Superhuman Physical Characteristics, Genius Intelligence, Human Achievements (Mario has a variety of occupations and skills. These include a carpenter, construction/demolition worker, plumber, soldier, brewery worker, cement factory worker, artist, referee, archaeologist, chef, animal trainer, pilot, submarine captain, rifleman, and doctor. He’s also a professional in sports, such as basketball, soccer, tennis, golf, baseball, bike riding, football, hockey, dodgeball, and driving. Can play a variety of instruments, and can conduct bands, can play basketball with Bob-ombs as the ball. Skilled at shooting in basketball. Skilled in soccer. Skilled at volleyball), Acrobatics (Mario has displayed many times of being acrobatic. Such as being able to preform many flips and poses mid-air, as well as various moves with a partner. Can jump and dodge from mid-air. Can jump from several stories to the sky. Can perform superhuman leaps, and gain extra air time by repeatedly fluttering their feat), Pure Heart (Is stated to have a pure heart filled with virtue and concern for his brother Luigi when tested by the Star Gate), Self-Sustenance (Respiratory; Mario can breathe in both space and underwater just fine for as long as he needs to), Fire Manipulation (Even without a Fire Flower, Mario can still produce fire on his own and has further enhanced his skill with it using the Firebrand. He can make fiery explosions, large balls of fire, shoot barrages of fire balls, set objects on fire through contact, and set his own body on fire without ill effects), Weapon Mastery (Mario can use a variety of weapons for combat through either being taught or leaning on his own. He's profiecient on using hammers well enough to not only hit enemies with, but also throw and catch in the air. He can duel against someone using a sword. Can kick Koopa shells in the air and kick them back at enemies as a projectile. Has contstructed robots to use against Donkey Kong Jr.. Has used blasters against several foes as they're hiding against walls. Can use the Super Scope to fire at enemies while riding Yoshi. Equipped with giant mallets to get the opponent in the Bowser suit. Has a giant hammer to easily break the brick blocks. Can fight Bowser to a standstill in a sword fight. Can use a giant mallet to swing at their opponents. Can use a crossbow to shoot at targets. Can use guns to shoot several balloons floating in the sky. Can use boomerangs in combat. Able to stab flying fruit with a rapier), Weapon Creation (Mario can create a giant hammer to swing with, a Fire Flower, and build a rocket that smashes its enemy. His Special Shot can create a Starman), Multiple Jumps (Capable of double jumping against Olly. His special shot also allows him to jump three times), Limited Physics Manipulation (Can move in water casually like they’re moving on land with no issues), Consumption (Can eat a moldy mushroom and rotten mushroom without getting sick by it. Instead it heals him), Surface Scaling (Mario can run on walls at a 90 degree angle. Capable of climbing up a steep mountain with no climbing tools. He can even stay on during a snow storm), Martial Arts (Mario is capable of surpassing Jinx, a dojo sensei, and made Mario the sensei of the dojo while also incorporating his techniques into his own training. Mario's strength impressed The Master and credited him as the strongest in his dojo. Can sumo wrestle against others. Able to fight a hoard of enemies with hand to hand combat.[1] Even when as a baby, Mario was able to learn and adapt to his adult counterpart against a variety of enemies. He can hold his baby counterpart for an entire adventure on his back as he fights. Can utilize his jumps and kicks for combat[2]), Accelerated Development (Mario consistently gets stronger the more he fights. See notes for additional information. Learnt how to move the pills mid-fall from a quick read in a guide[3]), Stealth Mastery (Snuck away from a sleeping Chain Chomp while needing to race against three other people. Disguised himself as a statue from Dodo and remained untouched as he was about to interact with him. Hid himself from three Snifits as they were opening the same curtains), Fourth Wall Breaking (Mario can talk to the player. Mario is aware that he is in a manga.