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Revision as of 20:36, 18 October 2024
Background
The Survivors are a group of normal citizens sucked in from specific points in time and space into Earth's past, present, and future. There they meet Future Trunks, who teaches them what they need in order to survivie.
Caught in an unexpected temporal phenomenon, seven ordinary citizens find themselves stranded in a Temporal Seam: they share their imprisonment with the Raider, a menacing enemy from another timeline with an overwhelming power.
Their only hope for survival is to break out from the Temporal Seam with the Super Time Machine, but the Raider is on their tracks and becomes stronger by the minute. In a race against time the cunning of Survivors clashes with the power of the Raider, to break free or be broken.
General Information
Name: Survivor (The name is specific to the player)
Origin: Dragon Ball: The Breakers
Sex: Varies (Can be Female or Male depending on player's choice)
Age: Varies (The player can either make them have an older appearance or younger one)
Classification: Earthling
Species: Human
Occupation: None
Status: Alive
Alignment: Neutral Good (The survivor is a regular citizen of Earth who goes out of their way during the events of the game to help others from the attacks from the raiders)
Codex Statistics
Tier: 10-A physically, Higher with Kaio-Ken, 9-B with Laser Gun, 6-C with Transphere
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Peak Human level physically (Noted by Future Trunks that the survivor is in pretty good shape, should be comparable to his durability), Higher with Kaio-Ken (Greatly increases their strength in this state), Wall level with laser gun (Can easily destroy several crates at once), Island level with Transphere (Transpheres contain the soul of a warrior who once existed in the world, allowing the survivor to draw out their power, which includes the likes of Son Goku, allowing them to fight the likes of Perfect Cell, who is far superior to his Semi-Perfect form, who destroyed several islands with several blast)
Durability: Peak Human level physically (Fell down from pretty high up in the air with no real injuries), Higher with Kaio-Ken, Island level with Transphere & Forcefields (Has a passive forcefield that allows them to survive attacks from the raiders once), Higher with Guard Up (Ki allows a fighter to extend beyond their bodies limits, allowing them to even block attacks that would otherwise kill them from raising their guard), Lower with Ki Control (Higher level users can lower their own durability to allow people far below them to fatally wound them)
Striking Strength: Peak Human Class physically, Higher with Kaio-Ken, Island Class with Transphere
Lifting Strength: Athletic Human , Higher with Kaio-Ken, Class 25 with Transphere (Superior to Android Saga Super Saiyan Vegeta, who trained in 300 times gravity, where Vegeta is naturally 56 kg, making him 16,800 kg or 16.8 tons)
Travel Speed: Athletic Human (As he's noted to be in pretty good shape, he should be able to reach this speed), Higher with Kaio-Ken, At least Massively Hypersonic+ with Transphere (Superior to Super Saiyan Son Goku on Namek, who previously in his base form traveled from Frieza's ship over to Vegeta in this timeframe)
Attack Speed: Athletic Human, Higher with Kaio-Ken, Massively Hypersonic+ with Transphere (Far beyond 22nd Budokai Son Goku, who could dodge a mouth blast from Tambourine, which he used to tag the flying nimbus where even post King Kai training Goku used the flying nimbus to make it to the saiyans implying it is at least comparable to his flight speed by then, with Goku being capable of traveling over a million of kilometers in two days which results in these speeds)
Reaction Speed: Athletic Human, Higher with Kaio-Ken, Massively Hypersonic+ with Transphere
Stamina: Very High regularly (Can run around for long periods of time and is noted to be in great shape), Superhuman with Transpheres (Should be comparable to Vegeta who stood thinking for three days without showing any signs of tiring or growing hungry)
Range: Standard Melee, Interstellar with Ki Attacks (Ki attacks can reach out of the planet and to other planets. All ki attacks should be comparable to Goku's kamehameha, which reached all the way to the sun)
Intelligence: Gifted Intelligence (Is able to manuver and escape the constant attacks from the raiders, being able to save civilians and deal with complex tech, being capable of hiding from those with ki sensing), Genius Intelligence with Transpheres (Transpheres contain the soul of a warrior who once existed in the world, allowing the survivor to draw out their power, which includes the likes of Son Goku)
Powers and Techniques
Acrobatics (Capable of doing large superhuman jumps and leaps along with acrobatic flips during combat), Martial Arts, Vehicular Mastery (Land Vehicles & Air Vehicles; Able to drive cars, able to fly around in his flying nimbus even during combat), Weapon Mastery (Goku can use his power pole in combat and for other practices, such as a way to extend objects up without the use of his hands, along with reaching "the heavens" (Kami's Lookout)), Natural Weaponry (After training his tail, it is no longer a weakness an enemy can exploit and a part of his body he can use in battle), Pressure Point Strikes (Used it to chop King Chappa and knock him out in one blow. Goku is capable of hearing telepathic conversations), Enhanced Senses (Goku’s nose is as sharp as a dog’s, allowing him to smell the scent of people from far away. Can sense people in a village even when they are all hiding), Sheer Will (Goku has an immense amount of willpower, to the point that he can start his heart beating again after it stops from sheer will, along with drinking the water of the gods and suffering immense and unexplainable pain for six hours straight without ever giving in just to gain more power), Pure Heart (Goku is able to ride the nimbus cloud, which only those of a pure heart can ride. Was directly noted he doesn't have a single bit of evil in his heart), Accelerated Development (Training; Physical Stats, Skill, & Abilities; As Goku trains he naturally grows stronger at a much faster rate then any of the earthlings. As an example, in the 21st World Martial Arts Tournament saga, Goku in a few months of training matched Master Roshi, one of the strongest Earthlings. Goku is able to increase his ki allowing him to mimic various attacks and gain access to abilities that even if teachers could not, such as how he was able to access Kaio-ken, which even King Kai couldn't access when he made the move itself), Bulletproof (Asides from gag scenes, bullets are unable to pierce him), Flight & Body Control (By the end of original Dragon Ball he learns the flight technique from seeing Tien and co. do it. Could control his tail to move fast enough to have him briefly fly), Afterimage Creation (Could use Jackie Chun’s afterimage technique. Could eventually make an even better version of Chun’s afterimage technique), Extrasensory Perception (After drinking the Water of the Gods, Goku was able to sense ki. Goku has been trained by Mr. Popo in learning to hone his sixth sense to be able to notice people attacking him from behind without using his eyes and feeling the environment around him), Precognition (Premonitions; Son Goku can have dark premonitions through bad dreams that allowing him to see people like Vegeta and Nappa who he hasn't seen or knew about beforehand and just knew two saiyans were coming to earth[19]. Analytical Prediction; During his training with Korrin he learns how to read his opponents movements), Transformation (Partial Transformation; During the Frieza saga