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Eyeballing Feats

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As the calculation usage page explains, we heavily treat calculations as a secondary and with calculations like pixelscaling being essentially banned, a larger reliance on eyeballing is needed. The following page will list some common eyeball feats that can be easily given a number depending on the situation.

As eyeball feats are naturally very assumptious, even with the numbers given here, they need support and backup to truly be placed as a tier on a page.

Common Eyeballs

  • An explosion that can be seen from space (an explosion on the planet's surface)
  • Destruction of a forest
    • Explanation: Forest destruction is another pretty common thing in fiction, these are notably harder as how much of a forest covered in said destruction is rarely mentioned. There are some ways though to find levels. Do note this is under the assumption this was all done within one attack, anything overtime is auto-discredited from being used here. Also due to the vagueness of forests and how they serve as another rule of cool, there needs to be a lot of support to justify these tiers.
      • If the entire forest is destroyed: 7-C. A large forest stretches for miles in every direction, normally being town-sized due to this.
      • A significant portion of the forest is destroyed: When a significant portion is destroyed, this is normally 8-B to 8-A as a way of serving it just being under town. As a middle ground, normally just list "8-B, likely 8-A.".
      • Dozens of Trees Destroyed: This would normally be 8-C as essentially the equivalent to a house was affected.
  • Destroying a mountain Mountains vary heavily in size, though if the author normally notes it to be equivalent to actual large mountains, it would normally reach around 7-A as it would take megatons of energy to destroy. Off-handed mountain statements should normally have other scenes to back it up.

Warnings

There are some cases where eyeballing a feat won't help, this is due to several factors:

Purposeful Visual Rule of Cool

At the end of the day, these series are not made with set power levels in mind, thus many times something could be done just to look cool instead of be literal.

References

  1. Dragon Ball Budokai 3 Nappa Giant Storm
  2. Chrono Trigger Lavos Game Over
  3. Chrono Trigger Lavos Game Over
  4. "CV: Some time ago, you attempted to explain Luther Strode's physical limits on Twitter and honestly, it has generated a lot of arguing and confusion in the battle forums over here. It seems like you have a clear limit in mind for Strode's strength, speed, and what not, but the energetic and over-the-top visuals have many people thinking he's more powerful than you said he is. Would you like to expand on those thoughts?
    JJ: Heh, that was kind of shitstorm, eh?
    Basically, there are a couple things that go into that.
    One is the nature of how Luther’s powers work. It’s not JUST that he’s superhumanly strong, it’s that he also knows where the weak spots are. So ripping people apart isn’t just the strength. Likewise, while he’s fast, the ability to dodge bullets is mostly based on being able to see where the barrels are pointed and react to it.
    The other is visual flourishes. The smoke from Jack’s eyes? Not meant to be interpreted literally, any more than speed lines are. Likewise, if looks like a sonic boom, that doesn’t mean it is.
    But, really, at the end of the day, the limits on his abilities are fundamentally fuzzy. They weren’t designed with gaming in mind, just as a guide to what does and doesn’t fit within the universe. Luther can’t, for instance, pick a car up over his head. He can pretty easily flip one over. The general rule is that Luther is fuzzily about twice as strong as the strongest person every to live, twice as fast, etc."
  5. Creator of Danny Phantom REACTS to DEATH BATTLE | Butch Hartman