| |-|Pre-Awakening=[[Superhuman Physical Characteristics]], [[Genius Intelligence]], [[Divine Protection]] (Protected by [[Truth of the Universe|Truth]]), [[Immortality]] (Types 4, 6, 7, and 8. Losing a battle causes his defeat to be unwritten, becoming a bad dream and allowing Ness to wake up at his last save location. The real Ness is the entire universe, while the playable Ness is an avatar he uses, with the death of said avatar not affecting the real Ness. Can take fatal attacks and still hang on with 1 Hp as long as he has greater than 1 Hp, as well as being able survive any fatal damage as long as he wins the battle before his Hp rolls down all the way. If his avatar’s soul is separated from its body, it will be able to return to the original body if the host body it inhabits is destroyed, as Ness was able to return from the past after his robot body was destroyed upon Giygas’s death. [https://youtu.be/Wi3hIMw2xq8?list=PL_sYhAj0WXRNAq14rcgKF7KZmGz8R3Xrh&t=948 Can die and turn into a ghost]), [[Accelerated Development]] (Grows from battle very quickly, with his strength trivializing enemies from previous areas as he progresses), [[Sheer Will|Supernatural Willpower]] (Possesses the sheer willpower to accept his fate to save the world without a second thought and agreed to go to the past to defeat Giygas without any hesitation, even knowing that he may not succeed or get to come back. [https://youtu.be/b57AZWsOoF8?t=244 Apple Kid remarks that his courage is what allowed Ness to succeed against his seemingly small odds of victory and is impressed enough to want to study the phenomenon of “courage” itself]. Was fully committed to traveling to the Sea of Eden to awaken his true power, despite being warned that he would be [https://youtu.be/PM1DGLHpiM0?t=1069 met with sorrow if he was not truly ready]), [[Mind Manipulation|PSI]] (Can use various PSI techniques. Capable of affecting both non-physical and non-sentient beings), [[Telepathy]] (Regularly communicates with animals that cannot speak. Can communicate with his true self in the Sea of Eden), [[Teleportation]], [[Telekinesis]] (Was able to [https://youtu.be/PM1DGLHpiM0?t=115 move his bottle as a baby]), [[Energy Manipulation]], [[Light Manipulation]] (PK Flash emits glorious rays of light that can inflict several status effects and has the chance to instantly destroy a target at the Beta level and higher), [[Healing]], [[Purification]] (Types 1 and 3) and [[Resurrection]] (Healing can remove various status effects, including colds, sunstroke, sleep, poison, nausea, crying, strangeness, paralysis, petrification, as well as unconsciousness and death. Capable of bringing back machines, ghosts, non-living targets, and abstract entities in addition to living beings, even if the target has been completely destroyed or has faded into thin air. Can restore Hp with Lifeup), [[Status Effect Inducement]] (Can inflict [[Sleep Manipulation|sleep]], [[Paralysis Inducement|paralysis]], uncontrollable crying, and confusion/strangeness), [[Forcefield Creation]] and [[Damage Reduction]] (Can create shields that halve the damage of non-psychic attacks. Grants [[Attack Reflection]] at the Beta level, redirecting half of the damage taken to the attacker), [[Empathic Manipulation]] (Defeating certain enemies frees them from Giygas’s influence and causes them to be pacified), [[Damage Boost]] (Can occasionally land critical hits that deal much more damage than his standard bash attacks), [[Astral Projection]] (Able to enter his Magicant as a mental projection, a metaphysical realm that exists within his mind), [[Absorption]] and [[Power Absorption]], ([https://youtu.be/xgozGp3xY_I?t=1261 Absorbed the Earth’s power, as well as the rest of Magicant. Touched the Truth of the Universe and absorbed the fraction of it that existed in Magicant]), [[Weapon Mastery]] (Proficient in using several types of makeshift weapons such as bats, yo-yos, and slingshots), [[Non-Physical Interaction]] (Can harm [[Intangibility|intangible]] and [[Non-Corporeal|non-corporeal]] beings such as ghosts with physical attacks and PSI), Passive [[Fear Manipulation]] (Causes weaker enemies to flee from him on the overworld), Passive [[Fate Manipulation]], [[Probability Manipulation]], [[Causality Manipulation]], [[Time Manipulation]], [[Truth Manipulation]], [[Dream Manipulation]], [[Plot Manipulation]] and [[Subjective Reality]] via the [[Truth of the Universe]] (Type 2 and Type 3. [https://legendsoflocalization.com/earthbound/lost-underworld/#overlapping-the-universe Can manipulate fate on a multiversal scale]. [https://www.youtube.com/watch?v=YziVkkjMfEA Able to turn Ness's defeats into bad dreams to prevent him from failing his journey], [https://youtu.be/dNTmYoBtQGU?t=5433 this is all done from truth's pre-destined view of reality turning what it views as truth into reality]. Upon doing this it turns back time allowing Ness and co. to re-do their past loss and end up winning, or just avoid it entirely. [https://www.youtube.com/watch?t=244&v=b57AZWsOoF8&feature=youtu.be Truth manipulated the probabilities to where Giygas had a 99% chance of winning compared to Ness' 1% chance and through Ness' courage he pulled through with the 1% chance]. All events are predestined by truth, even when an event might seem to go bad for the cast will end up in their favor, [https://youtu.be/7HEpC2o4ov0?t=14102 such as where Giygas had zombies and ghost corner and knock out Ness and Paula], [https://youtu.be/7HEpC2o4ov0?t=14126 locking them in a room inescapable] [https://youtu.be/7HEpC2o4ov0?t=14180 and Paula was capable of telepathically calling to Jeff] [https://youtu.be/gv3cmVEgmeE?t=3655 allowing the Player to possess him and bring him to Ness and Paula]. Truth is on the same scale as the Player and the Creators, who view the universal system as a mere narrative code that Truth can manipulate), Limited [[Psychometry]] ([https://youtu.be/Wqmravlx-Jg?t=825 Upon visiting a sanctuary he is able to see a vision from his past]), Limited [[Dimensional Storage]] (Can store large items in his backpack such as a bazooka and [https://youtu.be/2AtB2gZFOMQ?t=550 an entire bicycle], though there is a limit to how many items he can carry), [[Reality Warping]], [[Spatial Manipulation]], [[Time Manipulation]], [[Quantum Manipulation]], [[Matter Manipulation]], [[Creation]], [[Subjective Reality]], and [[Conceptual Manipulation|Conceptual Interaction]] via Magicant (Created Magicant, which was shown to be an entire universe. Able to interact with the Truth of the Universe, a conceptual being who is [https://legendsoflocalization.com/earthbound/monkey-caves/ described to travel through time and space as a “grain and a wave”], a direct reference to the quantum mechanical phenomenon of [https://en.wikipedia.org/wiki/Wave%E2%80%93particle_duality wave-particle duality]. Can bring back various items created from Magicant into the physical universe) | | |-|Pre-Awakening=[[Superhuman Physical Characteristics]], [[Genius Intelligence]], [[Divine Protection]] (Protected by [[Truth of the Universe|Truth]]), [[Immortality]] (Types 4, 6, 7, and 8. Losing a battle causes his defeat to be unwritten, becoming a bad dream and allowing Ness to wake up at his last save location. The real Ness is the entire universe, while the playable Ness is an avatar he uses, with the death of said avatar not affecting the real Ness. Can take fatal attacks and still hang on with 1 Hp as long as he has greater than 1 Hp, as well as being able survive any fatal damage as long as he wins the battle before his Hp rolls down all the way. If his avatar’s soul is separated from its body, it will be able to return to the original body if the host body it inhabits is destroyed, as Ness was able to return from the past after his robot body was destroyed upon Giygas’s death. [https://youtu.be/Wi3hIMw2xq8?list=PL_sYhAj0WXRNAq14rcgKF7KZmGz8R3Xrh&t=948 Can die and turn into a ghost]), [[Accelerated Development]] (Grows from battle very quickly, with his strength trivializing enemies from previous areas as he progresses), [[Sheer Will|Supernatural Willpower]] (Possesses the sheer willpower to accept his fate to save the world without a second thought and agreed to go to the past to defeat Giygas without any hesitation, even knowing that he may not succeed or get to come back. [https://youtu.be/b57AZWsOoF8?t=244 Apple Kid remarks that his courage is what allowed Ness to succeed against his seemingly small odds of victory and is impressed enough to want to study the phenomenon of “courage” itself]. Was fully committed to traveling to the Sea of Eden to awaken his true power, despite being warned that he would be [https://youtu.be/PM1DGLHpiM0?t=1069 met with sorrow if he was not truly ready]), [[Mind Manipulation|PSI]] (Can use various PSI techniques. Capable of affecting both non-physical and non-sentient beings), [[Telepathy]] (Regularly communicates with animals that cannot speak. Can communicate with his true self in the Sea of Eden), [[Teleportation]], [[Telekinesis]] (Was able to [https://youtu.be/PM1DGLHpiM0?t=115 move his bottle as a baby]), [[Energy Manipulation]], [[Light Manipulation]] (PK Flash emits glorious rays of light that can inflict several status effects and has the chance to instantly destroy a target at the Beta level and higher), [[Healing]], [[Purification]] (Types 1 and 3) and [[Resurrection]] (Healing can remove various status effects, including colds, sunstroke, sleep, poison, nausea, crying, strangeness, paralysis, petrification, as well as unconsciousness and death. Capable of bringing back machines, ghosts, non-living targets, and abstract entities in addition to living beings, even if the target has been completely destroyed or has faded into thin air. Can restore Hp with Lifeup), [[Status Effect Inducement]] (Can inflict [[Sleep Manipulation|sleep]], [[Paralysis Inducement|paralysis]], uncontrollable crying, and confusion/strangeness), [[Forcefield Creation]] and [[Damage Reduction]] (Can create shields that halve the damage of non-psychic attacks. Grants [[Attack Reflection]] at the Beta level, redirecting half of the damage taken to the attacker), [[Empathic Manipulation]] (Defeating certain enemies frees them from Giygas’s influence and causes them to be pacified), [[Damage Boost]] (Can occasionally land critical hits that deal much more damage than his standard bash attacks), [[Astral Projection]] (Able to enter his Magicant as a mental projection, a metaphysical realm that exists within his mind), [[Absorption]] and [[Power Absorption]], ([https://youtu.be/xgozGp3xY_I?t=1261 Absorbed the Earth’s power, as well as the rest of Magicant. Touched the Truth of the Universe and absorbed the fraction of it that existed in Magicant]), [[Weapon Mastery]] (Proficient in using several types of makeshift weapons such as bats, yo-yos, and slingshots), [[Non-Physical Interaction]] (Can harm [[Intangibility|intangible]] and [[Non-Corporeal|non-corporeal]] beings such as ghosts with physical attacks and PSI), Passive [[Fear Manipulation]] (Causes weaker enemies to flee from him on the overworld), Passive [[Fate Manipulation]], [[Probability Manipulation]], [[Causality Manipulation]], [[Time Manipulation]], [[Truth Manipulation]], [[Dream Manipulation]], [[Plot Manipulation]] and [[Subjective Reality]] via the [[Truth of the Universe]] (Type 2 and Type 3. [https://legendsoflocalization.com/earthbound/lost-underworld/#overlapping-the-universe Can manipulate fate on a multiversal scale]. [https://www.youtube.com/watch?v=YziVkkjMfEA Able to turn Ness's defeats into bad dreams to prevent him from failing his journey], [https://youtu.be/dNTmYoBtQGU?t=5433 this is all done from truth's pre-destined view of reality turning what it views as truth into reality]. Upon doing this it turns back time allowing Ness and co. to re-do their past loss and end up winning, or just avoid it entirely. [https://www.youtube.com/watch?t=244&v=b57AZWsOoF8&feature=youtu.be Truth manipulated the probabilities to where Giygas had a 99% chance of winning compared to Ness' 1% chance and through Ness' courage he pulled through with the 1% chance]. All events are predestined by truth, even when an event might seem to go bad for the cast will end up in their favor, [https://youtu.be/7HEpC2o4ov0?t=14102 such as where Giygas had zombies and ghost corner and knock out Ness and Paula], [https://youtu.be/7HEpC2o4ov0?t=14126 locking them in a room inescapable] [https://youtu.be/7HEpC2o4ov0?t=14180 and Paula was capable of telepathically calling to Jeff] [https://youtu.be/gv3cmVEgmeE?t=3655 allowing the Player to possess him and bring him to Ness and Paula]. Truth is on the same scale as the Player and the Creators, who view the universal system as a mere narrative code that Truth can manipulate), Limited [[Psychometry]] ([https://youtu.be/Wqmravlx-Jg?t=825 Upon visiting a sanctuary he is able to see a vision from his past]), Limited [[Dimensional Storage]] (Can store large items in his backpack such as a bazooka and [https://youtu.be/2AtB2gZFOMQ?t=550 an entire bicycle], though there is a limit to how many items he can carry), [[Reality Warping]], [[Spatial Manipulation]], [[Time Manipulation]], [[Quantum Manipulation]], [[Matter Manipulation]], [[Creation]], [[Subjective Reality]], and [[Conceptual Manipulation|Conceptual Interaction]] via Magicant (Created Magicant, which was shown to be an entire universe. Able to interact with the Truth of the Universe, a conceptual being who is [https://legendsoflocalization.com/earthbound/monkey-caves/ described to travel through time and space as a “grain and a wave”], a direct reference to the quantum mechanical phenomenon of [https://en.wikipedia.org/wiki/Wave%E2%80%93particle_duality wave-particle duality]. Can bring back various items created from Magicant into the physical universe) |
| '''Resistances:''' [[Mind Manipulation]], [[Reality Warping]], [[Morality Manipulation]], [[Fear Manipulation]], [[Hell Manipulation]], [[Empathic Manipulation]], [[Madness Manipulation]] (Type 2), and [[Corruption]] (Type 3) (Able to resist Giygas’s influence during his journey, although he is not immune to it as he was required to awaken his true power to stand a chance against Giygas. Can fight and defeat the Mani Mani statue, whose powers were able to turn people greedy and selfish, without being affected), [[Disease Manipulation]] (Does not get inflicted with diseases when bitten by zombies and wild animals), [[Radiation Manipulation]] ([https://youtu.be/_PxfKUsGatI?t=842 Can endure the Atomic Reactor Robot’s explosion without suffering any adverse effects from the radiation]), Limited [[Resistance]] to [[Time Stop]] (Can dodge attacks even while frozen in time by the Dali's Clock) | | '''Resistances:''' [[Mind Manipulation]], [[Reality Warping]], [[Morality Manipulation]], [[Fear Manipulation]], [[Hell Manipulation]], [[Empathic Manipulation]], [[Madness Manipulation]] (Type 2), and [[Corruption]] (Type 3) (Able to resist Giygas’s influence during his journey, although he is not immune to it as he was required to awaken his true power to stand a chance against Giygas. Can fight and defeat the Mani Mani statue, whose powers were able to turn people greedy and selfish, without being affected), [[Disease Manipulation]] (Does not get inflicted with diseases when bitten by zombies and wild animals), [[Radiation Manipulation]] ([https://youtu.be/_PxfKUsGatI?t=842 Can endure the Atomic Reactor Robot’s explosion without suffering any adverse effects from the radiation]), Limited [[Resistance]] to [[Time Stop]] ([https://youtu.be/R-h_hz7z4vk?t=394 Can dodge attacks even while frozen in time by the Dali's Clock]) |