The official discord link if you wish to join the discord: https://discord.gg/j5RKwCvAFu

Support the wiki on our official Ko-Fi page or Patreon page!

User:MrWarnerTheGreat/Sandbox

From The Codex

Kid Icarus

Superhuman Physical Characteristics, Divine Magic, Weapon Mastery (Has mastered several classes of weapons and obtained hundreds of weapons over his various journeys and battles), Vehicular Mastery (Can pilot and master various vehicles such as the Lightning Chariot upon just getting them), Telepathy, Clairvoyance, and Cosmic Awareness, (All divine beings can telepathically communicate between each other and use their conversations to locate the other's whereabouts regardless of where they are. Dark Pit could hear the destruction of Hades' heart from the Underworld and tracked down Pit while he was inside Hades. Hades' stomach is an entirely separate space-time continuum from the Underworld. Can sense the presence of other beings even when they're not there), Hand-to-Hand Proficiency, Acrobatics and Limited Attack Reflection (Can perform dodge maneuvers such as rolls, somersaults, and other acrobatic stunts which can deflect projectiles off Pit if timed correctly), Limited Invulnerability (Pit can temporarily enter a state of invulnerability after being hit for roughly one second), Stealth Proficiency (Escaped the Underworld Prison while the guard numbers were low), Social Influencing (Can haggle with various shopkeepers to lower the price of their products for Pit. Pit's rally cry encourages his foes to support his efforts), Breaking the Fourth Wall (Is aware of The Player and their world, along with referencing other Nintendo franchises like Metroid), Cartoon Physics, Regeneration (Low, potentially Low-Godly to Mid-Godly. Pit regrew his hair and healed his bruises from Zeus' lightning bolt by the time he entered the next room. Potentially scales to the lower-leveled gods such as Pandora), Transmutation (Killed enemies are turned into hearts after being defeated), Divine Protection, Immortality, and Blessed (Type 1, 4, 6, and 8. Pit, along with other angels and gods, doesn't age without supernatural influence and views hundreds of years as a short timeframe. If Pit dies, Palutena will resurrect him shortly afterwards. Him and Palutena have even referenced several of his deaths in the past including from the original Kid Icarus game where Palutena was captured and petrified. Can survive catching on fire and still persist even after his wings are burned off. Dark Pit refers to him and Pit as two sides of the same coin. When Pit burnt his wings off and was completely unconscious, he was miraculously able to persist despite Palutena describing this scenario as being fatal beyond her control, implying Pit and Dark Pit's connection kept the two alive long enough to revive Pit), Time Travel, Time Manipulation, and Save and Load (Type 2, 3, and 4. Can save and load to return at any previous events similarly to other Nintendo characters. Check notes for further elaboration), Self-Sustenance (Type 1. Can breathe in space), Sheer Will, Possession, and Empowerment (Through willpower alone, Pit can possess another's body and grant them his divine powers. Pit can enter Crisis Mode which allows him to persist even after having no health and eventually restore it), Extrasensory Perception, Non-Physical Interaction, and Lower-Dimensional Manipulation (Can see and use grind rails while nobody else can. Can interact with and kill Sinistews, which are beings who reside in a one-dimensional universe. Could sense Ness' PSI energy), Acausality Negation (Type 3. Killed the Chaos Kin whose origins resides in the Chaos Vortex, a dimension with irregular laws and physics), Regeneration Negation, Resurrection Negation, and Immortality Negation, and Soul Manipulation (Type 3, possibly 4, 6, and 7. Low-Godly. Can kill Hewdraw, whose head can live despite lacking a body and even regenerate their entire body back in a short timeframe. Can kill Underworld troops, who are made from souls effectively destroying the soul in the process and characters like Medusa and Pandora. The latter was able to resurrect herself