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Poo (MOTHER 2)

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Articles About Poo
Official Media MOTHER 2 - Manga
My name is Poo. I am the one who will fight beside you. I am the servant of Ness. I will obey Ness. Ness! My life is in your hands.
~ Poo pledging his loyalty to Ness before joining the party

Background

Poo (プー Pū) is a character in MOTHER 2 (localized as EarthBound). As the Prince of Dalaam, he has undergone strict martial arts training, and is the third and final character to join Ness. He usually uses physical strength as his primary weapon, along with many powerful PSI spells. Poo undergoes a special diet, meaning he can't eat any regular food items and recovers few hit points from ingesting them. However, he can drink bottles of water to recover psychic points, and brain food lunches restore his HP more than they do any other character. Poo has a mirror ability, which allows him to become any enemy in the game during battles, with the notable exception of bosses.

Poo has very high physical stats and a wide variety of offensive and defensive PSI, but his drawback is that he can only equip items from the "of Kings" set. Poo cannot use any weapons except his fists and a weapon exclusive to his use, the Sword of Kings.

Poo is first introduced after Ness eats the Magic Cake, and he completes his training by meditation, which he maintains despite a spirit breaking various parts of his body. Poo then teleports to Summers and declares his allegiance to Ness. Poo is taken from the party after they come up from the exit of the Pyramid in Scaraba by the Star Master, who shows him the powerful PSI Starstorm α, which he uses to defeat Master Barf. Poo is a solemn dedicated warrior but is loyal to his friends and bringing peace to the world. Interestingly enough, Poo is very popular with the girls in Dalaam.

General Information

Name: Poo

Origin: MOTHER 2

First Appearance: MOTHER 2

Latest Appearance: MOTHER 2 (Last canonical physical appearance), MOTHER 3 (The Chosen Four are shown within the pictures in a movie theater, likely due to Porky Minch taking pictures while traveling through time), Super Smash Bros. Ultimate (Latest non-canonical appearance in Ness' final smash)

Company: Nintendo, Hal Laboratory

Creator: Shigesato Itoi

Sex: Male

Sexuality: Heterosexual

Pronouns: He/Him

Age: 13+ (Poo is noted to be a little older then Ness[1])

Homeworld: Earth

Residence: Dalaam

Story Role: Hero, Supporting Protagonist, Mage, Party Member

Classification: Psychic, Chosen One

Species: Human

State of Being: Regular

Physiology: Humanoid Physiology

Occupation: Prince of Dalaam, Savior of the Universe

Affiliation: The Chosen Four, Star Master, The Runaway Five

Enemies: Giygas, Porky Minch

Status: Alive in MOTHER 2, Unknown in MOTHER 3 (Both the amount of time that passed between games and whether or not Poo would've been one of the passengers of the white ship is unknown)

Alignment: Lawful Good (Poo is dedicated to upholding his duty as prince of Dalaam, enduring his Mu training and agreeing to be completely subservient to Ness without hesitation when commanded by his master)

Protection Level: Cosmic Protector (Poo's purpose is to serve Ness and defend the world from Giygas, the universal cosmic destroyer)

Codex Statistics

Key: Mid Game | Late Game

Key Information

  • Mid Game Begins after the third melody is recorded and ends when Poo rejoins the party in Deep Darkness (~Level 31 - 60).
  • Late Game: Begins after Poo rejoins the party in Deep Darkness and ends right as Ness awakens his true power (~Level 61+).

