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Jumpscare Mansion (Spooky's Jumpscare Mansion)

From The Codex
"Mature Content"
Hold up soldier! This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. Scare safely!

Background

Jumpscare Mansion is the main setting of Spooky's Jumpscare Mansion. Spooky lives and kills all who wander inside with her Specimen, getting them lost and twisted inside the deep infinite maze that deep inside this dark terror-filled manor.

General Information

Civilization Type: Universal Civilization

Name: Jumpscare Mansion

Origin: Spooky's Jumpscare Mansion

Classification: Scare-filled Mansion

Status: Ongoing in normal ending (Spooky had finished creating a perfect army at the end of the normal game and became the most feared army in the world) Destroyed in the DLC (Depending on the players choice, Hell becomes unleashed unto the world, or the player can free the spirits, both outcomes destroying up the mansion)

Alignment: Chaotic Evil (the mansion itself is filled with animalistic and evil specimen who kill for their own selfish goals and reaosn, with Spooky herself trying to kill people tragically in order to build the most feared army with ghosts and monsters to fight back against all who called them cute and adorable)

Kardashev Level: Type 1, possibly Type 5 (Possibly able to harness the same energy as a universe based off its own limitless size)

Age: Unknown

Population: Over 2031 (This includes All the fatalities except Specimen 11's, all countable specimen on Cat-DOS, which would include the secret ones, Spooky and The Protagonist. The hell gate, uncountable amount of other monsters and scientists couldn't be accounted for, however the number should be much higher)

Territory: Infinite Sized Mansion

Power Source: Unknown, likely Electricity and magic

Industrial Capacity: Likely Infinite

Military Prowess: Over 1998 Ghost in Spooky's army to fight, and an unknown amount of monsters and specimens she can send to help kill opponents tragically. Spooky also has a Hellgate with an unknown amount of evil that can spill out of it. The Protagonist also isn't afraid to fight, having fought Violent deer and Specimen 9 before

Notable Individuals: Spooky, The Protagonist

Threat Level: Global Threat

Codex Statistics

Tier: High 10-C to 9-B with The Protagonist and the Specimen, High 3-A with Spatial Manipulation and Self-destruction

Cardinality: ℵ0

Dimensionality: 3-D

Dimensional Energy: 3-D

Attack Potency: High Subhuman level (Specimen 1), Wall level with all other specimen (Specimen scale to Specimen 3's burrowing feat, with specimen such as Specimen 7 being able to one shot The Protagonist.) Multi Supercluster level with self-destruction (With the seal broken, the infinite sized mansion is destroyed)

Civilization's Intelligence: Animalistic, up to Average with specimen. Extraordinary Genius with Spooky and scientists. (Was able to make the worlds most feared army. Scientists were able to find a way to seal ghosts. Able to somehow run and traverse an infinite sized mansion)


Technology/Abilities

Superhuman Physical Characteristics, Flight, Incorporeality, Weapon Usage and Penetration Damage (Physical; Spooky can use a Scythe and Bowie Knife), Immortality (Undead;Spooky is a ghost),Non-Euclidean Physiology (Spooky is Able to create and pass through impossible rooms such as doors having rooms while against an open stairway or doors leading to rooms that are bigger on the inside), Velocity Manipulation (Spooky can stop the player from sprinting), Metaphysics Manipulation and Sealing (The mansion was made to contain spirits, having first placed them inside dolls to contain them. Afterward, Spooky was just sealed into the mansion and given full control over it. Spooky with the mansion has been able to seal an army of ghosts inside as well as abstract beings like specimen 7), Spatial Manipulation and Reality warping (The mansion itself has a weird structure, such as doors leading to impossible rooms, rooms that are upside down or have invisible flooring. Underground rooms showing an outside. Rooms that can have endless halls, an endless Abyss and puzzle rooms that go on forever until you figure them out), Technological Manipulation (Was inside a giant television to give an announcement. Arcade Machines are hacked to have her name plastered on the scores), Breaking the Fourth Wall.


