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|width="15%" "background:grey; border-radius:3.25px;"|'''Important Pages''' | |width="15%" "background:grey; border-radius:3.25px;"|'''Important Pages''' | ||
|[[The Codex Wiki]] - [[Site FAQ]] - [[The Codex:About|General Help Page]]- [[Tiering System]] - [[Civilization Tiering System]] - [[Codex Profile Rules|Rules for Codex Profiles]] - [[Common Editing Mistakes]] - [[Disclaimer]] - [[How to Handle Calculations]] - [[Universe]] - [[Multiverse]] - [[Omniverse]] - [[Projectile and Objects Feats]] - [[Dimensional Tiering Explanation]] - [[Common Terminology]] - [[Discussion Rules]] - [[Reference for Common Feats]] - [[Rules for Acceptable Profiles]] - [[Rules for Fanon Profiles]] - [[Misleading Titles]] - [[Mistranslations]] - [[Outside Wiki Standards]] - [[Statements]] - [[Verse Cosmology Categorizations]] - [[Fictional Universes]] | |[[The Codex Wiki]] - [[Site FAQ]] - [[The Codex:About|General Help Page]]- [[Tiering System]] - [[Civilization Tiering System]] - [[Pseudo-Tiering System]] - [[Codex Profile Rules|Rules for Codex Profiles]] - [[Common Editing Mistakes]] - [[Disclaimer]] - [[How to Handle Calculations]] - [[Calculation Pages]] - [[Universe]] - [[Multiverse]] - [[Omniverse]] - [[Projectile and Objects Feats]] - [[Dimensional Tiering Explanation]] - [[Common Terminology]] - [[Discussion Rules]] - [[Reference for Common Feats]] - [[Rules for Acceptable Profiles]] - [[Rules for Fanon Profiles]] - [[Misleading Titles]] - [[Mistranslations]] - [[Translations]] - [[Calculation Usage]] - [[Outside Wiki Standards]] - [[Statements]] - [[Verse Cosmology Categorizations]] - [[Fictional Universes]] | ||
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|width="15%" "background:grey; border-radius:3.25px;"|'''Terminology''' | |width="15%" "background:grey; border-radius:3.25px;"|'''Terminology''' | ||
|[[Alignment]] - [[Status]] - [[Protection Level]] - [[Threat Level]] - [[Cardinality]] - [[Grade]] - [[Dimensionality]] - [[Attack Potency]] - [[Durability]] - [[Speed]] - [[Reactions]] - [[Lifting Strength]] - [[Striking Strength]] - [[Range]] - [[Intelligence]] - [[Knowledge]] - [[Powers and Techniques]] - [[State of Being]] - [[Physiology]] - [[Equipment]] - [[No Limits Fallacy]] - [[Omnipotence]] - [[Cinematic Time]] - [[Canon]] - [[Canon|Crossover]] - [[Multipliers]] - [[Environmental Destruction]] - [[Bloodlust]] - [[Chain Reactions]] -[[Outside Help]] - [[Space]] - [[The Kardashev Scale]] - [[Infinity]] - [[Power Source]] - [[Light Speed]] - [[Requirements for Speed of Light/Faster Than Light Speeds]] | |[[Alignment]] - [[Status]] - [[Protection Level]] - [[Threat Level]] - [[Potential]] - [[Legacy]] - [[Influence]] - [[Cardinality]] - [[Grade]] - [[Dimensionality]] - [[Attack Potency]] - [[Durability]] - [[Speed]] - [[Reactions]] - [[Lifting Strength]] - [[Striking Strength]] - [[Range]] - [[Intelligence]] - [[Knowledge]] - [[Powers and Techniques]] - [[State of Being]] - [[Physiology]] - [[Equipment]] - [[No Limits Fallacy]] - [[Omnipotence]] - [[Cinematic Time]] - [[Canon]] - [[Canon|Crossover]] - [[How to Handle Canon]] - [[Multipliers]] - [[Environmental Destruction]] - [[Bloodlust]] - [[Overtime Feats]] - [[Chain Reactions]] -[[Outside Help]] - [[Space]] - [[The Kardashev Scale]] - [[Infinity]] - [[Power Source]] - [[Light Speed]] - [[Requirements for Speed of Light/Faster Than Light Speeds]] | ||
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|"background:grey; border-radius:3.25px;"|'''Standards''' | |"background:grey; border-radius:3.25px;"|'''Standards''' | ||
|[[Transcendence]] - [[Creation vs Destruction]] - [[Outlier]] - [[Ludonarrative Dissonance]] - [[Inconsistency]] - [[Plot-Induced Stupidity]] - [[Reality - Fiction Interaction]] - [[Powerscaling]] - [[Black Hole]] - [[Wormhole]] - [[Stabilization Feats]] - [[Merging Feats]] - [[Embodying Feats]] - [[Data World Standards]] - [[Dream World Standards]] - [[Standard Battle Assumptions]] - [[One-Shot]] - [[Speed Blitz]] - [[Penetration Damage]] - [[Blunt Force Damage]] - [[Death of the Author]] - [[Versus Threads]] - [[Information Pages]] - [[Light Dodging Feats]] - [[Lightning Standards]] - [[ | |[[Transcendence]] - [[Creation vs Destruction]] - [[Outlier]] - [[Ludonarrative Dissonance]] - [[Inconsistency]] - [[Plot-Induced Stupidity]] - [[Reality - Fiction Interaction]] - [[Powerscaling]] - [[Black Hole]] - [[Wormhole]] - [[Stabilization Feats]] - [[Merging Feats]] - [[Embodying Feats]] - [[Data World Standards]] - [[Dream World Standards]] - [[Standard Battle Assumptions]] - [[One-Shot]] - [[Speed Blitz]] - [[Penetration Damage]] - [[Blunt Force Damage]] - [[Death of the Author]] - [[Versus Threads]] - [[Information Pages]] - [[Light Dodging Feats]] - [[Lightning Standards]] - [[Void Standards]] | ||
