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Yoko Belnades

From The Codex
"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.


You are yourself. There's no one else you could be. Don't second guess yourself. Be confident. That's most important.
~ Yoko to Soma Cruz about his dark powers
Good morning, Soma. I just heard about what happened to you... I told you this before... You are who you are, and you mustn't let him win.
~ Yoko to Soma Cruz right before he goes to fight Chaos
I'm sorry, Soma. I will free you from your torment.
~ Yoko to Soma Cruz if he turns into Dark Lord Soma

Background

Yoko Belnades is a descendant of the Belnades Clan and a powerful witch, much like her ancestor, Sypha Belnades. She shares a close bond with Mina Hakuba, the daughter of the owner of the Hakuba Shrine, and acts as an older sister figure to her. Yoko works for the Church, assisting in their efforts to locate Count Dracula and the remnants of his power.

This dropdown contains the synopsis of Yoko Belnades’ story. Read at your own risk as you may be spoiled otherwise!

Castlevania: Aria of Sorrow
Yoko provides valuable information to Soma Cruz when they first meet in the castle. Already present when Soma arrives, she aids him occasionally and warns him about Graham Jones' true nature. Sarcastically, she tells Soma she has "a bridge to sell him" when he suggests Graham may not be entirely bad. Soma later informs Yoko that Graham has admitted he intends to inherit Dracula's power and rule over the castle, revealing his earlier friendliness was due to underestimating Soma as a threat. Yoko pursues Graham but is gravely injured by him in a furious attack. Soma finds her wounded, and Graham flees upon seeing him. Yoko is treated by Genya Arikado and placed in the front courtyard with Mina Hakuba. She remains unconscious for the remainder of the game until Soma confronts Chaos. During this final confrontation, Yoko and Soma's allies offer him telepathic moral support. After Soma defeats Chaos and warps everyone back to safety, Yoko thanks him for saving her earlier and mentions she's headed for another job.

Castlevania: Dawn of Sorrow
Soma first encounters Yoko alongside Julius Belmont near an elevated bridge in the Lost Village. After Julius crosses the chasm to reach the With Light headquarters, Yoko and Soma return to a safe location. There, she teaches Soma how to use Magic Seals and sets up a shop where she enhances his weapons using the monster souls he collects. Yoko can also release souls from Soma's control, allowing him to adjust their effects or gather new ones. At the conclusion of the game, she playfully laughs at an embarrassed Soma and Mina, joining the rest of the characters in a lighthearted moment.

General Information

Name: Yoko Belnades[1]

Origin: Castlevania: Aria of Sorrow

First Appearance: Castlevania: Aria of Sorrow

Latest Appearance: Vampire Survivors

Company: Konami

Creator: Koji Igarashi

Actor

  • Japanese Voice Actor: Ao Takahashi
  • English Voice Actor: Karen Strassman

Sex: Female

Sexuality: Heterosexual

Pronouns: She/Her

Age: 24 in Aria of Sorrow (Listed as 24 years old in the manual[2]), 25 in Dawn of Sorrow (A year has passed since the events of Aria of Sorrow[3], listed as 25 in the Dawn of Sorrow manual[4]), 26 in Requiem of the Divine Abyss (The events of the novel take place a year after Dawn of Sorrow)

Birth Year: 2011 (As she is 24 in Aria of Sorrow[5], which takes place in 2035[6])

Homeworld: Earth

Residence: Church

Story Role: Supporting Protagonist

Classification: Witch, Member of the Church[7], Member of the Belnades Clan

Species: Human

State of Being: Regular

Physiology: Humanoid Physiology

In-Universe Creator: God[8]

Occupation: Vampire Hunter

Affiliations: Belnades Clan, Belmont Clan, Genya Arikado, Julius Belmont, Soma Cruz, Curtis Lang, Michelle Danasty

Enemies: Dark Lord Soma (In the Dark Lord Ending), Graham Jones, Celia Fortner, Dmitrii Blinov, Dario Bossi, Orlox, Puppet Master, Legion

