The official discord link if you wish to join the discord: https://discord.gg/j5RKwCvAFu

Support the wiki on our official Ko-Fi page or Patreon page!

Camilla Fernandez

From The Codex
"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.


She was a Fernandez too, a warrior who came to fight the dark lord. We took her alive, and made her a vampire. [...] She had great spirit and struggled mightily against the curse. But now she is wholly a vampire, desperate for blood. Ha, what joy! Two cousins fighting to the death!
~ Actrise about Camilla Fernandez
One of Actrise's brood and Carrie's own Stepmother, Camilla only appears briefly during Carrie's journey, tormenting and taunting her to return to her family roots and become a witch herself. Camilla can summon in spirits by a simple smile (she calls it her " death grin"), and physical attacks are difficult to land as Camilla lives in the Astral plane, and her earthly body is completely ethereal. Recently vampiric, she strikes with force against her will, as she would never intentionally harm her family.
~ Camilla's description on the official European website for Castlevania (N64)

Background

Camilla Fernandez, also known as the "Fernandez Warrior," serves as a boss character in Castlevania (N64) and Castlevania: Legacy of Darkness. She is a member of the Fernandez family and the cousin of Carrie Fernandez. During her attempt to confront Dracula and his minions, Camilla was captured and turned into a vampire, falling victim to the very evil she sought to defeat.

Captured by Dracula's forces, Camilla Fernandez is vampirized, losing her humanity and becoming a servant of darkness. Her transformation leads her to face Carrie Fernandez and other protagonists as a powerful boss. Despite her new vampiric nature, traces of her former self may linger, adding a layer of tragedy to her role as an antagonist. Camilla demonstrates a strong connection to the Fernandez bloodline, which has a history of combating Dracula and the forces of evil.

In her boss encounters, Camilla uses her vampiric abilities to attack Carrie Fernandez. While specific details of her attacks vary between the two games, her fights are characterized by their intensity and connection to the narrative. Her ultimate defeat symbolizes not only a victory over Dracula's forces but also a poignant end to a once-heroic member of the Fernandez clan.

This dropdown contains the synopsis of Camilla Fernandez’s story. Read at your own risk as you may be spoiled otherwise!

Camilla Fernandez, Carrie's cousin, was taken captive during her assault on Dracula's Castle. The wicked witch Actrise turned Camilla into a vampire, employing her as an obstacle in Carrie's quest. Unable to find a cure for her vampirism, Carrie had no choice but to destroy her turned cousin. Despite any emotional attachments, Carrie remained resolute, offering a brief prayer for Camilla's soul before continuing her mission.

It remains unclear whether Camilla’s role was intended to emotionally destabilize Carrie or if Actrise chose her because of their similar powers. However, considering Dracula's minions' tendency to exploit their victims' emotions, particularly when compared to Reinhardt's battle with Rosa, it is more likely that emotional manipulation was the goal.

General Information

Name: Camilla Fernandez

Other Names: Carrie's Cousin, Fernandez Warrior[1]

Origin: Castlevania (N64)

First Appearance: Castlevania (N64)

Company: Konami

Creator: Ebisu Etsunobu

Sex: Female

Sexuality: Heterosexual

Pronouns: She/Her

Age: Unknown

Time Period: 1852

Timeline: Main Timeline

Homeworld: Earth

Residence: Dracula's Castle

Story Role: Corrupted Hero, Fallen Hero, Controlled Villain

Legacy: Unknown Legacy

Influence: Unknown Influence

Language: English

Classification: Witch, Member of the Fernandez/Belnades Clan, Child of the Night

Species: Human (Formerly), Vampire

State of Being: Regular

Physiology: Humanoid Physiology (Formerly), Vampire Physiology

In-Universe Creator: God[2]

Occupation: Vampire Hunter (Formerly)

Affiliations: Actrise, Dracula

Enemies: Carrie Fernandez

Height: Unknown

Weight: Unknown

Status: Deceased (Killed by Carrie Fernandez to send her soul to heaven with her mother[3])

Date of Death: 1852

Alignment: Lawful Evil (Corrupted and turned into a vampire that serves Dracula[4])

Threat Level: Global Threat (Turned into a vampire that serves Dracula[5], where Dracula intended to cause a global war during the events of Castlevania (N64)[6], planned to wrap the world in darkness and crush all to his will[7])

