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| '''[[Magic]]''' & '''[[Principle Manipulation]]''' (Through utilizing magic, [https://youtu.be/hu_2bedvcQE?t=729 one has to have a deep understanding of Quantum Physics to utilize it to its fullest], [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=492 Magic comes from alchemy, a field that experiments with the principles of God's creation of the world]<ref>Castlevania: Lament of Innocent</ref>, [https://drive.google.com/drive/folders/1IhoFJlaEx8jfDoE1wCr9LbQycPgeEMQ7?usp=sharing along with being said to be as great a task as recreating God's creation of the Earth]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 1</ref>), '''[[Non-Standard Interaction]]''' ('''Extra-Planar Interaction;''' [https://youtu.be/7oJ9Zj6SxjY?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=2359 Magic is able to interact with beings such as] [[Camilla Fernandez]]<ref>Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight</ref>, [https://web.archive.org/web/20050524182135/http://www.castlevania.de/english/charakter12.html Physical attacks are difficult to land as Camilla lives in the Astral plane, and her earthly body is completely ethereal]<ref>Konami of Europe's Camilla Fernandez profile</ref>), Limited '''[[Immersion]]''' & '''[[Dimensional Travel]]''' ('''3+1-D;''' [https://www.youtube.com/watch?v=hu_2bedvcQE&t=729s Magic users can align their magic with the magic of another to enter into painting worlds]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Summoning]]''' ([https://youtu.be/wC1EKRCUooA?t=746 Magic can be used in order to summon weapons and items inscribed in grimoires]<ref>Castlevania: Grimoire of Souls Prologue Stage 1</ref>), '''[[Soul Manipulation]]''' ([https://youtu.be/kLRigOw-reQ?t=705 Yoko through the use of magic discovered a new ability to draw the monster souls out and use them]<ref>Castlevania: Dawn of Sorrow Yoko's Shop</ref>) | | '''[[Magic]]''' & '''[[Principle Manipulation]]''' (Through utilizing magic, [https://youtu.be/hu_2bedvcQE?t=729 one has to have a deep understanding of Quantum Physics to utilize it to its fullest], [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=492 Magic comes from alchemy, a field that experiments with the principles of God's creation of the world]<ref>Castlevania: Lament of Innocent</ref>, [https://drive.google.com/drive/folders/1IhoFJlaEx8jfDoE1wCr9LbQycPgeEMQ7?usp=sharing along with being said to be as great a task as recreating God's creation of the Earth]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 1</ref>), '''[[Non-Standard Interaction]]''' ('''Extra-Planar Interaction;''' [https://youtu.be/7oJ9Zj6SxjY?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=2359 Magic is able to interact with beings such as] [[Camilla Fernandez]]<ref>Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight</ref>, [https://web.archive.org/web/20050524182135/http://www.castlevania.de/english/charakter12.html Physical attacks are difficult to land as Camilla lives in the Astral plane, and her earthly body is completely ethereal]<ref>Konami of Europe's Camilla Fernandez profile</ref>), Limited '''[[Immersion]]''' & '''[[Dimensional Travel]]''' ('''3+1-D;''' [https://www.youtube.com/watch?v=hu_2bedvcQE&t=729s Magic users can align their magic with the magic of another to enter into painting worlds]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Summoning]]''' ([https://youtu.be/wC1EKRCUooA?t=746 Magic can be used in order to summon weapons and items inscribed in grimoires]<ref>Castlevania: Grimoire of Souls Prologue Stage 1</ref>), '''[[Soul Manipulation]]''' ([https://youtu.be/kLRigOw-reQ?t=705 Yoko through the use of magic discovered a new ability to draw the monster souls out and use them]<ref>Castlevania: Dawn of Sorrow Yoko's Shop</ref>) |