through the rage of seeing his best friend's death, Goku was able to achieve the legendary Super Saiyan transformation), Damage Boost (His beam attacks such as the Kamehameha, are far beyond his regular attacks which is an attack that focuses all of Goku's latent energy into a single blast), Summoning (Can summon the flying nimbus), Size Manipulation & Pseudo-Battlefield Removal (With the power pole, can give it the command to extend, it is able to extend far enough to take his enemies to the moon), Mimicry (Power Mimicry & Technique Mimicry; Goku has a consistent streak of mimicking abilities he’s seen others use, the most famous being him easily mimicking the Kamehameha, an ability stated by Roshi takes 50 years of practice to use, along with mimicking the demon clan’s air attack abilities and Tien’s Solar Flare, and Goku being capable of mimicking Roshi’s afterimage technique after seeing him use it against Krillin, with Goku even being able to improve upon it), Breath Attack (Goku can unleash a great blast of air from his lungs to momentarily stop himself in the air), Power Suppression (Statistics Suppression; With ki control, able to suppress one's ki to be able to fight weaker enemies, along with vary it to hide their true strength. Goku learned the ability to radically raise his chi only in the instant he attacks, so instatneously that not even scouters can pick it up along with people that can ki sense not being able to pick it up), Shockwave Generation & Air Manipulation (Through punching the air with tremendous force, Goku creates a shockwave that blows opponents away before they have a chance to dodge), Solar Flare (With the solar flare, creates a flash of light that blinds the opponent), Spatial Manipulation (Goku can erase his presence completely, and ki allowing him to appear wherever, even when Piccolo punched him he didn't actually hit the real Goku), Telepathy (Goku is able to telepathyically speak in people's heads. Read Krillin's mind, could read into King Kai’s telepathy with Guru and telepathically speak with King Kai), Adaptation (While initially struggling in gravity ten times the gravity of Earth, through training he was able to overcome it and move naturally in it), Damage Reduction (His gi created by King Kai allows him to repel weak attacks), Statistics Amplification (With Kaioken transformations, capable of increasing his strength and durability at the sacrifice of his body), Absorption (Goku can absorb the ki gathered from the Spirit Bomb and use it to fuel his own ki), Power Manifestation (Goku is capable of coming up with new abilities), Telekinesis (Goku is able to use telekinesis being capable of telekinetically moving water, though this took a lot of concentration), Teleportation & Dimensional Battlefield Removal (Forced Teleportation; With the technique Instant Transmission, Goku can lock a ki signature and teleport to the location instantly. Can forcibly send his opponent to other places such as heaven), Curtain Fire (With Full Power Energy Blast Volley, shoots out dozens of ki blast to overwhelm the target in rapid succession), Perfect Guard (With Super Guard, can completely block any attack without losing any health as long as he has enough ki), Ki Nullification (With Spirit Boost, cancels out ki blast with mere energy), Explosion Manipulation (With Explosive Wave, caused a massive explosion).
Resistance to Hell Manipulation (Goku is completely unaffected by attacks that effect the evil in one due to having no evil in his heart), Pain & Poison Manipulation (Is capable of drinking the Water of the Gods and withstanding the unimaginable pain from it which even a small bit of it can induce terrible pains), Extreme Heats, Extreme Colds, & Air Manipulation (Survived in the Hyperbolic Time Chamber for a year, which contains sub-zero temperatures to over one hundred degrees temperatures, along with the chamber having 1/4th the air of the regular world and ten times gravity. Unaffected by the heat of the desert), Illusion Creation (Standard Illusions; When focused, Goku can see into his mind's eye to see through illusions), Gravity Manipulation (Can withstand 10 times Earth's gravity), Mind Manipulation (The original Super Saiyan was consumed by its own rage and power losing any sense of itself it had, Goku is capable of maintaining Super Saiyan for as long as he wants), Ice Manipulation (Broke out of Ebifury's Frozen Fist with the Kaio-ken and was immune to its ability to freeze others), Extrasensory Perception (Goku erasing his ki makes one unable to sense him), Magic, Corruption, Mind Control, Darkness Manipulation, & Evil Energy (Goku's godly ki allows him to be immune to Demigra's corruption magic, this corruption magic can control a target, amplifying their strength, removing their moralities giving them sinister energies making them more sadistic and fighting against their family and friends with no remorse)
Limited Resistance to Durability Negation (Ki users can focus their energy to localize an object to a specific spot to stop them from attempting to destroy their organs/insides), Resistance to Poison Manipulation (Can resist poisons through Forcefield Creation[28])
Resistance to Extreme Heats, Extreme Colds, & Air Manipulation (Survived the Hyperbolic Time Chamber for a year, which contains sub-zero temperatures to over one hundred degrees temperatures, along with the chamber having 1/4th the air of the regular world and ten times gravity), Mind Manipulation (The original Super Saiyan was consumed by its own rage and power losing any sense of itself it had, Gohan is capable of maintaining Super Saiyan for as long as he wants)
Limited Resistance to Durability Negation (Ki users can focus their energy to localize an object to a specific spot to stop them from attempting to destroy their organs/insides), Resistance to Poison Manipulation (Can resist poisons through Forcefield Creation[40])
Resistance to Gravity Manipulation (Can withstand 300 times Earth's gravity), Extreme Heats, Extreme Colds, & Air Manipulation (Can survive in the Hyperbolic Time Chamber for an entire year, which contains sub-zero temperatures to over one hundred degrees temperatures, along with the chamber having 1/4th the air of the regular world and ten times gravity), Mind Manipulation (The original Super Saiyan was consumed by its own rage and power losing any sense of itself it had, Vegeta is capable of maintaining Super Saiyan for as long as he wants. Managed to rid of Babidi’s control on his mind through sheer willpower)
Limited Resistance to Durability Negation (Ki users can focus their energy to localize an object to a specific spot to stop them from attempting to destroy their organs/insides), Resistance to Poison Manipulation (Can resist poisons through Forcefield Creation[70])
Resistance to Fragrance Manipulation (Due to lacking a nose, Krillin can not be affected by immense smells)
Limited Resistance to Durability Negation (Ki users can focus their energy to localize an object to a specific spot to stop them from attempting to destroy their organs/insides), Resistance to Poison Manipulation (Can resist poisons through Forcefield Creation[78])
Resistance to Sleep Manipulation (Tien resisted the sleep gas Master Roshi put on him)
Equipment
- Power Key: A special key made to be placed in a specific spot to power up the super time machine.
- Revival Item: An item that allows the survivor to "revive" downed characters.
- Laser Gun: A gun that survivor can use to destroy crates and other objects.
- Rocket Launcher: The rocket launcher, sometimes colloquially referred to as the bazook, is a category of weapons that fire high-powered rockets. Used by the survivors to distract the raiders from other survivors.
