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Homura Akemi

From The Codex
Articles About Homura Akemi
Versions Homura Akemi - Tamura Akemi - Magia Record

I'll do it over, no matter how many times it takes... I'll relive it over and over again. I will find the way out. The one path that'll save you from this destiny of despair. Madoka... my one and my only friend. I don't care... because if it's for you, I'll stay trapped in this endless maze... forever.
I'll do it over, no matter how many times it takes... I'll relive it over and over again. I will find the way out. The one path that'll save you from this destiny of despair. Madoka... my one and my only friend. I don't care... because if it's for you, I'll stay trapped in this endless maze... forever.
I wish… I wish I can meet Miss Kaname all over again. But this time, instead of her protecting me, I wanna be strong enough to protect her!
~ Homura's wish to Kyubey
As I am now, I'm not a witch anymore. Something that could bring down a god and imprison her...I suppose you could only call such a being a demon.

...I'm sorry to make you wait. I've come to help you. We're inside your soul gem. I've temporarily cut us off from the outside world. It's all right. I'm not your enemy. I'm the part of your magic that was taken by the wraith. I'd been watching you two from inside the wraith. When wraith Madoka's body was destroyed, I was released and returned to you. You can think of me as a piece of your soul. When the wraith absorbed part of your magic... I intervened and guided the wraith to your side. ...I still wasn't able to fully control the wraith... ...so in the end, it took some brute force to get back to you... That was done at my instruction. My aim was to gain the power to fight the mutant wraith... ...By temporarily taking all the magic inside your body. Then, by facing off against the mutant wraiths... ...And allowing the wraith body to be destroyed in battle, I thought I could get the magic back to you. There was no guarantee it would work. But I had no other option. And since I'm back in you, that's all that matters.
~ Homura's magic to Homura Akemi
The Mortal World Witch
The Mortal World Witch
I prepared so much, and yet I can't win... That's right, time can still be... !! The sand... So my magic... Ah. This is the end...Madoka, I couldn't save you...I'm sorry...
~ Homura's final words
The Nutcracker Witch's First Form
The Nutcracker Witch's First Form
The Nutcracker Witch. Its nature is self-sufficiency. Its gallant form, which once split many nuts, is now useless. Without any other purpose, this witch's last wish is her own execution. However, a mere decapitation will not clear away the witch's sins. This foolish witch will forever remain in this realm, repeating the procession to her execution.
The anomaly of witches, the second form of the Nutcracker Witch
The anomaly of witches, the second form of the Nutcracker Witch
The Nutcracker Witch. Her nature is self-sufficiency. Her teeth are showing, her skull is melted, and her eyeballs have fallen out. A promise is the only thing that pitifully planted in that head which can no longer crack any nuts, but within the husk of the awakened witch is the distinct form of a magical girl. Her servants shamefully refer to that thing as a good-for-nothing.

The Doppel of Karma. It's form is the mortal world. The master of this emotion visits many worlds in search of an exit, spinning giant threads of fate. Fourteen incomplete bodies born from emotion trail behind the master's body, which has almost completely transformed into glass. In order to achieve their mission, these 14 bodies work methodically and tirelessly to remove obstacles. Regardless of their master's will, they weave the threads of fate, which become tangled in ever more complex patterns, driving her yet further into a maze, the exit of which can hardly be found. These bodies of emotion have no names.

Background

Homura Akemi is one of the main characters in Puella Magi Madoka Magica. She is first seen by Madoka Kaname in a dream of her fighting a monster in a desolate landscape of skyscrapers. The day after the dream, Homura has transferred to Madoka's school where she gives her ominous warnings.
This dropdown contains the synopsis of Homura Akemi’s story. Read at your own risk as you may be spoiled otherwise!

Background
Homura's backstory was revealed in episode 10. She was a transfer student who was hospitalized for a long period of time due to heart disease. The whereabouts and status of her family is unknown, as they are never mentioned in the series. In the original timeline, Homura at this point is physically frail and weak most likely due to her illness. She wears glasses and braided hair in her early insecure depiction shown in episode 10. Later in that episode with renewed determination she undoes her braids and uses her soul gem to correct her vision and to heal her heart condition. From then on she no longer required the use of glasses.

Anime
Homura's time-loop officially starts on the 16th of the month in the anime (speculated to be sometime between March and April). She was released from the hospital on the 16th, and transferred to Mitakihara Middle School on the 25th. In the original timeline, she is attacked by a witch and saved by Madoka and Mami. Sometime during the next month, during Walpurgisnacht, she becomes a magical girl while wishing to redo her meeting with Madoka, thus gaining the power to pause and/or rewind time one month.

It is estimated Homura repeated the same month starting on the 16th nearly 100 times before the present timeline in the TV anime. Within these timelines, Homura was able to gradually improve her abilities and acquire items (such as ammunition and weapons from the Japanese military) to prepare for the battle with Walpurgisnacht. She was also able to memorize and deduce through statistics the major events that would occur within all timelines, giving her incredible knowledge about most of her adversaries. The corollary, however, was that Homura experienced the deaths of many of her friends repeatedly, often horrifically. As a general trend, Homura became increasingly distant to Madoka with each repeat of the month.

By the timeline of the TV anime, Homura appeared as a cold and calculating character who is distant from all the characters. She failed to save all of her companions (apart from Madoka), and by Walpurgisnacht, was forced to face the witch alone. She was subsequently defeated by Walpurgisnacht, and seemed just about to succumb to despair before Madoka appears and rewrites the universe with her wish.

After Madoka's revision of the universe, Homura is the only known character to retain her memories of the previous universe. She has possession of Madoka's ribbon, and has a new black bow as her weapon similar to Madoka's weapon. It is unknown if she retained her abilities to manipulate time and space. Homura is shown to have a much closer relationship with Kyubey, so much so she even confides an entire account about how the old universe worked. She also has the ability to create wings of energy, forming angelic wings when confronting Wraiths in the city, and jagged dark wings when walking through the desert.

Wraith Arc
Homura appears in the first pages of chapter 1 in flashback. She is shown saying her goodbyes to Madoka as in the last episode of the anime, with Madoka promising to meet her again and giving Homura her ribbons. She doesn't appear again until the end of chapter 2 after Sayaka has been led away by the Law of Cycles and Mami and Kyoko are standing at the station. Homura is introduced as the new transfer student and she leaves the class in order to meet with Mami and Kyoko on the rooftop, Homura wiping away a tear as she remembers meeting Madoka for the first time. They tell Homura about the giant wraith that has been seen lately and agree not to hunt it on their own. After several days of combing the city for the giant wraith and hunting down other more common wraiths, Homura has a short discussion with Kyubey about Madoka and the previous universe. Soon after, she encounters the giant wraith alone and attempts to defeat it herself by unleashing a large arrow of magic at it which takes on the form of a bird. However the giant wraith withstands the attack and is able to surprise Homura and overwhelm her, stealing a portion of her power. A smaller wraith steals Madoka's ribbon from her as well.

After a nightmare, Homura wakes up in Mami's apartment, with Mami bringing her a tray of tea and many lecturing words. She asks Homura to transform into a magical girl, which she does successfully, and then to summon her weapon, which she cannot. Mami concludes that the wraiths stole a portion of Homura's power but has no idea on how to retrieve it. Homura is impatient to go and retrieve her powers, but Mami cautions her to play it safe and leave everything up to her and Kyoko. Homura alters her memories slightly before thanking Mami and leaving. In the city, Homura talks with Kyubey about the memory-manipulation magic she now has and her lack of time-stopping ability. She takes off to search the city when Kyoko runs into Homura while patrolling the streets. She assures Homura she won't tell Mami she saw her up and about knowing Mami would only lecture her further. When asked why she remains in the city despite Sayaka having disappeared, Kyoko responds she is still here to avenge Sayaka. Kyoko agrees to help Homura in finding and defeating the wraith provided she is the one to give the final blow.

Despite using grief cubes, Homura finds her magical power has yet to recover which Kyubey explains is due to her soul gem's lack of capacity after the wraiths stole some of her power. As Homura sits in the park at night, Kyoko walks up to her telling her she's found a clue about the wraiths. Before Homura can come closer, Mami appears and fires at Kyoko, revealing her to be another mutant wraith that had taken on the form of Kyoko with the intent of attacking Homura. Mami summons several muskets and together her and Homura are able to hold off the wraiths but not for long. During the fight, Homura realizes the wraith is using time-manipulation magic. After a voice gives Homura advice, the two magical girls are able to overcome the wraiths' time-stopping ability and seemingly defeat the Wraith-Kyoko with Mami's Tiro Finale. After, the real Kyoko appears and informs them of the fake Sayaka and they agree on rules in order to limit their ability to be taken by surprise by the mutant wraiths. Mami and Kyoko leave, leaving Homura alone. She hears the voice from earlier once more and turns to see Madoka standing before her. However, this is not the real Madoka but a wraith who has taken on her form. She returns Madoka's ribbon to Homura before asking for her help in stopping the giant wraith. The fake Madoka explains how wraiths really work before explaining that the magic they took from Homura corrupted the wraiths, resulting in the mutant wraiths that take on human form. Despite Homura's reluctance in believing her story, she has the wraith follow her back to her apartment. There, Kyubey examines the wraith and confirms it carries a part of Homura's power in her.

After several weeks of searching for the giant wraith, Homura and Wraith-Madoka are no closer to finding the whereabouts of the giant wraith. Wraith-Madoka asks Homura what she really thinks of her since she is taking the form of her most precious friend. Homura snaps at the wraith, telling her she is nothing more than a fake for which Homura holds no shred of emotion for and threatens to kill her for insulting Madoka's wish. But the wraith tells her she is lying to herself and that she is not only a wraith but also Homura's heart.

Mami and Kyoko decide to begin their search from the beginning. Mami is upset to find that Homura had been searching for the giant wraith alone and worries that something may happen to her. Homura snaps at both Mami and Kyoko before taking off. Alone, Homura asks Kyubey what she wished for in order to become a magical girl but Kyubey doesn't know the answer to that. Homura worries that she may have used her memory-altering magic on herself in order to turn her dream of Madoka into memories instead. Wraith-Madoka catches up with Homura and offers to walk her home but not before Mami and Kyoko run into them. However, to Mami and Kyoko the wraith looks nothing like Madoka and only has the form of a mutant wraith wrapped around Homura. They transform into magical girls and prepare to rescue Homura, but Homura instead begs the wraith to save her from being a magical girl. The wraith takes Homura's soul gem and teleports them from the area, leaving Mami and Kyoko behind.

At Homura's apartment, Homura and Wraith-Madoka sit in front of her many monitors and watch as a flashback plays out in which Homura makes her original wish to Kyubey to protect Madoka. Kyubey appears only to admonish Homura for having a wraith eat all of her emotions in order to avoid meeting the Law of Cycles. Outside, the wraiths begin their attack on the city, leaving people dead rather than simply emotionless. As Mami and Kyoko fight their respective battles, Wraith-Madoka and Homura watch from a nearby rooftop. Before the wraiths can bring the final blow to Mami, Wraith-Madoka takes the ribbon from Homura and unleashes several arrows from the air in Madoka's characteristic attack, protecting Mami. The wraith appears as Madoka to even Mami now that she has her ribbon. Together the wraith and Mami are able to work together to take down the two imposters.

By this time the giant wraith has been consumed by the power it took from Homura and transforms into a witch-like creature complete with familiars. The wraith and Mami fight off the familiars but not before Kyoko and Mami are killed by the giant wraith. Wraith-Madoka continues in her struggle to defeat the witch-like wraith alone, but is overwhelmed and soon plummets to her death. Homura watches the battle dispassionately until she suddenly recovers herself and runs to catch the falling wraith. She realizes that Madoka is not a dream as the witch that stands before her is the proof that Madoka existed.

Homura regains her original memories. Upon arriving to the new universe, she discovered that her time-manipulation shield no longer worked and she initially discarded it only to have the shield open a small portal to another world. Homura jumps into the world inside her shield and discovers Kriemhild Gretchen inside. Before she can destroy the shield, she realizes that if a witch is inside her shield then Madoka may also be inside fighting the witch. Instead, Homura used her magic to alter her own memories and causes herself to forget the existence of the time shield.

