Sonic the Hedgehog |
Main Timeline |
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Sonic the Hedgehog |
Main Timeline |
“ | I'm outta here! | „ |
~ Classic Era Sonic |
“ | What you see is what you get, just a guy that loves adventure! I'm Sonic the Hedgehog! | „ |
~ Adventure Era Sonic |
“ | Every world has its end. I know that's kinda sad, but... that's why we gotta live life to the fullest in the time we have. At least, that's what I figure. | „ |
~ Modern Era Sonic |
Sonic the Hedgehog is the main protagonist of the eponymous series of video games developed by SEGA. As young teenage anthropomorphic hedgehog, Sonic decided to use his incredible speed for the advantage of those in need, as he regularly combats Doctor Ivo "Eggman" Robotnik, and his evil machinations. Along his multiple journeys, Sonic has regularly collected seven powerful relics known as the Chaos Emeralds, which he uses to become Super Sonic and unlock unmatched power.
Sonic has dozens of different friends, mainly Tails the Fox, who accompany him on his quests to thwart Dr. Eggman and his machine army. His adventures are separated into three different "eras" that define different chapters of his life; the Classic Era, Adventure Era, and Modern Era.
The Classic Era includes Sonic at his very youngest, during his first-ever adventures alongside his few friends, Tails the Fox and Knuckles the Echidna. The Adventure Era launched the series into a 3D plain, introducing more of Sonic's friends and more complex plots for Sonic to foil. And the Modern Era has Sonic as he is currently, an experienced and matured fighter.
With an extreme attitude and undying will, Sonic has pulled through nearly every adventure that has come his way, no matter the scale. He is noted for being extremely overconfident and snarky, as a defining characteristic of who he is; though nothing is more prevalent about Sonic than his lightning-fast speed, which has earned him the title "The Blue Blur." Sonic has gone on dozens of quests, and successfully saved the day every single time, as Dr. Eggman constantly attempts to turn defenseless forest creatures into robotic minions.
Tier: 7-A | 5-B | 5-B
Name: Sonic the Hedgehog
Origin: Sonic the Hedgehog
Sex: Male
Age: 15 years old
Classification: Hedgehog, The Blue Blur, The Fastest Thing Alive
Dimensionality: 3-D
Attack Potency: Mountain level (Destroyed the chain holding Little Planet) | Planet level (Empowered by the seven chaos emeralds, which was directly stated by Dr. Gerald Robotnik himself to be capable of destroying the planet) | Planet level (Far stronger then before)
Durability: Mountain level, rings make him incredibly difficult to kill | Planet level, Invulnerability makes him difficult to kill | Planet level, Invulnerability makes him difficult to kill
Striking Strength: Mountain Class | Planet Class | Planet Class
Lifting Strength: Class 10 (Can push boulders comparable to his size) | At least Class 10 | At least Class 10
Travel Speed: FTL (Can move faster then Eggrobo's laser) | FTL+ | FTL+ (Faster than his super form)
Combat Speed: FTL | FTL+ | FTL+
Reaction Speed: FTL (Sonic can react to lasers from Eggrobos at close range and lasers from the Hotaru, which travel in straight lines and generate conventional light in the darkness) | FTL+ | FTL+
Stamina: Superhuman (Ran through many different time zones in Sonic CD and managed to beat Eggman without showing signs of tiring. He was said in Forces to have been tortured for months, but could still defeat Zavok with little trouble or signs of fatigue), Psuedo-Limitless as Super Sonic and Hyper Sonic (Sonic can maintain his Super form and hyper form indefinitely so long as he has access to rings)
Range: Standard Melee, Hundreds of Meters with abilities, Cross-Universal with Chaos abilities
Intelligence: Gifted (He has managed to thwart and beat Eggman several times who is confirmed to have an IQ of 300, using various movesets across his adventures such as various fighting styles, including one which incorporates break dancing abilities, a style he invented himself, often using outside forces such as shockwaves and various vectors of momentum/torque to overwhelm his opponent. He's also used outright martial arts to defeat his opponents and has shown to analyze and adapt to his opponent's fighting style, noticing patterns and openings in the middle of a fight. He also did this to Knuckles the Echidna, who uses martial arts in combat, and said he was "simple to read")
