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| ==Codex Statistics== | | ==Codex Statistics== |
| <tabber> | | <tabber> |
| |-|Unawakened= | | |-|Pre-Enlightenment= |
| '''Key:''' '''Early Game''' | '''Mid Game''' | '''Late Game''' | | '''Key:''' '''Early Game''' | '''Mid Game''' | '''Late Game''' |
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| '''[[Intelligence]]:''' '''[[Genius Intelligence|Genius]]''' ([https://youtu.be/uq6ZHmLbRFU?t=2420 Regarded as a bright child by several characters] and became a master of PSI with no formal training. [https://youtu.be/uq6ZHmLbRFU?t=1887 Serves as the leader of the chosen four], with his decisions and judgment overriding even that of [[Jeff Andonuts|Jeff]], an extraordinary genius, and [[Poo (MOTHER 2)|Poo]], an experienced warrior [https://youtu.be/IYuS2-EnUnw?t=3736 who was able to master PK Starstorm], [https://www.youtube.com/watch?v=E3timcwMIIY&t=555s which is said to only be able to be learned after reaching a higher level of intelligence]. [https://youtu.be/2JJ8Nq6KdkU?t=1273 Stated in the tea break scene that his in-born intelligence and courage is what brought him through his journey]) | | '''[[Intelligence]]:''' '''[[Genius Intelligence|Genius]]''' ([https://youtu.be/uq6ZHmLbRFU?t=2420 Regarded as a bright child by several characters] and became a master of PSI with no formal training. [https://youtu.be/uq6ZHmLbRFU?t=1887 Serves as the leader of the chosen four], with his decisions and judgment overriding even that of [[Jeff Andonuts|Jeff]], an extraordinary genius, and [[Poo (MOTHER 2)|Poo]], an experienced warrior [https://youtu.be/IYuS2-EnUnw?t=3736 who was able to master PK Starstorm], [https://www.youtube.com/watch?v=E3timcwMIIY&t=555s which is said to only be able to be learned after reaching a higher level of intelligence]. [https://youtu.be/2JJ8Nq6KdkU?t=1273 Stated in the tea break scene that his in-born intelligence and courage is what brought him through his journey]) |
| ---- | | ---- |
| |-|Awakened= | | |-|Post-Enlightenment= |
| '''[[Tiering System|Tier]]:''' '''Unknown''' | | '''[[Tiering System|Tier]]:''' '''Unknown''' |
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| ==[[Powers and Techniques]]== | | ==[[Powers and Techniques]]== |
| <tabber> | | <tabber> |
| |-|Unawakened= | | |-|Pre-Enlightenment= |
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| {{#tag:tabber| | | {{#tag:tabber| |
| {{!}}-{{!}}Powers= | | {{!}}-{{!}}Powers= |
| '''[[Superhuman Physical Characteristics]]''', '''[[Genius Intelligence]]''', '''[[Immortality]]''' (Type 8 and 9, limited Types 6 and 7. [https://www.youtube.com/watch?v=YziVkkjMfEA Losing a battle causes his defeat to be unwritten, becoming a bad dream and allowing Ness to wake up at his last save location]. [https://legendsoflocalization.com/earthbound/lost-underworld/ The real Ness is the consciousness of the universe, while the playable Ness is an avatar he uses, with the death of said avatar not affecting the real Ness]. [https://youtu.be/5kB8HjL7rzM?t=4160 Can take fatal attacks and still hang on with 1 Hp as long as he has greater than 1 Hp], [https://youtu.be/_V_gZCXbc8E?t=434 as well as being able survive any fatal damage as long as he wins the battle before his Hp rolls down all the way]. [https://youtu.be/s6kNQvYqeqQ?t=10029 If his avatar’s soul is separated from its body, it will be able to return to the original body if the host body it inhabits is destroyed, as Ness was able to return from the past after his robot body was destroyed upon Giygas’s death]. [https://youtu.be/s6kNQvYqeqQ?t=5668 Can die and become a ghost]), '''[[Accelerated Development]]''' ([https://youtu.be/ubUZeoQOu1Y?t=1572 Grows from battle very quickly, with his strength trivializing enemies from previous areas as he progresses]), '''[[Sheer Will|Supernatural Willpower]]''' ([https://youtu.be/uq6ZHmLbRFU?t=1866 Possesses the sheer willpower to accept his fate to save the world without a second thought] [https://youtu.be/s6kNQvYqeqQ?t=6472 and agreed to go to the past to defeat Giygas without any hesitation, even knowing that he may not succeed or get to come back]. [https://youtu.be/b57AZWsOoF8?t=244 Apple Kid remarks that his courage is what allowed Ness to succeed against his seemingly small odds of victory and is impressed enough to want to study the phenomenon of “courage” itself]. [https://youtu.be/s6kNQvYqeqQ?t=832 Was fully committed to traveling to the Sea of Eden to awaken his true power, despite being warned that he would be met with sorrow if he was not truly ready]), '''[[Immutable Will]]''' (Retained his sense of self [https://youtu.be/PM1DGLHpiM0?t=1069 despite gaining the ultimate intelligence] [https://legendsoflocalization.com/earthbound/lost-underworld/ and overlapping the universe with his consciousness]), '''[[Impossible Permutation]]''' (Ness through his sheer will and the universal system defeated Giygas on such a scale that there exists no timeline where the Chosen Four have lost, and erased the dark future where Giygas ruled), '''[[Regeneration]]''' (Mid-Low. [https://youtu.be/uq6ZHmLbRFU?t=5808 Able to take attacks such as stabs] [https://youtu.be/AQ2xtCwvX0Y?t=2163 and explosions without being hindered and] [https://youtu.be/uq6ZHmLbRFU?t=1652 can heal from them with PSI] [https://youtu.be/uq6ZHmLbRFU?t=5059 and by eating food items]. [https://youtu.be/gMrgFJVs7O8?t=1645 Staying at a rest area overnight completely recovers Hp and Pp]), '''[[Enhanced Senses]]''' ([https://youtu.be/E2xUx-9-9z0?t=595 Capable of fighting in total darkness completely uninhibited]. [https://youtu.be/iFqZ6-elhjY?t=7430 Can still hit enemies even while uncontrollably crying]), '''[[Extrasensory Perception]]''' (Should be comparable to [[Ninten]]), '''[[Superhuman Precision]]''' ([https://youtu.be/uq6ZHmLbRFU?si=khzlJt_CuvLcElka&t=1594 Able to land hits on enemies that are significantly faster than him]), '''[[Mind Manipulation]]''' ([https://youtu.be/OwV61eB3vrU?t=3 Can use various PSI techniques]. [https://www.youtube.com/watch?v=iFqZ6-elhjY&t=3038s Capable of affecting both non-physical and non-sentient beings]), '''[[Telepathy]]''' ([https://youtu.be/uq6ZHmLbRFU?t=569 Regularly communicates with animals that cannot speak]. [https://youtu.be/s6kNQvYqeqQ?t=3402 Can communicate with his true self in the Sea of Eden]), '''[[Telekinesis]]''' ([https://youtu.be/PM1DGLHpiM0?t=115 Was able to move his bottle as a baby]), '''[[Teleportation]]''' and '''[[Dimensional Travel]]''' ([https://youtu.be/VhKxYp542cM?t=7779 Able to use PSI Teleport, which allows him to teleport to locations he's previously been to]. Should be comparable to [[Ninten]] and [[Ana]], [https://imgur.com/a/6kkdbFy who are able to teleport in and out of Maria's Magicant]), '''[[Energy Manipulation]]''' and '''[[Energy Projection]]''' ([https://youtu.be/OwV61eB3vrU?t=3 Can manipulate psychic energy by using PSI]), '''[[Light Manipulation]]''' and '''[[Durability Negation]]''' ([https://wikibound.info/wiki/PK_Flash PK Flash emits glorious rays of light that can inflict several status effects and has the chance to] [[One Hit KO|instantly destroy a target]] [https://youtu.be/OwV61eB3vrU?t=54 at the Beta level and higher]), '''[[Healing]]''', '''[[Purification]]''' (Types 1 and 3) and '''[[Resurrection]]''' ([https://wikibound.info/wiki/Healing Healing can remove various status effects, including colds, sunstroke, sleep, poison, nausea, crying, strangeness, paralysis, petrification, as well as unconsciousness and death]. Capable of bringing back machines, ghosts, non-living targets, and abstract entities in addition to living beings, even if the target has been completely destroyed or has faded into thin air. [https://youtu.be/uq6ZHmLbRFU?t=1652 Can restore Hp with Lifeup]), '''[[Status Effect Inducement]]''' (Can inflict [[Sleep Manipulation|sleep]] with [https://wikibound.info/wiki/Hypnosis Hypnosis], [[Paralysis Inducement|paralysis]] with [https://wikibound.info/wiki/Paralysis_(PSI) Paralysis] and [https://wikibound.info/wiki/PK_Flash PK Flash], and [[Empathic Manipulation|uncontrollable crying]] and [[Mind Manipulation|strangeness]] with [https://wikibound.info/wiki/PK_Flash PK Flash]), '''[[Forcefield Creation]]''', '''[[Damage Reduction]]''', and '''[[Attack Reflection]]''' ([https://youtu.be/AQ2xtCwvX0Y?t=11678 Can create shields that halve the damage of non-psychic attacks]. [https://youtu.be/AQ2xtCwvX0Y?t=11698 Power shields redirect half of the damage taken to the attacker]), '''[[Empathic