Resistance to Temporal Reload, Time Paradox Immunity, and Virtual Reality manipulation (Grandfather Paradox; Spooky herself refers to the protagonist as Humble Player, can appear on the title screen, and will turn off their sprint. Within Endless mode, if the player tries to leave the game, the quit button will read as "No escape", deleting the save file if the player exits out. CAT-DOS will remember the playing dying to certain specimen, raising their fatality counter by 1 every time the player dies to them) Resistance to Metaphysics Manipulation (Spooky Should be comparable to her specimen in endless mode who don't get killed by the Soul killing sword)

Superhuman Physical Characteristics, Weapon Usage and Penetration Damage (Axe Usage; Wields an Axe. Sword Usage; Wields a Sword), Non-Euclidean Physiology (Able to go inside impossible rooms such as doors having rooms while against an open stairway or doors leading to rooms that are bigger on the inside), Regeneration & Healing (Low. Regenerates slash marks from Specimens with sharp claws and Teeth. When Unable to Regenerate, they can heal themself by shaking the doll), Smoke Manipulation (Their sword produces red smoke), Non-Standard Interaction & Soul Manipulation ( They are able to kill their own soul with their sword), Attack Reflection (Reflected attacks back at specimen 9), Likely Soullessness (Monster 7 had placed their soul sitting in a chair, with the protagonist killing it afterward).

Resistance to Poison Manipulation (Can Resist Infectious bites from Specimen 3), Mind Manipulation, Illusion Manipulation and Fear Manipulation (Could walk through Specimen 12 just fine, which was stated to manifest one's fear and mess with their mind)

Superhuman Physical Characteristics, Penetration Damage and Natural Weaponry (It's teeth are sharp enough to be used in combat), Non-Euclidean Physiology (All Specimens are able to go through impossible rooms such as doors having rooms while against an open stairway or doors leading to rooms that are bigger on the inside),Inorganic Physiology (Is a being made of an unknown Semi-Solid Substance), Limited Teleportation (Uses splotches of ink on the floor to rise from the ground), Limited Flight (Can levitate over the Abyss rooms), Regeneration (Low-High; Regenerates from just being a puddle), Absorption (Upon defeating The Protagonist, it's shown and stated to absorb the player into itself), Adhesive Manipulation (Leaves goopy puddles upon spawning in everywhere on the floor to slow down targets).


Resistance to Metaphysics Manipulation(comparable to other specimen in endless mode who don't get killed by the Soul killing sword)

