The official discord link if you wish to join the discord: https://discord.gg/j5RKwCvAFu
Support the wiki on our official Ko-Fi page or Patreon page!
New pages
From The Codex
- 05:36, 18 April 2025 Hazel Flood (hist | edit) [70,420 bytes] GiverOfThePeace (talk | contribs) (Created page with "{{Spoilers}} {{Mature}} <tabber> |-|First Outfit=right|400px |-|Second Outfit=right|400px |-|Third Outfit=right|250px </tabber> {{Quote|Hazel has lived in Prospero all her life, with her mother Lacey. She's just graduated high school and is headed to college in the fall.|Hazel's Character Description in the Lore}} ==Background== '''Hazel Flood''' serves as the main protagon...") Tag: Visual edit: Switched
- 13:00, 17 April 2025 Perfect Dodge (hist | edit) [3,847 bytes] GiverOfThePeace (talk | contribs) (Created page with "== Background == '''Perfect Dodge''' refers to the capability to evade attacks with impeccable precision and timing, often activating special effects or advantages when a dodge is executed at the exact right moment. This mechanic is most commonly found in action, adventure, and role-playing games, rewarding players for skillful timing by granting them bonuses such as slowed-down time, counterattack opportunities, or complete invulnerability for a brief period. In fictio...")
- 12:19, 17 April 2025 Pathfinding (hist | edit) [8,121 bytes] GiverOfThePeace (talk | contribs) (Created page with "== Background == '''Pathfinding''' is the ability to guide a user or player through an environment using markers, visual cues, or navigational aids that assist in determining the most efficient or necessary route. This mechanic is primarily used in video games to provide direction, simplify navigation, and help players find their way through complex or open-world environments. The system often highlights objectives, key locations, or critical paths to reduce confusion, m...")
- 11:45, 17 April 2025 Free-Running (hist | edit) [2,323 bytes] GiverOfThePeace (talk | contribs) (Created page with " ==Background== '''Free-Running''' is a stylized form of traversal movement that emphasizes creativity, flair, and freedom of motion, often blending the functional aspects of parkour with the aesthetic goals of acrobatics. It allows the user to move dynamically through an environment using flips, spins, vaults, and elaborate body maneuvers, usually to showcase control, style, or performance beyond mere efficiency. In a fictional context, free-running becomes a visual an...")
- 11:42, 17 April 2025 Parkour (hist | edit) [2,595 bytes] GiverOfThePeace (talk | contribs) (Created page with "==Background== '''Parkour''' is a movement-based ability that enables a user to navigate complex environments with speed and efficiency by using only the human body. Inspired by military obstacle course training and later refined as a discipline, parkour focuses on fluid, practical traversal by vaulting, climbing, jumping, and running across natural or urban landscapes. In fictional contexts, characters using parkour often demonstrate agility far beyond human norms, comb...")
- 20:38, 16 April 2025 Hyper-Intuition (hist | edit) [5,493 bytes] GiverOfThePeace (talk | contribs) (Created page with "==Background== '''Hyper-Intuition''' is a heightened, often superhuman level of instinctive perception that allows the user to understand, predict, or react to situations with extreme accuracy and speed, often without conscious reasoning. It goes beyond normal gut feelings, bordering on precognitive-like awareness without actually seeing the future. Users with this ability are capable of picking up on patterns, intentions, and outcomes through subtle cues such as micro...")
- 19:18, 16 April 2025 Mechanization (hist | edit) [2,815 bytes] GiverOfThePeace (talk | contribs) (Created page with "== Background == '''Mechanization''' (also referred to as '''Robotization''') is the ability to transform living beings into robots, stripping them of organic traits and replacing them with mechanical components, typically resulting in the complete loss of biological functions. This process can be either partial or total, and is often used by antagonists or machine-based entities to assimilate or control others. Unlike Cyborgization, which retains a mix of organic an...")
