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User:TheSpeedster96/Sandbox

From The Codex

Summary

The Gungeoneers are the characters who explore The Gungeon. Choose between one of several unlikely heroes, each burdened by a deep regret and in search of a way to change their past, no matter the cost. Filled with equal parts courage and desperation, these adventurers won’t hesitate to dive across flaming walls, roll through a wall of bullets, or take cover behind whatever is around to make it to their goal alive!

The Marine was a guard stationed at Primerdyne R&D when an experiment went awry, unleashing an Interdimensional Horror into the facility. His gun having jammed, the Marine chose to flee in an escape pod, abandoning the scientists and his fellow guardsmen onboard the station to their doom.

The Bullet is brought back to the Gungeon Proper in an unspecified time in the past. The Bullet retrieves Blasphemy from a dying elder bullet. The Bullet travels forward in the Gungeon and faces two Chain Gunners, followed by Agunim and finally Cannon. After successfully defeating the two and thrusting the wooden Blasphemy into Cannon's head, the true Blasphemy is created in a burst of fire and light. Following this is a final scene where the Bullet is seen resting on a wood stump in some meadow-like area while various Gungeon enemies are seen cheerfully playing about.

The Pilot was some sort of space smuggler who was found holding cargo owned by the Imperial Hegemony of Man. When confronted by the HM Absolution, he was ordered to power down all systems other than life support. Rather than surrendering, he jumped away, leaving his friend Z to be captured. Feeling bad about this, he enters the Gungeon, hoping to go back in time to save Z.

1,147 years prior to The Hunter's adventure into the Gungeon, she traveled to Blacksword Manor to defeat Dr. Wolfenclaw; however, she was captured and stored in a Cryo Pod until the events of Enter The Gungeon. It is unknown how she escaped the Cryo Pod.

The Cultist enters the Gungeon, their reason for being there is probably to make their sibling take the blame for spilling grape juice on the couch, as stated in the Ammonomicon entry for the Dart Gun. However, their motives change over the course of what happens in the Gungeon as they are treated poorly by the NPCs. Eventually, they come to the conclusion that what they want is to defeat player one and become the protagonist.

The Robot was an honored member of the killbot army. When commanded by its master, EMP-R0R to kill the leader of the human resistance, it broke protocol, failing to eliminate humanity.

The Gunslinger is conscious of the Gungeon's situation and knows what happened there after he mastered it. He realizes his goal is to revert all of this, by killing his future self, the Lich, stopping him from becoming Gungeon Master and stopping the Great Bullet from falling, which would prevent the creation of the Gungeon.

The Paradox is a Gungeoneer added in the A Farewell to Arms Update. It costs 5 Hegemony Credit.png to play, and has no past. The Paradox starts with a random starting sidearm from the other gungeoneers (excluding the Slinger), as well as another random gun and a random passive item.


Powers and Stats

Tier: At least 8-C, likely high 8-C, far higher with items, passives, and synergies

Name: The Hunter, The Pilot, The Marine, The Convict, The Robot, The Bullet, The Cultist, The Paradox, The Gunslinger

Origin: Enter The Gungeon

Gender: Male or Female

Age: Over 1150 years

Classification: Human, Robot, Gundead/Bullet Kin, Gungeoneer

Attack Potency: At least Building+, likely Large Building (Their weapons can vaporize Bullet Kin and Iron Maidens. Blanks can do this much damage), far higher with items, passives, and synergies

Dimensionality: 3-D

Travel Speed: At least Subsonic (Can run at these speeds). Higher with various weapons (Some weapons are so fast that they seem to move instantly even while time is stopped), far higher with items, passives, and synergies

Combat Speed: At least FTL (Can dodge dozens of tachyons, and lightspeed weapons), likely Immeasurable (Reacts to various enemies who predate the space-time of the Gungeon. Can react to the Lord of the Jammed, a being who comes from a place beyond the Gungeon) far higher with items, passives, and synergies

Reaction Speed: At least FTL, likely Immeasurable

Lifting Strength: Stellar (Lifts ammunition for the Black Hole Gun, which are literal black holes)

Striking Strength: At least Building+, likely Large Building (Their physical punches can harm comparable enemies such as the Resourceful Rat)

Durability: At least Building+, likely Large Building (Can tank hits from their own guns, physical hits from the Resourceful Rat, and other Gungeoneers). Regeneration, immortality and Non-Corporeal make them difficult to kill

Stamina: Limitless (Constantly fights hordes of enemies in non-stop infinite loops of the Gungeon. Gungeoneers like The Robot are mechanical.

Range: Tens to hundreds of kilometers with most guns. Low Macrovsersal with items, synergies, and some guns.

Powers and Abilities:

