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Tamura Akemi
Homura Akemi, called Tamura by accident by a lot of Madoka's, is the main character of Puella Magi Homura Tamura ~Parallel Worlds Do Not Remain Parallel Forever~, a sillier gag spin-off manga. The manga goes over her many adventures through different timeflows trying to stop Madoka from becoming a magical girl.
| Homura Akemi / Tamura Akemi | ||||||||||
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Lesbian
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| Articles About Homura Akemi / Tamura Akemi | ||||||||||
| Homura Akemi - Tamura Akemi | ||||||||||
| Origin | ||||||||||
| Origin | Puella Magi Homura Tamura ~Parallel Worlds Do Not Remain Parallel Forever~ | |||||||||
| Actor | N/A | |||||||||
| Characteristics | ||||||||||
| Species | Human | |||||||||
| Gender | Female | |||||||||
| Pronouns | She/Her | |||||||||
| Sexuality | Homosexual | |||||||||
| Age | 14 physically, 26 mentally | |||||||||
| Ethnicity | Japanese | |||||||||
| Status | Alive | |||||||||
| Alignment | Neutral Good | |||||||||
| Occupation | Magical Girl | |||||||||
| Language | Japanese | |||||||||
Background
| This dropdown contains the synopsis of Tamura Akemi’s story. Read at your own risk as you may be spoiled otherwise! |
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"Space Case Madoka" Time Flow
"Soul Gem X 300" Time Flow
"Kyoko and the Chocolate Factory" Time Flow
"Whole Lotta Mami" Time Flow
"Whole lotta Homura" Time Flow
"Technical Support" Time Flow
"TV" Time Flow
"Homura and Her Dog" Time Flow
"METAL☆MADOKA" TIME FLOW
"THE MINK AND ANIMAL FRIENDS" TIME FLOW
"MAGICA☆RIDER" TIME FLOW
"OKONOMIYAKI" TIME FLOW
"MAMI AND HOMU" TIME FLOW
"AKEMI MECHANICA" TIME FLOW
"SPRING CLEANING" TIME FLOW
"RUINS OF A REALLY ANCHIENT CULTURE" TIME FLOW
"PRISON KYUBEY" TIME FLOW
"SPACE MITAKIHARA" TIME FLOW
"TAMURA AND PRACTICAL-JOKE-HOMURA" TIME FLOW
"THE NATION OF MITAKIHARA" TIME FLOW
"BOMBER MADOKA" TIME FLOW
"RAMPAGING SAYAKA VS. HOMURAS" TIME FLOW
"AKEMI-YA AND MADOKA" TIME FLOW
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General Information
Name: Homura Akemi, Tamura Akemi
Origin: Puella Magi Homura Tamura ~Parallel Worlds Do Not Remain Parallel Forever~
Gender: Female
Age: 14 physically, 26 mentally (Directly forced to admit she was 26 years old, Homura has reset time so much to the point that she's technically mentally far above the age of 14)
Classification: Alternate Timeline Homura Akemi
Species: Human
Occupation: Magical Girl
Status: Alive
Alignment: Neutral Good (Though Homura seems to mainly only care about Madoka, she has shown to actually care about other people, only closing off her emotions as having them open makes it too hard for her to even fight witches, brought a Mami Tomoe that was stuck in a timeflow by herself for so long to the Akemi-Ya bar in order to have an audience she can do her comedy act too, and has tried to save the holy quintet on many occasions, though her main focus is still Madoka)
Codex Statistics
Key: Pre-Episode 4 | Post-Episode 4
Grade: A | A
Tier: 9-A | At least High 5-B, Higher with Different Plans
Cardinality: Finite | Finite
Dimensionality: 3-D
Power Source: Magic (As noted by their name, Magical Girls are able to use magic, with in some cases their miracles being strong enough to form their magic as other versions of themselves that can converse with them and plan out ideas[1])
Attack Potency: Room level (Potency) (Comparable to her main timeline self, who easily defeated a large sized witch that killed Mami Tomoe[2]. Comparable to the likes of Sayaka Miki who killed the likes of H.N. Elly who is this large in size[3]. Comparable to Mami Tomoe, who can defeat a witch of this size[4]. Easily one-shot witches) | At least Large Planet level (Potency) (Trained for her fight against Walpurgisnacht, completely one-shotting it and causing a massive energy blast that overshadowed the earth and went far out into space, which would make it at least as large as some gas giants. She is the 38th strongest Homura), Higher with Different Plans (Homura's contract can be upgraded to different plans, including four levels, the "Full Option Complete" plan where she is able to use all the functions of her item, however, the usage has a time limit to conserve on magical power, the "Special Full Power" plan, which allows her to use all the functions of the item for an extended period of time, but it uses up magical power quickly, and finally the "Ultimate Extreme Plan", which allows the magic to be used at full power and can take most enemies down in one shot, though she dies after one use of it)
