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Charlotte Aulin

From The Codex
"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.


I'm Charlotte Aulin. Does the phrase "master of witchcraft" ring any bells?
~ Charlotte Aulin

Background

Charlotte Aulin is a gifted, obdurate young witch and a close friend of Jonathan Morris since their childhood. She possesses formidable magical prowess and due to this, she was seen as the potential final weapon in the battle against Count Dracula. She is a primary protagonist of Castlevania: Portrait of Ruin.

This dropdown contains the synopsis of Charlotte Aulin’s story. Read at your own risk as you may be spoiled otherwise!

Much like her ancestors, Charlotte Aulin is affiliated with the Church and can cast complex magical spells, including but not limited to shapeshifting herself and others into animals like an owl or a toad, which comes in handy when accessing out-of-reach sections.

As a child, Charlotte was raised alongside Jonathan Morris, who is blood-tied with the Belmont Clan. The two shared a strong, platonic friendship that continued well into their teens and possibly into their elder years.

In 1944, Charlotte successfully aided Jonathan in an effort to foil the plot to destroy humanity by the vampire artist Brauner and his twin vampire daughters, Stella and Loretta. The duo learned the truth about the twins' heritage during their quest and through the use of the Sanctuary Spell, restored their humanity.

Personality

  • Bookish Confidence: Charlotte is a highly intelligent sorceress, relying on her vast knowledge gained from books and research. Her logical and matter-of-fact attitude often makes her seem like a know-it-all. However, her overreliance on theoretical knowledge can cause her to be caught off guard when faced with real-world situations that deviate from what she’s read about.
  • Sharp-Tongued and Assertive: Known for her quick wit, Charlotte isn’t afraid to speak her mind, often sticking her nose into others' affairs. Her sharp tongue can make her seem overbearing, especially when she's irritated by condescension. Despite this, she is unwavering in her beliefs and unafraid to challenge those who belittle her.
  • Self-Aware and Confident: Charlotte is fully aware of her attractiveness and has no hesitation flaunting it, often using her charm to her advantage. While this can be playful or humorous, it’s clear she enjoys using her looks to assert herself when necessary.
  • Loyal and Strong-Willed: Beneath her confident and sometimes abrasive exterior, Charlotte is fiercely loyal and dependable, especially when fighting alongside her allies. She is unwavering in her support, offering reassurance and showing deep concern for those with good morals, always striving to help and protect them in battle.

General Information

Name: Charlotte Aulin[1]

Origin: Castlevania: Portrait of Ruin

First Appearance: Castlevania: Portrait of Ruin

Latest Appearance: Castlevania: Grimoire of Souls

Company: Konami

Creator: Koji Igarashi

Actor

  • Japanese Voice Actor: Yumi Kakazu
  • English Voice Actor: Stephanie Sheh

Sex: Female[2]

Sexuality: Heterosexual

Pronouns: She/Her

Age: 16 (Listed as 16 years old in the game manual[3])

Birth Year: 1928 (As she is be 16 years during the events of Portrait of Ruin[4], which takes place in 1944)

Homeworld: Earth

Residence: Unknown

Story Role: Supporting Protagonist

Classification: Witch, Jonathan Morris' childhood friend

Species: Human

State of Being: Regular

Physiology: Humanoid Physiology

In-Universe Creator: God[5]

Occupation: Vampire Hunter

Affiliations: Jonathan Morris (Childhood friend)

Enemies: Dracula, Death

Height: Unknown

Weight: Unknown

Status:

  • During her Time: Alive
  • Modern Time: Deceased (As she existed back in the 1900s, she is naturally dead from old age)

Date of Death: Unknown

Alignment: Neutral Good (Jonathan and Charlotte are a duo of vampire hunters protecting the world from evil creatures of the night even without Jonathan being able to use the Vampire Killer initially[6])

Protection Level: Global Protector (Fought and defeated Dracula, where in Castlevania III: Dracula's Curse, Dracula plans to take over all of Europe[7], proceeded to amass an army to kill hundreds of soldiers to take over Europe, plagued the beautiful land located in the Southern Part of Romania into darkness by having devils attack it, planned to spread his evil grip to the rest of Europe[8])

Codex Statistics

Key: Before Jonathan Obtains the True Vampire Killer | After Jonathan Obtains the True Vampire Killer

Key Information

Grade: S (Charlotte's great magic powers is seen as a potential final weapon against Dracula[10])

Tier: At least 7-C, Far Higher with Sheer Will | At least 7-C, Far Higher with Sheer Will

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: At least Town level (Potency) (Can fight harm and defeat 1900s Death, where Alucard notes that Death is a force to be reckoned with, where not one other of Dracula's henchman being able to compare[11], Dracula also serves as the absolute evil, the opposite to God[12], where for God to be perfectly good, there must be a being of perfect darkness[13], being the entity opposite to God[14], with such power making him far superior to Golem from Castlevania Judgment, as he died to a random unknown hunter after his return from the time rift[15]. Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see getting these results[16]. Can harm and fight against enemies stronger than characters who can take hits from neutron bomb[17], that have a yield range of 1-10 kilotons of TNT), Far Higher with Sheer Will (Simon claims that the Belmonts and Morrises did not defeat Dracula because of the Vampire Killer, with the reason behind heroes' capacity to fight against evil lying not in their physical strength but the noble desire to drive away evil and usher in all that is good, the desire to protect the world for all of humanity, with the courage to fight to protect others being the true essence of a hero and a Belmont's strength, with this even applying for other heroes such as Shanoa, Maria, Charlotte, and even Arikado[18]. Alucard notes that having something to protect surpasses the limits of strength[19]). City level (Potency) with Volcano (With Volcano, summons an erupting volcano[20], which produces 24 megatons of thermal energy) | At least Town level (Potency) (Can fight and defeat 1900s Dracula along with 1900s Death, and then proceeded to defeat Dracula after he absorbed Death and all of his power[21], Dracula also serves as the absolute evil, the opposite to God[22], where for God to be perfectly good, there must be a being of perfect darkness[23], being the entity opposite to God[24], with such power making him far superior to Golem from Castlevania Judgement, as he died to a random unknown hunter after his return from the time rift[25]. Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see getting these results[26]), Far Higher with Sheer Will

Durability: At least Town level, Far Higher with Sheer Will | At least Town level, Far Higher with Sheer Will

Striking Strength: At least Town Class (Potency), Far Higher with Sheer Will | At least Town Class (Potency), Far Higher with Sheer Will

Lifting Strength: At least Class 10 (Can provide an equal amount of effort of pushing as Jonathan Morris[27] where the Belmonts are known as the most powerful and renowned vampire hunters within the world of Castlevania[28], during and before Trevor's time[29], the Belmont's were feared because of their immense power[30], which should make them superior to Hector's Battle-Type innocent devils who can move entire tree logs that are blocking roads out of the way[31] where logs can weigh around 15 to 5 tons[32] and Hector's battle-type innocent devils can lift open large iron doors that "no man could force open"[33]), Class K with Strength Glove (With Strength Glove, increases pushing power[34], making Jonathan and Charlotte capable of stopping a train moving at top speed which takes this much force[35]), Far Higher with Sheer Will | At least Class 10, Class K with Strength Glove, Far Higher with Sheer Will

Travel Speed: Superhuman regularly (Comparable to Leon Belmont, who was able to escape Walter's Castle while running from the top floor to the entrance, before the entire structure collapsed[36]). At most Faster Than Light through full Aura (Comparable to Juste Belmont where Juste travels so fast that a light projection of him is left behind, enveloping with a blue aura around him[37]), Far Higher with Sheer Will | Superhuman regularly. At most Faster Than Light through full Aura, Far Higher with Sheer Will

Attack Speed: At most Faster Than Light (Can tag 1900s Death, where Alucard notes that Death is a force to be reckoned with, where not one other of Dracula's henchman being able to compare[38], which should make him far superior to enemies like the Sky Fish, who moves so fast that it appears as a beam of light and is only slowed down when time is stopped[39] and the White Demon, who can move at the speed of light at short distances[40]), Far Higher with Sheer Will | At most Faster Than Light (Can tag 1900s Dracula, who serves as the absolute evil, the opposite to God[41], where for God to be perfectly good, there must be a being of perfect darkness[42], being the entity opposite to God[43], making him faster then enemies such as the Sky Fish who moves so fast that it appears as a beam of light and is only slowed down when time is stopped[44] and the White Demon, who can move at the speed of light at short distances[45]), Far Higher with Sheer Will

