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Sid Belmont: Difference between revisions

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{{Quote|My favorite weapon is a whip, but it's heavy. I have mastered the axe and manipulated magic, bringing in almighty abilities.|Sid Belmont describing himself}}
{{Quote|My favorite weapon is a whip, but it's heavy. I have mastered the axe and manipulated magic, bringing in almighty abilities.|Sid Belmont describing himself}}


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Using the power of the Vampire Killer passed down by his ancestors, Sid was able to strike down Dracula while his allies held the Count down. With the world saved once again and Dracula defeated for the next century, Sid Belmont and his friends returned home.
Using the power of the Vampire Killer passed down by his ancestors, Sid was able to strike down Dracula while his allies held the Count down. With the world saved once again and Dracula defeated for the next century, Sid Belmont and his friends returned home.


==Codex Statistics==
==General Information==
'''[[Tiering System|Tier]]:''' '''2-C'''
'''Name:''' Sid Belmont
 
'''Origin:''' [[Castlevania|Akumajou Densetsu: Shinsei Vampire Hunter]]
 
'''First Appearance:''' Akumajou Densetsu: Shinsei Vampire Hunter


'''Name:''' Sid Belmont
'''Company:''' Konami, [https://www.vgmuseum.com/mrp/multi/Memorabilia/collect-gvhnovel.htm RECCA-SHA Co.]<ref>Akumajou Densetsu: Shinsei Vampire Hunter</ref>


'''Origin:''' [[Castlevania]]
'''Creator:''' [https://www.vgmuseum.com/mrp/multi/Memorabilia/collect-gvhnovel.htm Naomi Inoue]<ref>Akumajou Densetsu: Shinsei Vampire Hunter</ref>


'''Sex:''' Male
'''Sex:''' Male


'''Age:''' Unknown, looks around 18 years old
'''Sexuality:''' '''Heterosexual'''
 
'''Pronouns:''' '''He/Him'''


'''Classification:''' Vampire Hunter
'''Age:''' Unknown
 
'''Homeworld:''' Earth
 
'''Residence:''' Wallachia
 
'''Story Role:''' Main Protagonist
 
'''Classification:''' Member of the Belmont Clan
 
'''Species:''' Human
 
'''[[State of Being]]:''' '''Regular'''
 
'''[[Physiology]]:''' '''Humanoid Physiology'''
 
'''In-Universe Creator:''' [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=502 God]<ref>Castlevania Lament of Innocence</ref>
 
'''Occupation:''' Vampire Hunter
 
'''Affiliations:''' [[Leila (Castlevania)|Leila Tepes]], Row Danasty, Zuke Belnades
 
'''Enemies:''' [[Dracula (Castlevania)|Dracula]]
 
'''Height:''' Unknown
 
'''Weight:''' Unknown
 
'''[[Status]]'''
*'''During his Time:''' '''Alive'''
*'''Modern Time:''' '''Deceased''' (As a descendant of [[Trevor Belmont]], he lived far before modern time, meaning he's died of old age)
 
'''Date of Death:''' Unknown


'''[[Alignment]]:''' '''Neutral Good''' (Embarks on a selfless quest to save the world from [[Dracula (Castlevania)|Dracula]])
'''[[Alignment]]:''' '''Neutral Good''' (Embarks on a selfless quest to save the world from [[Dracula (Castlevania)|Dracula]])
'''[[Protection Level]]:''' '''Global Protector''' ([https://youtu.be/IVW2-d8fjSk?list=PLA7CF8E257AE3FBAB&t=58 Leon started a legacy of the Belmont clan to hunting the night]<ref>Castlevania: Lament of Innocence Ending</ref>. Fought and defeated Dracula, [https://youtu.be/aa-CU7D5WKY?t=37 where in ''Castlevania III: Dracula's Curse'', Dracula plans to take over all of Europe]<ref>Akumajou Densetsu Famicon Intro English Patch</ref>, [https://drive.google.com/drive/folders/1-xmOfGIqqXIZYmkpA5wyevCvc4rrbHqy?usp=sharing proceeded to amass an army to kill hundreds of soldiers to take over Europe], [https://drive.google.com/drive/folders/1nyimx-VkPmPtWHFk2TgnWEXoVAD5iJeV?usp=sharing plagued the beautiful land located in the Southern Part of Romania into darkness by having devils attack it], [https://drive.google.com/file/d/1V-u7ubsmsf6XhrNANWneaZoKAOVG57o4/view?usp=sharing plnned to spread his evil grip to the rest of Europe]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 1</ref>)
==Codex Statistics==
'''[[Grade]]:''' '''S'''
'''[[Tiering System|Tier]]:''' '''7-C''', '''Far Higher''' with '''[[Sheer Will]]'''
'''[[Cardinality]]:''' '''Finite'''


'''[[Dimensionality]]:''' '''3-D'''
'''[[Dimensionality]]:''' '''3-D'''


'''[[Attack Potency]]:''' '''Universe level''' (Although Sid [https://thecodex.wiki/Castlevania#Alternate_Timeline takes place in an alternate timeline], we know the Castlevania multiverse is linked through Judgment, as [https://youtu.be/6wS-o_6Nf5E?t=18 Cornell appears in it] despite also [https://thecodex.wiki/Castlevania#Alternate_Timeline being from a separate timeline game]; Thus, the characters should be similar in power between timelines. [https://imgur.com/a/4CIKRXS Sid fought a resurrected Dracula], who should be superior to regular [https://thecodex.wiki/Dracula_(Castlevania)#15th_Century 15th Century Dracula] due to [https://imgur.com/a/Df5dxzU Dracula getting more powerful every resurrection]; [https://imgur.com/a/HAJqglw Dracula is above Galamoth], let alone the Time Reaper, who Galamoth controls. The Time Reaper [https://youtu.be/rEkyWJ2YRa4?t=81 was going to destroy the entire Castlevania Timeline])
'''[[Attack Potency]]:''' '''Town level (Potency)''' ([https://www.vgmuseum.com/mrp/multi/Memorabilia/collect-gvhnovel.htm Can fight and defeat] [[Dracula (Castlevania)|Dracula]]<ref>Akumajou Densetsu: Shinsei Vampire Hunter</ref>, [https://youtu.be/MVvTErAm2HY?t=12300 who serves as the absolute evil, the opposite to God]<ref>Castlevania: Aria of Sorrow Ending</ref>, [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=1158 where for God to be perfectly good, there must be a being of perfect darkness]<ref>Castlevania: Dawn of Sorrow Dark Lord Candidates</ref>, [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=8680 being the entity opposite to God]<ref>Castlevania: Dawn of Sorrow Ending</ref>, with such power making him far superior to [https://youtu.be/9qY1AA-QzlI?t=15 Golem from ''Castlevania Judgment''], [https://youtu.be/IG3iETvmXGI?t=1364 as he died to a random unknown hunter after his return from the time rift]<ref>Castlevania Judgment: True Story Mode, Golem</ref>. [https://youtu.be/LoQLnVdsBeQ?t=185 Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see] [[User:GiverOfThePeace/Castlevania_Calculations#Golem_Shoots_a_massive_energy_blast|getting these results]]<ref>Castlevania: Judgment Golem Ultimate Attack</ref>), '''Far Higher''' with '''[[Sheer Will]]''' ([https://youtu.be/Y95lBCsQ07c?t=8304 Simon claims that the Belmonts and Morrises  did not defeated Dracula because of the Vampire Killer], [https://youtu.be/Y95lBCsQ07c?t=8322 with the reason behind heroes' capacity to fight against evil lying not in their physical strength] [https://youtu.be/Y95lBCsQ07c?t=8346 but the noble desire to drive away evil and usher in all that is good, the desire to protect the world for all of humanity], [https://youtu.be/Y95lBCsQ07c?t=8354 with the courage to fight to protect others being the true essence of a hero and a Belmonts strength], [https://youtu.be/Y95lBCsQ07c?t=8329 with this even applying for other heroes such as Shanoa, Maria, Charlotte, and even Arikado]<ref>Castlevania: Grimoire of Souls Chapter 8: Demonic Visions</ref>)
 
'''[[Durability]]:''' '''Town level''', '''Far Higher''' with '''[[Sheer Will]]'''


'''[[Durability]]:''' '''Universal level''' (Could take hits from Dracula, who [https://www.youtube.com/watch?v=n-3vlj6Sqk4&t=805s is above the Time Reaper]; the Time Reaper's power was going to [https://youtu.be/rEkyWJ2YRa4?t=81 destroy the Castlevania Timeline])
'''[[Striking Strength]]:''' '''Town Class (Potency)''', '''Far Higher''' with '''[[Sheer Will]]'''


'''[[Striking Strength]]:''' '''Universal Class'''
'''[[Lifting Strength]]:''' At least '''Class 10''' ([https://drive.google.com/file/d/1TOiVtGZ7INLJusKAse13nwkjGP6fMJw3/view?usp=sharing The Belmonts are known as the most powerful and renowned vampire hunters within the world of Castlevania]<ref>History of Castlevania - Crescent of the Moon Pages 40-41</ref>, [https://drive.google.com/file/d/1TOiVtGZ7INLJusKAse13nwkjGP6fMJw3/view?usp=sharing during and before Trevor's time]<ref>History of Castlevania - Crescent of the Moon Pages 40-41</ref>, [https://youtu.be/aa-CU7D5WKY?t=59 the Belmont's were feared because of their immense power]<ref>Akumajou Densetsu Famicon Intro English Patch</ref>, which should make them superior to [[Hector (Castlevania)|Hector]]'s Battle-Type innocent devils [https://drive.google.com/drive/folders/1__WGd2CuRMyyejn9rY8r2RsLTggJzRVE?usp=sharing who can move entire tree logs that are blocking roads out of the way]<ref>Castlevania: Curse of Darkness Manga Volume 2 Chapter 4 "Redemption"</ref> [https://utia.tennessee.edu/publications/wp-content/uploads/sites/269/2023/10/SP748.pdf where logs can weigh around 15 to 5 tons]<ref>Estimating Weight of Logs and Standing Timber Page 2</ref> and [https://youtu.be/wvCWFryyDaM?list=PL1C82000EC86F279F&t=280 Hector's battle-type innocent devils can lift open large iron doors that "no man could force open"]<ref>Castlevania: Curse of Darkness</ref>), '''Far Higher''' with '''[[Sheer Will]]'''


'''[[Lifting Strength]]:''' '''Unknown'''
'''[[Speed|Travel Speed]]:''' '''Superhuman''' (Should be comparable to [[Trevor Belmont]], [https://youtu.be/_cYeuvRZjAI?t=4439 who can outrun a room where all the blocks start collapsing]<ref>Castlevania III: Dracula's Curse</ref>), '''Far Higher''' with '''[[Sheer Will]]'''


'''[[Speed|Travel Speed]]:''' '''Superhuman''' (Should be comparable to Trevor Belmont, who is above Leon Belmont; Leon was able to escape Walter's Castle by [https://youtu.be/5QU8TPu30Uk?t=835 running from the top floor to the entrance, before the entire structure collapsed])
'''[[Speed|Attack Speed]]:''' At most '''Faster Than Light''' ([https://www.vgmuseum.com/mrp/multi/Memorabilia/collect-gvhnovel.htm Can tag] [[Dracula (Castlevania)|Dracula]]<ref>Akumajou Densetsu: Shinsei Vampire Hunter</ref>, [https://youtu.be/MVvTErAm2HY?t=12300 who serves as the absolute evil, the opposite to God]<ref>Castlevania: Aria of Sorrow Ending</ref>, [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=1158 where for God to be perfectly good, there must be a being of perfect darkness]<ref>Castlevania: Dawn of Sorrow Dark Lord Candidates</ref>, [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=8680 being the entity opposite to God]<ref>Castlevania: Dawn of Sorrow Ending</ref>, making him faster then enemies such as the Sky Fish [https://youtu.be/3l5_pG9nOoA?t=1 who moves so fast that it appears as a beam of light and is only slowed down when time is stopped]<ref>Castlevania Aria of Sorrows</ref> and the White Demon, [https://youtu.be/ot6A0du2IVs?t=940 who can move at the speed of light at short distances]<ref>Castlevania Grimoire of Souls Enemy Compendium Showcase</ref>), '''Far Higher''' with '''[[Sheer Will]]'''


'''[[Speed|Attack Speed]]:''' '''Faster Than Light'''
'''[[Speed|Reaction Speed]]:''' At most '''Faster Than Light''', '''Far Higher''' with '''[[Sheer Will]]'''


'''[[Speed|Reaction Speed]]:''' '''Faster Than Light''' (Should be above Trevor Belmont, who was able to outpace Nuculais, [https://imgur.com/a/1FwheC8 a being composed entirely of light], as well as Dracula, who [https://imgur.com/a/JNPLkAZ generated a light beam]. Scales above Leon Belmont, who outpaced Medusa, who could [https://imgur.com/a/cmPEnnE produce beams from her eyes] on [https://imgur.com/a/ABrBMtx several occasions]; these beams were [https://imgur.com/a/gMbiAUZ confirmed to be comprised of light]. Should scale to Soma Cruz, who could outpace Paranoia; Paranoia can [https://imgur.com/a/DuWIYU3 generate beams of energy] from its hands, [https://imgur.com/a/1EzneLN confirmed to be comprised of light]. Defeating Death should put him about Count Olrox as well, who could [https://imgur.com/a/s0p2o3n generate a beam], which was [https://imgur.com/a/XCsZ0x4 confirmed to be light-based])
'''[[Stamina]]:''' '''Superhuman''' (Went on a large journey, making several acquaintances and fighting supremely powerful monsters such as a [https://imgur.com/a/DSB5LiN Cyclops], [https://imgur.com/a/sYToVKI Skull Knight], [https://imgur.com/a/H0BaVUW Dragon], and [https://imgur.com/a/4CIKRXS Count Dracula] himself, all without rest)


'''[[Stamina]]:''' '''Peak Human''' (Went on a large journey, making several acquaintances and fighting supremely powerful monsters such as a [https://imgur.com/a/DSB5LiN Cyclops], [https://imgur.com/a/sYToVKI Skull Knight], [https://imgur.com/a/H0BaVUW Dragon], and [https://imgur.com/a/4CIKRXS Count Dracula] himself, all without rest)
'''[[Range]]:''' '''Standard Melee''', '''Extended Melee''' with Vampire Killer ([https://en.wikipedia.org/wiki/Bian_(weapon)#:~:text=A%20typical%20whip%20is%20made,90%20centimetres%20(35%20in). The typical whip is around 90 centimeters]), '''Tens of Meters''' with axe