- 21:19, 15 April 2025 Hierarchies (hist | edit) [8,368 bytes] GiverOfThePeace (talk | contribs) (Created page with "{|class=width="100%" style="border:4px solid #856363; border-radius:7.5px; clear:both; font-size:75%; font-family:verdana;" align="center"" ! colspan="2" style="background:#FF0000; border-radius:3.25px;" align="center"|''Important Codex Wiki Articles'' |- |width="15%" "background:grey; border-radius:3.25px;"|'''Important Pages''' |The Codex Wiki - Site FAQ - General Help Page- Tiering System - Civilization Tiering System - Pseudo-Ti...")
- 21:12, 15 April 2025 Reality Anchoring (hist | edit) [3,171 bytes] GiverOfThePeace (talk | contribs) (Created page with "==Background== '''Reality Anchoring''' is the ability to stabilize or "anchor" reality, preventing changes, distortions, or escapes from the established state of existence. This power allows the user to resist or suppress reality-altering forces by grounding entities, objects, or phenomena to a fixed point in space, time, or dimensional state. Often used to counter abilities such as Reality Warping, Dimensional Travel, or Existence Erasure, reality anchoring...")
- 02:07, 15 April 2025 Despera (hist | edit) [13,272 bytes] GiverOfThePeace (talk | contribs) (Created page with "{{Spoilers}} center|600px ==Background== '''Despera''' (ですぺら, Desupera) is an anime project conceived by writer Chiaki J. Konaka, with character designs provided by Yoshitoshi ABe. This marks the third creative collaboration between Konaka and ABe, following their work on ''Texhnolyze'' and ''Serial Experiments Lain''. The series was originally set to be directed by Ryūtarō Nakamura, best known for directing ''Serial Experime...") Tag: Visual edit: Switched
- 01:35, 15 April 2025 Ain (hist | edit) [118,673 bytes] GiverOfThePeace (talk | contribs) (Created page with "{{Spoilers}} <Tabber> |-|Regular=right|400px |-|Chibi=right|400px </tabber> ==Background== '''Ain''' (あいん) is the main character of the light novel (and planned anime series) ''Despera''. She is a young Japanese girl who possesses scientific knowledge far ahead of her era, creating advanced inventions using limited materials. In addition to her technological genius, Ain exhibits a mys...") Tag: Visual edit: Switched
- 14:13, 14 April 2025 Masami Eiri (hist | edit) [51,457 bytes] GiverOfThePeace (talk | contribs) (Created page with "{{Spoilers}} {{Mature}} <tabber> |-|In the Wired=right|400px |-|With Lain=right|250px |-|Artwork=right|250px </tabber> <tabber> |-|1={{Quote|I am you. Surely you have already been aware that another you has always existed in the Wired.|Masmai Eiri to Lain Iwakura}} |-|2={{Quote|That is not another you, it is the real you. The real world's...") Tag: Visual edit: Switched
- 08:02, 13 April 2025 The Wired (hist | edit) [29,070 bytes] GiverOfThePeace (talk | contribs) (Created page with "{{Mature}} {{Spoilers}} center|600px ==Background== '''The Wired''' is a communication system used by most characters in ''Serial Experiments Lain'', allowing users to connect, share information, and interact with each other in a digital space. "There is the world around us, a world of people, tactile sensation, and culture. There is the wired world, inside a computer, of images, personalities, virtual experiences, and a culture all of its...") Tag: Visual edit: Switched
- 13:35, 12 April 2025 Serial Experiments Lain (hist | edit) [32,267 bytes] GiverOfThePeace (talk | contribs) (Created page with "{{Spoilers}} {{Mature}} <tabber> |-|Anime=center|600px |-|Game=center|600px </tabber> ==Background== ''Serial Experiments Lain'' is a Japanese anime series directed by Ryuutarou Nakamura, with character designs by Yoshitoshi ABe, a screenplay by Chiaki J. Konaka, and produced by Yasuyuki Ueda (credited as "production 2nd") for the animation studio Triangle Staff. The show aired on TV Tokyo...")