after being absorbed by Dark Pit. Medusa also implied that after Dark Pit absorbed her powers, she could no longer resurrect Pandora), Reactive Adaptation (Pit grows stronger through the more enemies he fights, making his powers stronger as well, and can fight previous bosses without the aid of all three Sacred Treasures when he needed them prior. Hades noted how 8-Bit Pit was no match for the current Pit. Pit went from having his stamina and power drained by Monoeyes to being too divine for them to even touch), Telekinesis (Can telekinetically command the Guardian Orbitars and Protective Crystals, which circle Pit's body even without the need to summon or control them. Scales to Palutena and Poseidon), Summoning (Can summon Palutena's troops and the Great Sacred Treasure on him. Can also summon any of his weapons mid-battle to him)
Resistance to Magic, Extreme Heats and Plasma Manipulation (Can fight in the Underworld and inside Volcanoes. Can endure hits from the Earthmaul which uses a sun replica as the main weapon), Extreme Colds (Can traverse in the tundra and parts of the Underworld where it's cold), Petrification (Despite Pit originally needing to use the Mirror Shield to defend himself from Medusa's petrification, he has since gained a complete immunity), Transmutation (Doesn't turn into hearts when defeated by opponents like the Fighters), Life Force Absorption and Paralysis Inducement (Is too divine to have his life force absorbed and is no longer paralyzed when hit by Monoeyes), Status Effect Inducement, Poison Manipulation (Can quickly dispel poisonous effects), Fire Manipulation (Can recover from being scorched by lava in a short period. Tanks attacks from Pyrrhon who is the Sun God), Electricity Manipulation (Can tank lightning bolts from both Zeus and Phosphora), Ice Manipulation (Can break out of being frozen solid), Darkness Manipulation, Curse Manipulation and Corruption (The Gaol Blade is made from the same curse that corrupted Lord Gaol into a slave of evil, which can't corrupt Pit even when being struck), Death Manipulation (Can survive being struck by the Thanatos Staff. As Thanatos is the god of death and the weapon is made after him [Even having some of his signature attacks], it should have similar attributes to his being), Calamity Manipulation (Can survive being struck by the Pandora Claws fire projectiles made of Pandora's essences that blocks. Given the Pandora Claws are designed around Pandora, the goddess of Calamity, and uses her form as the main ammunition, it should share her attributes), Nothingness Manipulation and Soul Manipulation (Despite the Reaper's scythe being capable of ripping out the victim's soul, this does not work on Pit. Hades can render a soul nonexistent when he eats it, which had no effect on Pit. Souls in Kid Icarus are just another material that lacks any personality. When Pit was sealed in a ring, his body lacked a soul and was completely mindless, but still able to fight. The Collin had their soul removed by Medusa but could still fight for Angel Land), Mind Manipulation and Possession (Underworld troops such as Cacaws attack with a piercing noise that damages the brain, which does regular physical damage to Pit. The Aurum Brain, which had previously hacked and mind controlled Pyrrhon, was unable to take control over Pit despite him directly being inside the Aurum Brain and attacking it), BFR and Spatial Manipulation (Type 2 and 3. Can escape the Sinistew's pot, which is a one-dimensional universe), Law Manipulation and Physics Manipulation (Despite the Chaos Vortex not being governed by the physical laws of the regular universe, Pit is unaffected by the lack of those laws. Can survive within a black hole with no major consequences), Space-Time Manipulation and Immense Pain Tolerance (The Chomp Trap bends both space and time, inducing immense pain to the target which Pit can power through. Can survive within a black hole with no repercussions. Pit regularly survives fatal injuries thanks to Crisis Mode), One Hit Kill (Before ever dying, Pit can enter Crisis Mode, preventing him from being one-shotted until hit again in time)