Durability: Room level. Her Magical Girl Physiology makes her difficult to kill | At least Large Planet level (Took absolutely no damage from any of Walpurgisnacht's attacks). Her Magical Girl Physiology makes her difficult to kill
Striking Strength: Room Class (Potency) | At least Large Planet Class (Potency)
Lifting Strength: Superhuman (Comparable to Mami Tomoe who can lift a giant gun cannon with ease) | At least Superhuman
Travel Speed: Superhuman (Comparable to Sayaka Miki, who is able to move so fast that she can only be seen as a blue beam or an afterimage[5]) | At least Superhuman
Attack Speed: Supersonic | At least Supersonic
Reaction Speed: Supersonic (Avoided various gunshots from Mami Tomoe during their gun fight[6]. Comparable to Sayaka Miki, who was able to block hundreds of bullets from Holy Mami[7]) | At least Supersonic
Stamina: Superhuman+ (Comparable to Sayaka Miki who can fight for weeks straight without showing much tiring[8])
Range: Standard Melee, Dozens of Meters with Explosives, Hundreds of Meters with Guns, Kilometers with Curtain Fire (Can unleash a massive amount of blasts that come from the sky, covering near a city), Interplanetary with Magic Attacks (Caused a massive energy blast that overshadowed the earth and went far out into space) Universal with Time Manipulation, Multi-Universal with Fate Manipulation & Causality Manipulation (Through Homura's constant resets, she's made it here so many threads of fate gather tightly around Madoka Kaname, making her into a powerful magical girl through Homura repeatedly turning back time, causing a side effect where multiple timelines converged together and centered them all on the existence of Madoka Kaname, where she now has threads of fate of separate timelines linking to her current timeline self making her magical potential so impossibly huge, where all of the Karmic Destiny set spinning in all those different timelines all attached to Madoka[9]), Multiversal+ with Time Travel (When Homura goes back in time, she is going to alternate universes which there are infinite universes) & as Akuma Homura (Comparable to Ultimate Madoka who unleashed a massive amount of arrow attacks across all timelines[10]. Can travel across the many universes to stop witches from transforming[11], which has infinite universes)
Intelligence: Unknown Intelligence (A lot of Homura's skill is attributed to her ability to rewind time allowing her to know about events ahead of time)
Knowledge: Master level (Comparable to main timeline Homura who can easily solve math problems with no issue[12]. Learned how to create explosives[13]. Noted her marksmanship is up there with the best of them, being complimented by Mami Tomoe)
Should have all of Homura Akemi's abilities, including:
- Superhuman Physical Characteristics
- Multilingualism (Magical Girls are able to understand Bebe, who speaks in only gibberish[14])
- Pain Tolerance (The bodies of a Magical Girl experience far less pain than a normal human would. This ensures that they can fight at peak performance despite receiving fatal injuries. Kyubey also states that they can completely block out the pain from their body[15])
- Immortality
- Henshin Transformation
- Magical Girl Henshin: Magical Girls are able to create cloths to transform and can use these cloths in order to attack or restrain opponents[18].
- Cloth Manipulation
- Transformation
- Partial Transformation
- Transformative Arsenal: Magical Girls through not purifying their soul gem can become corrupted and turn into witches[19][20].
- Magic (As noted by their name, Magical Girls are able to use magic, with in some cases their miracles being strong enough to form their magic as other versions of themselves that can converse with them and plan out ideas[21])
- Healing
- Self-Healing: Kyubey states that if all of the organs in one's body get destroyed and every last drop of blood escapes one's body, Magical Girls can heal themselves to continue fighting[22]. Magical Girls can heal their body parts with magic[23].
- Basic Healing: Magical Girls can heal injuries on people such as when Mami healed Kyubey's injuries[24].
- Telekinesis (Magical Girls are able to take control of and move objects with their magic[25])
- Telepathy
- Limited: All magical girls are able to use telepathy in order to communicate with other people around them[26].
- Enhanced Senses
- Limited: Magical Girls are able to pick up the magic trail of a witch with their soul gems[27].
