The official discord link if you wish to join the discord: https://discord.gg/j5RKwCvAFu
The background art comes from Cherylann1960.
Support the wiki on our official Ko-Fi page or Patreon page!
Leon Belmont: Difference between revisions
From The Codex
GiverOfThePeace (talk | contribs) (clean up and re-categorisation per CFD, replaced: Castlevaina → Castlevania, doppleganger → Doppelganger (4), capcity → capacity (2)) m |
m |
||
(One intermediate revision by the same user not shown) | |||
Line 149: | Line 149: | ||
{{!}}-{{!}}Belmont Bloodline= | {{!}}-{{!}}Belmont Bloodline= | ||
Is a member of the '''[[Belmont Bloodline]]''', which gives him: | Is a member of the '''[[Belmont Bloodline]]''', which gives him: | ||
'''[[Superhuman Physical Characteristics]]''' ([https://drive.google.com/file/d/1TOiVtGZ7INLJusKAse13nwkjGP6fMJw3/view?usp=sharing The Belmonts are known as the most powerful and renowned vampire hunters within the world of Castlevania]<ref>History of Castlevania - Crescent of the Moon Pages 40-41</ref>. [https://drive.google.com/file/d/1TOiVtGZ7INLJusKAse13nwkjGP6fMJw3/view?usp=sharing During and before Trevor's time]<ref>History of Castlevania - Crescent of the Moon Pages 40-41</ref>, [https://youtu.be/aa-CU7D5WKY?t=59 the Belmont's were feared because of their immense power]<ref>Akumajou Densetsu Famicon Intro English Patch</ref>), '''[[Acrobatics]]''' (Due to Belmonts superhuman nature, they possess very athletic and acrobatic bodies, [https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=196 examples include Richter easily flipping over Death's scythe attack] [https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=205 while also jumping around and fighting Death while on a moving horse carriage]<ref>Castlevania: The Dracula X Chronicles Intro</ref>. [https://youtu.be/hkAqgWq7kpY?t=695 Ricther also showcases this with his boss fight in ''Dracula X'' where he must jump across platforms while also fighting against Dracula]<ref>Castlevania: Dracula X Final Boss</ref>. [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=426 Julius showcasing extreme acrobatic leaps to reach the top of a castle drawbridge]<ref>Castlevania: Dawn of Sorrow Meeting Yoko & Julius</ref>), '''[[Genius Intelligence]]''' (Belmonts are trained and some of the best users of various sub-weapons, [https://drive.google.com/file/d/1Cy-0-nggEJQcOwKazf4vjeY8GdC2lqmo/view?usp=sharing which in ''Castlevania'' requires one to have a high intelligence to be able to do]<ref>Castlevania: Lament of Innocence Game Manual Page 10</ref>), '''[[Martial Arts]]''' ([https://youtu.be/Y95lBCsQ07c?t=10862 Trevor left behind all of his fighting techniques to each new Belmont clan member and Morris clan member]<ref>Casltevania: Grimoire of Souls Chapter 10 Dracula's Curse</ref>), '''[[Weapon Mastery]]''' (No matter the Belmont, they have all showcase a natural gift in using weapons, [https://drive.google.com/file/d/1mSOzwusR4Cmtv4sxCKLCjgARwSSIYlcK/view?usp=sharing with Christopher showcasing the tools of his family's destiny are always the axe, dagger, cross, & stop watch]<ref>Castlevania: The Belmont's Legacy Issue 1</ref>. [https://youtu.be/Y95lBCsQ07c?t=10871 Many of the famous Belmont weapons were left behind by Trevor]<ref>Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse</ref>), '''[[Sheer Will]]''' (The Belmonts are all ones with strong courage and willpower, [https://drive.google.com/file/d/1Cy-0-nggEJQcOwKazf4vjeY8GdC2lqmo/view?usp=sharing where having a strong constitution dictates and influences how fast one can recover from status effects such as poison or curse]<ref>Castlevania: Lament of Innocence Game Manual Page 10</ref>. [https://youtu.be/Y95lBCsQ07c?t=4347 Belmonts are pillars of strength, willing to keep fighting even when weakened greatly and having their existence slowly erased from history]<ref>Castlevania: Grimoire of Souls Chapter 6: Accursed Cranium</ref>. [https://youtu.be/Y95lBCsQ07c?t=8304 Simon claims that the Belmonts and Morrises did not defeated Dracula because of the Vampire Killer], [https://youtu.be/Y95lBCsQ07c?t=8322 with the reason behind heroes' capacity to fight against evil lying not in their physical strength] [https://youtu.be/Y95lBCsQ07c?t=8346 but the noble desire to drive away evil and usher in all that is good, the desire to protect the world for all of humanity], [https://youtu.be/Y95lBCsQ07c?t=8354 with the courage to fight to protect others being the true essence of a hero and a Belmonts strength], [https://youtu.be/Y95lBCsQ07c?t=8329 with this even applying for other heroes such as Shanoa, Maria, Charlotte, and even Arikado]<ref>Castlevania: Grimoire of Souls Chapter 8: Demonic Visions</ref>), '''[[Aura]]''' ([https://youtu.be/9RcJ8I-N03w?list=PL1C82000EC86F279F&t=291 Belmonts release a glow of aura around them]<ref>Castlevania: Curse of Darkness Trevor Boss Fight</ref>, [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=107 that envelops their body]<ref>Castlevania: Harmony of Dissonance</ref>), '''[[Extrasensory Perception]]''' ([https://youtu.be/zQCdoO9R8LA?list=PLt_CkvTtLBxyfrgaUJIM4chOatYDtKQPi&t=611 Belmonts can feel others being in an area, such as Simon Belmont being able to feel Trevor Belmont is in the time rift]<ref>Castlevania: Judgement Simon Belmont Story Mode</ref>. [https://youtu.be/Ym3U60y9FME?list=PLA7CF8E257AE3FBAB&t=333 Leon could sense and feel that Joachim Armster was a vampire]<ref>Castlevania: Lament of Innocence Dark Palace of Waterfalls</ref>. [https://youtu.be/oh-JYgEximA?list=PLA7CF8E257AE3FBAB&t=31 Leon could sense the rage from a Vampire Killer]<ref>Castlevania: Lament of Innocence</ref>. [https://drive.google.com/drive/folders/1rWcWopeT320G0E2apSVwNrj4NaRHL8og?usp=sharing Trevor could sense a bad omen approaching]<ref>Castlevania: Curse of Darkness Volume 2 Chapter 3</ref>. [https://drive.google.com/drive/folders/1Bwo_W33BN-JLtD0rKjulT8sgANofxggE?usp=sharing Christopher Belmont felt a "chill" upon Dracula's return]<ref>Castlevania: The Belmont Legacy #2</ref>. [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=253 Belmonts such as Juste could sense Death's overwhelming power]<ref>Castlevania: Harmony of Dissonance</ref>. [https://youtu.be/cKjb7kFVLe0?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=1147 Belmonts such as Juste could sense the aura of the two different layers of the castles]<ref>Castlevania: Harmony of Dissonance</ref>. [https://youtu.be/PTUS4D1CnwU?t=555 Belmonts can see beings like the Bitterfly, a mutated insect, visible only to magicians]<ref>Castlevania: Symphony of the Night Beastiary No. 106</ref>. [https://youtu.be/MVvTErAm2HY?t=4318 Julius could sense the dark powers within Soma Cruz]<ref>Castlevania: Aria of Sorrow</ref>. [https://youtu.be/MVvTErAm2HY?t=8076 Julius could sense Dracula's powers at work within Graham], [https://youtu.be/MVvTErAm2HY?t=8088 though could tell from sensing Graham that he very likely was not Dracula]<ref>Castlevania: Aria of Sorrow</ref>. [https://youtu.be/MVvTErAm2HY?t=11357 Julius when fighting Soma could feel the evil spirit within Soma but also Soma's good spirit]<ref>Castlevania: Aria of Sorrow Julius Boss</ref>), '''[[Precognition]]''' ('''Premonitions;''' [https://drive.google.com/drive/folders/1za8Sou19pX3LbckPcZ1Ttez7jozLWL2k?usp=sharing Belmonts can have future premonitions through their dreams, such as Christopher dreaming about Dracula stealing his son and turning him evil, far before he even had one]<ref>Castlevania: The Belmont Legacy #1</ref>), '''[[Magic]]''' (Due to coming into contact with Rinalod and gaining the whip, [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=574 Rinaldo granted him] [https://youtu.be/u_OPSSoNN5E?list=PLA7CF8E257AE3FBAB a magic amulet]<ref>Castlevania: Lament of Innocence</ref>. [https://drive.google.com/file/d/1Cy-0-nggEJQcOwKazf4vjeY8GdC2lqmo/view?usp=sharing where Leon gained magical energy that would naturally be passed down to all of his descendants]<ref>Castlevania: Lament of Innocence Page 10</ref>. [https://youtu.be/MVvTErAm2HY?t=4455 Belmonts such as Julius naturally has magical powers due to this]<ref>Castlevania: Aria of Sorrow</ref>, [https://drive.google.com/file/d/1PfWMrDmxYB3ttGs2RF6rKTsn6MeLK5tW/view?usp=sharing along with Juste | '''[[Superhuman