- Trap Device: Sets a trap that eletrocutes the enemy.
- Emergency Escape Device: Can teleport out of a destruction area.
- Senzu Bean: Senzu Beans are mystical beans with immense rejuvenation properties, being capable of healing entire wounds, such as one's stomach being punctured.
- Transphere: Transpheres grant the Survivor an ability to transform into a super warrior and enable them to fight at equal ground against the Raider. While in a superpowered state, Survivors are immune to being incapacitated, but their transformation is limited to time and any damage received from the Raider reduces it further. The Raider will only take damage if the Survivor's charge level is the same or above the Raider's form level.
Notable Techniques
- Kaio-ken: Kaio-ken is a technique invented by King Kai. It multiplies the user's ki for a "heartbeat" and turns their aura crimson - amplifying their power and speed to overcome previously stronger foes at the cost of extreme bodily recoil. Strong ki control is required in order to wield the Kaio-ken properly.
- Revive: Allows the survivor to heal a downed ally "reviving" them back.
- Teleportation: With Emergency Escape Device, automatically teleports from a destruction area.
- Transformation: With transpheres, briefly transfers into the soul of a warrior from the world.
- Tail Attack: A technique used by those who have tail in order to attack their opponents. They can use it to whip or constrict the opponent. Goku uses this to break free from Tien Shinhan's Four Witches Technique.
- Double Axe Hand: Goku cups his hands together and reels back, then slams his fists on the opponent.
- Eight-Arm Fist: A physical technique that involves its user moving their arms fast enough that they seemingly have eight of them, allowing them to attack and defend themselves much more efficiently. Used to counter Tien Shinhan's Four Witches Technique.
- Crazy Fist: A distraction technique used by Goku and designed to confuse and taunt the opponent. Pretending to be a wild uncontrollable dog or monkey, Goku catches his opponent off guard, and eventually knocks him out with a swift kick by jumping from behind. Goku uses this in reaction to Jackie Chun's Drunken Fist.
- Tornado!: After calling the name of the attack, Goku spins while rushing on the opponent to attack him/her. Used against Nam.
- Afterimage Technique: Goku creates perfect replica afterimages of himself to give the illusion of him still being in a location making it difficult for the opponent to actually harm his true self.
- Mid-Air Stop: While falling to the ground, Goku exhales his breath like an explosive blast to stop his decent. Goku uses this technique against King Chappa in the 22nd World Martial Arts Tournament preliminaries.
- Tail Helicopter: Goku swings his tail in a circle fast enough to hover and fly freely. Used only once, in his fight against Jackie Chun in the 21st World Martial Arts Tournament.
- Agile Style: After his training under Kami, Goku could remove the Weighted portions Turtle School Uniform to increase his power level and agility due to being no longer incumbered by the heavy weights allowing him to utilize a more agile fighting style hence its name. Goku first used it during the 23rd World Martial Arts Tournament and later when he confronted his brother Raditz alongside Piccolo. According to Raditz's Scouter, Goku's power level rose from 334 to 416 indicating the weight removal alone increased his power level by 82. This state was named in Dragon Ball Legends (albeit in relation to Piccolo & Pikkon's use of Agile Style) where it is the "base" form used by Goku (DBL22-01S) which represents Goku from the period during which he fought Raditz.
- Dragonthrow: Goku grabs his opponent's arm, leg, tail, or antenna, then he spins and throws them away.
- Meteor Combination: First, Goku charges at the opponent and elbows them away. Then, he attacks the opponent with a powerful barrage of kicks and punches, ending with a heavy punch to their stomach. When the opponent lays on the ground paralyzed, Goku jumps up in the air and fires a Super Kamehameha down at the opponent, inflicting a massive amount of damage.
- Meteor Smash: Goku punches the opponent in the stomach. Then, he punches the opponent away and flies after them to right hook kick them in their face. Finally, Goku axe kicks the side of the opponent's head, knocking them away and inflicting a great deal of damage.
- Bōjutsu: The art of wielding a staff which Goku utilizes when wielding his Power Pole. Goku learned it from the Power Pole's previous owner, his adoptive Grandpa Gohan. Goku's Bōjutsu skills are so great that he can use his Power Pole to deflect bullets as shown during his assault on Muscle Tower. Additionally, due to the Power Pole's mystical length changing properties, his attack range with the Power Pole is much greater than an average staff.
- Kaoi-ken Finish: First, Goku charges at the opponent and kicks them up into the air. Then, he flies up after the opponent and double axe-handle punches them down to the ground. Next, he powers up to his Kaio-ken technique as he charges down at the opponent and double-punches them in their back. Finally, Goku quickly lands on the ground and catches the opponent on their back before throwing them onto the ground, inflicting a great deal of damage.
- Kaoi-Ken Attack: Goku powers up to Kaio-ken x3 as he charges at the opponent and roundhouse kicks them up into the air. Then, he flies up in the air and punches the opponent away. Next, he flies up over the opponent and down behind to double kick them further up into the air. Finally, Goku flies up into the air around the opponent and hook kicks them down into the ground, inflicting a huge amount of damage.
- Ki Blast: The most basic energy attack, Goku creates a small form of energy that he blasts at an opponent, usually he uses this to keep his distance from an enemy or to distract them so he can land another attack.
- Kiai: A technique where Goku affects the air currents around him with ki to produce powerful shockwaves in order to strike the opponent at mid-range.
- Kamehameha: Goku's signature move since obtaining it. It unleashes a powerful and long-stretching blue energy blast from his cupped hands. Goku first learns the move as a kid after witnessing Master Roshi using it. It can be charged to compete with practically any enemy attack. Since mastering this technique, Goku has continued to improve on it and develop new variations of it.
- Spirit Bomb: Easily Goku's most powerful techniques and arguably the strongest in the series, it allows Goku to channel ki from all sources of life that he can detect and focus it all into a single energy ball. It was taught to him by King Kai during his training for the upcoming battle against Vegeta and Nappa. Over time, Goku continually learned to expand the range of which he could gather energy, thereby increasing both the size and power of the Spirit Bomb. He reserves this technique as a last-ditch effort for only the most powerful of foes.
- Instant Transmission: Goku learns this technique on the Planet Yardrat after his battle with Frieza by learning Spirit Control - which also allowed him to sense ki from a much greater distance. This technique allows him to teleport to any location so long as he can find an energy source to home onto. However, it also greatly extends his ability to sense energy. Noticeably in Yo Son Goku, he seemingly improved on the technique as transports to the radish field without sensing anyone, possibly because he had accurate enough knowledge of where it is.
- Solar Flare: Goku places his hands close to the center of his face with the fingers spread toward his eyes. He then calls out the name of the technique, which provokes a white light to fire out and blind everything watching except him, since he is projecting the light.
- Flight: With a mastery of Ki control, Gohan is able to fly at incredibly high speeds.