- Extrasensory Perception (Magical Girls can see witches, who are invisible to normal people[28])
- Power Bestowal (Magical Girls can give magical powers to regular objects, amplifying its normal properties[29])
- Weapon Creation & Summoning (Magical Girls can summon multiple weapons from their bodies[30])
- Restoration (Magical Girls are able to use their magic in order to keep their or another person’s body from decomposing[31])
- Dimensional Travel (Magical Girls are able to open up portals that send them to different locations or into labyrinths[32])
- Healing
- Dimensional Storage (Magical Girls are able to store weapons in their soul gems or other parts of their bodies[33])
- Forcefield Creation (Magical Girls are able to create forcefields to protect themselves from attacks[34])
- Hair Manipulation (Magical Girls are able to change their hair style with magic[35])
- Subjective Reality (Magical girls are able to create things that they want, like when everyone created a fruit that they wanted to be. Sayaka was also able to pull a violin from a piece of paper and give it form[36])
- Flight (Magical Girls are able to fly[37])
- Clairvoyance (Magical Girls are able to see other Magical Girls through their soul gems[38])
- Absolute Access & Non-Standard Interaction (Dream Interaction; Magical Girls are able to go into dreams and interact with them[39])
- Avatar Creation
- Nullification
- Curse Nullification: Magical Girls can negate curses placed by witches[42].
- Self-Destruction (Magical Girls can overload their soul gem to self-destruct[43])
- Wish Granting
- Miracle Manipulation, Law Manipulation (Limited) & Reality Warping (Magical Girls can cause miracles that overcome the laws of the world, with their desire taking form, allowing things such as Homura to remember Madoka even after she became a concept and has been conceptually erased from the entire multiverse[45])
- Spatial Manipulation
- Battlefield Removal
- Purification (Magical Girls can create Doppels that completely purify the user’s soul gems and give them an enormous power boost[48])
- Statistics Amplification (Magical Girls can create Doppels that completely purify the user’s soul gems and give them an enormous power boost[49]. Magical Girls can connect with other magical sources, to greatly boost their magical powers and combine different properties to their abilities[50])
- Fusionism & Statistics Boost (Magical Girls can do a combined attack through forming in a line and holding up their soul gems)
- Pocket Reality Manipulation
- Resistance to
- Cold Manipulation (Magical Girls can function around the Wariths, who passively make the air so cold that it begins to freeze everything)
- Curse Manipulation & Empathic Manipulation (Magical Girls are unaffected by a Witches curse, which is noted by Kyubey that their curse causes people to commit suicide and fall to despair[52])
- Mind Manipulation (Magical Girls are unaffected by the witch’s kiss, which mind controls people to try and kill themselves[53])
- Memory Manipulation (Magical Girls can still remember the magical girls killed in the world of the witches, where no one else remembers their existence[54])
- Lifeforce Absorption (Magical Girls are unaffected by Witches ability to drain the life force out of the people who are weak minded[55])
- Soul Manipulation (They are able to survive having their souls ripped out of their bodies. They are also able to survive having their souls be apart from their bodies[56][57])
- Physics Manipulation (Magical Girls are not bound by the laws of thermodynamics[58])
- Body Puppetry, and Fusionism (Magical Girls can connect with a person’s mind, which makes them snap out of the trance and possession that they were under[59])
- Corruption & Empathic Manipulation (Magical Girls resist the wraiths ability to fill the world with corruption and consume emotions[60])
- Acrobatics (Able to easily flip over the beam[61])
- Weapon Mastery (Homura is a skilled user of firearms, being capable of using guns in combat[62], along with this she can use bombs in combat[63])
- Pressure Points (Chopped Sayaka Miki on the neck to knock her out[64])
- Air Manipulation (Casually blew away all the smoke from a fire extinguisher[65])
- Summoning (Homura is able to summon a truck to ram into an opponent[66])
- Time Manipulation & Time Travel
- 1-T: Homura is noted that she can turn back time to try and stop Madoka from becoming a magical girl[67]. Homura has shown to stop time to stop a fight between Sayaka Miki and Kyoko Sakura[68], stopped time to get Sayaka's soul gem after Madoka's threw it off a bridge[69]. Noted by Kyubey that she has time magic[70]. Fully stopped time to run from Sayaka Miki in her witch form[71]. With Suspend Time, skip enemies' moves for five turns. With Space Leap, instantly moves to the current floor's starting point. With Clockdown, inflicts slow status effect to the enemy in front. With Clockup, grants fast status boost to all party members.
