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Pharaoh Man

From The Codex
Revision as of 15:57, 24 July 2024 by GiverOfThePeace (talk | contribs) (→‎Codex Statistics: clean up and re-categorisation per CFD, replaced: '''Relativistic → At most '''Relativistic (2))
Articles About Pharaoh Man
Games Classic Series - Battle Network
Cartoons 1994 Animated Series
Comics Megamix - Archie Comics
I'm the king of the world!
~ Pharaoh Man

Background

Pharaoh Man is a Robot Master designed as an ancient Egyptian pharaoh that resembles Tutankhamun. He was originally created by Dr. Cossack with high resistance, agility, and adaptability to the dark to explore pyramids and other ancient ruins. When Dr. Wily forced Dr. Cossack to work for him, Pharaoh Man was modified to have extra attack power for his battle against Mega Man in Mega Man 4. His Special Weapon is the Pharaoh Shot, a sphere that is charged with solar energy.

In the game Mega Man 2: The Power Fighters, Pharaoh Man has new powers, being able to levitate, create a giant eye-shaped shield for additional defense, summon Astro Zombiegs that help him, and release waves of solar energy in two directions with the Pharaoh Wave.

This dropdown contains the synopsis of Pharaoh Man’s story. Read at your own risk as you may be spoiled otherwise!

Mega Man 4
Pharaoh Man is one of the eight bosses. The battle may be difficult without his weakness, Flash Stopper, or E-Tanks. Pharaoh Man will jump at Mega Man, throwing two Pharaoh Shots, which can be avoided by sliding out of his reach, so Mega Man avoids his landing and Pharaoh Shots. He can also charge up a Pharaoh Wave, which can be avoided by jumping over it if Pharaoh Man is at a lower altitude than Mega Man, or sliding if Pharaoh Man is at a higher altitude.

His weakness is the Flash Stopper, and while it doesn't inflict damage directly, it freezes him in place, and it is the only way of stopping him on his tracks and the easiest way to deal with him. It also gets damaged faster due to having less invincibility frames. A maximum of six shots can be landed when Pharaoh Man is frozen still in place by the Flash Stopper, and he can be defeated by activating the Flash Stopper five times minimum.

Mega Man IV
Paraoh Man is one the first four bosses. His strategy is similar to Mega Man 4.

Mega Man 2: The Power Fighters
Pharaoh Man is one of the six bosses from the "Recover the new parts!" course. He will defend himself with an eye-shaped shield and will throw two Pharaoh Shots at once when in the air. Pharaoh Man will throw two Pharaoh Waves at the player. When in danger, he will be shielded and will summon Astro Zombiegs to attack his opponent.

Mega Man's Soccer
Pharaoh Man is one of the eight team bosses in Capcom Championship. When his team is defeated, one Pharaoh Man joins Mega Man's team.

Rockman Strategy
Pharaoh Man appears twice as an enemy in Rockman Strategy, first as part of a wandering "tribe" with Napalm Man and Tomahawk Man. Later, he appears alongside Knight Man in aiding Bass and Treble in battle against Mega Man's team.

General Information

Name: Pharaoh Man, DWN-028

Origin: Mega Man 4

Sex: Male

Age: Unknown

Classification: Robot Master

Species: Robot

Occupation: Pyramid Explorer

Status: Alive, Unknown in the X Series (Takes place many years in the future where the fate of prior classic series characters are unknown, with it being implied their data still exists as Cut Man's data exists still)

Alignment: Lawful Good (Initially created to explore pyramids alongside his large team of mummy-like "Mummira" robots and will follow the rules of robotics), Lawful Evil after being reprogrammed by Dr. Wily (Reprogrammed by Dr. Wily to help him take over the world and destroy Mega Man)

Codex Statistics

Tier: At most High 6-A, Higher with Rage Power

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: At most Multi-Continent level (Fought against and harmed Mega Man, who was able to fight on par with beings such as Duo, whose fight with Evil Robot caused a cloud explosion on Jupiter which was at this level), Higher with Rage Power (When Robot Masters are damaged to about half their health, they become invulnerable for a few seconds and perform more powerful attacks)

Durability: At most Multi-Continent level (Can take hits from Mega Man)

