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{|class=width="100%" style="border:4px solid #856363; border-radius:7.5px; clear:both; font-size:75%; font-family:verdana;" align="center""
! colspan="2" style="background:#FF0000; border-radius:3.25px;" align="center"|''Important Codex Wiki Articles''
|-
|width="15%" "background:grey; border-radius:3.25px;"|'''Important Pages'''
|[[The Codex Wiki]] - [[Site FAQ]] - [[The Codex:About|General Help Page]]- [[Tiering System]] - [[Civilization Tiering System]] - [[Codex Profile Rules|Rules for Codex Profiles]] - [[Common Editing Mistakes]] - [[Disclaimer]] - [[How to Handle Calculations]] - [[Universe]] - [[Multiverse]] - [[Omniverse]] - [[Projectile and Objects Feats]] - [[Dimensional Tiering Explanation]] - [[Common Terminology]] - [[Discussion Rules]] - [[Reference for Common Feats]] - [[Rules for Acceptable Profiles]] - [[Rules for Fanon Profiles]] - [[Misleading Titles]] - [[Mistranslations]] - [[Outside Wiki Standards]] - [[Statements]] - [[Verse Cosmology Categorizations]] - [[Fictional Universes]]
|-
|width="15%" "background:grey; border-radius:3.25px;"|'''Terminology'''
|[[Alignment]] - [[Status]] - [[Protection Level]] - [[Threat Level]] - [[Cardinality]] - [[Grade]] - [[Dimensionality]] - [[Attack Potency]] - [[Durability]] - [[Speed]] - [[Reactions]] - [[Lifting Strength]] - [[Striking Strength]] - [[Range]] - [[Intelligence]] - [[Knowledge]] - [[Powers and Techniques]] - [[State of Being]] - [[Physiology]] - [[Equipment]] - [[No Limits Fallacy]] - [[Omnipotence]] - [[Cinematic Time]] - [[Canon]] - [[Canon|Crossover]] - [[How to Handle Canon]] - [[Multipliers]] - [[Environmental Destruction]] - [[Bloodlust]] - [[Overtime Feats]] - [[Chain Reactions]] -[[Outside Help]] - [[Space]] - [[The Kardashev Scale]] - [[Infinity]] - [[Power Source]] - [[Light Speed]] - [[Requirements for Speed of Light/Faster Than Light Speeds]]
|-
|"background:grey; border-radius:3.25px;"|'''Standards'''
|[[Transcendence]] - [[Creation vs Destruction]] - [[Outlier]] - [[Ludonarrative Dissonance]] - [[Inconsistency]] - [[Plot-Induced Stupidity]] - [[Reality - Fiction Interaction]] - [[Powerscaling]] - [[Black Hole]] - [[Wormhole]] - [[Stabilization Feats]] - [[Merging Feats]] - [[Embodying Feats]] - [[Data World Standards]] - [[Dream World Standards]] - [[Standard Battle Assumptions]] - [[One-Shot]] - [[Speed Blitz]] - [[Penetration Damage]] - [[Blunt Force Damage]] - [[Death of the Author]] - [[Versus Threads]] - [[Information Pages]] - [[Light Dodging Feats]] - [[Lightning Standards]] - [[Void Standards]]
|-
|"background:grey; border-radius:3.25px;"|'''Formats'''
|[[Standard Format for Character Profiles]] - [[Standard Format for Factions]] - [[Standard Format for Cosmic Forces]] - [[Standard Format for Events]] - [[Standard Format for Verse Pages]] - [[Standard Format for Locations Profiles]] - [[Standard Format for Weapon Profiles]] - [[Standard Format for Powers and Abilities]] - [[Standard Format for Civilization Profiles]] - [[Standard Format for Category Names]] - [[Standard Templates For Tabbers]]
|-
|"background:grey; border-radius:3.25px;"|'''Fanon'''
|[[Fanon]] - [[Fanon/Community-Strongest-Character-Tier-List|Strongest Character Tier List]] - [[Fanon/Community-Weakest-Character-Tier-List|Weakest Character Tier List]] - [[Fanon/Strongest Smash Characters Tier List]]
|}
<br>
[[File:Trans-time.jpg|right|400px|Flash generating speed to travel through time]]
==Speed==
==Speed==
'''Speed''' is the rate at which someone or something is able to move or operate. Speed is seperated into the following categories:
 
'''Speed''' is the rate at which someone or something is able to move or operate. Speed is separated into the following categories:


===Attack Speed===
===Attack Speed===
The speed at which an attack moves. For example, X character is hypersonic, but he can do an attack that is a natural beam of light, the speed for the attack is different from the speed of the user, hence the attack would be lightspeed even if its user isn't.
The speed at which an attack moves. For example, X character is hypersonic, but he can do an attack that is a natural beam of light, the speed for the attack is different from the speed of the user, hence the attack would be lightspeed even if its user isn't.


