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Bow Kid
From The Codex
Background
Bow Kid is the second player character of A Hat in Time, working alongside Hat Kid to collect the Time Pieces and restore power to the spaceship to return home. She was added in the Co-Op DLC on September 13, 2018. Her name was confirmed by A Hat in Time's twitter.
General Information
Name: Unknown
Nickname: Bow Kid
Origin: A Hat in Time
First Appearance: A Hat in Time
Latest Appearance: A Hat in Time
Company: Gears for Breakfast
Creator: Jonas Kaerlev
Actor: Apphia Yu
Sex: Female
Sexuality: Heterosexual
Pronouns: She/Her
Age: Unknown, though consistently referred to as a kid
Homeworld: Unnamed Planet
Residence: Unnamed Place on her Unnamed Planet
Story Role: Protagonist, False Heroic role (As her actions do end up saving the entire world, though she herself was not trying to be a hero)
Classification: Alien, Bow Girl
Species: Unknown
State of Being: Regular
Physiology: Alien Physiology
Occupation: Potential Idol (Bow Kid can be found all around Nyakua Metro in various different idol posters)
Affiliations: Nyakuza Metro (Bow Kid can be found all around Nyakua Metro in various different idol posters), Mustache Girl (Though Mustache Girl becomes her enemy, Bow Kid does give her a time piece at the end of the game, along with this official art shows them playing together), Mafia Boss (Allies with her after Mustache Girl tried to take over the world), Mafia Goon (Allies with her after Mustache Girl tried to take over the world), Mafia Town (Friendly with her after she saved it from burning in lava), The Snatcher (The Snatcher is forced to be her BFF after he couldn't convince her to sign the contract any other way), Subcon Forest (As The Snatcher essentially rules it, she is allied with it), DJ Grooves & The Conductor (One helps out while the other betrays her depending on who she lets win, but after the Mustache Girl boss fight both end up being your ally), Goats (Hat Kid helped them after they were inflicted with a poisonous plant)
Enemies: The Empress, Queen Vanessa (Bow Kid is terrified of her), Mustache Girl (Formerly), Mafia Boss (Formerly), Mafia Goons (Formerly), Mafia Town (Formerly), The Snatcher (Formerly), Subcon Forest (Formerly), DJ Grooves or The Conductor (Formerly, one helps out while the other betrays her depending on who she lets win)
Status: Alive
Alignment: Chaotic Neutral (Despite her appearance, Bow Kid is not a necessarily "good" character, she is willing to do whatever, good or bad, to get her Time Pieces back. She has no remorse for killing people if they get in her way, and happily comments when she burned paintings containing the souls of trapped individuals in a fire in order to help a group of Fire Spirits commit suicide in Subcon Forest. Bow Kid has shown to be nice to people and trying to be their friends, though this is likely to get through issues or her own stubbornness)
Protection Level: Cosmic Protector (Fought and stopped Mustache Girl who overwrote the timeline and created an alternate reality where she rules)
Codex Statistics
Tier: 9-B. Has a 2-C Power Source with Time Pieces, Higher Power Source with Death Wish Time Pieces. 2-B with Preparation
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Wall level (Sent a Mafia grunt flying out of sight at high speeds, resulting in this levels of energy. Can blow up crates and barrels. Can harm the Mafia, who broke the glass on her ship. Has been shown to even be physically superior to them in some cases. Punches apart a ball of them, can casually twist the handle of a giant faucet by hitting it, and casually pushes a large ball of mafia at fast enough speeds to harm Mustache Girl, smashes into a train car). Has a Universe level power source with Time Pieces (The time pieces can rewrite the timeline into an alternate reality. Mustache Girl with it's powers created a realm with stars and nebulae), Higher Power Source with Death Wish Time Pieces (Can fight the death wish variants of the bosses who are amplified by the Death Wish Time Pieces which can create alternate realms with countless stars like the Twilight Bell which is meant to be the Twilight Realm, which is an alternate universe). Multi-Universe level with Preparation (Created a device that "collapse dimensions together" with a cosmology of this size)
Durability: Wall level (Took no damage from an explosion after being launched out of the subcon well. Can tank hits from herself, no-sells falling down into the planet from space, can take hits from Mafia Goons, no-sells getting launched through a cannon, no-sells crashing into an iceberg), Higher with shield (Mustache Girl used a forcefield that was created by the Time Pieces), up to Far Higher with Death Wish Time Pieces (Repeatedly takes hits from Death Wish variant bosses), Even Higher with Death Wish Time Piece shields
Striking Strength: Below Average Class through punching (Her regular strikes do not harm Mafia members or enemies), Wall Class through other attacks or using weapons (She can physically harm them through homing attacks, and she can swing an umbrella with enough force to harm mafia goons)
Lifting Strength: Class 5 (Can freely lift a fully grown walrus with one arm, who are noted to weigh around 2 tons[1])
Travel Speed: At least Supersonic (Can outpace electrical currents while on a tight rope, which is this fast. Ran to the end of a long train in under two minutes. Can cover large distances across a world in a short amount of time. Finished all of the worlds within a day, moved fast enough that she left a dust cloud of herself behind), Higher with Sprint Hat (The sprint hat allows her to run far faster then before)
