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Mega Man X

From The Codex
Revision as of 21:49, 15 February 2022 by AlloyAmi (talk | contribs)

I can face any enemy now. I will feel this way as long I have this Saber. I'll do it today, Zero. With you! Forever, We'll be together... Zero...
~ X at the end of X5
RockMan Holic - X Buster
Megaman X5 - X vs. Zero
Megaman X5 - Intro Stage
So you've come... X, I gave you the ability to choose your own path in life, and I hoped the world would allow you to choose a peaceful one. But now it seems that you are destined to fight. Because I thought the world might need a new champion, I have hidden capsules like this one. If you find and use them you will be able to increase your powers beyond anything the world has ever known. Step into this capsule and receive an acceleration system to boost your speed. Good Luck, X!
~ Dr. Light to X
Megaman X - Intro Stage
Megaman Maverick Hunter X - Opening Stage
Joined by his friend Zero, Mega Man X gazes out over the sea. Sigma has once again been destroyed, but X wonders if the fighting will truly end. Was Dr. Light's dream of a world in which reploids and humans lived together in peace merely a dream? The price of peace is often high, X thinks to himself. Who or what must be sacrificed for it to become reality? And when the time comes, will he be able to do it? The future holds the answers or..
~ Ending Narration in X2
Mega Man X2 - Intro Stage

FINAL STRIKE!

WARNING:

"X" IS THE FIRST OF A NEW GENERATION OF ROBOTS WHICH CONTAIN AN INNOVATIVE NEW FEATURE - THE ABILITY TO THINK, FEEL, AND MAKE THEIR OWN DECISIONS. HOWEVER, THIS ABILITY COULD BE VERY DANGEROUS. IF "X" WERE TO BREAK THE FIRST RULE OF ROBOTICS, "A ROBOT MUST NEVER HARM A HUMAN BEING", THE RESULTS WOULD BE DISASTROUS AND I FEAR THAT NO FORCE ON EARTH COULD STOP HIM.

APPROXIMATELY 30 YEARS WILL BE REQUIRED BEFORE WE CAN SAFELY CONFIRM HIS RELIABILITY. UNFORTUNATELY I WILL NOT LIVE TO SEE THAT DAY, NOR DO I HAVE ANYONE TO CARRY ON MY WORK. THEREFORE, I HAVE DECIDED TO SEAL HIM IN THIS CAPSULE, WHICH WILL TEST HIS INTERNAL SYSTEMS UNTIL HIS RELIABILITY HAS BEEN CONFIRMED. PLEASE DO NOT DISTURB THE CAPSULE UNTIL THAT TIME.

"X" POSSESSES GREAT RISKS AS WELL AS GREAT POSSIBILITIES. I CAN ONLY HOPE FOR THE BEST.

SEPTEMBER 18, 20XX

T. LIGHT

RockMan Holic - X Buster
Megaman X4 - Intro Stage
Megaman Maverick Hunter X - Intro Stage

Background

Mega Man X, named Rockman X (ロックマンエックス Rokkuman Ekkusu) in Japan, commonly called X (エックス Ekkusu), was the eponymous protagonist of the Mega Man X series. X also served as a guide during the Mega Man Zero series and appeared as Model X in the Mega Man ZX series. He was the successor of the original Mega Man and is Dr. Thomas Light's greatest creation. X is a Maverick Hunter who fought alongside his partners Zero and Axl in order to maintain peace and stability in the world and protect humans and Reploids alike from Maverick attacks, though X would like nothing better than the opportunity to stop fighting. Because of his aversion to violence, X is initially ranked a B-Class Hunter, but he was eventually promoted to S-Class.

X was the first robot to possess free will, sentience, and independent thought; no longer requiring restrictive programming or rules to dictate his behavior; based on technology pioneered by Dr. Light. Dr. Cain, the scientist who found him, was never able to fully analyze X's internal systems and system code. Despite this, Cain was able to replicate X's general architecture, making X the precursor to each and every Reploid brought into production. This made him the proverbial "father" of the current Reploids.

This dropdown contains the synopsis of X’s story. Read at your own risk as you may be spoiled otherwise!

Note: Credit to Mega Man Knowledge Base

Personality

X was designed by Dr. Light to be a robot who could think and make his own decisions without programming limitations. Unlike the many Reploids based on his design, X is unique in that his consciousness was tested by diagnostics for over 30 years before he was released into the world. This gave him a reinforced sense of justice and mercy, and ensured that he would never willingly harm a human or go Maverick, despite having the unlimited choice to do so.

True to his destiny, X is a hot-blooded, committed, and strong-willed robot who has little tolerance for injustice. Despite his gentle demeanor, he is no doormat, and will always stand up for what he believes is right. Though X fights with all his might against Sigma and his Mavericks, he is a pacifist at heart, echoing the wishes of the original Mega Man and Dr. Light. X would like nothing more than for the fighting to be over, and for humans and Reploids to coexist peacefully next to each other, like his creator had always wished. He cares deeply for the victims of war and for his friends who've fought so long with him, especially Zero, whom he regards as his best friend. He even cares for the Mavericks he fights and often tries to reason with them before it comes to violence. However, X is easily frustrated when things go awry, and rarely seems to understand the extreme motives of Sigma and other Mavericks.

Although constantly conflicted with the battles he must fight, X always come to terms with the reality of the situation and understands that he must indeed fight in order for the peace he desires to become a reality. Sometimes he requires the influence of friends such as Zero or Axl to keep his motivation going; he temporarily retired after the Nightmare Incident, but returned to the battlefield after watching his allies' efforts. This is flipped during the Zero series, wherein the relationship between X and Zero is reversed as it is X the one who actually supports Zero and encourages him to fight when he is confused or doubtful in his actions. This could be due to the fact of Zero's hibernation amnesia, where X realizes Zero lost most of his full personality from being shut down for over a century. He even returned the Beam Saber to Zero at the start of Mega Man Zero to help save Ciel

History

Creation and Awakening

X's creation by the hands of Thomas Light began at some point during the later days of the original Mega Man series, specifically, sometime after Mega Man 11, but no exact dates are given. Unlike most robots of his time, X was created with a unique system akin to that of a conscience, allowing him to think, feel and act completely on his own, along with highly advanced technology that far surpassed anything of the current day. The purpose of X's construction was for the sake of Light's dream: giving robots the ability and freedom to grow in the exact fashion of all living beings. However, Light was not without foresight and fears for the fate of his ultimate project, and he was nearing the end of his life with no successor to continue his work.

To test the reliability of X's learning and morality, Light prepared a stasis capsule that would perform system tests on his circuits and AI to prove his maturity, which would take approximately 30 years to complete. With nothing but his love and compassion long put into his work throughout his life, Light addressed his final words, of his hopes, wishes, fears, and dreams, for X to bring peace, and to fight for the people of the future. On September 18, 20XX, readying all last preparations, Mega Man X was sealed away.

The sleeping X passed all tests the capsule had prepared, and he was awoken in the year 21XX (possibly in the year 2114 at minimum, according to the log of Cain's PC in the opening of Mega Man X, 100 years after X was sealed by Dr. Light) by scientist Dr. Cain. Cain, not being an expert in robotics, was baffled by the design specifications Light had included on the computer as even a century later they were ahead of anything the world had ever seen. From these specifications and with the help of X, Cain began developing his own version of next-generation robots, which came to be known as Reploids.

However, the Reploids never received the same degree of ethical testing as X, and due to this oversight (along with short circuits and other malfunctions), over time more and more Reploids began to act strangely, even becoming violent against humans and other Reploids. These Reploids were deemed "Maverick", and as incidents of Reploids going Maverick increased, the human government decided to found a department which was tasked with dealing with these new Mavericks. This force was known as the Maverick Hunters, and Dr. Cain's magnum opus Sigma was made its commander. Meanwhile, X found it difficult to find a place in the new world of the Reploids, remaining unsure of the life Dr. Light had planned for him.

Maverick Wars Era

Mega Man X

The world forever changed when Sigma himself went Maverick on June 4, 21XX, beginning a worldwide Reploid rebellion dedicated to the eradication of humankind. X took the news personally and, feeling responsible for this tragic turn of events due to his connection to the Reploid race, requested to join Zero - the new leader of the Maverick Hunters due to Sigma's treason - in order to help put a stop to the conflict.

Eager to help protect the world, X travelled to the Highway where Sigma's forces were storming the city. He saw some success in taking down Mechaniloid soldiers, but was swiftly defeated by former Maverick Hunter Vile, who descended from the Death Rogumer piloting a Ride Armor and caught X with a paralysis shot. Just as X was caught helpless in Vile's grasp, Zero appeared and destroyed the arm of the Ride Armor, forcing Vile to flee on the Death Rogumer. X was disappointed by his inability to fight Vile, but Zero assured him that he held the potential to one day surpass Vile and even himself. Zero then informed X that he would perform reconnaissance to find Sigma's fortress, leaving the rest of the defense against the rebellion up to him.

Following this encounter, X continued to fight Sigma's rebellion. This included hunting down and destroying eight former Maverick Hunters who had joined Sigma's cause and were wreaking havoc, from military invasions to tampering with power plants and maritime trade routes. After defeating them all, X met back up with Zero, who explained that he had discovered Sigma's fortress and was ready to perform an infiltration mission.

X and Zero rendezvoused outside Sigma's fortress, where Zero ordered him to find a safe route while he took the brunt of enemy fire. Upon reaching the interior, the two encountered Vile again. Zero told X to let him handle Vile, but X could hear him being overpowered through the walls and rushed to his aid. X then entered the room and found Zero trapped in a cage and Vile piloting a new Ride Armor - Vile attempted to intimidate him into standing down, but Zero encouraged him to fight instead. Despite his best efforts, X was still no match for Vile and was again paralyzed. Desperate, Zero mustered the rest of his strength to break out of his cage and overpower his Z-Buster, destroying the Ride Armor but badly wounding himself in the process. Amused by Zero's failure to properly finish him off, Vile continued to taunt X, but was shocked when the rookie suddenly gained a boost of power and broke out of his paralysis. The two then fought each other, resulting in X finally destroying Vile. He then rushed to Zero's side, finding him split in half at the waist. Zero explained that he would not live to reach Sigma, and instead encouraged X to take his place and finish the fight. If X did not have the Arm Parts, Zero would also give him his own as a final parting gift.

Invigorated by Zero's sacrifice, X continued on through the next three segments of the Sigma Palace. Along the way he fought copies of the eight Mavericks he had defeated once before, finally leading him to a tower where Sigma awaited him. Sigma was impressed by X's perseverance, and sent his guard dog Velguarder after him as a test. Once X destroyed it, Sigma congratulated him and fought him one-on-one. X then defeated Sigma, destroying his entire body and leaving only his head intact. Sigma's head then entered another frame, the powerful Wolf Sigma, but X was able to overcome this challenge as well. Finally done for, Sigma lamented X's decision to defend the humans instead of helping his Reploid brethren evolve, and X fled the fortress in silence as it exploded around Sigma.