After Homura and Wraith-Madoka land on the streets below, Homura reaches for the ribbon the wraith is holding and finds herself transported to another world. Her appearance changes to her original appearance with glasses and braids. There, she meets a doppelganger of herself who introduces itself as the personification of Homura's power that was stolen by the wraiths. It explains they are inside the world of her soul gem and that it was freed when the wraith that housed it was destroyed. After being stolen by the wraiths, her magical power was able to take control of one of the mutant wraiths in order to assist Homura. Homura asks her magical power what caused the wraiths to go rogue and her magic explains that it was due to the time manipulation magic coming from another universe with different laws. When Madoka and Homura parted ways in the space outside of the universe, their feelings for each other were so strong that a true miracle occurred and their feelings crystallized into a new soul gem for Homura. Because a miracle was granted to a magical girl without a normal exchange, it became separate from the laws of the universe and was considered in incomplete magic. After some time, this new magic began to interfere with her original magic, causing her shield and Madoka to suddenly link up. After Homura erased her memories of the shield, the wraiths stole the shield and were consumed by the curses that were contained within. Because the curses were a form of emotional energy not known in this universe, it corrupted the wraiths and caused the giant wraith to become a witch destined to destroy the world. Homura's thoughts take on the form of Sayaka, Kyoko and Mami who voice her self doubts in having rewritten her own memories rather than lose the shield and her proof of Madoka's existence. Homura takes off her glasses and undoes her braids, filled with a new resolve to protect Madoka even at the cost of her shield. She asks her magic to lend her power once more and her magic power takes on the form of her soul gem.

Filled with power once more, Homura unleashes several hundred arrows that destroy the smaller wraiths and familiars before firing a single large arrow at the witch. As she drives the arrow further in, the witch cracks open and reveals the face of Kriemhild Gretchen and her shield inside. As Homura reaches for her shield, the witch uses its power to stab Homura through several times in an attempt to stop her. But Madoka appears before Homura and helps push her the last few inches towards the shield. As Homura touches the shield, it crumbles to pieces and the witch is obliterated. Back inside her soul gem, her magical power incarnate holds a sleeping Homura in her hands as she explains that Madoka has reset the timeline of this universe in order to prevent the curses of the previous world from interfering. Unlike last time however, Homura will lose her memories of the previous timeline.

Homura snaps to alertness as she realizes she is standing at the station with Mami and Kyoko, Sayaka having just been led away by the Law of Cycles. Some time later, Homura is having the same discussion with Kyubey concerning Madoka and the previous universe. As Homura drops down to destroy the wraiths in the streets below, Kyubey reveals a piece of Homura's shield it managed to salvage and explains how he kept his memories of the previous timeline. Now that he has a piece of the shield and proof of Homura's story concerning the Law of Cycles, he and the other Incubators can now plan for a way in which they can capture Madoka.

The chapter ends as Homura is walking in the desert, ready to take on a hoard of wraiths as several Incubators watch from atop some nearby ruins.

The Rebellion Story
In events prior to The Rebellion Story Homura was captured by the Incubators, and her Soul Gem was placed in an Isolation Field that blocked out the Law of Cycles. This strain led Homura to transform partially into a witch without her knowledge. In this form, she also unconsciously created a labyrinth that was a near-perfect replica of Mitakihara City, and unconsciously lured her former acquaintances into it. She even drew in Madoka from the Law of Cycles, who entered the barrier along with Sayaka and Nagisa Momoe. In this dream world, Homura unconsciously distorted almost everyone's memories (including her own) so that they believed they were living in the real world fighting new enemies called Nightmares. In order to stop the Incubators from fulfilling their goal, Madoka entrusted her memories and powers to Sayaka and Nagisa. Sayaka only pretended to have her memories altered, while Nagisa disguised herself as Charlotte/Bebe.

Eventually Homura realizes that she's trapped in a witch's barrier and attempts to discover who is behind it. Near the end of her journey she has a conversation with Madoka that causes her to realize that she can't accept Madoka's sacrifice. At this point she begins to realize she is the witch, and confirms it when she separates herself from her Soul Gem without consequence.

At this point Kyubey appears and explains the truth about Homura's present nature and the Incubators' plan to control the Law of Cycles. This causes Homura to go berserk and curse her existence, completing her transformation into a witch known as Homulilly. Madoka and the other magical girls manage to rescue Homura by destroying the stasis field containing them all, returning them to reality. Due to the Isolation Field, Homura only became a witch inside her own Soul Gem, allowing Madoka to save her.

Ultimate Madoka arrives to take Homura away as per the Law of the Cycle. However, Homura grabs Madoka first. Her Soul Gem turns black, then fills with swirling colors that Nagisa calls worse than curses. Reality begins to crack as Homura separates Madoka from her goddess self. The colors burst out of her Soul Gem, and both the cracks and colors engulf the entire universe.

Homura and Kyubey reappear in the same place where Madoka ascended in Episode 12. Homura shatters her Soul Gem in her mouth, and a new gem appears called the Dark Orb. Kyubey exclaims that Homura is rewriting the universe, and asks what happened to her Soul Gem. Homura explains that she remembered all of the times she repeated time, and all of the pain she suffered for Madoka's sake. She says that even this pain has become precious to her, tainting her Soul Gem with something greater than curses. As she swallows the Dark Orb, she calls it the pinnacle of human emotions: Love.

Homura transforms into a new form and grows a pair of black wings. Kyubey says that Homura is no longer a magical girl or a witch, and asks what Homura is now. Homura that since she brought down and imprisoned god, it's only appropriate to call her a demon (akuma). Kyubey decides that it was a mistake to experiment with human emotions and flees, but Homura grabs him and says she still needs his existence to deal with all the curses of the world.

Homura effectively becomes a goddess of this new universe. Apart from her true nature as a demon, she still exists with a human form in the real world and can interact normally with everyone else. She appears to have the power to manipulate the memories of virtually anyone she pleases, but otherwise the full extent of her abilities are unknown. It is assumed that Homura is a deity that primarily embodies love (whereas Madoka embodies hope).

Homura is presently holding a fraction of the Goddess Madoka captive--specifically, the part that was Madoka Kaname before she became the Law of Cycles. It is also implied she is placing the world's curses onto Kyubey. Despite proclaiming herself as a demon, Madoka, Sayaka, Kyoko, Mami, and Nagisa are all given happy lives in her new world.

Homulilly is the witch form of Homura Akemi. She is the Witch of Mortal World. Homulilly first appeared in the bonus material and special game over of Madoka Magica Portable.

In The Rebellion Story Homulilly reappears, now known as the Nutcracker Witch. The movie takes place in her barrier and Homura transforms into Homulilly once she discovers the truth. Her appearance has been altered from Madoka Magica Portable. Homulilly also reappears in Magia Record as Homura's doppel.

This dropdown contains the synopsis of Homulilly’s story. Read at your own risk as you may be spoiled otherwise!

Madoka Magica Portable
Unlike all other witches in the game, with the exception of Kriemhild Gretchen, Homulilly doesn't appear in the game or bonus dungeons, nor is any other information provided in the game or bonus materials. She only appears in a Game Over screen in the game if a player loses to Walpurgis Night in Homura's route, under specific conditions. There is a dialogue of Homura losing hope and an illustration of Homulilly before the Game Over screen appears. The dialogue is as follows:

Japanese English Image
暁美ほむら これだけ準備して

それでも勝てない……。

Akemi Homura I prepared so much, and yet I can't win...
暁美ほむら そうだ……。

また時間を……。

Akemi Homura That's right, time can still be...
暁美ほむら !!

砂が……。

Akemi Homura !! The sand...
暁美ほむら そうか。

魔法を……。

Akemi Homura So my magic...
暁美ほむら ああ。

ここで終わりなんだ……。

Akemi Homura Ah. This is the end...
暁美ほむら まどか。

あなたを救えなかった……。

Akemi Homura Madoka, I couldn't save you...
暁美ほむら ごめんなさい……。 Akemi Homura I'm sorry...
HOMULILLY

GAME OVER

STANDARD GAME OVER

Magia Record
Homulilly reappears in Magia Record as Homura's doppel. Her eyeglass version (and swimsuit version) sports Homulilly's appearance from Madoka Magica Portable whereas her normal version is more similar Homulilly's appearance from The Rebellion Story, even having Lotte-like shadows around her.

Eyeglass Version description
The Doppel of closed circuits. Its form is the mortal world. The master of this emotion loops through time in an endless cycle of trial-and-error. Master and Doppel fuse together, her skin becomes glass, and her expression freezes into that of a doll. She launches volley after volley of attacks that only end when her target falls silent. In this way she is more like a Witch than other Magical Girls. Not only can she can manipulate the sands of time, but she can pluck information of low importance from the alien lifeforms on her hat and create anything around the level of an earthly weapon by solidifying the sand.

Swimsuit version description
The Doppel of closed circuits. Its form is the near shore. The master of this emotion wound up on the beach during her trips of trial and error through time. She's got a holiday vibe, maybe due to the summer sun. By absorbing strange skills from the alien she has trapped on her straw hat, she conjures a palm tree that fires rounds of coconuts. No Witch would enjoy being pelted with supersonic coconuts, and the Doppel's attacks are guaranteed to hit due to the game mechanics, so they forfeit the moment it aims. The palm tree boasts high accuracy and it can target and hit a lone enemy repeatedly. Consider it an improvement.

In-Game (Normal version) description
The Doppel of Karma. Its form is the mortal world. The master of this emotion visits many worlds in search of an exit, spinning giant threads of fate. Fourteen incomplete bodies born from emotion trail behind the master's body, which has almost completely transformed into glass. In order to achieve their mission, these 14 bodies work methodically and tirelessly to remove obstacles. Regardless of their master's will, they weave the threads of fate, which become tangled in ever more complex patterns, driving her yet further into a maze, the exit of which can hardly be found. These bodies of emotion have no names.

Haregi version description
The Doppel of karma. Its form is a treasure ship. The master of this emotion thinks of the lost splendor she left behind during the old year. The seven bodies carried by the treasure ship are the remnants of the emotions the master tried to detach at the start of the New Year, but their expressions are painted over by the regret she harbors, making it impossible to read the original emotions. This doppel crushes the enemy when the master cannot bear the weight of her regrets and throws out the entire treasure ship. The more dazzling the first sunrise is, the heavier the master's regrets become, so the seven of them wear glasses so as not to be blinded by the dawn light of the New Year.

General Information

Name: Homura Akemi[1], Akuma Homura

Origin: Puella Magi Madoka Magica

Sex: Female

Age: 14, though Homura has reset time so much to the point that she's technically mentally far above the age of 14[2], Inapplicable as Akuma Homura (She has the same level of existence as[3] Ultimate Madoka, whose existence shfiting into a higher plane and becoming nothing more then a concept, where no one can perceive her any longer and likewise she can't interact with anyone else, with all traces of her existence being erased in the lower world, as if she never existed[4])

Classification: Witch, Demon[5]

Species: Human

Occupation: Magical Girl

Status: Alive, Other as Akuma Homura (She has the same level of existence as[6] Ultimate Madoka, who after destroying her witch, her life has ceased to have either a beginning or end[7]. Madoka's existence shfiting into a higher plane and becoming nothing more then a concept, where no one can perceive her any longer and likewise she can't interact with anyone else[8])

Alignment: Initially Lawful Good (A girl that simply wanted to become a magical girl and help Madoka Kaname and others save the world from witches), becomes Chaotic Neutral after several resets (Homura only cares to do whatever to make it where Madoka Kaname does not become a magical girl or die, though she does show some care as she went to get Sayaka Miki's soul gem after it was dropped off a bridge), Chaotic Neutral as Akuma Homura (While Madoka believes one shouldn't change laws even if it's to benefit others, Akuma Homura believes the exact opposite, removing Madoka's places as Ultimate Madoka and becoming a demon in order to make a world where there are no magical girls, wraiths, or witches[9])

Name: Homulilly

Origin: Puella Magi Madoka Magica

Sex: Female

Age: 14

Classification: Witch of Mortal World, Nutcracker witch

Species: Witch

Occupation: None

Status: Alive

Alignment: Chaotic Evil (Witches are the embodiments of a Magical Girls despair, causing people to fall into despair and commit suicide)

Codex Statistics

Key: Pre-Wraith Arc | Post-Wratih Arc | Rebellion Avatar | Akuma Homura

Tier: 9-A, Far Higher with Hundreds of Explosives. 2-B through Chain Reaction | At least 5-B, Far Higher with Hundreds of Explosives | 9-A, Far Higher with Hundreds of Explosives. 2-B through Chain Reaction | 2-C