| {{!}}-{{!}}Unique Abilities= | | {{!}}-{{!}}Unique Abilities= |
| '''[[Superhuman Physical Characteristics]]''', '''[[Penetration Damage]]''' (Physical Penetration) & '''[[Weapon Mastery]]''' ('''Sword Mastery;''' [https://youtu.be/Jq3Nn3GFGY0?list=PL1C82000EC86F279F&t=170 Can wield his sword deftly in combat]<ref>Castlevania: Curse of Darkness Saint Germain Boss Fight</ref>. '''Gun Mastery;''' [https://youtu.be/MGVGxjqPjc4?t=287 Can use a pistol deftly in combat]<ref>Castlevania: Curse of Darkness Saint Germain Boss Fight</ref>), '''[[Breaking the Fourth Wall]]''' ([https://youtu.be/tTfHFwlvWF4?t=2195 Saint Germain directly speaks with the player at the end]<ref>Castlevania: Curse of Darkness Ending</ref>), '''[[Cosmic Awareness]]''' ([https://youtu.be/Jq3Nn3GFGY0?list=PL1C82000EC86F279F&t=417 Saint Germain is a time watcher, knowing all about time and all of its events]<Ref>Castlevania: Curse of Darkness Saint Germain Boss Fight</ref>), '''[[Immortality]]''' ('''Ageless;''' [https://youtu.be/-faBuHJGO2I?t=160 Time watchers wander time eternally]<ref>Castlevania Judgment Aeon Ending</ref>), '''[[Acausality]]''' ('''Causality Immunity;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>. [https://youtu.be/-tohl-3LRtU?t=43 With their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>), '''[[Flight]]''' ([https://drive.google.com/drive/folders/1X3ZnSPJDN-mITeEdwsBV42aYmXySLr57?usp=sharing Able to casually levitate off the ground]<ref>Castlevnaia: Curse of Darkness Manga Volume 2 Chapter 3</ref>), '''[[Intangibility]]''' ('''Temporal Intangibility;''' [https://youtu.be/Jq3Nn3GFGY0?list=PL1C82000EC86F279F&t=157 Can pull a weapon from a time axis that cannot be seen]<ref>Castlevania: Curse of Darkness Saint Germain Boss Fight</ref>), '''[[Energy Absorption]]''' (Saint Germain can get hearts out of objects and enemies, [https://drive.google.com/file/d/1Cy-0-nggEJQcOwKazf4vjeY8GdC2lqmo/view?usp=sharing where hearts are a measure of one's stored energy, thus one is absorbing energy when gaining hearts]<ref>Castlevania: Lament of Innocence Game Manual Page 10</ref>), '''[[Time Travel]]''' ([https://youtu.be/tTfHFwlvWF4?t=2202 Saint Germain is one who travels through time]<ref>Castlevania: Curse of Darkness Ending</ref>), '''[[Teleportation]]''' ([https://youtu.be/fSt_7OZ_az0?list=PL1C82000EC86F279F&t=133 Teleported away after sending his warning to Hector], [https://youtu.be/GUagljBaBk0?list=PL1C82000EC86F279F&t=255 teleported to Hector after he spoke with Zead]<ref>Castlevania: Curse of Darkness</ref>. [https://youtu.be/iNocdQ5HT4A?list=PL1C82000EC86F279F&t=67 Easily teleported around Death's attacks]<ref>Castlevania: Curse of Darkness</ref>. [https://youtu.be/Jq3Nn3GFGY0?list=PL1C82000EC86F279F&t=208 Can teleport around during his boss fight]<ref>Castlevania: Curse of Darkness Saint Germain Boss Fight</ref>), '''[[Glyph Creation]]''' ([https://youtu.be/Jq3Nn3GFGY0?list=PL1C82000EC86F279F&t=231 Makes a gigantic glyph that shoots out fire]<ref>Castlevania: Curse of Darkness Saint Germain Boss Fight</ref>), '''[[Healing]]''' ([https://youtu.be/Jq3Nn3GFGY0?list=PL1C82000EC86F279F&t=330 Through rewinding time, he can heal himself]<Ref>Castlevania: Curse of Darkness</ref>), '''[[Power Nullification]]''' ([https://youtu.be/Jq3Nn3GFGY0?list=PL1C82000EC86F279F&t=342 Saint Germain can break Hector's time stop entirely]<ref>Castlevania: Curse of Darkness Saint Germain Boss Fight</ref>), '''[[Time Stop]]''' ('''1-T;''' [https://youtu.be/Jq3Nn3GFGY0?list=PL1C82000EC86F279F&t=187 Can stop Hector in time]<ref>Castlevania: Curse of Darkness Saint Germain Boss Fight</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>), '''[[Time Manipulation]]''' ([https://youtu.be/Jq3Nn3GFGY0?list=PL1C82000EC86F279F&t=305 Can advance time causing objects to grow and decay quickly]<ref>Castlevania: Curse of Darkness Saint Germain Boss Fight</ref>. [https://youtu.be/Jq3Nn3GFGY0?list=PL1C82000EC86F279F&t=330 Can rewind time to heal himself]<Ref>Castlevania: Curse of Darkness</ref>), '''[[Portal Manipulation]]''' ([https://youtu.be/tTfHFwlvWF4?t=2241 After finishing his speech to the player, he made a portal to leave the era of time he was in]<ref>Castlevania: Curse of Darkness Ending</ref>), '''[[Poison Manipulation]]''' ([https://youtu.be/-ZFmGqRxwNI?list=PLI2o6Uusv62pkKXGXLNSehiekMlhOyJzH&t=3352 Can inflict poison with his attacks], [https://youtu.be/-ZFmGqRxwNI?list=PLI2o6Uusv62pkKXGXLNSehiekMlhOyJzH&t=3356 which he can speed up the course of time to speed up the poison]<ref>Castlevania: Curse of Darkness Saint German Boss Fight</ref>), '''[[Plant Manipulation]]''' ([https://youtu.be/Jq3Nn3GFGY0?list=PL1C82000EC86F279F&t=305 His advancement of time causes plants to grow and decay]<ref>Castlevania: Curse of Darkness Saint Germain Boss Fight</ref>). | | '''[[Superhuman Physical Characteristics]]''', '''[[Penetration Damage]]''' (Physical Penetration) & '''[[Weapon Mastery]]''' ('''Sword Mastery;''' [https://youtu.be/Jq3Nn3GFGY0?list=PL1C82000EC86F279F&t=170 Can wield his sword deftly in combat]<ref>Castlevania: Curse of Darkness Saint Germain Boss Fight</ref>. '''Gun Mastery;''' [https://youtu.be/MGVGxjqPjc4?t=287 Can use a pistol deftly in combat]<ref>Castlevania: Curse of Darkness Saint Germain Boss Fight</ref>), '''[[Breaking the Fourth Wall]]''' ([https://youtu.be/tTfHFwlvWF4?t=2195 Saint Germain directly speaks with the player at the end]<ref>Castlevania: Curse of Darkness Ending</ref>), '''[[Cosmic Awareness]]''' ([https://youtu.be/Jq3Nn3GFGY0?list=PL1C82000EC86F279F&t=417 Saint Germain is a time watcher, knowing all about time and all of its events]<Ref>Castlevania: Curse of Darkness Saint Germain Boss Fight</ref>), '''[[Immortality]]''' ('''Ageless;''' [https://youtu.be/-faBuHJGO2I?t=160 Time watchers wander time eternally]<ref>Castlevania Judgment Aeon Ending</ref>), '''[[Acausality]]''' ('''Causality Immunity;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/6uY2V0uOGvo?t=526 along with ignoring the very passage of time]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Golem</ref>. [https://youtu.be/-tohl-3LRtU?t=43 With their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>), '''[[Flight]]''' ([https://drive.google.com/drive/folders/1X3ZnSPJDN-mITeEdwsBV42aYmXySLr57?usp=sharing Able to casually levitate off the ground]<ref>Castlevnaia: Curse of Darkness Manga Volume 2 Chapter 3</ref>), '''[[Intangibility]]''' ('''Temporal Intangibility;''' [https://youtu.be/Jq3Nn3GFGY0?list=PL1C82000EC86F279F&t=157 Can pull a weapon from a time axis that cannot be seen]<ref>Castlevania: Curse of Darkness Saint Germain Boss Fight</ref>), '''[[Energy Absorption]]''' (Saint Germain can get hearts out of objects and enemies, [https://drive.google.com/file/d/1Cy-0-nggEJQcOwKazf4vjeY8GdC2lqmo/view?usp=sharing where hearts are a measure of one's stored energy, thus one is absorbing energy when gaining hearts]<ref>Castlevania: Lament of Innocence Game Manual Page 10</ref>), '''[[Time Travel]]''' ([https://youtu.be/tTfHFwlvWF4?t=2202 Saint Germain is one who travels through time]<ref>Castlevania: Curse of Darkness Ending</ref>), '''[[Teleportation]]''' ([https://youtu.be/fSt_7OZ_az0?list=PL1C82000EC86F279F&t=133 Teleported away after sending his warning to