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Grant Danasty

From The Codex
Revision as of 00:06, 13 December 2024 by GiverOfThePeace (talk | contribs)

Background

Grant Danasty was a young man who grew up in Wallachia during the 15th Century. Once an incredibly skilled thief and pirate captain, Grant was hit by tragedy when Count Dracula's curse over Europe came underway. Monsters ravaged Grant's land, killing his friends and family, and leaving only him alive. Influenced by the curse, Grant then turned into a mindless beast called Nasty Grant, who was sent to guard Dracula's Clock Tower.

Serving as the Clock Tower guard for quite a while, Grant was eventually put up against Trevor Belmont and Sypha Belnades. The team defeated Grant, reverting him back to his human form, and he joined them without hesitation. Grant would help the team defeat Lord Dracula in a climactic battle, along the way developing feelings for Sypha.

To his dismay, Sypha had shared feelings for Trevor, and the two married. Ashamed, Grant did not show up to the marriage, and hid himself away from his friends. Until one day, a mysterious man appeared in front of Grant, and he was pulled into a Time Rift. Although reluctant, Grant helped defeat the Time Reaper, although along the way he was forced to run into Trevor and Sypha once again.

General Information

Name: Grant Danasty, Nasty Grant (formerly)

Origin: Castlevania

First Appearance: Castlevania III: Dracula's Curse

Latest Appearance: Castlevania Judgment

Company: Konami

Creator: Hitoshi Akamatsu, Koji Igarashi

Actor

  • Japanese Voice Actor: Masaya Onosaka
  • English Voice Actor: Kirk Thornton

Sex: Male

Sexuality: Heterosexual

Pronouns: He/Him

Age: Unknown

Birth Year: 15th Century

Homeworld: Earth

Residence: Wallachia

Story Role: Supporting Protagonist

Classification: Thief, Rebel, One of the Three Legendary Warriors, Hero who rebuilt Wallachia[1], Child of the Night[2] (As Nasty Grant)

Species: Human

State of Being: Regular

Physiology: Humanoid Physiology

In-Universe Creator: God[3]

Occupation: Vampire Hunter[4]

Affiliations: Trevor Belmont (Noted that he and Trevor's friendship is stronger since they worked together[5]), Sypha Belnades, Alucard

Enemies: Dracula

Height: Unknown

Weight: Unknown

Status:

  • During his Time: Alive
  • Modern Time: Deceased (As he existed back in the 1400S, he is naturally dead from old age)

Date of Death: Unknown

Alignment: Neutral Good (Noted by Aeon that Grant moves for the sake of others[6]. Helped rebuild the destroyed areas of the city after the battle with Dracula[7]. Grant threw himself body and soul into the revival of the ruined towns, being no longer known as a vampire hunter but the hero who rebuilt Wallachia[8])

Protection Level: Global Protector (Fought and defeated Dracula, where in Castlevania III: Dracula's Curse, Dracula plans to take over all of Europe[9], proceeded to amass an army to kill hundreds of soldiers to take over Europe, plagued the beautiful land located in the Southern Part of Romania into darkness by having devils attack it, planned to spread his evil grip to the rest of Europe[10])

Codex Statistics

Key: Castlevania III | Judgment

Key Information

Grade: A | A

Tier: 7-C, Far Higher with Sheer Will | 7-C, Far Higher with Sheer Will

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Town level (Potency) (Can fight and harm Trevor Belmont[12]. Aided in the defeat of Dracula[13], who serves as the absolute evil, the opposite to God[14], where for God to be perfectly good, there must be a being of perfect darkness[15], being the entity opposite to God[16], with such power making him far superior to Golem from Castlevania Judgment, as he died to a random unknown hunter after his return from the time rift[17]. Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see getting these results[18]. Can fight The Creature who can cause the entire room to shake and make parts of the ceiling fall down[19]), Far Higher with Sheer Will (Simon claims that the Belmonts and Morrises did not defeated Dracula because of the Vampire Killer, with the reason behind heroes' capacity to fight against evil lying not in their physical strength but the noble desire to drive away evil and usher in all that is good, the desire to protect the world for all of humanity, with the courage to fight to protect others being the true essence of a hero and a Belmonts strength, with this even applying for other heroes such as Shanoa, Maria, Charlotte, and even Arikado[20]) | Town level (Potency) (Fought against Golem in his story mode, who with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see getting these results[21]), Far Higher with Sheer Will

