For any inquires on backlink exchange or partnerships please contact thecodex@gmail.com

The Wiki Forums are up! Check them here!

There is an official chat room on the wiki! I'm always AFK here so pull by to say hi!

Yuuka Kazami

From The Codex
Touhou Project/Yuuka Kazami
Jump to navigationJump to search



Yuuka Kazami (風見 幽香 Kazami Yuuka) is a long-lived youkai known as the "Flower Master of the Four Seasons". During the events of Phantasmagoria of Flower View, her primary area of activity is the Garden of the Sun.

Yuuka first debuted in the PC-98 games, appearing in Lotus Land Story as the master of a mansion within the Fantasy World. Boredom led her to desire the destruction of the Hakurei Shrine. She served as both the Stage 5 and Stage 6 boss in Lotus Land Story, and later became a playable character in Mystic Square.

She subsequently reappeared in the Windows games as a playable character—and potential opponent—in Phantasmagoria of Flower View.

Yuuka Kazami
Origin
Origin Touhou Gensoukyou (Fantasy Land) ~ Lotus Land Story
Creator ZUN
First Appearance Touhou Project - Lotus Land Story
Voiced by Fan-made Series: Yuuki Kuwahara, Yuko Kaida, Fairouz Ai, Ikumi Hasegawa, Sayaka Kinoshita, Hyosei, Marika Hayase, Rena Maeda, Saya Aizawa, Yurina Amami, Minami Tanaka, Yuna Nemoto
Characteristics
Species Youkai
Gender Female
Pronouns She/Her
Sexuality Unknown
Age Unknown
Birthday Unknown
Height Unknown
Weight Unknown
Ethnicity Japanese
Status Alive
Alignment Chaotic Neutral
Archetype Power House
Occupation N/A
Time Period Non-linear
Language Japanese
Combat Style Street Fighter
Homeworld Gensokyo
Relationships
Affiliations Elly, Kurumi (Possibly), Reimu Hakurei (Formerly), Marisa Kirisame (Formerly)
Enemies Reimu Hakurei (Formerly), Marisa Kirisame (Formerly), Shinki, Yumeko, Alice Margatroid, Yuki, Mai, Louise, Sara, Cirno

Background

This dropdown contains the synopsis of Yuuka Kazami’s story. Read at your own risk as you may be spoiled otherwise!

Lotus Land Story


In a far eastern land, there was a generally quiet shrine in the mountains.
The Hakurei Shrine's shrine maiden, Reimu Hakurei was also generally bored.
Reimu "Ah, man, I wonder if there's any work (something fun) around."
And so, because of her careless words, a large amount of ghosts and such suddenly came barging into the shrine. You reap what you sow.
Reimu "Eeek! What the heck is this!?"
Reimu quickly got down to business and began her evil spirit extermination.
Reimu "Hmm... At this rate, the shrine will be ruined *again*. Looks like there's no other choice. I'll find the source of this and crush it!"
Somehow, (and you musn't make fun of the shrine maiden's "somehow" method)
Reimu felt that the lake in the mountains behind the shrine was suspicious, and so she promptly headed towards the mountains. (Though I get the feeling that in times like this, it's precisely because she left the shrine empty that it gets ruined...)
Reimu "This place is definitely suspicious. There are tons of evil spirits here."
Reimu "I'm getting excited. I finally have some work (evil spirit extermination) again!!
-- Meanwhile.
Marisa "Hmm... What the heck is this magic power?"
The possessor of a large capacity of fierce magic power, Marisa Kirisame, was suddenly tempted by a vast magical force. Marisa, intent on making this power her own, headed towards the source.
Marisa "This is lovely! Where's this crazy amount of magic power coming from?
Marisa made her way towards the lake without Reimu knowing.
Well, that's what she had intended...
And so, the two went to the lake for separate reasons... hmmm.
~ Lotus Land Story Prologue English Translation


ここはとある東の国の山の中、博麗神社はだいたい平穏だった。
博麗神社の巫女、博麗靈夢(はくれい れいむ)もだいたい暇だった。
靈夢「あ~ぁ、なんか仕事(おもしろいこと)ないかなぁ。」
なんてこと言うもんだから、突然大量の化けものその他が神社にわいて
出てきりする。自業自得である。
靈夢「うえ~、なんなのよ~」
突然、悪霊退治に大いそがしの靈夢。
靈夢「う~ん、このままじゃまた神社が壊されちゃうわ。
しかたないわね。原因を見付けだして元から潰しましょ!」
なんとなく、(巫女さんのなんとなくをばかにしてはいけない)神社裏の
  山の中にある湖が怪しいと踏んだ靈夢は、早速山に向かうことにした。   (どっちかというと、こういうときに神社を留守にするから壊されるんだと    思うのだが・・・)
靈夢「やっぱり、ここが怪しいわ。凄い数の悪霊だわ。」
靈夢「久しぶりの仕事(悪霊退治)、わくわくするわ~!!」
-- 一方そのころ。
魔理沙「う~ん、なんなんだ、この魔力は。」
強力な魔力の持ち主である霧雨魔理沙(きりさめ まりさ)は、当然のよ
  うに強力な魔力にひかれるのであった。   魔理沙はこの力を自分のものにしようと力の発信源へ向かった。
魔理沙「しあわせね。こんだけ大量の魔力どっから出てくるのかしら?」
魔理沙は、靈夢に内緒で湖に向かっていった。はずだったが・・・
こうして、二人は別の用事で湖に行ったのだった・・・ う~ん。
~ Lotus Land Story Prologue Japanese

Yuuka instigated the events of Lotus Land Story, dispatching youkai to destroy the Hakurei Shrine simply because she had "too much free time on her hands". When suddenly challenged to battle, she appeared wearing a pink negligee and nightcap, accepting the confrontation. Given that Reimu Hakurei began her journey during daylight while Marisa Kirisame started at night, the precise time of day for this encounter remains uncertain. Yuuka employed sparkly bullets and a massive laser in combat, potentially inspiring Marisa's Master Spark technique.

Following her initial defeat, Yuuka fled but was pursued by the heroine into the sixth stage, where she reappeared in an outfit resembling her later Windows design. Unfazed by her abrupt awakening and the previous battle, she fought her opponent once more but was ultimately defeated again.

Mystic Square


1. Mystic Square Backstory
Deep in the mountains of an eastern land, the Hakurei shrine was a little bit peaceful.

Speaking of the Hakurei shrine, its shrine maiden, Reimu Hakurei, didn't seem too free at the moment. Why? Because a constant flow of demons, while few in number, were being sent from Makai. Reimu was busy constantly exterminating them, so she constantly had no free time.
Reimu: "Things have been a little strange lately."
Since Reimu felt something strange was occurring, she decided it was her duty to investigate, so she searched for where the demons were coming from. Eventually, Reimu discovered that the demons were appearing from the "Cave in Which the Door to Makai is Said to Be" (actual name) which had existed since long ago in the mountains behind the shrine.
Reimu: "This has to be the place. There's no point in dealing with all these small fry. I've got to bust into Makai and teach their boss a lesson."
Marisa Kirisame, who was observing this...
Marisa: "Hmm... Makai, huh? That could be fun."
Since Makai was the mecca of magic, she decided to go there (as a tourist) and immediately left to go without telling Reimu.
Reimu: "Right, I wonder how I'm supposed to even get in. (sweat)"
-- Meanwhile...
Two of the residents of the human world, Mima, an evil spirit, and Yuuka, a youkai, didn't seem too happy about things from Makai coming into the human world.
Mima: "Those snobby Makai demons. Don't they know that the human world is mine?"
Yuuka: "This seems interesting! I've always wanted to go to Makai!"
For these somewhat nonsensical reasons, the two of them each headed for Makai separately. Hmm.

~ Mystic Square Prologue English Translation


1.東方怪綺談バックストーリー
ここはとある東の国の山の中、博麗神社はちょっと平穏だった。

で、博麗神社の巫女、博麗靈夢(はくれい れいむ)はというと、今回は余り暇では無いようである。 なぜか、少量だがコンスタントに魔界から魔物が送られてきているのである。 靈夢はコンスタントにそいつらを退治するので、コンスタントに暇では無いのであった。
靈夢「最近、ちょっと異常だわ~」
異変を感じた靈夢は、原因を調べるべく、魔物たちが何処から現れるのかを探ったのであった。 その結果、神社の裏山に昔からあった、「魔界の扉があるといわれる洞窟」 (そのまま)から現れることがわかった。
靈夢「やはりここね。ザコをいくら倒してもしょうがないわ。ここはひとつ魔界にのりこんで、親玉をこらしめるしかないわね。」
その様子をうかがってた霧雨魔理沙(きりさめ まりさ)は、
魔理沙「う~ん、魔界か~、それもいいわね。」
魔法のメッカでもある魔界に、(観光で)いくことに決め、さっそく靈夢にないしょで出かけていったのであった。
靈夢「ところで、どうやって魔界にいくのかしら(汗)」
-- 一方そのころ。
人間界に住む悪霊、魅魔(みま)と妖怪、幽香(ゆうか)は、二人とも人間界に魔界の者がやってくるのは、あまりかんばしくないようである。
魅魔「魔界人のくせに、生意気だわ。人間界は私のものなのに」
幽香「おもしろそ~、魔界っていってみたかったんだ~」
よく分からない理由で、二人は別々に魔界を目指したのだった。う~ん。

~ Mystic Square Prologue Japanese

An incident originating from Makai left Yuuka with free time, prompting her to visit the realm for entertainment. She proceeded to defeat everyone she encountered there, including Makai's creator, before taking her leave.

Following these events, Yuuka developed an interest in learning magic and decided to follow Marisa Kirisame to discover how it was done.

In the extra stage, Yuuka arrives in a strange world where she faces Alice in a rematch. Despite Alice's confidence from having her grimoire at hand, she is defeated. Afterwards, Yuuka begins following Alice as well in order to learn magic.

Phantasmagoria of Flower View


—— Gensokyo has revived.

Spring’s sunlight has dyed the white of winter, and Gensokyo has completely regained the colors of life. The colors that had slept during winter awoke, covering Gensokyo. The flowers and the fairies simultaneously became noisy. The season’s unusual beauty has caused a stir in all who live in Gensokyo.

The girls quickly become aware of the strangeness.

Cherry blossoms, sunflowers, chrysanthemums, Chinese bellflowers... It was only spring, yet flowers of every season had simultaneously started to bloom. Many humans and all of the fairies, accepting that as the present from nature, were in high spirits for a while. However, the most laid-back human in Gensokyo unusually got rattled.

"I must resolve this straightforward incident. If not, it’s like saying to everyone that I’m shirking my duties!"

As always, aimlessly following her intuition, she flew out of her Shinto Shrine.

Gensokyo itself has revived. The girls were also part of nature. The force of the fairies was nature’s force. Everyone knew that it's unable to deny nature.

Oriental Flower Viewing Mound ~ Phantasmagoria of Flower View

~ Phantasmagoria of Flower View Progloue English Translation


――幻想郷が蘇生した。

冬の白色は春の日差しに彩られ、幻想郷は完全に生の色を取り戻していた。 冬の間眠っていた色の力が目覚め、幻想郷を覆う。 花と同時に妖精達も騒がしくなる。 その異常な美しさの自然は、幻想郷に住む者全てを驚かせた。

彼女たちはいち早くその異変に気が付いた。

桜、向日葵、野菊、桔梗…… まだ春だというのに、一年中全ての花が同時に咲き出していたのだ。 多くの人間と全ての妖精は、自然からのプレゼントと受け取って暫くその光景に浮かれていた。 だが、幻想郷でもっとも暢気な人間は珍しくあわてていた。

「こんなに判りやすい異変じゃあ、早く解決しないといけないわ。  じゃないと、私が怠けているってみんなに言っているようなもんじゃない!」

いつも通り、当てもなく勘で神社を飛び出したのだった。

幻想郷自体が蘇生した。 彼女たちも自然の一部。妖精の力は自然の力。自然には抗えないことを、皆知っていた。

東方花映塚 ~ Phantasmagoria of Flower View.

~ Phantasmagoria of Flower View Progloue Japanese

As a youkai who has existed for an extensive period, Yuuka immediately recognized what was unfolding when the incident began, though she required some time to realize that sixty years had passed since the previous incident. She wandered about engaging others in battle either for her own amusement or because they mistakenly identified her as the incident's cause due to her nature as a flower youkai.

She eventually encountered Eiki Shiki, Yamaxanadu, who lectured her on living too long and teasing others. Following this exchange, they fought to determine who was stronger, with Yuuka emerging victorious.

Hopeless Masquerade

Yuuka appears in the fighting game Hopeless Masquerade as a background cameo on the Hall of Dreams' Great Mausoleum stage, where she can be seen quietly waving and smiling.

Kioh Gyoku

Yuuka appears in the Seihou Project's second installment, Kioh Gyoku, a danmaku game developed by the junior doujin circle "Shunsatsu sare do?" to which ZUN contributed music and artwork. She is titled "Beauty of the Twilight" and her theme is "Lovely Mound of Cherry Blossoms ~ Flower of Japan". Reimu Hakurei and Marisa Kirisame had previously made guest appearances in the series' first work, Shuusou Gyoku.

Like the other playable characters, Yuuka lacks a story mode. She is among the few characters who fight without a spaceship, alongside VIVIT and Muse (though Erich also fights without one, instead using a high-performance mecha). As she originates from another world, no one recognizes her. Milia simply refers to her as "foreign" while boasting about her own speed. VIVIT remarks that Yuuka feels familiar, alluding to her encounter with Reimu and Marisa in Shuusou Gyoku. Gates notes that Yuuka's fighting style is completely unlike anything he has seen and expresses interest in obtaining her data, while Marie considers her battle with Yuuka "eccentric". The final boss, Muse, senses a "different divinity" within Yuuka.


Perfect Memento in Strict Sense
Hieda no Akyuu includes an encyclopedia entry on Yuuka as part of the Gensokyo Chronicle.

Whispered Oracle of Hakurei Shrine
Following the resolution of an incident, Reimu Hakurei writes a fortune slip concerning Yuuka as part of her efforts to clean up in the aftermath.

Name Meaning

Her full name is Yuuka Kazami (風見 幽香). The characters for "Yuuka" (幽香) mean "dim scent" or "fragrance". "Kazami" (風見) translates literally to "wind watching" and also refers to a weather vane. She did not possess a surname in the PC-98 games or in Kioh Gyoku.

Appearance

General Description: Yuuka's design evolves significantly across the PC-98 and Windows eras, with changes to her hair length and style, eye color, and outfit details. Unusual among Touhou characters, she is typically not ornamented with hair accessories or hats (excluding her one-time nightcap).

Appearance:

  • Lotus Land Story Appearance (Stage 5):
    • Facial Features: Green eyes. Straight, waist-length hair worn covering her right eye.
    • Clothing/Outfit: Light pink pajamas and a nightcap.
    • Items: A large pink pocket-watch with roman numerals.
  • Lotus Land Story Appearance (Final Stage) / Mystic Square / Kioh Gyoku:
    • Facial Features: Green eyes (Mystic Square, Kioh Gyoku). Straight, waist-length hair worn covering her right eye.
    • Clothing/Outfit: Red plaid pants and a matching red plaid waistcoat over a plain white shirt with a yellow ribbon tied around the collar.
    • Items: Her signature parasol.
  • Mystic Square Bomb Animation:
    • Items: A baton appears when she uses a bomb, referencing Ten Carat Torte.
  • Phantasmagoria of Flower View Appearance:
    • Facial Features: Red eyes (also in Kioh Gyoku). Wavy, shoulder-length hair.
    • Primary Outfit: A red plaid skirt instead of pants. A red plaid waistcoat over a plain white shirt with a yellow ribbon tied around the collar. Carries her signature parasol.
    • Alternative Outfit: Blue dress variation.
  • Hopeless Masquerade Appearance:
    • Clothing/Outfit: Stockings added to her normal outfit.
  • Kioh Gyoku Illustrations:
    • Special Features: Her cut-in boss attack image shows her with four green and purple wings. Her boss sprite depicts her with six wings of light. This illustration by ZUN served as the basis for her current design.

Special Features: Yuuka is notably free of hair accessories or hats in her standard design, making her an exception among Touhou characters. Her eye color has shifted from green to red in later appearances, and her hair changed from straight waist-length to wavy shoulder-length after Lotus Land Story. Her signature parasol is a consistent item across most appearances.

Alternate Forms/Disguises: Her winged forms in Kioh Gyoku illustrations. Her alternative outfit in Phantasmagoria of Flower View is a color variation.

Personality

  • Values Strength: Yuuka ignores people unless they are strong youkai or humans with special abilities.
  • Enjoys Provoking Others: Yuuka likes rubbing people the wrong way. She teases those she sees as weaker than herself. She takes advantage of her link with flowers to jokingly claim responsibility for incidents just to see reactions.
  • Protective of Flowers: Yuuka does not show mercy to those who disturb her or her flowers, which she loves most.
  • Contradictory Demeanor: Akyuu describes her threat level as "very high" and human friendship level as "the worst," yet Yuuka often appears in the Human Village and is very polite there. She visited Reimu at least once just to chat.
  • Frequently Smiling: Yuuka is often smiling, as seen in her appearances.
  • Dormant and Unmoving: Due to her age, Yuuka is usually in the Garden of the Sun and only moves to where flowers bloom. She does not actively seek opponents unless something catches her eye.

Goals

  • Wreck the shrine for fun (Failed).

Relationships

Reimu Hakurei

During Lotus Land Story, Yuuka was responsible for sending youkai to destroy the Hakurei Shrine.

Yuuka appears again in Phantasmagoria of Flower View, commenting that Reimu is "still a poor shrine maiden".[1]

Marisa Kirisame

During Lotus Land Story, Marisa encountered Yuuka and fought and defeated her.

Yuuka appears again in Phantasmagoria of Flower View, commenting that Marisa has "grown up quite a bit".

Marisa regards her as a strange fellow.

Elly

Yuuka Kazami is Elly's mistress, Elly notes that she rarely ever sees anyone coming to Mugenkan so she likely only ever interacts with Yuuka.

Kurumi

Kurumi serves as a gatekeeper to the blood lake, a place on needs to go through to even get to Mugenkan, thus there's possibly some relation with her and Yuuka.

General Information

Name: Yuuka Kazami[2]

Titles: Flower Master of the Four Seasons[3]

Origin: Touhou Gensoukyou (Fantasy Land) ~ Lotus Land Story

Overall Series: Touhou Project

First Appearance: Touhou Project - Lotus Land Story

Latest Appearance: Touhou Project - Hopeless Masquerade (As a background character)

Company: Team Shanghai Alice, ZUN Soft

Creator: ZUN

Actor The following voice acted roles are all from fan-made series not apart of any canonical Touhou works.

Gender: Female

Sexuality: Unknown

Pronouns: She/Her

Handedness: Ambidextrous (Has been shown to hold her umbrella in her left hand[4], and her right hand[5])

Age: Unknown

Birthday: Unknown

Time Period: The world of Gensokyo itself is in a non-linear time period

Timeline: Main Timeline

Homeworld: Gensokyo

Residence

  • PC-98 Era: Mugenkan
  • Windows Era: Garden of the Sun

Story Role: Stage 5 Boss, Final Boss, Playable Fighter

Legacy: Local Legacy

Influence: Event Influence

Language: Japanese

Ethnicity: Japanese

Religion: N/A (Youkais lack faith, not caring about religious related values[6])

Classification: Master of the Mugenkan Mansion[7]

Species: Youkai[8]

State of Being: Regular

Physiology: Humanoid Physiology

In-Universe Creator: Unknown

Occupation: N/A

Combat Style: Street Fighter

Affiliations: Elly, Kurumi (Possibly), Reimu Hakurei (Formerly), Marisa Kirisame (Formerly)

Enemies: Reimu Hakurei (Formerly), Marisa Kirisame (Formerly), Shinki, Yumeko, Alice Margatroid, Yuki, Mai, Louise, Sara, Cirno

Height: Unknown

Weight: Unknown

Status: Alive (Noted by ZUN that characters from the PC-98 games have probably retired and are warmly watching over things from various places nowadays[9])

Alignment

Threat Level: Street Threat

Potential

  • Type(s) of Potential: Fixed Potential
  • Level of Potential: Fixed
  • Description: Hasn't had any real statements to showcase anything beyond the standard potential.
  • Limitations: Standard limitations.

Archetype: Power House

Codex Statistics

Key: Lotus Land Story | Mystic Square | Phantasmagoria of Flower View

Key Information

  • Lotus Land Story: This key covers all information from the game Lotus Land Story.
  • Mystic Square: This key covers all information from the game Mystic Square.
  • Phantasmagoria of Flower View: This key covers all information from the game Phantasmagoria of Flower View.

Grade: S | S | S

Tier: At least 8-C, Far Higher with Spiritual Power | At least 8-C, Far Higher with Spiritual Power | At least 8-C, Far Higher with Spiritual Power

Cardinality: Finite

Dimensionality: 3-D

Power Source: Magic & Fear

Attack Potency: At least Building level (Potency) (Yuuka is the Master of the Mugenkan Mansion[13], putting above her gatekeeper Elly, who serves as the mansion's gatekeeper[14], being positioned there if someone manages to get past Kurumi[15], the vampire gatekeeper of blood lake, making her at the very least relative to Kurumi. Vampires are among the strongest of the youkai, strong enough to take part in the power-balance of Gensokyo[16], making them comparable if not superior to Oni who are able to cause nearby buildings collapse with just a step[17]. Youkais can easily kill humans[18], with it being noted that if it came to open conflict between humans and youkai, they would probably wipe out the village in the blink of an eye[19]. Youkai have stronger bodies than humans[10]. Youkai are noted to be physically stronger than humans[20]), Far Higher with Spiritual Power (Noted how even Yumemi Okazaki's scientific magic truly pales in comparison with the real thing[21], which Yumemi noted to not make light of the power of her science as she could blow up the planet at any moment[22]). Can ignore covnentional durability with Magic (Magic exists outside of the Grand Unified Theory[23], a theory with any model that merges electromagnetic, weak, and strong forces into a single force at high energies, unifying gravity with the electronuclear interaction, providing a more comprehensive theory of everything. Yumemi explains that on her world, all power can be explained by the Grand Unified Theory, however she posits an existence of a power not covered by the Theory: the power of magic[24]. Yumemi also explains that in the world of Gensokyo, magic unifies everything[25]. Magic is noted by Yumemi to have close ties with religion[26]. The second layer of reality is spirit and magic, while the first layer is where all things within the laws of physics presides, putting attacks with magic outside of the conventional laws of physics[27]) | At least Building level (Potency) (Fought and defeated[28] Shinki[29], a goddess and creator of Makai, putting her far beyond any of the threats Reimu faced in Makai[30]. Fought and defeated Yumeko[31], which Shinki noted that out of everything she created Yumeko was of the highest calibur[32], putting her above the vampire Elis, as she's a resident of Makai), Far Higher with Spiritual Power. Can ignore covnentional durability with Magic | At least Building level (Potency) (Proclaimed to be the strongest in Gensokyo[33], with it being noted that Yuuka has base physical and magical abilities that are very high for a youkai[34]. Yuuka is one of the few youkai that doesn't rely on youkai abilities or magic to perform spiritual attacks, instead using overwhelming physical attacks[35]. Yuuka is noted to eliminate humans or youkais with tremendous power[36]), Far Higher with Spiritual Power. Can ignore covnentional durability with Magic

Durability: At least Building level, Far Higher with Spiritual Power. Her Youkai Physiology makes her very difficult to kill (It's noted that one cannot defeat spirits or devilish powers without a weapon with an unnatural amount of spiritual power such as the Yin-Yang Orb[37]. Physical attacks such as a whacking a sake bottle over the head are considered violent methods that wouldn't work on youkai[38], with it only being spiritual attacks that cause fatal wounds to youkai[10]. When attempting to exterminate a youkai, one does not use weapons that cause physical damage, instead weapons with an "origin" are more preferable[20]. In the world beyond (Gensokyo), physical form has no meaning for all non-human entities[39]) | At least Building level, Far Higher with Spiritual Power | At least Building level (Noted in Perfect Memento in Strict Sense there are no countermeasures for Yuuka as it's impossible for ordinary humans to exterminate her[40]), Far Higher with Spiritual Power

Striking Strength: At least Building Class (Potency) (Comparable to vampires like Kurumi, where vampires are strong enough to crush boulders[41]) | At least Building Class (Potency) | At least Building Class (Potency)

Lifting Strength: At least Class 5 (Comparable to vampires like Kurumi, where vampires have tremendous physical abilities, being able to uproot a thousand-year-old tree single-handedly[16]) | At least Class 5 | At least Class 5

Travel Speed: At most Superhuman (Yuuka has the lowest movement speed out of the entire cast[42], though she was able to retreat from Reimu while she was off-guard[43], before Reimu finally caught back up with her[44], where they can reach across long distances due to being able to fly[45]). As a Ball of Light: Massively Hypersonic+ (Comparable to vampires like Kurumi,where vampires like Remilia are able to fly around the moon[46]. Vampires are able to run through the human village within the blink of an eye[16], reaching these speeds. Vampires are noted to be faster than the eye can follow[41]), likely Speed of Light | At most Superhuman. As a Ball of Light: Massively Hypersonic+, likely Speed of Light | At most Superhuman. As a Ball of Light: Massively Hypersonic+, likely Speed of Light

Attack Speed: Massively Hypersonic+, likely Speed of Light. Magic Attacks lack a defined speed (Magic exists outside of the Grand Unified Theory[47], a theory with any model that merges electromagnetic, weak, and strong forces into a single force at high energies, unifying gravity with the electronuclear interaction, providing a more comprehensive theory of everything. Yumemi explains that on her world, all power can be explained by the Grand Unified Theory, however she posits an existence of a power not covered by the Theory: the power of magic[48]. Yumemi also explains that in the world of Gensokyo, magic unifies everything[49]. Magic is noted by Yumemi to have close ties with religion[50]) | Massively Hypersonic+, likely Speed of Light. Magic Attacks lack a defined speed | Massively Hypersonic+, likely Speed of Light. Magic Attacks lack a defined speed

Reaction Speed: Massively Hypersonic+, likely Speed of Light | Massively Hypersonic+, likely Speed of Light | Massively Hypersonic+, likely Speed of Light

Stamina: Superhuman (Youkai have stronger bodies than humans[10]. Youkais within Gensokyo do not have much demand for medicine for physical illnesses as they are comprised mostly of spirit, thus they are always fit and robust[51])

Range: Standard Melee. Universal with Attacks (Warped the entirety of Mugenkan into an area with a time-like symbol glyph in the background[52]. Warped the darkness into a colorful background full of stars[53]), Cross-Dimensional with Battlefield Removal (Ordinary youkai[54], can send themself and their opponent to a different battlefield[55])

Intelligence: Unknown Intelligence

Knowledge: Master level (Noted in Perfect Memento in Strict Sense there are no countermeasures for Yuuka as it's impossible for ordinary humans to exterminate her[40]. Yuuka is one of the few youkai that doesn't rely on youkai abilities or magic to perform spiritual attacks, instead using overwhelming physical attacks[35])


Powers and Techniques











  • Preparation (With Useful & Dangerous Bear Trap, grants Enoko Mitsugashira's ability to throw additional traps)
  • Animal Taming (With Make Peace With Cats, grants Orin's ability to safely pass through quelled spirits)
  • Statistics Amplification (With Physical Enhancement Jizo, grants Narumi Yatedera's ability to increase shot power. With Hoarder's Advice, grants Marisa Kirisame's ability to increase the spirit power item collection radius. With Unleash the Guardian Hounds, grants Aunn Komano's ability to increase one's charge speed. With Pendulum, grants Nazrin's ability to increase the number of spirit strikes by two. With Otterly Excited, grants Yachie Kicchou's ability to strengthen the Otter Spirits sent over. With Keiga Family's Pressure, grants Saki Kurokoma's ability to strengthen the Wolf Spirits sent over. With Full-Bellied Beast Spirits, grants Yuuma Toutetsu's ability to strengthen the Eagle Spirits sent over. With 24/7 Drunken Fist, grants Suika Ibuki's ability to increase firepower against nearby enemies. With Heartless Land, grants Zanmu Nippaku's ability to fire extra oni shots. With Aggression is the Spice of Hell, grants Zanmu Nippaku's ability gain extra bombs via Gauge Attacks)
  • Statistics Reduction (With Otterly Nervous, grants Yachie Kicchou's ability to weaken the Otter Spirits on one's screen. With Keiga Family's Harsh Hierarchy, grants Saki Kurokoma's ability to weaken the Wolf Spirits on one's screen. With Prey Animal's Terror, grants Yuuma Toutetsu's ability to weaken the Eagle Spirits on one's screen)
  • Ability Optimization (With Nazrin Rods, grants Nazrin's ability to make spirit strikes last longer)
  • Power Modification (With Accompanying Gourd, grants Suika Ibuki's ability to add extra offensive options. With Poles Are For Throwing, grants Son Biten's ability to throw tons of extra poles. With Curse-Soaked Blood, grants Chiyari Tenkajin's ability to throw additional syringes)
  • Lock-On (With Yin-Yang Orb, grants Reimu Hakurei's ability to shoot homing bullets at enemies. With Amur Grapes of Disgrace, grants Hisami Yomotsu's ability to have extra enemy-chasing options)
  • Body Control (With Appreciated Talisman, grants Reimu Hakurei's ability to make one's hitbox smaller)
  • Phasing Attacks (With Phantom Transport Cart, grants Orin's ability to fire penetrating phantom shots)
  • Intangibility
    • Phasing: With Kiketsu Family Title, grants Son Biten's ability to safely pass through Otter Spirits. With Keiga Family Member, grants Enoko Mitsugashira's ability to safely pass through Wolf Spirits. With Chupacabra Popularity, grants Chiyari Tenkajin's ability to safely pass through Eagle Spirits.
  • Erasure
    • Metaphysical Erasure: With Smoke Break, grants Mamizou Futatsuiwa's ability to erase enemy bullets when one's barrier is broken.
  • Energy Manipulation
    • Energy Projection (With Mini-Hakkero, grants Marisa Kirisame's ability to shoot a laser. With Fox-Filled Tube (Vertical), grants Tsukasa Kudamaki's ability to fire additional shots forward and back. With Fox-Filled Tube (Horizontal), grants Tsukasa Kudamaki's ability to fire additional shots left and right)
  • Aura Manipulation (With Guardian Komainu, grants Aunn Komano's ability to increase one's exorcism aura size)
  • Explosion Manipulation (With The Moon Rabbit That Landed, grants Seiran's ability to provide concentrated support fire from behind, with missile backup attacks. With The City Rabbit That Landed, grants Seiran's ability to provide wide-area support fire from behind, with missile backup attacks)
  • Animal Manipulation (With Kanako Yasaka's Amulet, grants Sanae Kochiya's ability to fire snake shots that bite onto enemies)
  • Spirit Manipulation (With Bakeneko's Shiki Paper (Front-Facing), grants Ran Yakumo's ability to set a shikigami on one's current position vertically. With Bakeneko's Shiki Paper (Side-Facing), grants Ran Yakumo's ability to set a shikigami on one's current position horizontally)
  • Plant Manipulation (With Mobile Leaf, grants Mamizou Futatsuiwa's ability to fire additional leaf shots)
  • Velocity Manipulation (With Loathsome Road to Yomi, grants Hisami Yomotsu's ability to slow down some enemy bullets)

Equipment


Parasol

Yuuka Kazami holding her signature parasol in one of her appearances.
  • Description: Yuuka Kazami's parasol is a constant companion, accompanying her across all her appearances in the Touhou Project series. Yuuka herself claims it is the only flower in Gensokyo that never withers, reflecting her theming as a flower youkai.
  • Appearance: The parasol has a standard umbrella design befitting a elegant lady. Further specific details of its appearance vary across her different game appearances and official artwork.
  • Usage: Yuuka uses the parasol to perform graceful attacks in combat. According to Rinnosuke Morichika, it is capable of cutting ultraviolet rays, as well as blocking both rain and danmaku, making it a functional defensive tool.
  • Function: The parasol serves as both a fashionable accessory and a practical defensive implement. Its ability to block danmaku makes it useful in combat, while its UV-cutting property suggests some form of magical enhancement. Yuuka's claim that it never withers implies it may have some connection to her nature as a flower youkai.
  • Notable Traits: The parasol is notable for Yuuka's personal claim that it is the only flower in Gensokyo that never withers, treating this inanimate object as a type of flower. Its defensive capabilities against both natural weather and supernatural projectiles make it a versatile tool.


