'''[[Attack Potency]]:''' At least '''Town level (Potency)''' (Can fight and harm [[Richter Belmont]] who can fight and defeat [[Dracula (Castlevania)|1700s Dracula]], [https://youtu.be/MVvTErAm2HY?t=12300 who serves as the absolute evil, the opposite to God]<ref>Castlevania: Aria of Sorrow Ending</ref>, [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=1158 where for God to be perfectly good, there must be a being of perfect darkness]<ref>Castlevania: Dawn of Sorrow Dark Lord Candidates</ref>, [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=8680 being the entity opposite to God]<ref>Castlevania: Dawn of Sorrow Ending</ref>, with such power making him far superior to [https://youtu.be/9qY1AA-QzlI?t=15 Golem from ''Castlevania Judgement''], [https://youtu.be/IG3iETvmXGI?t=1364 as he died to a random unknown hunter after his return from the time rift]<ref>Castlevania Judgement: True Story Mode, Golem</ref>. [https://youtu.be/LoQLnVdsBeQ?t=185 Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see] [[User:GiverOfThePeace/Castlevania_Calculations#Golem_Shoots_a_massive_energy_blast|getting these results]]<ref>Castlevania: Judgement Golem Ultimate Attack</ref>) | At least '''Town level (Potency)'''
'''[[Attack Potency]]:''' At least '''Town level (Potency)''' (Can fight and harm [[Richter Belmont]] who can fight and defeat [[Dracula (Castlevania)|1700s Dracula]], [https://youtu.be/MVvTErAm2HY?t=12300 who serves as the absolute evil, the opposite to God]<ref>Castlevania: Aria of Sorrow Ending</ref>, [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=1158 where for God to be perfectly good, there must be a being of perfect darkness]<ref>Castlevania: Dawn of Sorrow Dark Lord Candidates</ref>, [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=8680 being the entity opposite to God]<ref>Castlevania: Dawn of Sorrow Ending</ref>, with such power making him far superior to [https://youtu.be/9qY1AA-QzlI?t=15 Golem from ''Castlevania Judgment''], [https://youtu.be/IG3iETvmXGI?t=1364 as he died to a random unknown hunter after his return from the time rift]<ref>Castlevania Judgment: True Story Mode, Golem</ref>. [https://youtu.be/LoQLnVdsBeQ?t=185 Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see] [[User:GiverOfThePeace/Castlevania_Calculations#Golem_Shoots_a_massive_energy_blast|getting these results]]<ref>Castlevania: Judgment Golem Ultimate Attack</ref>) | At least '''Town level (Potency)'''
'''[[Durability]]:''' At least '''Town level''' | At least '''Town level'''
'''[[Durability]]:''' At least '''Town level''' | At least '''Town level'''
Line 152:
Line 152:
<tabber>
<tabber>
|-|Creature of the Night Abilities=
|-|Creature of the Night Abilities=
'''[[Superhuman Physical Characteristics]]''' ([https://youtu.be/N1FnI8W6sug?list=PLF0A4D1377F54A2BF&t=14 Even the smallest creatures of the night can destroy a bridge]<ref>Super Castlevania IV Stage B-1</ref>, [https://youtu.be/rodKSrtgwtk?t=110 one of Dracula's bats easily destroyed a stone ground block]<ref>Castlevania: Circle of the Moon</ref>), '''[[Intimidation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=I%20had%20come,a%20vampire%20hunter. Creatures of the nights appearances can cause one to have their body's cells cry out in terror]<ref>Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.<br>A spectacled vampire hunter confirmed this as his duty.<br>In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.<br>“The timing is bad, church person.”<br>Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.<br>-----I am …… I ought to be a vampire hunter."</ref>), '''[[Immortality]]''' ('''Ageless;''' [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something being their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>. '''Immortal Metaphysical Aspect;''' [https://youtu.be/7LkAFhBpxtg?t=828 Creatures of the Night can continue to exist even as a spirit and use their spirit form to form bodies out of inanimate material around them]<ref>Haunted Castle Revisited Dominus Collection</ref>), '''[[Acausality]]''' ('''Causality Immunity;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Casltevania Jugement True Story Mode, Aeon: Aeon vs. Alucard</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something being their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>), '''[[Free Will]]''' ([https://drive.google.com/drive/folders/1Zk7--uLWjtFrulwoUt9Fz9UTF3fI_ZAk?usp=sharing Creatures of the Night do not] [https://drive.google.com/file/d/15l1YKppEHJYeWH87oCRWbAFbxlluxH1N/view?usp=sharing follow the hand of God and instead choose of their own free will]<ref>Castlevania: Curse of Darkness Manga Volume 1</ref>), '''[[Empowerment]]''' ([https://youtu.be/hvAhdyqMxw4?t=475 Creatures of the night are empowered by the night]<ref>Castlevania II: Simon's Quest Night Transition</ref>, [https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NABXE_en.pdf becoming stronger when it's night time]<ref>Castlevania