Height: Unknown

Weight: Unknown

Status

  • During her Time: Alive
  • Modern Time: Deceased (As she existed back in 2000s, she is naturally dead from old age)

Date of Death: Unknown

Alignment: Lawful Good (A member of the Church[9] out to stop evil creatures of the night. Aids Julius Belmont and Genya Arikado in preventing the re-emergence of Dracula)

Protection Level: Global Protector (Aids Julius Belmont and Genya Arikado in preventing the re-emergence of Dracula, where in Castlevania III: Dracula's Curse, Dracula plans to take over all of Europe[10], proceeded to amass an army to kill hundreds of soldiers to take over Europe, plagued the beautiful land located in the Southern Part of Romania into darkness by having devils attack it, planned to spread his evil grip to the rest of Europe[11])

Codex Statistics

Grade: S

Tier: At least 7-C, Far Higher with Sheer Will

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: At least Town level (Potency) (With the aid of Julius Belmont and 2000s Alucard fought and defeated Dark Lord Soma Cruz[12] who serves as the absolute evil, the opposite to God[13], where for God to be perfectly good, there must be a being of perfect darkness[14], being the entity opposite to God[15], making him superior to Golem from Castlevania Judgement, as he died to a random unknown hunter after his return from the time rift[16]. Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see getting these results[17]. Can harm and fight against enemies stronger than characters who can take hits from neutron bomb[18], that have a yield range of 1-10 kilotons of TNT), Far Higher with Sheer Will (Simon claims that the Belmonts and Morrises did not defeat Dracula because of the Vampire Killer, with the reason behind heroes' capacity to fight against evil lying not in their physical strength but the noble desire to drive away evil and usher in all that is good, the desire to protect the world for all of humanity, with the courage to fight to protect others being the true essence of a hero and a Belmont's strength, with this even applying for other heroes such as Shanoa, Maria, Charlotte, and even Arikado[19]. Alucard notes that having something to protect surpasses the limits of strength[20])

Durability: At least Town level, Far Higher with Sheer Will

Striking Strength: At least Town Class (Potency), Far Higher with Sheer Will

Lifting Strength: At least Class 10 (Should be superior to Hector's Battle-Type innocent devils who can move entire tree logs that are blocking roads out of the way[21] where logs can weigh around 15 to 5 tons[22] and Hector's battle-type innocent devils can lift open large iron doors that "no man could force open"[23]), Far Higher with Sheer Will

Travel Speed: Superhuman regularly (Comparable to Leon Belmont, who was able to escape Walter's Castle while running from the top floor to the entrance, before the entire structure collapsed[24]). At most Faster Than Light through full Aura (Comparable to Juste Belmont where Juste travels so fast that a light projection of him is left behind, enveloping with a blue aura around him[25]. Julius himself can move so fast that his own afterimages cannot keep up with him[26]), Far Higher with Sheer Will

Attack Speed: At most Faster Than Light (Can tag Dark Lord Soma, who serves as the absolute evil, the opposite to God[27], where for God to be perfectly good, there must be a being of perfect darkness[28], being the entity opposite to God[29], making him faster then enemies such as the Sky Fish who moves so fast that it appears as a beam of light and is only slowed down when time is stopped[30] and the White Demon, who can move at the speed of light at short distances[31]), Far Higher with Sheer Will

Reaction Speed: At most Faster Than Light, Far Higher with Sheer Will

Stamina: Superhuman (Traveled across the entirety of Soma's newly resurrected Castle, fighting many enemies and bosses reaching Dark Lord Soma and defeating him without showing any signs of tiring)

Range: Standard Melee, Extended Melee with Belnades Staff (Can reach this far with the staff[32])

Intelligence: Supergenius Intelligence (Yoko is considered an exceptional spell caster[33], , where magic requires one to have a deep understanding of Quantum Physics to utilize it to its fullest, requiring understandings of theories such as "Curse Amplification"[34])