X rested on a cliff nearby the levitating fortress, and watched as it fell into the ocean and detonated. There he pondered the heroic sacrifices for peace, such as Zero's, but also the crippling chaos which he himself had helped cause. He couldn't help but wonder if the fight against Mavericks would ever truly end.

Mega Man: Maverick Hunter X

In the continuity of the Maverick Hunter X remake of Mega Man X, X's story remains largely the same with some slight differences. For example, X has already been a B-Class Maverick Hunter for a while by the beginning of the game, even working directly under the command of Sigma in the 17th Elite Unit. Scenes of his construction by Dr. Light, along with the events leading up to Sigma's rebellion, are shown in the included OVA The Day of Σ.

Mega Man X2

Six months after the defeat of Sigma, X has officially joined the Maverick Hunters and now leads their efforts to finish off what is left of Sigma's rebellion. However, little has changed, as the remaining Mavericks seem to pop up everywhere and a new uprising seems to be imminent. Dr. Cain narrows down an old factory where the Mavericks are creating more Mechaniloid soldiers, and X leads the Hunters in a raid to hopefully finish them off.

After X raids the factory and destroys a Gigantic Mechaniloid CF-0, being the only Hunter to make it through the defenses, his fears are confirmed as a new Maverick rebellion occurs. The leaders of this rebellion remain unclear at first, but after X destroys two of the Mavericks' generals, the masterminds known as the X-Hunters - Serges, Agile, and Violen - contact the Maverick Hunters and challenge X to a series of duels throughout the area. They entice him to battle using the three rebuilt parts of Zero's body, which they have been unable to use due to Dr. Cain holding onto Zero's control chip. This gives X an opportunity to recover the parts of Zero so that Dr. Cain can reconstruct him - however, if X fails to face all three X-Hunters, they raid Hunter Base and steal Zero's control chip for their own purposes.

Once X has defeated all eight of the Maverick generals, Dr. Cain pinpoints the location of the X-Hunters' base in the Arctic circle. X storms the fortress, destroying Violen, Serges, and finally Agile in the process. However, as Agile dies he cries out for his "master", revealing that the trio had secretly resurrected Sigma. X continues to investigate the base, and after fighting the eight Mavericks again, hears the familiar voice of Sigma taunting him.

X heads to the Central Computer, where he confronts the resurrected Sigma. From here, two scenarios are possible based on the player's actions:

  • If X successfully collected all of Zero's parts from the X-Hunters, Sigma will have a Fake Zero with him, which he tries to convince X is the real one. However, the real Zero will suddenly burst into the room and destroy the Fake Zero. Sigma will declare that he "knows Zero's secret" before fleeing to a chamber below. These events appear to be canon.
  • If X failed to collect all of Zero's parts, Sigma will have the reconstructed Zero with him. He will then pit the Maverick Zero against X, attacking in a rage and necessitating his defeat. Afterwards, Zero will apologize to X for his actions.

Regardless, Zero says he'll destroy the Central Computer while X pursues Sigma, punching a hole in the floor to allow access below. X follows Sigma and destroys his body, revealing that Sigma has taken on a digital form called the Sigma Virus. X then defeats the Sigma Virus as well, and as the Central Computer explodes around them, Sigma wonders aloud why Zero did not become a Maverick before disappearing.

X flees the destruction of the base, meeting up with Zero by the sea. X again ponders if the fighting will ever end, and if so, what will have to be done in order to bring about such peace.

Mega Man Xtreme

One day, X finds himself back on the highway from his first adventure as a Maverick Hunter. He soon learns that the Maverick Hunters' Mother Computer has been hacked, sending him into a digital world and wreaking havoc on the world's networks. X agrees to enter the Mother Computer again, with the help of Middy, to find the source of the hacking and put a stop to it.

X discovers that the hacker, Techno, is the twin brother of Middy who has been influenced by Sigma and the new Shadow Hunters into his Maverick actions. X defeats Zain and Geemel, then destroys the terminal connecting Techno to the Mother Computer - this leads to Techno's death, and since he shared the same CPU as Middy, the latter perishes as well. X, crushed by his mistake, challenges Sigma once again and defeats him in the digital world, extracting a measure of vengeance.

Mega Man X3

X has finally finished off Sigma's initial rebellion, leading to a period of peace wherein the scientist Dr. Doppler synthesizes a vaccine to the Sigma Virus. Thanks to his help, reformed Mavericks gather around him and create a utopian city called Dopple Town. Not long afterwards, Maverick riots suddenly strike in Dopple Town, revealing that Dr. Doppler himself has gone Maverick and that his supposed vaccine is ineffective and virtually a placebo. X and Zero are both deployed to help quell the riots - however, in their absence Hunter Base is attacked by Doppler's forces, and the two hastily retreat in order to defend their headquarters. During the attack, the Hunter Mac betrays X and attempts to kidnap him for Doppler's purposes, but Zero foils the attempt. X then defeats the massive Maoh the Giant, and a momentary victory is achieved.

X and Zero head back to Dopple Town to fight the source of the Maverick uprising. After defeating two of the eight major Mavericks, X finds himself hunted by the Nightmare Police, Bit and Byte, who also plan to kidnap him for Dr. Doppler. Additionally, X learns that his old nemesis Vile has been reconstructed by Doppler as well and is seeking revenge on his own terms by laying teleporter traps to an old factory for a showdown. X is able to defeat all three of his pursuers (if done with their respective weaknesses, he will actually destroy them in the process).

Once all eight Mavericks are destroyed, Dr. Cain pinpoints the location of Dr. Doppler's base, which is hidden underneath Dopple Town. X and Zero storm the fortress, finishing off Vile and the Nightmare Police (if they haven't been destroyed already). X finally confronts Dr. Doppler himself, who reveals he is loyal to Sigma and plans to incorporate X's body into Sigma's new form. The two battle and X comes out victorious, while Doppler seems to regain his senses from the Sigma Virus. He reveals that he has already constructed a new body for Sigma further underground, and urges X to go stop him.

X finds Sigma in his new body and the two face off: as usual, X destroys his first form before fighting a second form, this time known as Kaiser Sigma. However, even then the Sigma Virus lingers and threatens to possess X to take his body for his own. X flees from the Sigma Virus on foot, but is backed into a corner - from here, two scenarios are possible:

  • If Zero is still in action, he will come to X's rescue with a new vaccine made by Dr. Doppler integrated into his Z-Saber. He will then slash the Sigma Virus with it, neutralizing him.
  • If Zero is out of commission, Dr. Doppler will appear with the vaccine integrated into his body instead. He will then self-destruct, neutralizing the Sigma Virus in the blast.

X then departs from Dr. Doppler's ransacked laboratory, resting on a cliffside (with Zero if he is still active). X laments the ongoing violence and ponders what Dr. Light truly planned for him to do with this life - in the back of his heart, however, X knows that he is destined to fight Zero someday.

Mega Man Xtreme 2

X and Zero are deployed to Laguz Island to investigate the mysterious Erasure incident occurring there. Aided by Iris, they encounter the Soul Erasers responsible: the Reploid researcher Berkana and her right-hand-man Gareth. Once they have destroyed the island's guardian Mavericks, X splits up to fight Berkana while Zero fights Gareth. After the fall of both Soul Erasers, it is revealed that Berkana had helped the return of Sigma. X and Zero then work together to defeat Sigma, which effectively reverses the Erasure and returns the DNA souls taken from the Reploids' bodies.

Mega Man X4

In X's story, he is sent to help defend the Sky Lagoon from a sudden Maverick attack, fighting off Eregion and meeting with Magma Dragoon before being forced to flee the flying city as it plummets to the ground. X then returns to the Sky Lagoon's crash site, where he finishes off Eregion before coming across Colonel from Repliforce. He requests Colonel to disarm his men and come to Hunter Base for questioning about the incident, but Colonel refuses and instead turns his back on the scene entirely.

Soon after, the Great Repliforce War begins, and X is deployed to help stop Repliforce's violent coup d'état. In the process, he is assigned the rookie Hunter Double as an aide, whom he finds endearing. While fighting Repliforce, X also finds himself faced with several Mavericks (such as Split Mushroom, Cyber Peacock, and even the aforementioned Magma Dragoon) who are loyal to another mysterious force. He is also challenged to a duel by Colonel after defeating four Mavericks, who faces him at Memorial Hall. X wins their fight, but Colonel lives to fight another day.

As the climax of Repliforce's coup d'état approaches, X pursues them to the Space Port in an attempt to stop them from colonizing the Final Weapon. X is confronted by Colonel again, this time destroying him in their battle. However, Colonel managed to buy enough time for Repliforce to successfully depart, forcing X to pursue them into space.

X arrives on the Final Weapon to put an end to Repliforce's plans before they begin, but is suddenly met with Double. The rookie Hunter reveals that he is a Maverick double agent, having killed an entire unit of Hunters, which shocks X. Double then attacks him, and before his death ridicules X one more time for being so naïve. Shaken but not broken, X moves on to fight General and stop the madness. When their battle ends however, the Final Weapon begins preparing its main cannon, and General urges X to go find who is responsible. X continues onwards and finds that it is Sigma behind the operation, including the manipulation of Repliforce from the beginning. He taunts X for being unable to see it before, and the two fight. X defeats all of Sigma's forms, and when the Final Weapon seems like it cannot be stopped, General sacrifices himself to stop it.

In X's ending, X heads back to Earth in a shuttle, beginning to doubt his ability to remain sane forever. He then contacts Zero and makes him promise that if he were to ever go Maverick, that Zero be the one to destroy him.

Mega Man X5

With peace restored since the Great Repliforce War, the Maverick Hunters hired several new officers, including Alia. Things seemed to be going back to normal, until X was called to deal with the sudden reappearance of Sigma, confronting him in a city overrun by Mavericks. X defeated Sigma with surprising ease, but the resulting explosion spread the Sigma Virus all over the Earth, revealing that it was a trap. In addition, the space colony Eurasia suddenly began falling towards the Earth, full of more virus, thanks to the help of Sigma's hired gun Dynamo. This combination overwhelmed the Maverick Hunters, and threatened to irreversibly damage the planet.

The Maverick Hunters came to the conclusion that they could only mitigate the impact of the Eurasia colony, and planned to do so with two options: the outdated Enigma laser cannon and a Space Shuttle loaded with explosives. X and Zero were deployed to gather parts for the projects, but their efforts were hindered by the Sigma Virus' worldwide spread, turning potential partners into enemies. They were also challenged to duels by Dynamo twice, who sought to impede them further. From here, there were several scenarios possible, mostly based on the actions of the player:

  • If Eurasia is destroyed in time, its fragments still hit the Earth but damage is drastically mitigated. The Colony Virus mixes with the Sigma Virus to create the Zero Virus, which in turn forms an underground void called Zero Space.
  • If Eurasia is not destroyed in time, it crashes into the Earth and causes massive, nigh-apocalyptic damage. Additionally, the creation of the Zero Virus not only creates Zero Space but also awakens Zero to his original Maverick nature, turning him against X and the Hunters.

