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{|class=width="100%" style="border:4px solid #ECE3A1; border-radius:7.5px; clear:both; font-size:75%; font-family:verdana;" align="center""
! colspan="2" style="background:#658CBB; border-radius:3.25px;" align="center"|<div style="margin-left:55px;">''Articles About Ness''</div>
|-
|width="15%" "background:grey; border-radius:3.25px;"|'''MOTHER'''
|[[Ness|Game]] - [[Ness (Manga)|Manga]] - [[Ness (Novel)|Novel]]
|-
|"background:grey; border-radius:3.25px;"|'''Other Media'''
|[[Ness (Super Smash Bros.)|Super Smash Bros.]]
|}
<tabber widths="375">
<tabber widths="375">
|-|Smash Bros=[[File:77907645-BF06-47DC-A38D-9567BA5004C0.png|thumb|308px]]
|-|Clay Models=
{{Quote|Okay!}}
{{#tag:tabber|
{{Quote|'''Dear Mom & Dad:'''<poem> Having lots of fun. Visited Giant Step and squashed an enormous ant. Keep sending money. Love, Ness</poem>}}
{{!}}-{{!}}Japanese=[[File:Ness_clay-1.png|right|375px]]
{{Quote|'''Dear Mom & Dad:'''<poem> Weather's great in Twoson. Desposed ruthless cult leader and rescued a girl in a dress. Think I'm in love. Ness P.S She wore the dress.</poem>}}
[[File:Ness Stock Icon.webp|left|75px]]
{{Quote|
''I'm Ness...''
 
''It's been a long road getting here...''


|-|Clay Model=[[File:Ness_clay-1.png|thumb|322px]]
''Soon, I'll be...'' ''Soon, I'll be...'' ''Soon, I'll be...''
{{Quote|'''Dear Mom & Dad:'''<poem> Sat on a talking sesame seed. What a surprise! Running low on money. Need a million bucks. Love you, Ness</poem>}}
 
''What will happen to us?|Ness after collecting the 7th melody''}}
[[File:Eight Melodies.mp4|thumb|Eight Melodies]]
[[File:Because I Love You.mp4|thumb|Because I Love You]]
[[File:Smiles and Tears.mp4|thumb|Smiles and Tears]]
 
{{!}}-{{!}}American=[[File:Ness American Clay Model.png|right|300px]]
[[File:Ness Stock Icon.webp|left|75px]]
{{Quote|
{{Quote|
''I'm Ness...''
''I'm Ness...''
Line 15: Line 35:


''What will happen to us?|Ness after collecting the 7th melody''}}
''What will happen to us?|Ness after collecting the 7th melody''}}
|-|Infant=[[File:20200829_042757.jpg|thumb|300px]]
[[File:Eight Melodies.mp4|thumb|Eight Melodies]]
{{Quote|Ness... Hmmm... I think Ness is the right name for him. Ness... he smiled just from hearing his own name. Do you think he likes his name? Try putting that red cap on him. Ha ha ha! It's too big, but it looks good on him... I hope King won't be jealous of the baby. This baby will grow up to be a hard worker just like you. I don't think he needs to be rich or famous... but I want him to be a thoughtful, strong boy. That's odd... the baby bottle that he pointed at seemed to move a little bit...|Ness's Parents}}
[[File:Because I Love You.mp4|thumb|Because I Love You]]
|-|In Magicant=[[File:Image0-2-1.png|thumb|270px]]
[[File:Smiles and Tears.mp4|thumb|Smiles and Tears]]
{{Quote|Ness, you've stood on the eight power spots of the earth. From these, you created Magicant, the realm of your mind. In Magicant, there's beauty, kindness, sorrow, and hatred. Of course, there's an evil and violent side of you. The Sea of Eden sits at the center of those feelings. It takes you to the truth about yourself.|Star Master (In Ness's Magicant)}}
}}
 
|-|Sprites=
 
{{#tag:tabber|
{{!}}-{{!}}Regular=
[[File:Ness Peace Sign.png|thumb|300px]]
{{Quote|'''Dear Mom & Dad:'''<poem>Having lots of fun. Visited Giant Step and squashed an enormous ant. Keep sending money. Love, Ness</poem>}}
{{Quote|'''Dear Mom & Dad:'''<poem>Weather's great in Twoson. Desposed ruthless cult leader and rescued a girl in a dress. Think I'm in love. Ness (P.S. She wore the dress)</poem>}}
{{Quote|'''Dear Mom & Dad:'''<poem>Still having fun. Rode a sea serpent. Plugged an armored frog with bottle rockets. It didn't croak. Love, Ness</poem>}}
{{Quote|'''Dear Mom & Dad:'''<poem>Sat on a talking sesame seed. What a surprise! Running low on money. Need a million bucks. Love you, Ness</poem>}}
{{Quote|'''Dear Mom & Dad:'''<poem>Hit town last week. Ate some bad pizza and hurled on bus. How's Fido? Love, Ness</poem>}}
{{Quote|'''Dear Mom & Dad:'''<poem>Entered swamp today. Swamp entered shoes and shorts. Paula looks cute in a detachable pig nose. Oink! Love you both, Ness</poem>}}
{{Quote|'''Dear Mom & Dad:'''<poem>Covered  with camel hickies, otherwise healthy. Climbed pyramid. Sphinx in sad shape. Love, Ness</poem>}}
[[File:Onett.mp4|thumb|Onett]]
[[File:A Flash of Memory.mp4|thumb|A Flash of Memory]]
[[File:Sound Stone.mp4|thumb|Sound Stone]]
 
{{!}}-{{!}}Pajamas=
[[File:Pajama Ness.png|thumb|300px]]
{{Quote|Ness, you've stood on the eight power spots of the earth. From these, you created Magicant, the realm of your mind. In Magicant, there's beauty, kindness, sorrow, and hatred. Of course, there's an evil and violent side of you. The Sea of Eden sits at the center of those feelings. It takes you to the truth about yourself.|A memory of the Star Master}}
{{Quote|Hey me! I found my cap that you lost.|Ness in Magicant}}
{{Quote|Hey me! I found my cap that you lost.|Ness in Magicant}}
{{Quote|It's me...I'm you when you were younger. Hey, let's play ball. Do you prefer reading comics or playing games? What? You're busy?...|A memory of Ness when he was younger}}
{{Quote|It's me...I'm you when you were younger. Hey, let's play ball. Do you prefer reading comics or playing games? What? You're busy?...|A memory of Ness when he was younger}}
|-|The Power=[[File:20200310_170926.jpg|thumb|306px]]
[[File:Welcome Home.mp4|thumb|Welcome Home]]
[[File:Deeper into Ness's Subconscious.mp4|thumb|Deeper into Ness's Subconscious]]
[[File:Sea of Eden (OST).mp4|thumb|Sea of Eden]]
 
{{!}}-{{!}}Power=
[[File:Awakening.gif|right|400px]]
{{Quote|<poem>Instantly Ness's mind cleared and he realized that he had possessed great power! At that moment, Ness's psychic powers radically expanded!</poem>}}
{{Quote|<poem>Instantly Ness's mind cleared and he realized that he had possessed great power! At that moment, Ness's psychic powers radically expanded!</poem>}}
{{Quote|Giygas' goal is to destroy you. Listen carefully! Everything in the universe could be destroyed at the hands of Giygas. But he and his followers are also in trouble. The Apple of Enlightenment has foretold that Giygas' attempt will fail. It is because of the existence of a boy named Ness. ...'''That's me!''' Listen. Free your mind and  '''KNOW''' what you must do! Your destiny has already been decided.|Ness's True form to his Avatar}}
{{Quote|Giygas' goal is to destroy you. Listen carefully! Everything in the universe could be destroyed at the hands of Giygas. But he and his followers are also in trouble. The Apple of Enlightenment has foretold that Giygas' attempt will fail. It is because of the existence of a boy named Ness. ...'''That's me!''' Listen. Free your mind and  '''KNOW''' what you must do! Your destiny has already been decided.|Ness's true consciousness to his avatar}}
[[File:The Power.mp4|thumb|The Power]]
[[File:Ness Awakens from the Nightmare.mp4|thumb|Ness Awakens from the Nightmare]]
 
{{!}}-{{!}}Robot=
[[File:Robot Ness.png|thumb|300px]]
{{Quote|
This is very hard for me to tell you but...
 
In order to defeat Giygas, who is attacking from the past, you must warp to the past. This can be done by way of the "Phase Distorter 3". However, the machine cannot warp living beings, I mean lifeforms. Life is demolished in the process of warping. The only way to accomplish the time travel is to transfer your brain "program" into a robot, and send the robot to the past. ...The transfer means that your spirit will go with the robot, while your body is left behind. I cannot promise that your spirit will come back after the battle in the past. Yet, you must understand that the four of you are the chosen ones. Do you still wish to face Giygas by travelling to the past?
 
...Hmmm ...you accept this while knowing that you may not be able to return to your current form, right?
 
...Yes... I see... You have really set your mind on this...  Let me take a good look at you now... Ness, please give me that red cap... Ready... stand by...|Dr. Andonuts to Ness before transferring his soul into a robot}}
}}
</tabber>
</tabber>


==Background==
==Background==
'''Ness''' (ネス, ''Nesu'') is the silent main protagonist of Earthbound (Mother 2 in Japan), and is analogous to Ninten and Lucas in their respective games. He greatly enjoys baseball; not only are most of his weapons various types of baseball bats, but he can also equip several baseball caps. In the Earthbound Player's Guide, he is said to wear a special baseball cap with his favorite team's logo on the front.
'''Ness''' (ネス, ''Nesu'') is the silent main protagonist of ''MOTHER 2'' (localized as ''EarthBound''), and is analogous to Ninten and Lucas in their respective games. He greatly enjoys baseball; not only are most of his weapons various types of baseball bats, but he can also equip several baseball caps. In the EarthBound Player's Guide, he is said to wear a special baseball cap with his favorite team's logo on the front.
 
At the beginning of the game, Ness is awoken from a sound sleep by the impact of the meteorite north of his house in Onett. His mother and sister are agitated, but Ness leaves to find out what happened. After meeting up with Lier X. Agerate and [[Porky Minch]], he returns home and tries to get back to sleep. Soon thereafter, Porky arrives and demands that Ness help him look for his little brother, who has gone missing during the calamity surrounding the impact.
 
After a pep-talk from his mother, Ness, Porky and King go back out to the hillside, where they find Picky (who reveals it was Porky who actually ran away). They also encounter Buzz-Buzz, an insectoid warrior who has travelled from the future to warn Ness of the threat that [[Giygas]] poses to the universe. It is from Buzz-Buzz that Ness learns of the prophecy surrounding his future; that he, along with the help of two [[Jeff Andonuts|other]] [[Poo (Mother)|boys]] and one [[Paula|girl]], will stand against Giygas and save the universe from being sentenced to eternal darkness.
 
==General Information==
'''Name:''' Ness
 
'''Origin:''' [[MOTHER|MOTHER 2]]
 
'''First Appearance:''' MOTHER 2
 
'''Latest Appearance:''' MOTHER 2 (Last canonical physical appearance), MOTHER 3 ([https://youtu.be/mgIpjyyW_JA The Chosen Four are shown within the pictures in a movie theater, likely due to] [[Porky Minch]] taking pictures while traveling through time), [[Super Smash Bros.|Super Smash Bros. Ultimate]] ([https://youtu.be/jtlUHmonMGQ Latest non-canonical appearance as a fighter])


At the beginning of Earthbound, Ness is awoken from a sound sleep by the impact of the meteorite north of his house in Onett. His mother and sister are agitated, but Ness leaves to find out what happened. After meeting up with Lier X. Agerate and [[Pokey Minch]], he returns home and tries to get back to sleep. Soon thereafter, Pokey arrives and demands that Ness help him look for his little brother, who has gone missing during the calamity surrounding the impact.
'''Company:''' [[Nintendo]], Hal Laboratory


After a pep-talk from his mother, Ness, Pokey and King go back out to the hillside, where they find Picky (who reveals it was Pokey who actually ran away). They also encounter [[Buzz Buzz|Buzz-Buzz]], an insectoid warrior who has returned from the future to warn Ness of the threat that [[Giygas]] poses to the universe. It is from Buzz-Buzz that Ness learns of the prophecy surrounding his future; that he, along with the help of two other boys and one girl, will stand against Giygas and save the universe from total annihilation.
'''Creator:''' Shigesato Itoi


==Powers and Stats==
'''Sex:''' Male
'''[[DebatesJungle Tiering System|Tier]]:''' '''High 8-C''' | At least '''High 8-C''', possibly '''7-B'''. At least '''High 2-A''' via Magicant | '''High 2-A''', '''higher''' via The Player


'''Name:''' Ness
'''Sexuality:''' '''Heterosexual'''


'''Origin:''' [[Earthbound|EarthBound/Mother 2]]
'''Pronouns:''' He/Him


'''Gender:''' Male
'''Age:''' 12 in the Japanese version of the game (In the ''MOTHER 1+2'' Japanese Guidebook he is stated to be 12 years old), 13 in localization ([https://web.archive.org/web/20170826171235/http://earthboundcentral.com/wp-content/uploads/2010/03/preview2.jpg Noted in official player guides to be 13 years old] [https://www.nintendo.com/en-gb/Games/Super-Nintendo/EarthBound-771110.html#Characters and noted on the official Nintendo UK site to be 13 years old])


'''Age:'''Immeasurable (Exists across all of time due to being the universe). 12 (or 13 in the American release) as an Avatar
'''Homeworld:''' Earth


'''Classification:''' The Universe, Human Boy, Psychic, The Chosen One, Cosmic Being
'''Residence:''' Onett, Eagleland


'''[[Attack Potency]]:''' '''Large Building level+''' (Fought alongside [[Buzz Buzz]] against the [[Starman (Earthbound)|Starman Jr]] and contributed to his defeat while still inexperienced. Buzz Buzz was capable of [https://topstrongest.fandom.com/wiki/User_blog:StrymULTRA/Earthbound:_Buzz_Buzz_tanks_meteor_crash| doing this]. Later became much stronger than Buzz Buzz. Defeated the first Sanctuary Guardian back in Onett, and later defeated [[Mr. Carpainter]] and his cult. Alongside [[Paula]], [[Jeff Andonuts|Jeff]], and [[Poo]], he is able to defeat the other Sanctuary Guardians who are each superior to one another. Can [[One-Shot]] enemies that are influenced by Giygas that lurks throughout many different locations that the Chosen Four visits, who are each superior in power than in previous spots) | At least '''Large Building level+''' (Comparable to the rest of the Chosen Four when they were powerful enough to defeat endgame enemies, which easily dwarfs the enemies they fought previously by a large margin. Although despite being Non canon, in ''Super Smash Bros. Brawl'' Ness managed to [https://youtu.be/UAN4UbVqFSI?t=11 knock] and soon after [https://youtu.be/UAN4UbVqFSI?t=34 one shot] The Kings Statue from Mother 3, a statue that not even the Mother 3 cast were able to harm through normal means. He then fought with [[Lucas (Earthbound)|Lucas]] against [[Pokey Minch|Pokey]] and defeated him), possibly possibly '''City level+''' (Can deal more damage than the self destruction of the reactor robots, which should be considered to be superior to modern nuclear weapons due to Giygas's technology far surpassing that of humanity). At least '''High Macroverse level+''' via Magicant (Created his own Magicant, a metaphysical universe made from his memories. His Magicant contains the Sea of Eden, a location that is said to be filled with the "ultimate intelligence" where the [[Truth of the Universe]] manifests itself) | '''High Macroverse level+''' ([https://youtu.be/xgozGp3xY_I?t=1261 Absorbed the power of the Earth along with the entirety of Magicant and gained a fraction of the Truth of the Universe's power after interacting with it.] Able to slightly harm Giygas), possibly '''higher''' via The Player (Although not directly shown, it is likely that Ness can summon The Player, who's prayers were able to do far more damage than the prayers of the entire Earth, and were enough to completely fodderize [[Giygas]]. The Player exist in the Real world, which is implied to be a higher plane of reality superior to the world of EarthBound as it also contains The Creator)
'''Story Role:''' Hero, Main Protagonist


'''[[Dimensionality]]:''' '''3-D''' | '''3-D''', '''5-D''' via Magicant | '''4-D''', likely '''5-D'''
'''Classification:''' Psychic, Chosen One, Cosmic Being


'''[[Speed|Travel Speed]]:''' Possibly '''Subsonic''' (Scaling to [[Ninten]], [https://imgur.com/a/JhuE13x who can move 700 meters in about 13 seconds.] Traveled around entire towns and cities in a shot amount of time) | Possibly '''Subsonic''' | '''Extra-Temporal'''
'''Species:''' Human


'''[[Speed|Combat Speed]]:''' '''Speed of light''' (Fought with Buzz Buzz against the Starman Jr in the very beginning of the game. Grew much stronger as the journey progressed) | '''FTL''' (Can fight against identical enemies found in both Mother 1 and 3, should be comparable to Ninten and Lucas) | '''Extra-Temporal'''
'''[[State of Being]]:''' '''Universal Consciousness''' ([https://youtu.be/PM1DGLHpiM0?t=1069 Reached enlightenment] [https://legendsoflocalization.com/earthbound/lost-underworld/ which caused his consciousness to overlap with the universe]<ref>At last, you speak to me.<br>Listen well, Ness. I am about to tell you something so important that you should probably write this down.<br>Ready? You are a chosen one. Your destiny is not yours alone… It is part of a universal “system”.<br>The time will come when every part of you will become one (note: or overlap) with every part of the universe.<br>You need not understand right now.<br>Do you remember “Giant Step” back in Onett? That was one of “Your Places”.<br>These are spots that give you power and draw out “every part” of you.<br>They are protected by monsters affected by that power.<br>However, you obviously must have defeated them.<br>Once you’ve stood at all eight of these power spots in the world…<br>Once the Sound Stone has recorded the melodies of all the power spots, you will see “Your World” for the very first time.<br>Allow me to list them all:<br>1. Giant Step, in Onett<br>2. Lilliput Steps, in the Grateful Dead Valley, near Twoson<br>3. Milky Well, in Saturn Valley, near Grapefruit Falls<br>4. Rainy Circle, discovered by Jeff in Winters<br>5. Magnet Hill, on the outskirts of Fourside<br>6. Pink Cloud, in Ranma. Poo knows where this is.<br>7. …and Lumine Hall, that cave of luminescent moss<br>8. Last is the Fire Spring power spot which shall open its doors southwest of here.<br>You must listen to the sounds of all eight power spots.<br>Defeating Gyiyg without doing so will be impossible.<br>Do you understand, Ness?<br>The moment when your destiny becomes one with the destiny of the universe… is close at hand.</ref>)


'''[[Reactions|Reaction Speed]]:''' '''Speed of light''' (Can dodge laser beams from robotic enemies) | '''FTL'''  (Faster than before. Should be comparable to the rest of the Chosen Four when they were about to take on Pokey Minch, who would later fight Lucas. Can dodge laser beams from various enemies) | '''Extra-Temporal'''
'''Physiology:''' '''Humanoid Physiology'''


'''[[Lifting Strength]]:''' '''Unknown''' | '''Class 5 '''(Able to lift a submarine alongside Paula and Jeff) | '''Extra-Temporal'''
'''Occupation:''' Savior of the Universe


'''[[Striking Strength]]:''' '''Large Building Class+''' (Can damage enemies comparable to him) | At least '''Large Building Class+''' (Comparable to the rest of the chosen four when they were powerful enough to defeat endgame enemies), possibly '''City Class+''' | '''High Macroverse level+''' (Mostly relies on physical attacks to deal damage. Could slightly harm Giygas)
'''Affiliation:''' The Chosen Four, Ness' Mom, [[Ness's Dad]], Tracey, The Runaway Five


'''[[Durability]]:''' '''Large Building level+''' (Can endure attacks from enemies that are more powerful than Buzz Buzz and the Starman Junior) | At least '''Large Building level+''' (Comparable to the rest of the chosen four when they were able to take hits from endgame enemies), possibly '''City level+''' (Can survive nuclear explosions from the reactor robots, which could be considered to be superior to regular nuclear weapons due to Giygas's technology far surpassing that of humanity) | '''High Macroverse level+''' (Able to withstand attacks from Giygas and is assumed to have protected the rest of the party from him during the final battle)
'''Enemies:''' [[Giygas]], [[Porky Minch]]


'''[[Stamina]]:''' High (Can fight for long periods of time, can take mortal wounds and still manage to heal himself) | High (Should have higher stamina than before) | Infinite (Is the universe itself)
'''[[Status]]:''' '''Alive''' in MOTHER 2, '''Unknown''' in MOTHER 3 (Both the amount of time that passed between games and whether or not Ness would've been one of the passengers of the white ship is unknown)


'''[[Range]]:''' Extended melee range with weapons, likely up to Planetary with PSI (Via scaling to PSI users like Poo [https://youtu.be/AKXF2nYu4D0?t=71 who uses PK Starstorm] [https://youtu.be/AKXF2nYu4D0?t=25 which is described as] [https://wikibound.info/wiki/PK_Starstorm#Overview “shaking the stars"]) | Extended melee range with weapons, likely up to Planetary with PSI. High Macroversal+ via Magicant | High Macroverse level+ (Was able to interact and comprehend the Truth of the Universe, can also summon The Player. Able to hurt Giygas)
'''[[Alignment]]:''' '''Neutral Good''' (Ness is a good natured kid who will do anything to rid the world of evil, accepting his destiny as the chosen one without any hesitation. He does not kill his enemies, instead breaking them out of Giygas's control. Completely destroyed all traces of evil from his mind by defeating his nightmare. Risked his life to travel back in time and defeat [[Giygas]], even knowing that he may not get to come back)


'''[[Hax|Powers and Abilities]]:'''
'''[[Protection Level]]:''' '''Cosmic Protector''' (Ness's purpose is to defend the world from [[Giygas]], the universal cosmic destroyer)


==Codex Statistics==
<tabber>
<tabber>
|-|Pre-Awakening=[[Superhuman Physical Characteristics]], [[Genius Intelligence]], [[Divine Protection]] (Protected by [[Truth of the Universe|Truth]]), [[Immortality]] (Types 4, 6, and 8. Losing a battle causes his defeat to be unwritten, becoming a bad dream and allowing Ness to wake up at his last save location. The real Ness is the entire universe, while the playable Ness is an avatar he uses, with the death of said avatar not affecting the real Ness. Can take fatal attacks and still hang on with 1 Hp as long as he has greater than 1 Hp, as well as being able survive any fatal damage as long as he wins the battle before his Hp rolls down all the way. If his avatar’s soul is separated from its body, it will be able to return to the original body if the host body it inhabits is destroyed, as Ness was able to return from the past after his robot body was destroyed upon Giygas’s death), [[Accelerated Development]] (Grows from battle very quickly, with his strength trivializing enemies from previous areas as he progresses), [[Sheer Will|Supernatural Willpower]] (Possesses the sheer willpower to accept his fate to save the world without a second thought and agreed to go to the past to defeat Giygas without any hesitation, even knowing that he may not succeed or get to come back. [https://youtu.be/b57AZWsOoF8?t=244 Apple Kid remarks that his courage is what allowed Ness to succeed against his seemingly small odds of victory and is impressed enough to want to study the phenomenon of “courage” itself]. Was fully committed to traveling to the Sea of Eden to awaken his true power, despite being warned that he would be [https://youtu.be/PM1DGLHpiM0?t=1069 met with sorrow if he was not truly ready]), [[Mind Manipulation|PSI]] (Can use various PSI techniques. Capable of affecting both non-physical and non-sentient beings), [[Telepathy]] (Regularly communicates with animals that cannot speak. Can communicate with his true self in the Sea of Eden), [[Teleportation]], [[Telekinesis]] (Was able to [https://youtu.be/PM1DGLHpiM0?t=115 move his bottle as a baby]), [[Energy Manipulation]], [[Light Manipulation]] (PK Flash emits glorious rays of light that can inflict several status effects and has the chance to instantly destroy a target at the Beta level and higher), [[Healing]], [[Purification]] (Types 1 and 3), and [[Resurrection]] (Healing can remove various status effects, including colds, sunstroke, sleep, poison, nausea, crying, strangeness, paralysis, petrification, as well as unconsciousness and death. Capable of bringing back machines, ghosts, non-living targets, and abstract entities in addition to living beings, even if the target has been completely destroyed or has faded into thin air. Can restore Hp with Lifeup), [[Status Effect Inducement]] (Can inflict [[Sleep Manipulation|sleep]], [[Paralysis Inducement|paralysis]], uncontrollable crying, and confusion/strangeness), [[Forcefield Creation]] and [[Damage Reduction]] (Can create shields that halve the damage of non-psychic attacks. Grants [[Attack Reflection]] at the Beta level, redirecting half of the damage taken to the attacker), [[Empathic Manipulation]] (Defeating certain enemies frees them from Giygas’s influence and causes them to be pacified), [[Damage Boost]] (Can occasionally land critical hits that deal much more damage than his standard bash attacks), [[Astral Projection]] (Able to enter his Magicant as a mental projection, a metaphysical realm that exists within his mind), [[Absorption]] and [[Power Absorption]], ([https://youtu.be/xgozGp3xY_I?t=1261 Absorbed the Earth’s power, as well as the rest of Magicant. Touched the Truth of the Universe and absorbed the fraction of it that existed in Magicant]), [[Weapon Mastery]] (Proficient in using several types of makeshift weapons such as bats, yo-yos, and slingshots), [[Non-Physical Interaction]] (Can harm [[Intangibility|intangible]] and [[Non-Corporeal|non-corporeal]] beings such as ghosts with physical attacks and PSI), Passive [[Fear Manipulation]] (Causes weaker enemies to flee from him on the overworld), Passive [[Fate Manipulation]], [[Probability Manipulation]], [[Causality Manipulation]], [[Time Manipulation]], [[Truth Manipulation]], [[Dream Manipulation]], [[Plot Manipulation]] and [[Subjective Reality]] via the [[Truth of the Universe]] (Type 2 and Type 3. [https://legendsoflocalization.com/earthbound/lost-underworld/#overlapping-the-universe Can manipulate fate on a multiversal scale]. [https://www.youtube.com/watch?v=YziVkkjMfEA Able to turn Ness's defeats into bad dreams to prevent him from failing his journey], [https://youtu.be/dNTmYoBtQGU?t=5433 this is all done from truth's pre-destined view of reality turning what it views as truth into reality]. Upon doing this it turns back time allowing Ness and co. to re-do their past loss and end up winning, or just avoid it entirely. [https://www.youtube.com/watch?t=244&v=b57AZWsOoF8&feature=youtu.be Truth manipulated the probabilities to where Giygas had a 99% chance of winning compared to Ness' 1% chance and through Ness' courage he pulled through with the 1% chance]. All events are predestined by truth, even when an event might seem to go bad for the cast will end up in their favor, [https://youtu.be/7HEpC2o4ov0?t=14102 such as where Giygas had zombies and ghost corner and knock out Ness and Paula], [https://youtu.be/7HEpC2o4ov0?t=14126 locking them in a room inescapable] [https://youtu.be/7HEpC2o4ov0?t=14180 and Paula was capable of telepathically calling to Jeff] [https://youtu.be/gv3cmVEgmeE?t=3655 allowing the Player to possess him and bring him to Ness and Paula]. Truth is on the same scale as the Player and the Creators, who view the universal system as a mere narrative code that Truth can manipulate), Limited [[Psychometry]] ([https://youtu.be/Wqmravlx-Jg?t=825 Upon visiting a sanctuary he is able to see a vision from his past]), Limited [[Dimensional Storage]] (Can store large items in his backpack such as a bazooka and [https://youtu.be/2AtB2gZFOMQ?t=550 an entire bicycle], though there is a limit to how many items he can carry), [[Reality Warping]], [[Spatial Manipulation]], [[Time Manipulation]], [[Quantum Manipulation]], [[Matter Manipulation]], [[Creation]], [[Subjective Reality]], and [[Conceptual Manipulation|Conceptual Interaction]] via Magicant (Created Magicant, which was shown to be an entire universe. Able to interact with the Truth of the Universe, a conceptual being who is [https://legendsoflocalization.com/earthbound/monkey-caves/ described to travel through time and space as a “grain and a wave”], a direct reference to the quantum mechanical phenomenon of [https://en.wikipedia.org/wiki/Wave%E2%80%93particle_duality wave-particle duality]. Can bring back various items created from Magicant into the physical universe)
|-|Pre-Enlightenment=
<br>
'''Key:''' '''Early Game''' | '''Mid Game''' | '''Late Game'''
<br>
 
'''Resistances:''' [[Mind Manipulation]], [[Morality Manipulation]], [[Fear Manipulation]], [[Hell Manipulation]], [[Empathic Manipulation]], [[Madness Manipulation]] (Type 2), and [[Corruption]] (Type 3) (Able to resist Giygas’s influence during his journey, although he is not immune to it as he was required to awaken his true power to stand a chance against Giygas. Can fight and defeat the Mani Mani statue, whose powers were able to turn people greedy and selfish, without being affected), [[Disease Manipulation]] (Does not get inflicted with diseases when bitten by zombies and wild animals), [[Radiation Manipulation]] ([https://youtu.be/_PxfKUsGatI?t=842 Can endure the Atomic Reactor Robot’s explosion without suffering any adverse effects from the radiation]), Limited [[Resistance]] to [[Time Stop]] (Can dodge attacks even while frozen in time by the Dali's Clock)
'''Key Information'''
*'''Early Game:''' Begins at the very start of the game and ends after the third melody is recorded (~Level 1 - 30).
*'''Mid Game''' Begins after the third melody is recorded and ends when Poo rejoins the party in Deep Darkness (~Level 31 - 60).
*'''Late Game:''' Begins after Poo rejoins the party in Deep Darkness and ends right as Ness awakens his true power (~Level 61+).
 
