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Resilience: Difference between revisions
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! colspan="2" style="background:#FF0000; border-radius:3.25px;" align="center"|''Important Codex Wiki Articles'' | ! colspan="2" style="background:#FF0000; border-radius:3.25px;" align="center"|''Important Codex Wiki Articles'' | ||
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|width="15%" style="background:black; border-radius:3.25px;"|'''Important Pages''' | |width="15%" style="background:black; border-radius:3.25px;"|'''Important Pages''' | ||
|[[The Codex Wiki]] - [[Site FAQ]] - [[The Codex:About|General Help Page]]- [[Tiering System]] - [[Civilization Tiering System]] - [[Codex Profile Rules|Rules for Codex Profiles]] - [[Common Editing Mistakes]] - [[Disclaimer]] - [[How to Handle Calculations]] - [[Universe]] - [[Multiverse]] - [[Omniverse]] - [[Projectile | |[[The Codex Wiki]] - [[Site FAQ]] - [[The Codex:About|General Help Page]]- [[Tiering System]] - [[Civilization Tiering System]] - [[Codex Profile Rules|Rules for Codex Profiles]] - [[Common Editing Mistakes]] - [[Disclaimer]] - [[How to Handle Calculations]] - [[Universe]] - [[Multiverse]] - [[Omniverse]] - [[Projectile and Objects Feats]] - [[Dimensional Tiering Explanation]] - [[Common Terminology]] - [[Discussion Rules]] - [[Reference for Common Feats]] - [[Rules for Acceptable Profiles]] - [[Rules for Fanon Profiles]] - [[Misleading Titles]] - [[Mistranslations]] - [[Outside Wiki Standards]] - [[Statements]] - [[Verse Cosmology Categorizations]] - [[Fictional Universes]] | ||
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|width="15%" style="background:black; border-radius:3.25px;"|'''Terminology''' | |width="15%" style="background:black; border-radius:3.25px;"|'''Terminology''' |
Revision as of 17:39, 18 April 2024
Background
Resilience is the capacity to withstand or recover quickly from injuries that one otherwise cannot tank. Unlike Durability, resilience has to do with one surviving attacks far beyond their level, making it a mixture of Durability, Stamina, and in some cases Sheer Will. One's resilience normally allows them to bounce back from attacks that would otherwise kill them. Regular cases like this are how a hypothetical character around 5-B hits a character around 7-B, and only knocks their body out, when realistically it should've atomized them. Higher levels of this would be Supernatural Resilience, where characters can survive or live through attacks that cut them in half.