Tier: 9-A to 8-C, Higher with PSI | At least 8-C, Higher with PSI

Dimensionality: 3-D

Attack Potency: Small Building level (Comparable to a mid game Ness, Paula, and Jeff Andonuts who all eventually became strong enough to use attacks that rival the Territorial Oak in damage, who is around 4.5 to 5 meters making its self-destruction which would be around this levels of energy), to Building level (Can fight the Nuclear Reactor Robot, who can do small nuclear explosions with even the smallest real world nuclear weapons reaching up to 20 tons of TNT equivalent. Defeated Thunder and Storm), Higher with PSI (Poo utilizes various offensive PSI that deals far more damage then his regular attacks) | At least Building level, Higher with PSI (Poo after training gains one of the most powerful PSI techniques, PSI Starstorm, where he used it to one-shot Master Barf, who the party themselves couldn't beat. aLater he was taught the most powerful version of PSI Starstorm)

Durability: Room level to Building level (Can endure attacks from Thunder and Storm) | At least Building level. Can withstand Far Stronger attacks with her Resilience (Can endure small nuclear explosions from the reactor robot enemies, with even the smallest real world nuclear weapons reaching up to 20 tons of TNT equivalent)

Striking Strength: Room Class to Building Class (Can harm Thunder and Storm) | At least Building Class

Lifting Strength: Class 5 (Should be comparable to the rest of the chosen four, who are able to lift a submarine, which weigh around 4,750 tons) | Class 5

Travel Speed: Superhuman (Can outrun grizzly bears and can move at comparable speeds to the mad taxi where it's shown in battle to do attacks such as rev up and accelerate. Should be comparable to Ninten, who can move 700 meters in about 13 seconds. Travels around entire towns and cities in a short amount of time), Higher with Skip Sandwich (Skip Sandwiches can increase ones walking speed when eaten) | Superhuman, Higher with Skip Sandwich

Combat Speed: Superhuman' (Can fight similar enemies to the cast of MOTHER 3, who can dodge tank rounds as early as Chapter 3. Able to fight against enemies that are comparable to themselves. Faster than before. Able to fight against enemies that are comparable to himself) | At least Transonic (Faster than before. Able to fight against enemies that are comparable to himself)

Reaction Speed: Superhuman' (Faster than before. Able to react to enemies that are comparable to himself) | At least Transonic (Faster than before. Able to react to enemies that are comparable to himself. Can fight similar enemies to the cast of MOTHER 3, who can dodge shouts from the Steel Mechorilla)

Stamina: Superhuman (Can fight for long periods of time. Can take mortal wounds and still manage to heal himself)

Range: Standard Melee physically, Extended Melee with the Sword of Kings, Hundreds of Meters with PSI (Can use PK Thunder, which has been demonstrated by several enemies to behave similar to normal lightning) | Standard Melee physically, Extended Melee with the Sword of Kings, Hundreds of Meters with PSI (Can use PK Thunder, which has been demonstrated by several enemies to behave similar to normal lightning), possibly Higher (It is implied that PK Starstorm calls down meteors)

Intelligence: Genius (Mastered PK Starstorm within a relatively short time frame, which is considered to be the ultimate PSI technique and is implied to only be learnable after a higher level of intelligence is reached. Should be roughly comparable to Ness)