'''[[Tiering System|Tier]]:''' '''9-C''' to '''9-A''', '''Higher''' with PSI | '''9-A''' to '''8-C''', '''Higher''' with PSI | At least '''8-C''', '''Higher''' with PSI
 
'''[[Cardinality]]:''' '''Finite'''
 
'''[[Dimensionality]]:''' '''3-D'''
 
'''[[Attack Potency]]:''' '''Bone level''' ([https://youtu.be/uq6ZHmLbRFU?t=1255 Able to defeat fodder enemies in Onett], [https://wikibound.info/wiki/Onett#Enemies which includes stray hostile dogs, crows, snakes, and members of Franky's gang]) to '''Room level''' ([https://youtu.be/iFqZ6-elhjY?t=7563 Eventually became strong enough to use attacks that rival the] [[Territorial Oak]] [https://youtu.be/_V_gZCXbc8E?t=439 in damage], who [https://www.greenmiletrees.co.uk/tree-size-guide/#:~:text=As%20a%20very%20rough%20guide,will%20be%20around%205%20metres. is around 4.5 to 5 meters] [https://www.youtube.com/watch?v=6RhPu98NPVY&t=23s making its self-destruction] [[How_to_Handle_Calculations#Nuclear_Explosions|which would be around this levels of energy]]. [https://youtu.be/iFqZ6-elhjY?t=7783 Defeated] [[Master Belch]] [https://youtu.be/iFqZ6-elhjY?t=9478 and the] [[Trillionage Sprout]]), '''Higher''' with PSI ([http://walkthrough.starmen.net/earthbound/psiorder.php As he grows he learns powerful PSI attacks such as PSI Rockin'] [https://wikibound.info/wiki/PSI_Rockin#In_EarthBound which deals far more damage then his regular attacks]). Can bypass conventional durability with [https://wikibound.info/wiki/PK_Flash PK Flash] | '''Room level''' ([https://youtu.be/AQ2xtCwvX0Y?t=1280 Became stronger than before]. [https://youtu.be/AQ2xtCwvX0Y?t=6320 Able to defeat enemies such as the] [[Guardian Digger]] [https://youtu.be/VhKxYp542cM?t=2387 and the] [[Department Store Spook]]) to '''Building level''' ([https://youtu.be/xNzFK9fbhSU?t=113 Can fight and defeat the] Kraken, [https://youtu.be/xNzFK9fbhSU?t=107 who massively dwarfs an entire ship in size]. [https://youtu.be/1v_Bfcq8tH8?t=3603 Defeated] [[Thunder and Storm]]), '''Higher''' with PSI. Can bypass conventional durability with [https://wikibound.info/wiki/PK_Flash PK Flash] | At least '''Building level''' (Before awakening to his true power, [https://youtu.be/xgozGp3xY_I?list=PL_sYhAj0WXRNAq14rcgKF7KZmGz8R3Xrh&t=774 he is able to fight and defeat several of the Krakens in his magicant by himself]. [https://youtu.be/s6kNQvYqeqQ?t=3181 Defeated] [[Ness's Nightmare|his own inner evil]] [https://youtu.be/s6kNQvYqeqQ?t=3181 by himself], [https://wikibound.info/wiki/Ness%27s_Nightmare the manifestation of which is more powerful than] [https://wikibound.info/wiki/Diamond_Dog every sanctuary guardian] [https://wikibound.info/wiki/Final_Starman and all of Giygas's minions]), '''Higher''' with PSI. Can bypass conventional durability with [https://wikibound.info/wiki/PK_Flash PK Flash]
 
'''[[Durability]]:''' '''Bone level''' ([https://youtu.be/uq6ZHmLbRFU?t=1255 Can withstand attacks from the fodder enemies in Onett]) to '''Room level''' (Eventually able to withstand the destruction from the [[Territorial Oak]], [https://www.greenmiletrees.co.uk/tree-size-guide/#:~:text=As%20a%20very%20rough%20guide,will%20be%20around%205%20metres. which would be around 4.5 to 5 meters] [https://www.youtube.com/watch?v=6RhPu98NPVY&t=23s where its self-destruction] [[How_to_Handle_Calculations#Nuclear_Explosions|which would be around this levels of energy]]. Can endure his own attacks while inflicted with strangeness, as well as attacks from other members of the chosen four that are inflicted with strangeness), '''Higher''' with PSI ([http://walkthrough.starmen.net/earthbound/psiorder.php Learns PSI Shield around level 12] [https://wikibound.info/wiki/PSI_Shield which nullifies the effects of PSI attacks]). Protection from the Universal System makes him difficult to kill | '''Room level''' ([https://youtu.be/AQ2xtCwvX0Y?t=1280 More durable than before]. [https://youtu.be/AQ2xtCwvX0Y?t=6320 Can endure attacks from enemies such as the] [[Guardian Digger]] [https://youtu.be/VhKxYp542cM?t=2387 and the] [[Department Store Spook]]. Can endure his own attacks while inflicted with strangeness, as well as attacks from other members of the chosen four that are inflicted with strangeness) to '''Building level''' ([https://youtu.be/xUF1ydfIgQ4?t=563 Can endure attacks from] [[Thunder and Storm]]. [https://youtu.be/gv3cmVEgmeE?t=3645 Survived a crash that reduced the Sky Runner to tiny scraps]. Can endure his own attacks while inflicted with strangeness, as well as attacks from other members of the chosen four that are inflicted with strangeness), '''Higher''' with PSI. Protection from the Universal System makes him difficult to kill | At least '''Building level''' ([https://youtu.be/ubUZeoQOu1Y?t=6587 Can endure attacks from enemies such as the] [[Carbon Dog|Diamond Dog]] [https://youtu.be/s6kNQvYqeqQ?t=3181 and] [[Ness's Nightmare|his own inner evil]]. Can endure his own attacks while inflicted with strangeness, as well as attacks from other members of the chosen four that are inflicted with strangeness), '''Higher''' with PSI. Can withstand '''Far Stronger''' attacks with his '''[[Resilience]]''' ([https://youtu.be/IYuS2-EnUnw?t=6438 Can endure small nuclear explosions from the reactor robot enemies], with even the [https://en.wikipedia.org/wiki/Davy_Crockett_(nuclear_device) smallest real world nuclear weapons] [https://nuclearweaponarchive.org/Usa/Weapons/Allbombs.html reaching up to 20 tons of TNT equivalent]). Protection from the Universal System makes him difficult to kill.
 
'''[[Striking Strength]]:''' '''Bone Class''' ([https://youtu.be/uq6ZHmLbRFU?t=501 Wields a baseball bat as his primary weapon]) to '''Room Class''' ([https://youtu.be/iFqZ6-elhjY?t=7783 Can harm enemies that are comparable to himself, such as] [[Master Belch]] [https://youtu.be/iFqZ6-elhjY?t=9478 and the] [[Trillionage Sprout]]. Can harm himself and the other members of the chosen four while inflicted with strangeness) | '''Room Class''' ([https://youtu.be/AQ2xtCwvX0Y?t=6320 Can harm enemies that are comparable to himself, such as the] [[Guardian Digger]] [https://youtu.be/VhKxYp542cM?t=2387 and the] [[Department Store Spook]]. Can harm himself and the other members of the chosen four while inflicted with strangeness) to '''Building Class''' ([https://youtu.be/1v_Bfcq8tH8?t=3603 Can harm] [[Thunder and Storm]], as well as enemies that are stronger than or comparable to them. Can harm himself and the other members of the chosen four while inflicted with strangeness) | At least '''Building Class''' ([https://youtu.be/ubUZeoQOu1Y?t=6587 Can harm enemies such as the] [[Carbon Dog|Diamond Dog]] [https://youtu.be/s6kNQvYqeqQ?t=3181 and] [[Ness's Nightmare|his own inner evil]]. Can harm himself and the other members of the chosen four while inflicted with strangeness)
 
'''[[Lifting Strength]]:''' '''Unknown''' | '''Class 5''' ([https://youtu.be/IYuS2-EnUnw?t=2042 Able to lift a submarine alongside Paula and Jeff], [https://www.quora.com/How-much-does-an-empty-submarine-weigh#:~:text=A%20small%2C%20diesel-electric%20attack,7%2C087%20metric%20tons)%20when%20empty. which weigh around 4,750 tons]) | '''Class 5'''
 
'''[[Speed|Travel Speed]]:''' '''Superhuman''' ([https://youtu.be/AQ2xtCwvX0Y?t=1143 Travels around entire towns and cities in a short amount of time]. [https://youtu.be/xwRX3K19Aw0?t=1116 Can outrun grizzly bears] [https://youtu.be/cPaTx7Udaz4?t=421 and can move at comparable speeds to the mad taxi] [https://youtu.be/cPaTx7Udaz4?t=442 where it's shown in battle to do attacks such as rev up and accelerate]. Should be comparable to [[Ninten]], [https://imgur.com/a/JhuE13x who can move 700 meters in about 13 seconds]), '''Higher''' with the Bicycle and Skip Sandwiches ([https://youtu.be/5kB8HjL7rzM?t=1756 The Bicycle allows Ness to travel faster than his normal walking speed]. Skip Sandwiches increase Ness's walking speed when eaten) | '''Superhuman''', '''Higher''' with the Bicycle and Skip Sandwiches | '''Superhuman''', '''Higher''' with the Bicycle and Skip Sandwiches
 
'''[[Speed|Combat Speed]]:''' '''Superhuman''' ([https://youtu.be/5kB8HjL7rzM?t=4242 Able to fight against enemies that are comparable to himself]), '''Speed of Light''' with PK Flash (Produces a flash of light that can have varying effects on the enemy) | '''Superhuman''' ([https://youtu.be/AQ2xtCwvX0Y?t=1280 Faster than before]. [https://youtu.be/1v_Bfcq8tH8?t=6736 Able to fight against enemies that are comparable to himself]), '''Speed of Light''' with PK Flash | At least '''Transonic''' (Faster than before. [https://youtu.be/IYuS2-EnUnw?t=6922 Able to fight against enemies that are comparable to himself]), '''Speed of Light''' with PK Flash
 
'''[[Reactions|Reaction Speed]]:''' '''Superhuman''' | '''Superhuman''' ([https://youtu.be/AQ2xtCwvX0Y?t=1280 Faster than before]. Able to react to enemies that are comparable to himself) | At least '''Transonic'''  (Faster than before. Able to react to enemies that are comparable to himself. Can fight similar enemies to the cast of MOTHER 3, [https://youtu.be/irXagr7spUY?si=l4TB8cWqjNdccaeL&t=406 who can dodge shouts from the Steel Mechorilla])
 
'''[[Stamina]]:''' '''Superhuman''' (Can fight for long periods of time, can take mortal wounds and still manage to heal himself) | '''Superhuman''' ([https://youtu.be/AQ2xtCwvX0Y?t=1280 Should have higher stamina than before]) | '''Superhuman''' (Should have higher stamina than before)
 
'''[[Range]]:''' '''Standard Melee''' physically, '''Extended Melee''' with melee weapons ([https://www.slugger.com/en-us/explore/how-to-choose-a-bat/baseball Wields baseball bats for melee combat, which typically range between 0.6 and 0.8 meters]), '''Tens of Meters''' with slingshots ([https://www.survivalsullivan.com/how-far-can-a-slingshot-shoot/ Slingshots have an effective range of 7 to 16 meters when used as a weapon]), up to '''Hundreds of Meters''' with [[Mind Manipulation|PSI]] (Comparable to [[Paula]] and [[Poo (MOTHER 2)|Poo]], who can use PK Thunder, [https://youtu.be/xUF1ydfIgQ4?t=552 which has been demonstrated by several enemies to behave similar to natural lightning]) | '''Standard Melee''' physically, '''Extended Melee''' with melee weapons, '''Tens of Meters''' with slingshots, up to '''Hundreds of Meters''' with [[Mind Manipulation|PSI]] | '''Standard Melee''' physically, '''Extended Melee''' with melee weapons, '''Tens of Meters''' with slingshots, up to '''Hundreds of Meters''' with [[Mind Manipulation|PSI]]
 
'''[[Intelligence]]:''' '''[[Genius Intelligence|Genius]]''' ([https://youtu.be/uq6ZHmLbRFU?t=2420 Regarded as a bright child by several characters] and became a master of PSI with no formal training. [https://youtu.be/uq6ZHmLbRFU?t=1887 Serves as the leader of the chosen four], with his decisions and judgment overriding even that of [[Jeff Andonuts|Jeff]], an extraordinary genius, and [[Poo (MOTHER 2)|Poo]], an experienced warrior [https://youtu.be/IYuS2-EnUnw?t=3736 who was able to master PK Starstorm], [https://www.youtube.com/watch?v=E3timcwMIIY&t=555s which is said to only be able to be learned after reaching a higher level of intelligence]. [https://youtu.be/2JJ8Nq6KdkU?t=1273 Stated in the tea break scene that his in-born intelligence and courage is what brought him through his journey])
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|-|Post-Enlightenment=
'''Key Information'''
*Begins after Ness absorbs the power of the Earth along with the rest of magicant (~Level 75+).
 
'''[[Tiering System|Tier]]:''' '''Unknown-B'''
 
'''[[Cardinality]]:''' '''Finite'''
 
'''[[Dimensionality]]:''' '''3-D'''
 
'''[[Attack Potency]]:''' '''Unknown: Powerful level''' ([https://youtu.be/xgozGp3xY_I?t=1261 Absorbed the power of the Earth along with the rest of Magicant]. [https://legendsoflocalization.com/earthbound/lost-underworld/#overlapping-the-universe Was stated that defeating Giygas without realizing his true power would be impossible]), can [[Durability Negation|negate durability]] with [https://wikibound.info/wiki/PK_Flash PK Flash]
 
'''[[Durability]]:''' '''Unknown: Powerful level''' ([https://youtu.be/s6kNQvYqeqQ?t=8625 Able to withstand attacks from] [[Giygas]]. Can endure his own attacks while inflicted with strangeness), being one with universal system makes him difficult to kill
 
'''[[Striking Strength]]:''' '''Unknown: Powerful Class''' ([https://youtu.be/s6kNQvYqeqQ?t=8638 Able to slightly harm] [[Giygas]]. Can harm himself with his own attacks while inflicted with strangeness)
 
'''[[Lifting Strength]]:''' '''Unknown: Powerful Class''' ([https://legendsoflocalization.com/earthbound/lost-underworld/#overlapping-the-universe Became one with the universal system])
 
'''[[Speed|Travel Speed]]:''' '''Unknown''' ([https://youtu.be/xgozGp3xY_I?t=1261 Becomes much faster than before after absorbing the power of the Earth])
 
'''[[Speed|Combat Speed]]:''' '''Unknown''' ([https://youtu.be/xgozGp3xY_I?t=1261 Becomes much faster than before after absorbing the power of the Earth]. [https://youtu.be/s6kNQvYqeqQ?t=8593 Able to fight against] [[Giygas]])
 
'''[[Reactions|Reaction Speed]]:''' '''Unknown''' ([https://youtu.be/xgozGp3xY_I?t=1261 Becomes much faster than before after absorbing the power of the Earth]. Can react to and dodge attacks from [[Giygas]])
 
'''[[Stamina]]:''' At least '''Superhuman''' (Should have far higher stamina than before)
 
'''[[Range]]:''' '''Standard Melee''' physically, '''Extended Melee''' with melee weapons ([https://www.slugger.com/en-us/explore/how-to-choose-a-bat/baseball Wields baseball bats for melee combat, which typically range between 0.6 and 0.8 meters]), '''Tens of Meters''' with slingshots ([https://www.survivalsullivan.com/how-far-can-a-slingshot-shoot/ Slingshots have an effective range of 7 to 16 meters when used as a weapon]), at least '''Hundreds of Meters''' with [[Mind Manipulation|PSI]], his consciousness exists across a '''Universal''' range


|-|With Items=[[Statistics Amplification]] with Defense Spray and Sudden Guts Pills (Can increase his defense stat with the Defense Spray and double his Guts stat with the Sudden Guts Pill), [[Explosion Manipulation]] with Bombs and Super Bombs, [[Poison Manipulation]] with various items (Pharaoh's Curse, Snake, Snake Bag, Viper), [[Ectoplasm Manipulation]] with the Pharaoh's Curse (Emits an ectoplasmic ooze that poisons an enemy), [[Transformation]] and [[Fire Manipulation]] with the Bag of Dragonite (Can transform into a dragon and breath fire to deal massive damage to enemies), Limited [[Existence Erasure]] with the Pencil Eraser and the Eraser Eraser (Can erase pencil shaped and eraser shaped objects with the respective items in the North American release of the game, and can erase octopus shaped objects and kokeshi doll shaped objects in the original Japanese release)
'''[[Intelligence]]:''' '''[[Cosmic Intelligence|Cosmic]]''' ([https://youtu.be/s6kNQvYqeqQ?t=3470 Touched the truth of the universe] [https://youtu.be/PM1DGLHpiM0?t=1069 and gained the ultimate intelligence]. [https://legendsoflocalization.com/earthbound/lost-underworld/#overlapping-the-universe Became one with the universal system])
<br>
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<br>
</tabber>
'''Resistances:''' to [[Electricity Manipulation]] and [[Energy Manipulation]] with the Franklin Badge (Capable of completely reflecting lightning based attacks back at the enemy. Shown in Mother 1 that it can also reflect PK Beam), [[Fire Manipulation]], [[Ice Manipulation]], [[Heat Manipulation]], [[Light Manipulation]], and [[Paralysis Inducement]] with various pendants, [[Sleep Manipulation]] with higher tier arm bands (Pixie's Bracelet, Cherub's Band, and the Goddess Band all increase resistance to Hypnosis while lowering resistance to Brainshock), [[Power Nullification]] with the Brain Stone (Can prevent enemies from making him lose his concentration, which prevents the usage of PSI), Limited [[Resistance]] to [[Durability Negation]] with various pendants (The Night, Sea, and Star pendants give him near full immunity to PK Flash and its effects, including instant death)


