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Cinematic Time: Difference between revisions
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|width="15%" style="background:black; border-radius:3.25px;"|'''Important Pages''' | |width="15%" style="background:black; border-radius:3.25px;"|'''Important Pages''' | ||
|[[Site FAQ]] - [[The Codex:About|General Help Page]]- [[Tiering System]] - [[Civilization Tiering System]] - [[Character Profile Rules|Rules for Character Profiles]] - [[Common Editing Mistakes]] - [[Disclaimer]] - [[How to Handle Calculations]] - [[Universe]] - [[Multiverse]] - [[Omniverse]] - [[Projectile Dodging Feats]] - [[Dimensional Tiering Explanation]] - [[Common Terminology]] - [[Discussion Rules]] - [[Reference for Common Feats]] - [[Rules for Acceptable Profiles]] - [[Rules for Fanon Profiles]] - [[Misleading Titles]] - [[Mistranslations]] - [[Outside Wiki Standards]] - [[Statements]] - [[Verse Cosmology Categorizations]] - [[How We Handle Fictional Universes]] | |[[The Codex Wiki]] - [[Site FAQ]] - [[The Codex:About|General Help Page]]- [[Tiering System]] - [[Civilization Tiering System]] - [[Character Profile Rules|Rules for Character Profiles]] - [[Common Editing Mistakes]] - [[Disclaimer]] - [[How to Handle Calculations]] - [[Universe]] - [[Multiverse]] - [[Omniverse]] - [[Projectile Dodging Feats]] - [[Dimensional Tiering Explanation]] - [[Common Terminology]] - [[Discussion Rules]] - [[Reference for Common Feats]] - [[Rules for Acceptable Profiles]] - [[Rules for Fanon Profiles]] - [[Misleading Titles]] - [[Mistranslations]] - [[Outside Wiki Standards]] - [[Statements]] - [[Verse Cosmology Categorizations]] - [[How We Handle Fictional Universes]] | ||
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|width="15%" style="background:black; border-radius:3.25px;"|'''Terminology''' | |width="15%" style="background:black; border-radius:3.25px;"|'''Terminology''' |
Revision as of 17:02, 18 April 2024
Introduction
Cinematic time the imaginary time in which a movies makes appear or its narrative occurs; essentially this is the time that has been manipulated through editing.
Cinematic time is not equal to real timing, passing at completely different speeds. For example, from a cinematic time it normally takes cartoons a couple of seconds for the next day to appear, when that obviously doesn't apply to real life. This is done to make movements which should technically be indistinguishable to the naked eye, visible to the viewer and fix narrative pacing.
Due to the fact that cinematic time is often quite different from the actual time, cinematic timing should never be used unless it's proven to be equal to the real time in the context of the story.