Manipulation]]''' ([https://youtu.be/uq6ZHmLbRFU?t=1381 Defeating certain enemies frees them from Giygas’s influence and causes them to be pacified]. [https://youtu.be/OwV61eB3vrU?t=42 PK Flash is able to induce uncontrollable crying]), [[Power Bestowal]] ([https://youtu.be/IYuS2-EnUnw?t=2409 Taught a monkey how to use PSI Teleport]), '''[[Damage Boost]]''' and '''[[Forcefield Creation|Forcefield]] [[Power Nullification|Negation]]''' ([https://youtu.be/1v_Bfcq8tH8?t=3710 Can occasionally land critical hits that deal much more damage than his standard bash attacks]. [https://youtu.be/s6kNQvYqeqQ?t=3272 Critical hits instantly destroy a target's physical shield)], '''[[Astral Projection]]''' ([https://youtu.be/ubUZeoQOu1Y?t=6991 Able to enter his Magicant as a mental projection, a metaphysical realm that exists within his mind]), '''[[Absorption]]''' and '''[[Power Absorption]]''', ([https://youtu.be/xgozGp3xY_I?t=1261 Absorbed the Earth’s power, as well as the rest of Magicant. Touched the Universal System and absorbed the fraction of it that existed in Magicant]), '''[[Non-Physical Interaction]]''', '''[[Metaphysics Manipulation]]''' (Soul Manipulation), and '''[[Immortality Negation]]''' (Type 7; [https://youtu.be/iFqZ6-elhjY?t=3038 Can harm and kill] [[Intangibility|intangible]] and [[Non-Corporeal|non-corporeal]] beings [https://youtu.be/iFqZ6-elhjY?t=3038 such as ghosts with physical attacks and PSI]. [https://youtu.be/s6kNQvYqeqQ?t=901 Able to harm enemies in Magicant as an astral projection], [https://youtu.be/ubUZeoQOu1Y?t=7174 who are] [[Abstract Existence|abstract]] [https://youtu.be/ubUZeoQOu1Y?t=7174 beings made from Ness's memories]), '''[[Power Suppression]]''' (Type 3; Able to use destructive PSI moves without causing any damage to the environment), '''[[G-Force Adaptation]]''' ([https://youtu.be/Uw1lzgUYmNQ?t=1920 Can travel using the Sky Runner without using specialized equipment]), '''[[Weapon Mastery]]''' ([https://wikibound.info/wiki/Weapon Proficient in using several types of makeshift weapons, such as] [https://wikibound.info/wiki/Baseball_bat#In_EarthBound bats], [https://wikibound.info/wiki/Yo-yo#EarthBound yo-yos], [https://wikibound.info/wiki/Slingshot#In_EarthBound and slingshots]), passive '''[[Fear Manipulation]]''' ([https://youtu.be/uq6ZHmLbRFU?t=9157 Causes weaker enemies to flee from him on the overworld]), '''[[Fate Protection]]''', '''[[Probability Manipulation]]''', '''[[Plot Manipulation]]''' (Plot Armor), '''[[Causality Manipulation]]''', '''[[Time Manipulation]]''', '''[[Dream Manipulation]]''', '''[[Truth Manipulation]]''', '''[[Subjective Reality]]''' and '''[[Divine Protection]]''' via the Universal System (Passive; [https://legendsoflocalization.com/earthbound/lost-underworld/#overlapping-the-universe Can manipulate fate on a multiversal scale]. [https://www.youtube.com/watch?v=YziVkkjMfEA Able to turn Ness's defeats into bad dreams to prevent him from failing his journey], [https://legendsoflocalization.com/earthbound/monkey-caves/#space-time-and-monkeys All events in the series are predestined to happen]. [https://youtu.be/7HEpC2o4ov0?t=14102 Even in situations where Giygas has the upper hand, it will only further Ness's journey, such as when the monsters in Threed corner and knock out Ness and Paula], [https://youtu.be/iFqZ6-elhjY?t=362 which ended up allowing them to meet Jeff], [https://youtu.be/IYuS2-EnUnw?t=7879 as well as when the Starmen kidnapped Dr. Andonuts and Apple Kid], [https://youtu.be/IYuS2-EnUnw?t=8158 allowing them to meet upon being rescued and start work on the phase distorter]. [https://youtu.be/s6kNQvYqeqQ?t=10333 Even when Giygas had a 99% chance of winning], [https://youtu.be/s6kNQvYqeqQ?t=3402 his defeat was still guaranteed due to the prophecy]. [https://youtu.be/s6kNQvYqeqQ?t=8575 Allowed the rest of the chosen four to harm and survive attacks from] [[Giygas]] [https://youtu.be/s6kNQvYqeqQ?t=3677 despite being much weaker than Ness]), '''[[Save and Load]]''' via [[Ness's Dad|his dad]] and the [[The Player (Nintendo)|Player]] ([https://youtu.be/uq6ZHmLbRFU?t=9236 Able to save his game by talking to his father]. [https://youtu.be/5kB8HjL7rzM?t=87 The player is able to load save files], as well as copy them and delete them), '''[[Magicant Creation]]''' ([https://youtu.be/ubUZeoQOu1Y?t=6991 Created Magicant, which was shown to be an entire universe]. [https://youtu.be/s6kNQvYqeqQ?t=3918 Can bring back various items created from Magicant into the physical universe]), '''[[Quantum Manipulation]]''', '''[[Conceptual Manipulation|Conceptual Interaction]]''', and '''[[Observation]]''' (Type 3; [https://youtu.be/s6kNQvYqeqQ?t=3470 Able to interact with the] [https://youtu.be/s6kNQvYqeqQ?t=832 Universal System], [https://legendsoflocalization.com/earthbound/monkey-caves/ a conceptual being who is described to travel through time and space as a “grain and a wave”], [https://en.wikipedia.org/wiki/Wave%E2%80%93particle_duality a direct reference to the quantum mechanical phenomenon of wave-particle duality]), limited '''[[Psychometry]]''' ([https://youtu.be/Wqmravlx-Jg?t=825 Upon visiting a sanctuary he is able to see a vision from his past]), limited '''[[Dimensional Storage]]''' ([https://youtu.be/1v_Bfcq8tH8?t=1580 Can store large items in his backpack such as a bazooka and] [https://youtu.be/2AtB2gZFOMQ?t=550 an entire bicycle], [https://youtu.be/uq6ZHmLbRFU?t=7448 though there is a limit to how many items he can carry]. [https://youtu.be/s6kNQvYqeqQ?t=10029 His soul is able to transfer his items through time]), limited '''[[Time Travel]]''' ([https://youtu.be/s6kNQvYqeqQ?t=10029 His soul is able to travel back to the present time from the past]) | | '''[[Superhuman Physical Characteristics]]''', '''[[Genius Intelligence]]''', '''[[Immortality]]''' (Type 8 and 9, limited Types 6 and 7. [https://www.youtube.com/watch?v=YziVkkjMfEA Losing a battle causes his defeat to be unwritten, becoming a bad dream and allowing Ness to wake up at his last save location]. [https://legendsoflocalization.com/earthbound/lost-underworld/ The real Ness is the consciousness of the universe, while the playable Ness is an avatar he uses, with the death of said avatar not affecting the real Ness]. [https://youtu.be/5kB8HjL7rzM?t=4160 Can take fatal attacks and still hang on with 1 Hp as long as he has greater than 1 Hp], [https://youtu.be/_V_gZCXbc8E?t=434 as well as being able survive any fatal damage as long as he wins the battle before his Hp rolls down all the way]. [https://youtu.be/s6kNQvYqeqQ?t=10029 If his avatar’s soul is separated from its body, it will be able to return to the original body if the host body it inhabits is destroyed, as Ness was able to return from the past after his robot body was destroyed upon Giygas’s death]. [https://youtu.be/s6kNQvYqeqQ?t=5668 Can die and become a ghost]), '''[[Accelerated Development]]''' ([https://youtu.be/ubUZeoQOu1Y?t=1572 Grows from battle very quickly, with his strength trivializing enemies from previous areas as he progresses]), '''[[Sheer Will|Supernatural Willpower]]''' ([https://youtu.be/uq6ZHmLbRFU?t=1866 Possesses the sheer willpower to accept his fate to save the world without a second thought] [https://youtu.be/s6kNQvYqeqQ?t=6472 and agreed to go to the past to defeat Giygas without any hesitation, even knowing that he may not succeed or get to come back]. [https://youtu.be/b57AZWsOoF8?t=244 Apple Kid remarks that his courage is what allowed Ness to succeed against his seemingly small odds of victory and is impressed enough to want to study the phenomenon of “courage” itself]. [https://youtu.be/s6kNQvYqeqQ?t=832 Was fully committed to traveling to the Sea of Eden to awaken his true power, despite being warned that he would be met with sorrow if he was not truly ready]), '''[[Immutable Will]]''' (Retained his sense of self [https://youtu.be/PM1DGLHpiM0?t=1069 despite gaining the ultimate intelligence] [https://legendsoflocalization.com/earthbound/lost-underworld/ and overlapping the universe with his consciousness]), '''[[Regeneration]]''' (Mid-Low. [https://youtu.be/uq6ZHmLbRFU?t=5808 Able to take attacks such as stabs] [https://youtu.be/AQ2xtCwvX0Y?t=2163 and explosions without being hindered and] [https://youtu.be/uq6ZHmLbRFU?t=1652 can heal from them with PSI] [https://youtu.be/uq6ZHmLbRFU?t=5059 and by eating food items]. [https://youtu.be/gMrgFJVs7O8?t=1645 Staying at a rest area overnight completely recovers Hp and Pp]), '''[[Resilience]]''' (Able to keep fighting even after taking