Durability: Town level, Far Higher with Sheer Will | Town level, Far Higher with Sheer Will

Striking Strength: Town Class (Potency), Far Higher with Sheer Will | Town Class (Potency), Far Higher with Sheer Will

Lifting Strength: Unknown: True Class, Far Higher with Sheer Will | Unknown: True Class, Far Higher with Sheer Will

Travel Speed: At least Superhuman (Noted to Trevor Belmont that he is very fast. Can outrun a room where all the blocks start collapsing[22]), Far Higher with Sheer Will | At least Superhuman (Can move so fast that he disappears from his opponents' sight[23]), Far Higher with Sheer Will

Attack Speed: At most Faster Than Light (Can tag 1400s Dracula, who serves as the absolute evil, the opposite to God[24], where for God to be perfectly good, there must be a being of perfect darkness[25], being the entity opposite to God[26], making him faster then enemies such as the Sky Fish who moves so fast that it appears as a beam of light and is only slowed down when time is stopped[27] and the White Demon, who can move at the speed of light at short distances[28]), Far Higher with Sheer Will | At most Faster Than Light, Far Higher with Sheer Will

Reaction Speed: At most Faster Than Light, Far Higher with Sheer Will | At most Faster Than Light, Far Higher with Sheer Will

Stamina: Superhuman (Alongside Trevor, Grant traveled the entire Transylvanian countryside for several days fighting against Dracula's forces, without any rest)

Range: Standard Melee, Tens of Meters with throwing knives and axes

Intelligence: Genius Intelligence (Able to utilize sub-weapons that possess great attack and power which in Castlevania requires one to have a high intelligence to be able to do[29])

Knowledge: Grandmaster level (Can fight and defeat Dracula, where he was a genius tactician as Mathias, who they called "Cronqvist the Wise"[30])


Powers and Techniques

Superhuman Physical Characteristics, Weapon Mastery (Chakram Mastery; Grant is capable of using two chakrams in battle for a variety of different techniques and attacks[31]. Dagger Mastery; Grant can use throwing daggers against opponents with pinpoint accuracy[32]. Axe Mastery; Can throw an axe at an upward arc to damage anything that gets in its way[33]), Acrobatics (Grant is capable of jumping higher then even Trevor Belmont[34]), Surface Scaling (Grant is able to climb on surfaces[35]), Penetration Damage (Physical Penetration; Uses throwing daggers as a weapon, which can stab directly into an opponent[36]), Sheer Will (Simon claims that the Belmonts and Morrises did not defeated Dracula because of the Vampire Killer, with the reason behind heroes' capacity to fight against evil lying not in their physical strength but the noble desire to drive away evil and usher in all that is good, the desire to protect the world for all of humanity, with the courage to fight to protect others being the true essence of a hero and a Belmonts strength, with this even applying for other heroes such as Shanoa, Maria, Charlotte, and even Arikado[37]), Afterimage Creation (Moves so fast, he can create afterimages[38]), Non-Standard Interaction (Elemental Interaction; Can interact with creatures of the night made of fire[39]. Metaphysical Interaction; Can harm and kill spirits and ghost[40]), Energy Absorption (Grant can get hearts out of objects and enemies, where hearts are a measure of one's stored energy, thus one is absorbing energy when gaining hearts[41]), Curtain Fire (Directional) & Thread Manipulation (His ultimate has him controlling the threads of hundreds of daggers and throwing it all at the opponent[42]).