Striking Strength: At most Multi-Continent Class, Higher with Rage Power

Lifting Strength: Class G (The Robot Masters are normally made to be on par or superior to Mega Man, who was able to hold up Dr. Wily's fortress at end of Mega Man 5, with Robot Masters such as Guts Man being superior in strength and Robot Masters such as Splash Woman having comparable feats such as lifting entire ships from the ocean)

Travel Speed: Massively Hypersonic (Can move this fast compared to Mega Man, who can keep up with Duo, who can travel around the earth destroying evil energy around this timeframe), Speed of Light with Teleporters (Robot Masters teleporters should scale to Mega Man and Proto Man’s teleportation, where they are able to travel planets and solar systems in a short time frame[1], reaching this levels of speed)

Combat Speed: At most Relativistic+ (Can keep up with Mega Man, who can keep up with Duo in combat who uses attacks that involve his travel speed, where Duo is capable of traveling through galaxies while doing his job and likely travels across the universe doing his job to destroy the Evil Energy)

Reaction Speed: At most Relativistic+ (Can react to Cut Man who can cut objects while teleporting. Can keep up with Mega Man, who can keep up with Duo in combat who uses attacks that involve his travel speed, where Duo is capable of traveling through galaxies while doing his job and likely travels across the universe doing his job to destroy the Evil Energy)

Stamina: Essentially Limitless as long as they are powered by solar energy (All Robot Masters bodies are powered by solar energy, effectively giving them limitless stamina and ammo[2][3][4][5])

Range: Standard Melee Range, Hundreds of Meters with attacks, Interplanetary with Teleporters (All robot masters naturally display teleportation through teleporters interplanetary distances[6])

Intelligence: Gifted (Was created to explore pyramids alongside his large team of mummy-like "Mummira" robots. Boast high agility to help him dodge traps left behind by pyramids' ancient architects. Noted to be a charismatic robot and a strong leader. Can keep up with Mega Man in combat)


Powers and Techniques

Superhuman Physical Characteristics, Self-Sustenance (Respiratory Self-Sustenance, Nutritional Self-Sustenance, & Restful Self-Sustenance; All Robot Masters can breathe in space just fine, with an entire game revolving around traveling through space[7] and as robots do not require food, sleep or sustenance), Inorganic Physiology (Non-Living Objects; Robot Masters are highly developed robots in the fields of robotics. Robot Masters have a "consciousness" though it is different from the standard humans consciousness as it's at the level of a "cognitive circuit" embedded inside each one of them[8]), Rage Power (When Robot Masters are damaged to about half their health, they become invulnerable for a few seconds and perform more powerful attacks), Limited Invulnerability & Forcefield Creation (When robots in Mega Man are hit, they have periods of invulnerability where they cannot take damage for a few seconds. This is shown to exist in verse as there are chips that amplify this ability such as Double Barrier and Extend), Absorption (Robot Masters[9][10][11] are built in with[12] usages of solar energy to charge their bodies and use their weapons essentially limitlessly[13]), Psuedo-Teleportation, Transformation, Light Manipulation, Intangibility (Phasing/Elemental), Transmutation (Transformative Arsenal) & BFR (Application Based; All robot masters naturally display teleportation through teleporters interplanetary distances[14], they do this through transforming into a beam of light, they can use this in the middle of combat to turn intangible and phase through attacks. They can also transform others into a beam of light and send them to other places with the teleporter, essentially removing them from the battlefield), Consciousness Transferal (Robot Masters can transfer their consciousness into other bodies and machines, with characters like Doc Robots having the Robot Masters programs and data directly installed with them, essentially acting as a more powerful body[15][16]), Divine Protection (After defeating ViA■ and destroying the Robot Destroy Program within him, The Player was able to fully correct the Deep Log in its entirety. However, Via says The Player's story isnt over and RiCO repeats this and says that there will be future program errors in the Deep Log for them to correct and it would be insecure for her alone to manage it alone. Therefore to solve this problem that can happen in the future, RiCO will summon The Player in order to correct any irregular data in the Deep Log as she did in the start of the game), Supernatural Resilience (Robot Masters can survive wounds such as being cut in half, with ones such as Proto Man calling it merely "just a scratch", being able to come back just fine after teleporting away to be repaired), Immortality (Immortal Metaphysical Aspect; All robots "true existences" exist in their data, thus as long as their data is stored they can be remade or come back if their data is specifically "SAVED". With data further being explored through here), Regeneration (Mid through Cartoon Physics; Can regenerate from being crushed by Mad Grinder. Should scale to all the other Robot Masters who all regenerate after being flattened in Mega Man Powered Up. High-Godly as their Data Forms; In Rockman & Forte: Mirai Kara no Chōsensha, Rockman Shadow's data comes out of his deceased body and regenerates a new body at the very end post-credits of the game. In Mega Man Xtreme, Sigma was trying to reproduce the past data of several mavericks in the mother computer to bring havoc to the world's peace and the only way the past data of previously defeated Mavericks from X1 and X2 could be stopped is if X goes inside as his data form. Inside the Mother Computer, X defeats Vile's data form along with the data forms of a bunch of mavericks he has previously defeated. However, despite defeating their data form, their data is still are able to come back for the rematches at the end of the game along with Vile being back in the hard mode's post game story. Despite destroying Vile's data twice, he was still able to come back and better then ever in Mega Man X8. In Mega Man ZX, Omega's soul data along with flashes of the past battle in Zero 3 are trapped in area O and even after defeat, he can come back without limit even after obtaining Model OX which contains his soul data. With data further being explored through here), Resurrection (Robots that are fought and defeated are able to be brought back as long as they still have their data, with this also extending to reploids being able to come back for rematches. With data further being explored through here), Non-Standard Interaction (Conceptual Interaction & Abstract Interaction; Can directly interact with, harm, and destroy a robots data, which all robots "true existences" rely on their data, thus as long as their data is stored they can be remade or come back if their data is specifically "SAVED". All data resides in the deep log of each game's data and information of the Mega Man Franchise and many other Capcom franchises, with it being stated that data makes up the characters' personality, memories are data pieces that can be used to materialize hunter programs and also have the feelings of the characters, their data is even what determines their own canonicity in reality, with all characters being considered data alongside all universes being made of data. With data further being explored through here).