Japanese English Notes / Alternative Translation Appears In Usage / Notes
花符「幻想郷の開花」 Flower Sign "Blossoming of Gensokyo" Phantasmagoria of Flower View Used in gameplay
幻想「花鳥風月、嘯風弄月」 Fantasy "The Beauties of Nature" Phantasmagoria of Flower View Used in gameplay



Life Card

命のカード
タイプ:即効カード
入手時にライフが1つ増える
 
シンプルにありがたいカード
誰のライフが込められているのか判らないが
ありがたく頂いておこう
*入手時に効果発動 初期装備不可

Life Card
Type: Item Card
Gives you 1 more life upon purchase.

A simple and useful card.
You're not sure whose life is contained within it,
but let's just accept it gratefully.
*Activates upon purchase; cannot be equipped by default

Spell Card

スペルのカード
タイプ:即効カード
入手時にスペルカードが1つ増えるカード
 
スペルカードと何が違うのか悩むネーミング
効果は地味だけどちょっぴり助かるカードだ
効果は地味なんだけど
*入手時に効果発動 初期装備不可

Spell Card
Type: Item Card
Gives you 1 more Spell Card upon purchase.

It's... a little unclear what differentiates a "Spell" "Card" from a "Spell Card".
Its effect is plain, but it helps you out a bit.
Sure is plain, though.
*Activates upon purchase; cannot be equipped by default

Fragmented Life Card

欠けた命のカード
タイプ:即効カード
ライフのかけらが増える
 
少しだけ嬉しいカード
誰かのなけなしの生命力なのだろうか……
 
*入手時に効果発動 初期装備不可

Fragmented Life Card
Type: Item Card
Gives you a life fragment.

A card you're a little bit glad to have.
Could it be someone's meager life force in here...?

*Activates upon purchase; cannot be equipped by default

Fragmented Spell Card

欠けたスペルのカード
タイプ:即効カード
スペルカードのかけらが増える
 
ちょっぴり嬉しいカードだが……
きっとこの世で一番中途半端な能力だろう
 
*入手時に効果発動 初期装備不可

Fragmented Spell Card
Type: Item Card
Gives you a Spell Card fragment.

A card you're a teensy bit glad to have, but...
It's probably the most half-baked ability in the world.

*Activates upon purchase; cannot be equipped by default

Money Comes and Goes On its Own

勝手に天下の回り物
タイプ:即効カード
お金が増えるナズーリンの能力
 
その辺に落ちている物を集めておきました
このカードはいわゆる換金アイテムです
 
*入手時に効果発動 初期装備不可

Money Comes and Goes On its Own[284]
Type: Item Card
Nazrin's ability to give you more money.

She gathered up everything that was lying around nearby.
This card is basically a cheque-cashing item.

*Activates upon purchase; cannot be equipped by default

Ringo-Brand Dango

鈴瑚印の団子
タイプ:即効カード
パワーが大幅に増える鈴瑚の能力
 
腹が減っては戦は出来ぬぞ
鈴瑚印のダンゴは如何?
 
*入手時に効果発動 初期装備不可

Ringo-Brand Dango
Type: Item Card
Ringo's ability to considerably increase your Power.[285]

Ya can't fight on an empty stomach!
How about some Ringo-brand dango?

*Activates upon purchase; cannot be equipped by default

Phoenix's Tail

不死鳥の尾
タイプ:即効カード
ライフを3つ増加させる藤原妹紅の能力
これほど前提無しで、強力な能力も無いだろう

攻撃……防御……回避……パターン化……
不死の存在からみたら全てただのゲームのルールだ
*入手時に効果発動 初期装備不可

Phoenix's Tail
Type: Item Card[286]
Fujiwara no Mokou's ability to increase your lives by 3.
Extremely strong, with no strings attached; no ability could be more powerful.

Offense... Defense... Evasion... Memorization...
From an immortal's perspective, they're all nothing more than rules to a petty game!
*Activates upon purchase; cannot be equipped by default


Yin Yang Orb

陰陽玉
タイプ:装備カード
ホーミングショットを撃つ博麗霊夢の能力
シンプルに攻撃力のかさ増し出来る便利なカードだ
 
いつの間にこんな能力をコピーされたんだろう
こんなものが出回っているなんて恐ろしい……

Yin-Yang Orb
Type: Equipment Card
Reimu Hakurei's ability to shoot homing bullets at enemies.
A useful card that can beef up your attack power in a simple way.

When exactly did this ability get copied?
It's scary to think that something like this is out there circulating...

Yin-Yang Orb (Needle)

陰陽玉(針)
タイプ:装備カード
妖怪調伏する針を撃つ博麗霊夢の能力
全く特徴の無い、シンプルに使いやすいカード
妖怪にとって霊夢の針は、ツボを突く
痛気持ちいい物に違いない
だからこそ、好き好んで喰らい続けるのだ

Yin-Yang Orb (Needle)
Type: Equipment Card[287]
Reimu Hakurei's ability to shoot youkai-vanquishing needles.
A simple, easy-to-use card with absolutely no special traits.
For youkai, Reimu's needles must surely be an
itch-scratcher that feels achingly good.
That's why they keep happily getting hit with them.

Mini-Hakkero

ミニ八卦炉
タイプ:装備カード
レーザーを撃つ霧雨魔理沙の能力
装備タイプの中では高威力の部類に入る
 
レーザーを撃ってみたかったという人間、妖怪も
多くいて、割と人気のカード

Mini-Hakkero
Type: Equipment Card
Marisa Kirisame's ability to shoot a laser.
One of the highest-firepower Equipment Cards there is.

There are many humans and youkai who wanted to try
shooting a laser, so it's a fairly popular card.

Mini-Hakkero (Missile)

ミニ八卦炉(ミサイル)
タイプ:装備カード
ミサイルを撃つ霧雨魔理沙の能力
速度の遅いショットが役に立つ場面もある
 
……そう思っている頃もありました
単純に攻撃力の底上げが出来る便利なカードです

Mini-Hakkero (Missile)
Type: Equipment Card[288]
Marisa Kirisame's ability to shoot missiles.
There are times when a slower shot can be useful as well.

...There was a time when I thought as much, too.
A useful card that simply boosts your attack power.

Maid Knife

メイドナイフ
タイプ:装備カード
投げナイフを撃つ十六夜咲夜の能力
左右に打ち分ける事の出来るナイフを投げる
 
狙って妖精を打ち抜けるようになるまで
メイドの資格は無い

Maid Knife
Type: Equipment Card
Sakuya Izayoi's ability to throw knives.
Throwing knives that can be shot left and right.

You are not qualified to be a maid
until you can aim and hit the fairies.

Maid Knife (Ricochet)

メイドナイフ(跳弾)
タイプ:装備カード
跳弾する投げナイフを撃つ十六夜咲夜の能力
特定なポイントに攻撃力を集中させるカード
 
ショットが派手になって気持ちいい
攻撃は派手であればあるほどいいわよね

Maid Knife (Ricochet)
Type: Equipment Card[289]
Sakuya Izayoi's ability to throw ricocheting knives.
A card that concentrates its attack power on specific points.

Your shot becomes flashier, which feels great.
The flashier the attack, the better, right?

Safe Return Amulet

無事かえるお守り
タイプ:装備カード
守矢神社の人気お守り
爆発するカエルのショットを撃つ事が出来る
東風谷早苗の能力の一つ……
というか諏訪子から預かったもの
これを持っていると無事に帰れるというお守り

Safe Return Amulet[290]
Type: Equipment Card
The Moriya Shrine's popular amulet.
Can shoot exploding frog shots.
One of Sanae Kochiya's abilities...
or rather, something Suwako gave to her.
A good-luck charm to ensure your safe return home.

Shed Snakeskin Amulet

蛇の抜け殻入りお守り
タイプ:装備カード
敵に喰らい付く蛇のショットを撃つ事が出来る
東風谷早苗の能力の一つ……
というか八坂神奈子から預かったもの
これを持っていると体が強くなると言われている

Shed Snakeskin Amulet
Type: Equipment Card[291]
Can shoot snake bullets that bite at the enemies.
One of Sanae Kochiya's abilities...
or rather, something Kanako Yasaka gave to her.
People say that holding this charm gives you a healthier body.

Half-Half Ghost

半霊の半分
タイプ:装備カード
後ろを付いて来て攻撃してくれる魂魄妖夢の幽霊

妖夢の半分ではなく、半霊の半分。つまり4分の1
通常、幽霊に取憑かれるのは有難くないが
攻撃してくれるならまあまあ頼りになる存在

Half-Half Ghost
Type: Equipment Card
Youmu Konpaku's phantom. Attacks while following right behind you.

It's half of Youmu's ghost half, not half of Youmu herself. So it's 1/4 of her.
Being possessed by a phantom is typically nothing to be glad about,
but since it attacks things for you, it's something you can more-or-less rely on.

Shanghai Doll

上海人形
タイプ:装備カード
自動的に敵を見つけて倒しに行ってくれる
アリス・マーガトロイドの人形

自我を持っているような動きだが、
人形には自我は無い。多分だが……

Shanghai Doll
Type: Equipment Card
Alice Margatroid's doll. Automatically seeks out enemies to defeat.

It moves as if it's got a mind of its own,
but dolls don't have minds. Well, probably...

Ice Fairy

アイスフェアリー
タイプ:装備カード
氷の礫をばらまくチルノの能力

やたらめったら攻撃をするのは余りにも無策
しかし、氷の妖精的にはそれが最強の証なのだ
無策の広範囲を有効利用してやろう

Ice Fairy
Type: Equipment Card
Cirno's ability to scatter ice shards everywhere.

Attacking wildly in every direction is far too thoughtless.
But for an ice fairy, that's exactly what proves that she's the strongest around!
Use that thoughtlessly wide attack range to your advantage.

Back Door

背中の扉
タイプ:装備カード
背中の扉を解放する摩多羅隠岐奈の能力
背後の敵弾を消し、攻撃も出来る
生物にとって、背中は弱点であり理想郷でもある
その先にいるのは、背中を預けられる尊者か
それとも楽園にすむ天魔か

Back Door
Type: Equipment Card
Okina Matara's ability to unlock the door in one's back.
Erases bullets behind you, and can deal damage as well.
For living creatures, the back is both a weak point and a utopia.
Does it hide a wise sage, to whom you can entrust your back?
Or does it hide Tenma, residing in paradise?

Annoying UFO

鬱陶しいUFO
タイプ:装備カード
自分の周りをUFOが飛ぶ封獣ぬえの能力
UFOは敵弾を消してくれるバリアになる
UFOの写真をいっぱい見たことがあるでしょ?
でも宇宙戦争は起きていない
UFOは飛びたくて飛んでいるに過ぎないんだよ

Annoying UFO
Type: Equipment Card
Nue Houjuu's ability. Summons a UFO flying around you.
The UFO becomes a shield, capable of erasing bullets.
You've seen plenty of photographs of UFOs, right?
But there's no space war going on.
UFOs fly around just because they feel like it.

Ancient Magatama

太古の勾玉
タイプ:装備カード
自分の横に付いてくる勾玉を出す玉造魅須丸の能力。
真横から来る敵弾を消してくれる。
用途不明の昔の道具が発掘されると、人間はすぐに
宗教的な用途に使われたと想像する。
本当はもっと具体的な使い道があると言うのに。

Ancient Magatama
Type: Equipment Card[292]
Misumaru Tamatsukuri's ability to make a magatama appear on each side.
They erase bullets coming directly from either side of you.
Whenever they dig up ancient artifacts of unknown purpose,
humans immediately imagine that they were used for religious purposes.
Even though they actually had a much more practical use.


Blank Card

空白のカード
タイプ:能力カード
何も書かれていないアビリティーカード
次のショップ時に販売している珍しいカードのみを
全財産と引き換えに手に入れる天弓千亦の能力。
このカードを手に入れた瞬間、
現在所持している全てのカードが破棄される。

Blank Card[293]
Type: Passive Card[294]
An Ability Card with nothing written on it.
Chimata Tenkyuu's ability. In exchange for all of your money,
you immediately obtain only the rare cards that are available in the next shop.[295]
In the event that you obtain this card, all the cards
you currently have will instantly be discarded.[296]

Miser's Advice

守銭奴の教訓
タイプ:能力カード
”落ちている物は全て自分の物!”
という河城にとりの能力
アイテムの回収範囲が劇的に広がるぞ
河童は腕を伸ばすことが出来るので
それを活用してかき集めているに違いない

Miser's Advice
Type: Passive Card
Nitori Kawashiro's ability, which embodies her policy of
"everything that people drop is mine for the taking!"
Your item collection radius shall expand dramatically!
Kappa can stretch their arms out, so this is clearly
taking advantage of that fact to scoop up items.

Offerings to a Sacred Mountain

神山への供物
タイプ:能力カード
山に捧げられた物を全て回収する八坂神奈子の能力
アイテムの自動回収ラインが大幅に下がるぞ
 
”山に捧げられた物は全て自分のものである!”
ああ、何という自己中心的な響き!

Offerings to a Sacred Mountain
Type: Passive Card
Kanako Yasaka's ability to collect every last thing offered to the mountain.
The item autocollect line is dramatically lowered!

"All offerings to the mountain belong to I!"
Ah, it has such a self-centered ring to it!

Death Avoidance Elixir

死穢回避の薬
タイプ:能力カード
スペルカードを2つ(残り1つの場合は1つ)
消費してミスを無かったことにする八意永琳の能力
不老不死の薬には抵抗あるけれど、
長寿の薬なら喜んで、という層に人気の薬
しかし実質大差無い

Death Avoidance Elixir
Type: Passive Card
Eirin Yagokoro's ability to negate a death in exchange
for two Spell Cards (or one, if you only have one left).
A medicine that's popular with demographics who have issues with
elixirs of immortality, but will happily accept elixirs of long life.
There's really not much difference, though.

Lucky Rabbit's Foot

幸運うさぎの足
タイプ:能力カード
被弾時にちょっとした幸運が訪れる因幡てゐの能力
喰らいスペルカードの有効時間が長くなり、
さらに死亡時にお金が減らなくなる。
ウサギのように素早く、ずる賢く
ミスを回避できる幸運のお守り。

Lucky Rabbit's Foot
Type: Passive Card
Tewi Inaba's ability. A tiny bit of good luck visits you upon getting hit.
Your window to use a Spell Card upon death gets longer,
and you won't lose any money upon dying, either.
A good-luck charm that helps you avoid losing lives,
as quick and cunning as a rabbit.

Law of the Survival of the Fittest

弱肉強食の理
タイプ:能力カード
本人のショットが強くなるという驪駒早鬼の能力
パワーが低くても強くなれるので便利な能力
いくら頭を使おうが、策を練ろうが
圧倒的な力のもとでは誰もが降伏する。
結局、大切なのは攻撃力なんだよなぁ

Law of the Survival of the Fittest
Type: Passive Card
Saki Kurokoma's ability to increase the power of your regular shot.[297]
A useful ability that helps make you stronger even if your Power is low.
No matter how much one uses their head or devises strategies,
everyone's bound to surrender in the face of overwhelming strength.
Attack power's what really matters in the end, y'know?

Sutra of Dharmatic Power

法力経典
タイプ:能力カード
スペルカードが大幅強化される聖白蓮の能力
さらに使用タイプのカードのクールタイムも減少する
結局の所、敵なんてちまちま攻撃しても
すぐにピンチになって魔力を解放して倒すんだ
だったら、強化するんならスペルカードで決まりさ

Sutra of Dharmatic Power
Type: Passive Card
Byakuren Hijiri's ability to massively buff your Spell Cards.
The cooldown time for Active Cards also decreases.
You can attack enemies with your peashooter all you like, but in the end,
you're bound to get cornered in no time and beat 'em with a huge release of magic.
So if you're gonna power something up, it's gotta be your Spell Cards!

Pebble Hat

小石ころ帽子
タイプ:能力カード
敵本体に当たらなくなる古明地こいしの能力
さらに被弾したときにパワーが減りにくくなる

もしかして誰も私のことに気が付いていない?
そっかー、それは都合が良いわ。

Pebble Hat[298]
Type: Passive Card
Koishi Komeiji's ability to prevent you from crashing into enemies.
You also lose less power when you get hit.

Is it just me, or is nobody noticing me?
Huh, okay. That's convenient.

Bursting Red Frog

はじける赤蛙
タイプ:能力カード
ショットがたまに爆発するという洩矢諏訪子の能力
メインショットが雑魚キャラを巻き込むようになる
カエルに爆竹入れて爆発させるとかよく有る話だけど
自然に爆発する訳がないって思っているよね
実は、自然に爆発するんですよ

Bursting Red Frog
Type: Passive Card
Suwako Moriya's ability to make your shot sometimes explode.
Your main shot will sometimes catch small-fry in the blast.
People often talk about exploding frogs with firecrackers back in the day.
But you think they don't go around exploding on their own, don't you?
As a matter of fact, they do explode naturally.

Gale Geta

疾風の下駄
タイプ:能力カード
超高速移動が可能になる射命丸文の能力
ショットを撃っていない時は超高速移動出来る
超高速移動中は当たり判定が極小になり、
更に移動開始時の一瞬だけ無敵になる
天狗ならではの詐欺判定を引き起こす能力だ

Gale Geta
Type: Passive Card
Aya Shameimaru's ability to enable super-fast movement.
You can move at extreme speeds while not firing any shots.
During high-speed movement, your hitbox becomes extremely small,
and you become very briefly invincible when beginning to move.
It's the ability to cause hitbox crimes that only a tengu can.

Idol Defense Corps

偶像防衛隊
タイプ:能力カード
オプションが弾を消すようになる埴安神袿姫の能力
敵に勝つには心強い味方が必要だ。そういえば
周りにはいつもオプションがいたじゃないか
そいつらが弾を消す盾になってくれれば……!
(残念ながらクールタイムはあるよ)

Idol Defense Corps
Type: Passive Card
Keiki Haniyasushin's ability. Your options become able to erase bullets.
To beat the enemy, you need trustworthy allies. Speaking of which,
your options are always right by your side, aren't they?
If they could become shields that erase bullets...!
(Unfortunately, they each have a cool-down time.)

Princess Kaguya's Secret Stash

かぐや姫の隠し箱
タイプ:能力カード
被弾時にスペルカードアイテムを
出現させる蓬莱山輝夜の能力
五つの秘宝なんて実用的ではないものは要らない
永遠の人生に一番必要な物って何だと思う?
……それは貯蓄よ

Princess Kaguya's Secret Stash
Type: Passive Card
Kaguya Houraisan's ability to produce a
Spell Card item whenever you get hit.
Nobody needs impractical things like five secret treasures.
What do you think the most crucial thing for an eternal life is?
...That's right. Savings.

Reliable Tanuki Apprentice

頼りになる弟子狸
タイプ:能力カード
常時パワーが漲るようになる二ッ岩マミゾウの能力。
取得すると同時にパワーが1.0増え、
ミスしても3.0までしかパワーダウンしなくなる。
Pアイテムなんて無用の長物じゃろ?
あんなもんの為に奔走する事自体が敵の罠なんじゃ
アイテム集めなんてもんは、子分達に任せておけ

Reliable Tanuki Apprentice
Type: Passive Card
Mamizou Futatsuiwa's ability to constantly keep your Power high.
You receive +1.0 Power upon acquiring this card,
and if you die, you can only lose Power down to 3.0 at minimum.
P Items are basically just dead weight, yeah?
Scurryin' around to grab those things is playing right into the enemies' hands.
Leave stuff like item-scrounging to your underlings.

Danmaku Ghost

弾幕の亡霊
タイプ:能力カード
敵弾にかする敵弾を消す事がある西行寺幽々子の能力[299]
亡霊は死を怖れない。いや、怖れるわけがない
グレイズとは死の恐怖を受け入れることである
死への恐怖が有り得ない亡霊にとって
グレイズは何の脅威にもならないのだろう

Danmaku Ghost
Type: Passive Card
Yuyuko Saigyouji's ability to sometimes erase enemy bullets via grazing.
Ghosts do not fear death. Rather, they cannot fear death.
Grazing means accepting the fear of death.
For a ghost who couldn't possibly fear death,
grazing should pose no threat at all.

Kiketsu Matriarch's Threat

鬼傑組長の脅嚇
タイプ:能力カード
敵が追加でお金を出す様になる吉弔八千慧の能力
慇懃ながらも逆らう気力を奪う態度で
妖精達からなけなしのお金を奪う
アビリティカードを購入するときに必要な物は何だ?
人生で何が一番大切な物か、君なら判る筈だ

Kiketsu Matriarch's Threat
Type: Passive Card
Yachie Kicchou's ability to make enemies produce extra money.[300]
Steal meager amounts of money from fairies with a demeanor
that's polite, yet also steals one's will to resist.
What do you need when it's time to buy an Ability Card?
What's the most important thing in one's life? You should know the answer.

Money Is The Best Lawyer In Hell

地獄の沙汰も金次第
タイプ:能力カード
お金を200消費して死を無かったことにする
四季映姫・ヤマザナドゥの能力
生前に何をしてきたのか全て判ります
……それだけのお金を持っているという事は
もう一回人生をやり直す価値は持っているようね

Money Is The Best Lawyer In Hell[301]
Type: Passive Card
Eiki Shiki, Yamaxanadu's ability to spend 200 of
your money and pretend that a death never happened.
I know everything that you did in life before you died.
...Since you have that much money in your possession,
it seems that you're worthy enough to get a second chance at life.

Physical Enhancement Jizo

肉体強化地蔵
タイプ:能力カード
じわじわライフを増やす矢田寺成美の能力
取得時にライフを1つ増加し
更にステージクリアの度にライフのかけらを取得する
いつもお地蔵様にお備えしてくれてありがとう
見返りに健康な体が欲しいんでしょ? そうでしょ?

Physical Enhancement Jizo
Type: Passive Card
Narumi Yatadera's ability to gradually gain lives over time.
You receive 1 more life upon acquiring this card,
and every time you clear a stage, you get a life fragment.
Thank you for always providing for the Jizo-sama statues!
You want a healthy body in return, don't you? Don't you?

Spell Before The Fall

転ばぬ先のスペル[302]
タイプ:能力カード
スペルカードが増えるパチュリーノーレッジの能力
取得時にスペルカードが一つ増える
更にステージクリアの度にスペルカードが増える
魔法使いにとって一番大切なのは
魔力の温存に決まっているでしょ?

Spell Before The Fall
Type: Passive Card
Patchouli Knowledge's ability to gain more Spell Cards.
You receive 1 more Spell Card upon acquiring this card,
and every time you clear a stage, you get another Spell Card.
What's the most important thing for a magician?
It's to conserve magic power, right?

Lucky Cat with Good Business Skills

商売上手な招き猫
タイプ:能力カード
品揃えをよくする豪徳寺ミケの能力
ボスから買えるカードの種類が増えるぞ
 
本来の豪徳寺にすむ招き猫は白猫なので
三毛猫として生まれた彼女はそのせいで苦労した

Lucky Cat with Good Business Skills
Type: Passive Card[303]
Mike Goutokuji's ability to improve product lineups.
The variety of cards you can buy from bosses will increase!

The maneki-neko living at Goutoku-ji are normally white cats,
so she had a tough time due to being born a calico cat.

Yamawaro Shopping Technique

山童的買い物術
タイプ:能力カード
カードの購入時に少し安く買える山城たかねの能力
 
商売の鉄則は、安く仕入れて高く売る事だ
しかし安物を買うことが重要なのでは無い
山童は、貴重品を安く仕入れる技術を持っているのだ

Yamawaro Shopping Technique
Type: Passive Card[304]
Takane Yamashiro's ability. You can buy cards for slightly cheaper.

The ironclad rule of commerce: buy cheap, sell high.
But that doesn't mean you have to buy cheap products.
Yamawaro have techniques that let them stock high-quality goods at low prices.

Dragon Pipe

ドラゴンキセル
タイプ:能力カード
ライフがじわじわ増える駒草山如の能力
スペルカード取得成功時にライフのかけらが出現する
 
調子が良いとライフも増えるというイケイケの能力
”三遍回って煙草にしょ”

Dragon Pipe
Type: Passive Card[305]
Sannyo Komakusa's ability. Your stock of lives slowly increases.
A life fragment appears every time you capture a Spell Card.

When you're doing good, you get more lives: an ability for really livin' it up.
"Go 'round three times, then sit down for a smoke."[306]

Gluttonous Centipede

暴食のムカデ
タイプ:能力カード
ノーミスノーボムだと強くなる姫虫百々世の能力。
敵を倒す度に徐々に攻撃力が強くなるが、ミスしたり
スペルカードを使うと元に戻る。
スペルカードを節約する意味が増してヒリヒリする。
これがムカデの毒なのだ。

Gluttonous Centipede
Type: Passive Card[307]
Momoyo Himemushi's ability to make you stronger if you don't die or bomb.
You gradually get stronger each time you defeat an enemy,[308]
but if you die or use a Spell Card, you'll go back to normal.
You have more reason to be frugal with your Spell Cards, which gives you a tingly feeling.
That's the centipede's toxin at work.

Sky-Blue Magatama

空色の勾玉
タイプ:能力カード
酸素が薄い場所でも呼吸が出来るマジックアイテム。
ダンジョン内にも酸素があって呼吸が出来る
と思っている人間もいるがそれは勘違いである。
ダンジョン内が平気なのはゲームキャラだけだ。
*エキストラでは必ず装備して出陣します
*エキストラ以外では装備不可

Sky-Blue Magatama[309]
Type: Passive Card
A magic item that lets you breathe even in low-oxygen areas.
Some humans think that dungeons have breathable oxygen
just like everywhere else, but that's a big misassumption.
The only ones who can breathe easily in dungeons are video game characters.
*Always equipped during the Extra Stage
*Can't be equipped outside of the Extra Stage

Screen Border

画面の境界
タイプ:使用カード
自由に画面端を移動出来る八雲紫の能力
画面端で使用ボタンを押すと反対側にワープ出来る
多くの人間、妖怪達にとって
”画面端って一体何だ?”と
話題性から興味を持つ人が多い人気のカードだ

Screen Border
Type: Active Card
Yukari Yakumo's ability to let you freely warp between screen edges.
Press the card-use button on the edge of the screen, and you'll warp to the other edge.
A card that's popular amongst many humans and youkai,
because "what is a screen edge, anyway?"
is a great topic for getting people's interest.

Miracle Mallet

打ち出の小槌
タイプ:使用カード
敵弾をお金に換える少名針妙丸の能力
勇敢な小人は巨大な鬼を相手に打ち勝った
鬼が落としていった”打ち出の小槌”は
どんな願いも叶える事が出来る代物だった
”敵弾がお金だったら良いのになぁ”

Miracle Mallet
Type: Active Card
Shinmyoumaru Sukuna's ability to change enemy bullets into money.
A brave inchling vanquished a giant oni.
The "Miracle Mallet" that the oni dropped in its wake
was an object that could grant any wish imaginable.
"Oh, if only the bullets were all money...!"

Keystone of Endurance

忍耐の要石
タイプ:使用カード
敵弾を消す要石を出す比那名居天子の能力
かなりの量の敵弾を消すことが出来る頼りになる石
攻撃こそが最大の防御?
耐久スペルカードの存在する弾幕の世界では
防御こそが最大の攻撃さ!

Keystone of Endurance
Type: Active Card
Tenshi Hinanawi's ability to throw a keystone, which acts as a shield and erases bullets.
A reliable stone that can erase a considerable number of bullets.
"Offense is the greatest defense?"
In the world of danmaku, where survival Spell Cards exist,
defense is the greatest offense of all!

Moon of Madness

狂気の月
タイプ:使用カード
偽物の月をぶん投げるクラウンピースの能力
かなりの攻撃力
かなりの防御範囲
まあまあなクールタイム
やっぱり月は(無難に)クールだぜ!

Moon of Madness
Type: Active Card
Clownpiece's ability to hurl a fake moon straight forward.
Boasts considerable attack power,
a considerable defensive area,
and an okay-ish cooldown time.
Dang, the moon really is cool (in a safe way)!

Esteemed Authority

やんごとなき威光
タイプ:使用カード
為政者のオーラで敵弾を間引く豊聡耳神子の能力
弾幕なんて殆どがノイズです
大切な敵弾は極一部に過ぎません
手を合わせて集中するだけで自分に害をなす
敵弾だけが見える筈です。ほら簡単でしょ?

Esteemed Authority
Type: Active Card
Toyosatomimi no Miko's ability to thin out bullets with her authoritative aura.
Almost all danmaku is just background noise.
Only a small fraction of the bullets are truly important.
Place your hands together and focus, and you should see
only the bullets that pose a threat to you. Simple, right?

Vampire Fang

ヴァンパイアファング
タイプ:使用カード
近距離に牙で致命的なダメージを与える
レミリア・スカーレットの能力
超攻撃力の接近攻撃を何度でも出来るカード
スペルカード? 馬鹿馬鹿しいね
そんなもん、一噛みで解決だよ

Vampire Fang
Type: Active Card
Remilia Scarlet's ability to deal
fatal damage with a fang at short range.
A card that lets you perform as many super-powerful, close-range attacks as you'd like.
Spell Cards? How silly.
You can finish something like that off in one bite.

Underground Sun

地底の太陽
タイプ:使用カード
全てを焼き尽くす霊烏路空の能力
究極の攻撃力、終わらない無敵時間
長すぎるクールタイム、そして自らもパワーダウン
ちまちま弾幕を避けるとかかっこつけのやることだ
能力者はただ、全て焼き尽くせばいい

Underground Sun
Type: Active Card
Utsuho Reiuji's ability to burn everything to ash.
Ultimate attack power, endless invincibility time,
a way-too-long cooldown, and it eats up your own Power to boot.
Nudging your way through danmaku is for wimpy showboaters!
If you're really powerful, you just need to burn everything down.

Item Season

アイテムの季節
タイプ:使用カード
使用するとリリーホワイトを呼び出す能力カード
彼女はアイテムキャリアだ
スペルカードかライフのかけらを持っている
ただ、彼女も弾を撃ってくるから気を付けろ!
呼ばれる度に強くなっていくぞ!