II: Simon's Quest Online Game Manual Page 4</ref>), '''[[Evolution]]''' ([https://youtu.be/DW43WR30vLI?t=324 Creatures of chaos can inherit evil natures]<ref>Castlevania: Lament of Innocence Beastiary No. 058</ref> [https://youtu.be/DW43WR30vLI?t=329 awakening into stronger enemies with new abilities and less weaknesses]<ref>Castlevania: Lament of Innocence Beastiary No. 059</ref>), '''[[Resurrection]]''' ('''Self-Resurrection;''' [https://youtu.be/mBgOq5OyEpY?t=70 Creatures of chaos can be brought back to life from the power of hate]<ref>Castlevania: Curse of Darkness Beastiary No. 009</ref>. [https://youtu.be/mBgOq5OyEpY?t=48 This has also been shown with slain heads reviving as an angry wraith]<ref>Castlevania: Curse of Darkness Beastiary No. 005</ref>), '''[[Regeneration]]''' ('''Mid-Godly overtime;''' [https://youtu.be/Y95lBCsQ07c?t=1231 Even the castle from Castlevania is a Creature of Chaos], <ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref> [https://youtu.be/ASKkPR5-Ir4?t=423 where they are always rebirth from Chaos] [https://youtu.be/ASKkPR5-Ir4?t=431 with each rebirth, the creatures takes a new form]<Ref>Castlevania: Symphony of the Night</ref>, [https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=Ever%20since%20the,be%20completely%20sealed. with this state being referred to as a "regeneration cycle"]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it.
'''[[Superhuman Physical Characteristics]]''' ([https://youtu.be/N1FnI8W6sug?list=PLF0A4D1377F54A2BF&t=14 Even the smallest creatures of the night can destroy a bridge]<ref>Super Castlevania IV Stage B-1</ref>, [https://youtu.be/rodKSrtgwtk?t=110 one of Dracula's bats easily destroyed a stone ground block]<ref>Castlevania: Circle of the Moon</ref>), '''[[Intimidation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=I%20had%20come,a%20vampire%20hunter. Creatures of the nights appearances can cause one to have their body's cells cry out in terror]<ref>Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.<br>A spectacled vampire hunter confirmed this as his duty.<br>In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.<br>“The timing is bad, church person.”<br>Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.<br>-----I am …… I ought to be a vampire hunter."</ref>), '''[[Immortality]]''' ('''Ageless;''' [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something being their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>. '''Immortal Metaphysical Aspect;''' [https://youtu.be/7LkAFhBpxtg?t=828 Creatures of the Night can continue to exist even as a spirit and use their spirit form to form bodies out of inanimate material around them]<ref>Haunted Castle Revisited Dominus Collection</ref>), '''[[Acausality]]''' ('''Causality Immunity;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something being their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>), '''[[Free Will]]''' ([https://drive.google.com/drive/folders/1Zk7--uLWjtFrulwoUt9Fz9UTF3fI_ZAk?usp=sharing Creatures of the Night do not] [https://drive.google.com/file/d/15l1YKppEHJYeWH87oCRWbAFbxlluxH1N/view?usp=sharing follow the hand of God and instead choose of their own free will]<ref>Castlevania: Curse of Darkness Manga Volume 1</ref>), '''[[Empowerment]]''' ([https://youtu.be/hvAhdyqMxw4?t=475 Creatures of the night are empowered by the night]<ref>Castlevania II: Simon's Quest Night Transition</ref>, [https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NABXE_en.pdf becoming stronger when it's night time]<ref>Castlevania II: Simon's Quest Online Game Manual Page 4</ref>), '''[[Evolution]]''' ([https://youtu.be/DW43WR30vLI?t=324 Creatures of chaos can inherit evil natures]<ref>Castlevania: Lament of Innocence Beastiary No. 058</ref> [https://youtu.be/DW43WR30vLI?t=329 awakening into stronger enemies with new abilities and less weaknesses]<ref>Castlevania: Lament of Innocence Beastiary No. 059</ref>), '''[[Resurrection]]''' ('''Self-Resurrection;''' [https://youtu.be/mBgOq5OyEpY?t=70 Creatures of chaos can be brought back to life from the power of hate]<ref>Castlevania: Curse of Darkness Beastiary No. 009</ref>. [https://youtu.be/mBgOq5OyEpY?t=48 This has also been shown with slain heads reviving as an angry wraith]<ref>Castlevania: Curse of Darkness Beastiary No. 005</ref>), '''[[Regeneration]]''' ('''Mid-Godly overtime;''' [https://youtu.be/Y95lBCsQ07c?t=1231 Even the castle from Castlevania is a Creature of Chaos], <ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref> [https://youtu.be/ASKkPR5-Ir4?t=423 where they are always rebirth from Chaos] [https://youtu.be/ASKkPR5-Ir4?t=431 with each rebirth, the creatures takes a new form]<Ref>Castlevania: Symphony of the Night</ref>, [https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=Ever%20since%20the,be%20completely%20sealed. with this state being referred to as a "regeneration cycle"]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it.