- 03:22, 12 April 2025 Lain Iwakura (hist | edit) [109,488 bytes] GiverOfThePeace (talk | contribs) (Created page with "{{Spoilers}} {{Mature}} <tabber> |-|Regular Outfit=right|400px |-|Full Body= {{#tag:Tabber| {{!}}-{{!}}1=right|400px {{!}}-{{!}}2=right|400px }} |-|Sitting=right|400px </tabber> {{Quote|No matter where you are, everyone is always connected.}} {{Quote|Last Sunday, I went out with my family. We went to our relative's house in Fujisawa by train. All of us toget...") Tag: Visual edit: Switched
- 01:50, 12 April 2025 Collective Unconscious Manipulation (hist | edit) [3,484 bytes] GiverOfThePeace (talk | contribs) (Created page with " ==Background== '''Collective Unconscious Manipulation''' is the ability to interact with, influence, or alter the collective unconscious — a shared psychological structure composed of memories, instincts, and archetypes common to all sentient beings. The concept originates from Carl Jung's analytical psychology, where the collective unconscious is not merely a philosophical idea but a real, underlying system of symbols, myths, and experiences inherited across generati...")
- 21:39, 10 April 2025 Substitution (hist | edit) [2,170 bytes] GiverOfThePeace (talk | contribs) (Created page with " == Background == '''Substitution''' is the ability to replace oneself with another object, form, or version of oneself, either temporarily or permanently. This power allows the user to avoid harm, escape from danger, or gain tactical advantages by switching places or altering their physical form. In some cases, the substitution can involve the use of clones, decoys, or any object capable of mimicking the user's presence. It is often used to evade attacks, avoid confront...")
- 21:26, 10 April 2025 Existence Continuity (hist | edit) [4,490 bytes] GiverOfThePeace (talk | contribs) (Created page with "==Background== '''Existence Continuity''' is the capacity to remain present and unaffected across changes to reality, time, and metaphysical structures. Users with this ability can endure through events that would erase, overwrite, or alter their being—such as timeline collapses, paradoxes, dimensional fusions, universal reboots, or conceptual erasure. While most beings are bound to the laws of cause and effect, users of this power exist independently of conventional r...")
- 15:59, 7 April 2025 Plane Manipulation (hist | edit) [3,036 bytes] GiverOfThePeace (talk | contribs) (Created page with "== Background == '''Plane Manipulation''' is the ability to create, alter, maintain, merge, or destroy planes of existence. A "plane" in this context refers to a distinct level or layer of reality, which can include physical dimensions, astral realms, spiritual domains, mental or conceptual spaces, and more. Users of this power can manipulate the rules, structure, and nature of these planes, including the entities that reside within them. This ability often overlaps wit...")
- 23:55, 4 April 2025 SCP-MEOW-J (hist | edit) [5,794 bytes] GiverOfThePeace (talk | contribs) (Created page with "<tabber> |-|Meow=thumb|center|400px|Meow. |-|Meow=thumb|center|400px|Meow meow, ████ meow meow mew meow. |-|Meow=thumb|center|400px|Meow mew meow mew meowmeow, meow mew meow meow meow mew meow. </tabber> {{Quote|Meow meow: Mew Meow meow: Meow Mewmeow: Meow meow mew mew meow, meow meow meow meow meow meow. <Meow mew> Mew: Meow. Meow: Purrrrr… Mew: Meeeooow. Meow: Meeeeeooooooow...") Tag: Visual edit: Switched
- 12:38, 3 April 2025 IMSCARED - A Pixelated Nightmare (hist | edit) [5,499 bytes] GiverOfThePeace (talk | contribs) (Created page with "{{Mature}} center|600px ==Background== '''IMSCARED - A Pixelated Nightmare''' (can also be spelled as Imscared or IMSCARED) is a horror game developed by Italian creator Ivan Zanotti using Game Maker 8, FL Studio, and MS Paint. Known for its complexity and ambiguity, the game's plot can be difficult to interpret. Featuring a pixelated art style, it creates an "imscared" folder on the desktop, adding files that are necessary for...")