Physical Characteristics]]''' ([https://drive.google.com/file/d/1TOiVtGZ7INLJusKAse13nwkjGP6fMJw3/view?usp=sharing The Belmonts are known as the most powerful and renowned vampire hunters within the world of Castlevania]<ref>History of Castlevania - Crescent of the Moon Pages 40-41</ref>. [https://drive.google.com/file/d/1TOiVtGZ7INLJusKAse13nwkjGP6fMJw3/view?usp=sharing During and before Trevor's time]<ref>History of Castlevania - Crescent of the Moon Pages 40-41</ref>, [https://youtu.be/aa-CU7D5WKY?t=59 the Belmont's were feared because of their immense power]<ref>Akumajou Densetsu Famicon Intro English Patch</ref>), '''[[Acrobatics]]''' (Due to Belmonts superhuman nature, they possess very athletic and acrobatic bodies, [https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=196 examples include Richter easily flipping over Death's scythe attack] [https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=205 while also jumping around and fighting Death while on a moving horse carriage]<ref>Castlevania: The Dracula X Chronicles Intro</ref>. [https://youtu.be/hkAqgWq7kpY?t=695 Ricther also showcases this with his boss fight in ''Dracula X'' where he must jump across platforms while also fighting against Dracula]<ref>Castlevania: Dracula X Final Boss</ref>. [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=426 Julius showcasing extreme acrobatic leaps to reach the top of a castle drawbridge]<ref>Castlevania: Dawn of Sorrow Meeting Yoko & Julius</ref>), '''[[Genius Intelligence]]''' (Belmonts are trained and some of the best users of various sub-weapons, [https://drive.google.com/file/d/1Cy-0-nggEJQcOwKazf4vjeY8GdC2lqmo/view?usp=sharing which in ''Castlevania'' requires one to have a high intelligence to be able to do]<ref>Castlevania: Lament of Innocence Game Manual Page 10</ref>), '''[[Martial Arts]]''' ([https://youtu.be/Y95lBCsQ07c?t=10862 Trevor left behind all of his fighting techniques to each new Belmont clan member and Morris clan member]<ref>Casltevania: Grimoire of Souls Chapter 10 Dracula's Curse</ref>), '''[[Weapon Mastery]]''' (No matter the Belmont, they have all showcase a natural gift in using weapons, [https://drive.google.com/file/d/1mSOzwusR4Cmtv4sxCKLCjgARwSSIYlcK/view?usp=sharing with Christopher showcasing the tools of his family's destiny are always the axe, dagger, cross, & stop watch]<ref>Castlevania: The Belmont's Legacy Issue 1</ref>. [https://youtu.be/Y95lBCsQ07c?t=10871 Many of the famous Belmont weapons were left behind by Trevor]<ref>Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse</ref>), '''[[Sheer Will]]''' (The Belmonts are all ones with strong courage and willpower, [https://drive.google.com/file/d/1Cy-0-nggEJQcOwKazf4vjeY8GdC2lqmo/view?usp=sharing where having a strong constitution dictates and influences how fast one can recover from status effects such as poison or curse]<ref>Castlevania: Lament of Innocence Game Manual Page 10</ref>. [https://youtu.be/Y95lBCsQ07c?t=4347 Belmonts are pillars of strength, willing to keep fighting even when weakened greatly and having their existence slowly erased from history]<ref>Castlevania: Grimoire of Souls Chapter 6: Accursed Cranium</ref>. [https://youtu.be/Y95lBCsQ07c?t=8304 Simon claims that the Belmonts and Morrises did not defeated Dracula because of the Vampire Killer], [https://youtu.be/Y95lBCsQ07c?t=8322 with the reason behind heroes' capacity to fight against evil lying not in their physical strength] [https://youtu.be/Y95lBCsQ07c?t=8346 but the noble desire to drive away evil and usher in all that is good, the desire to protect the world for all of humanity], [https://youtu.be/Y95lBCsQ07c?t=8354 with the courage to fight to protect others being the true essence of a hero and a Belmonts strength], [https://youtu.be/Y95lBCsQ07c?t=8329 with this even applying for other heroes such as Shanoa, Maria, Charlotte, and even Arikado]<ref>Castlevania: Grimoire of Souls Chapter 8: Demonic Visions</ref>), '''[[Aura]]''' ([https://youtu.be/9RcJ8I-N03w?list=PL1C82000EC86F279F&t=291 Belmonts release a glow of aura around them]<ref>Castlevania: Curse of Darkness Trevor Boss Fight</ref>, [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=107 that envelops their body]<ref>Castlevania: Harmony of Dissonance</ref>), '''[[Extrasensory Perception]]''' ([https://youtu.be/zQCdoO9R8LA?list=PLt_CkvTtLBxyfrgaUJIM4chOatYDtKQPi&t=611 Belmonts can feel others being in an area, such as Simon Belmont being able to feel Trevor Belmont is in the time rift]<ref>Castlevania: Judgement Simon Belmont Story Mode</ref>. [https://youtu.be/Ym3U60y9FME?list=PLA7CF8E257AE3FBAB&t=333 Leon could sense and feel that Joachim Armster was a vampire]<ref>Castlevania: Lament of Innocence Dark Palace of Waterfalls</ref>. [https://youtu.be/oh-JYgEximA?list=PLA7CF8E257AE3FBAB&t=31 Leon could sense the rage from a Vampire Killer]<ref>Castlevania: Lament of Innocence</ref>. [https://drive.google.com/drive/folders/1rWcWopeT320G0E2apSVwNrj4NaRHL8og?usp=sharing Trevor could sense a bad omen approaching]<ref>Castlevania: Curse of Darkness Volume 2 Chapter 3</ref>. [https://drive.google.com/drive/folders/1Bwo_W33BN-JLtD0rKjulT8sgANofxggE?usp=sharing Christopher Belmont felt a "chill" upon Dracula's return]<ref>Castlevania: The Belmont Legacy #2</ref>. [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=253 Belmonts such as Juste could sense Death's overwhelming power]<ref>Castlevania: Harmony of Dissonance</ref>. [https://youtu.be/cKjb7kFVLe0?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=1147 Belmonts such as Juste could sense the aura of the two different layers of the castles]<ref>Castlevania: Harmony of Dissonance</ref>. [https://youtu.be/PTUS4D1CnwU?t=555 Belmonts can see beings like the Bitterfly, a mutated insect, visible only to magicians]<ref>Castlevania: Symphony of the Night Beastiary No. 106</ref>. [https://youtu.be/MVvTErAm2HY?t=4318 Julius could sense the dark powers within Soma Cruz]<ref>Castlevania: Aria of Sorrow</ref>. [https://youtu.be/MVvTErAm2HY?t=8076 Julius could sense Dracula's powers at work within Graham], [https://youtu.be/MVvTErAm2HY?t=8088 though could tell from sensing Graham that he very likely was not Dracula]<ref>Castlevania: Aria of Sorrow</ref>. [https://youtu.be/MVvTErAm2HY?t=11357 Julius when fighting Soma could feel the evil spirit within Soma but also Soma's good spirit]<ref>Castlevania: Aria of Sorrow Julius Boss</ref>), '''[[Precognition]]''' ('''Premonitions;''' [https://drive.google.com/drive/folders/1za8Sou19pX3LbckPcZ1Ttez7jozLWL2k?usp=sharing Belmonts can have future premonitions through their dreams, such as Christopher dreaming about Dracula stealing his son and turning him evil, far before he even had one]<ref>Castlevania: The Belmont Legacy #1</ref>), '''[[Magic]]''' (Due to coming into contact with Rinalod and gaining the whip, [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=574 Rinaldo granted him] [https://youtu.be/u_OPSSoNN5E?list=PLA7CF8E257AE3FBAB a magic amulet]<ref>Castlevania: Lament of Innocence</ref>. [https://drive.google.com/file/d/1Cy-0-nggEJQcOwKazf4vjeY8GdC2lqmo/view?usp=sharing where Leon gained magical energy that would naturally be passed down to all of his descendants]<ref>Castlevania: Lament of Innocence Page 10</ref>. [https://youtu.be/MVvTErAm2HY?t=4455 Belmonts such as Julius naturally has magical powers due to this]<ref>Castlevania: Aria of Sorrow</ref>, [https://drive.google.com/file/d/1PfWMrDmxYB3ttGs2RF6rKTsn6MeLK5tW/view?usp=sharing along with Juste having magical powers deriving from the Fernandez (Belnades) family]<ref>[https://www.castlevaniacrypt.com/wp-content/img/hod/manual/dp/13.jpg Castlevania: Harmony of Dissonance Game Manual Page 22]</ref>), '''[[Principle Manipulation]]''' ([https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=492 Magic comes from alchemy, a field that experiments with the principles of God's creation of the world]<ref>Castlevania: Lament of Innocent</ref>), '''[[Afterimage Creation]]''' ([https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=147 Belmonts can envelop themselves in an aura of light that allows them to move so fast, their light projections cannot keep up]<ref>Castlevania: Harmony of Dissonance</ref>), '''[[Glyph Creation]]''' & '''[[Portal