Cardinality: Finite | Finite | Finite | ℵ0

Dimensionality: 3-D, Unknown as Akuma Homura (She has the same level of existence as[10] Ultimate Madoka, who after destroying her witch, her life has ceased to have either a beginning or end[11]. Madoka's existence shfiting into a higher plane and becoming nothing more then a concept, where no one can perceive her any longer and likewise she can't interact with anyone else[12])

Attack Potency: Room level (Easily defeated a large sized witch that killed Mami Tomoe[13]. Comparable to the likes of Sayaka Miki who killed the likes of H.N. Elly who is this large in size[14]. Comparable to Mami Tomoe, who can defeat a witch of this size[15]), Far Higher with Hundreds of Explosives (Plantedd hundreds of explosives on Walpurgisnacht that caused a massive explosion beyond any of her other ones[16]). Multi-Universe level through Chain Reaction (Through Homura's constant resets, she's made it here so many threads of fate gather tightly around Madoka Kaname, making her into a powerful magical girl through Homura repeatedly turning back time, causing a side effect where multiple timelines converged together and centered them all on the existence of Madoka Kaname, where she now has threads of fate of separate timelines linking to her current timeline self making her magical potential so impossibly huge, where all of the Karmic Destiny set spinning in all those different timelines all attached to Madoka[17]) | At least Planet level (The power of her magic was so strong it completely defeated the Giant Wraith, a wraith that was fueled by the negative power of Ultimate Madoka's witch that was within Homura's shield, with it carrying enough power to bring an end to all life on Earth, due to its sheer power, it should be superior to Madoka Kaname from the previous timeline at the end of the original series[18], the initial form of the witch is noted that it has powers similar to that of a god's who will probably level the Earth and reduce it all to dust. Massively upscales from Madoka Kaname from the previous timeline who took down Walpurgisnacht with a single shot[19]. Walpurgisnacht upon merely waking up destroyed a huge portion of the city[20]. Due to her sheer strength she should be far above the fusion of Walpurgisnacht and a witch which was noted that it would destroy the entire city from the shockwave alone[21]), Far Higher with Hundreds of Explosives | Room level (The Witch form of Homura made a reality that is similar to the world of witches, putting regular Homura back at that strength[22], with her strength stat falling back down to a 0. Fought against Sayaka Miki[23], where she should be much stronger through coming into contact with the law of cycles. Also fought against Mami Tomoe[24]), Far Higher with Hundreds of Explosives. Multi-Universe level through Chain Reaction | Universe level (Enveloped the entire universe after splitting Ultimate Madoka from her body[25] and has an existence on the same level as her[26]. Noted to have pull a sacred, godlike entity from heaven and overcome her authority[27]. Noted that if she wanted to, she could destroy the universe[28]. Ultimate Madoka's soul gems power was noted to bring forth enough hope to give birth to an entire universe and enough despair to bring an end to the entire universe[29])

Durability: Room level. Her Magical Girl Physiology makes her difficult to kill | At least Planet level. Her Magical Girl Physiology makes her difficult to kill | Room level. Her Magical Girl Physiology makes her difficult to kill | Universe level. Her physiology apart of the Law of Cycles makes her extremely difficult to kill

Striking Strength: Room Class | At least Planet Class | Room Class | Universe Class

Lifting Strength: Superhuman (Comparable to Mami Tomoe who can lift a giant gun cannon with ease) | Superhuman | Superhuman | Unknown: Cosmic Class

Travel Speed: Superhuman (Comparable to Sayaka Miki, who is able to move so fast that she can only be seen as a blue beam or an afterimage[30]) | Superhuman | Superhuman | Unknown: Undefinable

Attack Speed: Supersonic, Higher with Magic | Supersonic, Higher with Magic | Supersonic, Higher with Magic | Unknown: Undefinable

Reaction Speed: Supersonic (Avoided various gunshots from Mami Tomoe during their gun fight[31]. Comparable to Sayaka Miki, who was able to block hundreds of bullets from Holy Mami[32]) | Supersonic, Higher with Magic | Supersonic, Higher with Magic | Unknown: Undefinable

Stamina: Superhuman+ (Comparable to Sayaka Miki who can fight for weeks straight without showing much tiring[33])

Range: Standard Melee, Dozens of Meters with Explosives, Hundreds of Meters with Guns, Kilometers with Curtain Fire (Can unleash a massive amount of blasts that come from the sky, covering near a city), Universal with Time Manipulation, Multi-Universal with Fate Manipulation & Causality Manipulation (Through Homura's constant resets, she's made it here so many threads of fate gather tightly around Madoka Kaname, making her into a powerful magical girl through Homura repeatedly turning back time, causing a side effect where multiple timelines converged together and centered them all on the existence of Madoka Kaname, where she now has threads of fate of separate timelines linking to her current timeline self making her magical potential so impossibly huge, where all of the Karmic Destiny set spinning in all those different timelines all attached to Madoka[34]), Multiversal+ with Time Travel (When Homura goes back in time, she is going to alternate universes which there are infinite universes) & as Akuma Homura (Comparable to Ultimate Madoka who unleashed a massive amount of arrow attacks across all timelines[35]. Can travel across the many universes to stop witches from transforming[36], which has infinite universes)

Intelligence: Genius Intelligence (Can easily solve math problems with no issue[37]. Learned how to create explosives[38]. Noted her marksmanship is up there with the best of them, being complimented by Mami Tomoe). Cosmic Intelligence as Akuma Homura (As Akuma Homura she is comparable to Ultimate Madoka, who has become one with the laws of cycles, she can now see everything that ever has or will happen, both the universes that could have been and the universes that might one day be[39])

Tier: 5-B

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Planet level (As witches are massively amplified forms of a Magical Girls previous strength, Homulily should be above Wraith Arc Homura Akemi's magical strength, who possesses magical ability beyond that of Kriemhild Gretchen, who is noted that it has powers similar to that of a god's who will probably level the Earth and reduce it all to dust)

Durability: Planet level. Her Witch Girl Physiology makes her difficult to kill

Striking Strength: Planet Class

Lifting Strength: Unknown: True Class

Travel Speed: Unknown: True level

Attack Speed: Supersonic, Higher with Magic

Reaction Speed: Supersonic, Higher with Magic

Stamina: Superhuman+

Range: Unknown (Her sheer size in her witch form isn't directly noted), at least Kilometers with Pocket Reality Manipulation (Her entire pocket reality spanned an entire city[40]), Universal with Time Manipulation

Intelligence: Unknown (Witches seem to have some form of sentience and thought, however it seems their grief overclouds it)

Powers and Techniques

Superhuman Physical Characteristics, Multilingualism (Magical Girls are able to understand Bebe, who speaks in only gibberish[41]), Pain Tolerance (The bodies of a Magical Girl experience far less pain than a normal human would. This ensures that they can fight at peak performance despite receiving fatal injuries. Kyubey also states that they can completely block out the pain from their body[42]), Immortality (Immortal Metaphysical Aspect; Magical Girl’s bodies are stated to be like zombies or an empty shell for their souls to possess, where there body can take lethal blows without them dying[43][44]), Magic (As noted by their name, Magical Girls are able to use magic, with in some cases their miracles being strong enough to form their magic as other versions of themselves that can converse with them and plan out ideas[45]), Dimensional Storage (Magical Girls are able to store weapons in their soul gems or other parts of their bodies[46]), Healing (Mid; Kyubey states that if all of the organs in one's body get destroyed and every last drop of blood escapes one's body, Magical Girls can heal themselves to continue fighting[47]. Magical Girls can heal their body parts with magic[48]. Magical Girls can heal injuries on people such as when Mami healed Kyubey's injuries[49]), Extrasensory Perception (Magical Girls can see witches, who are invisible to normal people[50]), Telekinesis (Magical Girls are able to take control of and move objects with their magic[51]), Flight (Magical Girls are able to fly[52]), Clairvoyance (Magical Girls are able to see other Magical Girls through their soul gems[53]), Absolute Access & Non-Standard Interaction (Dream Interaction; Magical Girls are able to go into dreams and interact with them[54]), Limited Avatar Creation (Magical Girls are able to possess fake bodies that are much stronger than their normal bodies[55][56]), Limited Telepathy (All magical girls are able to use telepathy in order to communicate with other people around them[57]), Limited Enhanced Senses (Magical Girls are able to pick up the magic trail of a witch with their soul gems[58]), Cloth Manipulation & Transformation (Partial Transformation; Magical Girls are able to create cloths to transform and can use these cloths in order to attack or restrain opponents[59]. Transformative Arsenal; Magical Girls through not purifying their soul gem can become corrupted and turn into witches[60][61]), Nullification (Curse Nullification; Magical Girls can negate curses placed by witches[62]), Power Bestowal (Magical Girls can give magical powers to regular objects, amplifying its normal properties[63]), Weapon Creation & Summoning (Magical Girls can summon multiple weapons from their bodies[64]), Restoration (Magical Girls are able to use their magic in order to keep their or another person’s body from decomposing[65]), Dimensional Travel (Magical Girls are able to open up portals that send them to different locations or into labyrinths[66]), Self-Destruction (Magical Girls can overload their soul gem to self-destruct[67]), Forcefield Creation (Magical Girls are able to create forcefields to protect themselves from attacks[68]), Limited Wish Granting (Through forming a contract with Kyubey, one wish can be granted from him[69]), Limited Law Manipulation & Reality Warping (Magical Girls can cause miracles that overcome the laws of the world, with their desire taking form, allowing things such as Homura to remember Madoka even after she became a concept and has been conceptually erased from the entire multiverse[70]), Spatial Manipulation (Magical Girls are able to break open an isolation field, which is created by isolation a soul gem in a separate space so that the Law of Cycles can’t enter[71]), Hair Manipulation (Magical Girls are able to change their hair style with magic[72]), Subjective Reality (Magical girls are able to create things that they want, like when everyone created a fruit that they wanted to be. Sayaka was also able to pull a violin from a piece of paper and give it form[73]), BFR (Application Based; All magical girls can put objects and people inside of their soul gems and trap them there forever[74]), Purification (Magical Girls can create Doppels that completely purify the user’s soul gems and give them an enormous power boost[75]), Statistics Amplification (Magical Girls can create Doppels that completely purify the user’s soul gems and give them an enormous power boost[76]. Magical Girls can connect with other magical sources, to greatly boost their magical powers and combine different properties to their abilities[77]), Fusionism & Statistics Boost (Magical Girls can do a combined attack through forming in a line and holding up their soul gems), Pocket Reality Manipulation (Magical Girls have an entire pocket reality inside of their soul gem where they can directly speak with their magic[78]).



Resistance to Cold Manipulation (Magical Girls can function around the Wariths, who passively make the air so cold that it begins to freeze everything), Curse Manipulation & Empathic Manipulation (Magical Girls are unaffected by a Witches curse, which is noted by Kyubey that their curse causes people to commit suicide and fall to despair[79]), Mind Manipulation (Magical Girls are unaffected by the witch’s kiss, which mind controls people to try and kill themselves[80]), Memory Manipulation (Magical Girls can still remember the magical girls killed in the world of the witches, where no one else remembers their existence[81]), Lifeforce Absorption (Magical Girls are unaffected by Witches ability to drain the life force out of the people who are weak minded[82]), Soul Manipulation (They are able to survive having their souls ripped out of their bodies. They are also able to survive having their souls be apart from their bodies[83][84]), Physics Manipulation (Magical Girls are not bound by the laws of thermodynamics[85]), Body Puppetry, and Fusionism (Magical Girls can connect with a person’s mind, which makes them snap out of the trance and possession that they were under[86]), Corruption & Empathic Manipulation (Magical Girls resist the wraiths ability to fill the world with corruption and consume emotions[87])

Acrobatics (Able to easily flip over the beam[88]), Weapon Mastery (Homura is a skilled user of firearms, being capable of using guns in combat[89], along with this she can use bombs in combat[90]), Acrobatics (Able to easily flip over the beam[91]), Pressure Points (Chopped Sayaka Miki on the neck to knock her out[92]), Air Manipulation (Casualy blew away all the smoke from a fire extinguisher[93]), Summoning (Homura is able to summon a truck to ram into an opponent[94]), Time Manipulation & Time Travel (Homura is noted that she can turn back time to try and stop Madoka from becoming a magical girl[95]. Homura has shown to stop time to stop a fight between Sayaka Miki and Kyoko Sakura[96], stopped time to get Sayaka's soul gem after Madoka's threw it off a bridge[97]. Noted by Kyubey that she has time magic[98]. Fully stopped time to run from Sayaka Miki in her witch form[99]. With Suspend Time, skip enemies' moves for five turns. With Space Leap, instantly moves to the current floor's starting point. With Clockdown, inflicts slow status effect to the enemy in front. With Clockup, grants fast status boost to all party members), Fate Manipulation & Causality Manipulation (Through Homura's constant resets, she's made it here so many threads of fate gather tightly around Madoka Kaname, making her into a powerful magical girl through Homura repeatedly turning back time, causing a side effect where multiple timelines converged together and centered them all on the existence of Madoka Kaname, where she now has threads of fate of separate timelines linking to her current timeline self making her magical potential so impossibly huge, where all of the Karmic Destiny set spinning in all those different timelines all attached to Madoka[100]), Weapon Dimension (Her shield contains an entire alternate dimension within it that's also described as a 4th-dimensional pocket that she can store all her objects in[101]), Statistics Amplification (With MP control level 1, magic consumption goes down by 5%. With Weakness Analysis Lv 1, the critical rate goes up by 10%, with range lv 1, range damage dealt by her goes up by 10%, with melee defense level 1, melee damage inflicted to her goes down by 15%), Statistics Reduction (With Range Resist Lv 1, range damage inflicted to her goes down by 15%), Power Nullification (With Negate Drain, negates magic absorb and drain effects, with negate spec. stat effects, negates madness, attack inefficiency, hallucination, & sleep status effects. With Negate Slow, negates slow status effect. With Careful Caution, receives no critical hits from enemies), Supernatural Thievery (With Steal, chance to steal enemy's held item when she attacks), Corrosion Inducement (With The Black Wings of Corrosion, black wings corrode the surrounding area, dealing huge damage).



Resistance to Time Manipulation (Noted by Kyubey that Homura like Goddess Madoka can use magic that reaches beyond time[102]), Reality Warping (As she has magic like Goddess Madoka that can be used beyond time, she is unaffected by the rewriting of the universe and can witness it[103])

All previous powers and abilities to a greater extent though she lost her ability to manipulate time, Enhanced Senses (Magical Girls can detect the presence of Wraiths), Empowerment (All Magical Girls strength comes from their will to keep fighting and emotions), Extrasensory Perception (Magical Girls can see wraiths who are mysterious life-forms normal people cannot see), Immortality (Protection from a Source; When magical girls die, they will have their souls vanish and reach Ultimate Madoka in the law of cycles), Curtain Fire (Can unleash a massive amount of blasts that come from the sky, covering near a city), Divine Protection (Homura is seemingly protected by Ultimate Madoka, surviving her encounter with the wraiths), Memory Manipulation (Homura has memory manipulation magic that allows her to erase people's memories).

Limited Resistance to Law Manipulation (Due to Homura and Madoka's miracle of wanting to remember each other, they overcame the laws of the world, allowing Homura to remember Madoka and the previous world that Ultimate Madoka rewrote, this also allowed Homura to store Madoka's witch, a power that lies outside the world's laws)

All of her abilities from pre-Wraith Arc

All previous powers and abilities to a far greater extent, Invisibility (Cannot be seen by anyone except members of the law of cycles[104]), Memory Manipulation (Messed with the memories of Madoka Kaname, Sayaka Miki, and Bebe[105]), Empathic Manipulation (Homura can take all of the despair and sadness from the universe and put it into a person all at once[106]), Has the abilities of Godess Madoka: Curtain Fire (Unleashed a massive amount of arrow attacks across all timelines[107]), Law Manipulation (Notes that she will rewrite and destroy all laws[108]. The universe reorders itself based on Madoka's new laws[109]. Homura notes during the Wraith Arc that Madoka has changed the law of the world to where Magical Girls take on the duty of defeating the Wraiths that infest the world), Reality Warping (Was noted to be re-writing the entire universe[110]), Dimensional Travel (Can travel across the many universes to stop witches from transforming[111]), Life Absorption & Empathic Manipulation (Can absorb the magical lifeforce and despair from a witch[112]), Explosion Manipulation & Unlimited Ammo (With Shooting Star, shoot infinite arrows foward, causing a massive explosion), Enhanced Extrasensory Perception (Sayaka and Madoka are able to see things that other Magical Girls can’t, such as Akuma Homura's existence[113]), Cosmic Intelligence & Cosmic Awareness (As Ultimate Madoka becomes one with the laws of cycles, she can now see everything that ever has or will happen, both the universes that could have been and the universes that might one day be[114]), Transcendence, Singular Existence, & Acausality (Causality Immunity; Madoka's life no longer has a beginning or end, ceasing being a member of the universe, no longer having any proof that she exists, her existence shfiting into a higher plane and becoming nothing more then a concept, where no one can perceive her any longer and likewise she can't interact with anyone else[115]. Through constantly fighting witches forever, she has lost all traces of her individuality[116]), Abstract Existence (Type 1; Madoka's existence shifting into a higher plane and becoming nothing more then a concept, where no one can perceive her any longer and likewise she can't interact with anyone else[117]. Noted that she continues merely as a concept, a principle that destroys witches[118]), Immortality (Amortality; After destroying her witch, her life has ceased to have either a beginning or end[119]), Omnipresence (In her abstract form; Type 3; Madoka has both the past and future within her, being everywhere and anywhere within the universe[120]), Immutable Will (Has been noted she will keep her hope and it will never change even after she loses all traces of her individuality[121]), Wish Granting Negation (Madoka can negate all wishes made[122]), Erasure (Conceptual Erasure; Noted that when a magical girls soul gets corrupted, its erased from existence as they become apart of the laws of cycles), Time Manipulation (Rewinded time during the Wraith Arc to stop her witch from existing that was changing people's fate).


Resistance to Fate Manipulation (Through making her wish, she broke the karmic destiny of fate itself[123]), Law Manipulation (Notes that she will go against any of the laws[124]), Power Nullification (Sayaka and Madoka can still use their Magical Girl powers despite magical girls not existing in the new universe[125]), Memory Manipulation (Sayaka and Madoka were able to remember past events when nobody else was able to. Even when Homura tried to erase their memories, they were still able to remember some events from the past[126])

Statistics Amplification (With Melee and Magic Power Up, increases both melee and magic power. With Defense Up, reduces damage taken. With Max HP up, increases maximum health. With Max MP Up, increases maximum magic power. With Cooldown Reduction, reduces the cooldown of special magic. With Reduce MP Consumption, reduces the magic consumption for magic attacks. With MP recovery rate, increases the rate of magic regen. With High Tension, the tension bar fills faster. With Magic Range Extension, increases the range of magic. With Soul Gem Capacity Up, increases the capacity of soul gem. With Super Armor, enemy attacks do not slow her movement. With Step Count Up, increases the number of times she can dash before landing. With Swimsuit Collection Complete, grants Defense Up, Max Heath Up, and Super Armor), Multiple Jumps (With Jump Count Up, increases the number of times she can jump before landing), Damage Reduction (With Unbreakable Defense, reduces the damage taken when using guard), Empathic Manipulation (With Affection Up, increases affection gained with partner. With Affection Down, decreases affection with a partner), Statistics Boost (With Start Tension MAX, begin each map with full tension), Power Bestowal (With Leadership, the allies attack, and defense increases).


Resistance to Poison Manipulation (With Posion Resistant, disables the chance of being affected by poison), Paralysis Inducement (With Stun Resistance, disable the chance of being affected by stun), Mind Manipulation (With Confusion Resistant, disables the chance of being affected by confusion), Status Effect Inducement (With Bind Resistant, disables the chance of being affected by bind), Velocity Manipulation (With Slow Resistant, disables the chance of being affected by slow)

Personal Domain & Pocket Reality Manipulation (All witches are able to make labyrinths, in which they are able to summon familiars and is where they are the strongest[130][131]), Pocket Reality Manipulation (Witches are able to freely manipulate their labyrinths[132]), Curtain Fire (Witches are able to shoot many various attacks within their labryinth[133][134]), Curse Manipulation & Empathic Manipulation (Witches are able to able to spread curses that cause people to commit suicide[135]), Mind Manipulation (Passive; With their curses, witches are able to brain wash people[136]), Invisibility (Witches are completely invisible to humans[137]), Life Absorption (Passive; Witches are able to drain the life force out of the people who are in despair[138]), Duplication (Witches are able to create familiars, who will eventually turn into the same witch as they broke off from[139]), BFR (Type 1; Witches are able to take people inside of their labyrinth forcibly[140]), Immersion and Deconstruction (Witches are able to tear apart a person’s body and suck them into objects like televisions[141]), Fire Manipulation (While turning into a witch, Homura was able to passively set the entire city on fire[142]), Severing (Homura ripped Ultimate Madoka from her body, splitting her in two and gained her abilities[143])

Equipment


  • Shield: Her shield, which is actually a sand timer[144] has given her the ability to turn back time approximately going back one month ago. Her shield can also make projectile protections. Her shield can also be used as a storage device for her weapons which she takes from Japanese military bases.
  • Golf Club: A blunt weapon she uses for attacks.
  • Magical Arrow: Pierce attack one line in front with a magical arrow.
  • Time Bomb: Throw a bomb one line in front.
  • High Caliber Pistol: Fire a bullet one line in front.
  • Team Fire Support: Fire bullets at random one line in front.
  • Anti-Tank Artillery: Attack with infinite rocket launchers.
  • Anti-Ship Missile: Fire an anti-ship missile, dealing huge damage.

Optioanl Equipment


  • Spell Books: Spell Books are earned whenever you complete a mission. Since you can always attempt missions, there is no limit to the number of spell books you can earn, and buying/upgrading all Special Magics and Support Skills for all characters is possible.

Notable Techniques

*Time Manipulation: Her time manipulation comes from her shields ability and is the special ability she gained from becoming a magical girl, with it Homura can stop time for all people not in contact with her, and as long as her shield isn't attacked.

  • Weapons Expert: As her time magic alone wouldn't be enough to deal with threats, Homura had to learn how to make explosives and use guns in combat, allowing her to use it in conjunction with her time abilities to defeat enemies.

*Blunt: Strike the enemy with a golf club.

  • Blunts and More Blunts: Whacks the enemy with a golf club.
  • Hazmat Class 4: Summons a tanker, causing a huge explosion.

*Magical Arrow: Pierce attack one line in front with a magical arrow.

  • Time Bomb: Throw a bomb one line in front.
  • High Caliber Pistol: Fire a bullet one line in front.
  • Team Fire Support: Fire bullets at random one line in front.
  • Anti-Tank Artillery: Attack with infinite rocket launchers.
  • Anti-Ship Missile: Fire an anti-ship missile, dealing huge damage.
  • The Black Winds of Corrosion: Black wings corrode the surrouding area, dealing huge damage.

*Delay Mine: Places a landmine right in front of her.

  • Suspend Time: Skip enemy moves for five turns.
  • Space Leap: Instantly move to current floor's starting point.
  • Clockdown: Inflict slow status effect to enemy in front.
  • Clockup: Grant fast status boost to all party members.
  • Flash Grenade: Throw a flash grenade foward, inflicting an attack ineffiency status effect.

*MP Control Lv 1: Magic consumption goes down by 5%.

  • Weakness Analysis Lv 1: Critical Rate increases by 10%.
  • Range Lv 1: Range damage dealt by her increases by 10%.
  • Melee Defense Lv 1: Melee Damage inflicted to her goes down by 15%.
  • Range Resist Lv 1: Range damage inflicted to her goes down by 15%.
  • Careful Caution: Receives no critical hits from enemies.
  • Steal: Chance to steal enemy's held item when she attacks.
  • Negate Slow: Negates the slow status effect.
  • Negate Spec. Stat Effects: Negates madness, attack ineffiency, hallucination, and sleep status effects.
  • Negate Drain: Negate magic absorb and drain effects.

Action List
Skill Character Homura
Melee Attack (△) Beretta M92FS
Dash attack (Dash+△) High Kick
Step attack (Step+△) AA Gun
Area magic (Direction+△) Machine Gun
Aerial magic 1 (Left stick up+△ during jump) Class 4 Hazardous Materials
Aerial magic 2 (Left stick down+△ during jump) Trample
Special Magic (□) Time suspend : Stop the time

AT-4 rocket launcher : Shoot rockets at enemy.