Hector], [https://youtu.be/GUagljBaBk0?list=PL1C82000EC86F279F&t=255 teleported to Hector after he spoke with Zead]<ref>Castlevania: Curse of Darkness</ref>. [https://youtu.be/iNocdQ5HT4A?list=PL1C82000EC86F279F&t=67 Easily teleported around Death's attacks]<ref>Castlevania: Curse of Darkness</ref>. [https://youtu.be/Jq3Nn3GFGY0?list=PL1C82000EC86F279F&t=208 Can teleport around during his boss fight]<ref>Castlevania: Curse of Darkness Saint Germain Boss Fight</ref>), '''[[Glyph Creation]]''' ([https://youtu.be/Jq3Nn3GFGY0?list=PL1C82000EC86F279F&t=231 Makes a gigantic glyph that shoots out fire]<ref>Castlevania: Curse of Darkness Saint Germain Boss Fight</ref>), '''[[Healing]]''' ([https://youtu.be/Jq3Nn3GFGY0?list=PL1C82000EC86F279F&t=330 Through rewinding time, he can heal himself]<Ref>Castlevania: Curse of Darkness</ref>), '''[[Power Nullification]]''' ([https://youtu.be/Jq3Nn3GFGY0?list=PL1C82000EC86F279F&t=342 Saint Germain can break Hector's time stop entirely]<ref>Castlevania: Curse of Darkness Saint Germain Boss Fight</ref>), '''[[Time Stop]]''' ('''1-T;''' [https://youtu.be/Jq3Nn3GFGY0?list=PL1C82000EC86F279F&t=187 Can stop Hector in time]<ref>Castlevania: Curse of Darkness Saint Germain Boss Fight</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>), '''[[Time Manipulation]]''' ([https://youtu.be/Jq3Nn3GFGY0?list=PL1C82000EC86F279F&t=305 Can advance time causing objects to grow and decay quickly]<ref>Castlevania: Curse of Darkness Saint Germain Boss Fight</ref>. [https://youtu.be/Jq3Nn3GFGY0?list=PL1C82000EC86F279F&t=330 Can rewind time to heal himself]<Ref>Castlevania: Curse of Darkness</ref>), '''[[Portal Manipulation]]''' ([https://youtu.be/tTfHFwlvWF4?t=2241 After finishing his speech to the player, he made a portal to leave the era of time he was in]<ref>Castlevania: Curse of Darkness Ending</ref>), '''[[Poison Manipulation]]''' ([https://youtu.be/-ZFmGqRxwNI?list=PLI2o6Uusv62pkKXGXLNSehiekMlhOyJzH&t=3352 Can inflict poison with his attacks], [https://youtu.be/-ZFmGqRxwNI?list=PLI2o6Uusv62pkKXGXLNSehiekMlhOyJzH&t=3356 which he can speed up the course of time to speed up the poison]<ref>Castlevania: Curse of Darkness Saint German Boss Fight</ref>), '''[[Plant Manipulation]]''' ([https://youtu.be/Jq3Nn3GFGY0?list=PL1C82000EC86F279F&t=305 His advancement of time causes plants to grow and decay]<ref>Castlevania: Curse of Darkness Saint Germain Boss Fight</ref>). |
| <br><br> | | <br><br> |
| {{#tag:tabber| | | {{#tag:tabber| |
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| |-|Potential Abilities Shared with Aeon= | | |-|Potential Abilities Shared with Aeon= |
| Should have similar abilities to [[Aeon (Castlevania)|Aeon]], which would include: | | Should have similar abilities to [[Aeon (Castlevania)|Aeon]], which would include: |
| '''[[Superhuman Physical Characteristics]]''', '''[[Cosmic Intelligence]]''' & '''[[Cosmic Awareness]]''' ([https://youtu.be/-faBuHJGO2I?t=160 Aeon wanders time eternally and observing all that occurs, being able to detect whenever the fabric of time is disturbed]<ref>Castlevania Judgment Aeon Ending</ref>. [https://youtu.be/8ijpV74XkIY?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=65 Aeon's able to tell exactly when one lands into the time rift]<ref>Castlevania Judgment Simon Story Mode</ref>, [https://youtu.be/Ek6Eo5le1eo?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=45 and that a being from 10,000 years in the future]<ref>Castlevania Judgment Aeon True Story Mode Intro</ref>, [https://youtu.be/HWWcO1uh7kQ?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=844 is trying]<ref>Castlevania Judgment Sypha Belnades True Story Mode</ref>. [https://youtu.be/Ims85_1DX6Q?