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Bounce Man: Difference between revisions

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==Codex Statistics==
==Codex Statistics==
'''[[Grade]]:''' '''A'''


'''[[Tiering System|Tier]]:''' At most '''High 6-A''', '''Higher''' with '''[[Rage Power]]'''
'''[[Tiering System|Tier]]:''' At most '''High 6-A''', '''Higher''' with '''[[Rage Power]]'''

Revision as of 14:48, 25 November 2024

I bet you can't bounce like this.
~ Bounce Man

Background

Bounce Man, known as Rubber Man in Japan, is a Robot Master who appears in Mega Man 11. He was originally developed as a crash test robot, but his stretching and bouncing abilities led him to become a fitness instructor at an indoor athletic center/amusement park called Boing-Boing Park, and his colorful body and friendly appearance led to his transformation into a big hit with kids and adults alike. Despite being repurposed for combat by Dr. Wily and equipped with a Speed Gear, after which he took over Boing-Boing Park, Bounce Man is still the same large, cheerful, childlike robot he always was, still viewing everything as one big game.

His Special Weapon, Bounce Ball, allows Mega Man to shoot three bouncy balls, which can be tilted up or down, that bounce off of walls and enemies several times before exploding in a burst of confetti.

This dropdown contains the synopsis of Bounce Man’s story. Read at your own risk as you may be spoiled otherwise!

Mega Man 11
Bounce Man spends most of the battle bouncing around the room in a diagonal pattern. He'll sometimes stop moving to throw a punch at Mega Man with one of his stretchy arms. Later in the fight, he'll use that to get closer to Mega Man by grabbing the ground at a spot near Mega Man and then pulling himself to that spot. Sometimes he'll also try to squash Mega Man by slamming on the ground. These attacks are fairly easy to avoid as long as you keep moving around his arena, but it may be somewhat difficult to land a good hit on Bounce Man since he's almost always moving around. It should also be noted that he also reacts to certain attacks in ways that may make the battle more difficult: a charge shot that strikes his body will simply knock Bounce Man back and make him bounce faster for a while, but if he's hit with a Power Gear-induced charge shot or Pile Driver, his body will break apart; his head, hands, and feet will detach from the main body and bounce around on their own for a little while, before Bounce Man eventually reassembles himself with harmless vortex surrounding him as his parts rise up. When he's low on health, Bounce Man will activate his Speed Gear and bounce around the room at a much higher velocity; this lasts around ten seconds before Bounce Man deactivates his Speed Gear. After Bounce Man falls, Mega Man obtains Bounce Ball.

On Superhero difficulty, Bounce Man is faster by default, and his punches are faster as well.

General Information

Name: Bounce Man, DWN. 088

Origin: Mega Man 11

Sex: Male

Age: Unknown

Classification: Robot Master

Species: Robot

Occupation: Crash Test Robot (Formerly), Indoor Athletics Instructor

Status: Alive, Unknown in the X Series (Takes place many years in the future where the fate of prior classic series characters are unknown, with it being implied their data still exists as Cut Man's data exists still)

Alignment: Lawful Good (Bounce Man was developed as a crash test robot, and eventually became an instructor at an indoor athletics facility "Boing-Boing Park" due to his stretching and bouncing abilities and will follow the rules of robotics), Lawful Evil after being reprogrammed by Dr. Wily (Reprogrammed by Dr. Wily to help him conquer the world and destroy Mega Man)

Codex Statistics

Grade: A

Tier: At most High 6-A, Higher with Rage Power

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: At most Multi-Continent level (Potency) (Fought against and harmed Mega Man, who was able to fight on par with beings such as Duo, whose fight with Evil Robot caused a cloud explosion on Jupiter which was at this level), Higher with Rage Power (When Robot Masters are damaged to about half their health, they become invulnerable for a few seconds and perform more powerful attacks)

Durability: At most Multi-Continent level (Can take hits from Mega Man)

Striking Strength: At most Multi-Continent Class (Potency), Higher with Rage Power

Lifting Strength: Class G (The Robot Masters are normally made to be on par or superior to Mega Man, who was able to hold up Dr. Wily's fortress at end of Mega Man 5, with Robot Masters such as Guts Man being superior in strength and Robot Masters such as Splash Woman having comparable feats such as lifting entire ships from the ocean)

Travel Speed: Massively Hypersonic (Can move this fast compared to Mega Man, who can keep up with Duo, who can travel around the earth destroying evil energy around this timeframe), Faster Than Light with Teleporters (Robot Masters teleporters should scale to Mega Man and Proto Man’s teleportation, where they are able to travel planets and solar systems in a short time frame[1], reaching this levels of speed), likely Far Higher with Speed Gear System (With his speed gear, allows him to speed blitz all robots and Robot Masters not using the speed gear, with Wily first demonstrating the speed gear outright blitzing all the Robot Masters, Roll, and Mega Man)