M249 Machine Gun : Shoot enemy with machine gun

Sticky Grenade : Throw a homemade time bomb

Statistics
Attribute Description Maximum
Level Lv The overall power of her. 99
HP The maximum health points of her. 8823
MP The maximum magic points of her. 9019
Soul Gem Level ソウルジェムLv The overall power of her. ?
Exp to next Level 次のレベルまで How many points left until she level up again. n/a
Experience Points The total exp she has gained. 999999
Sortie Count 出撃回数 The number of times this girl was chosen as party lead. n/a
STR Strength. Damage for regular attacks. 255
MAG Magic. Damage for special magics. 255
VIT Vitality. Determines her health. 255
CON Concentration. Determines her magic. 255
AGI Agility. Determines her run/walk speed and her jump distance/height. 255
Special Magics
Required Level Spell Book Cost Homura
Level 1 n/a Sticky Grenade Lv1
Level 5 1 Sticky Grenade Lv2
Level 15 3 Sticky Grenade Lv3
Level 30 5 Sticky Grenade Lv4
Level 50 10 Super Sticky Grenade
Level 1 n/a M249 Machine Gun Lv1
Level 5 1 M249 Machine Gun Lv2
Level 15 3 M249 Machine Gun Lv3
Level 30 5 M249 Machine Gun Lv4
Level 50 10 M249 Machine Gun Master
Level 1 n/a AT-4 Rocket Launcher Lv1
Level 5 1 AT-4 Rocket Launcher Lv2
Level 15 3 AT-4 Rocket Launcher Lv3
Level 30 5 AT-4 Rocket Launcher Lv4
Level 50 10 AT-4 Rocket Launcher Master
Level 1 n/a Time Stop 4
Level 5 1 Time Stop 6
Level 15 3 Time Stop 8
Level 30 5 Time Stop 10
Level 50 10 Time Stop 15
Support Skill Learned at Level
Name Description Levels Homura
Melee Power Up Increases △ button damage 1, 2, 3, 4, MAX 63
Magic Power Up Increases □ button damage 1, 2, 3, 4, MAX 7
Defense Up Reduces damage taken 1, 2, 3, 4, MAX 73
Max HP Up Increases HP 1, 2, 3, 4, MAX 70
Max MP Up Increases MP, scales to double MP at level MAX 1, 2, 3, 4, MAX 3
EXP Up Increases exp gained 1, 2, 3, 4, MAX 36
Cooldown Reduction Reduce the cooldown of special magic 1, 2, 3, 4, MAX 25
Reduce MP Consumption Reduce MP consumption of magic 1, 2, 3, 4, MAX 19
MP Recovery Rate Up Increase the rate of MP regen 1, 2, 3, 4, MAX 46
High Tension Tension bar is filled faster 1, 2, 3, 4, MAX 59
Magic Range Extension Increase the range of magic 1, 2, 3, 4, MAX 31
Unbreakable Defense Reduce the damage taken when using Guard 1, 2, 3, 4, MAX 13
Poison Resistant Disable the chance of affected by poison 1, 2, MAX 51
Stun Resistant Disable the chance of affected by stun 1, 2, MAX 56
Confusion Resistant Disable the chance of affected by confusion 1, 2, MAX 41
Bind Resistant Disable the chance of affected by bind 1, 2, MAX 76
Slow Resistant Disable the chance of affected by slow 1, 2, MAX 67
Soul Gem Capacity Up Increase the capacity of Soul Gem 1, 2, 3, 4, MAX Get the Bad End
Affection Up Increases affection gained with your partner 1, 2, 3, 4, MAX Defeat Walpurgis
Start Tension MAX Begin each map will full tension MAX Defeat Walpurgis
Leadership Your partner's attack and defense increase 1, 2, 3, 4, MAX Defeat Walpurgis
Affection Down Decreases affection with your partner MAX Defeat Walpurgis
Super Armor Enemy attacks do not slow your movement 1, MAX Defeat Walpurgis, max affection between your character and the other 4
Step Count Up Increases number of times you can step (dash) before landing MAX Defeat Walpurgis, max affection between your character and the other 4
Jump Count Up Increases number of times you can jump before landing MAX Defeat Walpurgis, max affection between your character and the other 4
Mitakihara Uniform Complete EXP Up, High Tension, Leadership MAX Purchase the Mitakihara school uniform for all 5 girls
Gym Collection Complete ???? MAX Purchase the gym uniform for all 5 girls
Pajama Collection Complete ???? MAX Purchase the pajama costume for all 5 girls
Swimsuit Collection Complete Defense Up, Max HP Up, Super Armor MAX Purchase the swimsuit costume for all 5 girls
A La Carte Collection Complete ???? MAX Purchase the a la carte costume for all 5 girls

Image Name Rarity HP ATK DEF Multi Proc Description Source
Base Max Base Max Base Max Base Max Base Max
店員体験中ほむらCP
RR 90 180 0 0 45 90 HPと防御力を増強する
戦いに挑むほむら
R 0 0 69 138 0 0 装備すると攻撃力が上昇
0 0 72 144 0 0
0 0 75 150 0 0
警戒するほむら
R 0 0 69 138 0 0 装備すると攻撃力が上昇
0 0 72 144 0 0
0 0 75 150 0 0
警告するほむら
R 0 0 0 0 69 138 装備すると防御力が上昇
0 0 0 0 72 144
0 0 0 0 75 150
眼鏡姿のほむら
R 0 0 0 0 69 138 装備すると防御力が上昇
0 0 0 0 72 144
0 0 0 0 75 150
制服姿のほむら
R 0 0 0 0 69 138 装備すると防御力が上昇
0 0 0 0 72 144
0 0 0 0 75 150
魔法少女のほむら
R 0 0 125 250 12% 18% 危険物第四類
銃系武器の必殺技
ほむら/プレイヤー

0 0 126 252
0 0 127 254
対峙するほむら
RR 0 0 86 172 0 0 装備すると攻撃力が上昇
0 0 89 178 0 0
0 0 92 184 0 0
椅子に腰掛けるほむら
RR 0 0 86 172 0 0 装備すると攻撃力が上昇
0 0 89 178 0 0
0 0 92 184 0 0
魔力を発動するほむら
RR 0 0 135 270 15% 22% 危険物第四類
銃系武器の必殺技
ほむら/プレイヤー

0 0 136 272
0 0 137 274
覚悟を決めるほむら
RR 0 0 86 172 0 0 装備すると攻撃力が上昇
0 0 89 178 0 0
0 0 92 184 0 0
囚われたほむら
RR 0 0 86 172 0 0 装備すると攻撃力が上昇
0 0 89 178 0 0
0 0 92 184 0 0
きつい眼差しのほむら
RR 0 0 86 172 0 0 装備すると攻撃力が上昇
0 0 89 178 0 0
0 0 92 184 0 0
見据えるほむら
RR 0 0 0 0 86 172 装備すると防御力が上昇
0 0 0 0 89 178
0 0 0 0 92 184
無言で見つめるほむら
RR 0 0 0 0 86 172 装備すると防御力が上昇
0 0 0 0 89 178
0 0 0 0 92 184
バズーカを撃つほむら
RR 0 0 31 62 15% 22% 対戦車兵器
装備すると銃系必殺技発動
暁美ほむら

0 0 32 64
0 0 33 66
浴衣姿のほむらCP
RR 90 180 0 0 45 90 HPと防御力を増強する
買い物中のほむらCP
RR 90 180 0 0 45 90 HPと防御力を増強する
戦う魔法少女ほむらCP
RR 109 218 0 0 54 108 HPと防御力が上昇する
魔法少女の役割
S 0 0 40 80 18% 27% 暁美ほむら
銃系武器の全体必殺技
対戦車兵器

0 0 41 82
0 0 42 84
魔法少女の涙
S 25 50 145 290 18% 27% ほむら/プレイヤー
銃系武器の攻撃力増加と必殺技
危険物第四類

26 52 146 292
27 54 147 294
無垢なる眼差し
S 0 0 41 82 18% 27% 暁美ほむら
銃系武器の全体必殺技
対戦車兵器

0 0 42 84
0 0 43 86
くつろぐほむら
S 75 150 37 74 43 86 HP、攻撃力、防御力が上昇する
78 156 39 78 45 90
81 162 40 80 47 94
ほむらとほむら
S 75 150 40 80 40 80 HP、攻撃力、防御力が上昇する
78 156 41 82 41 82
81 162 43 86 43 86
体操服のほむら
S 80 160 40 80 42 84 HP、攻撃力、防御力が上昇する
83 166 41 82 44 88
86 172 43 86 46 92
楽しく語り合うほむら
S 81 162 40 80 47 94 HP、攻撃力、防御力が上昇する
84 168 42 84 49 98
87 174 43 86 50 100
戦闘態勢のほむら
S 0 0 41 82 18% 27% 暁美ほむら
銃系武器の全体必殺技
対戦車兵器

0 0 42 84
0 0 43 86
夏を楽しむほむらCP
S 87 174 43 86 50 100 HP、攻撃力、防御力が増強する
91 182 45 90 52 104
94 188 47 94 54 108
数多の砲弾
SS 35 70 155 310 25% 30% ほむら/プレイヤー
銃系武器の攻撃力UPと必殺技
危険物第四類

37 74 156 312
38 76 157 314
動物と遊ぶほむら
SS 161 322 80 160 84 168 HPと防御力と攻撃力を増強する
167 334 83 166 87 174
174 348 87 174 90 180
弓を射るほむら
SS 0 0 0 0 93 186 装備すると防御力が上昇
0 0 0 0 96 192
0 0 0 0 100 200
不思議の国のほむら
SS 0 0 0 0 102 204 装備すると防御力が上昇
0 0 0 0 106 212
0 0 0 0 110 220
クリスマスを祝うほむら
SS 215 430 89 178 89 178 HP、攻撃力、防御力が上昇する
223 446 93 186 93 186
232 464 96 192 96 192
クリスマスを楽しむほむら
SS 215 430 89 178 89 178 HP、攻撃力、防御力が上昇する
223 446 93 186 93 186
232 464 96 192 96 192
くつろぐほむら
SS 206 412 87 174 84 168 HP、攻撃力、防御力が上昇する
鋭い視線のほむら
SS 340 680 0 0 84 168 HP、防御力が上昇する
ほむらとほむら
SS 215 430 90 180 85 170 HP、攻撃力、防御力が上昇する
民族衣装を着たほむら
U 243 546 212 477 119 267 HP、攻撃力、防御力が大幅に上昇する
結婚式に出るほむら
U 248 558 215 483 121 272 HP、攻撃力、防御力が上昇する
夏服を着たほむら
U 250 562 218 490 124 279 HP、攻撃力、防御力が上昇する
晴れ着を着たほむら
SS 215 430 89 178 89 178 HP、攻撃力、防御力が上昇する
223 446 93 186 93 186
232 464 96 192 96 192
仮装したほむら
SS 197 394 98 196 89 178 HP、攻撃力、防御力が上昇する
204 408 102 204 93 186
212 424 106 212 96 192
科学部のほむら
U 237 533 209 470 117 263 HP、攻撃力、防御力が大幅に上昇する
冬服を着たほむら
U 235 528 205 461 115 258 HP、攻撃力、防御力が大幅に上昇する
ハイカラなほむら
U 235 528 205 461 115 258 HP、攻撃力、防御力が大幅に上昇する

Homulilly (Portable)

RunesHOMULILLY
TypeMortal world witch
NatureClosed circuits
EpisodesPuella Magi Madoka Magica Portable

くるみ割りの魔女。その性質は自己完結。かつて数多くの種を砕いたその勇姿も壊れてしまっては仕様がない。他に価値など持たないこの魔女が最後に望むは自身の処刑。だが、首を刎ねる程度で魔女の罪は消えない。この愚かな魔女は永遠にこの此岸で処刑までの葬列を繰り返す。

Homulilly (First Form)

RunesHOMULILLY
TypeNutcracker witch
NatureSelf-sufficient
EpisodesThe Rebellion Story

The Nutcracker Witch. Its nature is self-sufficiency. Its gallant form, which once split many nuts, is now useless. Without any other purpose, this witch's last wish is her own execution. However, a mere decapitation will not clear away the witch's sins. This foolish witch will forever remain in this realm, repeating the procession to her execution.

くるみ割りの魔女。その性質は自己完結。歯はこぼれ頭蓋はとろけ目玉も落ちた。もう種を砕けない頭には約束だけがみじめに植わるが、殻の中で目覚めた魔女はそれでもまだ魔法少女の姿を色濃く残す。手下達はその姿をデキソコナイと呼び恥ずかしく思っている。

Homulilly (Second Form)

RunesHOMULILLY
TypeNutcracker witch
NatureSelf-sufficient
EpisodesThe Rebellion Story

The Nutcracker Witch. Her nature is self-sufficiency. Her teeth are showing, her skull is melted, and her eyeballs have fallen out. A promise is the only thing that pitifully planted in that head which can no longer crack any nuts, but within the husk of the awakened witch is the distinct form of a magical girl. Her servants shamefully refer to that thing as a good-for-nothing.

偽街の子供達。その役割は泣き屋。葬列を盛り上げるために涙の芝居をする着せ替え少女人形。やってきた人形どもはイバリ、ネクラ、ウソツキ、レイケツ、ワガママ、ワルクチ、ノロマ、ヤキモチ、ナマケ、ミエ、オクビョウ、マヌケ、ヒガミ、ガンコ、最後のアイはまだ来ない。「色から生まれ空にはあらず、此岸の淵こそ我らが舞台」そのちからは魔法少女にも劣らない。

Clara Dolls

RunesCLARA DOLLS
TypeNutcracker witch's minion
DutyMourning
EpisodesThe Rebellion Story

The children of the false city. They play the role of mourners. These dress-up dolls fake crying in order to liven up the funeral procession. The dolls present are Pride, Pessimism, Liar, Coldheartedness, Selfishness, Slander, Blockhead, Jealousy, Laziness, Vanity, Cowardice, Stupid-Looking, Inferiority, and Stubbornness, while the last one, Love, has yet to arrive. "The depths of this world, born of form and without void, are our stage," and their power is a match for Magical Girls. Extra details here.

くるみ割りの魔女の手下。その役割は刑の執行。ギロチン台へ送られる魔女の葬列を務めるブリキの兵隊。愚か者を憎み愚か者を断罪する。その重たい頭は真面目で融通が利かないため、魔女の言葉に耳を貸すことはない。人間サイズの他、巨大なブロッケン級が存在。白いネズミが大嫌い。

Lotte

RunesLOTTE
TypeNutcracker witch's minion
DutyMete out punishment
EpisodesThe Rebellion Story

The Nutcracker Witch's servant. Its duty is to mete out punishment. These tin soldiers organize the procession for the witch sent to the guillotine. They loathe and execute fools. Their bulky heads are serious and unyielding, and do not heed anything the witch says. There are gigantic Brocken-types in addition to the human sized ones. They hate white rats.

くるみ割りの魔女の手下。その役割はネズミの駆除。白いネズミどもを狩り立てる虫歯の騎兵。他にもブリキの兵隊達を手伝い葬列の進行を邪魔する不届き者を排除したりする。

Luiselotte

RunesLUISELOTTE
TypeNutcracker witch's minion
DutyEliminate rats
EpisodesThe Rebellion Story

A minion of the Nutcracker Witch. Her duty is to eliminate rats. She hunts the wretched white rats on her mount, a decaying tooth. She also helps the other tin warriors get rid of those who would dare to interrupt their funeral procession.

くるみ割りの魔女の手下。その役割は凶報。魔女の葬列の始まりを告げるキグルミ鳥。偽街の子供達から餌付けされているらしく、彼女らの言うことにはいくらか従うものの基本的に知能は鳥並み。群れを成して飛び回るが、被り物のせいで視界が悪くとりあえず動くものに突っ込む習性がある。通常サイズの他に巨大なブロッケン級が存在。

Liese

RunesLIESE
TypeNutcracker witch's minion
DutyBear bad news
EpisodesThe Rebellion Story

The Nutcracker Witch's servant. Its role is to bear bad news. These stuffed birds announce the beginning of the witch's funeral procession. They receive food from the children of the false city, and follow their orders to a certain extent, but their basic intelligence is on par with an average bird. They fly in flocks, but their headgear impairs their vision, and they have a habit of ramming into moving objects. In addition to their usual size, there are also gigantic Brocken-types.

くるみ割りの魔女の手下。その役割は咀嚼。もう種を噛み砕くことが出来なくなった魔女の代わりに余計な異物を噛み砕くための歯型くるみ割り人形。口の中からくるみ大砲を発射することができる。自慢のエナメル質は硬度10と言っても過言ではないと評判。

Lilia

RunesLILIA
TypeNutcracker witch's minion
DutyChewing
EpisodesThe Rebellion Story

The Nutcracker Witch's servant. Its role is to chew. These nutcracker dolls chew and crush any unwanted foreign substances in place of the witch who can no longer crack any nuts. They can also fire a nut cannon from its mouth. As the rumours go, it is no exaggeration to say that their vaunted enamel has a hardness of 10.

その役割は配役の周知徹底と舞台管理。偽見滝原の上空に浮かぶ鉄の飛行船。結果内へ連れ込まれた人間達の記憶を書き換え、魔女のための新しい脚本を与える。魔女の手下であることに違いないが、その役割は道具に近く魔女の感情からも直鉄的な影響を受ける。

Lisa

RunesLISA
TypeNutcracker witch's minion
DutyThoroughly inform the cast and manage the stage
EpisodesThe Rebellion Story

The Nutcracker Witch's servant. Its role is to thoroughly inform the cast of the play and manage the stage. It is an iron airship that floats above the fake Mitakihara. It rewrites the memories of the humans brought into this world by giving them a new script for the sake of the Witch. It is undoubtedly a Witch's minion, although it is closer to a tool that is directly influenced by the Witch's emotions.


Other

Standard Tactics: Homura uses her time stop along with setting up various explosives and aims the bullets to hit a specific point of a target in time stop in order to defeat her opponents. | During the Wraith Arc, she has completely lost the ability to stop time and instead uses energy arrow attacks along with her ability to manipulate memories. | Once she becomes Akuma Homura she has not officially fought anyone, only being shown to have erased Sayaka and Madoka's memories and enveloping the entire universe when removing Madoka from her Ultimate form, thus she is likely a wildcard.

Weaknesses: Magical Girls lose control of their avatars if their soul gems are dozens of meters away from their bodies[145]. If a Magical Girl blocks out the pain, their reaction time gets slowed by a bit[146]. If there soul gem is at all destroyed, they will die[147]. The more a magical girl uses magic, the more their soul gem becomes packed with impurities, making them unable to exert the full magic power[148]. If the Magical Girls abuse their Doppels too much, they will fuse to them and become corrupted[149]. Attacking her shield will make her unable to stop time. When the sand in the hourglass completely falls, Homura cannot use magic anymore and she can only stop time for a short period.

Note: When Homura is going back in time, she is crossing into different parallel worlds.

Note 2: There are alternate timeline Homura's all going to different alternate worlds.

Note 3: The Homura during the events of Rebellion is in a world created by her where Kyubey tainted her soul gem to as dark as he could get, making her far weaker then she can be during Wraith Arc as one's soul gem being tainted removes much of their power.

Standard Tactics: Homulilly is constantly trying to kill herself as noted in her cards, not realizing she isn't able to, being in an infinite loop, anyone that appraoches her will be brought into her labryinth where their memories are messed with and makes them believe they've always lived there.

Weaknesses: Nothing notable.

Trivia


  • At a Nitro+ Q&A Panel it was revealed that Homura went through almost 100 timelines. Q: How many timelines did Homura go through? A: Approaching 100.
    • If Homura really did loop the same month and a half nearly 100 times, she would technically be around 26-years old, having spent 12 years looping time. (Calculations here.) However, since her body is always reset along with time, she is still only 14-years old physically. In some interpretations, this would make Homura about twelve years older mentally than Madoka.
      • Since Homura's body stayed the same physical age throughout the loops, this implies that her brain does as well, and as such she would not have had the intervening 12 years of neurological development, and instead only an amount of extra memories from the loops that adds up to 12 years and the accompanying trauma.
  • Homura finds a manual on how to make bombs from the internet. According to the Japanese Wikipedia, the manual is titled Hara Hara Tokei (腹腹時計 Hara Hara Tokei?), published in March 1974 by a far-left terrorist organization.
    • Incidentally, the manual explains with illustrations that “Anyone with a middle-school level knowledge of chemistry can do it”.
  • Homura is frequently referred to as "Homerun-chan" amongst Western fans, due to the similarity of the two names in Japanese, however she is frequently referred as "Homuhomu" (ほむほむ) within Japanese community. Homuhomu likely originated from the runes in Episode 3, one of which translates to "Homuhomu". Interestingly, when a homerun is enacted in sports, you (in addition to gaining a point/level) essentially get back where you started.
    • "Homuhomu" can be used as a verb as "do Homuhomu" (ほむほむする) which means to caress, console or take care of. The action of "do Homuhomu" is not defined exactly.
    • Originally started by the fan community it has been embraced and adopted by the industry to become part of the official language and usage.
    • Sometimes also jokingly refered to as "Homurika" due to shared similarity of circumstances (having to go through many timelines to prevent a tragedy) with Rika Furude (Higurashi No Naku Koro Ni) Higurashi No Naku Koro Ni spoilers.
  • Some folks in 2ch nicknamed Homura's Residence Homu-home (ほむホーム Homuhōmu?) since Homu is a nickname for Homura, and Hōmu is "home" rendered in the Japanese syllabary. It should be noted that "homu" is more often used for dog houses and similar structures, with the English word "home" expressed using "uchi" (うち, which refers to one's own house or household), "ie" (いえ, which can refer to a physical house or a family lineage), or the honorific "otaku" (お宅, which refers to someone else's house or household).
  • Apparently there is a rumor on the net that some weapons went "missing" at the JSDF and US military bases in Japan. There is only one official report regarding the missing/stolen weapons. It is not known if the rumors of the stolen missing weapons inspired their appearance in the series.
  • In the Puella Magi Madoka Magica Official Guidebook "You Are Not Alone" Hanokage jokingly describes Homura as "Hommando" in her After-Recording Report comic, because of the excessive vast arsenal of weaponry she unleashes in Episode 11. Apparently the smörgåsbord of weaponry was added later, they were not originally depicted in the early stages of the screenplay.
    • One fan estimates that Homura used ¥ 1,383,040,300 Yen worth of military weaponry & equipment (that's $17,037,114 USD in today's dollars).[1]
  • Homura is the strongest of the magical girls as long as no one discovers the nature of her power.
  • In Audio commentary for Episode 4, Urobuchi liked Chiwa Saitou for the role because she had a "Dark Beauty" feeling.
    • In the Audio commentary for Episode 7, Chiwa Saitou explains she tried the role of Kyubey and Kyousuke first, until Gen Urobuchi convinced her to try the role of Homura.
    • Chiwa Saito explains that she found the character of Homura to be strong but also to be a weak/delicate girl. Aoi Yuuki adds that the Homura character had no other choice but to become strong.
      • Ryouko Shintani states that would be true for a character that has something or someone important to protect.
  • She appears to live by herself; her residence only has her name on the nameplate, much like Mami Tomoe's. In episode 10, when she wakes up in the hospital, no-one is there with her, and she seems to have been filling out the school transfer forms on her own.
  • Her house has a wall display of documents relating to witches.
  • She is visibly upset when Madoka uses her last name or honorifics instead of the more intimate "Homura".
  • Homura calls everyone by their full name, giving the impression of being distant to people. This is most likely an attempt of her part to distance herself emotionally with everyone.
    • In episode 10, Homura goes from formal to first name basis with Madoka.
    • In episode 9 when Kyoko sacrifices herself to save Sayaka, Homura calls her by her first name.
    • The way she calls Sayaka varies on timelines. And she always refers to Mami as by her full name or Tomoe-san, probably because she is her senior.
  • Homura's appearance in episode 12 (in the new timeline) from the manga is different than her appearance from the anime. In the anime, her clothes and hairstyle remain the same, with Madoka's ribbon as her accessories. However, in the manga, she wears a new dress, changes her hairstyle to two pigtails with the ribbons Madoka gave her.
  • Homura may actually be Faust, as Faust in the play tries all his might to save Gretchen (Madoka) from dying but in the end she perishes anyways as Mephistopheles (QB) tries to tempt her to form a contract with him.
    • There's also the fact that in the Goethe version, Faust would only lose his soul if he ever had a moment of perfect happiness that made him wish he could stop time at that moment forever. Homura's power, of course, is to stop time. As such, it's entirely possible that the Homura and Faust parallels will be taken to its logical conclusion: She will have a moment of perfect happiness, she will stop time at that moment, and then she will die or become a witch. However, it should be mentioned that Faust manages to escape Mephistopheles and enter heaven because he found his moment of happiness in helping others, and not in anything Mephistopheles gave him. On the other hand, there is a witch that tries to create heaven on Earth.
    • In the story of Faust, the devil grants him "magical powers" for 24 years, "one year for each hour of the day," and the deal was at the end of the "24 years," the devil would claim his soul. Homura's "weapon" is an hourglass, and her hourglass can reset time by one month. Given the strong parallels to Faust, and how at the end of the last loop, Homura was about to lose her soul (by giving in to Kyuubey's master plan and her Soul Gem becoming corrupted), it is entirely probable that her loop lasted for a total of 24 months/loop attempts as a reasonable conservative estimate, and the full Faustian 24 years as a more gruesome estimate. Given how radically her personality has changed since the first loop attempt, and how she seems to have memorized most of the key events of the loop, 24 months seems like a plausible number.
  • The reason why Homura can't prevent Madoka from being a magical girl may be interpreted that it is Madoka becoming a magical girl that makes Homura become magical girl. If Homura really did, there will be a paradox. But effect can't change the cause. Therefore, no matter how many times she tries, she is destined to fail.
    • Another evidence may support this idea. In the end of episode 12, Homura is still a magic girl and she knows the existence of Madoka. It is because Homura became a magic girl and her trying hundreds of times to save Madoka that gives Madoka the ability to become Madokami. Even Madokami can't change what she is based on to exist. The effect can't change the cause.
  • In Rebellion, before Homura transforms into Akuma Homura, she smashes her Soul Gem between her teeth, like a nutcracker. Given this, it seems likely she is still the Nutcracker Witch despite Madoka's intervention.
    • This idea seems further supported by Kyubey's referring to her as "neither a Magical Girl, nor a Witch". As it is likely she is now both, since she contains features both of them have, like a human appearance, a Soul Gem, familiars, and a barrier.
  • Her first name is written in hiragana, which has no special meaning. However, when written in kanji, it can mean:
    • flame, blaze (炎 or 焔)
    • heart on fire (心火)
  • Though only 焔, 炎, and 心火 are actually Japanese given names.
  • The official Chinese translation uses (焔) "flame, blaze" as the characters for her first name. However, no official kanji of her name exists in the original Japanese version. Madoka says at one point to Homura that she should act badass to match it and Sayaka even uses a firehose on her in a timeline. In Rebellion, there are many scenes of fire and parallels are made between her and the name of Lucifer, since both are references to fire. It can also refer to how assumed witches were burned at the stake.
  • The first character for Akemi (暁) means "daybreak", while the second one (美) means beauty which is a common letter in girl's names.
    • In an early production sketch, her surname was given as (暁海) "daybreak sea" instead of (暁美). Both are read as Akemi.
    • Her last name can also be used as a first name.
  • When her full name is written vertically in hiragana (あけみほむら) and covering the left half at a certain angle, it could be read as カナメまどか which is Kaname written in katakana and Madoka written in hiragana.
Trophies