mortal damage. Able to stop taking damage upon finishing a battle), '''[[Enhanced Senses]]''' ([https://youtu.be/E2xUx-9-9z0?t=595 Capable of fighting in total darkness completely uninhibited]. [https://youtu.be/iFqZ6-elhjY?t=7430 Can still hit enemies even while uncontrollably crying]), '''[[Extrasensory Perception]]''' (Should be comparable to [[Ninten]]), '''[[Superhuman Precision]]''' ([https://youtu.be/uq6ZHmLbRFU?si=khzlJt_CuvLcElka&t=1594 Able to land hits on enemies that are significantly faster than him]), '''[[Mind Manipulation]]''' ([https://youtu.be/OwV61eB3vrU?t=3 Can use various PSI techniques]. [https://www.youtube.com/watch?v=iFqZ6-elhjY&t=3038s Capable of affecting both non-physical and non-sentient beings]), '''[[Telepathy]]''' ([https://youtu.be/uq6ZHmLbRFU?t=569 Regularly communicates with animals that cannot speak]. [https://youtu.be/s6kNQvYqeqQ?t=3402 Can communicate with his true self in the Sea of Eden]), '''[[Telekinesis]]''' ([https://youtu.be/PM1DGLHpiM0?t=115 Was able to move his bottle as a baby]), '''[[Teleportation]]''' and '''[[Dimensional Travel]]''' ([https://youtu.be/VhKxYp542cM?t=7779 Able to use PSI Teleport, which allows him to teleport to locations he's previously been to]. Should be comparable to [[Ninten]] and [[Ana]], [https://imgur.com/a/6kkdbFy who are able to teleport in and out of Maria's Magicant]), '''[[Energy Manipulation]]''' and '''[[Energy Projection]]''' ([https://youtu.be/OwV61eB3vrU?t=3 Can manipulate psychic energy by using PSI]), '''[[Light Manipulation]]''' and '''[[Durability Negation]]''' ([https://wikibound.info/wiki/PK_Flash PK Flash emits glorious rays of light that can inflict several status effects and has the chance to] [[One Hit KO|instantly destroy a target]] [https://youtu.be/OwV61eB3vrU?t=54 at the Beta level and higher]), '''[[Healing]]''', '''[[Purification]]''' (Types 1 and 3) and '''[[Resurrection]]''' ([https://wikibound.info/wiki/Healing Healing can remove various status effects, including colds, sunstroke, sleep, poison, nausea, crying, strangeness, paralysis, petrification, as well as unconsciousness and death]. Capable of bringing back machines, ghosts, non-living targets, and abstract entities in addition to living beings, even if the target has been completely destroyed or has faded into thin air. [https://youtu.be/uq6ZHmLbRFU?t=1652 Can restore Hp with Lifeup]), '''[[Status Effect Inducement]]''' (Can inflict [[Sleep Manipulation|sleep]] with [https://wikibound.info/wiki/Hypnosis Hypnosis], [[Paralysis Inducement|paralysis]] with [https://wikibound.info/wiki/Paralysis_(PSI) Paralysis] and [https://wikibound.info/wiki/PK_Flash PK Flash], and [[Empathic Manipulation|uncontrollable crying]] and [[Mind Manipulation|strangeness]] with [https://wikibound.info/wiki/PK_Flash PK Flash]), '''[[Forcefield Creation]]''', '''[[Damage Reduction]]''', and '''[[Attack Reflection]]''' ([https://youtu.be/AQ2xtCwvX0Y?t=11678 Can create shields that halve the damage of non-psychic attacks]. [https://youtu.be/AQ2xtCwvX0Y?t=11698 Power shields redirect half of the damage taken to the attacker]), '''[[Empathic Manipulation]]''' ([https://youtu.be/uq6ZHmLbRFU?t=1381 Defeating certain enemies frees them from Giygas’s influence and causes them to be pacified]. [https://youtu.be/OwV61eB3vrU?t=42 PK Flash is able to induce uncontrollable crying]), [[Power Bestowal]] ([https://youtu.be/IYuS2-EnUnw?t=2409 Taught a monkey how to use PSI Teleport]), '''[[Damage Boost]]''' and '''[[Forcefield Creation|Forcefield]] [[Power Nullification|Negation]]''' ([https://youtu.be/1v_Bfcq8tH8?t=3710 Can occasionally land critical hits that deal much more damage than his standard bash attacks]. [https://youtu.be/s6kNQvYqeqQ?t=3272 Critical hits instantly destroy a target's physical shield)], '''[[Astral Projection]]''' ([https://youtu.be/ubUZeoQOu1Y?t=6991 Able to enter his Magicant as a mental projection, a metaphysical realm that exists within his mind]), '''[[Absorption]]''' and '''[[Power Absorption]]''', ([https://youtu.be/xgozGp3xY_I?t=1261 Absorbed the Earth’s power, as well as the rest of Magicant. Touched the Universal System and absorbed the fraction of it that existed in Magicant]), '''[[Non-Physical Interaction]]''', '''[[Metaphysics Manipulation]]''' (Soul Manipulation), and '''[[Immortality Negation]]''' (Type 7; [https://youtu.be/iFqZ6-elhjY?t=3038 Can harm and kill] [[Intangibility|intangible]] and [[Non-Corporeal|non-corporeal]] beings [https://youtu.be/iFqZ6-elhjY?t=3038 such as ghosts with physical attacks and PSI]. [https://youtu.be/s6kNQvYqeqQ?t=901 Able to harm enemies in Magicant as an astral projection], [https://youtu.be/ubUZeoQOu1Y?t=7174 who are] [[Abstract Existence|abstract]] [https://youtu.be/ubUZeoQOu1Y?t=7174 beings made from Ness's memories]), '''[[Power Suppression]]''' (Type 3; Able to use destructive PSI moves without causing any damage to the environment), '''[[G-Force Adaptation]]''' ([https://youtu.be/Uw1lzgUYmNQ?t=1920 Can travel using the Sky Runner without using specialized equipment]), '''[[Weapon Mastery]]''' ([https://wikibound.info/wiki/Weapon Proficient in using several types of makeshift weapons, such as] [https://wikibound.info/wiki/Baseball_bat#In_EarthBound bats], [https://wikibound.info/wiki/Yo-yo#EarthBound yo-yos], [https://wikibound.info/wiki/Slingshot#In_EarthBound and slingshots]), passive '''[[Fear Manipulation]]''' ([https://youtu.be/uq6ZHmLbRFU?t=9157 Causes weaker enemies to flee from him on the overworld]), '''[[Fate Protection]]''', '''[[Probability Manipulation]]''', '''[[Causality Manipulation]]''', '''[[Time Manipulation]]''', '''[[Dream Manipulation]]''', '''[[Subjective Reality]]''' via the Universal System (Passive; [https://www.youtube.com/watch?v=YziVkkjMfEA Able to turn Ness's defeats into bad dreams to prevent him from failing his journey], [https://legendsoflocalization.com/earthbound/monkey-caves/#space-time-and-monkeys All events in the series are predestined to happen]. [https://youtu.be/7HEpC2o4ov0?t=14102 Even in situations where Giygas has the upper hand, it will only further Ness's journey, such as when the monsters in Threed corner and knock out Ness and Paula], [https://youtu.be/iFqZ6-elhjY?t=362 which ended up allowing them to meet Jeff], [https://youtu.be/IYuS2-EnUnw?t=7879 as well as when the Starmen kidnapped Dr. Andonuts and Apple Kid], [https://youtu.be/IYuS2-EnUnw?t=8158 allowing them to meet upon being rescued and start work on the phase distorter]. [https://youtu.be/s6kNQvYqeqQ?t=10333 Even when Giygas had a 99% chance of winning], [https://youtu.be/s6kNQvYqeqQ?t=3402 his defeat was still guaranteed due to the prophecy]. [https://youtu.be/s6kNQvYqeqQ?t=8575 Allowed the rest of the chosen four to harm and survive attacks from] [[Giygas]] [https://youtu.be/s6kNQvYqeqQ?t=3677 despite being much weaker than Ness]), '''[[Save and Load]]''' via [[Ness's Dad|his dad]] and the [[The Player (Nintendo)|Player]] ([https://youtu.be/uq6ZHmLbRFU?t=9236 Able to save his game by talking to his father]. [https://youtu.be/5kB8HjL7rzM?t=87 The player is able to load save files], as well as copy them and delete them), '''[[Subjective Reality]]''' ([https://youtu.be/ubUZeoQOu1Y?t=6991 Accessed his own Magicant, a metaphysical realm inside of his own mind]. [https://youtu.be/s6kNQvYqeqQ?t=3918 Can bring back various items created from Magicant into the physical universe]), '''[[Quantum Manipulation]]''', and '''[[Observation]]''' (Type 3; [https://youtu.be/s6kNQvYqeqQ?t=3470 Touched the] [https://youtu.be/s6kNQvYqeqQ?t=832 truth of the universe], [https://legendsoflocalization.com/earthbound/monkey-caves/ which is described to permeate time and space like a “grain and a wave”], [https://en.wikipedia.org/wiki/Wave%E2%80%93particle_duality a direct reference to the quantum mechanical phenomenon of wave-particle duality]), limited '''[[Psychometry]]''' ([https://youtu.be/Wqmravlx-Jg?t=825 Upon visiting a sanctuary he is able to see a vision from his past]), limited '''[[Dimensional Storage]]''' ([https://youtu.be/1v_Bfcq8tH8?t=1580 Can store large items in his backpack such as a bazooka and] [https://youtu.be/2AtB2gZFOMQ?t=550 an entire bicycle], [https://youtu.be/uq6ZHmLbRFU?t=7448 though there is a limit to how many items he can carry]. [https://youtu.be/s6kNQvYqeqQ?t=10029 His soul is able to transfer his items through time]), limited '''[[Time Travel]]''' ([https://youtu.be/s6kNQvYqeqQ?t=10029 His soul is able to travel back to the present time from the past]) |
|
| |
|
