This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.
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She was a Fernandez too, a warrior who came to fight the dark lord. We took her alive, and made her a vampire. [...] She had great spirit and struggled mightily against the curse. But now she is wholly a vampire, desperate for blood. Ha, what joy! Two cousins fighting to the death!
One of Actrise's brood and Carrie's own Stepmother, Camilla only appears briefly during Carrie's journey, tormenting and taunting her to return to her family roots and become a witch herself. Camilla can summon in spirits by a simple smile (she calls it her " death grin"), and physical attacks are difficult to land as Camilla lives in the Astral plane, and her earthly body is completely ethereal. Recently vampiric, she strikes with force against her will, as she would never intentionally harm her family.
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~ Camilla's description on the official European website for Castlevania (N64)
Camilla Fernandez, also known as the "Fernandez Warrior," serves as a boss character in Castlevania (N64) and Castlevania: Legacy of Darkness. She is a member of the Fernandez family and the cousin of Carrie Fernandez. During her attempt to confront Dracula and his minions, Camilla was captured and turned into a vampire, falling victim to the very evil she sought to defeat.
Captured by Dracula's forces, Camilla Fernandez is vampirized, losing her humanity and becoming a servant of darkness. Her transformation leads her to face Carrie Fernandez and other protagonists as a powerful boss. Despite her new vampiric nature, traces of her former self may linger, adding a layer of tragedy to her role as an antagonist. Camilla demonstrates a strong connection to the Fernandez bloodline, which has a history of combating Dracula and the forces of evil.
In her boss encounters, Camilla uses her vampiric abilities to attack Carrie Fernandez. While specific details of her attacks vary between the two games, her fights are characterized by their intensity and connection to the narrative. Her ultimate defeat symbolizes not only a victory over Dracula's forces but also a poignant end to a once-heroic member of the Fernandez clan.
This dropdown contains the synopsis of Camilla Fernandez’s story. Read at your own risk as you may be spoiled otherwise!
Camilla Fernandez, Carrie's cousin, was taken captive during her assault on Dracula's Castle. The wicked witch Actrise turned Camilla into a vampire, employing her as an obstacle in Carrie's quest. Unable to find a cure for her vampirism, Carrie had no choice but to destroy her turned cousin. Despite any emotional attachments, Carrie remained resolute, offering a brief prayer for Camilla's soul before continuing her mission.
It remains unclear whether Camilla’s role was intended to emotionally destabilize Carrie or if Actrise chose her because of their similar powers. However, considering Dracula's minions' tendency to exploit their victims' emotions, particularly when compared to Reinhardt's battle with Rosa, it is more likely that emotional manipulation was the goal.
Transformation: Vampires are able to turn into bats, wolves, fog, and other sorts of creatures as they please.
Super Strength: Vampires are incredibly superhumanly strong, even for the average creature of the night, being noted to be stronger than even Werewolves.
Super Speed: Vampires can move incredibly fast, to where all of them leave behind light projections due to how fast they're moving, while they can control their speeds even to approach speeds such as sound. They are normally beyond even other creatures in the castle such as the White Demon who moves at the speed of light at top speed.
Other
Standard Tactics: Camilla floats around, shooting out three magical energy projectiles that home in on the target.
The character design for Camilla Fernandez was originally meant to be used as a wreck of Sypha Belnades. This idea was abandoned during development of the game[193] ,but the music track used during her introductory cinematic is still referred to as "Sypha" on the game's official soundtrack release.
The name "Camilla" is also used to call the vampire Carmilla in some versions.
Even though her name is never mentioned in the game, she is still called Camilla Fernandez on the official European site of Castlevania (N64).
Interestingly on the site, they call her Carrie's step-mother, while English localization calls her Carrie's cousin. The japanese name for her is simply just "Fernandez Warrior" thus her direct relation to Carrie is left amibigious.
Misconceptions
"Gaiden" means "Non-Canon" or "Alternate Timeline"
This stems from the belief that when Iga or a producer calls a Castlevania game a "Gaiden" it is therefore non-canon or an alternate timeline and can be dismissed. This, however, is not the case.
The term "Gaiden" merely just means a side story, spin-off, or a separate tale. The term "Gaiden" does not determine the canonicity of a work, it just lets you know if the game is a spin-off/side-story or if it's a main story. Take, for instance, the Kingdom Hearts series. Kingdom Hearts: Chain of Memories would be considered a gaiden, as it's a side-story and spin-off title that isn't a mainline numbered title, however, it is in all manners canon and important to play to understand Kingdom Hearts II.
The same can be applied to Castlevania itself, Castlevania Symphony of the Night is a gaiden game. Yet it is very obviously canon and pretty important to play to understand more of Alucard's backstory. The idea of a Gaiden game for the Castlevania series itself would be any game not dealing with one of Dracula's main 100-year-resurrections, which in this case, even Castlevania 2: Simon's Quest is in a way a gaiden, despite being completely canon.
This is all to say that Gaiden does not at all mean "non-canon" or "alternate timeline" and should never be treated as such, the term itself has nothing to do with the canonicity of a product.
IGA Statements Quoted by a Fan
Any statements Iga has made about Judgment that don't come from this IGN interview or a sourced and reputable article are not usable. This is, of course, referring to the popular statements used when discussing Judgment's Canoncity about a fan asking IGA about the game's Canoncity on Facebook, here are some of them below:
Fan: You mentioned Legend of Cornell was an alternate continuity. However, Cornell appears in Castlevania Judgment, which I believe is not an alternate continuity. How does that work? is he from a different universe than the other characters? It is not really explained in the game itself so I was hoping you could give some clarification on the issue.
IGA: Judgment is a work that surpasses space and time and brings them together.
Fan: I get it. So, is the explanation I suggested in the previous reply possibly correct?
IGA: I don't think it's exactly correct. Judgment is a work born of thinking it would be fun to remove all the hedges and bring characters that appeared throughout the series together. I think that you need to view it as an event from another world which does not consider things like timelines or parallel dimensions at all.
Now these seem like pretty clear-cut statements until you start to try to find where these come from.
There is no way to find anything sourced or verifiably proven that this person spoke to Iga. Trying to look up the person didn't get any real results either.
Translation: Regarding the Famicom version and the X68000 version, the X68000 version is an arrangement based on the Famicom version. The arrangement of a game is the kind of thing where you add a lot of different things as needed, so honestly speaking, it think they both should be considered legitimate. In conclusion, I think they should be considered as the same scenario of fighting to defeat Dracula, just with a different middle part. The Super Famicom version is different as well... If you simply must have a clear answer, the Famicom version must be given deference."
Now the quote itself doesn't state remakes or remasters are non-canon despite what people believe. It's moreso a quote of Iga stating that all of them are the same scenario, just with differences. However, an interesting point is that Iga says the NES version should be given "deference", as in to defer to the NES version.
Overall due to the quote itself having no source, it is unusable. The way we will treat remakes, remasters, or ports here however is that they are all equally canon unless stated otherwise. Most of these tell the same story with the only real differences being extra background information added, such as Haunted Castle having it be Dracula stole Simon's wife, though the same overall story still applies even here. Iga himself has already expressed that the original Castlevania's story is pretty simple[196] and Simon having a wife does not affect anything in the overall narrative. Super Castlevania IV notes that Simon is a vampire, though this was due to a novel writer making him a vampire in their novel. The novel was originally supposed to be an adaptation of Super Castlevania IV but was then dropped and made its own thing. Super Castlevania IV itself is still canon, but the subplot of Simon being a vampire is not. The most recent timeline even acknowledges it as canon[197].
A: This is a potent ability but has nothing to do with Attack Potency, there is no quantification for "destabilizing the flow of time", along with this, even if it was taken as physically, then it would be overtime as the effects are not noticeable throughout most of Curse of Darkness. Thus this is merely potent Time Manipulation.
Q: Shouldn't Dracula and by proxy anyone that scales to him get tier 2 for him being able to sustain his castle?
Q: Shouldn't Castlevania characters that scale to Death have Infinite speed due to Death being able to kill distance itself with his attacks?
A: Killing distance to attack is not a speed feat, it's a method of Spatial Manipulation by circumventing and ignoring distance, while one can say the attack spawns on you instantly, this is not really something quantifiable. Along with this, it would only scale to characters comparable to Death during post-Dawn of Sorrow, as Soma notes Death is far faster than he remembered from his fight with him in Dawn of Sorrow[210].
↑Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil. A spectacled vampire hunter confirmed this as his duty. In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror. “The timing is bad, church person.” Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself. -----I am …… I ought to be a vampire hunter."
↑Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
↑Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it.
Several hundred years have passed with battles with the [dark lord] Dracula. When suddenly, an end to it all has been foretold.
1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever. However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist?
The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.
↑Castlevania: Lament of Innocence Bestiary No. 064
↑Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
↑Castlevania: Legacy of Darkness Master Oldrey Cutscene
↑WN: Last question. Why does Dracula keep putting meat inside the walls of his castle?
KI: You should ask, why do they eat it! I've thought about this stuff. I've actually thought about the candles. The candles are people's souls that were taken by Death or by the vampires. In Japan there are candles that represent life. So, when you release the souls from the candles by whipping them, they give you a "thank you" present. Thank-you hearts, or thank-you holy water. The meat, I have no idea.
↑Akumajo Dracula: Kabuchi no Tsuisoukyoku "This ominous vortex of magic was similar to what he felt in the [demon castle]. Among all the magic Soma knows, this particular type of sophisticated [power] belonged to----- “……I know I am being rude……” Faster than he can remember, that husky voice rang in front of Soma----- From the shadow of the forest, a large shadow emerged. “……tch!”