Reaction Speed: At most Faster Than Light, Far Higher with Sheer Will | At most Faster Than Light, Far Higher with Sheer Will

Stamina: Superhuman (Traveled around the entirety of Dracula's Castle fighting a multitude of enemies along the way without tiring)

Range: Standard Melee, Varies with Magic Spells, Universal with Time Stop (With time stop, stops time in the entire area[46]), Interdimensional with Dimensional Travel (Magic users can align their magic with the magic of another to enter into painting worlds[47])

Intelligence: Supergenius Intelligence (Charlotte is acknowledged as a great magician at such a young age[48], where magic requires one to have a deep understanding of Quantum Physics to utilize it to its fullest, requiring understandings of theories such as "Curse Amplification"[49]. Eric Lecarde notes that Charlotte is a bright young girl[50]. Charlotte's is noted to be intelligent and too confident in her booksmarts, looking at every situation logically looking almost unemotional[51]), Higher with INT Boost (With INT Boost, boosts intelligence temporarily[52])

Knowledge: Grandmaster level (Can fight and defeat 1900s Dracula along with 1900s Death, and then proceeded to defeat Dracula after he absorbed Death and all of his power[53], where he was a genius tactician as Mathias, who they called "Cronqvist the Wise"[54])


Powers and Techniques

Magic & Principle Manipulation (Through utilizing magic, one has to have a deep understanding of Quantum Physics to utilize it to its fullest, requiring understandings of theories such as "Curse Amplification"[55]. Magic comes from alchemy, a field that experiments with the principles of God's creation of the world[56], along with being said to be as great a task as recreating God's creation of the Earth[57]), Non-Standard Interaction (Extra-Planar Interaction; Magic is able to interact with beings such as Camilla Fernandez[58], Physical attacks are difficult to land as Camilla lives in the Astral plane, and her earthly body is completely ethereal[59]), Limited Immersion & Dimensional Travel (Magic users can align their magic with the magic of another to enter into painting worlds[60]), Summoning (Magic can be used in order to summon weapons and items inscribed in grimoires[61])
Superhuman Physical Characteristics (Can provide an equal amount of effort of pushing as Jonathan Morris[62], showing equivalent strength to a Belmont), Weapon Mastery (Book Mastery; As a mage, Charlotte is a master of books, being capable of sprouting weapons out of it, using the books for various spells, and using the book itself as a weapon[63]), Aquatic Breathing (Jonathan and Charlotte can fight underwater just fine without needing to go above ground for air[64]), Save and Load (Jonathan and Charlotte bathe under the holy light of a holy statue, allowing them to save their progress[65]), Sheer Will (Simon claims that the Belmonts and Morrises did not defeat Dracula because of the Vampire Killer, with the reason behind heroes' capacity to fight against evil lying not in their physical strength but the noble desire to drive away evil and usher in all that is good, the desire to protect the world for all of humanity, with the courage to fight to protect others being the true essence of a hero and a Belmont's strength, with this even applying for other heroes such as Shanoa, Maria, Charlotte, and even Arikado[66]. Alucard notes that having something to protect surpasses the limits of strength[67]), Accelerated Development (Battle & Leveling, Physical Stats & Abilities; As Jonathan and Charlotte progress through the castle they will level up, getting stronger, faster, more resistant to abilities, and gain more abilities and skills[68]), Extrasensory Perception (Charlotte is able to sense if there is any malice or not within a spirit, along with being able to sense ghosts[69]. Can sense the dark magical power from Dracula's castle[70]. Charlotte can sense the movement of magical energy[71]), Non-Standard Interaction (Abstract Interaction; Charlotte can interact with and kill Death[72], where Death is death, being the absolute presence, the awe, the religion, and the dark god[73]. He refers to death itself as him[74]. Noting that he is completely death and human death is only a part of Chaos[75]. Olrox when seeing Death fight serious notes that he senses the overwhelming existence of death and states that death really exists[76]), Berserk Mode (With Berserker, increases Charlotte's strength, but she is limited to attacking only as she's in a berserk frenzy[77]) & Statistics Boost (With Speed Up, greatly enhances Charlotte's speed[78]. With Strength Boost, boosts strength temporarily[79]. With CON Boost, boosts constitution temporarily[80]. With INT Boost, boosts intelligence temporarily[81]. With All Boost, boosts all status attributes temporarily[82]), Immersion (Charlotte can align her magic with the paining's magic so that she and Jonathan can enter the painting world[83]), Purification (Charlotte can purify one during their early stages of vampirification, completely breaking the vampire's curse[84]. Charlotte's potency can even purify those who have completely become a vampire[85]. With Sanctuary, an advanced spell that cures status abnormalities for all within range[86]. With Cure Poison, a spell that neutralizes poison[87]. With Cure Curse, a spell that dispels curses[88]), Healing (With Heal, restores health[89]), Petrification (With Summon Medusa, summon Medusa and activate the eye of petrification[90]) & Summoning (With Summon Crow, summon crows to use in battle[91]. With Summon Ghost, summon a ghost to use in battle[92]. With Summon Skeleton, summons skeletons to use in battle[93]. With Summon Gunman, summon skeleton gunmen to use in battle[94]. With Summon Frog, summons frogs to use in battle[95]), Transformation (Shapeshifting; With Toad Morph, morphs Charlotte into a toad[96]. With Owl Morph, allows Charlotte to morph into an owl[97]), Nullification (Attack Nullification; With Clear Skies, a defensive spell that neutralizes ranged attacks[98]), Flight (In her Owl Morph state, she has the wings of an owl, allowing her to fly[99]), Telekinesis (With Stone Circle, grants the protection of spirits of stone[100]), Time Stop (With time stop, stops time in the entire area[101]. With time in Castlevania being so potent that not even eternity can withstand time[102], along with even artificial life being subject to the laws of time[103]), Glyph Manipulation (Charlotte conjures magic out of her glyphs[104]), Acid Manipulation, Poison Manipulation & Water Manipulation (With Acidic Bubbles, create poisonous bubbles[105]), Air Manipulation (With Gale Force, tear through enemies with raging winds[106]. With Tempest, summon a storm of violent winds[107]), Fire Manipulation (With Raging Fire, fires a burst of flame[108]. With Salamander, an ancient fire spell that summons a powerful fire lizard[109]), Ice Manipulation (With Ice Fang, summon a sharp, fang-like pillar of ice[110]. With Ice Needle, launch cutting shards of ice[111]. With Cocytus, call forth the frozen winds of hell to create a fearsome blizzard[112]), Electricity Manipulation (With Thunderbolt, call thunderbolts down from the sky[113]. With Chain Lightning, creates a chain reaction of lightning bolts[114]. With Thor's Bellow, an ancient lightning spell that creates a ball of lightning[115]), Light Manipulation (With Spirit of Light, strike enemies with concentrated light[116]. With Piercing Beam, fires a concentrated beam of powerful light[117]), Portal Manipulation (With Dark Rift, opens a hole into a dark dimension[118]), Earth Manipulation (With Rock Riot, dump rocks onto the enemy[119]), Darkness Manipulation (With Nightmare, a concentrated mass of fear and agony born from the darkness[120]), Explosion Manipulation (With Explosion, a ranged weapon that fires bolts[121]), Curse Manipulation (With Hex, incant a powerful curse[122]), Damage Manipulation (With Eye for an Eye, a spell of vengeance that shares damage received with enemies[123], the fully charged version makes the affected enemies be damaged twice the amount that she receives), Luck Manipulation (With Luck Up, boosts luck temporarily[124]), Mind Manipulation (With MIND Boost, boost MIND temporarily[125]).