- 06:48, 3 April 2025 The Restorer (hist | edit) [50,118 bytes] GiverOfThePeace (talk | contribs) (Created page with "{{Spoilers}} {{Mature}} right|400px <tabber> |-|1= {{Quote|Have you met me? Prove it! If you don't know what I'm talking about, search for me in here: https://mymadnessworks.itch.io/imscared2022test|The Restorer to The Player after they delete White Face's heart and return back to the Street section}} |-|2= {{Quote|How do you achieve a real sense of darkness in a game? Maybe it won't work, but let's try it out! Turn off the lights where day meets...") Tag: Visual edit: Switched
- 06:38, 3 April 2025 The Player (IMSCARED) (hist | edit) [17,915 bytes] GiverOfThePeace (talk | contribs) (Created page with "{{Spoilers}} {{Mature}} center|400px ==Background== '''The Protagonist''' is the playable character and main figure in ''IMSCARED''. Very little is known about them. They are believed to be attempting to escape White Face. ==Appearance== '''This appearance is in reference to Chapter 2 of the Imscared Steam Edition Grave Section, where it's likely the Player is merely playing as White Face during this section as [https://youtu.be/5RAUA...") Tag: Visual edit: Switched
- 23:02, 1 April 2025 Alchemy (hist | edit) [2,199 bytes] GiverOfThePeace (talk | contribs) (Created page with "==Background== '''Alchemy''' is a mystical practice that blends scientific principles with supernatural forces, allowing practitioners to alter, transform, or manipulate matter. Unlike traditional magic, alchemy often requires precise formulas, transmutation circles, or specific materials to achieve desired effects. While its applications vary across different settings, alchemy is commonly associated with the transmutation of elements, the creation of elixirs, and the...")
- 22:45, 1 April 2025 White Face (hist | edit) [33,700 bytes] GiverOfThePeace (talk | contribs) (Created page with "{{Spoilers}} {{Mature}} <tabber> |-|White Face=center|600px {{#tag:Tabber| {{!}}-{{!}}1={{Quote|Hello! Do you know my name?|White Face to The Player}} {{!}}-{{!}}2={{Quote|This is my room Do you see how dark it is? It's cold But I can look at you Look at me Are you scared? I am scared|White Face upon entering their room for the first time}} {{!}}-{{!}}3={{Quote|Congratulations You made it to the end But You can't escape from here S...") Tag: Visual edit: Switched
- 21:47, 31 March 2025 Emersion (hist | edit) [2,481 bytes] GiverOfThePeace (talk | contribs) (Created page with "==Background== '''Emersion''' is the ability to bring objects, characters, or elements from fictional or imaginary worlds into reality. Unlike Immersion, where users enter fictional settings, Emersion allows the user to extract things from within stories, paintings, movies, or other conceptual worlds, manifesting them in the real world. The extracted subjects may retain their fictional properties or adapt to the laws of the real world, depending on the user's contr...")
- 13:44, 31 March 2025 Virus Manipulation (hist | edit) [2,920 bytes] GiverOfThePeace (talk | contribs) (Created page with " ==Background== '''Virus Manipulation''' is the ability to create, manipulate, and control viruses. This can apply to biological viruses, computer viruses, or even fictional or supernatural variants. Users of this ability can generate viruses to infect living beings, digital systems, or objects, causing destructive effects or manipulating their functions. In some cases, virus manipulation may extend to controlling or curing viruses. While virus manipulation involves the...")
- 12:55, 31 March 2025 Murder Drones (hist | edit) [6,526 bytes] GiverOfThePeace (talk | contribs) (Created page with "center|600px {{Quote|Murder Drones is a show about cute little robots that murder each other for reasons 💀🤠}} ==Background== ''Murder Drones'' is an Australian-American computer-animated sci-fi horror-comedy web series created by American animator and showrunner Liam Vickers. It was produced by Glitch Productions and funded by Screen Australia for GLITCH. This series marks Glitch Productions' third animated project, following ''Met...") Tag: Visual edit: Switched
- 11:59, 31 March 2025 Uzi Doorman (hist | edit) [135,271 bytes] GiverOfThePeace (talk | contribs) (Created page with "{{Spoilers}} {{Mature}} <tabber> |-|Regular= {{#tag:Tabber| {{!}}-{{!}}Standard Outfit= {{#tag:Tabber| {{!}}-{{!}}Beginning of Series=right|400px {{!}}-{{!}}End of Series=right|400px {{!}}-{{!}}Concept Art=right|400px }} {{!}}-{{!}}Prom Outfit=right|400px }} |-|Solver Possession= {{#Tag:Tabber| {{!}}-{{!}}Hal...")