Instinctive Reaction (Will automatically fly away or out of hazards with the Angel's Feather. The Dodge Token allows one to dodge any incoming attacks automatically), Healing and Restoration (Can restore his health and strength during battle, and even after dying, to continue fighting), Transmutation and Minor Power Nullification (Can use the Harp to turn anything on screen into a mallet for Pit to collect. The Eggplant and Tempura Bomb transforms the opponent into an Eggplant and/or Tempura with legs, rendering them defenseless and far weaker than before), Curtain Fire, Unlimited Ammo (All weapons run on either a renewable source, or unlimited energy), Extended Blade Range (Weapon classes such as the blades can create an energy-like extension for the weapon which act as a method for close quarters combat), Intangible Attacks and Durability Negation (Various weapons, most notably the clubs, can fire projectiles that pass through objects and enemies), Poison Manipulation (Can inflict Poison onto opponents with the Viper Blade and Scorpio Staff, which can poison the dead. The Poison Cloud bomb creates a toxic mist that damages those who step near or in it. Can poison opponents upon hit with a Poison Card), Fire Manipulation (Pit's arrows are lit on fire which can do extra damage. Various weapons such as the Wolf Claws, Burning Palm, Twinbellows Cannon, and Phoenix Arm set foes ablaze with their attacks. Can ignite opponents upon hit with a Flame Card), Heat Manipulation and Plasma Manipulation (The Optical Blade is stated to be hot enough to melt through steel [The blade's melee strikes even reference Star Wars' light sabers]. The EarthMaul club uses a sun replicate to damage foes), Air Manipulation and Weather Manipulation (The Samurai Blade creates gusts of sharp wind that cut through opponents. The Ore Club creates tornados with its swings. The Cyclone throwable creates a tornado, leaving the opponent vulnerable to attacks), Water Manipulation and Ice Manipulation (Baring the sign of Aquarius, the Aquarius blade uses pressurized water to cut through foes with little effort. Being hit by the blade itself freezes the opponent. The Icy Aura envelopes the user in an icy mist that freezes anyone who gets too close. Can freeze opponents on hit with an Ice Card), Darkness Manipulation, Curse Manipulation and Corruption (The Gaol Blade is made from the same curse that corrupted Lord Gaol into a slave of evil and can directly fire cursed shots which leave an effect on enemies struck by it), Limited Spatial Manipulation (The Ancient Staff's charged shots linger within the air and inverts space around it), Plant Manipulation (The Rose Staff fires vines and roses as projectiles at opponents. The Demon Vine creates a small area of vines which damage and barricade opponents), Necromancy, Animal Manipulation, and Death Manipulation (Can summon giant skulls engulfed in cursed energy and flames along with bats with the Thanatos staff. As Thanatos is the god of death and the weapon is made after him [Even having some of his signature attacks], it should have similar attributes to his being), Invisibility and Sound Nullification (The Stealth Claw shots are completely invisible which are even invisible to characters with Enhanced Senses. The wearer of the Stealth Claws gains silent movement when attacking), Irreversible Damage (The Raptor Claws' attacks are so brutal, that wounds inflicted by it refuse to heal), Light Manipulation (Various weapons produce light including the Beam Claws), Barrier Creation, Attack Reflection, and Calamity Manipulation (The Virgo Palm can create large black hole-like barriers, and the Guardian Orbitars can manifest large shields that can block and counter incoming attacks. The Pandora Claws can create a barrier made of Pandora's essences that blocks incoming projectiles. Given the Pandora Claws are designed around Pandora, the goddess of Calamity, and uses her form as the main ammunition, it should share her attributes), Electricity Manipulation and Paralysis Inducement (Various weapons such as the Phosphora Bow, Halo Club, Dynamo Cannon, Shock Orbitars, and Electroshock Arm electrocute and paralyze opponents. Can shock opponents upon hit with a Paralysis Card), Durability Negation and Summoning (The Reaper Palm can summon Reapettes and cuts the opponent's health in half, regardless of their physical stats. Can summon Centurions with the Centurion Assist), Creation and Earth Manipulation (Can create chunks of buildings as projectiles with the Skyscraper Club. The Cragalanche Cannon fires boulders and meteorites at the opponents), Metal Manipulation (Can create large metal projectiles with the Black Club), Petrification (The Medusa Head fires eye beams that petrify anyone hit. Can petrify opponents upon hit with a Stone Card), Invulnerability (Type 2. The Power-Up Drop grants the user complete invulnerability for a brief period of time), Size Manipulation (The Shrinky Bean decreases the user's size and increases their evasion. Can increase the opponent's size, making them an easier and slower target with the Giant Maker), BFR, Space-Time Manipulation, and Pain Manipulation (Type 2. The Chomp Trap bends space and time and warps the opponent into a dimension of pain), Movement Negation (Can trap opponents in a Capture Circle, nullifying their movement)

