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Olimar (Reboot): Difference between revisions
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{{Quote|Hey!|Olimar calling to the [[Pikmin]]}} | {{Quote|Hey!|Olimar calling to the [[Pikmin]]}} | ||
[[File:heypikminolimar.png|thumb|370px]] | |||
[[File: | {{Quote|<poem>I noticed some Pikmin in the wild, so I called out, "Hey!" But there was no response. Were they under some spell? I saw some mysterious writing under them... Maybe if I can decipher it, | ||
</ | I can figure out how to free them.</poem>|Olimar's Amiibo Log on Spellbound Friends}} | ||
==Background== | ==Background== | ||
'''Captain Olimar''', also referred to as simply '''Olimar''' | '''Captain Olimar''', also referred to as simply '''Olimar''', is the main protagonist of ''Hey! Pikmin''. Unlike the original trilogy, ''Hey! Pikmin'' appears to take place after ''Pikmin 1'' and ''Pikmin 2''<ref>{{Quote|This indigenous creature protects its soft innards with a hard shell. All the best food is crunchy on the outside and chewy on the inside. Does that mean this creature is delicious? If only Louie was here.|Crammed Wraith [https://www.pikminwiki.com/Crammed_Wraith#Hey.21_Pikmin_logs Pikmin Logs]}}</ref>, in which a second Hocotate Freight debt never occurred. | ||
{|{| class="mw-collapsible mw-collapsed wikitable" | |||
! style="text-align:left;"|This dropdown contains the synopsis of Captain Olimar’s story. Read at your own risk as you may be spoiled otherwise! | |||
|- | |||
|<div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> | |||
'''Pikmin 1''' | |||
<br> | |||
While on an interstellar vacation from Hocotate, Captain Olimar's ship, the S.S. Dolphin, collided with a meteor and crashed onto an uncharted planet (later named "PNF-404" by natives of Planet Koppai), which is actually the Pikmin' planet. The Dolphin lost 30 pieces, and the accident rendered Olimar unconscious. When he regained consciousness, he found the planet's atmosphere contained high amounts of oxygen, which is extremely poisonous to his species. Fortunately, Olimar landed next to the still, barely functioning skeletal hull of the Dolphin. While wandering around an area he called The Impact Site, Olimar met odd creatures that he called Pikmin at what could be called their nest, which he named an Onion. Both Pikmin and the Onions are named after famous foods Olimar often ate on Hocotate. | |||
These Red Pikmin that he discovered were able to reproduce more Pikmin with Olimar's help. Olimar directed them to carry his ship's Main Engine back to The Dolphin's remains, which auto-repaired itself with the parts that Olimar and the Pikmin brought. This allowed the S.S. Dolphin at least to lift off for the night and avoid the hostile nocturnal creatures that reside on PNF-404. | |||
Olimar found that the Pikmin followed him loyally, which he guessed was because he plucked each one from the ground or was seen as a parental figure. Olimar's leadership skills and the Pikmins' ability to fight enemies, destroy obstacles and carry ship parts combined to allow Olimar to find each of the various parts of the Dolphin while the Pikmin species flourished. While looking for parts, Olimar discovered other areas, including the Forest of Hope, the Forest Navel, the Distant Spring, and the Final Trial. He also discovered two more Pikmin species, the bomb-carrying Yellow Pikmin and the aquatic Blue Pikmin. Luckily for Olimar, he was able to find the Dolphin's 30 ship parts to attach to the Dolphin's remains with time left to spare. Before he left, he took a bottle cap from the planet as a souvenir for his son. By the time Olimar left, the Pikmin had learned to work together by themselves, and it seemed as though they would survive as species without his assistance, resulting in a happy ending. | |||
{|{| class="mw-collapsible mw-collapsed wikitable" | |||
! style="text-align:left;"|Alternative Endings | |||
|- | |||
| | |||
'''Bad Ending''' | |||
<br> | |||
If Olimar fails to get twenty-five of the mandatory ship parts by Day 30, he will suffer major poisoning from the oxygen. He will try to fly off, but the Dolphin will come crashing back down again, killing Olimar. His Pikmin will then bring his body to an Onion, which now turns him into a seed that grows on Olimar's head, along with a black stem and leaf, turning him into a Pikmin capable of surviving on PNF-404. | |||
'''Average Ending''' | |||
<br> | |||
If Olimar gets the twenty-five necessary ship parts for flight but does not manage to collect all thirty ship parts, he will successfully fly away from the planet, but won't properly say goodbye to the Pikmin who are left staring at the S.S Dolphin. | |||
|} | |||
---- | |||
'''Return to Hocotate''' | |||
<br> | |||
After Olimar's success at the Distant Planet, he was able to blast off of the planet to return to Hocotate, see his family and return to his normal life. Deciding to land at Hocotate Freight, he met up with [[The President (Pikmin)|the President]] of Hocotate Freight and a local employee named [[Louie]]. After landing the S.S. Dolphin, he learned that the company was in serious debt, having to pay an amount equal to 10,100 Pokos and the unknown price of Olimar's prized ship, the S.S. Dolphin. | |||
This was to pay for the loss of a Golden Pikpik Carrot shipment, supposedly eaten by a ravenous space bunny. Learning that the S.S. Dolphin was sold to pay for some of the debt, Olimar was so shocked he dropped a souvenir he found on the Distant Planet for his son. As the bottle cap rolled past Louie, an old ship, commonly known as 'The Ship' was able to use its Research Pod to suck up the rusty bottle cap. The Pod analyzed the piece of salvage to be worth 100 Pokos, which lowered the remaining debt to 10,000 Pokos. | |||
With hope for Hocotate Freight's future insight, The President commanded Olimar and Louie to return to the Distant Planet and collect more treasure to pay off the debt. | |||
'''Pikmin 2''' | |||
<br> | |||
As Olimar and Louie were heading to the Valley of Repose, the ship collided with a tree branch, and the resulting impact jolted Louie out of the cockpit, meaning Olimar had to search for him. Luckily for Olimar, he found a group of Red Pikmin fighting a lone Dwarf Red Bulborb. He was able to unite with Louie by using the Pikmin to penetrate the barriers. | |||
Louie had discovered a treasure that was a large double D Duracell battery, dubbed the Courage Reactor and started their treasure -seeking adventure. Later they discovered a series of Caverns deep underground, which housed many treasures and even the previously undiscovered Purple Pikmin. | |||
As they were able to make progress in the Awakening Wood and Perplexing Pool, they encountered the undocumented White Pikmin and rediscovered the Yellow and Blue Pikmin, which were eager to help. The debt eventually lowered to a minuscule amount. In the end, Olimar and Louie were able to pay off their company's debt. | |||
After repaying the debt, Captain Olimar blasted off the planet but noticed that he somehow left Louie behind. Alas, it was too late, as he was going too fast to turn around and get him. After meeting the President once again to present him with all the treasures he and Louie found, the debt was fully paid. Olimar then told the President that there was more treasure on the planet. The President, looking to increase Hocotate Freight's fortune, then decided to send Olimar and Louie back to the planet. Only then did he realize that Louie was missing. The President decided that he would join Olimar to search for Louie and to make their company even wealthier. | |||
The two went to the Wistful Wild to start their search and find more treasure. They both were able to find Louie in the Wistful Wild, but he was at the very bottom of the deep, dark, dangerous Dream Den. To make matters worse, Louie was resting on top of a gigantic Titan Dweevil. Olimar and the President were able to rescue Louie, although they suspect that Louie was the one controlling the Titan Dweevil in the first place. | |||
---- | |||
'''Hey! Pikmin''' | |||
<br> | |||
The prologue starts with Captain Olimar flying on the [[S.S. Dolphin II]] until he comes across a shower of asteroids. He tries to dodge them, but ends up getting hit, and the ship plummets into an alien planet, landing near a group of terrified [[Pikmin]]. | |||
After this, Captain Olimar wakes up from the crash landing as the ship's pod assesses his and the ship's situation. After doing so, it concludes that the ship's fuel – the Sparklium supply – is completely empty. The pod picks up Sparklium signals and sends the captain onward, where the two stumble upon a wild Red Pikmin. After it being scared off, and the two continue going forward, Captain Olimar uses his whistle to bring out the Pikmin hiding in the weeds, only to realize there are actually four of them hiding, not just one. Moving forward a bit, the group discovers some Sparklium Seeds. It is at this point that the pod confirms that each seed contains one Sparklium, but Olimar needs 30 thousand to be able to escape. After the ship reassures the demoralized captain, everyone moves further onward, find some more seeds, and the tutorial level is completed. | |||
Throughout the rest of the adventure, Olimar explores different areas, one at a time, gathering Sparklium Seeds and treasures along the way. There are two primary goals; the first is obtaining × 30,000 Sparklium in order to fully power the ship again, and the second is searching for a missing key component of the S.S. Dolphin II, the Sparklium Converter, which is needed in order to return home. This final piece can be obtained from the last sector, The Final Stretch. | |||