Several hundred years have passed with battles with the [dark lord] Dracula.<br>When suddenly, an end to it all has been foretold.
Several hundred years have passed with battles with the [dark lord] Dracula.<br>When suddenly, an end to it all has been foretold.
1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.<br>However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist?
1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.<br>However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist?
The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.</ref>), '''[[Invisibility]]''' (Creatures of Chaos possess a natural aura of darkness, [https://youtu.be/DW43WR30vLI?t=354 which makes one unable to see those with an aura of darkness by the naked eye]<ref>Castlevania: Lament of Innocence Beastiary No. 064</ref>), '''[[Time Manipulation]]''' ('''Passive;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Casltevania Jugement True Story Mode, Aeon: Aeon vs. Alucard</ref>), '''[[Darkness Manipulation]]''' & '''[[Subjective Reality]]''' ([https://youtu.be/wC1EKRCUooA?t=288 Creatures of chaos very existence causes dark powers to flow beyond the control of the Elgos' grimoires], [https://youtu.be/wC1EKRCUooA?t=278 due to them collecting documented information on Dracula and his castle]. [https://youtu.be/wC1EKRCUooA?t=300 Causing their power to materialize in the real world in the form of monsters]<ref>Castlevania: Grimoire of Souls Prologue</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being one and the same]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ('''Passive;''' [https://youtu.be/wC1EKRCUooA?t=1596 Creatures of the night's dark powers allowed them to rewrite the Grimoires to greatly strengthen their dark powers]<ref>Castlevania: Grimoire of Souls Prologue Stage 4</ref>. [https://youtu.be/wC1EKRCUooA?t=4612 It is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos]<ref>Casltevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref>. [https://youtu.be/wC1EKRCUooA?t=5220 Thier vital souls are causing the grimoires contents to be overwritten] [https://youtu.be/wC1EKRCUooA?t=5241 changing history to things such as Jonathan Morris is now at a disadvantage in battle]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=6512 or Charlotte fading from existence due to them messing with the history of the Grimoires]<ref>Castlevania: Grimoire of Soul Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=9005 Maria starting to fade because Richter's history is being rewritten]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://youtu.be/wC1EKRCUooA?t=6543 where if the books contents change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=10297 The text alterations also make the monsters stronger]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being one and the same]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>), '''[[Law Manipulation]]''' (Creatures of Chaos can alter [https://youtu.be/Y95lBCsQ07c?t=5196 grimoires, which do not adhere to the laws of reality]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Power Modification]]''' ([https://youtu.be/wC1EKRCUooA?t=7238 Creatures of the night alterations of the Grimoire can greatly limit the powers of those far stronger then them, such as Jonathan Morris' power being limited due to the alterations]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=11568 The Chaos of the Grimoire destabilized the magic of the others]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>).
The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.</ref>), '''[[Invisibility]]''' (Creatures of Chaos possess a natural aura of darkness, [https://youtu.be/DW43WR30vLI?t=354 which makes one unable to see those with an aura of darkness by the naked eye]<ref>Castlevania: Lament of Innocence Beastiary No. 064</ref>), '''[[Time Manipulation]]''' ('''Passive;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>), '''[[Darkness Manipulation]]''' & '''[[Subjective Reality]]''' ([https://youtu.be/wC1EKRCUooA?t=288 Creatures of chaos very existence causes dark powers to flow beyond the control of the Elgos' grimoires], [https://youtu.be/wC1EKRCUooA?t=278 due to them collecting documented information on Dracula and his castle]. [https://youtu.be/wC1EKRCUooA?t=300 Causing their power to materialize in the real world in the form of monsters]<ref>Castlevania: Grimoire of Souls Prologue</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being one and the same]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ('''Passive;''' [https://youtu.be/wC1EKRCUooA?t=1596 Creatures of the night's dark powers allowed them to rewrite the Grimoires to greatly strengthen their dark powers]<ref>Castlevania: Grimoire of Souls Prologue Stage 4</ref>. [https://youtu.be/wC1EKRCUooA?t=4612 It is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref>. [https://youtu.be/wC1EKRCUooA?t=5220 Their vital souls are causing the grimoires contents to be overwritten] [https://youtu.be/wC1EKRCUooA?t=5241 changing history to things such as Jonathan Morris is now at a disadvantage in battle]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=6512 or Charlotte fading from existence due to them messing with the history of the Grimoires]<ref>Castlevania: Grimoire of Soul Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=9005 Maria starting to fade because Richter's history is being rewritten]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://youtu.be/wC1EKRCUooA?t=6543 where if the books contents change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=10297 The text alterations also make the monsters stronger]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being one and the same]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>), '''[[Law Manipulation]]''' (Creatures of Chaos can alter [https://youtu.be/Y95lBCsQ07c?t=5196 grimoires, which do not adhere to the laws of reality]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Power Modification]]''' ([https://youtu.be/wC1EKRCUooA?t=7238 Creatures of the night alterations of the Grimoire can greatly limit the powers of those far stronger then them, such as Jonathan Morris' power being limited due to the alterations]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=11568 The Chaos of the Grimoire destabilized the magic of the others]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>).
