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Drolta Tzuentes

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"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.


She is a mysterious old witch and a servant of Elizabeth. She obstructs the vampire hunters quest by controlling demons.
~ Drolta's description in Castlevania: The Next Generation European instruction booklet, page 56.

Background

Drolta Tzuentes is a character from Castlevania: Bloodlines. She is a mysterious and enigmatic witch who serves Elizabeth Bartley. Using her mastery of dark magic, Drolta successfully revived her mistress from a centuries-long slumber.

Some time before 1917, Drolta used her dark magic to resurrect Count Dracula's niece, Elizabeth Bartley. Together, they devised a scheme to revive the Dark Lord. To hinder John Morris, a descendant of the Belmont family, and his ally Eric Lecarde, Drolta enchanted a Mecha-Knight to block their path.

The Castlevania: Bloodlines instruction booklet for the American release describes Drolta as an "amateur witch" whose spell unintentionally brought Elizabeth Bartley back to life. However, this depiction is absent from the Japanese instruction booklet.

General Information

Name: Drolta Tzuentes[1]

Other Names: Drotia Tzuentes[2], Dorotea Tsentesu (ドロテア・ツェンテス), Dorottya Szentes

Origin: Castlevania: Bloodlines

First Appearance: Castlevania: Bloodlines

Company: Konami

Creator: Hitoshi Akamatsu, Koji Igarashi

Sex: Female

Sexuality: Heterosexual

Pronouns: She/Her

Age: Unknown

Homeworld: Earth

Residence: Elizabeth Bartley's manor & Dracula's Castle

Story Role: Supporting Antagonist

Classification: Witch, Elizabeth Bartley's servant

Species: Human

State of Being: Regular

Physiology: Humanoid Physiology

In-Universe Creator: God[3]

Occupation: Servant

Affiliations: Elizabeth Bartley (Her servant[4]), Dracula, Death

Enemies: John Morris, Eric Lecarde

Height: Unknown

Weight: Unknown

Status: Deceased (Killed by John Morris & Eric Lecarde[5])

Date of Death: 1917 (Bloodlines takes place in 1917)

Alignment: Chaotic Evil (Servant of Elizabeth Bartley, who obstructs the vampire hunters quest by controlling demons[6])

Threat Level: Global Threat (Servant of Elizabeth Bartley[7], where she helped her in her wish to revive Dracula traveling across all of Europe to enlist help from all the powers of darkness[8] conducting an unholy ceremony that caused the World War[9])

Codex Statistics

Grade: S

Tier: At least 7-C

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: At least Town level (Potency) (Can fight and harm John Morris & Eric Lecarde[10], who can fight and defeat 1900s Dracula[11], who serves as the absolute evil, the opposite to God[12], where for God to be perfectly good, there must be a being of perfect darkness[13], being the entity opposite to God[14], with such power making him far superior to Golem from Castlevania Judgement, as he died to a random unknown hunter after his return from the time rift[15]. Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see getting these results[16]. Can harm and fight against enemies stronger than characters who can take hits from neutron bomb[17], that have a yield range of 1-10 kilotons of TNT)

Durability: At least Town level (Can take hits from John Morris & Eric Lecarde[18])

Striking Strength: Unknown: True Class (She attacks through her magic)

Lifting Strength: Unknown: True Class

Travel Speed: At least Superhuman regularly. At most Faster Than Light at top speed (Drolta can cause afterimages from her movement[19]. As she is a high level mage to where she could fight against John Morris & Eric Lecarde in the middle of their fight against Dracula this should put her above the likes of the Sky Fish who moves so fast that it appears as a beam of light and is only slowed down when time is stopped[20] and the White Demon, who can move at the speed of light at short distances[21]. Vampires can move so fast that the light itself cannot keep up with them, leaving an afterimage behind[22]. Alucard in his suppressed Genya Arikado form can still move so fast that an afterimage made of light is behind him[23])

