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Actrise: Difference between revisions
From The Codex
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{{!}}-{{!}}Standard Abilities Granted From Magic= | {{!}}-{{!}}Standard Abilities Granted From Magic= | ||
'''[[Magic]]''' & '''[[Principle Manipulation]]''' (Through utilizing magic, [https://youtu.be/hu_2bedvcQE?t=729 one has to have a deep understanding of Quantum Physics to utilize it to its fullest], [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=492 Magic comes from alchemy, a field that experiments with the principles of God's creation of the world]<ref>Castlevania: Lament of Innocent</ref>, [https://drive.google.com/drive/folders/1IhoFJlaEx8jfDoE1wCr9LbQycPgeEMQ7?usp=sharing along with being said to be as great a task as recreating God's creation of the Earth]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 1</ref>), '''[[Non-Standard Interaction]]''' ('''Extra-Planar Interaction;''' [https://youtu.be/7oJ9Zj6SxjY?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=2359 Magic is able to interact with beings such as] [[Camilla Fernandez]]<ref>Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight</ref>, [https://web.archive.org/web/20050524182135/http://www.castlevania.de/english/charakter12.html Physical attacks are difficult to land as Camilla lives in the Astral plane, and her earthly body is completely ethereal]<ref>Konami of Europe's Camilla Fernandez profile</ref>), Limited '''[[Immersion]]''' & '''[[Dimensional Travel]]''' ([https://www.youtube.com/watch?v=hu_2bedvcQE&t=729s Magic users can align their magic with the magic of another to enter into painting worlds]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Summoning]]''' ([https://youtu.be/wC1EKRCUooA?t=746 Magic can be used in order to summon weapons and items inscribed in grimoires]<ref>Castlevania: Grimoire of Souls Prologue Stage 1</ref>) | '''[[Magic]]''' & '''[[Principle Manipulation]]''' (Through utilizing magic, [https://youtu.be/hu_2bedvcQE?t=729 one has to have a deep understanding of Quantum Physics to utilize it to its fullest], [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=492 Magic comes from alchemy, a field that experiments with the principles of God's creation of the world]<ref>Castlevania: Lament of Innocent</ref>, [https://drive.google.com/drive/folders/1IhoFJlaEx8jfDoE1wCr9LbQycPgeEMQ7?usp=sharing along with being said to be as great a task as recreating God's creation of the Earth]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 1</ref>), '''[[Non-Standard Interaction]]''' ('''Extra-Planar Interaction;''' [https://youtu.be/7oJ9Zj6SxjY?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=2359 Magic is able to interact with beings such as] [[Camilla Fernandez]]<ref>Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight</ref>, [https://web.archive.org/web/20050524182135/http://www.castlevania.de/english/charakter12.html Physical attacks are difficult to land as Camilla lives in the Astral plane, and her earthly body is completely ethereal]<ref>Konami of Europe's Camilla Fernandez profile</ref>), Limited '''[[Immersion]]''' & '''[[Dimensional Travel]]''' ('''3+1-D;''' [https://www.youtube.com/watch?v=hu_2bedvcQE&t=729s Magic users can align their magic with the magic of another to enter into painting worlds]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Summoning]]''' ([https://youtu.be/wC1EKRCUooA?t=746 Magic can be used in order to summon weapons and items inscribed in grimoires]<ref>Castlevania: Grimoire of Souls Prologue Stage 1</ref>) | ||
{{!}}-{{!}}Unique Abilities= | {{!}}-{{!}}Unique Abilities= | ||
'''[[Flight]]''' ([https://youtu.be/hEPYvFqKZx4?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=398 Levitated to the center of the arena when starting the fight against Carrie]<ref>Castlevania: Legacy of Darkness Actrise Boss Fight</ref>), '''[[Teleportation]]''' ([https://youtu.be/7oJ9Zj6SxjY?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=2337 Faded away upon having] [[Carrie Fernandez]] fight against [[Camilla Fernandez]]<ref>Castlevania: Legacy of Darkness Carrie Mode Camilla Fernandez Boss</ref>), '''[[Binding]]''' ('''Physical Restraint;''' [https://youtu.be/hEPYvFqKZx4?