<br><br>
<br><br>
'''[[Resistance]]''' to '''[[Ice Manipulation]]''' & '''[[Absolute Zero]]''' ([https://youtu.be/_cYeuvRZjAI?t=4012 All enemies in Castlevania III: Dracula's curse can eventually break out of being frozen from Sypha's ice magic]<ref>Castlevania III: Dracula's Quest</ref>. [https://youtu.be/9I9KiI_6Dmg?list=PL1C82000EC86F279F&t=294 Along with this to protect against ice attacks in series, one normally wears rings that help them resist against absolute zero]<ref>Castlevania: Curse of Darkness</ref>), '''[[Time Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Casltevania Jugement True Story Mode, Aeon: Aeon vs. Alucard</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania: Judgement Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania: Judgement Aeon's Hyper Attack on Golem</ref>. [https://drive.google.com/file/d/1f9UaL9uRpmc59WB3CREF4ueqWDzH9ZpV/view?usp=sharing Some creatures of chaos are immune to time stop, normally being boss level creatures]<ref>Castlevania: The Dracula X Chronicles Game Manual Pages 12-13</ref>), '''[[Fate Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Casltevania Jugement True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/ykXoJb78QV4?t=131 with fate being a truth wound by time]<ref>Castlevania: Judgement Aeon Hyper Attack on Death</ref>)
'''[[Resistance]]''' to '''[[Ice Manipulation]]''' & '''[[Absolute Zero]]''' ([https://youtu.be/_cYeuvRZjAI?t=4012 All enemies in Castlevania III: Dracula's curse can eventually break out of being frozen from Sypha's ice magic]<ref>Castlevania III: Dracula's Quest</ref>. [https://youtu.be/9I9KiI_6Dmg?list=PL1C82000EC86F279F&t=294 Along with this to protect against ice attacks in series, one normally wears rings that help them resist against absolute zero]<ref>Castlevania: Curse of Darkness</ref>), '''[[Time Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania: Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania: Judgment Aeon's Hyper Attack on Golem</ref>. [https://drive.google.com/file/d/1f9UaL9uRpmc59WB3CREF4ueqWDzH9ZpV/view?usp=sharing Some creatures of chaos are immune to time stop, normally being boss level creatures]<ref>Castlevania: The Dracula X Chronicles Game Manual Pages 12-13</ref>), '''[[Fate Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/ykXoJb78QV4?t=131 with fate being a truth wound by time]<ref>Castlevania: Judgment Aeon Hyper Attack on Death</ref>)
|-|Unique Abilities=
|-|Unique Abilities=
'''[[Superhuman Physical Characteristics]]''', '''[[Flight]]''' ([https://youtu.be/46rnO--ufmg?list=PLF09DD0DEE5130C5C&t=335 Naturally flies around as Shaft's ghost]<ref>Castlevania: The Dracula X Chronicles Shaft's Ghost Boss</ref>), '''[[Incorporeality]]''' ([https://youtu.be/kqlXtbTUNtk?list=PLF09DD0DEE5130C5C&t=356 After being killed]<ref>Castlevania: The Dracula X Chronicles Shaft Boss</ref>, [https://youtu.be/jiLr2NDdqMc?list=PLF09DD0DEE5130C5C&t=262 he comes back in his soul state]<ref>Castlevania: The Dracula X Chronicles Final Boss Bad Ending</ref>, [https://youtu.be/46rnO--ufmg?list=PLF09DD0DEE5130C5C&t=335 being capable of attacking]<ref>Castlevania: The Dracula X Chronicles Shaft Ghost Boss</ref>), '''[[Magic]]''' & '''[[Principle Manipulation]]''' ([https://youtu.be/kqlXtbTUNtk?list=PLF09DD0DEE5130C5C&t=75 Shaft is a skilled practicioner of alchemy]<ref>Castlevania: The Dracula X Chronicles</ref>. [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=504 Where alchemy experiments with the principles of God's creation of the world]<ref>Castlevania: Lament of Innocent</ref>, [https://drive.google.com/drive/folders/1IhoFJlaEx8jfDoE1wCr9LbQycPgeEMQ7?usp=sharing along with being said to be as great a task as