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Leila (Castlevania)
From The Codex
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"Mature Content" |
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. |
Background
Leila is the direct descendant of Alucard from an alternate timeline, from the 1990 choose-your-own-adventure novel, called The Legend of Satanic Castle: The Vampire Hunters. Hailing in Transylvania much like his ancestors, Sid quickly became partners with the descendants of the Three Legendary Heroes from Trevor Belmont’s era; Sid Belmont (descendant of Trevor Belmont), Row Danasty (descendant of Grant Danasty), and Zouk Belnades (descendant of Sypha Belnades).
Being directly related to Alucard, and thus also his father Count Dracula, Leila is part-vampire. Despite this, she fights for the light, and is constantly seen wearing a cross around her neck, which emits holy light. Long after Dracula's defeat at the hands of Trevor Belmont, his resurrection came under way. Feeling responsible for the Count's evil due to her familial bond with him, she set out alongside her friends to destroy him.
General Information
Name: Leila Tepes[1]
Origin: Akumajou Densetsu: Shinsei Vampire Hunter
First Appearance: Akumajou Densetsu: Shinsei Vampire Hunter
Company: Konami
Creator: Naomi Inoue
Sex: Female
Sexuality: Heterosexual
Pronouns: She/Her
Age: Unknown
Homeworld: Earth
Residence: Unknown
Story Role: Supporting Protagonist
Classification: Member of Alucard's family
Species: Dhampir (Human/Vampire Hybrid)
State of Being: Regular
Physiology: Dhampir Physiology
Occupation: Vampire Huntress
Affiliations: Sid Belmont
Enemies: Dracula
Height: Unknown
Weight: Unknown
Status: Alive
Alignment: Neutral Good (Joins Sid Belmont in the quest to defeat Dracula and restore peace to the world, despite her familial relation to Dracula)
Protection Level: Global Protector (Joins Sid Belmont in the quest to defeat Dracula and restore peace to the world)
Codex Statistics
Grade: S
Tier: 7-C
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Town level (Potency) (Can fight and defeat Dracula, who serves as the absolute evil, the opposite to God[3], where for God to be perfectly good, there must be a being of perfect darkness[4], being the entity opposite to God[5], with such power making him far superior to Golem from Castlevania Judgment, as he died to a random unknown hunter after his return from the time rift[6]. Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see getting these results[7])
Durability: Town level
Striking Strength: Town Class (Potency)
Lifting Strength: At least Class 10 (Vampires are considered far larger threats than standard creature of the night monsters[8], which should make them superior to Hector's Battle-Type innocent devils who can move entire tree logs that are blocking roads out of the way[9] where logs can weigh around 15 to 5 tons[10] and Hector's battle-type innocent devils can lift open large iron doors that "no man could force open"[11])
Travel Speed: Superhuman regularly, At most Faster Than Light at top speeds (Vampires can move so fast that the light itself cannot keep up with them, leaving an afterimage behind[12], along with Belmonts such as Juste Belmont, moving so fast that the light afterimage behind him cannot keep up[13]. Alucard in his suppressed Genya Arikado form can still move so fast that an afterimage made of light is behind him[14])
Attack Speed: At most Faster Than Light (Can tag Dracula, who serves as the absolute evil, the opposite to God[15], where for God to be perfectly good, there must be a being of perfect darkness[16], being the entity opposite to God[17], making him faster then enemies such as the Sky Fish who moves so fast that it appears as a beam of light and is only slowed down when time is stopped[18] and the White Demon, who can move at the speed of light at short distances[19])
Reaction Speed: At most Faster Than Light
Stamina: Limitless (Vampires are loved by the night, making them so powerful that vampires like Walter Bernhard never been defeated before Leon Belmont gained the vampire killer[20]. Went on a large journey, making several acquaintances and fighting supremely powerful monsters such as a Cyclops, Skull Knight, Dragon, and Count Dracula himself, all without rest)
Range: Standard Melee
Intelligence: Genius Intelligence (Able to utilize sub-weapons that possess great attack and power which in Castlevania requires one to have a high intelligence to be able to do[21])
Knowledge: Grandmaster level (Fought and defeated Dracula, where he was a genius tactician as Mathias, who they called "Cronqvist the Wise"[22])
Powers and Techniques
Is a Creature of the Night, which gives:
Superhuman Physical Characteristics (Even the smallest creatures of the night can destroy a bridge[23], one of Dracula's bats easily destroyed a stone ground block[24]), Intimidation (Creatures of the nights appearances can cause one to have their body's cells cry out in terror[25]), Immortality (Ageless; The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome, however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations[26]. Immortal Metaphysical Aspect; Creatures of the Night can continue to exist even as a spirit and use their spirit form to form bodies out of inanimate material around them[27]), Acausality (Causality Immunity; All immortal beings disrupt the flow of time according to Aeon[28]. With their souls being completely free from time[29]. The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome, however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations[30]), Free Will (Creatures of the Night do not follow the hand of God and instead choose of their own free will[31]), Empowerment (Creatures of the night are empowered by the night[32], becoming stronger when it's night time[33]), Evolution (Creatures of chaos can inherit evil natures[34] awakening into stronger enemies