Attack Speed: Massively Hypersonic (Can keep up with Mega Man, who can keep up with Duo in combat who uses attacks that involve his travel speed)

Reaction Speed: Massively Hypersonic Can keep up with Mega Man, who can keep up with Duo in combat who uses attacks that involve his travel speed)

Stamina: Mimics Limitless Stamina (As long as they are powered by solar energy)(All Robot Masters bodies are powered by solar energy, effectively giving them limitless stamina and ammo[2][3][4][5])

Range: Extended Melee through sheer size (Bounce Man is an incredibly large robot, being at least two times larger then Mega Man), Several Meters with Elasticity (Can stretch his arms this far), Interplanetary with Teleporters (All robot masters naturally display teleportation through teleporters interplanetary distances[6])

Intelligence: Average Intelligence

Knowledge: Expert level (Can keep up with Mega Man in combat)


Powers and Techniques

Superhuman Physical Characteristics, Self-Sustenance (Respiratory Self-Sustenance, Nutritional Self-Sustenance, & Restful Self-Sustenance; All Robot Masters can breathe in space just fine, with an entire game revolving around traveling through space[7] and as robots do not require food, sleep or sustenance), Inorganic Physiology (Non-Living Objects; Robot Masters are highly developed robots in the fields of robotics. Robot Masters have a "consciousness" though it is different from the standard humans consciousness as it's at the level of a "cognitive circuit" embedded inside each one of them[8]), Rage Power (When Robot Masters are damaged to about half their health, they become invulnerable for a few seconds and perform more powerful attacks), Limited Invulnerability & Forcefield Creation (When robots in Mega Man are hit, they have periods of invulnerability where they cannot take damage for a few seconds. This is shown to exist in verse as there are chips that amplify this ability such as Double Barrier and Extend), Absorption (Robot Masters[9][10][11] are built in with[12] usages of solar energy to charge their bodies and use their weapons essentially limitlessly[13]), pseudo-Teleportation, Transformation, Light Manipulation, Intangibility (Phasing/Elemental), Transmutation (Transformative Arsenal) & Battlefield Removal (Application Based; All robot masters naturally display teleportation through teleporters interplanetary distances[14], they do this through transforming into a beam of light, they can use this in the middle of combat to turn intangible and phase through attacks. They can also transform others into a beam of light and send them to other places with the teleporter, essentially removing them from the battlefield), Consciousness Transferal (Robot Masters can transfer their consciousness into other bodies and machines, with characters like Doc Robots having the Robot Masters programs and data directly installed with them, essentially acting as a more powerful body[15][16]), Divine Protection (After defeating ViA■ and destroying the Robot Destroy Program within him, The Player was able to fully correct the Deep Log in its entirety. However, Via says The Player's story isnt over and RiCO repeats this and says that there will be future program errors in the Deep Log for them to correct and it would be insecure for her alone to manage it alone. Therefore to solve this problem that can happen in the future, RiCO will summon The Player in order to correct any irregular data in the Deep Log as she did in the start of the game), Supernatural Resilience (Robot Masters can survive wounds such as being cut in half, with ones such as Proto Man calling it merely "just a scratch", being able to come back just fine after teleporting away to be repaired), Immortality (Immortal Metaphysical Aspect; All robots "true existences" exist in their data, thus as long as their data is stored they can be remade or come back if their data is specifically "SAVED". With data further being explored through here), Regeneration (Mid through Cartoon Physics; Can regenerate from being crushed by Mad Grinder. Should scale to all the other Robot Masters who all regenerate after being flattened in Mega Man Powered Up. Mid-Godly as their Data Forms; In Rockman & Forte: Mirai Kara no Chōsensha, Rockman Shadow's data comes out of his deceased body and regenerates a new body at the very end post-credits of the game. In Mega Man Xtreme, Sigma was trying to reproduce the past data of several mavericks in the mother computer to bring havoc to the world's peace and the only way the past data of previously defeated Mavericks from X1 and X2 could be stopped is if X goes inside as his data form. Inside the Mother Computer, X defeats Vile's data form along with the data forms of a bunch of mavericks he has previously defeated. However, despite defeating their data form, their data is still are able to come back for the rematches at the end of the game along with Vile being back in the hard mode's post game story. Despite destroying Vile's data twice, he was still able to come back and better then ever in Mega Man X8. In Mega Man ZX, Omega's soul data along with flashes of the past battle in Zero 3 are trapped in area O and even after defeat, he can come back without limit even after obtaining Model OX which contains his soul data. With data further being explored through here), Resurrection (Robots that are fought and defeated are able to be brought back as long as they still have their data, with this also extending to reploids being able to come back for rematches. With data further being explored through here), Non-Standard Interaction (Conceptual Interaction & Abstract Interaction; Can directly interact with, harm, and destroy a robots data, which all robots "true existences" rely on their data, thus as long as their data is stored they can be remade or come back if their data is specifically "SAVED". All data resides in the deep log of each game's data and information of the Mega Man Franchise and many other Capcom franchises, with it being stated that data makes up the characters' personality, memories are data pieces that can be used to materialize hunter programs and also have the feelings of the characters, their data is even what determines their own canonicity in reality, with all characters being considered data alongside all universes being made of data. With data further being explored through here).


