The official discord link if you wish to join the discord: https://discord.gg/j5RKwCvAFu

Support the wiki on our official Ko-Fi page or Patreon page!

User:TheQuirkyBoy/sandbox5

From The Codex
"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.
"You are possessed by violent imaginative numina. You feel as if you can bend this entire continuum to your will. You can do anything!"
~ Narration
You transform into an absolutely grotesque monster.

"GPI: Fondly regard creation."
Godhead Pickle Inspector thinks you should just relax and have fun, and not worry too much about it.
~ GPI recapping confusing events in the story
One of your duplicates decides to achieve deity status. He now resides as the serene, omnipotent master of all realities. Godhead Pickle Inspector will no longer respond to any user commands other than "GPI: Fondly regard creation."
~ The Narrator
You are now Pickle Inspector.
~ Introduction

Background

Pickle Inspector is a somewhat socially awkward acquaintance of both Problem Sleuth and Ace Dick. He first appears in page 131, seen in his office while Problem Sleuth is spying on him. While he is physically rather weak, his enormous Imagination stat is quite useful in the imaginary universe, where he can conjure candy-based weaponry and transform himself in various ways, resulting in a plethora of alternate Pickle Inspectors with varying but still very powerful abilities.

Powers and Stats

Tier: High 8-C, higher with IMAGINATION. 1-B with Maxed out IMAGINATION | At least High 8-C | 2-C, likely 2-A | At least 2-C, likely 2-A | At least 1-B, likely higher

Name: Pickle Inspector | Godhead Pickle Inspector (GPI)

Origin: Problem Sleuth

Gender: Male

Age: Unknown

Classification: Human? Acquaintance of both Problem Sleuth and Ace Dick | Omnipotent master of all realities

Attack Potency: Large Building level+ (Despite his insignificant VIM, he should still scale to Problem Sleuth, although to a lesser extent. His female counterpart was able to deal minor damge to Mobster Kingpin), higher with IMAGINATION (Can create weapons to fight off beasts and even one shot them). Transverse level with Maxed out IMAGINATION (One of Pickle Inspectors duplicates decided to casually achieve deity status, becoming Godhead Pickle Inspector; an omnipotent master of all realities who is the supreme being of all of MSPA) | Large Building level+ (Easily dispatched a lesser beast who previously tanked multiple buildings thrown with telekinesis and slayed Problem Sleuth and Ace Dick earlier on. Killed several duplicates of Pickle Inspector with eye lasers, the same ones who were shown capable of morphing into the Candy Mecha) | Complex Universe level, likely High Multiverse level+ (Much stronger than the Candy Corn Vampire and Gummy Worm Zombie. His sniper rifle can wound DMK as fast as he could regenerate) | At least Complex Universe level, likely High Multiverse level+ (Wiped out Demonhead Mobster Kingpin's last health bar in his second form. Copied himself infinitely, forming the particles that make up the universe, past, present, and future, becoming one with creation) | At least Transverse level, likely higher (Rules over everything in MS Paint Adventure as he described in the narrative to being an "Omnipotent" master of all realities, who holds all of creation on one of his flowers, putting him above the likes of Lord English and the MSPA Reader. Is seen as a transcendent being, even from the eyes of Andrew Hussie and became free from his influences. Easily repaired all of creation when it was ripped apart by DMK)

Dimensionality: 3-D | 3-D | 3-D | 4-D | Ad-Infinitum

Travel Speed: Unknown | Unknown | Below Average (One of the slowest characters in the comic. Due to his incredibly low speed stat, he moves several inches per minute) | Extra-Temporal (Should be comparable to DMK. Became the Universe) | Extra-Temporal

Combat Speed: FTL (Comparable to Problem Sleuth) | FTL | Extra-Temporal with his Sniper rifle | Extra-Temporal | Extra-Temporal

Reaction Speed: FTL | FTL | FTL | Extra-Temporal (Narrowly dodged one of DMK's attacks) | Extra-Temporal

Lifting Strength: Below Average Human (Due to his extremely low VIM, he has struggled to do something such as pushing a safe closed). Class 100 via Telekinesis (Tore down a building and threw it at a beast with a simple hand gesture) | Unknown | Universal (Has a tremendous amount of VIM that should make him comparable to Fiesta Ace Dick) | Extra-Temporal | Extra-Temporal (Holds all of creation that is contained within his flowers)