Attack Speed: At least Supersonic (Can tag The Conductor, who attacks so fast with his knife he leaves several afterimages. Can tag Mafia Members who can fly up to space and tag Hat Kid's ship which was said to be flying at a resting full speed. Can tag the likes of The Conductor, DJ Grooves, The Snatcher, who could all catch Hat Kid's ship before it could take off. Can tag enemies amped by Time Pieces which is the fuel for Hat Kid's ship and what allows it to move across space), Higher with Time Stop Hat
Reaction Speed: At least Supersonic (Could react to Mustache Girl who is amplified by a time piece, which is the fuel for Hat Kid's ship and what allows it to have a regular resting travel speed. Able to pilot her own ship while it is traveling in resting speeds. Can easily avoid electric attacks, avoided a cat train at the last minute. Can easily avoid fire from a rocket launcher), Higher with Time Stop Hat (Moves everything so slow that Mustache Girl's teleportation moves slower in this state)
Stamina: Very High (Has long battles with The Conductor/DJ Grooves, Mustache Girl, and The Snatcher, even with her soul gone she didn't show any sign of fatigue)
Range: Extended Melee with Umbrella or Bat, Hundreds of Meters with Projectile Badge (Projectile badge has in some cases reached off the map and has hit areas far from Bow Kid. Though it has shown short range in the ship that is likely due to game limitations as it's shown far higher range), Kilometers with Enhanced Senses (Can find the source of interest in Mafia Island even if it's on the other side of the island), Universal with Mirror Badge (Flips the entirety of space), Universal with Time Stop Hat and Time Pieces (Can manipulate, stop, and slow down time on a universal scale), Multi-Universal with Dweller Mask (Pulls in objects and enemies from other dimensions), Multi-Universal with Preparation & Dimensional Travel (Created a device that "collapse dimensions together" with a cosmology of this size. Hat Kid can use the time pieces to travel from out of time rifts back into the main reality)
Intelligence: Supergenius (Trained explorer shown capable of piloting an entire ship across solar systems by herself, has knowledge of the time pieces and how they work. Seems to have a morality of responsibility with the powers of it. Built and fixed her Rumbi by herself with seemingly no instructions. Made her spaceship. Which include things like alternate dimensional transporters. Was able to escape all the cats in New Metro City trying to catch her with a one million dollar bounty, all the while avoiding rocket launcher shots from The Empress)
Powers and Techniques
Superhuman Physical Characteristics, Genius Intelligence (Was the one that built her ship, including the dimensional transporter allowing alternate timeline versions of her to come onto her ship, built and fixed her own Rumbi, the Crime-Sovling Hat seems to increase her detective skills, can make hats with various different abilities with balls of yarn), Weapon Mastery (Able to use both an umbrella or a bat in combat), Stealth Mastery (Crouching makes her naturally stealthy, successfully infiltrated Dead Bird Studios when security was heavily active and Queen Vanessa's manor), Self-Sustenance (Respiratory Self-Sustenance; Can breathe in space), Cosmic Awareness & Precognition (Temporal Precognition; Can sense temporal disturbances before they technically exist), Non-Corporeal (Via Wireframe outfit, this outfit also augments Bow Kid's hats to also show up as a wireframe, superseding any flairs equipped to show the base hat's wireframe), Social Influencing (Got Snatcher to give her soul back and give her a time piece to sweeten the deal, including also causing her BFF contract to be official, indirectly caused all the previous enemies that tried to kill her throughout her journey to not want her to leave), Preparation (With preparation can create a device that collapses dimensions on top of each other), Dimensional Storage (Able to store various scooter's and items within her pockets, could store 10 time pieces at once into her pocket), Accelerated Development (Passive & Physical Stats; Gets progressively stronger throughout the game fighting enemies amplified by one time piece to fighting Mustache Girl who is amplified by 40 of the time pieces. Can keep up with The Snatcher even as he gets stronger and faster), Divine Protection & Immortality (Protection from Source; Protected by The Snatcher. Will bring her back to life if she dies and will make a challenge easier for her), Time Paradox Immunity (Alternate Timeline & Grandfather Paradox; Unaffected by 50 versions of herself running around. Had her soul taken by from Snatcher yet was still fine, can live without her soul, could beat down an outhouse that had her soul without feeling any adverse affects from it Unaffected by] Mustache Girl changing the past), Negation (Resurrection Nullification; Can permanently kill enemies in the time rift, despite the time rift being stated to bring you back to life upon death), Acrobatics & Multiple Jumps (Can double jump, wall jump, and do lots of acrobatic flips), Information Analysis (The Snatcher can inform her of various things telepathically), Time Travel (Is a time traveling explorer, further backed up by