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Cirno

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Touhou Project/Cirno
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Cirno (チルノ Chiruno) is an ice fairy who typically resides in an igloo near Misty Lake. She is known for playing pranks that involve freezing objects or toads, all while maintaining a belief that she is stronger than everyone else. Cirno first appeared as the Stage 2 boss in Embodiment of Scarlet Devil and has since reappeared as a playable character in multiple games beginning with Phantasmagoria of Flower View. She serves as the main protagonist of Great Fairy Wars and is one of several protagonists in both Touhou Hisōtensoku and Hidden Star in Four Seasons.

Cirno


Origin
Origin Touhou Koumakyou (Scarlet Devil Land) ~ the Embodiment of Scarlet Devil
Creator ZUN
First Appearance Touhou 06: Embodiment of the Scarlet Devil
Voiced by Fan-Made Series: Yuka Iguchi, Hitomi Ōwada, Aoi Yuuki, Miharu Hanai, Saki Nitta, Kanna Amasawa, Anzu Haruno, Hiyori Kono, Maya Yoshioka, Yuri Yamaoka, Yuka Otsubo, Yukari Kokubun, Risae Matsuda, Yume Miyamoto, Haruna Kawai, Hikaru Iida, Yuri Fujimoto, Kurumi Mamiya
Characteristics
Species Fairy
Gender Female
Pronouns She/Her
Sexuality Unknown
Age Unknown
Birthday Unknown
Height Short
Weight Unknown
Ethnicity Fairy
Status Alive
Alignment Chaotic Neutral
Archetype Midboss, Boss
Time Period Non-linear
Language Japanese
Combat Style Magical Fighting
Homeworld Gensokyo
Relationships
Affiliations Reimu Hakurei, Marisa Kirisame, Daiyousei, Lily White, Three Fairies of Light, Letty Whiterock, Eternity Larva
Enemies Daiyousei (During Great Fairy Wars), Lily White (During Great Fairy Wars), Three Fairies of Light (During Great Fairy Wars), Giant Toad, Reimu Hakurei (Formerly), Marisa Kirisame (Formerly)

Background

This dropdown contains the synopsis of Cirno’s story. Read at your own risk as you may be spoiled otherwise!

{{#tag:Tabber| |-|First Generation Windows=

Embodiment of Scarlet Devil

Cirno's sprite in Embodiment of Scarlet Devil

Eastern Scarlet Devil Land ~ the Embodiment of Scarlet Devil

- 0 -
Every day in Gensokyo was more noisy than expected. Any mysterious visitor would be confused with a ghost of summertime.

All of that equates to just a normal summer. The outskirts were enveloped in scarlet illusion.

- 1 -
In the eastern mountains, far from any human habitation, is where the isolated Hakurei Shrine lies.

This mountain was never occupied by humans, and even now no one ever goes there. Thus the place was called Gensokyo. And even now, as usual, non-human creatures and just a few humans lived freely with pride.

People blindly accepted the advance of culture, and aggressively tried to eliminate any of the darker parts of their lifestyles. In truth, that was a comfortable environment for the creatures living in the dusk. They did not have to get involved with humans.

And one summer day, without a sound, a turbulent, mysterious mist began to envelop Gensokyo. It was almost as if Gensokyo itself was loathing the light of day.

- 2 -
The shrine maiden of the Hakurei Shrine, Reimu Hakurei was living a mostly peaceful life. At this shrine, seldom visited by those come to pray, she was sometimes bored, sometimes not bored, and generally living in a carefree manner.

On that day, Reimu was just a little less bored than usual.

Reimu: "Geez, what is all this? If we're not getting any light, then the weather is not going to clear up at all."

At the rate it was moving, the mist would reach past the shrine and descend to where humans lived. Gensokyo interfering with its peoples' lives would most likely cause Gensokyo to be eliminated by the hands of humans, too.

Reimu: "Well, finding the cause of all this is a shrine maiden's job (isn't it?). For some reason, that lake back there is pretty suspicious, so let's go there!"

With her body surrounded by the mysterious mist, The sharp-witted girl, relying on her senses, set off in the direction of the lake.

- 3 -
As one of the few residents of the forest, the normal girl Marisa Kirisame normally flew through the sky.

When she realized that she couldn't see any of the lake all of a sudden due to the mist, the normal-witted girl thought that there might be something happening on the island floating in the lake.

Marisa: "Well, humans usually create communities close to water, after all."

Monsters wouldn't be able to live without water, either. That was her very human-like way of thinking.

Marisa: "It looks like she'll be doing something pretty soon, so why don't I go take a look?"

The girl set off as if there might just be something valuable to find. Or, rather, she actually went looking for it.

- 4 -
The lake was entirely covered by the mysterious mist. This mysterious energy was so strong that a normal human would only survive for about 30 minutes, but less ordinary humans too would have about thirty minutes.

The center of the mist barely receives any light during the day, and filters out moonlight as well. From within the mist, a full moon looks hazy and several times larger.

If we suppose the mist is the work of a human, one could say that the human must have eaten belladonna flower.

In the very center of it all is an island, rejected by mankind simply because they could not live there. On that island is a mansion; one of few windows.

Inside the mansion that knows neither day nor night, "she" was there.

~ Embodiment of Scarlet Devil Prologue English Translation


東方紅魔郷 ~ the Embodiment of Scarlet Devil.

- 0 -
幻想郷は、予想以上に騒がしい日々をおくっていた。  謎の来訪者に、夏の亡霊も戸惑ってるかの様に見えた。

そんな全てが普通な夏。  辺境は紅色の幻想に包まれた。 - 1 -
ここは東の国の人里離れた山の中。  博麗(はくれい)神社は、そんな辺境にあった。

 この山は、元々は人間は棲んでいない、今も多くは決して足を踏み入  れない場所で、人々には幻想郷と呼ばれていた。  幻想郷は、今も相変わらず人間以外の生き物と、ほんの少しの人間が  自由に闊歩していたのだった。

人々は文明開化に盲信した、人間は生活から闇の部分を積極的に排除  しようとしていた。  実はそれは、宵闇に棲む生き物にとっても、人間との干渉もなくお互  いに気楽な環境だったのだった。

そして、ある夏の日、音も無く、不穏な妖霧が幻想郷を包み始めたの  である。  それは、まるで幻想郷が日の光を嫌っているように見えたのだった。

- 2 -
 博麗神社の巫女、博麗霊夢(はくれいれいむ)はおおよそ平穏な日々  を送っていた。  滅多に参拝客が訪れないこの神社は、退屈だったり退屈じゃなかった  りして、楽しく暮らしているようである。

 そんな夏の日、霊夢は少しばかり退屈以外していた。

  霊夢「もー、なんなのかしら、      日が当たらないと天気が晴れないじゃない」

 このままでは、霧は神社を越え、人里に下りていってしまう。  幻想郷が人々の生活に干渉してしまうことは、幻想郷も人の手によっ  て排除されてしまうだろう。

  霊夢「こうなったら、原因を突き止めるのが巫女の仕事(なのか?)      なんとなく、あっちの裏の湖が怪しいから、出かけてみよう!」

あたりは一面の妖霧。  勘の鋭い少女は、直感を頼りに湖の方向へ出発した。

- 3 -
数少ない森の住人である普通の少女、霧雨 魔理沙(きりさめまりさ)は、  普通に空を飛んでいた。

 いつのまにか、霧で湖の全体が見渡せなくなっていたことに気づくと、  勘の普通な少女は、湖に浮かぶ島に何かがあるのでは?と思ったのだった。

  魔理沙「普通、人間だって水のあるところに集落を造るしな」

 化け物も水がないと生きてけないのだろうと、実に人間らしい考え方である。

  魔理沙「そろそろ、あいつが動き出しそうだから、ちょっと見に行くか」

 少女は、何かめぼしい物が無いか探しに行くかのように出発した。  むしろ探しに行ったのだった。 - 4 -
 湖は、一面妖霧に包まれていた。  普通の人間は30分はもつ程度の妖気だったが、普通じゃない人もやはり  30分程度はもつようだった。

 妖霧の中心地は、昼は常にぼんやり明るく、夜は月明かりでぼんやり明る  かった。  霧の中から見る満月はぼやけて数倍ににも膨れて見えるのだった。

 もしこの霧が人間の仕業だとすると、ベラドンナの花でもかじった人間で  あることは容易に想像できる。

 中心地には島があり、そこには人気を嫌った、とてもじゃないけど人間の  住めないようなところに、窓の少ない洋館が存在した。

 昼も夜も無い館に、「彼女」は、いた。

~ Embodiment of Scarlet Devil Prologue Japanese

Cirno first appeared in Embodiment of Scarlet Devil as the boss of the second stage. She attacked Reimu Hakurei and Marisa Kirisame out of instinctive aggression as they passed by, and was promptly shot down.

It's noted in ZUN's explanation that she has no real relevance to the greater plot of Embodiment of the Scarlet Devil.

Perfect Cherry Blossom

Reimu's back sprite in Perfect Cherry Blossom

—Gensokyo Record—

This is a remote place in an eastern country, far from any human habitation.

In ancient times, this was a place of terror. Those who wandered too close would be eaten by youkai. People named this place Gensokyo and never dared to approach.

Most people feared the youkai, but a brave warrior would occasionally rise to defeat them. Some of those brave humans settled in Gensokyo to keep close watch on the youkai. In those times, humans would fight with youkai every night.

Stories like those were common in this mountain country, and many places like Gensokyo existed in those times.

Over a thousand years have passed since then...

Humans gradually built up a civilization. Humans don't fear the dark anymore. Since they grew to the point where they could produce light to make it seem like midday even at midnight. Because the humans blindly followed materialistic science, unscientific worlds - in other words, those with things like youkai and oni - were eventually excluded as superstition.

Gensokyo was deemed useless to the human world as well, so priests sealed it away with the Great Barrier, which could never be opened again. Of course, both the youkai and the descendants of the brave humans who kept them in check were sealed away in the process as well...

That marked the end of the history of humans and youkai.

With the passing of time, those who still knew of Gensokyo died out...

Though innumerable years have passed since its sealing, Gensokyo is still home to many youkai and just a few humans. The youkai of Gensokyo have built up their own culture; one that is all that like the culture of the world when Gensokyo was sealed. However, it was not a materialistic culture - it was a culture centered upon spiritual awareness far exceeding that of the human world. The wise youkai sought not the bounty of objects, but the bounty of the heart.

For the youkais with such a civilization of magic, it is very easy for them to open the Great Barrier sealing Gensokyo. However, the youkai do not attempt to open it. On the contrary, they actually reinforced the barrier with an even stronger power. The barrier that had once locked Gensokyo away was now used in order to prevent invasion by the humans.

Nonetheless, the main diet of youkai is, of course, humans. Natural products are especially popular. Food-gathering teams would go out at regular intervals to hunt humans. Of course, the youkai couldn't let the humans know about their presence. Under the guise of various accidents and incidents of people running away from home, the youkai hunted humans. A simple missing person would barely even make the news since there were too many people in the human world.

Thus, the history of humans and youkai began anew.

The world may be a land of youkai, but even now, lost humans sometimes end up there. They are said by the outside world to have been "spirited away".

Most of the humans that end up in Gensokyo aren't able to return, but in the event that they are able to return to their original world, their spiriting away would only be met by a mountain of questions. Those people would unanimously say that the person was crazy, and would be believed by no one.

They'd claim things like "I saw Togenkyo", or "I went to Houraisan".

Those who visit Gensokyo seem to believe that it is a legendary paradise. At first glance, it looks like a utopia without anything unnatural, everything working in favor of the creatures living there. There is no doubt that, from the point of view of a person from the human world, this place was none other than paradise.

Gensokyo is a paradise for many youkai and a few humans. It will remain a paradise until humans are destroyed, or it is discovered by humans.

The following story is a record of the peaceful and fantastic everyday events that take place only in Gensokyo.

P.S. So, why is Gensokyo a paradise for humans if they have to live with youkai? Well, that's because when everyone has enough power to defeat youkai in combat, and that's anything but boring!

(Inscribed by the 13th shrine maiden of the Hakurei Shrine)

~ Perfecy Cherry Blossom Prologue English Translation -Gensokyo Record-
Touhou Youyoumu

Ghostly Dream ~ Perfect Cherry Blossom

- 0 -
As spring turns to summer, the land is coated in silver illusions. People relax and bask in the calm of a winter with no end in sight.

However, none of that mattered to dogs or youkai, who are as energetic as ever. There have never been many humans in Gensokyo, but youkai of the winter were making plenty of noise.

The time is ripe for snow to melt away, and for snow storms to be replaced with storms of cherry blossoms. Even Gensokyo changes with the seasons, but this year...

...It is now May, and spring has shown no sign of arriving.

- 1 -
Reimu Hakurei, the maiden of the Hakurei shrine who lives in Gensokyo, didn't like the cold.

Reimu: "Ahh, it's cold."

It's just that this time, her complaint was that it was already May. The snowfall and blizzards had been fierce for a week, with no sign of stopping.

Reimu: "The cherry blossoms should have bloomed by now. Why is there so much snow this year?"

She figured she could find out why without asking about it. More talking would have made her colder anyway, so instead, she headed out to go straight to the source of the problem.

Reimu: "(Hmm, it seems to be coming from this direction, I guess?)"

Being of old-fashioned construction, the shrine was easily penetrated by wind, and even some snow, so it was as cold inside as it was outside. As usual, she turned to her intuition for guidance and set off.

- 2 -

Marisa Kirisame, an ordinary magician, liked the cold sometimes and hated it other times, just like other ordinary humans.

Marisa: "It's ordinary, but I don't hate spring."

The Kirisame residence was always warmed by a magical heater. Or, even without it, the magical room were warm by themselves anyway.

Marisa: "I can't visit the shrine during such a storm."

She saw some light pink petals floating by in the snowstorm in front of her house. They were petals that came from a flower that only bloomed in the spring in this eastern country. Yes - they were petals from a cherry tree.

Marisa: "Is this the only place that still feels like winter? May's already here, but you wouldn't know it from the cold."

If she followed the wind, she should find cherry trees blooming. The snowstorms and high altitudes on a mountain should cause flowers to bloom slower, so why were cherry petals coming from that direction? She decided to follow the trail of cherry blossom petals to find the spring that wouldn't come.

- 3 -
Sakuya Izayoi, a maid of the Scarlet Devil Mansion, was sipping bitter coffee in a warm room.

Sakuya: "We'll run out of charcoal and coffee beans soon."

Indeed, humans couldn't survive this winter without anything to burn for heat.

Sakuya: "I didn't expect winter to be so long. If we run out of supplies, the mistress will start complaining."

No one does home deliveries this far. Residents of Gensokyo prepare food and fuel for an entire winter in advance. Roads were buried by the snow, rendering them completely useless. Thus, the preparing has become a tradition that hasn't been changed in a very long time.

Sakuya: "I should put an end this winter before fuel run out. My lady, I'll be away until spring comes."

The mistress confirmed that spring would come the very next day, so she happily bid Sakuya on her way.

-4-
Gensokyo was in the middle of a truly long-lasting winter. May had only seen the coming of even stronger snow storms.

But in Gensokyo at this state, there was a place unknown to anybody that was filled with flowers in full bloom. Or literally, no "humans" knew about it.

In Gensokyo, there are few "humans" to begin with.

And spring has yet to come.

~ Touhou Youyoumu Ghostly Dream ~ Perfect Cherry Blossom Prologue English Translation


-幻想郷風土記-

ここは、東の国の人里離れた辺境の地である。

はるか昔この地は、迷い込んだら最後、妖怪たちに喰われてし   まう、と恐れられていたのだ。   人々はここを「幻想郷」と呼び、決して近づく事は無かった。

人々は妖怪に恐怖し、時には退治を行う勇敢な人間も現れたり   した。そうした勇敢な人間の中には、妖怪が人里に下りていか   ないよう見張る為、幻想郷に住み着くものも現れた。   この頃は、妖怪と人間の戦いが毎夜の様に行われていたのだ。

この様な話は、この山国には良くある話で、特に珍しい話では   ない。この様な場所もいたるところに存在した時代であった。

そういう時代が1000年以上続いた...

  次第に人間は文明を築きあげた。もう人間は暗闇を恐れない。   なぜなら、夜でさえ、昼のような明るさで周りを照らすことが   出来るようになっていたのだから。   人間は唯物科学を盲信しだし、非科学的な世界、つまり妖怪や   鬼などという世界は、迷信だと排除していったのだ。

  幻想郷も、人間界に必要無いと判断され僧侶達が力を合わせ、   2度と解けない大結界を張られてしまった。もちろん、幻想郷   に住む多くの妖怪と勇敢な人間の末裔と共に...

  そのとき、人間と妖怪の歴史は完全に終わったのだ。

  しばらくたって、幻想郷を知る人間は居なくなった...

  封印されてからどのくらい時間が経っただろうか、ここ幻想郷   は、あの時と変わらず多くの妖怪と、僅かばかりの人間が住ん   でいた。   幻想郷の妖怪達は、ここで独自の文明を築き上げていたのだ。   その文明は、見た目は閉じ込められた時代から余り変わってい   ない。しかし、それは唯物の文明ではない、人間界よりはるか   に優れた精神中心文明なのだ。賢い妖怪達は、物の豊かさより   心の豊かさを求めたからであろう。

  このような魔法文明の妖怪にとって、幻想郷を封じた大結界は、   すでに解くことも自在になっていた。しかし、妖怪達は解こう   とはしない。それどころか、さらに強い力で大結界を張り直し   ていた。元々は幻想郷を封印するための結界を、今は人間の侵   入を防ぐために使用していたのだ。

  とはいえ、妖怪の主な食料は人間である。特に天然物が人気だ。   そのため、食料班は定期的に人間を狩りに出ていた。もちろん   そのとき人間に妖怪の存在を気付かれてはいけない。妖怪達は、   色々な事故や家出に見せかけて、人間を狩っていた。その程度   の行方不明者はニュースにもならない、人間界の人間は増えす   ぎていたのだ。

  こうして、人間と妖怪の新しい歴史は築かれていた。

  そんな妖怪世界の幻想郷だが、今でも、たまに道に迷った人間   が紛れ込むこともある。   彼らは、外の世界では「神隠し」と呼ばれているようだ。

  多くの人間は幻想郷から戻ることは出来ないが、運良く元の世   界に戻れると、彼らは神隠しのことを山のように質問されるに   違いない。   その彼らは口々にこう言い、頭がおかしくなったのだと、誰に   も信じてもらえないのだ。

   「桃源郷を見た」だとか「蓬莱山に行った」のだと。

  ここを訪れた人間は、この地を伝説の楽園だと思うらしい。   一見、見た目は無何有郷でありつつ、全てがここに棲む生き物   のために機能した文明も兼ね添えていた。そう、ここは人間界   の人間から見て、紛れも無く楽園だったのだ。

  幻想郷は、多くの妖怪たちと僅かばかりの人間の楽園であった。   この楽園は、人類が滅びるか人間に発見されるまで楽園のまま   なのだ。

  これからの出来事は、全て幻想郷内だけで起きる平和で不思議   な日々の記録に過ぎない。

  P.S.   幻想郷に住む人間にとって、妖怪と一緒で何で楽園かって?   それは、皆妖怪に負けないくらいの力を身につけてるし、なん   てったって、退屈しないじゃないの。

         (博麗神社 第13代巫女 記)

~ Perfecy Cherry Blossom Prologue Japanese -幻想郷風土記-
東方妖々夢 ~ Perfect Cherry Blossom.

-0-
暖かい季節は終わり、辺境は白銀の幻想に閉ざされた。人々は、いつ  終わるとも分からない長い冬に、大人しくなった。 しかし、元気な犬と妖怪達には冬など関係なかったのだ。そう、ここ  幻想郷は、もとより人間の数は少なかったこともあり、冬は冬の妖怪  たちで騒がしかったのだ。  次第に雪は溶け、白銀の吹雪も桜吹雪へと変化する頃になった。  幻想郷も、例外なく暖かい季節になるはずだったのだ。  そして5月、春はまだ来ない。

-1-
 幻想郷にある博麗神社の巫女さん、博麗 霊夢(はくれい れいむ)は  寒いのは苦手だった。

  霊夢「あー、寒いわねー」 

 ただ、いつもと違うことは「今がもう5月である」という事だった。  雪はいっそう激しく、この吹雪ももう一週間は続こうとしていた。 

  霊夢「もう、いつもなら桜も咲こうという時期よねぇ。      今年は何でこんなに大雪なの?」

 少女は、どうせ口に出さなくても分かるような理由だと思ったのだ。  だから、しゃべると寒いので黙って原因を潰しにいくことにした。 

  霊夢(ところで、原因の居る方はこっちでいいのかな?)

 神社は昔ながらの建物で風通しもよく、いや、吹きっさらしだったの  で、家に居ても居なくても同じだったのである。少女はいつもどおり  勘を頼りに出発したのだった。

 -2-
 普通の魔法使いさん、霧雨 魔理沙(きりさめ まりさ)は、寒いのも  普通の人間同様、それなりに嫌い、それなりに楽しんでいた。

  魔理沙「ふつーだけどさ、春も嫌いじゃないんだけどな」

 霧雨邸は、魔暖房があったので暖かかった。そうでなくても魔法室は  何かしら暖かいものなのだ。

  魔理沙「こんなに吹雪じゃ、神社にも遊びにいけないぜ」

 少女は自分の家の前の吹雪に、薄桃色の花びらが雪に混じっているの  を見た。ここ東の国の春にしか咲かない花の花弁。  そう桜だったのだ。

  魔理沙「もしかして、まだ、冬なのここら辺だけ?       つーか、もう5月じゃん、寒いんで気付かなかったぜ」 

 風上に行けば桜が咲いている筈である。ただ、吹雪は山の上から吹き  降ろされていた。山の上ほど開花が遅い筈なのに・・・。  少女は、桜の花びらを辿って、まだ見ぬ春を目指して出発した。

-3-
 紅魔館のメイドさん、十六夜 咲夜(いざよい さくや)は暖かい部屋  で苦い珈琲を飲んでいた。

  咲夜「そろそろ用意した豆炭と珈琲豆が切れるわね」

 さすがに、暖房燃料が切れたら人間はこの冬を越せないだろう。

  咲夜「さすがにこんなに冬が続くとは思ってなかったからな、      燃料切らしたら、またお嬢様がうるさいし。」

 ここまで配達にくるような人間はいない、幻想郷の住人は、燃料食料  すべて一冬分まとめて用意するのである。それは、元から険しい道が  大雪で完全になくなってしまうためであり、ずっと昔から変わること  の無い習慣だったのだ。

  咲夜「燃料尽きる前に、冬を終わらせればいいんだわ。      お嬢様、春までお暇をいただきますよ」

 このときお嬢様は、あと一日もすれば春になることを確信した。だか  ら、快く咲夜を送り出したのだ。

-4-
幻想郷は本当に永い冬だった。  5月を過ぎてから、一層吹雪も強くなったようだ。

そんな幻想郷にも、花が満開な場所が人知れず存在していた。  文字通り、そのことを「人」は知らなかった。

 ここ幻想郷は、もとより「人」の数は少なかったのだ。

 そして春はまだ来ない。

~ Touhou Youyoumu Ghostly Dream ~ Perfect Cherry Blossom Prologue Japanese

Cirno is a first stage midboss within Perfect Cherry Blossom. According to Cirno's profile, she has no reason to attack Reimu, Marisa, or Sakuya other then the fact that they were present. She was easily defeated by them.