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=817 to destroy]<ref>Castlevania Judgment Golem True Story Mode</ref>. [https://youtu.be/LU34JPonFXw?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=81 the very fabric]<ref>Castlevania Judgment Death True Story Mode</ref>. [https://youtu.be/n-3vlj6Sqk4?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=79 of time]<ref>Castlevania Judgment Dracula True Story Mode</ref>), '''[[Precognition]]''' ('''Perfect Precognition;''' [https://youtu.be/Ek6Eo5le1eo?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=232 Aeon is able to tell all moments that are meant to happen, even in rifts in time]<ref>Castlevania Judgment True Story Mode, Aeon</ref>), '''[[Immortality]]''' ('''Ageless;''' [https://youtu.be/-faBuHJGO2I?t=160 Aeon wanders time eternally]<ref>Castlevania Judgment Aeon Ending</ref>), '''[[Singular Existence]]''' (Heavily implied there is only one Aeon, to [https://youtu.be/ykXoJb78QV4?t=150 having a clone match will have Aeon state one is "mimicking his form"]<ref>Castlevania Judgment Aeon's Hyper Attack on another Aeon</ref>), '''[[Reality Separation]]''' ('''Chronolock;''' [https://youtu.be/-faBuHJGO2I?t=160 Aeon is a being that exists outside of time, having no era to return too, merely wandering time eternally and observing all that occurs]<ref>Castlevania Judgment Aeon Ending</ref>), '''[[Personal Nonexistence]]''' ([https://youtu.be/UMtPqg3LY0k?t=55 Aeon is described as a man who seems not to exist at all]<ref>Castlevania: Alucard True Story Intro</ref>), '''[[Acausality]]''' ('''Causality Immunity;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>. [https://youtu.be/-tohl-3LRtU?t=43 With their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>), '''[[Energy Absorption]]''' (Aeon can get hearts out of objects and enemies, [https://drive.google.com/file/d/1Cy-0-nggEJQcOwKazf4vjeY8GdC2lqmo/view?usp=sharing where hearts are a measure of one's stored energy, thus one is absorbing energy when gaining hearts]<ref>Castlevania: Lament of Innocence Game Manual Page 10</ref>), '''[[Time Travel]]''' ([https://youtu.be/Ek6Eo5le1eo?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=39 Noted that as a guardian of time, Aeon has journeyed through the ages]<ref>Castlevania Judgment True Story Mode, Aeon</ref>. [https://youtu.be/Ek6Eo5le1eo?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=492 Death calls Aeon a traveler of time]<ref>Castlevania Judgment Aeon True Story Mode</ref>. [https://youtu.be/UMtPqg3LY0k?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=71 Noted by Alucard that Aeon "wanders through time"]<ref>Castlevania Judgment Alucard True Story Mode</ref>), '''[[Afterimage Creation]]''' ([https://youtu.be/Ek6Eo5le1eo?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=270 Aeon can move so fast he creates afterimages from the light projections being unable to keep up with him]<Ref>Castlevania Judgment Aeon Gameplay</ref>), '''[[Energy Projection]]''' ([https://youtu.be/8ImjU1GjmhQ?t=83 Can shoot an energy laser out of his weapon]<ref>Castlevania Judgment Aeon Moveset</ref>), '''[[Time Stop]]''' ('''1-T;''' [https://youtu.be/u7v5z1dO--Q?t=262 Aeon can call upon time to fully stop his enemies in time], [https://youtu.be/8ImjU1GjmhQ?t=199 and can do this when his clock has a gold aura], working on [[Dracula (Castlevania)|those who naturally]] [[Belmont Bloodline|resist time stop]]<ref>Castlevania Judgment Aeon Hyper Attack</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>), '''[[Time Manipulation]]''' ([https://youtu.be/UbYNwMg0VeU?t=62 Shown in the intro to the game to be speeding up the flow of time]<ref>Castlevania Judgment Intro</ref>), '''[[Forcefield Manipulation]]''' (With Nullifying Barrier, Aeon conjures a barrier from his clock that nullifies attacks from all directions) | | '''[[Superhuman Physical Characteristics]]''', '''[[Cosmic Intelligence]]''' & '''[[Cosmic Awareness]]''' ([https://youtu.be/-faBuHJGO2I?t=160 Aeon wanders time eternally and observing all that occurs, being able to detect whenever the fabric of time is disturbed]<ref>Castlevania Judgment Aeon Ending</ref>. [https://youtu.be/8ijpV74XkIY?