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Dharkon: Difference between revisions
GiverBot (talk | contribs) (→[[Hax|Powers and Abilities]]: clean up, replaced: Burrowing ([https://www.ssbwiki.com/Spirit#Other_Skills Via Bury Immunity]) → '''Burrowing''' ([https://www.ssbwiki.com/Spirit#Other_Skills Via Bury Immunity])) m |
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'''[[Superhuman Physical Characteristics]]''', '''[[Inorganic Physiology]]''' (Is merely a floating hand), '''[[Large Size]]''' (Type 0), '''[[Higher-Dimensional Existence]]''', '''[[Abstract Existence]]''' (Type 2. [https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/0ba84553-46b8-4ee5-bdf1-2952c70bf0bc/dab1f9h-c23af6aa-5e0b-4b66-85d0-162ecdfa642e.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOiIsImlzcyI6InVybjphcHA6Iiwib2JqIjpbW3sicGF0aCI6IlwvZlwvMGJhODQ1NTMtNDZiOC00ZWU1LWJkZjEtMjk1MmM3MGJmMGJjXC9kYWIxZjloLWMyM2FmNmFhLTVlMGItNGI2Ni04NWQwLTE2MmVjZGZhNjQyZS5qcGcifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6ZmlsZS5kb3dubG9hZCJdfQ.w88pVH7fTCWC6MMoJuZRPCQ20P3sEmC5vGUI8zWLzz0 Is the embodiment of destruction] [https://youtu.be/Zy4tT1KMZs8?t=395 and is described to personify it]), '''[[Reality Warping]]''', '''[[Sound Manipulation]]''' (Can laugh despite only being a hand), '''[[Flight]]''' ([https://youtu.be/cfNoiT_j8_U?t=90 His natural state is flying and he can maneuver around as such]), '''[[Vibration Manipulation]]''' ([https://youtu.be/cfNoiT_j8_U?t=105 Slams the ground hard enough to cause massive shaking]), '''[[Energy Projection]]''' ([https://youtu.be/cfNoiT_j8_U?t=117 Can shoot out energy lasers out of his finger tips]. [https://youtu.be/fiQiCeewVew?t=291 Can create an energy ball that he slams into the ground]), '''[[Creation]]''', '''[[Explosion Manipulation]]''' & '''[[Fire Manipulation]]''' ([https://youtu.be/cfNoiT_j8_U?t=130 Can create bombs that sets one on fire]. [https://youtu.be/fiQiCeewVew?t=414 Can create five blue fire balls that circle around him]), '''[[Smoke Manipulation]]''' (Generates smoke from a lot of his attacks), '''[[Magnetism Manipulation]]''' & '''[[Electricity Manipulation]]''' ([https://youtu.be/cfNoiT_j8_U?t=97 Naturally generates electricity], [https://youtu.be/9dgXZN_lZME?t=128 creates a magnetic attraction with Master Hand that also generates electricity]), '''[[Darkness Manipulation]]''' ([https://youtu.be/rPDem5GYwY0?t=295 Can generate] [https://www.ssbwiki.com/Darkness darkness] damage), '''[[Spatial Manipulation]]''', '''[[Black Hole Creation]]''' & '''[[BFR]]''' (Type 1. [https://youtu.be/fiQiCeewVew?t=323 Can tear open a hole in the fabric of space creating a black hole pulling enemies in]), '''[[Light Manipulation]]''', '''[[Status Effect Inducement]]''' & '''[[Mind Manipulation]]''' ([https://youtu.be/fiQiCeewVew?t=368 Creates a light that once it finds the opponent causes them to get confused]), '''[[Teleportation]]''' ([https://youtu.be/fiQiCeewVew?t=374 Can teleport around]), '''[[Ice Manipulation]]''' ([https://youtu.be/rPDem5GYwY0?t=300 Can freeze enemies]), '''[[Duplication]]''' ([https://youtu.be/_avFCsZlPGw?t=60 Can create duplicates of the fighters]), '''[[Law Manipulation]]''' ([https://youtu.be/_avFCsZlPGw?t=60 Master Orders contain battles with special rules, which can vary between a 1-minute timed battle, a 2-minute stock battle, a 1-minute coin battle, a stamina battle, and a horde battle. Additional effects, such as characters being able to reflect projectiles, or starting equipped with certain items, may also be present]) | '''[[Superhuman Physical Characteristics]]''', '''[[Inorganic Physiology]]''' (Is merely a floating hand), '''[[Large Size]]''' (Type 0), '''[[Higher-Dimensional Existence]]''', '''[[Abstract Existence]]''' (Type 2. [https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/0ba84553-46b8-4ee5-bdf1-2952c70bf0bc/dab1f9h-c23af6aa-5e0b-4b66-85d0-162ecdfa642e.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOiIsImlzcyI6InVybjphcHA6Iiwib2JqIjpbW3sicGF0aCI6IlwvZlwvMGJhODQ1NTMtNDZiOC00ZWU1LWJkZjEtMjk1MmM3MGJmMGJjXC9kYWIxZjloLWMyM2FmNmFhLTVlMGItNGI2Ni04NWQwLTE2MmVjZGZhNjQyZS5qcGcifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6ZmlsZS5kb3dubG9hZCJdfQ.w88pVH7fTCWC6MMoJuZRPCQ20P3sEmC5vGUI8zWLzz0 Is the embodiment of destruction] [https://youtu.be/Zy4tT1KMZs8?t=395 and is described to personify it]), '''[[Reality Warping]]''', '''[[Sound Manipulation]]''' (Can laugh despite only being a hand), '''[[Flight]]''' ([https://youtu.be/cfNoiT_j8_U?t=90 His natural state is flying and he can maneuver around as such]), '''[[Vibration Manipulation]]''' ([https://youtu.be/cfNoiT_j8_U?t=105 Slams the ground hard enough to cause massive shaking]), '''[[Energy Projection]]''' ([https://youtu.be/cfNoiT_j8_U?t=117 Can shoot out energy lasers out of his finger tips]. [https://youtu.be/fiQiCeewVew?t=291 Can create an energy ball that he slams into the ground]), '''[[Creation]]''', '''[[Explosion Manipulation]]''' & '''[[Fire Manipulation]]''' ([https://youtu.be/cfNoiT_j8_U?t=130 Can create bombs that sets one on fire]. [https://youtu.be/fiQiCeewVew?t=414 Can create five blue fire balls that circle around him]), '''[[Smoke Manipulation]]''' (Generates smoke from a lot of his attacks), '''[[Magnetism Manipulation]]''' & '''[[Electricity Manipulation]]''' ([https://youtu.be/cfNoiT_j8_U?t=97 Naturally generates electricity], [https://youtu.be/9dgXZN_lZME?t=128 creates a magnetic attraction with Master Hand that also generates electricity]), '''[[Darkness Manipulation]]''' ([https://youtu.be/rPDem5GYwY0?t=295 Can generate] [https://www.ssbwiki.com/Darkness darkness] damage), '''[[Spatial Manipulation]]''', '''[[Black Hole Creation]]''' & '''[[BFR]]''' (Type 1. [https://youtu.be/fiQiCeewVew?t=323 Can tear open a hole in the fabric of space creating a black hole pulling enemies in]), '''[[Light Manipulation]]''', '''[[Status Effect Inducement]]''' & '''[[Mind Manipulation]]''' ([https://youtu.be/fiQiCeewVew?t=368 Creates a light that once it finds the opponent causes them to get confused]), '''[[Teleportation]]''' ([https://youtu.be/fiQiCeewVew?t=374 Can teleport around]), '''[[Ice Manipulation]]''' ([https://youtu.be/rPDem5GYwY0?t=300 Can freeze enemies]), '''[[Duplication]]''' ([https://youtu.be/_avFCsZlPGw?t=60 Can create duplicates of the fighters]), '''[[Law Manipulation]]''' ([https://youtu.be/_avFCsZlPGw?t=60 Master Orders contain battles with special rules, which can vary between a 1-minute timed battle, a 2-minute stock battle, a 1-minute coin battle, a stamina battle, and a horde battle. Additional effects, such as characters being able to reflect projectiles, or starting equipped with certain items, may also be present]) | ||
|-|With Spirits= | |-|With Spirits= | ||
'''[[Statistics Amplification]]''' ([https://www.ssbwiki.com/Spirit#Raising_Spirits Via raising spirits in dojos increasing various stats]), '''[[Invulnerability]]''' ([https://www.ssbwiki.com/Spirit#Defense_Skills Via Unflinching Charged Smashes, gain super armor while charging smash attacks], [https://www.ssbwiki.com/Spirit#Item_Skills Invincibility after Eating, become invincible for a while after eating food]), Passive '''[[Healing]]''' ([https://www.ssbwiki.com/Spirit#Recovery_Skills Via Autoheal, recovers health every five seconds, Healing Shield, recovers health when enemy attacks are shielded, KOs Heal Damage, recovers health when enemies are KO'd, Critical-Health Healing, recovers a great deal of health when a certain amount of damage is taken, Critical-Health Healing recovers a ton of health when a certain amount of damage is taken]), '''[[Life Manipulation]]''' ([https://www.ssbwiki.com/Spirit#Recovery_Skills Via Lifesteal, steals opponents' life force when the opponent is striked]), '''[[Weapon Creation]]''' ([https://www.ssbwiki.com/Spirit#Item_Skills Various spirits allow the character to start with weapons]), '''[[Power Nullification]]''' ([https://www.ssbwiki.com/Spirit#Other_Skills Via Jam FS Charge, slows down the charge rate of ones FS meter]), '''[[Resistance]]''' to '''[[Aura]]''' ([https://www.ssbwiki.com/Spirit#Defense_Skills Via Aura Resist, reduces damage taken from Lucario's Aura attacks]), '''[[Magic]]''' ([https://www.ssbwiki.com/Spirit#Defense_Skills Via Magic Resist reduces damage taken from magic attacks, such as Zelda's and Robin's spells]), '''[[Mind Manipulation|Psychic Powers]]''' ([https://www.ssbwiki.com/Spirit#Defense_Skills Via PSI Resist, reduces damage taken from Ness's and Lucas's PSI attacks]), '''[[Fire Manipulation]]''', '''[[Explosion Manipulation]]''' & '''[[Darkness Manipulation]]''' ([https://www.ssbwiki.com/Spirit#Defense_Skills Via Fire/Explosion Resist, reduces damage taken from explosion and fire attacks, also applies to darkness based attacks]), '''[[Water Manipulation]]''' & '''[[Ice Manipulation]]''' ([https://www.ssbwiki.com/Spirit#Defense_Skills Via Water/Ice Resist, reduces damage taken from water attacks]), '''[[Electricity Manipulation]]''' ([https://www.ssbwiki.com/Spirit#Defense_Skills Via Electric Resist, reduces damage taken from electricity attacks]), '''[[Energy Manipulation]]''' ([https://www.ssbwiki.com/Spirit#Defense_Skills Via Energy Resist, reduces damage taken from energy attacks, such as Fox's Blaster]), '''[[Poison Manipulation]]''' ([https://www.ssbwiki.com/Spirit#Hazard_Skills Via poison immunity], poison heals '''[[Healing|heals]]''' the user when they're poisoned), '''[[Heat Manipulation|Extreme Heats]]''' ([https://www.ssbwiki.com/Spirit#Hazard_Skills Via lava-floor immunity]), '''[[Cold Manipulation|Extreme Colds]]''' ([https://www.ssbwiki.com/Spirit#Hazard_Skills Via ice-floor immunity]), '''[[Paralysis Inducement]]''' ([https://www.ssbwiki.com/Spirit#Hazard_Skills Via zap-floor immunity]), '''[[Sleep Manipulation]]''' ([https://www.ssbwiki.com/Spirit#Hazard_Skills Via slumber-floor immunity]), '''[[Air Manipulation]]''' ([https://www.ssbwiki.com/Spirit#Hazard_Skills Via strong-wind immunity]), '''[[Smoke Manipulation]]''' ([https://www.ssbwiki.com/Spirit#Hazard_Skills Via Fog Immunity]), '''[[Spatial Manipulation]]''' ([https://www.ssbwiki.com/Spirit#Hazard_Skills Via screen-flip immunity]), '''[[Status Effect Inducement]]''' ([https://www.ssbwiki.com/Spirit#Hazard_Skills Via Irreversible Controls Immunity]), '''[[Gravity Manipulation]]''' ([https://www.ssbwiki.com/Spirit#Hazard_Skills Via Gravity Change Immunity]), '''[[Earth Manipulation]]''' ([https://www.ssbwiki.com/Spirit#Other_Skills Via Falling Immunity, grants immunity to tripping from earthquakes]), Burrowing ([https://www.ssbwiki.com/Spirit#Other_Skills Via Bury Immunity]) | '''[[Statistics Amplification]]''' ([https://www.ssbwiki.com/Spirit#Raising_Spirits Via raising spirits in dojos increasing various stats]), '''[[Invulnerability]]''' ([https://www.ssbwiki.com/Spirit#Defense_Skills Via Unflinching Charged Smashes, gain super armor while charging smash attacks], [https://www.ssbwiki.com/Spirit#Item_Skills Invincibility after Eating, become invincible for a while after eating food]), Passive '''[[Healing]]''' ([https://www.ssbwiki.com/Spirit#Recovery_Skills Via Autoheal, recovers health every five seconds, Healing Shield, recovers health when enemy attacks are shielded, KOs Heal Damage, recovers health when enemies are KO'd, Critical-Health Healing, recovers a great deal of health when a certain amount of damage is taken, Critical-Health Healing recovers a ton of health when a certain amount of damage is taken]), '''[[Life Manipulation]]''' ([https://www.ssbwiki.com/Spirit#Recovery_Skills Via Lifesteal, steals opponents' life force when the opponent is striked]), '''[[Weapon Creation]]''' ([https://www.ssbwiki.com/Spirit#Item_Skills Various spirits allow the character to start with weapons]), '''[[Power Nullification]]''' ([https://www.ssbwiki.com/Spirit#Other_Skills Via Jam FS Charge, slows down the charge rate of ones FS meter]), '''[[Resistance]]''' to '''[[Aura]]''' ([https://www.ssbwiki.com/Spirit#Defense_Skills Via Aura Resist, reduces damage taken from Lucario's Aura attacks]), '''[[Magic]]''' ([https://www.ssbwiki.com/Spirit#Defense_Skills Via Magic Resist reduces damage taken from magic attacks, such as Zelda's and Robin's spells]), '''[[Mind Manipulation|Psychic Powers]]''' ([https://www.ssbwiki.com/Spirit#Defense_Skills Via PSI Resist, reduces damage taken from Ness's and Lucas's PSI attacks]), '''[[Fire Manipulation]]''', '''[[Explosion Manipulation]]''' & '''[[Darkness Manipulation]]''' ([https://www.ssbwiki.com/Spirit#Defense_Skills Via Fire/Explosion Resist, reduces damage taken from explosion and fire attacks, also applies to darkness based attacks]), '''[[Water Manipulation]]''' & '''[[Ice Manipulation]]''' ([https://www.ssbwiki.com/Spirit#Defense_Skills Via Water/Ice Resist, reduces damage taken from water attacks]), '''[[Electricity Manipulation]]''' ([https://www.ssbwiki.com/Spirit#Defense_Skills Via Electric Resist, reduces damage taken from electricity attacks]), '''[[Energy Manipulation]]''' ([https://www.ssbwiki.com/Spirit#Defense_Skills Via Energy Resist, reduces damage taken from energy attacks, such as Fox's Blaster]), '''[[Poison Manipulation]]''' ([https://www.ssbwiki.com/Spirit#Hazard_Skills Via poison immunity], poison heals '''[[Healing|heals]]''' the user when they're poisoned), '''[[Heat Manipulation|Extreme Heats]]''' ([https://www.ssbwiki.com/Spirit#Hazard_Skills Via lava-floor immunity]), '''[[Cold Manipulation|Extreme Colds]]''' ([https://www.ssbwiki.com/Spirit#Hazard_Skills Via ice-floor immunity]), '''[[Paralysis Inducement]]''' ([https://www.ssbwiki.com/Spirit#Hazard_Skills Via zap-floor immunity]), '''[[Sleep Manipulation]]''' ([https://www.ssbwiki.com/Spirit#Hazard_Skills Via slumber-floor immunity]), '''[[Air Manipulation]]''' ([https://www.ssbwiki.com/Spirit#Hazard_Skills Via strong-wind immunity]), '''[[Smoke Manipulation]]''' ([https://www.ssbwiki.com/Spirit#Hazard_Skills Via Fog Immunity]), '''[[Spatial Manipulation]]''' ([https://www.ssbwiki.com/Spirit#Hazard_Skills Via screen-flip immunity]), '''[[Status Effect Inducement]]''' ([https://www.ssbwiki.com/Spirit#Hazard_Skills Via Irreversible Controls Immunity]), '''[[Gravity Manipulation]]''' ([https://www.ssbwiki.com/Spirit#Hazard_Skills Via Gravity Change Immunity]), '''[[Earth Manipulation]]''' ([https://www.ssbwiki.com/Spirit#Other_Skills Via Falling Immunity, grants immunity to tripping from earthquakes]), '''[[Burrowing]]''' ([https://www.ssbwiki.com/Spirit#Other_Skills Via Bury Immunity]) | ||
</tabber> | </tabber> | ||
---- | ---- |
Revision as of 16:05, 12 March 2023
“ | As Galeem, the Lord of Light defeated. Darkness takes hold. In a blink of an eye, the land is swallowed by Shadow. The Embodiment of Chaos and Darkness, Dharkon. | „ |
~ Narration in World of Light • Super Smash Bros. Ultimate. |
Background
Dharkon is one of the two main antagonists of Super Smash Bros. Ultimate's Adventure Mode: World of Light. He is described as the "Embodiment of Chaos and Darkness" in the World of Light. His goal, similar to that of his light counterpart Galeem, is to corrupt the universe in his own image.
After Galeem's first defeat, Dharkon appears from a portal in the sky, commanding an army of Crazy Hands. After the Crazy Hands briefly fight Galeem's Master Hands and win, Galeem proceeds to flee. Dharkon proceeds to take control of the remaining captive fighters and Spirits and creates a world of darkness.
Dharkon is summoned following the defeat of Ganon, Marx, and Dracula in the Dark Realm. Following Dharkon's first defeat, he proceeds to flee into the final world, with Galeem following soon after. In the final world, Galeem and Dharkon wage war against each other, but are also seeking to destroy the fighters.
If only Galeem is defeated during the Final Battle, Dharkon destroys Galeem's army, enchains and impales him and engulfs the fighters and the world in darkness. Mario also is shown collapsing, seemingly dead, resulting in one of two bad endings.
If only Dharkon is defeated during the Final Battle, Galeem turns into a black hole again and engulfs the fighters in a bright light. Galeem takes over the entire universe again.
If both Galeem and Dharkon are confronted in the final stage, following Master Hand and Crazy Hand being freed from control and conquering the battlefield, the pair continue to battle each other along with their puppet fighters and bosses before turning their attention to the fighters in a three-way battle. Once both Dharkon and Galeem are finally defeated, they fall into the sea and explode, freeing all the spirits from their control.