===Combat Speed===
===Attack Speed===
The speed at which a character can fight. This does not relate in any way to travel speed, for example, Steven Universe in travel speed is only '''subsonic''', however, he's '''sub-relativistic+''' in combat speed.
 
The speed at which a character can fight. This does not relate in any way to travel speed, for example, Steven Universe in travel speed is only '''Superhuman''', however, he's At most '''Relativistic''' in Attack Speed.


===Reaction Speed===
===Reaction Speed===
Reaction speed is the speed at which a character can react to an event or action. This usually only grants a short movement upon reaction, whereas several movements at the same speed switch it to combat speed. For example, characters from Avatar the Last Airbender can react to lightning attacks.


'''Note: Aim dodging does not count as that's awareness of where an attack is coming from. Reaction speed is reacting to an attack that you don't know is going to happen, or at a very close range. The reaction speed of a character also tends to be higher than its movement speed.'''
Reaction speed is the speed at which a character can react to an event or action. This usually only grants a short movement upon reaction, whereas several movements at the same speed switch it to Attack Speed. For example, characters from Avatar the Last Airbender can react to lightning attacks.


===Travel Speed===
===Travel Speed===
The speed at which a character or object can move by running, or through similar means that do not involve flight or teleportation.
The speed at which a character or object can move by running, or through similar means that do not involve flight or teleportation.


===Flight Speed===
===Flight Speed===
The speed at which a character or object flies a certain distance, like going from the earth to the sun for example. <span style="font-weight:normal;">It is generally assumed that the characters' regular reaction or combat speeds are roughly equivalent to their flight speeds, unless this is clearly contradicted. </span>
 
The speed at which a character or object flies a certain distance, like going from the earth to the sun for example.  


===Conversion===
===Conversion===
You can use [http://www.unit-conversion.info/speed.html this] calculator to convert from one speed unit to another.
 
You can use [http://www.unit-conversion.info/speed.html this] calculator to convert from one speed unit to another.


==Levels of Speed==
==Levels of Speed==
*'''Immobile''' (Incapable of movement; N/A speed. Meaning: Applies to all non-living apparatuses, appliances, constructs, contraptions, devices, doohickeys, equipments, gadgets, gears, gizmos, hardwares, implements, instruments, items, machines, objects, tackles, technologies, tools, utensils, and weapons only if they have no function/ability to move)
For those wondering where our mach numbers come from, they come from [https://en.wikipedia.org/wiki/Mach_number here].
*'''Below Average Human''' (0.0064-1.388 m/s)