| {{!}}-{{!}}Resistances= | | {{!}}-{{!}}Resistances= |
| '''[[Mind Manipulation]]''', '''[[Morality Manipulation]]''', '''[[Empathic Manipulation]]''', '''[[Madness Manipulation]]''' (Type 2), '''[[Corruption]]''' (Type 3), '''[[Fear Manipulation]]''', and '''[[Reality Warping]]''', ([https://youtu.be/uq6ZHmLbRFU?t=2173 Able to resist Giygas’s influence during his journey], [https://youtu.be/s6kNQvYqeqQ?t=3181 although he is not immune to it as he was required to awaken his true power to stand a chance against Giygas]. [https://youtu.be/VhKxYp542cM?t=5299 Can fight and defeat the Mani Mani statue], [https://youtu.be/VhKxYp542cM?t=8891 whose powers were able to turn people greedy and selfish], [https://youtu.be/VhKxYp542cM?t=5299 without being affected]), '''[[Disease Manipulation]]''' ([https://youtu.be/ld7B-oqjwn4?t=196 Does not get inflicted with diseases when bitten by zombies and wild animals]), '''[[Radiation Manipulation]]''' ([https://youtu.be/_PxfKUsGatI?t=842 Can endure the Atomic Reactor Robot’s explosion without suffering any adverse effects from the radiation]), '''[[Heat Manipulation]]''' ([https://youtu.be/ubUZeoQOu1Y?t=5255 Can endure being exposed to extreme temperatures, such as the Fire Spring]), Limited '''[[Resistance]]''' to '''[[Time Stop]]''' ([https://www.youtube.com/watch?v=R-h_hz7z4vk&t=394s Can dodge attacks even while frozen in time by the Dali's Clock])}} | | '''[[Mind Manipulation]]''', '''[[Morality Manipulation]]''', '''[[Empathic Manipulation]]''', '''[[Madness Manipulation]]''' (Type 2), '''[[Corruption]]''' (Type 3), '''[[Fear Manipulation]]''', and '''[[Reality Warping]]''', ([https://youtu.be/uq6ZHmLbRFU?t=2173 Able to resist Giygas’s influence during his journey], [https://youtu.be/s6kNQvYqeqQ?t=3181 although he is not immune to and had to reach enlightenment to stand a chance against Giygas]. [https://youtu.be/VhKxYp542cM?t=5299 Can fight and defeat the Mani Mani statue], [https://youtu.be/VhKxYp542cM?t=8891 whose powers were able to turn people greedy and selfish], [https://youtu.be/VhKxYp542cM?t=5299 without being affected]), '''[[Disease Manipulation]]''' ([https://youtu.be/ld7B-oqjwn4?t=196 Does not get inflicted with diseases when bitten by zombies and wild animals]), '''[[Radiation Manipulation]]''' ([https://youtu.be/_PxfKUsGatI?t=842 Can endure the Atomic Reactor Robot’s explosion without suffering any adverse effects from the radiation]), '''[[Heat Manipulation]]''' ([https://youtu.be/ubUZeoQOu1Y?t=5255 Can endure being exposed to extreme temperatures, such as the Fire Spring]), Limited '''[[Resistance]]''' to '''[[Time Stop]]''' ([https://www.youtube.com/watch?v=R-h_hz7z4vk&t=394s Can dodge attacks even while frozen in time by the Dali's Clock])}} |
|
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| |-|Awakened= | | |-|Post-Enlightenment= |
| {{#tag:tabber| | | {{#tag:tabber| |
| {{!}}-{{!}}Powers= | | {{!}}-{{!}}Powers= |
|
| |
|
| {{#tag:tabber|
| | All previous abilities, but more powerful. '''[[Cosmic Intelligence]]''', '''[[Cosmic Awareness]]''', and '''[[Enlightenment]]''' ([https://youtu.be/s6kNQvYqeqQ?t=3470 Touched the truth of the universe] [https://youtu.be/s6kNQvYqeqQ?t=832 and attained the ultimate intelligence]), '''[[Pure Heart]]''' ([https://youtu.be/s6kNQvYqeqQ?list=PLlc94szfcNDGefsTzdSS2jDGQ0L4-rh9s&t=2192 Fought and defeated his nightmare, which represents the evil side of him, completely destroying his evil]), '''[[Clairvoyance]]''' and '''[[Precognition]]''' (Type 5; [https://youtu.be/xgozGp3xY_I?t=1220, Knew that he had to travel to Saturn Valley to progress his journey]. [https://youtu.be/xgozGp3xY_I?t=1168 Knew of the Apple of Enlightenment's existence and knew about the prophecy it had foretold]), Enhanced '''[[Accelerated Development]]''' (Gains 10 PP per IQ point instead of 5 PP per IQ point. Should theoretically be able to learn any PSI technique [https://youtu.be/s6kNQvYqeqQ?t=832 due to gaining the ultimate intelligence]), Enhanced '''[[Non-Physical Interaction]]''' (Can harm [[Abstract Existence|abstract]], [[Conceptual Manipulation|conceptual]], and [[Nonexistent Physiology|nonexistent]] beings. [https://youtu.be/s6kNQvYqeqQ?t=8638 Capable of slightly harming] [[Giygas]]. Should be vastly superior to [[Ninten]], [https://www.youtube.com/watch?v=V8y9TqocqUs&list=PLF592D707726298B7&t=162s who can make a nonexistent NPC exist as long as he thinks about him]), '''[[Time Paradox Immunity]]''' (Grandfather Paradox; [https://youtu.be/s6kNQvYqeqQ?t=10029 Was unaffected by traveling to the past and destroying Giygas]), '''[[Inorganic Physiology]]''' as a robot. His consciousness possesses the following abilities: '''[[Omnipresence]]''' (Type 2; [https://legendsoflocalization.com/earthbound/lost-underworld/#overlapping-the-universe Became one with the universal system]), '''[[Acausality]]''' (Irregular Causality; [https://legendsoflocalization.com/earthbound/lost-underworld/#overlapping-the-universe Exists throughout all of time in the universe]), '''[[Immortality]]''' (Type 1; [https://legendsoflocalization.com/earthbound/lost-underworld/#overlapping-the-universe Exists throughout all of time due to becoming one with the universal system]), '''[[Self-Sustenance]]''' (Types 1, 2, and 3. [https://legendsoflocalization.com/earthbound/lost-underworld/#overlapping-the-universe Exists as a part of the universe]), '''[[Abstract Existence]]''' (Type 1; [https://legendsoflocalization.com/earthbound/lost-underworld/#overlapping-the-universe Overlapped with the universal system of fate]) |
| {{!}}-{{!}}In Game=
| |
| All previous abilities, but more powerful. '''[[Cosmic Intelligence]]''', '''[[Cosmic Awareness]]''', and '''[[Enlightenment]]''' ([https://youtu.be/s6kNQvYqeqQ?t=3470 Touched the truth of the universe] [https://youtu.be/s6kNQvYqeqQ?t=832 and attained the ultimate intelligence]), '''[[Clairvoyance]]''' and '''[[Precognition]]''' (Type 5; [https://youtu.be/xgozGp3xY_I?t=1220, Knew that he had to travel to Saturn Valley to progress his journey]. [https://youtu.be/xgozGp3xY_I?t=1168 Knew of the Apple of Enlightenment's existence and knew about the prophecy it had foretold]), Enhanced '''[[Non-Physical Interaction]]''' (Can harm [[Abstract Existence|abstract]], [[Conceptual Manipulation|conceptual]], and [[Nonexistent Physiology|nonexistent]] beings. [https://youtu.be/s6kNQvYqeqQ?t=8638 Capable of slightly harming] [[Giygas]]. Should be vastly superior to [[Ninten]], [https://www.youtube.com/watch?v=V8y9TqocqUs&list=PLF592D707726298B7&t=162s who can make a nonexistent NPC exist as long as he thinks about him]), '''[[Time Paradox Immunity]]''' (Grandfather Paradox; [https://youtu.be/s6kNQvYqeqQ?t=10029 Was unaffected by traveling to the past and destroying Giygas]), '''[[Inorganic Physiology]]''' as a robot. His consciousness possesses the following abilities: '''[[Omnipresence]]''' (Type 2; [https://legendsoflocalization.com/earthbound/lost-underworld/#overlapping-the-universe Became one with the universal system]), '''[[Acausality]]''' (Irregular Causality; [https://legendsoflocalization.com/earthbound/lost-underworld/#overlapping-the-universe Exists throughout all of time in the universe]), '''[[Immortality]]''' (Type 1; [https://legendsoflocalization.com/earthbound/lost-underworld/#overlapping-the-universe Exists throughout all of time due to becoming one with the universal system]), '''[[Self-Sustenance]]''' (Types 1, 2, and 3. [https://legendsoflocalization.com/earthbound/lost-underworld/#overlapping-the-universe Exists as the conscious mind of the universe]), '''[[Pure Heart]]''' ([https://youtu.be/s6kNQvYqeqQ?list=PLlc94szfcNDGefsTzdSS2jDGQ0L4-rh9s&t=2192 Fought and defeated his nightmare, which represents the evil side of him, completely destroying his evil]), '''[[Abstract Existence]]''' (Type 1; [https://legendsoflocalization.com/earthbound/lost-underworld/#overlapping-the-universe Overlapped with the universal system of fate]) | |
| | |
| {{!}}-{{!}}Ultimate Intelligence=
