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One-Shot: Difference between revisions
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{|class=width="100%" style="border:4px solid #856363; border-radius:7.5px; clear:both; font-size:75%; font-family:verdana;" align="center"" | {|class=width="100%" style="border:4px solid #856363; border-radius:7.5px; clear:both; font-size:75%; font-family:verdana;" align="center"" | ||
! colspan="2" style="background:#FF0000; border-radius:3.25px;" align="center"|''Important Codex Wiki Articles'' | ! colspan="2" style="background:#FF0000; border-radius:3.25px;" align="center"|''Important Codex Wiki Articles'' | ||
|- | |- | ||
|width="15%" | |width="15%" "background:grey; border-radius:3.25px;"|'''Important Pages''' | ||
|[[Site FAQ]] - [[ | |[[The Codex Wiki]] - [[Site FAQ]] - [[The Codex:About|General Help Page]]- [[Tiering System]] - [[Civilization Tiering System]] - [[Pseudo-Tiering System]] - [[Codex Profile Rules|Rules for Codex Profiles]] - [[Common Editing Mistakes]] - [[Disclaimer]] - [[How to Handle Calculations]] - [[Calculation Pages]] - [[Universe]] - [[Multiverse]] - [[Omniverse]] - [[Projectile and Objects Feats]] - [[Dimensional Tiering Explanation]] - [[Common Terminology]] - [[Discussion Rules]] - [[Reference for Common Feats]] - [[Rules for Acceptable Profiles]] - [[Rules for Fanon Profiles]] - [[Misleading Titles]] - [[Mistranslations]] - [[Translations]] - [[Calculation Usage]] - [[Outside Wiki Standards]] - [[Statements]] - [[Verse Cosmology Categorizations]] - [[Fictional Universes]] | ||
|- | |- | ||
|width="15%" | |width="15%" "background:grey; border-radius:3.25px;"|'''Terminology''' | ||
|[[Alignment]] - [[Status]] - [[Dimensionality]] - [[Attack Potency]] - [[Durability]] - [[Speed]] - [[Reactions]] - [[Lifting Strength]] - [[Striking Strength]] - [[Range]] - [[Intelligence]] - [[ | |[[Alignment]] - [[Status]] - [[Protection Level]] - [[Threat Level]] - [[Potential]] - [[Legacy]] - [[Influence]] - [[Cardinality]] - [[Grade]] - [[Dimensionality]] - [[Attack Potency]] - [[Durability]] - [[Speed]] - [[Reactions]] - [[Lifting Strength]] - [[Striking Strength]] - [[Range]] - [[Intelligence]] - [[Knowledge]] - [[Powers and Techniques]] - [[State of Being]] - [[Physiology]] - [[Equipment]] - [[No Limits Fallacy]] - [[Omnipotence]] - [[Cinematic Time]] - [[Canon]] - [[Canon|Crossover]] - [[How to Handle Canon]] - [[Multipliers]] - [[Environmental Destruction]] - [[Bloodlust]] - [[Overtime Feats]] - [[Chain Reactions]] -[[Outside Help]] - [[Space]] - [[The Kardashev Scale]] - [[Infinity]] - [[Power Source]] - [[Light Speed]] - [[Requirements for Speed of Light/Faster Than Light Speeds]] | ||
|- | |- | ||
| | |"background:grey; border-radius:3.25px;"|'''Standards''' | ||
|[[Transcendence]] - [[Creation vs Destruction]] - [[Outlier]] - [[Ludonarrative Dissonance]] - [[Inconsistency]] - [[Plot-Induced Stupidity]] - [[Reality - Fiction Interaction]] - [[Powerscaling]] - [[Black Hole]] - [[Wormhole]] - [[Stabilization Feats]] - [[Merging Feats]] - [[Embodying Feats]] - [[Data World Standards]] - [[Dream World Standards]] - [[Standard Battle Assumptions]] - [[One-Shot]] - [[Speed Blitz]] - [[Penetration Damage]] - [[Death of the Author]] - [[Versus Threads]] - [[Information Pages]] - [[Light Dodging Feats]] - [[Lightning Standards]] - [[ | |[[Transcendence]] - [[Creation vs Destruction]] - [[Outlier]] - [[Ludonarrative Dissonance]] - [[Inconsistency]] - [[Plot-Induced Stupidity]] - [[Reality - Fiction Interaction]] - [[Powerscaling]] - [[Black Hole]] - [[Wormhole]] - [[Stabilization Feats]] - [[Merging Feats]] - [[Embodying Feats]] - [[Data World Standards]] - [[Dream World Standards]] - [[Standard Battle Assumptions]] - [[One-Shot]] - [[Speed Blitz]] - [[Penetration Damage]] - [[Blunt Force Damage]] - [[Death of the Author]] - [[Versus Threads]] - [[Information Pages]] - [[Light Dodging Feats]] - [[Lightning Standards]] - [[Void Standards]] | ||