'''[[Range]]:''' '''Standard Melee''', '''Extended Melee''' with Vampire Killer, '''Tens of Meters''' with axe
'''[[Intelligence]]:''' '''[[Genius Intelligence]]''' (Able to utilize sub-weapons that possess great attack and power [https://drive.google.com/file/d/1Cy-0-nggEJQcOwKazf4vjeY8GdC2lqmo/view?usp=sharing which in ''Castlevania'' requires one to have a high intelligence to be able to do]<ref>Castlevania: Lament of Innocence Game Manual Page 10</ref>)


'''[[Intelligence]]:''' '''Genius Intelligence''' (Despite being quite a bit younger than his ancestor, [[Trevor Belmont]], when he went on a nearly identical quest, Sid is able to complete it just as efficiently. He is able to defeat a resurrected Count Dracula in combat, who should be even more dangerous than he was in Trevor’s time)
'''[[Knowledge]]:''' '''Grandmaster level''' ([https://www.vgmuseum.com/mrp/multi/Memorabilia/collect-gvhnovel.htm Noted to that his skills allow him to be an "almighty" presence on the battlefield]<ref>Akumajou Densetsu: Shinsei Vampire Hunter Page 8</ref>. Fought and defeated [[Dracula (Castlevania)|Dracula]], [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=69 where he was a genius tactician as Mathias], [http://castlevania.neo-romance.net/translations.php?lament#:~:text=In%20the%20world%20of%20knights%20who%20lack%20education%2C%20he%27s%20a%20genius%20tactician%20who%20is%20even%20called%20Cronqvist%20the%20Wise who they called "Cronqvist the Wise"]<ref>Lament of Innocence Perfect Guidebook</ref>)
----
----
==[[Powers and Techniques]]==
==[[Powers and Techniques]]==
<tabber>
<tabber>
|-|Innate Abilities=
|-|Innate Abilities=
'''[[Belmont Clan Physiology]]''', which includes:
{{#tag:tabber|
'''[[Superhuman Physical Characteristics]]''' (Every Belmont is capable of performing feats such as casually moving large blocks, and defeating monsters without any stat enhancers), '''[[Acrobatics]]''' (Every Belmont is able to leap from platform to platform without much difficulty and are able to perform front and backflips. They can even do platforming while [https://www.youtube.com/watch?v=O9FX95aFyr4 simultaneously fighting monsters]), '''[[Weapon Mastery]]''' (All members of the Belmont Clan are naturally gifted in wielding several different types of weapons. This ranges from their proficiency with a whip, to their perfect aim with throwing knives and axes. They're also incredibly skilled with cross-shaped boomerangs, and jars of holy water), '''[[Martial Arts|H2H Proficiency]]''' (The Belmonts are trained fighters who have shown the ability to fight even without a weapon. They have shown the ability to [https://www.youtube.com/watch?v=bhqVp8o47gk&t=47s deliver powerful punches at blinding speeds]), '''[[Non-Standard Interaction]]''', '''[[Metaphysics Manipulation]]''' (Soul Manipulation), & '''[[Immortality Negation]]''' (Type 7; The Belmont Clan is capable of harming [https://castlevania.fandom.com/wiki/Ghost ghosts] and other undead enemies, such as [https://castlevania.fandom.com/wiki/Zombie zombies]. They can even [https://youtu.be/5QU8TPu30Uk?t=749 harm and kill Death himself]), '''[[Magic]]''' (The Belmont Clan [https://imgur.com/a/iqSUdNu wield magical powers]. This power was [https://www.youtube.com/watch?v=7qAXFJtbIzM&t=565s granted by Rinaldo Gandolfi, who bestowed it upon Leon Belmont]; from then on, magic was passed down through the Belmont family. However, their magical power is [https://imgur.com/a/DtTvttW partly derived from the Fernandez Family] as well), '''[[Extrasensory Perception]]''' (Members of the Belmont Clan could [https://www.youtube.com/watch?v=7qAXFJtbIzM&t=882s naturally sense that people such as Joachim Armstair were vampires]. They can also [https://www.youtube.com/watch?v=8WYwpuF3Yu4&t=125s all] [https://www.youtube.com/watch?v=7qAXFJtbIzM&t=2344s sense] the Vampire Killer's reaction to vampires), '''[[Holy Manipulation]]''' (Members of the Belmont Clan [https://imgur.com/a/XvNRWx9 receive great sacred power] during the ceremony that marks their adulthood), '''[[Fire Manipulation]]''' & '''[[Damage Boost]]''' (The Belmonts can [https://www.youtube.com/watch?v=bhqVp8o47gk&t=63s engulf themselves in flames] in order to increase the damage of their physical attacks), '''[[Light Manipulation]]''', '''[[Aura]]''', & '''[[Afterimage Creation]]''' (The Belmonts can [https://www.youtube.com/watch?v=bhqVp8o47gk&t=41s enshroud themselves in an aura of light]. They have also shown to [https://www.youtube.com/watch?v=siIAivGSySs&t=165s possess a passive aura that leaves afterimages]), '''[[Statistics Amplification]]''', '''[[Power Bestowal]]''', & '''[[Empowerment]]''' (It is shown that the Belmont Clan greatly increase the power of the weapons that they hold, simply through having them in their possession. For instance, Rinaldo confirmed that [https://www.youtube.com/watch?v=7qAXFJtbIzM&t=794s the Whip of Alchemy is not complete], and yet [https://youtu.be/7qAXFJtbIzM?t=798 Leon Belmont caused for it to strengthen] to the point that [https://youtu.be/7qAXFJtbIzM?t=746 Medusa thought it had reached its complete form]), '''[[Accelerated Development]]''' (The Belmonts can learn things at a much faster rate than regular people. For instance, when Leon Belmont was granted the ability to use magic by Rinaldo Gandolfi, he was then able to perform magic spells without any knowledge of how the spells themselves worked), '''[[Social Influencing]]''' (The Belmont Clan was feared by society for their powers, and as such were ostracized from civilization. Later, when Simon Belmont rescued Transylvania from Count Dracula, the people were so moved that they formed a village around him), '''[[Dimensional Storage]]''' (Can hold tons of equipment and items in their pouch), '''[[Telekinesis]]''' (Belmonts are able to control the arc of their weapons and how they move around. For instance, Soleil Belmont could [https://www.youtube.com/watch?v=6JKptfpDmNY&t=730s control the movement of his thrown swords]), '''[[Adaptation]]''' (As Dracula [https://imgur.com/a/Df5dxzU grows stronger with ever resurrection], the Belmont Clan has had to reactively grow stronger to keep up with him), '''[[Corruption]]''' '''[[Power Nullification|Negation]]''' (Type 3; The Belmont Clan can undo Dracula's magical corruption of humans. For instance, Trevor Belmont [https://www.youtube.com/watch?v=YFSs4mClLdM reverted Grant Danasty back into a human after defeating him], who had been transformed into a monster by Dracula's magic), '''[[Metaphysics Manipulation]]''' (Soul Manipulation) & '''[[Power Mimicry]]''' (When a Belmont defeats an opponent of equal or greater strength, they will [https://imgur.com/a/axDC2Ra harness their soul and use their abilities as sub-weapons]. Only '''[[Sonia Belmont]]''' has previously-captured spirits, though every Belmont should have this ability), '''[[Invulnerability]]''' (The Belmont Clan is able to [https://imgur.com/a/k3QQg17 make themselves temporarily invincible] with Burning Mode. Although only Sonia Belmont has shown this ability, it's described as an inborn ability, meaning the other members of the Belmont Clan should possess it)
{{!}}-{{!}}Belmont Bloodline=
 
Is a member of the '''[[Belmont Bloodline]]''', which gives him:
|-|Innate Resistances=
'''[[Superhuman Physical Characteristics]]''' ([https://drive.google.com/file/d/1TOiVtGZ7INLJusKAse13nwkjGP6fMJw3/view?usp=sharing The Belmonts are known as the most powerful and renowned vampire hunters within the world of Castlevania]<ref>History of Castlevania - Crescent of the Moon Pages 40-41</ref>. [https://drive.google.com/file/d/1TOiVtGZ7INLJusKAse13nwkjGP6fMJw3/view?usp=sharing During and before Trevor's time]<ref>History of Castlevania - Crescent of the Moon Pages 40-41</ref>, [https://youtu.be/aa-CU7D5WKY?t=59 the Belmont's were feared because of their immense power]<ref>Akumajou Densetsu Famicon Intro English Patch</ref>), '''[[Acrobatics]]''' (Due to Belmonts superhuman nature, they possess very athletic and acrobatic bodies, [https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=196 examples include Richter easily flipping over Death's scythe attack] [https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=205 while also jumping around and fighting Death while on a moving horse carriage]<ref>Castlevania: The Dracula X Chronicles Intro</ref>. [https://youtu.be/hkAqgWq7kpY?t=695 Ricther also showcases this with his boss fight in ''Dracula X'' where he must jump across platforms while also fighting against Dracula]<ref>Castlevania: Dracula X Final Boss</ref>. [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=426 Julius showcasing extreme acrobatic leaps to reach the top of a castle drawbridge]<ref>Castlevania: Dawn of Sorrow Meeting Yoko & Julius</ref>), '''[[Genius Intelligence]]''' (Belmonts are trained and some of the best users of various sub-weapons, [https://drive.google.com/file/d/1Cy-0-nggEJQcOwKazf4vjeY8GdC2lqmo/view?usp=sharing which in ''Castlevania'' requires one to have a high intelligence to be able to do]<ref>Castlevania: Lament of Innocence Game Manual Page 10</ref>), '''[[Martial Arts]]''' ([https://youtu.be/Y95lBCsQ07c?t=10862 Trevor left behind all of his fighting techniques to each new Belmont clan member and Morris clan member]<ref>Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse</ref>), '''[[Weapon Mastery]]''' (No matter the Belmont, they have all showcase a natural gift in using weapons, [https://drive.google.com/file/d/1mSOzwusR4Cmtv4sxCKLCjgARwSSIYlcK/view?usp=sharing with Christopher showcasing the tools of his family's destiny are always the axe, dagger, cross, & stop watch]<ref>Castlevania: The Belmont's Legacy Issue 1</ref>. [https://youtu.be/Y95lBCsQ07c?t=10871 Many of the famous Belmont weapons were left behind by Trevor]<ref>Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse</ref>), '''[[Sheer Will]]''' (The Belmonts are all ones with strong courage and willpower, [https://drive.google.com/file/d/1Cy-0-nggEJQcOwKazf4vjeY8GdC2lqmo/view?usp=sharing where having a strong constitution dictates and influences how fast one can recover from status effects such as poison or curse]<ref>Castlevania: Lament of Innocence Game Manual Page 10</ref>. [https://youtu.be/Y95lBCsQ07c?t=4347 Belmonts are pillars of strength, willing to keep fighting even when weakened greatly and having their existence slowly erased from history]<ref>Castlevania: Grimoire of Souls Chapter 6: Accursed Cranium</ref>. [https://youtu.be/Y95lBCsQ07c?t=8304 Simon claims that the Belmonts and Morrises  did not defeated Dracula because of the Vampire Killer], [https://youtu.be/Y95lBCsQ07c?t=8322 with the reason behind heroes' capacity to fight against evil lying not in their physical strength] [https://youtu.be/Y95lBCsQ07c?t=8346 but the noble desire to drive away evil and usher in all that is good, the desire to protect the world for all of humanity], [https://youtu.be/Y95lBCsQ07c?t=8354 with the courage to fight to protect others being the true essence of a hero and a Belmonts strength], [https://youtu.be/Y95lBCsQ07c?t=8329 with this even applying for other heroes such as Shanoa, Maria, Charlotte, and even Arikado]<ref>Castlevania: Grimoire of Souls Chapter 8: Demonic Visions</ref>), '''[[Aura]]''' ([https://youtu.be/9RcJ8I-N03w?list=PL1C82000EC86F279F&t=291 Belmonts release a glow of aura around them]<ref>Castlevania: Curse of Darkness Trevor Boss Fight</ref>, [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=107 that envelops their body]<ref>Castlevania: Harmony of Dissonance</ref>), '''[[Extrasensory Perception]]''' ([https://youtu.be/zQCdoO9R8LA?list=PLt_CkvTtLBxyfrgaUJIM4chOatYDtKQPi&t=611 Belmonts can feel others being in an area, such as Simon Belmont being able to feel Trevor Belmont is in the time rift]<ref>Castlevania: Judgment Simon Belmont Story Mode</ref>. [https://youtu.be/Ym3U60y9FME?list=PLA7CF8E257AE3FBAB&t=333 Leon could sense and feel that Joachim Armster was a vampire]<ref>Castlevania: Lament of Innocence Dark Palace of Waterfalls</ref>. [https://youtu.be/oh-JYgEximA?list=PLA7CF8E257AE3FBAB&t=31 Leon could sense the rage from a Vampire Killer]<ref>Castlevania: Lament of Innocence</ref>. [https://drive.google.com/drive/folders/1rWcWopeT320G0E2apSVwNrj4NaRHL8og?usp=sharing Trevor could sense a bad omen approaching]<ref>Castlevania: Curse of Darkness Volume 2 Chapter 3</ref>. [https://drive.google.com/drive/folders/1Bwo_W33BN-JLtD0rKjulT8sgANofxggE?usp=sharing Christopher Belmont felt a "chill" upon Dracula's return]<ref>Castlevania: The Belmont Legacy #2</ref>. [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=253 Belmonts such as Juste could sense Death's overwhelming power]<ref>Castlevania: Harmony of Dissonance</ref>. [https://youtu.be/cKjb7kFVLe0?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=1147 Belmonts such as Juste could sense the aura of the two different layers of the castles]<ref>Castlevania: Harmony of Dissonance</ref>. [https://youtu.be/PTUS4D1CnwU?t=555 Belmonts can see beings like the Bitterfly, a mutated insect, visible only to magicians]<ref>Castlevania: Symphony of the Night Beastiary No. 106</ref>. [https://youtu.be/MVvTErAm2HY?t=4318 Julius could sense the dark powers within Soma Cruz]<ref>Castlevania: Aria of Sorrow</ref>. [https://youtu.be/MVvTErAm2HY?t=8076 Julius could sense Dracula's powers at work within Graham], [https://youtu.be/MVvTErAm2HY?t=8088 though could tell from sensing Graham that he very likely was not Dracula]<ref>Castlevania: Aria of Sorrow</ref>. [https://youtu.be/MVvTErAm2HY?t=11357 Julius when fighting Soma could feel the evil spirit within Soma but also Soma's good spirit]<ref>Castlevania: Aria of Sorrow Julius Boss</ref>), '''[[Precognition]]''' ('''Premonitions;''' [https://drive.google.com/drive/folders/1za8Sou19pX3LbckPcZ1Ttez7jozLWL2k?usp=sharing Belmonts can have future premonitions through their dreams, such as Christopher dreaming about Dracula stealing his son and turning him evil, far before he even had one]<ref>Castlevania: The Belmont Legacy #1</ref>), '''[[Magic]]''' (Due to coming into contact with Rinaldo and gaining the whip, [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=574 Rinaldo granted him] [https://youtu.be/u_OPSSoNN5E?list=PLA7CF8E257AE3FBAB a magic amulet]<ref>Castlevania: Lament of Innocence</ref>. [https://drive.google.com/file/d/1Cy-0-nggEJQcOwKazf4vjeY8GdC2lqmo/view?usp=sharing where Leon gained magical energy that would naturally be passed down to all of his descendants]<ref>Castlevania: Lament of Innocence Page 10</ref>. [https://youtu.be/MVvTErAm2HY?t=4455 Belmonts such as Julius naturally has magical powers due to this]<ref>Castlevania: Aria of Sorrow</ref>, [https://drive.google.com/file/d/1PfWMrDmxYB3ttGs2RF6rKTsn6MeLK5tW/view?usp=sharing along with Juste having magical powers deriving from the Fernandez (Belnades) family]<ref>[https://www.castlevaniacrypt.com/wp-content/img/hod/manual/dp/13.jpg Castlevania: Harmony of Dissonance Game Manual Page 22]</ref>), '''[[Principle Manipulation]]''' ([https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=492 Magic comes from alchemy, a field that experiments with the principles of God's creation of the world]<ref>Castlevania: Lament of Innocent</ref>), '''[[Afterimage Creation]]''' ([https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=147 Belmonts can envelop themselves in an aura of light that allows them to move so fast, their light projections cannot keep up]<ref>Castlevania: Harmony of Dissonance</ref>), '''[[Glyph Creation]]''' & '''[[Portal Creation]]''' ([https://youtu.be/9RcJ8I-N03w?list=PL1C82000EC86F279F&t=566 The Belmont blood acts as a key to]<ref>Castlevania: Curse of Darkness Trevor Second Boss Fight</ref> [https://youtu.be/9RcJ8I-N03w?list=PL1C82000EC86F279F&t=607 the infinite corridor]<ref>Castlevania: Curse of Darkness Infinite Corridor</ref>), '''[[Empowerment]]''' & '''[[Holy Manipulation]]''' ([https://youtu.be/Q0PZqOGJjhI?list=PLA7CF8E257AE3FBAB&t=239 Belmonts can amplify weapons, Leon holding The Whip of Alchemy had it become more powerful then before], [https://youtu.be/Q0PZqOGJjhI?list=PLA7CF8E257AE3FBAB&t=265 with Rinaldo stating that the whip fits Leon better then it fits him, despite him being the one to make the Whip of Alchemy]<ref>Castlevania: Lament of Innocence</ref>. Medusa even [https://youtu.be/Q0PZqOGJjhI?list=PLA7CF8E257AE3FBAB&t=166 noted that it wasn't so powerful before] [https://youtu.be/Q0PZqOGJjhI?list=PLA7CF8E257AE3FBAB&t=157 believing the whip gained its complete form]<ref>Castlevania: Lament of Innocence Garden Forgotten By Time</ref>. [https://youtu.be/zQCdoO9R8LA?list=PLt_CkvTtLBxyfrgaUJIM4chOatYDtKQPi&t=205 Belmonts can call upon the power of the light and use it to amplify their strength to be stronger and faster]<ref>Castlevania: Judgment Simon Belmont Ultimate Attack</ref>, [https://youtu.be/TgL-9_aMCyI?list=PLt_CkvTtLBxyfrgaUJIM4chOatYDtKQPi&t=187 this is also shown with Trevor Belmont's ultimate in ''Castlevania Judgment'']<ref>Castlevania: Judgment Trevor Belmont Ultimate Attack</ref>. [https://drive.google.com/file/d/1Cy-0-nggEJQcOwKazf4vjeY8GdC2lqmo/view?usp=sharing The Belmonts can use their stored energy (hearts) and transfer it into subweapons to make regular weapons as strong as they are along with magically enhancing them]<ref>Castlevania: Lament of Innocence Game Manual Page 10</ref>), '''[[Invulnerability]]''' ([https://drive.google.com/file/d/1pIJr6GYBI5fx3jwkStyfNX0IqFsFF53z/view?usp=sharing Belmonts have an inborn self-defense ability known as "Burning Mode" which makes them invincible and raises their status to twice the normal level]<ref>Castlevania: Legends Game Manual Page 8</ref>), '''[[Statistics Boost]]''' ([https://youtu.be/gfEGmFYhLVI?list=PLA7CF8E257AE3FBAB&t=563 Belmonts get stronger from hearing of someone's grief, wanting to help them]<ref>Castlevania: Lament of Innocence</ref>), '''[[Reactive Power Level]]''' ([https://youtu.be/wC1EKRCUooA?t=12873 As Dracula grows stronger each time he revives, the Belmonts have had to keep up], [https://youtu.be/wC1EKRCUooA?t=12887 evolving to be powerful even without the strength of the Vampire Killer]<ref>Castlevania: Grimoire of Souls Crystal Drop, That Which Writhes Stage 1-5</ref>), '''[[Sealing]]''' ('''Metaphysical Sealing;''' [https://drive.google.com/file/d/1mOGLgLbnhHnaEo3Y8S4upMUaoRVJZJHW/view?usp=sharing Belmonts can capture the spirits of enemies equal or greater to an area boss and use their abilities from their soul]<ref>Castlevania Legends Game Manual Page 9</ref>), '''[[Nullification]]''' ('''Sealing Nullification;''' [https://youtu.be/kLRigOw-reQ?list=PLnd02gPyGYMY9GPt0gTupQcblc0V-4bAG&t=7533 Belmonts such as Julius can compltely destroy barriers, however depending on how strong the barrier is, they may have no more energy to fight]<ref>Castlevania: Dawn of Sorrow</ref>)
'''[[Belmont Clan Physiology]]''', which grants '''[[Resistance]]''' to:
<br><Br>
'''[[Cold Manipulation|Extreme Colds]]''' (Can fight within [https://www.youtube.com/watch?v=uZGut2aYxOg&t=42s snowy forests] and [https://youtu.be/uZGut2aYxOg?t=926 icy waters] without any negative effects), '''[[Heat Manipulation|Extreme Heats]]''' (Can [https://www.youtube.com/watch?v=I2gsZPjDNMQ&t=826s casually fight within] the [https://castlevania.fandom.com/wiki/Alchemy_Laboratory#Castlevania_Judgment Alchemy Laboratory], which is surrounded by molten lava), '''[[Sleep Manipulation]]''' (The Belmont Clan can resist succumbing to sleep, as shown when '''[[Leon Belmont]]''' [https://www.youtube.com/watch?v=7qAXFJtbIzM&t=1465s fought off Walter Bernhard's sleeping magic]), '''[[Petrification]]''' (The Belmonts can [https://www.youtube.com/watch?v=ktKa8zfqOgw&t=97s break out of Medusa's petrification], which was [https://www.youtube.com/watch?v=7qAXFJtbIzM&t=715s shown to normally be permanent]), '''[[Death Manipulation]]''' (Can consistently fight and withstand both physical and magical attacks from Death, who is the embodiment of death and uses his powers to bring death upon the living), '''[[Empathic Manipulation]]''' (The Belmonts remained unchanged by Dracula's curse over Europe, which [https://youtu.be/x8MPNj0SOfI?t=92 shrouded people with misery and torment] and [https://youtu.be/x8MPNj0SOfI?t=1804 filled them with bloodlust]), '''[[Ice Manipulation]]''' (The Belmonts have been frozen by attacks before, from enemies such as Ice Demons and Frost Elementals, but can break out of it), '''[[Fire Manipulation]]''' (Constantly withstands fire attacks without any serious burning)
{{#tag:tabber|
 