Resistance to Extreme Heats, Extreme Colds, & Weather Manipulation (Robot Masters are made to withstand extreme terrains and weather conditions), Mind Manipulation and Soul Manipulation (Despite how active Robot Masters are they do not actually possess the feeling to think, feel, and make decisions of their own as this level of technology wasn't realized until the reploids of the X era. Along with Reploids having something closer to a human soul then any robot Robot Master has. Robot Masters have a "consciousness" though it is different from the standard humans consciousness as it's at the level of a "cognitive circuit" embedded inside each one of them[17]), Cosmic Radiations (All Robot Masters can breathe and survive in space just fine, with an entire game revolving around traveling through space[18]), Information Manipulation & Conceptual Manipulation (Can take hits from characters that can directly interact with, harm, and destroy a robots data, which all robots "true existences" rely on their data, thus as long as their data is stored they can be remade or come back if their data is specifically "SAVED". All data resides in the deep log of each game's data and information of the Mega Man Franchise and many other Capcom franchises, with it being stated that data makes up the characters' personality, memories are data pieces that can be used to materialize hunter programs and also have the feelings of the characters, their data is even what determines their own canonicity in reality, with all characters being considered data alongside all universes being made of data. With data further being explored through here), Plot Manipulation (As data determines one's canonicity in reality and all universes are made of data, one would need to fully change one's data in order to change their narrative. With data further being explored through here), Electricity Manipulation (Robot Masters are able to tank and survive attacks from electricity based Robot Masters attacks, even those with a weakness can survive hits from it), Heat Manipulation & Fire Manipulation (Robot Masters are able to tank and survive attacks from heat and fire based Robot Masters attacks, even those with a weakness can survive hits from it and survive the intense heats), Magma Manipulation (Robot Masters are able to tank and survive attacks from magma based Robot Masters attacks, even those with a weakness can survive hits from it), Ice Manipulation & Absolute Zero (Robot Masters are able to tank and survive attacks from ice based Robot Masters attacks, even those with a weakness can survive hits from it, even with ice as cold as absolute zero), Gravity Manipulation (Robot Masters are able to tank and survive attacks from gravity based Robot Masters attacks, even those with a weakness can survive hits from it), Black Holes (Robot Masters are able to tank and survive attacks from black hole based Robot Masters attacks, even those with a weakness can survive hits from it), Petrification (Robot Masters are able to tank and survive attacks from petrification based Robot Masters attacks, even those with a weakness can survive hits from it, with the petrification being potent enough to effect black holes), Acid Manipulation & Corrosion Inducement (Robot Masters are able to tank and survive attacks from acid & corrosive based Robot Masters attacks, even those with a weakness can survive hits from it), Transmutation (Robot Masters and others are unaffected by the effects of the the mystery tank, which turns all weak enemies on screen into extra lives), Space-Time Manipulation & BFR (Robot masters are able to tank and survive attacks from the likes of Centaur Flash, which creates a dimensional distortion where he warps space and sends an opponent into a black hole, with even Robot Masters that have a weakness to it surviving its hits and not being sent into a black hole. Robot Masters can also take hits from Cut Man who can cut through space itself and leave dimensional tears that he can jump in)

