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Maxim Kischine

From The Codex
Revision as of 17:55, 2 December 2024 by GiverOfThePeace (talk | contribs) (→‎[[Powers and Techniques]]: re-categorisation per CFD)
"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.


The day you inherited the title of Vampire Hunter... I felt as if a wall had been erected between us... and for that reason I set out on my expedition. I wanted to be better than you and relieve you of your fate.
~ Maxim Kischine to Juste Belmont

Background

After Dracula’s second defeat at the hands of Simon Belmont in 1698, the people viewed him as a hero and began gathering around him. Soon enough, a peaceful village formed around the Belmont household. Nearly 30 years passed and the village became home to the powerful Kischine Clan, and the newest member of the clan, Maxim Kischine. Maxim grew up as an aspiring vampire hunter, alongside his friends Juste Belmont and Lydie Erlanger.

Juste in particular was the grandson of Simon, and thus viewed as a prodigy. Maxim, wanting to become one of the greats, made himself Juste’s rival. The two eventually competed for who would inherit the Vampire Killer whip, but Juste outclassed Maxim in every competition they had; inheriting the whip over Maxim.

Maxim, frustrated and jealous by Juste’s victory, decided to leave on a training expedition, and Juste had not heard from him in two years; until one day, suddenly, Maxim reappeared in town with wounds all over his body, and told Juste that Lydie had been kidnapped and taken to Dracula’s Castle. Astonished that Dracula’s Castle had risen despite it not having been a century since his previous defeat, Juste rushed over to the castle as fast as he could.

Maxim’s training expedition was actually a journey to find Dracula’s body parts and resurrect him, so that he could prove himself by taking the Dark Lord down. However, Maxim was possessed by Dracula in the process, and stole Lydie himself.

Thus, Maxim had developed two separate personalities; Maxim (his regular self,) and Dark Maxim (his possessed form.) This created two alternate dimensional versions of Dracula’s Castle, Castle A and Castle B, which Juste was forced to traverse. After doing so, and conquering both entire castles, Juste finally confronted Dark Maxim in his chambers. However, during their duel, Maxim noticed his bracelet on Juste’s arm, and regained his mind.

There, it was discovered that the being that possessed Maxim was not Dracula himself, but an unknown Wraith who took over Dracula’s form and powers. After the Dracula Wraith fuses himself with the parts of Dracula’s body, he and Juste have one final duel, where Juste fortunately prevails.

Being taken by Juste, Maxim was able to escape the crumbling castle and slowly came to his senses. Maxim, ashamed by what he had done, apoligzed to Juste and Lydie, promising to put their friendship back on track and return peacefully to the village.

Maxim’s future is entirely unknown, although it is known that his Stellar Sword ends up in the hands of the legendary Eric Lecarde; who himself would then pass it onto the vampire hunter, Jonathan Morris.

Personality

General Information

Name: Maxim Kischine

Other Names: Dark Maxim (When possessed by Dracula Wraith)

Origin: Castlevania

First Appearance: Castlevania: Harmony of Dissonance

Company: Konami

Creator: Koji Igarashi

Actor: Takuo Kawamura

Sex: Male

Sexuality: Heterosexual

Pronouns: He/Him

Age: Unknown

Homeworld: Earth

Residence: Unknown

Story Role: Supporting Protagonist, Hidden Villain, Controlled Villain

Classification: Rival of Juste Belmont

Species: Human

State of Being: Regular

Physiology: Humanoid Physiology

In-Universe Creator: God[2]

Occupation: Vampire Hunter

Affiliations: Juste Belmont (Long time friends and rivals[3]), Lydie Erlanger (Childhood friend)

Enemies: Juste Belmont (While under the influence of the Castle, he views Juste as an enemy)

Height: Unknown

Weight: Unknown

Status:

Date of Death: 1748 in the bad ending, Unknown otherwise

Alignment: Neutral Good (Maxim is a vampire hunter and friend of Juste Belmont that helps Juste with rescuing their friend Lydie. He feels ashamed for being a big part of the reason of her kidnapping and would rather tell her the truth and face punishment[4]. Would rather be killed by Juste Belmont then become a pawn of Dracula's will[5]. Maxim notes he wanted to free Juste from his cursed fate against Dracula[6]), Chaotic Evil as Dark Maxim (Completely self-serving and wicked to the core, Dark Maxim goes to any lengths to be as wicked and unpredictable as possible, even kidnapping Lydie simply because of the wicked nature of it)