{{!}}-{{!}}Standard Resistances=
'''[[Resistances]]''' to '''[[Cold Manipulation|Extreme Colds]]''' ([https://youtu.be/fZWbKQxeCJU?t=1099 Belmonts can walk in ice cold rooms without much worry]<ref>Castlevania Chronicles</ref>), '''[[Heat Manipulation|Extreme Heats]]''' ([https://youtu.be/9o9nlWJuJvQ?list=PLA7CF8E257AE3FBAB&t=106 Belmonts can travel in boiling hot rooms without much affect]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/keox-hbXneQ?list=PLA7CF8E257AE3FBAB&t=56 They can also fight enemies such as the Flame Elemental who emerges from the lavas of the room with the whole room being so hot it's colored red]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=243 Ricther showcases this where he moves around in a burning city without much affect or limitation to his movements]<ref>Castlevania: The Dracula X Chronicles Stage 1</ref>), '''[[Absorption]]''' ([https://youtu.be/g1oVUEs5jVY?list=PLA7CF8E257AE3FBAB&t=290 Belmonts can fight and take hits from the mist]<ref>Castlevania: Lament of Innocence</ref>, [https://youtu.be/DW43WR30vLI?t=189 a creature that swallows up the living]<ref>Castlevania: Lament of Innocence Beastiary No. 031</ref>), '''[[Life-Force Absorption]]''' ([https://youtu.be/BsZ9xsBHY8o?t=1275 Belmonts can take hits from the Spirit]<ref>Castlevania: Lament of Innocence</ref>, [https://youtu.be/DW43WR30vLI?t=84 which is an evil spirit that sucks up people's life energy]<ref>Castlevania: Lament of Innocence Beastiary No. 010</ref>), '''[[Corruption]]''' ([https://youtu.be/Y7MyIUyRVHk?t=1453 Belmonts can be bitten by vampires without instantly turning]<ref>Castlevania 64</ref>), '''[[Hellfire Manipulation|Helfire Attacks]]''' (Belmonts can take hits from the Flame Demon, [https://youtu.be/DW43WR30vLI?t=114 a demon that wields the fires of Hell]<ref>Castlevania: Lament of Innocence Beastiary No. 016</ref>), '''[[Status Effect Inducement]]''', '''[[Poison Manipulation]]''', & '''[[Curse Manipulation]]''' (The Belmonts are all ones with strong courage and willpower, [https://drive.google.com/file/d/1Cy-0-nggEJQcOwKazf4vjeY8GdC2lqmo/view?usp=sharing where having a strong constitution dictates and influences how fast one can recover from status effects such as poison or curse]<ref>Castlevania: Lament of Innocence Game Manual Page 10</ref>), '''[[Paralysis Inducement]]''' ([https://drive.google.com/file/d/1Cy-0-nggEJQcOwKazf4vjeY8GdC2lqmo/view?usp=sharing Belmonts can be paralyzed]<ref>Castlevania: Lament of Innocence Game Manual Page 11</ref>, [https://youtu.be/FL_P6NmN5YM?list=PLA7CF8E257AE3FBAB&t=24 and slowly recover from the effects of it]<ref>Castlevania: Lament of Innocence</ref>), '''[[Attack Reflection]]''' ([https://youtu.be/f5jkWaDahcM?t=30 Belmonts can]<ref>Castlevania NES Final Boss</ref> [https://youtu.be/f5jkWaDahcM?t=259 hit Dracula]<ref>Castlevania III: Dracual's Curse Final Boss</ref> [https://youtu.be/f5jkWaDahcM?t=1160 with different]<ref>Castlevania: Dracula X Final Boss</ref> [https://youtu.be/f5jkWaDahcM?t=3395 projectile]<ref>Castlevania 64 Final Boss</ref> [https://youtu.be/f5jkWaDahcM?t=4591 attacks]<ref>Castlevania Adventure Rebirth Final Boss</ref>, [https://youtu.be/f5jkWaDahcM?t=1958 this extends to] [https://youtu.be/f5jkWaDahcM?t=4125 even Morrises']<ref>Castlevania: Bloodlines Final Boss</ref>, [https://youtu.be/hvAhdyqMxw4?t=1657 where Dracula's mere rib bone reflects all projectiles back]<ref>Castlevania II: Simon's Quest</ref>), '''[[Petrification]]''' ([https://youtu.be/p66G528Wp-M?t=1032 Belmonts can]<ref>Castlevania: Order of Shadows</ref> [https://youtu.be/XJx1azJTUz0?list=PLF0A4D1377F54A2BF&t=65 take hits]<ref>Super Castlevania IV</ref>, [https://youtu.be/_cYeuvRZjAI?t=1396 from Medusa heads]<ref>Castlevania III: Dracula's Curse</ref> [https://youtu.be/Nx_HtJqUd6o?t=8 who can turn one into stone upon contacting them]<ref>Castlevania Harmony of Despair</ref>. [https://youtu.be/Gv6eTpW5m9s?t=157 Belmonts can]<ref>Castlevania: Order of Shadows</ref> [https://youtu.be/fZWbKQxeCJU?t=1620 can break out of]<ref>Castlevania Chronicles</ref>, [https://youtu.be/OdJbFTZEY0k?list=PLA7CF8E257AE3FBAB&t=463 being petrified]<ref>Castlevania: Lament of Innocence</ref>), '''[[Erasure]]''' ('''Metaphysical Erasure;''' [https://youtu.be/E0KXGSBoeCc?t=1660 The blood of the Belmont Clan] [https://youtu.be/E0KXGSBoeCc?t=1684 can keep one's spirit from being erased from Dracula's magic]<ref>Castlevania: Order of Ecclesia</ref>), '''[[Time Stop]]''' ([https://www.youtube.com/watch?v=-0KP5Fvy44c&t=22822s Belmonts are unaffected by time being stopped]<ref>Castlevania: Curse of Darkness Trevor Boss Fight</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania: Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania: Judgment Aeon's Hyper Attack on Golem</ref>), '''[[Poison Manipulation]]''' ([https://youtu.be/FyAhDHHv7zo?list=PLA7CF8E257AE3FBAB&t=502 Belmonts can take hits from the poison zombie]<ref>Castlevania: Lament of Innocence</ref>, [https://youtu.be/DW43WR30vLI?t=185 which spews a deadly poison that can rot flesh on contact]<ref>Castlevania: Lament of Innocence Beastiary No. 030</ref>), '''[[Fear Manipulation]]''' ([https://youtu.be/hvAhdyqMxw4?t=1461 Belmonts can be within Dracula's presence along with holding and using Dracula's rib bone] [https://youtu.be/hvAhdyqMxw4?t=1515 where Dracula's mere rib bone is enough to make]<ref>Castlevania II: Simon's Quest</ref> [https://drive.google.com/file/d/1nv9XecV-GlSLfvYd4FpPTAwlprh9I6--/view?usp=sharing an ordinary hero feel like a spineless coward]<ref>Castlevania II: Simon's Quest Game Manual Page 9</ref>), '''[[Light Manipulation]]''' & '''[[Holy Manipulation]]''' ([https://youtu.be/mBgOq5OyEpY?t=585 Belmonts have a natural resistance to holy elemental attacks]<ref>Castlevania: Curse of Darkness Beastiary No. 112</ref>), '''[[Absolute Zero]]''' ([https://youtu.be/WV_VI9PBM6o?list=PLA7CF8E257AE3FBAB&t=232 Belmonts can take ice from the frost demon]<ref>Castlevania: Lament of Innocence</ref>, [https://youtu.be/DW43WR30vLI?t=234 a demon that wields absolute cold]<ref>Castlevania: Lament of Innocence Beastiary No. 040</ref> [https://youtu.be/mBgOq5OyEpY?t=349 and a total command of cold]<ref>Castlevania: Curse of Darkness Beastiary  No. 065</ref>, [https://youtu.be/eFWosLLCZwg?list=PLrcMZ180_KzX1jLVWzh7AWXYb5Ln3d08k&t=162 making it superior to the likes of Cyril] [https://youtu.be/y6ExOE-tSvM?list=PLrcMZ180_KzX1jLVWzh7AWXYb5Ln3d08k&t=229 who can wield absolute zero and is seen as a standard ability from a creature of the night]<ref>Castlevania Nocturne of Recollection</ref>), '''[[Essence Manipulation]]''' ([https://youtu.be/gfEGmFYhLVI?list=PLA7CF8E257AE3FBAB&t=214 Belmonts can take hits from Succubus]<ref>Castlevania: Lament of Innocence</ref>, [https://youtu.be/DW43WR30vLI?t=414 who can suck up a person's essence]<ref>Castlevania: Lament of Innocence Beastiary No. 076</ref>), '''[[Sleep Manipulation]]''' ([https://youtu.be/QE61ga9sEQQ?list=PLA7CF8E257AE3FBAB&t=100 Belmonts are able to resist sleep based abilities, such as Leon resisting Walter's attempt to put him to sleep]<ref>Castlevania: Lament Innocence</ref>), '''[[Death Manipulation]]''' & '''[[Fate Manipulation]]''' ([https://youtu.be/LPH-oKlpRqw?t=55 Belmonts cannot]<ref>Castlevania III: Dracula's Curse Death Boss</ref> [https://youtu.be/9rjl4UpznXY?t=16 be killed]<ref>Castlevania Death Boss</ref> [https://youtu.be/9rjl4UpznXY?t=205 by the]<ref>Castlevania: Rondo of Blood Death Boss</ref> [https://youtu.be/9rjl4UpznXY?t=555 likes of]<ref>Castlevania: Harmony of Dissonance Death Boss</ref> [[Death (Castlevania)|Death]] [https://youtu.be/Y7MyIUyRVHk?t=3671 and his scythes]<ref>Castlevania 64 Death Boss</ref>, [https://youtu.be/ykXoJb78QV4?t=127 who is noted to govern the fate of death]<ref>Castlevania Judgment Aeon's Hyper Attack Sequences</ref>, [https://youtu.be/vQHtGdIxx40?t=40 being noted to have the power to govern the end of all living things]<ref>Castlevania: Judgment Aeon's Hyper Attack on Death</ref>, [https://castlevaniadungeon.net/forums/index.php?topic=6118.15#:~:text=With%20Death%E2%80%99s%20reply%2C%20an%20explosive%20murderous%20intent%20rose.%0A%0ATwo%20bronze%20colored%20scythes%20much%20larger%20than%20usual%20appeared%3B%20it%20advanced%20to%20the%20space%20in%20between%20the%20two%20men%20with%20an%20intention%20to%20cut%20off%20Olrox%E2%80%99s%20head.%0AKill%20the%20distance%2D%2D%2D%2D%2D%0A%C2%A0%C2%A0%C2%A0Kill%20the%20sound%2D%2D%2D%2D%2D and can use his scythes to kill abstractions such as distance and sound]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”<br>“…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”<br>Those were the emotionless words of Death.<br>In response, Olrox laughed his bold answer.<br>“As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”<Br>“……”<br>“You should be glad though to know yourself.  Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”<br>Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.<br>“I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”<Br>With Death’s reply, an explosive murderous intent rose.<br>Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.<br>Kill the distance-----<br>Kill the sound-----<br>Just, faster, soon, die.<br>It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.<br>“……die.”<br>That was said by the enemy who called on his servants.<br>From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death.
However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.<br>The bats and scythes cancelled each other out and the entire dance hall sparkled with blood."</ref>. [https://youtu.be/LU34JPonFXw?t=609 Death decides who lives and who dies]<ref>Castlevania: Judgment Death True Story Mode</ref>), '''[[Law Manipulation]]''' ([https://youtu.be/Y7MyIUyRVHk?t=4097 Belmonts are unaffected by contracts, where Renon had Reinhardt unknowingly agree to a contract with Satan where if he spends over 30 thousand gold pieces, his soul is forfeit, with Reinhardt being able to kill Renon and negate the contract altogether]<ref>Castlevania 64 Renon Boss</ref>, [https://youtu.be/jCmSuv3eDY8?t=207 where contracts are made to be absolute and bind one to it's agreements]<ref>Castlevania 64 Carrie Fernandez Bad Ending</ref>)
{{!}}-{{!}}Castle Resistances=
'''[[Resistance]]''' to '''[[Dracula's Castle]]<nowiki>'</nowiki>s Abilities''' ([https://youtu.be/xky_3aW4WGg?t=5 Belmonts are able to travel in our around the castle without feeling any of the adverse effects from the castle])
The Castle Abilities Include:
'''[[Reality Warping]]''' ([https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=772 The Castle does not work on standard logic, where changing rooms can have one view a completely different background]<ref>Castlevania: Harmony of Dissonance</ref>, [https://youtu.be/cKjb7kFVLe0?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=120 such as room with a blue sky that is reflecting up and downwards and having the clouds rotate at a fast speed]<ref>Castlevania: Harmony of Dissonance</ref>), '''[[Transmutation]]''' ([https://youtu.be/PTUS4D1CnwU?t=215 Beings that come near are subject to the castle's influence, such as a local barnyard owl which was mutated just from flying near it]<ref>Castlevania: Symphony of the Night Beastiary No. 40</ref>), '''[[Possession]]''' ([https://youtu.be/PTUS4D1CnwU?t=99 The castle possesses objects with its magic, such as a ouija table]<ref>Castlevania: Symphony of the Night Beastiary No. 16</ref>), '''[[Sealing]]''' ([https://youtu.be/KjI52eEW3tw?t=537 Dracula's magic captured Aguni, a primitive god of fire]<ref>Castlevania: Portrait of Ruin Beastiary No. 133</ref>. [https://youtu.be/OdJbFTZEY0k?list=PLA7CF8E257AE3FBAB&t=553 The Castle has doors sealed off] [https://youtu.be/TTRgjZ0dxoQ?list=PLA7CF8E257AE3FBAB&t=346 without solving puzzles]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/Y7MyIUyRVHk?t=2967 This can extend to walls being sealed off where explosions will not affect it until the seal is gone]<ref>Castlevania 64</ref>), '''[[Mind Manipulation]]''' ([https://youtu.be/hu_2bedvcQE?t=433 Everything that enters the castle is under the control by the power of Dracula's castle]<ref>Castlevania: Portrait of Ruin</ref>, [https://youtu.be/hu_2bedvcQE?t=439 the ghost of Eric Lecarde needed to cast a magic barrier to bind himself so he could be free from the control of the castle]<ref>Castlevania: Portrait of Ruin</reF>. [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=559 The Castle corrupts the minds of those who enter it, such as making] [[Maxim Kischine]] [https://youtu.be/Jq15N0VKrVk?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=577 feel strange ever since coming to it]<ref>Castlevania: Harmony of Dissonance</ref>. [https://youtu.be/rodKSrtgwtk?t=198 It also corrupted the mind of Hugh] [https://youtu.be/rodKSrtgwtk?t=381 turning him against Nathan] [https://youtu.be/rodKSrtgwtk?t=396 with Nathan noting he's being controlled by Dracula]<ref>Castlevania: Circle of the Moon</ref>. [https://youtu.be/rodKSrtgwtk?t=490 The castle increases one's dark desires, allowing Dracula to easily control them]<ref>Castlevania: Circle of the Moon</ref>. [https://youtu.be/5m-NjIVzp0I?t=293 The magic of Dracula's power that empowers the owl enemy also spurs it to violence]<ref>Castlevania: Order of Ecclesia Beastiary No. 061</ref>), '''[[Madness Manipulation]]''' ([https://youtu.be/KjI52eEW3tw?t=529 The Castle warped Gergoth, a once-gentle beast and drove it mad]<ref>Castlevania: Portrait of Ruin Beastiary No. 131</ref>), '''[[Size Manipulation]]''' ([https://youtu.be/PTUS4D1CnwU?t=236 Magically enlarged a toad through the use of demonic baptism]<ref>Castlevania: Symphony of the Night Beastiary No. 44</ref>), '''[[Fear Manipulation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=From%20the%20time,several%20village%20children. Even while far away, Curtis and Michelle felt malicious intent from the castle where their bodies seemed to squeal "run away"]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air.
Even though it is still far away, their bodies seemed to squeal [run away].<br>There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children."</ref>. [https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=A%20drawbridge%20suspended%20from%20the%20main%20gate%20is%20seemingly%20welcoming%20Michelle%E2%80%99s%20arrival.%0AAnd%20her%20body%20was%20telling%20her%20%5Bdo%20not%20go%5D%20as%20her%20leg%20muscles%20were%20petrified%20like%20stone. Michelle even being at the entrance to the castle had her body telling her to not go in and her leg muscles being petrified like stone]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.<Br>And her body was telling her [do not go] as her leg muscles were petrified like stone."</ref>), '''[[Curse Manipulation]]''' ([https://drive.google.com/file/d/15Ih40VcE6kbjspFtRHT_er_8rhKllnxv/view?usp=sharing The Curse status that spirits inflict]<ref>Castlevania: Grimoire of Souls</ref> [https://www.reddit.com/r/translator/comments/1gcnhtt/comment/ltv6967/?context=3 comes from them absorbing the magic power around the castle]. [https://youtu.be/Y7MyIUyRVHk?t=2665 The Castle cursed a human to turn into a lizard man]<ref>Castlevania 64</ref>), '''[[Life Manipulation]]''' ([https://youtu.be/fZWbKQxeCJU?t=965 The castle can bring inanimate statues to life to attack]<ref>Castlevania Chronicles</ref>. [https://youtu.be/fZWbKQxeCJU?t=1562 Can cause the glass murals to come to life and attack]<ref>Castlevania Chronicles</ref>), '''[[Soul Manipulation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.15#:~:text=%E2%80%9CUh%E2%80%A6%E2%80%A6aa%E2%80%A6%E2%80%A6Mi,a%20strong%20soul. Those that die in the castle become one of the floating spirits that wander the halls of the castle for eternity]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”<br>That really is no doubt an obsession.<br>The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.<br>“Only…… protect…… you……-----“<br>When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.<br>However-----<br>Fate did not allow it.<br>For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----<Br>The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."</ref>), '''[[Abstract Manipulation]]''' & '''[[Hell Manipulation]]''' ([https://youtu.be/mBgOq5OyEpY?t=600 The castle can create a core of evil made from hatred, envy, anger and other dark emotions]<ref>Castlevania: Curse of Darkness Beastiary No. 115</ref>)
}}
{{!}}-{{!}}Unique Abilities=
'''[[Penetration Damage]]''' ('''Bladed Penetration;''' With Axe, a weapon that allows him to cut through his enemies with ease), '''[[Energy Absorption]]''' (Sid can get hearts out of objects and enemies, [https://drive.google.com/file/d/1Cy-0-nggEJQcOwKazf4vjeY8GdC2lqmo/view?usp=sharing where hearts are a measure of one's stored energy, thus one is absorbing energy when gaining hearts]<ref>Castlevania: Lament of Innocence Game Manual Page 10</ref>)
}}
|-|Vampire Killer=
|-|Vampire Killer=
Wields the '''[[Vampire Killer]]''', which grants:
Wields the '''[[Vampire Killer]]''', which grants:
'''[[Metaphysics Manipulation]]''' (Soul Manipulation) & '''[[Adaptation]]''' (The Whip of Alchemy [https://youtu.be/7qAXFJtbIzM?t=1955 absorbed Sara Trantoul's vampiric soul], and used her soul to [https://youtu.be/7qAXFJtbIzM?t=2017 develop the ability to harm vampires]), '''[[Adaptation]]''' (As [https://imgur.com/a/Df5dxzU Dracula grows stronger with each resurrection], the Vampire Killer will adapt and grow stronger to slay him. It can adapt itself to [https://www.youtube.com/watch?v=x_bBqyoppeI&t=33s make people unfit to wield it before it recognizes them as its rightful owner]), '''[[Life Manipulation]]''' (If it is wielded by someone it does not consider a rightful owner, [https://www.youtube.com/watch?v=J4p4J7pPEmQ&t=7874s it will take life from them]), '''[[Conceptual Manipulation]]''' (The Vampire Killer whip can destroy [https://youtu.be/7qAXFJtbIzM?t=2554 anything related to the vampires], including concepts such as [https://youtu.be/7qAXFJtbIzM?t=2117 the night], and [https://youtu.be/7qAXFJtbIzM?t=2598 death]), '''[[Memory Manipulation]]''' (The whip can [https://youtu.be/KreF2HRlCJM?t=548 summon memories of its past wielders] to fight for it), '''[[Personal Domain]]''' (The Vampire Killer [https://www.youtube.com/watch?v=x_bBqyoppeI&t=43s contains a realm within it], in which it [https://www.youtube.com/watch?v=4dYIu4Hrz6U houses memories of its previous wielders]), '''[[Extrasensory Perception]]''' (Due to containing Sara's soul, the whip [https://youtu.be/7qAXFJtbIzM?t=2344 can sense the presence] of [https://youtu.be/8WYwpuF3Yu4?t=125 anything related to the vampires]), '''[[Fire Manipulation]]''' (The whip's [https://imgur.com/a/PBw7aSd Item Crash engulfs it in flames]. It can [https://imgur.com/a/0OyQfxl shoot projectile fireballs]), '''[[Power Nullification]]''' (Sealing the Vampire Killer within Dracula's Castle [https://youtu.be/HjTlzSDUshc?t=9175 caused for Dracula's spirit and magic powers to weaken tremendously]), '''[[Regeneration Negation]]''' (Low-High; [https://youtu.be/V18XgeSGpmY?t=212 The Vampire Killer can kill Dracula], who is capable of [https://youtu.be/fZWbKQxeCJU?t=6993 fully regenerating from just blood]. Mid-Godly; [https://youtu.be/xh0WMLu0-Ig?t=286 Can also kill the Dracula Wraith], who came back [https://youtu.be/xh0WMLu0-Ig?t=177 after his soul is obliterated]), '''[[Immortality Negation]]''' (Types 3 and 7; [https://youtu.be/WaNYfNGvIRg?t=1191 Whip of Alchemy can destroy the undead])
{{#tag:Tabber|
 
{{!}}-{{!}}The Whip of Alchemy=
'''[[Superhuman Physical Characteristics]]''', '''[[Non-Standard Interaction]]''' ('''Metaphysical Interaction;''' [https://youtu.be/qAvCampOZ3k?list=PLA7CF8E257AE3FBAB&t=500 The Whip of Alchemy can interact with ghost]<ref>Castlevania: Lament of Innocence</ref>. '''Elemental Interaction;''' [https://youtu.be/g1oVUEs5jVY?list=PLA7CF8E257AE3FBAB&t=46 The Whip of Alchemy can interact with enemies that are the mist itself]<ref>Castlevania: Lament of Innocence</ref>), '''[[Air Manipulation]]''' ([https://youtu.be/qAvCampOZ3k?list=PLA7CF8E257AE3FBAB&t=363 The Alchemy whip can create a large gust of wind with its finishing attack in a combo]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/SWlxCjUzjMk?t=50 The Alchemy whip can create wind blades around its user to protect them from all directions]<ref>Castlevania: Lament of Innocence</ref>), '''[[Light Manipulation]]''' ([https://youtu.be/SWlxCjUzjMk?t=37 The Alechemy whip] [https://youtu.be/SWlxCjUzjMk?t=48 can bring down holy light] [https://youtu.be/SWlxCjUzjMk?t=43 to attack the enemy]<ref>Castlevania: Lament of Innocence</ref>), '''[[Holy Manipulation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.15#:~:text=%E2%80%9COh%2C%20it%20does,magic.%E2%80%9D%0A%E2%80%9CEh%E2%80%A6%E2%80%A6%E2%80%9D Holy Whips cannot be touched by people weak to holy magic or else it will burn their hands and cause them to disentergrate]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Oh, it does not matter much. Here, here!”
Hammer sensed that the air between the two suddenly felt heavy so he laughed out while holding a weapon.<BR>It was a whip that was soaked in blood in some places.<BR>“I picked this up at the garden and I believe this is yours, right? Old man Julius also uses a whip. I came here just to deliver this to ya.”<BR>Whoosh, receiving the thrown whip, Michelle noticed that it was the magical whip that serves as Curtis’ weapon.<BR>“That’s great……! Curtis! With this your power-----“<BR>In order to shake away the confusion she had a while ago, Michelle raised her voice, but-----<BR>“Sorry, but…… with my current self, I could not handle it.”<BR>“……? What are you talking about? Curtis……”<BR>was he still confused, Michelle made him grip his whip.<BR>Snap, some kind of popping sound rang and Michelle felt a light shock in her arm.<BR>“Uh……!?”<BR>What happened, she directed her eyes on the origin of the shock-----<BR>A part of the whip’s handle had a rotten like disintegration-----<BR>A part of Curtis’ hand was burned, and that skin immediately returned back to as before.<BR>----- No way……<BR>“Curtis……?”<bR>“……I am currently weak at holy magic.”<BR>“Eh……”"</ref>).
<br><Br>
'''[[Resistance]]''' to '''[[Mimicry]]''' ([https://youtu.be/DW43WR30vLI?t=393 The Castle is unable to perfectly mimic Leon's weapons]<ref>Castlevania: Lament of Innocence Beastiary No. 72</ref>)
{{!}}-{{!}}The Vampire Killer=
All previous powers and abilities to a greater extent, '''[[Superhuman Physical Characteristics]]''', '''[[Extrasensory Perception]]''' ([https://youtu.be/oh-JYgEximA?list=PLA7CF8E257AE3FBAB&t=31 The Vampire Killer can sense who is a vampire]<ref>Castlevania: Lament of Innocence</ref>, [https://youtu.be/wC1EKRCUooA?t=1786 even those who are half-vampire such as Alucard]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle (Simon Belmont Summon)</ref>), '''[[Magic]]''' ([https://drive.google.com/file/d/1UNp_MqAuwQQ5PtxZBGGJQiiggBBTbUF8/view?usp=sharing The Vampire Killer has been referred to as a magic whip]<ref>Castlevania NES Game Manual Page 4</ref>), '''[[Contact Damage]]''' ([https://youtu.be/d3kfDwopRn0?list=PLF0A4D1377F54A2BF&t=119 Just through enemies merely touching the Vampire Killer they will be damaged by its effects]<ref>Super Castlevania IV</ref>), '''[[Non-Standard Interaction]]''' ('''Abstract Interaction;''' [https://youtu.be/IVW2-d8fjSk?list=PLA7CF8E257AE3FBAB&t=45 Can interact with and kill] [[Death (Castlevania)|Death]], the abstract concept of death. '''Metaphysical Interaction;''' The Vampire Killer [https://youtu.be/U8LUg0_NRK4?t=844 can interact with the creaturEs of the night]<ref>Castlevania NES</ref> [https://drive.google.com/file/d/1UNp_MqAuwQQ5PtxZBGGJQiiggBBTbUF8/view?usp=sharing which includes]<ref>Castlevania NES Game Manual Page 4</ref> [https://drive.google.com/drive/folders/1aRu9AyezT1qBOv4mzyVt3ZlkwwobiMF8?usp=sharing ghosts]<ref>Castlevania NES Game Manual Pages 7-9</ref>. [https://youtu.be/7LkAFhBpxtg?t=230 This is also shown in] [https://youtu.be/7LkAFhBpxtg?t=673 Haunted Castle Revisited]<ref>Haunted Castle Revisited Dominus Collection</ref>. [https://youtu.be/zQCdoO9R8LA?list=PLt_CkvTtLBxyfrgaUJIM4chOatYDtKQPi&t=131 Noted by Simon Belmont that the Vampire Killer will cleave one's soul]<ref>Castlvania: Judgment Simon Belmont Story Mode</ref>. '''Elemental Interaction;''' The Vampire Killer [https://youtu.be/7LkAFhBpxtg?t=420 can interact with creatures of the night made of sand]<ref>Haunted Castle Revisited Dominus Collection</ref>. [https://youtu.be/_cYeuvRZjAI?t=5561 Can interact with creatures of the night made of fire]<ref>Castlevania III: Dracula's Curse</ref>. [https://youtu.be/xuHhqLTuo2U?list=PLA88AE98D0687EE03&t=203 Can fully disperse and destroy water bubbles instead of the attack just going through it]<ref>Castlevania: The Adventure ReBirth</ref>. '''Blood Interaction;''' [https://youtu.be/Y7MyIUyRVHk?t=2598 Can harm and kill enemies made of blood]<ref>Castlevania 64</ref>), '''[[Nullification]]''' ('''Invulnerability Negation;''' [https://youtu.be/MF86_9l3Q94?list=PLA7CF8E257AE3FBAB&t=136 The Vampire Killer can completely remove Walter's invulnerability]<ref>Castlevania: Lament of Innocence Pagoda of the Misty Moon</ref> [https://youtu.be/6IWHGFOthXI?t=47 to where he was immune to all other]<ref>Castlevania: Lament of Innocence Pagoda of the Misty Moon</ref> [https://youtu.be/QE61ga9sEQQ?list=PLA7CF8E257AE3FBAB&t=116 weapons prior other then the Vampire Killer]<ref>Castlevania: Lament of Innocence</ref>. '''Power Nullification;''' Julius sealed the Vampire Killer within Dracula's castle [https://www.reddit.com/r/translator/comments/14rpkbf/japanese_english_a_dialogue_from_the_castlevania/ in order to rip away Dracula's soul and magic]<ref>Castlevania: Aria of Sorrow</ref>. '''Energy Nullification;''' [https://youtu.be/xS2kC8fOppM?t=2992 Should be comparable to other magical whips that have been used to negate Dracula's Demonic Megiddo]<ref>Castlevania: The Arcade Dracula Boss</ref>. [https://youtu.be/U8LUg0_NRK4?t=1004 The Vampire Killer can nullify energy projectiles through hitting them]<ref>Castlevania NES</ref>, [https://youtu.be/U8LUg0_NRK4?t=1938 even those from] [[Dracula (Castlevania)|Dracula]]<ref>Castlevania NES</ref>. [https://youtu.be/fZWbKQxeCJU?t=3330 Can negate fire projectiles]<ref>Castlevania Chronicles</ref>. '''Electricity Nullification;''' [https://youtu.be/xuHhqLTuo2U?list=PLA88AE98D0687EE03&t=206 Can completely disperse and nullify electricity attacks]<ref>Castlevania: The Adventure ReBirth</ref>. '''Seal & Forcefield Nullification;''' [https://youtu.be/7LkAFhBpxtg?t=33 The Vampire Killer can easily break open barrier seals]<ref>Haunted Castle Revisited Dominus Collection</ref>. '''Transformation Nullification;''' [https://drive.google.com/file/d/1hrO5kqdeOCXBattlefield RemovalfcmY6_uRlgsGzXGnJ2/view?usp=sharing Christopher with the Vampire Killer injured Dracula so bad to the point that he was unable to transform back into "human" form]<ref>Castlevania II: Belmont's Revenge Game Manual Page 4</ref>. '''Abstract Nullification;''' [https://youtu.be/Zj-D4QI-3cY?list=PLF0A4D1377F54A2BF&t=149 The Vampire Killer can nullify and destroy the scythes from] [[Death (Castlevania)|Death]], [https://castlevaniadungeon.net/forums/index.php?topic=6118.15#:~:text=With%20Death%E2%80%99s%20reply%2C%20an%20explosive%20murderous%20intent%20rose.%0A%0ATwo%20bronze%20colored%20scythes%20much%20larger%20than%20usual%20appeared%3B%20it%20advanced%20to%20the%20space%20in%20between%20the%20two%20men%20with%20an%20intention%20to%20cut%20off%20Olrox%E2%80%99s%20head.%0AKill%20the%20distance%2D%2D%2D%2D%2D%0A%C2%A0%C2%A0%C2%A0Kill%20the%20sound%2D%2D%2D%2D%2D who can use his scythes to kill abstractions such as distance and sound]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”<br>“…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”<br>Those were the emotionless words of Death.<br>In response, Olrox laughed his bold answer.<br>“As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”<Br>“……”<br>“You should be glad though to know yourself.  Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”<br>Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.<br>“I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”<Br>With Death’s reply, an explosive murderous intent rose.<br>Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.<br>Kill the distance-----<br>Kill the sound-----<br>Just, faster, soon, die.<br>It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.<br>“……die.”<br>That was said by the enemy who called on his servants.<br>From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death.
However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.<br>The bats and scythes cancelled each other out and the entire dance hall sparkled with blood."</ref>. [https://youtu.be/LU34JPonFXw?t=609 Death decides who lives and who dies]<ref>Castlevania: Judgment Death True Story Mode</ref>. '''Pain Immunity Nullification;''' [https://youtu.be/2eCAW4ZcKLs?t=218 The Vampire Killer can make] [https://youtu.be/2eCAW4ZcKLs?t=226 the White Dragon visibly react to pain]<ref>Castlevania: Symphony of the Night Richter Mode Reverse Colosseum</ref> and scream out in pain, [https://youtu.be/xS2kC8fOppM?t=900 where it is an immortal being immune to pain and suffering]<ref>Castlevania: The Arcade White Dragon Boss</ref>), '''[[Regeneration Negation]]''' ('''Holy;''' [https://drive.google.com/file/d/1hrO5kqdeOCXBattlefield RemovalfcmY6_uRlgsGzXGnJ2/view?usp=sharing Christopher with the Vampire Killer injured Dracula to the point that his powers were greatly depleted and he was unable to do things like simply transform back into "human" form]<ref>Castlevania II: Belmont's Revenge Game Manual Page 4</ref>. [https://youtu.be/wEa-DnUetLo?t=449 Juste with the Vampire Killer could permenantely kill Dracula's Wraith] [https://youtu.be/wEa-DnUetLo?t=466 to where he'll fade from the world for good] [https://youtu.be/wEa-DnUetLo?t=415 who regenerated from the complete destruction of his body]<ref>Castlevania: Harmony of Dissonance Final Boss</ref>), '''[[Immortality Negation]]''' ('''Ageless''' & '''Life and Death Immunity;''' [https://youtu.be/QolUJ0PqI8o?t=7 The Vampire Killer can render immortal skeleton death gods  like Death, mortal, having him bleed from attacks], [https://youtu.be/QolUJ0PqI8o?t=80 giving him mortality as shown when Death dies to his own scythe cutting off his head and having blood spurt out, something not possible as a skeleton]<ref>Castlevania: Rondo of Blood Death Boss</ref>. [https://youtu.be/IVW2-d8fjSk?list=PLA7CF8E257AE3FBAB&t=83 The Vampire Killer can kill] [[Death (Castlevania)|Death]] [https://youtu.be/IVW2-d8fjSk?list=PLA7CF8E257AE3FBAB&t=47 to the point that he requires Mathias to survive in order for him to rise from the dead]<ref>Castlevania: Lament of Innocence Ending</ref>. [https://youtu.be/LU34JPonFXw?t=992 Death is a being unconstrained by mortality]<ref>Castlevania: Judgment Death True Story Mode Ending</ref>. '''Immortal Metaphysical Aspect;''' [https://youtu.be/IVW2-d8fjSk?list=PLA7CF8E257AE3FBAB&t=33 Can harm and kill anything related to vampires, even if they are a divine being]<ref>Castlevania: Lament of Innocence Final Boss</ref>), '''[[Resurrection Bypassing]]''' ([https://youtu.be/7ZHVp4-VJ4w?t=167 The Vampire Killer can kill zombies]<ref>Castlevania: Harmony of Dissonance</ref>, [https://youtu.be/mBgOq5OyEpY?t=70 who are corpses brought back to life from the power of hate]<ref>Castlevania: Curse of Darkness Beastiary No. 009</ref>), '''[[Purification]]''' ([https://youtu.be/_cYeuvRZjAI?t=1242 The Vampire Killer can purify people] [https://youtu.be/_cYeuvRZjAI?t=1268 who was turned into a monster]<ref>Castlevania III: Dracula's Curse</ref>. [https://youtu.be/01jorgFhZq0?t=105 Christopher with the Vampire Killer purified his son of the evil effects of Dracula]<ref>Castlevania II: Belmont's Revenge Soleil Boss</ref>), '''[[Fire Manipulation]]''' ([https://youtu.be/7LkAFhBpxtg?t=620 Enemies fade into fire upon being struck with the Vampire Killer]<ref>Haunted Castle Revisited Dominus Collection</ref>. [https://youtu.be/XJx1azJTUz0?list=PLF0A4D1377F54A2BF&t=45 Enemies burst into flames when struck by the vampire killer], [https://youtu.be/Y1mmrJMlOmY?list=PLF0A4D1377F54A2BF&t=21 with the flames attaching to anything it's connected to, such as a spider having its webs burst into flames too]<ref>Super Castlevania IV</ref>. [https://youtu.be/YUhMWx4B6No?list=PLF0A4D1377F54A2BF&t=11 The whip can have fire burst around the enemies even without them dying]<ref>Super Castlevania IV</ref>. [https://youtu.be/d3kfDwopRn0?list=PLF0A4D1377F54A2BF&t=244 Causes even objects like coffins to burst into flames]<ref>Super Castlevania IV</ref>. [https://youtu.be/Kn6z--fypQM?list=PLA7CF8E257AE3FBAB&t=465 This is even shown in Lament of Innocence, once Leon has the vampire killer]<ref>Castlevania: Lament of Innocence</ref>. [https://drive.google.com/drive/folders/1kHo23ugB4YBlPFH1ClqDDH4bUQE3ub5t?usp=sharing This is even shown in graphic novels such as Belmonts Legacy]<ref>Castlevania: The Belmonts Legacy #3</ref>), '''[[Explosion Manipulation]]''' ([https://youtu.be/9RcJ8I-N03w?list=PL1C82000EC86F279F&t=74 Trevor swinging the whip at the ground caused the ground to explode]<ref>Castlevania: Curse of Darkness</ref>), '''[[Memory Manipulation]]''' & '''[[Soul Manipulation]]''' ([https://youtu.be/Y95lBCsQ07c?t=1893 The Vampire Killer holds the souls of the many Belmonts who once wilded it]<Ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://x.com/CurryHermit/status/1769312159690088937 the Vampire Killer could also possibly hold the souls of Belmonts who have not even touched it yet, as it was originally planned to have it summon Julius from the future but they ultimately didn't go with the idea]), '''[[Lifeforce Absorption]]''' ([https://youtu.be/Y95lBCsQ07c?t=11471 Even if the The Vampire Killer accepts one as its master, it still chips away at one's life force with every lash]<Ref>Castlevania: Grimoire of Souls Chapter 10 Whip's Memory 2</ref>. [https://youtu.be/hu_2bedvcQE?t=2904 One must sacrifice their lifeforce in order to wield it]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Deconstruction]]''' ([https://youtu.be/7LkAFhBpxtg?t=1479 The Vampire Killer can reduce one to just a skeleton]<ref>Haunted Castle Revisited Dominus Collection</ref>), '''[[Light Manipulation]]''' ([https://youtu.be/Kn6z--fypQM?list=PLA7CF8E257AE3FBAB&t=231 The Whip can create orbs of light to light up torches]<ref>Castlevania: Lament of Innocence</ref>)
<br><br>
'''[[Resistance]]''' to '''[[Attack Reflection]]''' ([https://youtu.be/f5jkWaDahcM?t=30 The Vampire Killer can harm Dracula with attacks] [https://youtu.be/hvAhdyqMxw4?t=1657 where Dracula's mere rib bone reflects all projectiles back]<ref>Castlevania II: Simon's Quest</ref>), '''[[Mimicry]]''' ([https://youtu.be/jJjVnPIo3qI?list=PLA7CF8E257AE3FBAB&t=255 Doppelganger is unable to mimic the vampire killer during]<ref>Castlevania: Lament of Innocence</ref> [https://youtu.be/DW43WR30vLI?t=399 the time of Lament of Innocence]<ref>Castlevania: Lament of Innocence Beastiary No. 073</ref>)
}}
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==[[Equipment]]==
==[[Equipment]]==
<tabber widths=”400”>
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|-|Weapons=
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==Other==
==Other==
'''Standard Tactics:''' Sid Belmont is the determined leader of the group, utilizing whip attacks along with his sub-weapons in combat.
'''Weaknesses:''' None notable.
'''Weaknesses:''' None notable.
==Note==
*Contrary to popular belief, holy attacks and the whips in Castlevania can affect and harm people that aren't apart of the creatures of the night. [https://youtu.be/WV_VI9PBM6o?list=PLA7CF8E257AE3FBAB&t=377 Leon's Doppelganger can use holy water and holy attacks against him in this fight along with the alchemy whip] despite Leon being a pure and noble warrior<ref>Castlevania: Lament of Innocence Dark Palace Of Waterfalls</ref>. [https://youtu.be/K17MMp-shAI?t=41 Simon's Doppelganger can harm him with the vampire killer], despite Simon being a noble hero.
*[https://www.vgmuseum.com/mrp/multi/Memorabilia/collect-gvhnovel.htm As the events of this novel take place after ''Castlevania III: Dracula's Curse'', it is assumed safe to scale it to the mainline feats]<ref>Akumajou Densetsu: Shinsei Vampire Hunter</ref>.
*[https://www.vgmuseum.com/mrp/multi/Memorabilia/collect-gvhnovel.htm The novel has not officially be transalted or had a full fan translation, thus not much information can be grabbed from it at this moment in time].
==Trivia==
*His surname is "Belmont" and not "Belmondo" in spite of being a Japanese version.


==Battle Records==
==Battle Records==
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==References==
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[[Category:Characters]]
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[[Category:Male Characters]]
[[Category:Male Characters]]
[[Category:Book Characters]]
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[[Category:Dead Characters]]
[[Category:Good Characters]]
[[Category:Neutral Good Characters]]
[[Category:Non-Canon Characters]]
[[Category:Alternate Universe Characters]]
[[Category:Human Characters]]
[[Category:Primary Protagonists]]
[[Category:Protagonists]]
[[Category:Heroes]]
[[Category:Vampire Hunters]]
[[Category:Monster Hunters]]
[[Category:Demon Hunters]]
[[Category:Belmont Clan]]
[[Category:Global Protectors]]
[[Category:Konami]]
[[Category:Konami]]
[[Category:Heroes]]
[[Category:Castlevania]]
[[Category:Tier 7]]
[[Category:7-C]]
[[Category:Superhumans]]
[[Category:Acrobatics Users]]
[[Category:Genius Intelligence Users]]
[[Category:Martial Arts Users]]
[[Category:Weapon Masters]]
[[Category:Weapon Users]]
[[Category:Whip Users]]
[[Category:Whip Users]]
[[Category:Sword Users]]
[[Category:Axe Users]]
[[Category:Axe Users]]
[[Category:Negation Users]]
[[Category:Dagger Users]]
[[Category:2-C]]
[[Category:Boomerang Users]]
[[Category:Weapon Users]]
[[Category:Sheer Will Users]]
[[Category:Weapon Masters]]
[[Category:Aura Users]]
[[Category:Extrasensory Perception Users]]
[[Category:Precognition Users]]
[[Category:Magic Users]]
[[Category:Principle Users]]
[[Category:Afterimage Creation Users]]
[[Category:Glyph Creation Users]]
[[Category:Portal Users]]
[[Category:Empowerment Users]]
[[Category:Holy Users]]
[[Category:Invulnerability Users]]
[[Category:Statistics Boost Users]]
[[Category:Reactive Power Level Users]]
[[Category:Sealing Users]]
[[Category:Nullification Users]]
[[Category:Fire Users]]
[[Category:Fire Users]]
[[Category:Tier 2]]
[[Category:Hunters]]
[[Category:Playable Characters]]
[[Category:Video Game Characters]]
[[Category:Blessed Users]]
[[Category:Holy Users]]
[[Category:Good Characters]]
[[Category:Adults]]
[[Category:Humans]]
[[Category:Superhumans]]
[[Category:Genius Intelligence Users]]
[[Category:Empowerment Users]]
[[Category:Extrasensory Perception Users]]
[[Category:Non-Standard Interaction Users]]
[[Category:Non-Standard Interaction Users]]
[[Category:Magic Users]]
[[Category:Air Users]]
[[Category:Light Users]]
[[Category:Contact Damage Users]]
[[Category:Regeneration Negation Users]]
[[Category:Immortality Negation Users]]
[[Category:Resurrection Bypassing Users]]
[[Category:Purification Users]]
[[Category:Explosion Users]]
[[Category:Memory Users]]
[[Category:Soul Users]]
[[Category:Soul Users]]
[[Category:Metaphysics Users]]
[[Category:Life Force Users]]
[[Category:Adaptation Users]]
[[Category:Deconstruction Users]]
[[Category:Adaptation Users]]
[[Category:Penetration Damage Users]]
[[Category:Life Users]]
[[Category:Energy Absorption Users]]
[[Category:Concept Users]]
[[Category:Memory Users]]
[[Category:Personal Domain Users]]
[[Category:Nullification Users]]
[[Category:Power Nullification Users]]
[[Category:Book Characters]]
[[Category:Video Game Characters]]

Latest revision as of 14:58, 4 November 2024

"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.


My favorite weapon is a whip, but it's heavy. I have mastered the axe and manipulated magic, bringing in almighty abilities.
~ Sid Belmont describing himself

Background

Sid Belmont is the direct descendant of Trevor Belmont from an alternate timeline, from the 1990 choose-your-own-adventure novel, called The Legend of Satanic Castle: The Vampire Hunters. Hailing in Transylvania much like his ancestors, Sid quickly became partners with the descendants of the Three Legendary Heroes from Trevor Belmont’s era; Row Danasty (descendant of Grant Danasty), Zouk Belnades (descendant of Sypha Belnades), and Leila (descendant of Alucard).

The clear distinction right off the bat between this timeline and the original, would be not only that Alucard had children, but that Trevor and Sypha never got married. Eventually, with these four heroes allied together, they began to travel Transylvania and slay powerful monsters.

As their adventure continued forwards, defeating creatures such as dragons and cyclops, they noticed that the resurrection of Count Dracula was at hand. Finding a map that led them to a sunken haunted pirate ship, they witnessed the resurrection of the Dark Lord and challenged him.

Using the power of the Vampire Killer passed down by his ancestors, Sid was able to strike down Dracula while his allies held the Count down. With the world saved once again and Dracula defeated for the next century, Sid Belmont and his friends returned home.

General Information

Name: Sid Belmont

Origin: Akumajou Densetsu: Shinsei Vampire Hunter

First Appearance: Akumajou Densetsu: Shinsei Vampire Hunter

Company: Konami, RECCA-SHA Co.[1]

Creator: Naomi Inoue[2]

Sex: Male

Sexuality: Heterosexual

Pronouns: He/Him

Age: Unknown

Homeworld: Earth

Residence: Wallachia

Story Role: Main Protagonist

Classification: Member of the Belmont Clan

Species: Human

State of Being: Regular

Physiology: Humanoid Physiology

In-Universe Creator: God[3]

Occupation: Vampire Hunter

Affiliations: Leila Tepes, Row Danasty, Zuke Belnades

Enemies: Dracula

Height: Unknown

Weight: Unknown

Status

  • During his Time: Alive
  • Modern Time: Deceased (As a descendant of Trevor Belmont, he lived far before modern time, meaning he's died of old age)

Date of Death: Unknown

Alignment: Neutral Good (Embarks on a selfless quest to save the world from Dracula)

Protection Level: Global Protector (Leon started a legacy of the Belmont clan to hunting the night[4]. Fought and defeated Dracula, where in Castlevania III: Dracula's Curse, Dracula plans to take over all of Europe[5], proceeded to amass an army to kill hundreds of soldiers to take over Europe, plagued the beautiful land located in the Southern Part of Romania into darkness by having devils attack it, plnned to spread his evil grip to the rest of Europe[6])

Codex Statistics

Grade: S

Tier: 7-C, Far Higher with Sheer Will

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Town level (Potency) (Can fight and defeat Dracula[7], who serves as the absolute evil, the opposite to God[8], where for God to be perfectly good, there must be a being of perfect darkness[9], being the entity opposite to God[10], with such power making him far superior to Golem from Castlevania Judgment, as he died to a random unknown hunter after his return from the time rift[11]. Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see getting these results[12]), Far Higher with Sheer Will (Simon claims that the Belmonts and Morrises did not defeated Dracula because of the Vampire Killer, with the reason behind heroes' capacity to fight against evil lying not in their physical strength but the noble desire to drive away evil and usher in all that is good, the desire to protect the world for all of humanity, with the courage to fight to protect others being the true essence of a hero and a Belmonts strength, with this even applying for other heroes such as Shanoa, Maria, Charlotte, and even Arikado[13])

Durability: Town level, Far Higher with Sheer Will

Striking Strength: Town Class (Potency), Far Higher with Sheer Will

Lifting Strength: At least Class 10 (The Belmonts are known as the most powerful and renowned vampire hunters within the world of Castlevania[14], during and before Trevor's time[15], the Belmont's were feared because of their immense power[16], which should make them superior to Hector's Battle-Type innocent devils who can move entire tree logs that are blocking roads out of the way[17] where logs can weigh around 15 to 5 tons[18] and Hector's battle-type innocent devils can lift open large iron doors that "no man could force open"[19]), Far Higher with Sheer Will

Travel Speed: Superhuman (Should be comparable to Trevor Belmont, who can outrun a room where all the blocks start collapsing[20]), Far Higher with Sheer Will

Attack Speed: At most Faster Than Light (Can tag Dracula[21], who serves as the absolute evil, the opposite to God[22], where for God to be perfectly good, there must be a being of perfect darkness[23], being the entity opposite to God[24], making him faster then enemies such as the Sky Fish who moves so fast that it appears as a beam of light and is only slowed down when time is stopped[25] and the White Demon, who can move at the speed of light at short distances[26]), Far Higher with Sheer Will

Reaction Speed: At most Faster Than Light, Far Higher with Sheer Will

Stamina: Superhuman (Went on a large journey, making several acquaintances and fighting supremely powerful monsters such as a Cyclops, Skull Knight, Dragon, and Count Dracula himself, all without rest)

Range: Standard Melee, Extended Melee with Vampire Killer (The typical whip is around 90 centimeters), Tens of Meters with axe

Intelligence: Genius Intelligence (Able to utilize sub-weapons that possess great attack and power which in Castlevania requires one to have a high intelligence to be able to do[27])

Knowledge: Grandmaster level (Noted to that his skills allow him to be an "almighty" presence on the battlefield[28]. Fought and defeated Dracula, where he was a genius tactician as Mathias, who they called "Cronqvist the Wise"[29])


Powers and Techniques

Is a member of the Belmont Bloodline, which gives him:

Superhuman Physical Characteristics (The Belmonts are known as the most powerful and renowned vampire hunters within the world of Castlevania[30]. During and before Trevor's time[31], the Belmont's were feared because of their immense power[32]), Acrobatics (Due to Belmonts superhuman nature, they possess very athletic and acrobatic bodies, examples include Richter easily flipping over Death's scythe attack while also jumping around and fighting Death while on a moving horse carriage[33]. Ricther also showcases this with his boss fight in Dracula X where he must jump across platforms while also fighting against Dracula[34]. Julius showcasing extreme acrobatic leaps to reach the top of a castle drawbridge[35]), Genius Intelligence (Belmonts are trained and some of the best users of various sub-weapons, which in Castlevania requires one to have a high intelligence to be able to do[36]), Martial Arts (Trevor left behind all of his fighting techniques to each new Belmont clan member and Morris clan member[37]), Weapon Mastery (No matter the Belmont, they have all showcase a natural gift in using weapons, with Christopher showcasing the tools of his family's destiny are always the axe, dagger, cross, & stop watch[38]. Many of the famous Belmont weapons were left behind by Trevor[39]), Sheer Will (The Belmonts are all ones with strong courage and willpower, where having a strong constitution dictates and influences how fast one can recover from status effects such as poison or curse[40]. Belmonts are pillars of strength, willing to keep fighting even when weakened greatly and having their existence slowly erased from history[41]. Simon claims that the Belmonts and Morrises did not defeated Dracula because of the Vampire Killer, with the reason behind heroes' capacity to fight against evil lying not in their physical strength but the noble desire to drive away evil and usher in all that is good, the desire to protect the world for all of humanity, with the courage to fight to protect others being the true essence of a hero and a Belmonts strength, with this even applying for other heroes such as Shanoa, Maria, Charlotte, and even Arikado[42]), Aura (Belmonts release a glow of aura around them[43], that envelops their body[44]), Extrasensory Perception (Belmonts can feel others being in an area, such as Simon Belmont being able to feel Trevor Belmont is in the time rift[45]. Leon could sense and feel that Joachim Armster was a vampire[46]. Leon could sense the rage from a Vampire Killer[47]. Trevor could sense a bad omen approaching[48]. Christopher Belmont felt a "chill" upon Dracula's return[49]. Belmonts such as Juste could sense Death's overwhelming power[50]. Belmonts such as Juste could sense the aura of the two different layers of the castles[51]. Belmonts can see beings like the Bitterfly, a mutated insect, visible only to magicians[52]. Julius could sense the dark powers within Soma Cruz[53]. Julius could sense Dracula's powers at work within Graham, though could tell from sensing Graham that he very likely was not Dracula[54]. Julius when fighting Soma could feel the evil spirit within Soma but also Soma's good spirit[55]), Precognition (Premonitions; Belmonts can have future premonitions through their dreams, such as Christopher dreaming about Dracula stealing his son and turning him evil, far before he even had one[56]), Magic (Due to coming into contact with Rinaldo and gaining the whip, Rinaldo granted him a magic amulet[57]. where Leon gained magical energy that would naturally be passed down to all of his descendants[58]. Belmonts such as Julius naturally has magical powers due to this[59], along with Juste having magical powers deriving from the Fernandez (Belnades) family[60]), Principle Manipulation (Magic comes from alchemy, a field that experiments with the principles of God's creation of the world[61]), Afterimage Creation (Belmonts can envelop themselves in an aura of light that allows them to move so fast, their light projections cannot keep up[62]), Glyph Creation & Portal Creation (The Belmont blood acts as a key to[63] the infinite corridor[64]), Empowerment & Holy Manipulation (Belmonts can amplify weapons, Leon holding The Whip of Alchemy had it become more powerful then before, with Rinaldo stating that the whip fits Leon better then it fits him, despite him being the one to make the Whip of Alchemy[65]. Medusa even noted that it wasn't so powerful before believing the whip gained its complete form[66]. Belmonts can call upon the power of the light and use it to amplify their strength to be stronger and faster[67], this is also shown with Trevor Belmont's ultimate in Castlevania Judgment[68]. The Belmonts can use their stored energy (hearts) and transfer it into subweapons to make regular weapons as strong as they are along with magically enhancing them[69]), Invulnerability (Belmonts have an inborn self-defense ability known as "Burning Mode" which makes them invincible and raises their status to twice the normal level[70]), Statistics Boost (Belmonts get stronger from hearing of someone's grief, wanting to help them[71]), Reactive Power Level (As Dracula grows stronger each time he revives, the Belmonts have had to keep up, evolving to be powerful even without the strength of the Vampire Killer[72]), Sealing (Metaphysical Sealing; Belmonts can capture the spirits of enemies equal or greater to an area boss and use their abilities from their soul[73]), Nullification (Sealing Nullification; Belmonts such as Julius can compltely destroy barriers, however depending on how strong the barrier is, they may have no more energy to fight[74])

Resistances to Extreme Colds (Belmonts can walk in ice cold rooms without much worry[75]), Extreme Heats (Belmonts can travel in boiling hot rooms without much affect[76]. They can also fight enemies such as the Flame Elemental who emerges from the lavas of the room with the whole room being so hot it's colored red[77]. Ricther showcases this where he moves around in a burning city without much affect or limitation to his movements[78]), Absorption (Belmonts can fight and take hits from the mist[79], a creature that swallows up the living[80]), Life-Force Absorption (Belmonts can take hits from the Spirit[81], which is an evil spirit that sucks up people's life energy[82]), Corruption (Belmonts can be bitten by vampires without instantly turning[83]), Helfire Attacks (Belmonts can take hits from the Flame Demon, a demon that wields the fires of Hell[84]), Status Effect Inducement, Poison Manipulation, & Curse Manipulation (The Belmonts are all ones with strong courage and willpower, where having a strong constitution dictates and influences how fast one can recover from status effects such as poison or curse[85]), Paralysis Inducement (Belmonts can be paralyzed[86], and slowly recover from the effects of it[87]), Attack Reflection (Belmonts can[88] hit Dracula[89] with different[90] projectile[91] attacks[92], this extends to even Morrises'[93], where Dracula's mere rib bone reflects all projectiles back[94]), Petrification (Belmonts can[95] take hits[96], from Medusa heads[97] who can turn one into stone upon contacting them[98]. Belmonts can[99] can break out of[100], being petrified[101]), Erasure (Metaphysical Erasure; The blood of the Belmont Clan can keep one's spirit from being erased from Dracula's magic[102]), Time Stop (Belmonts are unaffected by time being stopped[103]. With time in Castlevania being so potent that not even eternity can withstand time[104], along with even artificial life being subject to the laws of time[105]), Poison Manipulation (Belmonts can take hits from the poison zombie[106], which spews a deadly poison that can rot flesh on contact[107]), Fear Manipulation (Belmonts can be within Dracula's presence along with holding and using Dracula's rib bone where Dracula's mere rib bone is enough to make[108] an ordinary hero feel like a spineless coward[109]), Light Manipulation & Holy Manipulation (Belmonts have a natural resistance to holy elemental attacks[110]), Absolute Zero (Belmonts can take ice from the frost demon[111], a demon that wields absolute cold[112] and a total command of cold[113], making it superior to the likes of Cyril who can wield absolute zero and is seen as a standard ability from a creature of the night[114]), Essence Manipulation (Belmonts can take hits from Succubus[115], who can suck up a person's essence[116]), Sleep Manipulation (Belmonts are able to resist sleep based abilities, such as Leon resisting Walter's attempt to put him to sleep[117]), Death Manipulation & Fate Manipulation (Belmonts cannot[118] be killed[119] by the[120] likes of[121] Death and his scythes[122], who is noted to govern the fate of death[123], being noted to have the power to govern the end of all living things[124], and can use his scythes to kill abstractions such as distance and sound[125]. Death decides who lives and who dies[126]), Law Manipulation (Belmonts are unaffected by contracts, where Renon had Reinhardt unknowingly agree to a contract with Satan where if he spends over 30 thousand gold pieces, his soul is forfeit, with Reinhardt being able to kill Renon and negate the contract altogether[127], where contracts are made to be absolute and bind one to it's agreements[128])
Resistance to Dracula's Castle's Abilities (Belmonts are able to travel in our around the castle without feeling any of the adverse effects from the castle)

The Castle Abilities Include:

Reality Warping (The Castle does not work on standard logic, where changing rooms can have one view a completely different background[129], such as room with a blue sky that is reflecting up and downwards and having the clouds rotate at a fast speed[130]), Transmutation (Beings that come near are subject to the castle's influence, such as a local barnyard owl which was mutated just from flying near it[131]), Possession (The castle possesses objects with its magic, such as a ouija table[132]), Sealing (Dracula's magic captured Aguni, a primitive god of fire[133]. The Castle has doors sealed off without solving puzzles[134]. This can extend to walls being sealed off where explosions will not affect it until the seal is gone[135]), Mind Manipulation (Everything that enters the castle is under the control by the power of Dracula's castle[136], the ghost of Eric Lecarde needed to cast a magic barrier to bind himself so he could be free from the control of the castle[137]. The Castle corrupts the minds of those who enter it, such as making Maxim Kischine feel strange ever since coming to it[138]. It also corrupted the mind of Hugh turning him against Nathan with Nathan noting he's being controlled by Dracula[139]. The castle increases one's dark desires, allowing Dracula to easily control them[140]. The magic of Dracula's power that empowers the owl enemy also spurs it to violence[141]), Madness Manipulation (The Castle warped Gergoth, a once-gentle beast and drove it mad[142]), Size Manipulation (Magically enlarged a toad through the use of demonic baptism[143]), Fear Manipulation (Even while far away, Curtis and Michelle felt malicious intent from the castle where their bodies seemed to squeal "run away"[144]. Michelle even being at the entrance to the castle had her body telling her to not go in and her leg muscles being petrified like stone[145]), Curse Manipulation (The Curse status that spirits inflict[146] comes from them absorbing the magic power around the castle. The Castle cursed a human to turn into a lizard man[147]), Life Manipulation (The castle can bring inanimate statues to life to attack[148]. Can cause the glass murals to come to life and attack[149]), Soul Manipulation (Those that die in the castle become one of the floating spirits that wander the halls of the castle for eternity[150]), Abstract Manipulation & Hell Manipulation (The castle can create a core of evil made from hatred, envy, anger and other dark emotions[151])

Wields the Vampire Killer, which grants:

Superhuman Physical Characteristics, Non-Standard Interaction (Metaphysical Interaction; The Whip of Alchemy can interact with ghost[153]. Elemental Interaction; The Whip of Alchemy can interact with enemies that are the mist itself[154]), Air Manipulation (The Alchemy whip can create a large gust of wind with its finishing attack in a combo[155]. The Alchemy whip can create wind blades around its user to protect them from all directions[156]), Light Manipulation (The Alechemy whip can bring down holy light to attack the enemy[157]), Holy Manipulation (Holy Whips cannot be touched by people weak to holy magic or else it will burn their hands and cause them to disentergrate[158]).



Resistance to Mimicry (The Castle is unable to perfectly mimic Leon's weapons[159])

All previous powers and abilities to a greater extent, Superhuman Physical Characteristics, Extrasensory Perception (The Vampire Killer can sense who is a vampire[160], even those who are half-vampire such as Alucard[161]), Magic (The Vampire Killer has been referred to as a magic whip[162]), Contact Damage (Just through enemies merely touching the Vampire Killer they will be damaged by its effects[163]), Non-Standard Interaction (Abstract Interaction; Can interact with and kill Death, the abstract concept of death. Metaphysical Interaction; The Vampire Killer can interact with the creaturEs of the night[164] which includes[165] ghosts[166]. This is also shown in Haunted Castle Revisited[167]. Noted by Simon Belmont that the Vampire Killer will cleave one's soul[168]. Elemental Interaction; The Vampire Killer can interact with creatures of the night made of sand[169]. Can interact with creatures of the night made of fire[170]. Can fully disperse and destroy water bubbles instead of the attack just going through it[171]. Blood Interaction; Can harm and kill enemies made of blood[172]), Nullification (Invulnerability Negation; The Vampire Killer can completely remove Walter's invulnerability[173] to where he was immune to all other[174] weapons prior other then the Vampire Killer[175]. Power Nullification; Julius sealed the Vampire Killer within Dracula's castle in order to rip away Dracula's soul and magic[176]. Energy Nullification; Should be comparable to other magical whips that have been used to negate Dracula's Demonic Megiddo[177]. The Vampire Killer can nullify energy projectiles through hitting them[178], even those from Dracula[179]. Can negate fire projectiles[180]. Electricity Nullification; Can completely disperse and nullify electricity attacks[181]. Seal & Forcefield Nullification; The Vampire Killer can easily break open barrier seals[182]. Transformation Nullification; RemovalfcmY6_uRlgsGzXGnJ2/view?usp=sharing Christopher with the Vampire Killer injured Dracula so bad to the point that he was unable to transform back into "human" form[183]. Abstract Nullification; The Vampire Killer can nullify and destroy the scythes from Death, who can use his scythes to kill abstractions such as distance and sound[184]. Death decides who lives and who dies[185]. Pain Immunity Nullification; The Vampire Killer can make the White Dragon visibly react to pain[186] and scream out in pain, where it is an immortal being immune to pain and suffering[187]), Regeneration Negation (Holy; RemovalfcmY6_uRlgsGzXGnJ2/view?usp=sharing Christopher with the Vampire Killer injured Dracula to the point that his powers were greatly depleted and he was unable to do things like simply transform back into "human" form[188]. Juste with the Vampire Killer could permenantely kill Dracula's Wraith to where he'll fade from the world for good who regenerated from the complete destruction of his body[189]), Immortality Negation (Ageless & Life and Death Immunity; The Vampire Killer can render immortal skeleton death gods like Death, mortal, having him bleed from attacks, giving him mortality as shown when Death dies to his own scythe cutting off his head and having blood spurt out, something not possible as a skeleton[190]. The Vampire Killer can kill Death to the point that he requires Mathias to survive in order for him to rise from the dead[191]. Death is a being unconstrained by mortality[192]. Immortal Metaphysical Aspect; Can harm and kill anything related to vampires, even if they are a divine being[193]), Resurrection Bypassing (The Vampire Killer can kill zombies[194], who are corpses brought back to life from the power of hate[195]), Purification (The Vampire Killer can purify people who was turned into a monster[196]. Christopher with the Vampire Killer purified his son of the evil effects of Dracula[197]), Fire Manipulation (Enemies fade into fire upon being struck with the Vampire Killer[198]. Enemies burst into flames when struck by the vampire killer, with the flames attaching to anything it's connected to, such as a spider having its webs burst into flames too[199]. The whip can have fire burst around the enemies even without them dying[200]. Causes even objects like coffins to burst into flames[201]. This is even shown in Lament of Innocence, once Leon has the vampire killer[202]. This is even shown in graphic novels such as Belmonts Legacy[203]), Explosion Manipulation (Trevor swinging the whip at the ground caused the ground to explode[204]), Memory Manipulation & Soul Manipulation (The Vampire Killer holds the souls of the many Belmonts who once wilded it[205], the Vampire Killer could also possibly hold the souls of Belmonts who have not even touched it yet, as it was originally planned to have it summon Julius from the future but they ultimately didn't go with the idea), Lifeforce Absorption (Even if the The Vampire Killer accepts one as its master, it still chips away at one's life force with every lash[206]. One must sacrifice their lifeforce in order to wield it[207]), Deconstruction (The Vampire Killer can reduce one to just a skeleton[208]), Light Manipulation (The Whip can create orbs of light to light up torches[209])

Resistance to Attack Reflection (The Vampire Killer can harm Dracula with attacks where Dracula's mere rib bone reflects all projectiles back[210]), Mimicry (Doppelganger is unable to mimic the vampire killer during[211] the time of Lament of Innocence[212])


Equipment

Whips

  • Vampire Killer: The complete form of the Whip of Alchemy, infused with the soul of Sara Trantoul. It can slay anything related to the vampires. This whip would be passed down to the rest of the Belmont Clan, and used to slay Dracula countless times.