In order to get home, Captain Olimar needs to find × 30,000 and the Sparklium Converter. The ship does not know where the Sparklium Converter is, so the player needs to play through all eight main sectors, gathering Sparklium along the way. Once all eight sectors are finished and the Sparklium count reaches 30,000, the ship detects the Sparklium Converter in a new sector, The Final Stretch. Here, he battles against the fearsome Berserk Leech Hydroe, and after winning the fight, it is revealed that the Leech Hydroe that had taken control of the monster is holding the Sparklium Converter. After its defeat, the creature drops the ship part and then scurries away. The captain recovers the ship part, and prepares to go home. | |||
As the ship is setting everything up for the ride, Olimar goes outside to meet the Pikmin for one final time, as him and a group of different Pikmin are frolicking around. Eventually, the ship's pod calls him over, and he sorrowfully walks away from the Pikmin. At first, they follow him, but after they realize what is happening, they stop, and stare at Olimar as he is getting beamed up into the ship's pod. As the ship takes off, the Pikmin all get inside the nearby Onion. The two blast off into space, but the Onion can only follow the ship up so far, until it stays behind. The ship keeps going, eventually activates the warp, and disappears. | |||
After this, the credits roll. In the cutscene after the credits, a scene similar to the intro plays out, except instead of Olimar coming face to face with asteroids, he sees Hocotate in the distance. The ending finishes with the S.S. Dolphin II flying towards Olimar's home planet. | |||
</div> | |||
|} | |||
==Statistics== | ==Statistics== | ||
[[Tiering System|Tier]]: At least '''10-C''' physically, '''4-C''' with the [https://pikmin.fandom.com/wiki/Nova_Blaster#Notes Nova | '''[[Tiering System|Tier]]:''' At least '''10-C''' physically, '''10-B''' with the [https://pikmin.fandom.com/wiki/Brute_Knuckles Rocket Fist], '''10-A''' with [[Pikmin#Purple Pikmin|Pikmin]], At least '''4-C''' with the [https://pikmin.fandom.com/wiki/Nova_Blaster#Notes Nova Blaster] | ||
'''Origin:''' [[Pikmin (Verse)|Pikmin]] | '''Name:''' Olimar | ||
'''Origin:''' [[Pikmin (Verse)|Hey! Pikmin]] | |||
'''Sex:''' Male | '''Sex:''' Male | ||
'''Age:''' Likely in his late 30s to | '''Age:''' Likely in his mid to late 30s (Has a wife and two kids) | ||
'''Classification:''' Alien, Hocotate Freight employee, astronaut, scientist | |||
'''[[Status]]:''' '''Alive''', '''Other''' in the bad ending of ''Pikmin 1'' (Due to not being able to successfully repair the S.S Dolphin in working condition, the ship [https://youtu.be/k_7n3eWQrE8?t=53s falls back into PNF-404's orbit and crashes], [https://youtu.be/k_7n3eWQrE8?t=86s killing Olimar in the process]. he is than shortly [https://youtu.be/k_7n3eWQrE8?t=103s resurrected afterwards as a] [[Pikmin|Purple Pikmin]], binding his soul to the Onion) | |||
'''[[Alignment]]:''' '''Neutral Good''' (Olimar does what he needs to do in order to survive. This involves killing wildlife if they threaten him or the Pikmin. Despite this, Olimar has a deep respect and leader-like connection with the Pikmin and blames himself for their deaths. Olimar was willing to rescue Louie despite not having much of a connection with him. Olimar collected the [https://www.pikminwiki.com/Spellbound_Friends Spellbound Friends] and did everything in his power to free the Pikmin<ref>{{Quote|<poem>I noticed some Pikmin in the wild, so I called out, "Hey!" But there was no response. Were they under some spell? I saw some mysterious writing under them... Maybe if I can decipher it, | |||
I can figure out how to free them.</poem>|Spellbound Friends [https://www.pikminwiki.com/Spellbound_Friends#Hey.21_Pikmin_logs Hey! Pikmin Logs]}}</ref>) | |||
'''[[Dimensionality]]:''' '''3-D''' | |||
'''[[Attack Potency]]:''' At least '''Below Average Human level+''' ([https://youtu.be/SjlNzQYaHB0?t=3m33s Can throw Rock Pikmin] hard enough to [https://youtu.be/eaqTeuCjEYE?t=82s chip the shells of large beasts] and [https://debatesjungle.fandom.com/wiki/User_blog:MrWarnerTheGreat/Pikmin_Armoured_Cannon_Beetle_Blast#Bonus_Pikmin_3_Calculation destroy rocks]. Can harm [[Alph (Pikmin)|those]] who can harm him), '''Human level''' with Rocket Fist ([https://pikmin.fandom.com/wiki/Brute_Knuckles The Rocket Fist amplifies Olimar's attacks by roughly three times its original power], allowing him to kill [https://youtu.be/-iwaiXKNlt0?t=0m56s fully grown bulborbs and bulbears to death]), '''Athlete level''' with [[Pikmin#Purple Pikmin|Purple Pikmin]] (Purple Pikmin possess the strength of ten regular Pikmin and can [https://youtu.be/xEy3TA2eYHY?t=6s easily kill threats that previously challenged dozens of Pikmin]), At least '''Star level''' with the Nova Blaster (The Nova Blaster can [https://pikmin.fandom.com/wiki/Nova_Blaster#Notes create shockwaves that can reduce stars to bits]) | |||
'''[[Durability]]:''' At least '''Below Average Human level+''' (Him and other captains have [https://debatesjungle.fandom.com/wiki/User_blog:MrWarnerTheGreat/Pikmin_Falling_From_Orbit_Calculation#Version_Two survived falls from orbit], and can survive being attacked by the wildlife on PNF-404), '''Higher''' with Metal Suit Z ([https://pikmin.fandom.com/wiki/Justice_Alloy The Metal Suit Z is a direct upgrade from Olimar's original suit and reduces all forms of damage]) | |||
'''[[Striking Strength]]:''' At least '''Below Average Human Class+''', '''Human level''' with the Rocket Fist, '''Athlete level''' with [[Pikmin#Purple Pikmin|Purple Pikmin]] | |||
'''[[Lifting Strength]]:''' '''Below Average''' ([https://youtu.be/paCimchP3Io?t=2m23s Can at least lift] [https://www.quora.com/How-much-does-a-single-metal-bottle-cap-weigh-from-a-beer-or-soda-bottle 2.2 grams] and effortlessly throw Rock Pikmin), '''Higher''' with [[Pikmin]] (Can command Pikmin to carry back many objects far larger than himself) | |||
'''[[Speed|Travel Speed]]:''' At least '''Superhuman+''' (Can easily outpace [https://youtu.be/_tNhmPjpWWI?t=5m51s pellet shots from the Gatling Groink] which can travel at [https://www.reifflawfirm.com/pellet-bb-guns-can-kill/ 168 m/s on average]), Likely '''Supersonic''' with Rush Boots ([https://pikmin.fandom.com/wiki/Repugnant_Appendage The Rush Boots significantly increase Olimar's travel speed]. [https://youtu.be/PGxJfTzJ2ys?t=0m26s Can maneuver and keep pace with the gunfire from] [[Man-at-Legs (Pikmin)|Man-at-Legs]]), At least '''FTL+''' with S.S Dolphin (The S.S Dolphin and S.S Drake can travel [https://youtu.be/1-bi6y5qpZk?t=1m20s 279,000 light years in seconds] and beyond "super light speed". Olimar typically uses his ship for intergalactic travel) | |||
'''[[Speed|Combat Speed]]:''' At least '''Supersonic''' (Should be comparable to wildlife enemies that use [https://youtu.be/zd67CTqd_lU?t=1m50s electricity-based] [https://debatesjungle.fandom.com/wiki/User_blog:GiverOfThePeace/Speed_of_Electricity attacks] and can fire Pikmin [https://youtu.be/_tNhmPjpWWI?t=7m33s faster than Gatling Groinks]), '''Extra-Temporal''' attack speed with the Nova Blaster (The Nova Blaster creates shockwaves that [https://pikmin.fandom.com/wiki/Nova_Blaster#Discovery_Notes travel in the currents of space-time, destroying anything in its path]) | |||
'''[[Speed|Reaction Speed]]:''' At least '''Supersonic''' (Can outpace Mushroom Pikmin who scale to the original [[Pikmin]]. Can dodge gunfire from [[Man-at-Legs (Pikmin)|Man-at-Legs]] [https://youtu.be/PGxJfTzJ2ys?t=0m26s with relative ease]) | |||
'''[[Stamina]]:''' '''Peak Human''' (Can go days without food and rest and still be able to work. Regularly works full days without tiring) | |||
'''[[Range]]:''' '''Below Average Melee''' physically (Can only punch a few centimeters far, even with the Rocket Fist increasing his arm length), '''Standard Melee Range''' with [[Pikmin]] (Can throw pikmin long distances), '''Hundreds of Meters''' with his whistle ([https://dosits.org/science/movement/how-fast-does-sound-travel/ As Olimar's whistle uses sound commands to callout Pikmin, it should naturally travel around 340 meters], [https://pikmin.fandom.com/wiki/Amplified_Amplifier and can be increased further with speaker amplifications]), '''Tens of Kilometers''' with Cupid's Grenade Items (The Lightning Item can summon cloud-to-ground lightning which has the potential to travel around [https://www.google.com/url?sa=t&source=web&rct=j&url=https://www.weather.gov/media/ilm/Lightning_NWSILM.pdf&ved=2ahUKEwi_-8-xvsj6AhUQlGoFHTrVCUYQFnoECAYQBg&usg=AOvVaw2BIasodWSSAFmuxU_epdg4 10 miles], or 16 kilometers), '''Universal''' with the [[S.S Dolphin]] (The Chronos Reactor can [https://pikmin.fandom.com/wiki/Chronos_Reactor warp the space-time continuum] and the Nova Blaster [https://pikmin.fandom.com/wiki/Nova_Blaster#Discovery_Notes travels through the currents of space-time]), '''Multiversal Cell''' with [[S.S Dolphin|S.S Dolphin ship sensors]] and the [[Pikmin#Purple Pikmin|Purple Pikmin's]] [[Vibration Manipulation|shockwaves]] (Both [https://youtu.be/OM_GaDxSJPw?t=13m44s the Hocotate Ship's sensors] and the [https://youtu.be/OM_GaDxSJPw?t=21m57s purple pikmin can locate and interact with the Waterwraith's true form]) | |||
'''[[Intelligence]]:''' '''Extraordinary Genius''' (Is a Scientist and Biologist who [https://pikmin.fandom.com/wiki/Bowsprit#Notes designed the Bowsprit for the] [[S.S Dolphin]]. Studied the Pikmin species along with the enemy species to learn their weaknesses and how they act and react to things. Modified his ship and suit with technology he considered advanced and with only a night's time. Is a brilliant puzzle solver and has shown to work incredibly efficiently while under pressure) | |||
---- | |||
=== [[Hax|Powers and Abilities]] === | |||
<tabber> | |||
|-|Innate Abilities ▾= | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Powers= | |||