Knowledge: Grandmaster level (With the aid of Julius Belmont and 2000s Alucard fought and defeated Dark Lord Soma Cruz[35], who has all of his memories back as Dracula where he was a genius tactician as Mathias, who they called "Cronqvist the Wise"[36])


Powers and Techniques

Magic & Principle Manipulation (Through utilizing magic, one has to have a deep understanding of Quantum Physics to utilize it to its fullest, requiring understandings of theories such as "Curse Amplification"[37]. Magic comes from alchemy, a field that experiments with the principles of God's creation of the world[38], along with being said to be as great a task as recreating God's creation of the Earth[39]), Non-Standard Interaction (Extra-Planar Interaction; Magic is able to interact with beings such as Camilla Fernandez[40], Physical attacks are difficult to land as Camilla lives in the Astral plane, and her earthly body is completely ethereal[41]), Limited Immersion & Dimensional Travel (3+1-D; Magic users can align their magic with the magic of another to enter into painting worlds[42]), Summoning (Magic can be used in order to summon weapons and items inscribed in grimoires[43]), Soul Manipulation (Yoko through the use of magic discovered a new ability to draw the monster souls out and use them[44]),
Superhuman Physical Characteristics, Fighter's Intuition (Yoko can utilize grounded low kicks in combat[45]), Weapon Mastery (Staff Mastery; Yoko utilizes the Belnades Staff in combat[46]), Multiple Jumps (Yoko is capable of double jumping[47]), Energy Absorption (Yoko can get hearts out of objects and enemies, where hearts are a measure of one's stored energy, thus one is absorbing energy when gaining hearts[48]), Soul Manipulation (Yoko has the ability to use magic to draw the monster souls out and use them[49]), Fusionism (Yoko can fuse the freed souls with a weapon, thus creating a new one[50]), Holy Manipulation & Elemental Manipulation (Yoko utilizes holy elemental magic in combat[51]), Holy Fire Manipulation (With holy flames, shoots out a small burst of holy flames[52]), Electricity Manipulation & Homing Attack (With holy lightning, shoots out several holy electric energy orbs that homes in on targets[53]), Curtain Fire (Rapid Fire & Multi-Directional), Ice Manipulation, & Absolute Zero (With Blue Splash, Yoko generates multiple blades of ice in different directions at rapid speeds[54]. Along with this to protect against ice attacks in series, one normally wears rings that help them resist against absolute zero[55])



Resistance to Dracula's Castle's Abilities (Yoko can travel the castle without feeling any of the adverse effects from the castle[56]) The Castle Abilities Include:

Reality Warping (The Castle does not work on standard logic, where changing rooms can have one view a completely different background[57], such as room with a blue sky that is reflecting up and downwards and having the cloud srotate at a fast speed[58]), Transmutation (Beings that come near are subject to the castle's influence, such as a local barnyard owl which was mutated just from flying near it[59]), Possession (The castle possesses objects with its magic, such as a ouija table[60]), Sealing (Dracula's magic captured Aguni, a primitive god of fire[61]. The Castle has doors sealed off without solving puzzles[62]. This can extend to walls being sealed off where explosions will not effect it until the seal is gone[63]), Mind Manipulation (Everything that enters the castle is under the control by the power of Dracula's castle[64], the ghost of Eric Lecarde needed to cast a magic barrier to bind himself so he could be free from the control of the castle[65]. The Castle corrupts the minds of those who enter it, such as making Maxim Kischine feel strange ever since coming to it[66]. It also corrupted the mind of Hugh turning him against Nathan with Nathan noting he's being controlled by Dracula[67]. The castle increases one's dark desires, allowing Dracula to easily control them[68]. The magic of Dracula's power that empowers the owl enemy also spurs it to violence[69]), Madness Manipulation (The Castle warped Gergoth, a once-gentle beast and drove it mad[70]), Size Manipulation (Magically enlarged a toad through the use of demonic baptism[71]), Fear Manipulation (Even while far away, Curtis and Michelle felt malicious intent from the castle where their bodies seemed to squeal "run away"[72]. Michelle even being at the entrance to the castle had her body telling her to not go in and her leg muscles being petrified like stone[73]), Curse Manipulation (The Curse status that spirits inflict[74] comes from them absorbing the magic power around the castle. The Castle cursed a human to turn into a lizard man[75]), Life Manipulation (The castle can bring inanimate statues to life to attack[76]. Can cause the glass murals to come to life and attack[77]), Soul Manipulation (Those that die in the castle become one of the floating spirits that wander the halls of the castle for eternity[78]), Abstract Manipulation & Hell Manipulation (The castle can create a core of evil made from hatred, envy, anger and other dark emotions[79]), Text Manipulation & Plot Manipulation (The vital souls are noted to be apart of the Castle's power[80], where is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos[81] where creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly[82], along with their vital souls causing the grimoires contents to be overwritten changing history to things such as Jonathan Morris is now at a disadvantage in battle[83], or Charlotte fading from existence due to them messing with the history of the Grimoires[84], Maria starting to fade because Richter's history is being rewritten[85], where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world[86]. The text alterations also make the monsters stronger[87]. With the real world and world of grimoires being considered the same or "equal"[88], compared to the like of Brauner's painting worlds that are quantum multi-layered spaces requiring understandings of theories such as "Curse Amplification"[89]. Death was going to use Dracula's magic to rewrite Dracula's defeat to Trevor making it where Dracula defeats Trevor Belmont instead where Dracula would go on living in the rewritten grimoire with each grimoire being its own world and the grimoires influence extends into reality[90]), Law Manipulation (The vital souls are noted to be apart of the Castle's power[91], which alter grimoires, which do not adhere to the laws of reality[92]), Power Modification (The vital souls are noted to be apart of the Castle's power[93], which the vital souls cause alterations of the Grimoire that can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations[94]. The Chaos of the Grimoire destabilized the magic of the others[95])


Equipment

Belnades Staff

Belnades Staff (also known as the Warakiya Staff) is a mystical staff used by members of the Belnades Clan for centuries. In 2D games, it is a relatively quick overhead weapon that deals a moderate amount of damage. In Castlevania: Dawn of Sorrow, it recovers 1%+1 HP each time it strikes an enemy. It is Yoko's primary weapon passed down to her from the Belnades Clan.

Magic Seals

Magic Seals are a key tool used by Yoko Belnades throughout Dawn of Sorrow. They are required to open sealed doors are essential for permanently defeating most bosses. Magic seals are automatically used on doors, but if Yoko fails to properly draw one during a boss fight, the boss will regain some HP and the fight will continue.


Notable Techniques

Image Name - Game Type - Users Description Attributes / Consume Statistics / Sell Found Notes
Blue Splash Blue Splash (jpn) - Harmony of Despair (DLC) Spell - Yoko Generate blades of ice. Attrib: Pierce, Ice; Consume: 12 MP ATK +9; Rarity: *** First Obtained: (start with) Evolve: Stronger with each Lv.; 4 to 5 to 6 to 7 crystals
Holy Flame Holy Flame (jpn) - Harmony of Despair (DLC) Spell - Yoko Blast enemies with fire. Attrib: Fire, Holy; Consume: 8 MP ATK +10; Rarity: *** First Obtained: (start with)
Holy Lightning Holy Lightning (jpn) - Harmony of Despair (DLC) Spell - Yoko Create orbs of lightning that pursue foes. Attrib: Lightning, Holy; Consume: 15 MP ATK +8; Rarity: *** First Obtained: (start with) Evolve: Stronger with each Lv.; 3 to 4 to 5 lightning balls

Other

Standard Tactics: Yoko will utilize her staff along with her magic spells in combat, along with this she will utilize her magic seals to deal with enemies that regenerate.

Weaknesses: To release the souls under Soma's Power of Dominance requires Soma's cooperation and it is not something easy to do[99].