Sub-Weapons

  • Axe: An axe made with silver, which Sid uses to throw at his enemies. He is noted in saying that he finds this axe heavy to carry around.

Items

  • Cross: A gold cross necklace that Sid wears, blessed with holy powers. It repels the creatures of the night.
  • Map: A map of the Transylvanian countryside that Sid obtains, complete with location names, a compass, and the route towards Dracula’s location.

  • Other

    Standard Tactics: Sid Belmont is the determined leader of the group, utilizing whip attacks along with his sub-weapons in combat.

    Weaknesses: None notable.

    Note

    Trivia

    • His surname is "Belmont" and not "Belmondo" in spite of being a Japanese version.

    Battle Records

    None

    None

    None

    References

    1. Akumajou Densetsu: Shinsei Vampire Hunter
    2. Akumajou Densetsu: Shinsei Vampire Hunter
    3. Castlevania Lament of Innocence
    4. Castlevania: Lament of Innocence Ending
    5. Akumajou Densetsu Famicon Intro English Patch
    6. Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
    7. Akumajou Densetsu: Shinsei Vampire Hunter
    8. Castlevania: Aria of Sorrow Ending
    9. Castlevania: Dawn of Sorrow Dark Lord Candidates
    10. Castlevania: Dawn of Sorrow Ending
    11. Castlevania Judgment: True Story Mode, Golem
    12. Castlevania: Judgment Golem Ultimate Attack
    13. Castlevania: Grimoire of Souls Chapter 8: Demonic Visions
    14. History of Castlevania - Crescent of the Moon Pages 40-41
    15. History of Castlevania - Crescent of the Moon Pages 40-41
    16. Akumajou Densetsu Famicon Intro English Patch
    17. Castlevania: Curse of Darkness Manga Volume 2 Chapter 4 "Redemption"
    18. Estimating Weight of Logs and Standing Timber Page 2
    19. Castlevania: Curse of Darkness
    20. Castlevania III: Dracula's Curse
    21. Akumajou Densetsu: Shinsei Vampire Hunter
    22. Castlevania: Aria of Sorrow Ending
    23. Castlevania: Dawn of Sorrow Dark Lord Candidates
    24. Castlevania: Dawn of Sorrow Ending
    25. Castlevania Aria of Sorrows
    26. Castlevania Grimoire of Souls Enemy Compendium Showcase
    27. Castlevania: Lament of Innocence Game Manual Page 10
    28. Akumajou Densetsu: Shinsei Vampire Hunter Page 8
    29. Lament of Innocence Perfect Guidebook
    30. History of Castlevania - Crescent of the Moon Pages 40-41
    31. History of Castlevania - Crescent of the Moon Pages 40-41
    32. Akumajou Densetsu Famicon Intro English Patch
    33. Castlevania: The Dracula X Chronicles Intro
    34. Castlevania: Dracula X Final Boss
    35. Castlevania: Dawn of Sorrow Meeting Yoko & Julius
    36. Castlevania: Lament of Innocence Game Manual Page 10
    37. Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
    38. Castlevania: The Belmont's Legacy Issue 1
    39. Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
    40. Castlevania: Lament of Innocence Game Manual Page 10
    41. Castlevania: Grimoire of Souls Chapter 6: Accursed Cranium
    42. Castlevania: Grimoire of Souls Chapter 8: Demonic Visions
    43. Castlevania: Curse of Darkness Trevor Boss Fight
    44. Castlevania: Harmony of Dissonance
    45. Castlevania: Judgment Simon Belmont Story Mode
    46. Castlevania: Lament of Innocence Dark Palace of Waterfalls
    47. Castlevania: Lament of Innocence
    48. Castlevania: Curse of Darkness Volume 2 Chapter 3
    49. Castlevania: The Belmont Legacy #2
    50. Castlevania: Harmony of Dissonance
    51. Castlevania: Harmony of Dissonance
    52. Castlevania: Symphony of the Night Beastiary No. 106
    53. Castlevania: Aria of Sorrow
    54. Castlevania: Aria of Sorrow
    55. Castlevania: Aria of Sorrow Julius Boss
    56. Castlevania: The Belmont Legacy #1
    57. Castlevania: Lament of Innocence
    58. Castlevania: Lament of Innocence Page 10
    59. Castlevania: Aria of Sorrow
    60. Castlevania: Harmony of Dissonance Game Manual Page 22
    61. Castlevania: Lament of Innocent
    62. Castlevania: Harmony of Dissonance
    63. Castlevania: Curse of Darkness Trevor Second Boss Fight
    64. Castlevania: Curse of Darkness Infinite Corridor
    65. Castlevania: Lament of Innocence
    66. Castlevania: Lament of Innocence Garden Forgotten By Time
    67. Castlevania: Judgment Simon Belmont Ultimate Attack
    68. Castlevania: Judgment Trevor Belmont Ultimate Attack
    69. Castlevania: Lament of Innocence Game Manual Page 10
    70. Castlevania: Legends Game Manual Page 8
    71. Castlevania: Lament of Innocence
    72. Castlevania: Grimoire of Souls Crystal Drop, That Which Writhes Stage 1-5
    73. Castlevania Legends Game Manual Page 9
    74. Castlevania: Dawn of Sorrow
    75. Castlevania Chronicles
    76. Castlevania: Lament of Innocence
    77. Castlevania: Lament of Innocence
    78. Castlevania: The Dracula X Chronicles Stage 1
    79. Castlevania: Lament of Innocence
    80. Castlevania: Lament of Innocence Beastiary No. 031
    81. Castlevania: Lament of Innocence
    82. Castlevania: Lament of Innocence Beastiary No. 010
    83. Castlevania 64
    84. Castlevania: Lament of Innocence Beastiary No. 016
    85. Castlevania: Lament of Innocence Game Manual Page 10
    86. Castlevania: Lament of Innocence Game Manual Page 11
    87. Castlevania: Lament of Innocence
    88. Castlevania NES Final Boss
    89. Castlevania III: Dracual's Curse Final Boss
    90. Castlevania: Dracula X Final Boss
    91. Castlevania 64 Final Boss
    92. Castlevania Adventure Rebirth Final Boss
    93. Castlevania: Bloodlines Final Boss
    94. Castlevania II: Simon's Quest
    95. Castlevania: Order of Shadows
    96. Super Castlevania IV
    97. Castlevania III: Dracula's Curse
    98. Castlevania Harmony of Despair
    99. Castlevania: Order of Shadows
    100. Castlevania Chronicles
    101. Castlevania: Lament of Innocence
    102. Castlevania: Order of Ecclesia
    103. Castlevania: Curse of Darkness Trevor Boss Fight
    104. Castlevania: Judgment Aeon's Hyper Attack on Carmilla
    105. Castlevania: Judgment Aeon's Hyper Attack on Golem
    106. Castlevania: Lament of Innocence
    107. Castlevania: Lament of Innocence Beastiary No. 030
    108. Castlevania II: Simon's Quest
    109. Castlevania II: Simon's Quest Game Manual Page 9
    110. Castlevania: Curse of Darkness Beastiary No. 112
    111. Castlevania: Lament of Innocence
    112. Castlevania: Lament of Innocence Beastiary No. 040
    113. Castlevania: Curse of Darkness Beastiary No. 065
    114. Castlevania Nocturne of Recollection
    115. Castlevania: Lament of Innocence
    116. Castlevania: Lament of Innocence Beastiary No. 076
    117. Castlevania: Lament Innocence
    118. Castlevania III: Dracula's Curse Death Boss
    119. Castlevania Death Boss
    120. Castlevania: Rondo of Blood Death Boss
    121. Castlevania: Harmony of Dissonance Death Boss
    122. Castlevania 64 Death Boss
    123. Castlevania Judgment Aeon's Hyper Attack Sequences
    124. Castlevania: Judgment Aeon's Hyper Attack on Death
    125. Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”
      “…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”
      Those were the emotionless words of Death.
      In response, Olrox laughed his bold answer.
      “As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”
      “……”
      “You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”
      Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.
      “I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”
      With Death’s reply, an explosive murderous intent rose.
      Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.
      Kill the distance-----
      Kill the sound-----
      Just, faster, soon, die.
      It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.
      “……die.”
      That was said by the enemy who called on his servants.
      From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death. However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.
      The bats and scythes cancelled each other out and the entire dance hall sparkled with blood."
    126. Castlevania: Judgment Death True Story Mode
    127. Castlevania 64 Renon Boss
    128. Castlevania 64 Carrie Fernandez Bad Ending
    129. Castlevania: Harmony of Dissonance
    130. Castlevania: Harmony of Dissonance
    131. Castlevania: Symphony of the Night Beastiary No. 40
    132. Castlevania: Symphony of the Night Beastiary No. 16
    133. Castlevania: Portrait of Ruin Beastiary No. 133
    134. Castlevania: Lament of Innocence
    135. Castlevania 64
    136. Castlevania: Portrait of Ruin
    137. Castlevania: Portrait of Ruin
    138. Castlevania: Harmony of Dissonance
    139. Castlevania: Circle of the Moon
    140. Castlevania: Circle of the Moon
    141. Castlevania: Order of Ecclesia Beastiary No. 061
    142. Castlevania: Portrait of Ruin Beastiary No. 131
    143. Castlevania: Symphony of the Night Beastiary No. 44
    144. Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air. Even though it is still far away, their bodies seemed to squeal [run away].
      There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children."
    145. Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.
      And her body was telling her [do not go] as her leg muscles were petrified like stone."
    146. Castlevania: Grimoire of Souls
    147. Castlevania 64
    148. Castlevania Chronicles
    149. Castlevania Chronicles
    150. Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”
      That really is no doubt an obsession.
      The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.
      “Only…… protect…… you……-----“
      When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.
      However-----
      Fate did not allow it.
      For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----
      The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."
    151. Castlevania: Curse of Darkness Beastiary No. 115
    152. Castlevania: Lament of Innocence Game Manual Page 10
    153. Castlevania: Lament of Innocence
    154. Castlevania: Lament of Innocence
    155. Castlevania: Lament of Innocence
    156. Castlevania: Lament of Innocence
    157. Castlevania: Lament of Innocence
    158. Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Oh, it does not matter much. Here, here!” Hammer sensed that the air between the two suddenly felt heavy so he laughed out while holding a weapon.
      It was a whip that was soaked in blood in some places.
      “I picked this up at the garden and I believe this is yours, right? Old man Julius also uses a whip. I came here just to deliver this to ya.”
      Whoosh, receiving the thrown whip, Michelle noticed that it was the magical whip that serves as Curtis’ weapon.
      “That’s great……! Curtis! With this your power-----“
      In order to shake away the confusion she had a while ago, Michelle raised her voice, but-----
      “Sorry, but…… with my current self, I could not handle it.”
      “……? What are you talking about? Curtis……”
      was he still confused, Michelle made him grip his whip.
      Snap, some kind of popping sound rang and Michelle felt a light shock in her arm.
      “Uh……!?”
      What happened, she directed her eyes on the origin of the shock-----
      A part of the whip’s handle had a rotten like disintegration-----
      A part of Curtis’ hand was burned, and that skin immediately returned back to as before.
      ----- No way……
      “Curtis……?”
      “……I am currently weak at holy magic.”
      “Eh……”"
    159. Castlevania: Lament of Innocence Beastiary No. 72
    160. Castlevania: Lament of Innocence
    161. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle (Simon Belmont Summon)
    162. Castlevania NES Game Manual Page 4
    163. Super Castlevania IV
    164. Castlevania NES
    165. Castlevania NES Game Manual Page 4
    166. Castlevania NES Game Manual Pages 7-9
    167. Haunted Castle Revisited Dominus Collection
    168. Castlvania: Judgment Simon Belmont Story Mode
    169. Haunted Castle Revisited Dominus Collection
    170. Castlevania III: Dracula's Curse
    171. Castlevania: The Adventure ReBirth
    172. Castlevania 64
    173. Castlevania: Lament of Innocence Pagoda of the Misty Moon
    174. Castlevania: Lament of Innocence Pagoda of the Misty Moon
    175. Castlevania: Lament of Innocence
    176. Castlevania: Aria of Sorrow
    177. Castlevania: The Arcade Dracula Boss
    178. Castlevania NES
    179. Castlevania NES
    180. Castlevania Chronicles
    181. Castlevania: The Adventure ReBirth
    182. Haunted Castle Revisited Dominus Collection
    183. Castlevania II: Belmont's Revenge Game Manual Page 4
    184. Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”
      “…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”
      Those were the emotionless words of Death.
      In response, Olrox laughed his bold answer.
      “As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”
      “……”
      “You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”
      Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.
      “I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”
      With Death’s reply, an explosive murderous intent rose.
      Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.
      Kill the distance-----
      Kill the sound-----
      Just, faster, soon, die.
      It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.
      “……die.”
      That was said by the enemy who called on his servants.
      From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death. However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.
      The bats and scythes cancelled each other out and the entire dance hall sparkled with blood."
    185. Castlevania: Judgment Death True Story Mode
    186. Castlevania: Symphony of the Night Richter Mode Reverse Colosseum
    187. Castlevania: The Arcade White Dragon Boss
    188. Castlevania II: Belmont's Revenge Game Manual Page 4
    189. Castlevania: Harmony of Dissonance Final Boss
    190. Castlevania: Rondo of Blood Death Boss
    191. Castlevania: Lament of Innocence Ending
    192. Castlevania: Judgment Death True Story Mode Ending
    193. Castlevania: Lament of Innocence Final Boss
    194. Castlevania: Harmony of Dissonance
    195. Castlevania: Curse of Darkness Beastiary No. 009
    196. Castlevania III: Dracula's Curse
    197. Castlevania II: Belmont's Revenge Soleil Boss
    198. Haunted Castle Revisited Dominus Collection
    199. Super Castlevania IV
    200. Super Castlevania IV
    201. Super Castlevania IV
    202. Castlevania: Lament of Innocence
    203. Castlevania: The Belmonts Legacy #3
    204. Castlevania: Curse of Darkness
    205. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
    206. Castlevania: Grimoire of Souls Chapter 10 Whip's Memory 2
    207. Castlevania: Portrait of Ruin
    208. Haunted Castle Revisited Dominus Collection
    209. Castlevania: Lament of Innocence
    210. Castlevania II: Simon's Quest
    211. Castlevania: Lament of Innocence
    212. Castlevania: Lament of Innocence Beastiary No. 073
    213. Castlevania: Lament of Innocence Dark Palace Of Waterfalls
    214. Akumajou Densetsu: Shinsei Vampire Hunter