[4] Scared the people watching his game[5]), Vehicular Usage (Animals, Land Vehicles, Air Vehicles, Seaborne Vehicles, and Space Vehicles. Mario can ride animals such as Yoshi on several adventures while fighting enemies and platforming. He can also command Yoshi as he also rides on dolphins. Can ride on Plessie as he's fighting Fury Bowser, dodging his attacks during the ride. Can command Dorrie on where to go. Can race against others in a horse race. Can drive in go-carts against others in dangerous tracks while also preforming tricks in the air. Capable of also riding on bikes while completing the track as fast as he can. Can ride on a minecart while also flashing a light to Luigi so he can navigate around. Can drive in mini go-karts, can ride in a bob-sled down an icy slide. Can move around and fire at opponents in their tanks. Can ride around in their own mini-go karts. Can ride around in go karts. Can drive around in cars with spikes in the front. Can ride a bobsled down an ice slide. Can ride around in a shell-like vehicle down a tube. Can ride down a race track in a boat. Can ride around in various vehicles. Can pilot a plane has he's shooting down enemies. Can fight Bowser Jr. in the Koopa Clown Car, spinning and pushing him to an electric field. Can fly and spin around in a flying machine across the clouds. Can drive around in a jet for a race. Can fly in a bee-shaped flying contraption and maneuver around large sunflowers. Can use a submarine while also fighting against several enemies. Can ride around in their own submarines. Can ride through space within a flying vehicle all the while avoiding meteors. Can pilot a spaceship in battle[6]), Adaptation (Mario has been able to adapt to a variety of different mechanics and enviornments. Such as when the Prankster Comets will change the laws and mechanics of the galaxy he is currently at. Or when Bowser has shrunken him and reduced his powers as a result, Mario was still able to navigate and use the environment around him to locate Bowser while also helping others), Telepathy (Mario shares a telepathic bond with Luigi, allowing the two to always know where they're at), Non-Standard Interaction (Can punch away Boos and defeat Cackletta's soul), Energy Manipulation (Mario can fire energy projectiles in small shots or charge it up for several shots at once), Energy Projection (Mario can form a weapon to attack with energy), Glyph Manipulation (Mario's Special Shot creates walls for him to jump on), Forcefield Manipulation (Mario can create bubbles that shield him from the environment and let him fly around, being unharmed while inside), Elasticity (Mario can reshape his body when squished into smaller size), Body Control (After being cursed by evil spirits, Mario can change into an airplane to glide in the air, a tube to fit into small spaces, and a boat to float above water. Able to give himself a buff body[7]), Invulnerability & Size Manipulation (His Triple Jump makes him invincible in the air. Mario can increase his size and become invulnerable when using Super Mario!. Has access to a submarine that can shrink himself and the machine[8]), Bestowal, Mind Manipulation & Life Manipulation (Mario transfer lives to other beings and viceversa, along with being able to steal lives. Can psychically power up an ancient relic and give it strength. Made a group of logs become alive and dance. If Mario[9] consecutively defeats 8 or more enemies, he’s awarded with[10] multiple 1-Ups[11]), Afterimage Creation (Mario can create afterimages naturally during a fight, or when using Zone Speed in Tennis Aces. Mario can throw a Koopa Shell fast enough to leave afterimages), Attack Reflection (His hammer can reflect projectiles back at enemies), Perfect Guard (Superguard can parry enemy attacks, nullifying the damage while also hurting the enemy), Healing (Mario passively regains health. He's been shown to heal from burns, thorn wounds, and explosions in just seconds), Explosion Manipulation & Information Manipulation (Total; Mario can become a bomb and blow up save files, ultimately erasing all events and memories within), Time Travel, Time Manipulation, & Temporal Reload (Traveled through space and time to help his past-self against Bowser. Mario can save and load to return at any points from previous events. Check notes for further elaboration), Acausality (Irregular Causality; Bowser used the Star Rod to change the story itself. This caused the final