Phantasmagoria of Flower View


—— Gensokyo has revived.

Spring’s sunlight has dyed the white of winter, and Gensokyo has completely regained the colors of life. The colors that had slept during winter awoke, covering Gensokyo. The flowers and the fairies simultaneously became noisy. The season’s unusual beauty has caused a stir in all who live in Gensokyo.

The girls quickly become aware of the strangeness.

Cherry blossoms, sunflowers, chrysanthemums, Chinese bellflowers... It was only spring, yet flowers of every season had simultaneously started to bloom. Many humans and all of the fairies, accepting that as the present from nature, were in high spirits for a while. However, the most laid-back human in Gensokyo unusually got rattled.

"I must resolve this straightforward incident. If not, it’s like saying to everyone that I’m shirking my duties!"

As always, aimlessly following her intuition, she flew out of her Shinto Shrine.

Gensokyo itself has revived. The girls were also part of nature. The force of the fairies was nature’s force. Everyone knew that it's unable to deny nature.

Oriental Flower Viewing Mound ~ Phantasmagoria of Flower View

~ Phantasmagoria of Flower View Progloue English Translation


――幻想郷が蘇生した。

冬の白色は春の日差しに彩られ、幻想郷は完全に生の色を取り戻していた。 冬の間眠っていた色の力が目覚め、幻想郷を覆う。 花と同時に妖精達も騒がしくなる。 その異常な美しさの自然は、幻想郷に住む者全てを驚かせた。

彼女たちはいち早くその異変に気が付いた。

桜、向日葵、野菊、桔梗…… まだ春だというのに、一年中全ての花が同時に咲き出していたのだ。 多くの人間と全ての妖精は、自然からのプレゼントと受け取って暫くその光景に浮かれていた。 だが、幻想郷でもっとも暢気な人間は珍しくあわてていた。

「こんなに判りやすい異変じゃあ、早く解決しないといけないわ。  じゃないと、私が怠けているってみんなに言っているようなもんじゃない!」

いつも通り、当てもなく勘で神社を飛び出したのだった。

幻想郷自体が蘇生した。 彼女たちも自然の一部。妖精の力は自然の力。自然には抗えないことを、皆知っていた。

東方花映塚 ~ Phantasmagoria of Flower View.

~ Phantasmagoria of Flower View Progloue Japanese
Cirno's back sprite in Phantasmagoria of Flower View.
Cirno's front sprite in Phantasmagoria of Flower View.

In Phantasmagoria of Flower View, Cirno drifts about without purpose, paying little attention to the flower incident and treating the blossoms as nothing more than objects to freeze for amusement. After encountering and being frightened by Yuuka Kazami, she winds up in Muenzuka. There, Eiki Shiki, Yamaxanadu, delivers a lecture and engages her in battle. This encounter leads Cirno to contemplate matters of death and what lies ahead, until Aya Shameimaru persuades her to direct her attention back to the present.

Shoot the Bullet
Aya Shameimaru comes across Cirno on Stage 2 and captures her danmaku patterns through photography.

|-|Second Generation Windows=

Touhou Hisoutensoku

Believing she has spotted a daidarabotchi, Cirno sets out to investigate. Sanae Kochiya encounters her and asks about a giant human-shaped object. When Cirno denies seeing anything, Sanae grows suspicious and attacks.

Later, Cirno passes by the Scarlet Devil Mansion and overhears Hong Meiling muttering about Taisui Xingjun. Though intrigued, she shifts her focus back to the daidarabotchi after defeating Meiling.

At the entrance to the Underground Geyser Center, Cirno meets Marisa Kirisame, who falsely claims the daidarabotchi lies within. Once inside, Utsuho Reiuji intercepts her, attempting to eradicate the "foreign substance". Cirno narrowly avoids being incinerated and escapes.

After fleeing, Cirno encounters Marisa again, who mentions a giant youkai in the Forest of Magic. Cirno heads there and meets Alice Margatroid. When Cirno describes what she has been chasing, Alice realizes she is referring to the Goliath Doll and allows Cirno to test herself against it.

Great Fairy Wars
Cirno serves as the protagonist and sole playable character in Great Fairy Wars, featuring only one shot type. Unlike other games, she can freeze danmaku—most bullets that make contact with her ice become frozen, creating long, intricate ice chains. Her bomb, called "Perfect Freeze", freezes every bullet currently on screen.

In the Strange and Bright Nature Deity volume 2 special "Great Fairy Wars", Cirno sets out for revenge against the Three Fairies of Light after they destroy her home. She battles through various fairies and two of the three before finally confronting all three at once. Despite being outnumbered, Cirno emerges victorious, and the four become friends afterward.

During the Extra Stage, Cirno seeks out a youkai to prove her strength. After defeating several powerful fairies, she instead encounters Marisa Kirisame. Marisa decides to toy with her using "non-deadly lasers". Though Cirno is ultimately defeated, she puts up a surprisingly strong fight, catching Marisa off guard. Marisa admits she let her guard down slightly, and both return home afterward.

Hopeless Masquerade

Cirno made a background cameo appearance in Hopeless Masquerade on the Hall of Dreams' Great Mausoleum and Youkai Tanuki Forest stage. She is seen floating and occasionally making a shocked expression.

|-|Third Generation Windows=

Double Dealing Character

Cirno's sprite in Double Dealing Character

——The Hakurei Shrine. A shrine that stood on a plot of land far away from the Human Village.

The shrine maiden, Reimu Hakurei, was troubled. Her purification rod wasn't listening to her.

The purification rod had started moving on its own. Ah, this must be because it's turned into a tsukumogami, right? So that means it's an enemy of hers, isn't it?

However, she didn't take action. Why? Because a tool that moved on its own was convenient for her.

Possibly because of her guilty conscience, she didn't mention this to anybody. It was right at this time that an unexpected situation occurred.

——The Forest of Magic. A forest that was wet and humid throughout the year. Within it, there was a place that was relatively dry: The house of Marisa Kirisame, a magician.

It seemed that her prized possession, the Mini-Hakkero, was somehow driving away the moisture and drying the surrounding area.

Her flame-spouting Mini-Hakkero was averse to moisture. It seemed to be acting out of its own will.

She was troubled by how to handle a tool that had begun moving on its own. How could she go about roasting some youkai with this bewitched weapon's fire...?

——The Scarlet Devil Mansion. A mansion on the shore of a lake, where a devil lived. The head maid, Sakuya Izayoi, had received orders from the resident vampire. "There's some youkai rampaging in the Misty Lake, so go do something," she said.

The vampire didn't ordinarily say things like that, but it seemed there was something else going on underneath, and Sakuya set off without listening too closely.

Why did she think that? It was because she had recently found a mysterious sword. That very sword had started to move on its own. Rampaging youkai, and her mysterious sword. They couldn't be unrelated.

As for why that was: when she grasped the sword, she too felt like rampaging.

——The rampaging youkai were causing riots in many places. Tools that moved of their own accord had been found here and there, too. What on earth was happening? Neither Reimu and company, nor the rampaging youkai, had any idea.

Clouds of unease were gradually beginning to cover the sky. The sound of a huge building, creaking in the strong wind. Discord echoed across Gensokyo.

~ Double Dealing Character Prologue English Translation


――博麗神社。 人里離れた辺境の地に建つ神社である。

神社の巫女、博麗霊夢は困っていた。 お祓い棒が言う事を聞かないのだ。

勝手に動き出すお祓い棒。 そう、これは付喪神化したという事ではないだろうか? だとすれば彼女の敵に当たるのではないか?

しかし彼女は動き出さない。 何故なら、勝手に動いてくれる道具が便利だったからだ。

後ろめたさの所為か、その事を誰にも言えずにいた。 そんな時に限って、不測の事態は起こるものである。

――魔法の森。 一年中ジメジメしている森である。 その中で比較的乾燥した空間があった。 魔法使い、霧雨魔理沙の家だ。

どうやら勝手に辺りの湿気を払って乾燥させているのは、 彼女の自慢の道具、ミニ八卦炉のようだ。

火を噴く道具であるミニ八卦炉は湿気を嫌う。 それが自らの意思で勝手に動いているようだった。

彼女は勝手に動き出した道具にどう接して良いのか悩んでいた。 如何にしてこの妖器の火で妖怪を炙れるのかと……。

――紅魔館。 湖の畔にある悪魔の棲む洋館である。 メイド長である十六夜咲夜は、吸血鬼から命令を受けていた。 「霧の湖で妖怪が暴れているから何とかしろ」との事だった。

普段ならそんな事を言わない吸血鬼だったのだが、何やら裏が ありそうだったので深くは聞かず、出撃した。

何故そう思ったのか。 最近不思議な剣を見つけたからだった。 それは勝手に動き出す不思議な剣だった。 暴れる妖怪と不思議な剣。 無関係なはずがない。

何故ならその剣を手に取ると、彼女も暴れたくなったからだ。

――暴れる妖怪騒ぎはあちこちで起こっていた。 勝手に動き出す道具も散見される。 一体何が起こっているのだろうか。 霊夢達にも、暴れている妖怪達にも判らない。

次第に不安の雲が空を覆い始めていた。 強い風に軋む巨大建造物の音。 幻想郷に不協和音が鳴り響いた。

~ Double Dealing Character Prologue Japanese

As in Perfect Cherry Blossom, Cirno returns as the Stage 1 midboss in Double Dealing Character, still lacking any real reason to confront Reimu, Marisa, and Sakuya beyond their mere presence. She is easily defeated by them yet again.

Impossible Spell Card
Apparently drawn by word of a wanted notice regarding the troublemaking amanojaku Seija Kijin, Cirno joins the many youkai attempting to capture her. She employs spell cards widely regarded as impossible to evade.

Hidden Star in Four Seasons


2. Story

---The Hakurei Shrine, showered in cherry petals. It was so beautiful that there would normally be at least one banquet being held. But this year was different. There was nobody to be seen.


Marisa: "Sure is hot." Reimu: "Uh, are you okay? Why are you dressed like that?" Marisa: "Over in the Forest of Magic, it's snowin' of all things."


Marisa was dressed like it was the middle of winter.


Reimu: "And yet over here, spring is in the air... I wonder if I should hold a flower viewing." Marisa: "Nice idea, but this is just about the only place where the flowers are bloomin'. Y'think it's because they get a lot of sun here?" ???: "My goodness. The flowers are blooming...?"


The tengu reporter, Aya Shameimaru, appeared.


Aya: "I've heard that lately, brief cold spells are being followed by sunny days, and that flowers are blooming in the middle of autumn..." Reimu: "I'm not sure what's causing it, but it's been like this for a while around here. It's not just cherries, either. Even the butterbur buds are growing." Aya: "Hmm... Oh, I just remembered some urgent business, so I'll be going now."


Aya left in a hurry.


Marisa: "What's with her? What'd she even come here for in the first place?" Reimu: "Probably to see the abnormal weather 'round here. It definitely doesn't seem like a natural phenomenon. If there's tengu investigating, we've probably got an incident on our hands."


When Reimu decided to take action, Gensokyo was already awash in the colors of the changing seasons. According to the calendar, our story takes place in midsummer.

~ Hidden Star in Four Seasons Prologue English Translation


◯2.ストーリー

 ――桜舞い散る博麗神社。  いつもなら宴会の一つでも行われているであろう美しさだ。  しかし今年は違う。誰の姿も見えない。


  魔理沙「暑いな」   霊夢 「どうしたのそんな格好して」   魔理沙「魔法の森は雪が降っていたんだよ」


 魔理沙は真冬のような格好をしていた。

  霊夢 「こんなに春めいているのにねぇ。花見でも開催しようかな」   魔理沙「それもいいが、桜が咲いているのはこの辺だけだぜ。       日当たりがいいんかな」   ???「あら、桜が咲いてる……?」


 現れたのは天狗の新聞記者、射命丸文だった。


  文 「一度冷えてから暖かい日が続くと秋でも桜が咲くことがある      って聞いた事がありますが……」   霊夢「原因は判らないけど、ここ暫くこんな感じよ。     桜だけじゃ無くて、蕗の薹だって生えてきたわ」   文 「ふーん……。あ、急用を思い出したので帰ります」


 文はそそくさと帰っていった。


  魔理沙「なんだあいつ。何しに来たんだよ」   霊夢 「どうもここんところの異常気象。ただの自然現象じゃ無さそうね。       天狗が探っているとおり、これは異変なんでしょう」


 霊夢が行動を起こしたときには、既に幻想郷は四季折々の彩りを見せていた。  暦上は真夏の話である。

~ Hidden Star in Four Seasons Prologue Japanese

Cirno serves as one of the protagonists in this game, notably sporting a tan. Okina Matara secretly bestows power upon various individuals in Gensokyo, aiming to draw out their potential and determine who might be worthy of serving her—or simply to create a spectacle of power.

As a result, Cirno remains resilient even through the intense midsummer heat, leading her to develop grand delusions of conquering Gensokyo and establishing herself as its new "Supreme Overlord". She battles through numerous Gensokyo residents before eventually making her way into the Land of the Back Door, where she encounters Okina Matara.

Okina reveals that Cirno's tan actually stems from an overflow of magical energy—her empowered rampage beginning to manifest physically. She warns Cirno that continuing down this path will cause her to lose coherence, advising her to stop before her sense of self completely unravels.

100th Black Market
Cirno appears as the one of the 2nd market bosses.

}}


Bohemian Archive in Japanese Red
The publication covers an event where a massive toad ended up swallowing Cirno. During her interview with Aya Shameimaru afterward, Cirno tries to get the reporter to twist the narrative to make her seem more impressive. Aya manages to persuade her that simply getting any coverage at all about the incident is already a stroke of luck.

Touhou Sangetsusei
Cirno pops up regularly to tag along with the Three Fairies of Light during their mischievous exploits. One of the bonus chapters sets the stage for the events of Great Fairy Wars.

Her debut in Strange and Bright Nature Deity comes in chapter 13, when the Three Fairies rescue her from an oncoming typhoon, and she quickly falls in with their antics. In Oriental Sacred Place chapter 11, she gets caught up in the fairies' plot to replace Reimu's dumplings with mushroom-filled ones, leaving her feeling unwell all night. She also makes recurring appearances throughout Visionary Fairies in Shrine. During a sweltering day, the Three Fairies trick her into freezing water for shaved ice, leading to her first meeting with Clownpiece.

In Hidden Star in Four Seasons, she shows off her immunity to the summer heat and invites the Three Fairies to spend time in the Garden of the Sun. As nighttime arrives, her strength steadily fades, and she eventually settles into a snowy patch in the Forest of Magic to rest. Roughly a year afterward, she joins the fairy group dealing with the Stone Cherries incident and takes part in the confrontation with Okina Matara, though she ends up being taken out of the fight.

Perfect Memento in Strict Sense
Hieda no Akyuu pens an in-universe encyclopedia entry about Cirno for the Gensokyo Chronicle.

The Grimoire of Marisa
Marisa Kirisame catalogs Cirno's spell cards, offering her own observations, remarks, and thoughts on whether she might replicate them herself.

Wild and Horned Hermit
Cirno shows up in chapter 45 as one of the guests at Tenshi Hinanawi's "heavenly banquet". When the event takes place a second time, she jokes about whether someone lost a bet before digging into Kasen Ibaraki's cooking.

Symposium of Post-mysticism
Hatate Himekaidou writes about pointing Cirno—who was feeling bold and itching to challenge powerful youkai—toward a drunken Marisa Kirisame instead. After watching the resulting fight, she reflects on just how formidable humans have grown.

The Grimoire of Usami
Cirno participates as a contestant in the Hakurei Fireworks Festival, putting some of her danmaku on display.

Whispered Oracle of Hakurei Shrine
As part of tidying things up after an incident, Reimu Hakurei drafts a fortune slip related to Cirno.

Name Meaning

Her name is known as Cirno or Chiruno (チルノ), though its origin remains uncertain. It likely derives from the Japanese pronunciation of the English word "chill"—chiru (チル). This possible origin is supported by her name appearing as "Chilno" in Eastern and Little Nature Deity. Another possibility is that Cirno was named after a character from the Sarai manga series by Shibata Masahiro. The earliest known official romanization of チルノ appears in Perfect Cherry Blossom, where her midboss name is displayed as "Cirno" in the top left corner of the screen.

Appearance

General Description: Cirno is an ice fairy with aqua-colored eyes and hair. She has icicle-shaped wings on her back. According to ZUN, she is one of the easiest character designs he has done.

Embodiment of Scarlet Devil / Perfect Cherry Blossom / Double Dealing Character:

  • Facial Features: Aqua-colored eyes and hair. A blue ribbon is worn in her hair.
  • Clothing/Outfit: A light pink blouse with a blue jumper dress. White socks.
  • Physical Traits: Icicle-shaped wings.

Phantasmagoria of Flower View / Touhou Hisoutensoku Official Art:

  • Facial Features: A green ribbon replaces the blue one. Her sprite in Phantasmagoria of Flower View retains the blue ribbon.

Great Fairy Wars:

  • Facial Features: Blue ribbon returns. Larger eyebrows due to being drawn by Makoto Hirasaka.
  • Clothing/Outfit: White blouse instead of light pink.

Phantasmagoria of Flower View Alternative Outfit:

  • Facial Features: A darker green ribbon.
  • Clothing/Outfit: Light purple blouse with a purple dress.

Hidden Star in Four Seasons:

  • Facial Features: Tanned skin. A sunflower ribbon is worn around her neck. This design references "Tanned Sakura" from Marvel vs. Capcom, itself a reference to Evil Ryu. The sunflower on her chest visually references Evil Ryu's chest wound.
  • Physical Traits: A flowery vine resembling Japanese Morning Glory (Ipomoea nil) is wrapped around her body.

Perfect Cherry Blossom Trial+ Version:

  • Facial Features: A white sash bow appears around her waist in her portrait only; her boss sprites lack this detail. This accessory has never appeared in any subsequent games or print works.

Special Features: Cirno's ribbon color alternates between blue and green across different games and artworks. Her wing design remains consistently icicle-shaped throughout most appearances.

Alternate Forms/Disguises: Her tanned appearance in Hidden Star in Four Seasons represents a distinct seasonal variation where she is much stronger.

Personality

  • Childish and Confident: Cirno is childish and confident, with a superiority complex. She proclaims herself "the strongest" on multiple occasions.
  • Prone to Foolish Behavior: Cirno's superiority complex leads her to say and do things considered idiotic. She ignored Okina's warning that borrowed power might be too much for her body, asserting the power was entirely her own. When facing Okina while clearly outmatched, she insisted Okina was bluffing.
  • Has Some Intelligence: Cirno can read and count, showing knowledge of rounding and fractions. She recognized she was endangered in her battle against Yuuka. She reflected on her own mortality and the prospect of Hell when warned by Eiki that eternity does not truly exist for fairies.
  • Enjoys Freezing Frogs: Cirno enjoys freezing frogs and watching them revive while thawing. About one in three attempts fails, resulting in the frog shattering.

Goals

  • Prove she is the strongest (Ongoing).

Relationships

Three Fairies of Light

Cirno shares a complex dynamic with Sunny Milk, Luna Child, and Star Sapphire, serving as both friend and rival. The fairies have joined forces to collaborate on pranks since their first meeting, but also declared a "fairy war" against the ice fairy in Great Fairy Wars.

Eternity Larva

Eternity and Cirno are implied to have known each other prior to the events of Hidden Star in Four Seasons. Eternity notices Cirno's tan before the two fight to determine who the summer belongs to. In Cirno's ending, Eternity is also the fairy she recounts her adventures to.

Daiyousei

Daiyousei first appears alongside Cirno in Strange and Bright Nature Deity Chapter 13, where the two are playing hide and seek together. However, after Cirno meets and talks with the Three Fairies of Light, she appears to completely forget about Daiyousei's presence. Later, in Great Fairy Wars, Daiyousei is seen attacking Cirno.

Despite their recurring association through multiple cameos in official manga, series creator ZUN has stated that he never thought about what their relationship truly is.

Letty Whiterock

Little is known about Cirno's relationship with Letty Whiterock. Cirno appears to dislike being grouped together with her, as she explains her own superiority when interviewed by Aya Shameimaru in Bohemian Archive in Japanese Red.

Reimu Hakurei

Reimu is one of Cirno's targets for pranks, as seen in Oriental Sacred Place and Great Fairy Wars. Cirno later assisted the Three Fairies of Light in supporting the Hakurei Shrine against the Myouren Temple, alongside other youkai such as Rumia, Mystia Lorelei, and Wriggle Nightbug.

Giant Toad

The Giant Toad is a toad that once ate Cirno because she was freezing all the other toads.

General Information

Name: Cirno[1]

Titles

Origin: Touhou Koumakyou (Scarlet Devil Land) ~ the Embodiment of Scarlet Devil

Overall Series: Touhou Project

First Appearance: Touhou 06: Embodiment of the Scarlet Devil

Latest Appearance: Lotus Eaters (Cameos in chapters 1, 2, 3, 15, 22, 23, 24, 33, and 37)

Company: Team Shanghai Alice

Creator: ZUN

Actor: The following voice acted roles are all from fan-made series not apart of any canonical Touhou works.