Either way, X enters Zero Space (with or without Zero) to pursue Sigma, who has hidden inside of it. Before reaching Sigma, however, X and Zero are turned against each other. There are several possible reasons why:

  • If the player is X, he will confront Zero about how the latter's power has been rising disturbingly quickly. He will demand that Zero go back to Hunter Base, but he refuses. This results in a battle.
  • If the player is Zero, he will be confronted by X (backed up by two Lifesavers) to declare him Maverick for his bizarre immunity to the Sigma Virus. Zero is outraged, resulting in a battle.
  • If the player is X and Zero has gone Maverick, X is met with the Awakened Zero and forced to fight him.

Regardless, X and Zero battle, coming to a standstill where both lay exhausted on the ground. Sigma then approaches them, pleased with the results, but Zero comes to X's defense, and Sigma disappears while challenging them to come find him. After recovering, X and Zero finally face Sigma, determined to put their conflict behind themselves. They battle him, and he takes on a gigantic, unfinished form in a last ditch attempt at victory (if the player is X, Sigma will explain that a man who absolutely despises X helped him construct it). In the final struggle, Sigma self-destructs, severely damaging both Hunters.


Following the blast, X finds Zero with his lower body destroyed. X lifts him, concerned for his life, but Sigma's head remains behind them and fires a laser, piercing them both through the chests. While Zero falls from X's arms, he fires a final shot that destroys Sigma's head. X is then seen with much of his body destroyed as well, but he is approached by what appears to be a hologram of Dr. Light and is mysteriously repaired, allowing him to return to Hunter Base. There are then two varieties of X's ending:

  • If Zero was normal, X is shown three years since the incident. He and several Maverick Hunters are deployed to handle a routine Maverick attack, with X wielding Zero's Z-Saber into battle. This appears to be the canon ending, though the time skip was shortened to only three weeks instead of three years.
  • If Zero went Maverick, X is shown a week since the incident. He has had his memory wiped by Dr. Light during his repairs, remembering little about Zero anymore. Alia explains that X now has some sort of protection of his memories that rejects anything to do with Zero. X is then seen with several other Maverick Hunters, encouraging them that they need to work hard if they will ever make the utopia Elysium a reality.

Mega Man X6

Three weeks later, X is still coping with the loss of his friend, unaware that Zero is still alive. He is sent to the Eurasia crash site to deal with some unruly Mavericks, where he fights D-1000. X defeats it, but the final blow is landed by the mysterious Zero Nightmare before it disappears. Not far behind is High Max, who claims to be investigating the Nightmare Phenomenon in the area and attacks X for interfering. X is unable to damage him, and High Max scoffs before leaving. Shortly afterwards, X and the Maverick Hunters hear an announcement from the scientist Isoc that a worldwide investigation of the Nightmare has begun. He blames the "ghost of Zero" for the events, infuriating X.

The Maverick Hunters are suspicious of the Nightmare and the Nightmare Investigators, so X is deployed to do his own research. He finds that the Nightmare Investigators are hostile and share data with previously deceased Reploids, and he also encounters the Zero Nightmare again. If X can destroy the Zero Nightmare, he is overjoyed to see Zero suddenly return, having been repairing himself in hiding until this point. With X and Zero teamed up again, they continue the investigation.

Once X either destroys all eight Nightmare Investigators or manages to defeat High Max, then Gate - the true mastermind behind Isoc, High Max, and the Nightmare Investigators - contacts Hunter Base to challenge X to storm his laboratory. X complies, finally destroying High Max along the way before facing Gate. After defeating Gate, he reveals that he also resurrected Sigma as a backup plan, who appears and kills Gate before challenging X.

X pursues Sigma deeper into the laboratory. He fights and defeats him, stating that he will fight Sigma as many times as it takes to keep him down. After the battle, X saves the remains of Gate for Alia to hopefully repair, because he knew what it was like to lose a colleague and didn't want to see any more innocent Reploids die. Alia thanks him for this, and they swear to try to rebuild the Earth. Alternatively, if X didn't ever find Zero throughout the game, Zero observes X and Alia without revealing himself. He then comments on the events on the game, before heading after the yet undefeated Zero Nightmare.

Mega Man X7

Months later, the Maverick Hunters were severely crippled as X retired from active duty to pursue more peaceful means to end the constant fighting. In his absence, a new Maverick-hunting faction known as Red Alert formed around the skilled vigilante Red, though their standards were much lower and more dangerous than those of the Hunters.

After Axl fled from Red Alert and was arrested by Zero, X met him at Hunter Base and reprimanded him for letting his workplace politics cause so much public damage. Red then contacted the Hunters and challenged them to a duel over custody of Axl, something which X initially refused to take part in.

Once Zero and Axl had rescued 64 Reploids (or defeated the eight Red Alert Mavericks), X decided that the fighting was too intense to ignore and finally came out of retirement to help after all. He joined them in the attack on Red Alert's fortress, the Crimson Palace, helping them defeat Red and discovering that Sigma was indeed behind the conflict. Sigma boasted that he would one day steal the bodies of X and Zero before challenging them. Once Sigma was reduced to a damaged form, he punched Axl through a wall, and Red suddenly reappeared and began fighting X and Zero. Sigma then attempted to absorb Red and take his power, but it turned out to be Axl in disguise, who then shot him out of a window. X was bothered by Axl's reckless move, but glad he was safe and had defeated Sigma.

In the ending, X is seen doubting Axl's self-control and hesitating to permit him to be an official Hunter. Axl says that he's only caused as much damage as X did in previous adventures, but X claims that he was wrong to do so in the first place. Axl then heads out to fight a Maverick attack, determined to prove himself. Elsewhere, Zero has a disturbing nightmare of X (or a similar individual) on a murderous Maverick-killing rampage.

Mega Man X8

Some time after the Red Alert incident, construction began on the Jakob Project. One of the personnel transport cars exploded off the spiral track of the elevator and crashed near the elevator site, and X was the first to arrive on the scene. After requesting a rescue squad, X was shocked to see an army of Sigmas emerging from the burning debris. The leader of these Reploids, Lumine, appeared to explain that the Reploids had taken on Sigma's durable from in order to survive the impact, being New Generation Reploids capable of changing shape via Copy Chips. Lumine further explained that this power over their bodies allowed them to nullify viral infections as well. X was left befuddled and disturbed by the incident.

A few hours later, X, Zero, and Axl are deployed to Noah's Park to deal with a Maverick Mechaniloid called Crabs-Y. They were forced to destroy it, but were then met with a newly-upgraded Vile. Vile explained that he and other Mavericks were taking over the Jakob Project, revealing that he had kidnapped Lumine in the process.

X and the others returned to Hunter Base, where they heard that New Generation Reploids involved in the Jakob Project were beginning to riot all over the globe. X lamented the start of a new conflict, but Axl's enthusiasm helped him to quickly accept the situation. The trio of Hunters then headed out to stop the Maverick uprising; in doing so, X learned that many of the New Generation Reploids saw him as an outdated model with little to offer in their ideal new world. After defeating four Mavericks, Alia's research revealed that Sigma's data was unique to the New Generation Reploids and pointed towards his involvement in the riots. X was disappointed, but not surprised by this development. Later, he had to explain to Layer when she asked about the history between Zero and Sigma.

Once all eight Mavericks were destroyed, Sigma personally contacted Hunter Base and challenged X to come face him in space. X and the Hunters boarded Jakob and entered space, fighting Vile on the way. In the Gateway, X fought what appeared to be Sigma himself, but turned out to just be a New Generation Reploid copying his form. However, Sigma's presence was pinpointed to be on the Moon itself within a newly-constructed Sigma Palace.

Upon entering the Moon, X fought and defeated Vile for the last time (in Hard Mode, Vile attacks one of the Hunters to separate the duo). He then confronted Sigma, who thanked him for starting him down the path of the Maverick in the first place. In the ensuing battle, X and the Hunters defeated Sigma, reducing him to a pile of scrap. Lumine then revealed himself, but suddenly turned sinister as he explained that he had been merely using Sigma to hasten the evolution of New Generation Reploids. They fought Lumine and defeated both of his forms, leaving his body immobile. However, as Axl approached Lumine's body, a tentacle lashed out and struck him in the head, forcing X to quickly destroy it with a Charge Shot.


X carried Axl's comatose body as the trio rode the Jakob elevator back to the Earth. He pondered Lumine's statement - that they were merely fighting an inevitable future that would always seem Maverick to them - and lamented the hopelessness of the never-ending conflict. Was every Reploid really destined to go Maverick someday? Zero sensed his confusion and reassured that they would continue to fight on, no matter what their destinies might hold.

The Elf Wars

Several years later after the events of the Mega Man X series, X finally ended the Maverick Wars with the help of the "Sigma Antibody Program", also known as the Mother Elf, which had been reverse-engineered from Zero's internal workings and immunity to the Sigma Virus. This led to a period of great peace, even though X was no longer working with his partner Zero at his side.

Some time after this, a human scientist named Dr. Weil proposed Project Elpizo, a plan to create a perfect ruler to control all Reploids without risking them going Maverick. X disagreed with the nature of the project, believing that Reploids and humans are fully capable of co-existing with each other peacefully without external control. In retaliation, Dr. Weil secretly altered the Mother Elf, turning her into the Dark Elf and starting the "Elf Wars" so he could use Zero's original body to create Omega. Because of this, Zero's "mind and soul" had to be placed into a new body created by Dr. Ciel's ancestor, which allowed Zero to fight alongside X to defeat Omega. For the damages Omega and Weil had caused, Weil was modified into a cyborg and banished into the wasteland while Omega was sentenced to perpetual exile in Earth's orbit.

After this war, Zero sealed himself away once again, trusting that the world was in X's good hands, while X assumed leadership of the utopian city Neo Arcadia. X attempted to stop Zero's encapsulation, but by the time X arrived to halt the procedure, it was already halfway finished, although not before Zero offered words of encouragement to X. It was presumably around this time that X retrieved Zero's Z-Saber again, which he would keep for years.