'''[[Superhuman Speed]]''', '''[[Genius Intelligence]]''', '''[[Small Size]]''' (Type 2. Olimar is only [https://imgur.com/a/ATB4svU 1.9 centimeters], or 0.75 inches, in height), '''[[Acrobatics]]''' (Is notably agile and can [https://youtu.be/bunWDRw2Fxc?t=891 perform backflips]), '''[[Human Achievements]]''' (Is an engineer, astronaut, and scientist who is also highly adapt at surviving in the wilderness), '''[[Stealth Mastery]]''' (Due to their small size, [https://youtu.be/5bA6-8_8cto?t=4m29s captains like Olimar can easily hide in small areas]), '''[[Social Influencing]]''' (Olimar notes he's always [https://youtu.be/R6phLKxaCH0?t=686 gotten along with animals] and [[Charlie (Pikmin)|Captain Charlie]] exclaims Olimar is incredibly [https://youtu.be/kju2lvZuIrA?t=3688 charismatic]), '''[[Sound Manipulation]]''', '''[[Purification]]''', and Limited '''[[Mind Manipulation]]''' (With his [https://pikmin.fandom.com/wiki/Whistle whistle], Olimar can remove status effects inflicted on a Pikmin such as [https://youtu.be/m-LsxPeu9IA?t=493 fire], [https://youtu.be/QbpwaQTVbTo?t=867 water], [https://youtu.be/fTru0L8XXZo?t=647 electricity], [https://youtu.be/mPlt_VR6GO8?t=731 poison], [https://youtu.be/nxLg8z1WN2s?t=62 dweevil acids], and [https://youtu.be/4_iAVyTcq3s?t=1022 puffstool infection]. Olimar can also [https://youtu.be/233Z0WhDrak?t=430 temporarily confuse enemies with his whistle] and direct [https://youtu.be/DiZmWVNEUhY?t=396 various orders onto the Pikmin]), Limited '''[[Light Manipulation]]''' (Olimar's radar antenna [https://youtu.be/DiZmWVNEUhY?t=577 emits light in dark areas]), Limited '''[[Animal Manipulation]]''' & '''[[Summoning]]''' (Olimar can call nearby [[Pikmin]] with his whistle to aid him in various tasks), '''[[Self-Sustenance]]''' and '''[[Aquatic Breathing]]''' (Type 1. Olimar's space suit allows him to breath in space and on toxic planets. He can also easily traverse submerged areas whilst wearing his suit), '''[[Regeneration]]''' (Mid. [https://youtu.be/oFi1vPqMiCs?t=2m53s Can survive and regenerate after being completely flattened]), '''[[Divine Protection]]''' (Upon being incapacitated in battle, Olimar will be [https://youtu.be/p2CGLrpEW3c?t=19m48s brought back to his ship regardless of where he is] and can be [https://youtu.be/WJwgb9ea7Do?t=721 healed into functioning condition by the S.S Dolphin]), '''[[Immortality]]''' (Type 3 and 6. Can survive being squashed and regenerate from it), '''[[Information Analysis]]''' and '''[[Radar Sensing]]''' ([https://youtu.be/SjlNzQYaHB0?t=266 With the KoPad], [https://youtu.be/5bA6-8_8cto?t=3m36s Olimar can scan lifeforms, revealing their data and weaknesses]. Also has a map of his current location with the locations of enemies and items built into the KoPad) | |||
{{!}}-{{!}}Resistances= | |||
'''[[Resistance]]''' to '''[[Disease Manipulation]]''' & '''[[Poison Manipulation]]''' (Olimar's spacesuit naturally protects him from toxins and diseases. Can prevent [https://youtu.be/PHrCreCHmuM?t=0m30s poison damage]), '''[[Fragrance Manipulation]]''' (His helmet and space suit [https://youtu.be/1K8FSO-FPog?t=10m16s protect him from the planet's gases, preventing him from intake of any potential threatening gasses like oxygen]), '''[[Heat Manipulation|Extreme Heats]]''' and '''[[Cold Manipulation|Extreme Colds]]''' (Can survive in all of the underground dungeons and earth's biomes like the Distant Tundra and Tropical Wilds), '''[[Penetration Damage]]''' (Type 1. Can survive attacks from [[Burrowing Snagret|the beak of a Burrowing Snagret]]), '''[[Time Stop]]''' and '''[[Magnetism Manipulation]]''' (Is unaffected by the [http://imgur.com/gallery/iBpPyhW magnetic field which stops time in the underground dungeons]), '''[[Acid Manipulation]]''', '''[[Corrosion Inducement]]''', '''[[Matter Manipulation]]''', & '''[[Deconstruction]]''' (Olimar is [https://youtu.be/ve5mNJYw8DE?t=108 resistant to Dweevil Acids], which are stomach acids capable of corroding [https://pikmin.fandom.com/wiki/Caustic_Dweevil#Olimar's_Notes normal spacesuits instantly]. Scales to [[Louie]] who can [https://youtu.be/CQ1FqAbco-s?t=6m03s survive within the] [[Quaggled Mireclops|Quaggled Mireclops']] stomach, which can [https://youtu.be/kju2lvZuIrA?t=46m19s dissolve organisms to their base compounds such as nitrogen]), '''[[Fungus Manipulation]]''', '''[[Transmutation]]''', and '''[[Corruption]]''' (Is completely resistant to Puffstool spores, which [https://youtu.be/4_iAVyTcq3s?t=16m50s transform Pikmin into mushroom pikmin, corrupting them in the process]. Can interact with Sparklium and [https://youtu.be/4I1HvW317xg?t=708 not get corrupted by it]), '''[[Sound Manipulation]]''', '''[[Empathic Manipulation]]''' (The [https://pikmin.fandom.com/wiki/Antenna_Beetle#Olimar's_Notes Antenna Beetle's] [https://youtu.be/uDvbvO230q0?t=8m15s whistle-like call technique], similar to the captain's whistle, has no effect on Olimar), '''[[Fear Manipulation]]''', '''[[Mind Manipulation]]''' and '''[[Madness Manipulation]]''' (Type 3. Could traverse the Submerged Cavern with the [[Waterwraith]] within it, who is capable of [https://www.pikminwiki.com/Waterwraith making one fearful and insane upon laying eyes on its form]), '''[[Radiation Manipulation|Cosmic Radiations]]''', '''[[Gravity Manipulation]]''', and '''[[Biological Manipulation]]''' (His spacesuit should allow him to survive in the vacuum of space, and his ship is equipped with tools for space travel. It's [https://www.pikminwiki.com/Geiger_Counter implied PNF-404 is highly radioactive according to the S.S Dolphin's Geiger Counter]) | |||
}} | |||
|-|With Equipment ▾= | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Explorer's Friend Series= | |||
'''[[Statistics Amplification]]''' and '''[[Damage Reduction]]''' (While wearing the [https://pikmin.fandom.com/wiki/Justice_Alloy#Metal_Suit_Z Metal Suit Z], the [https://youtu.be/1fH4ft4f_AQ?t=470 spacesuit's durability is increased] and [https://www.pikminwiki.com/Upgrade#Metal_Suit_Z all damage is halved], allowing Olimar to take [https://youtu.be/nos2iJfU8fo?t=1292 far more damage than prior]. The [https://pikmin.fandom.com/wiki/Repugnant_Appendage#Rush_Boots Rush Boots] increase Olimar's travel speed by [https://youtu.be/QstmkuIfisI?t=1795 nullifying wind resistance]. This allows him to keep pace with flowered White Pikmin), Limited '''[[Sleep Manipulation|Hypnosis]]''' (The [https://pikmin.fandom.com/wiki/Five-man_Napsack Five-Man Napsack] can [https://youtu.be/233Z0WhDrak?t=345 hypnotize opponents with a wave of the finger]), Enhanced '''[[Sound Manipulation]]''' (The [https://pikmin.fandom.com/wiki/Amplified_Amplifier#Mega_Tweeter Mega Tweeter] [https://youtu.be/Bp4BJkH6QVg?t=1470 boosts the range of Olimar's standard whistle], allowing better control over his [[Pikmin]]), '''[[Damage Boost]]''' & '''[[Size Manipulation]]''' (The [https://pikmin.fandom.com/wiki/Brute_Knuckles#Rocket_Fist Rocket Fist] [https://youtu.be/QstmkuIfisI?t=1106 increases the size of Olimar's fist], which significantly [https://youtu.be/QstmkuIfisI?t=1106 boosts the power of his physical attacks]), '''[[Empathic Manipulation]]''' and '''[[Power Bestowal]]''' (The use of the [https://pikmin.fandom.com/wiki/Professional_Noisemaker#Pluckaphone Pluckaphone] [https://youtu.be/OM_GaDxSJPw?t=1438 inspires Pikmin to pluck themselves], which is something they otherwise can't do), Enhanced '''[[Acrobatics]]''' & '''[[Mind Manipulation]]''' (When using the [https://www.pikminwiki.com/Upgrade#Dodge_Whistle Dodge Whistle], Olimar can command his whole fleet of Pikmin to [https://youtu.be/Bftd2GRPDnI?t=709 roll in either direction]), Enhanced '''[[Light Manipulation]]''' (The [https://pikmin.fandom.com/wiki/Stellar_Orb Stellar Orb] enhances Olimar's current light source, allowing him to [https://youtu.be/bMMJXV7l2NY?t=1511 see better within the dark]), '''[[Information Analysis]]''' & '''[[Radar Sensing]]''' (The [https://pikmin.fandom.com/wiki/Prototype_Detector#Treasure_Gauge Treasure Guage] allows Olimar to [https://youtu.be/HCYDaI87sGc?t=569 track nearby treasure and wildlife within the area]). '''[[Resistance]]''' to '''[[Pain Manipulation|Pain]]''' and Limited '''[[Physics Manipulation]]''' (The [https://pikmin.fandom.com/wiki/Justice_Alloy#Metal_Suit_Z Metal Suit Z] is so durable and dense that it [https://youtu.be/nos2iJfU8fo?t=1295 defies physics], thus nullifying [https://youtu.be/nos2iJfU8fo?t=1305 large amounts of pain]. The [https://pikmin.fandom.com/wiki/Repugnant_Appendage#Rush_Boots Rush Boots] completely nullify [https://youtu.be/QstmkuIfisI?t=1804 wind resistance]), '''[[Fire Manipulation]]''' (The [https://pikmin.fandom.com/wiki/Space_Suit_Upgrades#Scorch_Guard Scorch Guard] protects the wearer from [https://pikmin.fandom.com/wiki/Space_Suit_Upgrades#Scorch_Guard fire-based hazards]), '''[[Electricity Manipulation]]''' and '''[[Paralysis Inducement]]''' (With the [https://pikmin.fandom.com/wiki/Space_Suit_Upgrades#Anti-Electrifier Anti-Electrifier], Olimar remains [https://youtu.be/Bftd2GRPDnI?t=617 immune to any electrical-based attacks]), '''[[Air Manipulation]]''' (The [https://pikmin.fandom.com/wiki/Repugnant_Appendage#Rush_Boots Rush Boots] make Olimar [https://youtu.be/QstmkuIfisI?t=1804 immune to puffy blowhogs' nasal blast]) | |||
{{!}}-{{!}}Sparklium Technology= | |||