|-|In Magicant=[[Abstract Existence]] (Type 1; Can create Magicant and all of its inhabitants, who each represents a part of Ness's Mind)
==[[Powers and Techniques]]==
<tabber>
|-|Pre-Enlightenment=
{{#tag:tabber|
{{!}}-{{!}}Standard Abilities=
'''[[Superhuman Physical Characteristics]]''', '''[[Genius Intelligence]]''',  '''[[Weapon Mastery]]''' (Unique Weaponry; [https://wikibound.info/wiki/Weapon Proficient in using several types of makeshift weapons, such as] [https://wikibound.info/wiki/Baseball_bat#In_EarthBound bats], [https://wikibound.info/wiki/Yo-yo#EarthBound yo-yos], [https://wikibound.info/wiki/Slingshot#In_EarthBound and slingshots]), '''[[Sheer Will|Supernatural Willpower]]''' ([https://youtu.be/uq6ZHmLbRFU?t=1866 Possesses the sheer willpower to accept his fate to save the world without a second thought] [https://youtu.be/s6kNQvYqeqQ?t=6472 and agreed to go to the past to defeat Giygas without any hesitation, even knowing that he may not succeed or get to come back]. [https://youtu.be/b57AZWsOoF8?t=244 Apple Kid remarks that his courage is what allowed Ness to succeed against his seemingly small odds of victory and is impressed enough to want to study the phenomenon of “courage” itself]. [https://youtu.be/s6kNQvYqeqQ?t=832 Was fully committed to traveling to the Sea of Eden to awaken his true power, despite being warned that he would be met with sorrow if he was not truly ready]), '''[[Immutable Will]]''' (Retained his sense of self [https://youtu.be/PM1DGLHpiM0?t=1069 despite gaining the ultimate intelligence] [https://legendsoflocalization.com/earthbound/lost-underworld/ and overlapping the universe with his consciousness]), '''[[Undead Physiology]]''' ([https://youtu.be/s6kNQvYqeqQ?t=5668 Can die and become a ghost]), '''[[Immortality]]''' (Immortal Metaphysical Aspect; [https://youtu.be/CMSFptkXR08?list=PL_sYhAj0WXRNAq14rcgKF7KZmGz8R3Xrh&t=1477 To use the Phase Distorter 3, the Chosen Four had to leave their biological bodies and have their spirits possess robot bodies], [https://youtu.be/CMSFptkXR08?list=PL_sYhAj0WXRNAq14rcgKF7KZmGz8R3Xrh&t=1564 separating their soul from its body], [https://youtu.be/qB7Yt9FauhE?list=PL_sYhAj0WXRNAq14rcgKF7KZmGz8R3Xrh&t=2093 it will be able to return to the original body if the host body it inhabits is destroyed, as shown when all the chosen fours robot bodies were destroyed after Giygas' death and returned to the future]. Reliance [On Universal System]; [https://www.youtube.com/watch?v=YziVkkjMfEA Losing a battle causes the defeat to be unwritten, becoming a bad dream and allowing the Chosen Four to wake up at their last save location]), '''[[Save and Load]]''' via [[Ness's Dad|his dad]] and the [[The Player (MOTHER)|Player]] ([https://youtu.be/uq6ZHmLbRFU?t=9236 Able to save his game by talking to his father]. [https://youtu.be/5kB8HjL7rzM?t=87 The player is able to load save files], as well as copy them and delete them), Possible '''[[Divine Protection]]''' ([https://legendsoflocalization.com/earthbound/twoson/#like-gosh prayers in the MOTHER series are directly noted to be God being with the person]<ref>In MOTHER 2, Paula’s mom tells Ness not to worry about Paula, because “God is with her”. In EarthBound, this was localized to “She has a guardian angel, it seems.”<br>It’s not a big deal, and it’s pretty well-known that NOA didn’t want any religious stuff in their games back then, so the change is to be expected. I think the guardian angel line sounds better, anyway. But yeah, there’s no way NOA would’ve let a mention of the Christian God fly in their games back then.<br>But note that even though she mentions God in MOTHER 2, there are no real serious religious themes in the game. So don’t take this one change out of context and make a big deal out of it 😛</ref>, [https://youtu.be/ljApXp8oCtE?t=31 with Paula being able to use prayers to have various supernatural effects to happen in the battle] [https://youtu.be/s6kNQvYqeqQ?t=8817 with her prayers being used to ultimately defeat Giygas] [https://legendsoflocalization.com/earthbound/giygas/#god where in the original translation, Paula was praying directly to God]<ref>In MOTHER 2, during part of Paula’s first prayer, she says something like, “Please, God, if you’re there…” or possibly even, “Please, God, if you’re real…”<br>In EarthBound, this religious reference got the smack-down and was trimmed to just, “Please…”</ref>. In ''MOTHER 1'' [https://youtu.be/dGhDo4OqwDo?list=PLMrpfY5oU1DangphC_B2N6x8uhacQ5TCa&t=1019 Ninten is told by Ana's father that they will be victorous on their journey and that his prayers will be heard]), '''[[Fate Protection]]''', '''[[Time Manipulation]]''', & '''[[Dream Manipulation]]''' (Passive; [https://legendsoflocalization.com/earthbound/lost-underworld/#overlapping-the-universe Paula is among a chosen one apart of a universal system of destiny]<ref>Listen well, Ness. I am about to tell you something so important that you should probably write this down.<Br>Ready? You are a chosen one. Your destiny is not yours alone… It is part of a universal “system”.</ref>  [https://www.youtube.com/watch?v=YziVkkjMfEA Able to turn Paula's defeats into bad dreams to prevent her from failing her journey], [https://legendsoflocalization.com/earthbound/monkey-caves/#space-time-and-monkeys All events in the series are predestined to happen]. [https://youtu.be/7HEpC2o4ov0?t=14102 Even in situations where Giygas has the upper hand, it will only further Paula's journey, such as when the monsters in Threed corner and knock out Ness and Paula], [https://youtu.be/iFqZ6-elhjY?t=362 which ended up allowing them to meet Jeff], [https://youtu.be/IYuS2-EnUnw?t=7879 as well as when the Starmen kidnapped Dr. Andonuts and Apple Kid], [https://youtu.be/IYuS2-EnUnw?t=8158 allowing them to meet upon being rescued and start work on the phase distorter]. [https://youtu.be/s6kNQvYqeqQ?t=10333 Even when Giygas had a 99% chance of winning], [https://youtu.be/s6kNQvYqeqQ?t=3402 his defeat was still guaranteed due to the prophecy]), '''[[Accelerated Development]]''' (Battle; Physical Stats & Abilities; [https://www.youtube.com/watch?v=ubUZeoQOu1Y&t=1572s Throughout the Chosen's Four journey they grow and struggle, to where their power has grown so much that they can fell enemies from Onett and Twoson in one blow], [https://youtu.be/ubUZeoQOu1Y?t=1609 to the point that Giygas is growing frightened of their power]), '''[[Regeneration]]''' (Mid-Low; [https://youtu.be/uq6ZHmLbRFU?t=5808 Able to take attacks such as stabs] [https://youtu.be/AQ2xtCwvX0Y?t=2163 and explosions without being hindered and] [https://youtu.be/uq6ZHmLbRFU?t=1652 can heal from them with PSI] [https://youtu.be/uq6ZHmLbRFU?t=5059 and by eating food items]. [https://youtu.be/gMrgFJVs7O8?t=1645 Staying at a rest area overnight completely recovers Hp and Pp]), '''[[Supernatural Resilience]]''' ([https://youtu.be/5kB8HjL7rzM?t=4160 Able to keep fighting even after taking mortal damage]. [https://youtu.be/_V_gZCXbc8E?t=434 Able to stop taking damage upon finishing a battle]), '''[[Enhanced Senses]]''' ([https://youtu.be/E2xUx-9-9z0?t=595 Capable of fighting in total darkness completely uninhibited]. [https://youtu.be/iFqZ6-elhjY?t=7430 Can still hit enemies even while uncontrollably crying]), '''[[Extrasensory Perception]]''' (Should be comparable to [[Ninten]], [https://imgur.com/a/58wlQtq who can sense danger in places that people who normally can see ghost can’t]), '''[[Superhuman Precision]]''' ([https://youtu.be/uq6ZHmLbRFU?si=khzlJt_CuvLcElka&t=1594 Able to land hits on enemies that are significantly faster than him]), '''[[Empathic Manipulation]]''' ([https://youtu.be/uq6ZHmLbRFU?t=1381 Defeating certain enemies frees them from Giygas’s influence and causes them to be pacified]), '''[[Non-Standard Interaction]]''' ('''Soul Interaction;''' [https://youtu.be/iFqZ6-elhjY?t=3038 Can harm and kill] [[Intangibility|intangible]] and [[Non-Corporeal|non-corporeal]] beings [https://youtu.be/iFqZ6-elhjY?t=3038 such as ghosts with physical attacks and PSI]. '''Abstract Interaction;''' [https://youtu.be/s6kNQvYqeqQ?t=901 Able to harm enemies in Magicant as an astral projection], [https://youtu.be/ubUZeoQOu1Y?t=7174 who are] [[Abstract Existence|abstract]] [https://youtu.be/ubUZeoQOu1Y?t=7174 beings made from Ness's memories]. '''Quantum Interaction;''' [https://youtu.be/s6kNQvYqeqQ?t=3470 Touched the] [https://youtu.be/s6kNQvYqeqQ?t=832 truth of the universe], [https://legendsoflocalization.com/earthbound/monkey-caves/ which is described to permeate time and space like a “grain and a wave”], [https://en.wikipedia.org/wiki/Wave%E2%80%93particle_duality a direct reference to the quantum mechanical phenomenon of wave-particle duality]), Limited '''[[Dimensional Storage]]''' ([https://youtu.be/1v_Bfcq8tH8?t=1580 Can store large items in his backpack such as a bazooka and] [https://youtu.be/2AtB2gZFOMQ?t=550 an entire bicycle], [https://youtu.be/uq6ZHmLbRFU?t=7448 though there is a limit to how many items he can carry]. [https://youtu.be/s6kNQvYqeqQ?t=10029 His soul is able to transfer his items through time]), Limited '''[[Time Travel]]''' ([https://youtu.be/s6kNQvYqeqQ?t=10029 His soul is able to travel back to the present time from the past]), '''[[Power Suppression]]''' (Area of Effect Suppression; Able to use destructive PSI moves without causing any damage to the environment), '''[[G-Force Adaptation]]''' ([https://youtu.be/Uw1lzgUYmNQ?t=1920 Can travel using the Sky Runner without using specialized equipment]), '''[[Fear Manipulation]]''' (Passive; [https://youtu.be/uq6ZHmLbRFU?t=9157 Causes weaker enemies to flee from him on the overworld]), '''[[Astral Projection]]''' ([https://youtu.be/ubUZeoQOu1Y?t=6991 Able to enter his Magicant as a mental projection, a metaphysical realm that exists within his mind]), '''[[Absorption]]''' and '''[[Power Absorption]]''', ([https://youtu.be/xgozGp3xY_I?t=1261 Absorbed the Earth’s power, as well as the rest of Magicant. Touched the Universal System and absorbed the fraction of it that existed in Magicant]), '''[[Self-Sustenance]]''' (Respiratory, Nutritional, & Restful) & '''[[Inorganic Physiology]]''' (Living Object) as a robot ([https://youtu.be/CMSFptkXR08?list=PL_sYhAj0WXRNAq14rcgKF7KZmGz8R3Xrh&t=1477 To use the Phase Distorter 3, the Chosen Four had to leave their biological bodies and have their spirits possess robot bodies], [https://youtu.be/CMSFptkXR08?list=PL_sYhAj0WXRNAq14rcgKF7KZmGz8R3Xrh&t=1564 separating their soul from its body]), '''[[Damage Boost]]''' and '''[[Forcefield Manipulation|Forcefield Destruction]]''' ([https://youtu.be/1v_Bfcq8tH8?t=3710 Can occasionally land critical hits that deal much more damage than his standard bash attacks]. [https://youtu.be/s6kNQvYqeqQ?t=3272 Critical hits instantly destroy a target's physical shield]),  '''[[Subjective Reality]]''' ([https://youtu.be/ubUZeoQOu1Y?t=6991 Accessed his own Magicant, a metaphysical realm inside of his own mind]. [https://youtu.be/s6kNQvYqeqQ?t=3918 Can bring back various items created from Magicant into the physical universe]), '''[[Observation]]''' (Unconscious Manifestation; Comparable to '''[[Ninten]]''' [https://youtu.be/GUnHv0kAcL0?list=PLMrpfY5oU1DangphC_B2N6x8uhacQ5TCa&t=789 who through ignoring the Forgotten Man, Ninten makes him disappear], [https://wikibound.info/wiki/Forgotten_Man it is noted by a resident of Magicant that he was once well known but everyone forgot him]), '''[[Subjective Reality]]''', '''[[Creation]]''', '''[[Illusion Creation]]''' (Standard Illusions), & '''[[Mind Manipulation]]''' ([https://legendsoflocalization.com/earthbound/monkey-caves/#space-time-and-monkeys Magicant is a universe created entirely from the users own memories]<ref>The truth of the universe travels the cosmos like a grain and like a wave and speaks to the universes known as man.</ref>. [https://youtu.be/9t2IUureGPA?list=PLMrpfY5oU1DangphC_B2N6x8uhacQ5TCa&t=1278 It exists only within the mind of the user and is shaped entirely by their thoughts and desires]. Magicant World's are shaped from the users perspective. [https://youtu.be/qClaGssIb0Q?t=125 Maria for example warped her own world to fit her views as a Queen]. [https://youtu.be/PM1DGLHpiM0?list=PL_sYhAj0WXRNAq14rcgKF7KZmGz8R3Xrh&t=155 Ness's Magicant was shaped almost like a Town with stars and planets in the background]. Along with that, users of Magicant can create weapons, equipments, healing items, and inhabitants that represent a certain side to their mind ([https://youtu.be/qClaGssIb0Q?t=351 A strong example would be the Flying Men which  represents the users own courage]). Some inhabitants act as enemies that will attack or serve as either a memory of the users own experience or simple civilians. It's unknown if there is a Sea of Eden in other variations of Magicant, however it is stated by Talah Rama that the Truth makes itself known to humanity with Magicant. Magicant only disappears once the goal of the user has been met. To provide some insight, [https://youtu.be/9t2IUureGPA?list=PLMrpfY5oU1DangphC_B2N6x8uhacQ5TCa&t=1181 Maria's goal was to recover from amnesia and remember the melody she sung to] '''[[Giygas]]''', [https://youtu.be/xgozGp3xY_I?t=1165 and Ness's goal was to awaken his full potential by touching the] '''[[Universal System (MOTHER)|Universal System]]'''. The journey has to be a momentous part of the person's life [https://youtu.be/fVAPX2cRXSY?list=PL_sYhAj0WXRNAq14rcgKF7KZmGz8R3Xrh&t=1543 that culminates in] [https://youtu.be/PM1DGLHpiM0?list=PL_sYhAj0WXRNAq14rcgKF7KZmGz8R3Xrh an event that causes them to look inward and triggers] the ability to access their magicant).
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Limited '''[[Resistance]]''' to '''[[Time Stop]]''' ([https://youtu.be/R-h_hz7z4vk?t=394 Can dodge attacks even while frozen in time by the Dali's Clock]), '''[[Resistance]]''' to '''[[Temperature Manipulation|Extreme Heats]]''' ([https://youtu.be/ubUZeoQOu1Y?t=5255 Can endure being exposed to extreme temperatures, such as the Fire Spring]), '''[[Mind Manipulation]]''', '''[[Morality Manipulation]]''', '''[[Empathic Manipulation]]''', '''[[Corruption]]''' (Non-Physical Corruption) ([https://youtu.be/OiezFQBiXMo?list=PL_sYhAj0WXRNAq14rcgKF7KZmGz8R3Xrh&t=104 Despite Giygas' influence and corruption], the Chosen Four are able to keep smiling in the most bleak towns, [https://youtu.be/s-vMlJiy-mQ?list=PL_sYhAj0WXRNAq14rcgKF7KZmGz8R3Xrh&t=1663 where Giygas affects one through his influence over their evil side], [https://youtu.be/xgozGp3xY_I?list=PL_sYhAj0WXRNAq14rcgKF7KZmGz8R3Xrh&t=1002 with even characters as pure as Ness having an evil part of their subconscious]. [https://youtu.be/s6kNQvYqeqQ?t=3181 Although he is not immune to and had to reach enlightenment to stand a chance against Giygas]. [https://youtu.be/VhKxYp542cM?t=5299 Can fight and defeat the Mani Mani statue], [https://youtu.be/VhKxYp542cM?t=8891 whose powers were able to turn people greedy and selfish], [https://youtu.be/VhKxYp542cM?t=5299 without being affected]), '''[[Disease Manipulation]]''' & '''[[Zombification]]''' ([https://youtu.be/YnO3qtZ-G-w?t=430 Does not get inflicted with] [https://youtu.be/ld7B-oqjwn4?t=196 diseases when bitten by zombies] [https://youtu.be/gMrgFJVs7O8?list=PL_sYhAj0WXRNAq14rcgKF7KZmGz8R3Xrh&t=39 and wild animals]), '''[[Radiation Manipulation]]''', '''[[Temperature Manipulation]]''', '''[[Air Manipulation]]''' & '''[[Poison Manipulation]]''' ([https://youtu.be/IYuS2-EnUnw?t=6438 Can endure the Nuclear Reactor Robot’s explosion without suffering any adverse effects], [https://www.cdc.gov/nceh/radiation/emergencies/nuclearfaq.htm#:~:text=A%20nuclear%20blast%2C%20produced%20by,%2C%20air%20pressure%2C%20and%20radiation. which would include an intense pulse or wave of heat, light, air pressure, and radiation] [https://www.icanw.org/catastrophic_harm#:~:text=Thermal%20radiation%20is%20so%20intense,oxygen%20and%20carbon%20monoxide%20poisoning. including a lack of oxygen and carbon monoxide poisoning])
{{!}}-{{!}}Innate PSI Abilities=
'''[[Energy Manipulation]]''' ([https://wikibound.info/wiki/PSI PSI is the manipulation of psionic energy], [https://wikibound.info/wiki/PSI#Memo_description being described as a mysterious and useful power]<ref>"PSI is a mysterious and useful power that can replenish your energy or even assist in your transportation needs. Using PSI will deplete your PP." MOTHER 3 Memo Description</ref>), '''[[Telekinesis]]''' ([https://youtu.be/A_rDgtOOMV0?list=PLMrpfY5oU1DangphC_B2N6x8uhacQ5TCa&t=703 PSI Users such as Ninten can use their psi to telekinetically unbend a spoon], [https://youtu.be/PM1DGLHpiM0?list=PL_sYhAj0WXRNAq14rcgKF7KZmGz8R3Xrh&t=114 along with Ness as an infant being able to telekinetically move his baby bottle]), '''[[Telepathy]]''' (PSI users all naturally share PSI Telepathy, [https://youtu.be/ZJe-ZWsz7QY?list=PLF592D707726298B7&t=453 Ninten uses this to be able to read minds and speak to animals], [https://youtu.be/2AtB2gZFOMQ?list=PL_sYhAj0WXRNAq14rcgKF7KZmGz8R3Xrh&t=249 Paula uses it to telepathically call to Ness in her dreams], [https://youtu.be/OiezFQBiXMo?list=PL_sYhAj0WXRNAq14rcgKF7KZmGz8R3Xrh&t=1353 along with telepathically speak to other members of the Chosen Four from across towns or even continents]. [https://youtu.be/laH3UaV7VAQ?list=PLMrpfY5oU1DangphC_B2N6x8uhacQ5TCa&t=269 The ability seems to be universal to all PSI users as their consciousness no matter their age is fully aware and can speak with people]), Limited '''[[Power Bestowal]]''' ([https://youtu.be/laH3UaV7VAQ?list=PLMrpfY5oU1DangphC_B2N6x8uhacQ5TCa&t=269 PSI users can give PSI abilities to other PSI users, such as when an infant used their mind to give Ninten PSI Teleport], [https://youtu.be/IYuS2-EnUnw?t=2409 or when the Chosen Four taught a monkey how to use PSI Teleport]).
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'''Appears in Magicant Normally:'''
'''[[Resistance]]''' to '''[[Mind Manipulation]]''' ([https://youtu.be/laH3UaV7VAQ?list=PLMrpfY5oU1DangphC_B2N6x8uhacQ5TCa&t=269 The natural PSI users consciousness is already matured and able to defend against other mental attacks])
{{!}}-{{!}}Unique PSI Abilities=
'''[[Telepathy]]''' ([https://youtu.be/uq6ZHmLbRFU?t=569 Regularly communicates with animals that cannot speak]. [https://youtu.be/s6kNQvYqeqQ?t=3402 Can communicate with his true self in the Sea of Eden]), '''[[Teleportation]]''' and '''[[Dimensional Travel]]''' ([https://youtu.be/VhKxYp542cM?t=7779 Able to use PSI Teleport, which allows him to teleport to locations he's previously been to]. Should be comparable to [[Ninten]] and [[Ana]], [https://imgur.com/a/6kkdbFy who are able to teleport in and out of Maria's Magicant]),  '''[[Light Manipulation]]''' and '''[[Durability Negation]]''' ([https://wikibound.info/wiki/PK_Flash PK Flash emits glorious rays of light that can inflict several status effects and has the chance to] [[One Hit KO|instantly destroy a target]] [https://youtu.be/OwV61eB3vrU?t=54 at the Beta level and higher]), '''[[Healing]]''', '''[[Purification]]''' (Material) and '''[[Resurrection]]''' ([https://wikibound.info/wiki/Healing Healing can remove various status effects, including colds, sunstroke, sleep, poison, nausea, crying, strangeness, paralysis, petrification, as well as unconsciousness and death]. Capable of bringing back machines, ghosts, non-living targets, and abstract entities in addition to living beings, even if the target has been completely destroyed or has faded into thin air. [https://youtu.be/uq6ZHmLbRFU?t=1652 Can restore Hp with Lifeup]), '''[[Status Effect Inducement]]''' (Can inflict [[Sleep Manipulation|sleep]] with [https://wikibound.info/wiki/Hypnosis Hypnosis], [[Paralysis Inducement|paralysis]] with [https://wikibound.info/wiki/Paralysis_(PSI) Paralysis] and [https://wikibound.info/wiki/PK_Flash PK Flash], and [[Empathic Manipulation|uncontrollable crying]] and [[Mind Manipulation|strangeness]] with [https://wikibound.info/wiki/PK_Flash PK Flash]), '''[[Forcefield Creation]]''', '''[[Damage Reduction]]''', and '''[[Attack Reflection]]''' ([https://youtu.be/AQ2xtCwvX0Y?t=11678 Can create shields that halve the damage of non-psychic attacks]. [https://youtu.be/AQ2xtCwvX0Y?t=11698 Power shields redirect half of the damage taken to the attacker]), '''[[Empathic Manipulation]]''' ([https://youtu.be/OwV61eB3vrU?t=42 PK Flash is able to induce uncontrollable crying]), Limited '''[[Psychometry]]''' ([https://youtu.be/Wqmravlx-Jg?t=825 Upon visiting a sanctuary he is able to see a vision from his past]).
}}
|-|Post-Enlightenment=
{{#tag:tabber|
{{!}}-{{!}}Regular=
All previous abilities, but more powerful. '''[[Cosmic Intelligence]]''', '''[[Cosmic Awareness]]''', and '''[[Enlightenment]]''' ([https://youtu.be/s6kNQvYqeqQ?t=3470 Touched the truth of the universe] [https://youtu.be/s6kNQvYqeqQ?t=832 and attained the ultimate intelligence]), '''[[Pure Heart]]''' ([https://youtu.be/s6kNQvYqeqQ?list=PLlc94szfcNDGefsTzdSS2jDGQ0L4-rh9s&t=2192 Fought and defeated his nightmare, which represents the evil side of him, completely destroying his evil]), '''[[Clairvoyance]]''' and '''[[Precognition]]''' (Perfect; [https://youtu.be/xgozGp3xY_I?t=1220, Knew that he had to travel to Saturn Valley to progress his journey]. [https://youtu.be/xgozGp3xY_I?t=1168 Knew of the Apple of Enlightenment's existence and knew about the prophecy it had foretold]), Enhanced '''[[Accelerated Development]]''' (Gains 10 PP per IQ point instead of 5 PP per IQ point. Should theoretically be able to learn any PSI technique [https://youtu.be/s6kNQvYqeqQ?t=832 due to gaining the ultimate intelligence]), Enhanced '''[[Non-Standard Interaction]]''' ([https://youtu.be/s6kNQvYqeqQ?t=8638 Capable of slightly harming] [[Giygas]], who according to [[Porky Minch]], [https://legendsoflocalization.com/earthbound/giygas/#predict-this who has become evil itself]), '''[[Time Paradox Immunity]]''' (Grandfather Paradox; [https://youtu.be/s6kNQvYqeqQ?t=10029 Was unaffected by traveling to the past and destroying Giygas]), '''[[Inorganic Physiology]]''' as a robot..
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Enhanced '''[[Resistance]]''' to '''[[Mind Manipulation]]''', '''[[Morality Manipulation]]''', '''[[Empathic Manipulation]]''', '''[[Corruption]]''' (Non-Physical), '''[[Fear Manipulation]]''', and '''[[Reality Warping]]''' ([https://youtu.be/s6kNQvYqeqQ?t=8047 Due to removing the evil from himself, he is completely immune to Giygas's influence])
{{!}}-{{!}}Consciousness=
His consciousness possesses the following abilities: '''[[Omnipresence]]''' (Spatial-Temporal Omnipresence; [https://legendsoflocalization.com/earthbound/lost-underworld/#overlapping-the-universe Became one with the universal system]), '''[[Acausality]]''' (Irregular Causality; [https://legendsoflocalization.com/earthbound/lost-underworld/#overlapping-the-universe Exists throughout all of time in the universe]), '''[[Immortality]]''' (Ageless; [https://legendsoflocalization.com/earthbound/lost-underworld/#overlapping-the-universe Exists throughout all of time due to becoming one with the universal system]), '''[[Self-Sustenance]]''' ([https://legendsoflocalization.com/earthbound/lost-underworld/#overlapping-the-universe Exists as a part of the universe]), '''[[Abstract Existence]]''' (Type 1; [https://legendsoflocalization.com/earthbound/lost-underworld/#overlapping-the-universe Overlapped with the universal system of fate]), '''[[Fate Manipulation]]''' '''[[Time Manipulation]]''', & '''[[Dream Manipulation]]''' ( [https://legendsoflocalization.com/earthbound/lost-underworld/#overlapping-the-universe Overlapped with the universal system of fate], which dictates a universal system of destiny<ref>Listen well, Ness. I am about to tell you something so important that you should probably write this down.<Br>Ready? You are a chosen one. Your destiny is not yours alone… It is part of a universal “system”.</ref> [https://imgur.com/a/ZlnogyO  and transfer one's death] [https://www.youtube.com/watch?v=YziVkkjMfEA into merely a bad dream])
}}
|-|With Items=
'''[[Autopilot]]''' ([https://wikibound.info/wiki/Brain_stone#In-game_description With the Brain Stone, a miraculous stone that enables one to "concentrate" without using their own brain]), '''[[Statistics Amplification]]''' (With Defense Spray and Sudden Guts Pills, [https://wikibound.info/wiki/Defense_spray#EarthBound can increase her defense stat with the Defense Spray] and [https://wikibound.info/wiki/List_of_battle_items_in_EarthBound#Sudden_guts_pill double her Guts stat with the Sudden Guts Pill]), '''[[Attack Reflection]]''' ('''Passive;''' With [https://wikibound.info/wiki/Franklin_Badge the Franklin Badge] [https://youtu.be/w9KWSkayHAU?list=PL_sYhAj0WXRNAq14rcgKF7KZmGz8R3Xrh&t=477 capable of completely reflecting lightning based attacks back at the enemy]. [https://youtu.be/lh18aVgouWg?t=289 Shown in MOTHER 1 that it can also reflect PK Beam r]. [https://youtu.be/qB7Yt9FauhE?t=1217 It can even reflect attacks from] [[Giygas]]), '''[[Explosion Manipulation]]''' (With Bombs and Super Bombs, [https://wikibound.info/wiki/Bomb#In_EarthBound_2 regular bombs cause minor explosion damage and super bombs cause massive explosion damage]), '''[[Poison Manipulation]]''' & '''[[Ectoplasm Manipulation]]''' (Grade II; With Pharaoh's Curse, [https://wikibound.info/wiki/Pharaoh%27s_curse#In-Game%20description releases an ectoplasmic ooze that can poison the enemy]. With the snake, [https://wikibound.info/wiki/Snake_(item) bites an enemy and potentially poisons them]. With the Viper, [https://wikibound.info/wiki/Snake_(item) bites an enemy and will always poison them]. With the Snake Bag, [https://wikibound.info/wiki/Snake_(item) multiple snakes bite at the enemy, giving a higher chance to poison, unlike the previous snake and viper items that are one-use, the snake bag is an infinite use item]), '''[[Transformation]]''' (Shapeshifting), '''[[Breath Attack]]''' and '''[[Fire Manipulation]]''' (With the Bag of Dragonite, [https://youtu.be/ZD7u_76LuAI?list=PLD14CA711E34ACAFD&t=49 can transform into a dragon and breath fire to deal massive damage to enemies]), Limited '''[[Erasure]]''' (Physical Erasure;  With the Pencil Eraser, [https://youtu.be/k7wP9VdF2BM?list=PL_sYhAj0WXRNAq14rcgKF7KZmGz8R3Xrh&t=214 can erase pencil shaped objects] [https://youtu.be/_PxfKUsGatI?list=PL_sYhAj0WXRNAq14rcgKF7KZmGz8R3Xrh&t=445 and the Eraser Eraser can erase eraser shaped objects with the respective items in the North American release of the game], [https://youtu.be/FkW4tfXguIY?list=PL_sYhAj0WXRNAq14rcgKF7KZmGz8R3Xrh and can erase octopus shaped objects and kokeshi doll shaped objects in the original Japanese release]).
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'''[[Resistance]]''' to '''[[Fire Manipulation]]''' & '''[[Heat Manipulation]]''' ([https://wikibound.info/wiki/Pendant#In_EarthBound With Flame pendant, protects against fire based attacks]. [https://wikibound.info/wiki/Pendant#In_EarthBound Earth Pendant protects from fire based attacks, freeze based attacks and flash based attacks]. [https://wikibound.info/wiki/Pendant#In_EarthBound Sea Pendant protects from fire based attacks, freeze based attacks and flash based attacks]. [https://wikibound.info/wiki/Pendant#In_EarthBound Star Pendant protects from fire based attacks, freeze based attacks, flash based attacks, and paralysis based attacks]), '''[[Temperature Manipulation|Cold Temperatures]]''' ([https://wikibound.info/wiki/Pendant#In_EarthBound Rain Pendant protects from freeze based attacks]. [https://wikibound.info/wiki/Pendant#In_EarthBound Earth Pendant protects from fire based attacks, freeze based attacks and flash based attacks]. [https://wikibound.info/wiki/Pendant#In_EarthBound Sea Pendant protects from fire based attacks, freeze based attacks and flash based attacks]. [https://wikibound.info/wiki/Pendant#In_EarthBound Star Pendant protects from fire based attacks, freeze based attacks, flash based attacks, and paralysis based attacks]), '''[[Light Manipulation]]''' ([https://wikibound.info/wiki/Pendant#In_EarthBound Night Pendant protects from flash based attacks]. [https://wikibound.info/wiki/Pendant#In_EarthBound Earth Pendant protects from fire based attacks, freeze based attacks and flash based attacks]. [https://wikibound.info/wiki/Pendant#In_EarthBound Sea Pendant protects from fire based attacks, freeze based attacks and flash based attacks]. [https://wikibound.info/wiki/Pendant#In_EarthBound Star Pendant protects from fire based attacks, freeze based attacks, flash based attacks, and paralysis based attacks]), '''[[Paralysis Inducement]]''' ([https://wikibound.info/wiki/Pendant#In_EarthBound Star Pendant protects from fire based attacks, freeze based attacks, flash based attacks, and paralysis based attacks]), '''[[Sleep Manipulation]]''' with higher tier arm bands ([https://wikibound.info/wiki/Bracelet#In_EarthBound Pixie's Bracelet blocks sleeping and increases luck stat by 10+]. [https://wikibound.info/wiki/Bracelet#In_EarthBound Cherub's Band blocks sleeping and increases luck stat by +20]. [https://wikibound.info/wiki/Bracelet#In_EarthBound The Goddess Band  blocks sleeping and increases luck stat by +20]), '''[[One Hit KO]]''' [https://wikibound.info/wiki/Pendant#In_EarthBound Night Pendant protects from flash based attacks]. [https://wikibound.info/wiki/Pendant#In_EarthBound Earth Pendant protects from fire based attacks, freeze based attacks and flash based attacks]. [https://wikibound.info/wiki/Pendant#In_EarthBound Sea Pendant protects from fire based attacks, freeze based attacks and flash based attacks]. [https://wikibound.info/wiki/Pendant#In_EarthBound Star Pendant protects from fire based attacks, freeze based attacks, flash based attacks, and paralysis based attacks]. The resistance to PK Flash would include it's ability to instantly defeat an enemy)
'''Care Free Bomb:''' [[Explosion Manipulation]], Resistance to [[Light Manipulation]] (Flash is only 50% effective), Resistance to [[Fire Manipulation]], [[Air Manipulation]] and [[Heat Manipulation]] (Fire is only 50% effective and Freeze is only 75% effective), Resistance to [[Status Effect Inducement]] (Paralysis and Brainshock are only 50% effective, and Hypnosis is only 10% effective)
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'''Electro Swoosh:''' [[Electricity Manipulation]], Resistance to [[Fire Manipulation]], [[Heat Manipulation]] and [[Air Manipulation]] (Fire is only 50% effective and Freeze is only 75% effective), Resistance to [[Status Effect Inducement]] (Paralysis and Hypnosis are both only 50% effective, and Brainshock is only 10% effective)
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'''French Kiss of Death:''' [[Poison Manipulation]], Resistance to [[Light Manipulation]] (Flash is only 10% effective), Resistance to [[Fire Manipulation]], [[Heat Manipulation]] and [[Air Manipulation]] (Fire and Freeze are only 75% effective), Resistance to [[Status Effect Inducement]] (Resists Brainshock completely and Paralysis is only 50% effective)
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'''Loaded Dice:''' [[Summoning]] (Can summon Carefree Bombs, Beautiful UFOs, High Class UFOs, Electro Swooshes, Fobbies, and Uncontrollable Spheres), Resistance to [[Light Manipulation]] (Flash is only 10% effective), Resistance to [[Status Effect Inducement]] (Resists Hypnosis completely)
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'''Mr. Molecule:''' [[Light Manipulation]] (via Flash alpha), [[Fire Manipulation]] (via Fire alpha), [[Heat Manipulation]] and [[Air Manipulation]] (via Freeze alpha), [[Status Effect Inducement]] (Crying and Strangeness), Resistance to [[Light Manipulation]] (Flash is only 10% effective), Resistance to [[Status Effect Inducement]] (Resists Hypnosis completely)
<br>
<br>
'''Ness's Nightmare:''' [[Superhuman Physical Characteristics]], [[Mind Manipulation]], [[Power Nullification]] and [[Corruption]] (Exist as the evil part of Ness's mind heavily influenced by [[Giygas]], which acts to corrupt Ness. This also prevented Ness from interacting with The Truth of the Universe as its evil nature had begun to take an affect on the sea of eden), [[Mind Manipulation|PSI]]: [[Telepathy]], [[Energy Manipulation]] and [[Telekinesis]] (via PK Rockin), [[Energy Projection]], [[Light Manipulation]] (which can induce [[Paralysis Inducement|Paralysis]], [[Durability Negation|Instant Death]], [[Empathic Manipulation|Uncontrollable Crying]], and Confusion/Strangeness), [[Status Effect Inducement]] (Via [[Sleep Manipulation|Hypnosis]], [[Paralysis Inducement|Paralysis]], and PK Flash), [[Healing]] (via PSI Lifeup and PSI Healing, which can which can cure/remove [[Disease Manipulation|Cold]], Sunstroke, Sleep, Poisoning, Nausea, [[Mind Manipulation|Confusion]], [[Empathic Manipulation|Uncontrollable Crying]], [[Transmutation]], Paralysis, and can also [[Resurrection|revive those that have fallen]]), [[Forcefield Creation]] (For non-psychic attacks only, also grants [[Attack Reflection]]), Resistance to [[Fire Manipulation]] (Takes 70% damage from fire-based attacks), [[Air Manipulation]] and [[Heat Manipulation]] (Takes 50% damage from ice-based attacks), [[Light Manipulation]] (Flash is only 10% effective against it), [[Paralysis Inducement]], Partial Resistance to [[Sleep Manipulation]], Possibly several abilities from Ness: including [[Teleportation]], [[Dimensional Storage|Hammerspace]], [[Fear Manipulation]], [[Power Absorption]], [[Psychometry]], [[Sleep Manipulation]], and [[Non-Physical Interaction]] (Is the evil and violent side of Ness created by his thoughts and influenced by [[Giygas]], has already demonstrated most of his abilities as well)
<br>
<br>
'''[[Truth of the Universe|The Sea of Eden]]:''' [[Superhuman Physical Characteristics]], [[Non-Corporeal]] (Described as being like a "wave" that travels around the cosmos, It does not present any physical form in any of its appearances, mostly talking to the mind of the Chosen ones in an unknown way), [[Non-Physical Interaction]] (Should be superior to Ness, who can harm Intangible, Non-corporeal, and Abstract beings), [[Conceptual Manipulation|Conceptual Embodiment]], [[Cosmic Awareness]], [[Precognition]] (Type 5), [[Clairvoyance]], [[Omniscience]], [[Large Size]] (Type 10), [[Abstract Existence]] (Type 2; Embodies Wisdom, PSI, and Knowledge in the EarthBound world), [[Higher-Dimensional Existence]], [[Higher-Dimensional Manipulation]], [[Truth Manipulation]], [[Quantum Manipulation]], [[Nonexistent Physiology]] [[Power Nullification|Negation]] (Should be comparable to [[Ninten]], who can make a nonexistent NPC exist as long as he thinks about them. Can interact with Giygas), [[Immortality]] (Type 5; The destruction of one universe where Giygas achieves his full power did not affect it in any way possible. The reset of reality in MOTHER 3 did not affect it either), [[Acausality]] (5; Is not bound to conventional time, views everything including concepts as a grain and wave. Existed before the game was even made), [[Fate Manipulation]] (Controls a "universal system", of which selects "Chosen ones" when the universe is in danger to save it, when these people are selected, they are "destined" to defeat the evil that presents the danger, in any way possible. Stated of being the responsible of controlling destiny), [[Probability Manipulation]] (Negated the odds of Giygas's victory against Ness), [[Power Bestowal]] (Ness, just touching the Truth of the universe, managed to acquire enough power to confront [[Giygas]]. Should be capable of granting people the ability to use PSI), [[Telepathy]] (Can comunicate through Ness' and Lucas' minds after they drink coffee), [[Omnipresence]] (It is possible that it is present everywhere within the Earthbound verse), Likely [[Mind Manipulation|Psychic abilities]] (Should be capable of using PSI/PK attacks and would theoretically have access to all of the psychic abilities in the game and also other abilities unrelated to PSI which includes: [[Spatial Manipulation|Space-]][[Time Manipulation]], [[Subjective Reality]], [[Time Stop]], [[Creation]], [[Illusion Creation]] (Type 3), [[Transmutation]], [[Void Manipulation]], [[Existence Erasure]] (Type 3 and 4), [[Matter Manipulation]], [[Life Manipulation]], [[Necromancy]], [[Conceptual Manipulation]], [[Empathic Manipulation]], [[Morality Manipulation]], [[Madness Manipulation]] (Type 2), [[Corruption]] (Type 3), [[Mind Manipulation|Mind Control]], [[Mind Manipulation]], [[Fear Manipulation]], [[Soul Manipulation]], [[Energy Manipulation]], [[Telekinesis]], [[Air Manipulation]] and [[Heat Manipulation]], [[Ice Manipulation]], [[Fire Manipulation]], [[Energy Manipulation|Beam Spam]] which also grants [[Durability Negation]], [[Electricity Manipulation]], [[Healing]], [[Forcefield Creation]] (Also grants [[Attack Reflection]] against Physical and Psychic attacks), [[Telekinesis]], [[Teleportation]], [[Light Manipulation]], [[Danmaku]], [[Power Nullification]], [[Absorption|Power Absorption]], [[Statistics Amplification]] and [[Statistics Reduction]], [[Power Nullification|Can negate shields]], [[BFR]] (Type 1), Can [[Portal Creation|slip through 4-D space]] to escape battles, [[Absorption]], [[Status Effect Inducement]] ([[Paralysis Inducement|Paralysis]], [[Mind Manipulation|Confusion]], [[Empathic Manipulation|Uncontrollably Crying]], [[Sleep Manipulation]], and Blindness), [[One Hit Kill]], [[Breaking the Fourth Wall|4th Wall Awareness/Breaking]] (Can communicate with the player, and connect its power with them), [[Plot Manipulation]] (Type 3; Exist on a higher plane than Ruffini the Dog, who is the game devs that made the entirety of Earthbound and its narrative), [[Reality Warping]], [[Dream Manipulation]], [[Causality Manipulation]], Possibly [[Resistance]] to the abilities listed above (should scale Massively above characters who have these resistances)
 