Superhuman Physical Characteristics, Large Size (Supersized; much larger than The Protagonist),Non-Euclidean Physiology (All Specimens are able to go through impossible rooms such as doors having rooms while against an open stairway or doors leading to rooms that are bigger on the inside), Burrowing (Burrows through the roof to land on top or near The Protagonist), Poison Manipulation (It's noted by CAT-DOS that it's bites are Infectious),Resistance to Metaphysics Manipulation(comparable to other specimen in endless mode who don't get killed by the Soul killing sword)
Superhuman Physical Characteristics, Flight, Incorporeality, Immortality (Undead; Stated by CAT-DOS to be a spirit), Intangibility (Can go through walls and doors), Penetration Damage andNatural Weaponry (Has sharp bloody claws and sharp teeth strong enough to harm The Protagonist), Non-Euclidean Physiology (All specimen are able to go through impossible rooms such as doors having rooms while against an open stairway or doors leading to rooms that are bigger on the inside), Smoke Manipulation (Has black smoke surrounding her),Transformation (Morphing; Her third form can grow 6 arms), Perception Manipulation (Surrounds herself with a wall of static. She will create a dome of static to block the players view around them. Will cover the players view with darkening static that will even become pitch black given a few seconds of time), Technology Manipulation (Comes out of a TV to attack the player in her DLC death screen, leaving a hole of flesh on the way out).
Resistance to Metaphysics Manipulation(comparable to other specimen in endless mode who don't get killed by the Soul killing sword)
Superhuman Physical Characteristics, Weapon Usage and Penetration Damage (Sword usage; Wields a large blade), Enhanced Senses (Can track and follow the player despite having no face), Non-Euclidean Physiology (All specimens are able to go through impossible rooms such as doors having rooms while against an open stairway or doors leading to rooms that are bigger on the inside), Afterimage Creation (Creates after images behind herself), Perception Manipulation (Passively distorts everything around her, causing walls to look like they're moving, even managing to reach down to the viewable part of the Abyss rooms).
Resistance to Metaphysics Manipulation(comparable to other specimen in endless mode who don't get killed by the Soul killing sword)
Superhuman Physical Characteristics, Inorganic Physiology and Immortality (Undead; Is a possessed wooden puppet), Weapon Usage and Penetration Damage (Unique; Large needle), Non-Euclidean Physiology (All Specimens are able to go through impossible rooms such as doors having rooms while against an open stairway or doors leading to rooms that are bigger on the inside), Limited Flight (Is connected by strings, letting him float above abyss rooms and drop down onto or near the player).
Resistance to Metaphysics Manipulation(comparable to other specimen in endless mode who don't get killed by the Soul killing sword)
Superhuman Physical Characteristics, Intangibility, Incorporeality, and Transformation (Shapeshifting; Stated by CAT-DOS to be constantly changing form and attributes depending on the foes personality), Mind Manipulation and Illusion Manipulation ("Real" Illusions; In Specimen 7's chase, it makes a maze with distracting images on the wall. Created a red tunnel before the chase. Despite being implied to be all in the players mind, the walls can't be phased through), Non-Euclidean Physiology (All Specimens are able to go through impossible rooms such as doors having rooms while against an open stairway or doors leading to rooms that are bigger on the inside), Perception Manipulation (covers what's infront of the player with a red smoke, and makes everything around dark and red), possibly Technological Manipulation (It's implied that Specimen 7 is responsible for distorting the computers), Abstract Existence and Immortality (Type 2 and Reliance; Person; Stated to only appear to those who are psychologically traumatized by CAT-DOS. Implied by the White cat to be the players shadow, a projection of themselves, and something they mask inside. The chase itself is within the threshold of consciousness)
Superhuman Physical Characteristics, Penetration Damage and Natural Weaponry (Sharp teeth and Antlers),Non-Euclidean Physiology (All Specimens are able to go through impossible rooms such as doors having rooms while against an open stairway or doors leading to rooms that are bigger on the inside), Flight (Can float over pits), Perception Manipulation (Overlays static across the players view, Upon hitting the player or at random, it will block the players perception with images), Darkness Manipulation (Exudes Darkness out of himself), Absorption (Stated by CAT-DOS to absorb it's victims into its torso region), Battlefield Removal and Pocket Reality Manipulation (Sends the player to his pocket forest), Size Manipulation (can make himself larger) Portal Manipulation (Makes a portal on the wall nearest to their opponent to dash out of), Summoning (In full control of Violent deer, Able to summon them to block and attack the opponent while chasing).
Resistance to Metaphysics Manipulation(comparable to other specimen in endless mode who don't get killed by the Soul killing sword)