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| Should have access to many PSI abilities that he does not use in-game due to possessing the [https://www.youtube.com/watch?v=R-h_hz7z4vk&t=394s ultimate intelligence], such as '''[[Mind Manipulation]]''' and '''[[Resistance Negation]]''' (Should be able to manipulate the minds of others and ignore PSI resistance due to being immensely superior to Giygas's original form), '''[[Life Manipulation]]''' and '''[[Necromancy]]''' (Possesses vastly superior abilities to Giygas in his original form, who could turn inanimate objects into living beings and raise the dead), '''[[Illusion Creation]]''' (Type 3; Should be able to produce a psychic illusion comparable to if not superior to that of the Mani Mani Statue), '''[[Weather Manipulation]]''' (Should be vastly superior to Giygas's original form, [https://vsbattles.fandom.com/wiki/User_blog:GiverOfThePeace/Dark_Clouds_streaks_by,_Giygas who casually created a dark cloud around Mt. Itoi upon landing on Earth]), '''[[Elemental Manipulation]]''' (Through various elemental PSI), '''[[Fire Manipulation]]''' ([https://wikibound.info/wiki/PK_Fire PK Fire]), '''[[Heat Manipulation]]''' and '''[[Air Manipulation]]''' ([https://wikibound.info/wiki/PK_Freeze PK Freeze]), '''[[Electricity Manipulation]]''' ([https://wikibound.info/wiki/PK_Thunder PK Thunder]), '''[[Earth Manipulation]]''' ([https://wikibound.info/wiki/PK_Ground PK Ground]), '''[[Darkness Manipulation]]''' ([https://wikibound.info/wiki/Darkness PSI Darkness]), '''[[Curtain Fire]]''' ([https://wikibound.info/wiki/PK_Starstorm PK Starstorm]), '''[[Power Nullification]]''' ([https://wikibound.info/wiki/PSI-Block PSI Block]. Should be comparable to enemies [https://youtu.be/iFqZ6-elhjY?t=1119 who can emit pale green light, which removes the effects of PSI such as shields and stat buffs], as well as returning [[Poo (Mother 2)|Poo]] back to his original state if he had transformed using Mirror), '''[[Statistics Amplification]]''' ([https://wikibound.info/wiki/Offense_Up Offense Up], [https://wikibound.info/wiki/Defense_Up Defense Up], and [https://wikibound.info/wiki/QuickUp Quick Up]), '''[[Statistics Reduction]]''' ([https://wikibound.info/wiki/Offense_Down Offense Down] and [https://wikibound.info/wiki/Defense_Down Defense Down]), '''[[Status Effect Inducement]]''' ([[Paralysis Inducement|Paralysis]], [[Mind Manipulation|Confusion]], [[Empathic Manipulation|Uncontrollably Crying]], [[Durability Negation|Instant Death]], [[Sleep Manipulation]], [[Poison Manipulation|Poison]], and [[Sense Manipulation|Blindness]]), '''[[Intangibility]]''' (Spatial via [https://wikibound.info/wiki/4th-D_Slip Dimension Slip]), '''[[Transformation]]''' (Type 4) and '''[[Mimicry]]''' (Physiology Mimicry; Should be able to use [[Poo (MOTHER 2)|Poo]]'s [https://wikibound.info/wiki/Poo#Mirror Mirror] ability), '''[[Flight]]''' (Should be comparable to [[Poo (MOTHER 2)|Poo]], who was able to [https://youtu.be/IYuS2-EnUnw?t=3736 swoop down from the sky and end the party's battle with Master Barf]), and Enhanced '''[[Telepathy]]''' (Should be comparable to [[Paula]], [https://youtu.be/s6kNQvYqeqQ?t=9884 who can use her Pray ability to call upon the Player in desperate situations]), should also have [[Information Analysis]] (Should be superior to [[Jeff Andonuts|Jeff]], who is able to use Spy to deduce an enemy's stats and weaknesses), '''[[Durability Negation]]''' and '''[[One Hit Kill]]''' ([https://youtu.be/3N55GtU07lo?t=31 PK Fire and PK Beam at higher levels can instantly kill foes]. PK Freeze can reduce foes to a critical condition), '''[[Time Stop]]''' and '''[[Transmutation]]''' (Should have the abilities of some enemies due to them being gifted their powers by Giygas's PSI. [https://www.youtube.com/watch?v=R-h_hz7z4vk&t=394s The Dali's Clock is able to briefly freeze a target in time as it attacks them] and several enemies are able to diamondize a target, usually through an eerie glare)}}
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|
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|
| {{!}}-{{!}}Resistances= | | {{!}}-{{!}}Resistances= |
|
| |
|
| {{#tag:tabber|
| |
| {{!}}-{{!}}In Game=
| |
| '''[[Nothingness Manipulation]]''', '''[[Conceptual Manipulation]]''', '''[[Erasure]]''' (Space-Time Erasure), '''[[Darkness Manipulation]]''', and '''[[Hell Manipulation]]''' ([https://youtu.be/s6kNQvYqeqQ?t=8638 Could fight inside of] [[Giygas]] [https://youtu.be/s6kNQvYqeqQ?t=8625 and endure his attacks]. [https://youtu.be/s6kNQvYqeqQ?t=8389 Giygas's power is so great that it erased his own mind and body on a conceptual level]), Enhanced '''[[Resistance]]''' to '''[[Mind Manipulation]]''', '''[[Morality Manipulation]]''', '''[[Empathic Manipulation]]''', '''[[Madness Manipulation]]''', '''[[Corruption]]''' (Type 3), '''[[Fear Manipulation]]''', and '''[[Reality Warping]]''' ([https://youtu.be/s6kNQvYqeqQ?t=8047 Completely immune to Giygas's influence]), Enhanced '''[[Resistance]]''' to [[Time Manipulation|Time Stop]] ([https://youtu.be/s6kNQvYqeqQ?t=8355 Able to move inside of] [[Giygas]], [https://youtu.be/s6kNQvYqeqQ?t=8355 who exists as a bizarre void of darkness that cannot be comprehended]) | | '''[[Nothingness Manipulation]]''', '''[[Conceptual Manipulation]]''', '''[[Erasure]]''' (Space-Time Erasure), '''[[Darkness Manipulation]]''', and '''[[Hell Manipulation]]''' ([https://youtu.be/s6kNQvYqeqQ?t=8638 Could fight inside of] [[Giygas]] [https://youtu.be/s6kNQvYqeqQ?t=8625 and endure his attacks]. [https://youtu.be/s6kNQvYqeqQ?t=8389 Giygas's power is so great that it erased his own mind and body on a conceptual level]), Enhanced '''[[Resistance]]''' to '''[[Mind Manipulation]]''', '''[[Morality Manipulation]]''', '''[[Empathic Manipulation]]''', '''[[Madness Manipulation]]''', '''[[Corruption]]''' (Type 3), '''[[Fear Manipulation]]''', and '''[[Reality Warping]]''' ([https://youtu.be/s6kNQvYqeqQ?t=8047 Completely immune to Giygas's influence]), Enhanced '''[[Resistance]]''' to [[Time Manipulation|Time Stop]] ([https://youtu.be/s6kNQvYqeqQ?t=8355 Able to move inside of] [[Giygas]], [https://youtu.be/s6kNQvYqeqQ?t=8355 who exists as a bizarre void of darkness that cannot be comprehended]) |
| {{!}}-{{!}}Ultimate Intelligence=
| |
| Should be able to resist many PSI abilities due to possessing the [https://www.youtube.com/watch?v=R-h_hz7z4vk&t=394s ultimate intelligence], such as '''[[Statistics Reduction]]''', '''[[Fire Manipulation]]''', '''[[Heat Manipulation]]''', '''[[Electricity Manipulation]]''', '''[[Energy Manipulation]]''', '''[[Light Manipulation]]''', '''[[Paralysis Inducement]]''', '''[[Sleep Manipulation]]''', '''[[Transmutation]]''', '''[[Time Stop]]''', '''[[Sense Manipulation]]''', '''[[Power Nullification]]''', and '''[[Durability Negation]]''' (Immensely superior to Giygas's original form, [https://youtu.be/kNOsbY3BhcY who could resist all PSI], [https://youtu.be/kNOsbY3BhcY?t=65 including PK Fire and PK Beam which can negate durability in that game at certain levels], [https://youtu.be/kNOsbY3BhcY?t=265 as well as all status inflicting PSI])}}}}
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| |-|With Items= | | |-|With Items= |
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| |- | | |- |
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| <tabber>
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| |-|In Game=
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|
| *'''[https://wikibound.info/wiki/PSI_Rockin PK Rockin]:''' A powerful psychokinetic wave that damages all enemies. It is not resisted by any enemies, but is the only offensive PSI that can be avoided. | | *'''[https://wikibound.info/wiki/PSI_Rockin PK Rockin]:''' A powerful psychokinetic wave that damages all enemies. It is not resisted by any enemies, but is the only offensive PSI that can be avoided. |
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| <td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">Event<br>18 | | <td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">Event<br>18 |
| </td></tr></table> | | </td></tr></table> |
|
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|
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| |-|Ultimate Intelligence=
| |
|
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| Due to touching the Universal System and attaining the [https://www.youtube.com/watch?v=s6kNQvYqeqQ&t=832s ultimate intelligence], he should know every PSI technique in the series, with the following being PSI that he does not display in game.
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|
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| *'''[https://wikibound.info/wiki/PK_Love PK Love]:''' A powerful psychokinetic wave that damages all enemies. It is the signature PSI ability of [[Lucas (Mother 3)|Lucas]] and [[Claus (Mother 3)|Claus]], and was used by both of them to pull the needles that sealed away the [[Dark Dragon]]. This PSI does not appear in Mother 2, and as such, its data from Mother 3 will be displayed.
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|
| |
| <table style="background:#CC9040; border: 2px solid #FAF0CB; border-radius: 15px;;margin:0 auto;padding:2px;">
| |
|
| |
| <tr>
| |
| <th style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;">Rank
| |
| </th>
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| <th style="background: #28213A; border-radius: 2px;">Effect
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">PP
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">Characters
| |
| </th>
| |
| <th style="background: #28213A; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 20px; border-bottom-right-radius: 20px;">Level learned
| |
| </th></tr>
| |
|
| |
| <tr>
| |
| <td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">α
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">130-150 points of damage to all enemies
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">10
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Lucas
| |
| </td>
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| <td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">Special event
| |
| </td></tr>
| |
| <tr>
| |
| <td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">β
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">230-250 points of damage to all enemies
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">20
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Lucas
| |
| </td>
| |
| <td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">Special event
| |
| </td></tr>
| |
| <tr>
| |
| <td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">γ
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">450-480 points of damage to all enemies
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">35
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Lucas
| |
| </td>
| |
| <td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">Special event
| |
| </td></tr>
| |
| <tr>
| |
| <td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">Ω
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">800-820 points of damage to all enemies
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">50
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Lucas
| |
| </td>
| |
| <td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">Special event
| |
| </td></tr></table>
| |
|
| |
|
| |
| *'''[https://wikibound.info/wiki/PK_Starstorm PK Starstorm]:''' The user summons a barrage of psychic stars to rain down upon all enemies and explode, dealing massive damage. It is not resisted by any enemies.
| |
|
| |
| <table style="background:#BBB7B7; border: 2px solid #000000; border-radius: 15px;;margin:0 auto;padding:2px;">
| |
|
| |
| <tr>
| |
| <th style="background: #000000; border-top-left-radius: 20px; border-bottom-left-radius: 20px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;">Rank
| |
| </th>
| |
| <th style="background: #000000; border-radius: 2px;">Effect
| |
| </th>
| |
| <th style="background: #000000; border-radius: 2px;">PP
| |
| </th>
| |
| <th style="background: #000000; border-radius: 2px;">Characters
| |
| </th>
| |
| <th style="background: #000000; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 20px; border-bottom-right-radius: 20px;">Level learned
| |
| </th></tr>
| |
|
| |
| <tr>
| |
| <td style="background: #000000; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">α
| |
| </td>
| |
| <td style="background: #000000;text-align:center;">270-450 points of damage to all enemies
| |
| </td>
| |
| <td style="background: #000000;text-align:center;">24
| |
| </td>
| |
| <td style="background: #000000;text-align:center;">Poo
| |
| </td>
| |
| <td style="background: #000000;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">Special event
| |
| </td></tr>
| |
| <tr>
| |
| <td style="background: #000000; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">Ω
| |
| </td>
| |
| <td style="background: #000000;text-align:center;">540-900 points of damage to all enemies
| |
| </td>
| |
| <td style="background: #000000;text-align:center;">42
| |
| </td>
| |
| <td style="background: #000000;text-align:center;">Poo
| |
| </td>
| |
| <td style="background: #000000;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">Special event
| |
| </td></tr></table>
| |
|
| |
|
| |
| *'''[https://wikibound.info/wiki/PK_Fire PK Fire]:''' The user shoots a burst of fire from their fingertips that damages an entire row of enemies. In MOTHER 1 the Omega level is able to instantly destroy all enemies in battle.
| |
|
| |
| <table style="background:#90E4C1; border: 2px solid #FAF0CB; border-radius: 15px;;margin:0 auto;padding:2px;">
| |
|
| |
| <tr>
| |
| <th style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;">Rank
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">Effect
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">PP
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">Characters
| |
| </th>
| |
| <th style="background: #28213A; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 20px; border-bottom-right-radius: 20px;">Level learned
| |
| </th></tr>
| |
|
| |
| <tr>
| |
| <td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">α
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">60-100 points of damage to one row of enemies
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">6
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Paula
| |
| </td>
| |
| <td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">3
| |
| </td></tr>
| |
| <tr>
| |
| <td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">β
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">120-200 points of damage to one row of enemies
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">12
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Paula
| |
| </td>
| |
| <td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">19
| |
| </td></tr>
| |
| <tr>
| |
| <td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">γ
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">180-300 points of damage to one row of enemies
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">20
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Paula
| |
| </td>
| |
| <td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">37
| |
| </td></tr>
| |
| <tr>
| |
| <td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">Ω
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">240-400 points of damage to one row of enemies
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">42
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Paula
| |
| </td>
| |
| <td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">64
| |
| </td></tr></table>
| |
|
| |
|
| |
| *'''[https://wikibound.info/wiki/PK_Freeze PK Freeze]:''' The user swirls a very cold wind around an opponent to inflict major damage. Has a 50% chance to completely solidify the target, preventing them from doing anything. In MOTHER 1 the Gamma level is able to reduce a single enemy to critical levels of Hp.
| |
|
| |
| <table style="background:#e9969a; border: 2px solid #FAF0CB; border-radius: 15px;;margin:0 auto;padding:2px;">
| |
|
| |
| <tr>
| |
| <th style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;">Rank
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">Effect
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">PP
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">Characters
| |
| </th>
| |
| <th style="background: #28213A; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 20px; border-bottom-right-radius: 20px;">Level learned
| |
| </th></tr>
| |
|
| |
| <tr>
| |
| <td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">α
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Deals 135 to 225 freeze damage to one enemy. Has a 50% chance of solidifying the target.
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">4
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Paula<br> Poo
| |
| </td>
| |
| <td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">1<br>15
| |
| </td></tr>
| |
| <tr>
| |
| <td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">β
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Deals 270 to 450 freeze damage to one enemy. Has a 50% chance of solidifying the target.
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">9
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Paula<br> Poo
| |
| </td>
| |
| <td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">11<br>15
| |
| </td></tr>
| |
| <tr>
| |
| <td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">γ
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Deals 405 to 675 freeze damage to one enemy. Has a 50% chance of solidifying the target.
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">18
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Paula<br> Poo
| |
| </td>
| |
| <td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">31<br>33
| |
| </td></tr>
| |
| <tr>
| |
| <td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">Ω
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Deals 540 to 900 freeze damage to one enemy. Has a 50% chance of solidifying the target.
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">28
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Paula
| |
| </td>
| |
| <td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">46
| |
| </td></tr></table>
| |
|
| |
|
| |
|
| |
| *'''[https://wikibound.info/wiki/PK_Thunder PK Thunder]:''' The user fires a bolt of lightning that deals damage to random targets. Each successive level fires one additional lightning bolt. It is not resisted by any enemies but it is less accurate when there are less targets present to hit. Instantly destroys psychic shields.
| |
|
| |
| <table style="background:#ffff56; border: 2px solid #FAF0CB; border-radius: 15px;;margin:0 auto;padding:2px;">
| |
|
| |
| <tr>
| |
| <th style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;">Rank
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">Effect
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">PP
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">Characters
| |
| </th>
| |
| <th style="background: #28213A; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 20px; border-bottom-right-radius: 20px;">Level learned
| |
| </th></tr>
| |
|
| |
| <tr>
| |
| <td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">α
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">60-180 points of damage to one random enemy
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">3
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Paula<br> Poo
| |
| </td>
| |
| <td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">8<br>15
| |
| </td></tr>
| |
| <tr>
| |
| <td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">β
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">60-180 points of damage to two random enemies
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">7
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Paula<br> Poo
| |
| </td>
| |
| <td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">25<br>15
| |
| </td></tr>
| |
| <tr>
| |
| <td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">γ
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">100-300 points of damage to three random enemies
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">16
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Paula<br> Poo
| |
| </td>
| |
| <td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">57<br>41
| |
| </td></tr>
| |
| <tr>
| |
| <td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">Ω
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">100-300 points of damage to four random enemies
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">20
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Poo
| |
| </td>
| |
| <td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">55
| |
| </td></tr></table>
| |
|
| |
|
| |
| *'''[https://wikibound.info/wiki/PK_Beam PK Beam]:''' A beam of psychic energy that damages a target. The Gamma level is capable of negating durability and destroying a target in one hit, and the Omega level deals damage to all enemies. Partially resisted by metallic enemies. This PSI does not appear in Mother 2, and as such, its data from Mother 1 will be displayed.
| |
|
| |
| <table style="background:#CC9040; border: 2px solid #FAF0CB; border-radius: 15px;;margin:0 auto;padding:2px;">
| |
|
| |
| <tr>
| |
| <th style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;">Rank
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">Effect
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">PP
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">Characters
| |
| </th>
| |
| <th style="background: #28213A; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 20px; border-bottom-right-radius: 20px;">Level learned
| |
| </th></tr>
| |
|
| |
| <tr>
| |
| <td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">α
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">28-32 points of damage to one enemy
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">4
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Ana
| |
| </td>
| |
| <td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">5
| |
| </td></tr>
| |
| <tr>
| |
| <td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">β
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">70-85 points of damage to one enemy
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">7
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Ana
| |
| </td>
| |
| <td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">11
| |
| </td></tr>
| |
| <tr>
| |
| <td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">γ
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Instantly knock out one enemy
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">12
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Ana
| |
| </td>
| |
| <td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">25
| |
| </td></tr>
| |
| <tr>
| |
| <td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">Ω
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">100-210 points of damage to all enemies
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">24
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Ana
| |
| </td>
| |
| <td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">33
| |
| </td></tr></table>
| |
|
| |
|
| |
| *'''[https://wikibound.info/wiki/PK_Ground PK Ground]:''' Creates an earthquake to damage all enemies with. Negates durability by an extent due to the fact that it deals percentage based damage instead of scaling damage. Cannot be reflected by shields. This PSI does not appear in Mother 2, and as such, its data from Mother 3 will be displayed.