Superhuman Physical Characteristics, Weapon Mastery (Knows right away how to use anything they pick up), Regeneration (Low-Godly; Can regen from their soul), Inorganic Physiology (Type 2), Immortality (Types 1, 3, 4, 6, 7, and 8; Gundead cannot age. Kaliber will protect them from damage and death, even reversing time to do so. Can function as a skeleton as shown with The Cultist. Any Gungeoneer can regenerate from their soul and are undead as a ghost/Bullet Kin. Whoever enters the Gungeon are fated to relive events, even if they're killed, incapacitated, or the past is changed.), Acausality (Types 1 and 2; As the paradox, they're stated not to have a past, and cannot have their past or future killed by the Gun That Can Kill The Past), Time Paradox Immunity (Type 4; Shown to be unaffected by the Gungeon's time loop in Exit The Gungeon), Acausality Negation (Can kill the paradox Lich with the Gun That Can Kill The Past), Immortality and Regeneration Negation (Types 3, 5, 6, 7, and 8; Negagtes the Hunter's ability to regen from her soul. Kills undead and resilient beings like the Cultist/Gundead. Can permanently kill people who are bound to the Gungeon, and the avatar of Kaliber.), Paradoxical Existence (Exists as The Paradox), Non-Physical Interaction (Interacts with illusions, souls, abstracts, and non-existent beings), Social Influencing (Can talk their way in or out of anything), Blessed (By Kaliber), Statistics Amplification (Number 2 boosts stats), Soul Manipulation (Destroys Hollow Points), BFR (Type 1), Existence Erasure (Type 2 and 4), Power Nullification (Types 1, 2, 3, 4, and 5), Paralysis Inducement, (Blanks send bullets to another plane of existence to be erased, and they prevent enemies from acting and using abilities.), Invulnerability (Type 1; Blanks briefly make you invulnerable, Live Ammo makes you immune to contact damage,and Dodge Rolling gives I-Frames), Rage Power (Gets stronger for whenever hit), Non-Corporeal (As a ghost), Possession (Can possess enemies as a ghost), Conceptual Manipulation (Type 2;Can kill the embodiment of deathand interact with abstract words ), Dimensional Storage (hundreds of guns and items and retreives them from a magical belt), possible Eldritch Physiology (The Paradox is described as a temporal horror
Madness Manipulation (Type 3), Fear Manipulation (Unaffected by the Interdimensional Horror), Curse Manipulation (Can hold Blasphemy without getting cursed), Transmutation (Unaffected by the Gungeon which turns even concepts into gun form), Conceptual Manipulation (Can tank hits from other Gungeoneers and similar enemies), BFR (Type 1), Power Nullification, Existence Erasure (Types 2 and 4), Paralysis Inducement (Unaffected by blanks), Time Manipulation (Can function in another player's Time Manipulation), Mind Manipulation (Only the most iron-willed Gungeoneer can resist the Mine Flayer's influence), Petrification (Can break out of The Gorgun's attempt to turn them to stone),