Limited Flight (Can fly for five minutes with the Power of Flight before Pit's wings begin to burn up), Information Analysis (Palutena can provide information to Pit on his opponents mid-combat. Due to the nature of Kid Icarus as a franchise, Palutena has shown a great deal of knowledge on other Nintendo verses such as Metroid, Super Mario Bros., and The Legend of Zelda), Law Manipulation (The Fiend's Cauldron can adjust the difficulty of a chapter. This can make fights so easy that the enemy outright refuses to attack back. Each time Pit dies, the Fiend's Cauldron loses some hearts, automatically adjusting the difficulty of a level), Teleportation and Dimensional Travel (Palutena can teleport Pit in and out of battle, along with teleport him back after being incapacitated. Pit can manually teleport himself with the Warp power-up), Enhanced Clairvoyance, Precognition, and Radar Sensing (Type 1. By looking through Pit's laurel crown, Palutena can divine his surroundings revealing hidden objects and opponent. Palutena can equip a green tracking arrow which points to Pit's objective), Fragrance Manipulation and Limited Empathic Manipulation (Palutena has a Monster Pheromone which attracts monsters with its powerful sent when used on a particular person or object), Purification and Power Reversion (Within a short time period, Palutena can remove permanent and lethal status ailments from Pit), Chain Manipulation, Velocity Manipulation, and Power Nullification (Can chain down opponents preventing them from moving or teleporting away), Summoning and Creation (Palutena can summon Grind Rails that only Pit see, along with various other items and vehicles), Healing (Palutena can grant food and other healables for Pit on his journey even when her powers are being blocked off by other gods. Can quickly heal when in a pinch with the Health Recovery Power), Statistics Amplification (Various Power-ups can increase the user's physical stats such as Super Speed, which allows the user to blitz their opponents and the Super Armor Power-up which slightly increases the user's durability), Transformation and Explosion Manipulation (Can transform into an explosive projectile with the Angelic Missile. Can summon an explosive flame with the Explosive Flame Power-up, and a landmine with the Land Mine Power-up), Transmutation and Minor Power Nullification (The Idol Transformation Power-up turns enemies into idols for Pit to collect. The Eggplant and Tempura Attack transforms the opponent into an Eggplant and/or Tempura with legs, rendering them defenseless and far weaker than before), Energy Manipulation (The Mega Laser Power-up fires a massive laser in a single direction), Black Hole Creation (The Black Hole Power-up creates a black hole pulling anyone nearby to its epicenter), Summoning and Plasma Manipulation (Summons shooting starts to rain on opponents with the Meteor Shower Power-up), Forcefield Creation and Attack Reflection (The Reflect Barrier Power-up creates a barrier that blocks and reflects all incoming attacks), Light Manipulation (Can summon a light from the heavens that damages all nearby opponents with the Heavenly Light Power-up), Self-Destruction (Spite allows the user to convert their remaining health into a powerful explosion to damage all nearby opponents), Homing Attack and Information Analysis (Autoreticle, Homing Boost, and Weak-Point Reticle Power-ups lock on, home in more efficiently, and analyze weak points on opponents), Power Modification (Quick Charge, when used, charges Pit's charged attacks far faster and Energy Charge passively builds up energy to amplify the user's attacks), Intangible Attacks (Slip Shot makes Pit's attacks intangible and able to slip through walls), Invisible Attacks (Invisible Shots makes all of Pit's shots invisible even to characters with Enhanced Senses), Poison Manipulation (Poison Attack makes all of Pit's attacks inflict poison on the opponent), Paralysis Inducement (Paralysis Attack makes all of Pit's attacks inflict paralysis on the opponent), Petrification, Velocity Manipulation and Shockwave Generation (Shake and Spin Attack make all of Pit's attacks inflict shake and spin on the opponent), Mind Manipulation (Confuse Attack makes all of Pit's attacks inflict confused on the opponent), Fire Manipulation (Fire Attack makes all of Pit's attacks inflict fire on the opponent), Ice Manipulation (Freeze Attack makes all of Pit's attacks inflict freeze on the opponent), Death Manipulation (Instant Death Attack makes all of Pit's attack instantly kill the opponent), Power Absorption (Power Thief can steal an opponent's powers, making them unable to use them and allowing the user to use them), Reactive Power Level (Libra Sponge increases the user's strength when they take attacks), Darkness Manipulation and Perception Manipulation (Darkness creates a pitch black dome that blinds all opponents within it), Power Disruption (Interference creates a beacon that disrupts the opponent's ability to use powers and see the target's stats), Disease Manipulation, Statistics Reduction, and Paralysis Inducement (The Virus Power-up reduces the opponent's maximum health and paralyzes them), Invulnerability (The Brief Invulnerability Power-up allows the user to briefly remain immune to all damage. The Celestial Firework makes the user temporarily invulnerable while using it), Density Manipulation (Lightweight increases Pit's speed by decreasing his weight, making him easier to damage and launch), Invisibility and Intangibility (The Transparency and Playing Dead Power-ups allow the user to become completely invisible and intangible for a fixed amount of time), Analytical Prediction (Can automatically counter attacks before being hit), Vacuum Manipulation (Item Vacuum teleports and pulls in items on the field), Duplication (Double Item doubles the items Pit picks up in battle), Sound Manipulation (Can change the theme of the level with Fortune's Jukebox)