- Ki Blast: Using Ki, Gohan can concentrate it into a ball that he uses as a projectile attack.
- Ki Sense: Gohan is able to detect lifeforms and power levels from far off.
- Saiyan Power: A genetic trait that continually lets a Saiyan increase in performance against adversity, either by recovering from great injuries or enduring great struggle in battle.
- Kamehameha: The iconic move coined by Master Roshi, which Gohan has adopted for himself. This starts as a blue Ki ball, which is charged in Gohan’s hands before releasing as an incredibly powerful beam.
- Super Kamehameha: This is an amplified version of the Kamehameha which has a larger and more devastating beam, which Gohan uses by first bolstering his Ki.
- Father-Son Kamehameha: A Kamehameha used in conjunction with his father, Son Goku.
- Masenko: A beam attack similar to the Kamehameha, having Gohan raise his hand before unleashing it. Unlike the Kamehameha, the beam of the Masenko is yellow.
- Super Masenko: This is an amplified version of the Masenko which has a larger and more devastating beam, which Gohan uses by first bolstering his Ki.
- Masendan: First, Gohan puts his hands above his head like the normal Masenko, but keeps charging it until it forms an energy sphere. Then, he grabs the energy sphere with his hand and draws it back up to his side. Finally, Gohan shouts "Take this!" and throws the attack at the opponent, inflicting a great amount of damage.
- Gekiretsu Madan: First, Gohan raises his hands up to his sides and charges a yellow energy sphere in each hand. He then puts his hands forward and fires a barrage of yellow energy waves against the opponent, inflicting a massive amount of damage.
- Wild Rush Blaster: First, Gohan kicks his opponent a few times, he then beats them up and kicks them to one side. He holds one hand with the other supporting it upward in a fashion similar to the Explosive Demon Wave and, as he shouts "I've had enough!", he forms an energy sphere with excess energy releasing off of it in the form of medium-sized energy rings. Finally, Gohan brings his hands forward and fires a powerful yellow energy wave with a large energy sphere at the end at the opponent, inflicting a high amount of damage.
- Soaring Dragon Strike: A powerful uppercut that Gohan uses, charged up by his Ki energy.
- Leave My Daddy Alone!: First, Gohan powers up a fiery yellow energy aura around his body. Then, he charges at the opponent using the yellow aura as a shield. He bangs with incredible force into the foe with his head, inflicting a high amount of damage.
- Hidden Potential: First, Gohan charges up and creates a whitish-blue energy sphere around his entire body. He then flies forward with his arms in front of him and fires a huge whitish-blue energy wave from his fists at the opponent, inflicting a massive amount of damage.
- Mouth Energy Wave: An energy wave fired from the mouth.
- Crushing in Hands: The user grabs his opponent in a powerful hand grip and crushes his/her bones.
- Thrust Counterattack: Gohan dodges the opponent's attack, punches them with his left fist, and then punches them away with his right fist, inflicting a high amount of damage.
- Angry Blow: Gohan kicks the opponent to stun them, then lands a strong punch and finally kicks them away.
- Body Destruction: Gohan charges through the opponent, ripping a hole in them.
- Super Assault Combo: Gohan kicks and punches his opponent in the stomach, then he uses two roundhouse kicks, and finally punches them to the ground.
- Super Breath: The user inhales deeply, and then exhale creating a huge gust of wind similar to a hurricane.
- Chou Maretsugeki: As he shouts, "Watch this!", Gohan charges at the opponent and elbows them up into the air. Then, he flies up into the air and hook kicks the opponent in their stomach. Next, he attacks the opponent with a punch and a barrage of kicks before roundhouse kicking them away. Finally, Gohan flies after the opponent and hand chops them down to the ground, inflicting a massive amount of damage.
- Soaring Dragon Strike: As he shouts "Hi-ya!", Gohan attacks with a sharp hook punch to the opponent's gut. Then, he follows up with a swift uppercut to the opponent's chin, knocking them away and inflicting a high amount of damage.
- Explosive Demon Impact: As he shouts "I'm not finished!", Gohan charges at the opponent and roundhouse kicks them in their face. Then, he charges at the opponent again and hook kicks them away, inflicting a high amount of damage.
- Kiai: It is a technique where the user affects the air currents around him with ki to produce powerful shockwaves in order to strike the opponent.
- Justice Finishing Pose: Fighting Poses used while as the Great Saiyaman.
- Justice Punch: Gohan performs a Victory Uppercut followed by a Super-Hero Punch.
- Explosive Combination: First, Gohan shouts "Here I come!" as he punches the opponent in their stomach. Then, he punches the opponent up into the air and moves behind them to backflip kick them down on their shoulder. Finally, Gohan flips back up on his feet and puts both of his hands forward to blast the opponent away with a blue energy wave, inflicting a huge amount of damage.
- Super Explosive Wave: The user stands charging energy around their body, then they explode with a gigantic energy sphere around their body.
- Burst Rush: Gohan charges at the opponent, elbows them in the chin, and punches them in the stomach. He then hooks kicks them and kicks them up into the air. Then, he flies up into the air and attacks the opponent with a punch to the face, another punch to gut, and a roundhouse kick to the jaw, knocking them further up into the air. Next, he flies up and appears above the opponent to backhand punch them down to the ground, forcing the opponent to land on their hands and knees to recover from the bone-crushing blows.
- I'm Here to Kill You: As he says either "I'll make you pay" or "I'm here to kill you", Gohan kicks his opponent in the stomach. Next, he does a 360 spin, kicking the opponent in the neck. Last, Gohan moves behind the opponent and knocks him down to the ground with a left hook, inflicting a huge amount of damage.
- Galick Gun: Vegeta's signature technique. He was first shown utilizing the technique to clash with Goku's Kamehameha during their first battle on Earth. The Galick Gun is normally purple in color. Vegeta later goes on to develop a more powerful Galick Gun.
- Lucora Gun: One of Vegeta's more common attacks is his Full Power Energy Blast Volley, the Lucora Gun. It is performed by rapidly alternating blasts between both hands to fire a massive barrage of ki blasts. Despite its generic nature, the technique is utilized by Vegeta so much that upon Goku seeing Buu utilize it, he refers to it as being "Vegeta's technique".
- Power Ball: Vegeta creates a ball powered by Blutz Waves, to mimic a full moon. Allows Saiyans with tails to transform into Oozarus by looking at it.
- Big Bang Attack: A technique developed by Vegeta during the time when he became a Super Saiyan. By raising his hand up at a 90-degree angle, he produces a high-powered energy ball that is fired at the opponent.