Striking Strength: Large Building class | At least Large Building class | Complex Universe class | At least Complex Universe class | At least Transverse class

Durability: Large Building level+. Complex Universe level, likely High Multiverse level+ via IMAGINATION (Can conjure up candy armor that are undamaged by DMK's attack) | Large Building level+ (Able to take hits from the Candy mech) | Complex Universe level, likely High Multiverse level+ (Survived hits from one of DMK's summons. Can tank hits from DMK) | At least Complex Universe level, likely High Multiverse level+ | At least Transverse level (Was never harmed nor impeded by anything after his ascension to godhood. Only ever showed discomfort when his beautiful creation was harmed, which he immediately fixed)

Stamina: Superhuman+ (His journey lasted months and hasn't shown to be needing things such as food and sleep) | Superhuman+ | Superhuman+ | Limitless | Limitless

Range: Standard melee range. Hundreds of meters with weapons. Complex Universal to Transversal via IMAGINATION | Standard melee range, higher with Lvl 48 Disconcerting Ogle | Complex Universal, likely High Multiversal (Split himself apart infinitely and made up the Universe' Space-Time), potentially Transversal (Was able ascend to GPI's level before becoming the Universe) | Transversal

Powers and Abilities:

Superhuman Physical Characteristics, Genius Intelligence, Weapon Usage, Flight, Non-Physical Interaction (Can interact with others within the Imaginary Universe, which is a realm where ideas and imagination are conceptualized and take form), Abstract Existence within the Imaginary Universe (Type 1. Exist as a mere idea outside of the physical plane of reality), Information Analysis (Can see the HP bar of an opponent and other stats alike), Divine Protection and Plot Manipulation (Type 3. Is watched and guided by Andrew Hussie; being given commands by him that follows his narrative structure throughout the story, helping Pickle Inspector through his adventures. Implied to be guided by GPI. Somehow was unaffected by the fabric of Space-Time being ripped apart as the attacked missed him completely), Time Manipulation via the MSPA Reader (The MSPA reader, like Andrew Hussie, is an entity watching over the characters by following AH's narrative and assisting the heroes by turning back a page to avoid an undesirable outcome. The MSPA reader also has the ability to save and load back to a previous page), Reality Warping, Matter Manipulation, Space-Time Manipulation, Creation, Subjective Reality, Perspective Manipulation, Logic Manipulation, and Immersion (Like every character, Pickle Inspector can enter the Imaginary Universe, allowing him to do anything he pleases in it. Using one's imagination, the characters can control matter, space, time and logic of the imaginary world, and can even create things such as weapons to use in combat. Pickle Inspector has the highest IMAGINATION out of the group and is very versatile with it), Statistics Amplification (Can increase his stats the same way Problem Sleuth does it), Transformation (Has a hairpin that can transform into a Machine gun. Has techniques that can transform him into the Part-Pickles and GPI. Gambit Schema transforms him into the Tootsie Roll Frankenstein), Portal Creation and Size Manipulation (Has a window that allows him to physically travel in the world of Imagination, and some portals have size altering properties that can either turn you large or small), Dimensional Travel (Can access the Imaginary Universe by creating a Fort), Immortality (Type 8: All Problem Sleuth characters will go to the underworld upon death, where they can get out if Death is distracted or if they beat Death in a game), Limited Resurrection and Self-BFR (Has three "Imaginary Lives", where losing one will bring you back to the physical plane), Instinctive Reaction (via AUTO-PARRY), Law Manipulation (Can turn a battle into the style of a typical RPG, where the characters each take turns making their moves and have entire stats and "battle menus"), Accelerated Development (Can level up from battles, increasing his stats and power overall), Limited Breaking the Fourth Wall (Should be comparable to Problem Sleuth), Empathic Manipulation and Paralysis Inducement (Lv. 5 Disconcerting ogle usually calms the opponent down or disconcerts them to the point of being unable to do anything), Aura (Obtained a red and yellow aura signature when his IMAGINATION maxed out), Duplication (Can make multiple copies of himself to explore every possibility to take down a beast with his heightened IMAGINATION), Telekinesis (Tore down a building and threw it at a beast with a simple hand gesture), Biological Manipulation and Transmutation (Turned a beasts internal organs into candy), Immense levels of Reality Warping and Transformation (One of Pickle Inspectors duplicates decided to casually achieve deity status, becoming Godhead Pickle Inspector; an omnipotent master of all realities who is the supreme being of all of MSPA. His other duplicates transformed into a beast and a Candy Mecha), Energy Projection (Via the Candy Mech, can shoot hot sugar), Large Size (Type 2 for the Candy Mecha. Is as big as MPI), Astral Projection (via Abstracted thought. This ability allows his consciousness to slip off from the Imaginary Universe and return to reality, making it so he can act in the real world while his imaginary self roams free to do as he pleases), Time Travel (via COMBAT OPERANDI -> TEMPORAL REPLICSIMILE), Duplication/Multiple Personalities (Created a female alter ego of himself after accidentally knocking himself out. This female counterpart is sepearate from PI), Limited Plot Manipulation (Entered a cheat code that "skip a lot of really difficult and boring parts of the game."), Invulnerability negation (Can harm Mobster Kingpin), Self-Sustenance (Type 1. Can breathe in space), Existence Erasure (Type 2 and 4. There is an ongoing gag throughout the MSPA stories where pumpkins are always refused to be acknowledged to have ever existed in the first place, sometimes disappearing in most cases where a pumpkin is brought up because of the authors refusal to believe in something had ever existed. This denial has gotten to the point where the author had rejected the idea that a pumpkin had ever existed in any parts of the MSPA storylines for the simple matter that pumpkins had never existed at all, and you are quite certain that there will never be one on this wiki, ever. Should be comparable to Problem Sleuth), Type 8 Immortality and Resurrection negation (Should be comparable to Problem Sleuth), Sound Manipulation (Can mute people by turning off "protips"), Minor Regeneration and Healing negation, Irreversible Damage (Destroying a health meter in battle negates regeneration and healing capabilities, making it so you are unable to bring it back for any further use. This can be shown during the battle with DMK)