with new abilities and less weaknesses[35]), Resurrection (Self-Resurrection; Creatures of chaos can be brought back to life from the power of hate[36]. This has also been shown with slain heads reviving as an angry wraith[37]), Regeneration (Mid-Godly overtime; Even the castle from Castlevania is a Creature of Chaos[38], where they are always rebirth from Chaos with each rebirth, the creatures takes a new form[39], with this state being referred to as a "regeneration cycle"[40]), Invisibility (Creatures of Chaos possess a natural aura of darkness, which makes one unable to see those with an aura of darkness by the naked eye[41]), Time Manipulation (Passive; All immortal beings disrupt the flow of time according to Aeon[42]), Darkness Manipulation & Subjective Reality (Creatures of chaos very existence causes dark powers to flow beyond the control of the Elgos' grimoires, due to them collecting documented information on Dracula and his castle. Causing their power to materialize in the real world in the form of monsters[43]. With the real world and world of grimoires being one and the same[44], compared to the like of Brauner's painting worlds that are quantum multi-layered spaces requiring understandings of theories such as "Curse Amplification"[45]), Text Manipulation & Plot Manipulation (Passive; Creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly[46]. It is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos[47]. Their vital souls are causing the grimoires contents to be overwritten changing history to things such as Jonathan Morris is now at a disadvantage in battle[48], or Charlotte fading from existence due to them messing with the history of the Grimoires[49], Maria starting to fade because Richter's history is being rewritten[50], where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world[51]. The text alterations also make the monsters stronger[52]. With the real world and world of grimoires being one and the same[53], compared to the like of Brauner's painting worlds that are quantum multi-layered spaces requiring understandings of theories such as "Curse Amplification"[54]), Law Manipulation (Creatures of Chaos can alter grimoires, which do not adhere to the laws of reality[55]), Power Modification (Creatures of the night alterations of the Grimoire can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations[56]. The Chaos of the Grimoire destabilized the magic of the others[57]).
Is a Vampire, which gives:
Superhuman Physical Characteristics (Vampires are considered far larger threats than standard creature of the night monsters[68]), Stealth Mastery (Vampires are able to attack stealthily in search of human blood[69]), Disguise Mastery (Vampires will sometimes disguise themselves[70] as villages in order to get near one[71]), Immortality (Ageless; Vampires defy God's decree that life should be limited, and exist for eternity[72], with Mathias noting he has eternal life[73]. Aeon notes that vampires exist for eternity[74]. Walter is noted to be a vampire that has eternal life[75]. The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome, however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations[76]. Immortal Metaphysical Aspect; Vampires will someday come back to life despite them being killed due to being immortal[77]), Acausality (Causality Immunity; All immortal beings disrupt the flow of time according to Aeon[78]. With their souls being completely free from time[79]. The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome, however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations[80]), Free Will (Vampires do not follow the hand of God and instead choose of their own free will[81], defying God's decree[82]), Enhanced Senses (Vampires can smell that Reinhardt Schneider and Carrie Fernandez smell different from the usual adventurer[83]), Surface Scaling (Vampires can stand on ceilings[84]), Flight (Vampires can either naturally levitate grow wings to fly[85], turn into a bat[86], or into mist[87]), Immersion (Vampires can infuse magic into paintings to increase their power[88]), Empowerment (Vampires are loved by the night, making them so powerful that vampires like Walter Bernhard never been defeated before Leon Belmont gained the vampire killer[89]. Noted by Leon that the night should help Joachim Armster as well due to him being a vampire, with the only reason it doesn't is due to Walter holding the ebony stone[90]), Resurrection (Even if one somehow manages to kill a vampire, they will someday come back to life despite them being killed due to being immortal[91]), Transformation (Shapeshifting; Vampires can assume the shape of a wolf, a bat or fog[92]. Vampires can disguise themselves as huamns[93]), Teleportation (Vampires possess the ability to teleport freely[94]. Even non-threatening vampires such as Rosa, fade out from view[95]), Power Suppression (Vampires can submerge their own vampiric powers if needed[96]), Life-Force Absorption (Vampires can consume one's lifeforce[97], allowing them to heal themselves through biting into a victim[98]), Vampirification (Vampires can turn others into vampires[99], Walter turned Rinaldo's daughter into a vampire[100]), Invisibility (Vampires possess natural aura of darkness, which makes one unable to see those with an aura of darkness by the naked eye[101]), Time Manipulation (Passive; All immortal beings disrupt the flow of time according to Aeon[102]), Animal Manipulation (Bats serve under the control of vampires[103], being freely spawnned by any vampire[104]), Cloth Manipulation (A vampire's blood can transform clothes, such as Hector combining a vampire's blood with a prince's clothes to get Dracula's clothes[105]), Electricity Manipulation (Vampires can sometimes have electricity form around them as they transform[106]), Soul Manipulation (The candles in Castlevania are people's souls that were taken by Death or by vampires[107]).