- Fate Manipulation & Causality Manipulation (Through Homura's constant resets, she's made it here so many threads of fate gather tightly around Madoka Kaname, making her into a powerful magical girl through Homura repeatedly turning back time, causing a side effect where multiple timelines converged together and centered them all on the existence of Madoka Kaname, where she now has threads of fate of separate timelines linking to her current timeline self making her magical potential so impossibly huge, where all of the Karmic Destiny set spinning in all those different timelines all attached to Madoka[72])
- Weapon Dimension (Her shield contains an entire alternate dimension within it that's also described as a 4th-dimensional pocket that she can store all her objects in[73])
- Statistics Amplification (With MP control level 1, magic consumption goes down by 5%. With Weakness Analysis Lv 1, the critical rate goes up by 10%, with range lv 1, range damage dealt by her goes up by 10%, with melee defense level 1, melee damage inflicted to her goes down by 15%)
- Statistics Reduction (With Range Resist Lv 1, range damage inflicted to her goes down by 15%)
- Power Nullification (With Negate Drain, negates magic absorb and drain effects, with negate spec. stat effects, negates madness, attack inefficiency, hallucination, & sleep status effects. With Negate Slow, negates slow status effect. With Careful Caution, receives no critical hits from enemies)
- Supernatural Thievery (With Steal, chance to steal enemy's held item when she attacks)
- Corrosion Inducement (With The Black Wings of Corrosion, black wings corrode the surrounding area, dealing huge damage).
- Human Achievements (Is a skilled cook)
- Vehicular Mastery
- Land Vehicles: Learned how to ride a motorcycle in the "Magica Rider" time flow.
- Physics Preservation (Able to exist in a connector between worlds with no issues)
- Breaking the Fourth Wall (Acknowledges the narrator giving a synopsis, noted that Kyubey's head was going off the page)
- Accelerated Development
- Teleportation (By pushing the back of her shield, she is able to warp)
Battlefield Removal & Pocket Reality Manipulation
- Application Based: Can stuff people and animals inside of her shield.
- Energy Manipulation
- Time Manipulation
- Fate Manipulation & Causality Manipulation (Through thinking about mutton's, Homura made the lines of cause and effect converge).
- Reliance
- Reliance on Object: As long as her soul gem count doesn't reach 0, she won't die and turn into a witch).
- Unconventional Resistance to
- Purification (Magical Girls are able to purify their soul gems with grief seeds[76])
- Status Effect Inducement (With Flash Grenade, throws a flash grenade forward that inflicts the attack inefficiency status effect. With stun gun, can knock people out)
- Unlimited Ammo (With Anti-Tank Artillery, attack with infinite rocket launchers)
- Dimensional Travel (In the "Magica Rider" time flow, Homura uses a bike that can break through the barriers known as "fields", where Witches lie, the witches in this world cannot be seen, even by magical girls as they only exist in this "Field")
- Light Manipulation (Can summon a flash grenade to create a great flash of light[77])
- Explosion Manipulation (Can create and utilize explosives to cause massive explosions[78])
- Statistics Amplification (With Melee and Magic Power Up, increases both melee and magic power. With Defense Up, reduces damage taken. With Max HP up, increases maximum health. With Max MP Up, increases maximum magic power. With Cooldown Reduction, reduces cooldown of special magic. With Reduce MP Consumption, reduces the magic consumption for magic attacks. With MP recovery rate, increases the rate of magic regen. With High Tension, tension bar fills faster. With Magic Range Extension, increases the range of magic. With Soul Gem capacity Up, increases the capacity of soul gem. With Super Armor, enemy attacks do not slow her movement. With Step Count Up, increases the number of times she can dash before landing. With Swimsuit Collection Complete, grants Defense Up, Max Heath Up, and Super Armor)
- Multiple Jumps (With Jump Count Up, increases the number of times she can jump before landing)
- Damage Reduction (With Unbreakable Defense, reduces the damage taken when using guard)
- Statistics Boost (With Start Tension MAX, begin each map with full tension)
- Power Bestowal (With Leadership, the allies attack and defense increases)
- Empathic Manipulation (With Affection Up, increases affection gained with partner. With Affection Down, decreases affection with partner).