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=487 Can create a tornado of crystals that fully stop Carrie's movements]<ref>Castlevania: Legacy of Darkness Carrie Mode Actrise Boss</ref>), '''[[Curtain Fire]]''' ('''Multi-Directional;''' [https://youtu.be/hEPYvFqKZx4?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=432 Shoots out multiple energy projectiles at once that home in on the target]<ref>Castlevania: Legacy of Darkness Carrie Mode Actrise Boss</ref>) '''[[Energy Projection]]''' & '''[[Homing Attack]]''' ([https://youtu.be/hEPYvFqKZx4?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=418 Shoots out energy projectiles that home in on a target]<ref>Castlevania: Legacy of Darkness Carrie Mode Actrise Boss</ref>), '''[[Crystal Manipulation]]''' ([https://youtu.be/hEPYvFqKZx4?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=404 Forms Crystals around herself to protect her from attacks], [https://youtu.be/hEPYvFqKZx4?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=404 can spawn crystals underneath a target and attack them with it]<ref>Castlevania: Legacy of Darkness Actrise Boss Fight</ref>), '''[[Light Manipulation]]''' ([https://youtu.be/hEPYvFqKZx4?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=419 Can shoot out a magic light that creates multiple crystals]<ref>Castlevania: Legacy of Darkness Actrise Boss Fight</ref>), '''[[Reflection Manipulation]]''' ([https://youtu.be/hEPYvFqKZx4?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=423 Can shoot out an energy beam that reflects off the crystals she's made]<ref>Castlevania: Legacy of Darkness Actrise Boss Fight</ref>) | '''[[Flight]]''' ([https://youtu.be/hEPYvFqKZx4?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=398 Levitated to the center of the arena when starting the fight against Carrie]<ref>Castlevania: Legacy of Darkness Actrise Boss Fight</ref>), '''[[Teleportation]]''' ([https://youtu.be/7oJ9Zj6SxjY?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=2337 Faded away upon having] [[Carrie Fernandez]] fight against [[Camilla Fernandez]]<ref>Castlevania: Legacy of Darkness Carrie Mode Camilla Fernandez Boss</ref>), '''[[Binding]]''' ('''Physical Restraint;''' [https://youtu.be/hEPYvFqKZx4?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=487 Can create a tornado of crystals that fully stop Carrie's movements]<ref>Castlevania: Legacy of Darkness Carrie Mode Actrise Boss</ref>), '''[[Curtain Fire]]''' ('''Multi-Directional;''' [https://youtu.be/hEPYvFqKZx4?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=432 Shoots out multiple energy projectiles at once that home in on the target]<ref>Castlevania: Legacy of Darkness Carrie Mode Actrise Boss</ref>) '''[[Energy Projection]]''' & '''[[Homing Attack]]''' ([https://youtu.be/hEPYvFqKZx4?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=418 Shoots out energy projectiles that home in on a target]<ref>Castlevania: Legacy of Darkness Carrie Mode Actrise Boss</ref>), '''[[Crystal Manipulation]]''' ([https://youtu.be/hEPYvFqKZx4?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=404 Forms Crystals around herself to protect her from attacks], [https://youtu.be/hEPYvFqKZx4?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=404 can spawn crystals underneath a target and attack them with it]<ref>Castlevania: Legacy of Darkness Actrise Boss Fight</ref>), '''[[Light Manipulation]]''' ([https://youtu.be/hEPYvFqKZx4?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=419 Can shoot out a magic light that creates multiple crystals]<ref>Castlevania: Legacy of Darkness Actrise Boss Fight</ref>), '''[[Reflection Manipulation]]''' ([https://youtu.be/hEPYvFqKZx4?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=423 Can shoot out an energy beam that reflects off the crystals she's made]<ref>Castlevania: Legacy of Darkness Actrise Boss Fight</ref>) |
Revision as of 07:21, 10 January 2025
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“ | It's a simple matter... sacrifice the lives of 100 children. I slew my own child to attain the prize of eternal life! | „ |
~ Actrise to Carrie Fernandez on how she became a vampire |
Background
Actrise is a prominent antagonist in Castlevania (N64) and Castlevania: Legacy of Darkness. A powerful witch, she collaborates with others in their effort to bring about the resurrection of their master, Count Dracula.