battle between Mario and Bowser to lack the plot of those events from even happening, as the final pages to their entire story were ripped, meaning Bowser literally tore off the plot. Despite this, Mario and co. were able to fight Bowser regardless of a lack of plot), Spatial Manipulation (Mario can flip/phase between the 2nd and 3rd dimensions to access different paths using Flip), Battlefield Removal (Mario can leave others stuck in 2-D via contact when using Flip. Anytime Mario enters a battle, he will take others in a stage grouped with people. This is directly acknowledged to happen, as bosses can interact with the audience), Intangibility (Phasing & Spatial; When Mario takes damage, he enters a state where he flickers, being invincible from damage showing this to be canon in cutscenes that taking damage does indeed revert his form, which is what causes the flickering. Upon using Flip, Mario cannot be interacted with when in a different dimension), Dimensional Travel (All characters can leave and enter different dream worlds on their own. Can walk out of his universe and walk back in), Hammerspace (Mario can carry 9,999,999 coins, along with many power-ups and large items in his pockets), Status Effect Inducement (Mario's Spin Jump stuns enemies. Mario can cause enemies to have the burn status with his fire, or get dizzy with his hammer), Statistics Reduction (Mario can lower an enemy's speed with his hammer strikes in Superstar Saga), Resurrection (Mario can have a maximum of 1,110 extra lives. Mario can also obtain extra lives every time he "dies" after collecting his 1,000th coin. Mario can always gain more lives if he were to lose all of them, as his regeneration grants him more), Regeneration (High; Reformed from being turned to confetti, which are noted to be atoms as they make up the world. Regenerated from being reduced to tiny pieces of himself. Regenerated after being flattened. Mid-Godly upon death; Mario can come back from nothing. 1-Ups are able to restore one's paint, which is the concept that includes life, souls, and regeneration), Perception Manipulation (Mario can slow down his perception of time when attacking, or can use Zone Speed to do the same. Zone Speed allows Mario to increase his speed as all others are slowed down), Erasure (Physical Erasure, possible Meta-Physical or Conceptual Erasure; Wiped away Wendy's castle from existence. Due to the nature of Mario characters being able to naturally interact with ghosts and remove concepts, it's possible that this applies to the erasure), Cartoon Physics (Mid Potency. Mario can swim in the air like a cartoon character. Completely fine after having his entire body be charred by fire), Enhanced Senses and Extrasensory Perception (His nose is capable of sniffing trouble. Can fight against enemies while having his eyes removed. Could detect the Cutout Soldiers hiding behind pillars. Has a tracker that he can hear beeping when nearby people), Analytical Prediction (Can predict Cackletta's attacks before she freezes time, with no indication of her time stop prior), Duplication (Mario can create a clone of himself, and can create several more clones with extra lives. Has a chance to get a freebie item, which means he can use an item and get another one to use), Absorption, Mimicry, & Transmutation (Mario can whirl out and absorb paint from objects and people, which turns them into Battle Cards that he can use to create an exact copy of what he just absorped. Absorbed various people and gained power from it. Turned Koopas into music notes through dancing), Creation (Can recreate those he just absorbed[12]), Statistics Amplification (Mario automatically gains a 1.5x strength boost when fighting three or less enemies. Mario's jump will deal more damage the more he uses it. He can further boost his strength 4x with Mario Spin in Puzzles & Dragons), Transformation (Mario can turn into other people like Peach or Bowser, along with mimicking their voices), Teleportation (Attacked Bowser through voice on a phone call[13]), Transformation (Mario turns into a ball of light to teleport), Flight (Mario can propel himself in the air. He can also float during his special shot), Immortality (Regenerative Immortality; Mario can regenerate from being atomized, crushed, or from nothing at all. Protection from a Source; Mario will be resurrected by Queen Jaydes if he were to die as a gift in return for saving her daughter Queen Jaydes has power over all life and death. Mario is protected through The Desire, which will defy space, time, and the laws of the universe to ensure Mario succeeds to reunite with his special one. Life and Death Immunity (Mario can naturally exist without having any paint in him. Paint is what's needed in order to stay alive, however lacking it results in someone unable to live. Due to this, Mario does not require the concept of life nor death in order to exist. Supernatural Survivability; Can move while being crushed completely flat and while losing pieces of his body, such as his face and stomach. Reliance on a Person & Higher Being; The creator, Miyamoto, is always watching Mario[14] and will assist him in dire situations[15]. Mario's true form is that of a player controlling him, in which they can change up reality in various ways or reverse the battle to assist Mario. Extra Replacements; If Mario needs assistance, he can always have himself from other timelines appear to help out, such as when he did so in Yoshi's New Island to help Baby Mario and Yoshi), Invulnerability Nullification (Mario can harm and nullify users of the Mega Mushroom, which is an item that makes the user invulnerable), Magic (Can use magic to create Power Stars. The cast have a magic wand that can undo Bowser’s transmutation and change all of Koopa’s particles makeup as a frog to turn him back into a Koopa), Resistance Manipulation (The transmutation affects Bowser who only takes damage from the Golden Flower rather then being transformed into a coin), Broadway Force (Mario can force others to dance along with him), Sound Manipulation (Mario can create a projectile that can harm people through music), Immersion (Mario can enter and escape a video game), Air Manipulation & Temperature Manipulation (Mario can blow a snow blizzard and turn others into snowmen. He can also heat up his body in the same mini-game in order to reduce the snow from piling up. Blew hard enough to make a Whomp fall down, even when shrunken down. Can spin around fast enough to become a tornado), Light Manipulation (Mario can change the color and brightness of a new star to his own color), Velocity Manipulation (By staring at his opponent, enemies cannot dodge Mario's attacks unless they are out of his field of vision), Information Analysis (Mario can see symbols above enemies, telling him what kind of attacks and aliments an enemy can use), Item Stealing (Mario can steal items by jumping on people, which automatically transfers it into his own inventory), Avatar Creation & Astral Projection (Within the Dream World, Mario can create a dreamy avatar that can act for him), Plant Manipulation (Made a mushroom grow bigger with his dancing. Can bring wilted flowers back to life), Matter Manipulation (Restored a hotel that was turned into a corkscrew into its original form), Technological Manipulation (Made a roller coaster move faster), Morality Manipulation (Made a group of Boos become friendly towards him through dancing), Ice Manipulation (Made an ice tower grow larger. Can throw snowballs at an opponent, which will freeze them solid), Absorption (Mario can turn clones of other people into his own by ground pounding them. Mario can steal experience points from those he fights, reducing their statistics and givng it to Mario), Resurrection Nullification, Regeneration Negation, & Temporal Reload Nullification (Mid-Godly; Mario was able to fully kill Bowser, who not only has infinite lives, but can also use a Save Block), Fate Manipulation (Mario made a wish to always be able to save Princess Peach, which allowed him to survive unlikely scenarios. Is protected by The Desire, which defies time, space, and the laws of the universe to ensure Mario will always be reunited with his special one, regardless of the outcome he's in. It's stated that Mario can choose his own fate after just averting a prophecy where he was mean to die), Social Influencing (Through Mario appealing to the crowd or with stylish moves, he can charm people into boosting his Star Gauge, give him free items, or make those that wanted him dead to go on his side), Burrowing (Able to burrow underground like a mole to find treasure), Possession (Able to possess inanimate objects and control them), Vibration Manipulation (Mario's