- Resistance to
- Poison Manipulation (With Posion Resistant, disables the chance of being affected by poison)
- Paralysis Inducement (With Stun Resistance, disable the chance of being affected by stun)
- Status Effect Inducement (With Bind Resistant, disables the chance of being affected by bind)
- Mind Manipulation (With Confusion Resistant, disables the chance of being affected by confusion)
- Velocity Manipulation (With Slow Resistant, disables the chance of being affected by slow)
- Soul Gem: As a magical girl, Tamura's soul is contained within her soul gem, which she also uses to transform. Because of this, her body can eventually heal from nearly any injury no matter how fatal, so long as her soul gem remains intact. However, if her soul gem is destroyed, she dies instantly. Tamura keeps her soul gem in her coat's pocket before and after transformation. If Tamura is more than 100 meters from her soul gem, she loses her connection to her body, turning it into a dead corpse until her soul gem comes back into contact with her body.
- Shield: Like all Homuras, Tamura wields a shield. This shield allows her to stop time and reverse time to a certain point. It also acts as a hammerspace, allowing her to store items and forcibly store away enemies. After her old shield broke, she got a new one that is able to talk. She can access different power levels with her shield by upgrading her contract and can teleport using it.
- Golf Club: A blunt weapon she uses for attacks.
- Magical Arrow: Pierce attack one line in front with a magical arrow.
- Time Bomb: Throw a bomb one line in front.
- High Caliber Pistol: Fire a bullet one line in front.
- Team Fire Support: Fire bullets at random one line in front.
- Anti-Tank Artillery: Attack with infinite rocket launchers.
- Anti-Ship Missile: Fire an anti-ship missile, dealing huge damage.
- Spell Books: Spell Books are earned whenever you complete a mission. Since you can always attempt missions, there is no limit to the number of spell books you can earn, and buying/upgrading all Special Magics and Support Skills for all characters is possible.
Notable Techniques
- Time Manipulation: Her time manipulation comes from her shields ability and is the special ability she gained from becoming a magical girl, with it Homura can stop time for all people not in contact with her, and as long as her shield isn't attacked.
- Weapons Expert: As her time magic alone wouldn't be enough to deal with threats, Homura had to learn how to make explosives and use guns in combat, allowing her to use it in conjunction with her time abilities to defeat enemies.
- Blunt: Strike the enemy with a golf club.
- Blunts and More Blunts: Whacks the enemy with a golf club.
- Hazmat Class 4: Summons a tanker, causing a huge explosion.
- Magical Arrow: Pierce attack one line in front with a magical arrow.
- Time Bomb: Throw a bomb one line in front.
- High Caliber Pistol: Fire a bullet one line in front.
- Team Fire Support: Fire bullets at random one line in front.
- Anti-Tank Artillery: Attack with infinite rocket launchers.
- Anti-Ship Missile: Fire an anti-ship missile, dealing huge damage.
- The Black Winds of Corrosion: Black wings corrode the surrouding area, dealing huge damage.
- Delay Mine: Places a landmine right in front of her.
- Suspend Time: Skip enemy moves for five turns.
- Space Leap: Instantly move to current floor's starting point.
- Clockdown: Inflict slow status effect to enemy in front.
- Clockup: Grant fast status boost to all party members.
- Flash Grenade: Throw a flash grenade forward, inflicting an attack ineffiency status effect.
- MP Control Lv 1: Magic consumption goes down by 5%.
- Weakness Analysis Lv 1: Critical Rate increases by 10%.
- Range Lv 1: Range damage dealt by her increases by 10%.
- Melee Defense Lv 1: Melee Damage inflicted to her goes down by 15%.
- Range Resist Lv 1: Range damage inflicted to her goes down by 15%.
- Careful Caution: Receives no critical hits from enemies.
- Steal: Chance to steal enemy's held item when she attacks.
- Negate Slow: Negates the slow status effect.
- Negate Spec. Stat Effects: Negates madness, attack ineffiency, hallucination, and sleep status effects.
- Negate Drain: Negate magic absorb and drain effects.