Tier: At least 7-A, higher with Ichikoro Gauge | 5-B
Name: Sonic the Hedgehog
Origin: Sonic the Hedgehog
Sex: Male
Age: 15 years old
Classification: Hedgehog, The Blue Blur, The Fastest Thing Alive
Dimensionality: 3-D
Attack Potency: At least Mountain level (Has grown and improved overtime, making him superior to his younger self. Noted to have trained himself between the events of the Classic Era and the Adventure Era to get stronger), higher with Ichikoro Gauge (The Ichikoro Gauge is an energy gauge for powering up Special Moves, when used the user can defeat an opponent in one hit) | Planet level (Empowered by the seven chaos emeralds, which was directly stated by Dr. Gerald Robotnik himself to be capable of destroying the planet)
Durability: At least Mountain level, rings make him incredibly difficult to kill | Planet level, Invulnerability makes him difficult to kill
Striking Strength: At least Mountain Class | Planet Class
Lifting Strength: Class M (Can topple the Egg Golem with a kick) | At least Class M (Powered by the Chaos Emeralds, the ultimate power of the universe, which would place them above the Hyper-Go-On energy that allows Violet Voids and Indigo Asteroids to support their own weight)
Travel Speed: FTL (Faster than and can dodge Knuckles' blitzing attacks; Knuckles can keep up with) | FTL+
Combat Speed: FTL | FTL+
Reaction Speed: FTL (Dodged Knuckles' blitzing attack) | FTL+
Stamina: Superhuman (Ran through many different time zones in Sonic CD and managed to beat Eggman without showing signs of tiring. He was said in Forces to have been tortured for months, but could still defeat Zavok with little trouble or signs of fatigue), Psuedo-Limitless as Super Sonic (Sonic can maintain his Super form and hyper form indefinitely so long as he has access to rings)
Range: Standard Melee, Hundreds of Meters with abilities, Cross-Universal with Chaos abilities
Intelligence: Gifted (He has managed to thwart and beat Eggman several times who is confirmed to have an IQ of 300, using various movesets across his adventures such as various fighting styles, including one which incorporates break dancing abilities, a style he invented himself, often using outside forces such as shockwaves and various vectors of momentum/torque to overwhelm his opponent. He's also used outright martial arts to defeat his opponents and has shown to analyze and adapt to his opponent's fighting style, noticing patterns and openings in the middle of a fight. He also did this to Knuckles the Echidna, who uses martial arts in combat, and said he was "simple to read")
Tier: At least 7-A | At least 7-A | At least 7-A | At least 7-A | 5-B
Name: Sonic the Hedgehog
Origin: Sonic the Hedgehog
Sex: Male
Age: 15 years old, 16 by Generations (The entire plot of the game is it being Sonic's birthday)
Classification: Hedgehog, The Blue Blur, The Fastest Thing Alive, Knight of the Wind
Dimensionality: 3-D
Attack Potency: At least Mountain level (Has grown and improved overtime, making him superior to his younger self) | At least Mountain level (Empowered by the dark energy of Dark Gaia making him far more powerful) | At least Mountain level (Far more powerful then before, can cut through the shields of someone he previously couldn't) | At least Mountain level (Absorbed three of the seven world rings within himself, making him far powerful then before) | Planet level (Empowered by the seven chaos emeralds, which was directly stated by Dr. Gerald Robotnik himself to be capable of destroying the planet) | Planet level (Far stronger then before)
Durability: At least Mountain level, rings make him incredibly difficult to kill | At least Mountain level, rings make him incredibly difficult to kill | At least Mountain level, rings make him incredibly difficult to kill | At least Mountain level, rings make him incredibly difficult to kill | Planet level, Invulnerability makes him difficult to kill
Striking Strength: At least Mountain Class | At least Mountain Class | At least Mountain Class | At least Mountain Class | Planet Class
Lifting Strength: Class M (Can topple the Egg Golem with a kick) | Class M | Class M | Class M | At least Class M