Powers and Techniques

Superhuman Physical Characteristics, Genius Intelligence, Multilingualism (Poo is able to read hieroglyphs), Martial Arts (Poo is the one party member for most of the game that fights bare-handed and is shown to have a black-belt), Weapon Mastery (Sword Mastery; Poo is a wielder of the Sword of Kings, and a proficient sword wielder in his own right), Sheer Will (Accepted his fate of saving the world and agreed to having Ness be his master without hesitation. Endured his Mu training, in which he had to agree to let the spirit of his ancestors break his legs, rip off his arms, cut off his ears, gouge out his eyes, and steal his mind. Agreed to go to the past to defeat Giygas without any hesitation, even knowing that he may not succeed or get to come back), Enhanced Senses (Capable of fighting in total darkness completely uninhibited. Can still hit enemies even while uncontrollably crying), Extrasensory Perception (Was able to find Ness without being given any information on his whereabouts. Knew exactly where Ness, Paula, and Jeff were when they were fighting Master Barf and swooped down into battle. Should be comparable to Ninten, who can sense danger in places that people who normally can see ghost can’t), Supernatural Resilience (https://youtu.be/5kB8HjL7rzM?t=4160 Able to keep fighting even after taking mortal damage. Able to stop taking damage upon finishing a battle), Superhuman Precision (Able to land hits on enemies that are significantly faster than her), Undead Physiology (Can die and become a ghost), Immortality (Immortal Metaphysical Aspect; To use the Phase Distorter 3, the Chosen Four had to leave their biological bodies and have their spirits possess robot bodies, separating their soul from its body, it will be able to return to the original body if the host body it inhabits is destroyed, as shown when all the chosen fours robot bodies were destroyed after Giygas' death and returned to the future. Reliance [On Universal System]; Losing a battle causes the defeat to be unwritten, becoming a bad dream and allowing the Chosen Four to wake up at their last save location), Possible Divine Protection (prayers in the MOTHER series are directly noted to be God being with the person[2], with Paula being able to use prayers to have various supernatural effects to happen in the battle with her prayers being used to ultimately defeat Giygas where in the original translation, Paula was praying directly to God[3]. In MOTHER 1 Ninten is told by Ana's father that they will be victorous on their journey and that his prayers will be heard), Fate Protection, Time Manipulation, & Dream Manipulation (Passive; Paula is among a chosen one apart of a universal system of destiny[4] Able to turn Paula's defeats into bad dreams to prevent her from failing her journey, All events in the series are predestined to happen. Even in situations where Giygas has the upper hand, it will only further Paula's journey, such as when the monsters in Threed corner and knock out Ness and Paula, which ended up allowing them to meet Jeff, as well as when the Starmen kidnapped Dr. Andonuts and Apple Kid, allowing them to meet upon being rescued and start work on the phase distorter. Even when Giygas had a 99% chance of winning, his defeat was still guaranteed due to the prophecy), Observation (Unconscious Manifestation; Comparable to Ninten who through ignoring the Forgotten Man, Ninten makes him disappear, it is noted by a resident of Magicant that he was once well known but everyone forgot him), Accelerated Development (Battle; Physical Stats & Abilities; Throughout the Chosen's Four journey they grow and struggle, to where their power has grown so much that they can fell enemies from Onett and Twoson in one blow, to the point that Giygas is growing frightened of their power), Regeneration (Mid-Low; Able to take attacks such as stabs and explosions without being hindered and can heal from them with PSI and by eating food items. Staying at a rest area overnight completely recovers Hp and Pp), Enlightenment & Personal Nonexistence (Mu (negative); Going through his Mu Training Poo achieves the path to enlightenment and later on in his journey has a second stage of enlightenment with the star master), Transformation and Mimicry (Physiology Mimicry; Can turn into an enemy and use their powers, even if they are inorganic or non corporeal, though this requires much concentration), Non-Standard Interaction (Soul Interaction; Can harm intangible and non-corporeal beings such as ghosts with physical attacks and PSI), Limited Dimensional Storage (Can store large items on her person such as a bazooka and an entire bicycle, though there is a limit to how many items she can carry), Limited Time Travel (Her soul is able to travel back to the present time from the past), Power Suppression (Area of Effect Suppression; Able to use destructive PSI moves without causing any damage to the environment), G-Force Adaptation (Can travel using the Sky Runner without using specialized equipment), Fear Manipulation (Passive; Causes weaker enemies to flee from him on the overworld), Self-Sustenance (Respiratory, Nutritional, & Restful) & Inorganic Physiology (Living Object) as a robot (To use the Phase Distorter 3, the Chosen Four had to leave their biological bodies and have their spirits possess robot bodies, separating their soul from its body), Empathic Manipulation (Defeating certain enemies frees them from Giygas’s influence and causes them to be pacified), Has the potential for: Subjective Reality, Creation, Illusion Creation (Standard Illusions), & Mind Manipulation (Magicant is a universe created entirely from the users own memories[5]. It exists only within the mind of the user and is shaped entirely by their thoughts and desires. Magicant World's are shaped from the users perspective. Maria for example warped her own world to fit her views as a Queen. Ness's Magicant was shaped almost like a Town with stars and planets in the background. Along with that, users of Magicant can create weapons, equipments, healing items, and inhabitants that represent a certain side to their mind (A strong example would be the Flying Men which represents the users own courage). Some inhabitants act as enemies that will attack or serve as either a memory of the users own experience or simple civilians. It's unknown if there is a Sea of Eden in other variations of Magicant, however it is stated by Talah Rama that the Truth makes itself known to humanity with Magicant. Magicant only disappears once the goal of the user has been met. To provide some insight, Maria's goal was to recover from amnesia and remember the melody she sung to Giygas, and Ness's goal was to awaken his full potential by touching the Universal System. The journey has to be a momentous part of the person's life that culminates in an event that causes them to look inward and triggers the ability to access their magicant).