Gender: Female

Sexuality: Unknown

Pronouns: She/Her

Handedness: Right-Handed

Age: Unknown

Birthday: Unknown

Time Period: The world of Gensokyo itself is in a non-linear time period

Timeline: Main Timeline

Homeworld: Gensokyo

Residence: Forests in Gensokyo

Story Role

  • Embodiment of Scarlet Devil: Stage 2 Boss
  • Perfect Cherry Blossom: Stage 1 Midboss
  • Phantasmagoria of Flower View: Playable Character
  • Shoot the Bullet: Stage 2 Boss
  • Touhou Hisoutensoku: Playable Fighter
  • Great Fairy Wars: Main Protagonist, Playable Character
  • Hopeless Masquerade: Background Character
  • Double Dealing Character: Stage 1 Midboss
  • Impossible Spell Card: 1st Day Boss
  • Hidden Star in Four Seasons: Playable Character
  • 100th Black Marter: 2nd Markter Boss

Legacy: Local Legacy (Cirno is known by locals as an ice fairy)

Influence: Event Influence (Indirectly contributed to solving various incidents over the series)

Language: Japanese

Ethnicity: Fairy

Religion: Spirituality (Fairies are the embodiments of the pure lifeforce possessed by nature[9], thus they subscribe to things related to nature)

Classification: Strongest Fairy

Species: Fairies

State of Being: Regular

Physiology: Humanoid Physiology

In-Universe Creator: Nature (Fairies true identity is that of the natural phenomena themselves[10])

Occupation: N/A

Ranking: Ice Fairy

Combat Style: Magical Fighting

Affiliations: Reimu Hakurei, Marisa Kirisame, Daiyousei, Lily White, Three Fairies of Light, Letty Whiterock, Eternity Larva

Enemies: Daiyousei (During Great Fairy Wars), Lily White (During Great Fairy Wars), Three Fairies of Light (During Great Fairy Wars), Giant Toad, Reimu Hakurei (Formerly), Marisa Kirisame (Formerly)

Height: Short (It's noted by ZUN that he does not have an official height listed for characters, though generally speaking they are about as tall as height of a human in her late teens or older)[11]

Weight: Unknown

Status: Alive

Alignment

Potential

  • Type(s) of Potential: Fixed Potential
  • Level of Potential: Fixed
  • Description: Hasn't had any real statements to showcase anything beyond the standard potential.
  • Limitations: Standard limitations.

Archetype: Midboss / Boss

Codex Statistics


Key: Embodiment of Scarlet Devil | Perfect Cherry Blossom | Phantasmagoria of Flower View

Key Information

  • Embodiment of Scarlet Devil: This key covers all information from the game Embodiment of Scarlet Devil.
  • Perfect Cherry Blossom: This key covers all information from the game Perfect Cherry Blossom.
  • Phantasmagoria of Flower View: This key covers all information from the game Phantasmagoria of Flower View.

Grade: B

Tier: Low 10-B, Far Higher with Spiritual Power | Low 10-B, Far Higher with Spiritual Power | Low 10-B, Far Higher with Spiritual Power

Cardinality: Finite

Dimensionality: 3-D

Power Source: Magic

Attack Potency: Below Average Human level (Fairies are much weaker then a grown human[13], though Greater Fairies have higher power other fairies[14]), Far Higher with Spiritual Power (Noted how even Yumemi Okazaki's scientific magic truly pales in comparison with the real thing[15], which Yumemi noted to not make light of the power of her science as she could blow up the planet at any moment[16]). Can ignore covnentional durability with Magic (Magic exists outside of the Grand Unified Theory[17], a theory with any model that merges electromagnetic, weak, and strong forces into a single force at high energies, unifying gravity with the electronuclear interaction, providing a more comprehensive theory of everything. Yumemi explains that on her world, all power can be explained by the Grand Unified Theory, however she posits an existence of a power not covered by the Theory: the power of magic[18]. Yumemi also explains that in the world of Gensokyo, magic unifies everything[19]. Magic is noted by Yumemi to have close ties with religion[20]. The second layer of reality is spirit and magic, while the first layer is where all things within the laws of physics presides, putting attacks with magic outside of the conventional laws of physics[21]) | Below Average Human level, Far Higher with Spiritual Power. Can ignore covnentional durability with Magic | Below Average Human level, Far Higher with Spiritual Power. Can ignore covnentional durability with Magic

Durability: Below Average Human level, Far Higher with Spiritual Power. Her existence as a fairy makes her very difficult to kill (Fairies in a stricter sense cannot die, having a concept of death that differs from that of humans allowing them to take reckless action without fearing death[10]. It's noted that one cannot defeat spirits or devilish powers without a weapon with an unnatural amount of spiritual power such as the Yin-Yang Orb[22]) | Below Average Human level, Far Higher with Spiritual Power. Her existence as a fairy makes her very difficult to kill | Below Average Human level, Far Higher with Spiritual Power. Her existence as a fairy makes her very difficult to kill

Striking Strength: Below Average Human Class | Below Average Human Class | Below Average Human Class

Lifting Strength: Below Average Human Class | Below Average Human Class | Below Average Human Class

Travel Speed: Superhuman (Can keep up with other characters flight speeds, where they can reach across long distances due to being able to fly[23]) | Superhuman | Superhuman

Attack Speed: Superhuman. Magic Attacks lack a defined speed (Magic exists outside of the Grand Unified Theory[24], a theory with any model that merges electromagnetic, weak, and strong forces into a single force at high energies, unifying gravity with the electronuclear interaction, providing a more comprehensive theory of everything. Yumemi explains that on her world, all power can be explained by the Grand Unified Theory, however she posits an existence of a power not covered by the Theory: the power of magic[25]. Yumemi also explains that in the world of Gensokyo, magic unifies everything[26]. Magic is noted by Yumemi to have close ties with religion[27]) | Superhuman. Magic Attacks lack a defined speed | Superhuman. Magic Attacks lack a defined speed

Reaction Speed: Superhuman | Superhuman | Superhuman

Stamina: Likely Limitless (Fairies are active at all hours, so one can encounter them both at daytime and in the night[10]. Fairies do not need to eat, they only eat as they see the way humans enjoy their meals[10])

Range: Standard Melee. At least Tens of Meters with Attacks (Can shoot out a multitude of bullets that travel across the entire screen[28])


Key: Touhou Hisoutensoku | Great Fairy Wars

Key Information

  • Touhou Hisoutensoku: This key covers all information from the game Touhou Hisoutensoku.
  • Great Fairy Wars: This key covers all information from the game Great Fairy Wars.

Grade: B

Tier: At least Low 10-B, Far Higher with Spiritual Power | At least Low 10-B, Far Higher with Spiritual Power

Cardinality: Finite

Dimensionality: 3-D

Power Source: Magic

Attack Potency: At least Below Average Human level, Far Higher with Spiritual Power. Can ignore covnentional durability with Magic | At least Below Average Human level (Fought and defeated the Three Fairies of Light, with them admitting she's the strongest alone and Cirno noting she's as strong as the three of them combined. Defeated both Daiyousei & Lily White at the saame time[29], where Daiyousei is a Greater Fairy, who have higher power other fairies[14], becoming so strong that there is no one left in the fairy world that's a match for her[30]), Far Higher with Spiritual Power (Fought against a casual Marisa Kirisame[31], who was impressed with Cirno asking when did she get so powerful[32], and later being shocked by how strong Cirno is[33]. Marisa even notes the fight would've been pretty close even with her lasers at full power[34], noting that Cirno did a number on her[35]). Can ignore covnentional durability with Magic

Durability: At least Below Average Human level, Far Higher with Spiritual Power. Her existence as a fairy makes her very difficult to kill | At least Below Average Human level, Far Higher with Spiritual Power. Her existence as a fairy makes her very difficult to kill

Striking Strength: At least Below Average Human Class | At least Below Average Human Class

Lifting Strength: At least Below Average Human Class | At least Below Average Human Class

Travel Speed: Superhuman | Superhuman

Attack Speed: Superhuman. Magic Attacks lack a defined speed | Superhuman. Magic Attacks lack a defined speed

Reaction Speed: Superhuman | Superhuman

Stamina: Likely Limitless (Fought from day[36] until night in the Great Fairy Wars without showing any signs of tiring[37])

Range: Standard Melee. At least Tens of Meters with Attacks (Her ice attacks are able to freeze all energy attacks covering a good portion of the screen[38]. Her perfect freeze allows her to freeze all attacks on screen[39])


Key: Double Dealing Character | Hidden Star in Four Seasons

Key Information

  • Double Dealing Character: This key covers all information from the game Double Dealing Character.
  • Hidden Star in Four Seasons: This key covers all information from the game Hidden Star in Four Seasons.

Grade: B

Tier: At least Low 10-B, Far Higher with Spiritual Power | At least 9-C, Far Higher with Spiritual Power

Cardinality: Finite

Dimensionality: 3-D

Power Source: Magic

Attack Potency: At least Below Average Human level, Far Higher with Spiritual Power. Can ignore covnentional durability with Magic | At least Bone level (The fairies have gotten far more powerful in this game due to the chaos with the seasons[40], with Reimu noting they were tougher then she thought. As such they should be relative to at least standard youkai; Youkais can easily kill humans[41], with it being noted that if it came to open conflict between humans and youkai, they would probably wipe out the village in the blink of an eye[42]. Cirno notes that she's never been this powerful before[43], with Okina noting that Cirno's original power is a mere shadow of how strong she is in this state[44]), Far Higher with Spiritual Power. Can ignore covnentional durability with Magic

Durability: At least Below Average Human level, Far Higher with Spiritual Power. Her existence as a fairy makes her very difficult to kill | At least Bone level, Far Higher with Spiritual Power. Her existence as a fairy makes her very difficult to kill

Striking Strength: At least Below Average Human Class | At least Bone Class

Lifting Strength: At least Below Average Human Class | At least Superhuman Class

Travel Speed: Superhuman | Superhuman

Attack Speed: Superhuman. Magic Attacks lack a defined speed | Superhuman. Magic Attacks lack a defined speed

Reaction Speed: Superhuman | Superhuman

Stamina: Likely Limitless

Range: Standard Melee. At least Tens of Meters with Attacks (Can fire out a multtiude of attacks that travel across the screen[45])

Intelligence: Average Intelligence

Knowledge: At least Master level on the pheneomna they embody (Fairies true identity is that of the natural phenomena themselves[10], thus they'd have all knowledge surrounding it), Novice level otherwise (Fairies are rather simple-minded in other aspects, being said that they are simply foolish[10])


Powers and Techniques
















Equipment

Name Translated Comments Works Stage
氷符「アイシクルフォール」 Ice Sign "Icicle Fall" Her Easy version of this Spell Card is commonly mocked.
Related: Hail Sign "Hailstorm"
EoSD
Soku
St. 2: E/N
Story
雹符「ヘイルストーム」 Hail Sign "Hailstorm" EoSD St. 2: H/L
凍符「パーフェクトフリーズ」
「パーフェクトフリィィィズ!」
Freeze Sign "Perfect Freeze"
"Perfect Freeeeeeeeze!"
Signature move EoSD
PoFV
Soku
GoM
100BM
St. 2: E/N/H/L
Use
Use

2nd Market
雪符「ダイアモンドブリザード」 Snow Sign "Diamond Blizzard" EoSD
StB
St. 2: N/H/L
St. 2
凍符「フリーズアクトレス」 Freeze Sign "Freeze Actress" Used only in the earliest demo version; not present in subsequent demos or full release PCB St. 1: H/L
霜符「フロストコラムス」 Frost Sign "Frost Columns" PCB
Soku
St. 1: H/L
Use
凍符「コールドディヴィニティー」 Freeze Sign "Cold Divinity" PoFV Use
凍符「マイナスK」 Freeze Sign "Minus K" StB
Soku
GoM
St. 2
Story
氷符「アイシクルマシンガン」 Ice Sign "Icicle Machine Gun" Soku Use
氷符「フェアリースピン」 Ice Sign "Fairy Spin" Soku Use
氷塊「コールドスプリンクラー」 Ice Clump "Cold Sprinkler" Soku Use
冷体「スーパーアイスキック」 Cold Body "Super Ice Kick" Soku Use
氷符「ソードフリーザー」 Ice Sign "Sword Freezer" Soku Use
凍符「フリーズアトモスフェア」 Freeze Sign "Freeze Atmosphere" Soku Use
冷符「瞬間冷凍ビーム」 Cold Sign "Insta-Freeze Beam" Soku Use
吹氷「アイストルネード」 Blowing Ice "Ice Tornado" Soku Use
氷塊「グレートクラッシャー」 Ice Clump "Great Crusher" Soku Use
「パーフェクトフリーズ」 "Perfect Freeze" Related: Freeze Sign "Perfect Freeze" GFW Use
氷符「アルティメットブリザード」 Ice Sign "Ultimate Blizzard" DDC St. 1: H/L
氷符「パーフェクトグレーシャリスト」 Ice Sign "Perfect Glacialist" ISC St. 1
氷王「フロストキング」 Ice King "Frost King" ISC
GoU
St. 1
氷符「クールサンフラワー」 Ice Sign "Cool Sunflower" HSiFS Use

Notable Techniques

Manipulating Cold

Cirno can manipulate cold to the point of freezing water. She constantly emits cold air, making her surroundings chilly even in summer.

In battle, she uses this ability to attack with icicles, huge ice cubes, and wieldable weapons like swords. She can also freeze opponents and their danmaku. While she can freeze hot projectiles like flaming danmaku, she cannot freeze lasers.

The exact mechanism of her ability is unclear. Reisen Udongein Inaba speculates that Cirno warms up inside when using it, suggesting she absorbs heat from her surroundings rather than creating cold from nothing.


Name Translated Comments Games Usage
「アイシクルアタック」 "Icicle Attack" PoFV Charge attack
「アイシクルフォール」 "Icicle Fall" Related: Cirno's Ice Sign "Icicle Fall" (EoSD/Soku) PoFV EX attack
アイシクルシュート Icicle Shoot Soku Default 236B/C
フロストピラーズ Frost Pillars Soku Alternate 236B/C
冷凍光線 Freezing Beam Soku Alternate 236B/C
フリーズタッチミー Freeze Touch Me Soku Default 623B/C
アイシクルライズ Icicle Rise Soku Alternate 623B/C
アイシクルソード Icicle Sword Soku Alternate 623B/C
真夏のスノーマン Midsummer Snowman Soku Default 214B/C
アイスチャージ Ice Charge Soku Alternate 214B/C
アイスキック Ice Kick Related: Cirno's Cold Body "Super Ice Kick" (Soku) Soku Alternate 214B/C
リトルアイスバーグ Little Iceberg Soku Default 22B/C
アイシクルボム Icicle Bomb Soku Alternate 22B/C
フローズン冷凍法 Frozen Technique Soku Alternate 22B/C
「アイスバリア」 "Ice Barrier" FW Charge attack
パーフェクトサマーアイス Perfect Summer Ice Aided by Okina Matara's back doors; also used by Reimu, Marisa and Aya HSiFS Fixed/Sub-type B
ヴァカンスの生命 Vitality on Vacation Aided by Okina Matara's back doors; also used by Reimu, Marisa and Aya HSiFS Sub-type E

Cirno Spell Attack


Screenshot
Spell Card 04
氷符「アイシクルフォール」 (Hyoufu "Aishikuru fooru")
Ice Sign "Icicle Fall"
Owner
Cirno
Stage 2 — Easy/Normal
Spell Card Pattern Description
Cirno shoots lines of ice shard-like bullets to her sides, that then fall forming an arc. This spell card is infamous for having a large safe spot right in front of Cirno on easy mode, which can be used to beat the card with no effort. On normal mode this was corrected by having her shoot 5-way yellow bullets aimed at the player, but it can again be bypassed by placing the character's hurtbox over Cirno's head.


Screenshot
Spell Card 05
雹符「ヘイルストーム」 (Hyoufu "Heirusutoomu")
Hail Sign "Hailstorm"
Owner
Cirno
Stage 2 — Hard/Lunatic
Spell Card Pattern Description
Cirno shoots multiple lines of shard-like bullets in a wave of circles around her that stop, then each circle takes a seemingly ordered direction in an arc below herself.


Screenshot
Spell Card 06
凍符「パーフェクトフリーズ」 (Toufu "Paafekuto furiizu")
Freeze Sign "Perfect Freeze"
Owner
Cirno
Stage 2 — Easy/Normal/Hard/Lunatic
Spell Card Pattern Description
Cirno starts by shooting rainbow colored bullets from herself in random directions. When she stops, the bullets still on the screen "freeze" and turn white, and Cirno shoots aimed blue bullets (whether the bullets form a 5-way pattern with the center aimed at the player, or a 6-way aimed around them depends on Rank). Once she is finished, each individual frozen bullet takes a random direction, and Cirno repeats the pattern until the spell ends.


Screenshot
Spell Card 07
雪符「ダイアモンドブリザード」 (Yukifu "Daiamondo burizaado")
Snow Sign "Diamond Blizzard" [241]
Owner
Cirno
Stage 2 — Normal/Hard/Lunatic
Spell Card Pattern Description
Explosions of shard-like bullets take place around Cirno as she erratically travels across the screen.

Screenshot
Spell Card 001
霜符「フロストコラムス」 (Shoufu "Furosuto Koramusu")
Frost Sign "Frost Columns"[242]
Owner
Cirno
Stage 1 — Hard
Spell Card Pattern Description
Cirno throws lines of blue shard bullets in multiple directions. These lines then multiply, forming white columns that travel in random directions.

Screenshot
Spell Card 002
霜符「フロストコラムス -Lunatic-」 (Shoufu "Furosuto Koramusu")
Frost Sign "Frost Columns -Lunatic-"[242]
Owner
Cirno
Stage 1 — Lunatic
Spell Card Pattern Description
Very similar to its Hard version.



Screenshot
Spell Card Charge
「アイシクルアタック」 ("Aishikuru Atakku")
"Icicle Attack"
Owner
Cirno
Spell Card Pattern Description
A circular formation of icicles appears around her, and expands outward. Each icicle is an individual projectile.


Screenshot
Spell Card EX
「アイシクルフォール」 ("Aishikuru Fooru")
"Icicle Fall"
Owner
Cirno
Spell Card Pattern Description
An icicle appears at the top of the field, placing itself roughly (some horizontal variation) over (meaning, directly up) of the enemy's position at time of generation (when the EX "moves" over to the enemy's side). It then gradually accelerates down and off the screen. The icicles generated as EX attacks will fall straight down (parallel to the sides of the screen), but the ones generated by the boss may be slightly angled. Note that Cirno appears to have an easier time generating EX attacks than most other characters (probably compensation?).


Screenshot
Spell Card Lv2
凍符「パーフェクトフリーズ」 (Toufu "Paafekuto Furiizu")
Freeze Sign "Perfect Freeze"
Owner
Cirno
Spell Card Pattern Description
A circle, composed of alternating dot bullets and blue "ice" bullets, appears and begins expanding outwards. The circle itself starts in the upper third of the screen.

After expanding for a bit, all on-screen bullets will freeze, be randomly redirected, and advance slowly in their new direction.

When the freeze happens, both players' fields will have all dot bullets and most other "regular" bullets stopped and tinted grey. Note this does not apply to spirits, or to some EX attacks (eg. Cirno's own icicles do not freeze, but Eiki's vortex-generated bullets will stop and redirect). This freeze also happens instantaneously, and any bullets generated after the freeze proceed normally.

At higher levels, the circle expands faster and farther before the freeze occurs. At sufficiently high levels (possibly 13+?), this Spell Card creates two concentric circles, though there is only one freeze point (timed off the first circle).


Screenshot
Spell Card Lv3
凍符「パーフェクトフリーズ」 (Toufu "Paafekuto Furiizu")
Freeze Sign "Perfect Freeze"
Owner
Cirno
Spell Card Pattern Description
Similar to level two, except there are no dot bullets. All previous comments on level 2 apply.


Screenshot
Spell Card Boss
凍符「コールドディヴィニティー」 (Toufu "Koorudo Divinitii")
Freeze Sign "Cold Divinity"
Owner
Cirno
Spell Card Pattern Description
Boss attack.



Screenshot
Spell Card 2 - 1

Owner
Cirno
Level 2 — 1
Comment
湖の上で氷の妖怪が暴れると、氷塊が飛び散って
迷惑という典型ですね。
この写真で記事が書けるかなぁ。
Translation
When an ice youkai goes mad over a lake,
ice clumps scatter and cause trouble.
That's the pattern.
I dunno if I can write something with this...


Screenshot
Spell Card 2 - 3
雪符「ダイアモンドブリザード」 (Setsufu "Daiamondo Burizaado")
Snow Sign "Diamond Blizzard"
Owner
Cirno
Level 2 — 3
Comment
湖の水しぶきが凍って、珍しい現象が撮れました。
これを応用すれば人工的に雪を降らせられるんじゃ
無いかしら? 今度そういう特集を組もうっと。
Translation
I took these incredible pictures of some lake
water being frozen. Couldn't this be used
to artificially create snow?
I'll look into that next time.


Screenshot
Spell Card 2 - 5
凍符「マイナスK」 (Toufu "Mainasu Kei")
Freeze Sign "Minus K" [243]
Owner
Cirno
Level 2 — 5
Comment
前代未聞の冷たさを持つ氷塊でした。
外気に触れたとたん余りの温度差に破裂するくらい
でしたが……写真だと判りにくいですねぇ。
Translation
Ice clumps which hold an unprecedented chill within them.
The moment they come into contact with outside air, the
temperature difference makes them explode...
Pictures alone can't convey this.