Creation]]''' ([https://youtu.be/9RcJ8I-N03w?list=PL1C82000EC86F279F&t=566 The Belmont blood acts as a key to]<ref>Castlevania: Curse of Darkness Trevor Second Boss Fight</ref> [https://youtu.be/9RcJ8I-N03w?list=PL1C82000EC86F279F&t=607 the infinite corridor]<ref>Castlevania: Curse of Darkness Infinite Corridor</ref>), '''[[Empowerment]]''' & '''[[Holy Manipulation]]''' ([https://youtu.be/Q0PZqOGJjhI?list=PLA7CF8E257AE3FBAB&t=239 Belmonts can amplify weapons, Leon holding The Whip of Alchemy had it become more powerful then before], [https://youtu.be/Q0PZqOGJjhI?list=PLA7CF8E257AE3FBAB&t=265 with Rinaldo stating that the whip fits Leon better then it fits him, despite him being the one to make the Whip of Alchemy]<ref>Castlevania: Lament of Innocence</ref>. Medusa even [https://youtu.be/Q0PZqOGJjhI?list=PLA7CF8E257AE3FBAB&t=166 noted that it wasn't so powerful before] [https://youtu.be/Q0PZqOGJjhI?list=PLA7CF8E257AE3FBAB&t=157 believing the whip gained its complete form]<ref>Castlevania: Lament of Innocence Garden Forgotten By Time</ref>. [https://youtu.be/zQCdoO9R8LA?list=PLt_CkvTtLBxyfrgaUJIM4chOatYDtKQPi&t=205 Belmonts can call upon the power of the light and use it to amplify their strength to be stronger and faster]<ref>Castlevania: Judgement Simon Belmont Ultimate Attack</ref>, [https://youtu.be/TgL-9_aMCyI?list=PLt_CkvTtLBxyfrgaUJIM4chOatYDtKQPi&t=187 this is also shown with Trevor Belmont's ultimate in ''Castlevania Judgement'']<ref>Castlevania: Judgement Trevor Belmont Ultimate Attack</ref>. [https://drive.google.com/file/d/1Cy-0-nggEJQcOwKazf4vjeY8GdC2lqmo/view?usp=sharing The Belmonts can use their stored energy (hearts) and transfer it into subweapons to make regular weapons as strong as they are along with magically enhancing them]<ref>Castlevania: Lament of Innocence Game Manual Page 10</ref>), '''[[Invulnerability]]''' ([https://drive.google.com/file/d/1pIJr6GYBI5fx3jwkStyfNX0IqFsFF53z/view?usp=sharing Belmonts have an inborn self-defense ability known as "Burning Mode" which makes them invincible and raises their status to twice the normal level]<ref>Castlevania: Legends Game Manual Page 8</ref>), '''[[Statistics Boost]]''' ([https://youtu.be/gfEGmFYhLVI?list=PLA7CF8E257AE3FBAB&t=563 Belmonts get stronger from hearing of someone's grief, wanting to help them]<ref>Castlevania: Lament of Innocence</ref>), '''[[Reactive Power Level]]''' ([https://youtu.be/wC1EKRCUooA?t=12873 As Dracula grows stronger each time he revives, the Belmonts have had to keep up], [https://youtu.be/wC1EKRCUooA?t=12887 evolving to be powerful even without the strength of the Vampire Killer]<ref>Castlevania: Grimoire of Souls Crystal Drop, That Which Writhes Stage 1-5</ref>), '''[[Sealing]]''' ('''Metaphysical Sealing;''' [https://drive.google.com/file/d/1mOGLgLbnhHnaEo3Y8S4upMUaoRVJZJHW/view?usp=sharing Belmonts can capture the spirits of enemies equal or greater to an area boss and use their abilities from their soul]<ref>Castlevania Legends Game Manual Page 9</ref>), '''[[Nullification]]''' ('''Sealing Nullification;''' [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=7533 Belmonts such as Julius can compltely destroy barriers, however depending on how strong the barrier is, they may have no more energy to fight]<ref>Castlevania: Dawn of Sorrow</ref>) | ||
<br><Br> | <br><Br> | ||
{{#tag:tabber| | {{#tag:tabber| | ||
Line 438: | Line 438: | ||
[[Category:Good Characters]] | [[Category:Good Characters]] | ||
[[Category:Neutral Good Characters]] | [[Category:Neutral Good Characters]] | ||
[[Category:Playable Characters] | |||
[[Category:Primary Protagonists]] | [[Category:Primary Protagonists]] | ||
[[Category:Protagonists]] | [[Category:Protagonists]] |
Latest revision as of 07:09, 1 November 2024
"Mature Content" | |
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. |
“ | Granting my beloved's wish. That is all I can do to prove my love to Sara. Eternity without her would be nothing but emptiness. | „ |
~ Leon to Mathias Cronqvist |
“ | I see. Give him this message: You have become a cursed being and I will never forgive you. This whip and my kinsmen will destroy you someday. From this day on, the Belmont Clan will hunt the night. | „ |
~ Leon's message to Mathias Cronqvist |
Background
Leon Belmont is a protagonist of the Castlevania series, specifically the main protagonist of Castlevania: Lament of Innocence. He is the first known member of the Belmont Clan, and the one to solidify the family as a Clan of Vampire Hunters. Once good friends of Mathias Cronqvist, Leon was secretly goaded by him into a castle in the woods in search of his beloved, Sara Trantoul. The secrets of the castle, and Mathias's plan, unfolded as soon as he arrived.
This dropdown contains the synopsis of Leon’s story. Read at your own risk as you may be spoiled otherwise! |
---|
Born in Europe, 1072, Leon Belmont grew up in a time where legendary knights fought against heretics in the name of God. At a very young age, Leon was orphaned, and then was knighted at 16 years old. Leon eventually proved his swordsmanship skills by joining a company of knights; a company of which was viewed as being nearly invincible. Within that platoon was Leon's brother-in-arms and very close friend, Mathias Cronqvist. However, Mathias soon left the company of knights and was bedridden, after the death of his wife. Nearly a year later, Mathias came to Leon bringing news that Leon's betrothed, Sara Trantoul, had been kidnapped by a powerful vampire, and was taken to a castle in the Eternal Night forest. Distraught, Leon gave up his sword to the church and renounced his position, before travelling into the forest. There, the Belmont found a man named Rinaldo Gandolfi; an old alchemist who lived alone in the woods. Walter gave Leon plenty of advice and entrusted him with the Whip of Alchemy. After fighting his way through the castle and making his way to Walter, however, he discovered that the whip did not hurt the vampire whatsoever. Furthermore, when he finally saw Sara, she appeared to be completely unresponsive. Leon took Sara and left Walter's castle, bringing her back to Rinaldo. Unfortunately, all Leon discovered was that Walter had turned Sara into a vampire, and that it wouldn't be long before she gave into her instincts. Seeing no other option but ending her life, Rinaldo devised a plan. Through fusing Sara's vampiric soul with the Whip of Alchemy, he could create a much more powerful spell that would be able to harm vampires such as Walter. Agreeing to do so, Leon bound Sara's soul to the whip, transforming it into the deadly Vampire Killer. With his new whip in hand, Leon ventured back into Walter's castle, and was successful in striking him down. At the last moment, during Walter's defeat, his soul was extracted and given to Mathias, who stepped out of the shadows and revealed himself to Leon as the puppet master behind everything. Leon, completely refusing to believe that his friend would abandon humanity in order to become a vampire, watched as Mathias summoned his servant, Death, and vanished into the night. Infuriated, Leon swore that the Belmont Clan would hunt down Mathias forevermore, and devote their days to defeating monsters of the night. After winning his battle against Death, Leon escaped Walter's crumbling castle and left the Eternal Knight forest. From there, he went on to establish the Belmont Clan of vampire killers, and would search for Mathias until his dying days. Eventually, Leon's descendant, Trevor Belmont, would finally track down Mathias (now known as Count Dracula,) and slay him for the first time. |
Personality
- Kind: Leon does not like being called by his title "lord" even after renouncing it, and views anyone he speaks to as an equal[1]. He has never cared for his fame and is socieable and kind to anyone[2]. After hearing about Rinaldo's daughter from the Succubus, Leon wished to listen to Rinaldo's story about his daughter and support him in his suffering[3].
- Courageous: Despite possessing no weapon, Leon ran head first into Walter's Eternal Forest to save his beloved Sara[4].
- Honest: Leon gave up his sword to the company when he renounced his title due to it belonging to them[5]. With Rinaldo calling him honest to a fault[6].
General Information
Name: Leon Belmont[7]
Nicknames: Lord Belmont[8] (Though he'll normally reject one calling him lord, viewing himself as equal to others[9])
Origin: Castlevania: Lament of Innocence
First Appearance: Castlevania: Lament of Innocence
Latest Appearance:
Company: Konami
Creator: Koji Igarashi
Actor
- Japanese Voice Actor: Nobutoshi Canna
- English Voice Actor: Dave Wittenberg
Sex: Male
Sexuality: Heterosexual
Pronouns: He/Him
Age: 22 years old[10]
Birth Year: 1072 (The events of Lament of Innocence take place in 1094, with Leon being 22 in that game[11])
Homeworld: Earth
Residence: Unknown
Story Role: Hero, Courageous Hero
Classification: Knight[12], Vampire Hunter
Species: Human
State of Being: Regular
Physiology: Humanoid Physiology
Occupation: Knight of the Church (Formerly)
Affiliations: Mathias Cronqvist (Formerly. Initially Leon and Mathias trustede each other completely, being bound by an old friendship[15]), Rinaldo Gandolfi, Sara Trantoul
Enemies: Walter Bernhard, Mathias Cronqvist (Due to Mathias becoming a creature of the night Leon would never forgive him, and swore his kinsmen will destroy Mathias and the night[16]) Death, Joachim, Medusa, Succubus, The Forgotten One
Height: Unknown
Weight: Unknown
- During his Time: Alive
- Modern Times: Deceased (The events of Lament of Innocence take place in 1094, while modern times are 10,000 years later)
Date of Death: Unknown
Alignment: Neutral Good Leon was a knight, being a protector of the peace, valuing courage and honor, fighting heretics and heathens in God's name[17]. Leon is noted to be a courageous man who fears nothing[18]. Cast aside his fame and fortune to save his beloved Sara[19]. Renounced his name from the church when they refused to let him fight against monsters that were causing harm to society and instead focused on fighting heathens during the crusades[20]. Despite understanding how Mathias feels and being in the same situation, he refuses to become a creature of the night, and instead wishes to prevent others from suffering the same accursed fate[21])
Protection Level: Global Protector (Leon was a knight, being a protector of the peace, valuing courage and honor, fighting heretics and heathens in God's name, participating in the crusades which was a global event[22]. Leon started a legacy of the Belmont clan to hunting the night[23])
Codex Statistics
Key: With the Alchemy Whip | With the Vampire Killer
Grade: A | S
Tier: At most 7-C, Far Higher with Sheer Will | 7-C, Far Higher with Sheer Will
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: At most Town level (Potency) (Can fight and defeat a golem[24], who should be relative to the Golem from Castlevania Judgement, as he died to a random unknown hunter after his return from the time rift[25]. Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see getting these results[26]. Leon holding The Whip of Alchemy had it become more powerful than before, with Rinaldo stating that the whip fits Leon better then it fits him, despite him being the one to make the Whip of Alchemy[27]. Medusa even noted that it wasn't so powerful before believing the whip gained its complete form[28]. Can defeat a clone of himself[29]. Leon and Mathias were the reason a company of knights was said to be invincible[30]. Leon is revered as the most powerful of the land's knights[31]. Leon by himself made his company of knights still undefeated while Mathias was bedridden[32]), Far Higher with Sheer Will (Simon claims that the Belmonts and Morrises did not defeated Dracula because of the Vampire Killer, with the reason behind heroes' capacity to fight against evil lying not in their physical strength but the noble desire to drive away evil and usher in all that is good, the desire to protect the world for all of humanity, with the courage to fight to protect others being the true essence of a hero and a Belmonts strength, with this even applying for other heroes such as Shanoa, Maria, Charlotte, and even Arikado[33]) | Town level (Potency) (Fought and defeated the Forgotten One[34], a man-made monster eternally sealed away due to an enormous uncontrollable power[35], making it superior to Walter Bernhard), Far Higher with Sheer Will
Durability: At most Town level, Far Higher with Sheer Will | Town level, Far Higher with Sheer Will
Striking Strength: At most Town Class (Potency), Far Higher with Sheer Will | Town Class (Potency), Far Higher with Sheer Will
Lifting Strength: At least Class 10 (The Belmonts are known as the most powerful and renowned vampire hunters within the world of Castlevania[36], during and before Trevor's time[37], the Belmont's were feared because of their immense power[38], which should make them superior to Hector's Battle-Type innocent devils who can move entire tree logs that are blocking roads out of the way[39] where logs can weigh around 15 to 5 tons[40] and Hector's battle-type innocent devils can lift open large iron doors that "no man could force open"[41]), Far Higher with Sheer Will | At least Class 10, Far Higher with Sheer Will
Travel Speed: Superhuman (Was able to escape Walter's Castle by running from the top floor to the entrance, before the entire structure collapsed[42]), Higher with Wolf's Foot (With Wolf's Foot[43], lets Leon run fast like a wolf[44]), Far Higher with Sheer Will | Superhuman, Higher with Wolf's Foot, Far Higher with Sheer Will
Attack Speed: At most Faster Than Light (Can tag Walter, who like Dracula, serves as the absolute evil, the opposite to God[45], where for God to be perfectly good, there must be a being of perfect darkness[46], being the entity opposite to God[47], making him faster then enemies such as the Sky Fish who moves so fast that it appears as a beam of light and is only slowed down when time is stopped[48] and the White Demon, who can move at the speed of light at short distances[49]), Far Higher with Sheer Will | At most Faster Than Light, Far Higher with Sheer Will
Reaction Speed: At most Faster Than Light (Can perfect guard against Medusa's flash of light petrification beam[50]), Far Higher with Sheer Will | At most Faster Than Light, Far Higher with Sheer Will
Stamina: Superhuman (Was able to run all the way through the Eternal Night forest, conquer Walter Bernhard's entire castle, along with beating several ancient and divine behemoths, without showing any signs of fatigue), Higher with Heart Brooch (A brooch that decreases the amount of hearts used), Limitless energy consumption with Mobius' Brooch (A brooch that enables the use of sub-weapons without using hearts[51])
Range: Standard Melee, Extended Melee with The Whip of Alchemy, Vampire Killer and Sword (The typical whip is around 90 centimeters. Knightly Swords were typically around 15 centimeters with just their hilt alone), Tens of Meters with throwing knives and axes, Varies with Orb Combinations (Orb Combinations give him a different variety of abilities with different ranges), Up to Cross-Dimensional with Shatter Plane (With Shatter Plane, the Crystal + Purple Orb combination, has Leon do an attack that shatters the plane of existence an enemy is in, instantly kill them[52])
Intelligence: Genius Intelligence (Able to utilize sub-weapons that possess great attack and power which in Castlevania requires one to have a high intelligence to be able to do[53]. Leon is able to use a whip in combat[54], along with using it to traverse and swing around areas[55] despite using a sword before and never a whip)
Knowledge: Grandmaster level (Leon is noted to have combat abilities that were second to none[56], along with he and Mathias being the reason a company of knights was said to be invincible[57]. Leon by himself made his company of knights still undefeated while Mathias was bedridden[58]. Leon's quick step is noted to be an excellent skill for negating an enemy attack and enabling a quick counterstrike[59]. Leon became a knight at 16, due to this, he is always calm even in the battle against mosnters[60]. Noted to be skilled in the use of weapons[61]. Can go through rooms where there are glyphs on the floor that will instantly attack anyone that stands over them[62]. Along with this he can solve various puzzles within the castle to proceed[63]. Traveled past this room requiring parkour and excellent timing[64]. Could navigate a room where he had to walk in specific ways and directions in order to not be shot by the enemies energy beams[65]. Could navigate a room with giant spikes falling from the ceiling[66])
Powers and Techniques
Is a member of the Belmont Bloodline, which gives him:
Superhuman Physical Characteristics (The Belmonts are known as the most powerful and renowned vampire hunters within the world of Castlevania[67]. During and before Trevor's time[68], the Belmont's were feared because of their immense power[69]), Acrobatics (Due to Belmonts superhuman nature, they possess very athletic and acrobatic bodies, examples include Richter easily flipping over Death's scythe attack while also jumping around and fighting Death while on a moving horse carriage[70]. Ricther also showcases this with his boss fight in Dracula X where he must jump across platforms while also fighting against Dracula[71]. Julius showcasing extreme acrobatic leaps to reach the top of a castle drawbridge[72]), Genius Intelligence (Belmonts are trained and some of the best users of various sub-weapons, which in Castlevania requires one to have a high intelligence to be able to do[73]), Martial Arts (Trevor left behind all of his fighting techniques to each new Belmont clan member and Morris clan member[74]), Weapon Mastery (No matter the Belmont, they have all showcase a natural gift in using weapons, with Christopher showcasing the tools of his family's destiny are always the axe, dagger, cross, & stop watch[75]. Many of the famous Belmont weapons were left behind by Trevor[76]), Sheer Will (The Belmonts are all ones with strong courage and willpower, where having a strong constitution dictates and influences how fast one can recover from status effects such as poison or curse[77]. Belmonts are pillars of strength, willing to keep fighting even when weakened greatly and having their existence slowly erased from history[78]. Simon claims that the Belmonts and Morrises did not defeated Dracula because of the Vampire Killer, with the reason behind heroes' capacity to fight against evil lying not in their physical strength but the noble desire to drive away evil and usher in all that is good, the desire to protect the world for all of humanity, with the courage to fight to protect others being the true essence of a hero and a Belmonts strength, with this even applying for other heroes such as Shanoa, Maria, Charlotte, and even Arikado[79]), Aura (Belmonts release a glow of aura around them[80], that envelops their body[81]), Extrasensory Perception (Belmonts can feel others being in an area, such as Simon Belmont being able to feel Trevor Belmont is in the time rift[82]. Leon could sense and feel that Joachim Armster was a vampire[83]. Leon could sense the rage from a Vampire Killer[84]. Trevor could sense a bad omen approaching[85]. Christopher Belmont felt a "chill" upon Dracula's return[86]. Belmonts such as Juste could sense Death's overwhelming power[87]. Belmonts such as Juste could sense the aura of the two different layers of the castles[88]. Belmonts can see beings like the Bitterfly, a mutated insect, visible only to magicians[89]. Julius could sense the dark powers within Soma Cruz[90]. Julius could sense Dracula's powers at work within Graham, though could tell from sensing Graham that he very likely was not Dracula[91]. Julius when fighting Soma could feel the evil spirit within Soma but also Soma's good spirit[92]), Precognition (Premonitions; Belmonts can have future premonitions through their dreams, such as Christopher dreaming about Dracula stealing his son and turning him evil, far before he even had one[93]), Magic (Due to coming into contact with Rinalod and gaining the whip, Rinaldo granted him a magic amulet[94]. where Leon gained magical energy that would naturally be passed down to all of his descendants[95]. Belmonts such as Julius naturally has magical powers due to this[96], along with Juste having magical powers deriving from the Fernandez (Belnades) family[97]), Principle Manipulation (Magic comes from alchemy, a field that experiments with the principles of God's creation of the world[98]), Afterimage Creation (Belmonts can envelop themselves in an aura of light that allows them to move so fast, their light projections cannot keep up[99]), Glyph Creation & Portal Creation (The Belmont blood acts as a key to[100] the infinite corridor[101]), Empowerment & Holy Manipulation (Belmonts can amplify weapons, Leon holding The Whip of Alchemy had it become more powerful then before, with Rinaldo stating that the whip fits Leon better then it fits him, despite him being the one to make the Whip of Alchemy[102]. Medusa even noted that it wasn't so powerful before believing the whip gained its complete form[103]. Belmonts can call upon the power of the light and use it to amplify their strength to be stronger and faster[104], this is also shown with Trevor Belmont's ultimate in Castlevania Judgement[105]. The Belmonts can use their stored energy (hearts) and transfer it into subweapons to make regular weapons as strong as they are along with magically enhancing them[106]), Invulnerability (Belmonts have an inborn self-defense ability known as "Burning Mode" which makes them invincible and raises their status to twice the normal level[107]), Statistics Boost (Belmonts get stronger from hearing of someone's grief, wanting to help them[108]), Reactive Power Level (As Dracula grows stronger each time he revives, the Belmonts have had to keep up, evolving to be powerful even without the strength of the Vampire Killer[109]), Sealing (Metaphysical Sealing; Belmonts can capture the spirits of enemies equal or greater to an area boss and use their abilities from their soul[110]), Nullification (Sealing Nullification; Belmonts such as Julius can compltely destroy barriers, however depending on how strong the barrier is, they may have no more energy to fight[111])
The Castle Abilities Include:
Reality Warping (The Castle does not work on standard logic, where changing rooms can have one view a completely different background[165], such as room with a blue sky that is reflecting up and downwards and having the cloud srotate at a fast speed[166]), Transmutation (Beings that come near are subject to the castle's influence, such as a local barnyard owl which was mutated just from flying near it[167]), Possession (The castle possesses objects with its magic, such as a ouija table[168]), Sealing (Dracula's magic captured Aguni, a primitive god of fire[169]. The Castle has doors sealed off without solving puzzles[170]. This can extend to walls being sealed off where explosions will not effect it until the seal is gone[171]), Mind Manipulation (Everything that enters the castle is under the control by the power of Dracula's castle[172], the ghost of Eric Lecarde needed to cast a magic barrier to bind himself so he could be free from the control of the castle[173]. The Castle corrupts the minds of those who enter it, such as making Maxim Kischine feel strange ever since coming to it[174]. It also corrupted the mind of Hugh turning him against Nathan with Nathan noting he's being controlled by Dracula[175]. The castle increases one's dark desires, allowing Dracula to easily control them[176]. The magic of Dracula's power that empowers the owl enemy also spurs it to violence[177]), Madness Manipulation (The Castle warped Gergoth, a once-gentle beast and drove it mad[178]), Size Manipulation (Magically enlarged a toad through the use of demonic baptism[179]), Fear Manipulation (Even while far away, Curtis and Michelle felt malicious intent from the castle where their bodies seemed to squeal "run away"[180]. Michelle even being at the entrance to the castle had her body telling her to not go in and her leg muscles being petrified like stone[181]), Curse Manipulation (The Curse status that spirits inflict[182] comes from them absorbing the magic power around the castle. The Castle cursed a human to turn into a lizard man[183]), Life Manipulation (The castle can bring inanimate statues to life to attack[184]. Can cause the glass murals to come to life and attack[185]), Soul Manipulation (Those that die in the castle become one of the floating spirits that wander the halls of the castle for eternity[186]), Abstract Manipulation & Hell Manipulation (The castle can create a core of evil made from hatred, envy, anger and other dark emotions[187])
All previous powers and abilities to a greater extent, Superhuman Physical Characteristics, Extrasensory Perception (The Vampire Killer can sense who is a vampire[246], even those who are half-vampire such as Alucard[247]), Magic (The Vampire Killer has been referred to as a magic whip[248]), Contact Damage (Just through enemies merely touching the Vampire Killer they will be damaged by its effects[249]), Non-Standard Interaction (Abstract Interaction; Can interact with and kill Death, the abstract concept of death. Metaphysical Interaction; The Vampire Killer can interact with the creaturEs of the night[250] which includes[251] ghosts[252]. This is also shown in Haunted Castle Revisited[253]. Noted by Simon Belmont that the Vampire Killer will cleave one's soul[254]. Elemental Interaction; The Vampire Killer can interact with creatures of the night made of sand[255]. Can interact with creatures of the night made of fire[256]. Can fully disperse and destroy water bubbles instead of the attack just going through it[257]. Blood Interaction; Can harm and kill enemies made of blood[258]), Nullification (Invulnerability Negation; The Vampire Killer can completely remove Walter's invulnerability[259] to where he was immune to all other[260] weapons prior other then the Vampire Killer[261]. Power Nullification; Julius sealed the Vampire Killer within Dracula's castle in order to rip away Dracula's soul and magic[262]. Energy Nullification; Should be comparable to other magical whips that have been used to negate Dracula's Demonic Megido[263]. The Vampire Killer can nullify energy projectiles through hitting them[264], even those from Dracula[265]. Can negate fire projectiles[266]. Electricity Nullification; Can completely disperse and nullify electricity attacks[267]. Seal & Forcefield Nullification; The Vampire Killer can easily break open barrier seals[268]. Transformation Nullification; Christopher with the Vampire Killer injured Dracula so bad to the point that he was unable to transform back into "human" form[269]. Abstract Nullification; The Vampire Killer can nullify and destroy the scythes from Death, who can use his scythes to kill abstractions such as distance and sound[270]. Pain Immunity Nullification; The Vampire Killer can make the White Dragon visibly react to pain[271] and scream out in pain, where it is an immortal being immune to pain and suffering[272]), Regeneration Negation (Holy; Christopher with the Vampire Killer injured Dracula to the point that his powers were greatly depleted and he was unable to do things like simply transform back into "human" form[273]. Juste with the Vampire Killer could permenantely kill Dracula's Wraith to where he'll fade from the world for good who regenerated from the complete destruction of his body[274]), Immortality Negation (Ageless & Life and Death Immunity; The Vampire Killer can render immortal skeleton death gods like Death, mortal, having him bleed from attacks, giving him mortality as shown when Death dies to his own scythe cutting off his head and having blood spurt out, something not possible as a skeleton[275]. The Vampire Killer can kill Death to the point that he requires Mathias to survive in order for him to rise from the dead[276]. Death is a being unconstrained by mortality[277]. Immortal Metaphysical Aspect; Can harm and kill anything related to vampires, even if they are a divine being[278]), Resurrection Bypassing (The Vampire Killer can kill zombies[279], who are corpses brought back to life from the power of hate[280]), Purification (The Vampire Killer can purify people who was turned into a monster[281]. Christopher with the Vampire Killer purified his son of the evil effects of Dracula[282]), Fire Manipulation (Enemies fade into fire upon being struck with the Vampire Killer[283]. Enemies burst into flames when struck by the vampire killer, with the flames attaching to anything it's connected to, such as a spider having its webs burst into flames too[284]. The whip can have fire burst around the enemies even without them dying[285]. Causes even objects like coffins to burst into flames[286]. This is even shown in Lament of Innocence, once Leon has the vampire killer[287]. This is even shown in graphic novels such as Belmonts Legacy[288]), Explosion Manipulation (Trevor swinging the whip at the ground caused the ground to explode[289]), Memory Manipulation & Soul Manipulation (The Vampire Killer holds the souls of the many Belmonts who once wilded it[290], the Vampire Killer could also possibly hold the souls of Belmonts who have not even touched it yet, as it was originally planned to have it summon Julius from the future but they ultimately didn't go with the idea), Lifeforce Absorption (Even if the The Vampire Killer accepts one as its master, it still chips away at one's life force with every lash[291]. One must sacrifice their lifeforce in order to wield it[292]), Deconstruction (The Vampire Killer can reduce one to just a skeleton[293]), Light Manipulation (The Whip can create orbs of light to light up torches[294])
Resistance to Attack Reflection (The Vampire Killer can harm Dracula with attacks where Dracula's mere rib bone reflects all projectiles back[295]), Mimicry (Doppelganger is unable to mimic the vampire killer during[296] the time of Lament of Innocence[297])
Leon has a glove that uses up a jewel in his possession and unleashes a special effect, which includes: Transmutation (With Zircon, converts it into money for Leon[302]), Power Modification (With Turquoise, switches Leon's sub-weapon[303]), Explosion Manipulation (With Opal, deals minimal damage but blows away the enemy from the explosion[304]), Life Force Absorption (With Sapphire, absorbs the enemies energy[305]), Damage Inducement (With Ruby, causes damage on all targets on the screen[306]), Purification (Material), Restoration, & Healing (With Diamond, totally recovers all status afflictions and health[307])
Equipment
Whips
- Whip of Alchemy: A whip forged by and formerly wielded by Rinaldo Gandolfi, using alchemy learned from the Cronqvist Family's alchemic books.
- Whip of Flames: The Whip of Alchemy infused with the element of fire.
- Whip of Ice: The Whip of Alchemy infused with the element of ice.
- Whip of Lightning: The Whip of Alchemy infused with the element of lightning.
- Vampire Killer: The complete form of the Whip of Alchemy, infused with the soul of Sara Trantoul. It can slay anything related to the vampires, including gods such as Death. This whip would be passed down to the rest of the Belmont Clan, and used to slay Dracula countless times.
Sub-Weapons
- Axe: An axe made with silver, which Leon uses to throw at his enemies.
- Cross: This is a cross that has been infused with a prayer. Two crosses will circle Leon, providing protection to him.
- Crystal: A crystal housing holy power, which will explode on enemies much like a bomb would.
- Holy Water: A jar of water, which has been purified at the church. This water erupts into a pillar flames when released from its container.
- Knife: This knife was made from silver, and can be thrown at enemies. This was the only weapon Leon had when he entered the Eternal Night forest.
- Sword: A longsword Leon was given when he became a knight, which he is incredibly proficient with. He was forced to return his blade to the church before starting his journey.
Orbs
- Black Orb: A glowing magical black orb dropped by the Forgotten one, Leon can combine this with his sub-weapons for special attacks.
- Blue Orb: A glowing magical blue orb dropped by the Undead Parasite, Leon can combine this with his sub-weapons for special attacks.
- Green Orb: A glowing magical green orb dropped by Joachim, Leon can combine this with his sub-weapons for special attacks.
- Purple Orb: A glowing magical purple orb dropped by Medusa, Leon can combine this with his sub-weapons for special attacks.
- Red Orb: A glowing magical red orb dropped by Golem, Leon can combine this with his sub-weapons for special attacks.
- Yellow Orb: A glowing magical yellow orb dropped by Succubus, Leon can combine this with his sub-weapons for special attacks.
- White Orb: A glowing magical white orb found in the Anti-Soul Mysteries Lab, Leon can combine this with his sub-weapons for special attacks.
Clothing
Items
- Potion: Restores Leon's a small amount of health.
- High Potion: Restores Leon's a large amount of health.
- Super Potion: Completely restores Leon's health.
- Serum: Medicine that completely cures poison.
- Uncurse Potion: Medicine that completely purges a curse.
- Aroma Earring: Earrings that release a pleasant scent, which calms the mind and increases intelligence.
- Magnetic Necklace: A necklace that draws in metal (specifically coins) scattered around. It also improves blood circulation.
- Megingjord: The less health Leon has when wearing this, the more power he outputs on enemies.
- Sacrificial Doll: When Leon is defeated, this doll will keep him alive and take his place in death.
Relics
- Black Bishop: A chess piece carved in detail out of ebony. It will increase your attack temporarily. Found in the first floor of the House of Sacred Remains.
- Crystal Skull: Unbelievable technology that allows you to disappear by bending light. Dropped by the Phantom.
- Invincible Jar: Invincible for a time, dropped by Mirage Skeleton.
- Little Hammer: Little hammer that grants wishes. Producers money every time it hits. Found in the second basement of the Dark Palace of Waterfalls.
- Lucifer's Sword: Unleashes an attack wave. Ornamental piece not suited for battle. Found in the second floor of the Ghostly Theater.
- Meditative Incense: This incense burned by magic gradually recovers your hearts. Found in the Dark Palace of Waterfalls (coin-collecting mine shaft ride).
- Saisei Incense: The incense burned by magic gradually recovers your health. Found in the second floor of the Garden Forgotten by Time.
- Svarog Statue: A statue in the image of the fire god. Flames sprout in your footsteps. Found in the first floor of the Castle Entrance.
- White Bishop: A chess piece carved in detail out of ivory. It will increase your defense temporarily. Found in Rinaldo's Shop.
- Wolf's Foot: Lets you run fast like a wolf. Also allows you to jump farther than normal. Found in the third floor of the Anti-Soul Mysteries Lab.
Notable Techniques
- Triple Dagger: The Dagger + Red Orb combination, allows Leon to throw three daggers at once.
- Roaring Flame: The Holy Water + Red Orb combination, creates a fast pillar of fire that circles around Leon.
- Double Cross: The Cross + Red Orb combiantion, has Leon create double the amount of crosses he usually makes, that spin around him faster.
- Massive Crystal: The Crystal + Red Orb combination, has Leon make a larger crystal with a larger detonation radius.
- Spiral Axe: The Axe + Red Orb Combination, has Leon summon axes around him and shoots them outward.
- Magic Missile: The Dagger + Purple Orb combination, has Leon create several missiles that home in on all targets.
- Cross Blazer: The Holy Water + Purple Orb combination, has Leon hit the ground and shoot out a pillar of holy fire in a cross shape.
- Michael's Sword: The Cross + Purple Orb combination, has Leon shoot out an energy orb into the sky that once it lands it creates a massive cross projection of holy energy that kills any enemy near it.
- Shatter Plane: The Crystal + Purple Orb combination, has Leon do an attack that shatters the plane of existence an enemy is in, instantly kill them.
- Axe Tornado: The Axe + Purple Orb combination, causes a tornado to spawn with a bunch of axes around it spinning in it, shredding any enemy that comes into contact.
- Needle Claws: The Dagger + Blue Orb combination, turns the daggers into needle claws that petrude spikes that come out of the ground.
- Energy Gazer: The Holy Water + Blue Orb combination, allows Leon to create large energy pillars that shoot out of the ground and attack enemies.
- Spinning Edge: The Axe + Blue Orb combination, has Leon conjure a giant spinning axe that acts as a boomerang and returns to Leon.
- Divine Cross: The Cross + Blue Orb combiantion, has Leon project a large giant cross in front of him that damages any enemy that comes into contact with it.
- Hail Crystal: The Crystal + Blue Orb, combination has Leon bring down a crystal that stuns the enemy briefly.
- Force Cannon: The Dagger + Green Orb combination, has a propulsion of force shoot out of Leon's hand, damaging enemies in the trajectory.
- Flame Sparks: The Holy Water + Green orb combination, has Leon throw out a blue orb that explodes into 5 different flame projectiles that cause fire pillars when they spread and hit the ground.
- Holy Light: The Cross + Green Orb combination, has Leon create a holy light projection of a cross that shoots out at fast speeds to attack enemies.
- Drain Stone: The Crystal + Green Orb combination, has Leon steal an enemies life force to heal himself.
- Hi-Speed Edge: The Axe + Green Orb combination, has Leon dash foward quickly creating large gusts of wind that slice through enemies he encounters along with his large axe blade.
- Astral Knife: The Dagger + Yellow Orb combination, has Leon create glyphs around him of knives from the astral plane that follow Leon and home in on any enemies around him.
- Holy Symbol: The Holy Water + Yellow Orb combination, has Leon create a holy symbol on the ground that shoots out a pillar of holy energy and also strikes the instant a creature walks over the symbol.
- Grand Cross: The Cross + Yellow Orb combination, has Leon summon a multitude of Crosses that all appear out at fast speeds, destroying any enemies nearby.
- Spirit Ripper: The Axe + Yellow Orb combination, has Leon summong three spinning shuriken-like porjectiles that move erratically and home in on enemies to shred them.
- Satellite: The Crystal + Yellow Orb combination, has Leon summon a bunch of crystals that circle around him and harm any enemy that comes into contact with them.
- Spread Gun: The Dagger + White Orb combination, has Leon shoot out an energy projectile that causes a large explosion when it comes into contact with an enemy.
- Aqua Disk: The Holy Water + White Orb combination, creates a disk of holy water around Leon that harms any enemy that comes into contact with it.
- Agnea: The Cross + White Orb combination, has Leon form an electricity orb that shoots out around him, killing or damage enemies in his path, along with homes in on enemies.
- Judgement: The Crystal + White Orb combination, has Leon summon energy projectiles from the sky covering the entire battlefield.
- Axe Trap: The Axe + White Orb combination, has Leon create several axes that circle around him and protect him from attacks.
- Blade Serpent: The Dagger + Black Orb combination, creates a myriad of blades that Leon can control to go around and attack enemies.
- Energy Wave: The Holy Water + Black Orb combination, has Leon shoot out an energy wave that circles around the enemy once it hits them.
- Six Saints: The Cross + Black Orb combination, has Leon create 6 crosses around him that shoot out a multitude of energy projectiles that all home in on enemies.
- Vanishing Storm: The Crystal + Black Orb combination, has Leon make a massive storm of mist and snowflakes, traveling foward and killing every enemy in its path,
- Rapid Slash: The Axe + Black Orb combination, amplifies Leon's speed to where he unleashes a frenzy of three slashing kicks, creating massive wind blades from them.
Other
Standard Tactics: Leon uses his whip in combat along with his sub-weapons, and extra items, using the comboination best suited for the battle.
Weaknesses: Nothing notable.
Note
- Contrary to popular belief, holy attacks and the whips in Castlevania can affect and harm people that aren't apart of the creatures of the night. Leon's Doppelganger can use holy water and holy attacks against him in this fight along with the alchemy whip despite Leon being a pure and noble warrior[415]. Simon's Doppelganger can harm him with the vampire killer, despite Simon being a noble hero.
Miscellaneous Feats
Trivia
- Leon lost both of his parents when he was young and has few relatives[418].
- Despite Leon being a famous knight, he doesn't really care for the fame and wishes to be treated as anyone else[420].
- An early script of the canceled Castlevania: The Movie film featured a scene where Trevor Belmont and his brother Cristofor Belmont uncover a mural that told the tale of Leon's struggle against Mathias Cronqvist.
- When Christopher Belmont is troubled by dreams that seem to be a prelude to Dracula's revival in the American comic series Castlevania: The Belmont Legacy, he seeks solace in his family's cemetery. A great statue of Leon Belmont is the first monument he comes across and later Belmonts appear after him in chronological order.
- In the 2006 Nintendo DS game Castlevania: Portrait of Ruin, Jonathan Morris and Charlotte Aulin are able to summon Leon's strength along with four other great Belmonts in the Greatest Five attack, where each legendary hero strikes in succession with the Vampire Killer.
- In the 2007 cell phone game Castlevania: Order of Shadows, Zoe Belmont and Dolores Belmont find hidden away in the Order's possession the gauntlet which Rinaldo Gandolfi had enchanted for Leon, which enabled the hero of that game, Desmond Belmont, to be able to use alchemy items. It is later revealed that the Vampire Killer possesses memories of and a connection to the spirits of those who have come in contact with it.
Battle Records
13-1-0
- Walter Bernhard - Fight[432]
- Conditions: Match was a rematch.
- Location: Pagoda of the Misty Moon
- Walter Bernhard - Fight[434]
- Conditions: None.
- Location: Walter's Castle Entrance
None
References
- ↑ Castlevania: Lament of Innocence
- ↑ Lament of Innocence Perfect Guide Book
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Intro
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Lament of Innocence Perfect Guide Book
- ↑ Lament of Innocence Perfect Guide Book
- ↑ Lament of Innocence Perfect Guide Book
- ↑ Castlevania Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania Lament of Innocence Intro
- ↑ Castlevania: Lament of Innocence Final Boss
- ↑ Castlevania: Lament of Innocence Intro
- ↑ Castlevania: Lament of Innocence Intro
- ↑ Castlevania: Lament of Innocence Game Manual Page 27
- ↑ Castlevania: Lament of Innocence Intro
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Intro
- ↑ Castlevania: Lament of Innocence Ending
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania Judgement: True Story Mode, Golem
- ↑ Castlevania: Judgement Golem Ultimate Attack
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Garden Forgotten By Time
- ↑ Castlevania: Lament of Innocence Dark Palace of Waterfalls
- ↑ Castlevania: Lament of Innocence Intro
- ↑ Castlevania: Lament of Innocence Game Manual Page 27
- ↑ Castlevania: Lament of Innocence Intro
- ↑ Castlevania: Grimoire of Souls Chapter 8: Demonic Visions
- ↑ Castlevania: Lament of Innocence Prison of Eternal Torture
- ↑ Castlevania: Lament of Innocence Beastiary No. 079
- ↑ History of Castlevania - Crescent of the Moon Pages 40-41
- ↑ History of Castlevania - Crescent of the Moon Pages 40-41
- ↑ Akumajou Densetsu Famicon Intro English Patch
- ↑ Castlevania: Curse of Darkness Manga Volume 2 Chapter 4 "Redemption"
- ↑ Estimating Weight of Logs and Standing Timber Page 2
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Lament of Innocence Ending
- ↑ Castlevania: Lament of Innocence Game Manual Page 20
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Aria of Sorrow Ending
- ↑ Castlevania: Dawn of Sorrow Dark Lord Candidates
- ↑ Castlevania: Dawn of Sorrow Ending
- ↑ Castlevania Aria of Sorrows
- ↑ Castlevania Grimoire of Souls Enemy Compendium Showcase
- ↑ Castlevania: Lament of Innocence Garden Forgotten By Time
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Game Manual Page 10
- ↑ Castlevnia: Lament of Innocence Tutorial Room
- ↑ Castlevnia: Lament of Innocence Tutorial Room
- ↑ Castlevania: Lament of Innocence Intro
- ↑ Castlevania: Lament of Innocence Intro
- ↑ Castlevania: Lament of Innocence Intro
- ↑ Castlevania: Lament of Innocence Game Manual Page 7
- ↑ Lament of Innocence Perfect Guide Book
- ↑ Lament of Innocence Perfect Guide Book
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ History of Castlevania - Crescent of the Moon Pages 40-41
- ↑ History of Castlevania - Crescent of the Moon Pages 40-41
- ↑ Akumajou Densetsu Famicon Intro English Patch
- ↑ Castlevania: The Dracula X Chronicles Intro
- ↑ Castlevania: Dracula X Final Boss
- ↑ Castlevania: Dawn of Sorrow Meeting Yoko & Julius
- ↑ Castlevania: Lament of Innocence Game Manual Page 10
- ↑ Casltevania: Grimoire of Souls Chapter 10 Dracula's Curse
- ↑ Castlevania: The Belmont's Legacy Issue 1
- ↑ Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
- ↑ Castlevania: Lament of Innocence Game Manual Page 10
- ↑ Castlevania: Grimoire of Souls Chapter 6: Accursed Cranium
- ↑ Castlevania: Grimoire of Souls Chapter 8: Demonic Visions
- ↑ Castlevania: Curse of Darkness Trevor Boss Fight
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Judgement Simon Belmont Story Mode
- ↑ Castlevania: Lament of Innocence Dark Palace of Waterfalls
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Curse of Darkness Volume 2 Chapter 3
- ↑ Castlevania: The Belmont Legacy #2
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Symphony of the Night Beastiary No. 106
- ↑ Castlevania: Aria of Sorrow
- ↑ Castlevania: Aria of Sorrow
- ↑ Castlevania: Aria of Sorrow Julius Boss
- ↑ Castlevania: The Belmont Legacy #1
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Page 10
- ↑ Castlevania: Aria of Sorrow
- ↑ Castlevania: Harmony of Dissonance Game Manual Page 22
- ↑ Castlevania: Lament of Innocent
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Curse of Darkness Trevor Second Boss Fight
- ↑ Castlevania: Curse of Darkness Infinite Corridor
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Garden Forgotten By Time
- ↑ Castlevania: Judgement Simon Belmont Ultimate Attack
- ↑ Castlevania: Judgement Trevor Belmont Ultimate Attack
- ↑ Castlevania: Lament of Innocence Game Manual Page 10
- ↑ Castlevania: Legends Game Manual Page 8
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Grimoire of Souls Crystal Drop, That Which Writhes Stage 1-5
- ↑ Castlevania Legends Game Manual Page 9
- ↑ Castlevania: Dawn of Sorrow
- ↑ Castlevania Chronicles
- ↑ Castlevania: Lament of Innocence
- ↑ Casltevania: Lament of Innocence
- ↑ Castlevania: The Dracula X Chronicles Stage 1
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Beastiary No. 031
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Beastiary No. 010
- ↑ Castlevania 64
- ↑ Castlevania: Lament of Innocence Beastiary No. 016
- ↑ Castlevania: Lament of Innocence Game Manual Page 10
- ↑ Castlevania: Lament of Innocence Game Manual Page 11
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania NES Final Boss
- ↑ Castlevania III: Dracual's Curse Final Boss
- ↑ Castlevania: Dracula X Final Boss
- ↑ Castlevania 64 Final Boss
- ↑ Castlevania Adventure Rebirth Final Boss
- ↑ Castlevania: Bloodlines Final Boss
- ↑ Castlevania II: Simon's Quest
- ↑ Castlevania: Order of Shadows
- ↑ Super Castlevania IV
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania Harmony of Despair
- ↑ Castlevania: Order of Shadows
- ↑ Castlevania Chronicles
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Order of Ecclesia
- ↑ Castlevania: Curse of Darkness Trevor Boss Fight
- ↑ Castlevania: Judgement Aeon's Hyper Attack on Carmilla
- ↑ Castlevania: Judgement Aeon's Hyper Attack on Golem
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Beastiary No. 030
- ↑ Castlevania II: Simon's Quest
- ↑ Castlevania II: Simon's Quest Game Manual Page 9
- ↑ Castlevania: Curse of Darkness Beastiary No. 112
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Beastiary No. 040
- ↑ Castlevania: Curse of Darkness Beastiary No. 065
- ↑ Castlevania Nocturne of Recollection
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Beastiary No. 076
- ↑ Castlevania: Lament Innocence
- ↑ Castlevania III: Dracula's Curse Death Boss
- ↑ Castlevania Death Boss
- ↑ Castlevania: Rondo of Blood Death Boss
- ↑ Castlevania: Harmony of Dissonance Death Boss
- ↑ Castlevania 64 Death Boss
- ↑ Castlevania Judgement Aeon's Hyper Attack Sequences
- ↑ Castlevania: Judgement Aeon's Hyper Attack on Death
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”
“…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”
Those were the emotionless words of Death.
In response, Olrox laughed his bold answer.
“As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”
“……”
“You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”
Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.
“I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”
With Death’s reply, an explosive murderous intent rose.
Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.
Kill the distance-----
Kill the sound-----
Just, faster, soon, die.
It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.
“……die.”
That was said by the enemy who called on his servants.
From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death. However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.