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=65 Aeon's able to tell exactly when one lands into the time rift]<ref>Castlevania Judgment Simon Story Mode</ref>, [https://youtu.be/Ek6Eo5le1eo?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=45 and that a being from 10,000 years in the future]<ref>Castlevania Judgment Aeon True Story Mode Intro</ref>, [https://youtu.be/HWWcO1uh7kQ?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=844 is trying]<ref>Castlevania Judgment Sypha Belnades True Story Mode</ref>. [https://youtu.be/Ims85_1DX6Q?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=817 to destroy]<ref>Castlevania Judgment Golem True Story Mode</ref>. [https://youtu.be/LU34JPonFXw?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=81 the very fabric]<ref>Castlevania Judgment Death True Story Mode</ref>. [https://youtu.be/n-3vlj6Sqk4?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=79 of time]<ref>Castlevania Judgment Dracula True Story Mode</ref>), '''[[Precognition]]''' ('''Perfect Precognition;''' [https://youtu.be/Ek6Eo5le1eo?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=232 Aeon is able to tell all moments that are meant to happen, even in rifts in time]<ref>Castlevania Judgment True Story Mode, Aeon</ref>), '''[[Immortality]]''' ('''Ageless;''' [https://youtu.be/-faBuHJGO2I?t=160 Aeon wanders time eternally]<ref>Castlevania Judgment Aeon Ending</ref>), '''[[Singular Existence]]''' (Heavily implied there is only one Aeon, to [https://youtu.be/ykXoJb78QV4?t=150 having a clone match will have Aeon state one is "mimicking his form"]<ref>Castlevania Judgment Aeon's Hyper Attack on another Aeon</ref>), '''[[Reality Separation]]''' ('''Chronolock;''' [https://youtu.be/-faBuHJGO2I?t=160 Aeon is a being that exists outside of time, having no era to return too, merely wandering time eternally and observing all that occurs]<ref>Castlevania Judgment Aeon Ending</ref>), '''[[Personal Nonexistence]]''' ([https://youtu.be/UMtPqg3LY0k?t=55 Aeon is described as a man who seems not to exist at all]<ref>Castlevania: Alucard True Story Intro</ref>), '''[[Acausality]]''' ('''Causality Immunity;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/6uY2V0uOGvo?t=526 along with ignoring the very passage of time]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Golem</ref>. [https://youtu.be/-tohl-3LRtU?t=43 With their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>), '''[[Energy Absorption]]''' (Aeon can get hearts out of objects and enemies, [https://drive.google.com/file/d/1Cy-0-nggEJQcOwKazf4vjeY8GdC2lqmo/view?usp=sharing where hearts are a measure of one's stored energy, thus one is absorbing energy when gaining hearts]<ref>Castlevania: Lament of Innocence Game Manual Page 10</ref>), '''[[Time Travel]]''' ([https://youtu.be/Ek6Eo5le1eo?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=39 Noted that as a guardian of time, Aeon has journeyed through the ages]<ref>Castlevania Judgment True Story Mode, Aeon</ref>. [https://youtu.be/Ek6Eo5le1eo?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=492 Death calls Aeon a traveler of time]<ref>Castlevania Judgment Aeon True Story Mode</ref>. [https://youtu.be/UMtPqg3LY0k?