Statistics

Key: X Era | Elf Wars

Tier: 4-B, Higher with Giga Attacks and Armors | 2-C, Higher with Giga Attacks and Armors

Name: Mega Man X, also known as just X

Origin: Mega Man X

Sex: Male

Age: Hundreds of years old

Classification: Maverick Hunter

Dimensionality: 3-D

Attack Potency: Solar-System level (Fought with Lumine, who was also capable of creating an alternative realm which included a sun which was entirely destroyed when Lumine was defeated, which was calculated at this. Scales far above Mega Man to the degree of Dr. Light putting a warning, him sealing X for 30 years, and him directly stating that no force on Earth would be able to stop him), Higher with Giga Attacks and Armors (X's Giga Attacks are strong enough to the degree of being able to one shot sigma casually along with other Maverick Bosses. Several of X's armor's greatly enhance the strength of his attacks) | Complex Universe level (By the Elf Wars, X along with Zero were able to fight on par with Omega during the Elf Wars. They both were able to defeat him with their Final Strike attack. Omega by simply appearing created the entirety of Cyberspace along with the rifts to enter it. Cyberspace is a distorted parallel equivalent of the real world and it can be accessed in every single level which they are all identical to the real world counterpart as shown here. Cyberspace even has things such as the sun and moon be identical to the real world. It even has locations such as Area X which is both stated and shown to reach space. It is also referred to as its own dimension separating it from the real world and once again states Omega created Cyberspace), Higher with Giga Attacks and Armors

Durability: Solar System level (Can take attacks from Lumine, Zero, and Sigma) | Complex Universe level (Can fight against Omega's first form)

Lifting Strength: At Least Class T (Should scale far above the degree of Mega Man who was able to hold up Dr. Wily’s fortress at the end of Mega Man 5) | At Least Class T

Striking Strength: Solar-System Class, Higher with Giga Attacks and Armors | Complex Universe Class, Higher with Giga Attacks and Armors

Travel Speed: Massively FTL (Scales far above Mega Man. Should be undoubtedly superior to Duo who is capable of traveling through galaxies while doing his job and travels across the universe while doing his job to destroy the Evil Energy. He's also stated to be Intergalactic multiple times), Higher with Armors and Parts (Several of X's Armors and Parts can greatly amplify his speed) | At Least Massively FTL, Higher with Armors and Parts

Combat Speed: Massively FTL (Scales to the Mother Elf and fought along side it to finally defeat Sigma. The Mother Elf eliminated the Sigma Virus at this speed casually, which resulted in speeds over 2.4 Sextillion times the speed of light. Scales far above Mega Man and Duo, Can fight against Zero who can fight at these speeds), Higher with Armors and Parts | At Least Massively FTL, Higher with Armors and Parts

Reaction Speed: Massively FTL (Should be comparable to the Mother Elf. Scales far above Mega Man and Duo. Can react to and dodge Zero's attacks and he can fight and attack at these speeds), | At Least Massively FTL

Stamina: Limitless

Range: Standard Melee Range to Hundreds of Meters depending on his weapon. Galactic with The Mother Elf (She wiped the Sigma Virus from existence which spread and threatened the whole galaxy)

Intelligence: Extraordinary Genius (X has several centuries of combat experience by Mega Man Zero and constantly is stated to have unlimited potential and that he constantly gets stronger. He is a quick learner and is able to adapt to any situation or environment he's put in. He also is able to figure about the weaknesses of his opponents and use that to his advantage. X is an S-Class Maverick Hunter and he has defeated Sigma countless times throughout the years, also being the one to put him down for good along with the Mother Elf. He even mastered the Hadouken nearly instantly after seeing it for the first time while it's regarded as a technique that only a few people have been able to master through intense training. Despite his pacifist nature, he's regarded as the number 1 Maverick Hunter by Sigma.)