|-|Awakened=All previous abilities, but more powerful. [[Nigh-Omniscience]], [[Acausality]] (Type 3; Merged with the universal system as he is one with the universe, a system that decides the destiny and truth of all chosen ones), [[Immortality]] (Type 1. Exists throughout all of time in the universe), [[Self-Sustenance]] (Types 1, 2 and 3. [https://legendsoflocalization.com/earthbound/lost-underworld/ Exists as the universe itself]), [[Higher-Dimensional Existence]] ([https://legendsoflocalization.com/earthbound/lost-underworld/ Exists as the universe itself], though he operates through a 3 dimensional avatar), [[Abstract Existence]] (Type 1; Embodies the "Universal System" which is all of Fate and Destiny), [[Large Size]] (Type 8. [https://legendsoflocalization.com/earthbound/lost-underworld/ Exists as the universe itself]), [[Cosmic Awareness]], [[Avatar Creation]] (The playable Ness is only an avatar of the real Ness, who exists as the universe itself), [[Precognition]] (Type 5) and [[Clairvoyance]] ([https://youtu.be/xgozGp3xY_I?t=1220 His true self knew that he had to travel to Saturn Valley to progress his journey]. [https://youtu.be/xgozGp3xY_I?t=1168 Knew of the Apple of Enlightenment's existence and knew about the prophecy it had foretold]), Enhanced [[Non-Physical Interaction]] (Can harm [[Abstract Existence|Abstract]], [[Nonexistent Physiology|Nonexistent]] and [[Conceptual Manipulation|conceptual]] beings. Capable of slightly harming Giygas. Should be comparable to Ninten, who can make a nonexistent NPC exist as long as he thinks about him), should theoretically have access to many PSI abilities that he does not use in-game due to possessing the ultimate intelligence such as [[Mind Manipulation]] and [[Resistance Negation]] (Should be able to manipulate the minds of others and ignore PSI resistance due to being immensely superior to Giygas's original form in EarthBound Beginnings, though he is vastly inferior to Giygas's transformed state in EarthBound), [[Elemental Manipulation]] (Through various elemental PSI), [[Fire Manipulation]] (PK Fire), [[Heat Manipulation]] and [[Air Manipulation]] (PK Freeze), [[Electricity Manipulation]] (PK Thunder), [[Earth Manipulation]] (PK Ground), [[Darkness Manipulation]] (PSI Darkness), [[Illusion Creation]] (Type 3; Should be able to produce a psychic illusion comparable to if not superior to that of the Mani Mani Statue), [[Danmaku]] (PK Starstorm), [[Power Nullification]] (PSI Block. Should be comparable to enemies who can emit pale green light, which removes the effects of PSI such as shields and stat buffs), [[Statistics Amplification]] (Offense Up, Defense Up, and Quick Up), [[Statistics Reduction]] (Offense Down and Defense Down), [[Status Effect Inducement]] ([[Paralysis Inducement|Paralysis]], [[Mind Manipulation|Confusion]], [[Empathic Manipulation|Uncontrollably Crying]], [[Durability Negation|Instant Death]], [[Sleep Manipulation]], [[Poison Manipulation|Poison]], and [[Sense Manipulation|Blindness]]), [[Dimensional Travel]] (4th-D Slip), [[Transformation]] and [[Power Mimicry]] (Should be able to use Poo's Mirror ability), [[Flight]] (Should be comparable to Poo, who was able to [https://youtu.be/Vy2kdUeGBN4?t=1190 swoop down from the sky] and end the party's battle with Master Barf), and Enhanced [[Telepathy]] (Should be comparable to [https://vsbattles.fandom.com/wiki/User_blog:VileShadows/Paula_(Revised) Paula], who can use her Pray ability to call upon the Player in desperate situations), should also have [[Information Analysis]] (Due to his omniscience he should know how to use Jeff's Spy ability which lets him reveal the stats and weaknesses of a target, as well as what item they may be carrying), [[Durability Negation]] and [[One Hit Kill]] (PK Fire and Beam at higher levels can instantly kill foes. PK Freeze can reduce foes to a critical condition, or in gameplay terms "1 HP") [[Time Stop]] and [[Transmutation]] (Should have the abilities of some enemies due to them being gifted their powers by Giygas's PSI. The Dali's Clock is able to briefly freeze a target in time as it attacks them and several enemies are able to diamondize a target, usually through an eerie glare)
<br>
<br>
'''Resistances:''' [[Void Manipulation]], [[Absorption]], [[Soul Manipulation|Soul Erasure]], [[Existence Erasure]] (Type 4) and [[Darkness Manipulation]] (Could fight inside of Giygas and endure his attacks), [[Unholy Manipulation]] (Able to exist in Giygas’s presence, a being who embodies evil itself), Enhanced [[Resistance]] to [[Mind Manipulation]], [[Morality Manipulation]], [[Fear Manipulation]], [[Hell Manipulation]], [[Empathic Manipulation]], [[Madness Manipulation]] (Type 2), and [[Corruption]] (Type 3) (Completely immune to Giygas's influence), [[Fire Manipulation]], [[Heat Manipulation]] and [[Air Manipulation]], [[Electricity Manipulation]], [[Energy Manipulation]], [[Light Manipulation]], [[Status Effect Inducement]] ([[Sleep Manipulation|Sleep]], [[Durability Negation|Instant Death]], [[Paralysis Inducement|Paralysis]], [[Mind Manipulation|Confusion]], [[Sense Manipulation|Blindness]], [[Transmutation]] and [[Empathic Manipulation|Uncontrollable crying]]), [[Radiation Manipulation]], [[Disease Manipulation]], [[Earth Manipulation]], [[Statistics Reduction]], [[Power Nullification]] (Including the removal of shields, PSI, Buffs and Debuffs), [[Durability Negation]] and [[One Hit Kill]], [[Space-Time Manipulation]], [[Conceptual Manipulation]] (Immensely superior to Giygas's original form in EarthBound Beginnings who could completely resist all PSI, including PK Fire and PK Freeze which can negate durability in that game at certain levels. Should theoretically resist many PSI abilities due to possessing the ultimate intelligence and the fact that PSI resistant items are a part of him, along with scaling to the Absolutely Safe Capsule)
</tabber>
</tabber>
----


'''[[Standard Equipment]]:''' 
==[[Equipment]]==
 
<tabber>
<tabber>
|-|Weapons=
|-|Weapons=
===Bats===
 
*'''Cracked Bat:''' Ness's starting bat, the weakest one. Raises his offense by 4.
{{#tag:tabber|
*'''Tee Ball Bat Bat:''' A stronger bat Ness gets. Raises his offense by 8.
{{!}}-{{!}}Bats=<br>
*'''Sand Lot Bat:''' A much stronger bat then previously. Raises his offense by 15.
 
*'''Minor League Bat:''' A much stronger bat then previously. Raises his offense by 26.
*'''[[Cracked Bat]]:''' The first baseball bat Ness is able to equip, being found in Tracy's room or being bought from the store in Onett. It increases Offense by 4. Almost all baseball bats have a base accuracy of 93.75%.
*'''Mr. Baseball Bat:''' A much stronger bat then previously. Raises his offense by 38.
*'''[[Tee Ball Bat]]:''' A baseball bat that can be bought from stores in Onett and Twoson. It increases Offense by 8.
*'''T-rex's Bat:''' A much stronger bat then previously. Raises his offense by 48.
*'''[[Sand Lot Bat]]:''' A baseball bat that can be bought from stores in Happy Happy Village and Fourside. Increases Offense by 15.
*'''Hall of Fame Bat:''' A much stronger bat then previously. Raises his offense by 62.
*'''[[Minor League Bat]]:''' A baseball bat that can be bought from stores in Threed and Fourside. Increases Offense by 26.
*'''Ultimate Bat:''' A stronger bat Ness gets. Contrary to its name, this is not Ness' ultimate weapon. Raises his offense by 62.
*'''[[Mr. Baseball Bat]]:''' A baseball bat that can be bough from stores in Dusty Dunes Desert and Fourside. It increases Offense by 38.
*'''Magicant Bat:''' A bat he gains from his journey in his Magicant. A much stronger bat then previously. Raises his offense by 80.
*'''[[T-Rex's Bat]]:''' A baseball bat that can be bought from the store in Winters. It increases Offense by 48.
*'''Legendary Bat:''' The second-strongest bat Ness can get. It increases his offense stat by 110, making it more powerful than the Gutsy Bat, though it lacks the Guts bonus the Gutsy Bat provides.
*'''[[Big League Bat]]:''' A baseball bat that can be bought from stores in Summers and Scaraba. It increases Offense by 54.
*'''Casey Bat:''' The strongest bat Ness can get. It increases Ness' Offense stat by 125, making it the strongest overall of his weapons, but will only hit 25% of the time under normal circumstances. However, its accuracy and the chance of it scoring SMAAAASH!! hits increases as Ness' party members are knocked out, and while fighting opponents much stronger than the party. In addition, if used directly from the inventory, its accuracy is increased.
*'''[[Casey Bat]]:''' A very powerful baseball obtained by defeating Master Barf. Increases Offense by 125, though it has a base accuracy of only 25%.
*'''Gutsy Bat:''' Ness' ultimate weapon. It raises his Offense by 100 and Guts by 127.
*'''[[Hall of Fame Bat]]:''' A baseball bat that can be obtained by trading Horns of Life to the shop Tenda in Tenda Village. It increases Offense by 62.
===Other Equippable Weapons===
*'''[[Ultimate Bat]]:''' A baseball bat that can be bought from a Tenda in the Lost Underworld. It increases Offense by 68.
*'''Yo-yo:''' First found by Ness. Can be bought at a drugstore. It is bought for $29 and sold for $14. This item increases the offense by 6.
*'''[[Magicant Bat]]:''' A powerful baseball bat found in Magicant. It increases Offense by 80.
*'''Trick Yo-yo:''' Another item found by Ness and Jeff. It is bought at the Fourside Department Store. It is bought for $998 and sold for $499. This item increases the offense by 46.
*'''[[Legendary Bat]]:''' Ness's second strongest weapon, obtained by opening the lone present in the Cave of the Past. It increases Offense by 110.
*'''Combat Yo-yo:''' Another item found by Ness and co. It is bought at the Deep Darkness Arms Dealer. It is bought for $1148 and sold for $574. This item increases the offense by 54.
*'''[[Gutsy Bat]]:''' Ness's ultimate weapon, obtained from defeating a Bionic Kraken. It increases Offense by 100 and increases Guts by 127. The massive boost to Ness's Guts stat allows him to land critical hits and survive mortal damage much more frequently.
*'''Slingshot:''' A standard slingshot. First bought and obtained by Ness in the Twoson Dept. Store, and bought for $89. It is sold for $44, and increases the offense of a party member by 12 points.
 
*'''Bionic Slingshot:''' An enhanced version of the standard slingshot. Obtained by Ness and co. in the Saturn Valley Shop for $449. This item can be sold for $224, and it increases the offense of a party member by 32 points.
{{!}}-{{!}}Other=<br>
|-|Limited/Unlimited Use Items=
 
*'''Bag of Dragonite:''' Use to turn into a dragon for a single attack against your enemies.
*'''[[Yo-yo (MOTHER 2)|Yo-yo]]:''' An ordinary yo-yo that can be bought from the store in Onett. It increases Offense by 6, though it has a base accuracy of 81.25%.
*'''Bomb:''' Damages an enemy when used during battle. Because of its explosive power, it may effect others besides the target creature. Gone after one use.
*'''[[Slingshot (MOTHER 2)|Slingshot]]:''' An ordinary slingshot that can be bought from the store in Twoson. It increases Offense by 12, though it has a base accuracy of 81.25%.
*'''Handbag Strap:''' Freezes an enemy during battle.
*'''[[Bionic Slingshot]]:''' An augmented slingshot that can be bought from the store in Saturn Valley. It increases Offense by 32, though it has a base accuracy of 81.25%.
*'''Insecticide:''' Deals 100 damage to any arthropod-based enemies.
*'''[[Trick Yo-yo]]:''' A stronger yo-yo that can be bought from the store in Fourside. It increases Offense by 46, though it has a base accuracy of 81.25%.
*'''Mummy Wrap:''' Freezes an enemy during battle.
*'''[[Combat Yo-yo]]:''' The strongest yo-yo in the game, able to be bought from the merchant in Deep Darkness. It increases Offense by 54, though it has a base accuracy of 81.25%.}}
*'''Pair of dirty socks:''' When used during battle, the enemy gets so nauseous from the ripe odor, they cannot fight. Gone after one use.
 
*'''Pharoh's Curse:''' An ectoplasmic ooze is disgorged out of the dreadful box, and the enemy may be poisoned. Gone after one use.
|-|Defensive Equipment=
*'''Rust Promoter:''' Quickly rusts metallic enemies when used during battle. The enemy will take about 200 points of damage. Gone after one use.
 
*'''Rust promoter DX:''' Causes almost instantaneous rusting when used on metallic enemies during battle. The enemy will take about 400 points of damage. Gone after one use.
{{#tag:tabber|
*'''Shyness Book:''' As the title says, it helps one overcome shyness.
{{!}}-{{!}}Body Equipment=<br>
*'''Snake:''' When used during battle, it bites the enemy and disappears. It may also poison the enemy.
 
*'''Snake Bag:''' During battle, a snake pops out of the bag and bites the enemy. There are thousands of small snakes living in the bag, so you should be able to use it over and over again. It can possibly poison the enemy, too.
*'''Travel Charm:''' An ordinary charm that can be obtained from the traveling entertainer in Onett or bought from the shop in Burglin Park. It provides a 50% resistance to Paralysis.
*'''Stag Beetle:''' By throwing this at the enemy during battle, the enemy is shocked and stops moving. Gone after one use.
*'''Great Charm:''' A charm that can be found in the Lilliput Steps or bought from the store in Saturn Valley. It increases Defense by 1, Speed by 5, and provides 90% resistance to Paralysis.
*'''Super Bomb:''' Able to dish out some heavy-duty destruction in combat. Because of its explosive power, it may effect others besides the target creature. Gone after one use.
*'''Crystal Charm:''' A charm that can be bought from the store in Scaraba, providing immunity to Paralysis. It increases Defense by 2 and Speed by 15.
*'''Toothbrush:''' Freezes an enemy during battle.
*'''Rabbit's Foot:''' A charm found in Lumine Hall that increases speed and grants immunity to Paralysis. It increases Defense by 3 and Speed by 40.
*'''Viper:''' When used during battle, it bites the enemy and disappears. It always poisons the enemy.
*'''Flame Pendant:''' A pendant that can be found in the Monkey Caves or from the shop in Saturn Valley after Ness returns from Magicant. It increases Defense by 15 and provides a 95% resistance to Fire based attacks.
*'''Xterminator spray:''' Deals 200 points of damage to any bug when used during combat. Can be used many times.
*'''Night Pendant:''' A pendant that can be found in Moonside or from the shop in Saturn Valley after Ness returns from Magicant. It increases Defense by 15 and provides immunity to Flash.
*'''Zombie Paper:''' Similar to fly paper, but used to trap wandering zombies.
*'''Rain Pendant:''' A pendant that can be found in the Scaraba pyramid or from the shop in Saturn Valley after Ness returns from Magicant. It increases Defense by 15 and provides a 95% resistance to Freeze based attacks.
|-|Equippable Defense Items=
*'''Earth Pendant:''' A pendant that can be bought from the shop in Magicant. It increases Defense by 16, provides a 60% resistance to Fire and Freeze based attacks, and provides a 90% resistance to Flash.
*'''Travel Charm:''' Provides protection from Paralysis.
*'''Sea Pendant:''' A powerful pendant obtained from a present in the Lost Underworld. It increases Defense by 20, provides a 95% resistance to Fire and Freeze based attacks, and provides immunity to Flash.
*'''Great Charm:''' Speed increases by 5. Raises defense by 1.
*'''Star Pendant:''' The best pendant in the game, obtained by defeating a Major Psychic Psycho. It increases Defense by 30, provides a 95% resistance of Fire and Freeze based attacks, and provides immunity to Flash and Paralysis.
*'''Crystal Charm:''' Raises defense by 2 and speed by 15.
 
*'''Rabbit's Foot:''' Speed increases by 40. Provides protection from Paralysis. Raises defense by 3.
{{!}}-{{!}}Arm Equipment=<br>
*'''Baseball Cap:''' It has the logo of your favorite baseball team. Raises defense by 5.
 
*'''Cheap Bracelet:''' Raises defense by 5.
*'''Cheap Bracelet:''' An ordinary bracelet that can be bought from stores in Onett and Twoson. It increases Defense by 5.
*'''Mr. Baseball Cap:''' It is said to have been given to Ness' friend by a famous player at the ballpark. Raises defense by 6.
*'''Copper Bracelet:''' A bracelet that can be bought from stores in Burglin Park and Happy Happy Village. It increases Defense by 10.
*'''Copper Bracelet:''' Raises defense by 10.
*'''Silver Bracelet:''' A bracelet that can be obtained from a present in the underground of Threed or bought from the store in Saturn Valley. It increases Defense by 15.
*'''Holmes Hat:''' It makes you feel like the great detective, Sherlock Holmes, when equipped. Raises defense by 10.
*'''Gold Bracelet:''' A bracelet that can be bought from stores in Fourside and Summers. It increases Defense by 30.
*'''Hard Hat:''' Raises defense by 15.
*'''Platinum Band:''' A bracelet that can be found in the Dusty Dunes Desert Gold Mine or bought from stores in Summers and Scaraba. It increases Defense by 40.
*'''Silver Bracelet:''' Raises defense by 15.
*'''Diamond Band:''' A bracelet that can be found in the Scaraba pyramid or bought from stores in Summers and Deep Darkness. It increases Defense by 50.
*'''Night Pendant:''' Provides protection from Flash via absorbing the light of a flash attack. Raises defense by 15.
*'''Pixie's Bracelet:''' A powerful bracelet found in the Stonehenge Base. It increases Defense by 60, Luck by 10, and it provides a 33.33% resistance to Hypnosis while reducing the wearer's resistance to Brainshock to 66.67%.
*'''Flame Pendant:''' Provides protection from Fire. Raises defense by 15.
*'''Cherub's Band:''' A powerful bracelet found in the Fire Spring. It increases Defense by 70, Luck by 20, and it provides a 66.67% resistance to Hypnosis while reducing the wearer's resistance to Brainshock to 33.33%.
*'''Rain Pendant:''' Provides protection from Freeze. Raises defense by 15.
*'''Goddess Band:''' The best bracelet in the game, obtained from a present in Magicant. It increases Defense by 80, Luck by 30, and it provides a 66.67% resistance to Hypnosis while reducing the wearer's resistance to Brainshock to 33.33%.
*'''Earth Pendant:''' Provides protection from Fire, Freeze and Flash. Raises defense by 16.
 
*'''Sea Pendant:''' Provides protection from Fire, Freeze and Flash. Raises defense by 20.
{{!}}-{{!}}Other Equipment=<br>
*'''Gold Bracelet:''' Raises defense by 30.
 
*'''Coin of Slumber:''' Raises defense by 30 and luck by 10.
*'''Baseball Cap:''' An ordinary baseball cap that can be bought from stores in Onett and Twoson. It increases Defense by 5.
*'''Star Pendant:''' Provides protection from Fire, Freeze, Flash and Paralysis. Raises defense by 30.
*'''Mr. Baseball Cap:''' A unique baseball cap given to Ness by one of the kids in the Onett Treehouse. It increases Defense by 6.
*'''Platinum Band:''' Raises defense by 40.
*'''Holmes Hat:''' A hat meant to be worn by detectives that can be obtained from one of the lockers in the Winters Boarding School or bought from the store in Threed. It increases Defense by 10.
*'''Coin of Defense:''' Raises defense by 40 and Luck by 13.
*'''Hard Hat:''' A helmet that can be obtained from a present or bought from the store in Threed. It increases Defense by 15.
*'''Coin of Silence:''' Raises defense by 45 and luck by 16.
*'''Coin of Slumber:''' A coin that can be obtained from a present in the Milky Well or bought from stores in the Dusty Dunes Desert and Fourside. It increases Defense by 30 and Luck by 10.
*'''Mr. Saturn Coin:''' Raises defense by 47 and luck by 18.
*'''Coin of Defense:''' A coin that can be obtained from a present in the Dusty Dunes Desert Gold Mine or bought from stores in Fourside and Toto. It increases Defense by 40 and Luck by 13.
*'''Diamond Band:''' Raises defense by 50.
*'''Coin of Silence:''' A coin that can be bought from the store in Winters. It increases Defense by 45 and Luck by 16.
*'''Lucky Coin:''' Raises defense by 50 and luck by 20.
*'''Mr. Saturn Coin:''' A unique coin given to Ness by a Mr. Saturn after defeating Master Belch. It increases Defense by 47 and Luck by 18.
*'''Charm Coin:''' Raises defense by 50 and luck by 20.
*'''Lucky Coin:''' A coin that can be bought from the store in Summers. It increases Defense by 50 and Luck by 20.
*'''Tailsman Coin:''' Raises luck by 25 and defense by 60.
*'''Charm Coin:''' A coin that can be bought from the merchant in Deep Darkness. It increases Defense by 50 and Luck by 20.
*'''Pixie's Bracelet:''' Provides protection from Sleep. Increases Luck by 10. Raises defense by 60.
*'''Talisman Coin:''' A unique coin that can be obtained by trading Horns of Life to the shop Tenda in Tenda Village. It increases Defense by 6o and Luck by 25.
*'''Shiny Coin:''' Raises luck by 30 and raises defense by 70.
*'''Shiny Coin:''' A coin that can be bought from the store in Lost Underworld. It increases Defense by 70 and Luck by 30.
*'''Cherub's Band:''' It increases your defense. Helps keep you from being hypnotized, and it also increases your Luck by 20. Raises defense by 70.
*'''Souvenir Coin:''' The best coin in the game, obtained from a present in Deep Darkness. It increases Defense by 80 and Luck by 35.}}
*'''Souvenir Coin:''' Raises luck by 35 and defense by 80.
 
*'''Goddess Band:''' Provides protection from Sleep. Increases Luck by 30. Raises defense by 80.
|-|Battle Items=
*'''Hawk Eye:''' Allows you to see in the dark.
 
*'''Piggy Nose:''' If you wear this on your nose, you can find and root out magic truffles. Can be used many times. ...let me explain about Magic Truffles. They are a kind of mushroom that grow in damp places, like at the base of big trees. They are almost always buried , so they cannot be seen. If you find one and eat it, it is said to greatly restore a person's PP! You can see more info about the wondrous Magic Truffle after you have obtained one.
{{#tag:tabber|
*'''Franklin Badge:''' Passively reflects against lightning and light based attacks.
{{!}}-{{!}}Offensive Items=<br>
|-|Goods=
 
===Important Items===
*'''Bomb:''' A bomb that explodes when thrown at an enemy. Deals 45 to 135 damage to the primary target as well as 22 to 67 damage to any adjacent targets.
*'''ATM Card:''' His bank reserves can hold up to $9,999,999.
*'''Super Bomb:''' A more powerful bomb that explodes when thrown at an enemy. Deals 135 to 405 damage to the primary target as well as 67 to 202 damage to any adjacent targets.
*'''Bad Key Machine:''' The "Machine that Opens Doors, especially when you have a slightly bad key" machine. Opens any locked door.
*'''Bag of Dragonite:''' A bag of magic powder that turns the user into a dragon when sprinkled on themself. Deals 600 to 1,000 fire damage to all enemies.
*'''Sound Stone:''' If Ness touches this to his forehead and concentrate on his thoughts, "Your Sanctuary" melodies can be heard.
*'''Rust Promoter:''' A spray that rusts metallic enemies, dealing 100 to 300 damage to them.
*'''Pencil Eraser:''' Apple Kid's invention. It makes something blocking Ness' way that looks like a pencil disappear in just a second.
*'''Rust Promoter DX:''' A spray that rusts metallic enemies, dealing 200 to 600 damage to them.
*'''Eraser Eraser:''' Apple Kid's invention. The Eraser eraser erases eraser statues that block Ness's way.
*'''Insecticide Spray:''' A spray that damages insect enemies, dealing 50 to 150 damage to them. Targets all enemies.
*'''Receiver Phone:''' Allows Ness to receive calls but he cannot call with it himself.
*'''Xterminator Spray:''' A spray that damages insect enemies, dealing 100 to 300 damage to them. Targets all enemies and can be reused.
===Foods===
 
*'''Bag of fries:''' Heals 24 HP.
{{!}}-{{!}}Status Inflicting Items=<br>
*'''Banana:''' Heals 25 HP.
 
*'''Bean croquette:''' Heals 42 HP.
*'''Pair of Dirty Socks:''' A pair of dirty socks given to Ness by Penetella Giovanni for returning his grandmother's contact lens. Can be thrown at an enemy to solidify them.
*'''Beef jerky:''' Heals 150 HP.
*'''Stag Beetle:''' A stag beetle that jumps at an enemy and shocks them into solidification.
*'''Boiled egg:''' Heals 42 HP.
*'''Handbag Strap:''' A handbag strap that can be used as a whip, dealing damage to an enemy and solidifying them.
*'''Bottle of DXwater:''' Heals: 1 PP.
*'''Mummy Wrap:''' Wrapping used to mummify the deceased. Can be used as a whip, dealing damage to an enemy and solidifying them.
*'''Bowl of rice gruel:''' Heals 216 HP.
*'''Monkey's Love:''' A token of affection give to Ness by a monkey in Deep Darkness after he taught them how to teleport. Summons a tiny monkey that gives the target a hug, solidifying them.
*'''Brain food lunch:''' Heals 300 HP and 50 PP.
*'''Pharaoh's Curse:''' A box filled with ectoplasmic ooze. Poisons an enemy when used.
*'''Bread roll:''' Heals 30 HP.
*'''Snake:''' A poisonous snake. Deals a small amount of damage to one target with a 50% chance of inflicting poison.
*'''Calorie stick:''' Heals 60 HP.
*'''Viper:''' A poisonous viper. Deals a small amount of damage to one target with a 100% chance of inflicting poison.
*'''Can of fruit juice:''' Heals 6 HP.
*'''Snake Bag:''' A bag filled with thousands of small snakes. Deals a small amount of damage to one target with a 50% chance of inflicting poison. Can be reused.
*'''Chef's special:''' Heals 200 HP.
 
*'''Cookie:''' Heals 6 HP.
{{!}}-{{!}}Temporary Boosting Items=<br>
*'''Croissant:''' Heals 60 HP.
 
*'''Cup of coffee:''' Heals 12 HP.
*'''Defense Spray:''' A spray that raises the defense of an ally by one stage. Can be stacked up to three times.
*'''Cup of noodles:''' Heals 40 HP.
*'''Sudden Guts Pill:''' A special pill that doubles the Guts stat of the user for the duration of the battle. Ignores the 255 stat cap.
*'''Double burger:'''Heals 90 HP.
 
*'''Fresh Egg:''' Heals 80 HP.
{{!}}-{{!}}Passive Items=<br>
*'''Gelato de resort:'''Heals 30 HP.
 
*'''Hamburger:''' Heals 50 HP.
*'''Teddy Bear:''' A stuffed teddy bear that can take enemy attacks for the party if it's targeted by an enemy. Has 100 Hp and 20 Defense. Even if multiple are owned, only one can be active in battle at a time.
*'''Kabob:''' Heals 120 HP.
*'''Super Plush Bear:''' A fluffier stuffed teddy bear that can take attacks for the part if it's targeted. Has 400 Hp and 50 Defense. Even if multiple are owned, only one can be active in battle at a time.
*'''Kraken soup:''' Completely refills everyone's HP.
*'''Franklin Badge:''' A badge given to Ness by Paula after he rescues her from captivity. It reflects any lightning based attacks that hit the user.
*'''Large pizza:''' Heals 240 HP.
*'''Brain Stone:''' A special stone belonging to Poo that allows the user to concentrate without using their own brain when held. It prevents the user from being able to lose concentration.}}
*'''Lucky sandwich:''' Can heals either 60 HP, 240 HP, or all HP, and 5 PP, 20 PP, or all PP.
 
*'''Luxury jerky:''' Heals 300 HP.
|-|Consumables=
*'''Magic pudding:''' Heals 40 PP.
 
*'''Magic tart:''' Heals 20 PP.
{{#tag:tabber|
*'''Magic truffle:''' Heals 80 PP.
{{!}}-{{!}}Hp Restoration=<br>
*'''Mammoth burger:''' Heals 204 HP.
 
*'''Molokheiya soup:''' Heals 84 HP.
*'''Skip Sandwich:''' A special sandwich that increases the running speed of the consumer for about 10 seconds. Recovers 6 Hp when eaten.
*'''Pasta di Summers:''' Heals 110 HP.
*'''Skip Sandwich DX:''' A special sandwich that increases the running speed of the consumer for about 20 seconds. Recovers 6 Hp when eaten.
*'''Peanut cheese bar:''' Heals 108 HP.
*'''Cookie:''' An ordinary cookie. Recovers 6 Hp when eaten.
*'''Picnic lunch:''' Heals 80 HP.  
*'''Can of Fruit Juice:''' A can of fruit juice. Recovers 6 Hp when consumed.
*'''Piggy jelly:''' Heals 300 HP.
*'''Cup of Coffee:''' A regular cup of coffee. Recovers about 12 Hp when consumed.
*'''Pizza:''' Heals 300 HP
*'''Popsicle:''' A regular popsicle. Recovers about 18 Hp when eaten.
*'''Plain roll:''' Heals 80 HP.
*'''Banana:''' A regular banana. Recovers about 25 Hp when eaten.
*'''Plain yogurt:''' Heals 168 HP.
*'''Bag of Fries:''' A bag of french fries. Recovers about 24 Hp when eaten.
*'''Popsicle:''' Heals 18 HP.
*'''Bread Roll:''' A buttered bread roll. Recovers about 30 Hp when eaten.
*'''Protein drink:''' Heals 84 HP.
*'''Gelato de Resort:''' A delicious ice cream sold in Summers. Recovers about 30 Hp when eaten.
*'''PSI caramel:''' Heals 20 PP.
*'''Trout Yogurt:''' A special trout flavored yogurt given to Ness by Porky's maid. Recovers about 30 Hp when eaten.
*'''Royal iced tea:''' Heals 60 HP.
*'''Cup of Noodles:''' A regular cup of noodles. Recovers about 40 Hp when eaten.
*'''Skip sandwich:''' Increases speed and heals 6 HP.
*'''Boiled Egg:''' A boiled egg. Recovers about 40 Hp when eaten.
*'''Skip sandwich DX:''' Increases speed and heals 6 HP.
*'''Bean Croquette:''' A croquette made with mashed chick peas, then breaded and deep fried. Recovers about 40 Hp when eaten.
*'''Spicy jerky:''' Heals 252 HP.
*'''Hamburger:''' A regular hamburger. Recovers about 50 Hp when eaten.
*'''Royal Iced Tea:''' The highest quality tea, produced by tea expert Mr. Y. Todaar, who carefully selects only hand-picked tea leaves. Long ago, only aristocrats at a king's court were allowed to drink this tea. Recovers about 60 Hp when consumed.
*'''Croissant:''' A regular croissant. Recovers about 60 Hp when eaten.
*'''Calorie Stick:''' An energy bar. Recovers about 60 Hp when eaten.
*'''Fresh Egg:''' A fresh egg. Recovers about 80 Hp when eaten. If kept in the inventory for long enough, it will hatch into a chick that will eventually mature into a chicken.
*'''Protein Drink:''' A protein drink meant for building a stronger body. Recovers about 80 Hp when eaten.
*'''Picnic Lunch:''' A picnic lunch filled with assorted goods, including a slice of cake. Recovers about 80 Hp when eaten.
*'''Plain Roll:''' A completely plain bread roll. Nothing particularly special about it. Recovers about 80 Hp when eaten.
*'''Molokheiya Soup:''' A soup made with Molokheiya, a summer vegetable from Scaraba. It's high in nutrients, and it has a light flavor that Scarabans love. Recovers about 80 Hp when eaten.
*'''Double Burger:''' A burger with two patties instead of one. Recovers about 90 Hp when eaten.
*'''Peanut Cheese Bar:''' A snack bar made with peanuts and cheese. Recovers about 100 Hp when eaten.
*'''Pasta di Summers:''' This is a pasta dish which legend holds was a favorite of King Summers the Third in the 16th century. Back then, there were many great chefs, confident of their culinary skills, always going to and from Summer's Palace. One day, King Summers wife, Anna Summers, said, "Oh what I wouldn't give for some really delicious pasta!" ...Well, let's just leave it at that. The story is too long to go through completely... but it really is a beautiful, touching tale... Recovers about 110 Hp when eaten.
*'''Pizza:''' A regular pizza. Recovers about 120 Hp when eaten.
*'''Kabob:''' Broiled lamb's liver and other meats served on a skewer. Recovers about 120 Hp when eaten.
*'''Plain Yogurt:''' Completely plain and ordinary yogurt. Nothing particularly special about it. Recovers about 160 Hp when eaten.
*'''Mammoth Burger:''' A large burger. Recovers about 200 Hp when eaten
*'''Bowl of Rice Gruel:''' A bowl of rice gruel. Recovers about 200 Hp when eaten.
*'''Chef's Special:''' A special dish prepared by a highly trained chef from Summers. Recovers about 200 Hp when eaten.
*'''Large Pizza:''' An extra large pizza that everyone can share. Recovers about 240 Hp to every party member.
*'''Spicy Jerky:''' Some spicy jerky. Recovers about 250 Hp when eaten.
*'''Luxury Jerky:''' A gourmet version of jerky that is considered a delicacy. It is created by a skillful artisan who has been making jerky for over 60 years. Jerky fans consider this the caviar of all jerkys. Recovers about 300 Hp when eaten.
*'''Piggy Jelly:''' A special type of Jelly that Mr. Saturns love. Recovers about 300 Hp when eaten.
*'''Kraken Soup:''' Soup made from the fin of a Kraken. Fully recovers Hp when eaten.
*'''Hand-Aid:''' A special band-aid made by Paula's mother. Fully recovers Hp when used.
*'''Brain Food Lunch:''' A special box lunch. Recovers 300 Hp and 50 Pp when eaten. Fully recovers Hp and Pp when eaten with the correct condiment.
*'''Lucky Sandwich:''' A special type of sandwich that varies in effect. The effect it has is randomly determined when it is first bought.
**'''Effect 1:''' Recovers about 60 Hp (43.75%).
**'''Effect 2:''' Recovers about 240 Hp (25%).
**'''Effect 3:''' Fully recovers Hp (18.75%).
**'''Effect 4:''' Recovers 5 Pp (6.25%).
**'''Effect 5:''' Recovers 20 Pp (4.17%).
**'''Effect 6:''' Fully recovers Hp and Pp (2.08%).
 
{{!}}-{{!}}PP Restoration=<br>
 
*'''Bottle of Water:''' A regular bottle of water. Recovers 1 Pp when consumed.
*'''Bottle of DX Water:''' A bottle of expensive water. Recovers 1 Pp when consumed.
*'''PSI Caramel:''' A piece of sweet caramel. Recovers about 20 Pp when eaten.
*'''Magic Tart:''' A special tart that can be found in Magicant. Recovers about 20 Pp when eaten.
*'''Magic Pudding:''' A special pudding that can be bought from Magicant. Recovers about 40 Pp when eaten.
*'''Magic Truffle:''' A rare truffle that can only be found growing at the base of trees in wet, muddy places, most notably Deep Darkness. Recovers about 80 Pp when eaten.
 
{{!}}-{{!}}Condiments=<br>
 
*'''Ketchup Packet:''' A packet of ketchup. Goes well with burgers, fries, jerky, kabobs, truffles, croissants, fresh eggs, and bean croquette. Doubles Hp recovered.
*'''Salt Packet:''' A packet of salt. Goes well with boiled eggs, picnic lunches, brain food lunches, and the chef's special. Doubles Hp recovered.
*'''Sugar Packet:''' A packet of sugar. Goes well with bread rolls, calorie sticks, plain yogurt, and sweets. Doubles Hp and Pp recovered.
*'''Sprig of Parsley:''' A sprig of parsley. Goes well with piggy jelly, peanut cheese bars, and bowls of rice gruel. Doubles Hp recovered.
*'''Carton of Cream:''' A carton of cream. Goes well with bananas, popsicles, lucky sandwiches, and trout yogurt. Doubles Hp restored.
*'''Tin of Cocoa:''' A tin of cocoa powder. Goes well with cookies, plain rolls, skip sandwiches, and ice cream. Doubles Hp recovered.
*'''Jar of Hot Sauce:''' A jar of hot sauce. Goes well a cup of noodles, pasta, and pizza. Doubles Hp recovered.
*'''Jar of Delisauce:''' A special type of condiment that goes well with all foods. Doubles Hp and Pp recovered.
 
{{!}}-{{!}}Status Removal=<br>
 
*'''Cold Remedy:''' A medicine used to cure colds.
*'''Wet Towel:''' A wet towel meant to cool off the user. Cures sunstroke when used.
*'''Vial of Serum:''' A vial of serum used to cure poison.
*'''Refreshing Herb:''' A refreshing herb used to heal an ally. Acts as the equivalent of Healing β, removing colds, sunstroke, sleep, crying, strangeness, poison, and nausea.
*'''Secret Herb:''' A special type of herb used to heal an ally. Acts as the equivalent of Healing γ, removing every status in the game aside from mashroomization and possession as well as reviving unconscious allies with 25% Hp.
*'''Horn of Life:''' A special horn that heals an ally when it is blown. Acts as the equivalent of Healing Ω, removing every status in the game aside from mashroomization and possession as well as reviving unconscious allies with full Hp.
*'''Cup of Lifenoodles:''' A special cup of noodles. Acts as the equivalent of Healing Ω, removing every status in the game aside from mashroomization and possession as well as reviving unconscious allies with full Hp.}}
 
|-|Other=<br>
 
*'''ATM Card:''' An ATM card that allows Ness to deposit and withdraw money from an ATM. Ness's bank reserves can hold up to $9,999,999.
*'''Sound Stone:''' A special stone given to Ness by Buzz Buzz. Its primary use was to record the eight melodies of the Earth and play them back for Ness to create his Magicant. Upon awakening, the Sound Stone disappears from Ness's inventory.
*'''Bicycle:''' A bicycle rented from the bike shop in Twoson. It allows Ness to travel much faster, though he can only ride it if there are no other party members.
</tabber>
</tabber>
----
==Notable Techniques==
<table style="background:00FFFFFF; border: 2px solid #ff4747;padding:2px;width:50%;" class="roundy">
<tr>
<th style="background: #ff2115; border-top-left-radius: 20px; border-bottom-left-radius: 20px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;">Stat
</th>
<th style="background: #ff2115; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;">Growth rate
</th>
<th style="background: #ff2115; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 20px; border-bottom-right-radius: 20px;">Comparison
</th></tr>
<tr>
<td style="background: #DAA520; border-top-left-radius: 20px; border-bottom-left-radius: 20px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;;text-align:center;">Offense
</td>
<td style="background: #DAA520; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;;text-align:center;">18
</td>
<td style="background: #DAA520; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">
<table style="background:transparent;padding:2px;" class="roundy">
<tr>
<td style="line-height:8px;text-align:center;">★★★★☆
</td></tr></table><div style="clear:both;"></div>
</td></tr>
<tr>
<td style="background: #DAA520; border-top-left-radius: 20px; border-bottom-left-radius: 20px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;;text-align:center;">Defense
</td>
<td style="background: #DAA520; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;;text-align:center;">5
</td>
<td style="background: #DAA520; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">
<table style="background:transparent;padding:2px;" class="roundy">
<tr>
<td style="line-height:8px;text-align:center;">★★★☆☆
</td></tr></table><div style="clear:both;"></div>
</td></tr>
<tr>
<td style="background: #DAA520; border-top-left-radius: 20px; border-bottom-left-radius: 20px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;;text-align:center;">Speed
</td>
<td style="background: #DAA520; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;;text-align:center;">4
</td>
<td style="background: #DAA520; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">
<table style="background:transparent;padding:2px;" class="roundy">
<tr>
<td style="line-height:8px;text-align:center;">★★☆☆☆
</td></tr></table><div style="clear:both;"></div>
</td></tr>
<tr>
<td style="background: #DAA520; border-top-left-radius: 20px; border-bottom-left-radius: 20px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;;text-align:center;">Guts
</td>
<td style="background: #DAA520; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;;text-align:center;">7
</td>
<td style="background: #DAA520; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">
<table style="background:transparent;padding:2px;" class="roundy">
<tr>
<td style="line-height:8px;text-align:center;">★★★★★
</td></tr></table><div style="clear:both;"></div>
</td></tr>
<tr>
<td style="background: #DAA520; border-top-left-radius: 20px; border-bottom-left-radius: 20px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;;text-align:center;">Vitality
</td>
<td style="background: #DAA520; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;;text-align:center;">5
</td>
<td style="background: #DAA520; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">
<table style="background:transparent;padding:2px;" class="roundy">
<tr>
<td style="line-height:8px;text-align:center;">★★★★★
</td></tr></table><div style="clear:both;"></div>
</td></tr>
<tr>
<td style="background: #DAA520; border-top-left-radius: 20px; border-bottom-left-radius: 20px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;;text-align:center;">IQ
</td>
<td style="background: #DAA520; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;;text-align:center;">5
</td>
<td style="background: #DAA520; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">
<table style="background:transparent;padding:2px;" class="roundy">
<tr>
<td style="line-height:8px;text-align:center;">★★★☆☆
</td></tr></table><div style="clear:both;"></div>
</td></tr>
<tr>
<td style="background: #DAA520; border-top-left-radius: 20px; border-bottom-left-radius: 20px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;;text-align:center;">Luck
</td>
<td style="background: #DAA520; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;;text-align:center;">6
</td>
<td style="background: #DAA520; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">
<table style="background:transparent;padding:2px;" class="roundy">
<tr>
<td style="line-height:8px;text-align:center;">★★★★★
</td></tr></table><div style="clear:both;"></div>
</td></tr>
<tr>
<td style="background: #DAA520; border-top-left-radius: 20px; border-bottom-left-radius: 20px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;;text-align:center;">Total
</td>
<td style="background: #DAA520; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;;text-align:center;">50
</td>
<td style="background: #DAA520; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">
<table style="background:transparent;padding:2px;" class="roundy">
<tr>
<td style="line-height:8px;text-align:center;">
</td></tr></table><div style="clear:both;"></div>
</td></tr></table>
{| class="mw-collapsible mw-collapsed" align="center" border="1" cellpadding="1" cellspacing="1" style="width:100%"
| colspan="2" style="text-align: center; background-color: #000000; color: #ffffff" |'''PSI'''
|-
|
*'''[https://wikibound.info/wiki/PSI_Rockin PK Rockin]:''' A powerful psychokinetic wave that damages all enemies. It is not resisted by any enemies, but is the only offensive PSI that can be avoided.
<table style="background:#90E4C1; border: 2px solid #FAF0CB; border-radius: 15px;;margin:0 auto;padding:2px;">
<tr>
<th style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;">Rank
</th>
<th style="background: #28213A; border-radius: 2px;">Effect
</th>
<th style="background: #28213A; border-radius: 2px;">PP
</th>
<th style="background: #28213A; border-radius: 2px;">Characters
</th>
<th style="background: #28213A; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 20px; border-bottom-right-radius: 20px;">Level learned
</th></tr>
<tr>
<td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">α
</td>
<td style="background: #28213A;text-align:center;">40-120 points of damage to all enemies
</td>
<td style="background: #28213A;text-align:center;">10
</td>
<td style="background: #28213A;text-align:center;">Ness
</td>
<td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">8
</td></tr>
<tr>
<td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">β
</td>
<td style="background: #28213A;text-align:center;">90-270 points of damage to all enemies
</td>
<td style="background: #28213A;text-align:center;">14
</td>
<td style="background: #28213A;text-align:center;">Ness
</td>
<td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">22
</td></tr>
<tr>
<td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">γ
</td>
<td style="background: #28213A;text-align:center;">160-480 points of damage to all enemies
</td>
<td style="background: #28213A;text-align:center;">40
</td>
<td style="background: #28213A;text-align:center;">Ness
</td>
<td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">49
</td></tr>
<tr>
<td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">Ω
</td>
<td style="background: #28213A;text-align:center;">320-960 points of damage to all enemies
</td>
<td style="background: #28213A;text-align:center;">98
</td>
<td style="background: #28213A;text-align:center;">Ness
</td>
<td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">75
</td></tr></table>
----
*'''[https://wikibound.info/wiki/PK_Flash PK Flash]:''' A glorious flash of light that has various effects.
<table style="background:#e9969a; border: 2px solid #FAF0CB; border-radius: 15px;;margin:0 auto;padding:2px;">
<tr>
<th style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;">Rank
</th>
<th style="background: #28213A; border-radius: 2px;">Effect
</th>
<th style="background: #28213A; border-radius: 2px;">PP
</th>
<th style="background: #28213A; border-radius: 2px;">Characters
</th>
<th style="background: #28213A; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 20px; border-bottom-right-radius: 20px;">Level learned
</th></tr>
<tr>
<td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">α
</td>
<td style="background: #28213A;text-align:center;">7/8 (87.5%) chance of causing crying<br>1/8(12.5%) chance of causing strangeness
</td>
<td style="background: #28213A;text-align:center;">8
</td>
<td style="background: #28213A;text-align:center;">Ness
</td>
<td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">18
</td></tr>
<tr>
<td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">β
</td>
<td style="background: #28213A;text-align:center;">5/8 (62.5%) chance of crying<br>1/8 (12.5%) chance of strangeness<br>1/8 (12.5%) chance of paralysis<br>1/8 (12.5%) chance of instant defeat
</td>
<td style="background: #28213A;text-align:center;">16
</td>
<td style="background: #28213A;text-align:center;">Ness
</td>
<td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">38
</td></tr>
<tr>
<td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">γ
</td>
<td style="background: #28213A;text-align:center;">4/8 (50%) chance of crying<br>1/8 (12.5%) chance of strangeness<br>1/8 (12.5%) chance of paralysis<br>1/8 (12.5%) chance of instant defeat
</td>
<td style="background: #28213A;text-align:center;">24
</td>
<td style="background: #28213A;text-align:center;">Ness
</td>
<td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">61
</td></tr>
<tr>
<td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">Ω
</td>
<td style="background: #28213A;text-align:center;">3/8 (37.5%) chance of crying<br>1/8 (12.5%) chance of strangeness<br>1/8 (12.5%) chance of paralysis<br>3/8 (37.5%) chance of instant defeat
</td>
<td style="background: #28213A;text-align:center;">32
</td>
<td style="background: #28213A;text-align:center;">Ness
</td>
<td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">67
</td></tr></table>
----




'''[[Intelligence]]:''' At least Gifted (Despite appearing as a silent protagonist with little information surrounding him, Ness is a bright, compassionate, strong and determined child that has been acknowledged by many others in the series, even by the TOTU. Even from the beginning of the game, he was willing enough to go out and investigate a meteor that had crash landed in his town. Understood Buzz Buzz's warning about Giygas and his own Destiny, and took up the job without any retaliation. His courage and mental resistances is exceptionally high to such a degree that it can resist Giygas’s influences. Is the leader of the chosen four, having extraordinary navigation, leadership, and communication skills, never getting lost or having doubts traveling around the planet (aside from Homesickness, but eventually got over it) and while still keeping a calm, courageous and optimistic look despite the negativity that surrounds his world or any dire situation he may be in. Able to navigate through a large illusion world with its own set rules of "Yes" meaning "No" and "No" meaning "Yes". Poo remarks how well Ness is able to use PSI without any training, in which he has no trouble executing complex Psychic attacks. One of them includes a powerful psychokinetic wave ability that only he and Giygas knows how to use. It should be noted that Intelligence roughly correlates to the power of PSI. This can be shown by Giygas's race who are Super Geniuses that possesses PSI abilities beyond human comprehension. Despite his nature and inexperience look, Ness is surprisingly a noteworthy tactician in battle; having been able to outwit gang leaders, police officers, an entire cult dedicated to turning the world blue, corrupted mayors with the entire city on their own side, and geniuses such as the Starmen and other advanced enemies in combat. By the time he created Magicant, the realm of his mind, Ness was capable of entering The Sea of Eden, which only those who are "truly ready" are able to enter in. The Sea of eden is said to be filled with "Ultimate Intelligence" and where the Truth of the Universe can be interacted with. When Ness defeated the evil part of his mind, he then learned of his true self, who is the Universe and soon reached out deep within his mind, truly realizing his purpose and destiny) | [[Nigh-Omniscience|Nigh-Omniscient]] (Gained the power of the Sea of Eden, which was described as the [https://vignette.wikia.nocookie.net/vsbattles/images/f/f4/The_sea_of_Eden.png/revision/latest?cb=20170608213307 Supreme intelligence] and [https://vignette.wikia.nocookie.net/vsbattles/images/f/fb/Truth_of_the_Universe.png/revision/latest?cb=20170608213358 Truth of the Universe]. His true form is the Universe and exist throughout Time-Space. Told his avatar what's to come in the future, even being completely aware of the Apple of Enlightenment and its prediction and telling him to meet up at Saturn Valley as he and his friends would get something new there. Is an aspect of the Truth of the Universe and absorbed a part of it to himself)
*'''[https://wikibound.info/wiki/Lifeup Lifeup]:''' Heals himself and/or his allies.