recreating God's creation of the Earth]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 1</ref>), '''[[Astral Projection]]''' ([https://youtu.be/ASKkPR5-Ir4?t=1620 Shaft is able to project his soul out of his body while talking to Alucard]<ref>Castlevania: Symphony of the Night Shaft Boss</ref>), '''[[Necromancy]]''' ([https://youtu.be/46rnO--ufmg?list=PLF09DD0DEE5130C5C&t=352 Summons undead beings to fight with him], [https://youtu.be/46rnO--ufmg?list=PLF09DD0DEE5130C5C&t=359 can summon a giant undead bird to shoot out fireballs at his opponents]<ref>Castlevania: The Dracula X Chronicles Shaft's Ghost Boss</ref>), '''[[Mind Manipulation]]''' ([https://youtu.be/ASKkPR5-Ir4?t=1450 Shaft was capable of] [https://youtu.be/ASKkPR5-Ir4?t=1524 mind controlling] [[Richter Belmont]]<Ref>Castlevania: Symphony of the Night</ref>), '''[[Teleportation]]''' ([https://youtu.be/HVlvVnfIQ1k?list=PLF09DD0DEE5130C5C&t=195 Teleported away when found by Richter]<ref>Castlevania: The Dracula X Chronicles</ref>), '''[[Darkness Manipulation]]''' ([https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=269 Appeared from an aura of dakrness behind Annette]<ref>Castlevania: The Dracula X Chronicles</ref>. [https://youtu.be/kqlXtbTUNtk?list=PLF09DD0DEE5130C5C&t=294 Emerged from darkness preparing to fight against Richter and Maria]<ref>Castlevania: The Dracula X Chronicles Shaft Boss</ref>), '''[[Sleep Manipulation]]''' ([https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=329 Put Annette to sleep after Dracula wished to bring her alive]<Ref>Castlevania: The Dracula X Chronicles</ref>), '''[[Glyph Manipulation]]''' & '''[[Summoning]]''' ([https://youtu.be/kqlXtbTUNtk?list=PLF09DD0DEE5130C5C&t=75 Can manifest gylphs that summon servants from the gates of hell]<ref>Castlevania: The Dracula X Chronicles Shaft Boss</ref>), '''[[Forcefield Manipulation]]''' ([https://youtu.be/jiLr2NDdqMc?list=PLF09DD0DEE5130C5C&t=262 Created a forcefield around Dracula that Maria and] [https://youtu.be/jiLr2NDdqMc?list=PLF09DD0DEE5130C5C&t=244 Richter could not break]<ref>Castlevania: The Dracula X Chronicles Final Boss Bad Ending</ref>), '''[[Fire Manipulation]]''' ([https://youtu.be/kqlXtbTUNtk?list=PLF09DD0DEE5130C5C&t=319 With his two orbs he can light them on fire, with the fire orbs attempting to home in on the enemy]<ref>Castlevania: The Dracula X Chronicles Shaft Boss</ref>), '''[[Electricity Manipulation]]''' ([https://youtu.be/kqlXtbTUNtk?list=PLF09DD0DEE5130C5C&t=328 With his two orbs, he can create electricity around them, causing them to shoot down lightning]<ref>Castlevania: The Dracula X Chronicles Shaft Boss</ref>).
'''[[Superhuman Physical Characteristics]]''', '''[[Flight]]''' ([https://youtu.be/46rnO--ufmg?list=PLF09DD0DEE5130C5C&t=335 Naturally flies around as Shaft's ghost]<ref>Castlevania: The Dracula X Chronicles Shaft's Ghost Boss</ref>), '''[[Incorporeality]]''' ([https://youtu.be/kqlXtbTUNtk?list=PLF09DD0DEE5130C5C&t=356 After being killed]<ref>Castlevania: The Dracula X Chronicles Shaft Boss</ref>, [https://youtu.be/jiLr2NDdqMc?list=PLF09DD0DEE5130C5C&t=262 he comes back in his soul state]<ref>Castlevania: The Dracula X Chronicles Final Boss Bad Ending</ref>, [https://youtu.be/46rnO--ufmg?list=PLF09DD0DEE5130C5C&t=335 being capable of attacking]<ref>Castlevania: The Dracula X Chronicles Shaft Ghost Boss</ref>), '''[[Magic]]''' & '''[[Principle Manipulation]]''' ([https://youtu.be/kqlXtbTUNtk?list=PLF09DD0DEE5130C5C&t=75 Shaft is a skilled practicioner of alchemy]<ref>Castlevania: The Dracula X Chronicles</ref>. [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=504 Where alchemy experiments with the principles of God's creation of