Jonas), Regeneration (Mid; Heals her body from lava burns, ice cold freezing, and being flattened in a short timeframe), Nullification (Physiology Nullification; Can negate the mafia in a state where they go completely invulnerable. Power Nullification; Seemingly drained Mustache Girl's powers), Homing Attack (Jumps in mid air and homes in on enemies, can even track enemies that are invisible), Non-Standard Interaction & Metaphysics Manipulation (Spirit Manipulation; Can physically interact with the subcon dwellers, who are dead spirits. Can harm enemies that exist within the time rift, which are non-linear temporal disturbances, that represents the thoughts and dreams of entire species or groups, with it's complexity is based off the species (an example being Mafia being simple so the rift is extremely simple and Twilight Goats are afterlife, enlightened beings so the rift is far more complicated). In addition, it has sub-layers showing the entirety of the species history), Dimensional Travel (Can travel to lower layers of a time rift with rift pons, made it so she can have alternate timeline versions of herself enter her timeline), Limited Body Control (Her ponytail contains a bone in it yet certain hats can remove her ponytail entirely), Acausality (Unfixed Causality; Unaffected by the timeline being re-written), Parallel Existence (Bow Kid has many different parallel versions of herself that can enter her timeline, along wtih her devices allowing her to merge dimensions allowing all Bow Kids and Hat Kids to help each other out during their journey), Possession (Her soul can possess objects such as outhouses which are seen as a big enough problem that The Snatcher needs to contract Bow Kid to beat it), Can remove all paint or other substances off her body after running around for a bit.
Resistance to Gravity Manipulation, Biological Manipulation, Cosmic Radiations (Can be in the vaccum of space just fine), Extreme Colds (Can move around Queen Vanessa's manor), Extreme Heats (Can journey around mafia town with lava just fine), Social Influencing (Snatcher couldn't influence her, DJ Grooves nor The Conductor could convince her to give them the time piece),Sealing (Incapable of being pulled into paintings in subcon forest which trap mafia members in there and seal them), Metaphysics Manipulation (Soul Manipulation; Could beat down an outhouse that had her soul without feeling any adverse affects from it), Poison Manipulation, Disease Manipulation, Mind Manipulation, & Corruption (Could resist the poisonous flowers of Alpine Skyline that affected Goats and Rumbi. All goats who inhaled the flower's spores transformed into sickly versions of themselves, they will actively rush after Bow Kid and attempt to hit her, any nearby goats under the flower's influence will get knocked out upon its defeat), Time Manipulation, Space-Time Manipulation, BFR, Reality Warping, Memory Manipulation, Conceptual Manipulation & Dream Manipulation (Unaffected by the Time Pieces hitting her, only harming her rather then causing any of the effects it naturally causes upon hitting people), Law Manipulation (Can negate the rules of the time rift to permanently kill enemies in it)
All previous powers and abilities, Soullessness (Had her soul taken by from Snatcher yet was still fine, can live without her soul, could beat down an outhouse that had her soul without feeling any adverse affects from it)
Reality Warping, Teleportation (Mustache Girl showed to teleport around during her boss fight), Spatial Manipulation, Burrowing (Mustache Girl burrows underground during her boss fight), Time Manipulation (Can stop and reverse time), Time Travel (The Conductor states how he was going to use the time pieces to return back to the one year he lost a movie trophy and reclaim it), Energy Manipulation & Technological Manipulation (Time Pieces are the fuel for Hat Kid's ship, it also restores power to deactivated parts of the ship), Conceptual Manipulation, Memory Manipulation & Dream Manipulation (Can make time rifts based off the memories and backstory of characters, the Mafia Goon even notes it as a place of "thoughts and dreams". These time rifts are non-linear temporal disturbances, that represents the thoughts and dreams of entire species or groups, with it's complexity is based off the species (an example being Mafia being simple so the rift is extremely simple and Twilight Goats are afterlife, enlightened beings so the rift is far more complicated). In addition, it has sub-layers showing the entirety of the species history), Law Manipulation (Time Rifts made by time pieces have their own sets of rules), Pocket Reality Manipulation, Dimensional Travel (Can get out of the time rifts via the time piece), Space-Time Manipulation, & BFR (Time pieces can create rifts in space-time which are outside of the reality), Shockwave Generation (Creates shockwaves upon landing), Darkness Manipulation (Throws time pieces that cause black shadow lines), Explosion Manipulation, Power Bestowal, Forcefield Creation (Mustache Girl created a forcefield that made Hat Kid unable to harm her), Energy Projection (Shoots purple beams), Light Manipulation (The time piece completely lightened up Snatcher's dark realm)
Equipment
- Umbrella: Bow Kid's trusty Umbrella, acting as a multipurpose item. Can be used as a weapon to fight the Mafia as she herself can't physically punch them. Can also be used to save herself from lethal falls, and she can equip a hookshot onto it.