The bats and scythes cancelled each other out and the entire dance hall sparkled with blood." - ↑ Castlevania 64 Renon Boss
- ↑ Castlevania 64 Carrie Fernandez Bad Ending
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Symphony of the Night Beastiary No. 40
- ↑ Castlevania: Symphony of the Night Beastiary No. 16
- ↑ Castlevania: Portrait of Ruin Beastiary No. 133
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania 64
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Circle of the Moon
- ↑ Castlevania: Circle of the Moon
- ↑ Castlevania: Order of Ecclesia Beastiary No. 061
- ↑ Castlevania: Portrait of Ruin Beastiary No. 131
- ↑ Castlevania: Symphony of the Night Beastiary No. 44
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air.
Even though it is still far away, their bodies seemed to squeal [run away].
There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children." - ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.
And her body was telling her [do not go] as her leg muscles were petrified like stone." - ↑ Castlevania: Grimoire of Souls
- ↑ Castlevania 64
- ↑ Castlevania Chronicles
- ↑ Castlevania Chronicles
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”
That really is no doubt an obsession.
The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.
“Only…… protect…… you……-----“
When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.
However-----
Fate did not allow it.
For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----
The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul." - ↑ Castlevania: Curse of Darkness Beastiary No. 115
- ↑ Castlevania: Lament of Innocence Game Manual Page 27
- ↑ Castlevania: Lament of Innocence Intro
- ↑ Lament of Innocence Perfect Guide Book
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Tutorial Room
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Game Manual Page 7
- ↑ Castlevania: Lament of Innocence Tutorial Room
- ↑ Castlevnia: Lament of Innocence Tutorial Room
- ↑ Castlevnia: Lament of Innocence Anti-Soul Mysteries Lab
- ↑ Castlevania: Lament of Innocence Tutorial Room
- ↑ Castlevania: Lament of Innocence Game Manual Page 7
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Game Manual Page 11
- ↑ Castlevania: Lament of Innocence Game Manual Page 10
- ↑ Casltevania: Lament of Innocence
- ↑ Castelvania: Lament of Innocence
- ↑ Castelvania: Lament of Innocence Beastiary
- ↑ Castlevania: Harmony of Dissonance Soul Orb Description
- ↑ Castlevania: Harmony of Dissonance Fairy Journal Description
- ↑ Castlevania: Harmony of Dissonance Monster Tome Description
- ↑ Castelvania: Portrait of Ruin
- ↑ Castlevania: Lament of Innocence Tutorial Room
- ↑ Castlevania: Lament of Innocence Game Manual Page 10
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Casltevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Game Manual Page 11
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Beastiary No. 030
- ↑ Castlevania: Lament of Innocence Game Manual Page 11
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Game Manual Page 11
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Game Manual Page 11
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Beastiary No. 031
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Beastiary No. 010
- ↑ Castlevania: Lament of Innocence Beastiary No. 016
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Beastiary No. 040
- ↑ Castlevania: Curse of Darkness Beastiary No. 065
- ↑ Castlevania Nocturne of Recollection
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Beastiary No. 076
- ↑ Castlevania: Lament Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Oh, it does not matter much. Here, here!”
Hammer sensed that the air between the two suddenly felt heavy so he laughed out while holding a weapon.
It was a whip that was soaked in blood in some places.
“I picked this up at the garden and I believe this is yours, right? Old man Julius also uses a whip. I came here just to deliver this to ya.”
Whoosh, receiving the thrown whip, Michelle noticed that it was the magical whip that serves as Curtis’ weapon.
“That’s great……! Curtis! With this your power-----“
In order to shake away the confusion she had a while ago, Michelle raised her voice, but-----
“Sorry, but…… with my current self, I could not handle it.”
“……? What are you talking about? Curtis……”
was he still confused, Michelle made him grip his whip.
Snap, some kind of popping sound rang and Michelle felt a light shock in her arm.
“Uh……!?”
What happened, she directed her eyes on the origin of the shock-----
A part of the whip’s handle had a rotten like disintegration-----
A part of Curtis’ hand was burned, and that skin immediately returned back to as before.
----- No way……
“Curtis……?”
“……I am currently weak at holy magic.”
“Eh……”" - ↑ Castlevania: Lament of Innocence Beastiary No. 72
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle (Simon Belmont Summon)
- ↑ Castlevania NES Game Manual Page 4
- ↑ Super Castlevania IV
- ↑ Casltevania NES
- ↑ Castlevania NES Game Manual Page 4
- ↑ Castlevania NES Game Manual Pages 7-9
- ↑ Haunted Castle Revisited Dominus Collection
- ↑ Castlvania: Judgement Simon Belmont Story Mode
- ↑ Haunted Castle Revisited Dominus Collection
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania: The Adventure ReBirth
- ↑ Castlevania 64
- ↑ Castlevania: Lament of Innocence Pagoda of the Misty Moon
- ↑ Castlevania: Lament of Innocence Pagoda of the Misty Moon
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Aria of Sorrow
- ↑ Castlevania: The Arcade Dracula Boss
- ↑ Castlevania NES
- ↑ Castlevania NES
- ↑ Castlevania Chronicles
- ↑ Castlevania: The Adventure ReBirth
- ↑ Haunted Castle Revisited Dominus Collection
- ↑ Castlevania II: Belmont's Revenge Game Manual Page 4
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”
“…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”
Those were the emotionless words of Death.
In response, Olrox laughed his bold answer.
“As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”
“……”
“You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”
Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.
“I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”
With Death’s reply, an explosive murderous intent rose.
Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.
Kill the distance-----
Kill the sound-----
Just, faster, soon, die.
It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.
“……die.”
That was said by the enemy who called on his servants.
From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death. However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.
The bats and scythes cancelled each other out and the entire dance hall sparkled with blood." - ↑ Castlevania: Symphony of the Night Richter Mode Reverse Colosseum
- ↑ Castlevania: The Arcade White Dragon Boss
- ↑ Castlevania II: Belmont's Revenge Game Manual Page 4
- ↑ Castlevania: Harmony of Dissonance Final Boss
- ↑ Castlevania: Rondo of Blood Death Boss
- ↑ Castlevania: Lament of Innocence Ending
- ↑ Castlevania: Judgement Death True Story Mode Ending
- ↑ Castlevania: Lament of Innocence Final Boss
- ↑ Castlevania: Harmony of Dissonance
- ↑ Castlevania: Curse of Darkness Beastiary No. 009
- ↑ Casltevania III: Dracula's Curse
- ↑ Castlevania II: Belmont's Revenge Soliel Boss
- ↑ Haunted Castle Revisited Dominus Collection
- ↑ Super Castlevania IV
- ↑ Super Castlevania IV
- ↑ Super Castlevania IV
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: The Belmonts Legacy #3
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Grimoire of Souls Chapter 10 Whip's Memory 2
- ↑ Castlevania: Portrait of Ruin
- ↑ Haunted Castle Revisited Dominus Collection
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania II: Simon's Quest
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Beastiary No. 073
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Tutorial Room
- ↑ Castlevania: Lament of Innocence Page 7
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Game Manual Page 18
- ↑ Castlevania: Lament of Innocence Game Manual Page 18
- ↑ Castlevania: Lament of Innocence Game Manual Page 18
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Game Manual Page 18
- ↑ Castlevania: Lament of Innocence Game Manual Page 18
- ↑ Castlevania: Lament of Innocence Game Manual Page 18
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Game Manual Page 18
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania II: Simon's Quest Page 11
- ↑ Castlevania II: Simon's Quest
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Game Manual Page 20
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Game Manual Page 20
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Game Manual Page 20
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Game Manual Page 20
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Game Manual Page 20
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Game Manual Page 20
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Game Manual Page 20
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Game Manual Page 20
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Game Manual Page 20
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Game Manual Page 16
- ↑ Castlevania: Lament of Innocence Game Manual Page 16
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Game Manual Page 16
- ↑ Castlevania: Lament of Innocence Game Manual Page 16
- ↑ Castlevania: Lament of Innocence Game Manual Page 16
- ↑ Castlevania: Lament of Innocence Game Manual Page 16
- ↑ Castlevania: Lament of Innocence Game Manual Page 16
- ↑ Castlevania: Lament of Innocence Game Manual Page 16
- ↑ Castlevania: Lament of Innocence Game Manual Page 16
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Tutorial Room
- ↑ Castlevania: Lament of Innocence Dark Palace Of Waterfalls
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Beastiary No. 024
- ↑ Lament of Innocence Perfect Guide Book
- ↑ Lament of Innocence Perfect Guide Book
- ↑ Lament of Innocence Perfect Guide Book
- ↑ Casltevania: Lament of Innocence
- ↑ Casltevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence
- ↑ Castlevania: Lament of Innocence Dark Palace Of Waterfalls
- ↑ Castlevania: Lament of Innocence Dark Palace Of Waterfalls
- ↑ Castlevania: Lament of Innocence Garden Forgotten By Time
- ↑ Castlevania: Lament of Innocence Garden Forgotten By Time
- ↑ Castlevania: Lament of Innocence Ghostly Theatre
- ↑ Castlevania: Lament of Innocence Pagoda Of The Misty Moon
- ↑ Castlevania: Lament of Innocence Prison of Eternal Torture
- ↑ Castlevania: Lament of Innocence Pagoda of the Misty Moon
- ↑ Castlevania: Lament of Innocence Pagoda of the Misty Moon
- ↑ Castlevania: Lament of Innocence
[[Category:Playable Characters]