|- | |- | ||
| | |"background:grey; border-radius:3.25px;"|'''Formats''' | ||
|[[Standard Format for Character Profiles]] - [[Standard Format for Factions]] - [[Standard Format for Cosmic Forces]] - [[Standard Format for Verse Pages]] - [[Standard Format for Locations Profiles]] - [[Standard Format for Weapon Profiles]] - [[Standard Format for Powers and Abilities]] - [[Standard Format for Civilization Profiles]] - [[Standard Format for Category Names]] - [[Standard Templates For Tabbers]] | |[[Standard Format for Character Profiles]] - [[Standard Format for Factions]] - [[Standard Format for Cosmic Forces]] - [[Standard Format for Events]] - [[Standard Format for Verse Pages]] - [[Standard Format for Locations Profiles]] - [[Standard Format for Weapon Profiles]] - [[Standard Format for Powers and Abilities]] - [[Standard Format for Civilization Profiles]] - [[Standard Format for Category Names]] - [[Standard Templates For Tabbers]] | ||
|- | |||
|"background:grey; border-radius:3.25px;"|'''Fanon''' | |||
|[[Fanon]] - [[Fanon/Community-Strongest-Character-Tier-List|Strongest Character Tier List]] - [[Fanon/Community-Weakest-Character-Tier-List|Weakest Character Tier List]] - [[Fanon/Strongest Smash Characters Tier List]] | |||
|} | |} | ||
<br> | <br> | ||
[[File:0001-023.png|center|600px]] | [[File:0001-023.png|center|600px]] | ||
==Introduction== | ==Introduction== | ||
A '''One-Shot''' | A '''One-Shot''' refers to defeating an opponent with a single, decisive attack. This typically happens when the attacker’s strike is powerful enough to incapacitate or eliminate the opponent instantly. | ||
* In a regular combat scenario, both opponents exchange multiple blows. However, in a one-shot situation, the attacking fighter can incapacitate or kill their opponent in a single hit, ending the battle almost immediately. | |||
* The attacker’s [[Attack Potency]] must be significantly higher than the opponent’s [[Durability]] for a one-shot to occur. This gap is crucial in ensuring that the attacker’s strike can overwhelm the opponent's defenses. | |||
* The exact gap required for a one-shot can vary based on the verse and the context, as different fictional universes have different standards for what constitutes a "one-shot." | |||
==General Concept== | |||
In general, a one-shot refers to an attack that is capable of incapacitating or defeating an opponent in a single blow, with no need for extended combat. The key idea behind a one-shot is the overwhelming power of the attack relative to the opponent’s durability, speed, or ability to defend themselves. While the exact mechanics can vary based on the context, a one-shot often involves the following factors: | |||
* '''Attack Potency vs Durability:''' The most crucial factor for a one-shot to occur is the disparity between the attacker's [[Attack Potency]] and the opponent's [[Durability]]. If the attacker’s attack potency far exceeds the durability of the opponent, a one-shot can happen. For example, a character with planet-destroying attack potency could potentially one-shot a character with city-level durability. The gap in raw power is the determining factor for whether or not the opponent is incapacitated in a single hit. | |||
* '''Weakness Exploitation:''' One-shots are not always about raw physical superiority; often, they involve targeting an opponent’s weak points or vulnerabilities. For example, striking vital areas like the head, heart, or organs may instantly incapacitate or kill an opponent, regardless of their overall durability. This could also include exploiting specific combat weaknesses, such as targeting a character’s lack of defensive ability or hitting them while they are distracted or off guard. | |||