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=71 Noted by Alucard that Aeon "wanders through time"]<ref>Castlevania Judgment Alucard True Story Mode</ref>), '''[[Afterimage Creation]]''' ([https://youtu.be/Ek6Eo5le1eo?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=270 Aeon can move so fast he creates afterimages from the light projections being unable to keep up with him]<Ref>Castlevania Judgment Aeon Gameplay</ref>), '''[[Energy Projection]]''' ([https://youtu.be/8ImjU1GjmhQ?t=83 Can shoot an energy laser out of his weapon]<ref>Castlevania Judgment Aeon Moveset</ref>), '''[[Time Stop]]''' ('''1-T;''' [https://youtu.be/u7v5z1dO--Q?t=262 Aeon can call upon time to fully stop his enemies in time], [https://youtu.be/8ImjU1GjmhQ?t=199 and can do this when his clock has a gold aura], working on [[Dracula (Castlevania)|those who naturally]] [[Belmont Bloodline|resist time stop]]<ref>Castlevania Judgment Aeon Hyper Attack</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>), '''[[Time Manipulation]]''' ([https://youtu.be/UbYNwMg0VeU?t=62 Shown in the intro to the game to be speeding up the flow of time]<ref>Castlevania Judgment Intro</ref>), '''[[Forcefield Manipulation]]''' (With Nullifying Barrier, Aeon conjures a barrier from his clock that nullifies attacks from all directions) |
| </tabber> | | </tabber> |
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| *In the ending to ''[[Castlevania: Curse of Darkness|Curse of Darkness]]'', when addressing the player, he implies that he knows about the Demon Castle War of 1999 and [[Dracula (Castlevania)|Dracula]]'s final death during that time. | | *In the ending to ''[[Castlevania: Curse of Darkness|Curse of Darkness]]'', when addressing the player, he implies that he knows about the Demon Castle War of 1999 and [[Dracula (Castlevania)|Dracula]]'s final death during that time. |
| **In the Japanese version, it is explicit that his intervention was to fix a possible problem through the timeline that would prevent the Demon Castle War from taking place. | | **In the Japanese version, it is explicit that his intervention was to fix a possible problem through the timeline that would prevent the Demon Castle War from taking place. |
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| | ==Codex Statistics Questions== |
| | '''Q: Shouldn't the characters be around tier 2 for defeating the Time Reaper [https://youtu.be/Ek6Eo5le1eo?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=45 who would've destroyed the very fabric of time]<ref>Castlevania Judgment Aeon True Story Mode Intro</ref>, [https://youtu.be/HWWcO1uh7kQ?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=844 attempted to destroy the specific era of time]<ref>Castlevania Judgment Sypha Belnades True Story Mode</ref>, [https://youtu.be/Ims85_1DX6Q?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=817 cause all beings everywhere to disappear, forever]<ref>Castlevania Judgment Golem True Story Mode</ref> [https://youtu.be/LU34JPonFXw?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=81 and that the age was on the verge of collapse]<ref>Castlevania Judgment Death True Story Mode</ref>?''' |
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| | '''A: We actually never get a direct outright method of Time Reaper's plan for doing this, from what [[Aeon (Castlevania)|Aeon]] mentions to [[Golem (Castlevania)|Golem]], [https://youtu.be/Ims85_1DX6Q?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=817 if the Time Rift is not erased, all beings everywhere will disappear, forever]<ref>Castlevania Judgment Golem True Story Mode</ref>, implying that it's the Time Rift causing this, this is further backed up by the fact that [https://youtu.be/Ek6Eo5le1eo?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=897 in Time Reaper's boss fight, there is a vortex in the background consuming everything]<ref>Castlevania Judgment Aeon True Story Mode Intro</ref>, meaning this is an overtime feat that scales to no one physically.''' |