'''Weaknesses:''' Pacifist. Gets homesick if he hasn't called or visited home recently, though this weakness is eventually overcome | Despite creating Magicant and all of it's inhabitants, he does not have full control over it as there are some beings within it that will attack and act hostile towards Ness | Summoning The Player is only accessible if the outcome desires it, otherwise None Notable
<table style="background:#ffff56; border: 2px solid #FAF0CB; border-radius: 15px;;margin:0 auto;padding:2px;">


'''Notable Attacks/Techniques:''' 
<tr>
<th style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;">Rank
</th>
<th style="background: #28213A; border-radius: 2px;">Effect
</th>
<th style="background: #28213A; border-radius: 2px;">PP
</th>
<th style="background: #28213A; border-radius: 2px;">Characters
</th>
<th style="background: #28213A; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 20px; border-bottom-right-radius: 20px;">Level learned
</th></tr>


<tabber>
<tr>
|-|Pre-Magicant=  
<td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">α
* '''PK Rockin:''' A powerful psychokinetic wave that damages all enemies. It is not resisted by any enemies but is the only offensive PSI that can be avoided.
</td>
<td style="background: #28213A;text-align:center;">Recovers 75-125 HP for one person
</td>
<td style="background: #28213A;text-align:center;">5
</td>
<td style="background: #28213A;text-align:center;">Ness<br> Poo
</td>
<td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">2<br>15
</td></tr>
<tr>
<td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">β
</td>
<td style="background: #28213A;text-align:center;">Recovers 225-375 HP for one person
</td>
<td style="background: #28213A;text-align:center;">8
</td>
<td style="background: #28213A;text-align:center;">Ness<br> Poo
</td>
<td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">20<br>15
</td></tr>
<tr>
<td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">γ
</td>
<td style="background: #28213A;text-align:center;">Recovers all HP for one person
</td>
<td style="background: #28213A;text-align:center;">13
</td>
<td style="background: #28213A;text-align:center;">Ness<br> Poo
</td>
<td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">39<br>46
</td></tr>
<tr>
<td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">Ω
</td>
<td style="background: #28213A;text-align:center;">Recovers 300-500 HP for the entire party
</td>
<td style="background: #28213A;text-align:center;">24
</td>
<td style="background: #28213A;text-align:center;">Ness
</td>
<td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">70
</td></tr></table>
 
----
 
 
*'''[https://wikibound.info/wiki/Healing Healing]:''' Removes status ailments depending on the level used.
 
<table style="background:#CC9040; border: 2px solid #FAF0CB; border-radius: 15px;;margin:0 auto;padding:2px;">
 
<tr>
<th style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;">Rank
</th>
<th style="background: #28213A; border-radius: 2px;">Effect
</th>
<th style="background: #28213A; border-radius: 2px;">PP
</th>
<th style="background: #28213A; border-radius: 2px;">Characters
</th>
<th style="background: #28213A; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 20px; border-bottom-right-radius: 20px;">Level learned
</th></tr>
 
<tr>
<td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">α
</td>
<td style="background: #28213A;text-align:center;">Heals colds, sunstrokes and sleeping
</td>
<td style="background: #28213A;text-align:center;">5
</td>
<td style="background: #28213A;text-align:center;">Ness<br> Poo
</td>
<td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">10<br>15
</td></tr>
<tr>
<td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">β
</td>
<td style="background: #28213A;text-align:center;">Heals colds, sunstrokes, sleeping, poisoning, nausea, crying and feeling strange
</td>
<td style="background: #28213A;text-align:center;">8
</td>
<td style="background: #28213A;text-align:center;">Ness<br> Poo
</td>
<td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">24<br>15
</td></tr>
<tr>
<td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">γ
</td>
<td style="background: #28213A;text-align:center;">Heals every status ailment, and has a 75% chance to revive an unconscious party member, albeit not to full health, like a Secret Herb
</td>
<td style="background: #28213A;text-align:center;">20
</td>
<td style="background: #28213A;text-align:center;">Ness<br> Poo
</td>
<td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">53<br>36
</td></tr>
<tr>
<td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">Ω
</td>
<td style="background: #28213A;text-align:center;">Heals every status ailment, and has a 100% chance to revive an unconscious party member to full health, like a Cup of Lifenoodles
</td>
<td style="background: #28213A;text-align:center;">38
</td>
<td style="background: #28213A;text-align:center;">Poo
</td>
<td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">52
</td></tr></table>
 
----
 
*'''[https://wikibound.info/wiki/Shield Shield]:''' The user creates a shield of light that reduces the damage of physical attacks.
 
 
<table style="background:#BBB7B7; border: 2px solid #000000; border-radius: 15px;;margin:0 auto;padding:2px;">
 
<tr>
<th style="background: #000000; border-top-left-radius: 20px; border-bottom-left-radius: 20px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;">Rank
</th>
<th style="background: #000000; border-radius: 2px;">Effect
</th>
<th style="background: #000000; border-radius: 2px;">PP
</th>
<th style="background: #000000; border-radius: 2px;">Characters
</th>
<th style="background: #000000; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 20px; border-bottom-right-radius: 20px;">Level learned
</th></tr>


* '''PK Flash:''' A glorious flash of light that has various effects. At the Omega level, it has a 37.5% chance to cause enemies to cry uncontrollably, a 12.5% chance to paralyze, a 12.5% chance to make enemies feel strange, and a 37.5% chance to cause instant death. Naturally resisted by some enemies.
<tr>
<td style="background: #000000; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">α
</td>
<td style="background: #000000;text-align:center;">Creates a three layered shield for one target that halves the damage of all physical attacks. Each layer is depleted by a single hit, and the entire shield is destroyed by a critical hit. Using this while a shield is already active will add three more layers onto it, though if a psychic shield is active, it will be replaced.
</td>
<td style="background: #000000;text-align:center;">6
</td>
<td style="background: #000000;text-align:center;">Ness<br> Poo
</td>
<td style="background: #000000;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">12<br>15
</td></tr>
<tr>
<td style="background: #000000; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">β
</td>
<td style="background: #000000;text-align:center;">Creates a three layered power shield for one target that halves the damage of all physical attacks and reflects half of all received damage from physical attacks back at the attacker. Each layer is depleted by a single hit, and the entire shield is destroyed by a critical hit. Using this while a shield is already active will add three more layers onto it, though if a psychic shield is active, it will be replaced.
</td>
<td style="background: #000000;text-align:center;">10
</td>
<td style="background: #000000;text-align:center;">Ness<br> Poo
</td>
<td style="background: #000000;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">34<br>16
</td></tr>
<tr>
<td style="background: #000000; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">Σ
</td>
<td style="background: #000000;text-align:center;">Creates a three layered shield for all allies that halves the damage of all physical attacks. Each layer is depleted by a single hit, and the entire shield is destroyed by a critical hit. Using this while a shield is already active will add three more layers onto it, though if a psychic shield is active, it will be replaced.
</td>
<td style="background: #000000;text-align:center;">18
</td>
<td style="background: #000000;text-align:center;">Poo
</td>
<td style="background: #000000;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">15
</td></tr>
<tr>
<td style="background: #000000; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">Ω
</td>
<td style="background: #000000;text-align:center;">Creates a three layered power shield for one target that halves the damage of all physical attacks and reflects half of all received damage from physical attacks back at the attacker. Each layer is depleted by a single hit, and the entire shield is destroyed by a critical hit. Using this while a shield is already active will add three more layers onto it, though if a psychic shield is active, it will be replaced.
</td>
<td style="background: #000000;text-align:center;">30
</td>
<td style="background: #000000;text-align:center;">Poo
</td>
<td style="background: #000000;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">51
</td></tr></table>


* '''Lifeup:''' Heals himself and/or his allies. The Gamma level fully restores the health of the target and is very low cost. The Omega level heals Ness and his entire party for a great amount of Hp.
----


* '''Healing:''' Removes status ailments depending on the level used. At the Gamma level, it is able to cure colds, sunstroke, poison, nausea, strangeness, crying, diamondization (petrification), as well as being able to revive fallen allies back with a fraction of their Hp.
*'''[https://wikibound.info/wiki/Hypnosis Hypnosis]:''' Causes the affected targets to fall asleep.


* '''Shield:''' The user creates a shield that reduces the damage physical attacks and some non-PSI energy based attacks in half at the Alpha level and reflects 50% of the damage taken from enemy attacks back at the Beta level. When applied it provides three layers that can each take one attack, though he is able to stack more layers by using it multiple times. The shield is instantly destroyed by critical hits.


* '''Hypnosis:''' The target falls asleep. The Omega level can affect many targets at once.
<table style="background:#90E4C1; border: 2px solid #FAF0CB; border-radius: 15px;;margin:0 auto;padding:2px;">


* '''Paralysis:''' Paralyzes an opponent's body, preventing them from performing physical actions such as attacking or using items. The Omega level can affect many targets at once.
<tr>
<th style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;">Rank
</th>
<th style="background: #28213A; border-radius: 2px;">Effect
</th>
<th style="background: #28213A; border-radius: 2px;">PP
</th>
<th style="background: #28213A; border-radius: 2px;">Characters
</th>
<th style="background: #28213A; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 20px; border-bottom-right-radius: 20px;">Level learned
</th></tr>


* '''Teleport:''' Allows teleportation to anywhere he has previously been.
<tr>
<td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">α
</td>
<td style="background: #28213A;text-align:center;">Puts one enemy to sleep
</td>
<td style="background: #28213A;text-align:center;">6
</td>
<td style="background: #28213A;text-align:center;">Ness
</td>
<td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">4
</td></tr>
<tr>
<td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">Ω
</td>
<td style="background: #28213A;text-align:center;">Puts all enemies to sleep
</td>
<td style="background: #28213A;text-align:center;">18
</td>
<td style="background: #28213A;text-align:center;">Ness
</td>
<td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">27
</td></tr></table>


* '''Magicant:'''  A universe created entirely from Ness's own memories. It exists only within the mind of the user and is shaped entirely by their thoughts and desires. Deep into Magicant is the Sea of Eden, a place where Ness can touch the Truth of the Universe.


* '''Truth of the Universe:''' The Truth of the Universe (also known as Eternity or The Sea of Eden) is a supreme being that exist beyond the Mother world and embodies all of knowledge and possibility, having the ability to manipulate fate and reality itself in order to protect its chosen ones
*'''[https://wikibound.info/wiki/Paralysis_(PSI) Paralysis]:''' Paralyzes an opponent's body, preventing them from performing physical actions such as attacking or using items.
|-|Post-Magicant=
* '''PK Starstorm:''' The user summons a barrage of psychic stars to rain down upon all enemies and explode, dealing massive damage. It is not resisted by any enemies.


* '''PK Fire:''' The user shoots a burst of fire from their fingertips that damages an entire row of enemies. In EarthBound Beginnings the Omega level is able to instantly destroy all enemies in battle.
<table style="background:#e9969a; border: 2px solid #FAF0CB; border-radius: 15px;;margin:0 auto;padding:2px;">


* '''PK Freeze:''' The user swirls a very cold wind around an opponent to inflict major damage. Has a 50% chance to completely solidifying the target for one turn, preventing them from doing anything. In EarthBound Beginnings the Gamma level is able to reduce a single enemy to critical levels of Hp.
<tr>
<th style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;">Rank
</th>
<th style="background: #28213A; border-radius: 2px;">Effect
</th>
<th style="background: #28213A; border-radius: 2px;">PP
</th>
<th style="background: #28213A; border-radius: 2px;">Characters
</th>
<th style="background: #28213A; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 20px; border-bottom-right-radius: 20px;">Level learned
</th></tr>


* '''PK Thunder''' The user fires a bolt of lightning that deals damage to random targets. It is not resisted by any enemies but it is less accurate when there are less targets present to hit. Instantly destroys psychic shields.
<tr>
<td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">α
</td>
<td style="background: #28213A;text-align:center;">Paralyzes one enemy
</td>
<td style="background: #28213A;text-align:center;">8
</td>
<td style="background: #28213A;text-align:center;">Ness
</td>
<td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">14
</td></tr>
<tr>
<td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">Ω
</td>
<td style="background: #28213A;text-align:center;">Paralyzes all enemies
</td>
<td style="background: #28213A;text-align:center;">24
</td>
<td style="background: #28213A;text-align:center;">Ness
</td>
<td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">29
</td></tr></table>


* '''PK Beam:''' A beam of psychic energy that damages a target. The Gamma level is capable of negating durability and destroying a target in one hit, and the Omega level deals damage to all enemies. Partially resisted by metallic enemies.


* '''PK Ground:''' Creates an earthquake to damage all enemies with. Negates durability by an extent due to the fact that it deals percentage based damage instead of scaling damage. Cannot be reflected by shields.
*'''[https://wikibound.info/wiki/Teleport Teleport]:''' Allows teleportation to anywhere he has previously been.


* '''PSI Magnet:''' The user absorbs psychic power from a target to add to their own. The Omega level absorbs psychic power from all targets present.
<table style="background:#ffff56; border: 2px solid #FAF0CB; border-radius: 15px;;margin:0 auto;padding:2px;">


* '''Refresh:''' The user bestows themselves or an ally with a status that restores 10% of their maximum Hp every turn for five turns.
<tr>
<th style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;">Rank
</th>
<th style="background: #28213A; border-radius: 2px;">Effect
</th>
<th style="background: #28213A; border-radius: 2px;">PP
</th>
<th style="background: #28213A; border-radius: 2px;">Characters
</th>
<th style="background: #28213A; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 20px; border-bottom-right-radius: 20px;">Level learned
</th></tr>


* '''PSI Shield:''' The user creates a psychic shield that completely blocks all offensive PSI at the Alpha level and reflects it back at the Beta level. When applied it provides three layers that can each take one attack, though he is able to stack more layers by using it multiple times. The shield is instantly destroyed by lightning based attacks.
<tr>
<td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">α
</td>
<td style="background: #28213A;text-align:center;">Allows for teleportation to known areas by running in a line
</td>
<td style="background: #28213A;text-align:center;">2
</td>
<td style="background: #28213A;text-align:center;">Ness<br> Poo
</td>
<td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">Event<br>17
</td></tr>
<tr>
<td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">β
</td>
<td style="background: #28213A;text-align:center;">Allows for teleportation to known areas by running in a circular pattern
</td>
<td style="background: #28213A;text-align:center;">8
</td>
<td style="background: #28213A;text-align:center;">Ness<br> Poo
</td>
<td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">Event<br>18
</td></tr></table>
|}
----
==Other==
'''Standard Tactics:''' Ness primarily fights using his powerful physical attacks, though he has access to a plethora of useful PSI at his disposal. Ness has access to PK Rockin, which is the single most powerful offensive PSI in the series, though most of Ness's PSI is centered around supporting his teammates, having access to the best set of healing PSI as well as two powerful status inducing PSI with Hypnosis and Paralysis. If Ness is completely cornered, the player will directly intervene with his battle in order to save him.


* '''Offense Up:''' Increases an ally's Offense stat by a small amount. Can be stacked up to three times and ignores the Offense cap of 255. The Omega level can affect the entire team.
'''Weaknesses:''' Ness is a pacifist and chooses not to kill his enemies. [https://wikibound.info/wiki/Status_ailment#Homesickness Occasionally becomes homesick if he hasn't visited or called home recently], though this weakness is eventually overcome. [https://wikibound.info/wiki/Brain_stone#In-game_description PSI users need to concentrate in order to use their PSI]<ref>A miraculous stone that enables you to "concentrate" without using your own brain. This is accomplished just by your keeping this item. This is great because if you can't concentrate, you can't use PSI.</ref>. Unable to interact with anything as a ghost.


* '''Defense Up:''' Increases an ally's Defense stat by a small amount. Can be stacked up to three times and ignores the Defense cap of 255. The Omega level can affect the entire team.
'''Note:''' Despite overlapping the universe with his consciousness, we cannot assign him '''2-C''' as such a tier would require all of his attacks to have an energy output equivalent to the energy of the entire universe, which is not logically consistent with what is shown in game. Due to his only source of scaling, Giygas, having an unquantifiable level of power as well as the fact that the power he absorbed from the Earth cannot be properly quantified either, he is simply listed as '''Unknown'''.


* '''Quick Up:''' Increases an ally's Speed stat by a small amount. Ignores the Speed cap of 255. Does not have an Omega level and only works on one ally.
==Gallery==
{| class="mw-collapsible mw-collapsed" align="center" border="1" cellpadding="1" cellspacing="1" style="width:100%"
| colspan="2" style="text-align: center; background-color: #000000; color: #ffffff" |'''Images & Artwork'''
|-
|
<tabber>
|-|MOTHER=
<gallery>
Ness Sprite.png|Ness's standard walking sprite in MOTHER 2.
Ness Bicycle.png|Ness riding his bicycle.
Soulless Ness.png|Ness's body after his soul is removed from it.
Ghost Ness.png|Ness appearing as a ghost after falling in battle.
Teleport Ness.png|Ness after failing to teleport.
Mashroomized Ness.png|Ness after being inflicted with mashroomization.
Diamondized Ness.png|Ness after being diamondized by an enemy.
Baby Ness.jpg|Ness as a baby, appearing in a flashback sequence.
Mother 3 Ness.gif|Ness and his companions as seen from the projector room in New Pork City in MOTHER 3.
Mother 2 Manga.jpg|Ness as he appears on the cover of the official MOTHER 2 manga.
Manga Chosen Four.jpg|thumb|Ness and his companions as they appear in the Mother 2 manga.
GameCube Ness.jpg|Ness as he appears in a piece of concept art from a pitch for a Mother game on the GameCube.
Pollyanna Ness.jpg|Ness as he appears on the cover of Pollyanna.
</gallery>


* '''Offense Down:''' Decreases an enemy's Offense stat by a small amount. Can be stacked up to three times. The Omega level can affect many targets at once.
|-|Other Media=
<gallery>
Mario Maker Ness.png|Ness as he appears in Super Mario Maker, serving as an amiibo costume for Mario.
Ness SSB.png|Ness's official artwork for the original Super Smash Bros.
Ness SSBM.png|Ness as he appears in Super Smash Bros. Melee.
Ness Melee CSS.png|Ness as he appears on the character selection screen in Super Smash Bros. Melee.
Ness - Super Smash Bros. Brawl.png|Ness as he appears in Super Smash Bros. Brawl.
Pajama Ness (Project M).png|Ness as he appears in Project M.
Ness (SSB4).png|Ness as he appears in Super Smash Bros. for Wii U and 3DS.
1200px-Ness SSBU.png|Ness as he appears in Super Smash Bros. Ultimate.
Ness SSBU Mural.png|Ness as he appears on the roster mural for Super Smash Bros. Ultimate.
Ness Final Smash.png|Ness performing PK Starstorm with Paula and Poo in Super Smash Bros. Ultimate.
Ness Bio.jpg|Ness's character bio in the original Super Smash Bros.
Ness Trophy 1 (SSBM).jpg|Ness's primary trophy in Super Smash Bros. Melee.
Ness Trophy 2 (SSBM).jpg|Ness's second trophy in Super Smash Bros. Melee.
Ness Trophy 3 (SSBM).jpg|Ness's third trophy in Super Smash Bros. Melee.
Ness Trophy 1 (SSBB).png|Ness's trophy in Super Smash Bros. Brawl.
Ness Trophy 2 (SSBB).jpg|Ness's final smash trophy in Super Smash Bros. Brawl.
Ness Trophy 1 (SSB4).png|Ness's primary trophy in Super Smash Bros. for Wii U and 3DS.
Ness Trophy 2 (SSB4).png|Ness's second trophy in Super Smash Bros. for Wii U and 3DS.
Ness Trophy 3 (SSB4).png|Ness's final smash trophy in Super Smash Bros. for Wii U and 3DS.
Ness Melee Intro.jpg|Ness as he appears in the intro movie for Super Smash Bros. Melee.
Ness Meets Lucas.jpg|Ness meeting Lucas for the first time in the Subspace Emissary after saving him from the King Statue.
Ness Saves Lucas.jpg|Ness saves Lucas from Wario's dark cannon by pushing him out of the way.
Ness Jobbing to Wario.jpg|Wario holding Ness after having transformed him into a trophy using the dark cannon.
Ness with Teeth.png|Ness and Luigi standing over King Dedede after he had been revived by the two.
Ness Congratulations (SSB64).png|Ness's congratulations screen for 1 player mode in the original Super Smash Bros.
Ness Congratulations (SSBU).png|Ness's congratulations screen picture for Classic Mode in Super Smash Bros. Ultimate.
</gallery>
</tabber>
|}


* '''Defense Down:''' Decreases an enemy's Defense stat by a small amount. Can be stacked up to three times. The Omega level can affect many targets at once.
==Trivia==
{| class="mw-collapsible mw-collapsed" align="center" border="1" cellpadding="1" cellspacing="1" style="width:100%"
| colspan="2" style="text-align: center; background-color: #000000; color: #ffffff" |'''Trivia about Ness'''
|-
|
*Because of their similar appearances, many fans consider Ness and [[Ninten]] to be the same characters, though it has been directly confirmed that they are different due to their roles in the narrative of the series and the fact that they are treated as different characters in the ''Super Smash Bros.'' series. Even though Ninten and Ness share many similarities, they have several differing qualities, mainly being visible in their official clay models. In terms of appearance, the brim of Ninten's cap is pointed to the left of his head, whereas Ness's points to the right, Ninten's forelocks have a spiky look, while Ness's are more rounded, and while Ninten has red socks and blue shoes, Ness instead wears white socks and red shoes. Ness additionally carries around a backpack, whereas Ninten does not. It appears Ness's resemblance to Ninten was left as ambiguous by Shigesato Itoi intentionally, [https://yomuka.wordpress.com/2009/04/30/famitsu-06191992/ as he intended for players to decide if they're the same character or different], and he seems to have even suggested for players to think of them as the same.
*Ness's alternate "Don't Care" names are Alec, Roger, Will, Brian, Tyler, and Lane. In the original release of ''MOTHER 2'', the alternate names are Hat, Takuya, John, Sarumaru, Mario, and Chinchin.
**John being one of Ness's "Don't Care" names in ''MOTHER 2'' is a reference to John lennon of the The Beatles, with the rest of the characters the player is able to name having "Don't Care" names for the other members of the band, as well as Yoko Ono, John Lennon's wife.
**Mario being one of Ness's "Don't Care" names in ''MOTHER 2'' is a reference to the Mario series, with the rest of the "Don't Care" options for the things the player is able to name including references to pieces of the Mario series.
*Ness's favorite food is Steak. There are several other foods that Ness may like from his "Don't Care" options, including Pie, Pasta, Cake, Eggs, Bread, and Salmon. In the original release of ''MOTHER 2'', Ness's favorite food options include salisbury steak, sukiyaki, mori soba, honey pie, banana, mushrooms, and dog food.
*The alternate "Don't Care" names for PK Rockin are Hammer, Love, Gifts, Slime, Gaming, and Boxing. Interestingly, Love would later become the signature PSI move of [[Lucas]], the protagonist of ''MOTHER 3''.
*In the [https://youtu.be/60_WWLq3srE commercial] for ''EarthBound'', Ness's name was spelled as "NessA".
*Early footage of the Nintendo 64 build of ''MOTHER 3'' shows a character resembling Ness riding a Pork Bean and walking through a forest.
*In the ''Super Smash Bros.'' series, Ness is voiced by Makiko Ōmoto, who also voices [[Kirby]].
*During the development of ''Super Smash Bros. Melee'', Ness was intended to be removed and replaced by Lucas. However, due to the numerous delays and the cancellation of the Nintendo 64 build of ''MOTHER 3'', Ness was kept in the game. Ever since this decision, there has been an unspoken rule in which all 12 members of the original ''Super Smash Bros.'' must be in every game in the series. Thus far, Ness has appeared in every single Smash game.
*In the ''MOTHER''-inspired RPG, ''Citizens of Earth'', a message in the Police Station can be read alerting units to a "spiteful youth" who was seen "beating crows with a cracked bat", a reference to the beginning portion in ''MOTHER 2''
*The ESP copy ability in the Kirby series references Ness. In addition to wielding psychic powers like Ness, Kirby also wears a hat similar to the former's. It is further referenced by the Ness and Lucas amiibo giving Kirby this copy ability.
|}


* '''PSI Block:''' Causes a target to lose concentration and prevents them from being able to use any PSI.
==Battle Records==


* '''Shield Off:''' Removes a shield from a single target.
<tabber>
|-|Victories=
{{#tag:tabber|
{{!}}-{{!}}Notable=


* '''Brainshock:''' Inflicts a target with strangeness, causing them to sometimes use their abilities on the wrong target, which includes allies. The Omega level can affect many targets at once. Strangeness lasts until the target is hit by a physical attack.
None.


* '''Darkness:''' Blinds one target, sharply reducing the accuracy of their physical attacks.
{{!}}-{{!}}Other=


* '''4th-D Slip:''' The user slips through space to escape battle. Known simply as the "Dimension Slip" in the original Japanese release.
None.


* '''Pray:''' The user calls out using telepathy to make a random effect happen. In dire situations, this ability can be used to call upon the prayers of others and even those of the Player.
}}
|-|Losses=
{{#tag:tabber|
{{!}}-{{!}}Notable=


* '''Mirror:''' The user concentrates and turns into a targeted enemy. Does not work on some enemies.</tabber>
None.


'''Key:''' '''Early/Mid Game''' | '''Late Game''' | '''Awakened'''
{{!}}-{{!}}Other=


==Explanations==
None.
[[User_blog:GiverOfThePeace/Earthbound_Tiering_and_Abilities_Explanation|Further explanation on Ness' tiering and statistics here]].
}}
|-|Inconclusive=
{{#tag:tabber|
{{!}}-{{!}}Notable=


==Others==
None.
'''Notable Victories:'''
{{!}}-{{!}}Other=


'''Notable Losses:'''
None.
}}
</tabber>


'''Inconclusive Matches:'''
==References==
{{scroll box|content={{reflist|2}}}}


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Latest revision as of 16:51, 1 July 2024

Articles About Ness
MOTHER Game - Manga - Novel
Other Media Super Smash Bros.

Dear Mom & Dad:

Having lots of fun. Visited Giant Step and squashed an enormous ant. Keep sending money. Love, Ness

Dear Mom & Dad:

Weather's great in Twoson. Desposed ruthless cult leader and rescued a girl in a dress. Think I'm in love. Ness (P.S. She wore the dress)

Dear Mom & Dad:

Still having fun. Rode a sea serpent. Plugged an armored frog with bottle rockets. It didn't croak. Love, Ness

Dear Mom & Dad:

Sat on a talking sesame seed. What a surprise! Running low on money. Need a million bucks. Love you, Ness

Dear Mom & Dad:

Hit town last week. Ate some bad pizza and hurled on bus. How's Fido? Love, Ness

Dear Mom & Dad:

Entered swamp today. Swamp entered shoes and shorts. Paula looks cute in a detachable pig nose. Oink! Love you both, Ness

Dear Mom & Dad:

Covered with camel hickies, otherwise healthy. Climbed pyramid. Sphinx in sad shape. Love, Ness

Onett
A Flash of Memory
Sound Stone
Ness, you've stood on the eight power spots of the earth. From these, you created Magicant, the realm of your mind. In Magicant, there's beauty, kindness, sorrow, and hatred. Of course, there's an evil and violent side of you. The Sea of Eden sits at the center of those feelings. It takes you to the truth about yourself.
~ A memory of the Star Master
Hey me! I found my cap that you lost.
~ Ness in Magicant
It's me...I'm you when you were younger. Hey, let's play ball. Do you prefer reading comics or playing games? What? You're busy?...
~ A memory of Ness when he was younger
Welcome Home
Deeper into Ness's Subconscious
Sea of Eden

Instantly Ness's mind cleared and he realized that he had possessed great power! At that moment, Ness's psychic powers radically expanded!

Giygas' goal is to destroy you. Listen carefully! Everything in the universe could be destroyed at the hands of Giygas. But he and his followers are also in trouble. The Apple of Enlightenment has foretold that Giygas' attempt will fail. It is because of the existence of a boy named Ness. ...That's me! Listen. Free your mind and KNOW what you must do! Your destiny has already been decided.
~ Ness's true consciousness to his avatar
The Power
Ness Awakens from the Nightmare

This is very hard for me to tell you but...

In order to defeat Giygas, who is attacking from the past, you must warp to the past. This can be done by way of the "Phase Distorter 3". However, the machine cannot warp living beings, I mean lifeforms. Life is demolished in the process of warping. The only way to accomplish the time travel is to transfer your brain "program" into a robot, and send the robot to the past. ...The transfer means that your spirit will go with the robot, while your body is left behind. I cannot promise that your spirit will come back after the battle in the past. Yet, you must understand that the four of you are the chosen ones. Do you still wish to face Giygas by travelling to the past?

...Hmmm ...you accept this while knowing that you may not be able to return to your current form, right?