Resistance to Space-Time Manipulation (Is completely fine after Space-Time was ripped apart by DMK), Perspective Manipulation (Unaffected by Ace Dick's incapability of using IMAGINATION, which as a results turns the universe around him into a non-sentient messed up and poorly drawn world)

Higher-Dimensional Existence and Higher-Dimensional Manipulation, Sealing and Pocket Reality Manipulation (Should possess similar abilities to Death, who can send people inside video games and board games within the imaginary universe), Duplication, Fusionism, Self-Size Manipulation, and Omnipresence (via TEMPORAL REPLICSIMILE AD INFINITUM, which duplicates himself into smaller parts infinitely so much that they exist on the atomic scale, and so plentiful, they occupy every location in every moment of the universe's history), Cosmic Awareness, Time Travel, Damage Boost and Supernatural Luck (Demonstrated here), Minor Regeneration and Healing negation (In a similar fashion to Problem Sleuth; Can obliterate DMK's health bar, making him unable to regenerate them back), Dimensional Travel (Ascended to GPI's reality), True-Flight (Shown here), Enhanced Invulnerability negation (Can harm DMK, who had previously cured himself of his weaknesses), Velocity Manipulation (Demonstrated here).

Resistance to Gravity Manipulation, Absorption, Reality Warping. Void Manipulation, and Space-Time Manipulation (Unaffected by the pull of BHMK)
Omniscience, Cosmic Awareness, Higher-Dimensional Existence, Conceptual Manipulation, Possession, Omnipresence, Reality Warping, Space-Time Manipulation (Sewed back all of creation together), Large Size (Type 10), Acausality (Type 5) and Reality Separation (Type 4. Completely unbound by everything in MS Paint Adventures, and is seen as a transcendent entity by the author. Is unable to be interacted with, even to beings with similar states of existence that can interact with each other). Due to being the true creator of MSPA and existing as the "Omnipotent master of all realities", he should therefore have the abilities of his creations including: Sburb Player Physiology (Type 3), Summoning, Existence Erasure (Type 4), Irreversible Damage, Subjective Reality, Immortality Negation (Types 1, 3, and 8), Acausality Negation (Type 5), Regeneration Negation (Mid-Godly), Regeneration (Mid-Godly), Non-Physical Interaction (Can interact with abstract, incorporeal, and nonexistent beings), Fate Manipulation, Probability Manipulation, Causality Manipulation, Abstract Existence (Type 1), Omnipresence (Type 4), Plot Manipulation (Type 5), Danmaku, Curse Manipulation, Resistance Negation, Power Modification, Invulnerability, Sealing (Type 2), BFR, Dream Manipulation, Death Manipulation, Fear Manipulation, Elasticity, Teleportation, Nonexistent Physiology (Type 3), Curse Manipulation, Power Bestowal, Black Hole Creation, Soul Manipulation, Time Travel, Void Manipulation, Immersion, Absorption, Information Manipulation, Technological Manipulation, Sleep Manipulation, Memory Manipulation, Radiation Manipulation, Fire Manipulation, Weather Manipulation, Light Manipulation, Time Stop, Life Manipulation and Healing, Sheer Will, Blood Manipulation, Resistance to all of those following abilities (Due to being unfazed by anything throughout the series)