- Final Flash: The Final Flash was a technique developed by Vegeta during his first training session in the Hyperbolic Time Chamber, appearing to be an upgraded version of his old Final Crash attack. For his most serious fights, the Final Flash acted as Vegeta's ultimate technique, able to damage foes stronger than he was. When charged to the maximum, it can overwhelm, if not seriously harm, the strongest of foes.
- Final Impact: Also known as Atomic Flash, this attack is a large beam fired from Vegeta's index finger, middle finger, and thumb. It was first shown by Vegeta after he had been altered by Babidi's Manipulation Sorcery. Once fired, it unleashes a highly focused and speeding beam able to pierce through its target.
- Flight: The ability to fly using ki.
- Ki Blast: The most basic form of energy wave.
- Ki Sense: An ability that allows the user to sense ki and power levels.
- Saiyan Power: A Saiyan genetic trait that allows their performance to continually increase against adversity, either by recovering from a near death experience, or by fighting a strong opponent.
- Healing: In the manga, due to being a disciple of Future Shin, Future Trunks possess the ability to heal people - a fact revealed to him by Shin and Gowasu. Prior to knowing this, Future Trunks unknowingly kept Future Mai and Gowasu alive on the occasions where they were nearly dead thanks to his healing ability.
- Mimicry: The coveted ability to copy another fighter's technique after seeing it used only once.
- Burning Attack: Future Trunks performs a series of rapid arm movements before placing his palms forward, with the thumbs and index fingers touching each other to form a diamond shape. Then, he fires an energy sphere from his palms towards the opponent.
- God Breaker: Trunks extends his hand forward and fires a yellow energy wave at his opponent, inflicting a large amount of damage.
- Buster Cannon: Future Trunks draws his hands back down to his sides and charges two blue energy spheres in his hands. Then, he combines them together in front of him to fire the energy wave at the opponent, inflicting a great amount of damage.
- Super Buster Cannon: First, Future Trunks draws his hands back and gathers up energy. Then, he thrusts his arms forward and discharges a massive golden-yellow beam of energy towards his opponent.
- Change the Future: First, Future Trunks says "This is for Gohan!" and charges at the opponent, but stops right in front of them with his hand over their face. Then, he charges a yellow energy sphere and fires it in the form of a large blast of energy against the opponent, inflicting a great amount of damage.
- Finish Buster: First, Trunks raises his hands into the sky and charges a large energy sphere. Then, he swings his hands down and fires the ball of energy at the opponent, inflicting a huge amount of damage.
- Heat Dome Attack: First, Future Trunks throws his opponent up in the air and points both his hands up in the air. Then, he charges a large dome of yellow energy around himself. From this energy dome expels a gigantic Finish Buster up at the opponent, inflicting an enormous amount of damage.
- Solar Flare: The user places their hands close to the center of their face with the fingers spread toward their eyes. The user then calls out the name of the technique, which provokes a white light to fire out and blind everything watching except the user, since they are projecting the light. Future Trunks reveals he learned the technique from Future Gohan.
- High Strike: A sword slash attack. Named in the Dragon Ball Z Collectible Card Game.
- Shining Sword Attack: Future Trunks flies up and comes down to vertically slash the opponent with his sword. Next, he slashes the opponent multiple times, chopping them up into bits. Finally, Future Trunks draws his hand back and brings it forward to fire a yellow energy wave at what's left of the opponent, inflicting a high amount of damage.
- Rapid Sword Stream: First, Future Trunks says "Excuse me" as he slashes the opponent with his sword. Then, he slashes the opponent multiple times in rapid motions. Last, Future Trunks slashes the opponent with a large amount of force, inflicting a great amount of damage.
- Burning Breaker: First, Future Trunks says, "See if you can take this!" as he charges at the opponent to punch them in their stomach and sends them up into the air. Then, he flies up to the opponent and attacks them with an elbow strike to their stomach followed by a powerful barrage of punches. Finally, Future Trunks punches the opponent twice before front flipping and double axe-handle punching them down to the ground, inflicting a huge amount of damage.
- Blazing Rush: As he shouts "I will defeat you!", Future Trunks punches the opponent in the stomach, knees and roundhouse kicks them, and then knocks them up into the air with a backflip kick. Future Trunks then appears in the air behind the opponent and double axe-handles them down to the ground, inflicting a huge amount of damage.
- Maximum Blow: He punches the opponent in the face with all of his might, then punches the opponent twice to send them flying.
- Another End: Future Trunks charges at the opponent and kicks them away. Then, he jumps up into the air and fires a God Breaker down at the opponent, inflicting a high amount of damage.
- Aero Blast: Future Trunks raises up his hands and lets out a powerful Kiai that sends the opponent flying.
- Power up to the Very Limit: A technique which allows the user to instantly regain all of their ki.
- Inexperienced Power Up: One of Future Trunks' Blast 1 in his Super Saiyan Third Grade form in the Budokai Tenkaichi series.
- Final Flash: Technique inherited from his father, Vegeta. He draws both hands back while gathering ki. Then, the user place bottom of their palms together, forming a sphere of energy that emits sporadic bolts of electric yellow ki that shoot out in all direction. Finally, the user discharges a massive golden beam of energy with electric ki streaming around it towards his opponent.
- Final Explosion: To begin the attack, Future Trunks gathers his life force and converts it into energy, creating flame-like ribbons of energy that spiral around his body. Both his and his opponent's bodies begin emitting small flecks of golden light, resembling dust blowing off of their skin.
- Flight: The ability to fly through the use of ki.
- Ki Blast: The most basic form of energy wave.
- Ki Sense: An ability that allows the user to sense ki and power levels.
- Eternal Youth: An exemption from natural death such as from old age or disease, as well as halting age altogether.
- Regeneration: The ability to regrow certain body parts or cells that have been dismembered or destroyed and replace them with brand new cells, or simply regrouping all of their separated parts back together.
- Demon Hand: A Namekian user stretches their arms by expanding and contracting the cells in their body through willpower. This allows them to grab and attack opponents that are out of the normal reach of the user's unstretched arms.
- Demon Pursuit Attack: A rush attack variation of Demon Hand used by Piccolo where he grabs the opponent by the leg then retracts his extended arm to punch the opponent with his other arm.
- Healing: It allows the user to heal another being's wounds and restore them to somewhat full strength.
- Explosive Demon Wave: The user fires a very powerful energy wave shot from a single hand, with the other arm supporting the one that is firing the attack.
- Dust Attack: The technique is a smaller, less efficient variant of the Explosive Demon Wave.
- Chasing Bullet: Piccolo uses this attack with one arm supporting the one that is firing the beam itself. The beam is faster than the Explosive Demon Wave and has the ability to home in on its target, with considerable power.
- Hyper Explosive Demon Wave: Piccolo creates a massive explosion with himself as the nexus.
- Light Grenade: The user puts their hands together in front of them as they charge a yellow energy sphere in their hands. Then, they bring their hands forward and fires the energy sphere, inflicting a massive amount of damage.