'''[[Energy Manipulation]]''' and '''[[Light Manipulation]]''' (Sparklium is a [https://youtu.be/duZt5eLSyT0?t=87 bright source of energy] that acts as [https://youtu.be/duZt5eLSyT0?t=181 fuel for the] [[S.S Dolphin II]], thus powering its mechanical functions and ability to fly), '''[[Plant Manipulation]]''' ([https://youtu.be/RlZ0mq4-EUM?t=241 Sparklium can grow into sparklium seed plants that produce more Sparklium]), '''[[Corruption]]''' and '''[[Empathic Manipulation]]''' (Sparklium is a highly dangerous source of energy capable of [https://youtu.be/4I1HvW317xg?t=708 corrupting organisms that are exposed to too much Sparklium at once and altering their behaviors]), '''[[Empowerment]]''' (Sparklium can [https://youtu.be/mF6havbtY1s?t=582 amplify technology] and the [https://youtu.be/4I1HvW317xg?t=708 strength of organisms]), '''[[Accelerated Development]]''' and '''[[Power Modification]]''' (Physical Statistics and Abilities; The more Sparklium Olimar and the S.S Dolphin II collect, [https://youtu.be/mF6havbtY1s?t=582 the greater his tools and equipment become]), '''[[Statistics Amplification]]''' and '''[[Life Manipulation]]''' (Sparklium can [https://youtu.be/mF6havbtY1s?t=582 increase Olimar's maximum health], thus allowing him to take more damage), '''[[Flight]]''' (Sparklium powers Olimar's jetpack, [https://youtu.be/RlZ0mq4-EUM?t=175 allowing him to fly short distances to avoid damage and reach certain areas]), '''[[Portal Manipulation]]''', '''[[Vacuum Manipulation]]''', and '''[[BFR]]''' (Type 2; Olimar can summon a small Sparklium Ring that [https://youtu.be/RlZ0mq4-EUM?t=92 opens portals to suck up objects], including some [https://youtu.be/RlZ0mq4-EUM?t=269 several times larger than himself]), possible '''[[Transmutation]]''' and '''[[Dimensional Storage]]''' (Anything the Sparklium Ring collects gets stored into the S.S Dolphin II's Sparklium tanks) | |||
{{!}}-{{!}}Ultra-sprays= | |||
'''[[Fragrance Manipulation]]''' (The Ultra-spicy spray & Ultra-bitter spray are collected, contained, and fired via a sprayable gas), '''[[Statistics Amplification]]''', '''[[Aura]]''', '''[[Rage Power]]''', and '''[[Accelerated Development]]''' (Passive; Physical Stats, Intelligence, and Productivity. With the [https://www.pikminwiki.com/Ultra-spicy_spray Ultra-spicy spray], those sprayed are engulfed in a red aura and receive an [https://youtu.be/n3WVPXq0Tyo?t=6m07s increases] to their [https://youtu.be/CIGnTNiyrlw?t=334 physical statistics], along with becoming more agitated. Furthermore, species like the [[Pikmin]] will undergo [https://youtu.be/mPlt_VR6GO8?t=924 instant maturity from a lower stage to a flower], thus making them permanently more productive), '''[[Petrification]]''', '''[[Statistics Reduction]]''', '''[[Evolution Manipulation]]''', and '''[[Burrowing]]''' (With the [https://www.pikminwiki.com/Ultra-bitter_spray Ultra-bitter spray], Olimar can [https://youtu.be/Yw5gcAgKN1o?t=9m44s completely petrify any enemies into solid stone] making them weaker to damage [This includes [https://youtu.be/r-lQFYZ_5l0?t=393 incorporeal enemies such as the] [[Waterwraith]]]. [[Pikmin]] hit by the spray will be [https://youtu.be/-d3mcOp5YV4?t=1019 reduced to their leaf stage and burrowed into the ground]) | |||
}} | |||
|-|Cupid's Grenade Items= | |||
'''[[Life Manipulation]]''', '''[[Plant Manipulation]]''', and '''[[Empowerment]]''' (The [https://pikmin.fandom.com/wiki/Bingo_Battle#Items +5 Pikmin, +10 Pikmin, and +5 Rare Pikmin] empower the Onion with the energy to sprout [https://youtu.be/1oWbWbIpEsM?t=13m12s five to ten Pikmin on the battlefield]), '''[[Accelerated Development]]''' and '''[[Statistics Amplification]]''' (The [https://www.pikminwiki.com/2-Player_Battle#Roulette_wheel Flower item] instantly [https://youtu.be/OaBxAmnDW0M?t=26m41s matures all leaf and/or bud-staged Pikmin into a flower Pikmin]), '''[[Invisibility]]''' and '''[[Non-Corporeal]]''' (The [https://www.pikminwiki.com/2-Player_Battle Ghost item] turns the user completely [https://youtu.be/-d3mcOp5YV4?t=4m08s invisible for an extended period of time]), '''[[Teleportation]]''' and limited '''[[Telekinesis]]''' ([https://www.pikminwiki.com/2-Player_Battle#Roulette_wheel Marble Return] & [https://www.pikminwiki.com/Bingo_Battle#Items Macaroon Recovery] teleport/call back key items [https://youtu.be/45PXmb0PtEs?t=306 back to the user's Onion]), '''[[Summoning]]''' and '''[[Animal Manipulation]]''' ([https://www.pikminwiki.com/2-Player_Battle#Roulette_wheel Withering Blowhog, Swooping Snitchbug, Volatile Dweevil, and Fiery/Watery Blowhog] summons hostile enemies of the same name [https://youtu.be/-d3mcOp5YV4?t=5m12s in the immediate area of an onion]), '''[[Earth Manipulation]]''' ([https://www.pikminwiki.com/2-Player_Battle#Roulette_wheel Boulders] & [https://www.pikminwiki.com/Bingo_Battle#Items Rock Storm items] summons [https://youtu.be/-d3mcOp5YV4?t=5m25s large boulders to fall on a captain and their squad of Pikmin]), '''[[Electricity Manipulation|Lightning Manipulation]]''' and '''[[Paralysis Inducement]]''' (The [https://www.pikminwiki.com/Bingo_Battle#Items Lightning Item] summons [https://youtu.be/1oWbWbIpEsM?t=28m21s bolts of lightning to strike a captain and their Pikmin squad]), '''[[Power Bestowal]]''' ([https://www.pikminwiki.com/Bingo_Battle#Items Ultra-Spicy Spray] grants Pikmin the [https://youtu.be/cVoucmfncX4?t=5m29s Ultra-spicy spray effects when activated]), '''[[One Hit Kill]]''' ([https://www.pikminwiki.com/Bingo_Battle#Items Enemy Annihilator] will [https://youtu.be/1oWbWbIpEsM?t=3m46s instantly kill any hostile enemies in view/on screen besides opposing captain's Pikmin]), '''[[Explosion Manipulation]]''' (The [https://pikmin.fandom.com/wiki/Bingo_Battle#Items Bomb Rock & Mine item] summons [https://youtu.be/1oWbWbIpEsM?t=25m54s explosive] [https://youtu.be/3Efyxub1wZU?t=3m56s bombs to use in combat] [The latter of which functions as a C4]), '''[[BFR]]''' and '''[[Spatial Manipulation]]''' (Type 1. The [https://www.pikminwiki.com/Bingo_Battle#Items Warp item] [https://youtu.be/3Efyxub1wZU?t=9m03s teleports the opposing captain and their squad of Pikmin] to a random location on the map) | |||
</tabber> | |||
---- | |||
=== [[Standard Equipment]] === | |||
==== Pikmin Species ==== | |||
<tabber> | |||
|-|Red Pikmin= | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Pikmin= | |||
[[File:Red Pikmin 1 Render.png|thumb|165px]] | |||
{{!}}-{{!}}Pikmin 2= | |||
[[File:Red_Pikmin_2_Render.png|thumb|80px]] | |||
{{!}}-{{!}}Pikmin 3= | |||
[[File:Red Pikmin.png|thumb|135px]] | |||
}} | |||
{{Quote|Extraordinary! When I plucked the sprout, it turned out to be a living creature, not a plant! Picking it has done no visible damage... It just stands there, staring at me. Its shape is similar to the Pikpik brand carrots I love so much... I believe I shall call it a Pikmin.|Olimar's discovery of the Red Pikmin}} | |||
'''Name:''' Red Pikmin | |||
'''Sex:''' Unknown, likely asexual | |||
'''Onion Type:''' [[Onion#Red Onion|Red Onion]] | |||
'''Discovered:''' At the Impact Site in ''Pikmin 1'', the Valley of Repose in ''Pikmin 2'', and the Tropical Wilds in ''Pikmin 3'' and ''Pikmin 3 Deluxe''. | |||
'''Strengths:''' Is immune to fire and deals 1.5 times more damage than an average Pikmin. | |||
'''Weaknesses:''' Standard elemental hazards excluding fire (Electricity, water, poison, and wind). Can be crushed and instantly killed. | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Pikminology Data Files= | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Red Pikmin #1= | |||
"Red Pikmin are resistant to fire." | |||
{{!}}-{{!}}Red Pikmin #2= | |||
"Red Pikmin are good fighters." | |||
}} | |||
}} | |||
|-|Yellow Pikmin= | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Pikmin= | |||
[[File:Yellow_Pikmin_1_Render.png|thumb|155px]] | |||
{{!}}-{{!}}Pikmin 2= | |||
[[File:Yellow_Pikmin_2_Render.png|thumb|125px]] | |||
{{!}}-{{!}}Pikmin 3= | |||
[[File:Yellow_Pikmin_3_Render.png|thumb|205px]] | |||
}} | |||
{{Quote|The yellow Pikmin have picked up some peculiar stones. Why did they decide to grab them? This action seems to be instinctive to the yellow Pikmin. But just what are these strange glowing stones? Brightly glowing cracks cover them. Perhaps these cracks indicate that there's tremendous power locked away within. This merits further research.|Olimar's discovery of the Yellow Pikmin}} | |||
'''Name:''' Yellow Pikmin | |||
'''Sex:''' Unknown, likely asexual | |||
'''Onion Type:''' [[Onion#Yellow Onion|Yellow Onion]] | |||
'''Discovered:''' In the Forest of Hope in ''Pikmin 1'', the Perplexing Pool in ''Pikmin 2'', and the Distant Tundra in ''Pikmin 3'' and ''Pikmin 3 Deluxe''. | |||
'''Strengths:''' Is lmmune to and can conduct electricity. Due to being lighter, Yellow Pikmin can be thrown further and dig up objects faster. | |||
'''Weaknesses:''' Standard elemental hazards excluding electricity (Fire, water, poison, and wind). Can be crushed and instantly killed. | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Pikminology Data Files= | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Yellow Pikmin #1= | |||
"Yellow Pikmin can conduct electricity." | |||
{{!}}-{{!}}Yellow Pikmin #2= | |||
"Yellow Pikmin are shock resistant." | |||
{{!}}-{{!}}Yellow Pikmin #3= | |||
"Yellow Pikmin can be thrown higher." | |||
{{!}}-{{!}}Yellow Pikmin #4= | |||
"Yellow Pikmin are good at digging." | |||
}} | |||
}} | |||
|-|Blue Pikmin= | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Pikmin= | |||
[[File:Blue_Pikmin_1_Render.png|thumb|185px]] | |||
{{!}}-{{!}}Pikmin 2= | |||
[[File:Blue_Pikmin_2_Render.png|thumb|105px]] | |||
{{!}}-{{!}}Pikmin 3= | |||
[[File:Blue Pikmin.png|thumb|130px]] | |||
}} | |||
{{Quote|It is a Pikmin of yet another color. Near this one's cheeks is what appears to be a set of gills. This trait suggests to me that this blue type of Pikmin can enter the water without any trouble whatsoever. There's only one way to find out...|Olimar's discovery of the Blue Pikmin}} | |||
'''Name:''' Blue Pikmin | |||
'''Sex:''' Unknown, likely asexual | |||
'''Onion Type:''' [[Onion#Blue Onion|Blue Onion]] | |||
'''Discovered:''' In the Forest Navel in ''Pikmin 1'', the Awakening Wood in ''Pikmin 2'', and the Garden of Hope in ''Pikmin 3'' and ''Pikmin 3 Deluxe''. | |||