Standard Equipment: Tea set, Hair Pin/Machine Gun (Although it's too heavy for him to lift physically), PEZ Uzi, Handgun/Keys | None notable | Sextant/Sniper rifle | The Deus Ex Sewing Machina

Intelligence: Genius, likely far higher (Was able to easily solve "Weird Puzzle shit" in a single scene, which usually takes "hundreds of Pages" to solve, to the point where cheat codes are needed to skip pass that area in the game. Has a vast amount of IMAGINATION in which it roughly correlates with the characters intellect. Pickle Inspector is incredibly versatile with his IMAGINATION, with it assisting him in combat and difficult situations. Bested Death in a game of Wizard's Sudoku) | Animalistic (Is a bloodlusted beast) | Cosmic (Became the universe and made up its entire history and timeline.) | Omniscient (Created and rules over all of MSPA and is described to be an omniscient deity)

Weaknesses: Suffers the same weakness as Problem Sleuth. Has low VIM. Cannot enter the physical plane as your imaginary self. Seems to be a bit of a pacifist and will not immediately resort to violent options unless necessary. | Is a bloodlusted beast that isn't capable of much thought | Suffers from Frankenstein slowness | Temporal Replicollision is a suicide attack | Doesn't take direct action unless his creation is being destroyed

Notable Attacks/Techniques:

Pickle Inspector's Battle Menu.
  • AGGRESS: A physical attack using whatever weapons are on hand. Aggressing is a basic attack, and requires no special items or extra equipment. Any character may Aggress with anything they have on them, including guns, makeup, cleaning supplies, paint, scythes, tea, childhood toys or just their fists.
  • ABSCOND: Abscond is a technique used to leave a battle. If the incoming assault from your enemies is too tough to handle, choosing Abscond may be your only viable option. Abscond is not foolproof, and can sometimes fail in specific battles.
  • BATTLE TECHNIQUES:

Disconcerting Ogle

Learned after Defeating a beast

Pickle Inspector can weaponize his constant ogling to accomplish different things.

  • Level 5 - PI stares at somebody who is flipping the fuck out until they calm down. Used on the Weasel Emissary.
  • Level 48 - PI shoots deadly lasers from his eyes. Used by Monster Pickle Inspector against three other imaginary PI duplicates.

After defeating Monster Pickle Inspector, PI learns a new type of ogle, the Disquieting Leer. While PI never uses the leer, Fluthlu possesses the Level 77 version and uses it against Problem Sleuth. Fluthlu shoots a laser from his eye that, if deflected into an ethnic cheer mural, turns the mural's characters into hideous monsters that emerge from the artwork and attack Fluthlu's enemy.

Combat operandi

Pickle Replicsimile

If he possesses a great amount of Imagination, Pickle Inspector can create a number of imaginary duplicates of himself, allowing him to explore every possible method of defeating an enemy. He uses the Level 8 version of the operandi while fighting a beast, splitting him into eight separate bodies.

Abstracted Thought

Learned after Defeating Monster Pickle Inspector

Using Abstracted Thought, Pickle Inspector can divide his consciousness between his real body and one of his imaginary duplicates, giving him the ability to perform actions in reality and the imaginary realm at the same time.

Demonhead Mobster Kingpin possesses the Level 49 version of the ability and uses it during the final battle.

Temporal Replicsimile

Learned after Defeating Monster Pickle Inspector

This variation on Pickle Replicsimile lets Pickle Inspector split his imaginary self into two duplicates, one that travels to the past and one that travels to the future.

PI first uses the ability so that the past self could travel back in time and solve a complex puzzle in the control room. The future duplicate later shows up during the Demonhead Mobster Kingpin fight and uses the ability again in order to dodge DMK's Vexatious Glower, creating past-future and future-future duplicates.