Attack Speed: At most Faster Than Light at top speed

Reaction Speed: At most Faster Than Light at top speed

Stamina: Unknown

Range: Standard Melee. At least Tens of Meters with Attacks (Can shoot out energy projectiles that travel across the screen[24]. Can shoot down large energy beams from one of her duplicates[25])

Intelligence: Supergenius Intelligence (Drolta is a master at using dark magic to control demons[26], where magic requires one to have a deep understanding of Quantum Physics to utilize it to its fullest, requiring understandings of theories such as "Curse Amplification"[27])

Knowledge: Grandmaster level


Powers and Techniques

Is a Creature of the Night, which gives:

Superhuman Physical Characteristics (Even the smallest creatures of the night can destroy a bridge[28], one of Dracula's bats easily destroyed a stone ground block[29]), Intimidation (Creatures of the nights appearances can cause one to have their body's cells cry out in terror[30]), Immortality (Ageless; The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome, however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations[31]. Immortal Metaphysical Aspect; Creatures of the Night can continue to exist even as a spirit and use their spirit form to form bodies out of inanimate material around them[32]), Acausality (Causality Immunity; All immortal beings disrupt the flow of time according to Aeon[33]. With their souls being completely free from time[34]. The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome, however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations[35]), Free Will (Creatures of the Night do not follow the hand of God and instead choose of their own free will[36]), Empowerment (Creatures of the night are empowered by the night[37], becoming stronger when it's night time[38]), Evolution (Creatures of chaos can inherit evil natures[39] awakening into stronger enemies with new abilities and less weaknesses[40]), Resurrection (Self-Resurrection; Creatures of chaos can be brought back to life from the power of hate[41]. This has also been shown with slain heads reviving as an angry wraith[42]), Regeneration (Mid-Godly overtime; Even the castle from Castlevania is a Creature of Chaos[43], where they are always rebirth from Chaos with each rebirth, the creatures takes a new form[44], with this state being referred to as a "regeneration cycle"[45]), Invisibility (Creatures of Chaos possess a natural aura of darkness, which makes one unable to see those with an aura of darkness by the naked eye[46]), Time Manipulation (Passive; All immortal beings disrupt the flow of time according to Aeon[47]), Darkness Manipulation & Subjective Reality (Creatures of chaos very existence causes dark powers to flow beyond the control of the Elgos' grimoires, due to them collecting documented information on Dracula and his castle. Causing their power to materialize in the real world in the form of monsters[48]. With the real world and world of grimoires being one and the same[49], compared to the like of Brauner's painting worlds that are quantum multi-layered spaces requiring understandings of theories such as "Curse Amplification"[50]), Text Manipulation & Plot Manipulation (Passive; Creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly[51]. It is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos[52]. Their vital souls are causing the grimoires contents to be overwritten changing history to things such as Jonathan Morris is now at a disadvantage in battle[53], or Charlotte fading from existence due to them messing with the history of the Grimoires[54], Maria starting to fade because Richter's history is being rewritten[55], where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world[56]. The text alterations also make the monsters stronger[57]. With the real world and world of grimoires being one and the same[58], compared to the like of Brauner's painting worlds that are quantum multi-layered spaces requiring understandings of theories such as "Curse Amplification"[59]), Law Manipulation (Creatures of Chaos can alter grimoires, which do not adhere to the laws of reality[60]), Power Modification (Creatures of the night alterations of the Grimoire can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations[61]. The Chaos of the Grimoire destabilized the magic of the others[62]).