Resistance to Attack Reflection (Can hit Dracula, where Dracula's mere rib bone reflects all projectiles back[126]), Petrification (Charlotte can break out of being petrified[127]), Status Effect Inducement, Poison Manipulation, & Curse Manipulation (Charlotte has a powerful constitution, where having a strong constitution dictates and influences how fast one can recover from status effects such as poison or curse[128]), Fear Manipulation (Can wield the Blank Book, a book so frightening the words ran away leaving it blank[129]), Death Manipulation & Fate Manipulation (Charlotte can take hits from Death and his scythes, who is noted to govern the fate of death[130], being noted to have the power to govern the end of all living things[131], and can use his scythes to kill abstractions such as distance and sound[132]. Death decides who lives and who dies[133])
Resistance to Dracula's Castle (Charlotte can easily identify Dracula's Castle and travel within it without any adverse effects[134])

The Castle Abilities Include:

Reality Warping (The Castle does not work on standard logic, where changing rooms can have one view a completely different background[135], such as room with a blue sky that is reflecting up and downwards and having the cloud srotate at a fast speed[136]), Transmutation (Beings that come near are subject to the castle's influence, such as a local barnyard owl which was mutated just from flying near it[137]), Possession (The castle possesses objects with its magic, such as a ouija table[138]), Sealing (Dracula's magic captured Aguni, a primitive god of fire[139]. The Castle has doors sealed off without solving puzzles[140]. This can extend to walls being sealed off where explosions will not affect it until the seal is gone[141]), Mind Manipulation (Everything that enters the castle is under the control by the power of Dracula's castle[142], the ghost of Eric Lecarde needed to cast a magic barrier to bind himself so he could be free from the control of the castle[143]. The Castle corrupts the minds of those who enter it, such as making Maxim Kischine feel strange ever since coming to it[144]. It also corrupted the mind of Hugh turning him against Nathan with Nathan noting he's being controlled by Dracula[145]. The castle increases one's dark desires, allowing Dracula to easily control them[146]. The magic of Dracula's power that empowers the owl enemy also spurs it to violence[147]), Madness Manipulation (The Castle warped Gergoth, a once-gentle beast and drove it mad[148]), Size Manipulation (Magically enlarged a toad through the use of demonic baptism[149]), Fear Manipulation (Even while far away, Curtis and Michelle felt malicious intent from the castle where their bodies seemed to squeal "run away"[150]. Michelle even being at the entrance to the castle had her body telling her to not go in and her leg muscles being petrified like stone[151]), Curse Manipulation (The Curse status that spirits inflict[152] comes from them absorbing the magic power around the castle. The Castle cursed a human to turn into a lizard man[153]), Life Manipulation (The castle can bring inanimate statues to life to attack[154]. Can cause the glass murals to come to life and attack[155]), Soul Manipulation (Those that die in the castle become one of the floating spirits that wander the halls of the castle for eternity[156]), Abstract Manipulation & Hell Manipulation (The castle can create a core of evil made from hatred, envy, anger and other dark emotions[157]), Text Manipulation & Plot Manipulation (The vital souls are noted to be apart of the Castle's power[158], where is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos[159] where creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly[160], along with their vital souls causing the grimoires contents to be overwritten changing history to things such as Jonathan Morris is now at a disadvantage in battle[161], or Charlotte fading from existence due to them messing with the history of the Grimoires[162], Maria starting to fade because Richter's history is being rewritten[163], where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world[164]. The text alterations also make the monsters stronger[165]. With the real world and world of grimoires being considered the same or "equal"[166], compared to the like of Brauner's painting worlds that are quantum multi-layered spaces requiring understandings of theories such as "Curse Amplification"[167]. Death was going to use Dracula's magic to rewrite Dracula's defeat to Trevor making it where Dracula defeats Trevor Belmont instead where Dracula would go on living in the rewritten grimoire with each grimoire being its own world and the grimoires influence extends into reality[168]), Law Manipulation (The vital souls are noted to be apart of the Castle's power[169], which alter grimoires, which do not adhere to the laws of reality[170]), Power Modification (The vital souls are noted to be apart of the Castle's power[171], which the vital souls cause alterations of the Grimoire that can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations[172]. The Chaos of the Grimoire destabilized the magic of the others[173])
Afterimage Creation (With Axe Bomber, a combination attack where both sides move so fast they leave behind afterimages[174]), Summoning (With the Greatest Five, summons five legendary warriors to join the battle, these warriors being Richter Belmont, Leon Belmont, Trevor Belmont, & Juste Belmont[175]. With Meteor, summons a gigantic meteor to attack all enemies on screen[176]), Weapon Control (With 1,000 Blades, Charlotte enables Jonathan to attack with a hail of knives[177]), Electricity Manipulation (With Holy Lightning, summons lightning in the shape of a cross[178]), Magma Manipulation & Fire Manipulation (With Volcano, summons an erupting volcano[179]), Holy Manipulation (With Grand Cruz, a secret technique of the Belmont family that releases holy energy[180]), Water Manipulation (With Divine Storm, creates an intense rain of holy water[181]), Portal Manipulation (With Dark Gate, open the gates of darkness[182])

Stealth Mastery (With Silent Sandals, shoes with an unusual sole that lets the wearer walk silently[196]), Blessed (With Artemis Shoes, shoes blessed by a goddess[197]), Statistics Boost (With Mercury Boots, boots that allow the wearer to move faster[198]. With Moonwalkers, boots that enhance the ability to dash backwards[199]. With Slick Boots, boots that enhance sliding ability[200]. With Spiked Boots, boots that deal extra damage when kicking[201]. With Winged Boots, boots that enable one to run like the wind[202])
Accelerated Development (Other, Physical Stats & Abilities; With Shaman Ring, a ring that increases the experience earned[203]), Restoration (With Astral Brooch, taking damage will restore mental power[204]), Blessed (With Venus Brooch, a brooch blessed by Venus, the goddess of love and beauty[205]), Transferal (With Astral Ring, consume health instead of mental power when using magic[206]. With Engagement Ring, consumes health instead of mental power when partner takes damage[207]), Statistics Boost (With Blessed Ankh, increases the effectiveness of recovery items[208]. With Magus Ring, a ring that boosts mental power restoration speed[209]. With Sage Ring, a ring that boosts mental power restoration speed[210]. With Master Ring, a ring that increases the mastery received[211]. With Miser Ring, a ring that boosts attack damage according to current wealth[212]), Super Armor (With Hercules Ring, a ring that lets one ignore blows like a mighty god[213]), Power Modification (With Sorceress Crest, shortens the time required to incant magic spells[214]), Nullification (Curse Nullification; With Blessed Ring, a ring that neutralizes curses[215]. Poison Nullification; With Immunity Ring, a ring that neutralizes poison attacks[216]), Supernatural Luck (With Gold Ring, a ring that increases luck with money[217]. With Heart Brooch, increases the likelihood of getting hearts[218]. With Thief Ring, a ring that increases the chances of finding rare items[219]).

Resistance to Curse Manipulation (With Charm Necklace, a necklace that resists curses[220])
Acrobatics (With the acrobat cube, enables the user to acrobatically jump off their partners shoulder to function as a double jump[221]. With Griffon Wing, can jump higher[222]), Multiple Jumps (With Stone of Flight, allows Jonathan or Charlotte to double-jump in midair[223]), Teleportation (With Change Cube, swithc the main player character between Jonathan and Charlotte[224]), Summoning (With Call Cube, calls partenr and can also send them away[225]. With Wait Cube, calls a partner and have them stand still on the spot[226]. With Skill Cube, call partner to use their skill or magic[227]. With Push Cube, while pushing an object, calls partner to help push[228]), Statistics Boost (With Strength Glove, increases pushing power[229]) Information Analysis (With Book of Spirits, displays the names of enemies when Jonathan or Charlotte attacks them[230]), Empowerment (With Critical Art, Jonathan and Charlotte can use their weapon's critical move[231])

Purification (With Anti-Venom, cures poison[232]. With Uncurse Potion, neutralizes curses[233]), Healing (With Potion, restores 80 health[234]. With High Potion, restores 200 health[235]. With Super Potion, restores all health[236]. Different food items restores health[237]), Restoration (With Tonic, restores a little bit of mental power[238]. With High Tonic, restores a lot of mental power[239]. With Super Tonic, restores all mental power[240]), Teleportation (With Magical Ticket, an enchanted ticket that will transport the user to a safe place[241])