After all four temporal copies die, they are summoned by Godhead Pickle Inspector for a special mission. Each begins to perform Temporal Replicsimile Ad Infinitum, splitting themselves into smaller copies that themselves duplicate in a never-ending chain. These "part-pickles" soon occupy every location at every point in time, becoming the elementary particles that all matter is made up of: the result of the PIs' constant duplication is the creation of the universe itself.

Comb Raves

Anchors Away

A Level 4 Comb Rave, Anchors Away involves Pickle Inspector (in his Tootsie Roll Frankenstein form) throwing the Chicago Overcoats anchor at an enemy. He planned on using it against Demonhead Mobster Kingpin, but this is prevented when Mobster Kingpin smashes PI's suckle receptacle and replaces it with one of his own, letting DMK perform the Comb Rave Fill 'Em with Daylight. In hindsight, PI realizes that Anchors Away is actually a useless attack, since he is fully capable of throwing the anchor without performing a Comb Rave.

Temporal Replicollision

A Level 7 Comb Rave, Temporal Replicollision is a cooperative attack involving Past-Future Pickle Inspector and Future-Future Pickle Inspector. PFPI and FFPI each take half of the available Jocuse Honey and perform a Half Rave Maneuver - PFPI's is called Large Hadron Part-Pickle Acceleration, and FFPI's is called Large Hadron Anti-Part-Pickle Acceleration, but the only actual difference between the maneuvers is their names. The porthole windows are rearranged into two closed circuits of three portholes each, and PFPI and FFPI travel through one of the circuits at near-light speed.

Once they have attained the required speed, the circuits are repositioned next to the targeted enemy and the two part-pickles are launched towards the target, colliding into each other and sacrificing their lives to generate a massive explosion. As a side effect, a Higgs Bonehead is created by the explosion and appears briefly near its location before dissipating into nothing.

Used against Demonhead Mobster Kingpin.

Gambit Schema: The Gambit Schema is a special transforming maneuver, which can be activated by carving the necessary pattern into the Schema Pumpkin. It increases a character's power, and changes their stats of Vim, Pulchritude, and Imagination and introduces Speed, Defense, Flicker, and Ripeness.

Flicker: This meter represents how much damage the character could take while in their Gambit Schema.

Ripeness: This meter represents how rotten the Schema Pumpkin is and thus how much time remains of that characters Gambit Schema until it expires.

  • Tootsie Roll Frankenstein: Tootsie Roll Frankenstein is one of the three Gambit Schemas used to grant Team Sleuth (in this case, Pickle Inspector) some fantastical powers. A schema pumpkin is required, and two tootsie rolls to complete the transformation. While under this schema, Pickle Inspector is granted an enormous amount of strength, mediocre defense, but an overwhelmingly debilitating Frankenstein Slowness stat. The majority of the time the Pickle Inspector has spent in this Gambit Schema he has been busily going his usual rate of 6 feet per year to reach objects to interact with, giving him not much chance to execute Combat Operandi or Battle techniques. Fortunately, the completed Sextant allowed him to cause incredible amounts of damage while not having to move.
  • Deus Ex Sewing Machina: The Deus Ex Sewing Machina is the weapon of choice for Godhead Pickle Inspector. When Demonhead Mobster Kingpin used his Comb Rave: Fill 'Em With Daylight, tearing the imaginary universe in half, GPI performed the only useful action in his entire history as a deity (other than creating the entire universe) by sewing the universe back together with the Machina and an extraordinarily long length of power cord. The needle for the Sewing Machina is the Ham Needle. Because the thread used to restore the universe is the fan's power cord, it now spans the length of the universe - meaning that though power has been restored to the fan, the time it will take for power to reach the fan and complete the circuit is approximately 18 billion years. Twice. This term is incredibly appropriate as the term "deus ex machina" was created when referring to how a playwright would lower a god (Deus) onto the stage via a crane (machina) and magically resolve the conflict. In this situation a god (head) magically resolves the conflict with his sewing machine.


Key: Base | Monster Pickle Inspector | Tootsie Roll Frankenstein | Part-Pickles | Godhead Pickle Inspector

Note:

Explanations

Gallery

Battle Records

Notable Victories:

Notable Losses:

Inconclusive Matches: