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Ness: Difference between revisions
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Revision as of 23:37, 24 July 2022
Ness |
Ness |
“ |
I'm Ness... It's been a long road getting here... Soon, I'll be... Soon, I'll be... Soon, I'll be... What will happen to us? |
„ |
~ Ness after collecting the 7th melody |
“ |
I'm Ness... It's been a long road getting here... Soon, I'll be... Soon, I'll be... Soon, I'll be... What will happen to us? |
„ |
~ Ness after collecting the 7th melody |
“ | Dear Mom & Dad: Having lots of fun. Visited Giant Step and squashed an enormous ant. Keep sending money. Love, Ness |
„ |
“ | Dear Mom & Dad: Weather's great in Twoson. Desposed ruthless cult leader and rescued a girl in a dress. Think I'm in love. Ness (P.S. She wore the dress) |
„ |
“ | Dear Mom & Dad: Still having fun. Rode a sea serpent. Plugged an armored frog with bottle rockets. It didn't croak. Love, Ness |
„ |
“ | Dear Mom & Dad: Sat on a talking sesame seed. What a surprise! Running low on money. Need a million bucks. Love you, Ness |
„ |
“ | Dear Mom & Dad: Hit town last week. Ate some bad pizza and hurled on bus. How's Fido? Love, Ness |
„ |
“ | Dear Mom & Dad: Entered swamp today. Swamp entered shoes and shorts. Paula looks cute in a detachable pig nose. Oink! Love you both, Ness |
„ |
“ | Dear Mom & Dad: Covered with camel hickies, otherwise healthy. Climbed pyramid. Sphinx in sad shape. Love, Ness |
„ |
“ | Ness, you've stood on the eight power spots of the earth. From these, you created Magicant, the realm of your mind. In Magicant, there's beauty, kindness, sorrow, and hatred. Of course, there's an evil and violent side of you. The Sea of Eden sits at the center of those feelings. It takes you to the truth about yourself. | „ |
~ A memory of the Star Master |
“ | Hey me! I found my cap that you lost. | „ |
~ Ness in Magicant |
“ | It's me...I'm you when you were younger. Hey, let's play ball. Do you prefer reading comics or playing games? What? You're busy?... | „ |
~ A memory of Ness when he was younger |
“ | Instantly Ness's mind cleared and he realized that he had possessed great power! At that moment, Ness's psychic powers radically expanded! |
„ |
“ | Giygas' goal is to destroy you. Listen carefully! Everything in the universe could be destroyed at the hands of Giygas. But he and his followers are also in trouble. The Apple of Enlightenment has foretold that Giygas' attempt will fail. It is because of the existence of a boy named Ness. ...That's me! Listen. Free your mind and KNOW what you must do! Your destiny has already been decided. | „ |
~ Ness's true consciousness to his avatar |
“ |
This is very hard for me to tell you but... In order to defeat Giygas, who is attacking from the past, you must warp to the past. This can be done by way of the "Phase Distorter 3". However, the machine cannot warp living beings, I mean lifeforms. Life is demolished in the process of warping. The only way to accomplish the time travel is to transfer your brain "program" into a robot, and send the robot to the past. ...The transfer means that your spirit will go with the robot, while your body is left behind. I cannot promise that your spirit will come back after the battle in the past. Yet, you must understand that the four of you are the chosen ones. Do you still wish to face Giygas by travelling to the past? ...Hmmm ...you accept this while knowing that you may not be able to return to your current form, right? ...Yes... I see... You have really set your mind on this... Let me take a good look at you now... Ness, please give me that red cap... Ready... stand by... |
„ |
~ Dr. Andonuts to Ness before transferring his soul into a robot |
Background
Ness (ネス, Nesu) is the silent main protagonist of MOTHER 2 (localized as EarthBound), and is analogous to Ninten and Lucas in their respective games. He greatly enjoys baseball; not only are most of his weapons various types of baseball bats, but he can also equip several baseball caps. In the EarthBound Player's Guide, he is said to wear a special baseball cap with his favorite team's logo on the front.