Protection Level: Global Protector (Maxim notes he wanted to free Juste from his cursed fate against Dracula[7], where he went and replicated Simon's journey of gathering all of Dracula's remains[8], as such Maxim is one that fights to stop Dracula, where in Castlevania III: Dracula's Curse, Dracula plans to take over all of Europe[9], proceeded to amass an army to kill hundreds of soldiers to take over Europe, plagued the beautiful land located in the Southern Part of Romania into darkness by having devils attack it, planned to spread his evil grip to the rest of Europe[10])

Threat Level: Global Threat as Dark Maxim (Dark Maxim has Dracula's Wraith possessing him, who has the image of Dracula, where in Castlevania III: Dracula's Curse, Dracula plans to take over all of Europe[11], proceeded to amass an army to kill hundreds of soldiers to take over Europe, plagued the beautiful land located in the Southern Part of Romania into darkness by having devils attack it, planned to spread his evil grip to the rest of Europe[12])

Codex Statistics

Key Regular | Possessed by Dracula's Wraith

Key Information

  • Regular: This key covers regular Maxim, without being controlled by Dark Maxim or Dracula's Wraith.
  • Possessed by Dracula's Wraith: This key covers Maxim during the events of Harmony of Dissonance where he's possessed by Draucla's Wraith.

Grade: A

Tier: At least 7-C, Higher with Double Spirit | At least 7-C, Higher with Double Spirit

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: At least Town level (Potency) (Went on a two-year training expedition after Juste inherited the title of Vampire Killer to be able to catch up to him[13], due to his want and training to try and reach the level of Juste Belmont, he should be far superior to Golem from Castlevania Judgment, as he died to a random unknown hunter after his return from the time rift[14]. Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see getting these results[15]), Higher with Double Spirit (Maxim's super move has him move so fast that two afterimages of him clear and attack everything on the screen[16]) | At least Town level (Potency) (Fought Juste Belmont, who was considered the fiercest and most prodigious hunter even among the other Belmont’s, making him far superior to Golem from Castlevania Judgment, as he died to a random unknown hunter after his return from the time rift[17]. Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see getting these results[18]. Gained power he believed surpassed Juste[19]), Higher with Double Spirit

Durability: At least Town level | At least Town level

Striking Strength: At least Town Class (Potency) | At least Town Class (Potency)

Lifting Strength: At least Class 10 Went on a two-year training expedition after Juste inherited the title of Vampire Killer to be able to catch up to him[20], due to his want and training to try and reach the level of Juste Belmont, he should be far superior to Hector's Battle-Type innocent devils who can move entire tree logs that are blocking roads out of the way[21] where logs can weigh around 15 to 5 tons[22] and Hector's battle-type innocent devils can lift open large iron doors that "no man could force open"[23]) | At least Class 10 (As he has Dracula's Wraith possessing him, he should by this point have far surpassed the level of Hector's Battle-Type innocent devils)

Travel Speed: At least Superhuman regularly (Should be comparable to Leon Belmont, who was able to escape Walter's Castle while running from the top floor to the entrance, before the entire structure collapsed[24]). At most Faster Than Light through full Aura (Maxim moves so fast that his very light projection cannot keep up with him enveloping a red aura around him[25]. Maxim's super move has him move so fast that two afterimages of him clear and attack everything on the screen, with him moving so fast it looks like he didn't even leave his initial starting place[26]) | At least Superhuman regularly. At most Faster Than Light through full Aura

Attack Speed: At most Faster Than Light | At most Faster Than Light (Can tag Juste Belmont, who can tag Dracula Wraith, who is an image of 1600s Dracula, who serves as the absolute evil, the opposite to God[27], where for God to be perfectly good, there must be a being of perfect darkness[28], being the entity opposite to God[29], making him faster then enemies such as the Sky Fish who moves so fast that it appears as a beam of light and is only slowed down when time is stopped[30] and the White Demon, who can move at the speed of light at short distances[31])