Spell Card Story Mode 1
氷符「アイシクルフォール」 (Hyoufu "Aishikuru Fooru")
Ice Sign "Icicle Fall"
Owner
Cirno
Sanae Stage 1


Spell Card Story Mode 2
凍符「マイナスK」 (Toufu "Mainasu Kei")
Cold Sign "Minus K"
Owner
Cirno
Sanae Stage 1 




Skill Card 1
アイシクルシュート (Aishikuru Shuuto)
Icicle Shoot
Cost
1 orb
Comment
冷気でツララ状の氷塊を作り、敵へ向けて連射する射撃技。そのままだと威力が低いがホールドで弾が増え、威力が増大弾速が速く相手を打ち抜きやすい。
Translation
Creates icicles and shoots them towards the enemy. They're weak, but holding down the button will make more of them. Attack speed is high, good for pinning down the enemy.
Move Command
236B/C




Skill Card 2
フロストピラーズ (Furosuto Piraazu)
Frost Pillars
Cost
1 orb
Comment
足元の地面に大量の冷気を注入一瞬で巨大な霜柱が成長して敵を空へと打ち上げる。地面の中の蛙を凍らせる練習の副産物で出来た技である。
Translation
Injects a great amount of cold air at her feet and creates large frost pillars that thrust her opponent into the sky. A byproduct of her freezing frogs all the time.
Move Command
236B/C




Skill Card 3
冷凍光線 (Reitou Kousen)
Freezing Lasers
Cost
1 orb
Comment
冷気ビームを三方向に発射する射撃技として非常に安定しており、対空対地ともに効果を揮する。一本より三本の方が強いという。実に単純な発想が良い結果に
Translation
Fires a frost beam in three directions. A good, stable all around move, born from the simple idea that three is better than one.
Move Command
236B/C




Skill Card 4
フリーズタッチミー (Furiizu Tacchi Mii)
Freeze Touch Me Template:Ref
Cost
1 orb
Comment
自分の体温を一時的に大きく下げ、周囲の空気を瞬時に凍らせて攻撃。所謂「さわるととうしょう」
Translation
Lowers her own body temperature, freezing the air around her. Touch her if you dare.
Move Command
623B/C




Skill Card 5
アイシクルライズ (Aishikuru Raizu)
Icicle Rise
Cost
1 orb
Comment
足元を冷やすことで霜柱を発生弾丸として上空へ発射する技。生えてくる霜柱にも判定があり対空だけでなく近距離攻撃にも役に立ってくれる。
Translation
Creates frost pillars at her feet and shoots them into the sky as projectiles. The pillars can hit even as they're being formed. Useful not only as anti-air, but also at close range.
Move Command
623B/C




Skill Card 6
アイシクルソード (Aishikuru Soodo)
Icicle Sword
Cost
1 orb
Comment
氷で武器を作り、それを使って相手に飛び掛る突進技。氷で作る武器にバリエーションが有るそうなのだが、殆ど使い分け出来ていないため余り意味か無い。
Translation
Creates a weapon from ice, and using that, pierces the enemy. There's a few weapons she can create with ice, but since she has no idea how to use them, they're pretty useless.
Move Command
623B/C




Skill Card 7
真夏のスノーマン (Manatsu no Sunooman)
Midsummer Snowman
Cost
1 orb
Comment
氷の玉を作り出して転がす技。玉は継続的に冷気を集め成長し転がすほど巨大化。最後は玉を突き飛ばして相手にぶっける。転がしている最中は打撃属性。
Translation
Rolls a ball of ice. The ball continues to grow in size, and hurls itself at the enemy. Counts as a melee attack during the rolling.
Move Command
214B/C




Skill Card 8
アイスチャージ (Aisu Chaaji)
Ice Charge
Cost
1 orb
Comment
冷気で自分を覆う氷の塊を作り、相手へ自分ごと体当たりする。速度、判定共に使いやすい良技。
Translation
Covers herself with ice and tackles the enemy. A quick, decent skill.
Move Command
214B/C




Skill Card 9
アイスキック (Aisu Kikku)
Ice Kick
Cost
1 orb
Comment
冷気を噴出しながら錐揉みキック、空中で出すと直接相手に向け突進。態々錐揉みする必要も無いのだが、彼女的にはカッコイイらしい。
Translation
Goes in for a flying spin kick while generating ice all around. There's actually no need for the spinkick, but she thinks it's cool.
Move Command
214B/C




Skill Card 10
リトルアイスバーグ (Ritoru Aisubaagu)
Little Iceberg
Cost
1 orb
Comment
頭上に氷塊を作り、それを気合で投げ飛ばす射撃技。この手の巨大な塊は手元にしか作れないため、飛ばして使うには一苦労するらしい。
Translation
Forms ice cubes overhead, and throws them at the enemy. She can only make them from her hands, so it's kind of tough for her to use this move while flying.
Move Command
22 B/C




Skill Card 11
アイシクルボム (Aishikuru Bomu)
Icicle Bomb
Cost
1 orb
Comment
不安定な低温の塊を打ち出す。塊は相手に近寄る事で崩れて氷の破片が周囲にばら撒かれる。調子が良いと弾けた時に良い音がするらしい。
Translation
Shoots out an unstableTemplate:Sic low temperature ice block. The block approaches the enemy and shatters. If the hit is good, there'll be a pleasant sound.
Move Command
22B/C




Skill Card 12
フローズン冷凍法 (Furoozun Reitouhou)
Frozen Technique
Cost
1 orb
Comment
弾射程の冷気を噴き付け、敵を氷付けにしてしまう弾幕技。防御の上から氷に閉じ込めるため、ガードは無意味。反面発射は遅く。グレイズされると無防備。
Translation
Shoots out a wave of cold at a short distance, and freezes the enemy. No point in guarding this move. If this move is grazed, Cirno is pretty defenseless.
Move Command
22B/C




Spell Card 1
氷符「アイシクルマシンガン」 (Hyoufu "Aishikuru Mashin Gan")
Ice Sign "Icicle Machine Gun"
Cost
2 cards
Comment
ツララ状の氷塊を手元から大連射。射出が早く弾速もあるが遠距離で当りムラが出易く、相殺性能が低いため遠距離では意外な撃ち負けが有る事も。
Translation
Rapid-firesTemplate:Sic icicles from her hands. They're fast and have good range, but are bad at cancelling enemy shots, so there's a chance that Cirno might be hit by a long-range attack.




Spell Card 2
氷符「フェアリースピン」 (Hyoufu "Fearii Supin")
Ice Sign "Fairy Spin"
Cost
2 cards
Comment
その場で回転し、冷気で作ったツララを周囲にばら撒く。威力は控えめだが範囲は広い。回って撃てば敵が何処でも当るという発想で出来た技。
Translation
Spins in place and creates icicles which shoot out in all directions. Average power, but great range. An attack that was born out of Cirno's desire to hit the enemy in many places.




Spell Card 3
氷塊「コールドスプリンクラー」 (Hyoukai "Koorudo Supurinkuraa")
Ice Clump "Cold Sprinkler"
Cost
3 cards
Comment
超低温の塊を作り出し発射する。噴出す冷機が瞬時に氷の槍になり、触れた相手を切り裂く。実は技を出すより、自分の弾を避ける方が彼女にとって高難度。
Translation
Creates and shoots out a wave of extremely cold ice cubes. The cubes become ice lances, and cut the enemy. It's harder for her to avoid her own attack than use this attack.




Spell Card 4
冷体「スーパーアイスキック」 (Reitai "Suupaa Aisu Kikku")
Cold Body "Super Ice Kick"
Cost
3 cards
Comment
上空から錐揉みキックを見舞う。相手に接触する時間を延ばせばさらに威力を上げられるのだが、目が回るのでこれが限界らしい全く回転する必要は無いのだが…
Translation
A spinning kick from the heavens. The longer this attack hits, the more powerful it is, but Cirno gets dizzy after a while. There's really just no reason for her to be spinning...




Spell Card 5
氷符「ソードフリーザー」 (Hyoufu "Soodo Furiizaa")
Ice Sign "Sword Freezer"
Cost
3 cards
Comment
手元に水を凍らせたツララの剣を発生させ、勢い任せに突っ込む技。思った通りの形に氷を作るのは難しいらしいのだが、それは彼女のオツムが足りてないのが…
Translation
Creates an icicle sword and thrusts towards the enemy. It's hard to create icicles in the shape that she wants, but that's probably because she's dumb...




Spell Card 6
凍符「フリーズアトモスフェア」 (Toufu "Furiizu Atomosufea")
Freeze Sign "Freeze Atmosphere"
Cost
3 cards
Comment
一時的に周囲の温度を超低温にし、周囲に発生する結晶で攻撃する。この時は触れるだけでダメージになる程の温度なのだが、張り付くのが嫌で態々避けているという。
Translation
Attacks with frozen particles created from lowering the temperature. They only do damage at this temperature, but it's pretty annoying to have them stick to you, so you run from them.




Spell Card 7
冷符「瞬間冷凍ビーム」 (Reifu "Shunkan Reitou Biimu")
Cold Sign "Insta-Freeze Beam"
Cost
3 cards
Comment
三方向に強化冷機ビームを照射。ビームを増やせばもっと強いかと思ったが、四本は無理だったので仕方なく長くする事で妥協した。三つまでしか数えられないのか?
Translation
Shoots out a powerful freezing beam in three directions. It'd likely be stronger if she had more beams, but four is too much for her, so the beams last longer as a compromise. Can she only count to three?




Spell Card 8
霜符「フロストコラムス」 (Shimo-fu "Furosuto Koramusu")
Frost Sign "Frost Columns"
Cost
4 cards
Comment
地面全体を一瞬にして凍結させ、巻き込んだ相手の身動きを封じる。単体では威力に難アリなので上手い事追撃を加えたい主にイライラした時に使用される。
Translation
Freezes the entire ground in an instant and stops the enemy cold. Not a powerful move by itself, so comboing is necessary. Use when annoyed.




Spell Card 9
吹氷「アイストルネード」 (Suihyou "Aisu Toruneedo")
Blowing Ice "Ice Tornado"
Cost
4 cards
Comment
その場で大回転し、渦巻き冷気が局地的な大吹雪を発生させる。冷気の及ぶ範囲は時間で拡大し、特に横方向に対し大きく伸びる。使用直後から無敵時間もアリ。
Translation
Spins in place and creates a large ice tornado. The tornado becomes larger with time, and expands towards a specific direction. There's a few seconds of invincibility after this move, too.




Spell Card 10
凍符「パーフェクトフリーズ」 (Toufu "Paafekuto Furiizu")
Freeze Sign "Perfect Freeze"
Cost
5 cards
Comment
全方位に雪礫を放出して攻撃これらの弾を空間に凍結させる。止まった弾は時間が立つと溶けて再び活動を再開。画面中に散る。
Translation
Shoots out snowballs on all sides. They freeze in mid air, and then begin moving again after a time delay.




Spell Card 11
氷塊「グレートクラッシャー」 (Hyoukai "Gureeto Kurasshaa")
Ice Clump "Great Crusher"
Cost
5 cards
Comment
大量の氷を集めて作った塊で殴打。見た目通りの大きな判定を持ち、威力も高く空中ガードが出来ない取り合えずなんだか凄くてゴツイ形をイメージするとコレが出来た。
Translation
Beats down the enemy with a huge ice cube. It's powerful, got a huge hitbox, and can't be blocked in mid-air. She wanted something that looked tough, and this is what she came up with.

Screenshot
Spell Card 001
氷符「アルティメットブリザード」 (Hyoufu "Arutimetto Burizaado")
Ice Sign "Ultimate Blizzard"
Owner
Cirno
Stage 1 — Hard

Screenshot
Spell Card 002
氷符「アルティメットブリザード」 (Hyoufu "Arutimetto Burizaado")
Ice Sign "Ultimate Blizzard"
Owner
Cirno
Stage 1 — Lunatic



Screenshot
Spell Card 1 - 3
乱暴な氷結
Violent Freeze
Spell Card Name
氷符「パーフェクトグレーシェリスト」 (Hyoufu "Paafekuto Gureesherisuto")
Ice Sign "Perfect Glacialist"
Owner
Cirno
1st Day — 3


Screenshot
Spell Card 1 - 5
チルノのくせに生意気だ
Gee Cirno, You Sure Are Conceited [244]
Spell Card Name
氷王「フロストキング」 (Hyouou "Furosuto Kingu")
Ice King "Frost King" [245]
Owner
Cirno
1st Day — 5



Screenshot
Spell Card 06
「パーフェクトフリィィィズ!」 ("Paafekuto Furiiiizu!")
"Perfect Freeeeeeeeze!"[246]
Owner
Cirno
2nd Market


Other

Standard Tactics: As shown in Great Fairy Wars Cirno has an ice barrier around herself tha tshe uses to instantly freeze attacks that get near her.

Weaknesses

Note

Special Notes

  • Many spell card images and descriptions along with translations are heavily helped by the Touhou Wiki.

Explanations

Canoncity of Touhou Project

The Touhou Project franchise canoncity mainly falls under any media worked on by ZUN are official and canon to the overall lineup.

There are various aspects constantly debated about within the canon:

PC-98

Media like PC-98, has been noted by ZUN to be ignored as one can ignore derivative works[269]. He has also said that anything prior to Embodiment of Scarlet Devil can for the most part be ignored and one can think of Embodiment of Scarlet Devil as the starting from a clean slate and starting a new series[270], he's also referred to Highly Responsive to Prayers as a study product[271]. With this in mind, one would assume that PC-98 is thus non-canon to the Windows continuity of games.

However, ZUN has also directly stated PC-98 games are the same world as the Windows Games, stating that any contradictions that exist from PC-98 can be ignored from the retcon in Windows Era[272]. While one argues ZUN noting the works are derivative works to be ignored and Embodiment of the Scarlet Devil should be seen as the starting point, these statements are moreso telling a fan to not worry about having to play PC-98 games or learn more about their stories.

It's also been noted in Embodiment of Scarlet Devil's おまけ.txt that the game chronologically is not too far from the previous title, which would be Mystic Square, the PC-98 title[273]. ZUN has also directly brought back characters from PC-98 games, noting he wanted to bring back characters from before Embodiment of Scarlet Devil and notes any of the other older characters that don't appear have probably retired by now and are warmly watching over things from various places nowadays[274]. When asked where Mima from PC-98 has gone, ZUN notes that he doesn't bring them back due to making things complicated and having potentially angry fans ask where she has been the entire time, he has also noted that there's not much use for characters like Genji as Reimu can fly now and also notes he is not dead[275]. ZUN has also made mention to Genji probably living in the lake in the back of the shrine[276]. In Touhou Sangetsusei ~ Strange and Bright Nature Deity, Reimu and Marisa were talking about glowing moss with Reimu saying it would be nice to transfer it to the pond in the back of the Hakurei Shrine and Marisa saying that she could make it grow there on the turtles' back, referencing Genji[277].

In Touhou 07 Perfect Cherry Blossom, when Alice meets Reimu, she tells her long time no see, noting that they've met before calling her "old friend"[278]. In Yuuka's mode in Touhou Project - Phantasmagoria of Flower View, Reimu directly references defeating Yuuka back in PC-98[279]. If Yuuka defeats Marisa in the same game, she will note that Marisa has grown up quite a bit, when the last time she's seen her has been in PC-98[280].

Seeing as ZUN himself has directly said both PC-98 and Windows are in the same world and that characters directly acknowledged PC-98 events and reference characters from it, PC-98 is completely canon and any contradictions PC-98 have can be ignored.

Side Games Time Placements

Touhou 7.5 - Immaterial and Missing Power takes place between Perfect Cherry Blossom and Imperishable Night[281].

Multiple Playable Routes

In the series, there are multiple playable character routes, including some where the characters fight Reimu herself and defeat her, calling question into what route is canon. ZUN has elaborated that canonically, anytime Reimu and the gang are defeated, they challenge again however many times they want, but on the youkai side, they do not challenge again after being defeated and are not attached to the results of winning or losing[282].

In terms of how playable routes have went, some examples of canonically noted routes:

With some of these examples, it is normally assumed that in some way Reimu has some part in resolving every incident and other routes are dubiously canon depending on what transpired.

Spell Card Rules

There are many cases of weaker humans beating stronger Yokai or vice versa within the Touhou series, this has been elaborated on in Reimu's profile on Perfect Memento in Strict Sense. Reimu introduced the spell card rules as the youkai had no way to defeat the Hakurei shrine maiden, making many youkai feel that their meaning to exist have dissapeared[178]. The rules incoporate the following:

  • Spell cards are techniques specially-named by the individual, and they must be declared upon use.
  • The number of each party's spell cards must be determined in advance of a duel.
  • The first party to have all of their spell cards beaten must admit defeat.
  • The victor is entitled only to what was agreed upon before the duel. If they're not interested in what their opponent has to offer, they can refuse a duel.
  • Winners should generally allow losers a rematch.
  • Always prepare for the unexpected.

The original draft held these rules[286]:

  • Combatants will give names and meanings to the duel for the benefit of beauty.
  • Combatants will declare the number of named duels before beginning.
  • Combatants may not repeat attacks by relying on stamina.
  • Combatants may not deliver attacks that do not have meaning. The meaning itself becomes the attack's power.
  • In the case that a combatant loses a named duel, that combatant will admit defeat, even if he or she has strength remaining. No combatant may kill a human, even upon victory.
  • Combatants will write the duel's name on paper in the format of a contract. By doing so, the above-mentioned rules become absolute. These papers will be called spell cards.

These rules allows for duels that feel almost like sport rather then a match, and have allowed for weaker fighters to challenge stronger ones, due to this though, it also has become possible for youkai to freely defeat Reimu without worrying about the consequences.

Due to them being written into cards and essentially affecting the ability and power of an attack, the spell cards are likely the thing binding attacks to specific properties.

Parallel Worlds

Parallel Worlds is a topic brought up at some points in the Touhou Project franchise, they are worlds called "Probability Worlds" by Yumemi, stating that those and parallel worlds are one and the same[287]. This essentially means that parallel worlds in Touhou are based on the concept of probability. Yumemi and Chiyuri use a "Probability Space Hypervessel" in order to travel to alternate worlds and time periods[288], further showcasing that probabiliy serves an importance.

Magical vs. Physical Strength

There[289] are[290] multiple[291] occasions[292] of[293]characters[294] commenting[295] on[296] humans like[297] Reimu[298] being strong[299]. Despite this Reimu showcases physical strength that isn't superhuman, such as the fact that she cannot cut a bamboo stick while Fujiwara direclty does in front of her.

This is due to the difference between magical and physical strength.

In works like Symposium of Post-mysticism, Yuugi Hoshiguma's profile has Suika directly state that Yuugi is weaker then her in magical powers, but stronger than her physically[300], lining a clear difference between magical and physical strength.

While one can be physically stronger then another, such as how Onis are physically the strongest, magic users are still able to keep up with them due to using a different form of attack.

An example can be found with Yuugi herself, when Reimu fights against her in Subterranean Animism[301], with her acknolwedging her strength[302], something Yuugi only does to those who are truly strong[300]. This establishes even with spellcard rules, Yuugi considers Reimu a strong fighter. Reimu herself is very clearly not at an oni's physical strength, as she cannot do the things they can, however, her magical strength allows her to keep up with them.

To defend against magical based properties requires Non-Standard Defenses as it is acknowledged as not being something of standard physicality.

The Three Layers of Reality

In Chapter 27 of Curiosities of Lotus Asia, Reimu proceeds to explain how reality works to Rinnosuke and Marisa, where she explains in-depth the three layers of reality.

This conversation started from discussing the mechanism of fortune, where Rinnosuke attempted to posit that the future is predetermined and that Reimu's luck was her being able to calculate in an instant the predetermined future, however Reimu had a different explanation requiring her to lecture on the mechanisms of probability[303], in her explanation, the world is made up of three layers: the physical layer that moves in accuracy with the laws of physics, the second layer that moves with the spirit, and the third layer of memory which is the recollection of events that lies within all things[21]. The memory layer rejects the loop of the physical and mental layers, the two layers the youkai conceive of the world which is why they believe history repeats itself and the future is predetermined. Since it's only possible to add to the memory layer, it's possible to completely recreate the past.

While the physical layer follows the laws of physics, the mental layer interprets the outcomes and the memory layer alters the probability, essentially creating the future, since it's impossible for memories to raech the same state as a point in the past, the future is not predetermined, thus when Reimu is able to predict how the dice will fall, she's not predicting the fall of the dice, the dice members the fact that she predicted how the dice would fall, thus due to this, Reimu entering the memory of the die-face greatly skews the results in Reimu's favor, where the results side with Reimu[304].

Thus the memory layer is essentially the most important layer that rejects the notion of loops from the previous two layers.

Trivia

  • Cirno's spell card Ice Sign "Icicle Fall" on Easy mode is widely considered one of the easiest spell cards in the entire Touhou series, as there is a noticeable gap directly in front of Cirno that allows the player to clear it quickly and with minimal effort.
  • While her exact age remains unknown, Cirno is one of the few characters in Phantasmagoria of Flower View who recognizes that the current incident had also occurred sixty years earlier, implying that she has existed for at least that long.
  • Although Cirno is neither the final boss of Touhou Hisoutensoku nor of Great Fairy Wars, she appears as the silhouette on both jewel cases. Along with Sumireko Usami, she is the only character to be featured as the silhouette on the jewel cases of two different Windows-era games.
  • Cirno is one of two characters to receive a new portrait in a mainline game despite not being playable in that game. The other is Yuyuko Saigyouji in Ten Desires.
  • One of Cirno's alternate color palettes in Touhou Hisoutensoku resembles the color palettes used for Alice Margatroid and Reimu Hakurei during the PC-98 era.
  • Masahiro Shibata's manga series Sarai, published from 1997 to 2007 exclusively in Japan, appears to have been a major inspiration for many characters from Embodiment of Scarlet Devil. The series features superpowered maids battling youkai and monsters in a dystopian future.
  • Cirno shares her name with a character from Sarai as well.

Profiles

Touhou Project - Embodiment of Scarlet Devil - おまけ.txt

Profiles
Ice Fairy of the Lake

Cirno

Ability: Manipulating cold

Stage 2 boss. A girl of snow.

Her intellect is not very developed. She's just a child. To Reimu and Marisa, she can be easily defeated.

She likes playing tricks and often toys with frogs. She freezes them instantly, then watches them revive as they thaw in the water. She tends to fail one out of every 3 attempts, however, and the poor amphibian shatters to pieces.

Total of four card attacks.

○湖上の氷精

チルノ

能力:冷気を操る程度の能力

2面ボスです。雪ん娘です。

頭のほうはあまり良くありません。そもそも子供です。霊夢や魔理沙に取ってあの程度の妖怪は軽くあしらわれるのです。
いたずら好きで、いつもは蛙を瞬間で凍らせては、水につけて生き返らして遊んでいます。3回に1回は失敗して蛙は無残にも砕け散ります。

カードアタック 全4種

Touhou Project - Embodiment of Scarlet Devil



Touhou Project - Perfect Cherry Blossom - キャラ設定.txt

Youkai of the Ice

Cirno

Stage 1 midboss, a youkai of ice that likes cold places.

Mainly she possess the ability to manipulate of cold.

She didn't have any specific reason for attacking Reimu and company, so she attacked them just for being there.

Cirno radiates chilling air from herself, whether it be summer or winter, so the air around her is always cold. It's cold in the spring as well of course. Autumn too.

○氷の妖怪

チルノ

一面の中ボス、寒いところ大好きな氷の妖怪。

主に冷気を操る程度の能力を持つ

特に目的があって霊夢たちを攻撃しているわけではなく、ただそこに居たから攻撃しただけである。

夏でも冬でもチルノから冷気を出しているため、チルノの周りは寒い。 当然春でも寒い。秋でも。

Touhou Project - Perfect Cherry Blossom



Touhou Project - Phantasmagoria of Flower View - Demo Manual

Small Fairy of the Ice, Cirno

A fairy who likes pranks. She has the ability to manipulate cold. Without thinking of her own strength, she sets up pranks and ends up having a painful experience every time. That can be said of most fairies, but without reflecting on her past painful experiences at all Cirno sets up pranks one after another. The disaster this time has all of the fairies in an uproar, so she'll probably show up too.

○氷の小さな妖精 チルノ

悪戯好きな妖精。冷気を操る程度の能力を持つ。 自分の力量を考えないで悪戯をしかけその都度痛い目に遭う。 妖精全般に言えることだが、痛い目に遭っても何にも反省せず、次から次へと悪戯を仕掛けるのである。 今回の異変では妖精達が大騒ぎしているので、彼女も多分に漏れず

Touhou Project - Phantasmagoria of Flower View



Touhou Project - Phantasmagoria of Flower View - キャラ設定.txt

Small Fairy of the Ice

Cirno

Species: Fairy
Ability: Ability to manipulate cold

An ice fairy who usually stays at the lake, which is like her headquarters. She's basically just a fairy, so she's an idiot who loves pranks.