Superhuman Physical Characteristics, Flight (Is a floating head), Non-Euclidean Physiology (All specimen are able to go through impossible rooms such as doors having rooms while against an open stairway or doors leading to rooms that are bigger on the inside), Inorganic Physiology and Density Manipulation (Stated by CAT-DOS to be made out of clay, being able to change its density with it), Intangibility, (Goes through walls) Technological Manipulation and Corruption (Messes with it's CAT-DOS Entry), Dimensional Travel(Can travel to other Specimen's Pocket Realities) Managed to stop a tram train), Creation (Created a long hallway that slowly closes in on the player with a light at the unknown end), Battlefield Removal (places the opponent to a long dark hallway in one of it's death screens, will take the opponent to its boss room), Transformation (Transformative Arsenal; Turns into its 2nd form), Likely Absorption (Stated to grow more form when as subjects were "Taken"), Possibly Paralysis inducement (The player is unable to move while in the long dark hallway in Specimen 9's death screen) Resistance to Metaphysics Manipulation(comparable to other specimen in endless mode who don't get killed by the Soul killing sword),Summoning (Summons up to 4 minions to attack), Darkness Manipulation (Shadowy hands appear on the floor that target the player, before dark hands come out of the arm and reach for the player), Energy Manipulation (Shoots balls of energy. Screaming pillars will shoot out from under the player), Transmutation (Is able to turn the wall red and into different material), Perception Manipulation and Enhanced Corruption (Is able to cover the players view in Blood, Glitch-like particles and an unknown view block)
Superhuman Physical Characteristics, Enhanced Senses (Can track the player without visible eyes), Penetration Damage and Natural Weaponry (Teeth), Non-Euclidean Physiology (All Specimens are able to go through impossible rooms such as doors having rooms while against an open stairway or doors leading to rooms that are bigger on the inside), Perception Manipulation (covers the players vision with hallucinations at random or when hit), Creation (Secretes and covers the players vision with a yellow substance after each hit), Transformation and Possession (Shapeshifting and Physical; Can take control of a person entirely, taking a control of a scientist and the player in their game over. Will have full control of the body, able to become a leech and back, as well as being able to go inside and out the heads of smaller creatures while in control another possessed body), Biological Manipulation and Corruption, (Is able to leave apart of itself on a person, causing heavy blood loss once attached. CAT-DOS states it kills with Parasitic Infections), Likely Technological Manipulation (Likely the one to make the power fluctuate and turn off, including turning off a generator. CAT-DOS states it's broken out of containment due to electrical malfunctions).
Resistance to Metaphysics Manipulation(comparable to other specimen in endless mode who don't get killed by the Soul killing sword)
Superhuman Physical Characteristics, Penetration Damage and Natural Weaponry (Has sharp horns and claws), Limited Fire Manipulation (A fire stays lit above its head), Non-Euclidean Physiology (All Specimens are able to go through impossible rooms such as doors having rooms while against an open stairway or doors leading to rooms that are bigger on the inside), Flight (Floats in the air), Dream Manipulation (Can effect and go inside a person's dream), Teleportation (Will teleport away from danger), Intangibility (Goes through walls), Metaphysic Manipulation (Stated by CAT-DOS to steal the souls of its victims), passive Social Influencing (Upon appearing under a burger joint, it made people addicted to the burgers it was around, even causing them to become dangerously aggressive for bringing outside food) Text Manipulation and Breaking the Fourth Wall (Upon killing the player, will change the game's title), Battlefield Removal and Pocket Reality Manipulation (can take their opponent into its beef-like pocket dimension), Invisibility (Can make doors appear invisible), Perception Manipulation (Flashes images to block the players view upon getting hit or close contact).
Resistance to Metaphysics Manipulation(comparable to other specimen in endless mode who don't get killed by the Soul killing sword
Inorganic Physiology (Is a mansion) Large size (type 1; Is the size of a small mansion) Possession (CAT-DOS explains it possesses a host to control and attack Subjects. Had immediately possessed the Vlogger after it killed it's previous host), Construction and Body Control (Stated by CAT-DOS that it can build itself around its environment), Mind Manipulation, Illusion Manipulation and Fear Manipulation (Was able to make the Vlogger hear it's host without it being around, stated to possibly be their fears manifesting themselves to stalk him and messing with their mind), Possibly Sealing (Metaphysical; Stated by CAT-DOS to sometimes show signs of earlier signs of massacre and tragedy. The Vlogger heard Footsteps and voices under the house, though that could simply be mind manipulation in effect)
Superhuman Physical Characteristics, Aquatic Breathing (as a siren, it should naturally be able to breathe underwater), Penetration Damage and Natural Weaponry (Has teeth sharp enough to eat through whale organs), Enhanced Senses (Is able to know where the player is and go directly towards them once they're in the water, no matter how far they are), Non-Euclidean Physiology (All specimens are able to go through impossible rooms such as doors having rooms while against an open stairway or doors leading to rooms that are bigger on the inside), Mind Manipulation (Her singing made researchers come to her, even if they tried to resist ), Immortality (Undead; Is a lost spirit who died at sea).