- 11:59, 31 March 2025 Absolute Solver (hist | edit) [75,232 bytes] GiverOfThePeace (talk | contribs) (Created page with "{{Spoilers}} {{Mature}} <tabber> |-|Main/Translate=center|400px |-|Edit=center|400px |-|Rotate=center|400px |-|Scale=center|400px </tabber> {{Quote|We know it mutates in damaged AI. It took Cyn as a host, then it took everything. The humans here saw what was happening at home, thought they could understand it. All they...")
- 11:58, 31 March 2025 Cyn (hist | edit) [80,933 bytes] GiverOfThePeace (talk | contribs) (Created page with "{{Spoilers}} {{Mature}} <tabber> |-|Worker Drone=right|400px |-|Eldritch Form=right|400px |-|Hybrid Form=right|400px </tabber> {{Quote|Oh yes, get snuck-up on.|The Absolute Solver revealing to Uzi and N that it was fused Tessa's skin with Cyn}} ==Background== '''Cyn''' was a primary antagonist who played a significant role in the finale of ''Murder Drones''. Originally a Worker Drone...")
- 11:57, 31 March 2025 Serial Designation N (hist | edit) [101,843 bytes] GiverOfThePeace (talk | contribs) (Created page with "{{Spoilers}} {{Mature}} <tabber> |-|Disassembly Drone= {{#Tag:Tabber| {{!}}-{{!}}Standard Outfit= {{#Tag:Tabber| {{!}}-{{!}}Without Wings=right|400px {{!}}-{{!}}With Wings=right|400px }} {{!}}-{{!}}Prom Outfit=right|400px {{!}}-{{!}}Camp Outfit=right|400px }} |-|Worker Drone=right|400px </tabber> {{Quo...")
- 11:57, 31 March 2025 Serial Designation V (hist | edit) [87,141 bytes] GiverOfThePeace (talk | contribs) (Created page with "{{Spoilers}} {{Mature}} <tabber> |-|Disassembly Drone= {{#tag:Tabber| {{!}}-{{!}}Regular Outfit= {{#tag:Tabber| {{!}}-{{!}}No Wings=right|400px {{!}}-{{!}}With Wings=right|400px }} {{!}}-{{!}}Prom Outfit=right|400px {{!}}-{{!}}Camp Outfit=right|400px }} |-|Worker Drone=right|400px </tabber> {{Quote|Hey,...")
- 11:56, 31 March 2025 Serial Designation J (hist | edit) [68,740 bytes] GiverOfThePeace (talk | contribs) (Created page with "{{Spoilers}} {{Mature}} <tabber> |-|Disassembly Drone= {{#tag:Tabber| {{!}}-{{!}}Regular=right|400px {{!}}-{{!}}Winged=right|400px }} |-|Worker Drone=right|400px </tabber> {{Quote|You know there's no escape, even in death!|Serial Designation J to Serial Designation V}} ==Background== '''Serial Designation J-10X111001''', also known as J, is one of the two secondary antago...")
- 11:56, 31 March 2025 Doll (Murder Drones) (hist | edit) [54,745 bytes] GiverOfThePeace (talk | contribs) (Created page with "{{Spoilers}} {{Mature}} <tabber> |-|Regular= {{#tag:Tabber| {{!}}-{{!}}Regular Outfit=right|400px {{!}}-{{!}}Prom Dress=right|400px }} |-|Shattered Eye= {{#tag:tabber| {{!}}-{{!}}Covered=right|400px {{!}}-{{!}}Uncovered=right|400px }} </tabber> {{Quote|АЙ ОТПОР (FIGHT BACK)|Doll's last words to Uzi Doorman}} ==Backgroun...")