Reaction Speed: At most Faster Than Light | At most Faster Than Light

Stamina: Superhuman (Should be similar to Juste Belmont. Maxim went on an entire expedition for two years searching for Dracula’s body parts. He then was able to travel home, raise Dracula’s Castle, and fight Juste Belmont, without rest)

Range: Standard Melee, Extended Melee with Stellar Sword, Tens of Meters with Shuriken and Maxim Mirage

Intelligence: Genius Intelligence (Able to utilize sub-weapons that possess great attack and power which in Castlevania requires one to have a high intelligence to be able to do[32])

Knowledge: Master level (Could fight and pose a challenge to a reluctant Juste Belmont, showcasing incredible skill[33], Went on a two year training expedition after Juste inherited the title of Vampire Killer to be able to catch up to him[34], went and replicated Simon's journey of gathering all of Dracula's remains[35]. A skilled user of his sword and shurikens, being a master all on his own and being second only to Juste Belmont. Maxim's super move has him move so fast that two afterimages of him clear and attack everything on the screen, with him moving so fast it looks like he didn't even leave his initial starting place[36])


Powers and Techniques


Equipment

Whips

Stellar Sword

A sword with thin edges like five sheets that are overlapped and can be opened like a fan. The fully opened form shines like a star.
~ Harmony of Dissonance Description
The blade of the legendary swordsman Maxim Kischine.
~ Portrait of Ruin Description

An extremely powerful sword that attacks faster than the Vampire Killer whip, and is able to harm all enemies in the vicinity simultaneously.

Sub-Weapons

Shuriken (Stellar Sword (Opened Form)

A sword with thin edges like five sheets that are overlapped and can be opened like a fan. The fully opened form shines like a star.
~ Harmony of Dissonance Description

A gigantic metal ninja star nearly as large as Maxim himself, which acts as a boomerang that returns after being thrown.


Notable Techniques

Somersault

A somersault Maxim can do while in midair, makes him invulnerable to attacks though it costs magic to use.

Double Spirit

Maxim's special move, he moves so fast that while his image can be seen in the center of the screen, two afterimages cross and attack everything on the screen, likely killing anything hit by this on screen.

Healing

Maxim bathes in a great amount of light around him as he recovers from any injuries he's sustained.


Other

Standard Tactics

  • Regular: Maxim will use his quick sword strikes along with his shurikens, acrobatic movement and special attacks such as double spirit.
  • Possessed by Dracula's Wraith: Maxim does much of the same strategy, with more vicious and bloodlusted intent.

Weaknesses

Note

Trivia

  • In the bad ending, Evil Maxim's portrait was utilized when he told Juste that he would have to force him to change his mind (referring to Juste putting Maxim out of his misery), implying that his true persona barely restrained his evil persona enough to yell that out. This was confirmed in the Futabasha Castlevania: Byakuya no Concerto Official Guide, citing that he retained his "true nature" despite already becoming dangerously close to succumbing to his evil self.
  • In Castlevania: Harmony of Dissonance, an item known as the War Fatigues strongly resembles Maxim's own coat he wears. This is implied to be the same one or an identical one due to the item's location: it is placed inside the Entrance's castle grounds of Castle B right beside the castle's main gate. This is the exact same spot Maxim was standing on in Castle A at the beginning of the game.
  • Maxim is the only boss in Harmony of Dissonance to not drop a Magic Crystal (if one does not also count Dracula Wraith's first form. However, Dracula Wraith's second form does drop a Magic Crystal).
  • The weapon is called the Stella Sword in Japan. Stella is Latin for "Star".
  • In Castlevania: Harmony of Dissonance, the weapon can be hacked in the sub-weapon slot for Juste Belmont and Simon Belmont, though they cannot utilize its attack. If Juste has the star sub-weapon and picks up another sub-weapon, the dropped star visually turns into a High Potion. Collecting this High Potion will make Juste obtain the unusable Star sub-weapon.
    • Reversibly, Maxim can use cheats to pick-up sub-weapons but is unable to utilize them except his own star sub-weapon.