Resistance to Ice Manipulation & Absolute Zero (All enemies in Castlevania III: Dracula's curse can eventually break out of being frozen from Sypha's ice magic[63]. Along with this to protect against ice attacks in series, one normally wears rings that help them resist against absolute zero[64]), Time Manipulation (All immortal beings disrupt the flow of time according to Aeon[65], with their souls being completely free from time[66]. With time in Castlevania being so potent that not even eternity can withstand time[67], along with even artificial life being subject to the laws of time[68]. Some creatures of chaos are immune to time stop, normally being boss-level creatures[69]), Fate Manipulation (All immortal beings disrupt the flow of time according to Aeon[70], with their souls being completely free from time[71], with fate being a truth wound by time[72])

Afterimage Creation (Drolta can cause afterimages from her movement[77]), Flight (Can fly around during her fight[78]), Duplication (Drolta can create duplications of herself to attack with[79]), Battlefield Removal (Sent Dracula away to recover while she fought John Morris and Eric Lecarde[80]), Energy Projection (Can shoot out energy projectiles that travel across the screen[81]. Can shoot down large energy beams from one of her duplicates[82]), Fire Manipulation (Created a wave of fire around herself[83]).



Resistance to Dracula's Castle (As she is naturally fought within[84] Dracula's Castle right before True Form Dracula[85] and she feels none of the effects of it) The Castle Abilities Include:

Reality Warping (The Castle does not work on standard logic, where changing rooms can have one view a completely different background[86], such as room with a blue sky that is reflecting up and downwards and having the clouds rotate at a fast speed[87]), Transmutation (Beings that come near are subject to the castle's influence, such as a local barnyard owl which was mutated just from flying near it[88]), Possession (The castle possesses objects with its magic, such as a ouija table[89]), Sealing (Dracula's magic captured Aguni, a primitive god of fire[90]. The Castle has doors sealed off without solving puzzles[91]. This can extend to walls being sealed off where explosions will not affect it until the seal is gone[92]), Mind Manipulation (Everything that enters the castle is under the control by the power of Dracula's castle[93], the ghost of Eric Lecarde needed to cast a magic barrier to bind himself so he could be free from the control of the castle[94]. The Castle corrupts the minds of those who enter it, such as making Maxim Kischine feel strange ever since coming to it[95]. It also corrupted the mind of Hugh turning him against Nathan with Nathan noting he's being controlled by Dracula[96]. The castle increases one's dark desires, allowing Dracula to easily control them[97]. The magic of Dracula's power that empowers the owl enemy also spurs it to violence[98]), Madness Manipulation (The Castle warped Gergoth, a once-gentle beast and drove it mad[99]), Size Manipulation (Magically enlarged a toad through the use of demonic baptism[100]), Fear Manipulation (Even while far away, Curtis and Michelle felt malicious intent from the castle where their bodies seemed to squeal "run away"[101]. Michelle even being at the entrance to the castle had her body telling her to not go in and her leg muscles being petrified like stone[102]), Curse Manipulation (The Curse status that spirits inflict[103] comes from them absorbing the magic power around the castle. The Castle cursed a human to turn into a lizard man[104]), Life Manipulation (The castle can bring inanimate statues to life to attack[105]. Can cause the glass murals to come to life and attack[106]), Soul Manipulation (Those that die in the castle become one of the floating spirits that wander the halls of the castle for eternity[107]), Abstract Manipulation & Hell Manipulation (The castle can create a core of evil made from hatred, envy, anger and other dark emotions[108]), Text Manipulation & Plot Manipulation (The vital souls are noted to be apart of the Castle's power[109], where is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos[110] where creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly[111], along with their vital souls causing the grimoires contents to be overwritten changing history to things such as Jonathan Morris is now at a disadvantage in battle[112], or Charlotte fading from existence due to them messing with the history of the Grimoires[113], Maria starting to fade because Richter's history is being rewritten[114], where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world[115]. The text alterations also make the monsters stronger[116]. With the real world and world of grimoires being one and the same[117], compared to the like of Brauner's painting worlds that are quantum multi-layered spaces requiring understandings of theories such as "Curse Amplification"[118]. Death was going to use Dracula's magic to rewrite Dracula's defeat to Trevor making it where Dracula defeats Trevor Belmont instead where Dracula would go on living in the rewritten grimoire with each grimoire being its own world and the grimoires influence extends into reality[119]), Law Manipulation (The vital souls are noted to be apart of the Castle's power[120], which alter grimoires, which do not adhere to the laws of reality[121]), Power Modification (The vital souls are noted to be apart of the Castle's power[122], which the vital souls cause alterations of the Grimoire that can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations[123]. The Chaos of the Grimoire destabilized the magic of the others[124])


Equipment

  • Scepter: A magic scepter Drolta uses in combat against opponents, allowing her for various magic attacks.