Note

Trivia

Battle Records

14 - 1 - 0


  • Balore - Fight[107]
    • Conditions: None.
    • Location: Wizardry Lab
  • Dmitrii Blinov - Fight[108]
    • Conditions: None.
    • Location: Dark Chapel
  • Malphas - Fight[109]
    • Conditions: None.
    • Location: Dark Chapel
  • Dario Bossi - Fight[110]
    • Conditions: None.
    • Location: Garden of Madness
  • Puppet Master - Fight[111]
    • Conditions: None.
    • Location: Demon Guest House
  • Gergoth - Fight[112]
    • Conditions: None.
    • Location: Condemned Tower
  • Zephyr - Fight[113]
    • Conditions: None.
    • Location: Cursed Clock Tower
  • Rahab - Fight[114]
    • Conditions: None.
    • Location: Subterranean Hell
  • Paranoia - Fight[116]
    • Conditions: None.
    • Location: Demon Guest House
  • Aguni - Fight[117]
    • Conditions: None.
    • Location: Pinnacle
  • Abaddon - Fight[119]
    • Conditions: None.
    • Location: Abyss
  • Dark Lord Soma Cruz - Fight[120]
    • Conditions: Julius Belmont, Alucard, & Yoko Belnades all fought together against Dark Lord Soma.
    • Location: Abyss
    • Note: This fight only occurs if the bad ending is reached in the main Dawn of Sorrow game and is thus not canonical as future sequel events do not cover it.

  • Graham Jones - Fight[121]
    • Conditions: The fight is mainly off screen.
    • Location: Arena

None.