- Key: Functions a lot like the Umbrella, and can unlock doors.
- Baseball Bat: Functions a lot like the Umbrella.
“ | Hold and release your attack button for a beam attack! | „ |
- Camera Badge:
“ | Press [KEY] to take pictures of your journey! | „ |
- Fast Hatter Badge:
“ | Significantly reduce the cooldown when using hats! | „ |
- Hookshot Badge:
“ | Press and hold attack to swing from hooks! | „ |
- Hover Badge:
“ | Automatically pull out your umbrella before deadly impact! | „ |
- Item Magnet Badge:
“ | Automatically attract nearby collectibles! | „ |
- Mumble Badge:
“ | Plugs your ears, now you only hear vague mumbling! | „ |
- No Bonk Badge:
“ | No more bonking against walls when diving! | „ |
- Compass Badge:
“ | Shows a map towards nearby relics! | „ |
- Scooter Badge:
“ | Upgrades your Sprint Hat to a scooter! | „ |
- 1-Hit Hero Badge:
“ | You die in one hit. Only for the brave! | „ |
- Mirror Badge:
“ | Dnuora Gnihtyreve spilf | „ |
- Nostalgia Badge:
“ | Everything is better when its worse! | „ |
- 'Peaceful Badge:
“ | Experience Peace and Tranquility whenever you dance! | „ |
- Retro Badge:
“ | Glorious 2-bit action! | „ |
- REDtro VR Badge:
“ | "My eyes hurt." | „ |
Customization During each act, Hat Kid can collect Rift Tokens. These are used to unlock either new aesthetic designs for her hats, new color pallets for her clothing and certain hats, and new remixes of songs for the different acts. Rift Tokens can be spent at the end of each act that you collect them in, or at the Token Machine in Hat Kid's Spaceship.
This dropdown contains the several different hat flairs and customizations Bow Kid can obtain. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Hat FlairsNormal Hat FlairsNot all hats change with Hat Kid's palette. The ones that do will be mentioned below.
Death Wish FlairsThese are the Hat Flairs that can be found be clearing challenges in Death Wish Mode
Nyakuza Hat FlairsThese hats are added with the Nyakuza Metro DLC and can be bought from the Gang Sellers around the area. Event Hat FlairsThese hats were given out at specific events such as being a backer and being in a Speedrun event.
Color PalettesNormal Dyes
DLC DyesThese color palettes are added with DLC. Cardboard is added with Seal the Deal and the rest with Nyakuza Metro. None of these dyes are found in the Roulette, and instead are bought from NPCs or rewards for completing certain challenges.
RemixesChanges the music played in certain levels and areas. They can be adjusted by the Wowl Band, whom are found on the Spaceship once the player has collected their first remix. CostumesThe Seal the Deal DLC also adds costumes for Hat Kid to wear. To unlock these costumes, however, she must complete several of the Snatcher's challenges. Nyakuza Metro also adds some more costumes that can be bought from the cats found around the metro.
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Notable Techniques
- Abilities: Bow Kid has dozens of abilities at her disposal due to her many different hats, natural athlethic capatilibities, and badges.
- Jumping: Explained in verse as it being due to Bow Kid's small stature, Bow Kid is not only capable of doing a superhuman jump, far higher then regular humans can, but she can jump again while in the air to do a double jump, allowing her to manuver around areas.
- Dive: This technique allows Hat Kid to do a dive while either jumping, or when she has enough momentum on the ground, allowing for far faster travel. Diving in the air will briefly slow Hat Kid's vertical speed and lunge her forward, giving her more horizontal movement. She can also cancel her dives in mid-air through jumping, allowing for more precise platforming. Additionally, if she dives on the ground, she will briefly slide, which she can then captalize on by jumping, allowing her to bounce back up and lunge forward into a front flip, increasing her speed further until she touches the ground. Doing this in rapid succession can outpace even the Sprint Hat.
- Wall Jump: By jumping towards a wall, Hat Kid will start to run up it, gaining some vertical distance. She can then jump off of it onto a platform or another wall, where she can gain some more height and jump again. If the walls are parallel, this can be repeated to gain as much height as possible. Hat Kid cannot run or jump off the same wall twice in a row. She must jump off of another wall or touch the ground to jump off of that wall again. If Hat Kid performs a dive and hits a wall, she will bonk her head and fall to the ground. However, if the player has the "No Bonk" badge equipped or cancels the dive before hitting the wall, she will start a wall run instead.
Melee
- Punch: At the start of the game, Hat Kid will be unarmed, and hitting anything will cause her to hurt her hand and flinch in pain. This also does no damage.
- Umbrella: Hat Kid's primary weapon, the umbrella. Hat Kid can string together a maximum of 3 swings with the umbrella at once, dealing enough damage to usually kill her foe.
- Homing Attack: When airborne above enemies, a button prompt will appear over their heads to let the player know that Hat Kid can perform a homing attack. This allows her to quickly launch herself at the enemy to deal damage and bounce off of them. This is useful for both combat and platforming sections.
- Hats: The default hat Hat Kid wears can guide her to the nearest timepiece or goal (although it is not always accurate). Throughout the course of her adventure, Hat Kid stitches together other hats which give her several abilities:
- Sprint Hat: Allows running quickly.
- Time Stop Hat: Slows time down for a limited time.
- Brewing Hat: Involves throwing explosive potions.
- Ice Hat: Turns her into an icy statue to bounce off ice platforms and stuns enemies.
- Dweller Mask: Makes green see-through platforms tangible, purple patterned surfaces, and enemies/objects from another dimension tangible.
- Badges: Hat Kid can find several badges on her quest that give her unique secondary abilities, such as saving herself from a great fall or lowering the recharge time on hat abilities. Most badges can be bought from the aptly named Badge Seller, but there are some special badges that must be found in the various worlds. Which do the following:
- Projectile Badge:
“ | Hold and release your attack button for a beam attack! | „ |
- Camera Badge:
“ | Press [KEY] to take pictures of your journey! | „ |
- Fast Hatter Badge:
“ | Significantly reduce the cooldown when using hats! | „ |
- Hookshot Badge:
“ | Press and hold attack to swing from hooks! | „ |
- Hover Badge:
“ | Automatically pull out your umbrella before deadly impact! | „ |
- Item Magnet Badge:
“ | Automatically attract nearby collectibles! | „ |
- Mumble Badge:
“ | Plugs your ears, now you only hear vague mumbling! | „ |
- No Bonk Badge:
“ | No more bonking against walls when diving! | „ |
- Compass Badge:
“ | Shows a map towards nearby relics! | „ |
- Scooter Badge:
“ | Upgrades your Sprint Hat to a scooter! | „ |
- 1-Hit Hero Badge:
“ | You die in one hit. Only for the brave! | „ |
- Mirror Badge:
“ | Dnuora Gnihtyreve spilf | „ |
- Nostalgia Badge:
“ | Everything is better when its worse! | „ |
- Peaceful Badge:
“ | Experience Peace and Tranquility whenever you dance! | „ |
- Retro Badge:
“ | Glorious 2-bit action! | „ |
- REDtro VR Badge:
“ | "My eyes hurt." | „ |
Other
Weaknesses: Has none of her hat abilities if her hats are removed. Though she's shown to fight through this. Snatcher's protection is only active when she's on a contract, so if she fulfills her contractual obligations he'll no longer revive her. Though this weakness seems to not matter since their current contract is being her best friend forever.
Feats: A Bow Kid respect thread can be found here.
Note: While there is a scene where she's initially affected by the time piece breaking it should be noted this is a one-off case asides from every other moment. It could be equally argued that this is just a trait of Adaptation or Bow Kid being caught off guard.
References
- ↑ "Walruses are large pinnipeds and adult males (bulls) may weigh 2 tons and the females (cows) may exceed 1 ton"
- ↑ Kickstarter - Hat in Time 2017 Speedrunning event! + Upgrade to PS4 / Xbox One
- ↑ Kickstarter - Campaign
Battle Records
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