Equipment

  • Chakrams: Two chakrams that Grant uses in combat in Castlevania Judgment. They allow him for quick and precise strikes and slices.
  • Dagger: A collection of throwing daggers in Grant’s possession, which can be thrown at enemies at high speeds.
  • Axe: An axe made with silver, which Grant uses to throw at his enemies.
  • Holy Water: A jar of holy water that erupts into flames once it is released out of its container.
  • Stopwatch: A watch that allows Trevor to stop time for a brief moment, although it is costly in hearts for him to use.
  • Gravity Circle: Generates a gravity wave overhead that crushes any enemy that touches it.

Notable Techniques

Grant's Neutral Attack

A foot sweep martial art attack.

Grant's Neutral Combo Attack

A hand leap kick martial arts technique.

Grant's Directional Attack

A knee slide martial arts attack.

Grant's Directional Combo Attack

A back flip ring combination attack.

Grant's Jumping Attack

A diving knee martial arts attack.

It Dices

A ring attack, Grant does a spinning jump while slicing enemies with his chakram.

It Slices

A ring attack, Grant spins as he slices the enemy with his chakram.

Flea Flicker Finish

A ring somersault attack, Grant combines it slices and it dices, ending with a somersault that he uses to slam onto the ground.

Dagger Toss

Grant tosses a dagger at his opponent.

Dagger Storm

Grant tosses multiple daggers at his opponent.

Aerial Venus

Grant utilizes his dagger toss to jump and spin in the air, throwing his chakram blades at the opponent.

Throwing Venus

An aerial ring throwing attack, Grant jumps into the air and spins while throwing his chakram blade.

Dagger Wave

A multi-Dagger attack, Grant throws his daggers in multiple directions.

Thousand Edge

A continuous Dagger stream attack, Grant continously throws a large number of daggers at the opponent.

Blinding Speed

A Ring attack, Grant moves so fast that he disappears from sight and reappears behind the opponent and attacks.

Million Edges

Connects with a Ring hit, Grant then controls countless daggers in the air through his threads and rains them down from the sky at an angle.


Other

Standard Tactics: Grant utilizes quick movements with precise strikes, along with using any items he has equipped that best help the situation.

Weaknesses

Note

Battle Records

18-1-0


  • Cyclops - Fight[138]
    • Conditions: None.
    • Location: Forest of Darkness
  • Medusa - Fight[140]
    • Conditions: None.
    • Location: Ghost Ship
  • Double Trouble - Fight[141]
    • Conditions: None.
    • Location: Ghost Ship
  • Water Dragons - Fight[142]
    • Conditions: None.
    • Location: Castle Causeway
  • Triple Threat - Fight[143]
    • Conditions: None.
    • Location: Castle Bridge