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|"background:grey; border-radius:3.25px;"|'''Formats''' | |"background:grey; border-radius:3.25px;"|'''Formats''' | ||
|[[Standard Format for Character Profiles]] - [[Standard Format for Factions]] - [[Standard Format for Cosmic Forces]] - [[Standard Format for Events]] - [[Standard Format for Verse Pages]] - [[Standard Format for Locations Profiles]] - [[Standard Format for Weapon Profiles]] - [[Standard Format for Powers and Abilities]] - [[Standard Format for Civilization Profiles]] - [[Standard Format for Category Names]] - [[Standard Templates For Tabbers]] | |[[Standard Format for Character Profiles]] - [[Standard Format for Factions]] - [[Standard Format for Cosmic Forces]] - [[Standard Format for Events]] - [[Standard Format for Verse Pages]] - [[Standard Format for Locations Profiles]] - [[Standard Format for Weapon Profiles]] - [[Standard Format for Powers and Abilities]] - [[Standard Format for Civilization Profiles]] - [[Standard Format for Category Names]] - [[Standard Templates For Tabbers]] | ||
|- | |||
|"background:grey; border-radius:3.25px;"|'''Fanon''' | |||
|[[Fanon]] - [[Fanon/Community-Strongest-Character-Tier-List|Strongest Character Tier List]] - [[Fanon/Community-Weakest-Character-Tier-List|Weakest Character Tier List]] - [[Fanon/Strongest Smash Characters Tier List]] | |||
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[[File:Main-qimg-e12138576e5e29152d029cc673cb108c-lq.jpg|thumb|center|350px]] | [[File:Main-qimg-e12138576e5e29152d029cc673cb108c-lq.jpg|thumb|center|350px]] | ||
==Introduction== | ==Introduction== | ||
'''Speed Blitz''' | '''Speed Blitz''' is a term used to describe a scenario in which one character moves at such a rapid pace that their opponent is completely unable to react, counter, or keep up. Unlike simple outpacing, where the faster individual still allows the opponent the chance to evade or retaliate, a speed blitz is one-sided. The blitz occurs when the speed gap between the combatants is so vast that the slower opponent has no opportunity to act or even perceive the attack before it lands. This can be devastating, as the blitz essentially neutralizes the opponent’s ability to fight back. | ||
In real-world analogies, the concept of a blitz can be likened to the trajectory of a bullet. A bullet travels at speeds far faster than what a human can perceive or react to, leaving the target no time to avoid it. This stark difference in speed is why the attack is so successful — it’s not just faster than the opponent, but so much faster that reaction is impossible. | |||
However, in fictional battles, speed blitzes are often avoided due to narrative constraints, plot reasons, or because of a character’s personality. Some characters may choose not to immediately overwhelm their opponents despite having the capacity to do so, often for dramatic or moral reasons. Plot-induced stupidity is a common trope where characters do not immediately use their full capabilities for the sake of a more balanced or interesting conflict. | |||
==Speed Blitz in Versus Threads== | |||
In the realm of versus threads—discussions where characters from different media are compared and pitted against each other—speed blitzes serve as a crucial determining factor in a fight. In these discussions, a speed blitz typically refers to the scenario where one character’s speed is so far beyond their opponent's ability to react that the opponent is rendered defenseless, overwhelmed by the sheer velocity of their attacks. | |||
* | To define what constitutes a blitz in terms of speed, a general guideline suggests that the speed gap between the characters should be approximately 4.45 times the speed of a peak human. This guideline is derived from the old baseline measure of subsonic speed, which was considered the fastest an average human could perceive (34.3 m/s). When divided by the peak human reaction time of about 7.7 m/s, the resulting 4.45x multiplier serves as a rough benchmark to define the speed difference required for a blitz to occur. This gap would be sufficient for one character to move faster than the other can react, even with enhanced senses or speed. | ||