*'''Normal Human''' (1.388-3.71 m/s)
{| class="article-table" cellspacing="1" cellpadding="1" border="1" align="center"
|-
! scope="row"|Names
! scope="col"|m/s
! scope="col"|Mach
! scope="col"|SoL
! scope="col"|km/h
! scope="col"|mph
|-
! scope="row"|Immobile
|0
|0
|0%
|0
|0
|-
! scope="row"|Below Average Human
|0 - 5
|0 - 0.0145773
|0% - 1.6678e-6%
|0 - 18
|0 - 11.1847
|-
! scope="row"|Average Human
|5 - 7.7
|0.0145773 - 0.022449
|1.6678e-6% - 2.5684e-6%
|18 - 27.72
|11.1847 - 17.2244
|-
! scope="row"|Athletic Human
|7.7 - 10.03
|0.022449 - 0.029241983
|2.5684e-6% - 3.34565e-6%
|27.72 - 37.08
|17.2244 - 22.436471
|-
! scope="row"|Peak Human
|10.03 - 12.43
|0.029241983 - 0.036239067
|3.34565e-6% - 4.1462e-6%
|37.08 - 44.748
|22.436471 - 27.805118
|-
! scope="row"|Superhuman
|12.43 - 154.35
|0.036239067 -  0.45
|4.1462e-6% - 5.1485618e-7%
|44.748 - 555.66
|27.805118 - 345.271117
|-
! scope="row"|Superhuman+
|154.35 - 274.4
|0.45 - 0.8
|5.1485618e-7% - 9.152999e-7%
|555.66 - 987.84
|345.27111783.635 - 613.81532
|-
! scope="row"|Transonic
|274.4 - 360.15
|0.8-1.05
|9.152999e-7% - 1.2013311e-6%
|987.84 - 1296.54
|613.81532 - 805.632606
|-
! scope="row"|Transonic+
|360.15 - 445.9
|1.05-1.3
|1.2013311e-6% - 1.487362e-6%
|1296.54 - 1605.24
|805.632606 - 997.44989
|-
! scope="row"|Supersonic
|445.9 - 1080.45
|1.3 - 3.15
|1.487362e-6% - 3.60399327e-6%
|1605.24 - 3889.62
|997.44989 - 2416.897817
|-
! scope="row"|Supersonic+
|1080.45 - 1715
|3.15 - 5
|3.60399327e-6% - 5.7206e-6%
|3889.62 - 6174
|2416.897817 - 3836.35
|-
! scope="row"|Hypersonic
|1715 - 2572.5
|5 - 7.5
|5.7206e-6% - 8.5809e-6%
|6174 - 9261
|3836.35 - 5754.52
|-
! scope="row"|Hypersonic+
|2572.5 - 3430
|7.5 - 10
|8.5809e-6% - 1.1441e-5%
|9261 - 12348
|5754.52 - 7672.69
|-
! scope="row"|High Hypersonic
|3430 - 6002.5
|10 - 17.5
|1.1441e-5% - 2.00222e-5%
|12348 - 21609
|7672.69 - 13427.21
|-
! scope="row"|High Hypersonic+
|6002.5 - 8575
|17.5 - 25
|2.00222e-5% - 2.8603e-5%
|21609 - 30870
|13427.21 - 19181.7
|-
! scope="row"|Massively Hypersonic
|8575 - 1.499e+7
|25 - 43714
|2.8603e-5% - 5.0014274%
|30870 - 5.3965e+7
|19181.7 - 3.35401e+7
|-
! scope="row"|Massively Hypersonic+
|1.499e+7 - 2.998e+7
|43714 - 87403
|5.0014274% - 10%
|5.3965e+7 - 1.079e+8
|3.35401e+7 - 6.7062e+7
|-
! scope="row"|Relativistic
|2.998e+7 - 2.968e+8
|87403 - 865290
|10%-99%
|1.079e+8 - 1.068e+9
|6.7062e+7 - 6.639e+8
|-
! scope="row"|Relativistic+
|2.968e+8 - 299792458
|865290 - 874030
|99% - 100%
|1.068e+9 - 1.079e+9
|6.639e+8 - 6.706e+8
|-
! scope="row"|Speed of Light
|299792458
|874030
|100%
|1.079e+9
|6.706e+8
|}
===Faster Than Light===
Once we surpass light we are going beyond standard conventional physics. According to physics, it is not possible to accelerate to the speed of light in reality without producing infinite energy, whereas even swifter velocities produce imaginary numbers. With this in mind, fiction very clearly ignores this on several occasions with characters moving beyond light speed still having finite values of energy. This contains the widest speed tier, stretching all the way through every finite speed value that is greater than the speed of light. Kinetic Energy does not apply to characters with any degree of FTL speed due to the KE formula being based off speeds below the speed of light. For information regarding actions such as real light view our [[Light Dodging Feats|light dodging feats]] and [[Requirements for Speed of Light/Faster Than Light Speeds|requirements for light speed and faster than light speed]] pages.
===Incalculable level===
These are levels that are completely incalculable and have to do with some form of movement that ignores the standard S=D/T formula. These levels are not innately greater then the other speed tiers, but some of them can be.
{|class="article-table" cellspacing="1" cellpadding="1" border="1" align="center"
|-
! scope="row"|Names
! scope="col"|Explanation
|-
! scope="row"|'''Unknown: Lower Reality'''
|Similar to '''Unknown-E''' in the [[Tiering System]], as one cannot truly quantify the energy within a "fictional world", one cannot truly quantify the distance within it either. Thus making it a level that's incalculable.
|-
! scope="row"|'''Unknown: True'''
|Similar to '''Unknown-D''' in the tiering system, where the character or entity is essentially featless and has no true level of speed to list.
|-
! scope="row"|'''Unknown: Undefinable'''
|Movement for a character that breaks the speed formula entirely, [https://en.m.wikipedia.org/wiki/Division_by_zero being within a similar state to division by zero on a graph]. As these characters are undefinable and unknown it is not exactly correct to say they are "greater" in speed then the lower speed tiers, moreso that normal ideas such as them being [[Speed Blitz|speed blitzed]] would operate differently for them. As we cannot truly define how a person would operate when within the S = Undefined, we cannot truly state how greater or lesser they are then other speeds.
|-
! scope="row"|'''Infinite'''
|Movement for a character that has traveled an infinite distance in a finite amount of time, this is impossible in reality as traveling an infinite distance would take an infinite amount of time due to the way [[Infinity|infinity works]]. Just as characters who are '''Faster Than Light''' break physics, those with Infinite and higher do the same.
|-
! scope="row"|'''Absolute Infinity'''
|Movement beyond time and speed itself, characters at this level cannot be properly explained or defined by mathematics as they are above the S = D/T formula, thus a speed formula cannot be defined. This state would essentially contain all the possible speed values and transcend them at the same time.
|}


*'''Athletic Human''' (3.71-7.7 m/s)
===[[Powers and Techniques|Other Abilities]] Similar to Speed===
'''[[Teleportation]]''' (Teleportation is the ability to move instantly from one place to another without physically occupying the space between the two. It can often be a form of spatial manipulation or magic. In some situations, this allows one to move not only in space, but also in time, between dimensions, parallel worlds, and metaphysical planes)