the world]<ref>Castlevania: Lament of Innocent</ref>, [https://drive.google.com/drive/folders/1IhoFJlaEx8jfDoE1wCr9LbQycPgeEMQ7?usp=sharing along with being said to be as great a task as recreating God's creation of the Earth]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 1</ref>), '''[[Astral Projection]]''' ([https://youtu.be/ASKkPR5-Ir4?t=1620 Shaft is able to project his soul out of his body while talking to Alucard]<ref>Castlevania: Symphony of the Night Shaft Boss</ref>), '''[[Necromancy]]''' ([https://youtu.be/46rnO--ufmg?list=PLF09DD0DEE5130C5C&t=352 Summons undead beings to fight with him], [https://youtu.be/46rnO--ufmg?list=PLF09DD0DEE5130C5C&t=359 can summon a giant undead bird to shoot out fireballs at his opponents]<ref>Castlevania: The Dracula X Chronicles Shaft's Ghost Boss</ref>), '''[[Mind Manipulation]]''' ([https://youtu.be/ASKkPR5-Ir4?t=1450 Shaft was capable of] [https://youtu.be/ASKkPR5-Ir4?t=1524 mind controlling] [[Richter Belmont]]<Ref>Castlevania: Symphony of the Night</ref>), '''[[Teleportation]]''' ([https://youtu.be/HVlvVnfIQ1k?list=PLF09DD0DEE5130C5C&t=195 Teleported away when found by Richter]<ref>Castlevania: The Dracula X Chronicles</ref>), '''[[Darkness Manipulation]]''' ([https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=269 Appeared from an aura of dakrness behind Annette]<ref>Castlevania: The Dracula X Chronicles</ref>. [https://youtu.be/kqlXtbTUNtk?list=PLF09DD0DEE5130C5C&t=294 Emerged from darkness preparing to fight against Richter and Maria]<ref>Castlevania: The Dracula X Chronicles Shaft Boss</ref>), '''[[Sleep Manipulation]]''' ([https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=329 Put Annette to sleep after Dracula wished to bring her alive]<Ref>Castlevania: The Dracula X Chronicles</ref>), '''[[Glyph Manipulation]]''' & '''[[Summoning]]''' ([https://youtu.be/kqlXtbTUNtk?list=PLF09DD0DEE5130C5C&t=75 Can manifest gylphs that summon servants from the gates of hell]<ref>Castlevania: The Dracula X Chronicles Shaft Boss</ref>), '''[[Forcefield Manipulation]]''' ([https://youtu.be/jiLr2NDdqMc?list=PLF09DD0DEE5130C5C&t=262 Created a forcefield around Dracula that Maria and] [https://youtu.be/jiLr2NDdqMc?list=PLF09DD0DEE5130C5C&t=244 Richter could not break]<ref>Castlevania: The Dracula X Chronicles Final Boss Bad Ending</ref>), '''[[Fire Manipulation]]''' ([https://youtu.be/kqlXtbTUNtk?list=PLF09DD0DEE5130C5C&t=319 With his two orbs he can light them on fire, with the fire orbs attempting to home in on the enemy]<ref>Castlevania: The Dracula X Chronicles Shaft Boss</ref>), '''[[Electricity Manipulation]]''' ([https://youtu.be/kqlXtbTUNtk?list=PLF09DD0DEE5130C5C&t=328 With his two orbs, he can create electricity around them, causing them to shoot down lightning]<ref>Castlevania: The Dracula X Chronicles Shaft Boss</ref>).
Line 252:
Line 252:
|-|Losses=<br>
|-|Losses=<br>
*'''[[Richter Belmont]]''' - [https://www.youtube.com/watch?v=jM0uTayBhRI&list=PL8F0D4D4791639573&index=10&pp=iAQB Fight]<ref>Casltevania: The Dracula X Chronicles</ref>
*'''[[Richter Belmont]]''' - [https://www.youtube.com/watch?v=jM0uTayBhRI&list=PL8F0D4D4791639573&index=10&pp=iAQB Fight]<ref>Castlevania: The Dracula X Chronicles</ref>
**'''Conditions:''' None.
**'''Conditions:''' None.
**'''Location:''' Stage 6: Marble Gallery
**'''Location:''' Stage 6: Marble Gallery
*'''[[Richter Belmont]]''' - [https://www.youtube.com/watch?v=iHYm86Z0FBQ&list=PL8F0D4D4791639573&index=13&pp=iAQB Fight]<ref>Casltevania: The Dracula X Chronicles</ref>
*'''[[Richter Belmont]]''' - [https://www.youtube.com/watch?v=iHYm86Z0FBQ&list=PL8F0D4D4791639573&index=13&pp=iAQB Fight]<ref>Castlevania: The Dracula X Chronicles</ref>