Acrobatics (It is noted that he has high agility, allowing him to dodge traps left behind by the pyramids' ancient architects), Levitation & Aura (Able to freely levitate around. Has a green aura around him as he levitates), Heat Manipulation & Fire Manipulation (With his pharaoh shot, a ball of thermal energy created from amplified solar power, he can also charge up the pharoah shot and release the gathered energy as the more-powerful Pharaoh Wave), Portal Creation (His shield allows him to create a portal to essentially teleport around), Forcefield Creation (Creates a forcefield around him that allows him to be take less damage from attacks), Summoning (Can summon zombies to fight with him).

Resistance to Curse Manipulation (His face was designed in the style of a Tutankhamun burial mask to ward off curses)

Equipment


  • Shield: A shield he can expand out to block attacks and projectiles, can also use this shield to create a portal to teleport around.

Notable Techniques


  • Levitation: Either creates a green aura around him while levitating or creates a forcefield around him as he flies around freely.
  • Summoning: Summons Astro Zombiegs that help him, they come from the sky in coffins.
  • Pharaoh Shot: Pharaoh Shot is Pharaoh Man's Special Weapon from Mega Man 4. It shoots a small sphere of charged solar energy straightforward or diagonally. This is the only weapon besides the Mega Buster that can be charged in Mega Man 4 and Mega Man IV. It quickly charges solar energy in small amounts, eventually accumulating a large amount of energy that can be release as a destructive energy sphere.
  • Pharaoh Wave: Pharaoh Wave replaces Pharaoh Shot as the weapon in Mega Man 2: The Power Fighters. When used by Pharaoh Man, it releases two waves, one forward and one backwards. Also, when Pharaoh Man's giant eye is hit, he counters by releasing one wave from the eye. Pharaoh Wave is Gemini Man's weakness, and can hit the two Gemini Men at the same time.

Other

Standard Tactics: Pharoah Man will summon his shield to block attacks, if he gets knocked down he will use the shield as a portal to put him back on his feet, he will shoot around Pharaoh Shots or Pharaoh Waves, if he starts taking too much damage he will create a forcefield, fly around, and summon Astro Zombiegs to help him.

Weaknesses: Weak to Bright Man's flash stopper. If his data is corrupted, he will be incapable of coming back.