Battle Records

0 - 1 - 0

None

References

  1. Castlevania: Harmony of Dissonance
  2. Castlevania Lament of Innocence
  3. Castlevania: Harmony of Dissonance Game Manual Page 22
  4. Castlevania: Harmony of Dissonance
  5. Castlevania: Harmony of Dissonance
  6. Castlevania: Harmony of Dissonance
  7. Castlevania: Harmony of Dissonance
  8. Castlevania: Harmony of Dissonance
  9. Akumajou Densetsu Famicon Intro English Patch
  10. Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
  11. Akumajou Densetsu Famicon Intro English Patch
  12. Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
  13. Castlevania: Harmony of Dissonance Game Manual Page 22
  14. Castlevania Judgment: True Story Mode, Golem
  15. Castlevania Judgment Golem Ultimate Attack
  16. Castlevania: Harmony of Dissonance Maxim Playthrough
  17. Castlevania Judgment: True Story Mode, Golem
  18. Castlevania Judgment Golem Ultimate Attack
  19. Castlevania: Harmony of Dissonance
  20. Castlevania: Harmony of Dissonance Game Manual Page 22
  21. Castlevania: Curse of Darkness Manga Volume 2 Chapter 4 "Redemption"
  22. Estimating Weight of Logs and Standing Timber Page 2
  23. Castlevania: Curse of Darkness
  24. Castlevania: Lament of Innocence Ending
  25. Castlevania: Harmony of Dissonance Maxim Playthrough
  26. Castlevania: Harmony of Dissonance Maxim Playthrough
  27. Castlevania: Aria of Sorrow Ending
  28. Castlevania: Dawn of Sorrow Dark Lord Candidates
  29. Castlevania: Dawn of Sorrow Ending
  30. Castlevania Aria of Sorrows
  31. Castlevania Grimoire of Souls Enemy Compendium Showcase
  32. Castlevania: Lament of Innocence Game Manual Page 10
  33. Castlevania: Harmony of Dissonance
  34. Castlevania: Harmony of Dissonance Game Manual Page 22
  35. Castlevania: Harmony of Dissonance
  36. Castlevania: Harmony of Dissonance Maxim Playthrough
  37. Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight
  38. Konami of Europe's Camilla Fernandez profile
  39. Castlevania: Portrait of Ruin
  40. Castlevania: Harmony of Dissonance Maxim Mode
  41. Castlevania: Harmony of Dissonance Maxim Mode
  42. Castlevania: Harmony of Dissonance Maxim Mode
  43. Castlevania: Harmony of Dissonance Maxim Mode
  44. Castlevania: Lament of Innocent
  45. Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
  46. Castlevania: Harmony of Dissonance Maxim Mode
  47. Castlevania: Harmony of Dissonance Maxim Mode
  48. Castlevania: Harmony of Dissonance
  49. Castlevania: Harmony of Dissonance Final Boss Best Ending
  50. Castlevania: Harmony of Dissonance Maxim Boss
  51. Castlevania: Harmony of Dissonance Maxim Playthrough
  52. Castlevania: Harmony of Dissonance Maxim Playthrough
  53. Castlevania: Harmony of Dissonance Maxim Mode
  54. Castlevania: Lament of Innocence Game Manual Page 10
  55. Castlevania: Harmony of Dissonance
  56. Castlevania: Harmony of Dissonance Maxim Mode
  57. Castlevania: Harmony of Dissonance
  58. Castlevania: Harmony of Dissonance
  59. Castlevania: Symphony of the Night Bestiary No. 40
  60. Castlevania: Symphony of the Night Bestiary No. 16
  61. Castlevania: Portrait of Ruin Bestiary No. 133
  62. Castlevania: Lament of Innocence
  63. Castlevania 64
  64. Castlevania: Portrait of Ruin
  65. Castlevania: Portrait of Ruin
  66. Castlevania: Harmony of Dissonance
  67. Castlevania: Circle of the Moon
  68. Castlevania: Circle of the Moon
  69. Castlevania: Order of Ecclesia Bestiary No. 061
  70. Castlevania: Portrait of Ruin Bestiary No. 131
  71. Castlevania: Symphony of the Night Bestiary No. 44
  72. Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air. Even though it is still far away, their bodies seemed to squeal [run away].
    There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children."
  73. Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.
    And her body was telling her [do not go] as her leg muscles were petrified like stone."
  74. Castlevania: Grimoire of Souls
  75. Castlevania 64
  76. Castlevania Chronicles
  77. Castlevania Chronicles
  78. Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”
    That really is no doubt an obsession.
    The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.
    “Only…… protect…… you……-----“
    When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.
    However-----