Equipment

Books
Book Description Stats Found Drop
Blank Book A book so frightening the words ran away, leaving it blank. ATK +10 Vincent's Shop
Book of Death A papyrus tome entombed with the dead. ATK +44 Forgotten City, boulder room, top left (need Owl Morph)
Don Quixote The story of a man who thought himself a gallant knight. ATK +18 Great Stairway, right outside save room before Keremet
Encyclopedia One of Charlotte's favorite books. ATK +3 Start game with it
Tome of Arms 1 An encyclopedia of weaponry (Volume 1 of 3). ATK +8 Entrance, under main hallway
Tome of Arms 2 An encyclopedia of weaponry (Volume 2 of 3). ATK +50 Great Stairway, upper 5x4 room, on a ledge under the stairs
Tome of Arms 3 An encyclopedia of weaponry (Volume 3 of 3). ATK +80 Burnt Paradise, bottom right, 3x3 room
Tome of Arms X The secret lost volume, banned for its destructive secrets. ATK +70 Complete quest "Lost Page"
Tristan and Isolde The love story of a noble knight. ATK +28 Forest of Doom, top left
Armor Description Stats Found Drop
Adrenaline Gear Makes time appear slower when taking damage. DEF +15 Jack O'Bones
Combat Fatigues A standard-issue military uniform. DEF +10 Vincent's Shop Ghoul
Casual Clothes Clothes worn regularly. DEF +1 Start game with it
Feather Gear Magical lightweight clothes. Get knocked far back when hit. DEF +32 Vincent's Shop
Hobo's Clothes Ragged, worn clothes. Your mother would be ashamed. DEF +2 Zombie
Houppelande A roomy robe with large, hanging sleeves. DEF +5 City of Haze
Kalasiris A translucent robe worn by ancient Egyptian nobility. DEF +20 Eligiza
Poncho A simple piece of clothing; a blanket with a hole on top. DEF +7 Great Stairway Wight
Amethyst Corset A corset decorated with bright amethysts. DEF +11 Forest of Doom, Lerajie
Bathrobe A soft, luxurious terrycloth robe. DEF +6, LCK +5 Great Stairway
Clown Shirt A cheerful-yet-horrifying clown shirt. DEF +12, LCK +3 Coppelia
Cocktail Dress A dress perfect for an elegant-yet-fun night on the town. DEF +14, INT +5 Laura
Cotehardie A tight, form-fitting dress for the well-dressed lady. DEF +18, STR +5 Vincent's Shop
Cotton Apron The maid who owned this obviously quit a long time ago. DEF +7 Student Witch
Dalmatica A garment with wide sleeves, worn by religious orders. DEF +25, INT +10 Vincent's Shop Aliorumnas
Dancer's Blouse A light blouse favored by dancers. DEF +16, LCK +1 Nation of Fools
Diamond Corset A corset blazing with the hard sparkle of diamonds. DEF +32 Vincent's Shop
Emerald Corset A corset decorated with sparkling emeralds. DEF +16, INT +3 Vincent's Shop
Europa's Dress A beautiful one-piece dress blessed by a goddess. DEF +23, STR +3, CON +3, INT +3, MND +3, LCK +3 Succubus
Frilly Camisole A camisole with cute frills. DEF +9, MND +5 Persephone
Jade Corset A corset decorated with jade gems. DEF +6 Great Stairway
Kirtle A plain, long dress. DEF +2, INT +1 City of Haze
Leather Corset A corset made of leather. DEF +3 City of Haze
Lilith Corset A corset worn by a Lilith. DEF +17 Lilith
Miko Dress Clothes worn by priestesses of Shinto shrines. DEF +5, MND +15 Vincent's Shop
Mirror Cuirass Mirrored armor that protects the wearer from petrification. DEF +16 Gorgon
Nun's Robe Clothing worn by nuns. DEF +9, MND +3 Great Stairway
Platinum Corset A corset made of platinum. DEF +25 Forgotten City
Princess Coat A coat with an ornate, feminine cut. DEF +28, LCK +10 Nyx
Robe Decollete An elegant dress for the most formal of events. DEF +30, INT +5, MND +5, LCK +5 Throne Room
Ruby Corset A corset decorated with fiery rubies. DEF +16, STR +3 Vincent's Shop Amphisbaena
Sapphire Corset An elaborate corset decorated with sapphires. DEF +16, CON +3 Vincent's Shop
Sequined Dress A dress covered with glittering sequins. DEF +10, STR +3 Great Stairway, Forest of Doom
Silk Negligee A silk garment designed for comfortable sleeping. DEF +5, CON +3, MND +3 Vincent's Shop
Wedding Dress A pure-white bridal dress. DEF +20, STR +15, CON +10 13th Street
Cloak Description Stats Found Drop
Assassin's Cape A stealth cape favored by assassins. DEF +5, STR +3 13th Street
Blue Cape A beautiful blue cape. DEF +3, INT +3 Tower of Death
Cape A sturdy cape. DEF +13 City of Haze
Elvin Cape A cape that provides special protection against magic. DEF +4, MND +5 Vincent's Shop
Hero's Cape A flashy velvet cape. DEF +2 Zacchino
Holy Mantle A long cape worn by high-ranking clergymen. DEF +3, INT +3 Vincent's Shop
Invisible Cape A cape that renders the wearer invisible. Complete Boss Rush 1 in under 3:00
Paludamentum A Roman general's cloak. DEF +5, INT +5 Vincent's Shop
Head Gear Description Stats Found Drop
Arachne Hennin A beautiful hat created by Arachne the weaver. DEF +7, INT +3, MND +3, LCK +3 Vincent's Shop
Clover Tiara A tiara made of flowers from a meadow. DEF +1, MND +2 City of Haze
Combat Beret A standard-issue military beret. DEF +2, STR +2, CON +2 Tower of Death
Diamond Tiara A tiara encrusted with diamonds. DEF +10 Vincent's Shop
Eye for Decay Enable the wearer to see breakable walls. Peeping Eye
Gambler Glasses Enable the wearer to see enemy item drop percentage. LCK +2 Wind's Quests
Glasses Make you look older and wiser. DEF +2 Flying Skull
Goggles Protective eyewear that provides safety. DEF +5 Great Stairway
Holy Veil A veil imbued with hidden power. DEF +5, INT +10 Nation of Fools
Midnight Tiara A tiara with jewels shining in a black background. DEF +7, MND +5 Laura
Monocle A lens for one eye. A favorite among distinguished gentlemen. DEF +2, INT +2, MND +2 Great Stairway Dogether
Mourning Veil A black veil of sadness. DEF +2, INT +2, MND +2 Vincent's Shop
Muse's Tiara A tiara blessed by a goddess. DEF +6, INT +8 Alura Une
Nun's Habit Head covering worn by nuns. DEF +2, MND +3 Great Stairway
Open Veil A headcovering that frames the face. DEF +3, STR +3, INT +3 Tower of Death
Pearl Tiara A tiara adorned with pearls. DEF +3 Amphisbaena
Princess Tiara A tiara covered with brilliant gems. DEF +5, LCK +7 Forgotten City
Royal Crown A crown encrusted with precious jewels from all over the world. DEF +2, INT +2, MND +2, LCK +2 Ghoul King
Sunglasses Stylish eyewear that protects the eyes from ultraviolet rays. DEF +10 Vincent's Shop
Thick Glasses A pair of glasses with very thick lenses. DEF +1, INT +3 City of Haze
Uraeus An Egyptian royal crown decorated with a golden cobra. DEF +3, LCK +5 Elgiza
Velvet Ribbon A fine ribbon, soft to the touch. DEF +2 City of Haze
Witch's Hat The traditional pointy hat of the well-dressed witch. DEF +3, INT +3 Student Witch
Leg Gear Description Stats Found Drop
Artemis Shoes Shoes blessed by a goddess. DEF +4, INT +2, MND +2, LCK +2 Burnt Paradise
Combat Boots Boots with a knife pocket. Designed for combat. DEF +3, STR +3 Vincent's Shop
Diamond Shoes A pair of sparkling, diamond-encrusted shoes. DEF +6 Vincent's Shop
Enamel Pinheels Shiny enamel pinheels. DEF +1 City of Haze
Engineer Boots Sturdy boots with steel plating in the toes. DEF +2 Vincent's Shop
Glamorous Pumps Gorgeous high-heeled shoes worn by celebrities. DEF +3, LCK +3 Sandy Grave
Glass Shoes An impractically fragile pair of shoes. DEF +2, LCK +5 Vincent's Shop
Inuit Boots Boots made of seal fur. DEF +1, CON +2 Frozen Shade
Mercury Boots Boots that allow the wearer to move faster. Dark Academy
Moonwalkers Boots that enhance the ability to dash backwards. City of Haze
Nun's Shoes Shoes worn by nuns. DEF +1, MND +2 City of Haze
Prima Shoes The ultimate toe shoes, reserved for prima ballerinas. DEF +3, STR +3, CON +2 Vincent's Shop
Royal Sandals Sandals decorated with precious gems. DEF +4, INT +3, MND +5 Sandy Grave
Sandals Comfy-looking sandals made of leather. DEF +1 City of Haze
Silent Sandals Shoes with an unusual sole that lets the wearer walk silently. DEF +3, INT +3, MND +3 Vincent's Shop Lilith
Slick Boots Boots that enhance sliding ability. Tower of Death Skeleton Blaze
Spiked Boots Boots that deal extra damage when kicking. Nation of Fools
Succubus Boots A pair of boots worn by succubi. DEF +4, INT +4 Succubus
Winged Boots Boots that enable you to run like the wind. 13th Street
Accessory Description Stats Found Drop
Abalone Brooch A brooch made from shells from the Mediterranean Sea. DEF +3 Mimic
Astral Brooch Taking damage will restore MP. Witch
Crystal Necklet A necklace containing pure, cold winter air. DEF +2, CON +2 Sandy Grave
Diamond Brooch A brooch with the blinding glare of a 100-carat diamond. DEF +5 Sandy Grave, Vincent's Shop
Forget Me Not A necklace patterned after a beautiful flower. DEF +1, CON +2 Vincent's Shop
Laurel Brooch A valuable antique brooch. DEF +1 Entrance
Moon Brooch An elegant brooch that shines with the light of the moon. DEF +3, LCK +5 Nation of Fools, Vincent's Shop
Orchid Corsage A corsage fashioned from fine materials. DEF +2 Corpseweed
Rose Corsage A corsage fashioned from high-quality, delicate materials. DEF +3 Alura Une
Venus Brooch A brooch blessed by Venus, goddess of love and beauty. DEF +3, INT +3, MND +3, LCK +3 Forgotten City
White Corsage A corsage of small, snowy white flowers. DEF +1 City of Haze
Astral Ring Consume HP instead of MP when using magic. Boss Rush Mode
Blessed Ankh Increases the effectiveness of recovery items. Amalaric Sniper
Blessed Ring A ring that neutralizes curses. Wind's Quests
Charm Necklace A necklace that resists curses. MND +10 Sandy Grave
Engagement Ring Consume HP instead of MP when your partner takes damage. Burnt Paradise
Gold Ring A ring that increases luck with money. Gold Skeleton
Heart Brooch Increases the likelihood of getting hearts. DEF +1 Dodo
Hercules Ring A ring that lets you ignore blows like a mighty god. Minotaur
Immunity Ring A ring that neutralizes poison attacks. Wind's Quests
Magus Ring A ring that boosts MP restoration speed. Wind's Quests
Master Ring A ring that increases the mastery received. Vincent's Shop
Miser Ring A ring that boosts attack damage according to current wealth. Wind's Quests
Pearl Ring A ring adorned with a pearl. DEF +2 Vincent's Shop Lilith
Platinum Chain A platinum necklace with a Victorian design. DEF +3, CON +2 Vincent's Shop
Sage Ring A ring that boosts MP restoration speed. Wind's Quests
Shaman Ring A ring that increases the experience you earn. 13th Street
Skull Ring A ring that curses the wearer. STR +6, CON +6, INT +6, MND +6, LCK -13 Lesser Demon
Sorceress Crest Shortens the time required to incant magic spells. Wind's Quests
Stella's Locket A locket with a picture of the twins, along with... Tower of Death
Studded Choker A choker with metal studs for the rebel in you. DEF +1 Vincent's Shop
Thief Ring A ring that increases the chances of finding rare items. Wind's Quests
Tough Ring A ring that shortens recovery time after taking damage. DEF +1 Golem
Relic Description Found
Acrobat Cube Spring off partner's shoulders to jump again in midair. City of Haze
Book of Spirits Display the names of enemies when you attack them. Entrance
Call Cube Call partner with [A]. Press again to send partner away. Entrance
Change Cube Switch main player character with [X]. Entrance
Critical Art Use your weapon's critical move with [Right, Right + Y]. Nation of Fools
Griffon Wing Jump higher with [Up + L]. Forgotten City
Lizard Tail Slide into narrow spaces with [Down + B]. Wind's Quests
Martial Art Perform a jumping knee kick with [Up, Left, Down, Right + Y]. Wind's Quests
Push Cube While pushing an object, call your partner to help you push. City of Haze
Skill Cube Call partner to use their skill or magic with [R]. City of Haze
Spinning Art Perform a spinning evasion move with [Right, Down, Left, Right + Y]. Wind's Quests
Stone of Flight Double-jump in midair. Great Stairway
Strength Glove Increase pushing power. Sandy Grave
Wait Cube Call partner with [Down + A] to have partner stand still on the spot. Entrance