Trivia

Sphinx statue from the Rockman 4 prototype.
  • Pharaoh Man's dislike of raiders may be a reference to archaeology movies (such as Indiana Jones) and also a reference to the legendary "Pharaoh's curse" often wrought upon those who loot the pyramids.
    • This, however, is ironic and seemingly hypocritical of Pharaoh Man since he is essentially a tomb raider himself. Of course, he may view himself as an archaeologist while tomb raiders are usually referred to in the sense of looting tombs for profit.
  • Pharaoh Man appears as No. 26 (DWN-026) in the credits of Mega Man 4. This is actually Toad Man's number, who appears with Ring Man's number (DWN-029), who appears with Pharaoh Man's number (DWN-028).
  • Pharaoh Man's quote refers to how powerful the pharaohs of Ancient Egypt believed themselves to be. The Egyptians believed that the pharaoh was a god in human form and later to be believed as the descendants of Horus, the patron deity of Upper Egypt and the god of the Sun.
  • His stage in Mega Man 4 was supposed to have a sphinx sub-boss in the path containing the balloon item, but it was removed prior to the game's release.[19] In the final version, the only details left in the data are the snake on its forehead, its chin, and the sphere Mega Man is standing on.[20]
  • Pharaoh Man has the same signature pose as Drill Man.
  • The scene of Pharaoh Man punching Mega Man in the face, from the Mega Man cartoon, has become a fairly common meme on YouTube. One example of said meme is found here.
    • The above mentioned scene from the cartoon also gave him the honor of being one of the two Robot Masters (the other one being Crystal Man) who fought back even after having their weapon stolen by Mega Man.
    • In large part due to this meme, Pharaoh Man has gained one of the highest approval ratings of any Robot Master amongst fans of the series.
  • Despite having a snake statue, Ureaus, on his forehead in his official artwork and mugshot, on his in-game sprite, he appears to have a blue gem in place of it due to the small size.
  • Pharaoh Man is the only Robot Master from Mega Man 4 to appear on its American cover.
  • Pharaoh Man is the only boss from Mega Man 4 to deal less than 8 damage on contact - he does exactly half of that: 4.
  • In most of his appearances Pharaoh Man always has a green snake on his helmet. But in Rockman Strategy, his snake is purple/blue.

References

  1. PEACE HAS COME TO THE WORLD.
    Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
    “GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
    Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
    –However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!
  2. Q. What kind of foods does Rockman like to eat?
    A. Well… Actually, Rockman’s body is powered by “Solar Energy.” Therefore, he doesn’t really eat, but there are some things that are okay for his consumption… Around the lab, he enjoys drinking “Energy Juice.” As responsibly as he behaves, he’s still a kid after all.
  3. Q. The shots that the Rockbuster fires from the hand, what are those exactly?
    A. The Rockbuster on the arm fires something called a “Solar Bullet”, essentially emitting a compressed form of solar energy that’s very powerful.
  4. Weapon: Transforming Rockbuster, fires a solar bullet
  5. Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
    A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
    Regarding their energy systems, many of them do utilize “solar energy” in some way.
  6. PEACE HAS COME TO THE WORLD.
    Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
    “GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
    Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
    –However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!
  7. PEACE HAS COME TO THE WORLD.
    Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
    “GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
    Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
    –However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!
  8. Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
    A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
    Regarding their energy systems, many of them do utilize “solar energy” in some way.
  9. Q. What kind of foods does Rockman like to eat?
    A. Well… Actually, Rockman’s body is powered by “Solar Energy.” Therefore, he doesn’t really eat, but there are some things that are okay for his consumption… Around the lab, he enjoys drinking “Energy Juice.” As responsibly as he behaves, he’s still a kid after all.
  10. Q. The shots that the Rockbuster fires from the hand, what are those exactly?
    A. The Rockbuster on the arm fires something called a “Solar Bullet”, essentially emitting a compressed form of solar energy that’s very powerful.
  11. Weapon: Transforming Rockbuster, fires a solar bullet
  12. Power Source/ R.S. Power Reactor (Micro-sized) Right Solar Power Pile Dr. Right-made Solar Energy Generator
  13. Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
    A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
    Regarding their energy systems, many of them do utilize “solar energy” in some way.
  14. PEACE HAS COME TO THE WORLD.
    Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
    “GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
    Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
    –However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!
  15. By swapping out the program data of all the robots Dr. Wily has constructed, this robot is able to adapt other robots’ moves as its own. With the powers of all robots combined into one, this is truly one dreadful robot.
  16. This all-purpose robot can take on the same abilities of every other robot merely by switching its program data. Still, if it just copies the powers of robots that Rockman has already been able to defeat, one might expect for Rockman to overcome them again…
  17. Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
    A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
    Regarding their energy systems, many of them do utilize “solar energy” in some way.
  18. PEACE HAS COME TO THE WORLD.
    Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
    “GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
    Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
    –However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!
  19. Protodude's Rockman Corner: Mega Man 4 Prototype Scan Reveals Unused Boss, Stage Select
  20. The Cutting Room Floor

Explanations

Explanation of data in the Mega Man series.

Battle Records

None.

None.

None.