Notable Techniques

  • Energy Balls: Drolta shoots out two energy balls across two sides of the screen and move to hit the opponent.
  • Energy Beam: Drolta duplicates into four of herself and proceeds to shoot a massive energy beam from all four of them.

Other

Standard Tactics: Drolta will move around, causing afterimages behind her while either shooting out two energy balls or duplicating into four of herself and shooting down energy beams.

Weaknesses

Trivia

  • Many were not aware that her fight was a different person from Dracula and just assumed it was Dracula's second form, however her sprite matches her official artwork.
  • Drolta is based on Dorottya Szentes (Dorotya Semtész), one of Erzsébet Báthory's servants who was one of three people said to have been tried, convicted, and executed as accomplices to the crimes committed by the "Blood Countess".
    • This connection was also discussed in an internal fax to Electronic Gaming Monthly, although a notable difference between the historical and game characters was that the latter was not simply an accomplice in the murders, but also directly responsible for planting the idea into Elizabeth Bartley's head beforehand.
  • According to Beep! MegaDrive, Drolta might have been an alternate form of Death, explaining her supposed absence from the game[129].
    • This is incorrect however, the game manuals explain her as her own person and as a servant of Elizabeth Bartley.

Battle Records

0 - 1 - 0

None.

None.

References

  1. Castlevania: Bloodlines Instruction Manual Page 5
  2. Castlevania: The New Generation Instruction Manual Page 56
  3. Castlevania Lament of Innocence
  4. Castlevania: The New Generation Instruction Manual Page 56
  5. Castlevania: Bloodlines Dracula Boss
  6. Castlevania: The New Generation Instruction Manual Page 56
  7. Castlevania: The New Generation Instruction Manual Page 56
  8. Castlevania: Bloodlines
  9. Translated story from the Japanese Vampire Killer instruction booklet, page 3.
  10. Castlevania: Bloodlines Final Boss
  11. Castlevania: Bloodlines Final Boss
  12. Castlevania: Aria of Sorrow Ending
  13. Castlevania: Dawn of Sorrow Dark Lord Candidates
  14. Castlevania: Dawn of Sorrow Ending
  15. Castlevania Judgement: True Story Mode, Golem
  16. Castlevania Judgment Golem Ultimate Attack
  17. Castlevnaia: Symphony of the Night
  18. Castlevania: Bloodlines Final Boss
  19. Castlevania: Bloodlines Dracula Boss
  20. Castlevania Aria of Sorrows
  21. Castlevania Grimoire of Souls Enemy Compendium Showcase
  22. Castlevania: Symphony of the Night
  23. Castlevania: Grimoire of Souls Prologue level
  24. Castlevania: Bloodlines Dracula Boss
  25. Castlevania: Bloodlines Dracula Boss
  26. Castlevania: The New Generation Instruction Manual Page 56
  27. Castlevania: Portrait of Ruin
  28. Super Castlevania IV Stage B-1
  29. Castlevania: Circle of the Moon
  30. Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.
    A spectacled vampire hunter confirmed this as his duty.
    In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.
    “The timing is bad, church person.”
    Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.
    -----I am …… I ought to be a vampire hunter."
  31. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  32. Haunted Castle Revisited Dominus Collection
  33. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  34. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  35. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  36. Castlevania: Curse of Darkness Manga Volume 1
  37. Castlevania II: Simon's Quest Night Transition
  38. Castlevania II: Simon's Quest Online Game Manual Page 4
  39. Castlevania: Lament of Innocence Bestiary No. 058
  40. Castlevania: Lament of Innocence Bestiary No. 059
  41. Castlevania: Curse of Darkness Bestiary No. 009
  42. Castlevania: Curse of Darkness Bestiary No. 005
  43. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  44. Castlevania: Symphony of the Night
  45. Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it. Several hundred years have passed with battles with the [dark lord] Dracula.
    When suddenly, an end to it all has been foretold. 1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.
    However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.
  46. Castlevania: Lament of Innocence Bestiary No. 064
  47. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  48. Castlevania: Grimoire of Souls Prologue
  49. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  50. Castlevania: Portrait of Ruin
  51. Castlevania: Grimoire of Souls Prologue Stage 4