Limited Resistance to Time Stop (Can dodge attacks even while frozen in time by the Dali's Clock), Resistance to Extreme Heats (Can endure being exposed to extreme temperatures, such as the Fire Spring), Mind Manipulation, Morality Manipulation, Empathic Manipulation, Corruption (Non-Physical Corruption) (Despite Giygas' influence and corruption, the Chosen Four are able to keep smiling in the most bleak towns, where Giygas affects one through his influence over their evil side, with even characters as pure as Ness having an evil part of their subconscious. Although he is not immune to and had to reach enlightenment to stand a chance against Giygas. Can fight and defeat the Mani Mani statue, whose powers were able to turn people greedy and selfish, without being affected), Disease Manipulation & Zombification (Does not get inflicted with diseases when bitten by zombies and wild animals), Radiation Manipulation, Temperature Manipulation, Air Manipulation & Poison Manipulation (Can endure the Nuclear Reactor Robot’s explosion without suffering any adverse effects, which would include an intense pulse or wave of heat, light, air pressure, and radiation including a lack of oxygen and carbon monoxide poisoning)

Energy Manipulation (PSI is the manipulation of psionic energy, being described as a mysterious and useful power[6]), Telekinesis (PSI Users such as Ninten can use their psi to telekinetically unbend a spoon, along with Ness as an infant being able to telekinetically move his baby bottle), Telepathy (PSI users all naturally share PSI Telepathy, Ninten uses this to be able to read minds and speak to animals, Paula uses it to telepathically call to Ness in her dreams, along with telepathically speak to other members of the Chosen Four from across towns or even continents. The ability seems to be universal to all PSI users as their consciousness no matter their age is fully aware and can speak with people), Limited Power Bestowal (PSI users can give PSI abilities to other PSI users, such as when an infant used their mind to give Ninten PSI Teleport, or when the Chosen Four taught a monkey how to use PSI Teleport).

Resistance to Mind Manipulation (The natural PSI users consciousness is already matured and able to defend against other mental attacks)
Teleportation (With PSI Teleport Alpha and Beta, able to pick up speed and teleport instantaneously to another location. . Should be comparable to Ninten and Ana, who are able to teleport in and out of Maria's Magicant), Flight (Swooped down from the sky and finished off Master Barf), Elemental Manipulation (https://youtu.be/OwV61eB3vrU?t=92 Able to use various elemental PSI]), Temperature Manipulation and Air Manipulation (Can use PK Freeze, creates a cold wind that freezes the air around her), Electricity Manipulation (Can use PK Thunder, which creates a massive lightning strike that the user cannot control, it can hit a random enemy or miss completely), Absorption (Can use PSI Magnet to drain psychic power from enemies), Forcefield Creation (With PSI Shield a and Σ, creates a shield that completely nullifies PSI attacks), Attack Reflection (With PSI Shield β and Ω, creates a shield that reflects all attacks back, regular attacks for Shield β and PSI attacks for Shield Ω), Curtain Fire (PK Starstorm calls down a shower of stars to damage all enemies), Healing (Can use Lifeup to restore health), Purification (Material & Spiritual), and Resurrection (Healing can remove various status effects, including colds, sunstroke, sleep, poison, nausea, crying, strangeness, paralysis, petrification, as well as unconsciousness and death. Capable of bringing back machines, ghosts, non-living targets, and abstract entities in addition to living beings, even if the target has been completely destroyed or has faded into thin air), Mind Manipulation and Status Effect Inducement (Can inflict strangeness on enemies with Brainshock, which causes them to sometimes attack themselves or their allies)