*'''Peak Human''' (7.7-12.517 m/s)
'''[[Dimensional Travel]]''' (Dimensional Travel is the ability to travel across dimensions. It can often be a form of magic, space-time manipulation, or other applications.)
*'''Superhuman''' (12.517-34.3 m/s)
*'''Subsonic (Faster than the Eye)''' (Mach 0.1-0.45) (34.3-154.35 m/s) or (76.7269-345.271 mph)


*'''Subsonic+''' (Mach 0.45-0.8) (154.35-274.4 m/s)
'''[[Absolute Access]]''' (Absolute Access allows one to traverse wherever, regardless of their speed)


*'''Transonic''' (Mach 0.8-1.05) (274.4-360.15 m/s)
'''[[Omnipresence]]''' (This is specifically a state of being, rather than a type of speed, to be present everywhere at once, this includes being able to exist throughout Space-Time, exist in any form of consciousness (e.g. Mind), and all other types of realms imaginable. For practical comparisons, each case requires more detailed consideration.)


*'''Transonic+''' (Mach 1.05-1.3)
===<u>Additional terms</u>===
===='''"+" symbol'''====
The "+" symbol is used when the speed level has reached one with a + on the chart, unlike Attack Potency where it is calculated to be greater than the average (arithmetic mean) of the high end energy level and low end energy level of a particular tier.


*'''Supersonic''' (Mach 1.3-3.15)
Example: One gets a speed level of 1185 m/s gets '''Supersonic+'''.


*'''Supersonic+''' (Mach 3.15-5)
===='''At least'''====
Should be used to denote the lower cap of a character, if the exact value is indeterminate. Usually listed for characters that have done a feat superbly casually.


*'''Hypersonic''' (Mach 5-7.5)
===='''At most'''====
Should be used to denote the higher cap of a character, if the exact value is indeterminate. Usually listed for characters that have done a feat that is questionable compared to their other feats.


*'''Hypersonic+''' (Mach 7.5-10)
===='''Likely'''====
Should be used to list a hypothetical statistic for a character, but inconclusive due to lack of feats or viable power-scaling. Probability of said hypothetical statistic should be favourable.


*'''High Hypersonic''' (Mach 10-17.5)
===='''Possibly'''====
Should be used to list a hypothetical statistic for a character, but inconclusive due to lack of feats or viable power-scaling. Probability of said hypothetical statistic should also be indeterminate.


*'''High Hypersonic+''' (Mach 17.5-25)
===Notes===


*'''Massively Hypersonic''' (Mach 25-4382.65)
'''Note 1:'''


*'''Massively Hypersonic+''' (Mach 4382.65-8740.3)
The speed tiers used have intersecting limits, and this may be confusing to some members. The divisions are made based on Exclusive Form grouping, in which the true lower limit is the given lower limit and the true upper limit is just short of the given upper limit.


*'''Sub-Relativistic''' (1%-4.6% '''SoL''')
Examples:


*'''Sub-Relativistic+''' (4.6%-10% '''SoL''')
1) '''Mach 10''' is '''High Hypersonic''', not '''Hypersonic+'''.


*'''Relativistic''' (10%-55% '''SoL''')
2) '''Mach 5''' is '''Hypersonic''', not '''Supersonic+'''.


*'''Relativistic+''' (55%-100% '''SoL''')
'''Note 2:'''


*'''Speed of Light '''('''SoL''')
Kindly note it is entirely possible for one at '''Faster Than Light''' speeds to [[Speed Blitz]] another '''Faster Than Light''' speed person. The same applies that one at '''Relativistic+''' can [[Speed Blitz]] another '''Relatvisitic+''', as even the decimals give huge [https://en.wikipedia.org/wiki/Relativistic_quantum_chemistry#:~:text=The%20term%20relativistic%20effects%20was,and%20those%20that%20do%20not. relativistic effects] differences.


*'''FTL''' (x1-10 Speed of Light) (x1-10 '''SoL''')
'''Note 3:'''


*'''FTL+''' (x10-100 Speed of Light) (x10-100 '''SoL''')
When one traverses through space at the speed of light, [https://bigthink.com/hard-science/photon-experience-light-speed/#:~:text=Einstein%27s%20special%20relativity%20describes%20how,along%20its%20path%20at%20once. one experiences it as instantaneous, occupying all spaces at once], [https://www.wtamu.edu/~cbaird/sq/2014/11/03/why-is-time-frozen-from-lights-perspective/#:~:text=According%20to%20Special%20Relativity%2C%20as,contracts%20down%20to%20zero%20length. this is due to, from the perspective of one moving at light speed, there being zero distance]. Thus normally someone traveling through space would not experience any change in timeframe.