'''Strengths:''' Is lmmune to and can breathe underwater. They can also swim underwater better than most fish, making them ideal for underwater combat. | |||
'''Weaknesses:''' Standard elemental hazards excluding water (Fire, water, poison, and wind). Can be crushed and instantly killed. | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Pikminology Data Files= | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Blue Pikmin #1= | |||
"Blue Pikmin can survive in water." | |||
{{!}}-{{!}}Blue Pikmin #2= | |||
"Blue Pikmin can attack while swimming." | |||
}} | |||
}} | |||
|-|Purple Pikmin= | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Pikmin 2= | |||
[[File:Purple_Pikmin_2_Render.png|thumb|150px]] | |||
{{!}}-{{!}}Pikmin 3= | |||
[[File:Purple_Pikmin_3_Render.png|thumb|150px]] | |||
}} | |||
{{Quote|Amazing! A purple Pikmin! It has little hair... and is quite stocky. It seems very heavy and strong.|Hocotate Ship's analysis}} | |||
'''Name:''' Purple Pikmin | |||
'''Sex:''' Unknown, likely asexual | |||
'''Onion Type:''' Unknown (Although Purple Onions do exist, it is unknown whether this is the onion of the purple pikmin we see in Pikmin 2 and Pikmin 3) | |||
'''Discovered:''' Discovered in the Emergence Cave in ''Pikmin 2''. | |||
'''Strengths:''' Has the physical power of ten pikmin, thus allowing to carry far heavier items. Can create shockwaves capable of stunning opponents. | |||
'''Weaknesses:''' Standard elemental hazards excluding wind (Fire, electricity, water, and poison). Can be crushed and instantly killed. | |||
|-|White Pikmin= | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Pikmin 2= | |||
[[File:White_Pikmin_2_Render.png|thumb|150px]] | |||
{{!}}-{{!}}Pikmin 3= | |||
[[File:White_Pikmin_3_Render.png|thumb|150px]] | |||
}} | |||
{{Quote|Incredible! A white Pikmin! It is tiny, but looks distinctly swift. Its eyes are an unseemly red.|Hocotate Ship's analysis}} | |||
'''Name:''' White Pikmin | |||
'''Sex:''' Unknown, likely asexual | |||
'''Onion Type:''' Unknown (No White Onion has been seen within the Pikmin Series as of Pikmin 3 Deluxe) | |||
'''Discovered:''' Discovered in the White Flower Garden in ''Pikmin 2''. | |||
'''Strengths:''' White Pikmin are the fastest pikmin on foot, and can sense barried treasures beneath the surface. Due to their physiology, White Pikmin produce acidic poison that can instantly kill foes when consumed. This also makes them immune to toxins entirely. | |||
'''Weaknesses:''' Standard elemental hazards excluding poison (Fire, electricity, water, and wind). Can be crushed and instantly killed. | |||
|-|Bulbmin= | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Juvenile= | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Artwork= | |||
[[File:Bulbmin Juvenile Pikmin 2 Artwork Render.png|thumb|165px]] | |||
{{!}}-{{!}}Model= | |||
[[File:Bulbmin Juvenile Pikmin 2 Model Render.png|thumb|165px]] | |||
}} | |||
{{!}}-{{!}}Adult= | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Artwork= | |||
[[File:Bulbmin Adult Pikmin 2 Artwork Render.png|thumb|285px]] | |||
{{!}}-{{!}}Model= | |||
[[File:270px-Bulbmin.png|thumb|235px]] | |||
}} | |||
}} | |||
{{Quote|<poem>These confused bulborbs seem to have fallen in with the Pikmin. They appear to coexist peacefully. | |||
Strange... This bulborb has a leaf sprouting from its spine, much like the leaf of a Pikmin's head.</poem>|Hocotate Ship's analysis}} | |||
'''Name:''' Bulbmin | |||
'''Sex:''' Unknown, likely asexual (Pikmin), depends based on the creature they possess | |||
'''Onion Type:''' None (Does not have an Onion, and instead nests itself in the spinal cord of other wildlife to survive) | |||
'''Discovered:''' Discovered in the Frontier Cavern in ''Pikmin 2''. | |||
'''Strengths:''' Bulbmin are immune to every elemental hazard except wind. This makes them the most diverse Pikmin type of the family. | |||
'''Weaknesses:''' Is unable to leave certain areas due to having no means to survive on the surface of PNF-404. Still affected by the wind hazard. | |||
|-|Rock Pikmin= | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Pikmin 3= | |||
[[File:Rock Pikmin 3 Render.png|thumb|165px]] | |||
}} | |||
{{Quote|Are these creatures Pikmin too? They're giving me a funny look...|Alph discovering the Rock Pikmin}} | |||
'''Name:''' Rock Pikmin | |||
'''Sex:''' Unknown, likely asexual | |||
'''Onion Type:''' [[Onion#Grey Onion|Grey Onion]] | |||
'''Discovered:''' At the Garden of Hope in ''Pikmin 3'' and ''Pikmin 3 Deluxe''. | |||
'''Strengths:''' Due to being a rock, their hard bodies allow them to break through more solid surfaces like crystal. They also cannot be crushed due to their physiology. | |||
'''Weaknesses:''' Standard elemental hazards (Fire, electricity, water, poison, and wind). Cannot latch on to targets due to their size. | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Pikminology Data Files= | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Rock Pikmin #1= | |||
"Rock Pikmin are very hard... like rocks." | |||
{{!}}-{{!}}Rock Pikmin #2= | |||
"Rock Pikmin inflict extraordinary damage when thrown directly onto an enemy or object." | |||
{{!}}-{{!}}Rock Pikmin #3= | |||
"Rock Pikmin aren't crushed when trampled on." | |||
}} | |||
}} | |||
|-|Winged Pikmin= | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Pikmin 3= | |||
[[File:Winged Pikmin 3 Render.png|thumb|180px]] | |||
}} | |||
{{Quote|<poem>A new type of Pikmin came from the Onion trapped by that creature. | |||
A type with little wings! It's the first time I've seen a Pikmin fly.</poem>|Alph discovering the Winged Pikmin}} | |||
'''Name:''' Winged Pikmin | |||
'''Sex:''' Unknown, likely asexual | |||
'''Onion Type:''' [[Onion#Pink Onion|Pink Onion]] | |||
'''Discovered:''' At the Twilight River in ''Pikmin 3'' and ''Pikmin 3 Deluxe''. | |||
'''Strengths:''' Thanks to their wings, Winged Pikmin can fly over various obstacles, and fight opponents within the air most efficiently. | |||
'''Weaknesses:''' Standard elemental hazards (Fire, electricity, water, poison, and wind). Is a weaker fighter than most other Pikmin species. | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Pikminology Data Files= | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Winged Pikmin #1= | |||
"Winged Pikmin can fly." | |||
{{!}}-{{!}}Winged Pikmin #2= | |||
"Winged Pikmin can lift objects into the air." | |||
{{!}}-{{!}}Winged Pikmin #3= | |||
"Winged Pikmin are somewhat lacking in attack strength." | |||
{{!}}-{{!}}Winged Pikmin #4= | |||
"Winged Pikmin are aces in aerial combat." | |||
}} | |||
}} | |||
</tabber> | |||
For the Pikmin profile, click the following: | |||
{|class=width="100%" style="border:4px solid #145C0A; border-radius:7.5px; clear:both; font-size:75%; font-family:verdana;" align="center"" | |||
! colspan="2" style="background:#1D850F; border-radius:3.25px;" align="center"|<div style="margin-left:55px;"style="color:#FFFFFF;">''Articles About the Pikmin''</div> | |||
|- | |||
|width="15%" style="background:black; border-radius:3.25px;"|'''Pikmin Series''' | |||
|[[Pikmin]] - [[Onion]] | |||
|- | |||
|width="15%" style="background:black; border-radius:3.25px;"|'''Other Media''' | |||
|[[Pikmin (Smash Bros.)|Super Smash Bros.]] | |||
|} | |||
{| class="mw-collapsible mw-collapsed" align="center" border="1" cellpadding="1" cellspacing="1" style="width:100%" | |||
| colspan="2" style="text-align: center; background-color: #145C0A; color: #FFFFFF" |'''Pikmin Profile''' | |||
|- | |||
|<tabber> | |||
|-|Red Pikmin= | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Pikmin= | |||
[[File:Red Pikmin 1 Render.png|thumb|165px]] | |||
{{!}}-{{!}}Pikmin 2= | |||
[[File:Red_Pikmin_2_Render.png|thumb|80px]] | |||
{{!}}-{{!}}Pikmin 3= | |||
[[File:Red Pikmin.png|thumb|135px]] | |||
}} | |||
{{Quote|Extraordinary! When I plucked the sprout, it turned out to be a living creature, not a plant! Picking it has done no visible damage... It just stands there, staring at me. Its shape is similar to the Pikpik brand carrots I love so much... I believe I shall call it a Pikmin.|Olimar's discovery of the Red Pikmin}} | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Pikminology Data Files= | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Red Pikmin #1= | |||
"Red Pikmin are resistant to fire." | |||
{{!}}-{{!}}Red Pikmin #2= | |||
"Red Pikmin are good fighters." | |||
}} | |||
}} | |||
|-|Yellow Pikmin= | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Pikmin= | |||
[[File:Yellow_Pikmin_1_Render.png|thumb|155px]] | |||
{{!}}-{{!}}Pikmin 2= | |||
[[File:Yellow_Pikmin_2_Render.png|thumb|125px]] | |||
{{!}}-{{!}}Pikmin 3= | |||
[[File:Yellow_Pikmin_3_Render.png|thumb|205px]] | |||
}} | |||
{{Quote|The yellow Pikmin have picked up some peculiar stones. Why did they decide to grab them? This action seems to be instinctive to the yellow Pikmin. But just what are these strange glowing stones? Brightly glowing cracks cover them. Perhaps these cracks indicate that there's tremendous power locked away within. This merits further research.|Olimar's discovery of the Yellow Pikmin}} | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Pikminology Data Files= | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Yellow Pikmin #1= | |||
"Yellow Pikmin can conduct electricity." | |||
{{!}}-{{!}}Yellow Pikmin #2= | |||
"Yellow Pikmin are shock resistant." | |||
{{!}}-{{!}}Yellow Pikmin #3= | |||
"Yellow Pikmin can be thrown higher." | |||
{{!}}-{{!}}Yellow Pikmin #4= | |||
"Yellow Pikmin are good at digging." | |||
}} | |||
}} | |||
|-|Blue Pikmin= | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Pikmin= | |||
[[File:Blue_Pikmin_1_Render.png|thumb|185px]] | |||
{{!}}-{{!}}Pikmin 2= | |||
[[File:Blue_Pikmin_2_Render.png|thumb|105px]] | |||
{{!}}-{{!}}Pikmin 3= | |||
[[File:Blue Pikmin.png|thumb|132px]] | |||
}} | |||
