![](/images/thumb/d/d0/SyphaJudgment.png/440px-SyphaJudgment.png)
“ | Do not underestimate me! I am Sypha Belnades, a hunter of the church. | „ |
~ Sypha Belnades |
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<Tabber> | <Tabber> | ||
|-|Innate Abilities= | |-|Innate Abilities= | ||
'''[[Superhuman Physical Characteristics]]''', '''[[Weapon Mastery]]''' ('''Staff Mastery;''' [https://youtu.be/_cYeuvRZjAI?t=2596 Asides from using it for magic], [https://youtu.be/_cYeuvRZjAI?t=3429 Sypha can also use her staff in direct combat]<ref>Castlevania III: Dracula's Curse</ref>), '''[[Sheer Will]]''' ([https://youtu.be/Y95lBCsQ07c?t=8304 Simon claims that the Belmonts and Morrises did not defeated Dracula because of the Vampire Killer], [https://youtu.be/Y95lBCsQ07c?t=8322 with the reason behind heroes' capacity to fight against evil lying not in their physical strength] [https://youtu.be/Y95lBCsQ07c?t=8346 but the noble desire to drive away evil and usher in all that is good, the desire to protect the world for all of humanity], [https://youtu.be/Y95lBCsQ07c?t=8354 with the courage to fight to protect others being the true essence of a hero and a Belmonts strength], [https://youtu.be/Y95lBCsQ07c?t=8329 with this even applying for other heroes such as Shanoa, Maria, Charlotte, and even Arikado]<ref>Castlevania: Grimoire of Souls Chapter 8: Demonic Visions</ref>), '''[[Magic]]''' ([https://youtu.be/PpMCu_IfxUE?t=20 Sypha is directly noted to be a witch]<ref>Castlevania Judgment Sypha Belnades Story</ref>), '''[[Extrasensory Perception]]''' ([https://youtu.be/PpMCu_IfxUE?t=688 Sypha is able to sense the energy one radiates, believing Shanoa to believe a vampire when she came across her]<ref>Castlevania Judgment Sypha Belnades Story</ref>), '''[[Non-Standard Interaction]]''' ('''Elemental Interaction;''' [https://youtu.be/_cYeuvRZjAI?t=5561 Can interact with creatures of the night made of fire]<ref>Castlevania III: Dracula's Curse</ref>. '''Metaphysical Interaction;''' [https://youtu.be/_cYeuvRZjAI?t=6058 Can harm and kill spirits and ghost]<ref>Castlevania III: Dracula's Curse</ref>), '''[[Nullification]]''' ('''Energy Nullification;''' [https://youtu.be/_cYeuvRZjAI?t=3973 Sypha can negate energy projectiles with her staff]<ref>Castlevania III: Dracula's Curse</ref>), '''[[Regeneration Negation]]''' ([https://youtu.be/_cYeuvRZjAI?t=4097 Sypha's freezing and then attacking the red skeletons can negate their regeneration]<ref>Castlevania III: Dracula's Curse</ref>, [https://youtu.be/PTUS4D1CnwU?t=36 who endlessly]<ref>Castlevania: Symphony of the Night Bestiary No. 2</ref> [https://youtu.be/DW43WR30vLI?t=119 regenerates]<ref>Castlevania: Lament of Innocence Bestiary No. 017</ref>, [https://youtu.be/mBgOq5OyEpY?t=63 from any kind]<ref>Castlevania: Curse of Darkness Bestiary No. 8</ref> [https://youtu.be/KjI52eEW3tw?t=116 of damage due to it absorbing blood]<ref>Castlevania: Portrait of Ruin Bestiary No. 29</ref>), '''[[Energy Absorption]]''' (Sypha can get hearts out of objects and enemies, [https://drive.google.com/file/d/1Cy-0-nggEJQcOwKazf4vjeY8GdC2lqmo/view?usp=sharing where hearts are a measure of one's stored energy, thus one is absorbing energy when gaining hearts]<ref>Castlevania: Lament of Innocence Game Manual Page 10</ref>), '''[[Summoning]]''' ([https://youtu.be/PpMCu_IfxUE?t=124 Sypha can summon the grimoire to use for her special attack]<ref>Castlevania Judgment Sypha Belnades Ultimate Attack</ref>), '''[[Subjective Reality]]''' ([https://thecodex.wiki/File:J_Ice_Storm_Sypha.gif Sypha can utilize the grimoire] [https://thecodex.wiki/File:J_Triple_Blaze_Sypha.gif to send out different magic attacks]<ref>Castlevania Judgment Sypha Belnades Attacks</ref>, [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being one and the same]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>), '''[[Text Manipulation]]''' & '''[[Forcefield Manipulation]]''' ([https://youtu.be/PpMCu_IfxUE?t=127 Uses the grimorie to cause a barrier made out of the text from the grimoire to trap her opponent in and proceed to use a massive blast]<ref>Castlevania Judgment Sypha Belnades Ultimate Attack</ref>), '''[[Plot Manipulation]]''' ([https://youtu.be/PpMCu_IfxUE?t=127 As Sypha can] [https://thecodex.wiki/File:J_Ice_Storm_Sypha.gif utilize the grimoire] [https://thecodex.wiki/File:J_Triple_Blaze_Sypha.gif to control the forces of nature], [https://youtu.be/PpMCu_IfxUE?t=133 to where she can manipulate the text within it, she can rewrite it]<ref>Castlevania: Sypha Belnades Attacks</ref>. [https://youtu.be/wC1EKRCUooA?t=5220 Where overwriting the contents of the Grimoire] [https://youtu.be/wC1EKRCUooA?t=5241 can change history to things such as Jonathan Morris is now at a disadvantage in battle]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=6512 or Charlotte fading from existence due to them messing with the history of the Grimoires]<ref>Castlevania: Grimoire of Soul Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=9005 Maria starting to fade because Richter's history is being rewritten]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://youtu.be/wC1EKRCUooA?t=6543 where if the books contents change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. Though it should be noted that it is unknown what exactly is contained within Sypha's grimoire, thus she is only limited to what is in her grimoire), '''[[Death Manipulation]]''' & '''[[Elemental Manipulation]]''' ([https://youtu.be/PpMCu_IfxUE?t=20 Sypha has harnessed the power of the dead in order to control the elements]<ref>Castlevania Judgment Sypha Belnades Story</ref>), '''[[Ice Manipulation]]''' & '''[[Absolute Zero]]''' ([https://youtu.be/_cYeuvRZjAI?t=3654 With the ice magic, can freeze things instantly]<ref>Castlevania III: Dracula's Curse</ref>. [https://youtu.be/_cYeuvRZjAI?t=44 Sypha's ice can instantly freeze an entire river]<ref>Castlevania III: Dracula's Curse</ref>. [https://youtu.be/9I9KiI_6Dmg?list=PL1C82000EC86F279F&t=294 Along with this to protect against ice attacks in series, one normally wears rings that help them resist against absolute zero]<ref>Castlevania: Curse of Darkness</ref>), '''[[Fire Manipulation]]''' ([https://youtu.be/_cYeuvRZjAI?t=2534 With the flames spell, Sypha wields fire magic allowing her to burn enemies to nothing]<ref>Castlevania III: Dracula's Curse</ref>), '''[[Electricity Manipulation]]''' & '''[[Homing Attack]]''' ([https://youtu.be/_cYeuvRZjAI?t=3424 With electricity spell, shoots out three eletrical orbs] [https://youtu.be/_cYeuvRZjAI?t=3452 that home in on targets]<ref>Castlevania III: Dracula's Curse</ref>). | '''[[Superhuman Physical Characteristics]]''', '''[[Weapon Mastery]]''' ('''Staff Mastery;''' [https://youtu.be/_cYeuvRZjAI?t=2596 Asides from using it for magic], [https://youtu.be/_cYeuvRZjAI?t=3429 Sypha can also use her staff in direct combat]<ref>Castlevania III: Dracula's Curse</ref>), '''[[Sheer Will]]''' ([https://youtu.be/Y95lBCsQ07c?t=8304 Simon claims that the Belmonts and Morrises did not defeated Dracula because of the Vampire Killer], [https://youtu.be/Y95lBCsQ07c?t=8322 with the reason behind heroes' capacity to fight against evil lying not in their physical strength] [https://youtu.be/Y95lBCsQ07c?t=8346 but the noble desire to drive away evil and usher in all that is good, the desire to protect the world for all of humanity], [https://youtu.be/Y95lBCsQ07c?t=8354 with the courage to fight to protect others being the true essence of a hero and a Belmonts strength], [https://youtu.be/Y95lBCsQ07c?t=8329 with this even applying for other heroes such as Shanoa, Maria, Charlotte, and even Arikado]<ref>Castlevania: Grimoire of Souls Chapter 8: Demonic Visions</ref>), '''[[Magic]]''' ([https://youtu.be/PpMCu_IfxUE?t=20 Sypha is directly noted to be a witch]<ref>Castlevania Judgment Sypha Belnades Story</ref>), '''[[Extrasensory Perception]]''' ([https://youtu.be/PpMCu_IfxUE?t=688 Sypha is able to sense the energy one radiates, believing Shanoa to believe a vampire when she came across her]<ref>Castlevania Judgment Sypha Belnades Story</ref>), '''[[Non-Standard Interaction]]''' ('''Elemental Interaction;''' [https://youtu.be/_cYeuvRZjAI?t=5561 Can interact with creatures of the night made of fire]<ref>Castlevania III: Dracula's Curse</ref>. '''Metaphysical Interaction;''' [https://youtu.be/_cYeuvRZjAI?t=6058 Can harm and kill spirits and ghost]<ref>Castlevania III: Dracula's Curse</ref>), '''[[Nullification]]''' ('''Energy Nullification;''' [https://youtu.be/_cYeuvRZjAI?t=3973 Sypha can negate energy projectiles with her staff]<ref>Castlevania III: Dracula's Curse</ref>), '''[[Regeneration Negation]]''' ([https://youtu.be/_cYeuvRZjAI?t=4097 Sypha's freezing and then attacking the red skeletons can negate their regeneration]<ref>Castlevania III: Dracula's Curse</ref>, [https://youtu.be/PTUS4D1CnwU?t=36 who endlessly]<ref>Castlevania: Symphony of the Night Bestiary No. 2</ref> [https://youtu.be/DW43WR30vLI?t=119 regenerates]<ref>Castlevania: Lament of Innocence Bestiary No. 017</ref>, [https://youtu.be/mBgOq5OyEpY?t=63 from any kind]<ref>Castlevania: Curse of Darkness Bestiary No. 8</ref> [https://youtu.be/KjI52eEW3tw?t=116 of damage due to it absorbing blood]<ref>Castlevania: Portrait of Ruin Bestiary No. 29</ref>), '''[[Energy Absorption]]''' (Sypha can get hearts out of objects and enemies, [https://drive.google.com/file/d/1Cy-0-nggEJQcOwKazf4vjeY8GdC2lqmo/view?usp=sharing where hearts are a measure of one's stored energy, thus one is absorbing energy when gaining hearts]<ref>Castlevania: Lament of Innocence Game Manual Page 10</ref>), '''[[Summoning]]''' ([https://youtu.be/PpMCu_IfxUE?t=124 Sypha can summon the grimoire to use for her special attack]<ref>Castlevania Judgment Sypha Belnades Ultimate Attack</ref>), '''[[Subjective Reality]]''' ([https://thecodex.wiki/File:J_Ice_Storm_Sypha.gif Sypha can utilize the grimoire] [https://thecodex.wiki/File:J_Triple_Blaze_Sypha.gif to send out different magic attacks]<ref>Castlevania Judgment Sypha Belnades Attacks</ref>, [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being one and the same]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>), '''[[Text Manipulation]]''' & '''[[Forcefield Manipulation]]''' ([https://youtu.be/PpMCu_IfxUE?t=127 Uses the grimorie to cause a barrier made out of the text from the grimoire to trap her opponent in and proceed to use a massive blast]<ref>Castlevania Judgment Sypha Belnades Ultimate Attack</ref>), '''[[Plot Manipulation]]''' ([https://youtu.be/PpMCu_IfxUE?t=127 As Sypha can] [https://thecodex.wiki/File:J_Ice_Storm_Sypha.gif utilize the grimoire] [https://thecodex.wiki/File:J_Triple_Blaze_Sypha.gif to control the forces of nature], [https://youtu.be/PpMCu_IfxUE?t=133 to where she can manipulate the text within it, she can rewrite it]<ref>Castlevania: Sypha Belnades Attacks</ref>. [https://youtu.be/wC1EKRCUooA?t=5220 Where overwriting the contents of the Grimoire] [https://youtu.be/wC1EKRCUooA?t=5241 can change history to things such as Jonathan Morris is now at a disadvantage in battle]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=6512 or Charlotte fading from existence due to them messing with the history of the Grimoires]<ref>Castlevania: Grimoire of Soul Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=9005 Maria starting to fade because Richter's history is being rewritten]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://youtu.be/wC1EKRCUooA?t=6543 where if the books contents change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. Though it should be noted that it is unknown what exactly is contained within Sypha's grimoire, thus she is only limited to what is in her grimoire), '''[[Death Manipulation]]''' & '''[[Elemental Manipulation]]''' ([https://youtu.be/PpMCu_IfxUE?t=20 Sypha has harnessed the power of the dead in order to control the elements]<ref>Castlevania Judgment Sypha Belnades Story</ref>), '''[[Ice Manipulation]]''' & '''[[Absolute Zero]]''' ([https://youtu.be/_cYeuvRZjAI?t=3654 With the ice magic, can freeze things instantly]<ref>Castlevania III: Dracula's Curse</ref>. [https://youtu.be/_cYeuvRZjAI?t=44 Sypha's ice can instantly freeze an entire river]<ref>Castlevania III: Dracula's Curse</ref>. [https://youtu.be/9I9KiI_6Dmg?list=PL1C82000EC86F279F&t=294 Along with this to protect against ice attacks in series, one normally wears rings that help them resist against absolute zero]<ref>Castlevania: Curse of Darkness Absolute Zero Ring Description</ref>), '''[[Fire Manipulation]]''' ([https://youtu.be/_cYeuvRZjAI?t=2534 With the flames spell, Sypha wields fire magic allowing her to burn enemies to nothing]<ref>Castlevania III: Dracula's Curse</ref>), '''[[Electricity Manipulation]]''' & '''[[Homing Attack]]''' ([https://youtu.be/_cYeuvRZjAI?t=3424 With electricity spell, shoots out three eletrical orbs] [https://youtu.be/_cYeuvRZjAI?t=3452 that home in on targets]<ref>Castlevania III: Dracula's Curse</ref>). | ||
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{{#tag:Tabber| | {{#tag:Tabber| |
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"Mature Content" |
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. |
Articles About Character
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Versions | Main Continuity - Netflix |
“ | Do not underestimate me! I am Sypha Belnades, a hunter of the church. | „ |
~ Sypha Belnades |
“ | Thanks for helping me. I'm Syfa, the Vampire Hunter. I will follow you if you need my help. I hope a Magic Spirit wil give us the power. | „ |
~ Sypha to Trevor |
Sypha Belnades was a young woman who grew extremely proficient with magic and became a self-proclaimed witch. Raised by fellow witches, Sypha was only a child when she witnessed the vampire, Carmilla, darken the hearts of men to the point that they grew fearful and hateful towards witches. This sparked the witch trials, which led to the deaths of Sypha's parents.
After barely escaping with her life, Sypha found refuge within the Church. For a time, she trained as a monk, in which she learned how to use elemental magic, such as fire, ice, and lightning spells. Seeking revenge for the vampire who caused the deaths of her sisters, Sypha sought to destroy anything tainted by darkness.
Whilst out destroying monsters around the countryside of Wallachia, Sypha noticed a Time Rift appear before her, which wasted no time in pulling her in. Inside, Sypha met a man named Aeon, who beckoned for her help in defeating a powerful and dangerous being known as the Time Reaper. Agreeing to do so, Sypha fought through the Time Rift. Along the way, she met several warriors from several points in time, including a strange man named Trevor Belmont, who seemed to know her.
After several fights to prove her strength, Sypha made it to the Time Reaper and managed to defeat it. With the Time Rift mended, Sypha was brought back to her own time, where she found that trouble was stirring. A mysterious new vampire known as Count Dracula made his presence known, seeking to kill all of humanity for their transgressions.
Sypha was called by the Church to deal with the threat, though she was still wary that the people of Wallachia would kill her for her station as a witch. In particular, a woman named Lisa had recently been killed for suspicions of being a witch, which, unbeknownst to everyone, was the event that enraged Dracula. Because of this, Sypha disguised herself as a man and came to the countryside.
Once she made it there, however, she was quickly captured by a powerful Cyclops, and turned into a statue. Sypha was then rescued by Trevor Belmont, whom she somewhat recalled from her quest through the Time Rift. Sypha joined Trevor, along with two other warriors named Grant Danasty and Alucard, as they set course directly towards Dracula. Using their combined power, the four were able to slay the Dark Lord.
With Dracula defeated, Sypha grew an attraction towards Trevor, and the two fell in love; they would soon have children that would continue on the legendary Belmont bloodline. As accomplices to Trevor Belmont in his fight, Sypha, Grant, and Alucard were titled the "Three Legendary Warriors," which immortalized them through history.
Name: Sypha Belnades
Origin: Castlevania III: Dracula's Curse
First Appearance: Castlevania III: Dracula's Curse
Company: Konami
Creator: Hitoshi Akamatsu, Koji Igarashi
Actor
Sex: Female (Sypha hid her true self due to her calling and fear of being called a witch[1])
Sexuality: Heterosexual
Pronouns: She/Her
Age: Unknown
Homeworld: Earth
Residence: Wallachia
Story Role: Supporting Protagonist, Hidden Female
Classification: Witch, One of the Three Legendary Warriors
Species: Human
State of Being: Regular
Physiology: Humanoid Physiology
Occupation: Vampire Hunter[3]
Affiliations: Trevor Belmont (Both her and Trevor fell in love[4]), Grant Danasty, Alucard
Enemies: Dracula
Height: Unknown
Weight: Unknown
Date of Death: Unknown
Alignment: Lawful Good (Sypha is a follower of the church, vowing to hunt down the forces of evil and hunt mankind, despite their continued oppression of her and her sisters[5])
Protection Level: Global Protector (Aided in the defeat of Dracula[6], where in Castlevania III: Dracula's Curse, Dracula plans to take over all of Europe[7], proceeded to amass an army to kill hundreds of soldiers to take over Europe, plagued the beautiful land located in the Southern Part of Romania into darkness by having devils attack it, planned to spread his evil grip to the rest of Europe[8])
Key: Judgment | Castlevania III: Dracula's Curse
Key Information
Grade: A | A
Tier: 7-C, Far Higher with Sheer Will | 7-C, Far Higher with Sheer Will
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Town level (Potency) (Fought and defeated the Time Reaper[9], who fought against Golem from Castlevania Judgment, who died to a random unknown hunter after his return from the time rift[10]. Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see getting these results[11]. The powers of everyone in Judgment are essentially equal as the time rift is another world where the impossible is possible[12]), Far Higher with Sheer Will (Simon claims that the Belmonts and Morrises did not defeated Dracula because of the Vampire Killer, with the reason behind heroes' capacity to fight against evil lying not in their physical strength but the noble desire to drive away evil and usher in all that is good, the desire to protect the world for all of humanity, with the courage to fight to protect others being the true essence of a hero and a Belmonts strength, with this even applying for other heroes such as Shanoa, Maria, Charlotte, and even Arikado[13]) | Town level (Potency) (Aided in the defeat of 1400s Dracula[14], who serves as the absolute evil, the opposite to God[15], where for God to be perfectly good, there must be a being of perfect darkness[16], being the entity opposite to God[17], with such power making him far superior to Golem from Castlevania Judgment, as he died to a random unknown hunter after his return from the time rift[18]. Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see getting these results[19]. Can fight Frankenstein who can cause the entire room to shake and make parts of the ceiling fall down[20]), Far Higher with Sheer Will
Durability: Town level, Far Higher with Sheer Will | Town level (Though her durability is shown to be lower then the likes of Trevor Belmont, Grant Danasty, & 1400s Alucard), Far Higher with Sheer Will
Striking Strength: Town Class (Potency), Far Higher with Sheer Will | Town Class (Potency), Far Higher with Sheer Will
Lifting Strength: Unknown: True level, Far Higher with Sheer Will | Unknown: True level, Far Higher with Sheer Will
Travel Speed: Superhuman (Shouldn't be far off from her Castlevania III: Dracula's Curse self, who can outrun a room where all the blocks start collapsing[21]), Far Higher with Sheer Will | Superhuman, Far Higher with Sheer Will
Attack Speed: At most Faster Than Light (Can tag 1400s Dracula, who serves as the absolute evil, the opposite to God[22], where for God to be perfectly good, there must be a being of perfect darkness[23], being the entity opposite to God[24], making him faster then enemies such as the Sky Fish who moves so fast that it appears as a beam of light and is only slowed down when time is stopped[25] and the White Demon, who can move at the speed of light at short distances[26]), Far Higher with Sheer Will | At most Faster Than Light, Far Higher with Sheer Will
Reaction Speed: At most Faster Than Light, Far Higher with Sheer Will | At most Faster Than Light, Far Higher with Sheer Will
Stamina: Superhuman (Alongside Trevor, Sypha travelled the entire Transylvanian countryside for several days fighting against Dracula's forces, without any rest)
Range: Standard Melee, Extended Melee with Belnades Staff, Tens of Meters with magic spells (Sypha's ice can instantly freeze an entire river[27]), Universal with Time Stop
Intelligence: Supergenius Intelligence (Sypha is a practicioner of magic, where magic requires one to have a deep understanding of Quantum Physics to utilize it to its fullest, requiring understandings of theories such as "Curse Amplification"[28]. Able to utilize sub-weapons that possess great attack and power which in Castlevania requires one to have a high intelligence to be able to do[29])
Knowledge: Grandmaster level (Can fight and defeat Dracula, where he was a genius tactician as Mathias, who they called "Cronqvist the Wise"[30])
A swift yet strong burst of fire is unleashed at medium range directly in front of Sypha. The flames are very powerful as they annihilate everything in its path.
Six ice crystals will fan out in front of and above Sypha, capable of freezing both enemies and projectiles. Enemies that are frozen can serve as stepping platforms. Additionally, if the crystals make contact with a body of water, it will freeze completely for a short duration.
Sypha swings her mace overhead, follows up with an underhand swing that launches her opponent upward, and then throws a spellbook directly at them, which vanishes upon impact. At any point during or after this combo, Sypha can initiate a Fireball to Triple Blaze combo.
Sypha thrusts her mace forward into her opponent, then executes a slight jump to launch them upward.
Sypha sends her spellbook diagonally downward towards her opponent while being lifted into the air. This move allows her to follow up with an Ice Storm attack before she lands.
Sypha's book hovers open in front of her, from which she conjures and launches a fireball at her opponent.
Following the initial fireball, Sypha unleashes a second wave, sending three additional fireballs in a triangular formation towards her opponent. All four fireballs converge at a single point in front of her.
A series of ice shields form a circle around Sypha. If her opponent makes contact with the shields while not blocking, they will be frozen for several seconds.
Continuing from Frost Wall, if Sypha attacks again, long icicles erupt from each of the shields.
Sypha opens her book, summoning a flurry of ice daggers that shoot out from it. She cannot execute another attack until she lands.
A large lightning sphere forms above Sypha's raised hands, which she can launch directly at her opponent. Its slow trajectory can be controlled with the analog stick and will cease moving when the trigger button is released. If performed in mid-air, Sypha holds her hands downward, generating the lightning sphere in front of them.
Sypha delivers a powerful upward swing of her mace. If the attack connects (which cannot be blocked), it knocks her opponent upward and backward. Sypha then points her mace in their direction, unleashing a massive beam of electricity towards them.
Standard Tactics: Sypha utilizes her magic in battle, using the grimoire to hit the opponent with various magic spells.
Weaknesses: As a witch, she must hide her identity out of fear, pretending to be a male. Though after coming into contact with Trevor Belmont, she is more comfortable revealing that she is a woman.
19-1-0
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