*'''Massively FTL''' (x100-1000 Speed of Light) (x100-1000 '''SoL''')
'''Note 3:'''


*'''Massively FTL+''' (x1000+ Speed of Light) (x1000+ '''SoL''')
A commonly misused form of rating a person at '''Faster Than Light''' is using a feat where they're moving over a parallax scroll of stars. These are very invalid feats due to the reason for star crossing existing. The reason for star crossing's existence is that there's a problem portraying motion in space. Moving at sublight speed, even if you're going insanely fast by Earth standards, you're going to look like you're standing still judging by the distant starfield and even relatively close planets. So the author needs a way to convey motion. Another issue that can be pointed out is usually in these feats how close the stars are to each other as you're closing over them, implying either these aren't real stars or they're still really far away meaning you aren't doing any form of interstellar travel. Another common problem with these feats is that going around the circumference of the earth would net you similar background aesthetics. For more information regarding this read [https://tvtropes.org/pmwiki/pmwiki.php/Main/SpaceFlecks these] [https://tvtropes.org/pmwiki/pmwiki.php/Main/StreamingStars few] [https://tvtropes.org/pmwiki/pmwiki.php/Main/MotionParallax articles].


'''Infinite Speed''' (Able to move indefinitely and/or infinitely while time literally stands still, where time is meaningless/does not exist, or to be able to move anywhere instantly. Certain methods such as Teleportation, for example, does not count.)
'''Note 4:'''


'''Immeasurable''' (Movement beyond timelines, movement between timelines, and movement beyond linear time itself. This is why the speed cannot be measured. Given that S = D/T, if T or D is undefined, the speed formula cannot be applied. This is the same reason why moving between or beyond multiple temporal dimensions may also grant immeasurable speed)
Omnipresence is '''not speed''' but '''[[State of Being|a state of being]]'''. There is no distance, time nor movement as the person is already there because they were always there.


'''Irrelevant''' (Characters who are conceptually beyond and qualitatively superior to all forms of Space-Time themselves and/or the concept of dimensions in general. This also includes characters who are capable of existing in a plane where the concept of Speed (Distance & Time) itself has no relevance to them. Only applies to Tier 1-A.)
Omnipresence, for example, a being that is almost everywhere In addition, if a certain character is omnipresent on a universal scale, it does not make them '''Faster Than Light'''. Due to this, a character that is Omnipresent is not swifter than all non-omnipresent beings.


==='''Other'''===
Although a being that is not only omnipresent throughout space, but also time, would also be able to react to every attack from a being with normal speed before the opponent would even begin to throw the attack. This is the case because such a being would be able to exist throughout all of time itself by experiencing both the past, present and future simultaneously at once while not being bound to the normal flow of time, not due to their speed.
'''Nigh-Omnipresence''' (Omnipresence to a lesser extent. Meaning the omnipresence is restricted only a certain scale rather than encompassing everything)


'''True''' '''Omnipresence''' (This is technically and specifically a state of being, rather than a type of speed, but has consequences for combat similar to that of a speed statistic; to be present everywhere at once, this includes being able to exist throughout Space-Time, exist in any form of consciousness (e.g. Mind), and all other types of realms imaginable. For practical comparisons, each case requires more detailed consideration.)
'''Note 5:'''
 
==='''Notes'''===
'''Note 1:'''
 
The speed tiers used have intersecting limits, and this may be confusing to some members. The divisions are made based on Exclusive Form grouping, in which the true lower limit is the given lower limit and the true upper limit is just short of the given upper limit.


Examples:
Being able to move into a timeless void falls under our [[Timeless Void Standards]]. If applicable, a character will receive [[Timeless Physiology]].


1) Mach 10 is High Hypersonic, not Hypersonic+.
'''Note 6:'''


2) Mach 5 is Hypersonic, not Supersonic+.
Characters that are able to move backward and forwards through time simultaneously by movement alone qualify for '''Faster Than Light speed''', [https://en.wikipedia.org/wiki/Tachyon this is due to various theories stating one achieves Faster Than Light speeds doing this, including Tachyon Particles]. Additionally, characters able to move through separate space-times through speed alone would also qualify for the speed.


'''Note 2:'''
'''Note 7:'''


Kindly note that MFTL+ is a very broad category which starts at 1000x Speed of Light (SoL) up to infinity. As such, MFTL+ characters need not be even remotely on a similar level of speed. In fact, the difference may be as great as the magnitude of the difference between MFTL and regular human level.
Please don't use the following speed terms on our wiki: "Sub-Relativistic," "Sub-Relativistic+," and "Immeasurable" as the terms.  


In conclusion, one MFTL+ character can speed blitz another MFTL+ character, and assuming otherwise without a logical reason is fallacious.
The former pair was deemed unreliable for a couple of key reasons. Firstly, the "sub" part of both terms means beneath '''Relativistic''' speed. This can be potentially confusing to use as the term is typically associated with [https://en.m.wiktionary.org/wiki/subrelativistic a velocity slower than the speed of light to which relativistic effects do not matter]. This could technically apply to all preceding speed names as none of them are fast enough to experience significant relativistic effects, so that is partially why our wiki doesn't use these pair of terms. The other reason is the lack of meaningful scientific classifications using the terms around the speed values usually proposed with them. They have been merged with the '''Massively Hypersonic''' and '''Massively Hypersonic+''' values because of these issues.