| Action List | |||||
|---|---|---|---|---|---|
| Skill \ Character | Homura | ||||
| Melee Attack (△) | Beretta M92FS | ||||
| Dash attack (Dash+△) | High Kick | ||||
| Step attack (Step+△) | AA Gun | ||||
| Area magic (Direction+△) | Machine Gun | ||||
| Aerial magic 1 (Left stick up+△ during jump) | Class 4 Hazardous Materials | ||||
| Aerial magic 2 (Left stick down+△ during jump) | Trample | ||||
| Special Magic (□) | Time suspend : Stop the time
AT-4 rocket launcher : Shoot rockets at enemy. M249 Machine Gun : Shoot enemy with machine gun Sticky Grenade : Throw a homemade time bomb | ||||
| Statistics | ||
|---|---|---|
| Attribute | Description | Maximum |
| Level Lv | The overall power of her. | 99 |
| HP | The maximum health points of her. | 8823 |
| MP | The maximum magic points of her. | 9019 |
| Soul Gem Level ソウルジェムLv | The overall power of her. | ? |
| Exp to next Level 次のレベルまで | How many points left until she level up again. | n/a |
| Experience Points | The total exp she has gained. | 999999 |
| Sortie Count 出撃回数 | The number of times this girl was chosen as party lead. | n/a |
| STR | Strength. Damage for regular attacks. | 255 |
| MAG | Magic. Damage for special magics. | 255 |
| VIT | Vitality. Determines her health. | 255 |
| CON | Concentration. Determines her magic. | 255 |
| AGI | Agility. Determines her run/walk speed and her jump distance/height. | 255 |
| Special Magics | ||||||
|---|---|---|---|---|---|---|
| Required Level | Spell Book Cost | Homura | ||||
| Level 1 | n/a | Sticky Grenade Lv1 | ||||
| Level 5 | 1 | Sticky Grenade Lv2 | ||||
| Level 15 | 3 | Sticky Grenade Lv3 | ||||
| Level 30 | 5 | Sticky Grenade Lv4 | ||||
| Level 50 | 10 | Super Sticky Grenade | ||||
| Level 1 | n/a | M249 Machine Gun Lv1 | ||||
| Level 5 | 1 | M249 Machine Gun Lv2 | ||||
| Level 15 | 3 | M249 Machine Gun Lv3 | ||||
| Level 30 | 5 | M249 Machine Gun Lv4 | ||||
| Level 50 | 10 | M249 Machine Gun Master | ||||
| Level 1 | n/a | AT-4 Rocket Launcher Lv1 | ||||
| Level 5 | 1 | AT-4 Rocket Launcher Lv2 | ||||
| Level 15 | 3 | AT-4 Rocket Launcher Lv3 | ||||
| Level 30 | 5 | AT-4 Rocket Launcher Lv4 | ||||
| Level 50 | 10 | AT-4 Rocket Launcher Master | ||||
| Level 1 | n/a | Time Stop 4 | ||||
| Level 5 | 1 | Time Stop 6 | ||||
| Level 15 | 3 | Time Stop 8 | ||||
| Level 30 | 5 | Time Stop 10 | ||||
| Level 50 | 10 | Time Stop 15 | ||||
| Support Skill | Learned at Level | ||||||
|---|---|---|---|---|---|---|---|
| Name | Description | Levels | Homura | ||||
| Melee Power Up | Increases △ button damage | 1, 2, 3, 4, MAX | 63 | ||||
| Magic Power Up | Increases □ button damage | 1, 2, 3, 4, MAX | 7 | ||||
| Defense Up | Reduces damage taken | 1, 2, 3, 4, MAX | 73 | ||||
| Max HP Up | Increases HP | 1, 2, 3, 4, MAX | 70 | ||||
| Max MP Up | Increases MP, scales to double MP at level MAX | 1, 2, 3, 4, MAX | 3 | ||||
| EXP Up | Increases exp gained | 1, 2, 3, 4, MAX | 36 | ||||
| Cooldown Reduction | Reduce the cooldown of special magic | 1, 2, 3, 4, MAX | 25 | ||||
| Reduce MP Consumption | Reduce MP consumption of magic | 1, 2, 3, 4, MAX | 19 | ||||
| MP Recovery Rate Up | Increase the rate of MP regen | 1, 2, 3, 4, MAX | 46 | ||||
| High Tension | Tension bar is filled faster | 1, 2, 3, 4, MAX | 59 | ||||
| Magic Range Extension | Increase the range of magic | 1, 2, 3, 4, MAX | 31 | ||||
| Unbreakable Defense | Reduce the damage taken when using Guard | 1, 2, 3, 4, MAX | 13 | ||||
| Poison Resistant | Disable the chance of affected by poison | 1, 2, MAX | 51 | ||||
| Stun Resistant | Disable the chance of affected by stun | 1, 2, MAX | 56 | ||||
| Confusion Resistant | Disable the chance of affected by confusion | 1, 2, MAX | 41 | ||||