{{Quote|It is a Pikmin of yet another color. Near this one's cheeks is what appears to be a set of gills. This trait suggests to me that this blue type of Pikmin can enter the water without any trouble whatsoever. There's only one way to find out...|Olimar's discovery of the Blue Pikmin}} | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Pikminology Data Files= | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Blue Pikmin #1= | |||
"Blue Pikmin can survive in water." | |||
{{!}}-{{!}}Blue Pikmin #2= | |||
"Blue Pikmin can attack while swimming." | |||
}} | |||
}} | |||
|-|Mushroom Pikmin= | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Pikmin 1= | |||
[[File:Puffmin.png|thumb|150px]] | |||
}} | |||
{{Quote|This creature's cap is elastic, negating any Pikmin attacks. Attacking its lower torso works better, but the puffstool lets out spores that turn the Pikmin into mushrooms, which then attack me! They return to normal when shaken off.|Olimar's voyage logs}} | |||
|-|Purple Pikmin= | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Pikmin 2= | |||
[[File:Purple_Pikmin_2_Render.png|thumb|150px]] | |||
{{!}}-{{!}}Pikmin 3= | |||
[[File:Purple_Pikmin_3_Render.png|thumb|150px]] | |||
}} | |||
{{Quote|Amazing! A purple Pikmin! It has little hair... and is quite stocky. It seems very heavy and strong.|Hocotate Ship's analysis}} | |||
|-|White Pikmin= | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Pikmin 2= | |||
[[File:White_Pikmin_2_Render.png|thumb|150px]] | |||
{{!}}-{{!}}Pikmin 3= | |||
[[File:White_Pikmin_3_Render.png|thumb|150px]] | |||
}} | |||
{{Quote|Incredible! A white Pikmin! It is tiny, but looks distinctly swift. Its eyes are an unseemly red.|Hocotate Ship's analysis}} | |||
|-|Bulbmin= | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Juvenile= | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Artwork= | |||
[[File:Bulbmin Juvenile Pikmin 2 Artwork Render.png|thumb|165px]] | |||
{{!}}-{{!}}Model= | |||
[[File:Bulbmin Juvenile Pikmin 2 Model Render.png|thumb|165px]] | |||
}} | |||
{{!}}-{{!}}Adult= | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Artwork= | |||
[[File:Bulbmin Adult Pikmin 2 Artwork Render.png|thumb|285px]] | |||
{{!}}-{{!}}Model= | |||
[[File:270px-Bulbmin.png|thumb|235px]] | |||
}} | |||
}} | |||
{{Quote|<poem>These confused bulborbs seem to have fallen in with the Pikmin. They appear to coexist peacefully. | |||
Strange... This bulborb has a leaf sprouting from its spine, much like the leaf of a Pikmin's head.</poem>|Hocotate Ship's analysis}} | |||
|-|Rock Pikmin= | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Pikmin 3= | |||
[[File:Rock Pikmin 3 Render.png|thumb|165px]] | |||
}} | |||
{{Quote|Are these creatures Pikmin too? They're giving me a funny look...|Alph discovering the Rock Pikmin}} | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Pikminology Data Files= | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Rock Pikmin #1= | |||
"Rock Pikmin are very hard... like rocks." | |||
{{!}}-{{!}}Rock Pikmin #2= | |||
"Rock Pikmin inflict extraordinary damage when thrown directly onto an enemy or object." | |||
{{!}}-{{!}}Rock Pikmin #3= | |||
"Rock Pikmin aren't crushed when trampled on." | |||
}} | |||
}} | |||
|-|Winged Pikmin= | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Pikmin 3= | |||
[[File:Winged Pikmin 3 Render.png|thumb|180px]] | |||
}} | |||
{{Quote|<poem>A new type of Pikmin came from the Onion trapped by that creature. | |||
A type with little wings! It's the first time I've seen a Pikmin fly.</poem>|Alph discovering the Winged Pikmin}} | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Pikminology Data Files= | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Winged Pikmin #1= | |||
"Winged Pikmin can fly." | |||
{{!}}-{{!}}Winged Pikmin #2= | |||
"Winged Pikmin can lift objects into the air." | |||
{{!}}-{{!}}Winged Pikmin #3= | |||
"Winged Pikmin are somewhat lacking in attack strength." | |||
{{!}}-{{!}}Winged Pikmin #4= | |||
"Winged Pikmin are aces in aerial combat." | |||
}} | |||
}} | |||
</tabber> | |||
{{Quote|Pikmin!}} | |||
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<font size=5>''' Background '''</font> | |||
'''Pikmin''' are a plant-animal life-form first encountered by [[Olimar|Captain Olimar]] when his ship crash-lands on an uncharted planet in ''Pikmin''. The Pikmin are loyal to their leaders, although their criteria for deciding a leader is unclear. They come in a number of different types, each indicating a unique set of attributes that better suit them to different environments and tasks. Most Pikmin are 1.2 cm, from the top of the head to the feet, and have a vaguely humanoid shape, allowing them to walk, run, carry, and fight. Different types can have different shapes or sizes. Atop any Pikmin's head is a stem, topped with a leaf, bud, or flower, depending on their maturity. | |||
Captain Olimar was noted in Pikmin to wonder, a bit uneasily, why the Pikmin don't attack him, and he speculated that they might see him as a "parental figure". However, the Antenna Beetle being able to control Pikmin with its sound might prove that it is in fact the whistle that makes Pikmin non-aggressive. As of ''Pikmin 3 Deluxe'' however, it is implied by the various murals located around the globe that they view Olimar as a sort of higher deity who guides them, showing the relationship between Olimar and the Pikmin is one of loyalty. | |||
<font size=5>''' Biology '''</font> | |||
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[[File:Pikmin_skeleton.v4.png|thumb|left|125px]] | |||
Although each Pikmin species have different characteristics, most Pikmin have the same general appearance: a roughly humanoid body shape, two round eyes, two arms and two legs, two hands and two feet – each with three digits – and a tall stem on which a single leaf, bud, or five-petaled flower grows. Their limbs also serve as roots when buried in the ground. In fact, Olimar refers to their entire bodies, save the stems, as ambulatory root structures. | |||
[[File:Pikmin Shorts Three Rubbery.gif|right|250px]] | |||
The internal structures of Pikmin are a mystery, but certain things about them can be speculated. Since Pikmin never seem to eat anything, save nectar, they probably have a very simple digestive system, if any. As such, it is likely that Pikmin get a majority of their nutrients from food the Onions break down. Since the Onions are the center of Pikmin reproduction as well, it seems likely that Pikmin are incapable of sexual reproduction. However, in Pikmin, flowering Pikmin will sometimes [https://youtu.be/bpRlJEbHCmU?t=10m29s drop seeds when slain in battle], allowing for [https://youtu.be/VCEjUKUIswg?t=187s new Pikmin to sprout in their place], suggesting that they may be able to reproduce asexually, but also that they do not have defined sexes and are hermaphrodites like many plants. Pikmin also have a skeletal system, as seen when electrocuted. These bones however are [https://youtu.be/233Z0WhDrak?t=5 incredibly flexible to the point of allowing the Pikmin to act like rubber] (Although they can be flattened and killed with enough force). | |||
Pikmin don't appear to have any sort of lungs (However, the Blue Pikmin are observed to have gill structures), but their leaves, buds, and flowers appear to serve as their main means of respiration, since poison gas or water droplets collecting around them suffocates the Pikmin; inversely, walking in shallow water in which their leaf/bud/flower does not touch (as seen in the Shower Room) is fine. When killed, Pikmin disappear and a ghost resembling the original Pikmin flies into the air, sometimes after releasing a liquid of the same color as the Pikmin, possibly the Pikmin equivalent to hemolymph or blood – this is best seen when the Cloaking Burrow-nit attacks. | |||
Pikmin start off as seeds ejected from the Onion, which, after landing on the ground, transform into sprouts. A leader must pluck a sprout so that the Pikmin may come out or alternatively have the Pluckaphone whistle blown at them to "inspire" them. While idle, the Pikmin's leaves and flowers glow that Pikmin's respective color; that, coupled with a cutscene at the end of Pikmin 2, would suggest that Pikmin are somehow bioluminescent, though what causes this and what function(s) it might serve in the wild have never been explained. | |||
Regular Pikmin are able to carry at least ten times their own weight, as evidenced by the ability of Blue Pikmin to lift and toss heavy Purple Pikmin when they are drowning in water and have even been shown to lift entire nuggets of gold roughly the size of the Pikmin. Pikmin are also capable of basic speech and can even be heard saying English phrases like "OK!", "Hi!", and "Yahoo!" after being plucked from the ground. When in a group they will sometimes sing parts of Ai no Uta in ''Pikmin 2''. If left idle for a long time, Pikmin will moan at each other. From what is heard, it can be assumed that Pikmin language is very simple and primitive. | |||
---- | |||
<font size=5>''' Stages '''</font> | |||
[[File:1582777884356.png|center|375px]] | |||
Pikmin can be divided into three stages. In the first of these, the Pikmin will have a leaf on their stem, which changes to a bud and then a flower as the stage increases. Leaf Pikmin are the slowest and least efficient at performing tasks, but as the stage goes up the movement speed and task efficiency increases. Along with that, Pikmin think more efficiently in both combat and task when in a higher stage as they sprout into their flower state when thinking of more elaborate plans. | |||
In some situations, Pikmin can also instantly mature from leaf to flower if threatened by immediate danger. After this point, they will remain matured for the duration of their lifespan unless reverted back to a prior state in battle. | |||