This dropdown contains the synopsis of Actrise’s story. Read at your own risk as you may be spoiled otherwise! |
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Personality
- Power-Hungry and Ruthless: Actrise is defined by her relentless ambition for power and eternal beauty, leading her to make heinous sacrifices to attain immortality. Her decision to pledge allegiance to Dracula came at the cost of sacrificing 100 children, including her own, illustrating her complete disregard for others in pursuit of her desires. This act solidified her position as one of Dracula's most trusted lieutenants, where she demonstrated an unwavering loyalty and a willingness to carry out any task to further her master’s dark agenda.
- Manipulative and Cruel: Actrise exhibits a sadistic pleasure in tormenting others, particularly targeting individuals like Cornell and Carrie Fernandez. She uses manipulation and psychological taunts to break the resolve of her enemies, such as forcing Carrie to battle a vampirized warrior from her own clan. Her cruelty is further displayed when she mocks and taunts Cornell during his quest, showcasing her penchant for exploiting the emotional vulnerabilities of her adversaries.
- Arrogance and Overconfidence: Actrise's belief in her magical prowess and superiority often blinds her to the limitations of her abilities. This overconfidence is most evident during her final confrontation with Carrie, where her hubris prevents her from anticipating her eventual defeat. Her inability to comprehend her role as a mere pawn in Dracula's schemes underscores her deluded sense of self-importance.
- Lack of Remorse and Self-Centeredness: Actrise is unapologetic about her past actions, including the murder of her own child, which she views as a necessary step in achieving her goals. She openly declares her love only for herself, emphasizing her narcissistic and self-serving nature. Her disdain for others, including her allies and victims, highlights her inability to form genuine emotional connections.
- Tragic and Resentful: While Actrise’s actions are undeniably villainous, glimpses of her past hint at a tragic undercurrent to her character. Her interactions with Carrie reveal a lingering bitterness and resentment tied to her lost child. This connection, however, only fuels her wrath, as she channels her pain into furthering her own ambitions rather than seeking redemption.
General Information
Nicknames/Other Names:
Origin: Castlevania (N64)
First Appearance: Castlevania (N64)
Company: Konami
Creator: Ebisu Etsunobu
Sex: Female
Sexuality: Heterosexual
Pronouns: She/Her
Age: Unknown
Homeworld: Earth
Residence: Dracula's Castle
Story Role: Primary Villain, Monster
Classification: Witch[2], Child of the Night[3]
Species: Human (Formerly), Vampire
State of Being: Regular
Physiology: Humanoid Physiology (Formerly), Vampire Physiology
Occupation: None
Affiliations: Dracula (Attempting to restore Count Dracula to life[5]), Death (Working together with Death to revive Dracula[6]), Gilles de Rais (Working together with Gilles de Rais to revive Dracula[7])
Enemies: Carrie Fernandez (Stated she would gouge out Carrie's heart as a gift for Dracula[8])
Height: Unknown
Weight: Unknown
Status: Deceased (Killed by Carrie Fernandez[9])
Alignment: Neutral Evil (Sacrificed the lives of 100 children in order to obtain eternal life, including killing her own child loving no one in the world other then herself[11])
Threat Level: Global Threat (Attempting to restore Count Dracula to life[12], where Dracula intended to cause a global war during the events of Castlevania (N64)[13], planned to wrap the world in darkness and crush all to his will[14])
Codex Statistics
Grade: S
Tier: At least 7-C
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: At least Town level (Potency) (Vampires are considered far larger threats than the standard creature of the night monsters[15], which would put her above creatures such as Golem, from Castlevania Judgement, as he died to a random unknown hunter after his return from the time rift[16]. Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see getting these results[17]. Can harm and fight against enemies stronger than characters who can take hits from neutron bomb[18], that have a yield range of 1-10 kilotons of TNT. Can fight and harm Carrie Fernandez[19], where Carrie notes herself that she has the power to subdue Dracula[20], with Actrise noting that Carrie has such power, it is almost terrifying despite her being only a child, she is a true Fernandez[21])
Durability: At least Town level, Higher with Crystals (Takes multiple hits for Carrie Fernandez to break them[22])
Striking Strength: At least Town Class (Potency)
Lifting Strength: At least Class 10 (Vampires are considered far larger threats than the standard creature of the night monsters[23], which should make her superior to Hector's Battle-Type innocent devils who can move entire tree logs that are blocking roads out of the way[24] where logs can weigh around 15 to 5 tons[25] and Hector's battle-type innocent devils can lift open large iron doors that "no man could force open"[26])