- 11:55, 31 March 2025 Tessa Elliott (hist | edit) [42,404 bytes] GiverOfThePeace (talk | contribs) (Created page with "{{Spoilers}} {{Mature}} <tabber> |-|Young=right|400px |-|Adult=right|400px |-|Hybrid Form=right|400px </tabber> <tabber> |-|Before Possession= {{Quote|"Everyone stand back! This is a citizen's murder!|Tessa confronting Cyn in the Gala during ''Home''}} |-|After Possession= {{Quote|I'm here to find which drones were infected. When we get to the labs and find that list, I'l...") originally created as "Tessa Ellliott"
- 21:59, 29 March 2025 Plot Armor (hist | edit) [4,222 bytes] GiverOfThePeace (talk | contribs) (Created page with " ==Background== '''Plot Armor''' is a narrative concept where a character is protected from harm, failure, or death due to their importance to the story. Rather than relying on their own strength or abilities, the character is shielded from consequences by the demands of the plot. This protection ensures they survive dangerous situations that would realistically defeat them, often for the sake of advancing the narrative. While it is typically associated with protagonist...")
- 15:13, 29 March 2025 Internal Destruction (hist | edit) [1,872 bytes] GiverOfThePeace (talk | contribs) (Created page with "== Background == '''Internal Destruction''' is the ability to cause destruction within a target's body, bypassing external durability and directly affecting their internal structure. Unlike external explosions or blunt force trauma, this ability focuses on causing catastrophic damage from within. It can rupture organs, shatter bones, or even reduce a body to paste-like consistency without visibly harming the surface. While it is often a lethal ability, variations exist...")
- 19:12, 27 March 2025 Internal System Control (hist | edit) [4,499 bytes] GiverOfThePeace (talk | contribs) (Created page with "== Background == '''Internal System Control''' is the ability to control and monitor the user’s internal systems, whether biological, mechanical, or digital. This ability allows users to manipulate various functions within their own bodies or machinery, such as setting alarms, monitoring health statuses, scanning environments, altering personal data, or even controlling automated internal processes. This control is often used to optimize the user’s operations, ensure...")
- 17:35, 27 March 2025 FACE (hist | edit) [25,607 bytes] GiverOfThePeace (talk | contribs) (Created page with "<div style="background:#EEEE50; text-align:center; border:5px solid #000000; font-weight:bold; padding:1px;" name="Seizure Warning"><span style="color: #111111"><big>'''\ \ \ \ \''' SEIZURE WARNING '''/ / / / /'''</big></span></div> <tabber> |-|Light Novel=thumb|center|400px|FACE as it appears in [[Yume Nikki: I Am Not in Your Dream|the light novel.]] |-|Game= {| class="mw-collapsible mw-collapsed wikitable" ! style="text-align:left;" |Seizur...") Tag: Visual edit: Switched
- 08:29, 26 March 2025 .flow (hist | edit) [5,669 bytes] GiverOfThePeace (talk | contribs) (Created page with "center|600px ==Background== '''.flow''' is a fangame of ''Yume Nikki'' created by lol. The player controls a girl named Sabitsuki, who isolates herself in her room and refuses to go outside. Using her computer, she enters a state of mind known as "flow," where she explores numerous surreal and unsettling worlds. ''.flow'' takes place within a dark and unsettling dream world. Unlike traditional games, it lacks a clear objective, encour...")
- 18:04, 25 March 2025 Sabitsuki (hist | edit) [71,559 bytes] GiverOfThePeace (talk | contribs) (Created page with "{{Mature}} {{Spoilers}} <tabber> |-|Sabitsuki= {{#Tag:tabber| {{!}}-{{!}}Official Art=right|400px {{!}}-{{!}}In-Game Sprite=right|250px }} |-|Rust= {{#Tag:Tabber| {{!}}-{{!}}Regular=right|250px {{!}}-{{!}}Damaged=right|250px }} </tabber> ==Background== <tabber> |-|Sabitsuki= '''Sabitsuki''' (さびつき) is the primary protagonist of ''.flow''. She spends the...")
- 04:17, 24 March 2025 SCP-420-J (hist | edit) [13,238 bytes] Speedster (talk | contribs) (Created page with "{|style="background: red; border: 4px ridge #e7d835; color: white; -moz-border-radius: 10px; width: 90%" align="center" |rowspan="2" width="50px" align="center" style="padding: 5px;" |90px |align="center"|<font size="3px">'''"WARNING"'''</font> |- |DUDE, DON'T LIKE SHARE THIS STUFF WITH PEOPLE WHO CAN'T HANDLE IT, MAN. SOME FOLKS MIGHT GET TOTALLY PARANOID AND STUFF. |} {{Mature}} File:The best shit ever.png|thumb|center|600px|Wh...")