| Bind Resistant | Disable the chance of affected by bind | 1, 2, MAX | 76 | ||||
| Slow Resistant | Disable the chance of affected by slow | 1, 2, MAX | 67 | ||||
| Soul Gem Capacity Up | Increase the capacity of Soul Gem | 1, 2, 3, 4, MAX | Get the Bad End | ||||
| Affection Up | Increases affection gained with your partner | 1, 2, 3, 4, MAX | Defeat Walpurgis | ||||
| Start Tension MAX | Begin each map will full tension | MAX | Defeat Walpurgis | ||||
| Leadership | Your partner's attack and defense increase | 1, 2, 3, 4, MAX | Defeat Walpurgis | ||||
| Affection Down | Decreases affection with your partner | MAX | Defeat Walpurgis | ||||
| Super Armor | Enemy attacks do not slow your movement | 1, MAX | Defeat Walpurgis, max affection between your character and the other 4 | ||||
| Step Count Up | Increases number of times you can step (dash) before landing | MAX | Defeat Walpurgis, max affection between your character and the other 4 | ||||
| Jump Count Up | Increases number of times you can jump before landing | MAX | Defeat Walpurgis, max affection between your character and the other 4 | ||||
| Mitakihara Uniform Complete | EXP Up, High Tension, Leadership | MAX | Purchase the Mitakihara school uniform for all 5 girls | ||||
| Gym Collection Complete | ???? | MAX | Purchase the gym uniform for all 5 girls | ||||
| Pajama Collection Complete | ???? | MAX | Purchase the pajama costume for all 5 girls | ||||
| Swimsuit Collection Complete | Defense Up, Max HP Up, Super Armor | MAX | Purchase the swimsuit costume for all 5 girls | ||||
| A La Carte Collection Complete | ???? | MAX | Purchase the a la carte costume for all 5 girls | ||||
Other
Standard Tactics: This Homura uses her time manipulation more often along with having much greater strength into attacks such as her massive energy beam.
Weaknesses
- Standard Magical GirL Weaknesses: Magical Girls lose control of their avatars if their soul gems are dozens of meters away from their bodies[79]. If a Magical Girl blocks out the pain, their reaction time gets slowed by a bit[80]. If there soul gem is at all destroyed, they will die[81]. The more a magical girl uses magic, the more their soul gem becomes packed with impurities, making them unable to exert the full magic power[82]. If the Magical Girls abuse their Doppels too much, they will fuse to them and become corrupted[83].
- Unique Weaknesses: Attacking her shield will make her unable to stop time. When the sand in the hourglass completely falls, Homura cannot use magic anymore and she can only stop time for a short period. Homura is obsessed with Madoka Kaname to a fault, focusing solely on her to the point that from her vision only Madoka matters. Suffers from "Janet's Law" where time passes much quicker then she notices, making her believe a month was actually a week.
- Specific Timeline Weaknesses: In the "Soul Gem X 300" Time Flow, Homura is forced to have 300 soul gems around her at all times.
Trivia
- Homura Tamura volume 2 is the shortest manga volume of the franchise, at 112 pages, whereas most other volumes are usually around 144 or 160 pages long
- Homura Tamura has the most chapters of any other manga in the franchise, as well as the most per single volume
- The original title was going to be 'Homura Homura Tamura', the same as the scientific classification 'Gorilla gorilla gorilla'
- 'Tamura' means 'gathering'. 'Puella Magi Homura Tamura' in full could thus be read as 'Gathering of Magical Girl Homura', 'Homura's Gathering of Magical Girls', 'Magical Girl Homura's Gathering(s)', or so on.
- It's noted in the bar at Akemi-ya that a consistent thing with Homura's across all timelines is that they all love Madoka Kaname, showing all Homura's have the same love.