...Yes... I see... You have really set your mind on this... Let me take a good look at you now... Ness, please give me that red cap... Ready... stand by...

~ Dr. Andonuts to Ness before transferring his soul into a robot

Background

Ness (ネス, Nesu) is the silent main protagonist of MOTHER 2 (localized as EarthBound), and is analogous to Ninten and Lucas in their respective games. He greatly enjoys baseball; not only are most of his weapons various types of baseball bats, but he can also equip several baseball caps. In the EarthBound Player's Guide, he is said to wear a special baseball cap with his favorite team's logo on the front.

At the beginning of the game, Ness is awoken from a sound sleep by the impact of the meteorite north of his house in Onett. His mother and sister are agitated, but Ness leaves to find out what happened. After meeting up with Lier X. Agerate and Porky Minch, he returns home and tries to get back to sleep. Soon thereafter, Porky arrives and demands that Ness help him look for his little brother, who has gone missing during the calamity surrounding the impact.

After a pep-talk from his mother, Ness, Porky and King go back out to the hillside, where they find Picky (who reveals it was Porky who actually ran away). They also encounter Buzz-Buzz, an insectoid warrior who has travelled from the future to warn Ness of the threat that Giygas poses to the universe. It is from Buzz-Buzz that Ness learns of the prophecy surrounding his future; that he, along with the help of two other boys and one girl, will stand against Giygas and save the universe from being sentenced to eternal darkness.

General Information

Name: Ness

Origin: MOTHER 2

First Appearance: MOTHER 2

Latest Appearance: MOTHER 2 (Last canonical physical appearance), MOTHER 3 (The Chosen Four are shown within the pictures in a movie theater, likely due to Porky Minch taking pictures while traveling through time), Super Smash Bros. Ultimate (Latest non-canonical appearance as a fighter)

Company: Nintendo, Hal Laboratory

Creator: Shigesato Itoi

Sex: Male

Sexuality: Heterosexual

Pronouns: He/Him

Age: 12 in the Japanese version of the game (In the MOTHER 1+2 Japanese Guidebook he is stated to be 12 years old), 13 in localization (Noted in official player guides to be 13 years old and noted on the official Nintendo UK site to be 13 years old)

Homeworld: Earth

Residence: Onett, Eagleland

Story Role: Hero, Main Protagonist

Classification: Psychic, Chosen One, Cosmic Being

Species: Human

State of Being: Universal Consciousness (Reached enlightenment which caused his consciousness to overlap with the universe[1])

Physiology: Humanoid Physiology

Occupation: Savior of the Universe

Affiliation: The Chosen Four, Ness' Mom, Ness's Dad, Tracey, The Runaway Five

Enemies: Giygas, Porky Minch

Status: Alive in MOTHER 2, Unknown in MOTHER 3 (Both the amount of time that passed between games and whether or not Ness would've been one of the passengers of the white ship is unknown)

Alignment: Neutral Good (Ness is a good natured kid who will do anything to rid the world of evil, accepting his destiny as the chosen one without any hesitation. He does not kill his enemies, instead breaking them out of Giygas's control. Completely destroyed all traces of evil from his mind by defeating his nightmare. Risked his life to travel back in time and defeat Giygas, even knowing that he may not get to come back)

Protection Level: Cosmic Protector (Ness's purpose is to defend the world from Giygas, the universal cosmic destroyer)

Codex Statistics

Key: Early Game | Mid Game | Late Game

Key Information

  • Early Game: Begins at the very start of the game and ends after the third melody is recorded (~Level 1 - 30).
  • Mid Game Begins after the third melody is recorded and ends when Poo rejoins the party in Deep Darkness (~Level 31 - 60).
  • Late Game: Begins after Poo rejoins the party in Deep Darkness and ends right as Ness awakens his true power (~Level 61+).

Tier: 9-C to 9-A, Higher with PSI | 9-A to 8-C, Higher with PSI | At least 8-C, Higher with PSI

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Bone level (Able to defeat fodder enemies in Onett, which includes stray hostile dogs, crows, snakes, and members of Franky's gang) to Room level (Eventually became strong enough to use attacks that rival the Territorial Oak in damage, who is around 4.5 to 5 meters making its self-destruction which would be around this levels of energy. Defeated Master Belch and the Trillionage Sprout), Higher with PSI (As he grows he learns powerful PSI attacks such as PSI Rockin' which deals far more damage then his regular attacks). Can bypass conventional durability with PK Flash | Room level (Became stronger than before. Able to defeat enemies such as the Guardian Digger and the Department Store Spook) to Building level (Can fight and defeat the Kraken, who massively dwarfs an entire ship in size. Defeated Thunder and Storm), Higher with PSI. Can bypass conventional durability with PK Flash | At least Building level (Before awakening to his true power, he is able to fight and defeat several of the Krakens in his magicant by himself. Defeated his own inner evil by himself, the manifestation of which is more powerful than every sanctuary guardian and all of Giygas's minions), Higher with PSI. Can bypass conventional durability with PK Flash

Durability: Bone level (Can withstand attacks from the fodder enemies in Onett) to Room level (Eventually able to withstand the destruction from the Territorial Oak, which would be around 4.5 to 5 meters where its self-destruction which would be around this levels of energy. Can endure his own attacks while inflicted with strangeness, as well as attacks from other members of the chosen four that are inflicted with strangeness), Higher with PSI (Learns PSI Shield around level 12 which nullifies the effects of PSI attacks). Protection from the Universal System makes him difficult to kill | Room level (More durable than before. Can endure attacks from enemies such as the Guardian Digger and the Department Store Spook. Can endure his own attacks while inflicted with strangeness, as well as attacks from other members of the chosen four that are inflicted with strangeness) to Building level (Can endure attacks from Thunder and Storm. Survived a crash that reduced the Sky Runner to tiny scraps. Can endure his own attacks while inflicted with strangeness, as well as attacks from other members of the chosen four that are inflicted with strangeness), Higher with PSI. Protection from the Universal System makes him difficult to kill | At least Building level (Can endure attacks from enemies such as the Diamond Dog and his own inner evil. Can endure his own attacks while inflicted with strangeness, as well as attacks from other members of the chosen four that are inflicted with strangeness), Higher with PSI. Can withstand Far Stronger attacks with his Resilience (Can endure small nuclear explosions from the reactor robot enemies, with even the smallest real world nuclear weapons reaching up to 20 tons of TNT equivalent). Protection from the Universal System makes him difficult to kill.

Striking Strength: Bone Class (Wields a baseball bat as his primary weapon) to Room Class (Can harm enemies that are comparable to himself, such as Master Belch and the Trillionage Sprout. Can harm himself and the other members of the chosen four while inflicted with strangeness) | Room Class (Can harm enemies that are comparable to himself, such as the Guardian Digger and the Department Store Spook. Can harm himself and the other members of the chosen four while inflicted with strangeness) to Building Class (Can harm Thunder and Storm, as well as enemies that are stronger than or comparable to them. Can harm himself and the other members of the chosen four while inflicted with strangeness) | At least Building Class (Can harm enemies such as the Diamond Dog and his own inner evil. Can harm himself and the other members of the chosen four while inflicted with strangeness)

Lifting Strength: Unknown | Class 5 (Able to lift a submarine alongside Paula and Jeff, which weigh around 4,750 tons) | Class 5

Travel Speed: Superhuman (Travels around entire towns and cities in a short amount of time. Can outrun grizzly bears and can move at comparable speeds to the mad taxi where it's shown in battle to do attacks such as rev up and accelerate. Should be comparable to Ninten, who can move 700 meters in about 13 seconds), Higher with the Bicycle and Skip Sandwiches (The Bicycle allows Ness to travel faster than his normal walking speed. Skip Sandwiches increase Ness's walking speed when eaten) | Superhuman, Higher with the Bicycle and Skip Sandwiches | Superhuman, Higher with the Bicycle and Skip Sandwiches

Combat Speed: Superhuman (Able to fight against enemies that are comparable to himself), Speed of Light with PK Flash (Produces a flash of light that can have varying effects on the enemy) | Superhuman (Faster than before. Able to fight against enemies that are comparable to himself), Speed of Light with PK Flash | At least Transonic (Faster than before. Able to fight against enemies that are comparable to himself), Speed of Light with PK Flash

Reaction Speed: Superhuman | Superhuman (Faster than before. Able to react to enemies that are comparable to himself) | At least Transonic (Faster than before. Able to react to enemies that are comparable to himself. Can fight similar enemies to the cast of MOTHER 3, who can dodge shouts from the Steel Mechorilla)

Stamina: Superhuman (Can fight for long periods of time, can take mortal wounds and still manage to heal himself) | Superhuman (Should have higher stamina than before) | Superhuman (Should have higher stamina than before)

Range: Standard Melee physically, Extended Melee with melee weapons (Wields baseball bats for melee combat, which typically range between 0.6 and 0.8 meters), Tens of Meters with slingshots (Slingshots have an effective range of 7 to 16 meters when used as a weapon), up to Hundreds of Meters with PSI (Comparable to Paula and Poo, who can use PK Thunder, which has been demonstrated by several enemies to behave similar to natural lightning) | Standard Melee physically, Extended Melee with melee weapons, Tens of Meters with slingshots, up to Hundreds of Meters with PSI | Standard Melee physically, Extended Melee with melee weapons, Tens of Meters with slingshots, up to Hundreds of Meters with PSI

Intelligence: Genius (Regarded as a bright child by several characters and became a master of PSI with no formal training. Serves as the leader of the chosen four, with his decisions and judgment overriding even that of Jeff, an extraordinary genius, and Poo, an experienced warrior who was able to master PK Starstorm, which is said to only be able to be learned after reaching a higher level of intelligence. Stated in the tea break scene that his in-born intelligence and courage is what brought him through his journey)


Key Information
  • Begins after Ness absorbs the power of the Earth along with the rest of magicant (~Level 75+).

Tier: Unknown-B

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Unknown: Powerful level (Absorbed the power of the Earth along with the rest of Magicant. Was stated that defeating Giygas without realizing his true power would be impossible), can negate durability with PK Flash

Durability: Unknown: Powerful level (Able to withstand attacks from Giygas. Can endure his own attacks while inflicted with strangeness), being one with universal system makes him difficult to kill

Striking Strength: Unknown: Powerful Class (Able to slightly harm Giygas. Can harm himself with his own attacks while inflicted with strangeness)

Lifting Strength: Unknown: Powerful Class (Became one with the universal system)

Travel Speed: Unknown (Becomes much faster than before after absorbing the power of the Earth)

Combat Speed: Unknown (Becomes much faster than before after absorbing the power of the Earth. Able to fight against Giygas)

Reaction Speed: Unknown (Becomes much faster than before after absorbing the power of the Earth. Can react to and dodge attacks from Giygas)

Stamina: At least Superhuman (Should have far higher stamina than before)

Range: Standard Melee physically, Extended Melee with melee weapons (Wields baseball bats for melee combat, which typically range between 0.6 and 0.8 meters), Tens of Meters with slingshots (Slingshots have an effective range of 7 to 16 meters when used as a weapon), at least Hundreds of Meters with PSI, his consciousness exists across a Universal range

Intelligence: Cosmic (Touched the truth of the universe and gained the ultimate intelligence. Became one with the universal system)


Powers and Techniques

Superhuman Physical Characteristics, Genius Intelligence, Weapon Mastery (Unique Weaponry; Proficient in using several types of makeshift weapons, such as bats, yo-yos, and slingshots), Supernatural Willpower (Possesses the sheer willpower to accept his fate to save the world without a second thought and agreed to go to the past to defeat Giygas without any hesitation, even knowing that he may not succeed or get to come back. Apple Kid remarks that his courage is what allowed Ness to succeed against his seemingly small odds of victory and is impressed enough to want to study the phenomenon of “courage” itself. Was fully committed to traveling to the Sea of Eden to awaken his true power, despite being warned that he would be met with sorrow if he was not truly ready), Immutable Will (Retained his sense of self despite gaining the ultimate intelligence and overlapping the universe with his consciousness), Undead Physiology (Can die and become a ghost), Immortality (Immortal Metaphysical Aspect; To use the Phase Distorter 3, the Chosen Four had to leave their biological bodies and have their spirits possess robot bodies, separating their soul from its body, it will be able to return to the original body if the host body it inhabits is destroyed, as shown when all the chosen fours robot bodies were destroyed after Giygas' death and returned to the future. Reliance [On Universal System]; Losing a battle causes the defeat to be unwritten, becoming a bad dream and allowing the Chosen Four to wake up at their last save location), Save and Load via his dad and the Player (Able to save his game by talking to his father. The player is able to load save files, as well as copy them and delete them), Possible Divine Protection (prayers in the MOTHER series are directly noted to be God being with the person[2], with Paula being able to use prayers to have various supernatural effects to happen in the battle with her prayers being used to ultimately defeat Giygas where in the original translation, Paula was praying directly to God[3]. In MOTHER 1 Ninten is told by Ana's father that they will be victorous on their journey and that his prayers will be heard), Fate Protection, Time Manipulation, & Dream Manipulation (Passive; Paula is among a chosen one apart of a universal system of destiny[4] Able to turn Paula's defeats into bad dreams to prevent her from failing her journey, All events in the series are predestined to happen. Even in situations where Giygas has the upper hand, it will only further Paula's journey, such as when the monsters in Threed corner and knock out Ness and Paula, which ended up allowing them to meet Jeff, as well as when the Starmen kidnapped Dr. Andonuts and Apple Kid, allowing them to meet upon being rescued and start work on the phase distorter. Even when Giygas had a 99% chance of winning, his defeat was still guaranteed due to the prophecy), Accelerated Development (Battle; Physical Stats & Abilities; Throughout the Chosen's Four journey they grow and struggle, to where their power has grown so much that they can fell enemies from Onett and Twoson in one blow, to the point that Giygas is growing frightened of their power), Regeneration (Mid-Low; Able to take attacks such as stabs and explosions without being hindered and can heal from them with PSI and by eating food items. Staying at a rest area overnight completely recovers Hp and Pp), Supernatural Resilience (Able to keep fighting even after taking mortal damage. Able to stop taking damage upon finishing a battle), Enhanced Senses (Capable of fighting in total darkness completely uninhibited. Can still hit enemies even while uncontrollably crying), Extrasensory Perception (Should be comparable to Ninten, who can sense danger in places that people who normally can see ghost can’t), Superhuman Precision (Able to land hits on enemies that are significantly faster than him), Empathic Manipulation (Defeating certain enemies frees them from Giygas’s influence and causes them to be pacified), Non-Standard Interaction (Soul Interaction; Can harm and kill intangible and non-corporeal beings such as ghosts with physical attacks and PSI. Abstract Interaction; Able to harm enemies in Magicant as an astral projection, who are abstract beings made from Ness's memories. Quantum Interaction; Touched the truth of the universe, which is described to permeate time and space like a “grain and a wave”, a direct reference to the quantum mechanical phenomenon of wave-particle duality), Limited Dimensional Storage (Can store large items in his backpack such as a bazooka and an entire bicycle, though there is a limit to how many items he can carry. His soul is able to transfer his items through time), Limited Time Travel (His soul is able to travel back to the present time from the past), Power Suppression (Area of Effect Suppression; Able to use destructive PSI moves without causing any damage to the environment), G-Force Adaptation (Can travel using the Sky Runner without using specialized equipment), Fear Manipulation (Passive; Causes weaker enemies to flee from him on the overworld), Astral Projection (Able to enter his Magicant as a mental projection, a metaphysical realm that exists within his mind), Absorption and Power Absorption, (Absorbed the Earth’s power, as well as the rest of Magicant. Touched the Universal System and absorbed the fraction of it that existed in Magicant), Self-Sustenance (Respiratory, Nutritional, & Restful) & Inorganic Physiology (Living Object) as a robot (To use the Phase Distorter 3, the Chosen Four had to leave their biological bodies and have their spirits possess robot bodies, separating their soul from its body), Damage Boost and Forcefield Destruction (Can occasionally land critical hits that deal much more damage than his standard bash attacks. Critical hits instantly destroy a target's physical shield), Subjective Reality (Accessed his own Magicant, a metaphysical realm inside of his own mind. Can bring back various items created from Magicant into the physical universe), Observation (Unconscious Manifestation; Comparable to Ninten who through ignoring the Forgotten Man, Ninten makes him disappear, it is noted by a resident of Magicant that he was once well known but everyone forgot him), Subjective Reality, Creation, Illusion Creation (Standard Illusions), & Mind Manipulation (Magicant is a universe created entirely from the users own memories[5]. It exists only within the mind of the user and is shaped entirely by their thoughts and desires. Magicant World's are shaped from the users perspective. Maria for example warped her own world to fit her views as a Queen. Ness's Magicant was shaped almost like a Town with stars and planets in the background. Along with that, users of Magicant can create weapons, equipments, healing items, and inhabitants that represent a certain side to their mind (A strong example would be the Flying Men which represents the users own courage). Some inhabitants act as enemies that will attack or serve as either a memory of the users own experience or simple civilians. It's unknown if there is a Sea of Eden in other variations of Magicant, however it is stated by Talah Rama that the Truth makes itself known to humanity with Magicant. Magicant only disappears once the goal of the user has been met. To provide some insight, Maria's goal was to recover from amnesia and remember the melody she sung to Giygas, and Ness's goal was to awaken his full potential by touching the Universal System. The journey has to be a momentous part of the person's life that culminates in an event that causes them to look inward and triggers the ability to access their magicant).


Limited Resistance to Time Stop (Can dodge attacks even while frozen in time by the Dali's Clock), Resistance to Extreme Heats (Can endure being exposed to extreme temperatures, such as the Fire Spring), Mind Manipulation, Morality Manipulation, Empathic Manipulation, Corruption (Non-Physical Corruption) (Despite Giygas' influence and corruption, the Chosen Four are able to keep smiling in the most bleak towns, where Giygas affects one through his influence over their evil side, with even characters as pure as Ness having an evil part of their subconscious. Although he is not immune to and had to reach enlightenment to stand a chance against Giygas. Can fight and defeat the Mani Mani statue, whose powers were able to turn people greedy and selfish, without being affected), Disease Manipulation & Zombification (Does not get inflicted with diseases when bitten by zombies and wild animals), Radiation Manipulation, Temperature Manipulation, Air Manipulation & Poison Manipulation (Can endure the Nuclear Reactor Robot’s explosion without suffering any adverse effects, which would include an intense pulse or wave of heat, light, air pressure, and radiation including a lack of oxygen and carbon monoxide poisoning)

Energy Manipulation (PSI is the manipulation of psionic energy, being described as a mysterious and useful power[6]), Telekinesis (PSI Users such as Ninten can use their psi to telekinetically unbend a spoon, along with Ness as an infant being able to telekinetically move his baby bottle), Telepathy (PSI users all naturally share PSI Telepathy, Ninten uses this to be able to read minds and speak to animals, Paula uses it to telepathically call to Ness in her dreams, along with telepathically speak to other members of the Chosen Four from across towns or even continents. The ability seems to be universal to all PSI users as their consciousness no matter their age is fully aware and can speak with people), Limited Power Bestowal (PSI users can give PSI abilities to other PSI users, such as when an infant used their mind to give Ninten PSI Teleport, or when the Chosen Four taught a monkey how to use PSI Teleport).

Resistance to Mind Manipulation (The natural PSI users consciousness is already matured and able to defend against other mental attacks)
Telepathy (Regularly communicates with animals that cannot speak. Can communicate with his true self in the Sea of Eden), Teleportation and Dimensional Travel (Able to use PSI Teleport, which allows him to teleport to locations he's previously been to. Should be comparable to Ninten and Ana, who are able to teleport in and out of Maria's Magicant), Light Manipulation and Durability Negation (PK Flash emits glorious rays of light that can inflict several status effects and has the chance to instantly destroy a target at the Beta level and higher), Healing, Purification (Material) and Resurrection (Healing can remove various status effects, including colds, sunstroke, sleep, poison, nausea, crying, strangeness, paralysis, petrification, as well as unconsciousness and death. Capable of bringing back machines, ghosts, non-living targets, and abstract entities in addition to living beings, even if the target has been completely destroyed or has faded into thin air. Can restore Hp with Lifeup), Status Effect Inducement (Can inflict sleep with Hypnosis, paralysis with Paralysis and PK Flash, and uncontrollable crying and strangeness with PK Flash), Forcefield Creation, Damage Reduction, and Attack Reflection (Can create shields that halve the damage of non-psychic attacks. Power shields redirect half of the damage taken to the attacker), Empathic Manipulation (PK Flash is able to induce uncontrollable crying), Limited Psychometry (Upon visiting a sanctuary he is able to see a vision from his past).

All previous abilities, but more powerful. Cosmic Intelligence, Cosmic Awareness, and Enlightenment (Touched the truth of the universe and attained the ultimate intelligence), Pure Heart (Fought and defeated his nightmare, which represents the evil side of him, completely destroying his evil), Clairvoyance and Precognition (Perfect; Knew that he had to travel to Saturn Valley to progress his journey. Knew of the Apple of Enlightenment's existence and knew about the prophecy it had foretold), Enhanced Accelerated Development (Gains 10 PP per IQ point instead of 5 PP per IQ point. Should theoretically be able to learn any PSI technique due to gaining the ultimate intelligence), Enhanced Non-Standard Interaction (Capable of slightly harming Giygas, who according to Porky Minch, who has become evil itself), Time Paradox Immunity (Grandfather Paradox; Was unaffected by traveling to the past and destroying Giygas), Inorganic Physiology as a robot..


Enhanced Resistance to Mind Manipulation, Morality Manipulation, Empathic Manipulation, Corruption (Non-Physical), Fear Manipulation, and Reality Warping (Due to removing the evil from himself, he is completely immune to Giygas's influence)

His consciousness possesses the following abilities: Omnipresence (Spatial-Temporal Omnipresence; Became one with the universal system), Acausality (Irregular Causality; Exists throughout all of time in the universe), Immortality (Ageless; Exists throughout all of time due to becoming one with the universal system), Self-Sustenance (Exists as a part of the universe), Abstract Existence (Type 1; Overlapped with the universal system of fate), Fate Manipulation Time Manipulation, & Dream Manipulation ( Overlapped with the universal system of fate, which dictates a universal system of destiny[7] and transfer one's death into merely a bad dream)

Autopilot (With the Brain Stone, a miraculous stone that enables one to "concentrate" without using their own brain), Statistics Amplification (With Defense Spray and Sudden Guts Pills, can increase her defense stat with the Defense Spray and double her Guts stat with the Sudden Guts Pill), Attack Reflection (Passive; With the Franklin Badge capable of completely reflecting lightning based attacks back at the enemy. Shown in MOTHER 1 that it can also reflect PK Beam r. It can even reflect attacks from Giygas), Explosion Manipulation (With Bombs and Super Bombs, regular bombs cause minor explosion damage and super bombs cause massive explosion damage), Poison Manipulation & Ectoplasm Manipulation (Grade II; With Pharaoh's Curse, releases an ectoplasmic ooze that can poison the enemy. With the snake, bites an enemy and potentially poisons them. With the Viper, bites an enemy and will always poison them. With the Snake Bag, multiple snakes bite at the enemy, giving a higher chance to poison, unlike the previous snake and viper items that are one-use, the snake bag is an infinite use item), Transformation (Shapeshifting), Breath Attack and Fire Manipulation (With the Bag of Dragonite, can transform into a dragon and breath fire to deal massive damage to enemies), Limited Erasure (Physical Erasure; With the Pencil Eraser, can erase pencil shaped objects and the Eraser Eraser can erase eraser shaped objects with the respective items in the North American release of the game, and can erase octopus shaped objects and kokeshi doll shaped objects in the original Japanese release).


Resistance to Fire Manipulation & Heat Manipulation (With Flame pendant, protects against fire based attacks. Earth Pendant protects from fire based attacks, freeze based attacks and flash based attacks. Sea Pendant protects from fire based attacks, freeze based attacks and flash based attacks. Star Pendant protects from fire based attacks, freeze based attacks, flash based attacks, and paralysis based attacks), Cold Temperatures (Rain Pendant protects from freeze based attacks. Earth Pendant protects from fire based attacks, freeze based attacks and flash based attacks. Sea Pendant protects from fire based attacks, freeze based attacks and flash based attacks. Star Pendant protects from fire based attacks, freeze based attacks, flash based attacks, and paralysis based attacks), Light Manipulation (Night Pendant protects from flash based attacks. Earth Pendant protects from fire based attacks, freeze based attacks and flash based attacks. Sea Pendant protects from fire based attacks, freeze based attacks and flash based attacks. Star Pendant protects from fire based attacks, freeze based attacks, flash based attacks, and paralysis based attacks), Paralysis Inducement (Star Pendant protects from fire based attacks, freeze based attacks, flash based attacks, and paralysis based attacks), Sleep Manipulation with higher tier arm bands (Pixie's Bracelet blocks sleeping and increases luck stat by 10+. Cherub's Band blocks sleeping and increases luck stat by +20. The Goddess Band blocks sleeping and increases luck stat by +20), One Hit KO Night Pendant protects from flash based attacks. Earth Pendant protects from fire based attacks, freeze based attacks and flash based attacks. Sea Pendant protects from fire based attacks, freeze based attacks and flash based attacks. Star Pendant protects from fire based attacks, freeze based attacks, flash based attacks, and paralysis based attacks. The resistance to PK Flash would include it's ability to instantly defeat an enemy)

Equipment


  • Cracked Bat: The first baseball bat Ness is able to equip, being found in Tracy's room or being bought from the store in Onett. It increases Offense by 4. Almost all baseball bats have a base accuracy of 93.75%.
  • Tee Ball Bat: A baseball bat that can be bought from stores in Onett and Twoson. It increases Offense by 8.
  • Sand Lot Bat: A baseball bat that can be bought from stores in Happy Happy Village and Fourside. Increases Offense by 15.
  • Minor League Bat: A baseball bat that can be bought from stores in Threed and Fourside. Increases Offense by 26.
  • Mr. Baseball Bat: A baseball bat that can be bough from stores in Dusty Dunes Desert and Fourside. It increases Offense by 38.
  • T-Rex's Bat: A baseball bat that can be bought from the store in Winters. It increases Offense by 48.
  • Big League Bat: A baseball bat that can be bought from stores in Summers and Scaraba. It increases Offense by 54.
  • Casey Bat: A very powerful baseball obtained by defeating Master Barf. Increases Offense by 125, though it has a base accuracy of only 25%.
  • Hall of Fame Bat: A baseball bat that can be obtained by trading Horns of Life to the shop Tenda in Tenda Village. It increases Offense by 62.
  • Ultimate Bat: A baseball bat that can be bought from a Tenda in the Lost Underworld. It increases Offense by 68.
  • Magicant Bat: A powerful baseball bat found in Magicant. It increases Offense by 80.
  • Legendary Bat: Ness's second strongest weapon, obtained by opening the lone present in the Cave of the Past. It increases Offense by 110.
  • Gutsy Bat: Ness's ultimate weapon, obtained from defeating a Bionic Kraken. It increases Offense by 100 and increases Guts by 127. The massive boost to Ness's Guts stat allows him to land critical hits and survive mortal damage much more frequently.

  • Yo-yo: An ordinary yo-yo that can be bought from the store in Onett. It increases Offense by 6, though it has a base accuracy of 81.25%.
  • Slingshot: An ordinary slingshot that can be bought from the store in Twoson. It increases Offense by 12, though it has a base accuracy of 81.25%.
  • Bionic Slingshot: An augmented slingshot that can be bought from the store in Saturn Valley. It increases Offense by 32, though it has a base accuracy of 81.25%.
  • Trick Yo-yo: A stronger yo-yo that can be bought from the store in Fourside. It increases Offense by 46, though it has a base accuracy of 81.25%.
  • Combat Yo-yo: The strongest yo-yo in the game, able to be bought from the merchant in Deep Darkness. It increases Offense by 54, though it has a base accuracy of 81.25%.