Item Season
Type: Active Card
An ability card that summons Lily White when used.
She's an item carrier.
She either holds a Spell Card fragment or a life fragment.
But be careful, because she shoots bullets at you too!
Every time you summon her, she gets stronger!

Heavy Bass Drum

重低音バスドラム
タイプ:使用カード
近距離の敵弾を消し去る堀川雷鼓の能力
地味ながら何度も叩けるぞ
敵弾って何で出来ていると思う?
あれは波動なのよ、つまり音波で
打ち消しあうることに、何の不思議もないのよ

Heavy Bass Drum
Type: Active Card
Raiko Horikawa's ability to wipe away enemy bullets at close range.
It's plain, but you can thwack it over and over!
What do you think enemy bullets are made of?
They're waves. Ergo, there's nothing strange about
being able to cancel them out with sound waves!

Psychokinesis

サイコキネシス
タイプ:使用カード
敵弾(レーザー除く)を跳ね返す宇佐見菫子の能力
超能力があったら何を使いたい?
テレポーテーション? テレパシー?
うーん、やっぱり都合の良いサイコキネシスかな
だって、それ以外は技術で何とかなりそうでしょ?

Psychokinesis
Type: Active Card
Sumireko Usami's ability to reflect enemy bullets (except lasers).
If you had psychic powers, which one would you use?
Teleportation? Telepathy?
Hmm, I guess I'd have to go with some nice psychokinesis.
I mean, you can take care of everything besides that with technology, right?

Spirit Power Sample Bottle

霊力の標本瓶
タイプ:使用カード
パワーを消費してスペルカードを撃てる菅牧典の能力
弾幕に囲まれて危ないと思った時、もう無理だ、
諦めた、って時、貴方はどうします?
そう、スペルカードを使いますよね、そうですよね。
そんなスペルカードが撃ち放題になるカードですよ。

Spirit Power Sample Bottle
Type: Active Card[310]
Tsukasa Kudamaki's ability to fire a Spell Card in exchange for Power.
When you're surrounded by danmaku and sense danger--
when you think "it's over!", "I'm finished!"-- what would you do?
Why, yes. You'd use a Spell Card. That's exactly what you'd do.
This card lets you fire off as many Spell Cards as you want.

Great Tengu's Barley Rice

大天狗の麦飯
タイプ:使用カード
何回でもパワーが増やせる飯綱丸龍の能力。
使用する度にパワーが1増え、
フルパワー時はスペルカードのかけらが増える。
何で山に入ってからパワーを集めているんだ?
最初から大量の食料を持って、山に入れば良いのに。

Great Tengu's Barley Rice
Type: Active Card[311]
Megumu Iizunamaru's ability to increase your Power any number of times.
You receive +1.0 Power upon using this card,
and when you're at full power, you receive a Spell Card fragment.
Why are you collecting Power after setting foot on the mountain?
You should pack tons of food to begin with, and then set out.



Money Comes and Goes On its Own

勝手に天下の回り物
タイプ:即効カード
50〜100のお金が手に入るナズーリンの能力
 
本物のお金が手に入ります。
クリア時に出現します。闇市場では出現しません。
闇市場で本物のお金を取り扱うのは御法度だからです。
*初期装備不可

Money Comes and Goes On its Own
Type: Item Card
Nazrin's ability to give you 50 ~ 100 Funds.

You get some genuine Funds.
This card appears after clearing a stage. It doesn't appear during Black Markets.
That's because it's illegal to handle genuine money in a Black Market.
*Cannot be equipped by default.

Money Comes and Goes On its Own

勝手に天下の回り物
タイプ:即効カード
50〜100の弾貨が手に入るナズーリンの能力

無料で弾貨を手に入れます。
いわゆるベーシックインカムです。
*このカードを買うと、他のカードは買えません。
*初期装備不可

Money Comes and Goes On its Own
Type: Item Card
Nazrin's ability to give you 50 ~ 100 Bullet Money.

You get more Bullet Money for free.
It's what people call 'basic income'.
*After buying this card, you can't buy any others.
*Cannot be equipped by default.

Life Card

命のカード
タイプ:即効カード
ライフが1つ増えるカード

シンプルにありがたいカード
誰のライフが込められているのか判らないが
ありがたく頂いておこう
*初期装備不可

Life Card
Type: Item Card[312]
A card that gives you 1 more life.

A simple and useful card.
You're not sure whose life is contained within it,
but let's just accept it gratefully.
*Cannot be equipped by default.

No Problem for a Creator!

クリエイターなら容易な事
タイプ:即効カード
お金を3倍の弾貨に換える埴安神袿姫の能力
弾貨が足りない?
そう、じゃあこういうのはどうかな。
ここをこうしてああして……、ほら弾貨そっくり!
ほらね、簡単でしょ? *偽金作りは犯罪です
*初期装備不可

No Problem for a Creator!
Type: Item Card[313]
Keiki Haniyasushin's ability to convert Funds into 3 times as much Bullet Money.
You don't have enough Bullet Money?
Okay. Then how about this?
You just do a little of this, and a little of that... ta-da!
Looks just like the real thing. Easy, right? *Counterfeiting money is a crime.
*Cannot be equipped by default.

Soot-covered Uchiwa

煤けた団扇
タイプ:即効カード
次のウェーブから難易度が最低になる依神紫苑の能力

誰だよ、こんな貧乏神を呼んだ奴。
こんなカード手に入れたら弾貨が増えなくなるじゃん。
絶対に彼女には近づかないようにしよ。
*初期装備不可 *ボスの難易度は変化しません

Soot-covered Uchiwa
Type: Item Card[314]
Shion Yorigami's ability to minimize the difficulty level from the next wave onward.

Who the heck invited this poverty god?!
If I get this card, I'll hardly be able to get any Bullet Money.
I have got to avoid going anywhere near her.
*Cannot be equipped by default.
*Does not change the difficulty of bosses.

Sheep You Want to Count

数えたくなる羊
タイプ:即効カード
ステージをクリアするドレミーの能力
手に入れた途端、ステージをクリア(?)します。
「いやー、これは引きが悪いなー。
このままじゃとてもクリア出来そうにないなー……」
「ハッ! 何だ夢だったのか、ビックリしたー」
*新しいカードも入手可能です *初期装備不可

Sheep You Want to Count
Type: Item Card[314]
Doremy's ability to clear the stage.
As soon as you obtain it, you clear(?) the stage.
"Yuck, I'm totally drawing the short straw this time.
Ain't no way I can clear the stage at this rate..."
"BUH! Woah, it was all a dream? That sure was surprising..."
*You can still obtain a new card afterward.
*Cannot be equipped by default.


Yin Yang Orb

陰陽玉
タイプ:装備カード
ホーミングショットを撃つ博麗霊夢の能力
シンプルに攻撃力のかさ増し出来る便利なカードだ
 
陰陽玉から御札が出てるんだよね。
どういう仕組みなんだろう……。

Yin-Yang Orb
Type: Equipment Card
Reimu Hakurei's ability to shoot homing bullets at enemies.
A useful card that can beef up your attack power in a simple way.

So the amulets pop right out of the orbs, huh.
How the heck do these things work...?

Yin-Yang Orb (Needle)

陰陽玉(針)
タイプ:装備カード
妖怪調伏する針を撃つ博麗霊夢の能力
全く特徴の無い、シンプルに使いやすいカード
妖怪にとって霊夢の針は、ツボを突く
痛気持ちいい物に違いない
だからこそ、好き好んで喰らい続けるのだ

Yin-Yang Orb (Needle)
Type: Equipment Card[315]
Reimu Hakurei's ability to shoot youkai-vanquishing needles.
A simple, easy-to-use card with absolutely no special traits.
For youkai, Reimu's needles must surely be an
itch-scratcher that feels achingly good.
That's why they keep happily getting hit with them.

Mini-Hakkero

ミニ八卦炉
タイプ:装備カード
レーザーを撃つ霧雨魔理沙の能力
魔法の波の向きを揃えて正面に放つ魔法武器。

目に入ったらかなり危ないから、
人に向かって撃っちゃ駄目だぞ。絶対にだ!

Mini-Hakkero
Type: Equipment Card
Marisa Kirisame's ability to shoot a laser.
A magical weapon that aligns magic waves and releases them straight forward.

It's real dangerous if you get this stuff in your eyes,
so make sure not to ever shoot 'em at people. Ever!

Mini-Hakkero (Missile)

ミニ八卦炉(ミサイル)
タイプ:装備カード
ミサイルを撃つ霧雨魔理沙の能力
速度の遅いショットが役に立つ場面もある

……そう思っている頃もありました
単純に攻撃力の底上げが出来る便利なカードです

Mini-Hakkero (Missile)
Type: Equipment Card[316]
Marisa Kirisame's ability to shoot missiles.
There are times when a slower shot can be useful as well.

...There was a time when I thought as much, too.
A useful card that simply boosts your attack power.

Maid Knife

メイドナイフ
タイプ:装備カード
投げナイフを撃つ十六夜咲夜の能力
左右に打ち分ける事の出来るナイフを投げる
 
狙って妖精を打ち抜けるようになるまで
メイドの資格は無い。

Maid Knife
Type: Equipment Card
Sakuya Izayoi's ability to throw knives.
Throwing knives that can be shot left and right.

You are not qualified to be a maid
until you can aim and hit the fairies.

Maid Knife (Ricochet)

メイドナイフ(跳弾)
タイプ:装備カード
跳弾する投げナイフを撃つ十六夜咲夜の能力
特定なポイントに攻撃力を集中させるカード

ショットが派手になって気持ちいい
攻撃は派手であればあるほどいいわよね

Maid Knife (Ricochet)
Type: Equipment Card[317]
Sakuya Izayoi's ability to throw ricocheting knives.
A card that concentrates its attack power on specific points.

Your shot becomes flashier, which feels great.
The flashier the attack, the better, right?

Safe Return Amulet

無事かえるお守り
タイプ:装備カード
カエルのショットを撃つ事が出来る東風谷早苗の能力

守矢神社の人気お守りだ。
東風谷早苗の能力の一つ……
というか諏訪子から預かったものである。
これを持っていると無事に帰れるというお守り。

Safe Return Amulet[318]
Type: Equipment Card
Sanae Kochiya's ability to shoot frog bullets.

The Moriya Shrine's popular amulet.
Can shoot exploding frog shots.
One of Sanae Kochiya's abilities...
or rather, something Suwako gave to her.
A good-luck charm to ensure your safe return home.

Shed Snakeskin Amulet

蛇の抜け殻入りお守り
タイプ:装備カード
蛇のショットを撃つ事が出来る東風谷早苗の能力
蛇は敵目掛けて喰らい付くぞ

というか八坂神奈子から預かったもの
これを持っていると体が強くなると言われている

Shed Snakeskin Amulet
Type: Equipment Card[319] [320]
Sanae Kochiya's ability to shoot snake bullets.
They fly towards the enemies and bite them!

...Or rather, something Kanako Yasaka gave to her.
People say that holding this charm gives you a healthier body.

Half-Half Ghost

半霊の半分
タイプ:装備カード
後ろを付いて来る幽霊を出す魂魄妖夢の能力

妖夢の半分ではなく、半霊の半分。つまり4分の1
通常、幽霊に取憑かれるのは有難くないが
攻撃してくれるならまあまあ頼りになる存在

Half-Half Ghost
Type: Equipment Card
Youmu Konpaku's ability to produce a phantom that follows behind you.

It's half of Youmu's ghost half, not half of Youmu herself. So it's 1/4 of her.
Being possessed by a phantom is typically nothing to be glad about,
but since it attacks things for you, it's something you can more-or-less rely on.

Spare Half-Ghost

半霊のスペア
タイプ:装備カード
二つ目の幽霊を出す魂魄妖夢の能力
半霊の半分と合わせて使う事が出来る。
これで妖夢気分になれるぞ。
スペア単体だと、少し離れた場所を
ついてくるハニカミ屋さん。

Spare Half-Ghost
Type: Equipment Card[321]
Youmu Konpaku's ability to produce a second phantom.
Can be used in conjunction with the Half-Half Ghost.
Now you can really feel like you're Youmu!
If you just equip the spare, it'll follow you around
at somewhat of a distance. It's a little shy.

Shanghai Doll

上海人形
タイプ:装備カード
敵を見つけて倒しに行く人形を出すアリスの能力
魔法使いアリス・マーガトロイドの人形だ

自我を持っているような動きだが、
人形には自我は無い。多分だが……

Shanghai Doll
Type: Equipment Card
Alice's ability to produce a doll that finds and defeats enemies.
A doll belonging to the magician Alice Margatroid.

It moves as if it's got a mind of its own,
but dolls don't have minds. Well, probably...

Ice Fairy

アイスフェアリー
タイプ:装備カード
氷の礫をばらまくチルノの能力

やたらめったら攻撃をするのは余りにも無策
しかし、氷の妖精的にはそれが最強の証なのだ
無策の広範囲を有効利用してやろう

Ice Fairy
Type: Equipment Card[322]
Cirno's ability to scatter ice shards everywhere.

Attacking wildly in every direction is far too thoughtless.
But for an ice fairy, that's exactly what proves that she's the strongest around!
Use that thoughtlessly wide attack range to your advantage.

Quiet Twinkling

静かなる輝き
タイプ:装備カード
横方向に攻撃するスターサファイアの能力

真横から来る敵って、危険よねー。
私が攻撃するから気にせず敵陣に突っ込んでね。
大丈夫大丈夫。しっかり攻撃するから。

Quiet Twinkling
Type: Equipment Card
Star Sapphire's ability to shoot towards each side.

Enemies that come directly from the side sure are dangerous!
I'll attack them for you, so you can rush right into the enemy camp without worrying about a thing.
You'll be fine. Totally fine! I'll totally make sure to attack them.

Lunatic Silence

狂おしい静寂
タイプ:装備カード
前後に攻撃するルナチャイルドの能力

前も後ろも見ないと危ないわ。
いやー、弾幕ごっこって大変ねぇ。
特に後ろががら空きになりがちね。

Lunatic Silence
Type: Equipment Card
Luna Child's ability to shoot forwards and backwards.

You've got to keep an eye out in both directions.
Danmaku matches sure are dangerous, aren't they...?
It's especially easy to leave the area behind you unguarded.

Exuberant Powerlessness

賑やかな無力
タイプ:装備カード
斜め方向に攻撃するサニーミルクの能力

弾幕ごっこ!?
しかもあちこちから敵が現れるのね。
じゃあ、全方向に攻撃しないと死んじゃうじゃん!

Exuberant Powerlessness
Type: Equipment Card
Sunny Milk's ability to shoot diagonally.

A danmaku match?!
And there's enemies coming from all over the place, to boot.
So if we don't attack in every direction at once, we're dead!

Stimulating Scales

刺激的な鱗粉
タイプ:装備カード
至近距離に鱗粉をばらまくエタニティラルバの能力

全方向に攻撃するわー。
でもその結果、遠くまで届かなくなっちゃった。
ま、それでも良いよねー。

Stimulating Scales
Type: Equipment Card[323]
Eternity Larva's ability to fling scales at super-close range.

You can attack in eeevery direction!
But in exchange, it can't reach very far at all.
That's fiiine, thooough.

Yamanba's Kitchen Knife

山姥の包丁
タイプ:装備カード
殺傷能力の高い包丁を投げる坂田ネムノの能力

魔法や火薬、呪術に最新兵器。
武器にも色々あれど、やっぱり刃物が一番ね。
投げつけるだけでみんな恐れるもんね。

Yamanba's Kitchen Knife
Type: Equipment Card[324]
Nemuno Sakata's ability to throw an extremely-lethal kitchen knife.

Magic, gunpowder, curses, modern weaponry...
There's lots of different kinds of weapons, but blades are really the best, in the end.
Just throwing 'em makes everyone run scared, yeah?

The Rabbit That Landed

舞い降りた兎
タイプ:装備カード
背後から援護射撃をする清蘭の能力

異世界からミサイル援護するぞ!
密かに後ろの敵にも当たるというおまけ付き。
後ろから飛んでくるミサイルに驚かないようにね。

The Rabbit That Landed[325]
Type: Equipment Card
Seiran's ability to provide support fire from behind.

Missile backup from another world!
As a bonus, they can covertly hit enemies behind you as well.
Don't be surprised by the missiles flying out from behind you.

Back Door

背中の扉
タイプ:装備カード
背中の扉を解放する摩多羅隠岐奈の能力
背後の敵弾を消し、攻撃も出来る
生物にとって、背中は弱点であり理想郷でもある
その先にいるのは、背中を預けられる尊者か
それとも楽園にすむ天魔か……

Back Door
Type: Equipment Card
Okina Matara's ability to unlock the door in one's back.
Erases bullets behind you, and can deal damage as well.
For living creatures, the back is both a weak point and a utopia.
Does it hide a wise sage, to whom you can entrust your back?
Or does it hide Tenma, residing in paradise..?

Annoying UFO

鬱陶しいUFO
タイプ:装備カード
自分の周りをUFOが飛ぶ封獣ぬえの能力
UFOは敵弾を消してくれるバリアになる
UFOの写真をいっぱい見たことがあるでしょ?
でも宇宙戦争は起きていない
UFOは飛びたくて飛んでいるに過ぎないんだよ。

Annoying UFO
Type: Equipment Card
Nue Houjuu's ability to summon a UFO flying around you.
The UFO becomes a shield, capable of erasing bullets.
You've seen plenty of photographs of UFOs, right?
But there's no space war going on.
UFOs fly around just because they feel like it.

Ancient Magatama

太古の勾玉
タイプ:装備カード
自分の横に付いてくる勾玉を出す玉造魅須丸の能力
真横から来る敵弾を消してくれる。
用途不明の昔の道具が発掘されると、人間はすぐに
宗教的な用途に使われたと想像する。
本当はもっと具体的な使い道があると言うのに。

Ancient Magatama
Type: Equipment Card
Misumaru Tamatsukuri's ability to make a magatama appear on each side.
They erase bullets coming directly from either side of you.
Whenever they dig up ancient artifacts of unknown purpose,
humans immediately imagine that they were used for religious purposes.
Even though they actually had a much more practical use.

Idol Defense Corps

偶像防衛隊
タイプ:装備カード
弾を消すバリアがつく埴安神袿姫の能力
敵に勝つには心強い味方が必要だ。そういえば
周りにはいつもオプションがいたじゃないか
そいつらが弾を消す盾になってくれれば……!
(残念ながらクールタイムはあるよ)

Idol Defense Corps
Type: Equipment Card
Keiki Haniyasushin's ability to deploy a bullet-erasing barrier.
To beat the enemy, you need trustworthy allies. Speaking of which,
your options are always right by your side, aren't they?
If they could become shields that erase bullets...!
(Unfortunately, they each have a cool-down time.)

Offensive Jeweled Pagoda

攻撃的な宝塔
タイプ:装備カード
斜めにレーザーを撃つ寅丸星の能力
レーザーが撃てるのは魔理沙だけの特権ではない。
わが宝塔もレーザーが撃てるのだ。
しかも二本! どうだ、恐れ入ったか!
……とカードの裏に手書きしてある。

Offensive Jeweled Pagoda
Type: Equipment Card
Shou Toramaru's ability to shoot lasers diagonally.
Shooting lasers isn't Marisa's special privilege!
My jeweled pagoda can shoot lasers too.
Two of them, in fact! See! Awe-inspiring, isn't it?!
...That's what's hand-written on the back of the card.

Freewheeling Severed Head

自由気ままな生首
タイプ:装備カード
アイテムを回収する生首が付く赤蛮奇の能力

うわぁ、生首だー!
……あれ? 弾貨を回収してくれるな。
もしかして良い奴か? 凄く良い奴なんか?

Freewheeling Severed Head
Type: Equipment Card[326]
Sekibanki's ability to give you a severed head that collects items.

Aaagh, it's a severed head!
...Huh? It's collecting Bullet Money for you.
Maybe it's actually nice? Like, REALLY nice?

Laid-Back Invertebrate

気ままな無脊椎動物
タイプ:装備カード
敵弾を喰うクラゲがふよふよする戎瓔花の能力
ふよふよ動いて敵弾を消しちゃうよ。
動きはクラゲの意思に任せて、自由気ままなので
敵弾の位置とか見てないよー。
クラゲに意思があるかって? 多分無いよー。

Laid-Back Invertebrate
Type: Equipment Card[327]
Eika Ebisu's ability to summon a bullet-eating jellyfish that floats around.
It floats around and eats enemy bullets for you!
The jellyfish decides its own trajectory, and it's very laid-back,
so it's not looking at the bullets' positions or aaanything.
"Does the jellyfish even have a mind to decide its trajectory with?" Probably nooot.

Teacup Reimu

ゆのみ霊夢
タイプ:装備カード
大きな座布団を投げる博麗霊夢の能力
「魔理沙、今日は座布団を投げるわ」
「急に何だ? 大相撲の観戦か?」
「知らないの?               
 私、昔は座布団を投げていた時もあったのよ」
「ああ、そうだった……ってあれ、座布団だったか?」

Teacup Reimu
Type: Equipment Card[328][329]
Reimu Hakurei's ability to throw giant seat cushions.[330]

"Marisa, I'm throwing seat cushions today."
"What's this all of a sudden? Am I watchin' a sumo match?"
"You don't know?
I used to throw seat cushions back in the day."
"Oh, yeah... Wait, those were seat cushions?"

Teacup Marisa

ゆのみ魔理沙
タイプ:装備カード
大きな星を投げる霧雨魔理沙の能力
「霊夢、今日は星のぬいぐるみを投げるぜ」
「どうしたの? 頭でもやられたの」
「取ると無敵になる星だって言われて       
 闇市場で大量に買ったんだが、偽物だったんでな」
「そんなんに騙される奴いたんだ」

Teacup Marisa
Type: Equipment Card[328][329]
Marisa Kirisame's ability to throw giant stars.

"Reimu, I'm throwin' star plushies today."
"What happened to you? Did you get hit in the head?"
"They told me that these stars would make me invincible,
so I bought a buncha them on the Black Market, but they're all fakes."
"Someone actually believed that? Wow."


Blank Card

空白のカード
タイプ:能力カード
闇市場が開かれなくなる天弓千亦の能力
これを持っていると闇市場が開かれなくなってしまう。
と言うことは、市場の神は闇市場を中止させようと
思えば簡単に出来たはずだ。
……結局は、自分にとって得するように放置していた
だけって事か。

Blank Card
Type: Passive Card[331][332]
Chimata Tenkyuu's ability to prevent Black Markets from being held.
If you're holding on to this, Black Markets can't occur.
Ergo, if the market god wanted to stop the black markets,
she could've done it without breaking a sweat.
...So in the end, she just let them keep happening in a way that she could benefit from, huh?

Capitalist's Dilemma

資本主義のジレンマ
タイプ:能力カード
闇市場の値段がランダムに変わる河城にとりの能力
カードの値段を誰が何の基準で決めたと思う?
効果か? 貴重さか? 見た目か? 人気か?
どれも正しくないな。
これには裏で糸を引いている奴がいる。
私はそれをぶち壊したい。

Capitalist's Dilemma
Type: Passive Card[333][332]
Nitori Kawashiro's ability to randomly change prices in a Black Market.
Who do you think decided the price of the cards, and on what basis?
Is it effectiveness? Value? Appearance? Popularity?
None of those are correct.
There's someone pulling the strings behind all this.
I want to bust it all up.

Ringo-Brand Dango

鈴瑚印の団子
タイプ:能力カード
メインショットの本数が増える鈴瑚の能力
食べるほどに強くなるって本当?
こりゃ食べまくるしかない!
攻略上必須とも言える団子だぞ。
*複数購入可 枚数分ショットの本数が増えます

Ringo-Brand Dango
Type: Passive Card[334]
Ringo's ability to increase the amount of main shots you can fire.
Does she really get stronger the more she eats?
Then you've gotta chow down on those things!
These dango are practically a must-have for clearing the game.
*Can be purchased more than once. Amount of shots increases with multiple copies.

Physical Enhancement Jizo

肉体強化地蔵
タイプ:能力カード
ショットの攻撃力を上げる矢田寺成美の能力
やたら敵が硬いと思わない?
そりゃ、お地蔵様にお備えしてないからでしょ。
貴方の身の安全は、信心深さからよ。
*複数購入可 枚数に応じて攻撃力が上がります
*装備タイプカードのショットの攻撃力も上がります

Physical Enhancement Jizo
Type: Passive Card[334]
Narumi Yatadera's ability to increase your shot power.
Don't those enemies seem really bulky to you?
It's 'cause you haven't made any offerings to Jizo-sama, duh.
Your personal safety comes from the depth of your faith!
*Can be purchased more than once. Attack power increases with multiple copies.
*Also boosts the shot power of Equipment Cards.

Magician's Basic Study

魔法使いの基礎勉強
タイプ:能力カード
魔方陣の攻撃力を上げるパチュリーノーレッジの能力
魔方陣が、弾幕から弾貨を吸い出すだけの
地味な魔法だと思ってない?
魔法使いなら立派な破壊兵器になるよ。
*複数購入可 枚数に応じて攻撃力が上がります

Magician's Basic Study
Type: Passive Card[334]
Patchouli Knowledge's ability to increase your magic circle's attack power.
Your magic circle just sucks Bullet Money out of bullets, right?
Don't you think that's a pretty plain form of magic?
If you're a magician, you can turn it into an amazing weapon of destruction.
*Can be purchased more than once. Attack power increases with multiple copies.

Sutra of Dharmatic Power

法力経典
タイプ:能力カード
魔方陣の効果範囲が大きくなる聖白蓮の能力
魔方陣は弾貨を出すにも敵弾を制止するのにも
使えるので、地味だけど有難い効果。
怪しい邪教の経典にしか見えないが、
本人はいたって真面目。
*複数購入可 枚数に応じて範囲が広くなります

Sutra of Dharmatic Power
Type: Passive Card[334]
Byakuren Hijiri's ability to increase the radius of your magic circle.
You need your magic circle both to produce Bullet Money and to slow down bullets,
so this is a plain but nicely useful effect.
It looks for all the world like a scroll from some shady evil cult,
but the lady holdin' it is as straitlaced as can be.
*Can be purchased more than once. Area expands further with multiple copies.

Beauty of Destruction

破壊の美学
タイプ:能力カード
魔方陣で敵弾を破壊できるようになるフランの能力

展開した魔方陣に重なっている敵弾が破壊される。
敵弾を避けるなんて馬鹿馬鹿しい。
弾幕は、破壊してこそ美しい。そして楽。
*複数購入可 枚数に応じて破壊量が増えます

Beauty of Destruction
Type: Passive Card[334]
Flan's ability to destroy enemy bullets with your magic circle.

Once your magic circle is deployed, enemy bullets that overlap it will be destroyed.
Dodging bullets? What a dumb idea.
The true beauty of danmaku lies in destroying it. Plus, it's easier.
*Can be purchased more than once. Destruction count increases with multiple copies.

Dragon's Passage

龍の通り道
タイプ:能力カード
魔方陣の効果時間が長くなる物部布都の能力

魔方陣って何で出来ているのか知っているか?
あれは、龍が通る通路なんだ。
だから、ちょいと工夫すればほら、魔法陣が強くなる。
*複数購入可 枚数に応じて効果時間が増えます

Dragon's Passage
Type: Passive Card[334]
Mononobe no Futo's ability to extend your magic circle's duration.

Hey, do you know what magic circles are made of?
They're actually passageways for dragons to move through.[335]
So if you just apply a little ingenuity... ta-da, your magic circle gets stronger.
*Can be purchased more than once. Duration increases with multiple copies.

Unleash the Guardian Hounds

けしかける狛犬
タイプ:能力カード
魔方陣のクールタイムが減る高麗野あうんの能力

あらー、あんたの魔方陣、ちょっと息切れが酷いわね
呼吸のタイミングを調整すれば、ほら、すぐに
次の魔方陣出せるでしょ? あうんの呼吸よ。
*複数購入可 枚数に応じてさらに短くなります

Unleash the Guardian Hounds[336]
Type: Passive Card[334]
Aunn Komano's ability to reduce your magic circle's cooldown time.

Oh, my! Your magic circle kind of leaves you gasping for air afterward.
But if you time your breathing right... see?
You can fire your next magic circle right away! It's "a-um" breathing.
*Can be purchased more than once. Decreases even further with multiple copies.

Gale Geta

疾風の下駄
タイプ:能力カード
移動速度が1段階上がる射命丸文の能力
移動速度が早くなるぞ。
ついでに魔方陣の移動速度も速くなる。
むしろこっちの方が目的で購入したくなるな。
目指せ最速クイーン!
*複数購入可

Gale Geta
Type: Passive Card[334]
Aya Shameimaru's ability to increase your movement speed by 1 level.
You can move around faster!
As a bonus, your magic circle also moves faster, too.
Honestly, you might want to purchase it just for the latter effect.
Become the fastest speed queen around!
*Can be purchased more than once.

Life Explosion Elixir

生命爆発の薬
タイプ:能力カード
ライフが1つ増え、被弾時爆発する八意永琳の能力。
ライフが1つ増えるぞ。さらに敵弾に当たった場合、
霊撃を展開し辺りの敵弾を弾貨に変える。
被弾時、ライフは1つ減るが、リスタートにはならず
その場で攻撃を継続できるぞ。

Life Explosion Elixir
Type: Passive Card[337]
Eirin Yagokoro's ability to grant 1 extra life, and make you explode upon getting hit.
You get a 1-up! And if you hit an enemy bullet, you'll deploy a Spirit Strike
that changes nearby bullets into Bullet Money.
You still lose 1 life upon getting hit, but you don't have to restart,
so you can continue attacking then and there!

Bumper Crop of Life

生命の豊穣
タイプ:能力カード
ライフが1つ増える秋穣子の能力

通常のライフのカードと異なり、初期装備出来る
優れもの。備えあれば憂い無し。

やっぱり、人間って食べ物で出来てるんだなぁ。

Bumper Crop of Life
Type: Passive Card[338][337]
Minoriko Aki's ability to give you 1 extra life.

Unlike a regular Life Card, this superb product can be equipped from the
start of the stage. There's nothing to fear if you're well-prepared.

After all, humans are made of the food they eat.

Indominable Meathead

不屈の脳筋
タイプ:能力カード
ライフが1つ増え、ミスする度に強くなる早鬼の能力
ライフが1つ増えるだけでも有難いが、さらに
ミスする度にパワーアップするぞ。
死ぬ度に強くなる……って言うと格好良い気もするが
最初から強くあって欲しいもんだ。

Indominable Meathead
Type: Passive Card[339][337]
Saki's ability to gain 1 life, and become stronger with each time you get hit.
An extra life is already nice, but for every mistake you make,
you'll also get additional power!
"I get stronger every time I die"... Sounds cool to say,
but I wish I could be strong right from the get-go.

Phoenix's Tail

不死鳥の尾
タイプ:能力カード
ライフを3つ増加させる藤原妹紅の能力
これほど前提無しで、強力な能力も無いだろう。

攻撃……防御……回避……パターン化……
不死の存在からみたら全てただのゲームのルールだ。
但し、コストは高い。

Phoenix's Tail
Type: Passive Card[337]
Fujiwara no Mokou's ability to increase your lives by 3.
Extremely strong, with no strings attached; no ability could be more powerful.