Codex Statistics

Grade: A

Tier: At least 7-C

Cardinality: Finite

Power Source: Chaos (All monsters and creatures are Creatures of Chaos[8], where they are empowered by Chaos, always rebirthing from Chaos with each rebirth, the creatures takes a new form[9])

Dimensionality: 3-D

Attack Potency: At least Town level (Potency) (Carrie notes that she sensed a power to match her own, along with Camilla being able to harm Carrie[10], where Carrie notes herself that she has the power to subdue Dracula[11], with Actrise noting that Carrie has such power, it is almost terrifying despite her being only a child, she is a true Fernandez[12], which would make her superior to Golem from Castlevania Judgement, as he died to a random unknown hunter after his return from the time rift[13]. Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see getting these results[14]. Can harm and fight against enemies stronger than characters who can take hits from neutron bomb[15], that have a yield range of 1-10 kilotons of TNT)

Durability: At least Town level (Can take hits from Carrie Fernandez[16])

Striking Strength: At least Town Class (Potency)

Lifting Strength: At least Class 10 (Vampires are considered far larger threats than the standard creature of the night monsters[17], which should make her superior to Hector's Battle-Type innocent devils who can move entire tree logs that are blocking roads out of the way[18] where logs can weigh around 15 to 5 tons[19] and Hector's battle-type innocent devils can lift open large iron doors that "no man could force open"[20])

Travel Speed: At least Superhuman regularly (Vampires can assume the shape of a wolf, a bat or fog[21]). At most Faster Than Light at top speed (Vampires are loved by the night, beyond even the typical Creature of the Night, making her faster then enemies such as the Sky Fish who moves so fast that it appears as a beam of light and is only slowed down when time is stopped[22] and the White Demon, who can move at the speed of light at short distances[23]. Vampires can move so fast that the light itself cannot keep up with them, leaving an afterimage behind[24]. Alucard in his suppressed Genya Arikado form can still move so fast that an afterimage made of light is behind him[25])

Attack Speed: At most Faster Than Light (Can tag Carrie Fernandez[26], who can tag 1800s Dracula, who serves as the absolute evil, the opposite to God[27], where for God to be perfectly good, there must be a being of perfect darkness[28], being the entity opposite to God[29], making him faster then enemies such as the Sky Fish who moves so fast that it appears as a beam of light and is only slowed down when time is stopped[30] and the White Demon, who can move at the speed of light at short distances[31])

Reaction Speed: At most Faster Than Light

Stamina: Limitless (Vampires are loved by the night, making them so powerful that vampires like Walter Bernhard never been defeated before Leon Belmont gained the vampire killer[32])

Range: Standard Melee. At least Tens of Meters with attacks (Can shoot out three energy projectiles that home in on the target across an entire room[33]). Cross-Planar existence (Camilla lives in the Astral plane, and her earthly body is completely ethereal[34])

Intelligence: Supergenius Intelligence (Carrie notes that she sensed a power to match her own utilizing powerful magic in the fight[35], where magic requires one to have a deep understanding of Quantum Physics to utilize it to its fullest, requiring understandings of theories such as "Curse Amplification"[36])

Knowledge: At least Master level


Powers and Techniques

Is a Creature of the Night, which gives:

Superhuman Physical Characteristics (Even the smallest creatures of the night can destroy a bridge[37], one of Dracula's bats easily destroyed a stone ground block[38]), Intimidation (Creatures of the nights appearances can cause one to have their body's cells cry out in terror[39]), Immortality (Ageless; The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome, however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations[40]. Immortal Metaphysical Aspect; Creatures of the Night can continue to exist even as a spirit and use their spirit form to form bodies out of inanimate material around them[41]), Acausality (Causality Immunity; All immortal beings disrupt the flow of time according to Aeon[42], along with ignoring the very passage of time[43]. With their souls being completely free from time[44]. The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome, however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations[45]), Free Will (Creatures of the Night do not follow the hand of God and instead choose of their own free will[46]), Empowerment (Creatures of the night are empowered by the night[47], becoming stronger when it's night time[48]), Evolution (Creatures of chaos can inherit evil natures[49] awakening into stronger enemies with new abilities and less weaknesses[50]), Resurrection (Self-Resurrection; Creatures of chaos can be brought back to life from the power of hate[51]. This has also been shown with slain heads reviving as an angry wraith[52]), Regeneration (Mid-Godly overtime; Even the castle from Castlevania is a Creature of Chaos[53], where they are always rebirth from Chaos with each rebirth, the creatures takes a new form[54], with this state being referred to as a "regeneration cycle"[55]), Invisibility (Creatures of Chaos possess a natural aura of darkness, which makes one unable to see those with an aura of darkness by the naked eye[56]), Time Manipulation (1-T, Passive; All immortal beings disrupt the flow of time according to Aeon[57]), Darkness Manipulation & Subjective Reality (Creatures of chaos very existence causes dark powers to flow beyond the control of the Elgos' grimoires, due to them collecting documented information on Dracula and his castle. Causing their power to materialize in the real world in the form of monsters[58]. With the real world and world of grimoires being considered the same or "equal"[59], compared to the like of Brauner's painting worlds that are quantum multi-layered spaces requiring understandings of theories such as "Curse Amplification"[60]), Text Manipulation & Plot Manipulation (Passive; Creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly[61]. It is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos[62]. Their vital souls are causing the grimoires contents to be overwritten changing history to things such as Jonathan Morris is now at a disadvantage in battle[63], or Charlotte fading from existence due to them messing with the history of the Grimoires[64], Maria starting to fade because Richter's history is being rewritten[65], where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world[66]. The text alterations also make the monsters stronger[67]. With the real world and world of grimoires being considered the same or "equal"[68], compared to the like of Brauner's painting worlds that are quantum multi-layered spaces requiring understandings of theories such as "Curse Amplification"[69]), Law Manipulation (Creatures of Chaos can alter grimoires, which do not adhere to the laws of reality[70]), Power Modification (Creatures of the night alterations of the Grimoire can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations[71]. The Chaos of the Grimoire destabilized the magic of the others[72]).

Resistance to Ice Manipulation & Absolute Zero (All enemies in Castlevania III: Dracula's curse can eventually break out of being frozen from Sypha's ice magic[73]. Along with this to protect against ice attacks in series, one normally wears rings that help them resist against absolute zero[74]), Time Manipulation (1-T; All immortal beings disrupt the flow of time according to Aeon[75], with their souls being completely free from time[76]. With time in Castlevania being so potent that not even eternity can withstand time[77], along with even artificial life being subject to the laws of time[78]. Some creatures of chaos are immune to time stop, normally being boss-level creatures[79]), Fate Manipulation (Temporal Fate; All immortal beings disrupt the flow of time according to Aeon[80], with their souls being completely free from time[81], with fate being a truth wound by time[82])


Equipment

  • Staff: Camilla uses a staff, similar to Sypha's Belnades Staff, likely to use her magic with.

Notable Techniques

  • Blood Draining: Vampires can bite and drink the blood of their victims. Blood acts as a source of energy and life for vampires and creatures of the night, an example of this being Red Skeletons who endlessly[166] regenerate[167], from any kind[168] of damage due to it absorbing blood[169].
  • Transformation: Vampires are able to turn into bats, wolves, fog, and other sorts of creatures as they please.
  • Super Strength: Vampires are incredibly superhumanly strong, even for the average creature of the night, being noted to be stronger than even Werewolves.
  • Super Speed: Vampires can move incredibly fast, to where all of them leave behind light projections due to how fast they're moving, while they can control their speeds even to approach speeds such as sound. They are normally beyond even other creatures in the castle such as the White Demon who moves at the speed of light at top speed.

Other

Standard Tactics: Camilla floats around, shooting out three magical energy projectiles that home in on the target.

Weaknesses


Note

Trivia

  • The character design for Camilla Fernandez was originally meant to be used as a wreck of Sypha Belnades. This idea was abandoned during development of the game[190] ,but the music track used during her introductory cinematic is still referred to as "Sypha" on the game's official soundtrack release.
  • The name "Camilla" is also used to call the vampire Carmilla in some versions.
  • Even though her name is never mentioned in the game, she is still called Camilla Fernandez on the official European site of Castlevania (N64).
    • Interestingly on the site, they call her Carrie's step-mother, while English localization calls her Carrie's cousin. The japanese name for her is simply just "Fernandez Warrior" thus her direct relation to Carrie is left amibigious.