Notable Techniques

Skill Effect Found Drop MP
Acidic Bubbles Create poisonous bubbles. Glasya Labolas 25 MP
ALL Boost Boost all status attributes temporarily. STR +7-15 CON +7-15 INT +7-15 MND +7-15 LCK +7-15. Entrance 30 MP
Berserker Increases strength, but you're limited to attacking only. STR +50-100. Armored Fleaman 20 MP
Chain Lightning Create a chain reaction of lightning bolts. Vincent's Shop 30 MP
Clear Skies A defensive spell that neutralizes ranged attacks. Sandy Grave 15 MP
Cocytus Call forth the frozen winds of hell to create a fearsome blizzard. Wind's Quests 120 MP
CON Boost Boost CON temporarily. CON +15-30. City of Haze 10 MP
Cure Curse A spell that dispels curses. Ectoplasm 10 MP
Cure Poison A spell that neutralizes poison. Burnt Paradise 10 MP
Dark Rift Open a hole into a dark dimension. Vincent's Shop 20 MP
Explosion A ranged weapon that fires bolts. Crossbow Armor 30 MP
Eye for an Eye A spell of vengeance that shares damage received with enemies. Forgotten City 15 MP
Gale Force Tear through enemies with raging winds. City of Haze 20 MP
Heal Healing magic. Restores HP. HP +50-100. Wind's Quests 200 MP
Hex Incant a powerful curse. Vapula 25 MP
Ice Fang Summon a sharp, fang-like pillar of ice. Buried Chamber 20 MP
Ice Needle Launch cutting shards of ice. Vincent's Shop 30 MP
INT Boost Boost INT temporarily. INT +15-30. Tower of Death 10 MP
LUCK Boost Boost LUCK temporarily. LCK +30-60. Wind's Quests 10 MP
MIND Boost Boost MIND temporarily. MND +15-30. Great Stairway 10 MP
Nightmare A concentrated mass of fear and agony born from the darkness. Malachi 30 MP
Owl Morph A shapeshifting spell that turns the caster into an owl. Dark Academy 10 MP
Piercing Beam Fire a concentrated beam of powerful light. Master's Keep 30 MP
Raging Fire Fire a burst of flame. Entrance 20 MP
Rock Riot Dump rocks onto your enemy. Vincent's Shop 20 MP
Salamander An ancient fire spell that summons a powerful fire lizard. Vincent's Shop 120 MP
Sanctuary An advanced spell that cures status abnormalities for all within range. Sandy Grave 80 MP
Speed Up A spell that speeds up your movements. Throne Room 20 MP
Spirit of Light Strike enemies with concentrated light. Vincent's Shop 20 MP
Stone Circle Grants the protection of spirits of stone. Dogether 30 MP
STR Boost Boost STR temporarily. STR +15-30. Great Stairway 10 MP
Summon Crow Summon a Crow to use in battle. Black Crow 40 MP
Summon Frog Summon a Frog to use in battle. Frog 20 MP
Summon Ghost Summon a Ghost to use in battle. Ghost 40 MP
Summon Gunman Summon a Skeleton Gunman to use in battle. Skeleton Gunman 20 MP
Summon Medusa Summon Medusa and activate the eye of petrification. Medusa Head 25 MP
Summon Skeleton Summon a Skeleton to use in battle. Skeleton 20 MP
Tempest Summon a storm of violent winds. Tower of Death 30 MP
Thor's Bellow An ancient lightning spell that creates a ball of lightning. Amducias 120 MP
Thunderbolt Call thunderbolts down from the sky. Tower of Death 20 MP
Time Stop A high-level spell that stops time. Wind's Quests 50 MP
Toad Morph A shapeshifting spell that turns the caster into a frog. Forest of Doom 10 MP

1,000 Blades

Attack with a hail of knives.