Autopilot (With the Brain Stone, a miraculous stone that enables one to "concentrate" without using their own brain), Statistics Amplification (With Defense Spray and Sudden Guts Pills, can increase her defense stat with the Defense Spray and double her Guts stat with the Sudden Guts Pill), Attack Reflection (Passive; With the Franklin Badge capable of completely reflecting lightning based attacks back at the enemy. Shown in MOTHER 1 that it can also reflect PK Beam r. It can even reflect attacks from Giygas), Explosion Manipulation (With Bombs and Super Bombs, regular bombs cause minor explosion damage and super bombs cause massive explosion damage), Poison Manipulation & Ectoplasm Manipulation (Grade II; With Pharaoh's Curse, releases an ectoplasmic ooze that can poison the enemy. With the snake, bites an enemy and potentially poisons them. With the Viper, bites an enemy and will always poison them. With the Snake Bag, multiple snakes bite at the enemy, giving a higher chance to poison, unlike the previous snake and viper items that are one-use, the snake bag is an infinite use item), Transformation (Shapeshifting), Breath Attack and Fire Manipulation (With the Bag of Dragonite, can transform into a dragon and breath fire to deal massive damage to enemies), Limited Erasure (Physical Erasure; With the Pencil Eraser, can erase pencil shaped objects and the Eraser Eraser can erase eraser shaped objects with the respective items in the North American release of the game, and can erase octopus shaped objects and kokeshi doll shaped objects in the original Japanese release).



Resistance to Fire Manipulation & Heat Manipulation (With Flame pendant, protects against fire based attacks. Earth Pendant protects from fire based attacks, freeze based attacks and flash based attacks. Sea Pendant protects from fire based attacks, freeze based attacks and flash based attacks. Star Pendant protects from fire based attacks, freeze based attacks, flash based attacks, and paralysis based attacks), Cold Temperatures (Rain Pendant protects from freeze based attacks. Earth Pendant protects from fire based attacks, freeze based attacks and flash based attacks. Sea Pendant protects from fire based attacks, freeze based attacks and flash based attacks. Star Pendant protects from fire based attacks, freeze based attacks, flash based attacks, and paralysis based attacks), Light Manipulation (Night Pendant protects from flash based attacks. Earth Pendant protects from fire based attacks, freeze based attacks and flash based attacks. Sea Pendant protects from fire based attacks, freeze based attacks and flash based attacks. Star Pendant protects from fire based attacks, freeze based attacks, flash based attacks, and paralysis based attacks), Paralysis Inducement (Star Pendant protects from fire based attacks, freeze based attacks, flash based attacks, and paralysis based attacks), Sleep Manipulation with higher tier arm bands (Pixie's Bracelet blocks sleeping and increases luck stat by 10+. Cherub's Band blocks sleeping and increases luck stat by +20. The Goddess Band blocks sleeping and increases luck stat by +20), One Hit KO Night Pendant protects from flash based attacks. Earth Pendant protects from fire based attacks, freeze based attacks and flash based attacks. Sea Pendant protects from fire based attacks, freeze based attacks and flash based attacks. Star Pendant protects from fire based attacks, freeze based attacks, flash based attacks, and paralysis based attacks. The resistance to PK Flash would include it's ability to instantly defeat an enemy)

Equipment


  • Sword of Kings: A special sword obtained by defeating a Starman Super. It is Poo's only weapon, boosting his Offense by 30.