Since the flowers are blooming so much, lots of people are coming to the lake; this leads to the fairies being even more troublesome than usual, so she decided to join them and be a bother as well.

○氷の小さな妖精

チルノ
Cirno

種族:妖精
能力:冷気を操る程度の能力

普段は湖を根城としている氷の妖精。 基本的に妖精なので、悪戯好きで馬鹿。

花が咲き乱れてからというもの、様々な者が湖を通り、さらに妖精達もいつもにもまして騒いでいたので、自分も一緒に騒ぐことにした。

Touhou Project - Phantasmagoria of Flower View



Touhou Hisoutensoku - Official website - キャラ設定.txt

Fairy of the Ice, Cirno

The small fairy was as agitated as usual. Because today, she had seen something bigger than the mountain.

Of course, in reality, it was much smaller than the mountain, but from her impression, there wasn't that big of a difference. It was soon hidden in mist and disappeared from sight, but she was certain. It was definitely the great youkai "Daidarabotchi".

She didn't know where it normally lived, but a moment after she became excited by seeing a rare youkai, the shrine maiden descended from the Youkai Mountain.

"Have you seen any giant robo... anything big moving around here?"

Asking that, the shrine maiden started searching in the mist.

The small fairy found itself driven on by an odd irritation, thinking that she saw it first, so it was her thing.

"I didn't see any Daidarabotchi."

Saying that, she diverted the shrine maiden. From nothing more than simple curiosity, she decided to search for the great youkai here.

○氷の妖精 チルノ

小さな妖精はいつものように興奮していた。 今日は山よりも大きいアレを見たからである。

勿論、実際には山よりも遥かに小さいのだが、 視覚から感じる印象は大差はない。 すぐに霧に包まれ見えなくなってしまったが、彼女は確信していた。 アレは、大妖怪「だいだらぼっち」に違いない。

普段はどこに住んでいるのか判らないが、 珍しい妖怪を見たと興奮したのもつかの間 妖怪の山から巫女が下りてきた。

「この辺で巨大ロ……、大きな動く物を見たりしていない?」

巫女はそういうと、霧の中探し始めたのである。

小さな妖精は何故か焦燥感に駆られ、 自分が先に見たんだから自分の物だと思う様になった。

「だいだらぼっちなんて見てないよ」

そう答え、巫女を牽制した。 彼女はただの好奇心から自分で大妖怪を探そうと思ったのである。

Touhou Hisoutensoku



Touhou Project - Double Dealing Character - omake.txt

Stage 1 Midboss: Ice Fairy of the Lake

Cirno

Species: Fairy
Ability: Ability to manipulate ice

A fairy that lives on the Misty Lake. Treated as no better than the grunts.

○1面中ボス 湖の氷精 チルノ

Cirno

種族:妖精
能力:氷を操る程度の能力

霧の湖に住む妖精。
雑魚と大差無い扱いだ。

Touhou Project - Double Dealing Character



Touhou Project - Hidden Star in Four Seasons - omake.txt

Unmelting Ice Fairy Under the Blazing Skies

Cirno

Species: Fairy
Ability: Capable of manipulating ice

An ice fairy who hangs out around the lakeside.

For some reason, she's obtained the strength to remain undefeated by the midsummer sun, and has fallen into a terrible state of mental invincibility. She doesn't think there's any incident going on in particular, but wanted to travel the world while she's feeling courageous. That's all.

○溶けない炎天下の氷精 チルノ

Cirno

種族:妖精
能力:氷を操る程度の能力

湖近辺でたむろする氷の妖精。

何故か真夏の暑さにもやられない力を手に入れ、精神的無敵状態に陥っている。 特に異変が起きているとは思っていないのだが、気が大きくなっているうちに 世界を旅してみたくなった。ただそれだけだった。

Touhou Project - Hidden Star in Four Seasons



ZUN's comment from Dai Touhouten plaque

Before EoSD, mobs didn't have any designs set in stone, but in EoSD I decided it was time to give those mobs a concrete design that lines up with the current Touhou design philosophy, and I gave one of them a special personality, that one special mob was Cirno.

An overconfident child who doesn't know her place, that's the image of her character. She made multiple appearances throughout the series, and she's still relevant as of today, which I had never expected at the point I made her. FYI, the impression of Cirno being an idiot resulted from the line in PoFV player manual, in other words, it was my act leading to all this. I'm sorry.

それまで、道中の雑魚キャラについては決まった設定はなかったのですが、それらも世界観の中に組み込まれ、その雑魚に個性を持たせたのはチルノです。

自信過剰で身の程知らずの子供、というイメージのキャラクターでしたが、その後の作品にも多数登場し、息の長いキャラになるとは思いませんでした。ちなみにチルノにはバカというイメージが付いていますが、それは花映塚のマニュアルの所為で、つまり僕の所為です。ごめんね。

ZUN's comment from Dai Touhouten plaque

Gallery

Misconceptions

Cirno is an idiot

This is a pretty popular fanon idea of Cirno, which is noted by ZUN himself that this impression of Cirno resulted from a line in the Phantasmagoria of Flower View player manual[305].

Fairies however are not idiots or stupid, they are child-like. They have shown competency in activities such as being shown to give recipes to cook meals[306], the instructions and methods wouldn't really fit characters apart of the idiot archetype.

Characters Have Flown Through Outerspace

One example of this is believed to be in Touhou 02's Stage 3 Scarlet Dream ~ Scarlet Dream where it displays stars and a space-like effect in the background[307], however this is actually the World of Fantasies, the world that lies between Makai and the human world, with Genji confirming this is definetely not outerspace as Reimu can breathe just fine there[308].

All Characters are Children

This is an argument that spawns from how small the characters look in different works, though this is moreso due to the "moe" artstyle Touhou tries to capture, in many of the manga characters look far older.

Majority of characters in the series are outright shown to drink alcohol on a daily basis[309], where one needs to be at least 20 years old under Japanese law to drink, where Japanese law requires no underaged characters to be shown drinking. This is even acknowledged in the series itself with a note saying alcohol is only for those over 20 years old[310]. Thus if a character is ever seen drinking alcohol in the series, they are an adult.

The only direct non-adults in the series are Sumireko Usami, Chiyuri Kitashirakawa, and Hieda no Akyuu in her first appearance.

Youkai Control the world through both the mental and physical layer

This statement comes from a fan translation that says this in Curiosities of Lotus Asia[311].

While the statement seems clear cut, there is another translation used instead that makes more sense with the sentence.

It instead notes that most youkai concieve of the world through these two layers, which is why they believe the future is pre-determined and history repeats itself[312]. This falls in line with the earlier disucssion of Rinnosuke claiming that he believes the future to be predetermined and Reimu needing to explain to him why that's not the case[303].

Battle Records

31 - 14 - 0


  • Mystia Lorelei - Fight[313]
    • Conditions: None.
    • Location: Episode 1
  • Lyrica Prismriver - Fight[314]
    • Conditions: None.
    • Location: Episode 2
  • Tewi Inaba - Fight[315]
    • Conditions: None.
    • Location: Episode 3
  • Youmu Konpaku - Fight[316]
    • Conditions: None.
    • Location: Episode 4
  • Reisen Udongein Inaba - Fight[318]
    • Conditions: None.
    • Location: Episode 6
  • Aya Shameimaru - Fight[319]
    • Conditions: None.
    • Location: Episode 7
  • Eiki Shiki, Yamaxanadu - Fight[321]
    • Conditions: None.
    • Location: Episode Final



The Forest of Magic Route[327]



Misty Lake Route[338]



Spring Path Route[349]



None.