**'''Conditions:''' Match was a rematch.
**'''Conditions:''' Match was a rematch.
**'''Location:''' Stage 7: Clock Tower
**'''Location:''' Stage 7: Clock Tower
*'''[[Maria Renard]]''' - [https://www.youtube.com/watch?v=Im1JxiDJYtk&list=PL5BD08842BFB0CB64&index=10&pp=iAQB Fight]<ref>Casltevania: The Dracula X Chronicles</ref>
*'''[[Maria Renard]]''' - [https://www.youtube.com/watch?v=Im1JxiDJYtk&list=PL5BD08842BFB0CB64&index=10&pp=iAQB Fight]<ref>Castlevania: The Dracula X Chronicles</ref>
**'''Conditions:''' None.
**'''Conditions:''' None.
**'''Location:''' Stage 6: Marble Gallery
**'''Location:''' Stage 6: Marble Gallery
*'''[[Maria Renard]]''' - [https://www.youtube.com/watch?v=POO9qMgDbGI&list=PL5BD08842BFB0CB64&index=13&pp=iAQB Fight]<ref>Casltevania: The Dracula X Chronicles</ref>
*'''[[Maria Renard]]''' - [https://www.youtube.com/watch?v=POO9qMgDbGI&list=PL5BD08842BFB0CB64&index=13&pp=iAQB Fight]<ref>Castlevania: The Dracula X Chronicles</ref>
**'''Conditions:''' Match was a rematch.
**'''Conditions:''' Match was a rematch.
**'''Location:''' Stage 7: Clock Tower
**'''Location:''' Stage 7: Clock Tower
Revision as of 04:02, 5 November 2024
"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.
“
A dark priest who hates peace and attempts to bring about destruction and chaos. He resurrected Dracula to fulfill his plan to change the world according to his wishes. He was a priest before but the more he served God, the more he saw the world covered in desire (sins), and the God he believed in greatly disappointed him. He construed that the God-lead peace causes corruption, dabbling in the dark arts to destroy it, with Dracula's resurrection, he plots to change the world into the one he desires.
„
~ CR Pachinko Akumajō Dracula official website description
“
Servants, come forth from the gates of Hell! Attack! Rid my master's castle of this pest!
„
~ Shaft to his servants
“
Ha... I die victorious... Count Dracula rises even now! Let him purge the world in flames! Hahaha!
„
~ Shaft's last words to Alucard, in Symphony of the Night
“
The dark priest called Shaft, come to cleanse the world in the forge of chaos.
„
~ Shaft introducing himself to Alucard, in Symphony of the Night
Shaft is a dark priest and devoted follower of Count Dracula. First appearing in Castlevania: Rondo of Blood, he returned in Castlevania: Symphony of the Night as the secondary antagonist in both games.
In 1792, Shaft resurrected Count Dracula and helped him abduct young girls, including Maria Renard and Annette, intending to offer Dracula a bride. During Richter Belmont’s quest, he faced Shaft, who summoned monsters that Simon Belmont had once defeated. Shaft was eventually overpowered.
In Castlevania: The Dracula X Chronicles, Shaft’s fate changes based on the protagonist’s choices. If Richter or Maria fails to save Annette, she becomes the boss of Stage 7 in place of Shaft's Ghost, allowing him to survive, aid Dracula, and buy him time to escape. If Annette is rescued, Richter or Maria directly confront and defeat Shaft's Ghost.
Afterward, Shaft’s spirit remains bound in a crystal ball.
In 1797, Shaft abducted and brainwashed Richter Belmont, believing that no one could defeat him, as he was the strongest vampire hunter. Using dark magic, Shaft manipulated Richter to defend Dracula’s interests, unaware to Maria and Alucard. Maria suspected he was under a spell, prompting her to help Alucard uncover Shaft's manipulation. Alucard ultimately freed Richter from Shaft's control and thwarted the dark priest’s plans. Yet, even as Alucard defeated him in the Reverse Castle, Shaft remained satisfied, knowing he had succeeded in reviving Dracula.
Shaft has two floating orbs around him that he uses for different magic attacks.
Notable Techniques
Enemy Summon
Shaft can conjures gylphs allowing him to summon enemies such as the Giant Bat, Medusa, Mummy Man, and Frakenstein's Monster.
Giant Bat Summon
Medusa Summon
Mummy Man Summon
Fraken Summon
Fire Magical Orbs
Shaft lights his orbs on fire and have them home in on the target and harm them through contact damage.
Lightning Magical Orbs
Shaft has two orbs that shoot out lightning below them.
Rotating Magical Orbs
Shaft has the magical orbs rotate and try to damage an enemy through contact.
Back Dash
Shaft jumps backwards to avoid attacks thrown at him.
Dead Wyvern Summon
Shaft uses the powers of necromancy, to summon a Dead Wyvern that attempts to chomp at an enemy or shoto fire out of their mouth.
Dead Behemoth Summon
Shaft uses the powers of necromancy, to summon a Dead Behemoth that attacks the opponent from underground.
Other
Standard Tactics: Shaft will start with summoning enemies for the opponent to fight, once the opponent defeats all of them, he will utilize hsi two orbs for a variety of elemental attacks, if he is defeated, his consciousness will persist as Shaft's Ghost, where he uses the powers of necromancy and other magical attacks.