Travel Speed: FTL (Should be faster than previously) | FTL | FTL | FTL | FTL+ (Could travel to Nonaggression Zone in a short timeframe)
Combat Speed: FTL | FTL | FTL | FTL | FTL+
Reaction Speed: FTL | FTL | FTL | FTL | FTL+ (Able to react to laser attacks that stem from Solaris' body; Solaris' attacks are shown throughout all of time itself due to them appearing in the past, present, and future)
Stamina: Superhuman (Ran through many different time zones in Sonic CD and managed to beat Eggman without showing signs of tiring. He was said in Forces to have been tortured for months, but could still defeat Zavok with little trouble or signs of fatigue), Psuedo-Limitless as Super Sonic (Sonic can maintain his Super form and hyper form indefinitely so long as he has access to rings)
Range: Standard Melee, Extended Melee with Excalibur, Hundreds of Meters with abilities and Color Powers, Cross-Universal with Chaos abilities
Intelligence: Gifted (He has managed to thwart and beat Eggman several times who is confirmed to have an IQ of 300, using various movesets across his adventures such as various fighting styles, including one which incorporates break dancing abilities, a style he invented himself, often using outside forces such as shockwaves and various vectors of momentum/torque to overwhelm his opponent. He's also used outright martial arts to defeat his opponents and has shown to analyze and adapt to his opponent's fighting style, noticing patterns and openings in the middle of a fight. He also did this to Knuckles the Echidna, who uses martial arts in combat, and said he was "simple to read")All previous abilities to a greater extent, Enhanced Aura (With light speed dash and light speed attack, covers himself in a defensive aura that deals double damage from his regular attacks. Sonic's boost surrounds him in a protective aura), Healing (Sonic Heal heals damage with supersonic speed), Damage Reduction (With Strength Support 8, a special skill that enhances the defensive mechanism of the body), Accelerated Development (Training;Physical Stats and Skills; Has been training to grow faster and stronger. Has grown and improved overtime), Statistics Amplification (With Attack Support 5, a special skill that reinforces and increases internal defensive power. With Speed Up Lv 1, can increase her speed), Afterimage Creation (Can move so fast, he can create afterimages), Homing Attack (With the homing attack. He can also throw out Rings and perform a homing spin attack toward them), Spin Dash (With Somersault), Power Mimicry (Can mimic Shadow's chaos control), Energy Manipulation (Can imbue his spin dash with energy to make his attacks stronger), Statistics Amplification (Increases his strength with Attack Support 6 his defense with Strength Support 8, and his speed with Acceleration Up Lv 2 and Speed Up), Healing (Can naturally heal himself via Sonic Heal), Barrier Creation (Pulses a purple barrier in front of his arms to block oncoming attacks with Sonic Guard), Reactive Adaptation (When Sonic was inflicted with Dark Gaia's evil energy, unlike others who were corrupted, he instead gained a form that increased his powers), Fire Manipulation (Can imbue his somersault attacks with fire using the Flame Ring), Air Manipulation, Homing Attack and Curtain Fire (Can create tornadoes with Blue Tornado and Tornado Jump, and also create homing wind bullets with Sonic Wind), Sound Manipulation and Status Effect Inducement (Can shock opponents with shouts), Paralysis Inducement (Can temporarily paralyze enemies with powerful spin attacks), Explosion Manipulation (Sets volatile landmines with Sonic Air Cracker and Sonic Cracker. He can also use bombs on enemies with Explosion and Bomb), Vibration Manipulation (Attacks with shockwaves during Sonic Storm and Sonic Wave), Vector Manipulation (Increases his torque by spinning with Sonic Ballet), Resistance to Curse Manipulation (Unaffected by curses), Spatial Manipulation (Can take attacks from Chaos Magic, which distort space with its attacks), Vacuum Manipulation (Resisted being pulled into a mysterious hole causing a massively powerful vacuum)