Offense... Defense... Evasion... Memorization...
From an immortal's perspective, they're all nothing more than rules to a petty game!
However, the cost is pretty high.

Money Is The Best Lawyer In Hell

地獄の沙汰も金次第
タイプ:能力カード
弾貨を消費して死を無効化する四季映姫の能力
弾貨を300以上持っていた場合、弾に当たっても
弾貨を全て消費して生き返るぞ。
金次第では、この世に戻ってこれるのだ。
そう、幻想郷で最も腐敗しているのは閻魔達だ!

Money Is The Best Lawyer In Hell
Type: Passive Card[337]
Eiki Shiki's ability to nullify a death by spending your Bullet Money.
If you get hit with 300 or more Bullet Money on hand,
you can spend it all and come back to life!
Depending on how much money you've got, you can return to the mortal realm.
That's right! The most corrupt people in Gensokyo are the Yama!

Drenched Giant Snake

濡れた大蛇
タイプ:能力カード
魔方陣で敵弾の動きを止める牛崎潤美の能力

魔方陣に当たっている間、敵弾が止まり、
さらに動き出した後も弾速が遅くなっているぞ。
敵弾だって石化するんだねぇ。

Drenched Giant Snake[340]
Type: Passive Card[341]
Urumi Ushizaki's ability to stop bullets with your magic circle.

Bullets stop in place upon touching the magic circle,
and they're still slowed down after they start to move again.
So even bullets can get turned to stone...

Miser's Advice

守銭奴の教訓
タイプ:能力カード
アイテムの回収範囲が広がる河城にとりの能力

特に弾貨を集めやすくなるのは魅力的。
河童は腕を伸ばすことが出来るので
それを活用してかき集めているに違いない。

Miser's Advice
Type: Passive Card
Nitori Kawashiro's ability to expand your item collection radius.

Being able to collect Bullet Money more easily is a particularly good selling point.
Kappa can stretch their arms out, so this is clearly
taking advantage of that fact to scoop up items.

Offerings to a Sacred Mountain

神山への供物
タイプ:能力カード
山に捧げられた物を全て回収する八坂神奈子の能力
アイテムの自動回収ラインが大幅に下がるぞ

“山に捧げられた物は全て自分のものである!”
ああ、何という自己中心的な響き!

Offerings to a Sacred Mountain
Type: Passive Card
Kanako Yasaka's ability to collect every last thing offered to the mountain.
The item autocollect line is dramatically lowered!

"All offerings to the mountain belong to I!"
Ah, it has such a self-centered ring to it!

Kiketsu Matriarch's Threat

鬼傑組長の脅嚇
タイプ:能力カード
敵が追加でお金を出す様になる吉弔八千慧の能力
慇懃ながらも逆らう気力を奪う態度で
妖精達からなけなしのお金を奪う。
弾貨みたいな偽物の金には興味は無い。
人生で何が一番大切な物か、君なら判る筈だ。

Kiketsu Matriarch's Threat
Type: Passive Card
Yachie Kicchou's ability to make enemies produce extra Funds.
Steal meager amounts of money from fairies with a demeanor
that's polite, yet also steals one's will to resist.
I'm not interested in fake cash like Bullet Money.
What's the most important thing in one's life? You should know the answer.

Princess Kaguya's Secret Stash

かぐや姫の隠し箱
タイプ:能力カード
弾貨の出現量が増える蓬莱山輝夜の能力

これで買い物が楽になる。
いやー、貧乏とはおさらばだ。偽物の金だけどな。
何でも買ってやるぜ。闇市場限定だけどな!
うーん、通販では使えないのか……。

Princess Kaguya's Secret Stash
Type: Passive Card
Kaguya Houraisan's ability to increase the amount of Bullet Money produced.

This'll make shopping much easier.
Heck yeah, no more bein' poor for me. I mean, it's fake money, but still.
I can buy anything I want! I mean, only on the Black Market, but still!
Hmmm... You sure I can't use this for mail-order stuff...?

Scam Rabbit's Foot

詐欺うさぎの足
タイプ:能力カード
かすりの効果範囲が広くなる因幡てゐの能力
闇市場に必要な弾貨が出やすくなるぞ。

ウサギの足なんか気色悪いと思うでしょ?
大丈夫、てゐ特製イミテーションです。その辺も詐欺。

Scam Rabbit's Foot
Type: Passive Card
Tewi Inaba's ability to increase your grazing range.[342]
You'll have an easier time getting the Bullet Money needed for a Black Market.
You think rabbit's feet are creepy, don't you?
No worries, this is Tewi's special-made imitation. That part's also a scam.

Pebble Hat

小石ころ帽子[343]
タイプ:能力カード
敵本体に当たらなくなる古明地こいしの能力
随分と地味な能力だし、さほど
役に立たないところが何とも彼女らしい。
もしかして誰も私のことに気が付いていない?
そっかー、それは都合が良いわ。

Pebble Hat
Type: Passive Card
Koishi Komeiji's ability to prevent you from crashing into enemies.
It's a very modest ability, and not very useful at all,
but that's exactly what makes it Koishi-esque.
Is it just me, or is nobody noticing me?
Huh, okay. That's convenient.

Danmaku Ghost

弾幕の亡霊
タイプ:能力カード
敵弾にかする敵弾を消す事がある西行寺幽々子の能力
亡霊は死を怖れない。いや、怖れるわけがない
グレイズとは死の恐怖を受け入れることである
死への恐怖が有り得ない亡霊にとって
グレイズは何の脅威にもならないのだろう。

Danmaku Ghost
Type: Passive Card
Yuyuko Saigyouji's ability to sometimes erase enemy bullets via grazing.
Ghosts do not fear death. Rather, they cannot fear death.
Grazing means accepting the fear of death.
For a ghost who couldn't possibly fear death,
grazing should pose no threat at all.

Law of the Survival of the Fittest

弱肉強食の理
タイプ:能力カード
ショットが大きくなる驪駒早鬼の能力
パワーが低くても強くなれるので便利な能力
いくら頭を使おうが、策を練ろうが
圧倒的な力のもとでは誰もが降伏する。
結局、大切なのは攻撃力なんだよなぁ

Law of the Survival of the Fittest
Type: Passive Card
Saki Kurokoma's ability to make your shots bigger.
A useful ability that helps make you stronger even if your Power is low.
No matter how many smarts you have or schemes you devise,
everyone surrenders in the face of overwhelming power.
Attack power's what really matters in the end, y'know?

Bursting Red Frog

はじける赤蛙
タイプ:能力カード
ショットがたまに爆発するという洩矢諏訪子の能力
メインショットが雑魚キャラを巻き込むようになる
カエルに爆竹入れて爆発させるとかよく有る話だけど
自然に爆発する訳がないって思っているよね。
実は、自然に爆発するんですよ。

Bursting Red Frog
Type: Passive Card
Suwako Moriya's ability to make your shot sometimes explode.
Your main shot will sometimes catch small-fry in the blast.
People often talk about exploding frogs with firecrackers back in the day.
But you think they don't go around exploding on their own, don't you?
As a matter of fact, they do explode naturally.

Reliable Tanuki Apprentice

頼りになる弟子狸
タイプ:能力カード
ショットを3本増やす二ッ岩マミゾウの能力
マジで頼りになるぜ。
どんな命令でも聞くし、危険な場所にも行ってくれる。
いやぁ、持つべき物は有能な部下だよなー。
*パワハラです

Reliable Tanuki Apprentice
Type: Passive Card[344]
Mamizou Futatsuiwa's ability to increase your main shots by 3.
Dang, these guys really are reliable.
They listen to any orders I give 'em, they march into dangerous places...
Man, capable underlings really are somethin' you gotta have.
(*This is power harassment)

Dragon Pipe

ドラゴンキセル
タイプ:能力カード
ライフがじわじわ増える駒草山如の能力
ウェーブを3回クリアするたびにライフが増える。

長期戦向きの能力だ。
タバコでも吸ってのんびり行きましょか?

Dragon Pipe
Type: Passive Card
Sannyo Komakusa's ability to gradually increase your stock of lives.
For every three waves you clear, you get an extra life.

An ability well-suited for the long, drawn-out battles.
Shall we relax and smoke some tobacco?

Gluttonous Centipede

暴食のムカデ
タイプ:能力カード
敵を攻撃すると自分も強くなる姫虫百々世の能力

敵を攻撃する度に徐々に攻撃力が強くなる。
後半ほど敵が硬くなるので中々便利かも知れない。
持久戦に持ち込んだら、ムカデの勝ちだ!

Gluttonous Centipede
Type: Passive Card[345]
Momoyo Himemushi's ability to get stronger by attacking enemies.

Your attack power gradually increases each time you attack an enemy.
Enemies get bulkier in the lategame, so it may end up being fairly useful.
If you bring a centipede to an endurance match, the centipede always wins!

Drunkenly Whimsical Ibuki Gourd

酔狂の伊吹瓢
タイプ:能力カード
酒の力で攻撃力が大幅に上がる萃香の能力
入手直後は攻撃力が大幅に上がるが、
敵を攻撃する度に効果が減っていってしまう。
時間がたつと酔いってのは醒めてしまうんだなぁ。
ま、それでも便利なカードだ。

Drunkenly Whimsical Ibuki Gourd
Type: Passive Card[346]
Suika Ibuki's ability to drastically boost your attack power with the power of alcohol.
Your attack power shoots up immediately after obtaining this card, but the effect is reduced with each enemy that you attack.
Even if you get drunk, you sober up as time passes...
Well, it's still a pretty useful card.

Lucky Cat with Good Business Skills

商売上手な招き猫
タイプ:能力カード
闇市場の品揃えをよくする豪徳寺ミケの能力
闇市場に並ぶカードの数が増えるぞ

選択肢が多いことは良いことだ。
ま、いつも同じ物ばっか選んじゃうんだけどね。

Maneki-neko with Good Business Skills
Type: Passive Card[347]
Mike Goutokuji's ability to improve product lineups during Black Markets.
The variety of cards you can buy in the Black Market will increase!

Having more choices is a good thing.
I always end up buyin' the same things, though.

Yamawaro Shopping Technique

山童的買い物術
タイプ:能力カード
カードの購入時に少し安く買える山城たかねの能力
 
商売の鉄則は、安く仕入れて高く売る事だ
しかし安物を買うことが重要なのでは無い
山童は、貴重品を安く仕入れる技術を持っているのだ

Yamawaro Shopping Technique
Type: Passive Card
Takane Yamashiro's ability to buy cards for slightly cheaper.

The ironclad rule of commerce: buy cheap, sell high.
But that doesn't mean you have to buy cheap products.
Yamawaro have techniques that let them stock high-quality goods at low prices.

Life-Burning Torch

命を焚く松明
タイプ:能力カード
クールタイムが短くなるクラウンピースの能力
全ての使用カードのクールタイムが若干短くなるぞ。
焚き火を見るとリラックスするらしいですね。
でも彼女の持つ松明を見てはいけない。
とてもクールな気持ちではいられないでしょう。

Life-Burning Torch
Type: Passive Card[348]
Clownpiece's ability to reduce your cooldown times.
The cooldown time for every Active Card becomes a bit shorter!
Watching a bonfire apparently makes you feel more relaxed.
But you shouldn't look at the torch that she's carrying.
It'll make it really hard to keep a cool head.

Irresistible Julie Fan

抗いがたきジュリ扇
タイプ:能力カード
次のウェーブから難易度が最高になる依神女苑の能力
 
誰だよ、こんな疫病神を呼んだ奴。
こんなカード手に入れたらもう死ぬしかないじゃん。
絶対に彼女には近づかないようにしよ。
*ボスの難易度は変化しません

Irresistible Julie Fan[349]
Type: Passive Card[314]
Joon Yorigami's ability to maximize the difficulty level from the next wave onward.

Who the heck invited this pestilence god?!
If I get this card, dyin' is the only option I'll have left!
I have got to avoid going anywhere near her.
*Does not change the difficulty of bosses.

Pristine Self-Confidence

純粋な自己肯定感
タイプ:能力カード
ステージの最終局面まで飛ばす純狐の能力
ザコなんかと戦っても馬鹿馬鹿しいでしょ?
もうボスまで一気に進めてしまいましょう。
この私が負ける訳無いわ。
“圧倒的、自己肯定感!”

Pristine Self-Confidence
Type: Passive Card[314]
Junko's ability to skip straight to the end portion of a stage.
Fighting each and every small fry would just be foolish, no?
Let's simply proceed all the way to the boss.
There's no way I can lose.
"Overwhelming self-confidence!"

Hundredth Black Market

百回目のブラックマーケット
タイプ:能力カード
手に入れてないカードが出る山城たかねの能力
ステージをクリアすると、そのステージでまだ手に
入れてないカードがある場合、それが出てきます。

まだまだカードを出し渋っている奴がいるなぁ。
そんなことしたって価値は上がらないわ。

Hundredth Black Market
Type: Passive Card[350][351]
Takane Yamashiro's ability to summon cards you haven't obtained.
When you clear a stage, if there's any cards in that stage that you haven't obtained yet, those cards will show up.

Looks like there's still some folks clinging to their cards, huh...?
Sitting on them isn't going to make them any more valuable, you know.


Screen Border

画面の境界
タイプ:使用カード
自由に画面端を移動出来る八雲紫の能力
画面端で使用ボタンを押すと反対側にワープ出来る
多くの人間、妖怪達にとって
“画面端って一体何だ?”と
話題性から興味を持つ人が多い人気のカードだ

Screen Border
Type: Active Card
Yukari Yakumo's ability to let you freely warp between screen edges.
Press the card-use button on the edge of the screen, and you'll warp to the other edge.
A card that's popular amongst many humans and youkai,
because "what is a screen edge, anyway?"
is a great topic for getting people's interest.

Miracle Mallet

打ち出の小槌
タイプ:使用カード
敵弾をお金に換える少名針妙丸の能力
勇敢な小人は巨大な鬼を相手に打ち勝った
鬼が落としていった“打ち出の小槌”は
どんな願いも叶える事が出来る代物だった
“敵弾がお金だったら良いのになぁ”

Miracle Mallet
Type: Active Card
Shinmyoumaru Sukuna's ability to change enemy bullets into Funds.
A brave inchling vanquished a giant oni.
The "Miracle Mallet" that the oni dropped in its wake
was an object that could grant any wish imaginable.
"Oh, if only the bullets were all money...!"

Keystone of Endurance

忍耐の要石
タイプ:使用カード
敵弾を消す要石を出す比那名居天子の能力
かなりの量の敵弾を消すことが出来る頼りになる石
攻撃こそが最大の防御?
耐久スペルカードの存在する弾幕の世界では
防御こそが最大の攻撃さ!
*今回は耐久スペルはないけどね

Keystone of Endurance
Type: Active Card
Tenshi Hinanawi's ability to summon a bullet-erasing keystone.
A reliable stone that can erase a considerable number of bullets.
"Offense is the greatest defense?"
In the world of danmaku, where survival Spell Cards exist,
defense is the greatest offense of all!
*There aren't any survival spells this time, though.

Keystone Missile

要石ミサイル
タイプ:使用カード
要石を投げつける比那名居天子の能力
要石は敵弾を消しながら真っ直ぐ飛んでいくぞ。

攻撃力も高くて防御にもなる。
そう、要石とはそういうもんなのだ。

Keystone Missile
Type: Active Card
Tenshi Hinanawi's ability to throw a keystone.
The keystone will fly straight forward, erasing any bullets in its wake!

It's got high attack power, and it can help defend you, too.
Indeed, that's what a keystone is.

Moon of Madness

狂気の月
タイプ:使用カード
偽物の月をぶん投げるクラウンピースの能力
かなりの攻撃力
かなりの防御範囲
まあまあなクールタイム
やっぱり月は(無難に)クールだぜ!

Moon of Madness
Type: Active Card
Clownpiece's ability to hurl a fake moon straight forward.
Boasts considerable attack power,
a considerable defensive area,
and an okay-ish cooldown time.
Dang, the moon really is cool (in a safe way)!

Esteemed Authority

やんごとなき威光
タイプ:使用カード
為政者のオーラで敵弾を間引く豊聡耳神子の能力
弾幕なんて殆どがノイズです
大切な敵弾は極一部に過ぎません
手を合わせて集中するだけで自分に害をなす
敵弾だけが見える筈です。ほら簡単でしょ?

Esteemed Authority
Type: Active Card
Toyosatomimi no Miko's ability to thin out bullets with her authoritative aura.
Almost all danmaku is just background noise.
Only a small fraction of the bullets are truly important.
Place your hands together and focus, and you should see
only the bullets that pose a threat to you. Simple, right?

Vampire Fang

ヴァンパイアファング
タイプ:使用カード
近距離に牙で攻撃するレミリアの能力

超攻撃力の接近攻撃を何度でも出来るカード
スペルカード? 馬鹿馬鹿しいね
そんなもん、一噛みで解決だよ。

Vampire Fang
Type: Active Card
Remilia Scarlet's ability to deal close-range damage with a fang.

A card that lets you perform as many super-powerful, close-range attacks as you'd like.
Spell Cards? How silly.
You can finish something like that off in one bite.

Underground Sun

地底の太陽
タイプ:使用カード
全てを焼き尽くす霊烏路空の能力
究極の攻撃力、終わらない無敵時間
長すぎるクールタイム。
ちまちま弾幕を避けるとかかっこつけのやることだ
能力者はただ、全て焼き尽くせばいい。

Underground Sun
Type: Active Card
Utsuho Reiuji's ability to burn everything to ash.
Ultimate attack power, endless invincibility time,
and a way-too-long cooldown time.
Nudging your way through danmaku is for wimpy showboaters!
If you're really powerful, you just need to burn everything down.

Item Season

アイテムの季節
タイプ: 使用カード
使用するとリリーホワイトを呼び出す能力
彼女は小金持ちだ。
何故かお金と弾貨を大量に持っている!倒して奪え!
ただ、彼女も弾を撃ってくるから気を付けろ。
呼ばれる度に強くなっていくぞ!

Item Season
Type: Active Card
An ability card that summons Lily White when used.
She's got a small fortune.
Somehow, she's managed to get tons of money and Bullet Money! Defeat her and take it all!
Just be careful, because she shoots bullets at you too.
Every time you summon her, she gets stronger!

Heavy Bass Drum

重低音バスドラム
タイプ:使用カード
近距離の敵弾を消し去る堀川雷鼓の能力
地味ながら何度も叩けるぞ
敵弾って何で出来ていると思う?
あれは波動なのよ、つまり音波で
打ち消しあうることに、何の不思議もないのよ

Heavy Bass Drum
Type: Active Card
Raiko Horikawa's ability to wipe away enemy bullets at close range.
It's plain, but you can thwack it over and over!
What do you think enemy bullets are made of?
They're waves. Ergo, there's nothing strange about
being able to cancel them out with sound waves!

Psychokinesis

サイコキネシス
タイプ:使用カード
敵弾(レーザー除く)を跳ね返す宇佐見菫子の能力
超能力があったら何を使いたい?
テレポーテーション? テレパシー?
うーん、やっぱり都合の良いサイコキネシスかな
だって、それ以外は技術で何とかなりそうでしょ?

Psychokinesis
Type: Active Card
Sumireko Usami's ability to reflect enemy bullets (except lasers).
If you had psychic powers, which one would you use?
Teleportation? Telepathy?
Hmm, I guess I'd have to go with some nice, convenient psychokinesis.
I mean, you can take care of everything besides that with technology, right?

Spirit Power Sample Bottle

霊力の標本瓶
タイプ: 使用カード
パワーを消費して霊撃を撃てる菅牧典の能力
弾幕に囲まれて危ないと思った時、もう無理だ、
諦めた、って時、貴方はどうします?
そう、霊撃を使いますよね、そうですよね。
そんな霊撃が撃ち放題になるカードですよ。

Spirit Power Sample Bottle
Type: Active Card
Tsukasa Kudamaki's ability to fire a Spirit Strike in exchange for Power.
When you're surrounded by danmaku and sense danger--
when you think "it's over!", "I'm finished!"-- what would you do?
Why, yes. You'd use a Spirit Strike. That's exactly what you'd do.
This card lets you fire off as many Spirit Strikes as you want.

Great Tengu's Barley Rice

大天狗の麦飯
タイプ: 使用カード
何回でもパワーが増やせる飯綱丸龍の能力
使用する度にパワーが1増えるぞ。

何で山に入ってからパワーを集めているんだ?
最初から大量の食料を持って、山に入れば良いのに。

Great Tengu's Barley Rice
Type: Active Card
Megumu Iizunamaru's ability to increase your Power any number of times.
You'll get +1.0 Power every time you use this card.

Why are you collecting Power after setting foot on the mountain?
You should pack tons of food to begin with, and then set out.

Smelt's Scales

わかさぎの鱗
タイプ:使用カード
少しの間無敵になるわかさぎ姫の能力

小魚って、すぐ見失うよね。もしかしたらその瞬間、
本当にいなくなってるんじゃないかな。
小魚しか知らない異世界があるのかもね。

Smelt's Scales
Type: Active Card[352]
Wakasagihime's ability to become briefly invincible.

It's so easy to lose sight of small fish, isn't it?
Maybe they're actually disappearing for that brief moment.
Perhaps there's a parallel world that only small fish know about.

Too-Honest Signpost

正直すぎる道しるべ
タイプ:使用カード
縦方向の敵弾を消す庭渡久侘歌の能力
「敵弾が多すぎますね……。
では、私が道を作りましょう。」
(ピカッ)
「……ちょっと道が細すぎないか?」

Too-Honest Signpost
Type: Active Card[353]
Kutaka Niwatari's ability to erase enemy bullets in a vertical area.

"There's far too many enemy bullets...
In that case, allow me to make a path."
*Ka-bling!*
"...Bit of a narrow path, don'tcha think?"

Hasty Detour of the Three Crossings

急がば三途の回り道
タイプ: 使用カード
横方向の敵弾を消す小野塚小町の能力
「押され気味だな。
 しょうがない、少し楽をするか」
 (ピカッ)
「……うわぁ、押され気味なのは変わらないぜ」

Hasty Detour of the Three Crossings
Type: Active Card[354]
Komachi Onozuka's ability to erase enemy bullets in a horizontal area.

"Looks like they've got us on the ropes.
Fine, then. Let's kick back and relax for a bit."
*Ka-bling!*
"...Eeeugh, we're still on the ropes!"

Nimble Fabric

ひらり布
タイプ:使用カード
布に隠れて攻撃をやり過ごす鬼人正邪の能力
布に隠れている間は弾に当たらないよ。
何故って? だって布に隠れているんだもん。
無敵中に移動出来ないのは使いにくいが、
クールタイムが短くて何度も使えるぜ。

Nimble Fabric[355]
Type: Active Card
Seija Kijin's ability to avoid attacks by hiding behind a cloth.
You won't be hit by bullets as long as you're hidden by the fabric.
Why? Because you're hiding, of course.
You can't move while invulnerable, which makes it hard to use,
but the cooldown time is short, so you can use it again and again.


Physical Enhancement Jizo

肉体強化地蔵
対動物霊攻撃力UP
ショットの攻撃力を上げる矢田寺成美の能力

Physical Enhancement Jizo
Increased damage to Beast Spirits.
Narumi Yatadera's ability to increase your shot power.

Yin Yang Orb

陰陽玉
追加ホーミングショット
ホーミングショットを撃つ博麗霊夢の能力

Yin-Yang Orb
Additional homing shots.
Reimu Hakurei's ability to shoot homing bullets at enemies.

Appreciated Talisman

ありがたい御札
極小当たり判定
当たり判定が小さくなる博麗霊夢の能力

Appreciated Talisman
Super small hitbox.
Reimu Hakurei's ability to make your hitbox smaller.

Mini-Hakkero

ミニ八卦炉
追加レーザー
レーザーを撃つ霧雨魔理沙の能力

Mini-Hakkero
Additional laser.
Marisa Kirisame's ability to shoot a laser.

Hoarder's Advice

蒐集家の教訓
広範囲アイテム回収
霊力アイテムの回収範囲が広がる霧雨魔理沙の能力

Hoarder's Advice
Wide item collection radius.
Marisa Kirisame's ability to increase the spirit power item collection radius.

Unleash the Guardian Hounds

けしかける狛犬
チャージ速度UP
チャージ速度が上がる高麗野あうんの能力

Unleash the Guardian Hounds[356]
Increase charge speed.
Aunn Komano's ability to increase your charge speed.

Guardian Komainu

見守る狛犬
オーラの範囲UP
除霊オーラの範囲が広がる高麗野あうんの能力

Guardian Komainu
Increase aura size.
Aunn Komano's ability to increase your exorcism aura size.

Pendulum

ペンデュラム
霊撃が二つ増える
霊撃使用回数が二つ増えるナズーリンの能力

Pendulum
Increase number of spirit strikes by two.
Nazrin's ability to increase the number of spirit strikes by two

Nazrin Rods

ナズーリンロッド
霊撃の効果時間が長くなる
霊撃の効果時間が長くなるナズーリンの能力

Nazrin Rods
Spirit strikes last longer.
Nazrin's ability to make spirit strikes last longer.

The Rabbit That Landed

舞い降りた月の兎
ミサイル援護攻撃 TypeS
背後から集中援護射撃をする清蘭の能力

The Moon Rabbit That Landed
Missile backup attack: Type C.
Seiran's ability to provide concentrated support fire from behind.

The Moon Rabbit That Landed

舞い降りた都会の兎
ミサイル援護攻撃 TypeW
背後から広範囲援護射撃をする清蘭の能力

The City Rabbit That Landed
Missile backup attack: Type W.
Seiran's ability to provide wide-area support fire from behind.

八坂神奈子のお守り
追加蛇ショット
敵に喰らい付く蛇を撃つ東風谷早苗の能力

Kanako Yasaka's Amulet
Additional snake shots.
Sanae Kochiya's ability to fire snake shots that bite onto enemies.

洩矢諏訪子のお守り
追加蛙ショット
爆散する蛙を撃つ東風谷早苗の能力

Suwako Moriya's Amulet
Additional frog shots.
Sanae Kochiya's ability to fire bursting frog shots.

化猫の式紙(前向き)
追加式神オプション(縦)
その場に設置する式神を持つ八雲藍の能力

Bakeneko's Shiki Paper (Front-Facing)
Additional shikigami option (vertical)
Ran Yakumo's ability to set a shikigami on your current position.

化猫の式紙(横向き)
追追加式神オプション(横)
その場に設置する式神を持つ八雲藍の能力

Bakeneko's Shiki Paper (Side-Facing)
Additional shikigami option (horizontal)
Ran Yakumo's ability to set a shikigami on your current position.

幽霊運搬車
追加幽霊ショット
貫通する幽霊ショットを撃つお燐の能力

Phantom Transport Cart
Additional phantom shots.
Orin's ability to fire penetrating phantom shots.

ネコと和解せよ
沈静化した霊と仲良くなる
沈静化した霊に当たらなくなるお燐の能力

Make Peace With Cats[357]
Become friends with Quelled spirits.
Orin's ability to safely pass through Quelled spirits.

狐入りの管(縦)
追加管ショット(縦)
追加で前後にショットを撃つ菅牧典の能力

Fox-Filled Tube (Vertical)
Additional tube shot (vertical)
Tsukasa Kudamaki's ability to fire additional shots forward and back.

狐入りの管(横)
追加管ショット(横)
追加で左右にショットを撃つ菅牧典の能力

Fox-Filled Tube (Horizontal)
Additional tube shot (horizontal)
Tsukasa Kudamaki's ability to fire additional shots left and right.

移動する葉っぱ
追加葉っぱショット
追加で葉っぱショットを撃つ二ッ岩マミゾウの能力

Mobile Leaf
Additional leaf shots
Mamizou Futatsuiwa's ability to fire additional leaf shots.

ちょっと一服
バリア破壊時に敵弾破壊
バリア破壊時に敵弾を消す二ッ岩マミゾウの能力

Smoke Break
Destroy bullets when barrier breaks.
Mamizou Futatsuiwa's ability to erase enemy bullets when your barrier is broken.

カワウソ頑張る
攻撃カワウソ霊強化
送り込んだカワウソ霊が強くなる吉弔八千慧の能力

Otterly Excited
Powers up your Otter Spirit attacks.
Yachie Kicchou's ability to strengthen the Otter Spirits you send over.

カワウソびびる
被攻撃カワウソ霊弱体化
自分のカワウソ霊が弱くなる吉弔八千慧の能力

Otterly Nervous
Weakens enemy Otter Spirit attacks.
Yachie Kicchou's ability to weaken the Otter Spirits on your screen.

勁牙組の威圧
攻撃オオカミ霊が強化
送り込んだオオカミ霊が強くなる驪駒早鬼の能力

Keiga Family's Pressure
Powers up your Wolf Spirit attacks.
Saki Kurokoma's ability to strengthen the Wolf Spirits you send over.

勁牙組の厳しい上下関係
被攻撃オオカミ霊弱体化 自分のオオカミ霊が弱くなる驪駒早鬼の能力

Keiga Family's Harsh Hierarchy
Weakens enemy Wolf Spirit attacks.
Saki Kurokoma's ability to weaken the Wolf Spirits on your screen.

満腹動物霊
攻撃オオワシ霊強化
送り込んだオオワシ霊が強くなる饕餮尤魔の能力

Full-Bellied Beast Spirits
Powers up your Eagle Spirit attacks.
Yuuma Toutetsu's ability to strengthen the Eagle Spirits you send over.

捕食者の恐怖
被攻撃オオワシ霊弱体化 自分のオオワシ霊が弱くなる饕餮尤魔の能力

Prey Animal's Terror
Weakens enemy Eagle Spirit attacks.
Yuuma Toutetsu's ability to weaken the Eagle Spirits on your screen.

付いてくる瓢箪
追加トレースオプション
追加で攻撃するオプションが付く伊吹萃香の能力

Accompanying Gourd
Additional movement-tracing options.
Suika Ibuki's ability to add extra offensive options.

常時酔拳
近くの敵への攻撃力UP 近くの敵への攻撃力が増す伊吹萃香の能力

24/7 Drunken Fist
ATK up vs. nearby enemies
Suika Ibuki's ability to increase your firepower against nearby enemies.

棒は投げられるもの
追加如意棒ショット
追加で棒を投げまくる孫美天の能力

Poles Are For Throwing
Additional gold-pole shots.
Son Biten's ability to throw tons of extra poles.

鬼傑組の肩書き
カワウソ霊無効化 カワウソ霊に当たらなくなる孫美天の能力

Kiketsu Family Title
Nullifies Otter Spirits.
Son Biten's ability to safely pass through Otter Spirits.

便利で危険なトラバサミ
追加罠ショット
追加で罠を投げる三頭慧ノ子の能力

Useful & Dangerous Bear Trap
Additional trap shots.
Enoko Mitsugashira's ability to throw additional traps.

勁牙の仲間
オオカミ霊無効化 オオカミ霊に当たらなくなる三頭慧ノ子の能力

Keiga Family Member
Nullifies Wolf Spirits.
Enoko Mitsugashira's ability to safely pass through Wolf Spirits.

呪い尽された血
追加注射器ショット
追加で注射器を投げる天火人ちやりの能力

Curse-Soaked Blood
Additional syringe shots.
Chiyari Tenkajin's ability to throw additional syringes.