1,000 Blades (also known as Thousand Dagger or Thousand Edge) is a formidable technique that unleashes a rapid flurry of daggers, overwhelming enemies with their sheer speed and quantity.

Axe Bomber

A combination attack from both sides.

Axe Bomber is a Dual Crush from Castlevania: Portrait of Ruin. Jonathan and Charlotte move offscreen in opposite directions, then rush back toward each other, crossing paths as a surge of energy forms between their hands. The energy builds until it bursts, releasing a devastating attack.

Dark Gate

Open the gates of darkness.

Dark Gate is a Dual Crush from Castlevania: Portrait of Ruin. Upon activation, two massive demonic hands tear open a dimensional rift, revealing a monstrous entity within. Dark winds surge from the portal, inflicting damage on any enemies they touch.

Divine Storm

Create an intense rain of holy water.

Hydro Storm, also referred to as Hydro Typhoon or Divine Storm, is a powerful area attack that summons holy water to rain down across the entire screen. This attack is highly accurate, as the cascading water is nearly impossible to evade, and it typically lasts for an extended duration.

Grand Cruz

A secret technique of the Belmont family that releases holy energy.

Grand Cross, also known as Grand Cruz, Holy Cross, or Cross Crash, is a devastating ultimate attack that summons massive crosses to inflict significant Holy-based damage. This technique is commonly utilized by protagonists in the series who are either members of the Belmont lineage or specialize in Holy-based abilities.

Greatest Five

Summon four legendary warriors to join the battle.

Greatest Five is the most powerful Dual Crush in Castlevania: Portrait of Ruin. It can only be unlocked in a room after defeating the Doppelganger at the end of the Nest of Evil. This attack summons the spirits (or memories of the Vampire Killer) of five legendary Belmonts: Richter, Leon, Trevor, Juste, and Simon. Each Belmont appears and delivers a mighty whip strike when they appear onscreen. Once the animation ends, the total damage from each strike is combined into a single, devastating blow that deals massive Strike and Holy damage to all enemies. It costs 250 MP per use.

Holy Lightning

Summon lightning in the shape of a cross.

Thunder Cross (called Holy Lightning in the Western release of Castlevania: Portrait of Ruin) is a Dual Crush attack where a cross-shaped lightning bolt forms between the partners' hands. The lightning extends across the screen and slowly rotates, dealing multiple Thunder-based hits to all enemies in its path.

Meteor

A powerful spell that summons a meteor.

Meteor is a Dual Crush performed by Jonathan Morris and Charlotte Aulin in Castlevania: Portrait of Ruin. Both characters combine their powers to summon a massive meteor, which slowly crashes to the Earth, dealing heavy damage to all enemies within its impact zone.

Rush

A basic combination where both partners take turns attacking.

Rush is a Dual Crush featured in Castlevania: Portrait of Ruin. It is the first Dual Crush that the player can acquire, and it can be found in a room within the market area of the City of Haze, the first portrait available for exploration. This attack involves both Jonathan and Charlotte rapidly alternating between strikes using their current weapons, delivering a powerful combination of blows to a single enemy. The attack is capable of dealing considerable to heavy damage, making it useful in battles against tough foes. However, it leaves both characters exposed and vulnerable to any surviving enemies once the attack concludes, putting them at risk of being countered while still in the midst of executing the strike.

Volcano

Summon an erupting volcano.

Volcano is a Dual Crush attack featured in Castlevania: Portrait of Ruin. Upon activation, a massive erupting volcano appears on-screen, releasing flaming rocks that are launched in various arcs across the area. This fiery assault creates a wide range of damage, making the attack powerful, but its spread can be somewhat inaccurate, as the rocks do not always land precisely where intended. Despite this, the attack remains potent, especially when dealing with groups of enemies. The appearance of the volcano itself draws inspiration from the Gradius series, contributing to the dramatic and explosive visual style of the move.


Other

Standard Tactics: Charlotte utilizes powerful magic spells along with dual crushes.

Weaknesses

Note

Miscellaneous Feats

Trivia

  • In Castlevania: Portrait of Ruin, if the player holds Up on the D-pad for long enough without moving or attacking while playing as Charlotte, she will place her arms behind her head and say: "Not bad now, huh?"
    • If this is done in front of Vincent Dorin at the Entrance and without Jonathan around, the priest will think that Jonathan is dead, to which Jonathan will respond (presumably from offscreen).
    • If this is done in front of Vincent at the Entrance with Jonathan around, the priest will remark that they are a perfect couple and he is jealous, to which they both retort in unison that the priest is scaring them.
  • According to Koji Igarashi, Charlotte's family is somehow related to the Fernandez Clan[249].
  • She was called "Charlotte Orlean" in early official information of the video game before release.
  • A running gag in Portrait of Ruin is Charlotte frequently being referred to as a child, much to her dismay. The only person not to do this was Brauner.
  • Charlotte's great magical powers are seen as a potential "final weapon" in the fight against Dracula, as told in the manual[250]. This has led fans to speculate her involvement in the Demon Castle War of 1999 (she would have been 71 at that time, though). Yet, it seems that this was instead referring to the final fight in Portrait of Ruin aiding Jonathan Morris, as Arikado in Grimoire of Souls does not recognize her, not even by name, discarding her active participation in 1999.
  • Charlotte's given name may be taken from Charlotte Mathilda Blake Thornley, mother of Bram Stoker, whose 1897 Gothic horror novel Dracula plays an integral role in the series timeline.

Battle Records

24 - 0 - 0


  • Dullahan - Fight[251]
    • Conditions: None.
    • Location: City of Haze
  • Behemoth - Fight[252]
    • Conditions: None.
    • Location: Entrance
  • Keremet - Fight[253]
    • Conditions: None.
    • Location: Great Stairway
  • Astarte - Fight[254]
    • Conditions: None.
    • Location: Sandy Grave
  • Legion - Fight[255]
    • Conditions: None.
    • Location: Nation of Fools
  • Dagon - Fight[257]
    • Conditions: None.
    • Location: Forest of Doom
  • Werewolf - Fight[263]
    • Conditions: None.
    • Location: 13th Street
  • Balore - Fight[267]
    • Conditions: None.
    • Location: Nest of Evil
  • Gergoth - Fight[268]
    • Conditions: None.
    • Location: Nest of Evil
  • Zephyr - Fight[269]
    • Conditions: None.
    • Location: Nest of Evil
  • Aguni - Fight[270]
    • Conditions: None.
    • Location: Nest of Evil
  • Abaddon - Fight[271]
    • Conditions: None.
    • Location: Nest of Evil
  • Fake Trevor, Fake Grant & Fake Sypha - Fight[272]
    • Conditions: None.
    • Location: Nest of Evil

None.

None.