References
- ↑ Puella Magi Madoka Magica - Wraith Arc Chapter 9
- ↑ Puella Magi Madoka Magica Episode 3
- ↑ Puella Magi Madoka Magica Episode 4
- ↑ Puella Magi Madoka Magica Episode 2
- ↑ Puella Magi Madoka Magica Episode 4
- ↑ Mahou Shoujo Madoka Magica Movie 3 Hangyaku no Monogatari
- ↑ Magia Record: Puella Magi Madoka Magica Side Story Season 1 Episode 12
- ↑ Puella Magi Madoka Magica Episode 8
- ↑ Puella Magi Madoka Magica Episode 11
- ↑ Puella Magi Madoka Magica Episode 12
- ↑ Puella Magi Madoka Magica Episode 12
- ↑ Puella Magi Madoka Magica Episode 1
- ↑ Puella Magi Madoka Magica Episode 10
- ↑ Mahou Shoujo Madoka Magica Movie 3 Hangyaku no Monogatari
- ↑ Puella Magi Madoka Magica Episode 7
- ↑ Puella Magi Madoka Magica Episode 6
- ↑ Puella Magi Madoka Magica Episode 7
- ↑ Puella Magi Madoka Magica Episode 1
- ↑ Puella Magi Madoka Magica Episode 8
- ↑ Puella Magi Madoka Magica Episode 9
- ↑ Puella Magi Madoka Magica - Wraith Arc Chapter 9
- ↑ Puella Magi Madoka Magica Episode 6
- ↑ Puella Magi Madoka Magica Episode 10
- ↑ Puella Magi Madoka Magica Episode 1
- ↑ Puella Magi Madoka Magica Episode 11
- ↑ Puella Magi Madoka Magica Episode 1
- ↑ Puella Magi Madoka Magica Episode 2
- ↑ Puella Magi Madoka Magica Episode 2
- ↑ Puella Magi Madoka Magica Episode 2
- ↑ Puella Magi Madoka Magica Episode 2
- ↑ Puella Magi Madoka Magica Episode 9
- ↑ Puella Magi Madoka Magica Episode 9
- ↑ Puella Magi Madoka Magica Episode 10
- ↑ Puella Magi Madoka Magica Episode 10
- ↑ Mahou Shoujo Madoka Magica Movie 3 Hangyaku no Monogatari
- ↑ Mahou Shoujo Madoka Magica Movie 3 Hangyaku no Monogatari
- ↑ Puella Magi Madoka Magica Episode 11
- ↑ Puella Magi Madoka Magica Episode 12
- ↑ Mahou Shoujo Madoka Magica Movie 3 Hangyaku no Monogatari
- ↑ Puella Magi Madoka Magica Episode 5
- ↑ Puella Magi Madoka Magica Episode 6
- ↑ Puella Magi Madoka Magica Episode 2
- ↑ Puella Magi Madoka Magica Episode 9
- ↑ Puella Magi Madoka Magica Episode 2
- ↑ Puella Magi Madoka Magica - Wraith Arc Chapter 9
- ↑ Mahou Shoujo Madoka Magica Movie 3 Hangyaku no Monogatari
- ↑ Mahou Shoujo Madoka Magica Movie 3 Hangyaku no Monogatari
- ↑ Magia Record: Puella Magi Madoka Magica Side Story Season 1 Episode 12
- ↑ Magia Record: Puella Magi Madoka Magica Side Story Season 1 Episode 12
- ↑ Magia Record: Puella Magi Madoka Magica Side Story Season 2 Episode 8
- ↑ Puella Magi Madoka Magica - Wraith Arc Chapter 9
- ↑ Puella Magi Madoka Magica Episode 2
- ↑ Puella Magi Madoka Magica Episode 4
- ↑ Puella Magi Madoka Magica Episode 4
- ↑ Puella Magi Madoka Magica Episode 2
- ↑ Puella Magi Madoka Magica Episode 5
- ↑ Puella Magi Madoka Magica Episode 6
- ↑ Puella Magi Madoka Magica Episode 9
- ↑ Magia Record: Puella Magi Madoka Magica Side Story Season 2 Episode 8
- ↑ Puella Magi Madoka Magica - Wraith Arc Chapter 1
- ↑ Puella Magi Madoka Magica Episode 1
- ↑ Puella Magi Madoka Magica Episode 8
- ↑ Puella Magi Madoka Magica Episode 10
- ↑ Puella Magi Madoka Magica Episode 6
- ↑ Puella Magi Madoka Magica Episode 1
- ↑ Madoka Magica ☆ The Battle Pentagram Homura Skills
- ↑ Puella Magi Madoka Magica Episode 10
- ↑ Puella Magi Madoka Magica Episode 5
- ↑ Puella Magi Madoka Magica Episode 6
- ↑ Puella Magi Madoka Magica Episode 8
- ↑ Puella Magi Madoka Magica Episode 8
- ↑ Puella Magi Madoka Magica Episode 11
- ↑ The Beginning Story: Episode 10
- ↑ Puella Magi Madoka Magica Episode 12
- ↑ Puella Magi Madoka Magica Episode 12
- ↑ Puella Magi Madoka Magica Episode 2
- ↑ Puella Magi Madoka Magica Episode 8
- ↑ Puella Magi Madoka Magica Episode 10
- ↑ Puella Magi Madoka Magica Episode 6
- ↑ Puella Magi Madoka Magica Episode 7
- ↑ Puella Magi Madoka Magica Episode 10
- ↑ Puella Magi Madoka Magica Episode 4
- ↑ Magia Record: Puella Magi Madoka Magica Side Story Season 2 Episode 11
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