チュパカブラの人気
オオワシ霊に当たらなくなる オオワシ霊に当たらなくなる天火人ちやりの能力

Chupacabra Popularity
Nullifies Eagle Spirits.
Chiyari Tenkajin's ability to safely pass through Eagle Spirits.

屈辱の山葡萄
追加サーチショット
敵を追いかけるオプションが付く豫母都日狭美の能力

Amur Grapes of Disgrace
Additional tracking shots.
Hisami Yomotsu's ability to have extra enemy-chasing options.

忌々しい黄泉の道
一部の敵弾が遅くなる 一部の敵弾が遅くなる豫母都日狭美の能力

Loathsome Road to Yomi
Some bullets become slower.
Hisami Yomotsu's ability to slow down some enemy bullets.

無情の地
追加鬼ショット
追加で鬼ショットを撃つ日白残無の能力

Heartless Land
Additional oni shots.
Zanmu Nippaku's ability to fire extra oni shots.

攻撃こそ地獄の華
ゲージでボム入手
ゲージアタックでボムが増える日白残無の能力

Aggression Is the Spice of Hell
Use your gauge to get bombs.
Zanmu Nippaku's ability to gain extra bombs via Gauge Attacks.


Notable Techniques


Manipulation of Flowers
Yuuka can manipulate flowers at will. She can make them bloom on command, turn sunflowers toward the sun, and revive withered flowers. As her title "Flower Master of the Four Seasons" suggests, this ability works on flowers from any season.

The ability is considered secondary to her physical strength, but it can manifest destructively. She once destroyed the Hakurei Shrine using a giant flower.



Name Quote Description Example
Attack 1

○First attack pattern
・Fan-shaped 7- to 15-way shots (Changes depending on your rank) shooting alternately to the left and right.
・Two types of bullets: Spiraling bullets and accelerating bullets.
Don't die here since both of them are simple.


— OMAKE.TXT Description of Yuuka's First Attack

Yuuka fires a fan-shaped 7/15-way shots alternately to the left and right, being spiraling and accelerating bullets.
Attack 2

○Second attack pattern
・Scattering of reflecting bullets.
You'll move on to the next attack soon, so this part is fine.
Next, you'll be back to the first attack pattern. You need to deal her some damage here in order to move on to the third attack pattern.


— OMAKE.TXT Description of Yuuka's Second Attack

Yuuka fires scattering reflecting bulllets.
Attack 3


○Third attack pattern
・Omnidirectional accelerating bullets
・Gradually narrowing sandwiching bullets.
The omnidirectional accelerating bullets aren't difficult if you look carefully, are they?
For the sandwiching bullets pattern, just look for gaps among bullets and move out of the lines of fire.


— OMAKE.TXT Description of Yuuka's Third Attack

Yuuka fires omnidirectional accelerating bullets and gradually narrowing asndwiching bullets.
Attack 4

○Fourth attack pattern
・Powerful laser and omnidirectional short lasers
You can't deal damage to Yuuka during this attack pattern, so the best that you can do is move around at the edges of the screen to avoid the short lasers.
Yuuka will return to her third attack pattern. You need to deal her some damage here in order to move on to the fifth attack pattern.


— OMAKE.TXT Description of Yuuka's Fourth Attack

Yuuka fires a powerful laser and omnidirectional short laser.
Attack 5

○Fifth attack pattern
・Fan-shaped line of fire × 2  (Focused movement required)
Upon looking at it, you might think it is a messy attack, but it is indeed a messy attack (^^;
If you move up and down around the center of the screen a little bit, the attack becomes somewhat manageable.
Wouldn't a bomb be useful at this point?


— OMAKE.TXT Description of Yuuka's Fifth Attack

Yuuka fires a fan-shaped line of fire twice.


Name Quote Description Example
Attack 1

○First attack pattern

・Special spinning bullets *

・Spiraling bullets

・Scattering bullets from top of screen  (Focused movement required)

— OMAKE.TXT Description of Yuuka's First Attack

Yuuka fires special spinning bullets, spiraling bullets, and scattering bullets.
Attack 2

○Second attack pattern
・Firing bullets from around herself.


— OMAKE.TXT Description of Yuuka's Second Attack

Yuuka fires bullets from around herself.
Attack 3


○Third attack pattern
・Ghost sprite appears (cannot deal damage to this).
Omnidirectional confusion bullets. *


— OMAKE.TXT Description of Yuuka's Third Attack

Yuuka shoots out "omnidirectional confusion bullets".
Attack 4

○Fourth attack pattern
She creates her second half, but both of them are her real self and thus can receive damage.
・Laser + Scattering short laser (her second half) *
・Scattering short laser 1 (her second half) (Focused movement required)
・Scattering short laser 2 (her second half) (Focused movement required)


— OMAKE.TXT Description of Yuuka's Fourth Attack

Yuuka creates a second half of herself, where they fire laser + scattering short laser, scattering short laser 1, and scattering short laser 2.
Attack 5

○Fifth attack pattern
・Ghost sprite appears (cannot deal damage to this).
Rapid fire of self-targeting bullets. *


— OMAKE.TXT Description of Yuuka's Fifth Attack

Yuuka does a rapid fire of self-targeting bullets.
Attack 6

○Sixth attack pattern
Attack pattern is same as her fourth.


— OMAKE.TXT Description of Yuuka's Sixth Attack

Yuuka does the same attack pattern as her fourth attack pattern.
Attack 7

○Seventh attack pattern
Yuuka opens up her parasol.
・Ultra-fast bullet spray
・Omnidirectional short laser * (Focused movement required)
・Homing small-sized missiles (can be destroyed) *


— OMAKE.TXT Description of Yuuka's Seventh Attack

Yuuka opens up her parasol, firing an ultra-fast bullet spray, omnidirectional short laser, and homing small-sized missiles.
Attack 8

○Final attack pattern
?????


— OMAKE.TXT Description of Yuuka's Eigth Attack



Screenshot
Spell Card Charge
「フラワーシューティング」 ("Furawaa Shuutingu")
"Flower Shooting"
Owner
Yuuka Kazami
Spell Card Pattern Description
Yuuka fires a wide spread of large flower bullets ahead of her.


Screenshot
Spell Card EX
「幻想春花」 ("Gensou Shunka")
"Fantastic Spring Flowers"
Owner
Yuuka Kazami
Spell Card Pattern Description
A flower appears at the top of the screen and slowly moves straight down. The size of these flowers vary.


Screenshot
Spell Card Lv2
花符「幻想郷の開花」 (Kafu "Gensoukyou no Kaika")
Flower Sign "Blossoming of Gensokyo"
Owner
Yuuka Kazami
Spell Card Pattern Description
A cluster of yellow bullets appear near the top center portion of the opponent's screen and quickly spreads out in a flower arrangement. Every other bullet is removable.


Screenshot
Spell Card Lv3
花符「幻想郷の開花」 (Kafu "Gensoukyou no Kaika")
Flower Sign "Blossoming of Gensokyo"
Owner
Yuuka Kazami
Spell Card Pattern Description
Same as her Lv2, except that the spread is now made entirely of yellow triangle bullets.


Screenshot
Spell Card Boss
幻想「花鳥風月、嘯風弄月」 (Gensou "Kachoufuugetsu, Shoufuurougetsu")
Fantasy "The Beauties of Nature" [358]
Owner
Yuuka Kazami
Spell Card Pattern Description
Boss summon.

Other

Standard Tactics: Yuuka utilizes energy bullets along with pure physical strength against her opponents.

Weaknesses

Note

Special Notes

  • Many spell card images and descriptions along with translations are heavily helped by the Touhou Wiki.

Explanations

Canoncity of Touhou Project

The Touhou Project franchise canoncity mainly falls under any media worked on by ZUN are official and canon to the overall lineup.

There are various aspects constantly debated about within the canon:

PC-98

Media like PC-98, has been noted by ZUN to be ignored as one can ignore derivative works[373]. He has also said that anything prior to Embodiment of Scarlet Devil can for the most part be ignored and one can think of Embodiment of Scarlet Devil as the starting from a clean slate and starting a new series[374], he's also referred to Highly Responsive to Prayers as a study product[375]. With this in mind, one would assume that PC-98 is thus non-canon to the Windows continuity of games.

However, ZUN has also directly stated PC-98 games are the same world as the Windows Games, stating that any contradictions that exist from PC-98 can be ignored from the retcon in Windows Era[376]. While one argues ZUN noting the works are derivative works to be ignored and Embodiment of the Scarlet Devil should be seen as the starting point, these statements are moreso telling a fan to not worry about having to play PC-98 games or learn more about their stories.

It's also been noted in Embodiment of Scarlet Devil's おまけ.txt that the game chronologically is not too far from the previous title, which would be Mystic Square, the PC-98 title[377]. ZUN has also directly brought back characters from PC-98 games, noting he wanted to bring back characters from before Embodiment of Scarlet Devil and notes any of the other older characters that don't appear have probably retired by now and are warmly watching over things from various places nowadays[378]. When asked where Mima from PC-98 has gone, ZUN notes that he doesn't bring them back due to making things complicated and having potentially angry fans ask where she has been the entire time, he has also noted that there's not much use for characters like Genji as Reimu can fly now and also notes he is not dead[379]. ZUN has also made mention to Genji probably living in the lake in the back of the shrine[380]. In Touhou Sangetsusei ~ Strange and Bright Nature Deity, Reimu and Marisa were talking about glowing moss with Reimu saying it would be nice to transfer it to the pond in the back of the Hakurei Shrine and Marisa saying that she could make it grow there on the turtles' back, referencing Genji[381].

In Touhou 07 Perfect Cherry Blossom, when Alice meets Reimu, she tells her long time no see, noting that they've met before calling her "old friend"[382]. In Yuuka's mode in Touhou Project - Phantasmagoria of Flower View, Reimu directly references defeating Yuuka back in PC-98[383]. If Yuuka defeats Marisa in the same game, she will note that Marisa has grown up quite a bit, when the last time she's seen her has been in PC-98[384].

Seeing as ZUN himself has directly said both PC-98 and Windows are in the same world and that characters directly acknowledged PC-98 events and reference characters from it, PC-98 is completely canon and any contradictions PC-98 have can be ignored.

Side Games Time Placements

Touhou 7.5 - Immaterial and Missing Power takes place between Perfect Cherry Blossom and Imperishable Night[385].

Multiple Playable Routes

In the series, there are multiple playable character routes, including some where the characters fight Reimu herself and defeat her, calling question into what route is canon. ZUN has elaborated that canonically, anytime Reimu and the gang are defeated, they challenge again however many times they want, but on the youkai side, they do not challenge again after being defeated and are not attached to the results of winning or losing[386].

In terms of how playable routes have went, some examples of canonically noted routes:

With some of these examples, it is normally assumed that in some way Reimu has some part in resolving every incident and other routes are dubiously canon depending on what transpired.

Spell Card Rules

There are many cases of weaker humans beating stronger Yokai or vice versa within the Touhou series, this has been elaborated on in Reimu's profile on Perfect Memento in Strict Sense. Reimu introduced the spell card rules as the youkai had no way to defeat the Hakurei shrine maiden, making many youkai feel that their meaning to exist have dissapeared[154]. The rules incoporate the following:

  • Spell cards are techniques specially-named by the individual, and they must be declared upon use.
  • The number of each party's spell cards must be determined in advance of a duel.
  • The first party to have all of their spell cards beaten must admit defeat.
  • The victor is entitled only to what was agreed upon before the duel. If they're not interested in what their opponent has to offer, they can refuse a duel.
  • Winners should generally allow losers a rematch.
  • Always prepare for the unexpected.

The original draft held these rules[390]:

  • Combatants will give names and meanings to the duel for the benefit of beauty.
  • Combatants will declare the number of named duels before beginning.
  • Combatants may not repeat attacks by relying on stamina.
  • Combatants may not deliver attacks that do not have meaning. The meaning itself becomes the attack's power.
  • In the case that a combatant loses a named duel, that combatant will admit defeat, even if he or she has strength remaining. No combatant may kill a human, even upon victory.
  • Combatants will write the duel's name on paper in the format of a contract. By doing so, the above-mentioned rules become absolute. These papers will be called spell cards.

These rules allows for duels that feel almost like sport rather then a match, and have allowed for weaker fighters to challenge stronger ones, due to this though, it also has become possible for youkai to freely defeat Reimu without worrying about the consequences.

Due to them being written into cards and essentially affecting the ability and power of an attack, the spell cards are likely the thing binding attacks to specific properties.

Parallel Worlds

Parallel Worlds is a topic brought up at some points in the Touhou Project franchise, they are worlds called "Probability Worlds" by Yumemi, stating that those and parallel worlds are one and the same[391]. This essentially means that parallel worlds in Touhou are based on the concept of probability. Yumemi and Chiyuri use a "Probability Space Hypervessel" in order to travel to alternate worlds and time periods[392], further showcasing that probabiliy serves an importance.

Magical vs. Physical Strength

There[393] are[394] multiple[395] occasions[396] of[397]characters[398] commenting[399] on[400] humans like[401] Reimu[402] being strong[403]. Despite this Reimu showcases physical strength that isn't superhuman, such as the fact that she cannot cut a bamboo stick while Fujiwara direclty does in front of her.

This is due to the difference between magical and physical strength.

In works like Symposium of Post-mysticism, Yuugi Hoshiguma's profile has Suika directly state that Yuugi is weaker then her in magical powers, but stronger than her physically[404], lining a clear difference between magical and physical strength.

While one can be physically stronger then another, such as how Onis are physically the strongest, magic users are still able to keep up with them due to using a different form of attack.

An example can be found with Yuugi herself, when Reimu fights against her in Subterranean Animism[405], with her acknolwedging her strength[406], something Yuugi only does to those who are truly strong[404]. This establishes even with spellcard rules, Yuugi considers Reimu a strong fighter. Reimu herself is very clearly not at an oni's physical strength, as she cannot do the things they can, however, her magical strength allows her to keep up with them.

To defend against magical based properties requires Non-Standard Defenses as it is acknowledged as not being something of standard physicality.

The Three Layers of Reality

In Chapter 27 of Curiosities of Lotus Asia, Reimu proceeds to explain how reality works to Rinnosuke and Marisa, where she explains in-depth the three layers of reality.

This conversation started from discussing the mechanism of fortune, where Rinnosuke attempted to posit that the future is predetermined and that Reimu's luck was her being able to calculate in an instant the predetermined future, however Reimu had a different explanation requiring her to lecture on the mechanisms of probability[407], in her explanation, the world is made up of three layers: the physical layer that moves in accuracy with the laws of physics, the second layer that moves with the spirit, and the third layer of memory which is the recollection of events that lies within all things[27]. The memory layer rejects the loop of the physical and mental layers, the two layers the youkai conceive of the world which is why they believe history repeats itself and the future is predetermined. Since it's only possible to add to the memory layer, it's possible to completely recreate the past.

While the physical layer follows the laws of physics, the mental layer interprets the outcomes and the memory layer alters the probability, essentially creating the future, since it's impossible for memories to raech the same state as a point in the past, the future is not predetermined, thus when Reimu is able to predict how the dice will fall, she's not predicting the fall of the dice, the dice members the fact that she predicted how the dice would fall, thus due to this, Reimu entering the memory of the die-face greatly skews the results in Reimu's favor, where the results side with Reimu[408].

Thus the memory layer is essentially the most important layer that rejects the notion of loops from the previous two layers.

Dream vs. Reality

In the Touhou Project series, it is made very apparent that dream and reality are in truth one and the same.

In Changeability of Strange Dream, Maribel Hearn has a conversation with Renko Usami about how she is bringing objects out of her dreams[409], which Maribel posits that truth exists within subjectivity, if one can see the same sights over and over again then that's the kind of place it is as such dreams are nothing like the antonym of reality[410], where much longer ago people did not draw a distinction between dreams and reality[411], with Maribel reiterating that dreams and reality are the same[412].

In Legacy of Lunatic Kingdom it is shown that the Dream World is a separate plane[413], that in games like Antinomy of Common Flower are shown to have influence[414] on reality[415].

In the Urban Legends in Limbo finale, Sumireko notes that she is able to travel between the human world and Gensokyo whenver she sleeps, where her dream self enters Gensokyo[416] making her innately unable to be interacted with[417].

Trivia

  • In Mystic Square, Yuuka's player sprite is the only one outlined in blue. By the time of Phantasmagoria of Flower View, this outline is no longer present.
  • Yuuka, along with the Prismriver Sisters and Mystia Lorelei, is among the first-generation Windows-era characters who use spell cards yet do not appear in Shoot the Bullet.
  • Yuuka is also the only character introduced before Undefined Fantastic Object who does not have an entry in The Grimoire of Marisa.
  • Her attacks in Phantasmagoria of Flower View bear resemblance to those from Kioh Gyoku: her shot and bomb types are similar, her attack range is wide, and the shape and theme of her danmaku consistently revolve around flowers.
  • In her bad ending from Mystic Square, Yuuka breaks the fourth wall, kindly advising the player to rest before attempting to clear the game again.
  • Due to Seihou Project, Yuuka is the only known Touhou character to have physically destroyed multiple real spaceships and aircraft. While UFOs appear in Undefined Fantastic Object and are engaged by Reimu, Marisa, and Sanae Kochiya, those objects were ultimately revealed to be fake; actually Seeds of Unknown Form.

Gallery

Profiles

Touhou Project - Lotus Land Story OMAKE.TXT

Profiles
☆Stage 5 boss (Yuuka, 1st fight)


Probably not that strong a boss. All of her attacks follow some pattern. Just close up on her whenever possible and deal her damage, then you'll see that she's not that difficult.
○First attack pattern
・Fan-shaped 7- to 15-way shots (Changes depending on your rank) shooting alternately to the left and right.
・Two types of bullets: Spiraling bullets and accelerating bullets. Don't die here since both of them are simple.
○Second attack pattern
・Scattering of reflecting bullets.
You'll move on to the next attack soon, so this part is fine.
Next, you'll be back to the first attack pattern. You need to deal her some damage here in order to move on to the third attack pattern.
○Third attack pattern
・Omnidirectional accelerating bullets
・Gradually narrowing sandwiching bullets. The omnidirectional accelerating bullets aren't difficult if you look carefully, are they? For the sandwiching bullets pattern, just look for gaps among bullets and move out of the lines of fire.
○Fourth attack pattern
・Powerful laser and omnidirectional short lasers. You can't deal damage to Yuuka during this attack pattern, so the best that you can do is move around at the edges of the screen to avoid the short lasers. Yuuka will return to her third attack pattern. You need to deal her some damage here in order to move on to the fifth attack pattern.
○Fifth attack pattern
・Fan-shaped line of fire × 2  (Focused movement required)
Upon looking at it, you might think it is a messy attack, but it is indeed a messy attack (^^; If you move up and down around the center of the screen a little bit, the attack becomes somewhat manageable. Wouldn't a bomb be useful at this point?

☆5面ボス(幽香(ゆうか)1回目)


おそらくあまり強くないボス。完全にパターンにしてしまいましょう。
出来るだけ攻撃のあいまに近づいてショットを当てるようにしてけば、 さらに楽になると思うわ。
○第1段階
・扇型7~15ウェイ(ランクによって変化)を左右交互に撃つ
・ぐるぐる弾+加速弾の2種類。
両方簡単なのでミスらないように。
○第2段階
・反射するたまをばらまく。
これもすぐに次へいってしまうので大丈夫。
また第1段階へ戻る。このときある程度ダメージを与えると第3段階へ 進むわ。
○第3段階
・全方向加速弾
・徐々に狭くなる挟み弾。
全方向加速弾は良く見れば難しくない、かな?
挟み弾は隙を見て外にでること。
○第4段階
・極太レーザー+全方向ショートレーザー。
この段階はダメージを与えられないから画面端でショートレーザーを
ちょこちょこ避けましょう。
また第3段階へ戻る。このときある程度ダメージを与えると第5段階へ 進むわ。
○第5段階
・扇型弾×2  (要低速移動)
一見めちゃくちゃな攻撃だけど、かなりめちゃくちゃ(^^;。
画面中央辺りで細かく上下に動けば何とか避けれます。
でもここはボムで安定じゃないでしょうか。

Touhou Project - Lotus Land Story



Touhou Project - Lotus Land Story OMAKE.TXT

☆Final boss (Yuuka, 2nd fight)


You can't just lose to her after you've made it all the way up to here! But it'll be fine since she's not that tough. Now, let's move on to the attack patterns. Just do your best on each one of them. (* marks attacks that you should be extra careful)
○First attack pattern
・Special spinning bullets *
・Spiraling bullets
・Scattering bullets from top of screen  (Focused movement required)
○Second attack pattern
・Firing bullets from around herself.
○Third attack pattern
・Ghost sprite appears (cannot deal damage to this).
Omnidirectional confusion bullets. *
○Fourth attack pattern
She creates her second half, but both of them are her real self and thus can receive damage.
・Laser + Scattering short laser (her second half) *
・Scattering short laser 1 (her second half) (Focused movement required)
・Scattering short laser 2 (her second half) (Focused movement required)
○Fifth attack pattern
・Ghost sprite appears (cannot deal damage to this).
Rapid fire of self-targeting bullets. *
○Sixth attack pattern
Attack pattern is same as her fourth.
○Seventh attack pattern
Yuuka opens up her parasol.
・Ultra-fast bullet spray
・Omnidirectional short laser * (Focused movement required)
・Homing small-sized missiles (can be destroyed)*
○Final attack pattern
?????

☆最終ボス(幽香(ゆうか)2回目)


ここまできて負けるわけにはいかない。
でもそんなに強くないので大丈夫。てことでここは攻撃方法の紹介だけ。
各自がんばってみましょう。(*は注意するべき攻撃)
○第1段階
・回転する特殊弾 *
・ぐるぐる弾
・落下するばらまき弾  (要低速移動)
○第2段階
・自機の周りから敵弾発射。
○第3段階
・霊魂形態(ダメージ与えられない)。全方向弾乱射。 *
○第4段階
分身するけど、両方本体。ダメージは両方与えられる。
・レーザー+ショートレーザーばらまき(分身) *
・ショートレーザーばらまき1(分身) (要低速移動)
・ショートレーザーばらまき2(分身) (要低速移動)
○第5段階
・霊魂形態(ダメージ与えられない)。自機狙い連射。 *
○第6段階
第4段階と同じ。
○第7段階
傘を開いた状態。
・超速射弾。
・全方向ショートレーザー * (要低速移動)
・小型微誘導性棒状弾(破壊可能) *
○最終段階
?????

Touhou Project - Lotus Land Story



Touhou Project - Mystic Quest - 怪綺談.txt

Yuuka

Youkai

One of the strongest youkai living around Hakurei Shrine, but her personality is such that one can never tell what she's thinking, so she's a very uncharismatic youkai. However, she actually seems to be quite sharp-witted...

幽香(ゆうか)         ・・ 妖怪さん


神社の周りにすむ、数いる妖怪さんの中では最強クラスの妖怪さんなのだが、いつもなにを考えてるのか分からない性格は、そういったカリスマのかけらもない妖怪にしている。
ただ実際は、かなり頭もきれるようではあるのだが・・・

Touhou Project - Mystic Quest



Kioh Gyoku - ZUN「創曲幻想」.txt

3. Youkai Moe

Now then, with absolutely no relation (well, some relation) the only character with a slightly different feel, Yuuka, is actually the last boss I made a long time ago for the STG Touhou Lotus Land Story, and is a playable character of Touhou Mystic Square. A youkai. Yes. Youkai moe~. The reason she doesn't feel oriental at all is because she's a Youkai. Yes. Youkai moe.


By the way, I think that 10 out of 10 people would read the level 1 barrage 萌風 as "moekaze"



Wonder if a youkai would come out. Like in my room, or my workplace. A shrine maiden is fine too.


Also, after Mystic Square's extra ending, as planned, Yuuka received the ultimate magic. The author himself doesn't know exactly what it is.


It's definitely something moe. Moe~.

■3.妖怪萌え

  さてさて、関係ないですが(ありますが)1キャラだけ絵柄<が違う幽香と言うキャラは、実は昔私が創っていたSTG   の東方幻想郷のラスボスであり、東方怪綺談のプレイヤーキャラの一人です。   妖怪です。ええ。妖怪萌え~。   全然東洋風っぽくないのは、妖怪だからです。ええ。   妖怪萌。

  ちなみに、レベル1溜打ちの萌風を10人中10人は「もえかぜ」と読むだろうなぁ、と思いつつ。



  妖怪出ないかなぁ。うちの部屋とか、仕事場とかに。   巫女さんでも可。

  ちなみに幽香は、怪綺談エキストラEDのあと、予定通り   究極の魔法と言う物を拾得しました。それが何なのかは   作者も知りません。

  きっと萌える物に違いあるまい。萌ぇ~。

Kioh Gyoku



Touhou Project - Phantasmagoria of Flower View - キャラ設定.txt

Flower Master of the Four Seasons

Kazami Yuuka

Species: Youkai
Ability: Manipulating flowers


A youkai that lives in Gensokyo. She has the ability to manipulate flowers. She loves seasonal flowers, so throughout the year she moves to the respective places where the flowers grow: spring flowers for spring, summer flowers for summer, autumn flowers for autumn, and although there aren't many, winter flowers for winter.

This time, as she witnessed Gensokyo being overtaken by flowers, she wasn't surprised at all and very well understood the situation. Although she understood it, she thought that it'd be paradise if it was always this way.

The outbreak must eventually be resolved. She decided that she would enjoy this outbreak while she can. It'd be a waste to not enjoy this once-every-sixty-years outbreak.


Without a destination in mind, she enjoyed the flowers as she slept and awoke, as her pattern continued.

○四季のフラワーマスター

風見 幽香(かざみ ゆうか)
Kazami Yuka

種族:妖怪
能力:花を操る程度の能力

幻想郷に住む妖怪。花を操る程度の能力を持つ。 季節の花が大好きで、春は春の花、夏には夏の花、秋には秋の花、冬には少ないながらも冬の花を、一年中花が咲いているところを目指して移動する。

今回、花でいっぱいになってしまった幻想郷を見て彼女は、驚く事もなく事態を理解していた。 理解した上でずっとこのままだったら幸せなのに、と思っていた。

異変はいつかは必ず解決されてしまう。彼女はつかの間のこの異変を楽しむことにした。六十年に一度の異変、楽しまないと勿体ない。

これといって目的意識も無く、花を楽しみつつ寝たり起きたりを繰り返している。

Touhou Project - Phantasmagoria of Flower View

Misconceptions

Characters Have Flown Through Outerspace

One example of this is believed to be in Touhou 02's Stage 3 Scarlet Dream ~ Scarlet Dream where it displays stars and a space-like effect in the background[418], however this is actually the World of Fantasies, the world that lies between Makai and the human world, with Genji confirming this is definetely not outerspace as Reimu can breathe just fine there[419].

All Characters are Children

This is an argument that spawns from how small the characters look in different works, though this is moreso due to the "moe" artstyle Touhou tries to capture, in many of the manga characters look far older.

Majority of characters in the series are outright shown to drink alcohol on a daily basis[420], where one needs to be at least 20 years old under Japanese law to drink, where Japanese law requires no underaged characters to be shown drinking. This is even acknowledged in the series itself with a note saying alcohol is only for those over 20 years old[421]. Thus if a character is ever seen drinking alcohol in the series, they are an adult.

The only direct non-adults in the series are Sumireko Usami, Chiyuri Kitashirakawa, and Hieda no Akyuu in her first appearance.

Youkai Control the world through both the mental and physical layer

This statement comes from a fan translation that says this in Curiosities of Lotus Asia[422].

While the statement seems clear cut, there is another translation used instead that makes more sense with the sentence.

It instead notes that most youkai concieve of the world through these two layers, which is why they believe the future is pre-determined and history repeats itself[423]. This falls in line with the earlier disucssion of Rinnosuke claiming that he believes the future to be predetermined and Reimu needing to explain to him why that's not the case[407].

Battle Records

17 - 4 - 0



None.