Codex Statistics Questions

Q: Shouldn't the characters be around tier 2 for defeating the Time Reaper who would've destroyed the very fabric of time[191], attempted to destroy the specific era of time[192], cause all beings everywhere to disappear, forever[193] and that the age was on the verge of collapse[194]?

A: We actually never get a direct outright method of Time Reaper's plan for doing this, from what Aeon mentions to Golem, if the Time Rift is not erased, all beings everywhere will disappear, forever[195], implying that it's the Time Rift causing this, this is further backed up by the fact that in Time Reaper's boss fight, there is a vortex in the background consuming everything[196], meaning this is an overtime feat that scales to no one physically.

Q: Shouldn't they get tier 2 for Dracula's influence destabilizing the flow of time[197]?

A: This is a potent ability but has nothing to do with Attack Potency, there is no quantification for "destabilizing the flow of time", along with this, even if it was taken as physically, then it would be overtime as the effects are not noticeable throughout most of Curse of Darkness.

Q: Shouldn't Dracula and by proxy anyone that scales to him get tier 2 for him being able to sustain his castle?

A: This goes under our Stabilization Feats standards, which treats sustaining feats are non-combat applicable Attack Potency normally, though in Dracula's case the Castle is speficially powered by the existence of a Dark Lord, and doesn't necessarily need their strength to rise. In the Castlevania novel, the castle rose without a Dark Lord as an example. Along with this, no one scales to the collapse of the castle, in Curse of Darkness Hector would've died to the collapse of the castle if[198] Julia didn't come save him, and Isaac died within the castle[199]. In other cases the Castle does not collapse[200], but instead slowly fades away[201]. At the end of Dawn of Sorrow Soma Cruz and Genya Arikado (aka Alucard) must escape the collapsing abyss.

Q: Shouldn't Castlevania characters that scale to Death have Infinite speed due to Death being able to kill distance itself with his attacks?

A: Killing distance to attack is not a speed feat, it's a method of Spatial Manipulation by circumventing and ignoring distance, while one can say the attack spawns on you instantly, this is not really something quantifiable. Along with this, it would only scale to characters comparable to Death during post-Dawn of Sorrow, as Soma notes Death is far faster than he remembered from his fight with him in Dawn of Sorrow[202].

Battle Records

0 - 1 - 0

None.