Resistance to Metaphysics Manipulation(comparable to other specimen in endless mode who don't get killed by the Soul killing sword

Superhuman Physical Characteristics, Flight (Floats around in the air) , Transformation (Partial Transformation; Switches between Pixelated and more realistic face) Non-Euclidean Physiology (All Specimens are able to go through impossible rooms such as doors having rooms while against an open stairway or doors leading to rooms that are bigger on the inside), Teleportation (Teleports away after hitting the player), Reality Warping (Makes the area around it passively pixelated similar to itself), Perception Manipulation (When close, it will cause the players screen to flash or become red), Intangibility (Goes through walls), Spatial Manipulation (Causes the room to loop), Size Manipulation (Will constantly change his size. Will make himself as large as the player in its 2nd chase), Battlefield Removal, Regeneration Negation (Magic) and Pocket Reality Manipulation (Can take the player to their flesh maze if they answer his question correctly, leaving the player at one health and negating their regen once they're inside), Breaking the Fourth Wall (Can appear on the title screen and Options menu, will talk directly to the player and ask them a question, placing their name on the bag, forcing them to type the answer, crashing the game if they don't answer correctly), Resurrection (After killing the player, it will bring back the player from death should they answer correctly).


Resistance to Metaphysics Manipulation (comparable to other specimen in endless mode who don't get killed by the Soul killing sword)

Superhuman Physicsal Characteristics, Inorganic Physiology (Is an animotronic), Non-Euclidean Physiology (All Specimens are able to go through impossible rooms such as doors having rooms while against an open stairway or doors leading to rooms that are bigger on the inside), Light Manipulation (It's eyes glow in the dark), Summoning (Summons pizza falling around itself in it's kill screen).
Resistance to Metaphysics Manipulation (comparable to other specimen in endless mode who don't get killed by the Soul killing sword)
Superhuman Physical Characteristics, Non-Euclidean Physiology (All Specimens are able to go through impossible rooms such as doors having rooms while against an open stairway or doors leading to rooms that are bigger on the inside), Teleportation (Tries to force itself to get hit by spawning in front of entry ways and block the player), Transformation (Permanent Transformation; Upon "Death", it will turn into its incorporeal form).
Resistance to Metaphysics Manipulation (comparable to other specimen in endless mode who don't get killed by the Soul killing sword), Possibly Regeneration (Low Godly; Will come back after transforming into its Incorporeal form as its physical form when seen again, however this could just be game mechanics), Small Size (type 1), Flight (Seen floating), Non-Euclidean Physiology (All Specimens are able to go through impossible rooms such as doors having rooms while against an open stairway or doors leading to rooms that are bigger on the inside), Incorporeality (is a flashing ghostly parasitic that can go through walls and is unable to be touched by The Protagonist), Passive Transmutation (Will turn the area around it grimy upon appearing), Poison Manipulation and '''Regeneration Negation''' (Biological; Poison spores will fill the entire area upon appearing, stopping the player from regenerating health and slowly kills them), Perception Manipulation and Biological Manipulation (Will cause the opponent to puke blood and even a fetus, blinding the opponent while their puking)
Superhuman Physical Characteristics, Natural Weaponry (Antlers), Flight (floats above the ground), Light Manipulation (Glows in the dark), Intangibility (goes through walls), Non-Euclidean Physiology (All Specimens can go through impossible rooms such as doors having rooms while against an open stairway or doors leading to rooms that are bigger on the inside), passive Perception Manipulation (covers the player's view in a with in dark tinted starry view), Summoning and Darkness Manipulation (Summons shadowy figures of moose, bear and wolves to block the player), Battlefield Removal (Sends the player to a snowy wooded area to be eaten by wolves), Likely Animal Manipulation (Likely the one making the wolves maul the player), Resistance to Cold Temperatures (Lives in snowy environments like her starting room) and Metaphysics Manipulation (comparable to other specimen in endless mode who don't get killed by the Soul killing sword)
Superhuman Physical Characteristics, Intangibility (Cannot be hit by the Protagonist), Non-Euclidean Physiology (All Specimens are able to go through impossible rooms such as doors having rooms while against an open stairway or doors leading to rooms that are bigger on the inside), Incorporeality, Limited Invisibility (Flashes), Spatial Manipulation (Is able to make rooms repeat and stop the player from progressing rooms), Perception Manipulation (Can tint the players view in red), Technological Manipulation (Made a phone ring), Corrosion (made the walls Corrode and look withered).

Resistance to Metaphysics Manipulation (comparable to other specimen in endless mode who don't get killed by the Soul killing sword)

Superhuman Physical Characteristics, Immortality (undead; Is a corpse), Non-Euclidean Physiology (All specimen are able to go through impossible rooms such as doors having rooms while against an open stairway or doors leading to rooms that are bigger on the inside), Telekinesis (Was able to make multiple corpse-filled body bags float up in the air), Reality Warping (Was able to suddenly delete a door, Changes the layout and size of an entire room) Teleportation (Can teleport), Perception Manipulation (Covers the Players vision in Fog. Will blind the players in flashing words and images when hitting them or at random),Resistance to Metaphysics Manipulation (Does not die to the sword to sword that kills Incorporeal being, unlike in Kamari Hospital)
Superhuman Physical Characteristics, Flight (Floats in the air), Non-Euclidean Physiology (All specimens are able to go through impossible rooms such as doors having rooms while against an open stairway or doors leading to rooms that are bigger on the inside), limited Invisibility (will flash in and out of visibility for a very brief amount of time), Intangibility (Goes through walls), Body control (It's face morphs constantly), Teleportation (When hit, it will teleport away to a different part of the room or appear in the room, in front of the player).