References

Expand here.
  1. Phantasmagoria of Flower View, Yuuka's dialogues
  2. Touhou 9: Phantasmagoria of Flower View Character Select
  3. Touhou 9: Phantasmagoria of Flower View Character Select
  4. Touhou 13.5: Hopeless Masquerade Yuuka Sprite
  5. Touhou 04: Lotus Land Story Final Stage Yuuka Sprite
  6. Touhou 13.5: Hopless Masquerade Innocent Hat Equipment
  7. Touhou 04: Lotus Land Stroy Stage 5
  8. Touhou 04: Lotus Land Stroy Stage 5
  9. Touhou Project - Strange Creators of Outer World Who's Who of Humans & Youkai in Gensokyo Yuuka Kazami "I basically just wanted to bring back a character from the old works (*from before "Embodiment of Scarlet Devil"). Her current appearance is based on the one from "Seihou Project", made by my juniors. Back then, based on the personal criteria I had for a "strong boss", I figured it would be better if she weren't being too serious the first time you fought her. Then, when she woke up all the way, she would have a "serious mode." I wonder if I could've gotten away with bringing back more older characters at the time, too... although they wouldn't mesh that well with the current setting. I'd say those old characters have probably retired by now, and are warmly watching over things from various places nowadays."
  10. 10.0 10.1 10.2 10.3 10.4 10.5 10.6 10.7 10.8 Perfect Memento in Strict Sense Pages 31-32 Youkai "Characteristics
    There are many types of youkai with extremely varied powers. Some races have a great number that are all categorized under a certain name, while others can be as few as a single member.
    These unique youkai are not called by whatever individual species they may be, but simply "youkai."
    Many of the youkai in Gensokyo fall into this "youkai (*1)" section.
    Rarely if ever is there any commonality in their appearance, ability, character, danger level, or times and places of activity.
    Just about the only thing in common between youkai is that they attack and prey upon humans.
    There are definitely exceptions, but many fall towards these trends:
    • Youkai have longer lifespans than humans.
    • Youkai have stronger bodies than humans, so even if they're torn limb from limb, they heal right away.
    • Youkai are more easily affected by belief than humans, and as a result spiritual damage can cause fatal wounds.
    • Youkai generally do not act in groups.
    • Youkai only think of themselves.
      Youkai are the most dangerous enemies to humans.
      However, since they are rather varied, one must be informed of each of their traits before heading out to exterminate them."
  11. Touhou 09: Phantasmagoria of Flower View Yuuka Story Final Stage
  12. Touhou 04: Lotus Land Story Final Stage
  13. Touhou 04: Lotus Land Stroy Stage 5
  14. Touhou 04: Lotus Land Story Stage 3
  15. Touhou 04: Lotus Land Story Stage 3
  16. 16.0 16.1 16.2 Perfect Memento in Strict Sense Pages 75-76 Vampire "Characteristics
    Of the newer youkai that have emerged only within the last few centuries, vampires are among the strongest of them, strong enough to take part in the power-balance of Gensokyo (*1) by now.
    During the day they spend their time in their mansion, and once night comes they become active; they are the Lords of the Night.
    Their main diet consists of the blood of humans. Those whose blood has been sucked by one will neither die nor become a ghost. They will turn into a zombie for a while before evaporating under the sunlight.
    They went on a rampage when they first appeared in Gensokyo, lost against powerful youkai, and settled down after agreeing to a contract (*2).
    The details of this contract are that the youkai will offer them humans from which to feed (*3); in return, the vampires will not attack humans living in Gensokyo.
    Of course, the contract remains in effect to this day.
    Vampires have tremendous physical abilities and magical power: they are able to uproot a thousand-year-old tree single-handedly, to run through the human village within the blink of an eye, to summon many devils with a single word, to turn into bats or even mist to intrude anywhere they please, and they can recover within a single night even when their body is blown away, so long as their head is intact.
    Some youkai have abilities to this level of power, but only vampires are known to possess all of them.
    Because of this, they have charisma of the highest class.
    However, perhaps due to their extraordinary abilities, they have many weaknesses.
    First, they are weak against sunlight, so they are docile during the day.
    Neither can they move through flowing water, so they are docile on rainy days. They also cannot cross rivers.
    They can't approach a sardine head or a broken holly branch.
    Their skin will be burnt if someone throws roasted soybeans at them (*4)."
  17. Symposium of Post-mysticism Pages 120-122 Yuugi Hoshiguma "The Spoken-of Unexplainable Phenomena
    Yuugi Hoshiguma
    Ability: The ability to wield unexplainable phenomena
    Threat level: Very High
    Human friendship level: Unknown
    Main place of activity: Former Hell
    An oni who silences crying children. While it's unknown where all the oni went, it's been confirmed that at least one lives in Former Hell. It's quite likely that there are other oni living in Former Hell as well. While oni have a strong sense of camaraderie, they have an even stronger sense of independence so it seems she doesn't know where the others live.
    It is said that she possesses unbelievably supernatural strength. According to fellow oni Suika Ibuki, "She's weaker than me in magical powers, but might be stronger than me physically."(*1) Although this is just a rumor, it is said that her superhuman strength is of the level where her footsteps alone are enough to make nearby buildings collapse.
    The sake dish she carries is said to be called the Hoshiguma Dish, an oni masterwork that increases the quality of any sake poured into it(*2). Its compatibility with the Ibuki Gourd carried by Suika Ibuki is extremely high.
    Currently, it seems she has cut off all contact with humans. Moreover, she tries to limit contact with the youkai on the surface as much as possible. For these reasons, there is little information on her.
    Regarding her personality, she is firm of character and straightforward. She likes the strong, the brave and the honest, while conversely shows no mercy towards the weak, the cowardly and the sly."
  18. Touhou Suzunaan (Bell Hermitage) ~ Forbidden Scrollery Chapter 48
  19. Touhou Suzunaan (Bell Hermitage) ~ Forbidden Scrollery Chapter 48
  20. 20.0 20.1 20.2 20.3 20.4 "Countermeasures
    Unless one thoroughly trains in fighting against them, youkai extermination is difficult.
    Youkai have a history of being physically stronger than humans, and trying to fight them may quickly end up as feeding them.
    However, the reason most youkai attack humans is because they need prey.
    That's why, if one cannot exterminate them, one should offer something else to eat in place of themselves.
    Offering a cow will save you from being attacked for a while.
    There are many that have a strong sense of honor, and will act in a friendly manner towards those who do not act against them.
    But exterminating youkai is a different story.
    Humans regularly perform exterminations, but this is a custom passed down from ancestors.
    In Gensokyo, humans must exterminate youkai (*2).
    There are those that specialize in youkai extermination.
    For example, the Hakurei shrine maiden is the most well-known specialist.
    In extermination, one does not use weapons that cause physical damage. Weapons with an "origin" are more preferable
    Youkai are weak to spiritual attacks such as names or legends."
  21. Touhou 03: Phantasmagoria of Dim.Dream Reimu Ending
  22. Touhou 03: Phantasmagoria of Dim.Dream Kotohime Ending
  23. Touhou 03: Phantasmagoria of Dim.Dream Cutscene: Reimu vs Chiyuri
  24. Touhou 03: Phantasmagoria of Dim.Dream Cutscene: Marisa vs. Chiyuri
  25. Touhou 03: Phantasmagoria of Dim.Dream Cutscene: Rikako vs. Chiyuri
  26. Touhou 03: Phantasmagoria of Dim.Dream Reimu Ending
  27. 27.0 27.1 27.2 Curiosities of Lotus Asia Chapter 27 Mechanism of Fortune "That's how Reimu makes tea for three people () Yes, I handed it to him happily. After saying this, Reimu brewed tea for the three of us and gladly served it.
    It would be fun to hear why Reimu has such good intuition. I forgot to let the tea cool and brought it to my mouth./We looked forward to hearing the reason behind the quality of Reimu's intuition. I brought the tea to my lips, forgetting to cool it.
    "...Huh. Reimu's initial conditions became exactly the same Saiko (Dice) So you're saying that the same eyes don't necessarily appear?" "... Ah. So what you're saying is that even if the initial conditions of the dice are the same, it's possible to get different results?"/"Of course it will. That alone doesn't determine the outcome." "Of course, I am. Those aren't the only things deciding the outcome."
    The story of Reimu was not a difficult one, but it contained a shocking truth./Reimu's tale wasn't a difficult one, but there was a shocking truth contained therein.
    Reimu (Iwa) He says that the world is made up of three layers./According to her, the world is made up of three layers.
    First, there are the physical laws of living things, tools, etc (Not yet) is a layer of moving physics. This layer is where objects fall towards the ground and river water flows./First is the physical layer that moves in accuracy with the laws of physics, including all living things, objects, etc. It is on this layer that an object falls towards the ground, and that the water of the river flows.
    The second is the movement of the mind and the layers of psychology such as magic and sorcery. Meeting assholes and getting offended, or having a party and getting rid of your rut is this demographic. Most monsters see the world solely through this layer of physics and psychology, so history repeats itself and the future is planned 戯れ () (Goto) It is said that he says./The second layer is one that moves with the spirit, which includes things such as magic and sorcery, the mental layer. One's mood turning sour when meeting an unhappy person, and releasing all your stress and cares during a party lie here. Since most youkai conceive of the world just through these physical and mental layers, they Ridiculously say that history repeats itself and the future is predetermined.
    However, according to Reimu, the third layer of the world forms the loop of the world (Koba) Moo-y. The third layer is the layer of memory where all things remember events. The layers of memory increase but do not decrease, so we cannot be in exactly the same state as in the past. If it becomes the same as in the past, then the memory of it becoming the same is contradictory because it leaves you with nowhere to go. The layers of memory are only increasing./But according to Reimu, there is a third layer that rejects loops. The third layer is the layer of memory, which is the recollection of events that lies within all things. Since it's only possible to add to the memory layer, it's possible to completely recreate the past. If something were to happen that already occurred in the past, then there would be a contradiction because that would simply that memory was lost, which is impossible. The memory layer always continues to build up."
  28. Touhou 05: Mystic Square
  29. Touhou 05: Mystic Square Yuuka Story Final Stage
  30. Touhou 05: Mystic Square Final Stage
  31. Touhou 05: Mystic Square Yuuka Story Stage 5
  32. Touhou 05: Mystic Square Stage 5
  33. Touhou 09: Phantasmagoria of Flower View Yuuka Story Final Episode
  34. 34.0 34.1 Strange Creators of Outer Worl Who's Who of Humans & Youkai in Gensokyo Yuuka Kazami "Strength as a Youkai
    Yuuka boasts considerable strength among the youkai of Gensokyo-- not so much because of her ability to manipulate flowers, but rather because her basic physical and magical abilities as a youkai are very high. The experience she's built up over her long life may also contribute to her strength.
    In her battle against the final boss of "Phantasmagoria of Flower View," Eiki Shiki, Yamaxanadu, she challenged Eiki while saying that she wanted to clarify which of the two was the strongest in Gensokyo (though Eiki herself is technically not a Gensokyo resident). This implies that Yuuka herself is also very confident in her strength. Reimu claims to have exterminated Yuuka in the past, but it's unknown if this is true or not.
    Yuuka not only has strength comparable to that of a final boss, but also appeared as a final boss in one of the old works, "Lotus Land Story," released in 1998. However, in "Lotus Land Story," she did not have the last name "Kazami," and her character setting is not directly carried over to the Yuuka in "Phantasmagoria of Flower View.""
  35. 35.0 35.1 35.2 35.3 35.4 35.5 Perfect Memento in Strict Sense Page 45-47 "Combat Ability
    Completely unrelated to her abilities, she uses her umbrella and scatters flower petals to perform graceful attacks.
    It is said that her umbrella is a special parasol that can largely cut ultraviolet rays (*1) and block rain as well.
    It can even block danmaku.
    Rather than relying on youkai abilities or magic to perform spiritual attacks, she often performs overwhelming physical attacks.
    This class of youkai is not interested in us average humans, only paying attention to equally strong youkai or humans with special abilities.
    However, it is well known that when those with great power clash, the consequences may be serious for both sides.
    To counter this, rules will often be decided beforehand and a formal battle will take place.
    When fighting under such rules, even if one could continue after losing, they must recognize their defeat.
    Once that is done, the other side will not pursue them further.
    That is the wisdom of youkai who have lived long."
  36. 36.0 36.1 Perfect Memento in Strict Sense Page 45-47 "Flower Master of the Four Seasons
    Yuka Kazami
    Ability: Manipulation of flowers
    Threat level: Very high
    Human friendship level: Worst
    Main place of activity: Garden of the Sun
    She lives surrounded by flowers all year round, and if anyone disturbs her, be they youkai or human, she eliminates them with tremendous power no matter what.
    She's more like a manifestation of nature rather than a flower youkai, but unlike fairies, she is far more dangerous than any of the youkai introduced so far.
    She is usually active in places surrounded by flowers, and seems peaceful at first glance but is merciless towards other creatures.
    She wears bright clothes, and her appearance is no different from a human.
    The ability to manipulate flowers is something to the extent of being able to make flowers bloom, shift sunflowers to face towards the sun, or restore withered flowers.
    This ability is more of an extra; she possesses extremely high magical power and physical abilities. A youkai-like youkai.
    She doesn't feel an atom of fear when fighting humans or youkai, and loves rubbing people the wrong way.
    As youkai live longer, they become less active.
    There are few that take the initiative to attack humans.
    It is said that this youkai hasn't moved far from the flowers very often lately."
  37. Touhou Project - Highly Responsive to Prayers/Eastern Wondrous Tale Game Manual Touhou Reiiden Backstory: " * Yin-Yang Orb ... Hakurei Shrine's Greatest Treasure
    A mysterious orb with an unnatural amount of spiritual power. Perhaps a soul dwells within? It appears as though it could be alive. Normally you cannot defeat spirits or devilish powers without a weapon such as this."
  38. Touhou Sangetsusei (Three Fairies) ~ Oriental Sacred Place Chapter 16
  39. 39.0 39.1 Dr. Latency's Freak Report Story #10 Pure Furies ~ Whereabouts of the Heart "Pure Furies" ""When they see me, the youkai living there will attack."
    "What...? ...Actually, you kind of have a habit of getting attacked by monsters, Merry."
    "Well, I'm used to it by now. I suppose it is only natural that they'd realize I'm a foreign presence. Like I see youkai as fluctuations, perhaps they see me as a phantom-like being."
  40. 40.0 40.1 Perfect Memento in Strict Sense Page 45-47 "Countermeasures
    There are no countermeasures; it's impossible for ordinary humans to exterminate her. They can only be vigilant.
    Luckily, she isn't interested in boring battles, so as long as you don't attack, set up a trap, or set her field of flowers on fire, you should be fine.
    If you come across this youkai battling with someone else, do not get involved.
    However, these fights are based on certain rules, so as long as you do not disturb the fight, she'll be polite.
    If you can keep your distance, it's also a good idea to watch.
    Battles between non-humans are full of breathtaking beauty."
  41. 41.0 41.1 Immaterial and Missing Power 上海アリス通信.txt "Eternally Young Scarlet Moon
    Remilia Scarlet
    Species: Vampire
    Location: Scarlet Devil Mansion
    Abilities: Manipulation of fate
    Master of the Scarlet Devil Mansion. She looks young, but she's actually a vampire who's over 500 years old. Weak against sunlight, she has to take a parasol if she wants to go out in the daytime.
    Her personality is somewhat childish, and she's got maids who are basically at her beck and call, so she can be as egotistical as she wants. She's immensely powerful, so she can really kick up a fuss.
    Faster than the eye can follow, strong enough to crush boulders, powerful enough to manipulate demons, she's so strong it's almost not fair, so she doesn't care much for subtle technique. She may be weak against sunlight, but she has a pretty strong constitution, so as long as some bit of her still remains, say, a little bat, she can regenerate any time. She's dreadful to have as an enemy, but she's not exactly the sort of person you'd want as a friend, either."
  42. Touhou 09: Phantasmagoria of Flower View Character Select
  43. Touhou 04: Lotus Land Story Stage 5
  44. Touhou 04: Lotus Land Story Final Stage
  45. Touhou 02: Eastern Wonderland
  46. Touhou Bougetsushou (Ephemeral Moon Vignette) ~ Silent Sinner in Blue Chapter 16
  47. Touhou 03: Phantasmagoria of Dim.Dream Cutscene: Reimu vs Chiyuri
  48. Touhou 03: Phantasmagoria of Dim.Dream Cutscene: Marisa vs. Chiyuri
  49. Touhou 03: Phantasmagoria of Dim.Dream Cutscene: Rikako vs. Chiyuri
  50. Touhou 03: Phantasmagoria of Dim.Dream Reimu Ending
  51. 51.0 51.1 51.2 51.3 Bohemian Archive in Japanese Red Pages 24-25 Eirin "A New Dream Medicine for Modern Gensokyo
    Good news for the stressed contemporary youkai
    Gensokyo's master of medicine, Eirin Yagokoro ([self-proclaimed] human) has developed a new dream medicine for modern troubled people that lets one "enjoy sweet dreams".
    The name of this new drug is Butterfly Dream Pill. It takes its name from the dream it induces, where one becomes a butterfly and enjoys oneself. A few doses of the red pill before bed will prevent nightmares and create an enjoyable dream for a good night's sleep. Yagokoro explains the specifics of what led to the development of this medicine:"See, in Gensokyo, everyone are either youkai or demons or ghosts or such, so they're all fit and robust. There isn't really much of a demand for medicine for physical illnesses. These kind of beings are comprised mostly of spirit. Therefore, if they need any sort of care it would be for their mentality. The origin of the dream medicine was sparked by this realization."
    The Dream World is another self, says Yagokoro. If the dream is too enjoyable, there's a chance that the real world and the Dream World may switch places, so one must be careful of overdosing.
    "The medicine itself has existed since ancient times. In the past, there were many humans who took the medicine and could not return from the Dream World. In this new formula, I've weakened the potency and reduced the side effects."
    However, there are people who say that good things happen in nightmares as well. For those people who enjoy a little thrill in their dreams, the 'Butterfly Dream Pill Nightmare Type' is also available. This one is a black pill, and when taken, causes nightmares to occur."
  52. Touhou 04: Lotus Land Story Stage 5
  53. Touhou 04: Lotus Land Story Final Stage
  54. Touhou 04: Lotus Land Story Stage 1
  55. Touhou 04: Lotus Land Story Stage 1
  56. Touhou Suzunaan (Bell Hermitage) ~ Forbidden Scrollery Chapter 48
  57. Touhou Suzunaan (Bell Hermitage) ~ Forbidden Scrollery Chapter 48
  58. Touhou 08: Imperishable Night Stage 2
  59. Touhou 08: Imperishable Night Stage 3
  60. Touhou Sangetsusei (Three Fairies) ~ Oriental Sacred Place Chapter 15
  61. Touhou Suzunaan (Bell Hermitage) ~ Forbidden Scrollery Standalone Chapter Gensokyo Short Stories
  62. Touhou Suzunaan (Bell Hermitage) ~ Forbidden Scrollery Chapter 16
  63. Touhou Suzunaan (Bell Hermitage) ~ Forbidden Scrollery Chapter 24
  64. 64.0 64.1 Dr. Latency's Freak Report Story #05 An Instant that Exceeds Planck's Time "Merry said that if we refer to the world we humans observe, which is dominated by photons, as "the world here," then there are also countless "worlds beyond" dominated by other types of particles. And in those "worlds beyond," there are life-forms living there as well.
    "Those life-forms that are invisible, but exist very close to us, and can appear to us via fluctuations are youkai, in my opinion."
    "Youkai... That suddenly makes it sound kind of crazy."
    "Well, you could call them angels or devils or phantoms or cryptids, whatever's fine. But when I think of something that can't be seen, yet definitely exists as a phenomenon, I'd say 'youkai' is the best descriptor."
    The existence of youkai certainly had been supported since long ago. However, as the world was dominated by science and philosophy that demanded falsifiability, the topic of youkai faded away."
  65. 65.0 65.1 Dr. Latency's Freak Report Story #09 The Sea Where One's Home Planet Reflects "Unstained See" "I saw a forest rich with diversity. I saw a proud, holy mountain, shut off to creatures who preferred the lower ground. I saw a deep lake covered in an arcane mist.
    Those sights weren't just beautiful, but natural too. They were all hidden in the invisible gaps of the quantum world.
    By the way, just what would happen if one went to a brane dominated by particles with different properties?
    Merry remembered, and her face contorted in terror."
  66. Touhou Suzunaan (Bell Hermitage) ~ Forbidden Scrollery Chapter 38
  67. Touhou Project - Highly Responsive to Prayers/Eastern Wondrous Tale Game Manual Touhou Reiiden Backstory:"The real truth is that Reimu Hakurei is actually quite the optimist. Acting on her whims as always, she figured she'd go and enter one of the gates. After a while, she realized that only the Hakurei Shrine's greatest treasure, the Yin-Yang Orb, was effective against these non-human creatures.
    Reimu "Well, whatever. Things will turn out just fine as long as I use the yin-yang orb skillfully!"
    What sort of fate awaits this shrine maiden?"
  68. Touhou Project - Highly Responsive to Prayers/Eastern Wondrous Tale Game Manual Touhou Reiiden Backstory: "2. Character Introductions
    * Main Character ... Reimu Hakurei
    The shrine maiden of the Hakurei Shrine. She possesses an innate spiritual power but lacks the discipline to develop it. She wields the powerful Yin-Yang Orb, but without skill, often flailing it about wildly. Despite that, she is still a force to be reckoned with due to her natural power. Reimu has trained herself to attack with ofuda, her spirit power, and martial arts. These all proved useless against her enemies this time, though, so she's a bit worried. Currently, she is the only person at the shrine."
  69. Touhou Project - Highly Responsive to Prayers/Eastern Wondrous Tale Game Manual Touhou Reiiden Backstory: " * Yin-Yang Orb ... Hakurei Shrine's Greatest Treasure
    A mysterious orb with an unnatural amount of spiritual power. Perhaps a soul dwells within? It appears as though it could be alive. Normally you cannot defeat spirits or devilish powers without a weapon such as this."
  70. Touhou Sangetsusei (Three Fairies) ~ Oriental Sacred Place Chapter 16
  71. Touhou 20: Fossilized Wonders Reimu Extra Stage
  72. Touhou 20: Fossilized Wonders Reimu Extra Stage
  73. Touhou 20: Fossilized Wonders Reimu Extra Stage
  74. Touhou Ibarakasen (Rose Poem Hermit) ~ Wild and Horned Hermit Chapter 11
  75. Touhou 14: Double Dealing Character Reimu B Story Stage 1
  76. Touhou 14: Double Dealing Character Reimu B Story Stage 2
  77. Touhou 14: Double Dealing Character Reimu B Story Stage 3
  78. Touhou 14: Double Dealing Character Reimu B Story Stage 4
  79. Touhou 14: Double Dealing Character Reimu B Story Stage 5
  80. Touhou 14: Double Dealing Character Reimu B Story Stage 6
  81. Touhou 14: Double Dealing Character Reimu B Story Stage 6
  82. Touhou 14: Double Dealing Character Reimu B Story Extra Stage
  83. Touhou Suzunaan (Bell Hermitage) ~ Forbidden Scrollery Chapter 48
  84. 84.0 84.1 Imperishable Night Demo Afterword "Drinking with a person that can see illusion
    This time, by changing between human and youkai, the enemies change. This type of system existed from a while back but it was hard to make use of these systems. The STGs that got around often make good use of these systems and that’s where you know that these people are really pros."
  85. 85.0 85.1 Imperishable Night Demo Afterword "The point about Imperishable Night is that there are humans, youkai and familiars (illusions). While the human is distracted by the familiar and can’t attack the enemy, the youkai watches that and says, “Well, you’re only a human.” While the human sees the youkai and thinks that they only see things in a simple manner. Since the Youkai are beings that cover everything in mist just because they hate sunlight, or collect all the spring just because they want to see the cherry blossoms bloom. Of course they won’t look at the illusion that shoots out bullets, but aim for the enemy directly even if they need to dodge a few extra bullets. (Laughs) "
  86. Touhou 14: Double Dealing Character Stage 2
  87. Touhou 03: Phantasmagoria of Dim. Dream Cutscene: Mima vs Chiyuri
  88. 88.0 88.1 Double Spoiler Spell Cards Level 9 "Spell Card 9-4
    記憶「DNAの瑕」 (Kioku "Dii-enu-ei no Kizu") Memory "DNA's Flaw"
    Owner
    Koishi Komeiji
    Level 9 — 4
    Aya's Comment
    人間はなんかうねうねに支配されているのだそうですよ
    里の人間が浮き沈み激しいのはこのうねうねの所為なんで しょうかね。 でも何処に居るのでしょう? うねうね
    Aya's Comment Translation
    Humans are under the control of some kind of swirly things. Maybe the intense ups and downs of the village people were caused by these swirly things? But where are they located? Those swirly things.
    Hatate's Comment
    あれ? 私の楽しい心の中を読んでいないのかなぁ というか、私の話も聞いてないみたいだしー もしかしてボケているのかな。 で、DNAって何?
    Hatate's Comment Translation
    Huh? She's not reading my fun-loving heart. Heck, she doesn't even seem to be listening to me. Is she being an airhead? And what's DNA anyway?"
  89. Touhou 8: Imperishable Night Good Ending #1
  90. Touhou 03: Phantasmagoria of Dim.Dream Mima Ending
  91. Touhou 04: Lotus Land Story Stage 1
  92. Touhou 04: Lotus Land Story Stage 1
  93. Touhou Project - Perfect Cherry Blossom Gensokyo Record "Though innumerable years have passed since its sealing, Gensokyo is still home to many youkai and just a few humans.
    The youkai of Gensokyo have built up their own culture; one that is all that like the culture of the world when Gensokyo was sealed.
    However, it was not a materialistic culture - it was a culture centered upon spiritual awareness far exceeding that of the human world. The wise youkai sought not the bounty of objects, but the bounty of the heart. For the youkais with such a civilization of magic, it is very easy for them to open the Great Barrier sealing Gensokyo. However, the youkai do not attempt to open it. On the contrary, they actually reinforced the barrier with an even stronger power. The barrier that had once locked Gensokyo away was now used in order to prevent invasion by the humans."
  94. Touhou 03: Phantasmagoria of Dim. Dream Cutscene: Reimu vs Chiyuri
  95. Touhou 03: Phantasmagoria of Dim.Dream Cutscene: Rikako vs. Chiyuri
  96. Touhou 03: Phantasmagoria of Dim. Dream Reimu Ending
  97. Touhou 10.5 Scarlet Weather Rhapsody Patchouli Story Stage 1
  98. Touhou 14: Double Dealing Character Extra Stage
  99. Touhou 03: Phantasmagoria of Dim. Dream Cutscene: Reimu vs Chiyuri
  100. Touhou 03: Phantasmagoria of Dim. Dream Cutscene: Reimu vs Chiyuri
  101. Touhou 03: Phantasmagoria of Dim. Dream Cutscene: Marisa vs. Chiyuri
  102. Touhou 03: Phantasmagoria of Dim. Dream Cutscene: Kana vs Chiyuri
  103. Touhou 03: Phantasmagoria of Dim.Dream Reimu Ending
  104. Touhou 04: Lotus Land Story Good Ending 1
  105. Touhou Suzunaan (Bell Hermitage) ~ Forbidden Scrollery Chapter 11
  106. Touhou 05: Mystic Square Good Ending 1
  107. Touhou Project - Perfect Cherry Blossom Gensokyo Record "Though innumerable years have passed since its sealing, Gensokyo is still home to many youkai and just a few humans.
    The youkai of Gensokyo have built up their own culture; one that is all that like the culture of the world when Gensokyo was sealed.
    However, it was not a materialistic culture - it was a culture centered upon spiritual awareness far exceeding that of the human world. The wise youkai sought not the bounty of objects, but the bounty of the heart. For the youkais with such a civilization of magic, it is very easy for them to open the Great Barrier sealing Gensokyo. However, the youkai do not attempt to open it. On the contrary, they actually reinforced the barrier with an even stronger power. The barrier that had once locked Gensokyo away was now used in order to prevent invasion by the humans."
  108. Touhou Suzunaan (Bell Hermitage) ~ Forbidden Scrollery Chapter 48
  109. Dr. Latency's Freak Report Story #06 Schrödinger's Bakeneko "Schrodinger's Black Cat" ""So as I was thinking, 'where did the youkai disappear to?', I became able to see it. A world where youkai live even now."
    "Perhaps that could be another brane world..."
    "Another what?"
    "Oh, just one of the worlds only physicists can see."
    Whether for some geographical or geological reason, or even pure coincidence, places where different worlds were easily visible had been called 'holy ground' since long ago. Shrines and the like were definitely holy ground.
    Merry said she saw a cat at a shrine. However, the cat never caught anyone's attention and freely passed through objects. Merry knew what it was at once. It was a youkai cat, she said, lurking within quantum gaps.
    "Huh, a quantumly-unobservable cat... Until it's observed, it's both alive and dead. Just like Schrödinger's Cat."
    "Although since I observed it, that determined it was alive.""
  110. 110.0 110.1 110.2 Touhou Project - Highly Responsive to Prayers/Eastern Wondrous Tale Game Manual Touhou Reiiden Rules of the Game:"*Special Abilities
    Left + Right + Z Key
    or
    X+Z 2 times ... Spirit attack, a.k.a. bomb.
    You can only bomb as many times as indicated by the spirit attack counter in the upper part of the screen. You will gain a bomb when you collect a bomb item or die.
    When you perform this attack Reimu will become invincible and furthermore, enemy bullets will be destroyed. During regular stages, bombing will cause many of the panels to flip over. Bosses will not take damage from bombs but the temporary invincibility allows you to use this as an emergency dodge. When you have 0 lives left, bosses *will* take damage."
  111. Touhou Project - Story of Eastern Wonderland 封魔録.txt Controls "●Xkey   Uses a spiritual attack.
    Commonly known as the bomb. Allows invincibility for a short period."
  112. Touhou Project - Highly Responsive to Prayers/Eastern Wondrous Tale Game Manual Touhou Reiiden Rules of the Game:"Every 5 stages a boss will appear. Only the power of the Yin-Yang Orb can deal damage. (If you have 0 lives remaining your spirit attack can also do damage.)
    Bosses have various types of attacks but you can repel white bullets with your exorcism or somersault or the start of an ofuda burst. Also, if you hit a bullet directly with an ofuda you can destroy it.
    You cannot destroy lasers and missiles. When you're cornered simply accept that you will have to bomb. Otherwise it may be time to give up. Fire, exploding bullets and the like are also not destroyable."
  113. Touhou 02: Story of Eastern Wonderland
  114. Touhou Project - Lotus Land Story Manual Bonuses and extends "*3.Bomb bonus
    Using a bomb will cause all items on screen to be attracted towards the player.
    At this time, collected items will have their value doubled.
    When using a bomb, go to the top of the screen as much as possible for higher scores."
  115. Touhou 05: Mystic Square
  116. Touhou 03: Phantasmagoria of Dim.Dream Final Stage
  117. Touhou 14.5: Urban Legend in Limbo Reimu Story Ending
  118. Touhou 01: Highly Responsive to Prayers
  119. Touhou 02: Story of Eastern Wonderland
  120. Touhou 04: Lotus Land Story
  121. Touhou 01: Highly Responsive to Prayers
  122. Touhou Suzunaan (Bell Hermitage) ~ Forbidden Scrollery Chapter 25
  123. Touhou Hisoutensoku Hong Meiling's Story Ending
  124. Touhou 02: Story of Eastern Wonderland Good Ending
  125. Touhou Project - Perfect Cherry Blossom Gensokyo Record "Though innumerable years have passed since its sealing, Gensokyo is still home to many youkai and just a few humans.
    The youkai of Gensokyo have built up their own culture; one that is all that like the culture of the world when Gensokyo was sealed.
    However, it was not a materialistic culture - it was a culture centered upon spiritual awareness far exceeding that of the human world. The wise youkai sought not the bounty of objects, but the bounty of the heart. For the youkais with such a civilization of magic, it is very easy for them to open the Great Barrier sealing Gensokyo. However, the youkai do not attempt to open it. On the contrary, they actually reinforced the barrier with an even stronger power. The barrier that had once locked Gensokyo away was now used in order to prevent invasion by the humans."
  126. Symposium of Post-mysticism Part 3 The Past and Present of the Tengu Pages 62-72 "[Tengu Then and Now ]/The Past and Present of the Tengu
    Byakuren
    Tengu are said to live in the mountains and cause various strange happenings. At first, it was probably just a human being./Tengu live in mountains and cause various strange occurrences. At first, they were beings that only did harm to humans.
    Miko
    Falling stones, kidnapping babies, threatening them with eerie sounds.../Like dropping rocks on them, stealing their babies, frightening them with eerie noises...
    Byakuren
    When Buddhism was introduced and Shugendo began, Tengu became the object of mountain worship. They are spirit-like beings who help or hinder the Shugendo mountain ascetics who practice holed up in the mountains. Yamabushi (*1), who practiced strict training, were indistinguishable from Tengu from the perspective of ordinary people, and gradually came to be identified with them. For this reason, Tengu today probably dress like mountain ascetics./But once Buddhism spread through the country and Shugendou started, tengu become objects of mountain worship. They were like spirits that both helped and hidered the mountain-dwelling Yamabushi who were training there. From the ordinary person's perspective, the Yamabushi (*1) underlying intense training were no different from the tengu, and gradually they came to be considered one and the same. Because of that, today's tengu still have a Yamabushi-like appearance.
    Marisa
    You're detailed./You sure know a lot about this.
    Byakuren
    I'm a specialist when it comes to Yokai studies. Excellent Shugendo practitioners were sometimes called immortals, so of course there were Tengu who became immortals./Because I specialize in knowledge of youkai. Since the great mountain ascetics were sometimes called hermits, I believe that there were also tengu who have become hermits.
    Marisa
    It's true that even today's Tengu seem to have some who look like hermits./Yeah, there definitely seem to be some hermit-like tengu out there, too.
    Byakuren
    By the way, it seems that it was only during the Edo period that the tall-nosed Tengu that humans often imagine became established. It is thought to come from an image of the mask that Yamabushi wore during training and festivals./Incidentally, the common image of long-nosed tengu seems to have been established around the time of the Edo Period (1603–1868). I believe the image comes from the masks that the monsters would wear while training and performing rituals.