Pikmin can advance their current stage in several ways. The most common way is by being fed nectar. Alternatively, they may be left underground before being plucked, where they will gradually mature with time, or, in Pikmin 3, they can be sprayed. When knocked to the ground in battle in Pikmin and Pikmin 2, they have a chance of losing their maturity and decreasing in stage. They will never revert their current stage in Pikmin 3. | |||
In Pikmin, if a flower Pikmin is shaken off, it will revert to a bud, and the bud will revert to a leaf in the same scenario. In Pikmin 2, however, flower Pikmin revert to leaf Pikmin immediately. Like flower Pikmin, buds can be received when leaf Pikmin are allowed to stay in the ground for a certain amount of time. | |||
</div> | |||
<font size=5>''' Statistics '''</font> | |||
'''[[Tiering System|Tier]]:''' At least '''10-C''', '''10-A''' with Purple Pikmin, '''higher''' with multiple of them attacking at once | |||
'''Name:''' Pikmin (Name of species), Red Pikmin, Yellow Pikmin, Blue Pikmin, Purple Pikmin, White Pikmin, Rock Pikmin, Winged Pikmin etc. (Not all Pikmin types have been discovered as shown in the ending of Pikmin) | |||
'''Origin:''' [[Pikmin (Verse)|Pikmin]] | |||
''' | '''Sex:''' Unknown (Has no confirmed sex and are hermaphrodites like many plants) | ||
''' | '''Age:''' Unknown | ||
''' | '''Classification:''' Plant-like Creatures, Pikmin | ||
'''[[Dimensionality]]:''' '''3-D''' | '''[[Dimensionality]]:''' '''3-D''' | ||
'''[[Attack Potency]]:''' At least '''Below Average Human level''' ( | '''[[Attack Potency]]:''' At least '''Below Average Human level+''' (Puffmin [https://youtu.be/HvFIUthpWQo?t=429 can harm] [[Olimar]], [https://youtu.be/HvFIUthpWQo?t=444 and pikmin can harm Puffmins]), '''Athlete level''' with Purple Pikmin (Purple Pikmin [https://youtu.be/7zIhDr48lv4?t=337 have ten times the strength of a regular pikmin] and can one-shot most enemies regular Pikmin can't), '''higher''' with multiple of them attacking at once (Up to 100 pikmin can attack enemies at once, in many cases killing enemies nigh-instantly) | ||
'''[[Durability]]:''' At least '''Below Average Human level''' ( | '''[[Durability]]:''' At least '''Below Average Human level+''' (Puffmin can tank hits from Pikmin and Pikmin can tank hits from Puffmin), '''Athlete level''' for Purple Pikmin, '''higher''' for Rock Pikmin (Unlike most pikmin, Rock Pikmin can survive getting crushed by bosses that attack by crushing pikmin, such as the Shaggy Long Legs) | ||
'''[[Striking Strength]]:''' At least '''Below Average Human Class''' | '''[[Striking Strength]]:''' At least '''Below Average Human Class+''', '''Athlete Class''' with Purple Pikmin '''higher''' with multiple of them attacking at once | ||
'''[[Lifting Strength]]:''' | '''[[Lifting Strength]]:''' '''Below Average''', '''higher''' with multiple of them (With 100 Purple Pikmin [https://youtu.be/qaykl5WiPDA?t=63 can lift the "Doomsday Apparatus"[a 1 kilogram dumbbell]]) | ||
'''[[Speed|Travel Speed]]:''' | '''[[Speed|Travel Speed]]:''' '''Supersonic''' (White Pikmin [https://youtu.be/PGxJfTzJ2ys?t=0m26s can outpace the gun fire from] Man at Legs), '''High Hypersonic''' launching speeds ([https://youtu.be/LQ8HfktJEl0?t=11m16s Can launch each other above the clouds in seconds]) | ||
'''[[Speed|Combat Speed]]:''' '''Supersonic''' | '''[[Speed|Combat Speed]]:''' '''Supersonic''' | ||
'''[[ | '''[[Reactions|Reaction Speed]]:''' '''Supersonic''' (Can react to Puffmin) | ||
'''[[Stamina]]:''' '''Superhuman''' ( | '''[[Stamina]]:''' '''Superhuman''' (Constantly do heavy lifting [for them], fighting, and treasure hunting for an entire day without getting tired) | ||
'''[[Range]]:''' '''Below Average Melee Range''' | '''[[Range]]:''' '''Below Average Melee Range''' (Can only attack a few centimeters far), '''Standard Melee Range''' when thrown, '''Multiversal Cell''' with [[Vibration Manipulation]] and [[Paralysis Inducement]] | ||
'''[[Intelligence]]:''' ''' | '''[[Intelligence]]:''' At least '''Animalistic''' (Pikmin naturally require a leader to do actions, however [https://youtu.be/aOKm5wumuIs?t=102 they can fight for themselves] and by Pikmin 2 [https://youtu.be/paCimchP3Io?t=293 have become competent enough to fight enemies without] [[Olimar]] or another captain's command. They also are capable of forming elaborate plans to escape bottles and Blue Pikmin [https://youtu.be/9LGPm3kDISg are intelligent enough to understand that their other brethren are drowning and will proceed to save them]) | ||
---- | ---- | ||
= | <font size=5>''' [[Hax|Powers and Abilities]] '''</font> | ||
<tabber> | <tabber> | ||
|-| | |-|Pikmin= | ||
'''[[Superhuman Speed]]''', '''[[ | {{#tag:tabber| | ||
{{!}}-{{!}}Red Pikmin= | |||
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'''[[Superhuman Speed]]''', '''[[Acrobatics]]''' (Pikmin are very agile and should be more fit than the likes of [[Olimar]]), '''[[Small Size]]''' (Type 2. Pikmin are about [https://imgur.com/a/ATB4svU 2.9 centimeters], or 1.14 inches, from head-to-stem), '''[[Stealth Mastery]]''' (Due to their small size, [https://youtu.be/5bA6-8_8cto?t=4m29s Pikmin can easily hide in small areas]), Passive '''[[Mind Manipulation]]''' and '''[[Light Manipulation]]''' (A Pikmin's stem [https://youtu.be/BKJyv4uqsWI?list=PLF0CD73F3876377A5&t=151 can compel people to pull it thanks to its light], which then causes the person to become friendly with the Pikmin. The light emitting from their sprout can be seen from [https://youtu.be/2nqptP2B-4c?t=36s large distances away]), '''[[Martial Arts|Combat Proficiency]]''' (Pikmin are [https://youtu.be/aOKm5wumuIs?t=104s highly adapt at fighting wildlife] [https://youtu.be/QHFrAAzOpBk far larger than themselves]. Red Pikmin in particular are [https://youtu.be/R6phLKxaCH0?t=4m05s superior fighters] to already skilled Pikmin variants), '''[[Accelerated Development]]''' (Battle & Absorption. Physical Stats, Intelligence, and Productivity. Pikmin naturally [https://youtu.be/GDx7HulH9m4?t=835 mature overtime] becoming faster, stronger and smarter when they go from leaf to bud to flower), '''[[Reactive Adaptation]]''' (Pikmin went from having electricity [https://youtu.be/YwxhP6bJGOA?t=46s one-shot them] to electricity [https://youtu.be/fTru0L8XXZo?t=647 harmlessly stunning them]. They also went from all poisons [https://youtu.be/YwxhP6bJGOA?t=73 killing them] to some being [https://youtu.be/PWKHixqBQsg?t=0m52s completely unlethal in combat]), '''[[Life Manipulation|Life]]''' '''[[Absorption]]''' and '''[[Biological Manipulation]]''' (Pikmin can absorb nutrients from the soil and [https://youtu.be/h_Bq0oXxdeg?t=531 even living creatures], allowing them to leech off of and [https://youtu.be/f4k87iiYbJg?t=530 highjack the minds of lifeforms]), '''[[Resurrection]]''' (A Flower Pikmin that falls in battle will [https://youtu.be/bpRlJEbHCmU?t=10m29s leave behind a sprout in their place]), '''[[Regeneration]]''' (Low-Mid physically. Pikmin can [https://youtu.be/QTtCuTZ_WLQ?t=11m01s regenerate from being impaled in the chest and stomach] thanks to their rubber-like physiology. They can also survive and [https://youtu.be/m-LsxPeu9IA?t=493 regenerate from being scorched for an extended period of time]. Low-Godly through the [[Onion]]. After falling in battle, a Pikmin's soul will [https://www.pikminwiki.com/Bingo_Battle return to the onion] and be reincarnated into a new body), '''[[Immortality]]''' & '''[[Elasticity]]''' (Types 3, 6, 8, and 9. The physiology of the Pikmin allows their bodies to [https://youtu.be/233Z0WhDrak?t=5 bend rather easily like rubber] and be [https://youtu.be/QTtCuTZ_WLQ?t=11m01s pierced with no major repercussions]. Thanks to the Onion, a Pikmin can simply [https://youtu.be/1oWbWbIpEsM?t=7m54s resurrect back and be sprouted onto the field], even if [https://youtu.be/aAtJr2xAZCc a Pikmin extinction occurs the onion will spit out sprouts to preserve the species]), '''[[Burrowing]]''' (Pikmin can dig up [https://youtu.be/vQc3LQ1O04w?t=3m23s berried items in dirt mounts] and dig through [https://youtu.be/vQc3LQ1O04w?t=127s walls of dirt rather easily]). '''[[Resistance]]''' to '''[[Fire Manipulation]]''' and '''[[Heat Manipulation|Extreme Heats]]''' (Is [https://youtu.be/R6phLKxaCH0?t=4m immune to fire damage] from natural fire geysers and [https://youtu.be/233Z0WhDrak?t=3m02s from firey blowhogs]), '''[[Cold Manipulation|Extreme Colds]]''' (Can inhabit the Distant Tundra without any temperature issues), '''[[Electricity Manipulation]]''' and '''[[Poison Manipulation]]''' (Has adapted to both poison and electricity to where neither are lethal to the Pikmin anymore), '''[[Mind Manipulation]]''' and '''[[Madness Manipulation|Madness Inducement]]''' (Type 3; Resists the [[Waterwraith|Waterwraith's]] [https://www.pikminwiki.com/Waterwraith abilities] that make one go fearful and insane upon laying eyes on it), '''[[One Hit Kill]]''' (Resists the effects of the [https://pikmin.fandom.com/wiki/Bingo_Battle Enemy Annihilator] which [https://youtu.be/1oWbWbIpEsM?t=3m46s instantly kills all enemies in the vicinity of a captain]), '''[[Time Stop]]''' and '''[[Magnetism Manipulation]]''' (Is unaffected by the [http://imgur.com/gallery/iBpPyhW magnetic field which stops time in the underground dungeons]) | |||
</div> | |||
{{!}}-{{!}}Yellow Pikmin= | |||