References

  1. Castlevania: Legacy of Darkness Carrie Mode Actrise Boss Fight
  2. Castlevania Lament of Innocence
  3. Castlevania: Legacy of Darkness Carrie Mode Camilla Fernandez Boss
  4. Castlevania: Legacy of Darkness Carrie Mode Camilla Fernandez Boss
  5. Castlevania: Legacy of Darkness Carrie Mode Camilla Fernandez Boss
  6. Castlevania (N64) Renon Boss
  7. Castlevania (N64) True Final Boss
  8. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  9. Castlevania: Symphony of the Night
  10. Castlevania: Legacy of Darkness Carrie Mode Camilla Fernandez Boss
  11. Castlevania: Legacy of Darkness Actrise Boss
  12. Castlevania: Legacy of Darkness Carrie Mode
  13. Castlevania Judgement: True Story Mode, Golem
  14. Castlevania Judgment Golem Ultimate Attack
  15. Castlevnaia: Symphony of the Night
  16. Castlevania: Legacy of Darkness Carrie Mode Camilla Fernandez Boss
  17. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  18. Castlevania: Curse of Darkness Manga Volume 2 Chapter 4 "Redemption"
  19. Estimating Weight of Logs and Standing Timber Page 2
  20. Castlevania: Curse of Darkness
  21. Castlevania: The Dracula X Chronicles Intro
  22. Castlevania Aria of Sorrows
  23. Castlevania Grimoire of Souls Enemy Compendium Showcase
  24. Castlevania: Symphony of the Night
  25. Castlevania: Grimoire of Souls Prologue level
  26. Castlevania: Legacy of Darkness Carrie Mode Camilla Fernandez Boss
  27. Castlevania: Aria of Sorrow Ending
  28. Castlevania: Dawn of Sorrow Dark Lord Candidates
  29. Castlevania: Dawn of Sorrow Ending
  30. Castlevania Aria of Sorrows
  31. Castlevania Grimoire of Souls Enemy Compendium Showcase
  32. Castlevania: Lament of Innocence
  33. Castlevania: Legacy of Darkness Carrie Mode Camilla Fernandez Boss
  34. Konami of Europe's Camilla Fernandez profile
  35. Castlevania: Legacy of Darkness Carrie Mode Camilla Fernandez Boss
  36. Castlevania: Portrait of Ruin
  37. Super Castlevania IV Stage B-1
  38. Castlevania: Circle of the Moon
  39. Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.
    A spectacled vampire hunter confirmed this as his duty.
    In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.
    “The timing is bad, church person.”
    Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.
    -----I am …… I ought to be a vampire hunter."
  40. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  41. Haunted Castle Revisited Dominus Collection
  42. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  43. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Golem
  44. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  45. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  46. Castlevania: Curse of Darkness Manga Volume 1
  47. Castlevania II: Simon's Quest Night Transition
  48. Castlevania II: Simon's Quest Online Game Manual Page 4
  49. Castlevania: Lament of Innocence Bestiary No. 058
  50. Castlevania: Lament of Innocence Bestiary No. 059
  51. Castlevania: Curse of Darkness Bestiary No. 009
  52. Castlevania: Curse of Darkness Bestiary No. 005
  53. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  54. Castlevania: Symphony of the Night
  55. Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it. Several hundred years have passed with battles with the [dark lord] Dracula.
    When suddenly, an end to it all has been foretold. 1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.
    However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.
  56. Castlevania: Lament of Innocence Bestiary No. 064
  57. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  58. Castlevania: Grimoire of Souls Prologue
  59. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  60. Castlevania: Portrait of Ruin
  61. Castlevania: Grimoire of Souls Prologue Stage 4
  62. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  63. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  64. Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  65. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  66. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  67. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  68. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  69. Castlevania: Portrait of Ruin
  70. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  71. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  72. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  73. Castlevania III: Dracula's Quest
  74. Castlevania: Curse of Darkness Absolute Zero Ring Description
  75. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  76. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  77. Castlevania Judgment Aeon's Hyper Attack on Carmilla
  78. Castlevania Judgment Aeon's Hyper Attack on Golem
  79. Castlevania: The Dracula X Chronicles Game Manual Pages 12-13
  80. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  81. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  82. Castlevania Judgment Aeon Hyper Attack on Death
  83. Castlevania: Legacy of Darkness Carrie Camill Fernandez Fight Fight
  84. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  85. Castlevania: Legacy of Darkness Game Manual Page 35
  86. Castlevania: Legacy of Darkness Game Manual Page 35
  87. Castlevania (N64)
  88. Castlevania: Lament of Innocence
  89. Castlevania: Lament of Innocence
  90. Castlevania Judgment Aeon Hyper Attack on Alucard
  91. Lament of Innocent Perfect Guidebook
  92. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  93. Castlevania: Lament of Innocence
  94. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  95. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Golem
  96. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  97. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  98. Castlevania: Curse of Darkness Manga Volume 1
  99. Castlevania: Lament of Innocence
  100. Castlevania (N64)
  101. Castlevania (N64)
  102. Castlevania (N64) Vampire Boss
  103. Castlevania: The Dracula X Chronicles Intro
  104. Castlevania (N64) Vampire Boss
  105. Castlevania: Portrait of Ruin
  106. Castlevania: Lament of Innocence
  107. Castlevania: Lament of Innocence
  108. Castlevania: Lament of Innocence
  109. Castlevania: The Dracula X Chronicles Intro
  110. Castlevania (N64)
  111. Castlevania: Portrait of Ruin
  112. Castlevania (N64) Flower Garden Cutscene
  113. Castlevania: Symphony of the Night
  114. Castlevania: Order of Shadows
  115. Castlevania (N64)
  116. Castlevania: Lament of Innocence Bestiary No. 078
  117. Castlevania: Lament of Innocence
  118. Castlevania: Lament of Innocence Bestiary No. 064
  119. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  120. Castlevania: Lament of Innocence Bestiary No. 002
  121. Castlevania (N64) Vampire Boss
  122. Castlevania: Curse of Darkness
  123. Castlevania: Legacy of Darkness Master Oldrey Cutscene
  124. WN: Last question. Why does Dracula keep putting meat inside the walls of his castle?