'''Note 3:'''
"Infinite" and "Immeasurable" speed tend to confuse when different mediums use the term but not to the same definition as our wiki. Considering that our wiki handles the idea of the former "Infinite speed" now refers to moving at an infinite distance in a finite amount of time, with "Immeasurable" speed being removed entirely.


While Omnipresence is, strictly speaking, '''not speed '''but '''a state of being.''' It is listed as a speed statistic due to behaving in combat similarly to how normal speed would.
Usage of these terms on profiles is prohibited because of this, and it is heavily discouraged on threads to say them.


Nigh-Omnipresence,for example, a being that is almost everywhere In addition, if a certain character is omnipresent on a universal scale, it is not a relevant advantage during a match-up against a character that can destroy universes. . Due to this, a character that is Omnipresent is not necessarily swifter than all non-omnipresent beings.
'''Note 8:'''
 
A being that is not only omnipresent throughout space, but also time, would also be able to react to every attack from a being with normal speed before the opponent would even begin to throw the attack. This is the case because such a being would be able to exist throughout all of time itself by experiencing both the past, present and future simultaneously at once while not being bound to the normal flow of time.
 
Omnipresence must be '''specified''' in conjunction with the scale. Because omnipresence within a single 3+1-D universe (aka a regular 4-D space-time continuum) does not mean anything to regular life forms in higher dimensions of time and space (which might be larger and more complex than this universe).
 
'''Note 4:'''
 
Being able to move into a timeless void can either be unquantifiable or depends on context. It will always grant '''Infinite '''speed if the void is a legitimate timeless void however.
 
'''Note 5:'''


Characters that are able to move backwards and forwards through time simultaneously by movement alone qualify for immeasurable speed. However, due to general inconsistencies, and the fact that several fictions grant this ability to any character able to move FTL, they may be assigned an additional, independent, speed rating for the ability. This should preferably be evaluated on '''a case-by-case basis.'''
'''Faster than the eye''' feats are in real physics considered far higher than how they are treated in fiction, with scenarios where they can even reach '''[[Light Speed]]'''. Fiction never usually takes this type of speed into account, thus faster than the eye feats are handled on a case-by-case basis with it serving as a level for '''Superhuman''' as moving faster than the eye would at the very least put you beyond '''Peak Human'''. There are cases too where it isn't a matter of speed but a matter of abusing a [https://en.wikipedia.org/wiki/Blind_spot_(vision) blind spot] to move faster than one can react.


The difference between infinite and immeasurable is that the former can go everywhere via movement speed alone instantly, whereas the latter can move everywhere and everywhen with their movement speed simultaneously.
[[Category:Important]]
[[Category:Important]]
[[Category:Terms]]

Latest revision as of 17:03, 11 October 2024

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Flash generating speed to travel through time
Flash generating speed to travel through time

Speed

Speed is the rate at which someone or something is able to move or operate. Speed is separated into the following categories:

Attack Speed

The speed at which an attack moves. For example, X character is hypersonic, but he can do an attack that is a natural beam of light, the speed for the attack is different from the speed of the user, hence the attack would be lightspeed even if its user isn't.

Attack Speed

The speed at which a character can fight. This does not relate in any way to travel speed, for example, Steven Universe in travel speed is only Superhuman, however, he's At most Relativistic in Attack Speed.

Reaction Speed

Reaction speed is the speed at which a character can react to an event or action. This usually only grants a short movement upon reaction, whereas several movements at the same speed switch it to Attack Speed. For example, characters from Avatar the Last Airbender can react to lightning attacks.

Travel Speed

The speed at which a character or object can move by running, or through similar means that do not involve flight or teleportation.

Flight Speed

The speed at which a character or object flies a certain distance, like going from the earth to the sun for example.

Conversion

You can use this calculator to convert from one speed unit to another.

Levels of Speed

For those wondering where our mach numbers come from, they come from here.