| |
|
| |
| <table style="background:#BBB7B7; border: 2px solid #000000; border-radius: 15px;;margin:0 auto;padding:2px;">
| |
|
| |
| <tr>
| |
| <th style="background: #000000; border-top-left-radius: 20px; border-bottom-left-radius: 20px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;">Rank
| |
| </th>
| |
| <th style="background: #000000; border-radius: 2px;">Effect
| |
| </th>
| |
| <th style="background: #000000; border-radius: 2px;">PP
| |
| </th>
| |
| <th style="background: #000000; border-radius: 2px;">Characters
| |
| </th>
| |
| <th style="background: #000000; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 20px; border-bottom-right-radius: 20px;">Level learned
| |
| </th></tr>
| |
|
| |
| <tr>
| |
| <td style="background: #000000; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">None
| |
| </td>
| |
| <td style="background: #000000;text-align:center;">1.56%~12.5% of the enemy's max HP, hits five times in a row in one turn, 6.25% chance of making the enemy trip
| |
| </td>
| |
| <td style="background: #000000;text-align:center;">43
| |
| </td>
| |
| <td style="background: #000000;text-align:center;">Kumatora
| |
| </td>
| |
| <td style="background: #000000;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">60
| |
| </td></tr></table>
| |
|
| |
|
| |
| *'''[https://wikibound.info/wiki/PSI_Magnet PSI Magnet]:''' The user absorbs psychic power from a target to add to their own. The Omega level absorbs psychic power from all targets present.
| |
|
| |
| <table style="background:#90E4C1; border: 2px solid #FAF0CB; border-radius: 15px;;margin:0 auto;padding:2px;">
| |
|
| |
| <tr>
| |
| <th style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;">Rank
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">Effect
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">PP
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">Characters
| |
| </th>
| |
| <th style="background: #28213A; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 20px; border-bottom-right-radius: 20px;">Level learned
| |
| </th></tr>
| |
|
| |
| <tr>
| |
| <td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">α
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Absorbs 2-8 PP from one enemy
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">0
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Paula<br> Poo
| |
| </td>
| |
| <td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">15<br>21
| |
| </td></tr>
| |
| <tr>
| |
| <td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">Ω
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Absorbs 2-8 PP from all enemies
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">0
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Paula<br> Poo
| |
| </td>
| |
| <td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">24<br>27
| |
| </td></tr></table>
| |
|
| |
|
| |
| *'''[https://wikibound.info/wiki/Refresh Refresh]:''' The user bestows the party with a status that restores Hp every turn for five turns. This PSI does not appear in Mother 2, and as such, its data from Mother 3 will be displayed.
| |
|
| |
| <table style="background:#e9969a; border: 2px solid #FAF0CB; border-radius: 15px;;margin:0 auto;padding:2px;">
| |
|
| |
| <tr>
| |
| <th style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;">Rank
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">Effect
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">PP
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">Characters
| |
| </th>
| |
| <th style="background: #28213A; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 20px; border-bottom-right-radius: 20px;">Level learned
| |
| </th></tr>
| |
|
| |
| <tr>
| |
| <td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">None
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Entire party recovers 12.5% of their max HP every turn for five turns
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">20
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Lucas
| |
| </td>
| |
| <td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">58
| |
| </td></tr></table>
| |
|
| |
|
| |
| *'''[https://wikibound.info/wiki/PSI_Shield PSI Shield]:''' The user creates a psychic shield that completely blocks all offensive PSI at the Alpha level and reflects it back at the Beta level. When applied it provides three layers that can each take one attack, though he is able to stack more layers by using it multiple times. The shield is instantly destroyed by lightning based attacks.
| |
|
| |
|
| |
| <table style="background:#ffff56; border: 2px solid #FAF0CB; border-radius: 15px;;margin:0 auto;padding:2px;">
| |
|
| |
| <tr>
| |
| <th style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;">Rank
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">Effect
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">PP
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">Characters
| |
| </th>
| |
| <th style="background: #28213A; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 20px; border-bottom-right-radius: 20px;">Level learned
| |
| </th></tr>
| |
|
| |
| <tr>
| |
| <td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">α
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Creates a three layered psychic shield for one target that completely nullifies all offensive PSI. Each layer is depleted by a single hit. Using this while a psychic shield is already active will add three more layers onto it, though if a physical shield is active, it will be replaced.
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">8
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Paula
| |
| </td>
| |
| <td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">6
| |
| </td></tr>
| |
| <tr>
| |
| <td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">β
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Creates a three layered psychic power shield for one target that reflects all offensive PSI. Each layer is depleted by a single hit. Using this while a psychic shield is already active will add three more layers onto it, though if a psychic shield is active, it will be replaced.
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">14
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Paula
| |
| </td>
| |
| <td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">51
| |
| </td></tr>
| |
| <tr>
| |
| <td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">Σ
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Creates a three layered psychic shield for all allies that completely nullifies all offensive PSI. Each layer is depleted by a single hit. Using this while a psychic shield is already active will add three more layers onto it, though if a physical shield is active, it will be replaced.
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">24
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Paula
| |
| </td>
| |
| <td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">27
| |
| </td></tr>
| |
| <tr>
| |
| <td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">Ω
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Creates a three layered psychic power shield for all allies that reflects all offensive PSI. Each layer is depleted by a single hit. Using this while a psychic shield is already active will add three more layers onto it, though if a psychic shield is active, it will be replaced.
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">42
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Paula
| |
| </td>
| |
| <td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">60
| |
| </td></tr></table>
| |
|
| |
|
| |
|
| |
| *'''[https://wikibound.info/wiki/Offense_Up Offense Up]:''' Increases an ally's Offense stat by a small amount.
| |
|
| |
| <table style="background:#CC9040; border: 2px solid #FAF0CB; border-radius: 15px;;margin:0 auto;padding:2px;">
| |
|
| |
| <tr>
| |
| <th style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;">Rank
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">Effect
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">PP
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">Characters
| |
| </th>
| |
| <th style="background: #28213A; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 20px; border-bottom-right-radius: 20px;">Level learned
| |
| </th></tr>
| |
|
| |
| <tr>
| |
| <td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">α
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Raises the offense of one ally by 6.25%. Can be stacked up to four times. Ignores the offense cap of 255.
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">10
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Paula
| |
| </td>
| |
| <td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">21
| |
| </td></tr>
| |
| <tr>
| |
| <td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">Ω
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Raises the offense of all allies by 6.25%. Can be stacked up to four times. Ignores the offense cap of 255.
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">30
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Paula
| |
| </td>
| |
| <td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">30
| |
| </td></tr></table>
| |
|
| |
|
| |
|
| |
| *'''[https://wikibound.info/wiki/Defense_Up Defense Up]:''' Increases an ally's Defense stat by a small amount. This PSI does not appear in Mother 2, and as such, its data from Mother 3 will be displayed.
| |
|
| |
| <table style="background:#BBB7B7; border: 2px solid #000000; border-radius: 15px;;margin:0 auto;padding:2px;">
| |
|
| |
| <tr>
| |
| <th style="background: #000000; border-top-left-radius: 20px; border-bottom-left-radius: 20px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;">Rank
| |
| </th>
| |
| <th style="background: #000000; border-radius: 2px;">Effect
| |
| </th>
| |
| <th style="background: #000000; border-radius: 2px;">PP
| |
| </th>
| |
| <th style="background: #000000; border-radius: 2px;">Characters
| |
| </th>
| |
| <th style="background: #000000; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 20px; border-bottom-right-radius: 20px;">Level learned
| |
| </th></tr>
| |
|
| |
| <tr>
| |
| <td style="background: #000000; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">α
| |
| </td>
| |
| <td style="background: #000000;text-align:center;">Raises the defense of one ally by 6.25%. Can be stacked up to four times. Ignores the defense cap of 255.
| |
| </td>
| |
| <td style="background: #000000;text-align:center;">6
| |
| </td>
| |
| <td style="background: #000000;text-align:center;">Lucas
| |
| </td>
| |
| <td style="background: #000000;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">17
| |
| </td></tr>
| |
| <tr>
| |
| <td style="background: #000000; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">Ω
| |
| </td>
| |
| <td style="background: #000000;text-align:center;">Raises the defense of all allies by 6.25%. Can be stacked up to four times. Ignores the defense cap of 255.
| |
| </td>
| |
| <td style="background: #000000;text-align:center;">18
| |
| </td>
| |
| <td style="background: #000000;text-align:center;">Lucas
| |
| </td>
| |
| <td style="background: #000000;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">30
| |
| </td></tr></table>
| |
|
| |
|
| |
|
| |
| *'''[https://wikibound.info/wiki/QuickUp Quick Up]:''' Increases an ally's Speed stat by a small amount. This PSI does not appear in Mother 2, and as such, its data from Mother 1 will be displayed.
| |
|
| |
| <table style="background:#90E4C1; border: 2px solid #FAF0CB; border-radius: 15px;;margin:0 auto;padding:2px;">
| |
|
| |
| <tr>
| |
| <th style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;">Rank
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">Effect
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">PP
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">Characters
| |
| </th>
| |
| <th style="background: #28213A; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 20px; border-bottom-right-radius: 20px;">Level learned
| |
| </th></tr>
| |
|
| |
| <tr>
| |
| <td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">None
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Increases the speed of one ally. Ignores the speed cap of 255.
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">3
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Ninten
| |
| </td>
| |
| <td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">14
| |
| </td></tr></table>
| |
|
| |
|
| |
| *'''[https://wikibound.info/wiki/Offense_Down Offense Down]:''' Decreases an enemy's Offense stat by a small amount. This PSI does not appear in Mother 2, and as such, its data from Mother 3 will be displayed.
| |
|
| |
| <table style="background:#e9969a; border: 2px solid #FAF0CB; border-radius: 15px;;margin:0 auto;padding:2px;">
| |
|
| |
| <tr>
| |
| <th style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;">Rank
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">Effect
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">PP
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">Characters
| |
| </th>
| |
| <th style="background: #28213A; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 20px; border-bottom-right-radius: 20px;">Level learned
| |
| </th></tr>
| |
|
| |
| <tr>
| |
| <td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">α
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Lowers the offense of one enemy by 6.25%. Can be stacked up to four times.