Powers and Abilities

Superhuman Physical Characteristics, Acrobatics, (X is very good at platforming and is able to parkour through deadly traps and obstacles in multiple stages throughout the series both grounded and airborne), Body Control (Can change his arm into his X-Buster), Stealth Mastery (Is able to get through Magna Centipede's stage without being spotted by a single searchlight in Mega Man X2), Martial Arts (Can master techniques such as the Hadouken and Shoryuken which only a few people with intense training have been able to master), Natural Weaponry, Weapon Mastery (Can skillfully use all his different weapons against opponents), Vehicular Mastery (Is able to pilot this mech along with the Mobile Attack Cycle), Self-Sustenance (All types. Can be underwater for as long as he needs and doesn't need air. Functions fine while in space), Inorganic Physiology (X is a robot), Enhanced Senses (Can sense where Sting Chameleon is even when camouflaged. Can proceed through dark areas without difficulty), Non-Physical Interaction (Can interact with and harm the Sigma Virus who is made of data), Accelerated Development (Was regarded as far stronger than Zero in X1 while he was weaker in the beginning of the game. Was also able to defeat Vile by the end of the game while he lost in the beginning. Is able to consistently defeat Sigma who stated that each defeat makes him stronger. Can defeat Sigma's Ultimate Body in X3 which he stated is far stronger than his past forms. Is stated to learn quickly from experiences in battles. X in Xtreme was easily able to easily defeat Vile in his mech in a rematch after Sigma started reproducing the fighting data of the past (Mega Man X1 in this context). Is stated to have limitless and unlimited potential multiple times. Is described as limitless by Gate. Can defeat High Max by the end of X6 and at the beginning of the game X couldn't even damage him. Sigma also mentions that X has gotten stronger and that the stronger he gets, the more he wants to destroy him. Is stated to get stronger the more he fights), Immersion (Can enter and leave the Mother Computer in Mega Man Xtreme), Possession (Reploid Souls can go back to their hollow bodies after being separated, however they cannot return if their body is destroyed), Regeneration (Mid. Should scale far above Mega Man, and all the other Robot Masters who all regenerate after being flattened in Mega Man Powered Up), Energy Projection (with X-Buster and Z-Saber. Can also shoot with a Mobile Attack Cycle), Surface Scaling (Shown here), Transformation, Flight, and Psuedo-Teleportation (Can transform into a beam of light and teleport to specific locations. He also can transform into his armors), Transmutation (Can transmute reploids into beams of light so they teleport to safety as shown here), Healing (With Sub Tanks and Rage Power), Power Mimicry and Power Absorption (Is able to gain the abilities of Mavericks that he defeated and absorbs their DNA data to replicate them), Absorption (X is able to absorb Power Capsules he finds to restore his Health or to fill up his Sub Tanks), Extrasensory Perception (Can sense and see the Sigma Virus which cannot be be seen or analyzed like normal data. Can see and detect the Nightmare Phenomenon which can't be seen or detected with normal data or information analysis. Can also see the Mother Elf who is a Cyber-Elf), Dimensional Storage (Can collect and hold up to 4 Sub-Tanks), Rage Power (A weakened X fully heals himself determined to defeat Vile after seeing his close friend Zero die), Power Nullification (With Rage Power), Dimensional Travel (Can leave the space that Sigma created in X7), Summoning (Can summon Zero. Can also summon Axl. With Zero and Axl, he can do a Double Attack), Information Analysis (With Alia's transmissions, Alia analyses enemies and terrains to give X extra information to help him on his mission as shown here, here, and here), Soul Manipulation and Regeneration Negation (Low Godly. X can collect and capture the souls of beings he defeats. By collecting a soul, he can prevent a Nightmare Virus from regenerating from just its soul), Sealing (Was able to seal the Dark Elf away, however he had to sacrifice his own body), Resistance to Extreme Freezing (Is unaffected by being at multiple locations that are cold and frozen up. He's even fine while at the North Pole), Extreme Heat (Is unaffected by being in a volcano), Weather Manipulation (X is unaffected by the rapidly changing weather conditions of Wire Sponge's stage), limited Resistance to Physics Manipulation (Is not affected by underwater physics and moves the same as he does on land), Transmutation (Isn't turned into a crystal and is merely trapped by one by Crystal Snail's Goo. He also can break out), Fire Manipulation (Can take attacks from several heat based Mavericks and isn't harmed outside of normal damage), Gravity Manipulation and BFR (Is unaffected by Gravity Beedle's Gravity Well which can also BFR), Time Stop (Is unaffected by Zero's Dark Hold), Acid Manipulation and Corrosion Inducement (Isn't harmed outside of normal damage by Toxic Seahorse's Acid. Can withstand being in Acid Rain for long periods of time), Corruption, Mind Manipulation, Madness Manipulation, Biological Manipulation, Possession, and Hacking (Is able to resist the Sigma virus and even when infected X just take's normal life drain damage and then it wears off quickly. The Sigma Virus being able to turn reploids into Mavericks. Can navigate area polluted by the Sigma Virus without harm. X is unaffected by locations infected with the Nightmare Phenomenon which was stated to rewrite Reploid DNA and erase their thoughts. X was stated to have perfect DNA in context of resisting the virus. X isn't possessed by the Nightmare Virus Nightmare Virus which can possess and corrupt you), Ice Manipulation and Absolute Zero (Can take ice attacks from Mavericks which should scale far above Cold Man and Mega Man. Is not frozen here), Cosmic Radiations (X along with Zero and Axl have gone to space and fought normally multiple times), Petrification and Magnetism Manipulation (Scales above Mega Man), Paralysis Inducement (Can break free from Web Spider's Lighting Webs)
Absolute Zero and Ice Manipulation (Scales far above Cold Man, and Mega Man. With Shotgun Ice, Frost Shield, Frost Tower, Goo Shaver, Ice Burst, Drift Diamond, Fully Charged Drift Diamond creates a shield of snowflakes surrounding X that freezes anyone touched), Electricity Manipulation (With Electric Spark, Triad Thunder, Lightning Web, Tri-Thunder, Volt Tornado, Thunder Dancer), Energy Projection (With Rolling Shield, Chameleon Sting, Sonic Slicer, fully charged Spin Wheel, Ray Splasher, Twin Slasher, Fully Charged Flash Laser, Yammar Option, Fully Charged Guard Shell, Ray Arrow, Explosion), Homing Attack (With Homing Torpedo, fully charged Parasitic Bomb, Aiming Laser, Sniper Missile, Shadow Runner), Weapon Creation (With Homing Torpedo, Boomerang Cutter, Spin Wheel, Strike Chain, Spinning Blade, Tornado Fang, Ground Hunter, Flash Laser Spike Ball, Yammar Option, Sniper Missile, Moving Wheel, Shadow Runner, Green Spinner), Air Manipulation (With Storm Tornado, Double Cyclone, Wing Spiral, Wind Cutter), Intangibility (X's Boomerang Cutter can go through and bring objects through walls), Fire Manipulation (With Fire Wave, Hadouken, Shoryuken, Speed Burner, Rising Fire, Ground Fire, Magma Blade, Circle Blaze, Melt Creeper), Invulnerability (With fully charged Chameleon Sting. With fully charged Soul Body), Forcefield Creation (With fully charged Rolling Shield, fully charged Bubble Splash, Guard Shell), Explosion Manipulation (With Silk Shot, Magnet Mine, Parasitic Bomb, Circle Blaze, Fully Charged Shining Ray, Green Spinner), Magnetism Manipulation (With fully charged Silk Shot, Moving Wheel), Curtain Fire (With fully charged Boomerang Cutter, fully charged Sonic Slicer, full charged Spin Wheel, With fully charged Ray Splasher, Fully Charged Ice Burst, Fully Charged Magma Blade, Fully Charged Metal Anchor), Water Manipulation (With Bubble Splash, Meteor Rain, Splash Laser), Blackhole Creation (With fully charged Magnet Mine), Time Manipulation (With fully charged Crystal Hunter, X can slow down time), Transmutation (With Crystal Hunter, X can turn enemies into crystals), Gravity Manipulation (With Gravity Well, a ball creates a high gravity zone that crushes nearby enemies. With fully charged Gravity Well, X can affect the entire area), Acid Manipulation (With Acid Burst), Earth Manipulation (With Ground Dash, Fully Charged Gaea Shield, Crystal Wall), Light Manipulation (With Aiming Laser, Shining Ray), Plasma Manipulation (With Crescent Shot), Time Stop With Dark Hold), Vibration Manipulation (With Triad Thunder as shown here), BFR (With Gravity Well), Metal Manipulation (With Metal Anchor), Creation (Can create a shield with Gaea Shield), Absorption (Squeeze bomb absorbs all enemy attacks and neutralizes them), Darkness Manipulation (With Fully Charged Squeeze Bomb), Paralysis Inducement Negation (With Soul Body), Duplication and Soul Manipulation (With Soul Body, X transfers his soul into a copy of himself making his actual self invulnerable), Telekinesis (With Flash Laser), Plasma Negation (With Crescent Shot, X can negate powerful plasma), Attack Reflection (Crystal Hunter reflects attacks)
Statistics Amplification (The 1st Leg Upgrade is able to increase X's speed as shown here. The 1st Helmet Upgrade makes his headbutts stronger to be able to do this. The 1st Arm Upgrade greatly amplifies his X-Buster and Special Weapons as shown here. The 2nd Arm Upgrade enhances X's X-Buster so that he can do a Double-Shot and stronger versions of his Special Weapons The 3rd Arm Upgrade upgrades X's X-Buster to have stronger charged shots and shoot 2 at once as shown here. The Plasma Shot Arm Upgrade makes the X-Buster's charged shot far stronger. The Falcon Armor Arm Part upgrades the X's Buster's charge shot into a piercing laser. The Ultimate Armor is a far stronger version of the 4th Armor. The Gaea Armor Arm part gives X the Gaea shot, a far stronger charged shot. The Blade Armor Arm Piece upgrades the X-Buster and lets him do a charged blade attack. X can consume less energy and attack with more special weapons with the Blade Armor Arm Piece. The Shadow Armor Head Piece lets X swing the Z-Saber faster. The Shadow Armor Arm Piece upgrades X's Buster and Saber. Glide Armor's Arm Upgrade can make X's special weapons stronger. The Icarus Armor Foot part increases X's jump height. The Icarus Buster Part makes the X-Buster stronger. The Hermes Armor Foot Piece doubles X's movement speed. The Hermes Armor Buster Part makes the X-Buster stronger and extends his range. The Hermes Armor Head Part lets X charge up his attacks faster), Damage Reduction (The 1st Body Upgrade is able to reduce damage taken by 50%. The 3rd Body Upgrade decreases damage X takes. The Falcon Armor Body Piece decreases damage X takes. The Blade Armor Body Piece decreases damage X takes Shadow Armor decreases damage X takes) The Gaea Armor Body Piece decreases damage X takes. The Icarus Body Part decreases damage X takes by 50%. The Hermes Body Part can decrease damage taken), Forcefield Creation (If X takes damage with the 3rd body upgrade, he will passively create a protective forcefield around him as shown here. With the Icarus Armor Head Part), Flight (With the 2nd Leg Upgrade, X can dash in midair This is also enhanced further with the 3rd Leg Upgrade. With the 4th Leg upgrade X can hover in the air as seen here. With the Falcon Armor. Can glide with the Glide Armor leg upgrade), Enhanced Surface Scaling (With the Gaea Armor and Shadow Armor X can stick to walls and climb them more easily), Enhanced Senses and Information Analysis (With the 2nd Helmet Upgrade X's radar senses are enhanced as shown here. With the 3rd Helmet Upgrade, X can see the locations of all items and a map of an entire area as shown here), Damage Transferal (With enough damage, X can convert his damage into powerful energy with his 2nd body upgrade as shown here. With enough damage dealt with the 4th body upgrade, X can store up damage and convert it into the invincible Nova Strike. X can convert damage into energy for his Giga Attack with the Blade Armor. Can convert damage take for energy for his Giga Attack with the Shadow Armor. Can convert damage taken for energy for a Giga Attack with the Glide Armor), Unlimited Ammo (With the 4th Helmet Upgrade. With the Ultimate Armor, X can do unlimited Nova Strikes), Plasma Manipulation (With the Plasma Shot), Invulnerability (With the Falcon Armor Leg Piece, X is invulnerable while flying. With the Nova Strike. With the Blade Armor Leg Piece X can be invulnerable during the beginning of his dash. With the Hermes Body Part, X is invulnerable to weaker enemies), Enhanced Absorption (With the Glide Armor Helmet Upgrade), Intangibility (Spear Charged shots are able to piece through walls and shield allowing them to go through them entirely. With the Hermes Foot Part, X can Shadow dash which makes him intangible), Energy Projection Negation (With Gaea Shot), Forcefield Negation (Can negate defensive force fields with the Hermes Buster Part. Immunity to Spike Manipulation (With the Gaea Armor foot piece, X is immune to spikes along with the Shadow Armor)
Invulnerability (With Hyper Dash. With Hyperdrive), Enhanced and Passive Healing (With the Helmet Chip. The Hyper Chip enhances all of X's parts by having the effects of all the chips in Mega Man X3. This includes the Helmet, Armor, Boots, and X-Buster Chip. With Super Recover. Life Recover fully restores X's health. X can passively auto-heal with the Speedy Recovery Chip. X can fully restore his health with a Life Bottle Chip), Energy Manipulation (Energy Saver allows X to use more special weapons without using as much energy), Statistics Amplification (With the X-Buster Chip, the X-Buster is upgraded further to do unlimited charged shots without cooldown until he has no more ammunition. The Hyper Chip enhances all of X's parts by having the effects of all the chips in Mega Man X3. This includes the Helmet, Armor, Boots, and X-Buster Chip. Buster Plus 1, 2 and Ultimate Buster makes the X-Buster stronger. Speed Shot makes his shots faster and Hyper Charge lets X charge up attacks faster. Life Up increases X's health so he can take more hits. Energy Up allows X to have more energy to shoot special weapons. Hyper Dash in X5 enhances X's dash and mobility. Jumper lets X jump higher. Speedster increases X's speed. Rapid 5 lets X shoot energy projections at a faster pace. Power Drive increases X's attack power. Overdrive makes X's attacks instantly fully charged. Power Plus α and β can increase the X-Buster's attack power. Extend extends X's range. Weapon and Life Up chips can increase X's Health and Weapon Energy), Damage Reduction (With the Armor Chip. The Hyper Chip enhances all of X's parts by having the effects of all the chips in Mega Man X3. This includes the Helmet, Armor, Boots, and X-Buster Chip. Shock Buffer reduces hitstun and makes attacks do 50% less damage to X. Shock Absorber reduces damage do 50% less damagee to X as well), Unlimited Ammo (With Weapon Drive), Non-Physical Interaction (With the Virus Buster, X can harm the Sigma Virus after it was intangible to X), Damage Transferal (With D-Converter, X can convert damage taken into weapon energy along with the Weapon Converter Chip), Probability Manipulation (Item Plus increases the chance of enemies dropping items), Metal Manipulation (Can create metals by running with the Metal Generator Chip), Enhanced Flight (With the Boots Chip, X can dash in mid-air twice. The Hyper Chip enhances all of X's parts by having the effects of all the chips in Mega Man X3. This includes the Helmet, Armor, Boots, and X-Buster Chip), Resistance to Corruption, Madness Manipulation, Hacking, and Mind Manipulation (The Anti-Virus Guard lets X further resist the effects of the Sigma Virus which can turn reploids into Mavericks), One Hit KO (Prickle Barrier prevents X from being one shot by spikes and leaves him with 1 hp)

X possesses the Mother Elf who was created as the ultimate Cyber-elf which includes the abilities of all Cyber-elves made to a far greater extent and power with includes the following. Existence Erasure (The Mother Elf erased the entirety of the Sigma virus throughout the entire galaxy), Biological Manipulation, Data Manipulation, Transmutation, and Matter Manipulation (The Mother elf can turn beings into Cyber-Elves which are pure energy and can manipulation and rewrite Reploid DNA), Soul Manipulation, Purification, Immortality and Regeneration Negation (Mid-Godly. Types 3 and 8. Erased Sigma and the Sigma virus for good which corrupted several reploids into Mavericks. Sigma regenerated and came back in Mega Man X4 even after his soul was destroyed which is his true form), Creation (Cyber-elves such as Hapitan can turn into Sub-Tanks), Resurrection (The Cyber-Elf Passy was able to resurrect Zero), Healing (Cyber Elves such as Morick can heal you fully), Statistics Amplification (Cyber elves such as Winkie can increase your vitality. Croire can even quadruple it. Cyber-elves such as Shelter can boost your defense. Croire can also double your defense. Cyber Elves such as Turbo can make you run faster. Cyber-Elves such as Sabras can make your weapons stronger), Damage Transferal (Cyber elves such as Motolar can can transfer damage taken into health that heals you), minor Gravity Manipulation (Cyber Elves such as Ribbit can make your slide down speed slower), Flight (Cyber-elves such as Birsky can rescue you from falling down a pit), Status Effect Inducement, Paralysis Inducement (Cyber-elves such as Stiker can stun enemies), Explosion Manipulation and Forcefield Creation (Cyber-elves such as Bomga can explode on enemies and become a damage shield. Totten creates forcefields over all spikes), Energy Projection (Cyber-Elves such as Beevoize can fight along side you and shoot energy bullets), Life Manipulation and Power Nullification (Cyber-Elves such as Hafmargo can reduce an enemies health by half its original amount), Time Stop (Cyber-Elves such as Stocchu can freeze all enemies in an area), Time Manipulation (Cyber-Elves such as Clocka can slow down time), Transmutation (Cyber-Elves such as M-orell turn enemies into Mets which are fodder enemies), Probability Manipulation (Cyber-Elves such as Itecle makes the chance of an enemy dropping an item 100%), Duplication (Cyber-Elves such as Byse can double the amount of items you get), Energy Projection Negation (Cyber-Elves such as Ilethas can negate energy bullets shot), Fire Manipulation, Ice Manipulation, Electricity Manipulation, and Homing Attack (Croire has all of these abilities), Invulnerability (The Rare type Cyber-Elf Jackson can make you invulnerable), Resistance to Paralysis Inducement, Absolute Zero, Cosmic Radiations, Poison Manipulation, Space-Time Manipulation, Extreme Temperatures, BFR, Transmutation, Mind Manipulation, Soul Manipulation, Biological Manipulation, Existence Erasure, Reality Warping, Madness Manipulation, Regeneration Negation (Mid-Godly), Immortality Negation (Types 1, 3 and 6), Black Holes, Paralysis Inducement, and Corrosion Inducement (The Mother Elf directly made from Zero's DNA so it should resist these by default)


Standard Equipment

Sub Tanks, Armors, Parts, Chips, Mother Elf

  • Optional Equipment: Ride Armors

Notable Techniques

X-Buster

Attack Image Description
Normal Shot (Lvl. 1) X's default buster shots. They are bright yellow in color, and while they do not deal much damage on their own, they benefit from a high firing rate.
Semi-Charge Shot (Lvl. 2) X's semi-charged shots. They are either green or blue in color, and are slightly larger and stronger than normal shots.
Charge Shot (Lvl. 3)
X's usual fully-charged shots. They are either blue, pink, or green in color, and are considerably larger and stronger than normal shots.
Charge Shot (Lvl. 4) Only available in Mega Man X7 and Mega Man X8, these shots are a tier above the usual Charge Shots. They are blue in color, and are much larger and stronger than normal shots.