Magic (With the Bundle of Wands), Time Travel, BFR (Type 2), Space-Time Manipulation, Paradox Inducement, Fate Manipulation (Has control over The Gun That Can Kill The Past, like the name implies. Kills the past of whoever shot by it. Damaged time itself and paradoxed the entire Gungeon. Can be used to kill the future to change the past, this works against even paradoxical beings. The Fat Line fires Tachyons backwards in time) Danmaku, Power Nullification (Types 1, 2, and 3; With Blasphemy and Huntsmans), Soul Manipulation (Absorbs souls with the Life Orb, and rip out souls with the High Kaliber), Ice Manipulation (Ice Breaker, The Judge, Ice Ogre Head, Glacier, Freeze Ray, Frost Giant, Cold 45, Science Cannon, Snowballer, and https://enterthegungeon.gamepedia.com/Freeze_Ray Freeze Ray), Existence Erasure (Type 2 and 4; with the Boxing Glove and Composite Gun), Fire Manipulation (With Phoenix, Science Cannon, Fosilized Gun, Gungeon Ant, Pitchfork, Demon Head, Flame Hand, The JudgeMolotov Launcher, Mailbox, Flare Gun, Dragunfire, Staff of Firepower, Teapot, and Sunlight Javelin), Poison Manipulation (With Trashcannon, Mailbox , Science Cannon, Shotgun Full of Hate, Plunger, Monster Blood, The Judge, Shotgrub, and Rattler), [Manipulation] (The Shotgun Full of Hate fires pure hatred), Radiation Manipulation (With Gamma Ray), Disease Manipulation (With Poxcannon and Plague Pistol), Reactive Power Level, Reactive Evolution, Adaptation (Polaris will increase its damage for every enemy killed, Chamber Gun adapts to its environment, Turbo Gun increases its damage every reload, the Gunfurey levels up stats for every kill, killing enemies evolves the Evolver through 6 forms,the Gilded Hydra gives its bearer power for everytime they're damaged), Invisibility (Turns invisible after reloading the Mauser,and The Predator), Statistics Amplification (Gungine and Super Meat Gun makes the player faster, AC-15 gets stronger for more armor you have, Rad Gun gets stronger when reloading correctly, Gunther grows stronger for every room cleared), Statistics Reduction (Can slow enemies with the Triple Crossbow, Crestfaller, depower enemies with the Heck Blaster), Social Influencing (With Smiley’s Revolver), Electricity Manipulation (With the Thunderclap, The Emperor, Shock Rifle), Water Manipulation (With Barrel, Mega Douser, Bubble Blaster, Starpew, and Tear Jerker), Status Effect Inducement (With Flash Ray, Barrel, Bullet Bore, Silencer, Camera, and Slinger), Possession, Body Puppetry (With the Third-Party Controller), Black Hole Creation (With Black Hole Gun), Bubble Manipulation (With Bubbler Blaster), Animal Manipulation (With the Stinger , Bait Launcher, BarrelGungeon Ant, Compressed Air Tank, and Bee Hive), Antimatter Manipulation (With Dark Matter), Healing (With GuNNER), Elasticity (With the Wood Beam), Matter Manipulation (The Disintegrator breaks down matter into their elementary particles), Wish Granting (With Magic Lamp), Fear Manipulation (With the JK-47, Stone Dome), Empathetic Manipulation (Can charm enemies with the Shotgun Full of Love, Charmed Bow, and Unicorn Horn), Durability Negation (With the Composite Gun, Super Meat Gun, Gilded Hydra, Zilla Shotgun, Gunbow, Combined Rifle, Dueling Laser, Buzzkill, Patriot, Sniper Rifle, A.W.P., M1, Railgun, Prototype Railgun, Wind Up Gun, Charge Shot), Cheese Manipulation (With the Elimentaler), Forcefield Creation (With Betrayer's Shield), Conceptual Manipulation (Lower Case r fires abstract words), Attack Reflection (With Casey, the Fightsabre, and Finished Gun), Summoning (With Gunslinger's Ashes, Eye of the Beholster), Wind Manipulation and Flight (With Balloon Gun), Transmutation (With the Snakemaker, Bundle of Wands, Witch Pistol, Devolver, and Particulator), Biological Manipulation (With the Devolver), Sound Manipulation (With the Screecher, Face Melter, Really Special Lute, and Grasschopper), Possible Dimensional Shifting and BFR (Type 1 and 3; Can turn enemies into 2D rectangles with the Tangler, and the Composite Gun activates a blank), Probability Manipulation (Guns such as Shade's Revolver increase coolness, which passively increased the probability of things), Explosion Manipulation (With the Sticky Crossbow, M16, Zorgun, Corsair, Railgun, Prototype Railgun, Deck4rd, RPG, Grenade Launcher, Stinger, Yari Launcher, Lil' Bomber, Bullet Bore, Mahoguny, Banana, Cat Claw), Forcefield Creation (The Betrayer's Shield generates a protective barrier upon reload)
Statistics Amplification (With Master Rounds increased hearts, Macho Brace increases damage out of a dodge roll, +1 Bullets, Heavy Bullets increase damage, Rocket-Powered Bullets increase the speed of bullets, Alpha Bullets increase the damage of the first bullet out of a clip, Omega Bullets increase the damage of the last bullet out of a clip, Vorpal Bullets fire a high-damage bullet, Stout Bullet increases damage at close range, Snowballets increase in damage as they travel, Silver Bullets increase damage against jammed enemies and bosses, Gilded Bullets increase in damage depending on the amount of money you have, Platinum Bullets increase in damage for every enemy hit, Cursed Bullets increase damage based on your amount of curse, Bionic Leg increases running speed, Shogtun Coffee and Shotga Cola increase movement speed, Ballistic Boots increases movement speed, Magic Sweet increases damage and movement, Eyepatch increases damage, Unity increases damage based on the guns you have, Broccoli increases damage and movement speed, Gunboots increase movement speed, Cog of Battle increases damage every reload, Metronome increases damage for every kill, Battle Standard increases damage of companions and charmed enemies, Riddle of Lead increases damage and movement speed, ), Explosion Manipulation (With Roll Bomb, Table Tech Rocket, Ruby