hammer strikes can send a shockwave to hit others), Summoning (Mario was given the power to summon the Star Spirits, which they will assist him at any time. If Mario enters a battle, an entire audience appears and assists him in battle by giving him items or throwing things at enemies), Purification (Material Purification; Developed a medicine to counter the viruses created by Bowser. Bowser later made a more potent virus that Mario was able to cure[16]), Telekinesis (Able to move the direction his pills are thrown mid-way[17]), Disease Manipulation (With the viruses, Mario can throw them at someone to make them laugh uncontrollably[18]), Sealing (Mario can seal people within his pills[19]), Wish Granting & Truth Manipulation (The Star Spirits are the ones who grant the people's wishes. Mario can make a wish that the Star Spirits will listen to, in which it will become true), Supernatural Protection (Mario will be resurrected by Queen Jaydes if he were to die as a gift n return for saving her daughter Queen Jaydes has power over all life and death. Mario is protected thorugh The Desire, which will defy space, time, and the laws of the universe to ensure Mario succeeds to reunite with his special one. is always watching Mario[20] and will assist him in dire situations[21]. Mario's true form is that of a player controlling him, in which they can change up reality in various ways or reverse the battle to assist Mario)
Conceptual Manipulation/Paint Manipulation (Mario can remove paint from anyone with any attack. The next set of the abilities are what paint makes up, and thus Mario can remove or restore. See notes for extra information on paint), Life Manipulation & Death Manipulation (Paint is all of life, and the removal of it can cause a person or object to have no life within, having their concept of life be removed), Mind Manipulation & Memory Manipulation (Paint makes up the mind, as paint beings can directly speak to your mind by coloring your thoughts. Loss of paint can also remove your mind and memories), Metaphysics Manipulation (Soul Manipulation; Paint makes up souls and ghosts. Removing it is the equivalent of destroying your soul), Emotion Manipulation (Paint makes up all emotions, and can apply different emotions on someone. Removing it would mean the removal of emotion), Poison Manipulation (Paint can inflict poison on someone), Blood Manipulation (Paint makes up all of blood within someone, removing it is the same as removing their blood), Power Nullification (Paint can nullify abilities and forces you to use an ability that's the same color as the paint. Paint makes up all abilities, removing it would remove your ability to use powers), Spatial Manipulation (Paint makes up all of space. Removing it makes space as if it was solid), Portal Manipulation (Paint can create portals to different locations), Psuedo-Forcefield Manipulation (Paint can create thick substances to block attacks), Electricity Manipulation (Paint can create electric goop), Fire Manipulation (Paint can create fire goop), Water Manipulation (Paint can create slimy water that damages anyone inside), Acid Manipulation (Paint can create acid), Mind Control, Corruption, Size Manipulation, & Bestowal (Black paint can control someone's mind and corrupt them, while also increasing their size and gain new abilities), Creation (Paint can create creatures, ghosts, and objects made out of paint), Pocket Reality Manipulation (Paint can create pocket dimensions), Sealing (Paint can seal people or objects within paint), Matter Manipulation (Paint can reduce matter), Broadway Force (Paint can force others to dance along)
Size Manipulation, Healing, Statistics Amplification (With the Super Mushroom, which can not only be used to heal someone, but can also increase one's size, strength, and health. Coins can naturally heal you upon being picked up. The Starman increases your natural strength and speed), Invulnerability (With the Starman, which makes the user invincible for a little over 30 seconds), Transmutation (The Starman can turn coins into Starmen), Light Manipulation (The Starman can light up dark rooms upon use), Bestowal (The Starman allows the user to share its ability through contact), Weapon Creation (Coins can be used to create various power-ups or Battle Cards with Battle Spin), Summoning (Upon collecting 100 coins, a Shine Sprite is summoned), Resurrection & Life Manipulation (Upon gaining 100 coins, Mario is rewarded with a 1-Up. If defeating 9 or more enemies with a Starman, Mario gains a 1-Up for every enemy he defeats after. The more enmies defeated, the larger quantity of 1-Ups gained per enemy), Flight (With the Tanooki Leaf), Duplication (The Coin Rush Star can create several power-ups when hitting a block, and can create more coins)
With the Boost Star, Mario can directly summon The Player. His true self is also a player, which grants him the following: Human Achievements (Naturally they are a master video game player), Breaking the Fourth Wall (The Player is completely aware of the fictional setting of the stories and can interact with them), Transcendence (The Player is a being that exists beyond the scopes of the Nintendo multiverse, existing in the real world, which is shown consistently to be beyond the multiverse, viewing it’s various adventures and games as fiction), Acausality (Irregular Causality; Is not bound to conventional time, views everything in games such as Earthbound as fiction, including the universal system and transcends it, existing in a different system in the real world), Cosmic Awareness (The Player is always watching the events unfold from the real world, being able to listen into conversations, even if they’re through telepathy), Space-Time Manipulation (Can create and destroy entire save files), Possession (The Player will naturally possess a character in order to play as them), Avatar Creation (All Links are merely an avatar of the Player. Mario is also an avatar of the Player. Can make lower dimensional avatars to interact with Mother 3’s universe), Time Manipulation (Shown here), Weather Manipulation & Reality Warping (Changes the layout and time of the game modes), Erasure (Metaphysical Erasure; Erases anything via the Eraser, Undo Dog, or Reset Rocket), Telekinesis (Can freely move others around), Size Manipulation, Biological Manipulation, & Transmutation (Swaps around an enemy species on how they work. Can change around objects), Duplication (Creates duplicates in Copy Mode), Extrasensory Perception (Reveals what's inside within an object), Invisibility (Can create Hidden Blocks), Emotion Manipulation (Can anger a Wiggler), Creation. Resistance to Memory Manipulation (Can resist the original memory wipe, requiring the church to do an even more potent memory wipe to erase the Player’s memory)
Healing & Purification (Material Purification; Refresh and Smooch heals Mario while also removing negative status effects), Sleep Manipulation (Lullaby can be used to put enemies to sleep through singing), Curtain Fire (Star Storm creates a storm that rains down stars to damage enemies), Statistics Reduction (Chill Out reduces enemy defense), Time Manipulation (Time Out freezes time), Transmutation and Battlefield Removal (Up & Away turns enemies into stars and sends them flying to space), Power Nullification & Invulnerability Nullification (Star Beam and Peach Beam can nullify the wishes made from the Star Rod, and bypass Bowser's invulnerability). Through wishing with Wish Stars, Mario gains the following: Wish Granting (The Star Rod is used to grant wishes. Its power is claimed to be able to grant "all" wishes), Mind Manipulation (Can force someone to love according to Bowser. Mallow was wishing to stop being a crybaby), Erasure (Conceptual Erasure; Before Bowser was interrupted, he wished to erase the Bros), Transmutation (King Olly was going to reduce all Toads to blank pieces of paper, which Bowser says they can't even come back from), Reality Warping (Reversed all of the damage Olly caused to the world to its original self), Healing (Can heal damage), Accelerated Development (Luigi wishes to be a great plumber like Mario. Toadofsky wished to be better at making melodies. Chef Torte wishes to be a world class baker. Some Dryite wishes to create a ripping tune), Fate Manipulation (Mario wishes to always be able to save Peach. Nimbus Land King and Queen wish to be reunited with Mallow. Belome wishes for food to appear. Frogfucius wishes for crickets. Punchinello wishes to become famous. If the world was rid of wishes, Smithy thinks he could easily conquer it), Plot Manipulation (Story Manipulation; The Star Rod was used by Bowser to change the story of Paper Mario), Conceptual Manipulation (The Star Rod turns wishes into physical embodiments of said wishes in the form of Wish Stars), Statistics Amplification (Yoshi wishes to be faster. Bowser made wishes to become all-powerful. Stars get their power from ordinary people's wishes), Invulnerability (Bowser wished to become invincible), Bestowal (Can grant both powers and resistances to Tubba Blubba, including his invulnerability), Light Manipulation (Can create a light based attack), Creation (Bowser wished for a castle and can create enemies and ships. Creates food to heal), Forcefield Manipulation (Bowser wished for a forcefield), Dimensional Travel & Portal Manipulation (Antasma wished to create dream portals), Telekinesis (Seen here), Duplication (Can create multiple clones), Size Manipulation (Can increase the user's size several times), Resurrection (Brought back Kersti to life after she sacraficed herself). Resistance to Nullification (Can nullify piercing damage attacks, which bypasses durability), Status Effect Inducement, Ice Manipulation, Time Manipulation, Poison Manipulation, Statistics Reduction, Sleep Manipulation, Size Manipulation (Can resist every attack and status effect Mario and his partners uses. This includes Frozen, Immobilized, Poison, POW-Down, Sleep, and Tiny), Explosion Manipulation (Unaffected by Bombette's explosions), Vibration Manipulation (Unaffected by Mario's Quake Hammer), Fire Manipulation (Unaffected by Kooper's Fire Shell), Fear Manipulation (Unaffected by the Fright Jar and Lady Bow's Spook), Electricity Manipulation (Unaffected by Watt's electrical attacks), Paralysis Inducement (Unaffected by Watt's Power Shock), Water Manipulation (Unaffected by Sushie's Squirt), Air Manipulation (Unaffected by Lakilester's Hurricane attack), Transmutation (Unaffected by Up & Away)
Extreme Heat (Unaffected by being near lava in areas such as Melty Molten Galaxy and Bowser's Reactor. Can survive falling in lava), Extreme Cold (Unaffected by cold areas such as Freezeflame Galaxy), Cosmic Radiations (Can be in the vacuum of space just fine for long periods of time), Fire Manipulation (Can eat a pepper that sets the person on fire, generally being unaffected by it), Mind Manipulation & Possession (Did not suffer any side effects from the black paint, unlike Bowser, which took over his mind. Unaffected by Tatanga nor Wario's mind control over all of both Sarasaland and Mario Land), Gravity Manipulation (Has adjusted his gravity to walk normally on different sized planets and has been inside black holes), Paralysis Inducement (Resists being paralysed by Bowyer's arrows, which paralyses people after being shot), Sleep Manipulation (Resisted the Dreambeats, which put all inhabitants of Pi'illo island to sleep. This affected Luigi, who can resist sleep manipulation. Can resist the effects of the Music Box, which plays a tune that puts anyone listening it to sleep. Can stare at a Sleepy Sheep, which can make you sleepy just by staring at it), Electricity Manipulation (Mario can take multiple electric shocks from Luigi without suffering any side effects. The electricity surrounding the electric orb only briefly pauses their movement), Transmutation (Unaffected by Bowser's and Kamek's transmutation. Can fight as a scarecrow. Unaffected by Ohos, which can turn other people into monsters), Space-Time Manipulation, Information Manipulation, Physics Manipulation, Nullification (Swam inside of a black hole and lived, while also being able to survive one completely), Poison Manipulation (Can temporarily breathe inside a pool of poison gas), Absorption & Metaphysics Manipulation (Soul Manipulation; Resists the Shadow Queen's hands, which she can use to absorb the victims and their souls. Can survive having paint drained from his body, which makes up the soul. Escaped a black hole), Matter Manipulation (Unaffected by Junior's paint, which reduces matter. Can swim inside of a black hole), Size Manipulation (Gets only shrunken by a mushroom temporarily. Can carry Power Stars, in which a single one amplifies the users size), Nothingness Manipulation & Erasure (Space-Time Erasure; Immune to both the Eraser and Reset Rocket, both of which can erase objects and people. Survived the Void, which can erase beings across space and time), Petrification (Broke free from the Koopalings turning him into stone), Madness Manipulation (Unaffected