- Makosen: Piccolo uses a two-handed Explosive Demon Wave similar to the Makosen.
- Special Beam Cannon: The move is performed by touching the index and middle fingers of one hand to the forehead and charging enough ki to attack. Its speed changes to the power level of the user performing the move. When ready, the fingers are extended forward, and two thin energy beams are unleashed from the fingers. One remains straight while the other coils around the straight beam. The resulting beam is quite powerful, drilling through most targets, and exploding on the ones it can't. It can also be used with only one arm.
- Masenko: The attack is performed by the user placing both hands above the head with the palms facing the target and one hand in front of the other with the fingers going in opposite directions. When the user thrusts their hands forward, they call the name and fire a beam of yellow, white, or orange energy.
- Feel the Pain of the Namekians!!: A technique used by Piccolo against Second Form Frieza where he rush attacks the opponent then blasts them with a powerful energy wave. Named in Dokkan Battle where it appears as Piccolo (Assimilated)'s Super Attack.
- Scatter Shot: First, Piccolo swings his arms apart and charges an energy sphere in each hand. Then, he yells "Scatter Shot!" as he fires multiple energy spheres against the opponent, inflicting a huge amount of damage.
- Hellzone Grenade: Piccolo charges up and fires several energy spheres randomly in the opponent's direction, disregarding accuracy and with no intent on actually hitting the enemy. With efficient ki control, the multiple energy spheres are suspended in the air, completely surrounding them. Finally, Piccolo commands the energy spheres, which change from a yellow to purple color, to rapidly spin around the opponent and inevitably rain down on them with a vicious onslaught from every direction, filling the sky with a blinding light and inflicting a massive amount of damage.
- Rapid Fire: The user charges energy spheres in his hands and fires them one after another, inflicting a great deal of damage.
- Risking it all for a friend: A technique in which the user jumps in the way of an incoming Ki Blast to save another.
- Cloning: The general ability to split into several identical duplicates to fight as a group.
- Doppelganger: A cloning technique.
- Tri-Form: A technique that allows its user to split into three identical duplicates to fight as a group.
- Multi-Form: The user powers up and splits into two, then those two split clones into four. Unlike the Afterimage Technique, these are tangible clones, not just imprints left by speed. This technique has a quite obvious weakness, however. The four clones are created by the user's energy level divided into four.
- Doppelganger: A cloning technique.
- Mouth Energy Wave: The user blasts a large amount of energy from their mouth.
- Explosive Breath Cannon: First, Piccolo yells out "Die!" as he charges at the opponent and elbows them in their stomach before kicking them up into the air. Then, he flies after the opponent and double axe-handle punches them down to the ground, where he teleports beside them and grabs their arm. Finally, Piccolo says "I'll beat you to death!" as he punches the opponent in their stomach and throws them in the air before blasting them with a yellow Mouth Energy Wave, inflicting a huge amount of damage.
- Demon Rend: First, Piccolo punches the opponent in the face and knees them in the stomach. Then, he hook kicks the opponent away and extends his right arm to grab them beforehand chopping them away.
- Antenna Beam: A bolt of electricity fired from the antennae.
- Destructive Wind: First, Piccolo holds both of his arms at his side and charges electricity around his body. Then, he pulls his right arm back and swings it forward to fire a funnel of energy-charged air at the opponent, inflicting a great deal of damage.
- Eye Flash: The user releases a bright flash of light from their eyes, temporarily blinding the opponent.
- Eye Laser: The user shoots laser-like beams from both eyes.
- Thunder Shock Surprise: The user shoots a lightning blast towards the target using both hands and traps the opponent within an electric field.
- Evil Containment Wave: A technique designed to seal demons away by sucking them into a container with a special "Demon Seal" ofuda on it. The move requires huge stamina and endurance to perform, if user does not have enough life force they will die soon after performing it, despite the success of the technique. Used a similar move against Great Ape Gohan.
- Evil Containment Wave Reflection: It allows the user to reverse and capture the user of an Evil Containment Wave into a small container.
- Explosive Wave: A technique where the user bursts out ki from all over their body in order to repel the opponents around them.
- Afterimage Technique: An ability to move so swiftly that an image of the user is left behind.
- Magic Materialization: A magical ability used to create physical matter out of thin air.
- Telekinesis: A technique that allows the user to manipulate objects and other people with the power of one's mind.
- Telepathy: It is a way to communicate with others using one's mind. Users can also read the minds of the ones they communicate with, similar to telepathic eavesdropping.
- Fierce Fist: After withstanding numerous blows from the opponent, Piccolo delivers a monstrous punch to their skull and shattering their will to fight.
- Flight: The ability to fly with the use of ki.
- Ki Blast: The most basic form of energy wave.
- Ki Sense: An ability that allows the user to sense ki and power levels.
- Best Headbutt: Krillin's headbutt technique.
- Balloon Technique: While falling to the ground, Krillin inhales a large amount of air, causing his body to inflate like a balloon and his fall to slow down.
- Farting: Usually used as a gag or joke, this move tends to cause victims or targets to pass out due to the horrible stench.
- Kamehameha: A powerful Ki blast fired with two hands after concentrating a large amount of Ki.
- Bending Kamehameha: The user can change the Kamehameha's course, allowing the user to surprise his or her opponent.
- Multiple Kamehameha: Two or more fighters fire multiple Kamehamehas (one per fighter) simultaneously at a single point. This usually causes their separate Kamehamehas to merge into one giant Kamehameha blast at the opponent.
- Kamehame Fever: When they use it, Krillin, Yamcha, and Goku each charge their own Kamehameha attacks. Then, they fire them at the same time from three different places to cause great damage to the enemy.
- Master-Student Kamehameha: When they use it, Goku, Krillin, and Master Roshi each charge their own Kamehameha. Then, they fire them at the same time so that the three energy waves merge into a large Kamehameha, inflicting a huge amount of damage.
- Friend Kamehameha: Krillin, Goten, and Trunks fire a Kamehameha together at the same time.
- Double Tsuibikidan: Krillin bends down as he brings his arms to his sides and charges up. Then, he brings his hands forward and fires two reddish-orange energy waves that follow the opponent like homing missiles, inflicting a great deal of damage.
- Scattering Bullet: It is a large energy sphere fired and sent up into the air. When fired, it is slow, as noted by Piccolo. The user then changes the course of the blast into the air. It then splits into smaller, but faster ki spheres that attack the foe at medium speeds, inflicting considerable damage.
- Jumping Energy Wave: The user fires an Energy Wave downwards using the force to propel them upwards. The technique also produces a shockwave if they energy wave hits the ground. If an opponent is nearby, they will be damaged. Due to the way in which it is performed it can be used to evade attacks by moving upwards.