Resistance to Extreme Heats, Extreme Colds, & Weather Manipulation (Robot Masters are made to withstand extreme terrains and weather conditions), Mind Manipulation and Soul Manipulation (Despite how active Robot Masters are they do not actually possess the feeling to think, feel, and make decisions of their own as this level of technology wasn't realized until the reploids of the X era. Along with Reploids having something closer to a human soul then any robot Robot Master has. Robot Masters have a "consciousness" though it is different from the standard humans consciousness as it's at the level of a "cognitive circuit" embedded inside each one of them[17]), Cosmic Radiations (All Robot Masters can breathe and survive in space just fine, with an entire game revolving around traveling through space[18]), Information Manipulation & Conceptual Manipulation (Can take hits from characters that can directly interact with, harm, and destroy a robots data, which all robots "true existences" rely on their data, thus as long as their data is stored they can be remade or come back if their data is specifically "SAVED". All data resides in the deep log of each game's data and information of the Mega Man Franchise and many other Capcom franchises, with it being stated that data makes up the characters' personality, memories are data pieces that can be used to materialize hunter programs and also have the feelings of the characters, their data is even what determines their own canonicity in reality, with all characters being considered data alongside all universes being made of data. With data further being explored through here), Plot Manipulation (As data determines one's canonicity in reality and all universes are made of data, one would need to fully change one's data in order to change their narrative. With data further being explored through here), Electricity Manipulation (Robot Masters are able to tank and survive attacks from electricity based Robot Masters attacks, even those with a weakness can survive hits from it), Heat Manipulation & Fire Manipulation (Robot Masters are able to tank and survive attacks from heat and fire based Robot Masters attacks, even those with a weakness can survive hits from it and survive the intense heats), Magma Manipulation (Robot Masters are able to tank and survive attacks from magma based Robot Masters attacks, even those with a weakness can survive hits from it), Ice Manipulation & Absolute Zero (Robot Masters are able to tank and survive attacks from ice based Robot Masters attacks, even those with a weakness can survive hits from it, even with ice as cold as absolute zero), Gravity Manipulation (Robot Masters are able to tank and survive attacks from gravity based Robot Masters attacks, even those with a weakness can survive hits from it), Black Holes (Robot Masters are able to tank and survive attacks from black hole based Robot Masters attacks, even those with a weakness can survive hits from it), Petrification (Robot Masters are able to tank and survive attacks from petrification based Robot Masters attacks, even those with a weakness can survive hits from it, with the petrification being potent enough to effect black holes), Acid Manipulation & Corrosion Inducement (Robot Masters are able to tank and survive attacks from acid & corrosive based Robot Masters attacks, even those with a weakness can survive hits from it), Transmutation (Robot Masters and others are unaffected by the effects of the the mystery tank, which turns all weak enemies on screen into extra lives), Space-Time Manipulation & Battlefield Removal (Robot masters are able to tank and survive attacks from the likes of Centaur Flash, which creates a dimensional distortion where he warps space and sends an opponent into a black hole, with even Robot Masters that have a weakness to it surviving its hits and not being sent into a black hole. Robot Masters can also take hits from Cut Man who can cut through space itself and leave dimensional tears that he can jump in)

Equipment

  • Speed Gear: Speed Gear is a blue gear that increases the speed of robots. Gameplay-wise, it slows down time when used by Mega Man, representing his increase in speed; using the Speed Gear allows tight platforming and enemy evasion easier but he moves at a slower pace. The Speed Gear's effect is similar to the Time Slow's effect in Mega Man Powered Up, with the difference being that Mega Man now creates blue afterimages when moving around while the Speed Gear is activated. If the Speed Gear Booster part is installed, Mega Man can move at normal speed while Speed Gear is active.

Notable Techniques

  • Bounce Ball: Bounce Ball is Bounce Man's Special Weapon in Mega Man 11. Bounce Man can fire a volley of three bouncy balls that can be tilted up or down; each ball ricochets off of walls and enemies a few times before exploding in a burst of confetti.

Other

Standard Tactics: Bounce Man will bounce around ramming into the opponent, he will use this along with the speed gear when he takes enough damage.

Weaknesses: Has a weakness to Impact Man's pile driver. If his data is corrupted, he will be incapable of coming back.