  • Travel Charm: An ordinary charm that can be obtained from the traveling entertainer in Onett or bought from the shop in Burglin Park. It decreases Defense by 40 but provides a 50% resistance to Paralysis.
  • Great Charm: A charm that can be found in the Lilliput Steps or bought from the store in Saturn Valley. It decreases Defense by 40 but increases Speed by 5 and provides 90% resistance to Paralysis.
  • Crystal Charm: A charm that can be bought from the store in Scaraba, providing immunity to Paralysis. It decreases Defense by 40 but increases Speed by 15.
  • Rabbit's Foot: A charm found in Lumine Hall that increases speed and grants immunity to Paralysis. It decreases Defense by 40 but increases Speed by 40.
  • Flame Pendant: A pendant that can be found in the Monkey Caves or from the shop in Saturn Valley after Ness returns from Magicant. It decreases Defense by 40 but provides a 95% resistance to Fire based attacks.
  • Night Pendant: A pendant that can be found in Moonside or from the shop in Saturn Valley after Ness returns from Magicant. It decreases Defense by 40 but provides immunity to Flash.
  • Rain Pendant: A pendant that can be found in the Scaraba pyramid or from the shop in Saturn Valley after Ness returns from Magicant. It decreases Defense by 40 but provides a 95% resistance to Freeze based attacks.
  • Earth Pendant: A pendant that can be bought from the shop in Magicant. It decreases Defense by 40 but provides a 60% resistance to Fire and Freeze based attacks as well as a 90% resistance to Flash.
  • Sea Pendant: A powerful pendant obtained from a present in the Lost Underworld. It decreases Defense by 40 but provides a 95% resistance to Fire and Freeze based attacks as well as immunity to Flash.
  • Star Pendant: The best pendant in the game, obtained by defeating a Major Psychic Psycho. It decreases Defense by 40 but provides a 95% resistance of Fire and Freeze based attacks, as well as immunity to Flash and Paralysis.
  • Cloak of Kings: A special cloak found in the Lost Underworld. It increases Defense by 20 and Speed by 40.

  • Bracer of Kings: A special arm bracer found in the Pink Cloud cave. It increases Defense by 30, Luck by 35, and it provides a 66.67% resistance to Hypnosis while reducing the wearer's resistance to Brainshock to 33.33%.

  • Diadem of Kings: A special diadem found in Lumine Hall. It increases Defense by 20, Luck by 30, and provides a 30% resistance to Fire and Freeze based attacks, as well as a 50% resistance to Flash and Paralysis.

  • Bomb: A bomb that explodes when thrown at an enemy. Deals 45 to 135 damage to the primary target as well as 22 to 67 damage to any adjacent targets.
  • Super Bomb: A more powerful bomb that explodes when thrown at an enemy. Deals 135 to 405 damage to the primary target as well as 67 to 202 damage to any adjacent targets.
  • Bag of Dragonite: A bag of magic powder that turns the user into a dragon when sprinkled on themself. Deals 600 to 1,000 fire damage to all enemies.
  • Rust Promoter: A spray that rusts metallic enemies, dealing 100 to 300 damage to them.
  • Rust Promoter DX: A spray that rusts metallic enemies, dealing 200 to 600 damage to them.
  • Insecticide Spray: A spray that damages insect enemies, dealing 50 to 150 damage to them. Targets all enemies.
  • Xterminator Spray: A spray that damages insect enemies, dealing 100 to 300 damage to them. Targets all enemies and can be reused.

  • Pair of Dirty Socks: A pair of dirty socks given to Ness by Penetella Giovanni for returning his grandmother's contact lens. Can be thrown at an enemy to solidify them.
  • Stag Beetle: A stag beetle that jumps at an enemy and shocks them into solidification.
  • Handbag Strap: A handbag strap that can be used as a whip, dealing damage to an enemy and solidifying them.
  • Mummy Wrap: Wrapping used to mummify the deceased. Can be used as a whip, dealing damage to an enemy and solidifying them.
  • Monkey's Love: A token of affection give to Ness by a monkey in Deep Darkness after he taught them how to teleport, though it can be given to Paula. Summons a tiny monkey that gives the target a hug, solidifying them.
  • Pharaoh's Curse: A box filled with ectoplasmic ooze. Poisons an enemy when used.
  • Snake: A poisonous snake. Deals a small amount of damage to one target with a 50% chance of inflicting poison.
  • Viper: A poisonous viper. Deals a small amount of damage to one target with a 100% chance of inflicting poison.
  • Snake Bag: A bag filled with thousands of small snakes. Deals a small amount of damage to one target with a 50% chance of inflicting poison. Can be reused.