At the beginning of the game, Ness is awoken from a sound sleep by the impact of the meteorite north of his house in Onett. His mother and sister are agitated, but Ness leaves to find out what happened. After meeting up with Lier X. Agerate and Porky Minch, he returns home and tries to get back to sleep. Soon thereafter, Porky arrives and demands that Ness help him look for his little brother, who has gone missing during the calamity surrounding the impact.
After a pep-talk from his mother, Ness, Porky and King go back out to the hillside, where they find Picky (who reveals it was Porky who actually ran away). They also encounter Buzz-Buzz, an insectoid warrior who has travelled from the future to warn Ness of the threat that Giygas poses to the universe. It is from Buzz-Buzz that Ness learns of the prophecy surrounding his future; that he, along with the help of two other boys and one girl, will stand against Giygas and save the universe from being sentenced to eternal darkness.
Statistics
Tier: 9-C to 8-C | 8-C to 8-B | At least 8-B
Name: Ness
Origin: MOTHER 2
Sex: Male
Age: 12 as an Avatar. Extra-Temporal as the universe (Exists across all of time due to being the conscious mind of the universe)
Classification: Human, Psychic, Chosen One, Cosmic Being, Conscious Mind of the Universe
Status: Alive
Alignment: Neutral Good (Ness is a good natured kid who will do anything to rid the world of evil, accepting his destiny as the chosen one without any hesitation. He does not kill his enemies, instead breaking them out of Giygas's control)
Dimensionality: 3-D as an avatar, (3+1)-D as the universe (Exists as the conscious mind of the universe)
Attack Potency: Peak Human level (Able to defeat fodder enemies in Onett) to Building level (Eventually became strong enough to use attacks that rival the self-destruction of the Territorial Oak in damage. Defeated Master Belch and the Trillionage Sprout), can negate durability with PK Flash | Building level (Became stronger than before. Able to defeat enemies such as the Guardian Digger and the Department Store Spook) to City Block level (Defeated Thunder and Storm, can negate durability with PK Flash | At least City Block level (Can fight and defeat the Nuclear Reactor Robot. Defeated his own inner evil by himself, the manifestation of which is more powerful than every sanctuary guardian and all of Giygas's minions), can negate durability with PK Flash
Durability: Peak Human level (Can withstand attacks from the fodder enemies in Onett) to Building level (Eventually able to withstand the self-destruction of the Territorial Oak. Can endure his own attacks while inflicted with strangeness, as well as attacks from other members of the chosen four that are inflicted with strangeness). Protection from the Truth of the Universe makes him difficult to kill | Building level (More durable than before. Can endure attacks from enemies such as the Guardian Digger and the Department Store Spook. Can endure his own attacks while inflicted with strangeness, as well as attacks from other members of the chosen four that are inflicted with strangeness) to City Block level (Can endure attacks from Thunder and Storm. Survived a crash that reduced the Sky Runner to tiny scraps. Can endure his own attacks while inflicted with strangeness, as well as attacks from other members of the chosen four that are inflicted with strangeness). Protection from the Truth of the Universe makes him difficult to kill | At least City Block level (Can endure small nuclear explosions from the reactor robot enemies, with even the smallest real world nuclear weapons reaching up to 20 tons of TNT equivalent. Can endure attacks from enemies such as the Diamond Dog and his own inner evil. Can endure his own attacks while inflicted with strangeness, as well as attacks from other members of the chosen four that are inflicted with strangeness). Protection from the Truth of the Universe makes him difficult to kill.
Striking Strength: Peak Human Class (Wields a baseball bat as his primary weapon) to Building Class (Can harm enemies that are comparable to himself, such as Master Belch and the Trillionage Sprout. Can harm himself and the other members of the chosen four while inflicted with strangeness) | Building Class (Can harm enemies that are comparable to himself, such as the Guardian Digger and the Department Store Spook. Can harm himself and the other members of the chosen four while inflicted with strangeness) to City Block Class (Can harm Thunder and Storm, as well as enemies that are stronger than or comparable to them. Can harm himself and the other members of the chosen four while inflicted with strangeness) | At least City Block Class (Can harm enemies such as the Diamond Dog and his own inner evil. Can harm himself and the other members of the chosen four while inflicted with strangeness)
Lifting Strength: Unknown | Class 5 (Able to lift a submarine alongside Paula and Jeff) | Class 5
Travel Speed: Superhuman (Should be comparable to Ninten, who can move 700 meters in about 13 seconds. Travels around entire towns and cities in a short amount of time), Higher with the Bicycle and Skip Sandwiches (The Bicycle allows Ness to travel faster than his normal walking speed. Skip Sandwiches increase Ness's walking speed when eaten) | Superhuman, Higher with the Bicycle and Skip Sandwiches | Superhuman, Higher with the Bicycle and Skip Sandwiches
Combat Speed: FTL (Able to fight against enemies that are comparable to himself) | FTL (Faster than before. Able to fight against enemies that are comparable to himself) | FTL (Faster than before. Able to fight against enemies that are comparable to himself. Should be comparable to the rest of the chosen four when they were about to fight Porky, who would later fight Lucas)
Reaction Speed: FTL (Can dodge laser beams from robotic enemies) | FTL (Faster than before) | FTL (Faster than before. Should be comparable to the rest of the chosen four when they were about to fight Porky, who would later fight Lucas. Can dodge laser beams from various enemies)
Stamina: Superhuman (Can fight for long periods of time, can take mortal wounds and still manage to heal himself) | Superhuman (Should have higher stamina than before) | Superhuman (Should have higher stamina than before)
Range: Standard Melee physically, Extended Melee with melee weapons (Wields baseball bats for melee combat, which typically range between 0.6 and 0.8 meters), Tens of Meters with slingshots (Slingshots have an effective range of 7 to 16 meters when used as a weapon), up to Hundreds of Meters with PSI (Comparable to Paula and Poo, who can use PK Thunder, which has been demonstrated by several enemies to behave similar to natural lightning) | Standard Melee physically, Extended Melee with melee weapons, Tens of Meters with slingshots, up to Hundreds of Meters with PSI | Standard Melee physically, Extended Melee with melee weapons, Tens of Meters with slingshots, up to Hundreds of Meters with PSI, Universal with Magicant Creation and Absorption (Created Magicant, which was shown to be an entire universe, and would later absorb it entirely)
Intelligence: Genius (Regarded as a bright child by several characters and became a master of PSI with no formal training. Serves as the leader of the chosen four, with his decisions and judgment overriding even that of Jeff, an extraordinary genius, and Poo, an experienced warrior who was able to master PK Starstorm, which is said to only be able to be learned after reaching a higher level of intelligence. Stated in the tea break scene that his in-born intelligence and courage is what brought him through his journey)
Name: Ness
Origin: MOTHER 2
Sex: Male
Age: 12 as an Avatar. Extra-Temporal as the universe (Exists across all of time due to being the conscious mind of the universe)
Classification: Human, Psychic, The Chosen One, Cosmic Being, Conscious Mind of the Universe
Status: Alive
Alignment: Neutral Good (Completely destroyed all traces of evil from his mind by defeating his nightmare. Risked his life to travel back in time and defeat Giygas, even knowing that he may not get to come back)
Dimensionality: 3-D as an avatar, (3+1)-D as the universe (Exists as the conscious mind of the universe)
Attack Potency: Universe level (Absorbed the power of the Earth along with the rest of Magicant. Exists as the conscious mind of the universe itself. Was stated that defeating Giygas without realizing his true power would be impossible. Able to slightly harm Giygas), can negate durability with PK Flash
Durability: Universe level (Able to withstand attacks from Giygas. Can endure his own attacks while inflicted with strangeness), protection from the Truth of the Universe makes him difficult to kill
Striking Strength: Universe Class (Able to slightly harm Giygas. Can harm himself with his own attacks while inflicted with strangeness)
Lifting Strength: Extra-Temporal (Exists as the conscious mind of the universe)
Travel Speed: Extra-Temporal (Exists as the conscious mind of the universe. Able to move inside of Giygas, who exists as bizarre void of darkness that cannot be comprehended)
Combat Speed: Extra-Temporal (Able to fight against Giygas)
Reaction Speed: Extra-Temporal (Can react to and dodge attacks from Giygas)