- 17:24, 23 March 2025 Uboa (Event) (hist | edit) [5,268 bytes] GiverOfThePeace (talk | contribs) (Created page with "<tabber> |-|Yume Nikki=center |-|YUMENIKKI -DREAM DIARY-=center </tabber> ==Background== The '''Uboa''' event is an event that takes place within ''Yume Nikki'', and ''YUMENIKKI -DREAM DIARY-''. The event is triggered in the original ''Yume Nikki'' through Madotsuki turning the lights off in Poniko's room. It is a 1/64 chance to occur. The event is trigged the same way in ''Y...") Tag: Visual edit: Switched
- 20:37, 20 March 2025 Potential (hist | edit) [15,880 bytes] GiverOfThePeace (talk | contribs) (Created page with "{|class=width="100%" style="border:4px solid #856363; border-radius:7.5px; clear:both; font-size:75%; font-family:verdana;" align="center"" ! colspan="2" style="background:#FF0000; border-radius:3.25px;" align="center"|''Important Codex Wiki Articles'' |- |width="15%" "background:grey; border-radius:3.25px;"|'''Important Pages''' |The Codex Wiki - Site FAQ - General Help Page- Tiering System - Civilization Tiering System - Pseudo-Ti...")
- 20:55, 19 March 2025 Instant Death (hist | edit) [2,509 bytes] GiverOfThePeace (talk | contribs) (Created page with "== Background == '''Instant Death''' is the ability to cause the immediate death of a target, bypassing conventional durability, healing factors, or other defensive measures. Unlike '''Death Manipulation''', which involves the control and manipulation of the concept of death itself, Instant Death directly invokes the cessation of life without necessarily influencing the concept. It is often considered a sub-ability of Death Manipulation. Do note while the ability na...")
- 19:16, 19 March 2025 Gliding (hist | edit) [2,768 bytes] GiverOfThePeace (talk | contribs) (Created page with " == Background == '''Gliding''' is the ability to move through the air without powered flight, typically by using air currents, gravity, or momentum to remain airborne. Unlike users of conventional flight, those with gliding abilities cannot generate lift independently and must rely on environmental factors or initial propulsion to sustain their movement. This ability is commonly seen in animals like flying squirrels, as well as characters using wings, special...")
- 05:43, 19 March 2025 Poniko (hist | edit) [142,376 bytes] GiverOfThePeace (talk | contribs) (Created page with "<tabber> |-|Poniko= {{#tag:Tabber| {{!}}-{{!}}Original Game=right|400px {{!}}-{{!}}Manga=right|400px }} |-|Uboa= {{#tag:Tabber| {{!}}-{{!}}Original Game= {{#tag:Tabber| {{!}}-{{!}}Regular Expression=right|400px {{!}}-{{!}}Rare Altered Expression=right|400px }} {{!}}-{{!}}Manga=right|400px }} {{Quote|あああああああ}} </tabber> ==Background== <...") Tag: Visual edit: Switched
- 23:06, 18 March 2025 Aquatic Adaptation (hist | edit) [2,599 bytes] GiverOfThePeace (talk | contribs) (Created page with "== Background == '''Aquatic Adaptation''' is the ability to naturally or supernaturally adapt to underwater environments, granting the user enhanced abilities in aquatic settings. The user can breathe underwater, swim at high speeds, and withstand underwater pressures, allowing them to navigate the depths of oceans, rivers, and other water bodies as effortlessly as they would on land. This adaptation is often inherent in aquatic creatures, but can also be gained throug...")
- 22:47, 18 March 2025 Psychological Resilience (hist | edit) [3,156 bytes] GiverOfThePeace (talk | contribs) (Created page with "== Background == '''Psychological Resilience''' is the ability to endure and withstand psychological stress, trauma, and emotionally disturbing experiences without succumbing to significant distress or breakdown. Individuals with this ability can remain composed when exposed to terrifying, violent, or unsettling situations, such as witnessing death, experiencing extreme pressure, or facing psychological manipulation. This ability does not necessarily mean the user i...")