References

  1. Castlevania Judgment Grant Danasty Ending
  2. Castlevania Judgment Carmilla Story Mode
  3. Castlevania Lament of Innocence
  4. Castlevania Judgment Grant Danasty Ending
  5. Castlevania III: Dracula's Curse
  6. Castlevania Judgment Aeon's Hyper Attack on Grant
  7. Castlevania III: Dracula's Curse
  8. Castlevania Judgment Grant Danasty True Story Ending
  9. Akumajou Densetsu Famicon Intro English Patch
  10. Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
  11. Castlevania Judgment Grant Danasty True Story Mode
  12. Castlevania III: Dracula's Curse
  13. Castlevania III: Dracula's Curse
  14. Castlevania: Aria of Sorrow Ending
  15. Castlevania: Dawn of Sorrow Dark Lord Candidates
  16. Castlevania: Dawn of Sorrow Ending
  17. Castlevania Judgment: True Story Mode, Golem
  18. Castlevania Judgment Golem Ultimate Attack
  19. Castlevania III: Dracula's Curse
  20. Castlevania: Grimoire of Souls Chapter 8: Demonic Visions
  21. Castlevania Judgment Golem Ultimate Attack
  22. Castlevania III: Dracula's Curse
  23. Castlevania Judgment Grant Danasty True Story Mode
  24. Castlevania: Aria of Sorrow Ending
  25. Castlevania: Dawn of Sorrow Dark Lord Candidates
  26. Castlevania: Dawn of Sorrow Ending
  27. Castlevania Aria of Sorrows
  28. Castlevania Grimoire of Souls Enemy Compendium Showcase
  29. Castlevania: Lament of Innocence Game Manual Page 10
  30. Lament of Innocence Perfect Guidebook
  31. Castlevania Judgment Grant Danasty True Story Mode
  32. Castlevania III: Dracula's Curse
  33. Castlevania III: Dracula's Curse
  34. Castlevania III: Dracula's Curse
  35. Castlevania III: Dracula's Curse
  36. Castlevania III: Dracula's Curse
  37. Castlevania: Grimoire of Souls Chapter 8: Demonic Visions
  38. Castlevania Judgment Grant Danasty Ultimate Attack
  39. Castlevania III: Dracula's Curse
  40. Castlevania III: Dracula's Curse
  41. Castlevania: Lament of Innocence Game Manual Page 10
  42. Castlevania Judgment Grant Danasty Ultimate Attack
  43. Castlevania III: Dracula's Curse
  44. Castlevania Harmony of Despair
  45. Castlevania III: Dracula's Curse
  46. Castlevania Judgment Aeon's Hyper Attack Sequences
  47. Castlevania Judgment Aeon's Hyper Attack on Death
  48. Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”
    “…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”
    Those were the emotionless words of Death.
    In response, Olrox laughed his bold answer.
    “As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”
    “……”
    “You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”
    Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.
    “I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”
    With Death’s reply, an explosive murderous intent rose.
    Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.
    Kill the distance-----
    Kill the sound-----
    Just, faster, soon, die.
    It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.
    “……die.”
    That was said by the enemy who called on his servants.
    From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death. However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.
    The bats and scythes cancelled each other out and the entire dance hall sparkled with blood."
  49. Castlevania Judgment Death True Story Mode
  50. Castlevania III: Draucla's Curse Stage 8-01
  51. Castlevania: Harmony of Dissonance
  52. Castlevania: Harmony of Dissonance
  53. Castlevania: Symphony of the Night Bestiary No. 40
  54. Castlevania: Symphony of the Night Bestiary No. 16
  55. Castlevania: Portrait of Ruin Bestiary No. 133
  56. Castlevania: Lament of Innocence
  57. Castlevania 64
  58. Castlevania: Portrait of Ruin
  59. Castlevania: Portrait of Ruin
  60. Castlevania: Harmony of Dissonance
  61. Castlevania: Circle of the Moon
  62. Castlevania: Circle of the Moon
  63. Castlevania: Order of Ecclesia Bestiary No. 061
  64. Castlevania: Portrait of Ruin Bestiary No. 131
  65. Castlevania: Symphony of the Night Bestiary No. 44
  66. Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air. Even though it is still far away, their bodies seemed to squeal [run away].
    There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children."
  67. Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.
    And her body was telling her [do not go] as her leg muscles were petrified like stone."
  68. Castlevania: Grimoire of Souls
  69. Castlevania 64
  70. Castlevania Chronicles
  71. Castlevania Chronicles
  72. Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”
    That really is no doubt an obsession.
    The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.
    “Only…… protect…… you……-----“
    When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.
    However-----
    Fate did not allow it.
    For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----
    The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."