Equipment
- Cross: A cross necklace that Leila carries around, blessed with holy powers. It shines brightly to repel the creatures of the night.
- Map: A map of the Transylvanian countryside that Sid Belmont's party obtains, complete with location names, a compass, and the route towards Dracula’s location.
Other
Standard Tactics: Leila utilizes vampire techniques along with holy powers for attacks.
Weaknesses
- Creature of the Night Weaknesses: Creatures of the night become weaker when exposed to the morning sun[126]. Garlic significantly weakens creatures of the night[127], and causes demons to die if its placed on the ground[128]. If a vital soul is defeated, the grimoire will revert back to its original content[129].
- Standard Vampire Weaknesses: After a vampire is sufficiently weakened, the sunlight can kill them[130]. Otherwise Vampires can stand out in the sunlight just fine[131]. Though some weaker vampires can have the sun burn them overtime, killing them[132]. Oak Stakes are able to break through the magic of a weakened vampire[133]. Defeating a vampire will stop the effects of someone they have bitten, but only before they've turned[134]. This is shown in Harmony of Dissonance where through Juste killing Dracula's Wraith, the bite marks on Lydie have vanished[135]. Vampires reflections do not appear on mirrors, making them easier to identify[136].
- Unique Weaknesses: Nothing notable.
Note
- Contrary to popular belief, holy attacks and the whips in Castlevania can affect and harm people that aren't apart of the creatures of the night. Leon's doppelganger can use holy water and holy attacks against him in this fight along with the alchemy whip despite Leon being a pure and noble warrior[137]. Simon's doppelganger can harm him with the vampire killer, despite Simon being a noble hero. Holy Water even works and harms enemies such as the "Holy Armor"[138], a knight who has natural holy powers[139]. Corrupted enemies such as Charlie Vincent, use holy water attacks on Carrie and Reinhardt[140].
- As the events of this novel take place after Castlevania III: Dracula's Curse, it is assumed safe to scale it to the mainline feats[141].
- The novel has not officially been translated or had a full fan translation, thus not much information can be grabbed from it at this moment in time.
- While vampires have some weakness to sunlight and can burn overtime in them[142], higher tier vampires[143], can stand out in the sunlight just fine[144] without being weakened. It should also be noted even with Dhamphir's like Alucard, in original lore, he was considered a full vampire yet could stand out in the sunlight perfectly fine.
Battle Records
None
None
None
References
- ↑ Akumajou Densetsu: Shinsei Vampire Hunter
- ↑ Castlevania Lament of Innocence
- ↑ Castlevania: Aria of Sorrow Ending
- ↑ Castlevania: Dawn of Sorrow Dark Lord Candidates
- ↑ Castlevania: Dawn of Sorrow Ending
- ↑ Castlevania Judgment: True Story Mode, Golem
- ↑ Castlevania Judgment Golem Ultimate Attack
- ↑ Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
- ↑ Castlevania: Curse of Darkness Manga Volume 2 Chapter 4 "Redemption"
- ↑ Estimating Weight of Logs and Standing Timber Page 2
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Symphony of the Night
- ↑ Castlevania Harmony of Dissonance
- ↑ Castlevania: Grimoire of Souls Prologue level
- ↑ Castlevania: Aria of Sorrow Ending
- ↑ Castlevania: Dawn of Sorrow Dark Lord Candidates
- ↑ Castlevania: Dawn of Sorrow Ending
- ↑ Castlevania Aria of Sorrows
- ↑ Castlevania Grimoire of Souls Enemy Compendium Showcase
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Game Manual Page 10
- ↑ Lament of Innocence Perfect Guidebook
- ↑ Super Castlevania IV Stage B-1
- ↑ Castlevania: Circle of the Moon
- ↑ Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.