As usual for PS Vita games, The Battle Pentagram comes with its own set of trophies that can be earned.

Trophies
Rank JP Name Requirement
Platinum 私の願いは、全てのトロフィーを獲得すること My wish is to earn all trophies Earn all the trophies in TBP.
Gold 最強の魔法少女たち The strongest magical girls Raise all magical girls to the maximum level (99).
Gold だから私は、戦い続ける That is why I can continue to fight See the true ending.
Gold 君は、本当に神になるつもりかい? You really going to become God? Complete every mission on Witch Barrier of Samsara.
Gold 魔法少女はさ、夢と希望を叶えるんだから Magical girls, they fulfill wishes and dreams See the best ending.
Silver 極限の魔女結界の達人 Outer-limit witch barrier professional Clear all 'outer-limit witch barrier' missions.
Silver 混沌の魔女結界の達人 Chaos witch barrier professional Clear all 'chaos witch barrier' missions.
Silver 真 魔女戦の達人 True witch fighting professional Clear all 'true witch' missions.
Silver 私の戦場はここじゃない This is not my battlefield See the better end.
Silver 訳が分からないよ No sense at all Defeat Walpugris Night at day 30 alone.
Silver ベテラン魔法少女 Veteran magical girl Clear a stage without taking damage.
Silver 最強の魔法少女 The strongest magical girl Raise a magical girl's level to the maximum (99).
Silver 私の、最高の友達 My best friend See a 100% bond event.
Silver 時空を超えて巡り会った運命の仲間 The friend that crossed space-time to meet me Obtain all combination magics.
Silver それはとっても嬉しいなって I was really happy Sortie with Madoka 50 times.
Silver 奇跡も、魔法も、あるんだよ Miracles and magic, they exist Sortie with Sayaka 50 times.
Silver もう何も怖くない I'm not afraid of anything anymore Sortie with Mami 50 times.
Silver 最後に残った道しるべ The last sign Sortie with Homura 50 times.
Silver そんなの、あたしが許さない That, I cannot forgive Sortie with Kyoko 50 times.
Silver もう誰にも頼らない I won't rely on anyone anymore Clear a stage by going solo.
Bronze 絶対にあなたを救ってみせる! I will definitely save you! Clear the prologue route.
Bronze 私は何度でも繰り返す I'll repeat it as long as it takes See the bad ending.
Bronze 薔薇園の魔女退治完了 Cleanse the rose garden witch. Defeat Gertrud.
Bronze お菓子の魔女退治完了 Cleanse the dessert witch. Defeat Charlotte.
Bronze ハコの魔女退治完了 Cleanse the box witch. Defeat H.N. Elly.
Bronze 影の魔女退治完了 Cleanse the shadow witch. Defeat Elsa Maria.
Bronze 委員長の魔女退治完了 Cleanse the class representative witch. Defeat Patricia.
Bronze 芸術家の魔女退治完了 Cleanse the artist witch. Defeat Izabel.
Bronze あたしって、ほんとうバカ I'm really an idiot Fail a stage while playing solo.
Bronze 未来の後輩に、あんまり格好悪いところ見せられないものね I can't show an uncool side of me to my future juniors Defeat the rose garden witch while playing as Mami solo.
Bronze 私、独りぼっちじゃないもの! I'm not alone anymore! Defeat the dessert witch while playing as Mami solo.
Bronze クラスのみんなには、内緒だよ! Keep this a secret from everyone in class! Defeat the artist witch while playing as Mami and Madoka.
Bronze あたし、今最高に幸せだよ I'm... experiencing true happiness Defeat the box witch while playing as Sayaka solo.
Bronze 正義の味方失格だよ… No longer a friend of justice... Defeat the shadow witch while playing as Sayaka and Kyoko.
Bronze 独りぼっちは…さびしいもんな…いいと。一緒にいてやるよ Being alone... is lonely... Alright. Let's die together Defeat the mermaid witch while playing as Kyoko solo.
Bronze もう一度、あいつの演奏が聴きたかっただけなんだ I just wanted to listen to him playing for one more time Defeat the mermaid witch(亜種) while playing as Madoka and Kyoko

*HOMU is a known nickname for Homura used by Inu Curry, revealed in runes in Episode 3 Charlotte's barrier

  • Although not listed as Homulilly's familiar in the Witches Artwork, the blimps seen around the false Mitakihara city are in fact familiars called Lisa. This was proven true in the Rebellion Production Note.
  • Her Witch's Kiss from the Special PlayStation Portable theme bundled with the limited edition of Madoka Magica Portable looks like an hourglass on top of a red spider lily (彼岸花 Higanbana?) although it is Homura's character colour purple, instead of the usual red colour.
Homulilly's witch kiss in the PSP game custom theme
Red Spider Lily
  • "Shigan" is the opposite of "Higan" (nirvana). Higanbana (literally "higan flowers") is the Japanese name for red spider lillies. So shiganbana, or Homu lilly, could be a pun.
  • All three alternative forms of Homulilly employ a record spinning as a hat. The top part looks like an old vinyl record, and the stylus has an odd shape. If you think about it, it almost makes it look like a stereotypical witches' hat. In Rebellion a wheel turns around revealing runes that refer to Homura's devotion of Madoka
    • An endless record that keeps spinning - that could possibly refer back to her timeline reset ability and her ability to manipulate time, or never giving up as she keeps going on and on
    • Alternatively, her record hat could symbolize a 'broken-record' considering Homura reset the same span of time over and over, much like a record skipping
  • In Homulilly's original appearance, the section where the braided parts meet, there is something that looks like red sticks held by hands formed by the ends of her plaits
    • If these are knitting needles, then her design could also be partially based off of the famous old quote "A stitch in time saves nine", meaning good preparation can prevent future hardship (or tragedy)
    • Under the red stick, the hair forms the shape of what that looks like the number eight or the infinite symbol
  • Homulilly appears to have half of her head cut off, which is a reference to the guillotine in her barrier, guillotines are usually symbols of punishment and shame, which may reflect Homura's guilt for not being able to protect Madoka
  • Her familiars, Lotte appear to be based on the English Queens guard due to their uniforms and hats
  • The names 'Liese' - meaning 'God is my oath' and 'Lilia' - meaning 'innocence and purity' - could possibly be a reference to how Homura viewed Madoka in such a positive light and looked up to her
  • Liese looks like a raven or a crow, crows are usually omens of death or a sign bad luck is about to befall
  • In the new world created by Homura, the Clara dolls are seem jumping off an edge covered in discarded school shoes. It is Japanese tradition to remove your shoes before committing suicide
  • In Japan the Red Spider Lily signals the arrival of fall. Many Buddhist will use it to celebrate the arrival of fall with a ceremony at the tomb of one of their ancestors. They plant them on graves because it shows a tribute to the dead. People believe that since the Red Spider Lily is mostly associated with death that one should never give a bouquet of these flowers
Since these scarlet flowers usually bloom near cemeteries around the autumnal equinox, they are described in Chinese and Japanese translations of the Lotus Sutra as ominous flowers that grow in Diyu (also known as Hell), or Huángquán (Simplified Chinese: 黄泉; Traditional Chinese: 黃泉), and guide the dead into the next reincarnation.

When the flowers of lycoris bloom, their leaves would have fallen; when their leaves grow, the flowers would have wilted. This habit gave rise to various legends. A famous one is the legend of two elves: Mañju (Simplified Chinese: 曼珠; Traditional Chinese: 曼珠), who guarded the flower, and Saka (Simplified Chinese: 沙华; Traditional Chinese: 沙華), who guarded the leaves. Out of curiosity, they defied their fate of guarding the herb alone, and managed to meet each other. At first sight, they fell in love with each other. Amaterasu, exasperated by their waywardness, separated the miserable couple, and laid a curse on them as a punishment: the flowers of Mañju shall never meet the leaves of Saka again. It was said that when the couple met after death in Diyu, they vowed to meet each other after reincarnation. However, neither of them could keep their words. In commemoration of the couple, some call the herbs 'Mañjusaka' (Simplified Chinese:曼珠沙华; Traditional Chinese: 曼珠沙華), a mixture of 'Mañju' and 'Saka', instead of their scientific name. The same name is used in Japanese, in which it is pronounced manjushage.

Some other legends have it that when you see someone that you may never meet again, these flowers, also called red spider lilies, would bloom along the path. Perhaps because of these sorrowful legends, Japanese people often used these flowers in funerals. The popular Japanese name Higanbana (彼岸花 Higan bana?) for lycoris radiata literally means higan (the other or that shore of Sanzu River) flower, decorate and enjoyable, flower of afterlife in gokuraku jyōdo (極楽浄土 gokuraku jyōdo?).

The significance of red lillies is interpreted as the eternal separation of two friends/lovers; a relationship forced to be separated by obstacles, circumstances, and outside forces. This is interpreted as Homura's failure to reunite with Madoka as they are both doomed to fail to break the cycle of despair. The myth about the two lovers never meeting again, despite promising one another, reinforces the idea that to Homura, Madoka means more than just mere friendship. In The Rebellion Story the witch has a new appearance, and is clad in an ornate dress resembling Homura's magical girl outfit. While she initially retains her record player-like witch hat from the PSP game, she quickly discards it to reveal a giant spider lily that replaces the top half of her head. Teeth constantly fall from the spider lily, like water droplets or tears.