Statistics
Tier: High 2-B
Name: Dharkon
Origin: Super Smash Bros. Ultimate
Sex: Male
Age: Unknown
Classification: Tyrant, Embodiment of Chaos and Darkness, Cataclysmic Entity
Status: Deceased (Killed by the smash cast during the true ending of the game)
Alignment: Chaotic Evil (Dharkon is the embodiment of chaos and destruction, proceeding to swallow the entire land in darkness and destroy everything in the universe in the bad ending)
Dimensionality: 3-D
Attack Potency: High Multiverse level (Comparable to Galeem, who can absorb multiple Master Hands and engulfed the universe in light. One-shotted multiple Master Hands and is superior to the multiple Crazy Hands he controls. Able to engage Galeem head on). Can ignore durability in many ways
Durability: High Multiverse level
Striking Strength: High Multiverse Class (Able to impale and restrain Galeem. Scaling to Galeem who disintegrated him)
Lifting Strength: Unknown
Travel Speed: Massively FTL
Combat Speed: Extra-Temporal (Comparable to other fighters, like Kirby, who avoided beams from Galeem's, which can reach alternate space-times and seperate time periods)
Reaction Speed: Extra-Temporal
Stamina: Unknown
Range: Standard Melee Range, High Multiversal with attacks (Should have comparable range to Galeem, swallowed the entire world in shadow when Galeem was defeated)
Intelligence: Unknown
Powers and Abilities
Standard Equipment
The World of Darkness, his Crazy Hands, and the controlled spirit fighters
Move | Damage | Description |
---|---|---|
Centipede | One of Dharkon's tentacles snakes around the arena while coated in dark energy, attempting to damage the player, with his eye trailing behind it. It will use a longer tentacle at low health, making it harder to avoid. | |
Torrent of Darkness | Dharkon covers two sides of the screen with wave-shaped lines of darkness that provide a small, ever-shifting gap of safety between them. The fighter will rapidly take damage upon touching the lines. This attack goes through shields. If Galeem is present, each will contribute one wave to the attack. If Galeem is stunned, only the bottom of the screen is covered. | |
Pillar of Darkness | Dharkon creates beams of darkness that erupt from the ground. This attack is never used during his first battle. | |
Dark Fighter | Dharkon vanishes and his tentacles expand, producing two or three dark false characters to support him, which eventually self-destruct after a period of time and can inflict damage when they do so. If Galeem's false characters are present, they will fight each other. | |
Transdimensional Rush | Dharkon sends his tentacles through a series of portals, dealing damage as the tentacles pass by at multiple angles. His eye will hover in the middle of the stage. | |
Pierce | Dharkon uses three to five of his tentacles to attack the player one after another. Dharkon's eye is exposed when the last tentacle strikes. This attack is never used during the first fight with Dharkon. | |
Gatling | Dharkon shoots a barrage of small energy bullets from the top left corner of the screen. These do negligible damage from far away (shielding all of it while standing on the right of the stage is possible) but massive damage if the player tries to get close to Dharkon. If Dharkon has taken enough damage, it will end the barrage with a larger, more powerful blast. Neither type of projectile can be reflected, as these are actually disjointed hitboxes, similar to the Tabuu's Tabuu Shot. | |
Tear Apart | Dharkon performs a damaging slash that rips a large red line across the screen. The resulting line, which lingers for a while, will cause the player to be slowed while inside it. At low health (after the first fight), it creates two red lines in an "X" shape instead. | |
Time Bomb: X-Type | Dharkon creates three to six small objects that explode in X-shaped beams of darkness like X Bombs. These can be destroyed before their detonation to stop the attack. Dharkon is likely to create more in his second phase. | |
If Galeem is stunned, Dharkon turns his tentacles into a hammer that attacks Galeem's core and deals significant damage. The player will also be damaged if too close and get buried, remaining submerged longer if the opponent has already dealt a fair amount of damage. |
Other
Standard Tactics: Dharkon will use several dark based attacks, with his ultimate goal being to swallow the entire universe into darkness.
Weaknesses: None notable
Battle Records
None.
None.
None.
Discussions (Link For Mobile Users):
Discussion threads involving Dharkon |