### Factors to Consider in Speed Blitz Calculations | |||
While the 4.45x multiplier offers a simple starting point for understanding what constitutes a speed blitz, it’s important to note that this is just an approximation. Several other factors can influence the actual speed needed for a blitz: | |||
*'''Environment and Terrain:''' In certain settings, the speed of a character might be more restricted by their surroundings. A wide-open space might allow for greater speed, while confined areas might limit the effectiveness of a blitz. | |||
*'''Reaction Time:''' The opponent's own reaction time is a major consideration. Some characters may have enhanced reflexes, awareness, or even precognition that allow them to react faster than a baseline human, meaning the blitz threshold could be higher. | |||
*'''Abilities and Techniques:''' Characters with superhuman capabilities may possess ways to counter blitzes, such as teleportation, time manipulation, or force fields. These abilities can make it harder to judge what qualifies as a blitz. | |||
*'''Narrative Considerations:''' Fictional characters are often portrayed with certain limitations to avoid making them overpowered for storytelling reasons. A character might possess blitz-level speed, but for dramatic tension, the fight may not unfold in a way that showcases that capability. | |||
The 4.45x multiplier is only intended to act as a guideline for fun and discussion in versus threads. It is not a rigid rule but a starting point for discussing how a speed advantage plays out in fictional battles. This figure helps establish an understanding of what might constitute a blitz, but many variables can alter the outcome in actual confrontations. | |||
==Speed Blitz in General Context== | |||
Beyond the realm of versus threads and fictional combat, the concept of a speed blitz can also apply to many real-world situations, often highlighting one side’s overwhelming advantage due to speed. In sports, for instance, a speed blitz could describe an athlete who is so far ahead of their competition that they are impossible to catch. In racing, it’s the competitor who breaks away early and maintains an insurmountable lead, leaving the others with no chance to recover. | |||
In the context of technology, a "speed blitz" could also refer to processes or devices that operate at such high speeds that they completely outstrip the abilities of other systems to keep up. For example, advancements in computational processing speed can result in machines that perform tasks at rates far beyond human capabilities, leaving traditional systems unable to compete. | |||
In fiction, the idea of a speed blitz often serves to emphasize the dominance of one character over another. When one character is so fast that they cannot be touched, it’s a clear demonstration of power. A character capable of blitzing their opponent is not simply winning through strength or tactics, but through pure, overwhelming velocity. This concept is often used to create dramatic moments where an opponent stands no chance, and the outcome is determined before the fight has even truly begun. | |||
==Examples of Speed Blitzes== | ==Examples of Speed Blitzes== | ||
-[[Saitama]] vs. [[Speed-o'-Sound Sonic]]<ref>[https://youtu.be/OFEUOTnqNHA Fight here]</reF>. | |||
==Conclusion== | |||
A speed blitz is a powerful narrative tool in both real-world and fictional contexts. In versus threads, it helps illustrate the sheer power disparity between two combatants by emphasizing the overwhelming speed advantage of one. In a broader sense, it highlights how speed can function as a decisive factor in any contest, whether in battle, sports, or technology. Understanding what constitutes a blitz and the variables at play allows for more nuanced discussions and a greater appreciation of the role speed plays in conflicts. | |||
[[Category:Terms]] | [[Category:Terms]] | ||
[[Category:Important]] | [[Category:Important]] |
Latest revision as of 15:42, 29 March 2025

Introduction
Speed Blitz is a term used to describe a scenario in which one character moves at such a rapid pace that their opponent is completely unable to react, counter, or keep up. Unlike simple outpacing, where the faster individual still allows the opponent the chance to evade or retaliate, a speed blitz is one-sided. The blitz occurs when the speed gap between the combatants is so vast that the slower opponent has no opportunity to act or even perceive the attack before it lands. This can be devastating, as the blitz essentially neutralizes the opponent’s ability to fight back.