- Spread Shot Retreat: An evasive technique where the user fires ki blasts while moving backwards. It allows the user to put some distance between the user and their opponents while attacking at the same time preventing their opponent from following.
- Destruco Disc: A razor-sharp disc of Ki that can slice through almost any substance.
- Chain Destructo Disc: Krillin charges a first Destructo Disc, and then he throws in rapid succession a series of discs which have the ability to cut the opponent apart. Another variation of the move sees Krillin throwing a single Destructo Disc that splits into numerous smaller discs that attack the opponent from all directions.
- Destructo Disc Triple Blade: First, Krillin charges what appear to be a single Destructo Disc and tosses it at the opponent, and the disc changes to three discs, making it difficult to dodge.
- Destructo Disc Hexa Blade: Krillin throws six Destructo Discs at his foe, which he is able to control.
- Solar Flare: The Solar Flare is performed by the user placing their hands close to the center of their face with the fingers spread toward their eyes. The user then calls out the name of the technique, which provokes a white light to fire out and blind everything watching except the user, since they are projecting the light.
- Afterimage Technique: An ability to move so swiftly that an image of the user is left behind.
- Taunt: Taunting is performed by a user performing some form of gesture, remark, or insult to annoy or enrage their opponent and throw off their thinking.
- Tri-Form: A technique that allows its user to split into three identical duplicates to fight as a group. Krillin uses this technique only in the anime.
- Risking it all for a friend: A defense method in which a character jumps in the way of an incoming Ki Blast to save another character.
- Photon Bomber: First, the user raises his right hand as he curls his fingers and charges a white energy sphere. Then, he brings his hand forward and fires the energy sphere in the form of an energy wave at the opponent, inflicting a great amount of damage.
- Spirit Ball: The Spirit Ball is formed by making an upwards facing open palm and placing the other hand around the adjacent arm for support. The user then gathers surrounding energy into the open palm and shapes the energy into a yellow-orange sphere. After forming the Spirit Ball, the user controls and guides it by pointing the index and middle fingers in the desired direction. When initially guided, the attack utilizes kinetic energy to deal damage, striking the enemy multiple times from range. On its last strike, the Spirit Ball is triggered to explode on impact, further damaging the enemy.
- Flight: The capability to fly by using the ki. At first, this technique was used only by Tien and Chiaotzu, then it was learnt also by all the Z Warriors, except for Yajirobe and Master Roshi.
- Ki Blast: The most basic form of energy wave.
- Ki Sense: The ability to sense the energy of other beings.
- Domination Blast: A combination of many energy waves, much more powerful than the average ki blasts, and fired at a very rapid rate. The name of Tien's Renzoku Energy Dan (Continuous Ki Blast) technique he uses in the Butōden series and Budokai series.
- Kiai: A technique where the user affects the air currents around him with ki to produce powerful shockwaves in order to strike the opponent at mid range. In the Raging Blast series, it is known as Kiai Return and is Tien Shinhan's signature attack.
- Dodon Ray: The signature finger beam technique of the Crane School invented by Master Shen.
- Super Knee Uppercut: A diving knee attack to break the opponent's leg, causing an extreme amount of damage.
- Machine Gun Punch: Tien swings his arms so fast they appear to be windmills on his shoulder and pummels his opponent uncountable times. It is called Jackhammer Fist in the Budokai series.
- Volleyball Attack: Tien uses his opponent as a ball and makes them fly with two hits before giving a final blow to stamp them into the ring.
- Four Witches Technique: The user temporarily grows two extra arms from the back, seemingly under the shoulder blades. This allows the user to attack with twice the intensity that they would normally be capable of.
- Multi-Form: Tien splits himself into four identical copies, with all the same power.
- Multi-Form Attack: Tien uses the Multi-Form to split himself into four identical copies and then, at the same time, each copy fires a Ki Blast Cannon.
- Ki Blast Cannon: Tien holds out both palms, one behind the other. He then charges up and fires a beam similar in appearance to a large Dodon Ray. In the Budokai series, the Ki Blast Cannon is fired in the same fashion as the Tri-Beam.
- Tri-Beam: Tien forms a vaguely diamond-shape "tunnel" with the hand's by keeping the fingers on each hand together, overlapping the index finger on the one hand with the pinky of the other hand, and overlapping the thumbs. The object being focused on gets zoomed in on and visualized inside that diamond, then he shouts "Tri-Beam, ha!" while releasing the large yellow beam from the hands. It is called Ki Blast Cannon in Budokai series.
- Spirit Tri-Beam: A one handed version of the Tri-Beam, which uses Tien's life energy.
- Neo Tri-Beam: A significantly more powerful version of the Tri-Beam.
- Solar Flare: The user places their hands close to the center of their face with the fingers spread toward their eyes. The user then calls out the name of the technique, which provokes a white light to fire out and blind everything watching except the user, since they are projecting the light. Tien called it "Solar Flare of Crane School" because at that time he was Master Shen's pupil.
- Afterimage Technique: An ability to move so swiftly that an image of the user is left behind. Tien uses a variation of the afterimage, the Wild Sense, in the Budokai Tenkaichi series.
- Kamehameha: A powerful Ki blast fired with two hands after concentrating a large amount of Ki.
- Evil Continanment Wave: A technique designed to seal demons away by sucking them into a container with a special "Demon Seal" ofuda on it. The move requires huge stamina and endurance to perform, if user does not have enough life force they will die soon after performing it, despite the success of the technique.
- Telepathy: A way to communicate with others using one's mind.
- Telekinesis: A technique that allows the user to manipulate objects and other people with the power of one's mind. In the anime, Tien is shown using this to halt the waterfall near his home during the Vegeta saga.
- Flight: With a mastery of Ki control, Yamcha is able to fly at incredibly high speeds.
- Ki Blast: Using Ki, Yamcha can concentrate it into a ball that he uses as a projectile attack.
- Ki Sense: Yamcha is able to detect lifeforms and power levels from far off.
- Wolf Fang Fist: Yamcha’s most famous attack, which sees him do a barrage of claw swipes and punches, before finishing by sending the opponent hurtling with a palm strike and a howl.
- Blinding Wolf Fang Fist: Yamcha charges at the foe and kicks them high into the air, before charging power in his palms and rushing at them and blasting right through them.
- Neo Wolf Fang Fist: A much more powerful version of the Wolf Fang Fist, which is amplified in power by his Ki.
- Kamehameha: The iconic move coined by Master Roshi, which Yamcha has adopted for himself. This starts as a blue Ki ball, which is charged in Yamcha’s hands before releasing as an incredibly powerful beam.
- Super Kamehameha: This is an amplified version of the Kamehameha which has a larger and more devastating beam, which Yamcha uses by first bolstering his Ki.