Armor and Arm Part Upgrades

Armor Attack Image Description
First Armor Spiral Crush Buster
(スパイラルクラッシュバスター)
X can charge to Lvl. 4. It is composed of multiple pink shots, and creates a flash behind X that can damage those behind him (except in Maverick Hunter X).
Second Armor Double Charge Shot
(ダブルチャージショット)
X can charge to Lvl. 4. This allows X to fire a Lvl. 3 Charge Shot while also storing a second shot for future use; when briefly charged the second is a Lvl. 2 shot, while charging for longer makes it a new Lvl. 3 Charge Shot with shots spiraling around it.
Third Armor Cross Charge Shot
(クロスチャージショット)
X can charge to Lvl. 4. It is two shots like the Double Charge Shot, but the first shot can be combined with the second by firing them in rapid succession, splitting into a wall of five powerful shots.
Fourth Armor Stock Charge Shot
(ストックチャージショット)
One of the two Charge Shots available in Mega Man X4. By charging to Lvl. 3, X can store up to four Lvl. 3 Charge Shots and fire each of them at will.
Plasma Charge Shot
(プラズマチャージショット)
One of the two Charge Shots available in Mega Man X4. It pierces enemies, leaving behind a damaging Plasma Ball for each it makes contact with. In Mega Man X5 this is the Fourth Armor's default Charge Shot, but it can only leave one Plasma Ball at a time.
Ultimate Armor The Ultimate Armor has used the Plasma Charge Shot from Mega Man X4 to Mega Man X6, and Mega Man X8.
Falcon Armor Spear Charge Shot
(スピアチャージショット)
A Lvl. 3 Charge Shot that can pierce through any enemy or obstacle in Mega Man X5. In Mega Man X6 it has lost its piercing properties.
Gaea Armor Gaea Shot
Normal buster shots are short-ranged but powerful blasts reminiscent of a Lvl. 2 shot. Charging to Lvl. 3 increases the size of the blast, erases incoming projectiles, and can destroy Gaea Blocks.
Blade Armor Charge Saber
(チャージセイバー)

The Lvl. 3 Charge Shots leave behind damaging energy balls similarly to the Plasma Charge Shot, though smaller. X can also use a Charged Saber attack by holding Up while releasing the Lvl. 3 charge, giving the slash extended range and the ability to erase incoming projectiles. Notably, in this armor X's saber extends from his buster.
Shadow Armor Engetsurin
(円月輪, "Crescent Moon Ring")

Normal buster shots are random shuriken-like shots similar to C-Shot. Charging to Lvl. 3 results in a Z-Saber slash with an added crescent moon effect for extended range and damage.
Glide Armor Glide Shot Adds three smaller projectiles around the Lvl. 4 Charge Shot to deal additional damage.
Hermes Armor Spread Charge Shot
(拡散チャージショット)
Fires a spread of three Lvl. 2 shots in place of a Lvl. 3 Charge Shot, with the added capability of breaking guards. When X-Drive is in effect X also has access to a Lvl. 4 Charge Shot that fires five Lvl. 2 shots.
Icarus Armor Laser Charge Shot
(レーザーチャージショット)
Upscales all of X's charge levels, making his normal shots into Lvl. 2 shots, Lvl. 2 shots into Lvl. 3 Charge Shots, etc. with additional guard-breaking power. His Lvl. 4 Charge Shot also becomes a laser beam that deals prolonged damage and can suspend X in the air.

Mega Man X/Mega Man Maverick Hunter X

Graphic Weapon Boss Normal Attack Charged Version
Shotgun Ice
(ショットガンアイス)
Chill Penguin
Fires a shard of ice that can freeze and/or damage a target. Upon collision, smaller shards will be fanned out in the opposite direction. Creates an ice sled shaped like Chill Penguin. X can stand upon this sled and ride it for a short period of time. In Maverick Hunter X, the sled produced is just a flat piece of ice with a sharp point in front, but it works just like the original version.
Electric Spark
(エレクトリックスパーク)
Spark Mandrill
Fires electrically-charged spheres that dissipate upon contact with enemies; if a sphere hits a wall, it splits in two, and the two charges then run along the wall. In X1, two walls of energy are released behind and in front of X. In MHX, an enormous wave of electric energy is emitted in all directions from X that can destroy all enemies present.
Rolling Shield
(ローリングシールド)
Armored Armadillo
A spherical ball of energy the size of X is fired. This shot will roll along the ground until it hits an enemy and dissipates, or bounces off of a wall and dissipates on collision with a second. A shield will surround X, until it is destroyed by heavy contact. The power of the shield has been increased in MHX as it now resists more enemies with higher defenses.

*Note: In Maverick Hunter X, X can switch weapons while the charged Rolling Shield is active, but won't be able to fire the normal version of this weapon.*

Homing Torpedo
(ホーミングトーピード)
Launch Octopus
Fires small rockets that home in on enemies, detonating on contact. Releases six larger fish-shaped missiles in a fanned-out manner. Missiles gain better attributes, including increased speed, fluidity, tracking, and attack power.

*Note: Is spelled mistakenly as 'Horming Torpedo' in the original Mega Man X game, which has been corrected in Maverick Hunter X. The color scheme of X's Armor in MHX changes from dark green to gray when X uses this weapon.*

Boomerang Cutter
(ブーメランカッター)
Boomer Kuwanger
Similar to Cut Man's Rolling Cutter attack, the Boomerang Cutter fires a blade resembling Boomerang Kuwanger's horns. It can cut objects like Launch Octopus's tentacles and Flame Mammoth's trunk, as well as retrieve items that would otherwise be out of reach. If a cutter returns unscathed, the energy used to create it will be returned.

This attack also appeared in Marvel vs. Capcom: Infinite.

Eight larger cutters will surround X in a pattern before dissipating. In MHX, the number of large boomerangs is reduced to four but each of them will be double in size.
Chameleon Sting
(カメレオンスティング)
Sting Chameleon
Fires a bolt of energy forwards that splits into three bolts just after being fired; these smaller bolts travel up-forwards, forwards, and down-forwards respectively. In MHX, X simply shoots out the three bolts from the X-Buster directly and its firing angle can be adjusted upwards or downwards and is slightly faster. X flashes in various colors of the rainbow and is temporarily able to walk through enemies and many other hazards without taking damage.

*Note: In MHX, X can switch weapons while the charged Chameleon Sting is active, and is able to fire the Normal Version of this weapon even when the Charged Version is active.*

Storm Tornado
(ストームトルネード)
Storm Eagle
Fires a horizontal cyclone of air which can strike enemies multiple times. In MHX, the length of the cyclone that can attack enemies is halved, allowing for more attempts at a specific time frame.

This attack also appeared in Project X Zone.

Creates a massive vertical tornado that more or less annihilates everything in its path. In the original game, the tornado is generated exactly at the point where X stands, while in MHX, it is released a short distance forward.
Fire Wave
(ファイヤーウェーブ)
Flame Mammoth
Releases a constant stream of flames that continues as long as the attack button is held down. Doesn't work underwater. Shoots out a fireball that creates a wave of flames when it hits solid ground and travels a short distance until it reaches a wall or the end of the solid ground.

*Note: Since the uncharged Fire Wave is continuous, weapon energy will be wasted to allow use of the charged attack. Color scheme of X's Armor in MHX changes from orange to red.*

Mega Man X2

Graphic Weapon Boss Normal Version Charged Attack
Sonic Slicer
(ソニックスライサー)
Overdrive Ostrich
Fires two blades of energy which reflect off of walls, ceilings, and obstacles. These blades can ricochet a great number of times before disappearing, but the angle of reflection increases on every hit, and it's different for each of them. Once the blades reach the sky or an enemy, they disappear.

This attack also appeared in Marvel vs. Capcom: Infinite.

Five energy blades are fired into the air, then fall back down.
Strike Chain
(ストライクチェーン)
Wire Sponge
Quickly releases a chain with a hook on its end. The hook can grasp to walls to pull X towards said wall, or grasp and bring back items. A longer chain is released. Enemies destroyed by this chain will result in energy pickups.
Spin Wheel
(スピンホイール)
Wheel Gator
Fires a buzzsaw blade which crawls along surfaces. Can destroy some terrain and specific blocks. A large Spin Wheel is released and it immediately turns into eight energy bolts which fire in all directions.
Bubble Splash
(バブルスプラッシュ)
Bubble Crab
Releases a stream of bubbles which float upward and pop if they make contact with anything. Up to seven bubbles can be onscreen at a time, and the bubbles float upward much more quickly when X is underwater. A ring of bubbles surrounds X. Although enemies will be damaged on contact, weapon energy is constantly consumed by the shield. When used underwater, jumping height is further increased.

*Note: Since the uncharged Bubble Splash is continuous, weapon energy will be wasted to allow use of the charged attack.*

Speed Burner
(ラッシングバーナー,
Rushing Burner)
Flame Stag
A pair of fireballs are shot. Traces of damaging flames will appear if this weapon is fired on the ground. When used underwater, only two non-flaming drones are shot; they do little damage. Surrounded by flames, X can air dash, slightly longer than Second Armor's air dash. Can be used after the latter (or vice-versa) for further reach.
Silk Shot
(スクラップシュート,
Scrap Shoot)
Morph Moth
Launches hunks of garbage. This weapon's behavior and power vary from stage to stage, but the most common form is a chunk of scrap metal that arcs downward and explodes into diagonal shrapnel. X's buster attracts a huge mass of junk, creating a large block that shields him slightly. Releasing the button fires the mass of junk as a makeshift projectile. When charged up in certain unmarked rooms, it will instead pull a bunch of energy or weapon capsules out of the walls for X to collect.
Magnet Mine
(マグネットマイン)
Magna Centipede
Releases a mine that travels horizontally at a constant rate, and can be controlled vertically. It will detonate immediately on contact with an enemy, or after a short time upon contact with a wall. A miniature black hole is unleashed; it is controlled in the same fashion as the uncharged version, with the exception of being able to go through walls/obstacles. It can increase in size if it absorbs enough of a certain range of objects.
Crystal Hunter
(クリスタルハンター)
Crystal Snail
Fires a glob of liquid which crystallizes enemies on contact. The encased enemy can be destroyed by jumping on it, similar to performing a wall kick, or by dashing through it. It can also be used as a platform to access other areas. A weapon capsule will be obtained from destroying the crystallized enemy. The screen will shake and distort time for a short period of time, then all actions on screen are slowed down for a while.