References

  1. Castlevania: Portrait of Ruin
  2. Castlevania: Portrait of Ruin Game Manual Page 20
  3. Castlevania: Portrait of Ruin Game Manual Page 20
  4. Castlevania: Portrait of Ruin Game Manual Page 20
  5. Castlevania Lament of Innocence
  6. Castlevania: Portrait of Ruin Intro Scene
  7. Akumajou Densetsu Famicon Intro English Patch
  8. Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
  9. Castlevania: Portrait of Ruin Intro Scene
  10. Castlevania: Portrait of Ruin Game Manual Page 20
  11. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  12. Castlevania: Aria of Sorrow Ending
  13. Castlevania: Dawn of Sorrow Dark Lord Candidates
  14. Castlevania: Dawn of Sorrow Ending
  15. Castlevania Judgment: True Story Mode, Golem
  16. Castlevania Judgment Golem Ultimate Attack
  17. Castlevnaia: Symphony of the Night
  18. Castlevania: Grimoire of Souls Chapter 8: Demonic Visions
  19. Castlevania: Nocturne of Recollection Intro
  20. Castlevania: Portrait of Ruin Dual Crush Volcano
  21. Castlevania: Portrait of Ruin Final Boss
  22. Castlevania: Aria of Sorrow Ending
  23. Castlevania: Dawn of Sorrow Dark Lord Candidates
  24. Castlevania: Dawn of Sorrow Ending
  25. Castlevania Judgement: True Story Mode, Golem
  26. Castlevania Judgment Golem Ultimate Attack
  27. Castlevania: Portrait of Ruin
  28. History of Castlevania - Crescent of the Moon Pages 40-41
  29. History of Castlevania - Crescent of the Moon Pages 40-41
  30. Akumajou Densetsu Famicon Intro English Patch
  31. Castlevania: Curse of Darkness Manga Volume 2 Chapter 4 "Redemption"
  32. Estimating Weight of Logs and Standing Timber Page 2
  33. Castlevania: Curse of Darkness
  34. Castlevania: Portrait of Ruin Strength Glove Description
  35. Castlevania: Portrait of Ruin
  36. Castlevania: Lament of Innocence Ending
  37. Castlevania: Harmony of Dissonance
  38. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  39. Castlevania Aria of Sorrows
  40. Castlevania Grimoire of Souls Enemy Compendium Showcase
  41. Castlevania: Aria of Sorrow Ending
  42. Castlevania: Dawn of Sorrow Dark Lord Candidates
  43. Castlevania: Dawn of Sorrow Ending
  44. Castlevania Aria of Sorrows
  45. Castlevania Grimoire of Souls Enemy Compendium Showcase
  46. Castlevania: Portrait of Ruin Time Stop
  47. Castlevania: Portrait of Ruin
  48. Castlevania: Portrait of Ruin Intro Scene
  49. Castlevania: Portrait of Ruin
  50. Castlevania: Portrait of Ruin Wind Introduction Scene
  51. Castlevania: Portrait of Ruin Game Manual Page 20
  52. Castlevania: Portrait of Ruin INT Boost
  53. Castlevania: Portrait of Ruin Final Boss
  54. Lament of Innocence Perfect Guidebook
  55. Castlevania: Portrait of Ruin
  56. Castlevania: Lament of Innocent
  57. Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
  58. Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight
  59. Konami of Europe's Camilla Fernandez profile
  60. Castlevania: Portrait of Ruin
  61. Castlevania: Grimoire of Souls Prologue Stage 1
  62. Castlevania: Portrait of Ruin
  63. Castlevania: Portrait of Ruin
  64. Castlevania: Portrait of Ruin Dagon Boss
  65. Castlevania: Portrait of Ruin Saving
  66. Castlevania: Grimoire of Souls Chapter 8: Demonic Visions
  67. Castlevania: Nocturne of Recollection Intro
  68. Castlevania: Portrait of Ruin
  69. Castlevania: Portrait of Ruin
  70. Castlevania: Portrait of Ruin
  71. Castlevania: Portrait of Ruin
  72. Castlevania: Lament of Innocence Final Boss
  73. Castlevania: The Arcade Death Boss Fight
  74. Castlevania Judgment Death True Story Mode
  75. Akumajo Dracula: Kabuchi no Tsuisoukyoku "““……Is there no way……Curtis can be saved.”
    “What have you misunderstood? I am Death. Human death only comprises a part of chaos. They can come back again as zombies or skeletons, but without a soul, dead bodies cannot be revived. And ----- there is no reason to perform that.”
  76. Akumajo Dracula: Kabuchi no Tsuisoukyoku "Those scythes constructed by magic did not turn towards Olrox or Michelle, every scythe then gathered near the youth’s body.
    Then, those numerous blades made from magic overlapped with each other and with a powerful atrocious magic constructed a Death scythe in Death’s arm.
    “This false castle……You shall fall into chaos as a thing that denies the existence of the [lord]……[death] shall pass judgment on your sins!”
    Sensing the overwhelming existence of [death], Olrox again realized that the youth in front of him is [Death]------laughed out loud.
    “interesting…… So, death really exists! Thus I’ll use all my power…… to shatter that thing called [death].”
  77. Castlevania: Portrait of Ruin Berserker Description
  78. Castlevania: Portrait of Ruin Speed Up
  79. Castlevania: Portrait of Ruin Strength Boost
  80. Castlevania: Portrait of Ruin CON Boost
  81. Castlevania: Portrait of Ruin INT Boost
  82. Castlevania: Portrait of Ruin All Boost
  83. Castlevania: Portrait of Ruin
  84. Castlevania: Portrait of Ruin
  85. Castlevania: Portrait of Ruin Stella and Loretta Lecarde Boss
  86. Castlevania: Portrait of Ruin Sanctuary Description
  87. Castlevania: Portrait of Ruin Cure Poison Description
  88. Castlevania: Portrait of Ruin Cure Curse Description
  89. Castlevania: Portrait of Ruin Heal
  90. Castlevania: Portrait of Ruin Summon Medusa
  91. Castlevania: Portrait of Ruin Summon Crow
  92. Castlevania: Portrait of Ruin Summon Ghost
  93. Castlevania: Portrait of Ruin Summon Skeleton
  94. Castlevania: Portrait of Ruin Summon Gunman
  95. Castlevania: Portrait of Ruin Summon Frog
  96. Castlevania: Portrait of Ruin Toad Morph
  97. Castlevania: Portrait of Ruin Owl Morph
  98. Castlevania: Portrait of Ruin Clear Skies Description
  99. Castlevania: Portrait of Ruin Owl Morph
  100. Castlevania: Portrait of Ruin Stone Circle
  101. Castlevania: Portrait of Ruin Time Stop
  102. Castlevania Judgment Aeon's Hyper Attack on Carmilla
  103. Castlevania Judgment Aeon's Hyper Attack on Golem
  104. Castlevania: Portrait of Ruin Spells
  105. Castlevania: Portrait of Ruin Acidic Bubbles
  106. Castlevania: Portrait of Ruin Gale Force
  107. Castlevania: Portrait of Ruin Tempest
  108. Castlevania: Portrait of Ruin Raging Fire
  109. Castlevania: Portrait of Ruin Salamander
  110. Castlevania: Portrait of Ruin Ice Fang
  111. Castlevania: Portrait of Ruin Ice Needle
  112. Castlevania: Portrait of Ruin Cocytus Description
  113. Castlevania: Portrait of Ruin Thunderbolt
  114. Castlevania: Portrait of Ruin Chain Lightning
  115. Castlevania: Portrait of Ruin Chain Thor's Bellow
  116. Castlevania: Portrait of Ruin Spirit of Light
  117. Castlevania: Portrait of Ruin Piercing Beam
  118. Castlevania: Portrait of Ruin Dark Rift
  119. Castlevania: Portrait of Ruin Rock Riot
  120. Castlevania: Portrait of Ruin Nightmare
  121. Castlevania: Portrait of Ruin Explosion
  122. Castlevania: Portrait of Ruin Hex Description
  123. Castlevania: Portrait of Ruin Eye for an Eye Description
  124. Castlevania: Portrait of Ruin Luck Up Description
  125. Castlevania: Portrait of Ruin MIND Boost Description
  126. Castlevania II: Simon's Quest
  127. Castlevania Harmony of Despair
  128. Castlevania: Lament of Innocence Game Manual Page 10
  129. Castlevania: Portrait of Ruin Blank Book Description
  130. Castlevania Judgment Aeon's Hyper Attack Sequences
  131. Castlevania Judgment Aeon's Hyper Attack on Death
  132. Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”
    “…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”
    Those were the emotionless words of Death.
    In response, Olrox laughed his bold answer.
    “As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”
    “……”
    “You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”
    Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.
    “I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”
    With Death’s reply, an explosive murderous intent rose.
    Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.
    Kill the distance-----
    Kill the sound-----
    Just, faster, soon, die.
    It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.
    “……die.”
    That was said by the enemy who called on his servants.
    From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death. However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.