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| | '''Q: Shouldn't they get tier 2 for Dracula's influence [https://youtu.be/tTfHFwlvWF4?t=2207 destabilizing the flow of time]<ref>Castlevania: Curse of Darkness Ending</ref>?''' |
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| | '''A: This is [[Powers and Techniques|a potent ability]] but has nothing to do with [[Attack Potency]], there is no quantification for "destabilizing the flow of time", along with this, even if it was taken as physically, then it would be overtime as the effects are not noticeable throughout most of Curse of Darkness.''' |
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| | '''Q: Shouldn't [[Dracula (Castlevania)|Dracula]] and by proxy anyone that scales to him get tier 2 for him being able to sustain [[Dracula's Castle|his castle]]?''' |
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| | '''A: This goes under our [[Stabilization Feats]] standards, which treats sustaining feats are non-combat applicable [[Attack Potency]] normally, though in Dracula's case the Castle is speficially powered by the existence of a Dark Lord, and doesn't necessarily need their strength to rise. In the Castlevania novel, the castle rose without a Dark Lord as an example. Along with this, no one scales to the collapse of the castle, in Curse of Darkness [[Hector (Castlevania)|Hector]] [https://youtu.be/tTfHFwlvWF4?t=2047 would've died to the collapse of the castle if]<ref>Castlevania: Curse of Darkness Ending</ref> Julia didn't come save him, and [[Isaac (Castlevania)|Isaac]] [https://youtu.be/tTfHFwlvWF4?t=2092 died within] [https://youtu.be/tTfHFwlvWF4?t=2159 the castle]<ref>Castlevania: Curse of Darkness Ending</ref>. [https://youtu.be/z43iS--oVEc?t=83 In other cases the Castle does not collapse]<Ref>Castlevania: Symphony of the Night Ending</ref>, [https://youtu.be/D1NQQwfcdmE?t=271 but instead slowly fades away]<Ref>Castlevania: The Adventure Rebirth Ending</ref>. [https://youtu.be/7b-OBjjGkxc?list=PLFAE0762E0CD5079D&t=319 At the end of Dawn of Sorrow] [[Soma Cruz]] and [[Genya Arikado]] (aka [[Alcuard (Castlevania)|Alucard]] must escape the collapsing abyss.''' |
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| | '''Q: Shouldn't Castlevania characters that scale to Death have Infinite speed due to Death being able to kill distance itself with his attacks?''' |
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| | '''A: Killing distance to attack is not a speed feat, it's a method of [[Spatial Manipulation]] by circumventing and ignoring distance, while one can say the attack spawns on you instantly, this is not really something quantifiable. Along with this, it would only scale to characters comparable to Death during post-Dawn of Sorrow, as Soma notes Death is far faster than he remembered from his fight with him in Dawn of Sorrow<Ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "This ominous vortex of magic was similar to what he felt in the [demon castle]. Among all the magic Soma knows, this particular type of sophisticated [power] belonged to-----<br>“……I know I am being rude……”<Br>Faster than he can remember, that husky voice rang in front of Soma-----<br>From the shadow of the forest, a large shadow emerged.<br>“……tch!”</ref>.''' |
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| ==Battle Records== | | ==Battle Records== |