Bracelet, Wingman), Summoning (With Clown Mask), Information Analysis (Scouter shows combat data, enemy health, and damage done), Intangibility (With Ghost Bullets and Shadow Bullets), Spatial Mimicry (The Crisis Stone allows the user to "step out of the frame of reality" to avoid attacks), Electricity Manipulation (With Shock Rounds, Battery Bullets), Transmutation (With Magic Bullets, Chaos Bullets), Biological Manipulation (With Devolver Rounds), Heat Manipulation (Planar Lead becomes hot in the presence of enemies, Gungeon Pepper deals damage to nearby enemies,) Summoning (With the Clown Mask (familiar grants Power Nullification, Existence Erasure, BFR, and Paralysis Inducement), Drill (Familiar will stun enemies), Loot Bag (Familiar spawns with a shotgun), Ticket (Summons the Gatling Gull), Wolf (Summons a Wolf), Dog (Summons a Dog), Owl (Summons an owl that fires at enemies), Super Space Turtle (Summons a turtle that fires at enemies), Ser Junkan (Summons a bag of junk that fires at enemies and flies), R2G2 (Summons a robot that fires at enemies], Badge (Summons a police officer to help you], Chicken Flute (Spawns a Chicken that will summon other chickens to attack enemies when hurt), Baby Good Shelleton (Summons a mini Shelleton), Space Friend (Summons a space ship that blocks and fires at enemies), Pig (Spawns a pig that will take the killing shot for you before reviving you), Turkey (Summons a Turkey that gives ammo for every three hits), Turtle Problem (Summons a turtle that blocks enemy bullets), Baby Good Mimic (Summons a mini Mimic that will transform into an already existing familiar)), Supernatural Luck (With Daruma, Magic Sweets, Ballot, Ice Cube, Cigarettes, Sunglasses, Seven-Leaf Clover, Sixth Chamber, ), Power Nullification, Existence Erasure, BFR, Paralysis Inducement (Daramu activates a blank after a successful dodge roll, Blank Bullets fire a blank effect), Consumption (Types 1, 2, and 3; With Hungry Bullets), Explosion Manipulation (With Explosive Rounds), Intangibility (With Ghost Bullets), Duplication (With Scattershot, Shadow Bullets, Flak Bullets, Helix bullets, ), Radiation Manipulation (With Irradiated Lead, Uranium Ammolet), Fire Manipulation (With Hot Lead, Chaos Bullets), Ice Manipulation (With Frost Bullets, Chaos Bullets, Chaos Ammolet, Heart of Ice, Frost Ammolet), Empathic Manipulation (With Charming Rounds, Chaos Bullets, Yellow Chamber), Necromancy (With Zombie Bullets), Statistics Reduction (With Chaos Bullets, Liquid Valkyrie, ), Poison Manipulation (With Chaos Bullets, Bug Boots, Monster Blood, Chaos Ammolet), Spatial Manipulation (Chance Bullets cause other bullets to be teleported into your current chamber), Incest Manipulation (With Bumbullets, Honeycomb, ), Social Influencing (With Disarming Personality), Healing (With Mustache, Ring of Chest Vampirism, Old Knight's Flask, Antibody, Green Guon Stone, Holey Grail, Riddle of Lead ), Invulnerability (Type 1; With Amulet of the Pit Lord, Cloranthy Ring, Rat Boots, Blast Helmet, ), Disease Manipulation (With Gundromeda Strain), Damage Negation (With Broccoli, Armor synthesizer, Gunknight Helmet, Gunknight Greaves, Gunknight Gauntlet, Gunknight Armor, Old Knight's Shield, Old Knight's Helm, Old Crest, Armor of Thorns, Clear Guon Stone, Riddle of Lead), Attack Reflection (With Rolling Eyes), Time Manipulation (With Blue Guon Stone, Super Hot Watch, Sunglasses, Table Tech Sight), Flight (With Wax Wings, Cat Bullet King Throne), Nanotechnology (With Nanomachines), Fire Manipulation (With Chaos Ammolet, Copper Ammolet, Table Tech Heat), Rage Power (With Table Tech Rage), Teleportation (With Bloodied Scarf), Resurrection (With Clone, Gun Soul),
Healing (With Meatbun, Medkit, Ration, Orange, Weird Egg), Resurrection (With Friendship Cookie, Ration), Explosion Manipulation (With Bomb, Proximity Mind, Cluster Mine, C4, Air Strike, Napalm Strike, Big Boy, iBomb Companion App, Explosive Decoy, Melted Rock, (With the Resourceful Sack), Fire Manipulation (With Molotov, Napalm Strike, Big Boy), Transmutation (With Big Boy, Relodestone, (With the Resourceful Sack), Ice Manipulation (With Ice Bomb), Time Manipulation (With Bullet Time, Aged Bell), Black Hole Creation (With Singularity), Darkness Manipulation, Duplication (With Shadow Clone, Double Vision, Potion of Gun Friendship)), Smoke Manipulation (With Smoke Bomb), Stealth Mastery (With Box), Probability Manipulation (With Fortune's Favor), Insect Manipulation (With Jar of Bees), Attack Reflection (With Potion of Lead Skin), Absorption (With Relodestone, (With the Resourceful Sack), Teleportation (With Chest Teleporter, Escape Rope, and Teleporter Prototype), Poison Manipulation (With Poison Vial), Statistics Amplification (With Potion of Gun Friendship, Spice), Summoning (With Portable Turret (Spawns a turret that fires at enemies)), Invulnerability (With Stuffed Star), Forcefield Creation (With Shield of the Maiden), Creation (With Portable Table Device (Grants Time Manipulation (Table Tech Sight), Explosion Manipulation (Table Tech Rocket), Heat Manipulation (Table Tech Heat), Rage Power (Table Tech Rage), Existence Erasure, Power Nullification, Paralysis Inducement, and BFR (Table Tech Blanks)), BFR (With the Partially-Eaten Cheese), One-Hit-Kill, (With the Partially-Eaten Cheese), Non-Corporeal (With Ring of Ethereal Form), Invisibility (With Ring of Ethereal Form), Flight (With Ring of Ethereal Form, Jetpack), Supernatural Luck (With Cigarettes,), Empathic Manipulation (With Charm Horn), Fusionism (With Duct Tape), Sealing (With the Resourceful Sack), Death Manipulation (With Iron Coin), Water Manipulation (With Coolant Leak), Reality Warping (With Bracket Key), Power Nullification (With Elder Blank), BFR (With Elder Blank), Existence Erasure (With Elder Blank), Paralysis Inducement (With Elder Blank)