Names m/s Mach SoL km/h mph
Immobile 0 0 0% 0 0
Below Average Human 0 - 5 0 - 0.0145773 0% - 1.6678e-6% 0 - 18 0 - 11.1847
Average Human 5 - 7.7 0.0145773 - 0.022449 1.6678e-6% - 2.5684e-6% 18 - 27.72 11.1847 - 17.2244
Athletic Human 7.7 - 10.03 0.022449 - 0.029241983 2.5684e-6% - 3.34565e-6% 27.72 - 37.08 17.2244 - 22.436471
Peak Human 10.03 - 12.43 0.029241983 - 0.036239067 3.34565e-6% - 4.1462e-6% 37.08 - 44.748 22.436471 - 27.805118
Superhuman 12.43 - 154.35 0.036239067 - 0.45 4.1462e-6% - 5.1485618e-7% 44.748 - 555.66 27.805118 - 345.271117
Superhuman+ 154.35 - 274.4 0.45 - 0.8 5.1485618e-7% - 9.152999e-7% 555.66 - 987.84 345.27111783.635 - 613.81532
Transonic 274.4 - 360.15 0.8-1.05 9.152999e-7% - 1.2013311e-6% 987.84 - 1296.54 613.81532 - 805.632606
Transonic+ 360.15 - 445.9 1.05-1.3 1.2013311e-6% - 1.487362e-6% 1296.54 - 1605.24 805.632606 - 997.44989
Supersonic 445.9 - 1080.45 1.3 - 3.15 1.487362e-6% - 3.60399327e-6% 1605.24 - 3889.62 997.44989 - 2416.897817
Supersonic+ 1080.45 - 1715 3.15 - 5 3.60399327e-6% - 5.7206e-6% 3889.62 - 6174 2416.897817 - 3836.35
Hypersonic 1715 - 2572.5 5 - 7.5 5.7206e-6% - 8.5809e-6% 6174 - 9261 3836.35 - 5754.52
Hypersonic+ 2572.5 - 3430 7.5 - 10 8.5809e-6% - 1.1441e-5% 9261 - 12348 5754.52 - 7672.69
High Hypersonic 3430 - 6002.5 10 - 17.5 1.1441e-5% - 2.00222e-5% 12348 - 21609 7672.69 - 13427.21
High Hypersonic+ 6002.5 - 8575 17.5 - 25 2.00222e-5% - 2.8603e-5% 21609 - 30870 13427.21 - 19181.7
Massively Hypersonic 8575 - 1.499e+7 25 - 43714 2.8603e-5% - 5.0014274% 30870 - 5.3965e+7 19181.7 - 3.35401e+7
Massively Hypersonic+ 1.499e+7 - 2.998e+7 43714 - 87403 5.0014274% - 10% 5.3965e+7 - 1.079e+8 3.35401e+7 - 6.7062e+7
Relativistic 2.998e+7 - 2.968e+8 87403 - 865290 10%-99% 1.079e+8 - 1.068e+9 6.7062e+7 - 6.639e+8
Relativistic+ 2.968e+8 - 299792458 865290 - 874030 99% - 100% 1.068e+9 - 1.079e+9 6.639e+8 - 6.706e+8
Speed of Light 299792458 874030 100% 1.079e+9 6.706e+8

Faster Than Light

Once we surpass light we are going beyond standard conventional physics. According to physics, it is not possible to accelerate to the speed of light in reality without producing infinite energy, whereas even swifter velocities produce imaginary numbers. With this in mind, fiction very clearly ignores this on several occasions with characters moving beyond light speed still having finite values of energy. This contains the widest speed tier, stretching all the way through every finite speed value that is greater than the speed of light. Kinetic Energy does not apply to characters with any degree of FTL speed due to the KE formula being based off speeds below the speed of light. For information regarding actions such as real light view our light dodging feats and requirements for light speed and faster than light speed pages.

Incalculable level

These are levels that are completely incalculable and have to do with some form of movement that ignores the standard S=D/T formula. These levels are not innately greater then the other speed tiers, but some of them can be.

Names Explanation
Unknown: Lower Reality Similar to Unknown-E in the Tiering System, as one cannot truly quantify the energy within a "fictional world", one cannot truly quantify the distance within it either. Thus making it a level that's incalculable.
Unknown: True Similar to Unknown-D in the tiering system, where the character or entity is essentially featless and has no true level of speed to list.
Unknown: Undefinable Movement for a character that breaks the speed formula entirely, being within a similar state to division by zero on a graph. As these characters are undefinable and unknown it is not exactly correct to say they are "greater" in speed then the lower speed tiers, moreso that normal ideas such as them being speed blitzed would operate differently for them. As we cannot truly define how a person would operate when within the S = Undefined, we cannot truly state how greater or lesser they are then other speeds.
Infinite Movement for a character that has traveled an infinite distance in a finite amount of time, this is impossible in reality as traveling an infinite distance would take an infinite amount of time due to the way infinity works. Just as characters who are Faster Than Light break physics, those with Infinite and higher do the same.
Absolute Infinity Movement beyond time and speed itself, characters at this level cannot be properly explained or defined by mathematics as they are above the S = D/T formula, thus a speed formula cannot be defined. This state would essentially contain all the possible speed values and transcend them at the same time.

Other Abilities Similar to Speed

Teleportation (Teleportation is the ability to move instantly from one place to another without physically occupying the space between the two. It can often be a form of spatial manipulation or magic. In some situations, this allows one to move not only in space, but also in time, between dimensions, parallel worlds, and metaphysical planes)

Dimensional Travel (Dimensional Travel is the ability to travel across dimensions. It can often be a form of magic, space-time manipulation, or other applications.)

Absolute Access (Absolute Access allows one to traverse wherever, regardless of their speed)

Omnipresence (This is specifically a state of being, rather than a type of speed, to be present everywhere at once, this includes being able to exist throughout Space-Time, exist in any form of consciousness (e.g. Mind), and all other types of realms imaginable. For practical comparisons, each case requires more detailed consideration.)