Mega Man X3

Graphic Weapon Boss Normal Version Charged Attack
Acid Burst
(アシッドラッシュ,
Acid Rush)
Toxic Seahorse
Fires a glob of acid that splashes on contact. Two Acid Bursts are shot, but they bounce multiple times along the floor.
Tornado Fang
(トルネードファング)
Tunnel Rhino
Up to three drills can be fired in a column formation, to cause damage to up to three different enemies at the same time.

This attack also appeared in Project X Zone.

A large spinning drill is created on the end of the X-Buster. It can be used to attach onto a wall, and will be lost after air dashing.
Triad Thunder
(トライアードサンダー)
Volt Catfish
Three dynamos will appear around X, passing thunder around in a triangle pattern, and then firing off in three directions. Continuously pressing the weapon fire button will invert the dynamos, prolonging the effect to three more times before the thunder will leave.

This attack also appeared in Project X Zone.

X will punch the ground, causing all grounded enemies to take damage. Two thunder bolts will then follow the ground in front of and behind X, causing damage on contact. X must be on the ground to use this weapon.
Spinning Blade
(スピニングブレード)
Crush Crawfish
Fires two saw-like blades in front of X that curve back in an arc. A giant spinning saw held by an energy line is released. It will stop after a period of time, or after X spins it in a whole circle.
Ray Splasher
(レイスプラッシャー)
Neon Tiger
Scatters small bolts of energy in a spread-out manner. X releases a small ball that will continually spray small bolts of energy in all directions.
Gravity Well
(バグホール,
Bug Hole)
Gravity Beetle
Releases a ball that creates a high-gravity zone. Surrounding enemies are crushed by junk attracted to the ball. X fires releases a Gravity Well upward, generating a black hole. After a short time, the black hole settles in place and lifts enemies up towards it, partially similar to Mega Man's (and Gravity Man's) Gravity Hold. This can also be used to lift up certain platforms to grant X access to new areas.
Parasitic Bomb
(パラスティックボム)
Blast Hornet
Fires an explosive charge that can attach itself to an enemy, stunning it. Large enemies are only stunned, whereas small enemies are stunned and then flown to the nearest enemy to achieve double damage. Four crosshairs appear around X and seek enemies. After targeting an enemy, a mini bee will home in on the target and attack it.
Frost Shield
(フロストシールド)
Blizzard Buffalo
Ice darts are fired, and upon contact, turn into three-pointed shards that attach to the floor. The darts are bigger when fired underwater.

This attack also appeared in Marvel vs. Capcom: Infinite.

A large ice shield is produced at the end of the X-Buster. After a period of time, it will detach and slide along the ground. If detached underwater, it becomes an object that X can ride to the water's surface.

Mega Man X4

Graphic Weapon Boss Normal Version Charged Attack
Lightning Web
(ライトニングウェブ)
Web Spider
Fires an electrically-charged spider net that damages enemies, but not after it unfolds. Can be wall-jumped off of after unfolding. Fires a web which quickly branches out to create eight more webs, causing damage to multiple enemies.
Soul Body
(ソウルボディ)
Split Mushroom Creates a ghost-like silhouette of X in front of him that copies all his movements and damages enemies on contact. Disappears after a short period of time, or after taking enough damage. Creates an unarmored X clone that is restricted to the area of the current screen. Controls are passed to the X clone. Disappears after a short period of time or if it falls into a pit.
Aiming Laser
(エイミングレーザー)
Cyber Peacock
A vertical semicircle appears with a crosshair that can travel along it when controlled by the up and down buttons. Pressing fire results in a laser rapidly firing at enemies. Up to three enemies can be targeted by the crosshair. A constant laser is fired directly in front of X, and can be moved up and down.
Double Cyclone
(ダブルサイクロン)
Storm Owl
Releases two balls of wind which curve upward.

This attack also appeared in Project X Zone.

X releases two cyclones in both horizontal directions.
Rising Fire
(ライジングファイア)
Magma Dragoon
X shoots an upwards fireball.

This attack also appeared in Marvel vs. Capcom: Infinite and Project X Zone.

X unleashes a rising uppercut, similar to that of the Shouryuken, releasing the fireball at the end of the uppercut.
Frost Tower
(フロストタワー)
Frost Walrus
Creates a giant block of ice around X that protects him from enemies.

This attack also appeared in Project X Zone.

Large ice shards fall from the top of the screen, in a pattern of one, two, three, and four crystals in that order.
Ground Hunter
(グランドハンター)
Jet Stingray
Fires a small drone that travels on the ground. If in midair, pressing down will make the drone go down to the ground instantly. A larger drone is released in a straight line that fires energy bolts when up or down is pressed.
Twin Slasher
(ツインスラッシャー)
Slash Beast
Two energy blades are fired diagonally up and down, slowly increasing size.

This attack also appeared in Project X Zone.

Eight energy blades are fired in a spread-out manner.

Mega Man X5

Graphic Weapon Boss Normal Version Charged Attack
Grizzly Slash Crescent Shot
(クレッセントショット)
Crescent Grizzly Fires crescent-shaped plasma shots in random directions. Crescent blades temporarily surround X, acting like a shield against solid projectiles like missiles.
Duff McWhalen Goo Shaver
(ジェルシェイバー,
Gel Shaver)
Tidal Whale
Fires a blob of liquid nitrogen that crawls along the ground. X fires four blocks of ice in front of and also behind him.
Squid Adler Tri-Thunder
(トライサンダー)
Volt Kraken Fires three lightning bolts (upwards, forwards and downwards) that transform into spheres that roll along surfaces. Is similar to Elec Man's Thunder Beam. Six lightning bolts will sweep the screen at random points one at a time in the field.
Izzy Glow Flash Laser
(ウイルレーザー,
Will Laser)
Shining Firefly
Fires a firefly-shaped projectile that can be remote controlled. X is immobile while the firefly is onscreen. Fires a large laser beam that remains active for a short time.
Dark Dizzy Dark Hold
(ダークホールド)
Dark Necrobat Freezes time, halting all enemy movement in the area. Cannot be charged.
The Skiver Wing Spiral
(ウイングスパイラル)
Spiral Pegasus
X performs an uppercut which releases a tornado rising upwards. If X is moving when he uses Wing Spiral, the tornado will go straight for a second before going upward. Fires a tornado that expands in size as it goes further forward, giving it a large attack range.
Mattrex Ground Fire
(グランドファイア)
Burn Dinorex Shoots a fireball on the ground that will shoot out three smaller embers in random directions. Shoots large fire waves in front of and behind X.
Axle the Red Spike Ball
(スパイクロープ,
Spike Rope)
Spike Rosered Fires a green spike ball a short distance forward before returning to X. Fires a purple spike ball that bounces across the screen before disappearing.

Mega Man X6

Graphic Weapon Boss Normal Version Charged Attack
Yammar Option
(ヤンマーオプション)
Commander Yammark Summons three orbiting dragonflies which fire forwards every time the special weapon button is pressed. They damage enemies on contact but will be destroyed if they take too much damage. If less than three dragonflies are present when the button is pressed the missing ones will regenerate. The dragonflies auto-fire off at angles as they orbit X for a few seconds, then they revert to the uncharged form.
Ground Dash
(グランドダッシュ)
Ground Scaravich A boulder forms and is thrown slowly at a short distance in a downward arc. Can destroy or move Nightmare Cubes. A giant boulder is created and thrown across the screen at a high speed. It has a much longer range than the uncharged version.
Magma Blade
(マグマブレード)
Blaze Heatnix X swings a fiery Z-Saber and a fireball shoots out from it. Eight fireballs fly across the screen at random directions forward.
Ice Burst
(アイスバースト)
Blizzard Wolfang Fires an ice block and three smaller ice shards. If the ice block hits the ground, it solidifies and X can use it as a stepping stone. X starts to glow. When he dashes, large ice spikes fly off him perpendicular to his dashing path.
Meteor Rain
(メテオレイン)
Rainy Turtloid A water ball appears that goes straight up. If it hits a ceiling, it bounces back down in which it will disappear. Up to two shots can be onscreen at one time. A bubble goes up the screen, and twelve water balls rain diagonally downwards across the screen from random positions.
Metal Anchor
(メタルアンカー)
Metal Shark Player
X throws an anchor that bounces around, exploding if it hits something or after enough time passes. A maximum of two anchors can be fired at once. Six metallic clones of Storm Eagle rain down diagonally downwards from random positions.
Guard Shell
(ガードシェル)
Shield Sheldon
A small energy shield appears, blocking certain energy shots. Can be deployed in front of, above, or below X. Only uses weapon energy when an enemy shot hits the shield. Four scallop shells appear on each corner of the screen that shoot at enemies with up to eight diagonal shots each.
Ray Arrow
(アローレイ,
Arrow Ray)
Infinity Mijinion A beam is shot straight forward. If it hits an object, it turns 90 degrees and goes up. If down button is pressed, the ray goes downward instead. Five beams shoot straight up from the bottom of the screen to the top, damaging or destroying all enemies on screen that comes into contact.

Mega Man X7

Image Weapon Boss Normal Version Charged Attack
Volt Tornado
(ボルトルネード)
Tornado Tonion
Creates a vortex of electricity around X, which moves forward after a few seconds. X is surrounded by an electric field that generates Energy pickups when enemies make contact with it.
Splash Laser
(スプラッシュレーザー)
Splash Warfly Sprays a water laser-beam at enemies. Shoots a spray of super-powerful bubbles at enemies.
Circle Blaze
(サークルブレイズ)
Flame Hyenard Sends a fireball that causes an explosion upon impact. Sends a fireball that causes multiple explosions upon impact.
Moving Wheel
(ムービンホイール)
Ride Boarski
Fires a single wheel that moves along the ground. It can also move up walls. Fires three wheels in a row. One moves on the ground while the other two bounce on the floor. Each of them explodes when hitting a wall.
Sniper Missile
(スナイパミサイル)
Snipe Anteator
Launches a homing missile that can pierce through enemies and only explodes when it hits an obstacle. Launches three homing missiles at once.
Wind Cutter
(ウィンドカッター)
Wind Crowrang
Shoots an air-element boomerang that comes back if it doesn't hit anything. Sends out eight shots that home in on enemies.
Explosion
(エクスプロージョン)
Vanishing Gungaroo
Sends a slow but powerful energy blast forward. Sends out six blasts in all directions.
Gaea Shield
(ガイアシールド)
Soldier Stonekong Generates a stone shield that blocks shots and attacks in front of X. Creates a huge boulder that splits in two; the two pieces then move out in opposite directions.