Elder Guardian

Elder Guardian

Background

An Elder Guardian is a stronger and larger variant of the Guardian and is an aquatic mob, and it can inflict Mining Fatigue. It is the largest aquatic mob in Minecraft, as well as the strongest. Three of them spawn inside an ocean monument; one in the penthouse room and one in each wing.

Statistics

Tier: 9-A

Name: Elder Guardian

Origin: Minecraft

Sex: None (Notch mentions Sex doesn't exist in Minecraft)

Age: Unknown

Alignment: Unaligned (The Elder Guardian seeks tp protect the Ocean Monument and its hidden treasures from unwelcome guests)

Classification: Gaurdian, Aquatic Mob, Fish

Dimensionality: 3-D

Attack Potency: Room level (Stronger than Charged Creepers and a regular Guardian)

Durability: Room level (It takes several minutes for an End-Game Steve/Alex to kill it)

Travel Speed: Below Average (Due to its older age, it is much slower than the typical guardian)

Combat Speed: Superhuman (Superior to the regular guardians and can tag Steve/Alex with depth strider), Higher with laser attack (One of the fastest projectiles in-game, only rivaled by lightning bolts)

Reaction Speed: Superhuman

Lifting Strength: Unknown

Striking Strength: Room Class

Stamina: Unknown (Due to their age, elder guardians often don't move at all and prefer to keep guard within the Ocean Monument itself, as opposed to the much younger guardians)

Range: Standard Melee with Spikes, Tens of Meters with laser attack, Higher with Mining Fatigue and Astral Projection

Intelligence: Animalistic (Acts purely on instinct to defend its territory, and only grows aggressive when unknown threats approach it)


Powers and Abilities

Superhuman Physical Characteristics, Natural Weaponry (Based heavily on the pufferfish as it has retractable spikes all over its body), Self-Sustenance and Aquatic Breathing (Type 1. As an aquatic mob, it has the innate ability to breathe underwater [Unlike other mobs of the aquatic species, the Elder Gaurdian can also survive on land]), Extrasensory Perception (Always tracks the likes of Steve/Alex even while under the effects of a potion of invisibility), Passive Statistics Reduction and Astral Projection (Upon getting a certain distance near the Elder Gaurdian, it will inflict the Mining Fatigue debuff, causing a 30% to 99.73% decrease in attack speed. When inflicted, a ghost-like projection of the Elder Gaurdian is manifested in front of the target's face), Energy Projection and Water Manipulation (Fires a laser beam that emits bubbles around it), Resistance to Extreme Heats (Can survive in the Nether)


Standard Equipment

None.

Other

Standard Tactics: The Elder Guardian prefers to hide away in the Ocean Monument where it's most safe. When enemies approach it, it will inflict Mining Fatigue in an attempt to scare off threats. If this fails, it will fire a laser beam and use its spikes to damage those who challenge it in close quarters.

Weaknesses: Is very old and lacks mobility when compared to the younger Guardian. Is very vulnerable on land and loses any mobility it had previously.

Battle Records

None.

None.

None.

Discussions (Link For Mobile Users):

Discussion threads involving MrWarnerTheGreat/Sandbox

[[Category:Aquat [[Category: