The official discord link if you wish to join the discord: https://discord.gg/j5RKwCvAFu

Support the wiki on our official Ko-Fi page or Patreon page!

Henry Oldrey: Difference between revisions

From The Codex
m
Line 156: Line 156:
'''[[Resistance]]''' to '''[[Ice Manipulation]]''' & '''[[Absolute Zero]]''' ([https://youtu.be/_cYeuvRZjAI?t=4012 All enemies in Castlevania III: Dracula's curse can eventually break out of being frozen from Sypha's ice magic]<ref>Castlevania III: Dracula's Quest</ref>. [https://youtu.be/9I9KiI_6Dmg?list=PL1C82000EC86F279F&t=294 Along with this to protect against ice attacks in series, one normally wears rings that help them resist against absolute zero]<ref>Castlevania: Curse of Darkness Absolute Zero Ring Description</ref>), '''[[Time Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>. [https://drive.google.com/file/d/1f9UaL9uRpmc59WB3CREF4ueqWDzH9ZpV/view?usp=sharing Some creatures of chaos are immune to time stop, normally being boss-level creatures]<ref>Castlevania: The Dracula X Chronicles Game Manual Pages 12-13</ref>), '''[[Fate Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>, [https://youtu.be/ykXoJb78QV4?t=131 with fate being a truth wound by time]<ref>Castlevania Judgment Aeon Hyper Attack on Death</ref>)
'''[[Resistance]]''' to '''[[Ice Manipulation]]''' & '''[[Absolute Zero]]''' ([https://youtu.be/_cYeuvRZjAI?t=4012 All enemies in Castlevania III: Dracula's curse can eventually break out of being frozen from Sypha's ice magic]<ref>Castlevania III: Dracula's Quest</ref>. [https://youtu.be/9I9KiI_6Dmg?list=PL1C82000EC86F279F&t=294 Along with this to protect against ice attacks in series, one normally wears rings that help them resist against absolute zero]<ref>Castlevania: Curse of Darkness Absolute Zero Ring Description</ref>), '''[[Time Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>. [https://drive.google.com/file/d/1f9UaL9uRpmc59WB3CREF4ueqWDzH9ZpV/view?usp=sharing Some creatures of chaos are immune to time stop, normally being boss-level creatures]<ref>Castlevania: The Dracula X Chronicles Game Manual Pages 12-13</ref>), '''[[Fate Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>, [https://youtu.be/ykXoJb78QV4?t=131 with fate being a truth wound by time]<ref>Castlevania Judgment Aeon Hyper Attack on Death</ref>)
{{!}}-{{!}}Vampire Abilities=
{{!}}-{{!}}Vampire Abilities=
Is a '''[[Creatures_of_the_Night#Vampires|Vampire]]''', which gives:
Is a '''[[Children_of_the_Night#Vampire_Abilities-2|Vampire]]''', which gives:


'''[[Superhuman Physical Characteristics]]''' ([https://youtu.be/Y95lBCsQ07c?t=5093 Vampires are considered far larger threats than standard creature of the night monsters]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Stealth Mastery]]''' ([https://drive.google.com/file/d/1sOV-OBTFjxqu_-pV1RvkEzPlPVSxd61F/view?usp=sharing Vampires are able to attack stealthily in search of human blood]<ref>Castlevania: Legacy of Darkness Game Manual Page 35</ref>), '''[[Disguise Mastery]]''' ([https://drive.google.com/file/d/1sOV-OBTFjxqu_-pV1RvkEzPlPVSxd61F/view?usp=sharing Vampires will sometimes disguise themselves]<ref>Castlevania: Legacy of Darkness Game Manual Page 35</ref> [https://youtu.be/Y7MyIUyRVHk?t=1392 as villages in order to get near one]<ref>Castlevania 64</ref>), '''[[Immortality]]''' ('''Ageless;''' [https://youtu.be/5QU8TPu30Uk?t=424 Vampires defy God's decree that life should be limited, and exist for eternity]<ref>Castlevania: Lament of Innocence</ref>, [https://youtu.be/oh-JYgEximA?list=PLA7CF8E257AE3FBAB&t=44 with Mathias noting he has eternal life]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/ykXoJb78QV4?t=20 Aeon notes that vampires exist for eternity]<ref>Castlevania Judgment Aeon Hyper Attack on Alucard</ref>. [http://castlevania.neo-romance.net/translations.php?lament#:~:text=Walter%20Bernhard%3A,soul%20was%20stolen. Walter is noted to be a vampire that has eternal life]<ref>Lament of Innocent Perfect Guidebook</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>. '''Immortal Metaphysical Aspect;''' [https://youtu.be/MF86_9l3Q94?list=PLA7CF8E257AE3FBAB&t=461 Vampires will someday come back to life despite them being killed due to being immortal]<ref>Castlevania: Lament of Innocence</ref>), '''[[Acausality]]''' ('''Causality Immunity;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>. [https://youtu.be/-tohl-3LRtU?t=43 With their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>), '''[[Free Will]]''' ([https://drive.google.com/drive/folders/1Zk7--uLWjtFrulwoUt9Fz9UTF3fI_ZAk?usp=sharing Vampires do not] [https://drive.google.com/file/d/15l1YKppEHJYeWH87oCRWbAFbxlluxH1N/view?usp=sharing follow the hand of God and instead choose of their own free will]<ref>Castlevania: Curse of Darkness Manga Volume 1</ref>, [https://youtu.be/5QU8TPu30Uk?t=424 defying God's decree]<ref>Castlevania: Lament of Innocence</ref>), '''[[Enhanced Senses]]''' ([https://youtu.be/Y7MyIUyRVHk?t=1445 Vampires can smell that Reinhardt Schneider] [https://youtu.be/tMo8fpZF0nE?t=21 and Carrie Fernandez smell different from the usual adventurer]<Ref>Castlevania 64</ref>), '''[[Surface Scaling]]''' ([https://youtu.be/Y7MyIUyRVHk?t=2044 Vampires can stand on ceilings]<Ref>Castlevania 64</ref>), '''[[Flight]]''' (Vampires can either naturally levitate [https://youtu.be/Y7MyIUyRVHk?t=2044 grow wings to fly]<ref>Castlevania 64 Vampire Boss</ref>, [https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=118 turn into a bat]<ref>Castlevania: The Dracula X Chronicles Intro</ref>, [https://youtu.be/Y7MyIUyRVHk?t=2123 or into mist]<ref>Castlevania 64 Vampire Boss</ref>), '''[[Immersion]]''' ([https://youtu.be/hu_2bedvcQE?t=686 Vampires can infuse magic into paintings to increase their power]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Empowerment]]''' ([https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=422 Vampires are loved by the night, making them so powerful that vampires like Walter Bernhard] [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=435 never been defeated before Leon Belmont gained the vampire killer]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/ZL5W3iRL9Kc?list=PLA7CF8E257AE3FBAB&t=1 Noted by Leon that the night should help Joachim Armster as well due to him being a vampire, with the only reason it doesn't is due to Walter holding the ebony stone]<ref>Castlevania: Lament of Innocence</ref>), '''[[Resurrection]]''' ([https://youtu.be/MF86_9l3Q94?list=PLA7CF8E257AE3FBAB&t=461 Even if one somehow manages to kill a vampire, they will someday come back to life despite them being killed due to being immortal]<ref>Castlevania: Lament of Innocence</ref>), '''[[Transformation]]''' ('''Shapeshifting;''' [https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=118 Vampires can assume the shape of a wolf, a bat or fog]<ref>Castlevania: The Dracula X Chronicles Intro</ref>. [https://youtu.be/Y7MyIUyRVHk?t=1392 Vampires can disguise themselves as huamns]<ref>Castlevania 64</ref>), '''[[Teleportation]]''' ([https://youtu.be/hu_2bedvcQE?t=1141 Vampires possess the ability to teleport freely]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/Y7MyIUyRVHk?t=1227 Even non-threatening vampires such as Rosa, fade out from view]<ref>Castlevania 64 Flower Garden Cutscene</ref>), '''[[Power Suppression]]''' ([https://youtu.be/ASKkPR5-Ir4?t=235 Vampires can submerge their own vampiric powers if needed]<ref>Castlevania: Symphony of the Night</ref>), '''[[Life-Force Absorption]]''' ([https://youtu.be/p66G528Wp-M?t=1811 Vampires can consume one's lifeforce]<Ref>Castlevania: Order of Shadows</ref>, [https://youtu.be/Y7MyIUyRVHk?t=1453 allowing them to heal themselves through biting into a victim]<ref>Castlevania 64</ref>), '''[[Corruption|Vampirification]]''' ([https://youtu.be/DW43WR30vLI?t=424 Vampires can turn others into vampires]<ref>Castlevania: Lament of Innocence Bestiary No. 078</ref>, [https://youtu.be/gfEGmFYhLVI?list=PLA7CF8E257AE3FBAB&t=511 Walter turned Rinaldo's daughter into a vampire]<ref>Castlevania: Lament of Innocence</ref>), '''[[Invisibility]]''' (Vampires possess natural aura of darkness, [https://youtu.be/DW43WR30vLI?t=354 which makes one unable to see those with an aura of darkness by the naked eye]<ref>Castlevania: Lament of Innocence Bestiary No. 064</ref>), '''[[Time Manipulation]]''' ('''Passive;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>), '''[[Animal Manipulation]]''' ([https://youtu.be/DW43WR30vLI?t=44 Bats serve under the control of vampires]<ref>Castlevania: Lament of Innocence Bestiary No. 002</ref>, [https://youtu.be/Y7MyIUyRVHk?t=2126 being freely spawnned by any vampire]<ref>Castlevania 64 Vampire Boss</ref>), '''[[Cloth Manipulation]]''' ([https://youtu.be/oxlxwS6scd8?t=2632 A vampire's blood can transform clothes, such as Hector combining a vampire's blood with a prince's clothes to get Dracula's clothes]<ref>Castlevania: Curse of Darkness</ref>), '''[[Electricity Manipulation]]''' ([https://youtu.be/xp72T_JJmM8?t=1503 Vampires can sometimes have electricity form around them as they transform]<ref>Castlevania: Legacy of Darkness Master Oldrey Cutscene</ref>), '''[[Soul Manipulation]]''' ([https://www.wired.com/2007/10/interview-iga-t/#:~:text=Castlevania%20series%20producer,walls%20of%20his%20%5B%E2%80%A6%5D The candles in Castlevania are people's souls that were taken by Death or by vampires]<ref>WN: Last question. Why does Dracula keep putting meat inside the walls of his castle?<br><br>KI: You should ask, why do they eat it! I've thought about this stuff.<br>I've actually thought about the candles. The candles are people's souls that were taken by Death or by the vampires. In Japan there are candles that represent life. So, when you release the souls from the candles by whipping them, they give you a "thank you" present. Thank-you hearts, or thank-you holy water.<br>The meat, I have no idea.</ref>).
'''[[Superhuman Physical Characteristics]]''' ([https://youtu.be/Y95lBCsQ07c?t=5093 Vampires are considered far larger threats than standard creature of the night monsters]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Stealth Mastery]]''' ([https://drive.google.com/file/d/1sOV-OBTFjxqu_-pV1RvkEzPlPVSxd61F/view?usp=sharing Vampires are able to attack stealthily in search of human blood]<ref>Castlevania: Legacy of Darkness Game Manual Page 35</ref>), '''[[Disguise Mastery]]''' ([https://drive.google.com/file/d/1sOV-OBTFjxqu_-pV1RvkEzPlPVSxd61F/view?usp=sharing Vampires will sometimes disguise themselves]<ref>Castlevania: Legacy of Darkness Game Manual Page 35</ref> [https://youtu.be/Y7MyIUyRVHk?t=1392 as villages in order to get near one]<ref>Castlevania 64</ref>), '''[[Immortality]]''' ('''Ageless;''' [https://youtu.be/5QU8TPu30Uk?t=424 Vampires defy God's decree that life should be limited, and exist for eternity]<ref>Castlevania: Lament of Innocence</ref>, [https://youtu.be/oh-JYgEximA?list=PLA7CF8E257AE3FBAB&t=44 with Mathias noting he has eternal life]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/ykXoJb78QV4?t=20 Aeon notes that vampires exist for eternity]<ref>Castlevania Judgment Aeon Hyper Attack on Alucard</ref>. [http://castlevania.neo-romance.net/translations.php?lament#:~:text=Walter%20Bernhard%3A,soul%20was%20stolen. Walter is noted to be a vampire that has eternal life]<ref>Lament of Innocent Perfect Guidebook</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>. '''Immortal Metaphysical Aspect;''' [https://youtu.be/MF86_9l3Q94?list=PLA7CF8E257AE3FBAB&t=461 Vampires will someday come back to life despite them being killed due to being immortal]<ref>Castlevania: Lament of Innocence</ref>), '''[[Acausality]]''' ('''Causality Immunity;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>. [https://youtu.be/-tohl-3LRtU?t=43 With their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>), '''[[Free Will]]''' ([https://drive.google.com/drive/folders/1Zk7--uLWjtFrulwoUt9Fz9UTF3fI_ZAk?usp=sharing Vampires do not] [https://drive.google.com/file/d/15l1YKppEHJYeWH87oCRWbAFbxlluxH1N/view?usp=sharing follow the hand of God and instead choose of their own free will]<ref>Castlevania: Curse of Darkness Manga Volume 1</ref>, [https://youtu.be/5QU8TPu30Uk?t=424 defying God's decree]<ref>Castlevania: Lament of Innocence</ref>), '''[[Enhanced Senses]]''' ([https://youtu.be/Y7MyIUyRVHk?t=1445 Vampires can smell that Reinhardt Schneider] [https://youtu.be/tMo8fpZF0nE?t=21 and Carrie Fernandez smell different from the usual adventurer]<Ref>Castlevania 64</ref>), '''[[Surface Scaling]]''' ([https://youtu.be/Y7MyIUyRVHk?t=2044 Vampires can stand on ceilings]<Ref>Castlevania 64</ref>), '''[[Flight]]''' (Vampires can either naturally levitate [https://youtu.be/Y7MyIUyRVHk?t=2044 grow wings to fly]<ref>Castlevania 64 Vampire Boss</ref>, [https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=118 turn into a bat]<ref>Castlevania: The Dracula X Chronicles Intro</ref>, [https://youtu.be/Y7MyIUyRVHk?t=2123 or into mist]<ref>Castlevania 64 Vampire Boss</ref>), '''[[Immersion]]''' ([https://youtu.be/hu_2bedvcQE?t=686 Vampires can infuse magic into paintings to increase their power]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Empowerment]]''' ([https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=422 Vampires are loved by the night, making them so powerful that vampires like Walter Bernhard] [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=435 never been defeated before Leon Belmont gained the vampire killer]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/ZL5W3iRL9Kc?list=PLA7CF8E257AE3FBAB&t=1 Noted by Leon that the night should help Joachim Armster as well due to him being a vampire, with the only reason it doesn't is due to Walter holding the ebony stone]<ref>Castlevania: Lament of Innocence</ref>), '''[[Resurrection]]''' ([https://youtu.be/MF86_9l3Q94?list=PLA7CF8E257AE3FBAB&t=461 Even if one somehow manages to kill a vampire, they will someday come back to life despite them being killed due to being immortal]<ref>Castlevania: Lament of Innocence</ref>), '''[[Transformation]]''' ('''Shapeshifting;''' [https://youtu.be/pzvk7BZqKlQ?list=PLF09DD0DEE5130C5C&t=118 Vampires can assume the shape of a wolf, a bat or fog]<ref>Castlevania: The Dracula X Chronicles Intro</ref>. [https://youtu.be/Y7MyIUyRVHk?t=1392 Vampires can disguise themselves as huamns]<ref>Castlevania 64</ref>), '''[[Teleportation]]''' ([https://youtu.be/hu_2bedvcQE?t=1141 Vampires possess the ability to teleport freely]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/Y7MyIUyRVHk?t=1227 Even non-threatening vampires such as Rosa, fade out from view]<ref>Castlevania 64 Flower Garden Cutscene</ref>), '''[[Power Suppression]]''' ([https://youtu.be/ASKkPR5-Ir4?t=235 Vampires can submerge their own vampiric powers if needed]<ref>Castlevania: Symphony of the Night</ref>), '''[[Life-Force Absorption]]''' ([https://youtu.be/p66G528Wp-M?t=1811 Vampires can consume one's lifeforce]<Ref>Castlevania: Order of Shadows</ref>, [https://youtu.be/Y7MyIUyRVHk?t=1453 allowing them to heal themselves through biting into a victim]<ref>Castlevania 64</ref>), '''[[Corruption|Vampirification]]''' ([https://youtu.be/DW43WR30vLI?t=424 Vampires can turn others into vampires]<ref>Castlevania: Lament of Innocence Bestiary No. 078</ref>, [https://youtu.be/gfEGmFYhLVI?list=PLA7CF8E257AE3FBAB&t=511 Walter turned Rinaldo's daughter into a vampire]<ref>Castlevania: Lament of Innocence</ref>), '''[[Invisibility]]''' (Vampires possess natural aura of darkness, [https://youtu.be/DW43WR30vLI?t=354 which makes one unable to see those with an aura of darkness by the naked eye]<ref>Castlevania: Lament of Innocence Bestiary No. 064</ref>), '''[[Time Manipulation]]''' ('''Passive;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>), '''[[Animal Manipulation]]''' ([https://youtu.be/DW43WR30vLI?t=44 Bats serve under the control of vampires]<ref>Castlevania: Lament of Innocence Bestiary No. 002</ref>, [https://youtu.be/Y7MyIUyRVHk?t=2126 being freely spawnned by any vampire]<ref>Castlevania 64 Vampire Boss</ref>), '''[[Cloth Manipulation]]''' ([https://youtu.be/oxlxwS6scd8?t=2632 A vampire's blood can transform clothes, such as Hector combining a vampire's blood with a prince's clothes to get Dracula's clothes]<ref>Castlevania: Curse of Darkness</ref>), '''[[Electricity Manipulation]]''' ([https://youtu.be/xp72T_JJmM8?t=1503 Vampires can sometimes have electricity form around them as they transform]<ref>Castlevania: Legacy of Darkness Master Oldrey Cutscene</ref>), '''[[Soul Manipulation]]''' ([https://www.wired.com/2007/10/interview-iga-t/#:~:text=Castlevania%20series%20producer,walls%20of%20his%20%5B%E2%80%A6%5D The candles in Castlevania are people's souls that were taken by Death or by vampires]<ref>WN: Last question. Why does Dracula keep putting meat inside the walls of his castle?<br><br>KI: You should ask, why do they eat it! I've thought about this stuff.<br>I've actually thought about the candles. The candles are people's souls that were taken by Death or by the vampires. In Japan there are candles that represent life. So, when you release the souls from the candles by whipping them, they give you a "thank you" present. Thank-you hearts, or thank-you holy water.<br>The meat, I have no idea.</ref>).

Revision as of 15:48, 9 December 2024

"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.


Oh, you're all OK. Shall we go back to town? Your families are worried sick!
~ Henry to the six missing kids

Background

Henry Oldrey is one of the playable characters in *Castlevania: Legacy of Darkness*. His role spans both his own dedicated adventure and an appearance during Cornell's quest, where he is portrayed as a 10-year-old boy. Years later, Henry matures into a powerful and imposing figure, donning medieval knight-style armor. Unlike traditional vampire hunters, his weapon of choice is a firearm, showcasing a distinct approach to combat.

This dropdown contains the synopsis of Henry Oldrey’s story. Read at your own risk as you may be spoiled otherwise!

Castlevania: Legacy of Darkness
Cornell first meets Henry in the Villa, which had once been Henry's home. However, the Villa had recently become a site of horror. Henry’s father had been transformed into a vampire, and he was now attempting to do the same to his wife and son. At the same time, monstrous creatures had surrounded the estate, placing the family in grave danger. In an attempt to escape, Henry ventured into a nearby labyrinth but was attacked by a chainsaw-wielding madman. It was Cornell’s timely intervention that saved Henry’s life. Henry's mother had sent Cornell to rescue her son while she chose to stay in the Villa, resigned to whatever fate awaited her. After guiding Henry through the deadly maze, Cornell ensures his escape into the forest.

Henry later reunites with Cornell at the conclusion of Cornell’s journey. Along with his sister, Ada, Henry looks to the future, determined to start a new chapter in life.

Castlevania: Legacy of Darkness – Henry's Quest
Eight years later, Henry returns, and both he and the world around him have changed. Dark forces are once again rising, and reports of children being abducted from nearby villages stir unease. Now a seasoned Holy Knight of the Church, Henry is entrusted with the task of rescuing six missing children from Dracula's Castle. However, the mission is urgent: Henry has just one week to complete it before the castle is predicted to collapse. Alongside Reinhardt, a fellow knight, and Carrie, a sorceress, Henry sets out on a quest to stop Dracula’s dark plans.

Unlike the other character quests, Henry’s journey is less plot-driven and more open-ended. The order in which the children are rescued depends on the player’s choices, and the quest features minimal cutscenes. There is no central boss or enemy to defeat, and the ending is relatively short, with slight changes based on how many children the player succeeds in rescuing.

General Information

Name: Henry Oldrey[1] (His last name comes from his mom and dad's last name being Oldrey[2])

Origin: Castlevania: Legacy of Darkness

First Appearance: Castlevania: Legacy of Darkness

Latest Appearance: Vampire Survivors (Latest non-canonical appearance)

Company: Konami

Creator: Ebisu Etsunobu

Actor: Takashi Bratcher

Sex: Male

Sexuality: Heterosexual

Pronouns: He/Him

Age: Unknown, Kid age during 1844 (Henry is merely a child during this time[3]), Adult during 1852 (Henry is a member of the church and for the most part a grown adult[4])

Homeworld: Earth

Residence: The Church

Story Role: Hero, Side Hero, Side Protagonist

Classification: Church Member

Species: Human

State of Being: Regular

Physiology: Humanoid Physiology

In-Universe Creator: God[5]

Occupation: Vampire Hunter

Affiliations: The Church, Cornell (Adoptive brother), Ada (Adoptive sister), J. A. Oldrey (Formerly, his father that was turned into a creature of the night), Mary Oldrey (Though she potentially died during the events of Cornell's Legacy of Darkness story), Reinhardt Schneider & Carrie Fernandez (Travel companions and allies against Dracula)

Enemies: Dracula, Creatures of the Night

Height: Unknown

Weight: Unknown

Status

  • During his Time: Alive
  • Modern Time: Deceased (As he existed back in 1800s, he is naturally dead from old age)

Date of Death: Unknown

Alignment: Lawful Good (Henry is a member of the church that follows their missions to rescue people, such as going out of his way to rescue six missing children in seven days[6])

Protection Level: Global Protector (As an envoy of the Church he protects those from the Creatures of the Night and aided Carrie Fernandez & Reinhardt Schneider, both of whom went to defeat Dracula, where in Castlevania III: Dracula's Curse, Dracula plans to take over all of Europe[7], proceeded to amass an army to kill hundreds of soldiers to take over Europe, plagued the beautiful land located in the Southern Part of Romania into darkness by having devils attack it, planned to spread his evil grip to the rest of Europe[8])

Codex Statistics

Grade: A

Tier: 7-C, Far Higher with Sheer Will

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Town level (Potency) (Can fight against and defeat Medusa[9], who serves as one of the four pillars that guard the castle, being ranked by her prevailing magic powers[10], with such ranking putting her above the likes of Golem from Castlevania Judgement, as he died to a random unknown hunter after his return from the time rift[11]. Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see getting these results[12]), Far Higher with Sheer Will (Simon claims that the Belmonts and Morrises did not defeated Dracula because of the Vampire Killer, with the reason behind heroes' capacity to fight against evil lying not in their physical strength but the noble desire to drive away evil and usher in all that is good, the desire to protect the world for all of humanity, with the courage to fight to protect others being the true essence of a hero and a Belmonts strength, with this even applying for other heroes such as Shanoa, Maria, Charlotte, and even Arikado[13])

Durability: Town level, Far Higher with Sheer Will

Striking Strength: Unknown: True Class (Uses weapons to attack without any real means of striking), Far Higher with Sheer Will

Lifting Strength: Unknown: True Class, Far Higher with Sheer Will

Travel Speed: Superhuman (Escpaed just as Dracula's Castle fully collapsed[14]), Far Higher with Sheer Will

Attack Speed: At most Faster Than Light (Can fight against and defeat Medusa[15], who serves as one of the four pillars that guard the castle, being ranked by her prevailing magic powers[16], with such ranking putting her above the likes of the Sky Fish who moves so fast that it appears as a beam of light and is only slowed down when time is stopped[17] and the White Demon, who can move at the speed of light at short distances[18]), Far Higher with Sheer Will

Reaction Speed: At most Faster Than Light, Far Higher with Sheer Will

Stamina: Superhuman (Henry traveled across the entireity of Dracula's Castle for up to seven days attmepting to rescue and find all six of the missing children without showing any signs of tiring[19])

Range: Standard Melee, Extended Melee with Short Sword, Tens of Meters with Sub-Weapons, Hundreds of Meters with gun

Intelligence: Genius Intelligence (Able to utilize sub-weapons that possess great attack and power which in Castlevania requires one to have a high intelligence to be able to do[20])

Knowledge: At least Master level (Can fight against and defeat Medusa[21], who serves as one of the four pillars that guard the castle, being ranked by her prevailing magic powers[22]. Henry traveled across the entireity of Dracula's Castle for up to seven days attmepting to rescue and find all six of the missing children fighting various bosses along the way[23])


Powers and Techniques

Superhuman Physical Characteristics, Acrobatics (Able to jump and reach platforms that are over twice his height[24]), Weapon Mastery (Firearm Mastery; Henry is a skilled marksman, able to shoot several enemies with perfect accuracy even while moving around[25]. Sword Mastery; Uses a short sword in combat for close quarters purposes[26]. Knife Mastery; With Knife, throws at a fast rate in a straight line[27]. Axe Mastery; With Axe, throws at an arc trajectory to knock down enemies[28]. Boomerang Mastery; With Cross, throws a holy cross in a whirlpool orbit to knock down enemies[29]), Sheer Will (Simon claims that the Belmonts and Morrises did not defeated Dracula because of the Vampire Killer, with the reason behind heroes' capacity to fight against evil lying not in their physical strength but the noble desire to drive away evil and usher in all that is good, the desire to protect the world for all of humanity, with the courage to fight to protect others being the true essence of a hero and a Belmonts strength, with this even applying for other heroes such as Shanoa, Maria, Charlotte, and even Arikado[30]), Non-Standard Interaction (Metaphysical Interaction; Can interact with and kill ghost[31]).
Resistance to Petrification (Henry isn't fully petrified by Medusa's petrification beam and can break out of it[32]), Corruption (After Henry is bitten by a vampire, it takes until midnight for him to be able to fully turn, being able to get a purfying potion beforehand[33], along with this, it takes multiple bites before Henry gets the vampire status[34]), Lifeforce Absorption & Curse Manipulation (Can take hits from spirits[35], which is an evil spirit that sucks up people's life energy[36], along with them being able to inflict the curse status[37]),

Equipment


  • Pistol: A pistol Henry uses in combat, more potent then a standard pistol as it's not only capable of killing Creatures of the Night, but can also interact with spirits and ghosts.
  • Short Sword: A short sword Henry has on him for close-ranged combat purposes.

Notable Technqiues

If Fully Infected by Vamp Status

Standard Vampire Techniques

  • Blood Draining: Vampires can bite and drink the blood of their victims. Blood acts as a source of energy and life for vampires and reatures of the night, an example of this being Red Skeletons who endlessly[177] regenerate[178], from any kind[179] of damage due to it absorbing blood[180].
  • Transformation: Vampires are able to turn into bats, wolves, fog, and other sorts of creatures as they please.
  • Super Strength: Vampires are incredibly superhumanely strong, even ofr the average creature of the night, being noted to be stronger then even Werewolves.
  • Super Speed: Vampires can move incredibly fast, to where all of them leave behind light projections due to how fast they're moving, while they can control their speeds to even approach speeds such as sound. They are normally beyond even other creatures in the castle such as the White Demon who moves at the speed of light at top speed.

Other

Standard Tactics: Henry will use his gun and the sub-weapon that best suits the situation.

Weaknesses

Note

Miscellaneous Feats

Trivia

  • This is the first character in the series to fight with a firearm.
  • The "victory" fanfare that plays whenever Henry saves a child is an excerpt from the Theme of Simon Belmont, first introduced to the series in Super Castlevania IV.
  • Henry's gameplay is based on the gameplay of the cut character Coller, who was turned into the Frankenstein Gardener players meet in the garden maze in the Villa stage. The major difference is that Coller was supposed to use a shotgun, while Henry uses a six-shot pistol.
    • Ironically, Cornell has to save Henry from the Gardener during the story.
  • Henry's exploration area is considerably more limited compared to the other three playable characters, consisting of only six levels, each of which is centered around rescuing a specific child. While some players may consider this section of the game to be less significant or forgettable due to its size, it's important to note that Henry's quest provides a unique chance to unlock secret characters and costumes, making it a worthwhile experience for those interested in fully exploring the game.
  • Despite sources online saying that Henry is 10 to 18, there has been no found official source on this so far.

Battle Records

10 - 0 - 0


  • Giant Skeleton - Fight[201]
    • Conditions: None.
    • Location: Forest
  • Weretiger - Fight[202]
    • Conditions: None.
    • Location: Forest
  • Werewolf - Fight[203]
    • Conditions: None.
    • Location: Forest
  • Giant Skeleton - Fight[204]
    • Conditions: Match was a rematch.
    • Location: Forest
  • Guardian Skeledragons - Fight[205]
    • Conditions: None.
    • Location: Castle Wall
  • Cerberus - Fight[206]
    • Conditions: None.
    • Location: Villa
  • Vampire - Fight[207]
    • Conditions: None.
    • Location: Villa
  • Harpy - Fight[208]
    • Conditions: None.
    • Location: Outer Wall
  • Medusa - Fight[209]
    • Conditions: None.
    • Location: Forest
  • Spider Queen - Fight[210]
    • Conditions: None.
    • Location: Forest

References

  1. Castlevania: Legacy of Darkness Henry Mode Intro
  2. Castlevania: Legacy of Darkness Cornell Mode Master Oldrey Boss
  3. Castlevania: Legacy of Darkness
  4. Castlevania: Legacy of Darkness Henry Mode Intro
  5. Castlevania Lament of Innocence
  6. Castlevania: Legacy of Darkness Henry Mode Intro
  7. Akumajou Densetsu Famicon Intro English Patch
  8. Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
  9. Castlevania: Legacy of Darkness Henry Mode Medusa Boss
  10. Akumajo Dracula: Kabuchi no Tsuisoukyoku "As a start, the castle has an infinite supply of zombies and drawn by the castle’s magic, numerous other monsters appeared, perhaps their existence is allowed by a part of the magic that governs the original Dracula’s castle.
    Perhaps, people who sought to resurrect Dracula had called upon those countless monsters.
    Among the usual monsters, there are other beings with incomparable power and it has been told that extreme caution must be exercised when facing them.
    The dark lord Dracula’s confidant, Death
    His two demonic subordinates Slogra and Gaibon
    The demon with a fear inducing gaze, Balore With numerous [things] gathering in its body----- [He is many, he is one] ----- Legion
    The demon with mastery over time, Zephyr
    The cursed king of dolls, Puppet Master
    And from the ancient times, the 4 pillars that guard the castle-----Medusa, Frankenstein, Mummy and Giant Bat
    Other monsters that are too many to list also guarded the castle and it was said that they were ranked by their prevailing magic powers.
  11. Castlevania Judgement: True Story Mode, Golem
  12. Castlevania Judgment Golem Ultimate Attack
  13. Castlevania: Grimoire of Souls Chapter 8: Demonic Visions
  14. Castlevania: Legacy of Darkness Henry Mode Ending
  15. Castlevania: Legacy of Darkness Henry Mode Medusa Boss
  16. Akumajo Dracula: Kabuchi no Tsuisoukyoku "As a start, the castle has an infinite supply of zombies and drawn by the castle’s magic, numerous other monsters appeared, perhaps their existence is allowed by a part of the magic that governs the original Dracula’s castle.
    Perhaps, people who sought to resurrect Dracula had called upon those countless monsters.
    Among the usual monsters, there are other beings with incomparable power and it has been told that extreme caution must be exercised when facing them.
    The dark lord Dracula’s confidant, Death
    His two demonic subordinates Slogra and Gaibon
    The demon with a fear inducing gaze, Balore With numerous [things] gathering in its body----- [He is many, he is one] ----- Legion
    The demon with mastery over time, Zephyr
    The cursed king of dolls, Puppet Master
    And from the ancient times, the 4 pillars that guard the castle-----Medusa, Frankenstein, Mummy and Giant Bat
    Other monsters that are too many to list also guarded the castle and it was said that they were ranked by their prevailing magic powers.
  17. Castlevania Aria of Sorrows
  18. Castlevania Grimoire of Souls Enemy Compendium Showcase
  19. Castlevania: Legacy of Darkness Henry Mode
  20. Castlevania: Lament of Innocence Game Manual Page 10
  21. Castlevania: Legacy of Darkness Henry Mode Medusa Boss
  22. Akumajo Dracula: Kabuchi no Tsuisoukyoku "As a start, the castle has an infinite supply of zombies and drawn by the castle’s magic, numerous other monsters appeared, perhaps their existence is allowed by a part of the magic that governs the original Dracula’s castle.
    Perhaps, people who sought to resurrect Dracula had called upon those countless monsters.
    Among the usual monsters, there are other beings with incomparable power and it has been told that extreme caution must be exercised when facing them.
    The dark lord Dracula’s confidant, Death
    His two demonic subordinates Slogra and Gaibon
    The demon with a fear inducing gaze, Balore With numerous [things] gathering in its body----- [He is many, he is one] ----- Legion
    The demon with mastery over time, Zephyr
    The cursed king of dolls, Puppet Master
    And from the ancient times, the 4 pillars that guard the castle-----Medusa, Frankenstein, Mummy and Giant Bat
    Other monsters that are too many to list also guarded the castle and it was said that they were ranked by their prevailing magic powers.
  23. Castlevania: Legacy of Darkness Henry Mode
  24. Castlevania: Legacy of Darkness Henry Mode
  25. Castlevania: Legacy of Darkness Henry Mode
  26. Castlevania: Legacy of Darkness Henry Mode
  27. Castlevania: Legacy of Darkness Game Manual Page 30
  28. Castlevania: Legacy of Darkness Game Manual Page 30
  29. Castlevania: Legacy of Darkness Game Manual Page 30
  30. Castlevania: Grimoire of Souls Chapter 8: Demonic Visions
  31. Castlevania: Legacy of Darkness Henry Mode
  32. Castlevania: Legacy of Darkness Carrie Mode Medusa Boss Fight
  33. Castlevania 64 Vampire Status Death
  34. Castlevania 64 Vampire Status
  35. Castlevania 64
  36. Castlevania: Lament of Innocence Bestiary No. 010
  37. Castlevania: Grimoire of Souls
  38. Castlevania: Legacy of Darkness Henry Mode
  39. Castlevania: Harmony of Dissonance
  40. Castlevania: Harmony of Dissonance
  41. Castlevania: Symphony of the Night Bestiary No. 40
  42. Castlevania: Symphony of the Night Bestiary No. 16
  43. Castlevania: Portrait of Ruin Bestiary No. 133
  44. Castlevania: Lament of Innocence
  45. Castlevania 64
  46. Castlevania: Portrait of Ruin
  47. Castlevania: Portrait of Ruin
  48. Castlevania: Harmony of Dissonance
  49. Castlevania: Circle of the Moon
  50. Castlevania: Circle of the Moon
  51. Castlevania: Order of Ecclesia Bestiary No. 061
  52. Castlevania: Portrait of Ruin Bestiary No. 131
  53. Castlevania: Symphony of the Night Bestiary No. 44
  54. Akumajo Dracula: Kabuchi no Tsuisoukyoku "From the time they stepped into the mountains, Curtis and Michelle felt malicious intent in the air. Even though it is still far away, their bodies seemed to squeal [run away].
    There was definitely no room for doubt. It is certain that the [castle] exists at the back of the mountains. The church’s greatest vampire hunter, Julius Belmont must be contacted. However, the conversation jumped into the matter of the disappearance of several village children."
  55. Akumajo Dracula: Kabuchi no Tsuisoukyoku "A drawbridge suspended from the main gate is seemingly welcoming Michelle’s arrival.
    And her body was telling her [do not go] as her leg muscles were petrified like stone."
  56. Castlevania: Grimoire of Souls
  57. Castlevania 64
  58. Castlevania Chronicles
  59. Castlevania Chronicles
  60. Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Uh……aa……Mi……chelle……”
    That really is no doubt an obsession.
    The youth had more than 28 holes penetrating his limbs and body. His heart is already starting to fail and he is desperately trying to say something amidst the darkness.
    “Only…… protect…… you……-----“
    When he said those words he must say, the man’s soul already left his body-----becoming one of the floating spirits that wander the halls of the castle.
    However-----
    Fate did not allow it.
    For those people who are involved with the demon castle, even the loneliness of death seemed half hearted-----
    The man’s soul is pierced by a small scythe that flew in from somewhere. That scythe did not exist physically. It was a diabolic blade created by some magic and possessed a strong soul."
  61. Castlevania: Curse of Darkness Bestiary No. 115
  62. Castlevania: Legacy of Darkness Game Manual Page 30
  63. Castlevania: Legacy of Darkness Game Manual Page 30
  64. Castlevania: Legacy of Darkness Henry Mode
  65. Castlevania II: Simon's Quest Page 11
  66. Castlevania II: Simon's Quest
  67. Castlevania: Legacy of Darkness Game Manual Page 30
  68. Castlevania: Legacy of Darkness Game Manual Page 30
  69. Castlevania: Legacy of Darkness Cure Ample Item Description
  70. Castlevania: Legacy of Darkness Purifying Item Description
  71. Castlevania: Legacy of Darkness Healing Kit Item Description
  72. Castlevania: Legacy of Darkness Roast Beef Item Description
  73. Castlevania: Legacy of Darkness Roast Chicken Item Description
  74. Castlevania 64 Game Manual Page 19
  75. Castlevania: Legacy of Darkness Carrie Mode
  76. Castlevania: Legacy of Darkness Mandragora Item Description
  77. Castlevania: Legacy of Darkness Magical Nitro Item Description
  78. Castlevania: Legacy of Darkness Moon Card Item Description
  79. Castlevania: Legacy of Darkness Sun Card Item Description
  80. Castlevania 64 Vampire Status Game Over
  81. Super Castlevania IV Stage B-1
  82. Castlevania: Circle of the Moon
  83. Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.
    A spectacled vampire hunter confirmed this as his duty.
    In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.
    “The timing is bad, church person.”
    Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.
    -----I am …… I ought to be a vampire hunter."
  84. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  85. Haunted Castle Revisited Dominus Collection
  86. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  87. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  88. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  89. Castlevania: Curse of Darkness Manga Volume 1
  90. Castlevania II: Simon's Quest Night Transition
  91. Castlevania II: Simon's Quest Online Game Manual Page 4
  92. Castlevania: Lament of Innocence Bestiary No. 058
  93. Castlevania: Lament of Innocence Bestiary No. 059
  94. Castlevania: Curse of Darkness Bestiary No. 009
  95. Castlevania: Curse of Darkness Bestiary No. 005
  96. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  97. Castlevania: Symphony of the Night
  98. Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it. Several hundred years have passed with battles with the [dark lord] Dracula.
    When suddenly, an end to it all has been foretold. 1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.
    However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.
  99. Castlevania: Lament of Innocence Bestiary No. 064
  100. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  101. Castlevania: Grimoire of Souls Prologue
  102. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  103. Castlevania: Grimoire of Souls Prologue Stage 4
  104. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
  105. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  106. Castlevania: Grimoire of Soul Chapter 2 A City of Fog
  107. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  108. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  109. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  110. Castlevania: Grimoire of Souls Chapter 7 Death's Reign
  111. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  112. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  113. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  114. Castlevania III: Dracula's Quest
  115. Castlevania: Curse of Darkness Absolute Zero Ring Description
  116. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  117. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  118. Castlevania Judgment Aeon's Hyper Attack on Carmilla
  119. Castlevania Judgment Aeon's Hyper Attack on Golem
  120. Castlevania: The Dracula X Chronicles Game Manual Pages 12-13
  121. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  122. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  123. Castlevania Judgment Aeon Hyper Attack on Death
  124. Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
  125. Castlevania: Legacy of Darkness Game Manual Page 35
  126. Castlevania: Legacy of Darkness Game Manual Page 35
  127. Castlevania 64
  128. Castlevania: Lament of Innocence
  129. Castlevania: Lament of Innocence
  130. Castlevania Judgment Aeon Hyper Attack on Alucard
  131. Lament of Innocent Perfect Guidebook
  132. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  133. Castlevania: Lament of Innocence
  134. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  135. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  136. Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
  137. Castlevania: Curse of Darkness Manga Volume 1
  138. Castlevania: Lament of Innocence
  139. Castlevania 64
  140. Castlevania 64
  141. Castlevania 64 Vampire Boss
  142. Castlevania: The Dracula X Chronicles Intro
  143. Castlevania 64 Vampire Boss
  144. Castlevania: Portrait of Ruin
  145. Castlevania: Lament of Innocence
  146. Castlevania: Lament of Innocence
  147. Castlevania: Lament of Innocence
  148. Castlevania: The Dracula X Chronicles Intro
  149. Castlevania 64
  150. Castlevania: Portrait of Ruin
  151. Castlevania 64 Flower Garden Cutscene
  152. Castlevania: Symphony of the Night
  153. Castlevania: Order of Shadows
  154. Castlevania 64
  155. Castlevania: Lament of Innocence Bestiary No. 078
  156. Castlevania: Lament of Innocence
  157. Castlevania: Lament of Innocence Bestiary No. 064
  158. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  159. Castlevania: Lament of Innocence Bestiary No. 002
  160. Castlevania 64 Vampire Boss
  161. Castlevania: Curse of Darkness
  162. Castlevania: Legacy of Darkness Master Oldrey Cutscene
  163. WN: Last question. Why does Dracula keep putting meat inside the walls of his castle?

    KI: You should ask, why do they eat it! I've thought about this stuff.
    I've actually thought about the candles. The candles are people's souls that were taken by Death or by the vampires. In Japan there are candles that represent life. So, when you release the souls from the candles by whipping them, they give you a "thank you" present. Thank-you hearts, or thank-you holy water.
    The meat, I have no idea.
  164. Castlevania: Lament of Innocence
  165. Castlevania: Lament of Innocence
  166. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  167. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  168. Castlevania Judgment Aeon's Hyper Attack on Carmilla
  169. Castlevania Judgment Aeon's Hyper Attack on Golem
  170. Castlevania: The Dracula X Chronicles Stage 1
  171. Castlevania: Lament of Innocence
  172. Castlevania: Lament of Innocence
  173. Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
  174. Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
  175. Castlevania Judgment Aeon Hyper Attack on Death
  176. Castlevania: Lament of Innocence
  177. Castlevania: Symphony of the Night Bestiary No. 2
  178. Castlevania: Lament of Innocence Bestiary No. 017
  179. Castlevania: Curse of Darkness Bestiary No. 8
  180. Castlevania: Portrait of Ruin Bestiary No. 29
  181. Castlevania: Legacy of Darkness Game Manual Page 19
  182. Castlevania II: Simon's Quest Day Transition
  183. Castlevania II: Simon's Quest Day Game Manual Page 11
  184. Castlevania II: Simon's Quest
  185. Castlevania: Grimoire of Souls Chapter 2 A City of Fog
  186. Super Castlevania IV Stage B-4
  187. Castlevania III: Dracula's Curse Alucard Ending
  188. Castlevania 64 Rose Encounter
  189. Castlevania II: Simon's Quest
  190. Castlevania: Lament of Innocence
  191. Castlevania: Harmony of Dissonance
  192. Castlevania 64
  193. Castlevania: Lament of Innocence Dark Palace Of Waterfalls
  194. Castlevania: Circle of the Moon
  195. Castlevania: Grimoire of Souls Enemy Compendium Holy Knight
  196. Castlevania 64 Charlie Vincent Boss
  197. Castlevania 64 Rose Encounter
  198. Castlevania 64 Carrie Bad Ending
  199. Castlevania III: Dracula's Curse Alucard Ending
  200. Castlevania: Legacy of Darkness Henry Mode
  201. Castlevania: Legacy of Darkness Henry Oldrey Mode
  202. Castlevania: Legacy of Darkness Henry Oldrey Mode
  203. Castlevania: Legacy of Darkness Henry Oldrey Mode
  204. Castlevania: Legacy of Darkness Henry Oldrey Mode
  205. Castlevania: Legacy of Darkness Henry Oldrey Mode
  206. Castlevania: Legacy of Darkness Henry Oldrey Mode
  207. Castlevania: Legacy of Darkness Henry Oldrey Mode
  208. Castlevania: Legacy of Darkness Henry Oldrey Mode
  209. Castlevania: Legacy of Darkness Henry Oldrey Mode
  210. Castlevania: Legacy of Darkness Henry Oldrey Mode