Mega Man X8

Image Weapon Boss Normal Version Charged Attack
Green Spinner
(グリーンスピナー)
Bamboo Pandamonium
Shoots a single green rocket straight forward that explodes upon contact with any obstacle. Can be used to break enemy barriers. Shoots a rocket upward that causes four missiles to rain down around X, causing a wide-range but weaker attacks. Can be used to break enemy barriers.
Shining Ray
(シャイニングレイ)
Optic Sunflower
Shoots a burst of light upward that spreads into eight directions of light rays, causing a wide range of attack. X has to be on solid ground to use this attack. Shoots a larger burst of light upward that splits into four smaller bursts before each of them spreads in eight directions of light rays, causing an even wider range of attack. X has to be on solid ground to use this attack.
Shadow Runner
(シャドウランナー)
Dark Mantis
Shoots out a black boomerang that can home in on targets to attack them. If there are no targets to home in, the boomerang will return to X and the energy used for that attack is restored. Shoots five black boomerangs (three in front and two behind) that homes in on multiple targets and they can attack enemies up to two times before dissipating. Energy used will not be restored if they returns to X.
Squeeze Bomb
(スクィーズボム)
Gravity Antonion
Shoots out a purple orb that can attack enemies as well as absorb any solid projectile shots. Creates a giant purple orb that expands to the whole screen that neutralizes all enemy attacks at once. Does not do any damage whatsoever to enemies.
Crystal Wall
(クリスタルウォール)
Earthrock Trilobyte
Creates a large crystal barrier that allows X to defend himself from projectile attacks by deflecting them with the barrier. Can be used to break certain enemies' defenses. X has to be on solid ground to use this attack. Creates a larger crystal barrier which lasts longer. Can dig out energy items for emergency use as well as certain Rare Metals. X has to be on solid ground to use this attack.
Thunder Dancer
(サンダーダンサー)
Gigabolt Man-O-War
Shoots out a short-range thunderbolt that ricochets to other enemies nearby when the bolt hits one of them, taking multiple enemies out at once. Sends three short-range thunderbolts that does the same effect as the Uncharged version, giving the ability to strike even more enemies at once.
Drift Diamond
(ドリフトダイヤモンド)
Avalanche Yeti
Shoots two snowflake shots that go diagonally forward similar to Mega Man X4's Twin Slasher that can freeze enemies upon contact. Fires a snow barrier that surrounds X and enemies that try and damage him will be frozen by it. Dissipates after taking enough damage or after some time.
Melt Creeper
(メルトクリーパー)
Burn Rooster
Shoots out a line of flames that go forward on the ground. If it hits a wall, it will stop there. But if it hits a downward step, it will continue the path downwards until it dissipates after travelling a short distance. X has to be on solid ground to use this attack. Shoots out two lines of flames in front and behind X that works the same way as the Uncharged version and lasts slightly longer. X has to be on solid ground to use this attack.


Mega Man Xtreme

Graphic Weapon Boss Normal Version Charged Attack
Shotgun Ice
(ショットガンアイス)
Chill Penguin
A single ice shard is fired. If it hits an enemy or solid obstacle, it will disperse into smaller ice shards going the opposite direction, spreading as they leave the said obstacle. An ice plate is formed, sliding along the ground. Unlike the charged form of Shotgun Ice in X1, X cannot ride on the ice plate.
Electric Spark
(エレクトリックスパーク)
Spark Mandrill
An electrically-charged sphere is fired. It splits into two spheres, going in opposite vertical directions upon contact with any un-damageable obstacle. Two energy walls are fired at opposite horizontal directions.
Storm Tornado
(ストームトルネード)
Storm Eagle
A horizontal tornado is fired. This tornado can inflict damage on a target several times. A powerful vertical tornado is fired exactly where X stands.
Speed Burner
(ラッシングバーナー, Rushing Burner)
Flame Stag
Fires a pair of fireballs that circle one another. X does a fiery dash. This fiery dash goes farther than the ordinary dash.
Spin Wheel
(スピンホイール)
Wheel Gator
A round saw blade is fired, which rolls along the ground. This can destroy certain blocks. Fires a Spin Wheel which scatters into energy shots, firing in eight directions.
Magnet Mine
(マグネットマイン)
Magna Centipede
Fires a mine that travels horizontally, but can be controlled vertically. Upon contact with an enemy or other obstacle, it stays there for a few seconds before detonating. Fires a black hole which can also be controlled vertically. It can go through any obstacle, and can enlarge if it absorbs a sufficient range of objects.
Rolling Shield
(ローリングシールド)
Armored Armadillo
An energy ball the size of X is fired, then rolls on the ground. It will dissipate upon contact with an enemy, or if it hits a second wall after rebounding from a first wall. X is surrounded by a spherical shield, which dissipates upon heavy contact. This charged form also protects X from spikes.
Silk Shot
(スクラップシュート, Scrap Shoot)
Morph Moth
A compound of junk is fired in a projectile path, exploding into four pieces fired at diagonal directions. A larger compound of junk is fired in the same manner, exploding into eight pieces fired in eight directions.

Mega Man Xtreme 2

Graphic Weapon Boss Normal Version Charged Attack
Ray Claw
(レイクロー)
Neon Tiger
An energy blade is fired continuously. It dissipates upon contact with enemies. Small energy orbs are fired out in a spread-out manner.
Marine Tornado
(マリントルネード)
Launch Octopus
Fires a vertical tornado similar to the charged form of Storm Tornado, but the tornado lasts for less than a second. Fires four missiles in a fanned-out manner.
Tri-Thunder
(トライアードサンダー, Triad Thunder)
Volt Catfish
X fires three electrically-charged spheres in a fanned-out manner. X releases six spheres of electrical energy in six directions in a Giga Crush posture.
Fire Wave
(ファイヤーウェーブ)
Flame Mammoth
A small, fiery blast is fired that becomes a horizontally-travelling stream of fire when it hits ground. Large fireballs rain down anywhere from the top of the screen.
Strike Chain
(ストライクチェーン)
Wire Sponge
Similar to the Mega Man X2 version. Similar to the Mega Man X2 version.
Bomb Bee
(ボムビー)
Blast Hornet
A bee-bomb is fired, locking on to the closest target. Three bee-bombs orbit around X (like the Yammar Option). They explode upon contact with enemies.
Sonic Slicer
(ソニックスライサー)
Overdrive Ostrich
An energy blade is fired, bouncing off walls for an infinite number of times. Three large energy blades are fired skyward, then fall back down.
Tornado Fang
(トルネードファング)
Tunnel Rhino
Similar to the Mega Man X3 version. Similar to the Mega Man X3 version, but can't be used to cling to walls.

  • Hadouken: The Hadoken (波動拳 Hadouken, "Surge Fist" or "Wave Motion Fist") is a move from Capcom's Street Fighter series of fighting games that was included in as a secret power-up obtained from a Light Capsule in Mega Man X, Maverick Hunter X, Mega Man Xtreme and Mega Man Xtreme 2, and is executed in the same way, inputting the combination ↓↘→+ATTACK while X's health gauge is full and he is on the ground to unleash a powerful energy ball. It causes 32 damage, being able to destroy most bosses and enemies in a single hit.
  • Shoryuken: Shoryuken (昇龍拳; Shōryūken, "Rising Dragon Fist") is a special move from the Street Fighter series, a rising fire uppercut. Mega Man X can learn the Shoryuken by entering the game's secret capsule. In Mega Man X2 it is executed with →↓↘+ATTACK while X is at full health and on the ground.
  • Z-Saber: Z-Saber (ゼットセイバー Zetto Seibā), also written as Z Saber and Z-Sabre, is Zero's main weapon in the Mega Man X and Mega Man Zero series. It is a powerful saber with a green energy blade. In Mega Man X3 Zero lends the Z-Saber for X to use after being severely injured. To use the Beam Saber, X must fully charge his buster beyond the pink charge level into the fourth green charge level, where he will then draw it from his back and fires off a slashing arc of green energy, where upon impact, the target is swarmed with cutting blows. The attack does optimal damage and is considered the game's ultimate weapon.
  • Giga Crush: Giga Crush (ギガクラッシュ Giga Kurasshu), also known as Giga Crash, is a full-screen attack that causes damage to all enemies seen on-screen.
  • Nova Strike: The Nova Strike (ノヴァ・ストライク Nova Sutoraiku) is the Giga Attack of the Fourth Armor and the Ultimate Armor in the Mega Man X series. X first surrounds his body with immense energy, then performs an invincible flying tackle that plows through and destroys enemies almost effortlessly. Aside from its offensive capability, the Nova Strike also permits quick mobility throughout most levels.
  • Spear Charged Shots: The Giga Attack of the Falcon Armor which unleashes a wave of Spear Charged Shots across the screen, severely damaging any enemies that it hits.
  • Gaea Armor's Giga Attack: With the Giga Attack of the Gaea armor, X pulls his hands back and charges a large sphere of green and black energy, then thrusts it forward, severely damaging anything directly in front of him.
  • Blade Armor's Giga Attack: The Blade Armor's Giga Attack is a very large slash which produces two giant waves of energy. The waves become more powerful when hit from a distance.
  • Enkourin: Enkourin (円光輪 lit. Circling Halo/Circling Light Ring) is the Giga Attack of the Shadow Armor. Enkourin creates powerful spinning orange crescents that encircle him for a brief moment, severely damaging all enemies in his vicinity.
  • X-Drive: The Giga Ability X-Drive, an ability that will boost most of X's stats for a limited time. It can quadruple X's Charge Speed, makes X invulnerable to weaker attacks, lets X shoot 5 Semi-Charged Shots at once, and quadruples X's running and dashing speed.


Other

Standard Tactics: X uses all his weapons to his advantage and can equip parts and chips if needed. He also can transform into his several armors to make him stronger as well as summon Zero and Axl to fight with him. He also can use the Mother Elf's abilities to help him as he did to defeat the Sigma Virus once and for all. Alia also can send transmissions to X to give him enemy weaknesses or information about the terrain to help him on his mission.

Weaknesses: His pacifist nature can make him too trusting at times. His special weapons have limited ammunition. However that is easily solved with his unlimited ammo via armors and parts

Note: Command Mission is not canon as it takes place at the same time of the Zero series.

Note 2: If X seals someone, he turns into Cyber Elf X

Gallery

Battle Records

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Discussion threads involving Mega Man X