Resistance to Metaphysics Manipulation (Does not die to the sword to sword that kills Incorporeal being, unlike in Kamari Hospital])

Superhuman Physical Characteristics, Non-Euclidean Physiology (All Specimens are able to go through impossible rooms such as doors having rooms while against an open stairway or doors leading to rooms that are bigger on the inside), Teleportation (Teleports as its main method of moving), Limited Invisibility (Flashes), Penetration Damage and Natural Weaponry (has Sharp teeth), Illusion Manipulation (Makes an illusion of a hanging person appear), Likely Immortality (Undead; is implied to be the hanging man by the game over such as a family and suicide note),Resistance to Metaphysics Manipulation (Does not die to the sword to sword that kills Incorporeal being, unlike in Kamari Hospital
Superhuman Physical characteristics, Penetration Damage and Natural Weaponry (Sharp teeth) Non-Euclidean Physiology (All Specimens are able to go through impossible rooms such as doors having rooms while against an open stairway or doors leading to rooms that are bigger on the inside), Incorporeal (Named ghost cow in the credits and only gets slain by the sword that can destroy the players soul) Creation and Spatial Manipulation (Created a maze of cages between 2 rooms that were connected to each other), Mind Manipulation and Possession (In its death screen, it states that it enters your mind and controls your hands and loosen your neck, with a secret word being "Forget" when all 1st letters of the 2nd words are put together. Is likely the one that caused many of the doctors to claim to forget things after doing horrible acts), Flight (can float), Teleportation (Will teleport away to the closest entryway upon hit), Perception Manipulation (Creates a black fog that heavily obscures the opponent's view. Causes a ring of red close in and out on the players screen upon appearing), Resistance to Metaphysics Manipulation (Does not get killed by the sword that can kill incorporeal beings, only teleporting away from it now, unlike in Karamari where it can die from it)
Superhuman Physical Characteristics, Non-Euclidean Physiology (All Specimens are able to go through impossible rooms such as doors having rooms while against an open stairway or doors leading to rooms that are bigger on the inside), Incorporeality (is a ghost), Intangibility (Goes through the doors and walls), Limited Invisibility (Flashes), Flight (floats), Teleportation (Teleports away after hitting the opponent or if they're unable to catch them), Perception Manipulation (Covers the opponents vision in fog).

Resistance to Metaphysics Manipulation(comparable to other specimen in endless mode who don't get killed by the Soul killing sword)

Superhuman Physical Characteristics, Small Size (Type0), Non-Euclidean Physiology (Should be comparable to specimen are able to go through impossible rooms such as doors having rooms while against an open stairway or doors leading to rooms that are bigger on the inside), Inorganic Physiology (Are living dolls), Transformation (Morphing; will go from blobs into their normal look), Emotional Empowerment and Healing (Should be comparable to The Protagonist's healing doll, who can heal others when put in good spirits).


Resistance to Metaphysics Manipulation(comparable to other specimen in endless mode who don't get killed by the Soul killing sword)

Superhuman Physical Characteristics, Inorganic Physiology (Is one of the spirits that was trapped inside the doll), Non-Euclidean Physiology (All Specimens are able to go through impossible rooms such as doors having rooms while against an open stairway or doors leading to rooms that are bigger on the inside), Perception Manipulation (covers one Perception with Static), Emotional Empowerment and Healing (Should be comparable to The Protagonist's healing doll, who can heal others when put in good spirits), Teleportation (Is able to be seen in one room, then appear in a different part of the next room to block your path).
Resistance to Metaphysics Manipulation(comparable to other specimen in endless mode who don't get killed by the Soul killing sword)
Superhuman Physical Characteristics, Flight (flies around), Penetration Damage (with hooks), Non-Euclidean Physiology (All Specimens are able to go through impossible rooms such as doors having rooms while against an open stairway or doors leading to rooms that are bigger on the inside), Inorganic Physiology (is a doll), Intangibility (Goes through walls), Teleportation (Can teleport), Perception Manipulation (Overlays static when looked at, [https://youtu.be/u5wHYqLxcA0?t=12 Will now add a blue fog to obscure the players sight]), Life Manipulation (Slowly drains the players health when touched while unobserved).

Resistance to Metaphysics Manipulation(comparable to other specimen in endless mode who don't get killed by the Soul killing sword)


Weaknesses: Spooky herself Isn't shown to be very combative, however she isn't afraid to kill via stabbing and leads her army into being the most feared in the world. The Specimen will likely fight without teamwork

Feats:

  • Was able to obtain an army of 1998 ghosts for her army
  • Was able to contain Spirits from the other side into dolls, an Abstract specimen and a hell gate containing an unknown amount of terror
  • Specimen on Endless mode can casually take swings from The Protagonist despite wielding a soul-killing sword
  • Specimen are compable to Specimen 3, who can burrow through the roof and leave a large hole

Battle Records

None.

None.

None.