  • Defense Spray: A spray that raises the defense of an ally by one stage. Can be stacked up to three times.
  • Sudden Guts Pill: A special pill that doubles the Guts stat of the user for the duration of the battle. Ignores the 255 stat cap.

  • Teddy Bear: A stuffed teddy bear that can take enemy attacks for the party if it's targeted by an enemy. Has 100 Hp and 20 Defense. Even if multiple are owned, only one can be active in battle at a time.
  • Super Plush Bear: A fluffier stuffed teddy bear that can take attacks for the part if it's targeted. Has 400 Hp and 50 Defense. Even if multiple are owned, only one can be active in battle at a time.
  • Franklin Badge: A badge given to Ness by Paula after he rescues her from captivity, though it can be given to Poo. It reflects any lightning based attacks that hit the user.
  • Brain Stone: A special stone belonging to Poo that allows the user to concentrate without using their own brain when held. It prevents the user from being able to lose concentration.

  • Skip Sandwich: A special sandwich that increases the running speed of the consumer for about 10 seconds. Recovers 6 Hp when eaten.
  • Skip Sandwich DX: A special sandwich that increases the running speed of the consumer for about 20 seconds. Recovers 6 Hp when eaten.
  • Hand-Aid: A special band-aid made by Paula's mother. Fully recovers Hp when used.
  • Brain Food Lunch: A special box lunch. Fully recovers Hp as well as 50 Pp when eaten. Fully recovers Pp when eaten with the correct condiment.

  • Bottle of Water: A regular bottle of water. Recovers about 10 Pp when consumed.
  • Bottle of DX Water: A bottle of expensive water. Recovers about 40 Pp when consumed.
  • PSI Caramel: A piece of sweet caramel. Recovers about 20 Pp when eaten.
  • Magic Tart: A special tart that can be found in Magicant. Recovers about 20 Pp when eaten.
  • Magic Pudding: A special pudding that can be bought from Magicant. Recovers about 40 Pp when eaten.
  • Magic Truffle: A rare truffle that can only be found growing at the base of trees in wet, muddy places, most notably Deep Darkness. Recovers about 80 Pp when eaten.

  • Salt Packet: A packet of salt. Goes well with a brain food lunch.
  • Jar of Delisauce: A special type of condiment that goes well with all foods.

  • Cold Remedy: A medicine used to cure colds.
  • Wet Towel: A wet towel meant to cool off the user. Cures sunstroke when used.
  • Vial of Serum: A vial of serum used to cure poison.
  • Refreshing Herb: A refreshing herb used to heal an ally. Acts as the equivalent of Healing β, removing colds, sunstroke, sleep, crying, strangeness, poison, and nausea.
  • Secret Herb: A special type of herb used to heal an ally. Acts as the equivalent of Healing γ, removing every status in the game aside from mashroomization and possession as well as reviving unconscious allies with 25% Hp.
  • Horn of Life: A special horn that heals an ally when it is blown. Acts as the equivalent of Healing Ω, removing every status in the game aside from mashroomization and possession as well as reviving unconscious allies with full Hp.
  • Cup of Lifenoodles: A special cup of noodles. Acts as the equivalent of Healing Ω, removing every status in the game aside from mashroomization and possession as well as reviving unconscious allies with full Hp.