Stamina: Limitless (Exists as the conscious mind of the universe)
Range: Standard Melee physically, Extended Melee with melee weapons (Wields baseball bats for melee combat, which typically range between 0.6 and 0.8 meters), Tens of Meters with slingshots (Slingshots have an effective range of 7 to 16 meters when used as a weapon), Universal with PSI and Absorption (Exists as the conscious mind of the universe)
Intelligence: Cosmic (Touched the truth of the universe and gained the ultimate intelligence. Exists as the conscious mind of the universe)
Powers and Abilities
All previous abilities, but more powerful. Cosmic Intelligence, Cosmic Awareness, and Enlightenment (Touched the Truth of the Universe and attained the ultimate intelligence), Omnipresence (Type 2. Exists as the conscious mind of the universe and exists throughout time), Acausality (Types 1 and 3. Was unaffected by traveling to the past and destroying Giygas. Exists throughout all of time in the universe), Immortality (Type 1. Exists throughout all of time in the universe), Self-Sustenance (Types 1, 2 and 3. Exists as the conscious mind of the universe), Higher-Dimensional Existence (Exists as the conscious mind of the universe, though he operates through a 3 dimensional avatar), Abstract Existence (Type 1. Overlapped with the universal system of fate), Large Size (Type 8. Exists as the conscious mind of the universe), Avatar Creation (The playable Ness is only an avatar of the real Ness, who exists as the conscious mind of the universe), Clairvoyance and Precognition (Type 5. His true self knew that he had to travel to Saturn Valley to progress his journey. Knew of the Apple of Enlightenment's existence and knew about the prophecy it had foretold), Enhanced Non-Physical Interaction (Can harm abstract, conceptual, and nonexistent beings. Capable of slightly harming Giygas. Should be vastly superior to Ninten, who can make a nonexistent NPC exist as long as he thinks about him), Inorganic Physiology as a robot
Should have access to many PSI abilities that he does not use in-game due to possessing the ultimate intelligence, such as Mind Manipulation and Resistance Negation (Should be able to manipulate the minds of others and ignore PSI resistance due to being immensely superior to Giygas's original form), Life Manipulation and Necromancy (Possesses vastly superior abilities to Giygas in his original form, who could turn inanimate objects into living beings and raise the dead), Illusion Creation (Type 3. Should be able to produce a psychic illusion comparable to if not superior to that of the Mani Mani Statue), Weather Manipulation (Should be vastly superior to Giygas's original form, who casually created a dark cloud around Mt. Itoi upon landing on Earth), Elemental Manipulation (Through various elemental PSI), Fire Manipulation (PK Fire), Heat Manipulation and Air Manipulation (PK Freeze), Electricity Manipulation (PK Thunder), Earth Manipulation (PK Ground), Darkness Manipulation (PSI Darkness), Curtain Fire (PK Starstorm), Power Nullification (PSI Block. Should be comparable to enemies who can emit pale green light, which removes the effects of PSI such as shields and stat buffs, as well as returning Poo back to his original state if he had transformed using Mirror), Statistics Amplification (Offense Up, Defense Up, and Quick Up), Statistics Reduction (Offense Down and Defense Down), Status Effect Inducement (Paralysis, Confusion, Uncontrollably Crying, Instant Death, Sleep Manipulation, Poison, and Blindness), Intangibility (Spatial via Dimension Slip), Transformation and Power Mimicry (Should be able to use Poo's Mirror ability), Flight (Should be comparable to Poo, who was able to swoop down from the sky and end the party's battle with Master Barf), and Enhanced Telepathy (Should be comparable to Paula, who can use her Pray ability to call upon the Player in desperate situations), should also have Information Analysis (Should be superior to Jeff, who is able to use Spy to deduce an enemy's stats and weaknesses), Durability Negation and One Hit Kill (PK Fire and PK Beam at higher levels can instantly kill foes. PK Freeze can reduce foes to a critical condition), Time Stop and Transmutation (Should have the abilities of some enemies due to them being gifted their powers by Giygas's PSI. The Dali's Clock is able to briefly freeze a target in time as it attacks them and several enemies are able to diamondize a target, usually through an eerie glare)
Should be able to resist many PSI abilities due to possessing the ultimate intelligence, such as Statistics Reduction, Fire Manipulation, Heat Manipulation, Electricity Manipulation, Energy Manipulation, Light Manipulation, Paralysis Inducement, Sleep Manipulation, Transmutation, Time Stop, Sense Manipulation, Power Nullification, and Durability Negation (Immensely superior to Giygas's original form, who could resist all PSI, including PK Fire and PK Beam which can negate durability in that game at certain levels, as well as all status inflicting PSI)
Standard Equipment
*Cracked Bat: The first baseball bat Ness is able to equip, being found in Tracy's room or being bought from the store in Onett. It increases Offense by 4. Almost all baseball bats have a base accuracy of 93.75%.
- Tee Ball Bat: A baseball bat that can be bought from stores in Onett and Twoson. It increases Offense by 8.
- Sand Lot Bat: A baseball bat that can be bought from stores in Happy Happy Village and Fourside. Increases Offense by 15.
- Minor League Bat: A baseball bat that can be bought from stores in Threed and Fourside. Increases Offense by 26.
- Mr. Baseball Bat: A baseball bat that can be bough from stores in Dusty Dunes Desert and Fourside. It increases Offense by 38.
- T-Rex's Bat: A baseball bat that can be bought from the store in Winters. It increases Offense by 48.
- Big League Bat: A baseball bat that can be bought from stores in Summers and Scaraba. It increases Offense by 54.
- Casey Bat: A very powerful baseball obtained by defeating Master Barf. Increases Offense by 125, though it has a base accuracy of only 25%.
- Hall of Fame Bat: A baseball bat that can be obtained by trading Horns of Life to the shop Tenda in Tenda Village. It increases Offense by 62.
- Ultimate Bat: A baseball bat that can be bought from a Tenda in the Lost Underworld. It increases Offense by 68.
- Magicant Bat: A powerful baseball bat found in Magicant. It increases Offense by 80.
- Legendary Bat: Ness's second strongest weapon, obtained by opening the lone present in the Cave of the Past. It increases Offense by 110.
- Gutsy Bat: Ness's ultimate weapon, obtained from defeating a Bionic Kraken. It increases Offense by 100 and increases Guts by 127. The massive boost to Ness's Guts stat allows him to land critical hits and survive mortal damage much more frequently.
*Yo-yo: An ordinary yo-yo that can be bought from the store in Onett. It increases Offense by 6, though it has a base accuracy of 81.25%.
*Travel Charm: An ordinary charm that can be obtained from the traveling entertainer in Onett or bought from the shop in Burglin Park. It provides a 50% resistance to Paralysis.
*Cheap Bracelet: An ordinary bracelet that can be bought from stores in Onett and Twoson. It increases Defense by 5.
*Baseball Cap: An ordinary baseball cap that can be bought from stores in Onett and Twoson. It increases Defense by 5.
*Bomb: A bomb that explodes when thrown at an enemy. Deals 45 to 135 damage to the primary target as well as 22 to 67 damage to any adjacent targets.
*Pair of Dirty Socks: A pair of dirty socks given to Ness by Penetella Giovanni for returning his grandmother's contact lens. Can be thrown at an enemy to solidify them.
*Defense Spray: A spray that raises the defense of an ally by one stage. Can be stacked up to three times.
*Teddy Bear: A stuffed teddy bear that can take enemy attacks for the party if it's targeted by an enemy. Has 100 Hp and 20 Defense. Even if multiple are owned, only one can be active in battle at a time.
*Skip Sandwich: A special sandwich that increases the running speed of the consumer for about 10 seconds. Recovers 6 Hp when eaten.
- Effect 1: Recovers about 60 Hp (43.75%).
- Effect 2: Recovers about 240 Hp (25%).
- Effect 3: Fully recovers Hp (18.75%).
- Effect 4: Recovers 5 Pp (6.25%).
- Effect 5: Recovers 20 Pp (4.17%).
- Effect 6: Fully recovers Hp and Pp (2.08%).
*Bottle of Water: A regular bottle of water. Recovers 1 Pp when consumed.
*Ketchup Packet: A packet of ketchup. Goes well with burgers, fries, jerky, kabobs, truffles, croissants, fresh eggs, and bean croquette. Doubles Hp recovered.
*Cold Remedy: A medicine used to cure colds.
*ATM Card: An ATM card that allows Ness to deposit and withdraw money from an ATM. Ness's bank reserves can hold up to $9,999,999.
Notable Techniques
PSI | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
*PK Rockin: A powerful psychokinetic wave that damages all enemies. It is not resisted by any enemies, but is the only offensive PSI that can be avoided.
Due to touching the Truth of the Universe and attaining the ultimate intelligence, he should know every PSI technique in the series, with the following being PSI that he does not display in game.
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Other
Standard Tactics: Ness primarily fights using his powerful physical attacks, though he has access to a plethora of useful PSI at his disposal. Ness has access to PK Rockin, which is the single most powerful offensive PSI in the series, though most of Ness's PSI is centered around supporting his teammates, having access to the best set of healing PSI as well as two powerful status inducing PSI with Hypnosis and Paralysis. If Ness is completely cornered, the player will directly intervene with his battle in order to save him.
Weaknesses: Ness is a pacifist and chooses not to kill his enemies. Occasionally becomes homesick if he hasn't visited or called home recently, though this weakness is eventually overcome. Cannot use PSI if his concentration is disrupted. Unable to interact with anything as a ghost.
Game Progression
- Early Game: Begins at the very start of the game and ends after the third melody is recorded (Level 1 - 30).
- Mid Game Begins after the third melody is recorded and ends when Poo rejoins the party in Deep Darkness (Level 31 - 60).
- Late Game: Begins after Poo rejoins the party in Deep Darkness and ends right as Ness awakens his true power (Level 61+).
Gallery
Images & Artwork | |
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Trivia
Trivia about Ness | |
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Battle Records
*Majora (The Legend of Zelda: Majora's Mask) - Thread
- Keys: Awakened Ness, Unrestricted Majora
- Conditions: Speed Equalized
- Location: The Moon
- Restrictions: None
- Sky (Friday Night Funkin') - Thread
- Keys: Early Game Ness (8-C)
- Conditions: Speed Equalized
- Location: SBA
- Restrictions: Ness had no items and protection from the Truth of the Universe was disabled.
- Star Butterfly (Star Vs. The Forces of Evil) - Thread
- Keys: Late Game Ness, Season 4 Star
- Conditions: Speed Unequalized
- Location: SBA
- Restrictions: None
None.
- Frisk (Undertale) - Thread
- Keys: Mid Game Ness (8-C), SOUL Form Frisk
- Conditions: Speed Equalized
- Location: SBA
- Restrictions: None
- Marty McFly (LJN) (Back to the Future) - Thread
- Keys: Early Game Ness (9-C)
- Conditions: Speed Equalized
- Location: SBA
- Restrictions: None
- Pit (Kid Icarus) - Thread
- Key: Mid Game Ness (8-C), Base Pit (Pre-Uprising)
- Conditions: Speed Equalized
- Location: SBA
- Restrictions: None.
- Sans (Undertale) - Thread
- Keys: Mid Game Ness (8-C)
- Conditions: Speed Equalized
- Location: Judgment Hall
- Restrictions: Ness's protection from the Truth of the Universe was disabled.
- W. D. Gaster (Undertale) - Thread
- Keys: Mid Game Ness (8-C)
- Conditions: Speed Equalized
- Location: SBA
- Restrictions: None.
Discussions (Link For Mobile Users):
Discussion threads involving Ness |