In real-world analogies, the concept of a blitz can be likened to the trajectory of a bullet. A bullet travels at speeds far faster than what a human can perceive or react to, leaving the target no time to avoid it. This stark difference in speed is why the attack is so successful — it’s not just faster than the opponent, but so much faster that reaction is impossible.
However, in fictional battles, speed blitzes are often avoided due to narrative constraints, plot reasons, or because of a character’s personality. Some characters may choose not to immediately overwhelm their opponents despite having the capacity to do so, often for dramatic or moral reasons. Plot-induced stupidity is a common trope where characters do not immediately use their full capabilities for the sake of a more balanced or interesting conflict.
Speed Blitz in Versus Threads
In the realm of versus threads—discussions where characters from different media are compared and pitted against each other—speed blitzes serve as a crucial determining factor in a fight. In these discussions, a speed blitz typically refers to the scenario where one character’s speed is so far beyond their opponent's ability to react that the opponent is rendered defenseless, overwhelmed by the sheer velocity of their attacks.
To define what constitutes a blitz in terms of speed, a general guideline suggests that the speed gap between the characters should be approximately 4.45 times the speed of a peak human. This guideline is derived from the old baseline measure of subsonic speed, which was considered the fastest an average human could perceive (34.3 m/s). When divided by the peak human reaction time of about 7.7 m/s, the resulting 4.45x multiplier serves as a rough benchmark to define the speed difference required for a blitz to occur. This gap would be sufficient for one character to move faster than the other can react, even with enhanced senses or speed.
- Factors to Consider in Speed Blitz Calculations
While the 4.45x multiplier offers a simple starting point for understanding what constitutes a speed blitz, it’s important to note that this is just an approximation. Several other factors can influence the actual speed needed for a blitz:
- Environment and Terrain: In certain settings, the speed of a character might be more restricted by their surroundings. A wide-open space might allow for greater speed, while confined areas might limit the effectiveness of a blitz.
- Reaction Time: The opponent's own reaction time is a major consideration. Some characters may have enhanced reflexes, awareness, or even precognition that allow them to react faster than a baseline human, meaning the blitz threshold could be higher.
- Abilities and Techniques: Characters with superhuman capabilities may possess ways to counter blitzes, such as teleportation, time manipulation, or force fields. These abilities can make it harder to judge what qualifies as a blitz.
- Narrative Considerations: Fictional characters are often portrayed with certain limitations to avoid making them overpowered for storytelling reasons. A character might possess blitz-level speed, but for dramatic tension, the fight may not unfold in a way that showcases that capability.
The 4.45x multiplier is only intended to act as a guideline for fun and discussion in versus threads. It is not a rigid rule but a starting point for discussing how a speed advantage plays out in fictional battles. This figure helps establish an understanding of what might constitute a blitz, but many variables can alter the outcome in actual confrontations.
Speed Blitz in General Context
Beyond the realm of versus threads and fictional combat, the concept of a speed blitz can also apply to many real-world situations, often highlighting one side’s overwhelming advantage due to speed. In sports, for instance, a speed blitz could describe an athlete who is so far ahead of their competition that they are impossible to catch. In racing, it’s the competitor who breaks away early and maintains an insurmountable lead, leaving the others with no chance to recover.
In the context of technology, a "speed blitz" could also refer to processes or devices that operate at such high speeds that they completely outstrip the abilities of other systems to keep up. For example, advancements in computational processing speed can result in machines that perform tasks at rates far beyond human capabilities, leaving traditional systems unable to compete.
In fiction, the idea of a speed blitz often serves to emphasize the dominance of one character over another. When one character is so fast that they cannot be touched, it’s a clear demonstration of power. A character capable of blitzing their opponent is not simply winning through strength or tactics, but through pure, overwhelming velocity. This concept is often used to create dramatic moments where an opponent stands no chance, and the outcome is determined before the fight has even truly begun.
Examples of Speed Blitzes
-Saitama vs. Speed-o'-Sound Sonic[1].
Conclusion
A speed blitz is a powerful narrative tool in both real-world and fictional contexts. In versus threads, it helps illustrate the sheer power disparity between two combatants by emphasizing the overwhelming speed advantage of one. In a broader sense, it highlights how speed can function as a decisive factor in any contest, whether in battle, sports, or technology. Understanding what constitutes a blitz and the variables at play allows for more nuanced discussions and a greater appreciation of the role speed plays in conflicts.