  • Notable Techniques

    • PK Starstorm: The user summons a barrage of psychic stars to rain down upon all enemies and explode, dealing massive damage. It is not resisted by any enemies.
    • PK Freeze: The user swirls a very cold wind around an opponent to inflict major damage. Has a 50% chance to completely solidify the target, preventing them from doing anything.
    • PK Thunder The user fires a bolt of lightning that deals damage to random targets. Each successive level fires one additional lightning bolt. It is not resisted by any enemies but it is less accurate when there are less targets present to hit. Instantly destroys psychic shields.
    • Lifeup: Heals himself and/or his allies. The Gamma level fully restores the health of the target and is very low cost.
    • Healing: Removes status ailments depending on the level used. At the Omega level, it is able to cure colds, sunstroke, poison, nausea, strangeness, crying, diamondization, as well as being able to revive fallen allies back with all of their Hp.
    • PSI Magnet: The user absorbs psychic power from a target to add to their own. The Omega level absorbs psychic power from all targets present.
    • Shield: The user creates a shield that reduces the damage physical attacks and some non-PSI energy based attacks in half at the Alpha level and reflects 50% of the damage taken from enemy attacks back at the Beta level. When applied it provides three layers that can each take one attack, though he is able to stack more layers by using it multiple times. The shield is instantly destroyed by critical hits.
    • Brainshock: Inflicts a target with strangeness, causing them to sometimes use their abilities on the wrong target, which includes allies. The Omega level can affect many targets at once. Strangeness lasts until the target is hit by a physical attack.
    • Teleport: Allows teleportation to anywhere he has previously been.
    • Mirror: The user concentrates and turns into a targeted enemy. Does not work on some enemies.

    Other

    Standard Tactics: Poo is physically the strongest of the chosen four and generally fights with the Sword of Kings, though he has access to powerful offensive PSI techniques such as PK Starstorm to devastate enemies with. In addition to his offensive capabilities, Poo is an effective healer, having access to both Lifeup and Healing. His main weakness is that he has less Pp than both Ness and Paula, meaning he can't use his PSI skills as liberally and must rely on PSI Magnet more.

    Weaknesses: PSI users need to concentrate in order to use their PSI[7]. Using equipment outside of the kings set decreases his stats, thus he does not equip any of them. Heals only 6 Hp from eating anything besides brain food lunches. Has the lowest amount of Pp out of every PSI user in the series. Cannot interact with anyone as a ghost.

    Gallery

    Battle Records

    None.

    None.

    None.

    References

    1. "The prince is from the country of Dalaam, an eastern country that is very mysterious to most people living in Eagleland. He is a little older than Ness, and he has great physical, mental, and spiritual strength." -EarthBound Player's Guide
    2. In MOTHER 2, Paula’s mom tells Ness not to worry about Paula, because “God is with her”. In EarthBound, this was localized to “She has a guardian angel, it seems.”
      It’s not a big deal, and it’s pretty well-known that NOA didn’t want any religious stuff in their games back then, so the change is to be expected. I think the guardian angel line sounds better, anyway. But yeah, there’s no way NOA would’ve let a mention of the Christian God fly in their games back then.
      But note that even though she mentions God in MOTHER 2, there are no real serious religious themes in the game. So don’t take this one change out of context and make a big deal out of it 😛
    3. In MOTHER 2, during part of Paula’s first prayer, she says something like, “Please, God, if you’re there…” or possibly even, “Please, God, if you’re real…”
      In EarthBound, this religious reference got the smack-down and was trimmed to just, “Please…”
    4. Listen well, Ness. I am about to tell you something so important that you should probably write this down.
      Ready? You are a chosen one. Your destiny is not yours alone… It is part of a universal “system”.
    5. The truth of the universe travels the cosmos like a grain and like a wave and speaks to the universes known as man.
    6. "PSI is a mysterious and useful power that can replenish your energy or even assist in your transportation needs. Using PSI will deplete your PP." MOTHER 3 Memo Description
    7. A miraculous stone that enables you to "concentrate" without using your own brain. This is accomplished just by your keeping this item. This is great because if you can't concentrate, you can't use PSI.