* '''Use of Powerful Weapons or Abilities:''' One-shots do not always require physical strength or durability alone. Weapons or abilities with immense destructive potential, such as a sniper rifle, a powerful bomb, or a magical blast, can one-shot an opponent without the attacker needing to be stronger in every physical category. These weapons or abilities may bypass the usual need for strength superiority, allowing the attacker to defeat their opponent in a single, well-placed attack. | |||
* '''Contextual Factors:''' A one-shot can also be dependent on situational elements, such as the opponent being caught off guard, weakened, or otherwise unprepared. Environmental conditions and external factors, like weather, terrain, or the presence of additional elements in the environment, can influence whether a one-shot is possible. For example, an opponent might be unable to defend against a surprise attack if they are unprepared or unaware of the incoming threat. | |||
In summary, a one-shot attack is a situation where the attacker has the necessary power, strategy, or advantage to defeat their opponent in a single, decisive strike. | |||
==One-Shots in Versus Threads== | |||
In the context of versus threads, the concept of a one-shot is often more precisely defined to quantify the attack gap required for a character to incapacitate or defeat an opponent in a single hit. The guidelines for one-shots in these scenarios include: | |||
* In our versus threads, a common baseline is that a one-shot in the torso requires an Attack Potency (AP) gap of approximately 7.5x. This is based on the difference between the baseline values of Bone level and regular human level durability, where a strike with 7.5x the power of the opponent’s durability is typically enough to incapacitate them. | |||
* This 7.5x gap is based on the assumption that the target has standard human durability. If the target has higher durability or is more resilient, the required AP gap would increase accordingly. | |||
* The actual AP gap for one-shots can vary depending on the context, such as whether the opponent is targeting a weak point, using a special attack, or if the environment impacts the outcome. | |||
* It is important to note that while the 7.5x value serves as an approximation for versus threads, it does not universally apply to all scenarios across different verses. Therefore, this figure should only be used as a rough guide and not as an absolute rule. | |||
* Additionally, characters can one-shot opponents without possessing a massive strength advantage by targeting specific weak points. For example, hitting an opponent's vulnerable organs or utilizing specialized attacks can compensate for a lack of sheer power. | |||
==Examples of One-Shots== | ==Examples of One-Shots== | ||
*[ | * [[Saitama]] vs. [[Deep Sea King]] - [https://www.youtube.com/watch?v=_wg7yJTiioo A clear example of a one-shot where Saitama defeats Deep Sea King in a single, effortless blow]. | ||
*[ | ==Notes== | ||
* Not to be confused with the verse [[OneShot]], which refers to the RPG Maker verse. | |||
* The one-shot concept in versus threads is often more about the disparity between attack potency and durability than overall superiority in all attributes. | |||
* This guideline does not universally apply outside of versus threads. Each fictional verse may have its own standards for one-shots, and these can vary significantly. | |||
[[Category:Terms]] | [[Category:Terms]] | ||
[[Category:Important]] | [[Category:Important]] |
Latest revision as of 15:49, 29 March 2025

Introduction
A One-Shot refers to defeating an opponent with a single, decisive attack. This typically happens when the attacker’s strike is powerful enough to incapacitate or eliminate the opponent instantly.
- In a regular combat scenario, both opponents exchange multiple blows. However, in a one-shot situation, the attacking fighter can incapacitate or kill their opponent in a single hit, ending the battle almost immediately.