References

Expand here.
  1. Touhou 06: Embodiment of Scarlet Devil Stage 2
  2. Touhou 06: Embodiment of Scarlet Devil Stage 2
  3. 3.0 3.1 Touhou 07: Perfect Cherry Blossom - キャラ設定.txt "Youkai of the Ice
    Cirno
    Stage 1 midboss, a youkai of ice that likes cold places.
    Mainly she possess the ability to manipulate of cold.
    She didn't have any specific reason for attacking Reimu and company, so she attacked them just for being there.
    Cirno radiates chilling air from herself, whether it be summer or winter, so the air around her is always cold. It's cold in the spring as well of course. Autumn too."
  4. Touhou 09: Phantasmagoria of Flower View Choose Girl Screen
  5. Touhou Hisoutensoku Official Website Cirno Profile "Fairy of the Ice, Cirno
    The small fairy was as agitated as usual. Because today, she had seen something bigger than the mountain.
    Of course, in reality, it was much smaller than the mountain, but from her impression, there wasn't that big of a difference. It was soon hidden in mist and disappeared from sight, but she was certain. It was definitely the great youkai "Daidarabotchi".
    She didn't know where it normally lived, but a moment after she became excited by seeing a rare youkai, the shrine maiden descended from the Youkai Mountain.
    "Have you seen any giant robo... anything big moving around here?"
    Asking that, the shrine maiden started searching in the mist.
    The small fairy found itself driven on by an odd irritation, thinking that she saw it first, so it was her thing.
    "I didn't see any Daidarabotchi."
    Saying that, she diverted the shrine maiden. From nothing more than simple curiosity, she decided to search for the great youkai here."
  6. Touhou 12.8: Great Fairy Wars Route A1-3
  7. Touhou 14: Double Dealing Character - omake.txt "Stage 1 Midboss: Ice Fairy of the Lake
    Cirno
    Species: Fairy
    Ability: Ability to manipulate ice
    A fairy that lives on the Misty Lake.
    Treated as no better than the grunts."
  8. Touhou 16: Hidden Star in Four Seasons Player Select
  9. Touhou Sangetsusei (Three Fairies) ~ Visionary Fairies in Shrine Chapter 3
  10. 10.00 10.01 10.02 10.03 10.04 10.05 10.06 10.07 10.08 10.09 10.10 10.11 10.12 10.13 10.14 10.15 10.16 10.17 Perfect Memento in Strict Sense Page 8-9 Fairies "Characteristics
    The true identity of natural phenomena themselves.
    Fairies live in such phenomena where it gets cold and hot, rain falls and wind blows, grass grows and flowers bloom.
    They come in various shapes, but many of them are humanoid with wings like those of insects like butterflies and dragonflies.
    Their height is uniformly small, from the degree where they can fit in the palm of one's hand, up to the size of a child below ten years of age. There is hardly any fairy outside of this scope.
    They live wherever there is nature.
    You can confirm their existence anywhere in Gensokyo.
    They especially prefer active places, so when humans and youkai gather you can probably spot lots of them.
    On the other hand, in gloomy places their numbers decrease.
    They are a kind of youkai you frequently can see even in human villages.
    Fairies are active at all hours, so you can probably encounter them both at daytime and in the night.
    They don't seem to follow any manner of law or code.
    Also, an individual fairy is short-lived(*1), but they immediately resurrect in the same shape.
    Even if they suffer large injuries so that their bodies are in pieces, they heal immediately.
    In a stricter sense, fairies can't die.
    Therefore they take reckless action, without fearing death.
    Since their concept of death appears to differ from that of humans, it is also said that they are simply foolish.
    Fairies don't actually need to eat, but they see the way humans enjoy their meals and copy them, eating the same things.
    They eat anything which humans do.
    They especially like to sneak away that which humans are planning to eat."
  11. ZUN'S Emails "I might officially announce an order of height if there's a demand (since I set up a height comparison chart in the production materials).
    However, backing up a bit...generally speaking, they're about as tall as girls in their early teens ['10代前半' means 10 to 14 years old]. A suitable breakdown would be something like:
    Tall: Sakuya, Meiling, Yukari
    Fairly Tall: Reimu, Yuyuko, Alice, Letty, Ran
    Fairly Short: Marisa, Youmu, Patchouli, Lunasa, Merlin
    Short: Remilia, Lyrica, Chen, Cirno, Rumia, Flandre
    Basically, if we consider the top level as the height of a human in her late teens or older ['10代後半以降' means 15 years old or above] and the bottom level as the height of a human in her early teens ['10代前半' ], that puts them in a fairly short class (though none of that level are human). If their sizes appear to be different on the game screen than given above, it's because of some mystic force like perspective, so pay it no mind. :-)"
  12. 12.0 12.1 12.2 12.3 Perfect Memento in Strict Sense Page 8-9 Fairies "Potential Harm
    Pranks on a Whim
    They all like pranks.
    If they catch sight of a human walking somewhere, they make them lose their way.
    When you´re cleaning, they´ll raise the wind to send all your gathered dust flying.
    When you are not looking, they put salt in your tea.
    Without thinking of the consequences, they disturb the actions of whomever they see.
    There are also occasionally pranks that go too far, such as when you get pushed off a cliff, or when your back is set on fire, so it is necessary to be cautious."
  13. 13.0 13.1 13.2 Perfect Memento in Strict Sense Page 8-9 Fairies "Countermeasures
    When you walk down the road while thinking about something else, you lose your way.
    When you´re absorbed in conversation with a friend, your bags are carried away when you're not looking.
    Things like these are sometimes thought to be caused by fairies.
    The people that most easily get pulled into pranks are those that are uncautious and prone to being preoccupied with other things.
    Fairies won't go near cautious people.
    Therefore, if you usually pay attention to your surroundings, you should be fine.
    But if you were to be subjected to a prank, what should you do?
    The truth is that while fairies are reckless, they don't like fighting much at all.
    When a human notices the prank, the fairies will probably run away as fast as they can.
    If you were to be successful in catching one, you can freely vent your anger on it since they're not very strong.
    A grown human should win easily.
    However, there are also the occasional exceptions where without doing any pranks, they just suddenly attack.
    At such times you must be careful.
    That is because there is a possibility that it is a warning for something.
    Especially when fairies aggregate in large numbers or start clamoring, there is a possibility that there is an unbelievably powerful youkai lurking about nearby(*2). Therefore, you must be careful.
    At such times, I think it's best if you just quietly head back home."
  14. 14.0 14.1 Touhou Shofu #6 "2面中ボスは大妖精。4面中ボスは小悪魔です。 妖精は人間以下の存在ですが、その中でも力のある者が大妖精です。" (The 2nd midboss is 'Greater Fairy'. The 4th midboss is 'Little Devil'. Fairies are weaker than humans, but fairies with higher power are greater fairies.)"
  15. Touhou 03: Phantasmagoria of Dim.Dream Reimu Ending
  16. Touhou 03: Phantasmagoria of Dim.Dream Kotohime Ending
  17. Touhou 03: Phantasmagoria of Dim.Dream Cutscene: Reimu vs Chiyuri
  18. Touhou 03: Phantasmagoria of Dim.Dream Cutscene: Marisa vs. Chiyuri
  19. Touhou 03: Phantasmagoria of Dim.Dream Cutscene: Rikako vs. Chiyuri
  20. Touhou 03: Phantasmagoria of Dim.Dream Reimu Ending
  21. 21.0 21.1 21.2 21.3 Curiosities of Lotus Asia Chapter 27 Mechanism of Fortune "That's how Reimu makes tea for three people () Yes, I handed it to him happily. After saying this, Reimu brewed tea for the three of us and gladly served it.
    It would be fun to hear why Reimu has such good intuition. I forgot to let the tea cool and brought it to my mouth./We looked forward to hearing the reason behind the quality of Reimu's intuition. I brought the tea to my lips, forgetting to cool it.
    "...Huh. Reimu's initial conditions became exactly the same Saiko (Dice) So you're saying that the same eyes don't necessarily appear?" "... Ah. So what you're saying is that even if the initial conditions of the dice are the same, it's possible to get different results?"/"Of course it will. That alone doesn't determine the outcome." "Of course, I am. Those aren't the only things deciding the outcome."
    The story of Reimu was not a difficult one, but it contained a shocking truth./Reimu's tale wasn't a difficult one, but there was a shocking truth contained therein.
    Reimu (Iwa) He says that the world is made up of three layers./According to her, the world is made up of three layers.
    First, there are the physical laws of living things, tools, etc (Not yet) is a layer of moving physics. This layer is where objects fall towards the ground and river water flows./First is the physical layer that moves in accuracy with the laws of physics, including all living things, objects, etc. It is on this layer that an object falls towards the ground, and that the water of the river flows.
    The second is the movement of the mind and the layers of psychology such as magic and sorcery. Meeting assholes and getting offended, or having a party and getting rid of your rut is this demographic. Most monsters see the world solely through this layer of physics and psychology, so history repeats itself and the future is planned 戯れ () (Goto) It is said that he says./The second layer is one that moves with the spirit, which includes things such as magic and sorcery, the mental layer. One's mood turning sour when meeting an unhappy person, and releasing all your stress and cares during a party lie here. Since most youkai conceive of the world just through these physical and mental layers, they Ridiculously say that history repeats itself and the future is predetermined.
    However, according to Reimu, the third layer of the world forms the loop of the world (Koba) Moo-y. The third layer is the layer of memory where all things remember events. The layers of memory increase but do not decrease, so we cannot be in exactly the same state as in the past. If it becomes the same as in the past, then the memory of it becoming the same is contradictory because it leaves you with nowhere to go. The layers of memory are only increasing./But according to Reimu, there is a third layer that rejects loops. The third layer is the layer of memory, which is the recollection of events that lies within all things. Since it's only possible to add to the memory layer, it's possible to completely recreate the past. If something were to happen that already occurred in the past, then there would be a contradiction because that would simply that memory was lost, which is impossible. The memory layer always continues to build up."
  22. Touhou Project - Highly Responsive to Prayers/Eastern Wondrous Tale Game Manual Touhou Reiiden Backstory: " * Yin-Yang Orb ... Hakurei Shrine's Greatest Treasure
    A mysterious orb with an unnatural amount of spiritual power. Perhaps a soul dwells within? It appears as though it could be alive. Normally you cannot defeat spirits or devilish powers without a weapon such as this."
  23. Touhou 02: Eastern Wonderland
  24. Touhou 03: Phantasmagoria of Dim.Dream Cutscene: Reimu vs Chiyuri
  25. Touhou 03: Phantasmagoria of Dim.Dream Cutscene: Marisa vs. Chiyuri
  26. Touhou 03: Phantasmagoria of Dim.Dream Cutscene: Rikako vs. Chiyuri
  27. Touhou 03: Phantasmagoria of Dim.Dream Reimu Ending
  28. Touhou 06: Embodiment of Scarlet Devil Stage 2
  29. Touhou 12.8: Great Fairy Wars Stage EX
  30. Touhou 12.8: Great Fairy Wars Stage EX
  31. Touhou 12.8: Great Fairy Wars Stage EX
  32. Touhou 12.8: Great Fairy Wars Stage EX
  33. Touhou 12.8: Great Fairy Wars Stage EX
  34. Touhou 12.8: Great Fairy Wars Stage EX
  35. Touhou 12.8: Great Fairy Wars Stage EX
  36. Touhou 12.8 Great Fairy Wars Stage A1
  37. Touhou 12.8 Great Fairy Wars Stage A1-3
  38. Touhou 12.8: Great Fairy Wars Ice Power
  39. Touhou 12.8 Great Fairy Wars Stage EX
  40. Touhou 16: Hidden Star in Four Seasons Reimu Story Stage 1
  41. Touhou Suzunaan (Bell Hermitage) ~ Forbidden Scrollery Chapter 48
  42. Touhou Suzunaan (Bell Hermitage) ~ Forbidden Scrollery Chapter 48
  43. Touhou 16: Hidden Star in Four Seasons Cirno Story Stage 1
  44. Touhou 16: Hidden Star in Four Seasons
  45. Touhou 14: Double Dealing Character Stage 1
  46. Touhou 7.5: Immaterial and Missing Power
  47. Immaterial and Missing Power Tutorial
  48. Immaterial and Missing Power Tutorial
  49. Touhou 7.5: Immaterial and Missing Power
  50. Touhou 7.5: Immaterial and Missing Power
  51. Immaterial and Missing Power Tutorial
  52. Immaterial and Missing Power Tutorial
  53. Immaterial and Missing Power Tutorial
  54. Immaterial and Missing Power Tutorial
  55. Immaterial and Missing Power Tutorial
  56. Immaterial and Missing Power Tutorial
  57. Immaterial and Missing Power Tutorial
  58. Immaterial and Missing Power Tutorial
  59. Immaterial and Missing Power Tutorial
  60. Immaterial and Missing Power Tutorial
  61. Immaterial and Missing Power Tutorial
  62. Immaterial and Missing Power Tutorial
  63. Immaterial and Missing Power Tutorial
  64. Touhou 7.5: Immaterial and Missing Power Final Stage
  65. Touhou 10.5: Scarlet Weather Rhapsody Mechanics
  66. Touhou 10.5: Scarlet Weather Rhapsody Mechanics
  67. Touhou 10.5: Scarlet Weather Rhapsody Mechanics
  68. Touhou 10.5: Scarlet Weather Rhapsody
  69. Touhou 10.5: Scarlet Weather Rhapsody Mechanics
  70. Touhou 10.5: Scarlet Weather Rhapsody Mechanics
  71. Touhou 10.5: Scarlet Weather Rhapsody Mechanics
  72. Touhou 10.5: Scarlet Weather Rhapsody Mechanics
  73. Touhou 12.3 Hisoutensoku Mechanics
  74. Touhou 12.3 Hisoutensoku Mechanics
  75. Touhou 12.3 Hisoutensoku Mechanics
  76. Touhou 12.3 Hisoutensoku Mechanics
  77. Touhou 12.3 Hisoutensoku Mechanics
  78. Touhou 12.3 Hisoutensoku Mechanics
  79. Touhou 12.3 Hisoutensoku Mechanics
  80. Touhou 12.3 Hisoutensoku
  81. Touhou 12.3 Hisoutensoku Mechanics
  82. Touhou 12.3 Hisoutensoku Mechanics
  83. Touhou 12.3 Hisoutensoku Mechanics
  84. Touhou 12.3 Hisoutensoku Mechanics
  85. Touhou 12.3 Hisoutensoku Mechanics
  86. Touhou 12.3 Hisoutensoku Mechanics
  87. Touhou 12.3 Hisoutensoku Mechanics
  88. Touhou 12.3 Hisoutensoku Mechanics
  89. Touhou 12.3 Hisoutensoku Mechanics
  90. Touhou 10.5: Scarlet Weather Rhapsody Mechanics
  91. Touhou 10.5: Scarlet Weather Rhapsody Mechanics
  92. Touhou 10.5: Scarlet Weather Rhapsody Mechanics
  93. Touhou 10.5: Scarlet Weather Rhapsody Mechanics
  94. Touhou 10.5: Scarlet Weather Rhapsody Mechanics
  95. Touhou 12.3 Hisoutensoku Mechanics
  96. Touhou 10.5: Scarlet Weather Stage 4
  97. Touhou 10.5: Scarlet Weather Rhapsody Mechanics
  98. Touhou 10.5: Scarlet Weather Rhapsody Mechanics
  99. Touhou 10.5: Scarlet Weather Rhapsody Mechanics
  100. Touhou 10.5: Scarlet Weather Rhapsody Mechanics
  101. Touhou 12.3 Hisoutensoku Mechanics
  102. Touhou 10.5: Scarlet Weather Rhapsody Mechanics
  103. Touhou 10.5: Scarlet Weather Rhapsody Mechanics
  104. Touhou 12.3 Hisoutensoku Mechanics
  105. Touhou 10.5: Scarlet Weather Rhapsody Mechanics
  106. Touhou 10.5: Scarlet Weather Rhapsody Mechanics
  107. Touhou 10.5: Scarlet Weather Rhapsody Mechanics
  108. Touhou 10.5: Scarlet Weather Rhapsody Mechanics
  109. Touhou 12.3 Hisoutensoku Mechanics
  110. Touhou 10.5: Scarlet Weather Rhapsody Mechanics
  111. Touhou 10.5: Scarlet Weather Rhapsody Mechanics
  112. Touhou 12.3 Hisoutensoku Mechanics
  113. Touhou 10.5: Scarlet Weather Rhapsody Mechanics
  114. Touhou 12.3 Hisoutensoku Mechanics
  115. Touhou 10.5: Scarlet Weather Rhapsody Mechanics
  116. Touhou 10.5: Scarlet Weather Rhapsody Mechanics
  117. ZUN's reply to messages on the former Gensou Bulletin Board 2 2003/03 "Q: In EoSD, who is the person Patchouli called "the person who likes to play around with time and space"?
    A: That is of course referring to Sakuya. Sakuya controls duration of time, not single moments of time. In the former case of "duration of time", you can't separate it from space. Because of that, manipulating time also means manipulating space, and vice-versa."
  118. Touhou 10.5: Scarlet Weather Rhapsody Mechanics
  119. Touhou 12.3 Hisoutensoku Mechanics
  120. Touhou 12.3 Hisoutensoku Mechanics
  121. Touhou 12.3 Hisoutensoku Mechanics
  122. Touhou 12.3 Hisoutensoku Mechanics
  123. Touhou 12.3 Hisoutensoku Mechanics
  124. Touhou 10.5: Scarlet Weather Rhapsody Mechanics
  125. Touhou 10.5: Scarlet Weather Rhapsody Stage 2
  126. Touhou 10.5: Scarlet Weather Rhapsody Mechanics
  127. Touhou 10.5: Scarlet Weather Rhapsody Stage 5
  128. Touhou 10.5: Scarlet Weather Rhaposdy Youmu Story Stage 1
  129. Touhou 10.5: Scarlet Weather Rhaposdy Youmu Story Stage 4
  130. Touhou 10.5: Scarlet Weather Rhaposdy Youmu Story Final Stage
  131. 131.0 131.1 131.2 Bohemian Archive in Japanese Red Pages 24-25 Eirin "A New Dream Medicine for Modern Gensokyo
    Good news for the stressed contemporary youkai
    Gensokyo's master of medicine, Eirin Yagokoro ([self-proclaimed] human) has developed a new dream medicine for modern troubled people that lets one "enjoy sweet dreams".
    The name of this new drug is Butterfly Dream Pill. It takes its name from the dream it induces, where one becomes a butterfly and enjoys oneself. A few doses of the red pill before bed will prevent nightmares and create an enjoyable dream for a good night's sleep. Yagokoro explains the specifics of what led to the development of this medicine:"See, in Gensokyo, everyone are either youkai or demons or ghosts or such, so they're all fit and robust. There isn't really much of a demand for medicine for physical illnesses. These kind of beings are comprised mostly of spirit. Therefore, if they need any sort of care it would be for their mentality. The origin of the dream medicine was sparked by this realization."
    The Dream World is another self, says Yagokoro. If the dream is too enjoyable, there's a chance that the real world and the Dream World may switch places, so one must be careful of overdosing.
    "The medicine itself has existed since ancient times. In the past, there were many humans who took the medicine and could not return from the Dream World. In this new formula, I've weakened the potency and reduced the side effects."
    However, there are people who say that good things happen in nightmares as well. For those people who enjoy a little thrill in their dreams, the 'Butterfly Dream Pill Nightmare Type' is also available. This one is a black pill, and when taken, causes nightmares to occur."
  132. Touhou Project - Highly Responsive to Prayers/Eastern Wondrous Tale Game Manual Touhou Reiiden Backstory:"The real truth is that Reimu Hakurei is actually quite the optimist. Acting on her whims as always, she figured she'd go and enter one of the gates. After a while, she realized that only the Hakurei Shrine's greatest treasure, the Yin-Yang Orb, was effective against these non-human creatures.
    Reimu "Well, whatever. Things will turn out just fine as long as I use the yin-yang orb skillfully!"
    What sort of fate awaits this shrine maiden?"
  133. Touhou Project - Highly Responsive to Prayers/Eastern Wondrous Tale Game Manual Touhou Reiiden Backstory: "2. Character Introductions
    * Main Character ... Reimu Hakurei
    The shrine maiden of the Hakurei Shrine. She possesses an innate spiritual power but lacks the discipline to develop it. She wields the powerful Yin-Yang Orb, but without skill, often flailing it about wildly. Despite that, she is still a force to be reckoned with due to her natural power. Reimu has trained herself to attack with ofuda, her spirit power, and martial arts. These all proved useless against her enemies this time, though, so she's a bit worried. Currently, she is the only person at the shrine."
  134. Touhou Project - Highly Responsive to Prayers/Eastern Wondrous Tale Game Manual Touhou Reiiden Backstory: " * Yin-Yang Orb ... Hakurei Shrine's Greatest Treasure
    A mysterious orb with an unnatural amount of spiritual power. Perhaps a soul dwells within? It appears as though it could be alive. Normally you cannot defeat spirits or devilish powers without a weapon such as this."
  135. Dr. Latency's Freak Report Story #10 Pure Furies ~ Whereabouts of the Heart "Pure Furies" ""When they see me, the youkai living there will attack."
    "What...? ...Actually, you kind of have a habit of getting attacked by monsters, Merry."
    "Well, I'm used to it by now. I suppose it is only natural that they'd realize I'm a foreign presence. Like I see youkai as fluctuations, perhaps they see me as a phantom-like being."
  136. Touhou 03: Phantasmagoria of Dim.Dream Cutscene: Reimu vs Chiyuri
  137. Touhou 03: Phantasmagoria of Dim.Dream Cutscene: Marisa vs. Chiyuri
  138. Touhou 03: Phantasmagoria of Dim.Dream Cutscene: Rikako vs. Chiyuri
  139. Touhou 03: Phantasmagoria of Dim.Dream Reimu Ending
  140. Touhou 14: Double Dealing Character Extra Stage
  141. Touhou 03: Phantasmagoria of Dim. Dream Cutscene: Reimu vs Chiyuri
  142. Touhou 03: Phantasmagoria of Dim. Dream Cutscene: Reimu vs Chiyuri
  143. Touhou 03: Phantasmagoria of Dim. Dream Cutscene: Marisa vs. Chiyuri
  144. Touhou 03: Phantasmagoria of Dim. Dream Cutscene: Kana vs Chiyuri
  145. Touhou 03: Phantasmagoria of Dim.Dream Reimu Ending
  146. 146.0 146.1 146.2 Touhou Project - Highly Responsive to Prayers/Eastern Wondrous Tale Game Manual Touhou Reiiden Rules of the Game:"*Special Abilities
    Left + Right + Z Key
    or
    X+Z 2 times ... Spirit attack, a.k.a. bomb.
    You can only bomb as many times as indicated by the spirit attack counter in the upper part of the screen. You will gain a bomb when you collect a bomb item or die.
    When you perform this attack Reimu will become invincible and furthermore, enemy bullets will be destroyed. During regular stages, bombing will cause many of the panels to flip over. Bosses will not take damage from bombs but the temporary invincibility allows you to use this as an emergency dodge. When you have 0 lives left, bosses *will* take damage."
  147. Touhou Project - Story of Eastern Wonderland 封魔録.txt Controls "●Xkey   Uses a spiritual attack.
    Commonly known as the bomb. Allows invincibility for a short period."
  148. Touhou Project - Highly Responsive to Prayers/Eastern Wondrous Tale Game Manual Touhou Reiiden Rules of the Game:"Every 5 stages a boss will appear. Only the power of the Yin-Yang Orb can deal damage. (If you have 0 lives remaining your spirit attack can also do damage.)
    Bosses have various types of attacks but you can repel white bullets with your exorcism or somersault or the start of an ofuda burst. Also, if you hit a bullet directly with an ofuda you can destroy it.
    You cannot destroy lasers and missiles. When you're cornered simply accept that you will have to bomb. Otherwise it may be time to give up. Fire, exploding bullets and the like are also not destroyable."
  149. Touhou 02: Story of Eastern Wonderland
  150. Touhou Project - Lotus Land Story Manual Bonuses and extends "*3.Bomb bonus
    Using a bomb will cause all items on screen to be attracted towards the player.
    At this time, collected items will have their value doubled.
    When using a bomb, go to the top of the screen as much as possible for higher scores."
  151. Touhou 05: Mystic Square
  152. Touhou 03: Phantasmagoria of Dim.Dream Final Stage
  153. Touhou 14.5: Urban Legend in Limbo Reimu Story Ending
  154. Touhou 01: Highly Responsive to Prayers
  155. Touhou 02: Story of Eastern Wonderland
  156. Touhou 04: Lotus Land Story
  157. Touhou 01: Highly Responsive to Prayers
  158. Touhou Suzunaan (Bell Hermitage) ~ Forbidden Scrollery Chapter 25
  159. Symposium of Post-mysticism Part 3 The Past and Present of the Tengu Pages 62-72 "[Tengu Then and Now ]/The Past and Present of the Tengu
    Byakuren
    Tengu are said to live in the mountains and cause various strange happenings. At first, it was probably just a human being./Tengu live in mountains and cause various strange occurrences. At first, they were beings that only did harm to humans.
    Miko
    Falling stones, kidnapping babies, threatening them with eerie sounds.../Like dropping rocks on them, stealing their babies, frightening them with eerie noises...
    Byakuren
    When Buddhism was introduced and Shugendo began, Tengu became the object of mountain worship. They are spirit-like beings who help or hinder the Shugendo mountain ascetics who practice holed up in the mountains. Yamabushi (*1), who practiced strict training, were indistinguishable from Tengu from the perspective of ordinary people, and gradually came to be identified with them. For this reason, Tengu today probably dress like mountain ascetics./But once Buddhism spread through the country and Shugendou started, tengu become objects of mountain worship. They were like spirits that both helped and hidered the mountain-dwelling Yamabushi who were training there. From the ordinary person's perspective, the Yamabushi (*1) underlying intense training were no different from the tengu, and gradually they came to be considered one and the same. Because of that, today's tengu still have a Yamabushi-like appearance.
    Marisa
    You're detailed./You sure know a lot about this.
    Byakuren
    I'm a specialist when it comes to Yokai studies. Excellent Shugendo practitioners were sometimes called immortals, so of course there were Tengu who became immortals./Because I specialize in knowledge of youkai. Since the great mountain ascetics were sometimes called hermits, I believe that there were also tengu who have become hermits.
    Marisa
    It's true that even today's Tengu seem to have some who look like hermits./Yeah, there definitely seem to be some hermit-like tengu out there, too.
    Byakuren
    By the way, it seems that it was only during the Edo period that the tall-nosed Tengu that humans often imagine became established. It is thought to come from an image of the mask that Yamabushi wore during training and festivals./Incidentally, the common image of long-nosed tengu seems to have been established around the time of the Edo Period (1603–1868). I believe the image comes from the masks that the monsters would wear while training and performing rituals.
    Miko
    I wonder if high-nosed Tengu are even in Gensokyo?  I see a lot of Karasu Tengu./Does Gensokyo have any long-nosed tengu too? It feels like I only see crow tengu.
    Kanako
    Karasu Tengu is a newspaper reporter and delivery man, so that's all he comes down to the base of the mountain, but there are actually a lot of other Tengu deep in the mountains, right?  It seems that Hanataka Tengu is a clerk and rarely comes out./The crow tengu are the newspaper reporters and deliverers, so they're the only ones who come down to the foothills, but there are actually lots of other tengu deep in the mountains. The long-nosed tengu are clerks, so it seems they don't get out much.
    Miko
    That's a strange story too./That's odd.
    Kanako
    Huh?  What is it?/What's odd?
    Miko
    What is the image of Sarutahiko (*2) that underlies the image of a tall-nosed Tengu?  Sarutahiko is the god of guidance, and for that matter, he is identified with Dosojin (*3), so don't he have to come out and work?/Isn't the image of the long-nosed tengu based on Sarutahiko(*2)? Sarutahiko is a god of guidance, making him the same as a god of travelers(*3), so shouldn't they be working outside?
    Byakuren
    That's true../That certainly is odd...
    Kanako
    Apparently Hanataka Tengu's latest job is mainly making maps, right?  Ideally, you would build a system that can guide you without you having to show up. He said GPS (*4) or something./I've heard that their recent jobs have entailed making maps. They've been talking about their vision of eventually creating a guidance system where they don't even have to go outside. They call it GPS(*4) or something.
    Miko
    It's Sarutahiko, who is sideways (laughs)./What lazy Sarutahiko (laugh).
    Byakuren
    Well, it's not Sarutahiko himself, but simply a Tengu being identified with Sarutahiko and imitating him, so that may be the case./Well, they aren't Sarutahiko themselves, perhaps they are just considered the same since they are imitating him.
    Kanako
    Apologize to the real Sarutahiko./They should apologize to the real Sarutahiko.
    Marisa
    So, does that mean that Tengu has been given so many different images that he has become what he is today?/So the tengu ended up with the appearance they have now because of all those images of them?
    Byakuren
    Yes... well, that was the case until the Edo period. But right now, it may be a little different from a collection of different images./Yes... Wait, no, they were until the Edo Period. However, I would say they are a bit different now.
    Marisa
    Hou./Huh...
    Byakuren
    In the past, Tengu would help train mountain ascetics and sometimes appear as leaders at festivals and other events. This will be forgotten along with the superstition of folk tales due to the expansion of civilization, the decline of Shugendo due to its irreligion, and a human heart that no longer fears darkness. Tengu who were active alongside humans gradually became less visible. This put the existence of the monsters in jeopardy. Not just Tengu, but all monsters.../The tengu of the past used to help out the mountain monks with their training, and would sometimes also take a leadership role during festivals. But then, because of the Westernization of Japan, folklore became superstition, shugendou gave way to secularism, and they were forgotten about along with humanity's fear of the dark. The tengu who were working together with humans starting appearing less and less. For this reason, the existence of these youkai was endangered. And not just tengu, but all youkai...
    Miko
    To save the day, Gensokyo became an isolated world./And in order to deal with that crisis, Gensokyo became an isolated world.
    Byakuren
    Well, since I wasn't there at the time, I don't know how I got there (*5), but... Gensokyo took on its current form and was freed from the curse of the human imagination, and finally the monsters gained true freedom. Originally unable to define their form, they began to evolve in their own way. It is unclear what changes have occurred, but originally Tengu were monsters with strict hierarchical relationships, which is why they have come to build the society we see today./That's right. I wasn't here at the time so I don't know how this came about(*5), but when Gensokyo entered its current state, youkai were liberated from the spell of human imagination and obtained true freedom. Since they originally lost a stable form, they started to develop their own characteristics. I do not fully understand the kind of changes they have made, but because the tengu were youkai that had followed strict hierarchical rules, they were able to build the kind of society they have now.