Trivia

  • The way Bounce Man bounces around his room is similar to Armored Armadillo's Rolling Shield attack.
  • Bounce Man's eyes are very similar in appearance to the eyes of Turbo Man, Astro Man, and Galaxy Man, as all four of them have digital displays for eyes.
    • Out of these four, Bounce Man is the second one in this group to not be space-themed; the first is Turbo Man.
  • Bounce Man's stage plays a similar role to Spring Man's stage of serving as a bounce-themed stage, but with the use of rubber balls instead of springs.
    • It's also similar to Clown Man's stage in that both stages are amusement parks, though Clown Man's is outdoors while Bounce Man's is indoors.
  • Bounce Man is the second Robot Master to be designed after a ball, the first being Strike Man. Coincidentally, both robots have a weapon involving balls bouncing off of walls that works super effectively against the electricity-themed robot master of their respective games.
  • Bounce Man is the second Robot Master in Mega Man 11 with a different name in the Japanese and English versions, the first being Impact Man (who was called Pile Man). In his case, Bounce Man was called "Rubber Man" in Japan.
  • Bounce Man's weakness to Pile Driver is a reference to rubber balls being popped by sharp objects.
  • Bounce Man's body shape has a passing resemblance to Boss Borot of Mazinger Z, especially as it was seen in the Mazinkaiser OVA series.
  • Due to his body breaking apart when hit with Pile Driver, Bounce Man is one of very few Mega Man bosses whose battle actually becomes harder when hit with their weakness.
    • Coincidentally, the way Bounce Man breaks apart from Pile Driver striking his body is similar to how pieces of Double's body break off and attack X when Double Cyclone is used on him.
  • Bounce Man is the only male Robot Master boss in Mega Man 11 to be voiced by a female. This may be the reason behind his feminine vocal tones.
  • When he activates the Speed Gear, Bounce Man makes a pun on the season Spring and the spring object.
  • Realistically speaking, Bounce Man would actually be one of the worst possible robot masters in the series to use as a crash test dummy as he is relatively less humanoid than the rest.

References

  1. PEACE HAS COME TO THE WORLD.
    Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
    “GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
    Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
    –However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!
  2. Q. What kind of foods does Rockman like to eat?
    A. Well… Actually, Rockman’s body is powered by “Solar Energy.” Therefore, he doesn’t really eat, but there are some things that are okay for his consumption… Around the lab, he enjoys drinking “Energy Juice.” As responsibly as he behaves, he’s still a kid after all.
  3. Q. The shots that the Rockbuster fires from the hand, what are those exactly?
    A. The Rockbuster on the arm fires something called a “Solar Bullet”, essentially emitting a compressed form of solar energy that’s very powerful.
  4. Weapon: Transforming Rockbuster, fires a solar bullet
  5. Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
    A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
    Regarding their energy systems, many of them do utilize “solar energy” in some way.
  6. PEACE HAS COME TO THE WORLD.
    Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
    “GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
    Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
    –However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!
  7. PEACE HAS COME TO THE WORLD.
    Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
    “GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
    Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
    –However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!
  8. Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
    A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
    Regarding their energy systems, many of them do utilize “solar energy” in some way.
  9. Q. What kind of foods does Rockman like to eat?
    A. Well… Actually, Rockman’s body is powered by “Solar Energy.” Therefore, he doesn’t really eat, but there are some things that are okay for his consumption… Around the lab, he enjoys drinking “Energy Juice.” As responsibly as he behaves, he’s still a kid after all.
  10. Q. The shots that the Rockbuster fires from the hand, what are those exactly?
    A. The Rockbuster on the arm fires something called a “Solar Bullet”, essentially emitting a compressed form of solar energy that’s very powerful.
  11. Weapon: Transforming Rockbuster, fires a solar bullet
  12. Power Source/ R.S. Power Reactor (Micro-sized) Right Solar Power Pile Dr. Right-made Solar Energy Generator
  13. Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
    A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
    Regarding their energy systems, many of them do utilize “solar energy” in some way.
  14. PEACE HAS COME TO THE WORLD.
    Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
    “GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
    Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
    –However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!
  15. By swapping out the program data of all the robots Dr. Wily has constructed, this robot is able to adapt other robots’ moves as its own. With the powers of all robots combined into one, this is truly one dreadful robot.
  16. This all-purpose robot can take on the same abilities of every other robot merely by switching its program data. Still, if it just copies the powers of robots that Rockman has already been able to defeat, one might expect for Rockman to overcome them again…
  17. Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
    A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
    Regarding their energy systems, many of them do utilize “solar energy” in some way.
  18. PEACE HAS COME TO THE WORLD.
    Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
    “GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
    Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
    –However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!

Explanations

Explanation of data in the Mega Man series.

Battle Records

None.

None.

None.