This relates to the biblical depiction of Bruxism as sinners wailing and gnashing their teeth in hell.

It also preludes Homura's eventual transformation into a demon since her witch represents a sinner and she is the first magical girl to sin and rebel against Ultimate Madoka declaring herself to be a force of evil.
It could also relate to the Nutcracker Ballet; in the story the nutcracker was once a human who was transformed into a nut cracker and later given as a gift a Christmas party where he was damaged, the girl felt sad for him and took care of him, then when the mice attacked he came to life and defended the girl. Similarly Homura started out as a normal girl and was held back by her heart condition, then she befriended Madoka and the others and became a Magical Girl and grew stronger with the intent of protecting Madoka; which would be similar to the role reversal in the ballet. However since Madoka died in most of the timelines until she finally ended up as a part of the universe, Homura could see herself as still being the damaged nutcracker doll who can't protect the girl who helped her or even fulfill her most basic purpose.

References

  1. Puella Magi Madoka Magica Episode 1
  2. Note: This comes from an alternate version of Homura constantly called "Homura Tamura", though the same idea should apply for regular Homura as she has the same ability of time rewind
  3. Is Homura a witch by the end of the movie? There seems to be a lot of evidence pointing towards this conclusion, and I hear she transformed because of love, not despair. Is this true?
    A: Homura is, shown as a Puella Magi Devil, at the same level as Godoka (her Soul Gem transformation..Ultimate Soul Gem? is a some sort of proof that she is). After all, God creats the world, the Devil influences it, and that the devil also rebelled against god (hurray for Bible references. Thus it's also a rebellion.
  4. Puella Magi Madoka Magica Episode 12
  5. Mahou Shoujo Madoka Magica Movie 3 Hangyaku no Monogatari
  6. Is Homura a witch by the end of the movie? There seems to be a lot of evidence pointing towards this conclusion, and I hear she transformed because of love, not despair. Is this true?
    A: Homura is, shown as a Puella Magi Devil, at the same level as Godoka (her Soul Gem transformation..Ultimate Soul Gem? is a some sort of proof that she is). After all, God creats the world, the Devil influences it, and that the devil also rebelled against god (hurray for Bible references. Thus it's also a rebellion.
  7. Puella Magi Madoka Magica Episode 12
  8. Puella Magi Madoka Magica Episode 12
  9. Mahou Shoujo Madoka Magica Movie 3 Hangyaku no Monogatari
  10. Is Homura a witch by the end of the movie? There seems to be a lot of evidence pointing towards this conclusion, and I hear she transformed because of love, not despair. Is this true?
    A: Homura is, shown as a Puella Magi Devil, at the same level as Godoka (her Soul Gem transformation..Ultimate Soul Gem? is a some sort of proof that she is). After all, God creats the world, the Devil influences it, and that the devil also rebelled against god (hurray for Bible references. Thus it's also a rebellion.
  11. Puella Magi Madoka Magica Episode 12
  12. Puella Magi Madoka Magica Episode 12
  13. Puella Magi Madoka Magica Episode 3
  14. Puella Magi Madoka Magica Episode 4
  15. Puella Magi Madoka Magica Episode 2
  16. Puella Magi Madoka Magica Episode 11
  17. Puella Magi Madoka Magica Episode 11
  18. Note: While Ultimate Madoka's witch was going to eventually become 2-C, it was stopped and destroyed by Madoka before it could do so, leaving it within Homura's shield dimension
  19. Puella Magi Madoka Magica Episode 10
  20. Puella Magi Madoka Magica Episode 11
  21. Magia Record: Puella Magi Madoka Magica Side Story Season 2 Episode 12
  22. Mahou Shoujo Madoka Magica Movie 3 Hangyaku no Monogatari
  23. Mahou Shoujo Madoka Magica Movie 3 Hangyaku no Monogatari
  24. Mahou Shoujo Madoka Magica Movie 3 Hangyaku no Monogatari
  25. Mahou Shoujo Madoka Magica Movie 3 Hangyaku no Monogatari
  26. Is Homura a witch by the end of the movie? There seems to be a lot of evidence pointing towards this conclusion, and I hear she transformed because of love, not despair. Is this true?
    A: Homura is, shown as a Puella Magi Devil, at the same level as Godoka (her Soul Gem transformation..Ultimate Soul Gem? is a some sort of proof that she is). After all, God creats the world, the Devil influences it, and that the devil also rebelled against god (hurray for Bible references. Thus it's also a rebellion.
  27. Mahou Shoujo Madoka Magica Movie 3 Hangyaku no Monogatari
  28. Mahou Shoujo Madoka Magica Movie 3 Hangyaku no Monogatari
  29. Puella Magi Madoka Magica Episode 12
  30. Puella Magi Madoka Magica Episode 4
  31. Mahou Shoujo Madoka Magica Movie 3 Hangyaku no Monogatari
  32. Magia Record: Puella Magi Madoka Magica Side Story Season 1 Episode 12
  33. Puella Magi Madoka Magica Episode 8
  34. Puella Magi Madoka Magica Episode 11
  35. Puella Magi Madoka Magica Episode 12
  36. Puella Magi Madoka Magica Episode 12
  37. Puella Magi Madoka Magica Episode 1
  38. Puella Magi Madoka Magica Episode 10
  39. Puella Magi Madoka Magica Episode 12
  40. Mahou Shoujo Madoka Magica Movie 3 Hangyaku no Monogatari
  41. Mahou Shoujo Madoka Magica Movie 3 Hangyaku no Monogatari
  42. Puella Magi Madoka Magica Episode 7
  43. Puella Magi Madoka Magica Episode 6
  44. Puella Magi Madoka Magica Episode 7
  45. Puella Magi Madoka Magica - Wraith Arc Chapter 9
  46. Puella Magi Madoka Magica Episode 10
  47. Puella Magi Madoka Magica Episode 6
  48. Puella Magi Madoka Magica Episode 10
  49. Puella Magi Madoka Magica Episode 1
  50. Puella Magi Madoka Magica Episode 2
  51. Puella Magi Madoka Magica Episode 11
  52. Puella Magi Madoka Magica Episode 11
  53. Puella Magi Madoka Magica Episode 12
  54. Mahou Shoujo Madoka Magica Movie 3 Hangyaku no Monogatari
  55. Puella Magi Madoka Magica Episode 5
  56. Puella Magi Madoka Magica Episode 6
  57. Puella Magi Madoka Magica Episode 1
  58. Puella Magi Madoka Magica Episode 2
  59. Puella Magi Madoka Magica Episode 1
  60. Puella Magi Madoka Magica Episode 8
  61. Puella Magi Madoka Magica Episode 9
  62. Puella Magi Madoka Magica Episode 2
  63. Puella Magi Madoka Magica Episode 2
  64. Puella Magi Madoka Magica Episode 2
  65. Puella Magi Madoka Magica Episode 9
  66. Puella Magi Madoka Magica Episode 9
  67. Puella Magi Madoka Magica Episode 9
  68. Puella Magi Madoka Magica Episode 10
  69. Puella Magi Madoka Magica Episode 2
  70. Puella Magi Madoka Magica - Wraith Arc Chapter 9
  71. Mahou Shoujo Madoka Magica Movie 3 Hangyaku no Monogatari
  72. Mahou Shoujo Madoka Magica Movie 3 Hangyaku no Monogatari
  73. Mahou Shoujo Madoka Magica Movie 3 Hangyaku no Monogatari
  74. Mahou Shoujo Madoka Magica Movie 3 Hangyaku no Monogatari
  75. Magia Record: Puella Magi Madoka Magica Side Story Season 1 Episode 12
  76. Magia Record: Puella Magi Madoka Magica Side Story Season 1 Episode 12
  77. Magia Record: Puella Magi Madoka Magica Side Story Season 2 Episode 8
  78. Puella Magi Madoka Magica - Wraith Arc Chapter 9
  79. Puella Magi Madoka Magica Episode 2
  80. Puella Magi Madoka Magica Episode 4
  81. Puella Magi Madoka Magica Episode 4
  82. Puella Magi Madoka Magica Episode 2
  83. Puella Magi Madoka Magica Episode 5
  84. Puella Magi Madoka Magica Episode 6
  85. Puella Magi Madoka Magica Episode 9
  86. Magia Record: Puella Magi Madoka Magica Side Story Season 2 Episode 8
  87. Puella Magi Madoka Magica - Wraith Arc Chapter 1
  88. Puella Magi Madoka Magica Episode 1
  89. Puella Magi Madoka Magica Episode 8
  90. Puella Magi Madoka Magica Episode 10
  91. Puella Magi Madoka Magica Episode 1
  92. Puella Magi Madoka Magica Episode 6
  93. Puella Magi Madoka Magica Episode 1
  94. Madoka Magica ☆ The Battle Pentagram Homura Skills
  95. Puella Magi Madoka Magica Episode 10
  96. Puella Magi Madoka Magica Episode 5
  97. Puella Magi Madoka Magica Episode 6
  98. Puella Magi Madoka Magica Episode 8
  99. Puella Magi Madoka Magica Episode 8
  100. Puella Magi Madoka Magica Episode 11
  101. The Beginning Story: Episode 10
  102. Puella Magi Madoka Magica Episode 12
  103. Puella Magi Madoka Magica Episode 12
  104. Mahou Shoujo Madoka Magica Movie 3 Hangyaku no Monogatari
  105. Mahou Shoujo Madoka Magica Movie 3 Hangyaku no Monogatari
  106. Mahou Shoujo Madoka Magica Movie 3 Hangyaku no Monogatari
  107. Puella Magi Madoka Magica Episode 12
  108. Puella Magi Madoka Magica Episode 12
  109. Puella Magi Madoka Magica Episode 12
  110. Puella Magi Madoka Magica Episode 12
  111. Puella Magi Madoka Magica Episode 12
  112. Puella Magi Madoka Magica Episode 12
  113. Mahou Shoujo Madoka Magica Movie 3 Hangyaku no Monogatari
  114. Puella Magi Madoka Magica Episode 12
  115. Puella Magi Madoka Magica Episode 12
  116. Puella Magi Madoka Magica Episode 12
  117. Puella Magi Madoka Magica Episode 12
  118. Puella Magi Madoka Magica Episode 12
  119. Puella Magi Madoka Magica Episode 12
  120. Puella Magi Madoka Magica Episode 12
  121. Puella Magi Madoka Magica Episode 12
  122. Puella Magi Madoka Magica Episode 12
  123. Puella Magi Madoka Magica Episode 12
  124. Puella Magi Madoka Magica Episode 12
  125. Mahou Shoujo Madoka Magica Movie 3 Hangyaku no Monogatari
  126. Mahou Shoujo Madoka Magica Movie 3 Hangyaku no Monogatari
  127. Puella Magi Madoka Magica Episode 2
  128. Puella Magi Madoka Magica Episode 8
  129. Puella Magi Madoka Magica Episode 10
  130. Puella Magi Madoka Magica Episode 1
  131. Puella Magi Madoka Magica Episode 2
  132. Puella Magi Madoka Magica Episode 3
  133. Puella Magi Madoka Magica Episode 1
  134. Puella Magi Madoka Magica Episode 2
  135. Puella Magi Madoka Magica Episode 2
  136. Puella Magi Madoka Magica Episode 4
  137. Puella Magi Madoka Magica Episode 2
  138. Puella Magi Madoka Magica Episode 2
  139. Puella Magi Madoka Magica Episode 3
  140. Puella Magi Madoka Magica Episode 3
  141. Puella Magi Madoka Magica Episode 4
  142. Mahou Shoujo Madoka Magica Movie 3 Hangyaku no Monogatari
  143. Mahou Shoujo Madoka Magica Movie 3 Hangyaku no Monogatari
  144. https://madoka.fandom.com/wiki/File:NewType,_May_2011_(Homura%27s_Shield).jpg
  145. Puella Magi Madoka Magica Episode 6
  146. Puella Magi Madoka Magica Episode 7
  147. Puella Magi Madoka Magica Episode 10
  148. Puella Magi Madoka Magica Episode 4
  149. Magia Record: Puella Magi Madoka Magica Side Story Season 2 Episode 11

Explanations

For any further questions regarding some other popular Puella Magi arguments, read this blog.

Battle Records

None.

None.

None.