  • Travel Charm: An ordinary charm that can be obtained from the traveling entertainer in Onett or bought from the shop in Burglin Park. It provides a 50% resistance to Paralysis.
  • Great Charm: A charm that can be found in the Lilliput Steps or bought from the store in Saturn Valley. It increases Defense by 1, Speed by 5, and provides 90% resistance to Paralysis.
  • Crystal Charm: A charm that can be bought from the store in Scaraba, providing immunity to Paralysis. It increases Defense by 2 and Speed by 15.
  • Rabbit's Foot: A charm found in Lumine Hall that increases speed and grants immunity to Paralysis. It increases Defense by 3 and Speed by 40.
  • Flame Pendant: A pendant that can be found in the Monkey Caves or from the shop in Saturn Valley after Ness returns from Magicant. It increases Defense by 15 and provides a 95% resistance to Fire based attacks.
  • Night Pendant: A pendant that can be found in Moonside or from the shop in Saturn Valley after Ness returns from Magicant. It increases Defense by 15 and provides immunity to Flash.
  • Rain Pendant: A pendant that can be found in the Scaraba pyramid or from the shop in Saturn Valley after Ness returns from Magicant. It increases Defense by 15 and provides a 95% resistance to Freeze based attacks.
  • Earth Pendant: A pendant that can be bought from the shop in Magicant. It increases Defense by 16, provides a 60% resistance to Fire and Freeze based attacks, and provides a 90% resistance to Flash.
  • Sea Pendant: A powerful pendant obtained from a present in the Lost Underworld. It increases Defense by 20, provides a 95% resistance to Fire and Freeze based attacks, and provides immunity to Flash.
  • Star Pendant: The best pendant in the game, obtained by defeating a Major Psychic Psycho. It increases Defense by 30, provides a 95% resistance of Fire and Freeze based attacks, and provides immunity to Flash and Paralysis.

  • Cheap Bracelet: An ordinary bracelet that can be bought from stores in Onett and Twoson. It increases Defense by 5.
  • Copper Bracelet: A bracelet that can be bought from stores in Burglin Park and Happy Happy Village. It increases Defense by 10.
  • Silver Bracelet: A bracelet that can be obtained from a present in the underground of Threed or bought from the store in Saturn Valley. It increases Defense by 15.
  • Gold Bracelet: A bracelet that can be bought from stores in Fourside and Summers. It increases Defense by 30.
  • Platinum Band: A bracelet that can be found in the Dusty Dunes Desert Gold Mine or bought from stores in Summers and Scaraba. It increases Defense by 40.
  • Diamond Band: A bracelet that can be found in the Scaraba pyramid or bought from stores in Summers and Deep Darkness. It increases Defense by 50.
  • Pixie's Bracelet: A powerful bracelet found in the Stonehenge Base. It increases Defense by 60, Luck by 10, and it provides a 33.33% resistance to Hypnosis while reducing the wearer's resistance to Brainshock to 66.67%.
  • Cherub's Band: A powerful bracelet found in the Fire Spring. It increases Defense by 70, Luck by 20, and it provides a 66.67% resistance to Hypnosis while reducing the wearer's resistance to Brainshock to 33.33%.
  • Goddess Band: The best bracelet in the game, obtained from a present in Magicant. It increases Defense by 80, Luck by 30, and it provides a 66.67% resistance to Hypnosis while reducing the wearer's resistance to Brainshock to 33.33%.

  • Baseball Cap: An ordinary baseball cap that can be bought from stores in Onett and Twoson. It increases Defense by 5.
  • Mr. Baseball Cap: A unique baseball cap given to Ness by one of the kids in the Onett Treehouse. It increases Defense by 6.
  • Holmes Hat: A hat meant to be worn by detectives that can be obtained from one of the lockers in the Winters Boarding School or bought from the store in Threed. It increases Defense by 10.
  • Hard Hat: A helmet that can be obtained from a present or bought from the store in Threed. It increases Defense by 15.
  • Coin of Slumber: A coin that can be obtained from a present in the Milky Well or bought from stores in the Dusty Dunes Desert and Fourside. It increases Defense by 30 and Luck by 10.
  • Coin of Defense: A coin that can be obtained from a present in the Dusty Dunes Desert Gold Mine or bought from stores in Fourside and Toto. It increases Defense by 40 and Luck by 13.
  • Coin of Silence: A coin that can be bought from the store in Winters. It increases Defense by 45 and Luck by 16.
  • Mr. Saturn Coin: A unique coin given to Ness by a Mr. Saturn after defeating Master Belch. It increases Defense by 47 and Luck by 18.
  • Lucky Coin: A coin that can be bought from the store in Summers. It increases Defense by 50 and Luck by 20.
  • Charm Coin: A coin that can be bought from the merchant in Deep Darkness. It increases Defense by 50 and Luck by 20.
  • Talisman Coin: A unique coin that can be obtained by trading Horns of Life to the shop Tenda in Tenda Village. It increases Defense by 6o and Luck by 25.
  • Shiny Coin: A coin that can be bought from the store in Lost Underworld. It increases Defense by 70 and Luck by 30.
  • Souvenir Coin: The best coin in the game, obtained from a present in Deep Darkness. It increases Defense by 80 and Luck by 35.


  • Bomb: A bomb that explodes when thrown at an enemy. Deals 45 to 135 damage to the primary target as well as 22 to 67 damage to any adjacent targets.
  • Super Bomb: A more powerful bomb that explodes when thrown at an enemy. Deals 135 to 405 damage to the primary target as well as 67 to 202 damage to any adjacent targets.
  • Bag of Dragonite: A bag of magic powder that turns the user into a dragon when sprinkled on themself. Deals 600 to 1,000 fire damage to all enemies.
  • Rust Promoter: A spray that rusts metallic enemies, dealing 100 to 300 damage to them.
  • Rust Promoter DX: A spray that rusts metallic enemies, dealing 200 to 600 damage to them.
  • Insecticide Spray: A spray that damages insect enemies, dealing 50 to 150 damage to them. Targets all enemies.
  • Xterminator Spray: A spray that damages insect enemies, dealing 100 to 300 damage to them. Targets all enemies and can be reused.

  • Pair of Dirty Socks: A pair of dirty socks given to Ness by Penetella Giovanni for returning his grandmother's contact lens. Can be thrown at an enemy to solidify them.
  • Stag Beetle: A stag beetle that jumps at an enemy and shocks them into solidification.
  • Handbag Strap: A handbag strap that can be used as a whip, dealing damage to an enemy and solidifying them.
  • Mummy Wrap: Wrapping used to mummify the deceased. Can be used as a whip, dealing damage to an enemy and solidifying them.
  • Monkey's Love: A token of affection give to Ness by a monkey in Deep Darkness after he taught them how to teleport. Summons a tiny monkey that gives the target a hug, solidifying them.
  • Pharaoh's Curse: A box filled with ectoplasmic ooze. Poisons an enemy when used.
  • Snake: A poisonous snake. Deals a small amount of damage to one target with a 50% chance of inflicting poison.
  • Viper: A poisonous viper. Deals a small amount of damage to one target with a 100% chance of inflicting poison.
  • Snake Bag: A bag filled with thousands of small snakes. Deals a small amount of damage to one target with a 50% chance of inflicting poison. Can be reused.

  • Defense Spray: A spray that raises the defense of an ally by one stage. Can be stacked up to three times.
  • Sudden Guts Pill: A special pill that doubles the Guts stat of the user for the duration of the battle. Ignores the 255 stat cap.

  • Teddy Bear: A stuffed teddy bear that can take enemy attacks for the party if it's targeted by an enemy. Has 100 Hp and 20 Defense. Even if multiple are owned, only one can be active in battle at a time.
  • Super Plush Bear: A fluffier stuffed teddy bear that can take attacks for the part if it's targeted. Has 400 Hp and 50 Defense. Even if multiple are owned, only one can be active in battle at a time.
  • Franklin Badge: A badge given to Ness by Paula after he rescues her from captivity. It reflects any lightning based attacks that hit the user.
  • Brain Stone: A special stone belonging to Poo that allows the user to concentrate without using their own brain when held. It prevents the user from being able to lose concentration.


  • Skip Sandwich: A special sandwich that increases the running speed of the consumer for about 10 seconds. Recovers 6 Hp when eaten.
  • Skip Sandwich DX: A special sandwich that increases the running speed of the consumer for about 20 seconds. Recovers 6 Hp when eaten.
  • Cookie: An ordinary cookie. Recovers 6 Hp when eaten.
  • Can of Fruit Juice: A can of fruit juice. Recovers 6 Hp when consumed.
  • Cup of Coffee: A regular cup of coffee. Recovers about 12 Hp when consumed.
  • Popsicle: A regular popsicle. Recovers about 18 Hp when eaten.
  • Banana: A regular banana. Recovers about 25 Hp when eaten.
  • Bag of Fries: A bag of french fries. Recovers about 24 Hp when eaten.
  • Bread Roll: A buttered bread roll. Recovers about 30 Hp when eaten.
  • Gelato de Resort: A delicious ice cream sold in Summers. Recovers about 30 Hp when eaten.
  • Trout Yogurt: A special trout flavored yogurt given to Ness by Porky's maid. Recovers about 30 Hp when eaten.
  • Cup of Noodles: A regular cup of noodles. Recovers about 40 Hp when eaten.
  • Boiled Egg: A boiled egg. Recovers about 40 Hp when eaten.
  • Bean Croquette: A croquette made with mashed chick peas, then breaded and deep fried. Recovers about 40 Hp when eaten.
  • Hamburger: A regular hamburger. Recovers about 50 Hp when eaten.
  • Royal Iced Tea: The highest quality tea, produced by tea expert Mr. Y. Todaar, who carefully selects only hand-picked tea leaves. Long ago, only aristocrats at a king's court were allowed to drink this tea. Recovers about 60 Hp when consumed.
  • Croissant: A regular croissant. Recovers about 60 Hp when eaten.
  • Calorie Stick: An energy bar. Recovers about 60 Hp when eaten.
  • Fresh Egg: A fresh egg. Recovers about 80 Hp when eaten. If kept in the inventory for long enough, it will hatch into a chick that will eventually mature into a chicken.
  • Protein Drink: A protein drink meant for building a stronger body. Recovers about 80 Hp when eaten.
  • Picnic Lunch: A picnic lunch filled with assorted goods, including a slice of cake. Recovers about 80 Hp when eaten.
  • Plain Roll: A completely plain bread roll. Nothing particularly special about it. Recovers about 80 Hp when eaten.
  • Molokheiya Soup: A soup made with Molokheiya, a summer vegetable from Scaraba. It's high in nutrients, and it has a light flavor that Scarabans love. Recovers about 80 Hp when eaten.
  • Double Burger: A burger with two patties instead of one. Recovers about 90 Hp when eaten.
  • Peanut Cheese Bar: A snack bar made with peanuts and cheese. Recovers about 100 Hp when eaten.
  • Pasta di Summers: This is a pasta dish which legend holds was a favorite of King Summers the Third in the 16th century. Back then, there were many great chefs, confident of their culinary skills, always going to and from Summer's Palace. One day, King Summers wife, Anna Summers, said, "Oh what I wouldn't give for some really delicious pasta!" ...Well, let's just leave it at that. The story is too long to go through completely... but it really is a beautiful, touching tale... Recovers about 110 Hp when eaten.
  • Pizza: A regular pizza. Recovers about 120 Hp when eaten.
  • Kabob: Broiled lamb's liver and other meats served on a skewer. Recovers about 120 Hp when eaten.
  • Plain Yogurt: Completely plain and ordinary yogurt. Nothing particularly special about it. Recovers about 160 Hp when eaten.
  • Mammoth Burger: A large burger. Recovers about 200 Hp when eaten
  • Bowl of Rice Gruel: A bowl of rice gruel. Recovers about 200 Hp when eaten.
  • Chef's Special: A special dish prepared by a highly trained chef from Summers. Recovers about 200 Hp when eaten.
  • Large Pizza: An extra large pizza that everyone can share. Recovers about 240 Hp to every party member.
  • Spicy Jerky: Some spicy jerky. Recovers about 250 Hp when eaten.
  • Luxury Jerky: A gourmet version of jerky that is considered a delicacy. It is created by a skillful artisan who has been making jerky for over 60 years. Jerky fans consider this the caviar of all jerkys. Recovers about 300 Hp when eaten.
  • Piggy Jelly: A special type of Jelly that Mr. Saturns love. Recovers about 300 Hp when eaten.
  • Kraken Soup: Soup made from the fin of a Kraken. Fully recovers Hp when eaten.
  • Hand-Aid: A special band-aid made by Paula's mother. Fully recovers Hp when used.
  • Brain Food Lunch: A special box lunch. Recovers 300 Hp and 50 Pp when eaten. Fully recovers Hp and Pp when eaten with the correct condiment.
  • Lucky Sandwich: A special type of sandwich that varies in effect. The effect it has is randomly determined when it is first bought.
    • Effect 1: Recovers about 60 Hp (43.75%).
    • Effect 2: Recovers about 240 Hp (25%).
    • Effect 3: Fully recovers Hp (18.75%).
    • Effect 4: Recovers 5 Pp (6.25%).
    • Effect 5: Recovers 20 Pp (4.17%).
    • Effect 6: Fully recovers Hp and Pp (2.08%).

  • Bottle of Water: A regular bottle of water. Recovers 1 Pp when consumed.
  • Bottle of DX Water: A bottle of expensive water. Recovers 1 Pp when consumed.
  • PSI Caramel: A piece of sweet caramel. Recovers about 20 Pp when eaten.
  • Magic Tart: A special tart that can be found in Magicant. Recovers about 20 Pp when eaten.
  • Magic Pudding: A special pudding that can be bought from Magicant. Recovers about 40 Pp when eaten.
  • Magic Truffle: A rare truffle that can only be found growing at the base of trees in wet, muddy places, most notably Deep Darkness. Recovers about 80 Pp when eaten.

  • Ketchup Packet: A packet of ketchup. Goes well with burgers, fries, jerky, kabobs, truffles, croissants, fresh eggs, and bean croquette. Doubles Hp recovered.
  • Salt Packet: A packet of salt. Goes well with boiled eggs, picnic lunches, brain food lunches, and the chef's special. Doubles Hp recovered.
  • Sugar Packet: A packet of sugar. Goes well with bread rolls, calorie sticks, plain yogurt, and sweets. Doubles Hp and Pp recovered.
  • Sprig of Parsley: A sprig of parsley. Goes well with piggy jelly, peanut cheese bars, and bowls of rice gruel. Doubles Hp recovered.
  • Carton of Cream: A carton of cream. Goes well with bananas, popsicles, lucky sandwiches, and trout yogurt. Doubles Hp restored.
  • Tin of Cocoa: A tin of cocoa powder. Goes well with cookies, plain rolls, skip sandwiches, and ice cream. Doubles Hp recovered.
  • Jar of Hot Sauce: A jar of hot sauce. Goes well a cup of noodles, pasta, and pizza. Doubles Hp recovered.
  • Jar of Delisauce: A special type of condiment that goes well with all foods. Doubles Hp and Pp recovered.

  • Cold Remedy: A medicine used to cure colds.
  • Wet Towel: A wet towel meant to cool off the user. Cures sunstroke when used.
  • Vial of Serum: A vial of serum used to cure poison.
  • Refreshing Herb: A refreshing herb used to heal an ally. Acts as the equivalent of Healing β, removing colds, sunstroke, sleep, crying, strangeness, poison, and nausea.
  • Secret Herb: A special type of herb used to heal an ally. Acts as the equivalent of Healing γ, removing every status in the game aside from mashroomization and possession as well as reviving unconscious allies with 25% Hp.
  • Horn of Life: A special horn that heals an ally when it is blown. Acts as the equivalent of Healing Ω, removing every status in the game aside from mashroomization and possession as well as reviving unconscious allies with full Hp.
  • Cup of Lifenoodles: A special cup of noodles. Acts as the equivalent of Healing Ω, removing every status in the game aside from mashroomization and possession as well as reviving unconscious allies with full Hp.


  • ATM Card: An ATM card that allows Ness to deposit and withdraw money from an ATM. Ness's bank reserves can hold up to $9,999,999.
  • Sound Stone: A special stone given to Ness by Buzz Buzz. Its primary use was to record the eight melodies of the Earth and play them back for Ness to create his Magicant. Upon awakening, the Sound Stone disappears from Ness's inventory.
  • Bicycle: A bicycle rented from the bike shop in Twoson. It allows Ness to travel much faster, though he can only ride it if there are no other party members.

Notable Techniques

Stat Growth rate Comparison
Offense 18
★★★★☆
Defense 5
★★★☆☆
Speed 4
★★☆☆☆
Guts 7
★★★★★
Vitality 5
★★★★★
IQ 5
★★★☆☆
Luck 6
★★★★★
Total 50


PSI
  • PK Rockin: A powerful psychokinetic wave that damages all enemies. It is not resisted by any enemies, but is the only offensive PSI that can be avoided.
Rank Effect PP Characters Level learned
α 40-120 points of damage to all enemies 10 Ness 8
β 90-270 points of damage to all enemies 14 Ness 22
γ 160-480 points of damage to all enemies 40 Ness 49
Ω 320-960 points of damage to all enemies 98 Ness 75


  • PK Flash: A glorious flash of light that has various effects.
Rank Effect PP Characters Level learned
α 7/8 (87.5%) chance of causing crying
1/8(12.5%) chance of causing strangeness
8 Ness 18
β 5/8 (62.5%) chance of crying
1/8 (12.5%) chance of strangeness
1/8 (12.5%) chance of paralysis
1/8 (12.5%) chance of instant defeat
16 Ness 38
γ 4/8 (50%) chance of crying
1/8 (12.5%) chance of strangeness
1/8 (12.5%) chance of paralysis
1/8 (12.5%) chance of instant defeat
24 Ness 61
Ω 3/8 (37.5%) chance of crying
1/8 (12.5%) chance of strangeness
1/8 (12.5%) chance of paralysis
3/8 (37.5%) chance of instant defeat
32 Ness 67


  • Lifeup: Heals himself and/or his allies.
Rank Effect PP Characters Level learned
α Recovers 75-125 HP for one person 5 Ness
Poo
2
15
β Recovers 225-375 HP for one person 8 Ness
Poo
20
15
γ Recovers all HP for one person 13 Ness
Poo
39
46
Ω Recovers 300-500 HP for the entire party 24 Ness 70


  • Healing: Removes status ailments depending on the level used.
Rank Effect PP Characters Level learned
α Heals colds, sunstrokes and sleeping 5 Ness
Poo
10
15
β Heals colds, sunstrokes, sleeping, poisoning, nausea, crying and feeling strange 8 Ness
Poo
24
15
γ Heals every status ailment, and has a 75% chance to revive an unconscious party member, albeit not to full health, like a Secret Herb 20 Ness
Poo
53
36
Ω Heals every status ailment, and has a 100% chance to revive an unconscious party member to full health, like a Cup of Lifenoodles 38 Poo 52

  • Shield: The user creates a shield of light that reduces the damage of physical attacks.


Rank Effect PP Characters Level learned
α Creates a three layered shield for one target that halves the damage of all physical attacks. Each layer is depleted by a single hit, and the entire shield is destroyed by a critical hit. Using this while a shield is already active will add three more layers onto it, though if a psychic shield is active, it will be replaced. 6 Ness
Poo
12
15
β Creates a three layered power shield for one target that halves the damage of all physical attacks and reflects half of all received damage from physical attacks back at the attacker. Each layer is depleted by a single hit, and the entire shield is destroyed by a critical hit. Using this while a shield is already active will add three more layers onto it, though if a psychic shield is active, it will be replaced. 10 Ness
Poo
34
16
Σ Creates a three layered shield for all allies that halves the damage of all physical attacks. Each layer is depleted by a single hit, and the entire shield is destroyed by a critical hit. Using this while a shield is already active will add three more layers onto it, though if a psychic shield is active, it will be replaced. 18 Poo 15
Ω Creates a three layered power shield for one target that halves the damage of all physical attacks and reflects half of all received damage from physical attacks back at the attacker. Each layer is depleted by a single hit, and the entire shield is destroyed by a critical hit. Using this while a shield is already active will add three more layers onto it, though if a psychic shield is active, it will be replaced. 30 Poo 51

  • Hypnosis: Causes the affected targets to fall asleep.


Rank Effect PP Characters Level learned
α Puts one enemy to sleep 6 Ness 4
Ω Puts all enemies to sleep 18 Ness 27


  • Paralysis: Paralyzes an opponent's body, preventing them from performing physical actions such as attacking or using items.
Rank Effect PP Characters Level learned
α Paralyzes one enemy 8 Ness 14
Ω Paralyzes all enemies 24 Ness 29


  • Teleport: Allows teleportation to anywhere he has previously been.
Rank Effect PP Characters Level learned
α Allows for teleportation to known areas by running in a line 2 Ness
Poo
Event
17
β Allows for teleportation to known areas by running in a circular pattern 8 Ness
Poo
Event
18

Other

Standard Tactics: Ness primarily fights using his powerful physical attacks, though he has access to a plethora of useful PSI at his disposal. Ness has access to PK Rockin, which is the single most powerful offensive PSI in the series, though most of Ness's PSI is centered around supporting his teammates, having access to the best set of healing PSI as well as two powerful status inducing PSI with Hypnosis and Paralysis. If Ness is completely cornered, the player will directly intervene with his battle in order to save him.

Weaknesses: Ness is a pacifist and chooses not to kill his enemies. Occasionally becomes homesick if he hasn't visited or called home recently, though this weakness is eventually overcome. PSI users need to concentrate in order to use their PSI[8]. Unable to interact with anything as a ghost.

Note: Despite overlapping the universe with his consciousness, we cannot assign him 2-C as such a tier would require all of his attacks to have an energy output equivalent to the energy of the entire universe, which is not logically consistent with what is shown in game. Due to his only source of scaling, Giygas, having an unquantifiable level of power as well as the fact that the power he absorbed from the Earth cannot be properly quantified either, he is simply listed as Unknown.

Gallery

Images & Artwork

Trivia

Trivia about Ness
  • Because of their similar appearances, many fans consider Ness and Ninten to be the same characters, though it has been directly confirmed that they are different due to their roles in the narrative of the series and the fact that they are treated as different characters in the Super Smash Bros. series. Even though Ninten and Ness share many similarities, they have several differing qualities, mainly being visible in their official clay models. In terms of appearance, the brim of Ninten's cap is pointed to the left of his head, whereas Ness's points to the right, Ninten's forelocks have a spiky look, while Ness's are more rounded, and while Ninten has red socks and blue shoes, Ness instead wears white socks and red shoes. Ness additionally carries around a backpack, whereas Ninten does not. It appears Ness's resemblance to Ninten was left as ambiguous by Shigesato Itoi intentionally, as he intended for players to decide if they're the same character or different, and he seems to have even suggested for players to think of them as the same.
  • Ness's alternate "Don't Care" names are Alec, Roger, Will, Brian, Tyler, and Lane. In the original release of MOTHER 2, the alternate names are Hat, Takuya, John, Sarumaru, Mario, and Chinchin.
    • John being one of Ness's "Don't Care" names in MOTHER 2 is a reference to John lennon of the The Beatles, with the rest of the characters the player is able to name having "Don't Care" names for the other members of the band, as well as Yoko Ono, John Lennon's wife.
    • Mario being one of Ness's "Don't Care" names in MOTHER 2 is a reference to the Mario series, with the rest of the "Don't Care" options for the things the player is able to name including references to pieces of the Mario series.
  • Ness's favorite food is Steak. There are several other foods that Ness may like from his "Don't Care" options, including Pie, Pasta, Cake, Eggs, Bread, and Salmon. In the original release of MOTHER 2, Ness's favorite food options include salisbury steak, sukiyaki, mori soba, honey pie, banana, mushrooms, and dog food.
  • The alternate "Don't Care" names for PK Rockin are Hammer, Love, Gifts, Slime, Gaming, and Boxing. Interestingly, Love would later become the signature PSI move of Lucas, the protagonist of MOTHER 3.
  • In the commercial for EarthBound, Ness's name was spelled as "NessA".
  • Early footage of the Nintendo 64 build of MOTHER 3 shows a character resembling Ness riding a Pork Bean and walking through a forest.
  • In the Super Smash Bros. series, Ness is voiced by Makiko Ōmoto, who also voices Kirby.
  • During the development of Super Smash Bros. Melee, Ness was intended to be removed and replaced by Lucas. However, due to the numerous delays and the cancellation of the Nintendo 64 build of MOTHER 3, Ness was kept in the game. Ever since this decision, there has been an unspoken rule in which all 12 members of the original Super Smash Bros. must be in every game in the series. Thus far, Ness has appeared in every single Smash game.
  • In the MOTHER-inspired RPG, Citizens of Earth, a message in the Police Station can be read alerting units to a "spiteful youth" who was seen "beating crows with a cracked bat", a reference to the beginning portion in MOTHER 2
  • The ESP copy ability in the Kirby series references Ness. In addition to wielding psychic powers like Ness, Kirby also wears a hat similar to the former's. It is further referenced by the Ness and Lucas amiibo giving Kirby this copy ability.

Battle Records

None.

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None.

References

  1. At last, you speak to me.
    Listen well, Ness. I am about to tell you something so important that you should probably write this down.
    Ready? You are a chosen one. Your destiny is not yours alone… It is part of a universal “system”.
    The time will come when every part of you will become one (note: or overlap) with every part of the universe.
    You need not understand right now.
    Do you remember “Giant Step” back in Onett? That was one of “Your Places”.
    These are spots that give you power and draw out “every part” of you.
    They are protected by monsters affected by that power.
    However, you obviously must have defeated them.
    Once you’ve stood at all eight of these power spots in the world…
    Once the Sound Stone has recorded the melodies of all the power spots, you will see “Your World” for the very first time.
    Allow me to list them all:
    1. Giant Step, in Onett
    2. Lilliput Steps, in the Grateful Dead Valley, near Twoson
    3. Milky Well, in Saturn Valley, near Grapefruit Falls
    4. Rainy Circle, discovered by Jeff in Winters
    5. Magnet Hill, on the outskirts of Fourside
    6. Pink Cloud, in Ranma. Poo knows where this is.
    7. …and Lumine Hall, that cave of luminescent moss
    8. Last is the Fire Spring power spot which shall open its doors southwest of here.
    You must listen to the sounds of all eight power spots.
    Defeating Gyiyg without doing so will be impossible.
    Do you understand, Ness?
    The moment when your destiny becomes one with the destiny of the universe… is close at hand.
  2. In MOTHER 2, Paula’s mom tells Ness not to worry about Paula, because “God is with her”. In EarthBound, this was localized to “She has a guardian angel, it seems.”
    It’s not a big deal, and it’s pretty well-known that NOA didn’t want any religious stuff in their games back then, so the change is to be expected. I think the guardian angel line sounds better, anyway. But yeah, there’s no way NOA would’ve let a mention of the Christian God fly in their games back then.
    But note that even though she mentions God in MOTHER 2, there are no real serious religious themes in the game. So don’t take this one change out of context and make a big deal out of it 😛
  3. In MOTHER 2, during part of Paula’s first prayer, she says something like, “Please, God, if you’re there…” or possibly even, “Please, God, if you’re real…”
    In EarthBound, this religious reference got the smack-down and was trimmed to just, “Please…”
  4. Listen well, Ness. I am about to tell you something so important that you should probably write this down.
    Ready? You are a chosen one. Your destiny is not yours alone… It is part of a universal “system”.
  5. The truth of the universe travels the cosmos like a grain and like a wave and speaks to the universes known as man.
  6. "PSI is a mysterious and useful power that can replenish your energy or even assist in your transportation needs. Using PSI will deplete your PP." MOTHER 3 Memo Description
  7. Listen well, Ness. I am about to tell you something so important that you should probably write this down.
    Ready? You are a chosen one. Your destiny is not yours alone… It is part of a universal “system”.
  8. A miraculous stone that enables you to "concentrate" without using your own brain. This is accomplished just by your keeping this item. This is great because if you can't concentrate, you can't use PSI.