Travel Speed: At least Superhuman regularly (Vampires can assume the shape of a wolf, a bat or fog[27]). At most Faster Than Light at top speed (Vampires are loved by the night, beyond even the typical Creature of the Night, making her faster then enemies such as the Sky Fish who moves so fast that it appears as a beam of light and is only slowed down when time is stopped[28] and the White Demon, who can move at the speed of light at short distances[29]. Vampires can move so fast that the light itself cannot keep up with them, leaving an afterimage behind[30]. Alucard in his suppressed Genya Arikado form can still move so fast that an afterimage made of light is behind him[31])
Attack Speed: At most Faster Than Light
Reaction Speed: At most Faster Than Light
Stamina: Limitless (Vampires are loved by the night, making them so powerful that vampires like Walter Bernhard never been defeated before Leon Belmont gained the vampire killer[32])
Range: Standard Melee. At least Tens of Meters with Crystal Manipulation & Magic (Her crystals can spawn crystals underneath Carrie no matter where she is in the arena[33])
Intelligence: Supergenius Intelligence (Actrise is a master of magic[34], where magic requires one to have a deep understanding of Quantum Physics to utilize it to its fullest, requiring understandings of theories such as "Curse Amplification"[35])
Knowledge: Grandmaster level
Powers and Techniques
Is a Creature of the Night, which gives:
Superhuman Physical Characteristics (Even the smallest creatures of the night can destroy a bridge[36], one of Dracula's bats easily destroyed a stone ground block[37]), Intimidation (Creatures of the nights appearances can cause one to have their body's cells cry out in terror[38]), Immortality (Ageless; The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome, however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations[39]. Immortal Metaphysical Aspect; Creatures of the Night can continue to exist even as a spirit and use their spirit form to form bodies out of inanimate material around them[40]), Acausality (Causality Immunity; All immortal beings disrupt the flow of time according to Aeon[41]. With their souls being completely free from time[42]. The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome, however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations[43]), Free Will (Creatures of the Night do not follow the hand of God and instead choose of their own free will[44]), Empowerment (Creatures of the night are empowered by the night[45], becoming stronger when it's night time[46]), Evolution (Creatures of chaos can inherit evil natures[47] awakening into stronger enemies with new abilities and less weaknesses[48]), Resurrection (Self-Resurrection; Creatures of chaos can be brought back to life from the power of hate[49]. This has also been shown with slain heads reviving as an angry wraith[50]), Regeneration (Mid-Godly overtime; Even the castle from Castlevania is a Creature of Chaos[51], where they are always rebirth from Chaos with each rebirth, the creatures takes a new form[52], with this state being referred to as a "regeneration cycle"[53]), Invisibility (Creatures of Chaos possess a natural aura of darkness, which makes one unable to see those with an aura of darkness by the naked eye[54]), Time Manipulation (1-T, Passive; All immortal beings disrupt the flow of time according to Aeon[55]), Darkness Manipulation & Subjective Reality (Creatures of chaos very existence causes dark powers to flow beyond the control of the Elgos' grimoires, due to them collecting documented information on Dracula and his castle. Causing their power to materialize in the real world in the form of monsters[56]. With the real world and world of grimoires being considered the same or "equal"[57], compared to the like of Brauner's painting worlds that are quantum multi-layered spaces requiring understandings of theories such as "Curse Amplification"[58]), Text Manipulation & Plot Manipulation (Passive; Creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly[59]. It is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos[60]. Their vital souls are causing the grimoires contents to be overwritten changing history to things such as Jonathan Morris is now at a disadvantage in battle[61], or Charlotte fading from existence due to them messing with the history of the Grimoires[62], Maria starting to fade because Richter's history is being rewritten[63], where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world[64]. The text alterations also make the monsters stronger[65]. With the real world and world of grimoires being considered the same or "equal"[66], compared to the like of Brauner's painting worlds that are quantum multi-layered spaces requiring understandings of theories such as "Curse Amplification"[67]), Law Manipulation (Creatures of Chaos can alter grimoires, which do not adhere to the laws of reality[68]), Power Modification (Creatures of the night alterations of the Grimoire can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations[69]. The Chaos of the Grimoire destabilized the magic of the others[70]).
Equipment
Nothing notable.
Notable Techniques
- Blood Draining: Vampires can bite and drink the blood of their victims. Blood acts as a source of energy and life for vampires and creatures of the night, an example of this being Red Skeletons who endlessly[161] regenerate[162], from any kind[163] of damage due to it absorbing blood[164].
- Transformation: Vampires are able to turn into bats, wolves, fog, and other sorts of creatures as they please.
- Super Strength: Vampires are incredibly superhumanly strong, even for the average creature of the night, being noted to be stronger than even Werewolves.
- Super Speed: Vampires can move incredibly fast, to where all of them leave behind light projections due to how fast they're moving, while they can control their speeds even to approach speeds such as sound. They are normally beyond even other creatures in the castle such as the White Demon who moves at the speed of light at top speed.
Other
Standard Tactics: Actrise starts by putting crystals around herself to protect herself from any attacks. While doing so she will spawn crystals underneath the target to attack them along with shooting out multiple energy projectiles that home in on the target. She will also shoot out a light that creates crystals around the area to shoot an energy projectile that will relflect off these crystals. She will also at times shoot out a tornado of minature crystals that completely halt a targets movements if it catches them, allowing her to easily attack them.
Weaknesses
- Creature of the Night Weaknesses: Creatures of the night become weaker when exposed to the morning sun[165]. Garlic significantly weakens creatures of the night[166], and causes demons to die if its placed on the ground[167]. If a vital soul is defeated, the grimoire will revert back to its original content[168].
- Standard Vampire Weaknesses: After a vampire is sufficiently weakened, the sunlight can kill them[169]. Otherwise Vampires can stand out in the sunlight just fine[170]. Though some weaker vampires can have the sun burn them overtime, killing them[171]. Oak Stakes are able to break through the magic of a weakened vampire[172]. Defeating a vampire will stop the effects of someone they have bitten, but only before they've turned[173]. This is shown in Harmony of Dissonance where through Juste killing Dracula's Wraith, the bite marks on Lydie have vanished[174]. Vampires reflections do not appear on mirrors, making them easier to identify[175]. Vampires are noted to be weak during the dawn[176].
- Unique Weaknesses: Actrise's belief in her magical prowess and superiority often blinds her to the limitations of her abilities. This overconfidence is most evident during her final confrontation with Carrie, where her hubris prevents her from anticipating her eventual defeat. Her inability to comprehend her role as a mere pawn in Dracula's schemes underscores her deluded sense of self-importance.
Note
- Contrary to popular belief, holy attacks and the whips in Castlevania can affect and harm people that aren't apart of the creatures of the night. Leon's doppelganger can use holy water and holy attacks against him in this fight along with the alchemy whip despite Leon being a pure and noble warrior[177]. Simon's doppelganger can harm him with the vampire killer, despite Simon being a noble hero. Holy Water even works and harms enemies such as the "Holy Armor"[178], a knight who has natural holy powers[179]. Corrupted enemies such as Charlie Vincent, use holy water attacks on Carrie and Reinhardt[180]. Characters like Jonathan Morris wear armor like the Holy Mail, an armor that reduces damage from holy attacks[181].
- While vampires have some weakness to sunlight and can burn overtime in them[182], higher tier vampires[183], can stand out in the sunlight just fine[184] without being weakened. It should also be noted even with Dhamphir's like Alucard, in original lore, he was considered a full vampire yet could stand out in the sunlight perfectly fine.
Trivia
- Throughout both games, her name is translated as "Actrise" and "Actrice". Nevertheless, even though the former is more commonly used, "Actrice" is more appropriate because it is the French word for "actress".
- Actrise's character art from Castlevania was drawn by Yasuomi Umetsu. However, her costume and coiffure are not historically accurate: the dress is an amalgamation of later fashions; she would have worn a bonnet instead of a hat.
- Actrise's theme is the eponymous 18th track on Castlevania: The Original Game Soundtrack (released in Japan and Europe). The slightly dissonant music features a tinkling piano and bells; the sinister, disjointed nature of the composition is indicative of Actrise's simmering madness.
- When defeated, her face will turn monstrous; presumably showing her true appearance, having surrendered her soul to Dracula.
- Actrise's boss battle theme is the same one used by J. A. Oldrey, his female victim, Rosa, and Malus, or more specifically, his true form as Dracula.
- Actrise is known to be able to turn people into vampires due to her actions to Oldrey and Camilla, and directly states that due to her sacrificing 100 children, Dracula granted her eternal life, heavily implying she herself is a vampire, she even has a similar face when defeated to vampire Carrie Fernandez and Reinhardt Schneider if they fail to cure their vamp status.
- Given Actrise's use of crystals during her boss battle, as well as her status as a witch, it is possible that the Tower of Sorcery has some connection to her.
Battle Records
0 - 1 - 0
None.
References
- ↑ Castlevania: Legacy of Darkness Carrie Mode
- ↑ Castlevania: Legacy of Darkness Carrie Mode
- ↑ Castlevania Judgment Carmilla Story Mode
- ↑ Castlevania Lament of Innocence
- ↑ Castlevania: Legacy of Darkness Carrie Mode
- ↑ Castlevania: Legacy of Darkness Cornell Mode Intro
- ↑ Castlevania: Legacy of Darkness Cornell Mode Intro
- ↑ Castlevania: Legacy of Darkness Carrie Mode Actrise Boss
- ↑ Castlevania: Legacy of Darkness Carrie Mode Actrise Boss
- ↑ Castlevania: Legacy of Darkness Carrie Mode Actrise Boss
- ↑ Castlevania: Legacy of Darkness Carrie Mode Actrise Boss
- ↑ Castlevania: Legacy of Darkness Carrie Mode
- ↑ Castlevania (N64) Renon Boss
- ↑ Castlevania (N64) True Final Boss
- ↑ Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
- ↑ Castlevania Judgement: True Story Mode, Golem
- ↑ Castlevania Judgment Golem Ultimate Attack
- ↑ Castlevnaia: Symphony of the Night
- ↑ Castlevania: Legacy of Darkness Carrie Mode Actrise Boss
- ↑ Castlevania: Legacy of Darkness Carrie Mode Actrise Boss
- ↑ Castlevania: Legacy of Darkness Carrie Mode
- ↑ Castlevania: Legacy of Darkness Carrie Mode Actrise Boss
- ↑ Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
- ↑ Castlevania: Curse of Darkness Manga Volume 2 Chapter 4 "Redemption"
- ↑ Estimating Weight of Logs and Standing Timber Page 2
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: The Dracula X Chronicles Intro
- ↑ Castlevania Aria of Sorrows
- ↑ Castlevania Grimoire of Souls Enemy Compendium Showcase
- ↑ Castlevania: Symphony of the Night
- ↑ Castlevania: Grimoire of Souls Prologue level
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Legacy of Darkness Actrise Boss Fight
- ↑ Castlevania: Legacy of Darkness Actrise Boss Fight
- ↑ Castlevania: Portrait of Ruin
- ↑ Super Castlevania IV Stage B-1
- ↑ Castlevania: Circle of the Moon
- ↑ Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.
A spectacled vampire hunter confirmed this as his duty.
In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.
“The timing is bad, church person.”
Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.
-----I am …… I ought to be a vampire hunter." - ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Haunted Castle Revisited Dominus Collection
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
- ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Castlevania: Curse of Darkness Manga Volume 1
- ↑ Castlevania II: Simon's Quest Night Transition
- ↑ Castlevania II: Simon's Quest Online Game Manual Page 4
- ↑ Castlevania: Lament of Innocence Bestiary No. 058
- ↑ Castlevania: Lament of Innocence Bestiary No. 059
- ↑ Castlevania: Curse of Darkness Bestiary No. 009
- ↑ Castlevania: Curse of Darkness Bestiary No. 005
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Symphony of the Night
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it.
Several hundred years have passed with battles with the [dark lord] Dracula.
When suddenly, an end to it all has been foretold. 1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.