    Marisa
    It's so good that it will. In other words, when combined, does this mean that yokai of the past were influenced by human imagination and changed their appearance, while yokai of today have changed independently?/I get it. To put it all together, the forms of youkai in the old days had been influenced by human imagination, and youkai nowdays can change on their own. Does that sound right?
    Byakuren
    I think so. That's why there is so much diversity in the monsters today./I believe so. That is why there is so much variety among youkai presentedly."
  160. Touhou 03: Phantasmagoria of Dim. Dream Cutscene: Marisa vs. Chiyuri
  161. Touhou 03: Phantasmagoria of Dim. Dream Cutscene: Kana vs Chiyuri
  162. Touhou 8: Imperishable Night Stage 5
  163. Touhou 8: Imperishable Night Stage 5
  164. Dr. Latency's Freak Report Story #09 The Sea Where One's Home Planet Reflects "Unstained See" "I saw a forest rich with diversity. I saw a proud, holy mountain, shut off to creatures who preferred the lower ground. I saw a deep lake covered in an arcane mist.
    Those sights weren't just beautiful, but natural too. They were all hidden in the invisible gaps of the quantum world.
    By the way, just what would happen if one went to a brane dominated by particles with different properties?
    Merry remembered, and her face contorted in terror."
  165. Touhou 03: Phantasmagoria of Dim.Dream Cutscene: Marisa vs. Chiyuri
  166. Dr. Latency's Freak Report Story #07 The Shining Needle Castle Sinking in the Air "Gravitino World" "Apparently, the "worlds beyond" didn't just have living things, but all manner of strange objects that defied common sense.
    "I saw a castle floating in the sky once, too. Upside-down, at that."
    "If the gravitons have a different structure, the world's properties would be different, too. That might've been the kind of brane you saw."
    "It felt mysterious and nostalgic. And I really liked the wooden tenshu."
    "Wait, tenshu? Since you said castle, I thought you meant like Cinderella's."
    "If I had to say which it resembled, it was more like Matsumoto."
    Merry had been enjoying her talk about the mysterious world, but she shivered when she briefly remembered something else. It seemed that not all of her memories were fun ones."
  167. Touhou Sangetsusei (Three Fairies) ~ Visionary Fairies in Shrine Chapter 3
  168. Touhou 09: Phantasmagoria of Flower View Komachi defeats Cirno Winquote "Fairies and phantoms exist in a similar fashion.
    That's why you have no life span."
  169. Touhou Sangetsusei (Three Fairies) ~ Visionary Fairies in Shrine Chapter 3
  170. Touhou 04: Lotus Land Story Stage 1
  171. Touhou 12.8 Great Fairy Wars Difficulty Selection
  172. Dr. Latency's Freak Report Story #04 September Pumpkin "Parallel Communication" "Is it possible to see different things in the same place?
    Merry said that she'd recently started to see multiple worlds at the same time. According to her, all people are seeing slightly different worlds. Particularly interesting was that despite this, they can apparently still communicate with each other.
    Merry started to tell a mysterious story. It was about a strange world that only some humans could see.
    Not only was it extremely small, but our common sense didn't apply there. A bizarre world where elementary particles flew across boundaries of both time and space.
    "...By 'only some humans,' do you mean physicists?"
    "Correct. Good on you, Renko.
    But, did you know that there are actually strange creatures lurking in that senseless world?""
  173. Touhou 13.5 Hopeless Masquerade
  174. Gensou Narratpograph Chapter 1, Page 35 "Reimu: (rolling) — Success. I smack her upside the head with my purification rod. I won't let you do the same thing twice! (laugh)
    GM: Very well. Chen has finally been defeated, and exploded like the
    Stage 2 boss she is.
    Reimu: Exploded. (laugh)
    GM (Chen): "Hnngh! It went so well the first time. I didn't expect the shrine maiden!""
  175. Touhou 12.8 Great Fairy Wars Level Up
  176. Touhou 06: Embodiment of Scarlet Devil Stage 2
  177. Touhou 12.8 Great Fairy Wars
  178. 178.0 178.1 Touhou Project - Perfect Memento in Strict Sense Reimu Profile "スペルカードルール Spell Card Rules
    いかなる妖怪でも博麗の巫女を倒す訳にはいかず、妖怪の存在意義が消えようとしていたが、彼女は画期的な手段を持ってその問題を解決する。 Without a way for any youkai to defeat the Hakurei shrine maiden, many youkai felt that their meaning to exist had disappeared, but by taking some ground-breaking measures she solved this problem.
    それはスペルカードルールの導入である。 That is, the introduction of the spell card rules.
    スペルカードルールは、お互い技を見せ合い、その美しさで競う決闘ルールである。 The spell card rules are dueling rules that allow both parties to show off their skills in a beautiful competition.
    大雑把に言うと、 The major points are:
    *スペルカードとは、自分の得意技に名前を付けた物で、使う時は宣言してから使う必要がある。 *Spell cards are techniques specially-named by the individual, and they must be declared upon use.
    *お互いカードの枚数は予め決闘前に提示しなければならない。 *The number of each party's spell cards must be determined in advance of a duel.
    *手持ちのカードが全て破られると負けを認めなければいけない。 *The first party to have all of their spell cards beaten must admit defeat.
    *勝者は決闘前に決めた報酬以外は受け取らない。相手が提示した報酬が気に入らなければ断れる。 *The victor is entitled only to what was agreed upon before the duel. If they're not interested in what their opponent has to offer, they can refuse a duel.
    *勝者は敗者の再戦の希望を、積極的に受ける様にする。 *Winners should generally allow losers a rematch.
    *不慮の事故は覚悟しておく。 *Always prepare for the unexpected.
    といった内容のもので、これによりスポーツ感覚に近い決闘が出来る。 Following these rules allows for duels that feel almost like sport.
    そのルールの導入により、比較的力の弱い人間も妖怪に勝負を挑む事が可能となった。 With the introduction of these rules, it became possible for even relatively weak humans to challenge youkai.
    それと同時に気軽に巫女を倒す事も出来て、反対に妖怪も有る程度無茶出来る様になった。 At the same time, it became possible for youkai to freely defeat the shrine maiden without worrying about the consequences."
  179. Touhou 12.3 Hisoutensoku Mechanics
  180. Touhou 08: Imperishable Night Spell Practice, Last Word, No. 215 "Fantasy Nature"
  181. Touhou Hisoutensoku Spell Card 1 Cirno "Rapid-fires icicles from her hands. They're fast and have good range, but are bad at cancelling enemy shots, so there's a chance that Cirno might be hit by a long-range attack."
  182. Touhou Hisoutensoku Spell Card 2 Cirno "Spins in place and creates icicles which shoot out in all directions. Average power, but great range. An attack that was born out of Cirno's desire to hit the enemy in many places."
  183. Touhou Hisoutensoku Spell Card 3 Cirno "Creates and shoots out a wave of extremely cold ice cubes. The cubes become ice lances, and cut the enemy. It's harder for her to avoid her own attack than use this attack."
  184. Touhou 12.8 Great Fairy Wars
  185. Touhou 12.8 Great Fairy Wars
  186. Touhou 06: Embodiment of the Scarlet Devil Stage 2
  187. Touhou 06: Embodiment of the Scarlet Devil Stage 2
  188. Touhou 06: Embodiment of the Scarlet Devil Stage 2
  189. Touhou 06: Embodiment of the Scarlet Devil Stage 2
  190. Touhou 06: Embodiment of the Scarlet Devil Stage 2
  191. Touhou 06: Embodiment of Scarlet Devil - おまけ.txt "Ice Fairy of the Lake
    Cirno
    Ability: Manipulating cold
    Stage 2 boss. A girl of snow.
    Her intellect is not very developed. She's just a child. To Reimu and Marisa, she can be easily defeated.
    She likes playing tricks and often toys with frogs. She freezes them instantly, then watches them revive as they thaw in the water. She tends to fail one out of every 3 attempts, however, and the poor amphibian shatters to pieces.
    Total of four card attacks."
  192. Touhou Project - Perfect Memento in Strict Sense Page 10-11 Cirno Profile "Close to the lake, there are times when the temperature lowers drastically even in summer.
    A fairy you are likely to encounter at such times is this ice fairy.
    Among the fairies around the lake she has a leader-like presence, and is stronger than the other fairies.
    She belongs to the more belligerent variety of fairies, and so it is necessary to be careful.
    She is quite short and dressed in blue with wings of ice.
    Being able to freeze small objects instantly, she is a bit more dangerous than regular fairies.
    She emits cold air constantly, so her vicinity is always chilly.
    Since where she lives is totally unknown, there is no way of telling how she spends her everyday life.
    Not just Cirno's, but all fairies' homes blend into nature, preventing them from being seen by humans.
  193. 193.0 193.1 Touhou Project - Perfect Memento in Strict Sense Page 10-11 Cirno Profile Countermeasures "If it suddenly gets cold, there is a possibility that the ice fairy is nearby.
    At such times you should be obedient and flee, or look for the shape of the fairy.
    Fairies usually do nothing and keep their distance when they understand that they are noticed.
    Since Cirno is easily noticed, I assume that as long as one is not very careless there is little risk of being injured.
    Still, if you are to pass through place where she seems to be around, what's the best way of doing it?
    She's weak against fire from torches and other objects too hot to touch.
    If you're holding a torch to start with she probably won't go near.
    Since she can freeze things she touches instantly, refrain from touching her even if she is asleep.
    There is a risk of frostbite.
    If by any chance Cirno should attack, just start calmly talking about anything, and ask her a riddle when she shows interest.
    When you do that, she will start to think of the answer, giving you an opportunity to escape.
    No matter how simple the question, she can certainly not answer it.
  194. Touhou 12.3: Hisoutensoku Cirno Story Stage 4
  195. Touhou 12.8 Great Fairy Wars Stage EX
  196. Touhou 12.8 Great Fairy Wars Stage EX
  197. 197.0 197.1 Touhou Hisoutensoku Skill Card 4 Cirno "Lowers her own body temperature, freezing the air around her. Touch her if you dare."
  198. Touhou Hisoutensoku Skill Card 12 Cirno "Shoots out a wave of cold at a short distance, and freezes the enemy. No point in guarding this move. If this move is grazed, Cirno is pretty defenseless."
  199. Touhou Hisoutensoku Spell Card 6 Cirno "Attacks with frozen particles created from lowering the temperature. They only do damage at this temperature, but it's pretty annoying to have them stick to you, so you run from them."
  200. Touhou Hisoutensoku Spell Card 9 Cirno "Spins in place and creates a large ice tornado. The tornado becomes larger with time, and expands towards a specific direction. There's a few seconds of invincibility after this move, too."
  201. Shoot the Bullet Spell Cards Level 2 Cirno Spell Card 2-3 "I took these incredible pictures of some lake water being frozen. Couldn't this be used to artificially create snow? I'll look into that next time."
  202. Touhou Hisoutensoku Skill Card 1 Cirno "Creates icicles and shoots them towards the enemy. They're weak, but holding down the button will make more of them. Attack speed is high, good for pinning down the enemy."
  203. Touhou Hisoutensoku Skill Card 2 Cirno "Injects a great amount of cold air at her feet and creates large forst pillars that thrust her opponent into the sky. A byproduct of her freezing frogs all the time."
  204. Touhou Hisoutensoku Skill Card 3 Cirno "Fires a frost beam in three directions. A good, stable all around move, born from the simple idea that three is better than one."
  205. Touhou Hisoutensoku Skill Card 5 Cirno "Creates frost pillars at her feet and shoots them into the sky as projectiles. The pillars can hit even as they're being formed. Useful not only as anti-air, but also at close range."
  206. Touhou Hisoutensoku Skill Card 7 Cirno "Rolls a ball of ice. The ball continues to grow in size, and hurls itself at the enemy. Counts as a melee attack during the rolling."
  207. Touhou Hisoutensoku Skill Card 9 Cirno "Goes in for a flying spin kick while generating ice all around. There's actually no need for the spinkick, but she thinks it's cool."
  208. Touhou Hisoutensoku Skill Card 10 Cirno "Forms ice cubes overhead, and throws them at the enemy. She can only make them from her hands, so it's kind of tough for her to use this move while flying."
  209. Touhou Hisoutensoku Skill Card 11 Cirno "Shoots out an unstable low temperature ice block. The block approaches the enemy and shatters. If the hit is good, there'll be a pleasant sound."
  210. Touhou Hisoutensoku Spell Card 7 Cirno "Shoots out a powerful freezing beam in three directions. It'd likely be stronger if she had more beams, but four is too much for her, so the beams last longer as a compromise. Can she only count to three?"
  211. Touhou Hisoutensoku Spell Card 8 Cirno "Freezes the entire ground in an instant and stops the enemy cold. Not a powerful move by itself, so comboing is necessary. Use when annoyed."
  212. Touhou Hisoutensoku Spell Card 11 Cirno "Beats down the enemy with a huge ice cube. It's powerful, got a huge hitbox, and can't be blocked in mid-air. She wanted something that looked tough, and this is what she came up with."
  213. 213.0 213.1 Touhou Hisoutensoku Skill Card 8 Cirno "Covers herself with ice and tackles the enemy. A quick, decent skill."
  214. Touhou Hisoutensoku Skill Card 6 Cirno "Creates a weapon from ice, and using that, pierces the enemy. There's a few weapons she can create with ice, but since she has no idea how to use them, they're pretty useless."
  215. Touhou Hisoutensoku Spell Card 5 Cirno "Creates an icicle sword and thrusts towards the enemy. It's hard to create icicles in the shape that she wants, but that's probably because she's dumb..."
  216. Touhou 06: Embodiment of the Scarlet Devil Stage 2
  217. Touhou 12.8: Great Fairy Wars Stage A1
  218. Touhou 12.8: Great Fairy Wars Stage A1
  219. Shoot the Bullet Spell Cards Level 2 Cirno Spell Card 2-5 "Ice clumps which hold an unprecedented chill within them. The moment they come into contact with outside air, the temperature difference makes them explode... Pictures alone can't convey this."
  220. Touhou Hisoutensoku Spell Card 10 Cirno "Shoots out snowballs on all sides. They freeze in mid air, and then begin moving again after a time delay."
  221. Touhou 12.3 Hisoutensoku Cirno Story Stage 4
  222. Touhou 12.3 Hisoutensoku Cirno Story Stage 4
  223. Touhou 11: Subterranean Animism Stage 6
  224. Touhou 11: Subterranean Animism Stage 6
  225. Touhou 17.5: Sunken Fossil World Yuuma Story Episode 7
  226. Touhou 12.3 Hisoutensoku Cirno Story Stage 4
  227. Touhou 12.8: Great Fairy Wars Route A1
  228. Touhou Project - Hidden Star in Four Seasons omake.txt Narumi Yatadera Profile "Stage 4 Boss: Magical Jizo who Manifested in the Forest
    Narumi Yatadera
    Species: Magician (Jizo)
    Ability: Capable of using magic (control of life)
    A living creature who used to be a jizo statue in the Forest of Magic, but gained life from the forest's magic power.
    She was troubled by the Forest's unseasonable snowfall, but she was a stay-at-home kind of person to begin with, so she didn't bother to leave the forest and investigate.
    The Forest of Magic has the power to change the very nature of the beings within it.
    She may be a "Jizo," but she's not the Jizo Bodhisattva or anything; she started off as just a stone jizo statue.
    Since she's a stone statue that gained a life of its own, she's somewhat like a golem.
    Because she's sensitive to magic, she noticed that an abnormal magic power was flowing forth from her own back.
    However, she thought that it was due to the influence of the Four Seasons Incident; she had no idea that her own power was causing part of said incident in the first place.
    She's also the one who, after hearing about Okina from Marisa, came up with a secret counter-strategy to entrust Marisa with."
  229. Touhou 12.8: Great Fairy Wars Route A1
  230. 230.0 230.1 Perfect Memento in Strict Sense Page 140 Forest of Magic "Forest of Magic
    Threat level: Medium
    Encounterable youkai: Beasts, magicians etc.
    The most humid place in Gensokyo, this primeval forest that humans rarely step foot into is the Forest of Magic (*13).
    The path from the human village is relatively easy, but the forest's environment is extremely ill-suited to human life. With the spores of monster mushrooms dancing about in midair, even breathing here would be hazardous to the health of a normal human.
    However, another unique feature of the forest is that even typical youkai find the place discomforting and many refrain from entering.
    For that reason, if one could stand the noxious miasma that the monstrous mushrooms emit, then on the contrary, it would be both a safe and secretive place to seclude oneself.
    Almost no sunlight reaches the ground of the forest, making it dark and damp.
    Therefore, mushrooms grow endlessly there.
    There are mushrooms here that can be used for food for humans who can withstand them, but they don't look very appealing.
    Also, there are a relatively high number of mushrooms with hallucinogenic properties.
    The reason why it is called the Forest of Magic in the first place is because of the wide number of hallucinogenic mushrooms growing there.
    Simply being near them will make hallucinations appear as if one was entranced by magic.
    In addition, for the sake of increasing their magical powers with these hallucinogenic mushrooms, many magicians live in this forest.
    13: Since Gensokyo is not that big, there is not much need to bother with place names. Usually if you mention a forest, it's the Forest of Magic; if you talk about a village, it's the human village and if you talk about a mountain, it refers to Youkai Mountain."
  231. Touhou 12.8: Great Fairy Wars Route A1
  232. Touhou 06: Embodiment of Scarlet Devil Stage 2
  233. Touhou Project - Embodiment of Scarlet Devil Manual "The shrine maiden of the Hakurei Shrine, Reimu Hakurei was living a mostly peaceful life.
    At this shrine, seldom visited by those come to pray, she was sometimes bored, sometimes not bored, and generally living in a carefree manner.
    On that day, Reimu was just a little less bored than usual.
    Reimu: "Geez, what is all this? If we're not getting any light, then the weather is not going to clear up at all."
    At the rate it was moving, the mist would reach past the shrine and descend to where humans lived.
    Gensokyo interfering with its peoples' lives would most likely cause Gensokyo to be eliminated by the hands of humans, too.
    Reimu: "Well, finding the cause of all this is a shrine maiden's job (isn't it?). For some reason, that lake back there is pretty suspicious, so let's go there!"
    With her body surrounded by the mysterious mist, The sharp-witted girl, relying on her senses, set off in the direction of the lake."
  234. Touhou Project - Embodiment of Scarlet Devil Manual "The lake was entirely covered by the mysterious mist.
    This mysterious energy was so strong that a normal human would only survive for about 30 minutes, but less ordinary humans too would have about thirty minutes.
    The center of the mist barely receives any light during the day, and filters out moonlight as well.
    From within the mist, a full moon looks hazy and several times larger.
    If we suppose the mist is the work of a human, one could say that the human must have eaten belladonna flower.
    In the very center of it all is an island, rejected by mankind simply because they could not live there. On that island is a mansion; one of few windows.
    Inside the mansion that knows neither day nor night, "she" was there.
  235. Touhou 16: Hidden Star in Four Seasons Tanned Cirno Full Power
  236. Touhou 16: Hidden Star in Four Seasons Tanned Cirno Full Power
  237. Touhou 16: Hidden Star in Four Seasons
  238. Touhou 16: Hidden Star in Four Seasons Extra Stage Cirno Clear
  239. Touhou 16: Hidden Star in Four Seasons Extra Stage Cirno
  240. Touhou 16: Hidden Star in Four Seasons Stage 4
  241. Probably a reference to the phenomenon of "diamond dust".
  242. 242.0 242.1 "Frost column" is an alternate term for needle ice.
  243. K: Kelvin, a unit of the absolute temperature, whose lowest bound is 0 K (absolute zero).
  244. Parody of a well-known line from Doraemon, "Nobita no kuse ni namaiki da!" (Gee Nobita, you sure are conceited!)
  245. A reference to the King Frost demon of Shin Megami Tensei fame.
  246. Freeze Sign "Perfect Freeze" is Cirno's signature move, now in a modern form.
  247. Touhou 04: Lotus Land Story Stage 1
  248. Immaterial and Missing Power Tutorial
  249. Touhou 17.5: Sunken Fossil World Reimu Story Tutorial
  250. Touhou 12.8 Great Fairy Wars Stage EX
  251. Touhou 12.8 Great Fairy Wars Stage A1-2
  252. Touhou 12.8 Great Fairy Wars Manual "3. Looking At the Screen
    * Motivation
    Cirno's power gauge.
    If you hit a bullet, it will decrease by 100%.
    If you get hit when it's 99% or less, it's game over.
    * Ice Power
    The power used in putting up an Ice Barrier.
    This is the same as the gauge that's displayed above Cirno.
    * Perfect Freeze
    When this is 100% or greater, you can use Perfect Freeze
    * Frozen Area
    Calculated from the number of frozen bullets.
    Directly connected to shot power.
    The more you freeze, the stronger your shot becomes.
    * Level indicator
    The shot level.
    Increases as you freeze more bullets."
  253. Touhou 12.3 Hisoutensoku Cirno Story Stage 4
  254. Touhou 12.3 Hisoutensoku Cirno Story Stage 4
  255. Touhou 12.8 Great Fairy Wars Manual "4. You can freeze enemy bullets!
    "The enemies are just fairies; don't they have too many bullets?"
    They do.
    Since this is from Cirno's perspective, it looks like there are more bullets than usual.
    However! This isn't enough to do Cirno in. Cirno has a secret weapon.
    Namely, the "Ice Barrier", which is activated by her normal shots.
    The ice attack only affects her immediate vicinity, but somehow it can freeze any bullet it touches.
    You can even safely touch frozen bullets. If the ice shatters, the bullet will be completely destroyed!
    They will even freeze nearby bullets when they shatter.
    You can continually freeze nearby bullets with the Ice Barrier by aiming for areas where the barrage is thickest, and thus destroy the enemy's barrage in a chain.
    If you just can't avoid the bullets, you should use your head instead of relying on Cirno's, and find an effective freezing pattern!"
  256. Touhou 12.8: Great Fairy Wars Stage EX
  257. Touhou 12.8: Great Fairy Wars Stage EX
  258. Touhou 16: Hidden Star in Four Seasons Cirno Stage 6
  259. Touhou 16: Hidden Star in Four Seasons Cirno Stage 6
  260. Touhou 12.8 Great Fairy Wars Stage EX
  261. Touhou 12.8 Great Fairy Wars Stage A1-2
  262. Touhou 03: Phantasmagoria of Dim.Dream Cutscene: Reimu vs Chiyuri
  263. Touhou 12.8 Great Fairy Wars Freeze Mechanic
  264. Touhou Hisoutensoku Reisen vs. Cirno, Reisen win quote
  265. Touhou 03: Phantasmagoria Dim. Dream Rikako Ending
  266. Touhou 03: Phantasmagoria Dim. Dream Rikako Ending
  267. Gensou Narratograph Chapter 1 Pages 104 - 108 "GM: Ahh, I had a great time! Thank you all for playing!
    All: Thank you!
    ZUN: I had fun. Lots of fun. (laugh)
    GM: Really!? Just hearing that makes me really happy.
    Player A: Yeah, it was great!
    GM: Thank you very much! So, we're about to get into the post-game!
    In reality, we're also supposed to do things like reset or advance your characters and stuff like that, but since the time limit's pressing down on us, I'd just like everyone to take a turn and share their thoughts about today's game, anything like that.
    Player B: Alright. Man, what should we talk about? (laugh)
    GM: (laugh) ...Well, suppose I'll start. First off, I'll say it again, but thank you, everyone.
    All: Thank you for the game!
    GM: In particular, it was really nice of ZUN to agree to play with us, and I loved watching him play Reimu.
    ZUN: No, no, it's nothing. (laugh)
    GM: It really made me feel, "So this is what Reimu's like!" Very strongly so.
    ZUN: Well, you know. Reimu's a character with no mercy towards youkai. Whether they're bad, or even haven't done anything, she'll hit them without a second thought. (laugh)
    GM: Yes, well... It was fun to watch. Player A, who played Cirno, has the longest history with tabletop RPGs here, so you could really call them a veteran, but they turned out to be a big help filling in the details of the story here.
    Player A: Yaaay. I'm glad you think so.
    GM: Aya was very cool in the Showdown Phase. In addition, they did a great job roleplaying and commenting on things in the scenes, and made me chuckle a lot of times.
    Player B: Hahaha. You're right, I did roll pretty well back there.
    GM: Also, speaking as the GM, excitable Sanae was a lot of fun to play!
    ZUN: You could tell from the start she was going to fail (laugh). The way she acted.
    GM: If that's what you thought, then it worked as intended (laugh). — So, moving on. Player A, if you would!
    Player A: Okaaay! Everyone, thank you so much! Everyone was really cute... I noticed I was grinning the whole time. (laugh)
    All: Thank you!
    Player A: I felt a lot of love for the source material in all of Aya's lines. Writing an extra, and the regular edition too, I really felt like "Man, being a reporter is a lot of work."
    Player B: That's great to hear.
    Player A: And Reimu was really awesome too. Really felt like this was "ZUN's Reimu". Saying what she wants, doing what she wants, being really rough on Cirno too, it was great to see. Compared to everyone else here, I don't know the source material nearly as well, so it might not have been a very Cirno-like Cirno, but I still had lots of fun messing around as her for a day. Thank you very much!
    GM: I think it was good you amped up her fairy-ness! — Well, next up, Player B. If you would.
    Player B: Riiight! Good work, everyone! Man... First off, Cirno was really cute. I thought her level of energy and clever use of her ability were really Cirno-like, actually. She was fun to watch.
    Player A: Hehehe. Alright!
    Player B: Also, the mental image of Sanae explaining the ski resort with a smug look on her face really stuck in my head. It was such a good smug face, I don't even know if it would come across in a photo. (laugh)
    ZUN: It was a good smug face. Sanae also has a habit of getting carried away, after all. (laugh)
    GM: I'm glad to hear you say that. (laugh)
    Player B: I feel like Aya really wants to write articles that make people chuckle, so the idea of being able to turn Sanae's smug photo against her was really funny. My main goal as Aya was to write some entertaining articles, so I'm glad I got a lot of chances for that. I think I managed to roleplay an Aya Shameimaru that matches what's in my head.
    ZUN: It was very Aya-like. (laugh)
    Player B: Thank you very much! — And, of course, I felt a really strong "canon Reimu" too, and was really moved. How direct she was with everyone, and her small hitbox, simply felt like her.
    ZUN: Yeah, exactly (laugh). That's what Reimu's like.
    Player B: Maaan, I'm still not over it. — Seriously, thank you!
    GM: Thank you very much. ...So, finally. Can I ask ZUN as well?
    ZUN: Of course. Man, it was fun (laugh). First off, Cirno. Watching "Charismatic" Cirno run around like that, I definitely thought, "Is that what Cirno's like?" ...but despite that, it was great, and I felt like I saw a new Cirno today. I felt like this game's own kind of Touhou-ness, own kind of playstyle and relationships between characters really got to shine. It was really good.
    Player A: Thank you very much!
    ZUN: Aya is a character who's easy to make a bit too righteous, but this one definitely wasn't. Her only looking for the bad sides of people is, if I had to say, more faithful to how I write her. Really Aya-like. It was great.
    Player B: Hehehe. That's just how Aya is, huh. Doesn't really think about anybody else, you could say.
    ZUN: Yeah, exactly. That's how she is (laugh). ...Also, the first thing that really surprised me was with that cat in the Human Village. I just threw "It was Chen, right?" out there as a bit of a joke, but then the GM picked that up and ran with it. I really thought "Wow! These are actually connected like that!?" It made me think that might be what's really good about these kinds of games.
    GM: I was a bit worried about that part, but I'm glad it worked out.
    ZUN: To be honest, I was kind of messing with you when I said that. (laugh)
    GM: Messing with me!?
    ZUN: (laugh) — Well, last, about the Reimu I played. I was kind of embarrassed in parts, and don't really know if you can call what I did roleplay. But in the final danmaku battle, watching the bullets fly past me even without doing anything, I really felt invincible for a moment, and like Reimu's character really ended up shining through somehow. I know the dice rolls are random and stuff, but it's interesting how you can see it like that.
    GM: Yeah, that's true. Of course, the numbers you get when rolling dice are just products of chance, but I think being able to sense meaning in them is one of the great things about tabletop RPGs. And since they're random, they end up going differently every time. (laugh)
    ZUN: True, true. I kinda wanna do this again sometime.
    GM: If you think so, that really makes me feel like it was worth making.
    ...But, well, until we get another chance, I think this is it for now. Good work today, everyone!
    All: Good work today!
    ..."
  268. Touhou Project - Highly Responsive to Prayers/Eastern Wondrous Tale Game Manual Touhou Reiiden Backstory: " * Yin-Yang Orb ... Hakurei Shrine's Greatest Treasure
    A mysterious orb with an unnatural amount of spiritual power. Perhaps a soul dwells within? It appears as though it could be alive. Normally you cannot defeat spirits or devilish powers without a weapon such as this."
  269. ZUN's Email "> • Are Yuki and Mai really dead?
    > I know we're dealing with a PC-98 game, but were Yuki and Mai from Mystic Square really killed?
    > Looking in particular in the conversation when Lady Mima and Yuki are left... (sweat)
    > Or is this also a type of joke, like Lady Remilia's statement that "Sakuya is dead" in EoSD?
    Basically, they're whatever-works types, so they might not be dead. I generally have no comment regarding the PC-98 games. Please ignore them just as one can ignore derivative works. :-)"
  270. ZUN's reply to messages on the former Gensou Bulletin Board "Q.「幻想郷」旧作を知らないのですが、霊夢とアリスの過去になにが・・・?
    A.基本的に、ストーリーに関係するキャラは全て紅魔郷以降になります。
    一応、紅魔郷から全体の設定を一掃したので、新シリーズみたいなもんだと
    思っていただけると(^^;