    Miko
    I wonder if high-nosed Tengu are even in Gensokyo?  I see a lot of Karasu Tengu./Does Gensokyo have any long-nosed tengu too? It feels like I only see crow tengu.
    Kanako
    Karasu Tengu is a newspaper reporter and delivery man, so that's all he comes down to the base of the mountain, but there are actually a lot of other Tengu deep in the mountains, right?  It seems that Hanataka Tengu is a clerk and rarely comes out./The crow tengu are the newspaper reporters and deliverers, so they're the only ones who come down to the foothills, but there are actually lots of other tengu deep in the mountains. The long-nosed tengu are clerks, so it seems they don't get out much.
    Miko
    That's a strange story too./That's odd.
    Kanako
    Huh?  What is it?/What's odd?
    Miko
    What is the image of Sarutahiko (*2) that underlies the image of a tall-nosed Tengu?  Sarutahiko is the god of guidance, and for that matter, he is identified with Dosojin (*3), so don't he have to come out and work?/Isn't the image of the long-nosed tengu based on Sarutahiko(*2)? Sarutahiko is a god of guidance, making him the same as a god of travelers(*3), so shouldn't they be working outside?
    Byakuren
    That's true../That certainly is odd...
    Kanako
    Apparently Hanataka Tengu's latest job is mainly making maps, right?  Ideally, you would build a system that can guide you without you having to show up. He said GPS (*4) or something./I've heard that their recent jobs have entailed making maps. They've been talking about their vision of eventually creating a guidance system where they don't even have to go outside. They call it GPS(*4) or something.
    Miko
    It's Sarutahiko, who is sideways (laughs)./What lazy Sarutahiko (laugh).
    Byakuren
    Well, it's not Sarutahiko himself, but simply a Tengu being identified with Sarutahiko and imitating him, so that may be the case./Well, they aren't Sarutahiko themselves, perhaps they are just considered the same since they are imitating him.
    Kanako
    Apologize to the real Sarutahiko./They should apologize to the real Sarutahiko.
    Marisa
    So, does that mean that Tengu has been given so many different images that he has become what he is today?/So the tengu ended up with the appearance they have now because of all those images of them?
    Byakuren
    Yes... well, that was the case until the Edo period. But right now, it may be a little different from a collection of different images./Yes... Wait, no, they were until the Edo Period. However, I would say they are a bit different now.
    Marisa
    Hou./Huh...
    Byakuren
    In the past, Tengu would help train mountain ascetics and sometimes appear as leaders at festivals and other events. This will be forgotten along with the superstition of folk tales due to the expansion of civilization, the decline of Shugendo due to its irreligion, and a human heart that no longer fears darkness. Tengu who were active alongside humans gradually became less visible. This put the existence of the monsters in jeopardy. Not just Tengu, but all monsters.../The tengu of the past used to help out the mountain monks with their training, and would sometimes also take a leadership role during festivals. But then, because of the Westernization of Japan, folklore became superstition, shugendou gave way to secularism, and they were forgotten about along with humanity's fear of the dark. The tengu who were working together with humans starting appearing less and less. For this reason, the existence of these youkai was endangered. And not just tengu, but all youkai...
    Miko
    To save the day, Gensokyo became an isolated world./And in order to deal with that crisis, Gensokyo became an isolated world.
    Byakuren
    Well, since I wasn't there at the time, I don't know how I got there (*5), but... Gensokyo took on its current form and was freed from the curse of the human imagination, and finally the monsters gained true freedom. Originally unable to define their form, they began to evolve in their own way. It is unclear what changes have occurred, but originally Tengu were monsters with strict hierarchical relationships, which is why they have come to build the society we see today./That's right. I wasn't here at the time so I don't know how this came about(*5), but when Gensokyo entered its current state, youkai were liberated from the spell of human imagination and obtained true freedom. Since they originally lost a stable form, they started to develop their own characteristics. I do not fully understand the kind of changes they have made, but because the tengu were youkai that had followed strict hierarchical rules, they were able to build the kind of society they have now.
    Marisa
    It's so good that it will. In other words, when combined, does this mean that yokai of the past were influenced by human imagination and changed their appearance, while yokai of today have changed independently?/I get it. To put it all together, the forms of youkai in the old days had been influenced by human imagination, and youkai nowdays can change on their own. Does that sound right?
    Byakuren
    I think so. That's why there is so much diversity in the monsters today./I believe so. That is why there is so much variety among youkai presentedly."
  127. Touhou 03: Phantasmagoria of Dim. Dream Cutscene: Marisa vs. Chiyuri
  128. Touhou 03: Phantasmagoria of Dim. Dream Cutscene: Kana vs Chiyuri
  129. Touhou 8: Imperishable Night Stage 5
  130. Touhou 8: Imperishable Night Stage 5
  131. Touhou 03: Phantasmagoria of Dim.Dream Cutscene: Marisa vs. Chiyuri
  132. Dr. Latency's Freak Report Story #07 The Shining Needle Castle Sinking in the Air "Gravitino World" "Apparently, the "worlds beyond" didn't just have living things, but all manner of strange objects that defied common sense.
    "I saw a castle floating in the sky once, too. Upside-down, at that."
    "If the gravitons have a different structure, the world's properties would be different, too. That might've been the kind of brane you saw."
    "It felt mysterious and nostalgic. And I really liked the wooden tenshu."
    "Wait, tenshu? Since you said castle, I thought you meant like Cinderella's."
    "If I had to say which it resembled, it was more like Matsumoto."
    Merry had been enjoying her talk about the mysterious world, but she shivered when she briefly remembered something else. It seemed that not all of her memories were fun ones."
  133. National Library of Medicine, Genetics, Help Me Understand Genetics, Cells and DNA, What is DNA?
  134. National Library of Medicine, Fact Sheets about Geonomics, Deoxyribonucleic Acid (DNA) Fact Sheet
  135. xkcd's What If? How long would you survive with no DNA?
  136. xkcd's What If? How long would you survive with no DNA?
  137. Touhou 08: Imperishable Night Magic Team Extra Stage
  138. Touhou 08: Imperishable Night Magic Team Extra Stage
  139. Touhou 08: Imperishable Night Magic Team Extra Stage
  140. Touhou 08: Imperishable Night Magic Team Extra Stage
  141. Touhou 08: Imperishable Night Magic Team Extra Stage
  142. Touhou 08: Imperishable Night Magic Team Extra Stage
  143. Touhou 04: Lotus Land Story Reimu Bad Ending #2
  144. Touhou 09: Phantasmagoria of Flower View Yuuka Gameplay
  145. Touhou 04: Lotus Land Story Final Stage
  146. Touhou 04: Lotus Land Story Final Stage
  147. Touhou 04: Lotus Land Story Final Stage
  148. Touhou 04: Lotus Land Story Stage 1
  149. Touhou 05: Mystic Square Yuuka Story Bad Ending #4
  150. Dr. Latency's Freak Report Story #04 September Pumpkin "Parallel Communication" "Is it possible to see different things in the same place?
    Merry said that she'd recently started to see multiple worlds at the same time. According to her, all people are seeing slightly different worlds. Particularly interesting was that despite this, they can apparently still communicate with each other.
    Merry started to tell a mysterious story. It was about a strange world that only some humans could see.
    Not only was it extremely small, but our common sense didn't apply there. A bizarre world where elementary particles flew across boundaries of both time and space.
    "...By 'only some humans,' do you mean physicists?"
    "Correct. Good on you, Renko.
    But, did you know that there are actually strange creatures lurking in that senseless world?""
  151. Touhou 13.5 Hopeless Masquerade
  152. Gensou Narratpograph Chapter 1, Page 35 "Reimu: (rolling) — Success. I smack her upside the head with my purification rod. I won't let you do the same thing twice! (laugh)
    GM: Very well. Chen has finally been defeated, and exploded like the
    Stage 2 boss she is.
    Reimu: Exploded. (laugh)
    GM (Chen): "Hnngh! It went so well the first time. I didn't expect the shrine maiden!""
  153. Touhou 05: Mystic Square Yuuka Gameplay
  154. 154.0 154.1 Touhou Project - Perfect Memento in Strict Sense Reimu Profile "スペルカードルール Spell Card Rules
    いかなる妖怪でも博麗の巫女を倒す訳にはいかず、妖怪の存在意義が消えようとしていたが、彼女は画期的な手段を持ってその問題を解決する。 Without a way for any youkai to defeat the Hakurei shrine maiden, many youkai felt that their meaning to exist had disappeared, but by taking some ground-breaking measures she solved this problem.
    それはスペルカードルールの導入である。 That is, the introduction of the spell card rules.
    スペルカードルールは、お互い技を見せ合い、その美しさで競う決闘ルールである。 The spell card rules are dueling rules that allow both parties to show off their skills in a beautiful competition.
    大雑把に言うと、 The major points are:
    *スペルカードとは、自分の得意技に名前を付けた物で、使う時は宣言してから使う必要がある。 *Spell cards are techniques specially-named by the individual, and they must be declared upon use.
    *お互いカードの枚数は予め決闘前に提示しなければならない。 *The number of each party's spell cards must be determined in advance of a duel.
    *手持ちのカードが全て破られると負けを認めなければいけない。 *The first party to have all of their spell cards beaten must admit defeat.
    *勝者は決闘前に決めた報酬以外は受け取らない。相手が提示した報酬が気に入らなければ断れる。 *The victor is entitled only to what was agreed upon before the duel. If they're not interested in what their opponent has to offer, they can refuse a duel.
    *勝者は敗者の再戦の希望を、積極的に受ける様にする。 *Winners should generally allow losers a rematch.
    *不慮の事故は覚悟しておく。 *Always prepare for the unexpected.
    といった内容のもので、これによりスポーツ感覚に近い決闘が出来る。 Following these rules allows for duels that feel almost like sport.
    そのルールの導入により、比較的力の弱い人間も妖怪に勝負を挑む事が可能となった。 With the introduction of these rules, it became possible for even relatively weak humans to challenge youkai.
    それと同時に気軽に巫女を倒す事も出来て、反対に妖怪も有る程度無茶出来る様になった。 At the same time, it became possible for youkai to freely defeat the shrine maiden without worrying about the consequences."
  155. Touhou 12.3 Hisoutensoku Mechanics
  156. Touhou 08: Imperishable Night Spell Practice, Last Word, No. 215 "Fantasy Nature"
  157. Touhou 04: Lotus Land Story Final Stage
  158. Touhou 04: Lotus Land Story OMAKE.TXT "☆Final boss (Yuuka, 2nd fight)
    You can't just lose to her after you've made it all the way up to here!
    But it'll be fine since she's not that tough. Now, let's move on to the attack patterns.
    Just do your best on each one of them. (* marks attacks that you should be extra careful)
    ○First attack pattern
    ・Special spinning bullets *
    ・Spiraling bullets
    ・Scattering bullets from top of screen  (Focused movement required)
    ○Second attack pattern
    ・Firing bullets from around herself.
    ○Third attack pattern
    ・Ghost sprite appears (cannot deal damage to this).
    Omnidirectional confusion bullets. *
    ○Fourth attack pattern
    She creates her second half, but both of them are her real self and thus can receive damage.
    ・Laser + Scattering short laser (her second half) *
    ・Scattering short laser 1 (her second half) (Focused movement required)
    ・Scattering short laser 2 (her second half) (Focused movement required)
    ○Fifth attack pattern
    ・Ghost sprite appears (cannot deal damage to this).
    Rapid fire of self-targeting bullets. *
    ○Sixth attack pattern
    Attack pattern is same as her fourth.
    ○Seventh attack pattern
    Yuuka opens up her parasol.
    ・Ultra-fast bullet spray
    ・Omnidirectional short laser * (Focused movement required)
    ・Homing small-sized missiles (can be destroyed) *
    ○Final attack pattern
    ?????"
  159. Touhou 09: Phantasmagoria of Flower View Yuuka Gameplay
  160. Touhou 04: Lotus Land Story Stage 5
  161. Touhou 04: Lotus Land Story Final Stage
  162. Touhou 04: Lotus Land Story Stage 5
  163. Touhou 04: Lotus Land Story Final Stage
  164. Touhou 04: Lotus Land Story Final Stage
  165. ZUN's reply to messages on the former Gensou Bulletin Board 2 2003/03 "Q: In EoSD, who is the person Patchouli called "the person who likes to play around with time and space"?
    A: That is of course referring to Sakuya. Sakuya controls duration of time, not single moments of time. In the former case of "duration of time", you can't separate it from space. Because of that, manipulating time also means manipulating space, and vice-versa."
  166. Touhou 04: Lotus Land Story Stage 5
  167. Touhou 04: Lotus Land Story Final Stage
  168. Touhou 05: Mystic Square Yuuka Gameplay
  169. Touhou 09: Phantasmagoria of Flower View Yuuka Gameplay
  170. Touhou 09: Phantasmagoria of Flower View Yuuka Gameplay
  171. Touhou 04: Lotus Land Story Stage 5
  172. Touhou 04: Lotus Land Story Stage 5
  173. Touhou 04: Lotus Land Story Stage 5
  174. Touhou 04: Lotus Land Story Stage 5
  175. Touhou 04: Lotus Land Story Stage 5
  176. Touhou 04: Lotus Land Story Stage 5
  177. Touhou 04: Lotus Land Story Final Stage
  178. Touhou 04: Lotus Land Story Final Stage
  179. Touhou 04: Lotus Land Story Final Stage
  180. Touhou 04: Lotus Land Story Final Stage
  181. Touhou 04: Lotus Land Story Final Stage
  182. Touhou 04: Lotus Land Story Final Stage
  183. Touhou 04: Lotus Land Story Final Stage
  184. Touhou 04: Lotus Land Story Stage 5
  185. Touhou 04: Lotus Land Story Final Stage
  186. Touhou 04: Lotus Land Story Stage 5
  187. Touhou 09: Phantasmagoria of Flower View Yuuka Gameplay
  188. Touhou 04: Lotus Land Story Final Stage
  189. Touhou 04: Lotus Land Story Final Stage
  190. Touhou 18: Unconnected Marketeers - All Ability Cards
  191. Touhou 18: Unconnected Marketeers - All Ability Cards
  192. Touhou 18: Unconnected Marketeers - All Ability Cards
  193. Touhou 18: Unconnected Marketeers - All Ability Cards
  194. Touhou 18: Unconnected Marketeers - All Ability Cards
  195. Touhou 18: Unconnected Marketeers - All Ability Cards
  196. Touhou 18.5: 100th Black Market - All Ability Cards
  197. Touhou 18: Unconnected Marketeers - All Ability Cards
  198. Touhou 18.5: 100th Black Market - All Ability Cards
  199. Touhou 18.5: 100th Black Market - All Ability Cards
  200. Touhou 18.5: 100th Black Market - All Ability Cards
  201. Touhou 18.5: 100th Black Market - All Ability Cards
  202. Touhou 18.5: 100th Black Market - All Ability Cards
  203. Touhou 18.5: 100th Black Market - All Ability Cards
  204. Touhou 18: Unconnected Marketeers - All Ability Cards
  205. Touhou 18: Unconnected Marketeers - All Ability Cards
  206. Touhou 18: Unconnected Marketeers - All Ability Cards
  207. Touhou 18.5: 100th Black Market - All Ability Cards
  208. Touhou 18: Unconnected Marketeers - All Ability Cards
  209. Touhou 18: Unconnected Marketeers - All Ability Cards
  210. Touhou 18: Unconnected Marketeers - All Ability Cards
  211. Touhou 18.5: 100th Black Market - All Ability Cards
  212. Touhou 18: Unconnected Marketeers - All Ability Cards
  213. Touhou 18.5: 100th Black Market - All Ability Cards
  214. Touhou 18: Unconnected Marketeers - All Ability Cards
  215. Touhou 18: Unconnected Marketeers - All Ability Cards
  216. Touhou 18.5: 100th Black Market - All Ability Cards
  217. Touhou 18.5: 100th Black Market - All Ability Cards
  218. Touhou 18: Unconnected Marketeers All Ability Cards
  219. Touhou 18: Unconnected Marketeers All Ability Cards
  220. Touhou 18: Unconnected Marketeers All Ability Cards
  221. Touhou 18: Unconnected Marketeers All Ability Cards
  222. Touhou 18: Unconnected Marketeers All Ability Cards
  223. Touhou 18: Unconnected Marketeers All Ability Cards
  224. Touhou 18: Unconnected Marketeers All Ability Cards
  225. Touhou 18: Unconnected Marketeers - All Ability Cards
  226. Touhou 18: Unconnected Marketeers - All Ability Cards
  227. Touhou 18: Unconnected Marketeers - All Ability Cards
  228. Touhou 18.5: 100th Black Market - All Ability Cards
  229. Touhou 18: Unconnected Marketeers - All Ability Cards
  230. Touhou 18: Unconnected Marketeers - All Ability Cards
  231. Touhou 18: Unconnected Marketeers - All Ability Cards
  232. Touhou 18.5: 100th Black Market - All Ability Cards
  233. Touhou 18.5: 100th Black Market - All Ability Cards
  234. Touhou 18.5: 100th Black Market - All Ability Cards
  235. Touhou 18: Unconnected Marketeers - All Ability Cards
  236. Touhou 18: Unconnected Marketeers - All Ability Cards
  237. Touhou 18: Unconnected Marketeers - All Ability Cards
  238. Touhou 18: Unconnected Marketeers - All Ability Cards
  239. Touhou 18.5: 100th Black Market - All Ability Cards
  240. Touhou 18: Unconnected Marketeers - All Ability Cards
  241. Touhou 18.5: 100th Black Market - All Ability Cards
  242. Touhou 18: Unconnected Marketeers - All Ability Cards
  243. Touhou 18: Unconnected Marketeers - All Ability Cards
  244. Touhou 18: Unconnected Marketeers - All Ability Cards
  245. Touhou 18: Unconnected Marketeers - All Ability Cards
  246. Touhou 18: Unconnected Marketeers - All Ability Cards
  247. Touhou 18.5: 100th Black Market - All Ability Cards
  248. Touhou 18.5: 100th Black Market - All Ability Cards
  249. Touhou 18.5: 100th Black Market - All Ability Cards
  250. Touhou 18.5: 100th Black Market - All Ability Cards
  251. Touhou 18: Unconnected Marketeers - All Ability Cards
  252. Touhou 18.5: 100th Black Market - All Ability Cards
  253. Touhou 18.5: 100th Black Market - All Ability Cards
  254. Touhou 18.5: 100th Black Market - All Ability Cards
  255. Touhou 18.5: 100th Black Market - All Ability Cards
  256. Touhou 18.5: 100th Black Market - All Ability Cards
  257. Touhou 18: Unconnected Marketeers - All Ability Cards
  258. Touhou 18: Unconnected Marketeers - All Ability Cards
  259. Touhou 18.5: 100th Black Market - All Ability Cards
  260. Touhou 18: Unconnected Marketeers - All Ability Cards
  261. Touhou 18: Unconnected Marketeers - All Ability Cards
  262. Touhou 18.5: 100th Black Market - All Ability Cards
  263. Touhou 18: Unconnected Marketeers - All Ability Cards
  264. Touhou 18: Unconnected Marketeers - All Ability Cards
  265. Touhou 18: Unconnected Marketeers - All Ability Cards
  266. Touhou 18: Unconnected Marketeers - All Ability Cards
  267. Touhou 18: Unconnected Marketeers - All Ability Cards
  268. Touhou 18: Unconnected Marketeers - All Ability Cards
  269. Touhou 18.5: 100th Black Market - All Ability Cards
  270. Touhou 18: Unconnected Marketeers - All Ability Cards
  271. Touhou 18.5: 100th Black Market - All Ability Cards
  272. Touhou 18: Unconnected Marketeers - All Ability Cards
  273. Touhou 18: Unconnected Marketeers - All Ability Cards
  274. Touhou 18: Unconnected Marketeers - All Ability Cards
  275. Touhou 18: Unconnected Marketeers - All Ability Cards
  276. Touhou 18.5: 100th Black Market - All Ability Cards
  277. Touhou 18.5: 100th Black Market - All Ability Cards
  278. Touhou 18: Unconnected Marketeers - All Ability Cards
  279. Touhou 18: Unconnected Marketeers - All Ability Cards
  280. Touhou 18: Unconnected Marketeers - All Ability Cards
  281. Touhou 8: Imperishable Night Stage 5
  282. Touhou 8: Imperishable Night Stage 5
  283. Touhou 18: Unconnected Marketeers - All Ability Cards
  284. Derived from the phrase money comes and goes (金は天下の回り物?), which states that money doesn't stay in one spot forever. In other words, those with lots of money will eventually lose it, and those with no money will eventually gain it.
  285. By 0.50, specifically.
  286. Uniquely, this item card is shown on the HUD once obtained, where it is grouped with the passive cards.
  287. Initially unlocked by clearing the game with Reimu
  288. Initially unlocked by clearing the game with Marisa
  289. Initially unlocked by clearing the game with Sakuya
  290. Pun on "帰る" (kaeru, "to return home") and カエル (kaeru, "frog").
  291. Initially unlocked by clearing the game with Sanae
  292. Initially unlocked by buying it from Stage 4
  293. This card appears at the start of the card list instead of with the other passive cards
  294. Initially unlocked by clearing the main game
  295. "Rare cards" refers to all the cards on the left side of the shop, as opposed to the recurring item cards on the right-hand side.
  296. Purchasing this card from Stage 5's shop and clearing Stage 6 with it will unlock a hidden ending for your chosen player character.
  297. The size of the shots also increases.
  298. Likely to be a reference to 石ころぼうし (Ishikoro Boushi; Pebble Hat), a gadget shown in Doraemon. The person who is wearing the hat will be treated like a pebble; unnoticed.
  299. [sic]; literally reads as "Yuyuko Saigyouji's ability to sometimes erase enemy bullets that graze enemy bullets".
  300. Also spawns money from a boss's invisible familiars upon clearing their respective boss phase.
  301. 地獄の沙汰も金次第 (jigoku no sata mo kane shidai): An idiom meaning "with enough money, most people will be willing to do something that they wouldn't do."
  302. A play on the idiom 転ばぬ先の杖 (korobanu saki no tsue, lit. "have a walking stick before stumbling"), which is roughly equivalent to the English proverb "prevention is better than cure."
  303. Initially unlocked by buying it from Stage 1
  304. Initially unlocked by buying it from Stage 2
  305. Initially unlocked by buying it from Stage 3
  306. 三遍回って煙草にしょ (sanben mawatte tabako ni shiyo, lit. "have tobacco after going around (on night patrol) three times"): an idiom meaning "wait to take a rest until after you've made thorough preparations".
  307. Initially unlocked by clearing the Extra Stage
  308. Specifically, your additional damage increases as you deal damage to enemies (including gradual damage to bosses), not just when defeating them.
  309. This card appears at the end of the card list instead of with the other passive cards
  310. Initially unlocked by buying it or the below card from Stage 5
  311. Initially unlocked by buying it or the above card from Stage 5
  312. This card is grouped with the "extra life" passive cards, appearing right after Marisa's "default passives" on the card list.
  313. This card appears in the middle of the "miscellaneous" passive cards in the card list.
  314. 314.0 314.1 314.2 314.3 This card appears near the end of the card list, with the other cards that affect the current stage's progression, rather than with the other cards of its respective type.
  315. Initially unlocked by defeating Reimu in Stage 4.
  316. Initially unlocked by defeating one of the bosses in Stage 4.
  317. Initially unlocked by defeating Sakuya in Stage 4.
  318. Pun on "帰る" (kaeru, "to return home") and カエル (kaeru, "frog").
  319. Initially unlocked by defeating Sanae in Stage 4.
  320. Likely referring to a folk belief in Japan that stuffing one's wallet with snakeskin will bring fortune and riches.
  321. Initially unlocked by defeating Youmu in Stage 4.
  322. Initially unlocked by defeating Cirno in Stage 2.
  323. Initially unlocked by defeating Larva in Stage 1.
  324. Initially unlocked by defeating Nemuno in Stage 1.
  325. Based on the title of Seiran's theme, "The Rabbit Has Landed".
  326. Initially unlocked by defeating Sekibanki in Stage 2.
  327. Initially unlocked by defeating Eika in Stage 3.
  328. 328.0 328.1 This card appears at the end of the card list instead of with the other equipment cards.
  329. 329.0 329.1 Initially unlocked by defeating Chimata in Stage 7, after already earning the Blank Card.
  330. A reference to a joke among fans, where Reimu's amulet projectiles are referred to as "Zabuton" (座布団?), due to their square shape.
  331. Initially unlocked by defeating Chimata in Stage 7.
  332. 332.0 332.1 This card appears at the beginning of the card list instead of with the other passive cards.
  333. Initially unlocked by defeating Nitori in Stage 4.
  334. 334.0 334.1 334.2 334.3 334.4 334.5 334.6 334.7 This card is available in Black Markets by default, and appears near the beginning of the card list instead of with the "miscellaneous" passive cards.
  335. A reference to the concept of long mai (龍脈 lit. "dragon vein"?). In Feng-shui, it refers to the paths in which Qi flows through the earth.
  336. "けしかける狛犬" (lit. "komainu that encourages/goads/sets loose"): Likely a play on "犬をけしかける" ("to set a dog loose upon someone") and "消しかける" ("about to vanish") ― i.e, making the cooldown so short that it seems like its about to vanish.
  337. 337.0 337.1 337.2 337.3 337.4 This card appears near the beginning of the card list, alongside the other "extra life" cards, rather than with the "miscellaneous" passive cards that go after the equipment cards.
  338. Initially unlocked by defeating Minoriko in Stage 1.
  339. Initially unlocked by defeating Saki in Stage 6.
  340. Possible reference to the nure-onna, a snakelike youkai that is sometimes said to work together with the ushi-oni. According to a legend from the Iwami Region, the nure-onna will stand at the seashore and ask any passersby to hold her baby. Should they comply, she'll hand over the baby and return to the sea. The baby will then turn to stone in the victim's arms and paralize them, allowing the ushi-oni to emerge and devour the victim.
  341. Initially unlocked by defeating Urumi in Stage 2.
  342. The Japanese term for "graze" (かすり kasuri?) can also be translated to mean "squeezing someone out of their money". In addition, "suri" (すり?) is the Japanese term for "pickpocketing".
  343. Likely to be a reference to 石ころぼうし (Ishikoro Boushi; Pebble Hat), a gadget shown in Doraemon. The person who is wearing the hat will be treated like a pebble; unnoticed.
  344. Initially unlocked by defeating Mamizou in Stage 6.
  345. Initially unlocked by defeating Momoyo in Stage 6.
  346. Initially unlocked by defeating Suika in Stage 6.
  347. Initially unlocked by defeating Mike in Stage 1.
  348. Initially unlocked by defeating Clownpiece in Stage 5.
  349. A Julie Fan (ジュリ扇 Juuri-sen?) is a type of folding fan covered in feathers and reflective materials. The name is derived from "Juliana's Tokyo", which was a popular discotheque during Japan's Bubble Era.
  350. Initially unlocked by defeating Takane in Stage 6.
  351. This card appears at the very end of the card list, instead of with the other passive cards.
  352. Initially unlocked by defeating Wakasagihime in Stage 2.
  353. Initially unlocked by defeating Kutaka in Stage 3.
  354. Initially unlocked by defeating Komachi in Stage 3.
  355. A reference to the item of the same name from Impossible Spell Card.
  356. "けしかける狛犬" (lit. "komainu that encourages/goads/sets loose"): Likely a play on "犬をけしかける" ("to set a dog loose upon someone") and "消しかける" ("about to vanish") ― i.e, making the cooldown so short that it seems like its about to vanish.
  357. This Japanese internet meme is just a word play and often used roughly as funny one, but in fact it should be careless, quite imprudent.
    The original phrase is quoted from 5−20 of "Corinthians 2", Bible's New Testament — "Be reconciled to God" (神と和解せよ). Japanese people, especially living in the eastern half, sometimes find it on the posters propagated by a volunteer Chiristian group "Bible Distribution League" (聖書配布協力会). The design and colors of them isn't user-friendly, which take great odd impact on their hearts as they can't know who made them. Then time has passed, some parts of coloring on posters fall. Due to the shape of fonts, the part "God" (神) is left as "cats" (ネコ) in many cases. Finally the posters hold just a nonsense phrase "Be reconciled to cats".
  358. 花鳥風月 (kachou fuugetsu, lit. 'flowers, birds, wind, moon'): an idiom referring to the beautiful aspects of nature. 嘯風弄月 (shoufuu rougetsu, lit. 'howling wind, marvelous moon'): an idiom referring to acts of enjoying the beauty of nature, in particular reciting poetry while wind howls through pine trees, or while marveling at the sight of the Moon.
  359. Touhou 01: Highly Responsive to Prayers Mima Boss
  360. Touhou 02: Stage of Eastern Wonderland Stage 04
  361. Touhou 7.5: Immaterial and Missing Power Reimu Good Ending (Ending No. 3)
  362. Touhou Suzunaan (Bell Hermitage) ~ Forbidden Scrollery Chapter 31
  363. Touhou Suzunaan (Bell Hermitage) ~ Forbidden Scrollery Chapter 48
  364. Touhou Ibarakasen (Rose Poem Hermit) ~ Wild and Horned Hermit Chapter 11
  365. Touhou 04: Lotus Land Story Stage 1
  366. Immaterial and Missing Power Tutorial
  367. Touhou 17.5: Sunken Fossil World Reimu Story Tutorial
  368. Touhou 09: Phantasmagoria of Flower View Character Select
  369. Touhou 03: Phantasmagoria Dim. Dream Rikako Ending
  370. Touhou 03: Phantasmagoria Dim. Dream Rikako Ending
  371. Gensou Narratograph Chapter 1 Pages 104 - 108 "GM: Ahh, I had a great time! Thank you all for playing!
    All: Thank you!
    ZUN: I had fun. Lots of fun. (laugh)
    GM: Really!? Just hearing that makes me really happy.
    Player A: Yeah, it was great!
    GM: Thank you very much! So, we're about to get into the post-game!
    In reality, we're also supposed to do things like reset or advance your characters and stuff like that, but since the time limit's pressing down on us, I'd just like everyone to take a turn and share their thoughts about today's game, anything like that.
    Player B: Alright. Man, what should we talk about? (laugh)
    GM: (laugh) ...Well, suppose I'll start. First off, I'll say it again, but thank you, everyone.
    All: Thank you for the game!
    GM: In particular, it was really nice of ZUN to agree to play with us, and I loved watching him play Reimu.
    ZUN: No, no, it's nothing. (laugh)
    GM: It really made me feel, "So this is what Reimu's like!" Very strongly so.
    ZUN: Well, you know. Reimu's a character with no mercy towards youkai. Whether they're bad, or even haven't done anything, she'll hit them without a second thought. (laugh)
    GM: Yes, well... It was fun to watch. Player A, who played Cirno, has the longest history with tabletop RPGs here, so you could really call them a veteran, but they turned out to be a big help filling in the details of the story here.
    Player A: Yaaay. I'm glad you think so.
    GM: Aya was very cool in the Showdown Phase. In addition, they did a great job roleplaying and commenting on things in the scenes, and made me chuckle a lot of times.
    Player B: Hahaha. You're right, I did roll pretty well back there.
    GM: Also, speaking as the GM, excitable Sanae was a lot of fun to play!
    ZUN: You could tell from the start she was going to fail (laugh). The way she acted.
    GM: If that's what you thought, then it worked as intended (laugh). — So, moving on. Player A, if you would!
    Player A: Okaaay! Everyone, thank you so much! Everyone was really cute... I noticed I was grinning the whole time. (laugh)
    All: Thank you!
    Player A: I felt a lot of love for the source material in all of Aya's lines. Writing an extra, and the regular edition too, I really felt like "Man, being a reporter is a lot of work."
    Player B: That's great to hear.
    Player A: And Reimu was really awesome too. Really felt like this was "ZUN's Reimu". Saying what she wants, doing what she wants, being really rough on Cirno too, it was great to see. Compared to everyone else here, I don't know the source material nearly as well, so it might not have been a very Cirno-like Cirno, but I still had lots of fun messing around as her for a day. Thank you very much!
    GM: I think it was good you amped up her fairy-ness! — Well, next up, Player B. If you would.
    Player B: Riiight! Good work, everyone! Man... First off, Cirno was really cute. I thought her level of energy and clever use of her ability were really Cirno-like, actually. She was fun to watch.
    Player A: Hehehe. Alright!
    Player B: Also, the mental image of Sanae explaining the ski resort with a smug look on her face really stuck in my head. It was such a good smug face, I don't even know if it would come across in a photo. (laugh)
    ZUN: It was a good smug face. Sanae also has a habit of getting carried away, after all. (laugh)
    GM: I'm glad to hear you say that. (laugh)
    Player B: I feel like Aya really wants to write articles that make people chuckle, so the idea of being able to turn Sanae's smug photo against her was really funny. My main goal as Aya was to write some entertaining articles, so I'm glad I got a lot of chances for that. I think I managed to roleplay an Aya Shameimaru that matches what's in my head.
    ZUN: It was very Aya-like. (laugh)
    Player B: Thank you very much! — And, of course, I felt a really strong "canon Reimu" too, and was really moved. How direct she was with everyone, and her small hitbox, simply felt like her.
    ZUN: Yeah, exactly (laugh). That's what Reimu's like.
    Player B: Maaan, I'm still not over it. — Seriously, thank you!
    GM: Thank you very much. ...So, finally. Can I ask ZUN as well?
    ZUN: Of course. Man, it was fun (laugh). First off, Cirno. Watching "Charismatic" Cirno run around like that, I definitely thought, "Is that what Cirno's like?" ...but despite that, it was great, and I felt like I saw a new Cirno today. I felt like this game's own kind of Touhou-ness, own kind of playstyle and relationships between characters really got to shine. It was really good.
    Player A: Thank you very much!
    ZUN: Aya is a character who's easy to make a bit too righteous, but this one definitely wasn't. Her only looking for the bad sides of people is, if I had to say, more faithful to how I write her. Really Aya-like. It was great.
    Player B: Hehehe. That's just how Aya is, huh. Doesn't really think about anybody else, you could say.
    ZUN: Yeah, exactly. That's how she is (laugh). ...Also, the first thing that really surprised me was with that cat in the Human Village. I just threw "It was Chen, right?" out there as a bit of a joke, but then the GM picked that up and ran with it. I really thought "Wow! These are actually connected like that!?" It made me think that might be what's really good about these kinds of games.
    GM: I was a bit worried about that part, but I'm glad it worked out.
    ZUN: To be honest, I was kind of messing with you when I said that. (laugh)
    GM: Messing with me!?
    ZUN: (laugh) — Well, last, about the Reimu I played. I was kind of embarrassed in parts, and don't really know if you can call what I did roleplay. But in the final danmaku battle, watching the bullets fly past me even without doing anything, I really felt invincible for a moment, and like Reimu's character really ended up shining through somehow. I know the dice rolls are random and stuff, but it's interesting how you can see it like that.
    GM: Yeah, that's true. Of course, the numbers you get when rolling dice are just products of chance, but I think being able to sense meaning in them is one of the great things about tabletop RPGs. And since they're random, they end up going differently every time. (laugh)
    ZUN: True, true. I kinda wanna do this again sometime.
    GM: If you think so, that really makes me feel like it was worth making.
    ...But, well, until we get another chance, I think this is it for now. Good work today, everyone!
    All: Good work today!
    ..."
  372. Touhou Project - Highly Responsive to Prayers/Eastern Wondrous Tale Game Manual Touhou Reiiden Backstory: " * Yin-Yang Orb ... Hakurei Shrine's Greatest Treasure
    A mysterious orb with an unnatural amount of spiritual power. Perhaps a soul dwells within? It appears as though it could be alive. Normally you cannot defeat spirits or devilish powers without a weapon such as this."
  373. ZUN's Email "> • Are Yuki and Mai really dead?
    > I know we're dealing with a PC-98 game, but were Yuki and Mai from Mystic Square really killed?
    > Looking in particular in the conversation when Lady Mima and Yuki are left... (sweat)
    > Or is this also a type of joke, like Lady Remilia's statement that "Sakuya is dead" in EoSD?
    Basically, they're whatever-works types, so they might not be dead. I generally have no comment regarding the PC-98 games. Please ignore them just as one can ignore derivative works. :-)"
  374. ZUN's reply to messages on the former Gensou Bulletin Board "Q.「幻想郷」旧作を知らないのですが、霊夢とアリスの過去になにが・・・?
    A.基本的に、ストーリーに関係するキャラは全て紅魔郷以降になります。
    一応、紅魔郷から全体の設定を一掃したので、新シリーズみたいなもんだと
    思っていただけると(^^;