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">7
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Kumatora
| |
| </td>
| |
| <td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">15
| |
| </td></tr>
| |
| <tr>
| |
| <td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">Ω
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Lowers the offense of all enemies by 6.25%. Can be stacked up to four times.
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">22
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Kumatora
| |
| </td>
| |
| <td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">37
| |
| </td></tr></table>
| |
|
| |
|
| |
| *'''[https://wikibound.info/wiki/Defense_Down Defense Down]:''' Decreases an enemy's Defense stat by a small amount.
| |
|
| |
| <table style="background:#ffff56; border: 2px solid #FAF0CB; border-radius: 15px;;margin:0 auto;padding:2px;">
| |
|
| |
| <tr>
| |
| <th style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;">Rank
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">Effect
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">PP
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">Characters
| |
| </th>
| |
| <th style="background: #28213A; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 20px; border-bottom-right-radius: 20px;">Level learned
| |
| </th></tr>
| |
|
| |
| <tr>
| |
| <td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">α
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Lowers the defense of one enemy by 6.25%. Can be stacked up to four times.
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">6
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Paula
| |
| </td>
| |
| <td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">29
| |
| </td></tr>
| |
| <tr>
| |
| <td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">Ω
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Lowers the defense of all enemies by 6.25%. Can be stacked up to four times.
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">18
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Paula
| |
| </td>
| |
| <td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">54
| |
| </td></tr></table>
| |
|
| |
|
| |
| *'''[https://wikibound.info/wiki/PSI-Block PSI Block]:''' Causes a target to lose concentration and prevents them from being able to use any PSI. This PSI does not appear in Mother 2, and as such, its data from Mother 1 will be displayed.
| |
|
| |
| <table style="background:#CC9040; border: 2px solid #FAF0CB; border-radius: 15px;;margin:0 auto;padding:2px;">
| |
|
| |
| <tr>
| |
| <th style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;">Rank
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">Effect
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">PP
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">Characters
| |
| </th>
| |
| <th style="background: #28213A; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 20px; border-bottom-right-radius: 20px;">Level learned
| |
| </th></tr>
| |
|
| |
| <tr>
| |
| <td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">None
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Makes one enemy unable to concentrate, preventing them from using PSI.
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">5
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Ana
| |
| </td>
| |
| <td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">8
| |
| </td></tr></table>
| |
|
| |
|
| |
| *'''[https://wikibound.info/wiki/Shield-Off Shield-Off]:''' Removes a shield from a single target. This PSI does not appear in Mother 2, and as such, its data from Mother 1 will be displayed.
| |
|
| |
| <table style="background:#BBB7B7; border: 2px solid #000000; border-radius: 15px;;margin:0 auto;padding:2px;">
| |
|
| |
| <tr>
| |
| <th style="background: #000000; border-top-left-radius: 20px; border-bottom-left-radius: 20px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;">Rank
| |
| </th>
| |
| <th style="background: #000000; border-radius: 2px;">Effect
| |
| </th>
| |
| <th style="background: #000000; border-radius: 2px;">PP
| |
| </th>
| |
| <th style="background: #000000; border-radius: 2px;">Characters
| |
| </th>
| |
| <th style="background: #000000; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 20px; border-bottom-right-radius: 20px;">Level learned
| |
| </th></tr>
| |
|
| |
| <tr>
| |
| <td style="background: #000000; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">None
| |
| </td>
| |
| <td style="background: #000000;text-align:center;">Removes any shields the enemy has put up
| |
| </td>
| |
| <td style="background: #000000;text-align:center;">8
| |
| </td>
| |
| <td style="background: #000000;text-align:center;">Ana
| |
| </td>
| |
| <td style="background: #000000;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">18
| |
| </td></tr></table>
| |
|
| |
|
| |
| *'''[https://wikibound.info/wiki/Brainshock Brainshock]:''' Inflicts a target with strangeness, causing them to sometimes use their abilities on the wrong target, which includes allies. Strangeness lasts until the target is hit by a physical attack.
| |
|
| |
| <table style="background:#90E4C1; border: 2px solid #FAF0CB; border-radius: 15px;;margin:0 auto;padding:2px;">
| |
|
| |
| <tr>
| |
| <th style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;">Rank
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">Effect
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">PP
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">Characters
| |
| </th>
| |
| <th style="background: #28213A; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 20px; border-bottom-right-radius: 20px;">Level learned
| |
| </th></tr>
| |
|
| |
| <tr>
| |
| <td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">α
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Makes one enemy feel strange
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">10
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Poo
| |
| </td>
| |
| <td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">24
| |
| </td></tr>
| |
| <tr>
| |
| <td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">Ω
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Makes all enemies feel strange
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">30
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Poo
| |
| </td>
| |
| <td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">44
| |
| </td></tr></table>
| |
|
| |
| *'''[https://wikibound.info/wiki/Darkness Darkness]:''' Blinds one target, sharply reducing the accuracy of their physical attacks. This PSI does not appear in Mother 2, and as such, its data from Mother 1 will be displayed.
| |
|
| |
| <table style="background:#e9969a; border: 2px solid #FAF0CB; border-radius: 15px;;margin:0 auto;padding:2px;">
| |
|
| |
| <tr>
| |
| <th style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;">Rank
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">Effect
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">PP
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">Characters
| |
| </th>
| |
| <th style="background: #28213A; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 20px; border-bottom-right-radius: 20px;">Level learned
| |
| </th></tr>
| |
|
| |
| <tr>
| |
| <td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">None
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Blinds one enemy to lower their accuracy
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">10
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Ana
| |
| </td>
| |
| <td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">20
| |
| </td></tr></table>
| |
|
| |
|
| |
| *'''[https://wikibound.info/wiki/4th-D_Slip 4th-D Slip]:''' The user slips through space to escape battle. Known simply as the "Dimension Slip" in the original Japanese release. This PSI does not appear in Mother 2, and as such, its data from Mother 1 will be displayed.
| |
|
| |
| <table style="background:#ffff56; border: 2px solid #FAF0CB; border-radius: 15px;;margin:0 auto;padding:2px;">
| |
|
| |
| <tr>
| |
| <th style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px; border-top-right-radius: 2px; border-bottom-right-radius: 2px;">Rank
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">Effect
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">PP
| |
| </th>
| |
| <th style="background: #28213A; border-radius: 2px;">Characters
| |
| </th>
| |
| <th style="background: #28213A; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 20px; border-bottom-right-radius: 20px;">Level learned
| |
| </th></tr>
| |
|
| |
| <tr>
| |
| <td style="background: #28213A; border-top-left-radius: 20px; border-bottom-left-radius: 20px;;text-align:center;">None
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Escapes battles without failure
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">16
| |
| </td>
| |
| <td style="background: #28213A;text-align:center;">Ninten
| |
| </td>
| |
| <td style="background: #28213A;border-top-right-radius: 20px; border-bottom-right-radius: 20px;;text-align:center;">11
| |
| </td></tr></table>
| |
|
| |
| *'''[https://wikibound.info/wiki/Paula#Praying Pray]:''' The user calls out using telepathy to make a random effect happen. In dire situations, this ability can be used to call upon the prayers of others and even those of the [[The Player (Nintendo)|Player]].
| |
|
| |
| <table style="width:50%" class="wikitable">
| |
| <tr>
| |
| <th>In-game text
| |
| </th>
| |
| <th>Effect
| |
| </th>
| |
| <th>Chance
| |
| </th></tr>
| |
| <tr>
| |
| <td>Dazzling light <small>(1)</small>
| |
| </td>
| |
| <td>Does 90~270 damage to an enemy
| |
| </td>
| |
| <td>1/16
| |
| </td></tr>
| |
| <tr>
| |
| <td>Dazzling light <small>(2)</small>
| |
| </td>
| |
| <td>All enemies and party members begin crying uncontrollably
| |
| </td>
| |
| <td>1/8
| |
| </td></tr>
| |
| <tr>
| |
| <td>Golden light
| |
| </td>
| |
| <td>Restores a random party member's HP completely
| |
| </td>
| |
| <td>1/16
| |
| </td></tr>
| |
| <tr>
| |
| <td>Heaven-rending sound
| |
| </td>
| |
| <td>All enemies and party members begin feeling strange. Ignores resistance/immunity.
| |
| </td>
| |
| <td>1/16
| |
| </td></tr>
| |
| <tr>
| |
| <td>Heavy air
| |
| </td>
| |
| <td>All enemies and party member's defense is lowered by several points
| |
| </td>
| |
| <td>1/16
| |
| </td></tr>
| |
| <tr>
| |
| <td>Mysterious aroma
| |
| </td>
| |
| <td>All enemies and party members fall asleep. Ignores resistance/immunity
| |
| </td>
| |
| <td>1/16
| |
| </td></tr>
| |
| <tr>
| |
| <td>Mysterious light
| |
| </td>
| |
| <td>Restores 1-5 PP to all party members
| |
| </td>
| |
| <td>1/16
| |
| </td></tr>
| |
| <tr>
| |
| <td>Very subtle light
| |
| </td>
| |
| <td>Restores about 6.25% of all party member's HP, rounded down
| |
| </td>
| |
| <td>5/16
| |
| </td></tr>
| |
| <tr>
| |
| <td>Warm light
| |
| </td>
| |
| <td>Restores 12.5% of all party member's HP, rounded down
| |
| </td>
| |
| <td>1/8
| |
| </td></tr>
| |
| <tr>
| |
| <td>Rainbow-colored light
| |
| </td>
| |
| <td>Revives all unconscious enemies and party members
| |
| </td>
| |
| <td>1/16
| |
| </td></tr></table>
| |
| *'''[https://wikibound.info/wiki/Poo#Mirror Mirror]:''' The user concentrates and turns into a targeted enemy. Does not work on some enemies.
| |
| </tabber>
| |
| |}
| |
| ---- | | ---- |
| ==Other== | | ==Other== |