    Q: I don't know anything about the old games in Gensokyo, but did Reimu and Alice have something going on in the past?
    A: Generally, the story related to the characters will all be from Embodiment of Scarlet Devil and later. For now, you can just think of EoSD starting from a clean slate, and starting a new series. (^^;"
  271. Meiji University talkshow "Dawn of Touhou" "Q: Why was Highly Responsive to Prayers an Arkanoid-clone, not a shmup?
    ZUN: "Because it was a study product.""
  272. ZUN's AWA Q&A Panel Touhou Wiki Translation:
    "Q: Are the PC-98 games considered canon compared to the Windows series?
    ZUN: It's the same world. There are a few contradictions in the story when putting the PC-98 and Windows games side by side, but I would take reference from the latest games to consider what is canon."

    Word of the Nerd ZUN AWA Panel: Recap Translation:"Q: Are the PC-98 games considered canon compared to the Windows series?
    ZUN: There are a few contradictions in the story when putting the PC-98 and Windows games side by side, but I would take reference from the latest games to consider what is canon."

    Rukasarisari Tumblr Translation:"Q: Are the PC-98 games separate canonically from the Windows series?
    A: It’s the same world, and ZUN realizes there are contradictions. He then tells us to refer to the most recent games <for canon>."
  273. Embodiment of the Scarlet Devil おまけ.txt "So without any advice, here are the character backstories.
    ○Eternal Shrine Maiden
    Reimu Hakurei
    Ability: Able to Fly, and to Manipulate Natural Spirits.
    The protagonist.
    Chronologically this title is not too far from the previous title, thus her age stays the same as before.
    Unintentionally, she is a shrine maiden. Or rather, she is a shrine maiden only because the Touhou series has become the "Shrine Maiden Shooting Game" series. It feels like the cart has been placed before the horse to me.
    This time, her outfit is not overly intricate like typical shrine maiden clothing, but has become quite simple and only remotely resembles that of a shrine maiden. Is she really a shrine maiden?
    She's more like "You red & white girl!" in my opinion."
  274. Touhou Project - Strange Creators of Outer World Who's Who of Humans & Youkai in Gensokyo Yuuka Kazami "I basically just wanted to bring back a character from the old works (*from before "Embodiment of Scarlet Devil"). Her current appearance is based on the one from "Seihou Project", made by my juniors. Back then, based on the personal criteria I had for a "strong boss", I figured it would be better if she weren't being too serious the first time you fought her. Then, when she woke up all the way, she would have a "serious mode." I wonder if I could've gotten away with bringing back more older characters at the time, too... although they wouldn't mesh that well with the current setting. I'd say those old characters have probably retired by now, and are warmly watching over things from various places nowadays."
  275. ZUN's Gensou Denshou Lecture Gensou Denshou After Report "Questioner: Where has Ms. Mima gone to?
    ※Mima is a character introduced in Touhou Project's PC-98 games (Story of Eastern Wonderland, Mystic Square, etc).

    ZUN: The past is being brought up too huh? Bringing them back would make things complicated, and people will ask "Where have they been this entire time?!" I'd rather bring out new characters than go back to past characters. But, I also kinda wanna bring them back too. I won't say they'll never be brought back... that's kinda how I feel, see?

    Questioner:Even Genjii?
    ※Genjii is a character introduced in Touhou Project's PC-98 games. He assisted Reimu by allowing her to ride on him since she could not fly at the time.

    ZUN:Well Reimu is able to fly now. Either way, the idea of a turtle hermit... why did I do that? I feel like a Nimbus Cloud would have been a better idea (lol). Normally speaking, since turtles live a very long time, (Genjii) is most likely not dead. That is the impression I get."
  276. Meiji University talkshow "Dawn of Touhou" "Q: Where's Genjii now?
    ZUN: "Probably living in the lake at the back of the shrine... at least he's not consumed.""
  277. Touhou Sangetsusei ~ Strange and Bright Nature Deity Chapter 12
  278. Touhou Project - Perfect Cherry Blossom Stage 03 Reimu "Reimu: It's really cold out tonight...
    And I can't see a thing."

    Alice: Is your level of spring insufficient even to push away this cold?"

    Reimu: Well, that might be true.

    Alice: Long time no see.

    Reimu: We've only just met.

    Alice: No, that's not what I meant.

    Reimu: Long time no visibility?

    Alice: Don't you remember me? Well, either way is fine though.

    Reimu: Setting that aside, what did you mean by "level of spring"?

    Alice: I was referring to the springtime in your head.

    Reimu: I hope mine's not too high. Still, why has this winter been so long?

    Alice: There's someone who's gathering the spring.

    Reimu: And you have nothing to do with it?

    Alice: Of course not.

    Reimu: Bye.

    Alice: Hey!

    Alice: And we've only just met after so long, old friend. Have you only brought me your life as a gift?

    Reimu: And why am I being called "old friend" by this seven-colored magical moron?

    Alice: In the end, shrine maidens are two colors.
    Your power is only twenty-eight-point-five-seven-one-four percent as powerful as mine.
  279. Touhou Project - Phantasmagoria of Flower View Yuuka Story Episode 6 - Wonderful Shrine Maiden of Paradise: Reimu Hakurei "Yuuka: Flowers and ghosts and..., hmm. Speaking of which, this happened once before didn't it? How many decades ago was it? It's been so ordinary since then, I can't remember.

    Reimu: Ah, there you are!

    Reimu: You're the culprit, aren't you?

    Yuuka: Do you think that ignoring the events back then, would bring everything back to normal?

    Reimu: Everything went back to normal when I defeated you back then!"
  280. Touhou Project - Phantasmagoria of Flower View Yuuka vs Marisa Yuuka Victory Quote "Yuuka: Ah, you're still alive?
    You've grown up quite a bit."
  281. Touhou Project - Immaterial and Missing Power Omake Afterword "Greetings, from one's whose ratio of saying "nice to meet you" is decreasing steadily even in real life, ZUN.
    But this time there may be more people to who I am saying "nice to meet you" than for Imperishable Night.
    This time it's Touhou Suimusou (IaMP), Touhou Project Volume Number 7.5.
    Though I get the feeling "What's with 7.5 being released after 8", this isn't the numbering order of release, but rather the order of canon.
    The plot of this game happens between Perfect Cherry Blossom (Winter to Spring) and the time of Imperishable Night (Early Autumn).
    Eventually, the "game of the summer" started to feel more like a game coming in winter, right?"
  282. ZUN's reply to messages on the former Gensou Bulletin Board "Q: "Gensokyo" In "Embodiment of Scarlet Devil," wasn't it a serious affair for the strange mist to go down to the human village?
    A: Ahh, that it is a little misunderstanding.
    The motive of the turmoil, so to speak, is the motive of the youkai side who caused the turmoil.
    Since it can't be helped, even when Reimu and the gang are defeated, they challenge again however many times they want; but on the youkai side, they do not challenge again after being defeated and are not attached to the results of winning or losing..., to say it clearly it is assuredly an inconsequential thing^^;
    Mr.anonymous's post was precise so I shall cite it:
    Sorry for butting in. However, in my thinking, as for what shall happen when the mist given out by Remilia goes to the human village, in the first place, I have not conceived that the mist would go to the human village. So in other words, there was no bad intention. The reason for giving out the mist is also, "that" (haha so Reimu also went towards the extent of giving a warning, "it can't be helped" (although it is violent, eh?"
  283. Touhou Project - Perfect Memento in Strict Sense Reimu Profile
  284. Touhou Project - Perfect Memento in Strict Sense Reimu Profile
  285. Touhou Project - Perfect Memento in Strict Sense Reimu Profile
  286. Touhou Project - Perfect Memento in Strict Sense Unresolved Materials Draft of Spell Card Rules
  287. Touhou 03: Phantasmagoria of Dim.Dream Cutscene: Kana vs Chiyuri
  288. Touhou 03: Phantasmagoria of Dim.Dream Cutscene: Reimu vs Chiyuri
  289. Touhou 05: Mystic Square Good Ending #1
  290. Touhou 6: Embodiment of Scarlet Devil Stage 5
  291. Touhou 07: Perfect Cherry Blossom Extra Stage
  292. Touhou 8: Imperishable Night Extra Stage
  293. Meiji University talkshow "Dawn of Touhou" "Q: Who's the strongest in Gensokyo?
    ZUN: "Absolutely, ...isn't it Reimu? Although it seems obvious.""
  294. Touhou 15: Legacy of Lunatic Kingdom Stage 2
  295. Touhou 15: Legacy of Lunatic Kingdom Stage 4
  296. Touhou 16: Hidden Star in Four Seasons Stage 6
  297. Touhou 17: Wily Beast and Weakest Creature Extra Stage
  298. Touhou 18: Unconnected Marketeers Stage 2
  299. Touhou 18: Unconnected Marketeers Stage 3
  300. 300.0 300.1 Symposium of Post-mysticism Yuugi Hoshiguma Profile Pages 120-122 "The Spoken-of Unexplainable Phenomena
    Yuugi Hoshiguma
    Ability: The ability to wield unexplainable phenomena
    Threat level: Very High
    Human friendship level: Unknown
    Main place of activity: Former Hell
    An oni who silences crying children. While it's unknown where all the oni went, it's been confirmed that at least one lives in Former Hell. It's quite likely that there are other oni living in Former Hell as well. While oni have a strong sense of camaraderie, they have an even stronger sense of independence so it seems she doesn't know where the others live.
    It is said that she possesses unbelievably supernatural strength. According to fellow oni Suika Ibuki, "She's weaker than me in magical powers, but might be stronger than me physically."(*1) Although this is just a rumor, it is said that her superhuman strength is of the level where her footsteps alone are enough to make nearby buildings collapse.
    The sake dish she carries is said to be called the Hoshiguma Dish, an oni masterwork that increases the quality of any sake poured into it(*2). Its compatibility with the Ibuki Gourd carried by Suika Ibuki is extremely high.
    Currently, it seems she has cut off all contact with humans. Moreover, she tries to limit contact with the youkai on the surface as much as possible. For these reasons, there is little information on her.
    Regarding her personality, she is firm of character and straightforward. She likes the strong, the brave and the honest, while conversely shows no mercy towards the weak, the cowardly and the sly."
  301. Touhou 11: Subterranean Animism Stage 2
  302. Touhou 11: Subterranean Animism Stage 2
  303. 303.0 303.1 Curiosities of Lotus Asia Chapter 27 Mechanism of Fortune ""It's okay. (Shibara) Once I get there, this ghost story will die down. That's the future we have planned."/"It'll be fine. The phantoms will settle down after a while. The future is predetermined like that."
    Spiritual dreams Mysterious question (Kegen) He looked at me with a strange expression./Reimu gave me a dubious expression.
    "Rinnosuke says the same thing as vampires and monsters."/"The vampires and youkai say the same thing you do."
    It is said that ghosts have appeared on the streets, but this store () () There are few things. Ghosts are noisy to begin with (place) It's easy to get together in. The ghost itself 儚Haka ({{{2}}}) Perhaps it's because they seem to be disappearing at any moment, but it's easy to feel their own presence (Nigi) Gather in a small place. They will likely gather in crowded places, just like humans did when they were alive./Phantoms will appear in public places, but they don't show up at my store often. To begin with, phantoms tend to gather easily wherever there is a lot of commotion. This is because of a phantom's transient nature, where they may vanish at any moment, so they gather at a lively place where it is easier for them to really feel their own existence. It is likely just as when they were human, preferring to be in crowds to people.
    "They say the future is planned, but that doesn't make sense. Some people seem to make their daily lives based solely on luck," Marisa said after having a spiritual dream./"There's no way the future is pre-defined. Some people's lives are supported just by luck, y'know." Marisa said, looking at Reimu.
    "Well, it's just luck (Kan) But even a hunch is a hunch that has some basis."/"Well, rather than 'just by luck' it's 'intuition', and that intuition is an intuition with a proper foundation."
    She looked like she couldn't believe Marisa./Marisa's expression said that she didn't believe her.
    "At the banquet () () () () () () Even when I did it, it wasn't a contest (Sai) You'll catch the eye of. What kind of basis do you have for that."/"Whenever we play Chinchirorin at parties, ya always call the face of the die to the point where there's no longer any competition. How can ya say there's a foundation for that?"
    Chinchirorin? Ah, Saiko (Dice) It's a simple game where you just have to look at the eyes of. Gambling at banquets is like the world of the yakuza./Chinchirorin? Ah, the simple game played with dice. Feasts and gambling, it's like the world of crime.
    "Marisa, I think the reason Reimu is able to ensure the dice are cast is because he is instantly calculating the planned future."/"Marisa, I believe the reason why Reimu can guess the outcome of dice rolls must be because she can calculate in an instant the predetermined future."
    I shared my thoughts on the mechanism by which the eye of the dice is determined. Reimu must probably be able to calculate the result intuitively by looking at Saiko's initial state. That's the kind of luck that exists in the world./I told them my idea, about the mechanism by which the outcome of dice was set. Perhaps after seeing the initial conditions Reimu can calculate the result of the dice by her intuition. Within this world good luck is that sort of thing.
    "Rinnosuke, that's completely different. You can't do that kind of calculation just by looking at the dice. Calculating people only think about probability. And even if you do the math, it won't turn out the way it does."/"That's not it at all, Mr. Rinnosuke. No matter how you slice it you couldn't do that kind of calculation just by looking at the dice. Calculating people only think with probabilities. Besides, even if they did calculate that the result won't go exactly as they thought."
    "Why do you think that? It's true that there's no way to calculate it, but if you could calculate it, you could read the future."/"Why do you think so? While I suppose you couldn't do that, wouldn't it still let you tell the future if you could?"
    Reimu looked shocked./Reimu looked shocked.
    "I seem to understand luck a few levels better, so I'll teach you today. The mechanism of probability. Also, the future is not planned..."/"Since it seems I have a deeper understanding of fortune, today I'll be doing the lecturing on the mechanism of probability. And while I'm at it I'll also show that the future is not predetermined…"
  304. Curiosities of Lotus Asia Chapter 27 Mechanism of Fortune "The layers of physics act on the laws of physics, the layers of psychology act on the interpretation of results, and the layers of memory act on the manipulation of probability, interacting to create the future. Since memories cannot be the same as a single point in the past, there are no plans for the future./The physical layer follows the laws of physics, the mental layer interprets the outcomes and the memory layer alters probability, mutually creating the future. Since it's impossible for memories to reach the same state as a point in the past, the future is not predetermined.
    For example, suppose you roll the dice once and get a 1. Even if you drop the dice again under the exact same conditions, the fact that one came out () () () () () () () () The above are not necessarily the same probability./So take a die rolling a one as an example. If you were to throw it again with the same initial conditions as before, since the die members the previous outcome it won't necessarily be the same probability.
    Just as I was about to hear and understand, I thought, "So how can you say you can read the dice?" Marisa asked./I followed her explanation up to that point, but then Marisa asked "So how are ya able to predict how the dice will fall?"
    I was distracted by Reimu's idea of a new world, but Marisa remained calm. If you can read the dice, not only will you be able to stand it and not lose, but you may also be able to achieve the same level of luck as Reimu./While I was entranced by Reimu's new illustration of the world, Marisa was unfazed. I didn't think she wanted to know just to beat Reimu at Chinchirorin, but to use that idea to become as lucky as Reimu.
    "I'm not really reading the next die. () () () () () () () () () () That's what Saiko remembers."/"I'm not "predicting" the fall of the dice at all. The dice members the fact that 'I predicted how the dice would fall'."
    Just by having a lucky card called Reimu in your memory at the dice, the result will be great and you will be on the Reimu side (Katayo) It is said to be a ru. () () () () () () () () () () () Apparently./According to this, by the lucky card called Reimu entering the memory of the die-face the result greatly skews in Reimu's favorite. Apparently, 'the results side with Reimu'.
    "Well, then such knowledge is of no use to anyone except those with good fortune," Marisa was embarrassed./"What? Howzzat gonna help anyone but those who are already lucky?" Marisa sunk.
    I thought there was something false and shady about luck in the world. A big factor in this is that I thought the future was planned. Good luck (Engi) Even things were perceived as just far-fetched lumps./I doubted the existence of things such as fortune in this world, thinking it seemed like a lie. This was too likely of me thinking that the future was predetermined. I saw good luck charms as nothing more than lumps of sophistry.
    However, hearing Reimu's words reaffirmed the existence of luck in this world. There are certainly lucky and bad people. (Gen) を 担 (and) Some people succeed easily. To the jinx (Tora) I have people who fail. It may certainly be rough to think of all of these as just initial conditions./ Whatever, upon listening to Reimu's words, I have reaffirmed the existence of fortune. The blessed man and the cursed man both exist, certainly. There is a man that succeeds in shouldering his trials. There is a man that is a failure, captive by jinxes, as well. It might certainly be reckless to think of each one as mere because of initial conditions.
    If the determination of probability is due to the power of memory, it may not be surprising that lucky charms have the power to manipulate probability. The origin is complex and strange (Moderate) , memory is Taki (Taki) This also means that the status of lucky charms increases./If we assume that probability is determined by the power of memory, it may be natural that probability can be manipulated by the power of good luck charms. The more complicated and unusual the origins are, the more memories a charm will have, therefore raising its effectiveness.
    Reimu added that 『all matter and psychology in this world are created by probability, and it is the luck of memory that determines this』./Reimu added to this, "In this world, both objects and souls are made up of probability, and are determined by the fortune which memories hold."
    I once heard that word and remembered it. 『 こ () () () () () () () () () () () () () () () () () () For it is already common sense』 I have seen science books from the outside world that say things like this. I remember looking at the book and not being able to figure out 『who would confirm the probability』 and not really understanding it./Hearing those words I remembered something. "It is already common knowledge that everything in the world exists by probabilities." Something along those lines was written in a science textbook from the outside world. I recall having only a huge compromise of its meaning, and I didn't understand, "Who determines the outcome of those probabilities?"
    However, Reimu was thinking of something similar, and he also realized that he had the power to determine probability in his memory. It was amazing./But Reimu had thought the same kind of thing, and even realized that it is memories which hold the right to determine those probabilities. It was surprising.
    "Memory determines probability... in other words What goes around comes around (Ingaohou) You could also say, it's amazing. That may indeed be true. But how did you acquire that knowledge?"/"Memory determinations probability... in other words, you could say it's karma. That's pretty amazing. It may very well be true. By the way, how did you come across this knowledge?"
    Always Inaction (Mui) I almost added that it looks like the wind that lives in, but I stopped to move the story along smoothly./Your lifestyle appears so idle, I was about to add, but to preserve the current subject I changed my mind.
    「 も () () () () () () () () () () I asked him."/"I heard it from a really, really smart human."
  305. ZUN's comment from Dai Touhouten plaque "Before EoSD, mobs didn't have any designs set in stone, but in EoSD I decided it was time to give those mobs a concrete design that lines up with the current Touhou design philosophy, and I gave one of them a special personality, that one special mob was Cirno.
    An overconfident child who doesn't know her place, that's the image of her character. She made multiple appearances throughout the series, and she's still relevant as of today, which I had never expected at the point I made her. FYI, the impression of Cirno being an idiot resulted from the line in PoFV player manual, in other words, it was my act leading to all this. I'm sorry."
  306. Touhou Sangetsusei (Three Fairies) ~ Strange and Bright Nature Deity Chapter 6
  307. Touhou 02: Story of Eastern Wonderland Stage 03
  308. Touhou 02: Story of Eastern Wonderland Stage 03
  309. Touhou Sangetsusei (Three Fairies) ~ Oriental Sacred Place Chapters 1-2
  310. Touhou Sangetsusei (Three Fairies) ~ Strange and Bright Nature Deity Chapter 6
  311. Curiosities of Lotus Asia Chapter 27 Page 198-205 "She says that the world is made up of three layers:
    First is the physical layer that moves in accordance with the laws of physics, including all living things, objects, etcetera. It is on this layer that an object falls toward the ground, and that the water of the river flows.
    The second layer is one that moves with the spirit, which includes things such as magic and sorcery — the mental layer. One's mood turning sour when meeting an unpleasant person, and releasing all your stress and cares during a party lie here. Since most youkai can control the world through both the physical and mental layers, they say that history repeats itself and the future is predetermined as a prank.
    But according to Reimu, there is a third layer that rejects loops: this third layer is the memory layer, which is the recollection of events that lies within all things. Since it is only possible to add to the memory layer, it's impossible to completely recreate the past; if something were to happen that already occurred in the past, then there would be a contradiction because that would imply that that memory was lost, which is impossible. The memory layer always continues to build up."
  312. Curiosities of Lotus Asia Chapter 27 Page 198-205 "The second layer is one that moves with the spirit, which includes things such as magic and sorcery, the mental layer. One's mood turning sour when meeting an unhappy person, and releasing all your stress and cares during a party lie here. Since most youkai conceive of the world just through these physical and mental layers, they Ridiculously say that history repeats itself and the future is predetermined."
  313. Tohou 09: Phantasmagoria of Flower View
  314. Tohou 09: Phantasmagoria of Flower View
  315. Tohou 09: Phantasmagoria of Flower View
  316. Tohou 09: Phantasmagoria of Flower View
  317. Tohou 09: Phantasmagoria of Flower View
  318. Tohou 09: Phantasmagoria of Flower View
  319. Tohou 09: Phantasmagoria of Flower View
  320. Tohou 09: Phantasmagoria of Flower View
  321. Tohou 09: Phantasmagoria of Flower View
  322. Touhou 12.3: Hisoutensoku
  323. Touhou 12.3: Hisoutensoku
  324. Touhou 12.3: Hisoutensoku
  325. Touhou 12.3: Hisoutensoku
  326. Touhou 12.3: Hisoutensoku
  327. Touhou 12.8 Great Fairy Wars Route Select
  328. Touhou 12.8: Great Fairy Wars
  329. Touhou 12.8: Great Fairy Wars
  330. Touhou 12.8: Great Fairy Wars
  331. Touhou 12.8: Great Fairy Wars
  332. Touhou 12.8: Great Fairy Wars
  333. Touhou 12.8: Great Fairy Wars
  334. Touhou 12.8: Great Fairy Wars
  335. Touhou 12.8: Great Fairy Wars
  336. Touhou 12.8: Great Fairy Wars
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  346. Touhou 12.8 Great Fairy Wars
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  366. Touhou 16: Hidden Star in Four Seasons
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