- Spirit Ball: One of Yamcha’s original attacks, which has him hold out his hand facing upwards and form a large yellow Ki ball within it. He then launches this at the enemy, and can control its trajectory completely with the movement of his hands.
- Super Spirit Ball: Called an “Extra Large Spirit Ball” by Yamcha himself, this is simply a larger and more powerful version of the original, which he uses when his Ki is bolstered.
- Fusion Dance: This is a technique that Yamcha learned, which allows him to temporarily fuse bodies with another who performs the dance. Usually he does this with Tien.
Other
Standard Tactics: The Survivor will opt to use their weapons against their opponent or their transpheres, if they run out of both they will attempt to hide.
Weaknesses:
- Standard Ki Weaknesses: Due to the nature of ki draining stamina and energy, Dragon Ball characters ki usage requires them to usually use their higher levels of energy in short bursts, using a large amount of ki overtime can greatly weaken them to the point that characters far lower then them can actually harm them with attacks. Taking large amounts of damage can greatly deplete a ki users attacks, making it where attacks that would otherwise kill massively weakened characters, only pushes them back. Despite some ki users being able to reach to higher tiers such as planetary through charged attacks or techniques, they have not shown to be able to tank planets themself being destroyed, with attacks that have destroyed several planets in the series always killing the character. Even characters such as Majin Buu's body cannot withstand the energy of a plant exploding.
- Unique Weaknesses: The Transphere transformations do not last very long, and sufficient damage will cause the duration to become shorter, though this is negated by using the Dragon Balls to enhance their Transphere transformation, which becomes unlimited in duration.
Note
- It is confirmed that Dragon Ball: The Breakers shares the same universe as Dragon Ball Xenoverse 2.
- Some clips used on the profile come from an anime or movie due to the fact that some abilities from ki use shouldn't function much differently from how they can in canon, along with this sometimes the anime version/video game version of a scene will be used for cleaner visuals. Toriyama himself directly overlooks scenes in the anime and movies and gives Toei the thumbs up[87].
- The speed scaling for PLs are taken with a grain of salt as there are noticeable times where someone's speed isn't equal to their power, such as Burter being faster then Recoome and Jeice, along with Super Saiyan Grade 3 Trunks having his power greatly increased but his speed decreased.
Battle Records
None.
None.
None.
References
- ↑ Dragon Ball Z Episode 162
- ↑ Dragon Ball Z Kai Episode 82
- ↑ Dragon Ball Z Episode 231
- ↑ Dragon Ball Super Episode 95
- ↑ Dragon Ball Super Episode 59
- ↑ Dragon Ball Super Episode 125
- ↑ Dragon Ball Super Episode 72
- ↑ Dragon Ball Super Episode 72
- ↑ Dragon Ball Super Episode 98
- ↑ Dragon Ball Z Episode 162
- ↑ Dragon Ball Z Kai Episode 82
- ↑ Dragon Ball Z Episode 231
- ↑ Dragon Ball Super Episode 95
- ↑ Dragon Ball Super Episode 59
- ↑ Dragon Ball Super Episode 125
- ↑ Dragon Ball Super Episode 72
- ↑ Dragon Ball Super Episode 72
- ↑ Dragon Ball Super Episode 98
- ↑ Dragon Ball Z Episode 14
- ↑ Dragon Ball Z Episode 162
- ↑ Dragon Ball Z Kai Episode 82
- ↑ Dragon Ball Z Episode 231
- ↑ Dragon Ball Super Episode 95
- ↑ Dragon Ball Super Episode 59
- ↑ Dragon Ball Super Episode 125
- ↑ Dragon Ball Super Episode 72
- ↑ Dragon Ball Super Episode 72
- ↑ Dragon Ball Super Episode 98
- ↑ Dragon Ball Z Episode 167
- ↑ Dragon Ball Z Episode 118
- ↑ Dragon Ball Z Episode 162
- ↑ Dragon Ball Z Kai Episode 82
- ↑ Dragon Ball Z Episode 231
- ↑ Dragon Ball Super Episode 95
- ↑ Dragon Ball Super Episode 59
- ↑ Dragon Ball Super Episode 125
- ↑ Dragon Ball Super Episode 72
- ↑ Dragon Ball Super Episode 72
- ↑ Dragon Ball Super Episode 72
- ↑ Dragon Ball Super Episode 98
- ↑ Dragon Ball Super Episode 6
- ↑ Dragon Ball Super Episode 36
- ↑ Dragon Ball Z Episode 162
- ↑ Dragon Ball Z Kai Episode 82
- ↑ Dragon Ball Z Episode 231
- ↑ Dragon Ball Super Episode 95
- ↑ Dragon Ball Super Episode 59
- ↑ Dragon Ball Super Episode 125
- ↑ Dragon Ball Z Episode 231
- ↑ Dragon Ball Super Episode 95
- ↑ Dragon Ball Super Episode 59
- ↑ Dragon Ball Super Episode 125
- ↑ Dragon Ball Super Episode 72
- ↑ Dragon Ball Super Episode 98
- ↑ Dragon Ball Z Episode 162
- ↑ Dragon Ball Z Kai Episode 82
- ↑ Dragon Ball Z Episode 231
- ↑ Dragon Ball Super Episode 95
- ↑ Dragon Ball Super Episode 59
- ↑ Dragon Ball Super Episode 125
- ↑ Dragon Ball Super Episode 72
- ↑ Dragon Ball Super Episode 98
- ↑ Dragon Ball Z Episode 162
- ↑ Dragon Ball Z Kai Episode 82
- ↑ Dragon Ball Z Episode 231
- ↑ Dragon Ball Super Episode 95
- ↑ Dragon Ball Super Episode 59
- ↑ Dragon Ball Super Episode 125
- ↑ Dragon Ball Super Episode 72
- ↑ Dragon Ball Super Episode 98
- ↑ Dragon Ball Z Episode 162
- ↑ Dragon Ball Z Kai Episode 82
- ↑ Dragon Ball Z Episode 231
- ↑ Dragon Ball Super Episode 95
- ↑ Dragon Ball Super Episode 59
- ↑ Dragon Ball Super Episode 125
- ↑ Dragon Ball Super Episode 72
- ↑ Dragon Ball Super Episode 98
- ↑ Dragon Ball Z Episode 162
- ↑ Dragon Ball Z Kai Episode 82
- ↑ Dragon Ball Z Episode 231
- ↑ Dragon Ball Super Episode 95
- ↑ Dragon Ball Super Episode 59
- ↑ Dragon Ball Super Episode 125
- ↑ Dragon Ball Super Episode 72
- ↑ Dragon Ball Super Episode 98
- ↑ "What work do you do on the films, Sensei?
I check the plot and script that gets sent to me from Toei Animation. I also do some character designs and touch-ups, as well as altering the names and such."