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User:SuperSaiyan2Link/RE Pages
From The Codex
{{#tag:tabber|
|-|Mighty=
|-|Super Mighty=
Background
Mighty the Armadillo is
Powers and Stats
Tier: At least 7-A, 2-C as Super Sonic
Name: Mighty the Armadillo
Origin: Sonic the Hedgehog
Sex: Male
Age: Around 15 years old
Classification: Armadillo
Attack Potency: At least Mountain level (Is comparable to his main timeline counterpart, who destroyed the chain holding Little Planet), Complex Universe level as Super Sonic (Defeated the Time Eater, which can move through, destroy and create space-time)
Dimensionality: 3-D
Travel Speed: Relativistic+ (Can move at speeds somewhat comparable to lasers) | FTL (Faster than and can dodge Knuckles' blitzing attacks; Knuckles can keep up with E-102 Gamma, who can outpace lasers) | At least FTL (Should be faster than previously. Stated that light speed was "small time" to him), Massively FTL+ (Traveled to the Nonaggression Zone in a short timeframe. He also flew to True Area 53, which is outside of a separate solar system), Extra-Temporal (Comparable to his Classic Timeline self, who can move in Egg Reverie Zone, which is a place where time itself keeps shifting to different points, back and forth through past, present and future) | Extra-Temporal (Faster than his super form)
Combat Speed: FTL | FTL | FTL+ | Extra-Temporal | Extra-Temporal
Reaction Speed: FTL (Sonic can react to lasers from Eggrobos at close range and lasers from the Hotaru, which travel in straight lines and generate conventional light in the darkness) | FTL (Dodged Knuckles' blitzing attack. Comparable to Shadow, who reacted to becoming light particles) | FTL+ (Has become superior to Infinite, who previously casually dodged Sonic's boost in their first encounter) | Extra-Temporal (Able to react to laser attacks that stem from Solaris' body; Solaris' attacks are shown throughout all of time itself due to them appearing in the past, present, and future) | Extra-Temporal
Lifting Strength: Class 10 (Can push boulders comparable to his size) | Class M (Can topple the Egg Golem with a kick) | Class M | Pre-Stellar (Powered by the Chaos Emeralds, the ultimate power of the universe, which would place them above the Hyper-Go-On energy that allows Violet Voids and Indigo Asteroids to support their own weight)
Striking Strength: Mountain Class | At least Mountain Class | At least Mountain Class | Complex Universal Class | Complex Universal Class
Durability: Mountain level (Destroyed the chain holding Little Planet which required this much force, should thus be able to withstand that amount of force) | At least Mountain level (Has been stated to consistently get stronger every second, meaning he easily surpasses his younger self) | At least Mountain level (Has been stated to consistently get stronger every second, meaning he easily surpasses his younger self) | Complex Universe level (Could take hits from the Time Eater, which can move through, destroy and create space-time) | Complex Universe level
Stamina: Superhuman (Ran through many different time zones in Sonic CD and managed to beat Eggman without showing signs of tiring. He was said in Forces to have been tortured for months, but could still defeat Zavok with little trouble or signs of fatigue), likely Limitless as Super Sonic and Hyper Sonic (Sonic can maintain his Super form and hyper form indefinitely so long as he has access to rings)
Range: Standard melee range, extended melee range with Excalibur, hundreds of meters with abilities and Color Powers, Cross-Universal with Chaos abilities
All previous abilities to a greater extent, Homing Attack (Automatically zones in on an enemy during a spin attack. He can also throw out Rings and perform a homing spin attack toward them), Spin Dash (With Somersault), Statistics Amplification (Increases his strength with Attack Support 6 his defense with Strength Support 8, and his speed with Acceleration Up Lv 2 and Speed Up), Instinctive Reaction (His Homing Attack is an automatic body movement done instinctively), Precognition (Type 2. He can read opponents' moves and weaknesses and adapt to their fighting styles), Healing (Can naturally heal himself via Sonic Heal), Barrier Creation (Pulses a purple barrier in front of his arms to block oncoming attacks with Sonic Guard), Time Stop (Via Time Stop), Fire Manipulation (Can imbue his somersault attacks with fire using the Flame Ring), Air Manipulation, Homing Attack and Danmaku (Can create tornadoes with Blue Tornado and Tornado Jump, and also create homing wind bullets with Sonic Wind), Afterimage Creation (Via Boost Mode), Sound Manipulation and Status Effect Inducement (Can shock opponents with shouts), Paralysis Inducement (Can temporarily paralyze enemies with powerful spin attacks), Explosion Manipulation (Sets volatile landmines with Sonic Air Cracker and Sonic Cracker. He can also use bombs on enemies with Explosion and Bomb), Vibration Manipulation (Attacks with shockwaves during Sonic Storm and Sonic Wave), Vector Manipulation (Increases his torque by spinning with Sonic Ballet), Resistance to Curse Manipulation (Unaffected by curses)
All previous abilities to a greater extent, Weapon Mastery (Sonic became a legendary swordsman with Excalibur), Hacking (Sonic can hack into Dr. Eggman's base), Time Manipulation (With Time Break, he can slow down time to a near stop), Mind Manipulation (Sonic's speed can restore those affected by the Time Eater), Aura (Sonic's boost surrounds him in a protective aura), Durability Negation (The Ichikoro Gauge can knock out any opponent in one hit), Healing (Sonic Heal will heal his wounds), Spatial Manipulation (Sonic's speed fixes time as he runs through it)
Added Invulnerability, Energy Boost, Statistics Amplification, Healing, and Energy Absorption (They're canonically contained within a hammerspace, and they can restore your energy for your abilities and Super/Hyper form. They serve as an invincible barrier that can allow one to survive lethal attacks from far stronger foes and restore your health. Rings can also increase your abilities, such as your speed)
Standard Equipment: Rings, Power Sneakers, Chaos Emeralds (Can have one or two on hand at times)
Optional Equipment: Super Emeralds, Wisps, Item Boxes, Sonic Crackers, Light Speed Shoes/Light Chip, Crystal Ring, Bounce Bracelet, Shahra's Ring, and Caliburn
Intelligence: Gifted (He has managed to thwart and beat Eggman several times who is confirmed to have an IQ of 300, using various movesets across his adventures such as various fighting styles, including one which incorporates break dancing abilities, a style he invented himself, and one resembling Capoeira tradition, often using outside forces such as shockwaves and various vectors of momentum/torque to overwhelm his opponent. He's also used outright martial arts to defeat his opponents and has shown to analyze and adapt to his opponent's fighting style, noticing patterns and openings in the middle of a fight. He also did this to Knuckles the Echidna, who uses martial arts in combat, and said he was "simple to read")
Weaknesses: Can be incredibly cocky and overconfident at times, which has gotten him into trouble. Sonic canonically has a hard time swimming.
Battle Records
Notable Victories:
Notable Losses:
Inconclusive Matches:
Discussions (Link For Mobile Users):
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