The four bosses Shaft summons in Castlevania: Rondo of Blood are the same first four bosses that appeared in the original Castlevania: the Giant Bat, Medusa, the Mummy and The Creature (Death is not summoned in this encounter as he has his own boss fight).
As a side note, these five bosses (Death included) would each hold one of Dracula's relics in the sequel, Castlevania: Symphony of the Night.
The Ghost boss in Stage 4' of Castlevania: Dracula X (a remake of Rondo of Blood) is basically Shaft's (or more precisely his ghost's) equivalent in the game, at least in appearance.
However, Carmilla's abilities in the same game are the ones that are nearly identical to Shaft's own powers in Rondo of Blood, conjuring two orbs that unleash elemental attacks (Carmilla's riding skull's eyeballs in this case).
In Castlevania: The Dracula X Chronicles, the remake of Rondo of Blood, Shaft's skin tone was changed to match the Symphony of the Night artwork of his ghostly self.
The Dracula X Chronicles also changes the storyline of the original game to some extent by giving Shaft a larger role. He was ironically responsible for detecting and unlocking Maria Renard's magical potential (rather than Maria getting caught while trying to be a heroine), and was also the one to explicitly kidnap Annette due to her bond with a Belmont.
In The Dracula X Chronicles Shaft's possession of Richter Belmont is foreshadowed during the first battle with Shaft, where before summoning monsters to fight Richter he uses an incantation that's similar to the one possessed Richter will say while summoning a Minotaur and a Werewolf to deal with Alucard in Symphony of the Night ("Servants, come forth from the gates of hell! Attack! Rid my master's castle of this pest!").
Also in The Dracula X Chronicles, if the player didn't meet the conditions to fight and defeat his ghost, Shaft will appear after Dracula's second form is defeated and the two villains will flee, thus ending the battle –and the game– prematurely.
The Necromancer boss from Castlevania: Circle of the Moon also shares a resemblance to Shaft, or more precisely to his ghost, mainly being a floating robe with a very similar design. He is even given some antagonistic lines similar to those usually said by Shaft, being the only regular boss in the game to have this treatment.
According to a post by David Cox on Facebook, in the Lords of Shadow universe, Zobek is an amalgamation of Shaft and Death[163].
Shaft's possession of Richter Belmont in Symphony of the Night was referenced by Alucard in Richter's Palutena's Guidance conversation in Super Smash Bros. Ultimate.
In addition, Mewtwo's classic mode route, Psychic Control, has him having one of his previous opponents as his "ally". Richter acts as his ally in the fifth round, which apparently is a reference to Shaft brainwashing him in Symphony of the Night.
Shaft was given a mention in Castlevania: Grimoire of Souls, where Lucy Westenra speculates from the records that Maria's abnormally high magic potential at her age was likely the result of it being awakened by Shaft. Genya Arikado (a.k.a. Alucard), hearing this, curses him as a malcontent and deduces that Shaft most likely did that as a gift for Dracula.
His name may be a miswriting of the German suffix -schaft, which equates as "-hood" or "-ship" for words such as bruderschaft (brotherhood) or partnerschaft (partnership).
While Shaft hasn't made any appearances in the two Netflix animated series, Castlevania and Castlevania: Nocturne, some characters from both series seem to borrow aspects from him:
The Bishop apparently borrows some traits from Shaft, such as also being a malevolent priest and even sharing some physical resemblance to him.
Sala also seems to borrow certain traits from Shaft, such as being a monk whose ultimate goal is to resurrect Dracula.
The Vampire Magician wears a cowled robe similar to Shaft's and even uses floating magical orbs to cast spells. However, Adam Deats later confirmed this character was instead based on the Necromancer from Circle of the Moon[164].
Vaublanc seems to be a loose reference to Shaft. He wears a similar robe and cowl, and even shares some of his mannerisms. Likewise, most of Erzsebet Báthory's followers also wear similar robes.
↑Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil. A spectacled vampire hunter confirmed this as his duty. In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror. “The timing is bad, church person.” Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself. -----I am …… I ought to be a vampire hunter."
↑Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
↑Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it.
Several hundred years have passed with battles with the [dark lord] Dracula. When suddenly, an end to it all has been foretold.
1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever. However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist?
The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.
↑Castlevania: Lament of Innocence Beastiary No. 064
↑Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
↑Castlevania: Symphony of the Night Beastiary No. 44
↑Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air.
Even though it is still far away, their bodies seemed to squeal [run away]. There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children."
↑Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival. And her body was telling her [do not go] as her leg muscles were petrified like stone."
↑Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……” That really is no doubt an obsession. The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness. “Only…… protect…… you……-----“ When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle. However----- Fate did not allow it. For those people who are involved with the demon castle, even the loneliness of death seemed half hearted----- The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."