Standard Equipment: Rusty Sidearm, Marine Sidearm, Rogue Special, Budget Revolver, Sawed-Off Shotgun, Dart Gun, Robot's Right Hand, Blasphemy, Slinger, Molotov, Enraging Photo, Crossbow, Dog, Supply Drop, Military Training, +1 Armor, Trusty Lockpicks, Disarming Personality, Hidden Compartment, Friendship Cookie, Number 2, Live Ammo, Battery Bullets, Collant Leak, and Lich's Eye Bullet

Intelligence: Self-explanatory

Weaknesses: Self-explanatory

Notable Attacks/Techniques:

Name Quote Description
Rusty Sidearm Still Works. Mostly. Starting gun of Gungeoneer
Marine Sidearm Always with you. Starting gun of Gungeoneer
Rogue Special Underhanded and Efficient Fires short-range, inaccurate lasers. Starting gun of The Pilot
Budget Revolver Affordable Arms Starting gun of The Convict
Dart Gun Sticky Fires sticky darts. Starting gun of The Cultist.
Pea Shooter Baby's First Gun Fires peas.
38 Special For The Inquisitive Fires faster right after a dodge roll.
Derringer One Last Trick
Slinger Farewell To Arms Starting weapon of The Gunslinger. Reloading throws the gun, which has a chance to stun enemies. Does not crack secret walls.
Trank Gun Non Non Lethal
Unfinished Gun Still Warm Fires piercing bullets.
Elimentaler Full of Holes Encases enemies in cheese, freezing them. Enemies that die while cheesed spawn a large cheese pool, which cheeses any enemies that step in it.
Bullet Fires Guns Fires rotating guns which fire bullets as they travel.
Hyper Light Blaster Skill Honed Sharp Has very low ammo, but regenerates 1 ammo if a shot hits an enemy.
Boxing Glove Pistol Hondo Shoots a boxing glove with a chance to stun. Gains a star each time it kills an enemy, up to 3. When at 3 stars, can be charged to consume the stars and fire a high-damage super punch. Increases curse by 1.
Makarov The People's Gun
M1911 Classic
Magnum 5 Shots Or 6?
Colt 1851 You Dig Fires a burst of two bullets.
SAA Exhilarating Reload Time Fires bouncing bullets that aim towards enemies after bouncing.
Cold 45 Shatterday Night Special Fires bullets that freeze enemies.
Polaris Storied Has 3 levels. Killing enough enemies causes the gun to level up, increasing its damage. Taking damage decreases its level by 1.
Jolter .95 Caliber Fires large and rectangular bullets with high knockback.
Dungeon Eagle Caw! Can be charged to fire more powerful shots.
Grey Mauser Silent And Deadly Reloading an empty clip makes the player invisible. Can be used to steal from shops.
Vorpal Gun .50 Criticaliber Has a chance to fire a critical shot which deals 20 times its damage.
Soul Reaver Causes enemy souls to leave their bodies. Touching a soul deals high damage to the enemy.
Shellegun Circle Of Death Reloading alternates between a pistol and a continuous beam. Increases curse by 1.
Dueling Pistol Ricochet Fires large piercing bullets that bounce twice.
AU Gun Some Assembly Required Fires a single powerful bullet.
Big Iron Heavy Fires a random spread of three bullets.
Composite Gun Undetectable Charged shot consumes all ammo in magazine and will activate a blank effect when it hits a wall.
Flare Gun Over Here Fires bullets that have a chance to burn enemies.
Smiley's Revolver All Smiles Decreases shop prices while held.

Fire rate increased shortly after rolling.