  52. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  53. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  54. Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  55. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  56. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  57. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  58. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  59. Castlevania: Portrait of Ruin
  60. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  61. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  62. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  63. Castlevania III: Dracula's Quest
  64. Castlevania: Curse of Darkness Absolute Zero Ring Description
  65. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  66. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  67. Castlevania Judgment Aeon's Hyper Attack on Carmilla
  68. Castlevania Judgment Aeon's Hyper Attack on Golem
  69. Castlevania: The Dracula X Chronicles Game Manual Pages 12-13
  70. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  71. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  72. Castlevania Judgment Aeon Hyper Attack on Death
  73. Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight
  74. Konami of Europe's Camilla Fernandez profile
  75. Castlevania: Portrait of Ruin
  76. Castlevania: Grimoire of Souls Prologue Stage 1
  77. Castlevania: Bloodlines Dracula Boss
  78. Castlevania: Bloodlines Dracula Boss
  79. Castlevania: Bloodlines Dracula Boss
  80. Castlevania: Bloodlines Dracula Boss
  81. Castlevania: Bloodlines Dracula Boss
  82. Castlevania: Bloodlines Dracula Boss
  83. Castlevania: Bloodlines Dracula Boss
  84. Castlevnaia Bloodlines Dracula Boss
  85. Castlevnaia Bloodlines Dracula Boss
  86. Castlevania: Harmony of Dissonance
  87. Castlevania: Harmony of Dissonance
  88. Castlevania: Symphony of the Night Bestiary No. 40
  89. Castlevania: Symphony of the Night Bestiary No. 16
  90. Castlevania: Portrait of Ruin Bestiary No. 133
  91. Castlevania: Lament of Innocence
  92. Castlevania 64
  93. Castlevania: Portrait of Ruin
  94. Castlevania: Portrait of Ruin
  95. Castlevania: Harmony of Dissonance
  96. Castlevania: Circle of the Moon
  97. Castlevania: Circle of the Moon
  98. Castlevania: Order of Ecclesia Bestiary No. 061
  99. Castlevania: Portrait of Ruin Bestiary No. 131
  100. Castlevania: Symphony of the Night Bestiary No. 44
  101. Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air. Even though it is still far away, their bodies seemed to squeal [run away].
    There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children."
  102. Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.
    And her body was telling her [do not go] as her leg muscles were petrified like stone."
  103. Castlevania: Grimoire of Souls
  104. Castlevania 64
  105. Castlevania Chronicles
  106. Castlevania Chronicles
  107. Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”
    That really is no doubt an obsession.
    The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.
    “Only…… protect…… you……-----“
    When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.
    However-----
    Fate did not allow it.
    For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----
    The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."
  108. Castlevania: Curse of Darkness Bestiary No. 115
  109. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  110. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  111. Castlevania: Grimoire of Souls Prologue Stage 4
  112. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  113. Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  114. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  115. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  116. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  117. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  118. Castlevania: Portrait of Ruin
  119. Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
  120. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  121. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  122. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  123. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  124. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  125. Castlevania II: Simon's Quest Day Transition
  126. Castlevania II: Simon's Quest Day Game Manual Page 11
  127. Castlevania II: Simon's Quest
  128. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  129. Beep! MegaDrive (April, 1994).
  130. Castlevania: Bloodlines