    The bats and scythes cancelled each other out and the entire dance hall sparkled with blood."
  133. Castlevania Judgment Death True Story Mode
  134. Castlevania: Portrait of Ruin Intro Area
  135. Castlevania: Harmony of Dissonance
  136. Castlevania: Harmony of Dissonance
  137. Castlevania: Symphony of the Night Bestiary No. 40
  138. Castlevania: Symphony of the Night Bestiary No. 16
  139. Castlevania: Portrait of Ruin Bestiary No. 133
  140. Castlevania: Lament of Innocence
  141. Castlevania (N64)
  142. Castlevania: Portrait of Ruin
  143. Castlevania: Portrait of Ruin
  144. Castlevania: Harmony of Dissonance
  145. Castlevania: Circle of the Moon
  146. Castlevania: Circle of the Moon
  147. Castlevania: Order of Ecclesia Bestiary No. 061
  148. Castlevania: Portrait of Ruin Bestiary No. 131
  149. Castlevania: Symphony of the Night Bestiary No. 44
  150. Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air. Even though it is still far away, their bodies seemed to squeal [run away].
    There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children."
  151. Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.
    And her body was telling her [do not go] as her leg muscles were petrified like stone."
  152. Castlevania: Grimoire of Souls
  153. Castlevania (N64)
  154. Castlevania Chronicles
  155. Castlevania Chronicles
  156. Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”
    That really is no doubt an obsession.
    The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.
    “Only…… protect…… you……-----“
    When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.
    However-----
    Fate did not allow it.
    For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----
    The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."
  157. Castlevania: Curse of Darkness Bestiary No. 115
  158. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  159. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  160. Castlevania: Grimoire of Souls Prologue Stage 4
  161. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  162. Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  163. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  164. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  165. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  166. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  167. Castlevania: Portrait of Ruin
  168. Castlevania: Grimoire of Souls Chapter 10 Dracula's Curse
  169. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  170. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  171. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  172. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  173. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  174. Castlevania: Portrait of Ruin Dual Crush Axe Bomber
  175. Castlevania: Portrait of Ruin Dual Crush Greatest Five
  176. Castlevania: Portrait of Ruin Dual Crush Meteor
  177. Castlevania: Portrait of Ruin Dual Crush 1,000 Blades
  178. Castlevania: Portrait of Ruin Dual Crush Holy Lightning
  179. Castlevania: Portrait of Ruin Dual Crush Volcano
  180. Castlevania: Portrait of Ruin Dual Crush Grand Cruz
  181. Castlevania: Portrait of Ruin Dual Crush Divine Storm
  182. Castlevania: Portrait of Ruin Dual Crush Dark Gate Description
  183. Castlevania: Portrait of Ruin Blank Book Description
  184. Castlevania: Portrait of Ruin Book of Death Description
  185. Castlevania: Portrait of Ruin Europa's Dress Description
  186. Castlevania: Portrait of Ruin Adrenaline Gear Description
  187. Castlevania: Portrait of Ruin Feather Gear Description
  188. Castlevania: Portrait of Ruin Mirror Cuirass Description
  189. Castlevania: Portrait of Ruin Assassin's Cape Description
  190. Castlevania: Portrait of Ruin Invisible Cape Description
  191. Castlevania: Portrait of Ruin Elvin Cape Description
  192. Castlevania: Portrait of Ruin Eye for Decay Description
  193. Castlevania: Portrait of Ruin Gambler Glasses Description
  194. Castlevania: Portrait of Ruin Holy Veil Description
  195. Castlevania: Portrait of Ruin Muse's Tiara Description
  196. Castlevania: Portrait of Ruin Silent Sandals Description
  197. Castlevania: Portrait of Ruin Artemis Shoes Description
  198. Castlevania: Portrait of Ruin Mercury Boots Description
  199. Castlevania: Portrait of Ruin Moonwalkers Description
  200. Castlevania: Portrait of Ruin Slick Boots Description
  201. Castlevania: Portrait of Ruin Spiked Boots Description
  202. Castlevania: Portrait of Ruin Winged Boots Description
  203. Castlevania: Portrait of Ruin Shaman Ring Description
  204. Castlevania: Portrait of Ruin Astral Brooch Description
  205. Castlevania: Portrait of Ruin Venus Brooch Description
  206. Castlevania: Portrait of Ruin Astral Ring Description
  207. Castlevania: Portrait of Ruin Engagement Ring Description
  208. Castlevania: Portrait of Ruin Blessed Ankh Description
  209. Castlevania: Portrait of Ruin Magus Ring Description
  210. Castlevania: Portrait of Ruin Sage Ring Description
  211. Castlevania: Portrait of Ruin Master Ring Description
  212. Castlevania: Portrait of Ruin Miser Ring Description
  213. Castlevania: Portrait of Ruin Hercules Ring Description
  214. Castlevania: Portrait of Ruin Sorceress Crest Description
  215. Castlevania: Portrait of Ruin Blessed Ring Description
  216. Castlevania: Portrait of Ruin Immunity Ring Description
  217. Castlevania: Portrait of Ruin Gold Ring Description
  218. Castlevania: Portrait of Ruin Heart Brooch Description
  219. Castlevania: Portrait of Ruin Thief Ring Description
  220. Castlevania: Portrait of Ruin Charm Necklace Description
  221. Castlevania: Portrait of Ruin Acrobat Cube Description
  222. Castlevania: Portrait of Ruin Griffon Wing Description
  223. Castlevania: Portrait of Ruin Stone of Flight Description
  224. Castlevania: Portrait of Ruin Change Cube Description
  225. Castlevania: Portrait of Ruin Call Cube Description
  226. Castlevania: Portrait of Ruin Wait Cube Description
  227. Castlevania: Portrait of Ruin Skill Cube Description
  228. Castlevania: Portrait of Ruin Push Cube Description
  229. Castlevania: Portrait of Ruin Strength Glove Description
  230. Castlevania: Portrait of Ruin Book of Spirits Description
  231. Castlevania: Portrait of Ruin Critical Art Description
  232. Castlevania: Portrait of Ruin Anti-Venom Item Description
  233. Castlevania: Portrait of Ruin Uncurse Potion Item Description
  234. Castlevania: Portrait of Ruin Potion Item Description
  235. Castlevania: Portrait of Ruin High Potion Item Description
  236. Castlevania: Portrait of Ruin Super Potion Item Description
  237. Castlevania: Portrait of Ruin Food Items
  238. Castlevania: Portrait of Ruin Tonic Item Description
  239. Castlevania: Portrait of Ruin High Tonic Item Description
  240. Castlevania: Portrait of Ruin Super Tonic Item Description
  241. Castlevania: Portrait of Ruin Magical Ticket Item Description
  242. Castlevania: Portrait of Ruin Skull Ring Description
  243. Castlevania: Lament of Innocence Dark Palace Of Waterfalls
  244. Castlevania: Circle of the Moon
  245. Castlevania: Grimoire of Souls Enemy Compendium Holy Knight
  246. Castlevania (N64) Charlie Vincent Boss
  247. Castlevania: Portrait of Ruin Holy Mail Description
  248. Castlevania: Portrait of Ruin
  249. Nintendo Power Issue #204 (June 2006), Page 30.
  250. Castlevania: Portrait of Ruin instruction booklet, page 20.
  251. Castlevania: Portrait of Ruin
  252. Castlevania: Portrait of Ruin
  253. Castlevania: Portrait of Ruin
  254. Castlevania: Portrait of Ruin
  255. Castlevania: Portrait of Ruin
  256. Castlevania: Portrait of Ruin
  257. Castlevania: Portrait of Ruin
  258. Castlevania: Portrait of Ruin
  259. Castlevania: Portrait of Ruin
  260. Castlevania: Portrait of Ruin
  261. Castlevania: Portrait of Ruin
  262. Castlevania: Portrait of Ruin
  263. Castlevania: Portrait of Ruin
  264. Castlevania: Portrait of Ruin
  265. Castlevania: Portrait of Ruin
  266. Castlevania: Portrait of Ruin
  267. Castlevania: Portrait of Ruin
  268. Castlevania: Portrait of Ruin
  269. Castlevania: Portrait of Ruin
  270. Castlevania: Portrait of Ruin
  271. Castlevania: Portrait of Ruin
  272. Castlevania: Portrait of Ruin
  273. Castlevania: Portrait of Ruin
  274. Castlevania: Portrait of Ruin
  275. Castlevania: Portrait of Ruin