A spectacled vampire hunter confirmed this as his duty.
In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.
“The timing is bad, church person.”
Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.
-----I am …… I ought to be a vampire hunter." - ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Haunted Castle Revisited Dominus Collection
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
- ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Castlevania: Curse of Darkness Manga Volume 1
- ↑ Castlevania II: Simon's Quest Night Transition
- ↑ Castlevania II: Simon's Quest Online Game Manual Page 4
- ↑ Castlevania: Lament of Innocence Bestiary No. 058
- ↑ Castlevania: Lament of Innocence Bestiary No. 059
- ↑ Castlevania: Curse of Darkness Bestiary No. 009
- ↑ Castlevania: Curse of Darkness Bestiary No. 005
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Symphony of the Night
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it.
Several hundred years have passed with battles with the [dark lord] Dracula.
When suddenly, an end to it all has been foretold. 1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.
However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed. - ↑ Castlevania: Lament of Innocence Bestiary No. 064
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania: Grimoire of Souls Prologue
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Grimoire of Souls Prologue Stage 4
- ↑ Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Soul Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania III: Dracula's Quest
- ↑ Castlevania: Curse of Darkness Absolute Zero Ring Description
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
- ↑ Castlevania Judgment Aeon's Hyper Attack on Carmilla
- ↑ Castlevania Judgment Aeon's Hyper Attack on Golem
- ↑ Castlevania: The Dracula X Chronicles Game Manual Pages 12-13
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
- ↑ Castlevania Judgment Aeon Hyper Attack on Death
- ↑ Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
- ↑ Castlevania: Legacy of Darkness Game Manual Page 35
- ↑ Castlevania: Legacy of Darkness Game Manual Page 35
- ↑ Castlevania 64
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania Judgment Aeon Hyper Attack on Alucard
- ↑ Lament of Innocent Perfect Guidebook
- ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
- ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Castlevania: Curse of Darkness Manga Volume 1
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania 64
- ↑ Castlevania 64
- ↑ Castlevania 64 Vampire Boss
- ↑ Castlevania: The Dracula X Chronicles Intro
- ↑ Castlevania 64 Vampire Boss
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: The Dracula X Chronicles Intro
- ↑ Castlevania 64
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania 64 Flower Garden Cutscene
- ↑ Castlevania: Symphony of the Night
- ↑ Castlevania: Order of Shadows
- ↑ Castlevania 64
- ↑ Castlevania: Lament of Innocence Bestiary No. 078
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Bestiary No. 064
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania: Lament of Innocence Bestiary No. 002
- ↑ Castlevania 64 Vampire Boss
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Legacy of Darkness Master Oldrey Cutscene
- ↑ WN: Last question. Why does Dracula keep putting meat inside the walls of his castle?
KI: You should ask, why do they eat it! I've thought about this stuff.
I've actually thought about the candles. The candles are people's souls that were taken by Death or by the vampires. In Japan there are candles that represent life. So, when you release the souls from the candles by whipping them, they give you a "thank you" present. Thank-you hearts, or thank-you holy water.
The meat, I have no idea. - ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
- ↑ Castlevania Judgment Aeon's Hyper Attack on Carmilla
- ↑ Castlevania Judgment Aeon's Hyper Attack on Golem
- ↑ Castlevania: The Dracula X Chronicles Stage 1
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
- ↑ Castlevania Judgment Aeon Hyper Attack on Death
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight
- ↑ Konami of Europe's Camilla Fernandez profile
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Grimoire of Souls Prologue Stage 1
- ↑ Castlevania: Lament of Innocence Game Manual Page 10
- ↑ Castlevania II: Simon's Quest Day Transition
- ↑ Castlevania II: Simon's Quest Day Game Manual Page 11
- ↑ Castlevania II: Simon's Quest
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Super Castlevania IV Stage B-4
- ↑ Castlevania III: Dracula's Curse Alucard Ending
- ↑ Castlevania 64 Rose Encounter
- ↑ Castlevania II: Simon's Quest
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania 64
- ↑ Castlevania: Lament of Innocence Dark Palace Of Waterfalls
- ↑ Castlevania: Circle of the Moon
- ↑ Castlevania: Grimoire of Souls Enemy Compendium Holy Knight
- ↑ Castlevania 64 Charlie Vincent Boss
- ↑ Akumajou Densetsu: Shinsei Vampire Hunter
- ↑ Castlevania 64 Rose Encounter
- ↑ Castlevania 64 Carrie Bad Ending
- ↑ Castlevania III: Dracula's Curse Alucard Ending