Additional terms

"+" symbol

The "+" symbol is used when the speed level has reached one with a + on the chart, unlike Attack Potency where it is calculated to be greater than the average (arithmetic mean) of the high end energy level and low end energy level of a particular tier.

Example: One gets a speed level of 1185 m/s gets Supersonic+.

At least

Should be used to denote the lower cap of a character, if the exact value is indeterminate. Usually listed for characters that have done a feat superbly casually.

At most

Should be used to denote the higher cap of a character, if the exact value is indeterminate. Usually listed for characters that have done a feat that is questionable compared to their other feats.

Likely

Should be used to list a hypothetical statistic for a character, but inconclusive due to lack of feats or viable power-scaling. Probability of said hypothetical statistic should be favourable.

Possibly

Should be used to list a hypothetical statistic for a character, but inconclusive due to lack of feats or viable power-scaling. Probability of said hypothetical statistic should also be indeterminate.

Notes

Note 1:

The speed tiers used have intersecting limits, and this may be confusing to some members. The divisions are made based on Exclusive Form grouping, in which the true lower limit is the given lower limit and the true upper limit is just short of the given upper limit.

Examples:

1) Mach 10 is High Hypersonic, not Hypersonic+.

2) Mach 5 is Hypersonic, not Supersonic+.

Note 2:

Kindly note it is entirely possible for one at Faster Than Light speeds to Speed Blitz another Faster Than Light speed person. The same applies that one at Relativistic+ can Speed Blitz another Relatvisitic+, as even the decimals give huge relativistic effects differences.

Note 3:

When one traverses through space at the speed of light, one experiences it as instantaneous, occupying all spaces at once, this is due to, from the perspective of one moving at light speed, there being zero distance. Thus normally someone traveling through space would not experience any change in timeframe.

Note 3:

A commonly misused form of rating a person at Faster Than Light is using a feat where they're moving over a parallax scroll of stars. These are very invalid feats due to the reason for star crossing existing. The reason for star crossing's existence is that there's a problem portraying motion in space. Moving at sublight speed, even if you're going insanely fast by Earth standards, you're going to look like you're standing still judging by the distant starfield and even relatively close planets. So the author needs a way to convey motion. Another issue that can be pointed out is usually in these feats how close the stars are to each other as you're closing over them, implying either these aren't real stars or they're still really far away meaning you aren't doing any form of interstellar travel. Another common problem with these feats is that going around the circumference of the earth would net you similar background aesthetics. For more information regarding this read these few articles.

Note 4:

Omnipresence is not speed but a state of being. There is no distance, time nor movement as the person is already there because they were always there.

Omnipresence, for example, a being that is almost everywhere In addition, if a certain character is omnipresent on a universal scale, it does not make them Faster Than Light. Due to this, a character that is Omnipresent is not swifter than all non-omnipresent beings.

Although a being that is not only omnipresent throughout space, but also time, would also be able to react to every attack from a being with normal speed before the opponent would even begin to throw the attack. This is the case because such a being would be able to exist throughout all of time itself by experiencing both the past, present and future simultaneously at once while not being bound to the normal flow of time, not due to their speed.

Note 5:

Being able to move into a timeless void falls under our Timeless Void Standards. If applicable, a character will receive Timeless Physiology.

Note 6:

Characters that are able to move backward and forwards through time simultaneously by movement alone qualify for Faster Than Light speed, this is due to various theories stating one achieves Faster Than Light speeds doing this, including Tachyon Particles. Additionally, characters able to move through separate space-times through speed alone would also qualify for the speed.

Note 7:

Please don't use the following speed terms on our wiki: "Sub-Relativistic," "Sub-Relativistic+," and "Immeasurable" as the terms.

The former pair was deemed unreliable for a couple of key reasons. Firstly, the "sub" part of both terms means beneath Relativistic speed. This can be potentially confusing to use as the term is typically associated with a velocity slower than the speed of light to which relativistic effects do not matter. This could technically apply to all preceding speed names as none of them are fast enough to experience significant relativistic effects, so that is partially why our wiki doesn't use these pair of terms. The other reason is the lack of meaningful scientific classifications using the terms around the speed values usually proposed with them. They have been merged with the Massively Hypersonic and Massively Hypersonic+ values because of these issues.

"Infinite" and "Immeasurable" speed tend to confuse when different mediums use the term but not to the same definition as our wiki. Considering that our wiki handles the idea of the former "Infinite speed" now refers to moving at an infinite distance in a finite amount of time, with "Immeasurable" speed being removed entirely.

Usage of these terms on profiles is prohibited because of this, and it is heavily discouraged on threads to say them.

Note 8:

Faster than the eye feats are in real physics considered far higher than how they are treated in fiction, with scenarios where they can even reach Light Speed. Fiction never usually takes this type of speed into account, thus faster than the eye feats are handled on a case-by-case basis with it serving as a level for Superhuman as moving faster than the eye would at the very least put you beyond Peak Human. There are cases too where it isn't a matter of speed but a matter of abusing a blind spot to move faster than one can react.