    Fate did not allow it.
    For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----
    The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."
  79. Castlevania: Curse of Darkness Bestiary No. 115
  80. Castlevania: Harmony of Dissonance
  81. Castlevania: Harmony of Dissonance Rib of Vlad Description
  82. Castlevania II: Simon's Quest
  83. Castlevania: Harmony of Dissonance Eye of Vlad Description
  84. Castlevania: Harmony of Dissonance Heart of Vlad Description
  85. Castlevania: Harmony of Dissonance Rib of Vlad Description
  86. Castlevania: Harmony of Dissonance Nail of Vlad Description
  87. Castlevania: Harmony of Dissonance Fang of Vlad Description
  88. Castlevania: Harmony of Dissonance Vlad's Ring Description
  89. Super Castlevania IV Stage B-1
  90. Castlevania: Circle of the Moon
  91. Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.
    A spectacled vampire hunter confirmed this as his duty.
    In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.
    “The timing is bad, church person.”
    Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.
    -----I am …… I ought to be a vampire hunter."
  92. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  93. Haunted Castle Revisited Dominus Collection
  94. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  95. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  96. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  97. Castlevania: Curse of Darkness Manga Volume 1
  98. Castlevania II: Simon's Quest Night Transition
  99. Castlevania II: Simon's Quest Online Game Manual Page 4
  100. Castlevania: Lament of Innocence Bestiary No. 058
  101. Castlevania: Lament of Innocence Bestiary No. 059
  102. Castlevania: Curse of Darkness Bestiary No. 009
  103. Castlevania: Curse of Darkness Bestiary No. 005
  104. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  105. Castlevania: Symphony of the Night
  106. Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it. Several hundred years have passed with battles with the [dark lord] Dracula.
    When suddenly, an end to it all has been foretold. 1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.
    However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.
  107. Castlevania: Lament of Innocence Bestiary No. 064
  108. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  109. Castlevania: Grimoire of Souls Prologue
  110. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  111. Castlevania: Grimoire of Souls Prologue Stage 4
  112. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  113. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  114. Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  115. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  116. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  117. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  118. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  119. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  120. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  121. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  122. Castlevania III: Dracula's Quest
  123. Castlevania: Curse of Darkness Absolute Zero Ring Description
  124. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  125. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  126. Castlevania Judgment Aeon's Hyper Attack on Carmilla
  127. Castlevania Judgment Aeon's Hyper Attack on Golem
  128. Castlevania: The Dracula X Chronicles Game Manual Pages 12-13
  129. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  130. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  131. Castlevania Judgment Aeon Hyper Attack on Death
  132. Castlevania: Harmony of Dissonance
  133. Castlevania: Portrait of Ruin
  134. Castlevania: Lament of Innocence Bestiary No. 003
  135. Castlevania: Lament of Innocence Bestiary No. 004
  136. Castlevania: Harmony of Dissonance
  137. Castlevania: Harmony of Dissonance
  138. Castlevania: Symphony of the Night Bestiary No. 40
  139. Castlevania: Curse of Darkness
  140. Castlevania: Curse of Darkness Save Room Chair
  141. Castlevania: Symphony of the Night Bestiary No. 16
  142. Castlevania: Portrait of Ruin
  143. Castlevania: Curse of Darkness Bestiary No. 014
  144. Castlevania: Curse of Darkness Bestiary No. 025