Shade's Revolver Someone Loses An Eye
GuNNER Backpack Not Included Taking damage while GuNNER is held drains 40 ammo and drops a skull that heals the player upon pickup
Triple Gun Bullet the Stampede
Plague Pistol Chemical Warfare Bullets create poison puddles on impact.
Void Marshal Acquired Under The Table
Deck4rd Unicorn Of Handguns Fires a single powerful bullet that will explode upon impact.
The Judge Hot Shot The final shot of each clip has a chance to poison, freeze or ignite enemies. (likely more effects possible)
Alien Sidearm Shield Breaker Charged shots are larger and deal more damage.
RUBE-ADYNE Prototype It Never Quits Fires lasers that bounce four times.
RUBE-ADYNE MK.II Polished Product Fires bouncing lasers with limited range.
Mine Cutter Safety First Reloading alternates between firing three small, piercing, parallel lasers and single large lasers.
Flash Ray Ah Ahhh! Fires bursts of three lasers.
Snakemaker SSSSSSSSSSS Has a chance to transmogrify enemies into snakes.
Helix Splice 'n' Dice Fires two bullets in a helix pattern.
Rad Gun Totally Rad Increases coolness by 2. When reloading, if the reload button is hit at the right time, the gun's damage is increased. Failing a reload resets the damage.
Grasschopper Noisy Fires a single powerful blast that has very strong recoil.
Witch Pistol Spells Your Doom Fires bullets that have a chance to transmogrify enemies.
Phoenix Reborn In Flame Shooting creates a small cone of fire in front of the player that burns enemies.
Magic Lamp One Wish, Three Times Hitting an enemy three times causes a genie to punch them.
Teapot Monocular Monster While reloading, ignites nearby enemies.
Gunslinger's Ashes Spirit, Willing Fires slow homing ghosts that shoot and deal contact damage.
Gunther Jealous Weapon Cannot be used to reveal hidden walls. Grows stronger with each room cleared.
Frost Giant Icy Grasp Fires big bullets that have a chance to freeze.
Bullet Bore Mind Muncher Fires drills that home in on enemies, stun them, and explode after a short delay.
Barrel Nothin' Easier Fires a fish that has a chance to stun and leaves a pool of water on impact.
Trick Gun Reload To Transform Reloading transforms the gun between a pistol and a shotgun.
Mailbox Special Delivery Fires mail at enemies. The last bullet of each magazine is a package, which can explode, leave confetti, burn, or poison.
Nailgun Pest Control Fires a rapid stream of low damage nails. Fires faster if fire button is tapped rather than held.
Light Gun Third-Party Fires zaps of light at enemies. The last bullet in the magazine is a duck, which will automatically seek out the nearest enemy and attack them.
Dueling Laser More interesting this way! Fires a large, piercing, high-damage laser. Needs to recharge after each shot.
The Scrambler Bullet Or The Gun Fires bullets that hatch into many homing bullets upon hitting an enemy or obstacle.
Glacier Refill Your Trays Fires bouncing ice cubes that explode and freeze enemies.
Origuni Thousand Cuts Fires paper planes that follow the player's crosshair.
The Kiln Fires Pots Fires pots that break into 3 bouncing crystals upon hitting something.
Skull Splitter Hard Headed Fires homing skulls.
Buzzkill Sawed On! Fires piercing, bouncing sawblades.
Tear Jerker Q_Q Fires tears that leave behind puddles of water.
Quad Gun No One Can Defeat It Fires a large, square, extremely slow bullet.
Tetrominator LINE PIECE! Fires random tetrominoes that stick to enemies. Line pieces explode, dealing more damage the more tetrominoes are stuck to an enemy.
Evolver Tamagunchi Killing enemies evolves the gun through 6 forms.
3rd Party Controller Assuming Direct Control Upon hitting an enemy, they will move in the same direction the player moves, and shoot towards the crosshair if the player shoots.
Name Quote Description
Blasphemy To The Point Starting weapon of The Bullet. Swings destroy nearby bullets. At full health, swings send out a piercing sword projectile. Does not crack secret walls.
Casey Battling .50 Charged swings reflect nearby bullets. Does not crack secret walls. Increases curse by 2.
Knight's Gun Plowshare Fires five bullets in an arrow shape. Gains some pickups when reloading an empty clip.
Huntsman Axes Of Evil Fires a shotgun blast of bullets. Reloading destroys nearby bullets. Increases curse by 1.
Fightsabre Heresy Reloading swings the gun around, reflecting nearby bullets. Increases curse by 2.
Wood Beam Speak Softly Melee weapon that extends itself to hit enemies. Increases curse by 1.
Excaliber Once And Future Fires a burst of three piercing sword projectiles. Reloading swings the sword, destroying nearby bullets and damaging nearby enemies. Increases curse by 2.5
Name Quote Description
BSG Big Shooty Gun Slowly charges up to fire a large high-damage projectile.
Sling Outrageous! Fires bouncing rocks. Deals 2.5x damage to bosses and 2x damage after bouncing.
Black Hole Gun Won't You Come Fires black holes that attract enemies and enemy bullets.
Compressed Air Tank You Know My Work Fires sharks that swim around the room, seeking enemies and biting them.
Serious Cannon Seriously MENTAL Fires large bouncing cannonballs.
Makeshift Cannon You Only Get One Shot Fires a single blast that deals a large amount of damage.
Corsair Plot A Course Fires slow, bouncing bullets that accelerate and curve towards enemies.
Railgun Calibrating Fires a fast-moving piercing bullet that bounces many times.
Prototype Railgun DANGER: HIGH VOLTAGE Fires a fast-moving piercing bullet.
Charge Shot Hold To Fire Fires a large laser that pierces enemies and bounces off of walls two times. Laser deals higher damage after bouncing.
Cobalt Hammer Break Stuff Fires blue lasers. Charging the weapon makes it fire lasers in four directions.
Megahand P Has 2 levels of damage depending on how long the gun has been charged.
Herione Charge Beam Active Has 3 levels of damage depending on how long the gun has been charged.
Sunlight Javelin Brilliant Aura Shoots fiery javelins that make enemies take damage over time.
Anvillain Pracitcal And Safe Fires piercing anvils with high knockback and a chance to stun.
Starpew Reap And Sow Fires water droplets. Can be charged to increase the number of droplets fired.
Glass Cannon Fragile, Fatal Fires a powerful beam. Loses all ammo upon taking damage.
Bait Launcher Meat Your Maker Fires a steak that causes a tiger to appear and maul the target.
Kruller Glaive Studied the Blade Throws a boomerang-like projectile that homes in on multiple enemies, damaging and sometimes stunning them.
Banana Planpain Fires an explosive banana that sends out three more bouncing explosive bananas.
Camera Say Cheese Damages all enemies in the room, with a chance to stun.
Name Quote Description
Regular Shotgun Cocked and Loaded
Sawed-Off No Butts About it Starting gun of The Convict
Big Shotgun A Shotgun That's Big Fires three exploding shots that burst into bullets. Reloading next to Shotgun Kin sucks them up, killing them and restoring 1 ammo.
Tangler Get Wrecktangled Fires a shotgun blast of rectangular bullets that bounce off walls. Enemies hit will be folded into a rectangle.
Void Shotgun CQC Fires 6 purple bullets with high knockback.
Mass Shotgun My Favorite Gun Shoots a large slow projectile that will split up in a barrage of small bullets shortly afterward.
Shotgun Full of Hate Hate Is Power! Shoots a shotgun burst of skulls, nails, regular bullets, and poison bullets that leave pools of poison goop.
Shotgun Full of Love Kill With Kindness Has a chance to charm enemies
Shotgrub No Worries! Fires a spread of 5 bullets that leave small pools of poison goop.
Blunderbuss Shoots Anything Fires a short-ranged spray of bullets.
Siren Mershotgun Fires a shotgun blast of bullets that leave pools of water. Negates fall damage and goop effects while equipped.
Zilla Shotgun Quadruple the fun! Can be charged to fire the entire magazine at once, which will cause it to fire piercing, bouncing bullets.
Ice Breaker Never Let Go The first two shots fire a shotgun blast of ice bullets, and the final shot fires a single explosive shot.
The Membrane Green Or Yellow? Fires a shotgun blast of bouncing green bullets that split into more bouncing green bullets.
Blooper Close Your Bloop Fires shotgun blasts of blue bullets with high knockback.
Old Goldie For The Discerning Increases coolness by 1.
Pulse Cannon Time Of Death... Fires a shotgun blast spread of 6 bullets.
Glided Hydra Heads Up! Fires a large burst of piercing, bouncing bullets. Clip size is increased by 1 for each half heart the player is missing, and healing decreases clip size
Name Quote Description
Elephant Gun Shoots Elephants Fires a cone spread of bullets with high knockback.
Mr. Accrelion Jr. Music of the Spheres Fires planets which start orbiting the player if they hit a wall or obstacle.
The Predator High-Tech $#!* Locks onto enemies and fires high speed homing lasers. Invisibility while reloading an empty magazine.
Sniper Rifle Scope Creep Fires bullets that can pierce through one enemy.
A.W.P. Noob Cannon Fires bullets that can pierce through one enemy.
M1 Bolt Action Fires high-speed piercing bullets.
Winchester Rifle Guns And Deviltry
Gunderfury Gun of Guncraft Gains persist experience and levels up with kills, changing its appearance and stats.
Chamber Gun Product of Environment Transforms based on the current chamber.
Laser Lotus Level 5 Fires piercing lasers.
Hegemony Rifle So Precise Rapidly fires inaccurate white lasers.
Laser Rifle Blast Off! Fires a burst of three lasers.
Crestfaller Cold Reality Fires bullets that slow and have a chance to freeze.
Thunderclap Lightning In A Bullet Fires balls of lightning
Dark Matter Big Bang Charge shot consumes the entire clip to create a room-wide explosion and blank effect.
Particulator Stranger Matter Fires a large bullet, which will split into 10 bullets that seek out enemies.
Bundle of Wands Dark Arts Has a chance to transmogrify
Staff of Firepower Missing Link Reloading alternates between a rapid fire pistol and a beam weapon that can set enemies on fire.
Hexagun Light Fantastic Fires piercing bullets that have a chance to transmogrify enemies.
Flame Hand 2D6 + Int Mod Fires fireballs that pierce enemies and have a chance to set enemies on fire.
Super Meat Gun Very Fast Fires piercing, bouncing saw blades. Slightly increases movement speed.
Trashcannon Take It Out! Fires a trash bag that explodes into poison projectiles that leave trails of poison goop.
Shock Rifle Zap Fires a zap of electricity
Brick Breaker Wrong Kind Of Mortar Fires piercing turtle shells that bounce off of walls.
Trident Under The Sea Fires a long-range laser that pierces one enemy. Destroys nearby bullets and pushes enemies away while reloading.
Pitchfork Get Forked! Fires piercing fireballs that burn.
Gungeon Ant What Army In oil mode, creates oil puddles on impact. In fire mode, fires fireballs that pierce and burn. Reloading switches modes.
Microtransation Gun Pay To Win Shoots various figurines, books, and gems at the cost of 1 coin per shot.
Poxcannon Lousy T-Shirt! Shoots poisonous t-shirts with high knockback. Poisoned enemies create a poison puddle on death.
T-Shirt Cannon Machine Gun Wash Only Fires t-shirts that have high knockback.
Silencer 300 Dead Count Fires zippers. Hitting an enemy with the swing of the weapon will stun the enemy.
Name Quote Description
Mourning Star Satellite Rain Calls down a controllable orbital laser.
Unicorn Horn Fires Friendship Fires a rainbow beam that homes in on enemies. Increases curse by 1.
Demon Head Wanged Fires a continuous beam that has a chance to inflict Burn and slightly homes in on enemies.
Mutation Didn't Need Two Anyway Fires a continuous beam and heavily pushes back the player.
Fossilized Gun Proof That Guns Once Existed Fires a stream of oil. Reloading spits fire, which can ignite the oil.
Gamma Ray Means Green Fires a green laser that slightly curves towards enemies and can poison.
Freeze Ray Ice To Meet You Fires a blue laser that has a chance to freeze enemies.
Science Cannon Charged Particles Fires a large laser after a short charge-up, which inflicts random status effects on enemies.
Disintegrator Return To Dust Fires a large laser after a long charge-up.
Proton Backpack Crossing Streams Fires a homing laser.
Mega Douser Contents Under Pressure Fires a stream of water.
PLunger Take Your Best Shot! Fires a stream of poison. Has a chance to poison enemies and leaves poison puddles on impact.
Raiden Coil Shoot Em'Up Fires a laser that homes in on all on-screen enemies.
Moonscraper Beeeeoooowwww Fires a beam that reflects off of solid objects once.
Abyssal Tentacle Look Away Fires a tentacle that homes in on and grips enemies, damaging them.
Life Orb Your Soul Is Mine After killing an enemy, reloading damages all enemies in the room.
Name Quote Description
Zorgun Don't Push The Red Button Rapidly fires homing bullets. The final bullet in each clip fires a random explosive (grenade, rocket, or drill).
RPG Leveled Up Fires grenades.
Grenade Launcher Fwomp! Shoots a grenade that bounces off of surfaces and explodes on impact with enemies.
Stinger Drone Warfare Fires homing rockets that explode into bees.
The Exotic Pack of Wolves Fires rockets which burst into more homing rockets. While held, grants a ghost companion that follows the player and reveals the contents of nearby chests.
Com4nd0 You're Fired Fires homing rockets.
RC Rocket Avoid User Error Fires rockets guided by the player's cursor.
Yuri Launcher Hell. Yes. Rapidly fires homing rockets. Bypasses the boss DPS cap.
Lil' Bomber ReFuse To Lose! Fires a bomb that bounces off of walls and explodes on enemy contact.
Void Core Cannon Critical Strike Fires bursts of four large energy balls, which home in on enemies and explode upon impact.
Mahoguny 100% Organic Fires bouncing explosive wood bullets and several leaves.
Name Quote Description
Charmed Bow <3-----<<< Charms enemies when fully charged.
Crossbow The Original Fires bolts. Starting gun of The Hunter.
Sticky Crossbow Reload, Explode Fires bolts that stick to enemies and explode upon reloading.
Shotbow A Teleporter Accident Fires a shotgun blast of bolts.
Triple Crossbow 3>1 Reloading alternates between triple bolts and single bolts that slow enemies.
Cresent Crossbow Moon Shot Fires stars that split into smaller bouncing stars.
Gunbow Failed Experiment Fires a fast, piercing projectile that ricochets many times.
Name Quote Description
Bubble Blaster The Suds Fires bubbles which move slowly towards enemies. Reloading the gun launches bubbles away from the player at high speed.
JK-47 Substitute Reloading inflicts fear on nearby enemies.
Klobbe Everyone's Favorite Rapidly fires low-damage bullets.
Machine Pistol Rapid Fire
Thompson Sub-Machinegun Myeah, See!
AK-47 Accept No Substitutes
Strafe Gun Bleeding Edge Gameplay Fires nails that explode upon releasing the trigger.
AKEY-47 Unlocked And Loaded! Opening a locked chest or door with the gun equipped opens it for free. Alternatively, shooting a locked chest or door unlocks it.
Stone Dome Big Head Mode Sits on the player's head and rapidly fires homing bullets. While held, inflicts fear on nearby enemies. Increases curse by 1.
Crown of Guns All Hail Sits atop the player's head and fires bullets in all directions.
M16 Underslug Reloading alternates between bursts of 3 bullets and a grenade launcher.
Combined Rifle Halve Lives Reloading alternates between a rapid-fire rifle and a bouncing, piercing energy ball.
The Fat Line Technobabble Fires purple bullets, which start at the wall the gun is aimed at and travel back towards the gun. Bullets will curve and home in on enemies as they travel.
VertebraeK-47 Nervous Yet? Bullets close to each other will form links between each other, which hurts enemies on touch.
Balloon Gun Hot Air Fires small homing tornadoes. While held, grants flight but loses all ammo on taking damage.
MAC10 $#!^@ Never End Fires a burst of four bullets.
Heck Blaster Whoa, Nelly Rapidly fires invisible bullets. Jammed enemies hit will revert to normal.
Patriot Gun Eater Fires piercing bullets.

Fire rate increases rapidly as the trigger is held.

AC-15 Metalled gear Becomes more powerful if the player has armor.
Vulcan Cannon Boundless Slaughter
Gungine 12 Cylinder Greatly increases movement speed while held. Reloading clears nearby goop and refills the gun's ammo.
Dargunfire Roar Rapidly fires burning bullets that have a chance to inflict Burn.
Rubenstein's Monster Unit 00 Created when both RUBE-ADYNE Prototype and RUBE-ADYNE MK.II are picked up. Rapidly fires bouncing lasers.
Void Core Assault Rifle Rapid Fire Fires bursts of three lasers.
Wind Up Gun Charge It In each magazine, the first 10 bullets pierce. The last 10 deal half damage.
H4mmer Many Bullets Fires a barrage of bullets. The last shot in the magazine is a hammer, which deals extra damage and can stun enemies.
Turbo-Gun Repetitive Strain Damage increases for the next magazine depending on the number of reload attempts during its reload.
Hegemony Rifle All The Same Shoots rapid fire white bolts of energy.
Screecher Cover Your Ears!
The Emperor Electric Terror Fires a burst of four bullets connected by electricity.
Luxin Cannon Omnichrome Fires laser shots at enemies. The last bullet of magazine fires a crystal, which splits into 5 small crystals on impact.
Cat Claw Kneadle Your Foes! Fires darts that home in on enemies and explode after a short delay. The darts deal minimal damage on contact.
Machine Fist Avalanche Of Bullets Reloading alternates between firing a gatling gun, and a single shot exploding rocket punch that is guided by the player's reticle. The rocket punch consumes 10 ammo upon firing.
Robot's Left Hand Sea You Later Rapidly fires blue lasers.
Snowballer May Contain Rocks Fires snowballs that have a chance to freeze enemies.
Betrayer's Shield Actually A Gun Upon reloading, leaves a protective shield on the ground. Players in that area will be protected until the shield has absorbed a number of bullets.
Lower Case r Alphabetical Fires a burst of 6 bullets that spell out the word bullet.
Face Melter Squiddley-squiddley-wheeyooo! Simultaneously fires music notes in four directions. Places an amplifier on the ground at the player's position upon reloading. Whenever the Face Melter is fired, the amplifier will fire music notes in the same pattern. Reloading again will remove the amplifier and place a new one.
Really Special Lute Purple Prose
Alien Engine The Dangerzone Rapid fire weapon that has a very short range, only damaging enemies that come into contact with the muzzle flash. Enemies damaged have a chance to catch on fire. Extremely high recoil.
Bee Hive Bzzzzzzz! Fires bees that home in on and damage enemies.
Directional Pad Input Output Fires bullets in four directions. Combos can be entered to fire fireballs or a grappling hook. After running out of ammo, it is destroyed but spawns a chest.
Gunzhend Hustle Rapidly fires inaccurate, piercing, homing arrows.
Cactus 1000 Needles! Fires needles.


Key: For characters who have transformation stages/power-ups or who become stronger through certain points of the story, insert those transformations/power-ups/timelines here in bold.

Note 1: This profile composites all characters due to the differences between them being slight, making separate profiles just a copy and paste of each other.

Note 2: Due to being a roguelike bullet hell with randomly generated equipment, all weapons are assumed to be here.