by being inside the painting worlds Bowser made, which were stated to be drive Toad into madness), Corruption (Immune to Bowser's corruption, which passively corrupts characters friendly towards Mario. Resistant to Junior's paint, which corrupted Bowser into Fury Bowser), Morality Manipulation (Unaffected by the Power Stars after making Wiggler become evil), Ice Manipulation (Can navigate through World 6, which was stated to be sub-zero and freeze Bowser's army. Can break free from being frozen), Conceptual Manipulation (Can survive attacks against other people, which removes paint from someone), Reality Warping (Unaffected by King Olly folding the very fabric of reality), Emotion Manipulation (Can fight while sad, angry, unmotivated, or self-conscious, only hindering what cards he can use), Broadway Force (Can fight while being forced to dance), Fate Manipulation (Mario, along with the rest of the Heroes of Light, averted the Dark Prognosticus' dark prophecy. The Dark Prognosticus is a book the tells prophecies and the events of all worlds from start to end, always being correct about what it states. It's stated that no one can avert it, and was correct about Luigi being the one to join the Chaos Heart, which was the end of all. The Light Prognosticus is a book created to counter the dark prophecy, giving it a way to stop all worlds to end. It is said that if the man in green, Luigi, chooses the light or dark path, will determine which prophecy would be correct. Luigi chose dark. Despite this, The Four Heroes of Light were stated to avert the dark prophecy, and can determine their own fate), Telekinesis (Can jump off of The Player's grip), Information Analysis (F.L.U.D.D. cannot fully scan Mario), Acid Manipulation (Can survive touching acid), Plot Manipulation (Story Manipulation; Bowser used the Star Rod to change the story itself. This caused the final battle between Mario and Bowser to lack the plot of those events from even happening, as the final pages to their entire story were ripped, meaning Bowser literally tore off the plot. Despite this, Mario and co. were able to fight Bowser regardless of a lack of plot), Sealing (Can walk around in Junior's goop without being sunken, unlike the Piantas), Absorption (Mario can have his paint be removed and still be able to use his powers. Paint makes up the concept of abilities), Disease Manipulation (Remained unaffected by the viruses attacking him[22]). With the Spin Jump, Mario can spin off of: Physical Attacks (Can spin off of spikes, chainsaws and other enemies that’d normally kill him), Fire Manipulation (Can spin off of fireballs, fire enemies that naturally live in lava, lava bubbles, and blue fire), Incorporeal Attacks (Can spin off of ghosts), Magic & Transmutation (Can spin off of transmutation spells). With Guard or Superguard, he can guard/parry/negate (on a greater scale): Physical attacks, Absorption (Parries Fuzzies, Swoopers, and the Shadow Queen from absorbing health and FP), Fire Manipulation (Parries fire from Fire Bro, Bowser, Ember, Lava Bubble, Phantom Ember, Hooktail, X-Nauts, Grodus, Vivian), Poison Manipulation (Parries poison attacks from Bowser, Poison Pokey, Putrid Piranha, Poison Puffs, Gloomtail, Beldam, and the Shadow Queen), Explosion Manipulation (Parries explosions from Bob-ombs and Bobbery), Ice Manipulation (Parries ice attacks from Frost Piranha, Ice Puffs, Bonetail, Grodus, Beldam), Sound Manipulation, Sleep Manipulation (Parries sleep inducement from Crazee Dayzees and Bonetail), Electricity Manipulation (Parries lightning attacks from Dark Puffs, Dark Wizzerd, Wizzerd, Elite Wizzerd, Grodus, Marilyn, Shadow Queen), Statistics Reduction, Paralysis Inducement, Size Manipulation (Parries attacks that shrink Mario from Bonetail, X-Nauts, Beldam), Time Manipulation & Time Manipulation (Parries attacks that slow and freeze time from Grodus and Beldam), Power Nullification (Parries Bowser's command removal, Shadow Queen and Beldam's status effect remover), Vibration Manipulation (Parries earthquakes from Gloomtail and Magnus), Fragrance Manipulation (Parries damage inducing breath from Gloomtail and the Shadow Queen), Mind Manipulation (Parries attacks that induce confusion from Bonetail), Darkness Manipulation (Parries the Shadow Queen's Dark Wave), Magic (Parries magic from a Magikoopa and Kammy), Status Effect Inducement