  145. Castlevania: Portrait of Ruin Bestiary No. 10
  146. Castlevania: Lament of Innocence Bestiary No. 029
  147. Castlevania: Order of Ecclesia Bestiary No. 061
  148. Castlevania: Lament of Innocence Bestiary No. 046
  149. Castlevania: Portrait of Ruin Bestiary No. 133
  150. Castlevania: Lament of Innocence
  151. Castlevania 64
  152. Castlevania Chronicles
  153. Super Castlevania IV
  154. Super Castlevania IV
  155. Castlevania Chronicles
  156. Castlevania: Lament of Innocence Dark Palace Of Waterfalls
  157. Castlevania III: Dracula's Curse Doppelganger Boss Fight
  158. Castlevania: Curse of Darkness Chair Room
  159. Castlevania: Legacy of Darkness Tower of Sorcery
  160. Castlevania: The Adventure ReBirth
  161. Super Castlevania IV
  162. Castelvania: Lament of Innocence
  163. Castlevania: Curse of Darkness Bestiary No. 001 Skeleton
  164. Castlevania: Curse of Darkness Bestiary No. 002 Executioner
  165. Castlevania Curse of Darkness Bestiary No. 002
  166. Castlevania: Portrait of Ruin
  167. Castlevania: Portrait of Ruin
  168. Castlevania: Harmony of Dissonance
  169. Castlevania: Circle of the Moon
  170. Castlevania: Circle of the Moon
  171. Castlevania: Order of Ecclesia Bestiary No. 061
  172. Castlevania: Portrait of Ruin Bestiary No. 131
  173. Castlevania: Lament of Innocence Bestiary No. 051
  174. Castlevania: Curse of Darkness Bestiary No. 008
  175. Castlevania 64
  176. Castlevania III: Dracula's Curse Castle Dungeon
  177. Castlevania: Symphony of the Night Bestiary No. 44
  178. Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air. Even though it is still far away, their bodies seemed to squeal [run away].
    There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children."
  179. Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.
    And her body was telling her [do not go] as her leg muscles were petrified like stone."
  180. Castlevania: Bloodlines Stage 6-2 First Room
  181. Castlevania: Legacy of Darkness Carrie Mode Undergound Waterway Entrance Cutscene
  182. Castlevania: Bloodlines Stage 6-3 First Room
  183. Castlevania: Grimoire of Souls
  184. Castlevania 64
  185. Castlevania Chronicles
  186. Castlevania Chronicles
  187. Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”
    That really is no doubt an obsession.
    The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.
    “Only…… protect…… you……-----“
    When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.
    However-----
    Fate did not allow it.
    For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----
    The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."
  188. Haunted Castle Revisited Dominus Collection
  189. Super Castlevania IV
  190. Haunted Castle Revisited Dominus Collection
  191. Castlevania: Grimoire of Souls Prologue level
  192. Castlevania Chronicles
  193. Haunted Castle Arcade Stage 03
  194. Castlevania: Harmony of Dissonance
  195. Castlevania: Order of Ecclesia
  196. Castelvania: Lament of Innocence
  197. Castlevania: Lament of Innocence
  198. Castlevania: Symphony of the Night Bestiary No. 21
  199. Castlevania: Symphony of the Night Underground Caverns
  200. Castlevania III: Dracula's Curse
  201. Super Castlevania IV
  202. Castlevania: Aria of Sorrow Prologue
  203. Castlevania: Aria of Sorrow Prologue
  204. Castlevania: Harmony of Dissonance Ending
  205. Castlevania: Lament of Innocence
  206. Castlevania III: Dracula's Curse
  207. Castlevania: Curse of Darkness Bestiary No. 115
  208. Super Castlevania IV Stage 8-1
  209. History of Castlevania - Crescent of the Moon Pages 12-13
  210. Castlevania: The Adventure ReBirth
  211. Castlevania: The Adventure ReBirth
  212. Castlevania: The Adventure ReBirth
  213. Castlevania Judgment Aeon's Hyper Attack on Carmilla
  214. Castlevania Judgment Aeon's Hyper Attack on Golem
  215. Castlevania II: Simon's Quest Day Transition
  216. Castlevania II: Simon's Quest Day Game Manual Page 11
  217. Castlevania II: Simon's Quest
  218. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  219. Castlevania: Lament of Innocence Dark Palace Of Waterfalls
  220. Castlevania: Circle of the Moon
  221. Castlevania: Grimoire of Souls Enemy Compendium Holy Knight
  222. Castlevania 64 Charlie Vincent Boss
  223. Castlevania: Harmony of Dissonance