All previous abilities to a greater extent, Weapon Mastery (Sonic became a legendary swordsman with Excalibur), Invulnerability (With Sonic Boom, gives Sonic increased speed and invulnerability, allowing him to damage enemies and opponents simply by running into them), Hacking (Sonic can hack into Dr. Eggman's base), Limited Time Manipulation (Can restore time with his speed), Resistance to Madness Manipulation and Mind Manipulation (The World Rings drove the resurrected Genies mad and put them under Erazor Djinn's control, which Sonic was unaffected by when collecting the Seven World Rings)
All abilities of base form are greatly enhanced, Body Control and Elasticity (Werehog Sonic can stretch his limbs long distances), Size Manipulation (He can increase the size of his hands to increase the power of his attacks), Darkness Manipulation and Energy Manipulation (Is inflicted with the dark energy of Dark Gaia, inflicting punches of darkness), Statistics Amplification (Dark Gaia's power greatly strengthens his attacks), Forcefield Creation (Dark Gaia's power can create forcefields), Vibration Manipulation (Werehog Sonic's strikes can create tremors), Status Effect Inducement (Werehog Sonic's attacks can cause dizziness), Berserk Mode, Aura and Limited Invulnerability (Unleashed Mode puts him in an uncontrollable rage, that grants a blue aura and temporary invulnerability)
All abilities of base form are greatly enhanced, Flight (Flies around in the final boss fight), Immortality Negation (Type 1 & 8; Absorbed the Sacred Swords, which counteracted the immortality of King Arthur, who stayed alive so long as the Scabbard of Excalibur existed), Body Control (Excalibur can greatly expand itself), Attack Reflection (Reflects magical attacks with Excalibur), Power Nullification (Excalibur's strikes can destroy magic barriers), Light Manipulation (Excalibur is formed out of light), Transmutation (Excalibur Sonic transformed the shape of the Excalibur sword), Aura (Both Excalibur, and Excalibur Sonic, give off a golden aura)
All abilities of base form are greatly enhanced, Flight, Spaceflight, Aura (Darkspine Sonic gives off an aura), Fire Manipulation (Secret Rings Sonic can wield fire, and Darkspine enhances his abilities), Rage Power and Empathic Manipulation (Empowered by three World Rings, which each control specific emotions), Energy Manipulation (Sonic can create Soul Energy), Attack Reflection (Darkspine Sonic can reflect gigantic magical attacks)
All abilities of base form are greatly enhanced, Self-Sustenance (Type 3), Flight, Spaceflight, Invulnerability, Reality Warping, Aura (Can ram enemies with a boosting aura attack), Fire Manipulation, BFR (Warped away the Space Colony Ark and Final Hazard, which had the Chaos Emeralds), Mind Manipulation (By fighting Perfect Chaos he erased his urge to destroy. Could interact with and harm Solaris' conciousness), Holy Manipulation (This form is achieved through miracle), Light Manipulation (Super Sonic can absorb light to become an arrow of light), Forcefield Creation (Super Sonic can create a forcefield to constantly protect himself), Resistance to Space-Time Manipulation (His Mania version who can move in Egg Reverie Zone, which is a place where time itself keeps shifting to different points, back and forth through past, present and future)
All abilities of base form are greatly enhanced, Light Manipulation (With Hyper Flash)
Added Invulnerability, Energy Boost, Statistics Amplification, Healing, and Energy Absorption (They can restore your energy for your abilities and Super/Hyper form. They allow one to survive lethal attacks from far stronger foes)
Rings, Power Sneakers, Chaos Emeralds (Can have one or two on hand at times)
Super Emeralds, Wisps, Item Boxes, Sonic Crackers, Light Speed Shoes/Light Chip, Crystal Ring, Bounce Bracelet, Shahra's Ring, and Caliburn
Standard Tactics: Sonic normally attemps to view his opponent and look for weak points, attacking by jumping onto them, when he later on aquires the homing attack, he uses his speed in conjunction with various fighting styles in order to catch the enemy off guard and normally homing attack them. He will also at times use chaos abilities in fights where he has the chaos emeralds such as when he used chaos control in his fight against Shadow.
Weaknesses: Can be incredibly cocky and overconfident at times, which has gotten him into trouble. Sonic canonically has a hard time swimming and can't breathe underwater.
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