References

  1. Castlevania: Aria of Sorrow
  2. Castlevania: Aria of Sorrow Game Manual Page 23
  3. Castlevania: Dawn of Sorrow Prologue
  4. Castlevania: Dawn of Sorrow Game Manual Pages 22-23
  5. Castlevania: Aria of Sorrow Game Manual Page 23
  6. Castlevania: Aria of Sorrow Prologue
  7. Castlevania: Aria of Sorrow
  8. Castlevania Lament of Innocence
  9. Castlevania: Aria of Sorrow
  10. Akumajou Densetsu Famicon Intro English Patch
  11. Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
  12. Castlevania: Dawn of Sorrow Dark Lord Soma Boss
  13. Castlevania: Aria of Sorrow Ending
  14. Castlevania: Dawn of Sorrow Dark Lord Candidates
  15. Castlevania: Dawn of Sorrow Ending
  16. Castlevania Judgement: True Story Mode, Golem
  17. Castlevania Judgment Golem Ultimate Attack
  18. Castlevnaia: Symphony of the Night
  19. Castlevania: Grimoire of Souls Chapter 8: Demonic Visions
  20. Castlevania: Nocturne of Recollection Intro
  21. Castlevania: Curse of Darkness Manga Volume 2 Chapter 4 "Redemption"
  22. Estimating Weight of Logs and Standing Timber Page 2
  23. Castlevania: Curse of Darkness
  24. Castlevania: Lament of Innocence Ending
  25. Castlevania: Harmony of Dissonance
  26. Castlevania: Aria of Sorrow Julius Belmont Boss
  27. Castlevania: Aria of Sorrow Ending
  28. Castlevania: Dawn of Sorrow Dark Lord Candidates
  29. Castlevania: Dawn of Sorrow Ending
  30. Castlevania Aria of Sorrows
  31. Castlevania Grimoire of Souls Enemy Compendium Showcase
  32. Castlevania: Dawn of Sorrow Dark Lord Soma Boss
  33. Castlevania: Dawn of Sorrow Yoko's Shop
  34. Castlevania: Portrait of Ruin
  35. Castlevania: Dawn of Sorrow Dark Lord Soma Boss
  36. Lament of Innocence Perfect Guidebook
  37. Castlevania: Portrait of Ruin
  38. Castlevania: Lament of Innocent
  39. Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
  40. Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight
  41. Konami of Europe's Camilla Fernandez profile
  42. Castlevania: Portrait of Ruin
  43. Castlevania: Grimoire of Souls Prologue Stage 1
  44. Castlevania: Dawn of Sorrow Yoko's Shop
  45. Castlevania: Harmony of Despair Yoko
  46. Castlevania: Dawn of Sorrow Dark Lord Soma Boss
  47. Castlevania: Harmony of Despair Yoko
  48. Castlevania: Lament of Innocence Game Manual Page 10
  49. Castlevania: Dawn of Sorrow Yoko's Shop
  50. Castlevania: Dawn of Sorrow Yoko's Shop
  51. Castlevania: Harmony of Despair Yoko
  52. Castlevania: Harmony of Despair Yoko
  53. Castlevania: Harmony of Despair Yoko
  54. Castlevania: Harmony of Despair Yoko
  55. Castlevania: Curse of Darkness Absolute Zero Ring Description
  56. Castlevania: Aria of Sorrow
  57. Castlevania: Harmony of Dissonance
  58. Castlevania: Harmony of Dissonance
  59. Castlevania: Symphony of the Night Bestiary No. 40
  60. Castlevania: Symphony of the Night Bestiary No. 16
  61. Castlevania: Portrait of Ruin Bestiary No. 133
  62. Castlevania: Lament of Innocence
  63. Castlevania (N64)
  64. Castlevania: Portrait of Ruin
  65. Castlevania: Portrait of Ruin
  66. Castlevania: Harmony of Dissonance
  67. Castlevania: Circle of the Moon
  68. Castlevania: Circle of the Moon
  69. Castlevania: Order of Ecclesia Bestiary No. 061
  70. Castlevania: Portrait of Ruin Bestiary No. 131
  71. Castlevania: Symphony of the Night Bestiary No. 44
  72. Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air. Even though it is still far away, their bodies seemed to squeal [run away].
    There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children."
  73. Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.
    And her body was telling her [do not go] as her leg muscles were petrified like stone."
  74. Castlevania: Grimoire of Souls
  75. Castlevania (N64)
  76. Castlevania Chronicles
  77. Castlevania Chronicles
  78. Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”
    That really is no doubt an obsession.
    The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.
    “Only…… protect…… you……-----“
    When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.
    However-----
    Fate did not allow it.
    For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----
    The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."
  79. Castlevania: Curse of Darkness Bestiary No. 115
  80. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  81. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  82. Castlevania: Grimoire of Souls Prologue Stage 4
  83. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  84. Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  85. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  86. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  87. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  88. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  89. Castlevania: Portrait of Ruin
  90. Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
  91. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  92. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  93. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  94. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  95. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  96. Castlevania: Dawn of Sorrow Magic Seals Introduction
  97. Castlevania: Dawn of Sorrow Game Manual Pages 6-7
  98. Castlevania: Dawn of Sorrow Dark Lord Soma Boss
  99. Castlevania: Dawn of Sorrow Yoko's Shop
  100. Castlevania: Lament of Innocence Dark Palace Of Waterfalls
  101. Castlevania: Circle of the Moon
  102. Castlevania: Grimoire of Souls Enemy Compendium Holy Knight
  103. Castlevania (N64) Charlie Vincent Boss
  104. Castlevania: Portrait of Ruin Holy Mail Description
  105. Nintendo Power Issue #204 (June 2006), Page 30.
  106. The History of Castlevania: Book of the Crescent Moon, page 77.
  107. Castlevania: Dawn of Sorrow
  108. Castlevania: Dawn of Sorrow
  109. Castlevania: Dawn of Sorrow
  110. Castlevania: Dawn of Sorrow
  111. Castlevania: Dawn of Sorrow
  112. Castlevania: Dawn of Sorrow
  113. Castlevania: Dawn of Sorrow
  114. Castlevania: Dawn of Sorrow
  115. Castlevania: Dawn of Sorrow
  116. Castlevania: Dawn of Sorrow
  117. Castlevania: Dawn of Sorrow
  118. Castlevania: Dawn of Sorrow
  119. Castlevania: Dawn of Sorrow
  120. Castlevania: Dawn of Sorrow
  121. Castlevania: Aria of Sorrow