However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed. - ↑ Castlevania: Lament of Innocence Bestiary No. 064
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania: Grimoire of Souls Prologue
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Grimoire of Souls Prologue Stage 4
- ↑ Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Soul Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania III: Dracula's Quest
- ↑ Castlevania: Curse of Darkness Absolute Zero Ring Description
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
- ↑ Castlevania Judgment Aeon's Hyper Attack on Carmilla
- ↑ Castlevania Judgment Aeon's Hyper Attack on Golem
- ↑ Castlevania: The Dracula X Chronicles Game Manual Pages 12-13
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
- ↑ Castlevania Judgment Aeon Hyper Attack on Death
- ↑ Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
- ↑ Castlevania: Legacy of Darkness Game Manual Page 35
- ↑ Castlevania: Legacy of Darkness Game Manual Page 35
- ↑ Castlevania (N64)
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania Judgment Aeon Hyper Attack on Alucard
- ↑ Lament of Innocent Perfect Guidebook
- ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
- ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Castlevania: Curse of Darkness Manga Volume 1
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania (N64)
- ↑ Castlevania (N64)
- ↑ Castlevania (N64) Vampire Boss
- ↑ Castlevania: The Dracula X Chronicles Intro
- ↑ Castlevania (N64) Vampire Boss
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: The Dracula X Chronicles Intro
- ↑ Castlevania (N64)
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania (N64) Flower Garden Cutscene
- ↑ Castlevania: Symphony of the Night
- ↑ Castlevania: Order of Shadows
- ↑ Castlevania (N64)
- ↑ Castlevania: Lament of Innocence Bestiary No. 078
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Bestiary No. 064
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania: Lament of Innocence Bestiary No. 002
- ↑ Castlevania (N64) Vampire Boss
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Legacy of Darkness Master Oldrey Cutscene
- ↑ WN: Last question. Why does Dracula keep putting meat inside the walls of his castle?
KI: You should ask, why do they eat it! I've thought about this stuff.
I've actually thought about the candles. The candles are people's souls that were taken by Death or by the vampires. In Japan there are candles that represent life. So, when you release the souls from the candles by whipping them, they give you a "thank you" present. Thank-you hearts, or thank-you holy water.
The meat, I have no idea. - ↑ Castlevania: Grimoire of Souls Prologue Stage 4
- ↑ Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Soul Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
- ↑ Castlevania Judgment Aeon's Hyper Attack on Carmilla
- ↑ Castlevania Judgment Aeon's Hyper Attack on Golem
- ↑ Castlevania: The Dracula X Chronicles Stage 1
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
- ↑ Castlevania Judgment Aeon Hyper Attack on Death
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Lament of Innocent
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight
- ↑ Konami of Europe's Camilla Fernandez profile
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Grimoire of Souls Prologue Stage 1
- ↑ Castlevania: Legacy of Darkness Actrise Boss Fight
- ↑ Castlevania: Legacy of Darkness Carrie Mode Camilla Fernandez Boss
- ↑ Castlevania: Legacy of Darkness Carrie Mode Actrise Boss
- ↑ Castlevania: Legacy of Darkness Carrie Mode Actrise Boss
- ↑ Castlevania: Legacy of Darkness Carrie Mode Actrise Boss
- ↑ Castlevania: Legacy of Darkness Actrise Boss Fight
- ↑ Castlevania: Legacy of Darkness Actrise Boss Fight
- ↑ Castlevania: Legacy of Darkness Actrise Boss Fight
- ↑ Castlevania: Symphony of the Night Bestiary No. 2
- ↑ Castlevania: Lament of Innocence Bestiary No. 017
- ↑ Castlevania: Curse of Darkness Bestiary No. 8
- ↑ Castlevania: Portrait of Ruin Bestiary No. 29
- ↑ Castlevania II: Simon's Quest Day Transition
- ↑ Castlevania II: Simon's Quest Day Game Manual Page 11
- ↑ Castlevania II: Simon's Quest
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Super Castlevania IV Stage B-4
- ↑ Castlevania III: Dracula's Curse Alucard Ending
- ↑ Castlevania (N64) Rose Encounter
- ↑ Castlevania II: Simon's Quest
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania (N64)
- ↑ Castlevania: Nocturne of Recollection Chapter 3: Hunter
- ↑ Castlevania: Lament of Innocence Dark Palace Of Waterfalls
- ↑ Castlevania: Circle of the Moon
- ↑ Castlevania: Grimoire of Souls Enemy Compendium Holy Knight
- ↑ Castlevania (N64) Charlie Vincent Boss
- ↑ Castlevania: Portrait of Ruin Holy Mail Description
- ↑ Castlevania (N64) Rose Encounter
- ↑ Castlevania (N64) Carrie Bad Ending
- ↑ Castlevania III: Dracula's Curse Alucard Ending
- ↑ Castlevania: Legacy of Darkness Actrise Boss Fight