  73. Castlevania: Curse of Darkness Bestiary No. 115
  74. Super Castlevania IV Stage B-1
  75. Castlevania: Circle of the Moon
  76. Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.
    A spectacled vampire hunter confirmed this as his duty.
    In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.
    “The timing is bad, church person.”
    Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.
    -----I am …… I ought to be a vampire hunter."
  77. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  78. Haunted Castle Revisited Dominus Collection
  79. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  80. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  81. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  82. Castlevania: Curse of Darkness Manga Volume 1
  83. Castlevania II: Simon's Quest Night Transition
  84. Castlevania II: Simon's Quest Online Game Manual Page 4
  85. Castlevania: Lament of Innocence Bestiary No. 058
  86. Castlevania: Lament of Innocence Bestiary No. 059
  87. Castlevania: Curse of Darkness Bestiary No. 009
  88. Castlevania: Curse of Darkness Bestiary No. 005
  89. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  90. Castlevania: Symphony of the Night
  91. Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it. Several hundred years have passed with battles with the [dark lord] Dracula.
    When suddenly, an end to it all has been foretold. 1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.
    However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.
  92. Castlevania: Lament of Innocence Bestiary No. 064
  93. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  94. Castlevania: Grimoire of Souls Prologue
  95. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  96. Castlevania: Grimoire of Souls Prologue Stage 4
  97. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  98. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  99. Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  100. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  101. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  102. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  103. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  104. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  105. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  106. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  107. Castlevania III: Dracula's Quest
  108. Castlevania: Curse of Darkness Absolute Zero Ring Description
  109. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  110. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  111. Castlevania Judgment Aeon's Hyper Attack on Carmilla
  112. Castlevania Judgment Aeon's Hyper Attack on Golem
  113. Castlevania: The Dracula X Chronicles Game Manual Pages 12-13
  114. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  115. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  116. Castlevania Judgment Aeon Hyper Attack on Death
  117. Castlevania III: Dracula's Curse
  118. Castlevania III: Dracula's Curse
  119. Castlevania Judgment Aeon's Hyper Attack on Carmilla
  120. Castlevania Judgment Aeon's Hyper Attack on Golem
  121. Castlevania Judgment
  122. Castlevania III: Dracula's Curse
  123. Castlevania II: Simon's Quest Page 11
  124. Castlevania II: Simon's Quest
  125. Castlevania Judgment
  126. Castlevania Judgment Character Select Item Descriptions
  127. Castlevania III: Dracula's Curse
  128. Castlevania III: Dracula's Curse
  129. Castlevania III: Dracula's Curse
  130. Castlevania II: Simon's Quest Day Transition
  131. Castlevania II: Simon's Quest Day Game Manual Page 11
  132. Castlevania II: Simon's Quest
  133. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  134. Castlevania: Lament of Innocence Dark Palace Of Waterfalls
  135. Castlevania: Circle of the Moon
  136. Castlevania: Grimoire of Souls Enemy Compendium Holy Knight
  137. Castlevania 64 Charlie Vincent Boss
  138. Castlevania III: Dracula's Curse
  139. Castlevania III: Dracula's Curse
  140. Castlevania III: Dracula's Curse
  141. Castlevania III: Dracula's Curse
  142. Castlevania III: Dracula's Curse
  143. Castlevania III: Dracula's Curse
  144. Castlevania III: Dracula's Curse
  145. Castlevania Judgment Grant Danasty True Story Mode
  146. Castlevania Judgment Grant Danasty True Story Mode
  147. Castlevania Judgment Grant Danasty True Story Mode
  148. Castlevania Judgment Grant Danasty True Story Mode
  149. Castlevania Judgment Grant Danasty True Story Mode
  150. Castlevania Judgment Grant Danasty True Story Mode
  151. Castlevania Judgment Grant Danasty True Story Mode
  152. Castlevania Judgment Grant Danasty True Story Mode
  153. Castlevania Judgment Grant Danasty True Story Mode
  154. Castlevania Judgment Grant Danasty True Story Mode
  155. Castlevania Judgment Grant Danasty True Story Mode
  156. Castlevania III: Dracula's Curse