    Q: I don't know anything about the old games in Gensokyo, but did Reimu and Alice have something going on in the past?
    A: Generally, the story related to the characters will all be from Embodiment of Scarlet Devil and later. For now, you can just think of EoSD starting from a clean slate, and starting a new series. (^^;"
  375. Meiji University talkshow "Dawn of Touhou" "Q: Why was Highly Responsive to Prayers an Arkanoid-clone, not a shmup?
    ZUN: "Because it was a study product.""
  376. ZUN's AWA Q&A Panel Touhou Wiki Translation:
    "Q: Are the PC-98 games considered canon compared to the Windows series?
    ZUN: It's the same world. There are a few contradictions in the story when putting the PC-98 and Windows games side by side, but I would take reference from the latest games to consider what is canon."

    Word of the Nerd ZUN AWA Panel: Recap Translation:"Q: Are the PC-98 games considered canon compared to the Windows series?
    ZUN: There are a few contradictions in the story when putting the PC-98 and Windows games side by side, but I would take reference from the latest games to consider what is canon."

    Rukasarisari Tumblr Translation:"Q: Are the PC-98 games separate canonically from the Windows series?
    A: It’s the same world, and ZUN realizes there are contradictions. He then tells us to refer to the most recent games <for canon>."
  377. Embodiment of the Scarlet Devil おまけ.txt "So without any advice, here are the character backstories.
    ○Eternal Shrine Maiden
    Reimu Hakurei
    Ability: Able to Fly, and to Manipulate Natural Spirits.
    The protagonist.
    Chronologically this title is not too far from the previous title, thus her age stays the same as before.
    Unintentionally, she is a shrine maiden. Or rather, she is a shrine maiden only because the Touhou series has become the "Shrine Maiden Shooting Game" series. It feels like the cart has been placed before the horse to me.
    This time, her outfit is not overly intricate like typical shrine maiden clothing, but has become quite simple and only remotely resembles that of a shrine maiden. Is she really a shrine maiden?
    She's more like "You red & white girl!" in my opinion."
  378. Touhou Project - Strange Creators of Outer World Who's Who of Humans & Youkai in Gensokyo Yuuka Kazami "I basically just wanted to bring back a character from the old works (*from before "Embodiment of Scarlet Devil"). Her current appearance is based on the one from "Seihou Project", made by my juniors. Back then, based on the personal criteria I had for a "strong boss", I figured it would be better if she weren't being too serious the first time you fought her. Then, when she woke up all the way, she would have a "serious mode." I wonder if I could've gotten away with bringing back more older characters at the time, too... although they wouldn't mesh that well with the current setting. I'd say those old characters have probably retired by now, and are warmly watching over things from various places nowadays."
  379. ZUN's Gensou Denshou Lecture Gensou Denshou After Report "Questioner: Where has Ms. Mima gone to?
    ※Mima is a character introduced in Touhou Project's PC-98 games (Story of Eastern Wonderland, Mystic Square, etc).

    ZUN: The past is being brought up too huh? Bringing them back would make things complicated, and people will ask "Where have they been this entire time?!" I'd rather bring out new characters than go back to past characters. But, I also kinda wanna bring them back too. I won't say they'll never be brought back... that's kinda how I feel, see?

    Questioner:Even Genjii?
    ※Genjii is a character introduced in Touhou Project's PC-98 games. He assisted Reimu by allowing her to ride on him since she could not fly at the time.

    ZUN:Well Reimu is able to fly now. Either way, the idea of a turtle hermit... why did I do that? I feel like a Nimbus Cloud would have been a better idea (lol). Normally speaking, since turtles live a very long time, (Genjii) is most likely not dead. That is the impression I get."
  380. Meiji University talkshow "Dawn of Touhou" "Q: Where's Genjii now?
    ZUN: "Probably living in the lake at the back of the shrine... at least he's not consumed.""
  381. Touhou Sangetsusei ~ Strange and Bright Nature Deity Chapter 12
  382. Touhou Project - Perfect Cherry Blossom Stage 03 Reimu "Reimu: It's really cold out tonight...
    And I can't see a thing."

    Alice: Is your level of spring insufficient even to push away this cold?"

    Reimu: Well, that might be true.

    Alice: Long time no see.

    Reimu: We've only just met.

    Alice: No, that's not what I meant.

    Reimu: Long time no visibility?

    Alice: Don't you remember me? Well, either way is fine though.

    Reimu: Setting that aside, what did you mean by "level of spring"?

    Alice: I was referring to the springtime in your head.

    Reimu: I hope mine's not too high. Still, why has this winter been so long?

    Alice: There's someone who's gathering the spring.

    Reimu: And you have nothing to do with it?

    Alice: Of course not.

    Reimu: Bye.

    Alice: Hey!

    Alice: And we've only just met after so long, old friend. Have you only brought me your life as a gift?

    Reimu: And why am I being called "old friend" by this seven-colored magical moron?

    Alice: In the end, shrine maidens are two colors.
    Your power is only twenty-eight-point-five-seven-one-four percent as powerful as mine.
  383. Touhou Project - Phantasmagoria of Flower View Yuuka Story Episode 6 - Wonderful Shrine Maiden of Paradise: Reimu Hakurei "Yuuka: Flowers and ghosts and..., hmm. Speaking of which, this happened once before didn't it? How many decades ago was it? It's been so ordinary since then, I can't remember.

    Reimu: Ah, there you are!

    Reimu: You're the culprit, aren't you?

    Yuuka: Do you think that ignoring the events back then, would bring everything back to normal?

    Reimu: Everything went back to normal when I defeated you back then!"
  384. Touhou Project - Phantasmagoria of Flower View Yuuka vs Marisa Yuuka Victory Quote "Yuuka: Ah, you're still alive?
    You've grown up quite a bit."
  385. Touhou Project - Immaterial and Missing Power Omake Afterword "Greetings, from one's whose ratio of saying "nice to meet you" is decreasing steadily even in real life, ZUN.
    But this time there may be more people to who I am saying "nice to meet you" than for Imperishable Night.
    This time it's Touhou Suimusou (IaMP), Touhou Project Volume Number 7.5.
    Though I get the feeling "What's with 7.5 being released after 8", this isn't the numbering order of release, but rather the order of canon.
    The plot of this game happens between Perfect Cherry Blossom (Winter to Spring) and the time of Imperishable Night (Early Autumn).
    Eventually, the "game of the summer" started to feel more like a game coming in winter, right?"
  386. ZUN's reply to messages on the former Gensou Bulletin Board "Q: "Gensokyo" In "Embodiment of Scarlet Devil," wasn't it a serious affair for the strange mist to go down to the human village?
    A: Ahh, that it is a little misunderstanding.
    The motive of the turmoil, so to speak, is the motive of the youkai side who caused the turmoil.
    Since it can't be helped, even when Reimu and the gang are defeated, they challenge again however many times they want; but on the youkai side, they do not challenge again after being defeated and are not attached to the results of winning or losing..., to say it clearly it is assuredly an inconsequential thing^^;
    Mr.anonymous's post was precise so I shall cite it:
    Sorry for butting in. However, in my thinking, as for what shall happen when the mist given out by Remilia goes to the human village, in the first place, I have not conceived that the mist would go to the human village. So in other words, there was no bad intention. The reason for giving out the mist is also, "that" (haha so Reimu also went towards the extent of giving a warning, "it can't be helped" (although it is violent, eh?"
  387. Touhou Project - Perfect Memento in Strict Sense Reimu Profile
  388. Touhou Project - Perfect Memento in Strict Sense Reimu Profile
  389. Touhou Project - Perfect Memento in Strict Sense Reimu Profile
  390. Touhou Project - Perfect Memento in Strict Sense Unresolved Materials Draft of Spell Card Rules
  391. Touhou 03: Phantasmagoria of Dim.Dream Cutscene: Kana vs Chiyuri
  392. Touhou 03: Phantasmagoria of Dim.Dream Cutscene: Reimu vs Chiyuri
  393. Touhou 05: Mystic Square Good Ending #1
  394. Touhou 6: Embodiment of Scarlet Devil Stage 5
  395. Touhou 07: Perfect Cherry Blossom Extra Stage
  396. Touhou 8: Imperishable Night Extra Stage
  397. Meiji University talkshow "Dawn of Touhou" "Q: Who's the strongest in Gensokyo?
    ZUN: "Absolutely, ...isn't it Reimu? Although it seems obvious.""
  398. Touhou 15: Legacy of Lunatic Kingdom Stage 2
  399. Touhou 15: Legacy of Lunatic Kingdom Stage 4
  400. Touhou 16: Hidden Star in Four Seasons Stage 6
  401. Touhou 17: Wily Beast and Weakest Creature Extra Stage
  402. Touhou 18: Unconnected Marketeers Stage 2
  403. Touhou 18: Unconnected Marketeers Stage 3
  404. 404.0 404.1 Symposium of Post-mysticism Yuugi Hoshiguma Profile Pages 120-122 "The Spoken-of Unexplainable Phenomena
    Yuugi Hoshiguma
    Ability: The ability to wield unexplainable phenomena
    Threat level: Very High
    Human friendship level: Unknown
    Main place of activity: Former Hell
    An oni who silences crying children. While it's unknown where all the oni went, it's been confirmed that at least one lives in Former Hell. It's quite likely that there are other oni living in Former Hell as well. While oni have a strong sense of camaraderie, they have an even stronger sense of independence so it seems she doesn't know where the others live.
    It is said that she possesses unbelievably supernatural strength. According to fellow oni Suika Ibuki, "She's weaker than me in magical powers, but might be stronger than me physically."(*1) Although this is just a rumor, it is said that her superhuman strength is of the level where her footsteps alone are enough to make nearby buildings collapse.
    The sake dish she carries is said to be called the Hoshiguma Dish, an oni masterwork that increases the quality of any sake poured into it(*2). Its compatibility with the Ibuki Gourd carried by Suika Ibuki is extremely high.
    Currently, it seems she has cut off all contact with humans. Moreover, she tries to limit contact with the youkai on the surface as much as possible. For these reasons, there is little information on her.
    Regarding her personality, she is firm of character and straightforward. She likes the strong, the brave and the honest, while conversely shows no mercy towards the weak, the cowardly and the sly."
  405. Touhou 11: Subterranean Animism Stage 2
  406. Touhou 11: Subterranean Animism Stage 2
  407. 407.0 407.1 Curiosities of Lotus Asia Chapter 27 Mechanism of Fortune ""It's okay. (Shibara) Once I get there, this ghost story will die down. That's the future we have planned."/"It'll be fine. The phantoms will settle down after a while. The future is predetermined like that."
    Spiritual dreams Mysterious question (Kegen) He looked at me with a strange expression./Reimu gave me a dubious expression.
    "Rinnosuke says the same thing as vampires and monsters."/"The vampires and youkai say the same thing you do."
    It is said that ghosts have appeared on the streets, but this store () () There are few things. Ghosts are noisy to begin with (place) It's easy to get together in. The ghost itself 儚Haka ({{{2}}}) Perhaps it's because they seem to be disappearing at any moment, but it's easy to feel their own presence (Nigi) Gather in a small place. They will likely gather in crowded places, just like humans did when they were alive./Phantoms will appear in public places, but they don't show up at my store often. To begin with, phantoms tend to gather easily wherever there is a lot of commotion. This is because of a phantom's transient nature, where they may vanish at any moment, so they gather at a lively place where it is easier for them to really feel their own existence. It is likely just as when they were human, preferring to be in crowds to people.
    "They say the future is planned, but that doesn't make sense. Some people seem to make their daily lives based solely on luck," Marisa said after having a spiritual dream./"There's no way the future is pre-defined. Some people's lives are supported just by luck, y'know." Marisa said, looking at Reimu.
    "Well, it's just luck (Kan) But even a hunch is a hunch that has some basis."/"Well, rather than 'just by luck' it's 'intuition', and that intuition is an intuition with a proper foundation."
    She looked like she couldn't believe Marisa./Marisa's expression said that she didn't believe her.
    "At the banquet () () () () () () Even when I did it, it wasn't a contest (Sai) You'll catch the eye of. What kind of basis do you have for that."/"Whenever we play Chinchirorin at parties, ya always call the face of the die to the point where there's no longer any competition. How can ya say there's a foundation for that?"
    Chinchirorin? Ah, Saiko (Dice) It's a simple game where you just have to look at the eyes of. Gambling at banquets is like the world of the yakuza./Chinchirorin? Ah, the simple game played with dice. Feasts and gambling, it's like the world of crime.
    "Marisa, I think the reason Reimu is able to ensure the dice are cast is because he is instantly calculating the planned future."/"Marisa, I believe the reason why Reimu can guess the outcome of dice rolls must be because she can calculate in an instant the predetermined future."
    I shared my thoughts on the mechanism by which the eye of the dice is determined. Reimu must probably be able to calculate the result intuitively by looking at Saiko's initial state. That's the kind of luck that exists in the world./I told them my idea, about the mechanism by which the outcome of dice was set. Perhaps after seeing the initial conditions Reimu can calculate the result of the dice by her intuition. Within this world good luck is that sort of thing.
    "Rinnosuke, that's completely different. You can't do that kind of calculation just by looking at the dice. Calculating people only think about probability. And even if you do the math, it won't turn out the way it does."/"That's not it at all, Mr. Rinnosuke. No matter how you slice it you couldn't do that kind of calculation just by looking at the dice. Calculating people only think with probabilities. Besides, even if they did calculate that the result won't go exactly as they thought."
    "Why do you think that? It's true that there's no way to calculate it, but if you could calculate it, you could read the future."/"Why do you think so? While I suppose you couldn't do that, wouldn't it still let you tell the future if you could?"
    Reimu looked shocked./Reimu looked shocked.
    "I seem to understand luck a few levels better, so I'll teach you today. The mechanism of probability. Also, the future is not planned..."/"Since it seems I have a deeper understanding of fortune, today I'll be doing the lecturing on the mechanism of probability. And while I'm at it I'll also show that the future is not predetermined…"
  408. Curiosities of Lotus Asia Chapter 27 Mechanism of Fortune "The layers of physics act on the laws of physics, the layers of psychology act on the interpretation of results, and the layers of memory act on the manipulation of probability, interacting to create the future. Since memories cannot be the same as a single point in the past, there are no plans for the future./The physical layer follows the laws of physics, the mental layer interprets the outcomes and the memory layer alters probability, mutually creating the future. Since it's impossible for memories to reach the same state as a point in the past, the future is not predetermined.
    For example, suppose you roll the dice once and get a 1. Even if you drop the dice again under the exact same conditions, the fact that one came out () () () () () () () () The above are not necessarily the same probability./So take a die rolling a one as an example. If you were to throw it again with the same initial conditions as before, since the die members the previous outcome it won't necessarily be the same probability.
    Just as I was about to hear and understand, I thought, "So how can you say you can read the dice?" Marisa asked./I followed her explanation up to that point, but then Marisa asked "So how are ya able to predict how the dice will fall?"
    I was distracted by Reimu's idea of a new world, but Marisa remained calm. If you can read the dice, not only will you be able to stand it and not lose, but you may also be able to achieve the same level of luck as Reimu./While I was entranced by Reimu's new illustration of the world, Marisa was unfazed. I didn't think she wanted to know just to beat Reimu at Chinchirorin, but to use that idea to become as lucky as Reimu.
    "I'm not really reading the next die. () () () () () () () () () () That's what Saiko remembers."/"I'm not "predicting" the fall of the dice at all. The dice members the fact that 'I predicted how the dice would fall'."
    Just by having a lucky card called Reimu in your memory at the dice, the result will be great and you will be on the Reimu side (Katayo) It is said to be a ru. () () () () () () () () () () () Apparently./According to this, by the lucky card called Reimu entering the memory of the die-face the result greatly skews in Reimu's favorite. Apparently, 'the results side with Reimu'.
    "Well, then such knowledge is of no use to anyone except those with good fortune," Marisa was embarrassed./"What? Howzzat gonna help anyone but those who are already lucky?" Marisa sunk.
    I thought there was something false and shady about luck in the world. A big factor in this is that I thought the future was planned. Good luck (Engi) Even things were perceived as just far-fetched lumps./I doubted the existence of things such as fortune in this world, thinking it seemed like a lie. This was too likely of me thinking that the future was predetermined. I saw good luck charms as nothing more than lumps of sophistry.
    However, hearing Reimu's words reaffirmed the existence of luck in this world. There are certainly lucky and bad people. (Gen) を 担 (and) Some people succeed easily. To the jinx (Tora) I have people who fail. It may certainly be rough to think of all of these as just initial conditions./ Whatever, upon listening to Reimu's words, I have reaffirmed the existence of fortune. The blessed man and the cursed man both exist, certainly. There is a man that succeeds in shouldering his trials. There is a man that is a failure, captive by jinxes, as well. It might certainly be reckless to think of each one as mere because of initial conditions.
    If the determination of probability is due to the power of memory, it may not be surprising that lucky charms have the power to manipulate probability. The origin is complex and strange (Moderate) , memory is Taki (Taki) This also means that the status of lucky charms increases./If we assume that probability is determined by the power of memory, it may be natural that probability can be manipulated by the power of good luck charms. The more complicated and unusual the origins are, the more memories a charm will have, therefore raising its effectiveness.
    Reimu added that 『all matter and psychology in this world are created by probability, and it is the luck of memory that determines this』./Reimu added to this, "In this world, both objects and souls are made up of probability, and are determined by the fortune which memories hold."
    I once heard that word and remembered it. 『 こ () () () () () () () () () () () () () () () () () () For it is already common sense』 I have seen science books from the outside world that say things like this. I remember looking at the book and not being able to figure out 『who would confirm the probability』 and not really understanding it./Hearing those words I remembered something. "It is already common knowledge that everything in the world exists by probabilities." Something along those lines was written in a science textbook from the outside world. I recall having only a huge compromise of its meaning, and I didn't understand, "Who determines the outcome of those probabilities?"
    However, Reimu was thinking of something similar, and he also realized that he had the power to determine probability in his memory. It was amazing./But Reimu had thought the same kind of thing, and even realized that it is memories which hold the right to determine those probabilities. It was surprising.
    "Memory determines probability... in other words What goes around comes around (Ingaohou) You could also say, it's amazing. That may indeed be true. But how did you acquire that knowledge?"/"Memory determinations probability... in other words, you could say it's karma. That's pretty amazing. It may very well be true. By the way, how did you come across this knowledge?"
    Always Inaction (Mui) I almost added that it looks like the wind that lives in, but I stopped to move the story along smoothly./Your lifestyle appears so idle, I was about to add, but to preserve the current subject I changed my mind.
    「 も () () () () () () () () () () I asked him."/"I heard it from a really, really smart human."
  409. Changeability of Strange Dream #05 Boys and Girls of the Age of Science ""Here are the cookies I got at the scarlet mansion, and the natural bamboo shoots from the bamboo forest." "Huh? I thought you were talking about a dream, Merry?" The girl listening to me talk about my dreams is Renko Usami: the other member of our little club of two, and the one who comes up with most of our activities. Renko can tell where she is and what time of day it is just by looking at the sky. Creepy.
    Also, Renko calls me Merry. People in this country seem to have trouble pronouncing my name, to the point where I wonder if anyone even remembers it anymore.
    "I am talking about my dreams. I told you that from the start, didn't I?" "...But if those were dreams, then how do you have those things here in reality?" "That's precisely why I wanted to consult you."
    It's becoming hard for me to tell what's a dream and what's reality. The dreams usually end when I'm being chased by a youkai. They're nightmares worthy of being called nightmares, but... If I keep bringing things along from my dreams without realizing it, then maybe even the conversation I'm having now is just a dream...
    "Alright, here's my first piece of advice for you, Merry. These aren't bamboo shoots anymore. By the time they get to this size they're too tough to eat." But if I could change them from nightmares to good dreams, I might prefer them to my present reality... "Natural bamboo shoots hide underground, to protect themselves while they're soft and tasty.""
  410. Changeability of Strange Dream #06 Retribution for the Eternal Night ~ Imperishable Night "I ran for dear life, even though I was in a dream.
    I didn't know why it was, but the laughter that I heard sounded like something that clearly wasn't human.
    My instincts were telling me "Run for it!"
    But the bamboo forest was sloped at a slight angle, which made me lose my sense of balance.
    I tried to run in a straight line, but what really happened, I wonder?
    Although it felt like I'd run quite a lot, there was nothing to see but the same scenery as before.
    Did this forest continue on for eternity, or was I running around in circles?
    ...But I suppose either would have the same result.
    To think in such a way that "from an objective point of view, there exists a definite truth" like Renko does really is old-fashioned.
    The truth exists within subjectivity. If I can only see the same sights over and over again... then that's the kind of place this is.
    And that's why I'm running.
    Because dreams are nothing like the antonym of reality.
    By today's common knowledge, the two are synonyms.
    Even in dreams, one must flee from things of unknown nature. That is the truth.
    My major is relativistic psychology.
    Renko's is super-unified physics. I wonder if her recent study of strings is going well?"
  411. Changeability of Strange Dream #07 Night Falls ~ Evening Star "But... it's strange. Even though there are an awful lot of old-fashioned people like you who consider dreams and reality to be direct opposites, I heard that people much, much longer ago didn't draw a distinction between dreams and reality.
    And now, we draw a distinction between dream and reality, but they are the same.
    The truth of reality and the truth of dreams, the me of reality and the me of dreams, they each exist.
    A butterfly of night or a human of the day...
    According to current common knowledge, both are me.
    I felt that I ran away a considerable distance, but I didn't feel fatigued at all.
    Was it because I moved as if I was flying in the sky? Did I become a butterfly, I wonder?
    But I could see the finish line for this kind of midnight marathon...
    ...I stopped running.
    Because a little further through the bamboo forest ahead of me, there was a scarlet red shining light.
    It had an ominous glow, as if it was not real.
    To compare it to something you'd understand...
    Its color might have been closest to that of the flame test of rubidium, perhaps?
    It was certainly nothing like a glowing bamboo stalk.
    Remaining cautious of what may have been behind me, I stealthily peeked in the direction of the light."
  412. Changeability of Strange Dream #09 Border Between Dreams and Reality ""And, this is the scrap of paper that I found on the ground after the big mouse and the girl left."
    "Hey, are you actually talking about a dream?"
    The origin of the scarlet light that confronted the big mouse was somehow a girl. That girl was shining with a scarlet light. As for the reason why she was shining scarlet, it is very simply that the girl's body was entirely engulfed in flames.
    No, that description is not entirely correct. It's more accurate to say that she was emitting flames from her body. The deep scarlet flames spread out diagonally upward, like a bird spreading its wings...
    Yes, that was how it was. She was ominous— incomparably more so than the big mouse with the human face. The big mouse was terrified and fled as soon as the girl raised her hands.
    "I keep telling youuu... Dreams and reality are the same thing. I've told you time and time again, haven't I? To me, talking to you now could be a dream, or it could be reality..."
    "Hey, listen, Merry, I'll hear you out about the dream world, so just calm down a bit. In the end, who was that girl? What happened afterwards?"
    "I don't know. After that, the big mouse ran away... and the girl left, too. I stayed hidden the whole time so the large mouse and the girl wouldn't see me. Why'd I stay hidden when she'd chased that mouse away for me, you ask? Well..."
    I'd gotten a look at that girl's eyes—scarlet beyond even the big mouse's...
    "...Because you couldn't call that human.""
  413. Touhou 15: Legacy of Lunatic Kingdom Stage 3
  414. Tohou 15.5 Antinomy of Common Flowers Futo/Ichirin Story Stage 3
  415. Tohou 15.5 Antinomy of Common Flowers Nitori/Kokoro Story Stage 5
  416. Touhou 14.5: Urban Legend in Limbo Reimu Story Ending
  417. Touhou 14.5: Urban Legend in Limbo Reimu Story Ending
  418. Touhou 02: Story of Eastern Wonderland Stage 03
  419. Touhou 02: Story of Eastern Wonderland Stage 03
  420. Touhou Sangetsusei (Three Fairies) ~ Oriental Sacred Place Chapters 1-2
  421. Touhou Sangetsusei (Three Fairies) ~ Strange and Bright Nature Deity Chapter 6
  422. Curiosities of Lotus Asia Chapter 27 Page 198-205 "She says that the world is made up of three layers:
    First is the physical layer that moves in accordance with the laws of physics, including all living things, objects, etcetera. It is on this layer that an object falls toward the ground, and that the water of the river flows.
    The second layer is one that moves with the spirit, which includes things such as magic and sorcery — the mental layer. One's mood turning sour when meeting an unpleasant person, and releasing all your stress and cares during a party lie here. Since most youkai can control the world through both the physical and mental layers, they say that history repeats itself and the future is predetermined as a prank.
    But according to Reimu, there is a third layer that rejects loops: this third layer is the memory layer, which is the recollection of events that lies within all things. Since it is only possible to add to the memory layer, it's impossible to completely recreate the past; if something were to happen that already occurred in the past, then there would be a contradiction because that would imply that that memory was lost, which is impossible. The memory layer always continues to build up."
  423. Curiosities of Lotus Asia Chapter 27 Page 198-205 "The second layer is one that moves with the spirit, which includes things such as magic and sorcery, the mental layer. One's mood turning sour when meeting an unhappy person, and releasing all your stress and cares during a party lie here. Since most youkai conceive of the world just through these physical and mental layers, they Ridiculously say that history repeats itself and the future is predetermined."
  424. Touhou 05: Mystic Square
  425. Touhou 05: Mystic Square
  426. Touhou 05: Mystic Square
  427. Touhou 05: Mystic Square
  428. Touhou 05: Mystic Square
  429. Touhou 05: Mystic Square
  430. Touhou 05: Mystic Square
  431. Touhou 09: Phantasmagoria of Flower View
  432. Touhou 09: Phantasmagoria of Flower View
  433. Touhou 09: Phantasmagoria of Flower View
  434. Touhou 09: Phantasmagoria of Flower View
  435. Touhou 09: Phantasmagoria of Flower View
  436. Touhou 09: Phantasmagoria of Flower View
  437. Touhou 09: Phantasmagoria of Flower View
  438. Touhou 09: Phantasmagoria of Flower View
  439. Touhou 09: Phantasmagoria of Flower View
  440. Touhou 04: Lotus Land Story
  441. Touhou 04: Lotus Land Story
  442. Touhou 04: Lotus Land Story
  443. Touhou 04: Lotus Land Story


Versus Threads


None.


None.


None.