    KI: You should ask, why do they eat it! I've thought about this stuff.
    I've actually thought about the candles. The candles are people's souls that were taken by Death or by the vampires. In Japan there are candles that represent life. So, when you release the souls from the candles by whipping them, they give you a "thank you" present. Thank-you hearts, or thank-you holy water.
    The meat, I have no idea.
  125. Castlevania: Grimoire of Souls Prologue Stage 4
  126. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  127. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  128. Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  129. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  130. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  131. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  132. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  133. Castlevania: Portrait of Ruin
  134. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  135. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  136. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  137. Castlevania: Lament of Innocence
  138. Castlevania: Lament of Innocence
  139. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  140. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  141. Castlevania Judgment Aeon's Hyper Attack on Carmilla
  142. Castlevania Judgment Aeon's Hyper Attack on Golem
  143. Castlevania: The Dracula X Chronicles Stage 1
  144. Castlevania: Lament of Innocence
  145. Castlevania: Lament of Innocence
  146. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  147. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  148. Castlevania Judgment Aeon Hyper Attack on Death
  149. Castlevania: Lament of Innocence
  150. Castlevania: Portrait of Ruin
  151. Castlevania: Lament of Innocent
  152. Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
  153. Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight
  154. Konami of Europe's Camilla Fernandez profile
  155. Castlevania: Portrait of Ruin
  156. Castlevania: Grimoire of Souls Prologue Stage 1
  157. Castlevania: Dawn of Sorrow Yoko's Shop
  158. Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight
  159. Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight
  160. Konami of Europe's Camilla Fernandez profile
  161. Castlevania: Legacy of Darkness Carrie Mode Camilla Fernandez Boss
  162. Castlevania: Lament of Innocent
  163. Konami of Europe's Camilla Fernandez profile
  164. Castlevania: Legacy of Darkness Carrie Mode Camilla Fernandez Boss
  165. Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight
  166. Castlevania: Symphony of the Night Bestiary No. 2
  167. Castlevania: Lament of Innocence Bestiary No. 017
  168. Castlevania: Curse of Darkness Bestiary No. 8
  169. Castlevania: Portrait of Ruin Bestiary No. 29
  170. Castlevania II: Simon's Quest Day Transition
  171. Castlevania II: Simon's Quest Day Game Manual Page 11
  172. Castlevania II: Simon's Quest
  173. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  174. Super Castlevania IV Stage B-4
  175. Castlevania III: Dracula's Curse Alucard Ending
  176. Castlevania (N64) Rose Encounter
  177. Castlevania II: Simon's Quest
  178. Castlevania: Lament of Innocence
  179. Castlevania: Harmony of Dissonance
  180. Castlevania (N64)
  181. Castlevania: Nocturne of Recollection Chapter 3: Hunter
  182. Castlevania: Lament of Innocence Dark Palace Of Waterfalls
  183. Castlevania: Circle of the Moon
  184. Castlevania: Grimoire of Souls Enemy Compendium Holy Knight
  185. Castlevania (N64) Charlie Vincent Boss
  186. Castlevania: Portrait of Ruin Holy Mail Description
  187. Castlevania (N64) Rose Encounter
  188. Castlevania (N64) Carrie Bad Ending
  189. Castlevania III: Dracula's Curse Alucard Ending
  190. Shinkigensha Akumajō Dracula Mokushiroku Official Guide, page 131.
  191. Castlevania Judgment Aeon True Story Mode Intro
  192. Castlevania Judgment Sypha Belnades True Story Mode
  193. Castlevania Judgment Golem True Story Mode
  194. Castlevania Judgment Death True Story Mode
  195. Castlevania Judgment Golem True Story Mode
  196. Castlevania Judgment Aeon True Story Mode Intro
  197. Castlevania: Curse of Darkness Ending
  198. Castlevania: Curse of Darkness Ending
  199. Castlevania: Curse of Darkness Ending
  200. Castlevania: Symphony of the Night Ending
  201. Castlevania: The Adventure Rebirth Ending
  202. Akumajo Dracula: Kabuchi no Tsuisoukyoku "This ominous vortex of magic was similar to what he felt in the [demon castle]. Among all the magic Soma knows, this particular type of sophisticated [power] belonged to-----
    “……I know I am being rude……”
    Faster than he can remember, that husky voice rang in front of Soma-----
    From the shadow of the forest, a large shadow emerged.
    “……tch!”
  203. Castlevania: Legacy of Darkness