- The attacker’s Attack Potency must be significantly higher than the opponent’s Durability for a one-shot to occur. This gap is crucial in ensuring that the attacker’s strike can overwhelm the opponent's defenses.
- The exact gap required for a one-shot can vary based on the verse and the context, as different fictional universes have different standards for what constitutes a "one-shot."
General Concept
In general, a one-shot refers to an attack that is capable of incapacitating or defeating an opponent in a single blow, with no need for extended combat. The key idea behind a one-shot is the overwhelming power of the attack relative to the opponent’s durability, speed, or ability to defend themselves. While the exact mechanics can vary based on the context, a one-shot often involves the following factors:
- Attack Potency vs Durability: The most crucial factor for a one-shot to occur is the disparity between the attacker's Attack Potency and the opponent's Durability. If the attacker’s attack potency far exceeds the durability of the opponent, a one-shot can happen. For example, a character with planet-destroying attack potency could potentially one-shot a character with city-level durability. The gap in raw power is the determining factor for whether or not the opponent is incapacitated in a single hit.
- Weakness Exploitation: One-shots are not always about raw physical superiority; often, they involve targeting an opponent’s weak points or vulnerabilities. For example, striking vital areas like the head, heart, or organs may instantly incapacitate or kill an opponent, regardless of their overall durability. This could also include exploiting specific combat weaknesses, such as targeting a character’s lack of defensive ability or hitting them while they are distracted or off guard.
- Use of Powerful Weapons or Abilities: One-shots do not always require physical strength or durability alone. Weapons or abilities with immense destructive potential, such as a sniper rifle, a powerful bomb, or a magical blast, can one-shot an opponent without the attacker needing to be stronger in every physical category. These weapons or abilities may bypass the usual need for strength superiority, allowing the attacker to defeat their opponent in a single, well-placed attack.
- Contextual Factors: A one-shot can also be dependent on situational elements, such as the opponent being caught off guard, weakened, or otherwise unprepared. Environmental conditions and external factors, like weather, terrain, or the presence of additional elements in the environment, can influence whether a one-shot is possible. For example, an opponent might be unable to defend against a surprise attack if they are unprepared or unaware of the incoming threat.
In summary, a one-shot attack is a situation where the attacker has the necessary power, strategy, or advantage to defeat their opponent in a single, decisive strike.
One-Shots in Versus Threads
In the context of versus threads, the concept of a one-shot is often more precisely defined to quantify the attack gap required for a character to incapacitate or defeat an opponent in a single hit. The guidelines for one-shots in these scenarios include:
- In our versus threads, a common baseline is that a one-shot in the torso requires an Attack Potency (AP) gap of approximately 7.5x. This is based on the difference between the baseline values of Bone level and regular human level durability, where a strike with 7.5x the power of the opponent’s durability is typically enough to incapacitate them.
- This 7.5x gap is based on the assumption that the target has standard human durability. If the target has higher durability or is more resilient, the required AP gap would increase accordingly.
- The actual AP gap for one-shots can vary depending on the context, such as whether the opponent is targeting a weak point, using a special attack, or if the environment impacts the outcome.
- It is important to note that while the 7.5x value serves as an approximation for versus threads, it does not universally apply to all scenarios across different verses. Therefore, this figure should only be used as a rough guide and not as an absolute rule.
- Additionally, characters can one-shot opponents without possessing a massive strength advantage by targeting specific weak points. For example, hitting an opponent's vulnerable organs or utilizing specialized attacks can compensate for a lack of sheer power.
Examples of One-Shots
- Saitama vs. Deep Sea King - A clear example of a one-shot where Saitama defeats Deep Sea King in a single, effortless blow.
Notes
- Not to be confused with the verse OneShot, which refers to the RPG Maker verse.
- The one-shot concept in versus threads is often more about the disparity between attack potency and durability than overall superiority in all attributes.
- This guideline does not universally apply outside of versus threads. Each fictional verse may have its own standards for one-shots, and these can vary significantly.