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'''[[Superhuman Speed]]''', '''[[Acrobatics]]''' (Pikmin are very agile and should be more fit than the likes of [[Olimar]]), '''[[Small Size]]''' (Type 2. Pikmin are about [https://imgur.com/a/ATB4svU 2.9 centimeters], or 1.14 inches, from head-to-stem), '''[[Stealth Mastery]]''' (Due to their small size, [https://youtu.be/5bA6-8_8cto?t=4m29s Pikmin can easily hide in small areas]), Passive '''[[Mind Manipulation]]''' and '''[[Light Manipulation]]''' (A Pikmin's stem [https://youtu.be/BKJyv4uqsWI?list=PLF0CD73F3876377A5&t=151 can compel people to pull it thanks to its light], which then causes the person to become friendly with the Pikmin. The light emitting from their sprout can be seen from [https://youtu.be/2nqptP2B-4c?t=36s large distances away]. Yellow Pikmin are unique in thatthey can [https://youtu.be/233Z0WhDrak?t=480 change the pigments in their stems to emit different colored lights]), '''[[Martial Arts|Combat Proficiency]]''' (Pikmin are [https://youtu.be/aOKm5wumuIs?t=104s highly adapt at fighting wildlife] [https://youtu.be/QHFrAAzOpBk far larger than themselves]), '''[[Accelerated Development]]''' (Battle & Absorption. Physical Stats, Intelligence, and Productivity. Pikmin naturally [https://youtu.be/GDx7HulH9m4?t=835 mature overtime] becoming faster, stronger and smarter when they go from leaf to bud to flower), '''[[Reactive Adaptation]]''' (Pikmin went from having all poisons [https://youtu.be/YwxhP6bJGOA?t=73 killing them] to some being [https://youtu.be/PWKHixqBQsg?t=0m52s completely unlethal in combat]), '''[[Life Manipulation|Life]]''' '''[[Absorption]]''' and '''[[Biological Manipulation]]''' (Pikmin can absorb nutrients from the soil and [https://youtu.be/h_Bq0oXxdeg?t=531 even living creatures], allowing them to leech off of and [https://youtu.be/f4k87iiYbJg?t=530 highjack the minds of lifeforms]), '''[[Resurrection]]''' (A Flower Pikmin that falls in battle will [https://youtu.be/bpRlJEbHCmU?t=10m29s leave behind a sprout in their place]), '''[[Regeneration]]''' (Low-Mid physically. Pikmin can [https://youtu.be/QTtCuTZ_WLQ?t=11m01s regenerate from being impaled in the chest and stomach] thanks to their rubber-like physiology. They can also survive and [https://youtu.be/m-LsxPeu9IA?t=493 regenerate from being scorched for an extended period of time]. Low-Godly through the [[Onion]]. After falling in battle, a Pikmin's soul will [https://www.pikminwiki.com/Bingo_Battle return to the onion] and be reincarnated into a new body), '''[[Immortality]]''' & '''[[Elasticity]]''' (Types 3, 6, 8, and 9. The physiology of the Pikmin allows their bodies to [https://youtu.be/233Z0WhDrak?t=5 bend rather easily like rubber] and be [https://youtu.be/QTtCuTZ_WLQ?t=11m01s pierced with no major repercussions]. Thanks to the Onion, a Pikmin can simply [https://youtu.be/1oWbWbIpEsM?t=7m54s resurrect back and be sprouted onto the field], even if [https://youtu.be/aAtJr2xAZCc a Pikmin extinction occurs the onion will spit out sprouts to preserve the species]), '''[[Burrowing]]''' (Pikmin can dig up [https://youtu.be/vQc3LQ1O04w?t=3m23s berried items in dirt mounts] and dig through [https://youtu.be/vQc3LQ1O04w?t=127s walls of dirt rather easily]. Yellow Pikmin due to their lighter density, can dig [https://youtu.be/R6phLKxaCH0?t=415 far more quickly than any other variant of Pikmin]), '''[[Electricity Manipulation]]''' & '''[[Absorption|Electricity Absorption]]''' (Can [https://youtu.be/fTru0L8XXZo?t=291 conduct], [https://youtu.be/233Z0WhDrak?t=480 channel], and [https://youtu.be/fTru0L8XXZo?t=231 absorb electricity] to empower themselves and [https://youtu.be/fTru0L8XXZo?t=231 accelerate their growth process]), '''[[Technological Manipulation]]''' (Can conduct electricity into various objects, such as [https://youtu.be/fTru0L8XXZo?t=231 lightbulbs] and [https://youtu.be/233Z0WhDrak?t=487 large dirt tractors]). '''[[Resistance]]''' to '''[[Electricity Manipulation]]''' and '''[[Paralysis Inducement]]''' (Is [https://youtu.be/fTru0L8XXZo?t=291 immune to electrical shocks], allowing them to [https://youtu.be/fTru0L8XXZo?t=640 interact with high voltage gates] and survive [https://youtu.be/nBQUHIziGSs?t=237 lightning bolts with no ill side effects]), '''[[Heat Manipulation|Extreme Heats]]''' (Can enter caves with natural fire geysers and heat-based lifeforms with no ill side effect), '''[[Cold Manipulation|Extreme Colds]]''' (Can inhabit the Distant Tundra without any temperature issues), '''[[Poison Manipulation]]''' (Has adapted to poison to where it's no longer lethal to the Pikmin anymore), '''[[Mind Manipulation]]''' and '''[[Madness Manipulation|Madness Inducement]]''' (Type 3; Resists the [[Waterwraith|Waterwraith's]] [https://www.pikminwiki.com/Waterwraith abilities] that make one go fearful and insane upon laying eyes on it), '''[[One Hit Kill]]''' (Resists the effects of the [https://pikmin.fandom.com/wiki/Bingo_Battle Enemy Annihilator] which [https://youtu.be/1oWbWbIpEsM?t=3m46s instantly kills all enemies in the vicinity of a captain]), '''[[Time Stop]]''' and '''[[Magnetism Manipulation]]''' (Is unaffected by the [http://imgur.com/gallery/iBpPyhW magnetic field which stops time in the underground dungeons]) | |||
</div> | |||
{{!}}-{{!}}Blue Pikmin= | |||
<div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> | |||
'''[[Superhuman Speed]]''', '''[[Acrobatics]]''' (Pikmin are very agile and should be more fit than the likes of [[Olimar]]), '''[[Small Size]]''' (Type 2. Pikmin are about [https://imgur.com/a/ATB4svU 2.9 centimeters], or 1.14 inches, from head-to-stem), '''[[Stealth Mastery]]''' (Due to their small size, [https://youtu.be/5bA6-8_8cto?t=4m29s Pikmin can easily hide in small areas]), Passive '''[[Mind Manipulation]]''' and '''[[Light Manipulation]]''' (A Pikmin's stem [https://youtu.be/BKJyv4uqsWI?list=PLF0CD73F3876377A5&t=151 can compel people to pull it thanks to its light], which then causes the person to become friendly with the Pikmin. The light emitting from their sprout can be seen from [https://youtu.be/2nqptP2B-4c?t=36s large distances away]), '''[[Martial Arts|Combat Proficiency]]''' (Pikmin are [https://youtu.be/aOKm5wumuIs?t=104s highly adapt at fighting wildlife] [https://youtu.be/QHFrAAzOpBk far larger than themselves]), '''[[Accelerated Development]]''' (Battle & Absorption. Physical Stats, Intelligence, and Productivity. Pikmin naturally [https://youtu.be/GDx7HulH9m4?t=835 mature overtime] becoming faster, stronger and smarter when they go from leaf to bud to flower), '''[[Reactive Adaptation]]''' (Pikmin went from having electricity [https://youtu.be/YwxhP6bJGOA?t=46s one-shot them] to electricity [https://youtu.be/fTru0L8XXZo?t=647 harmlessly stunning them]. They also went from all poisons [https://youtu.be/YwxhP6bJGOA?t=73 killing them] to some being [https://youtu.be/PWKHixqBQsg?t=0m52s completely unlethal in combat]), '''[[Life Manipulation|Life]]''' '''[[Absorption]]''' and '''[[Biological Manipulation]]''' (Pikmin can absorb nutrients from the soil and [https://youtu.be/h_Bq0oXxdeg?t=531 even living creatures], allowing them to leech off of and [https://youtu.be/f4k87iiYbJg?t=530 highjack the minds of lifeforms]), '''[[Resurrection]]''' (A Flower Pikmin that falls in battle will [https://youtu.be/bpRlJEbHCmU?t=10m29s leave behind a sprout in their place]), '''[[Regeneration]]''' (Low-Mid physically. Pikmin can [https://youtu.be/QTtCuTZ_WLQ?t=11m01s regenerate from being impaled in the chest and stomach] thanks to their rubber-like physiology. They can also survive and [https://youtu.be/m-LsxPeu9IA?t=493 regenerate from being scorched for an extended period of time]. Low-Godly through the [[Onion]]. After falling in battle, a Pikmin's soul will [https://www.pikminwiki.com/Bingo_Battle return to the onion] and be reincarnated into a new body), '''[[Immortality]]''' & '''[[Elasticity]]''' (Types 3, 6, 8, and 9. The physiology of the Pikmin allows their bodies to [https://youtu.be/233Z0WhDrak?t=5 bend rather easily like rubber] and be [https://youtu.be/QTtCuTZ_WLQ?t=11m01s pierced with no major repercussions]. Thanks to the Onion, a Pikmin can simply [https://youtu.be/1oWbWbIpEsM?t=7m54s resurrect back and be sprouted onto the field], even if [https://youtu.be/aAtJr2xAZCc a Pikmin extinction occurs the onion will spit out sprouts to preserve the species]), '''[[Burrowing]]''' (Pikmin can dig up [https://youtu.be/vQc3LQ1O04w?t=3m23s berried items in dirt mounts] and dig through [https://youtu.be/vQc3LQ1O04w?t=127s walls of dirt rather easily]), '''[[Aquatic Breathing]]''' and Limited '''[[Physics Manipulation]]''' (Due to their gills, Blue Pikmin can [https://youtu.be/bbo9tgIKSs4?t=272 traverse and breathe completely fine underwater]. They can also move through liquids [https://youtu.be/bbo9tgIKSs4?t=377 as if they were on land]). '''[[Resistance]]''' to '''[[Water Manipulation]]''' (Due to their gills, Blue Pikmin are [https://youtu.be/jHIFRlk99A8?t=176 immune to water-based damage from Watery Blowhogs]), '''[[Acid Manipulation]]''' and '''[[Corrosion Inducement]]''' (The Blue Pikmin are [https://youtu.be/ve5mNJYw8DE?t=108 resistant to Caustic Dweevil Acids], which are stomach acids capable of [https://pikmin.fandom.com/wiki/Caustic_Dweevil#Olimar's_Notes corroding normal spacesuits instantly]), '''[[Heat Manipulation|Extreme Heats]]''' (Can enter caves with natural fire geysers and heat-based lifeforms with no ill side effect), '''[[Cold Manipulation|Extreme Colds]]''' (Can inhabit the Distant Tundra without any temperature issues), '''[[Electricity Manipulation]]''' and '''[[Poison Manipulation]]''' (Has adapted to both poison and electricity to where neither are lethal to the Pikmin anymore), '''[[Mind Manipulation]]''' and '''[[Madness Manipulation|Madness Inducement]]''' (Type 3; Resists the [[Waterwraith|Waterwraith's]] [https://www.pikminwiki.com/Waterwraith abilities] that make one go fearful and insane upon laying eyes on it), '''[[One Hit Kill]]''' (Resists the effects of the [https://pikmin.fandom.com/wiki/Bingo_Battle Enemy Annihilator] which [https://youtu.be/1oWbWbIpEsM?t=3m46s instantly kills all enemies in the vicinity of a captain]), '''[[Time Stop]]''' and '''[[Magnetism Manipulation]]''' (Is unaffected by the [http://imgur.com/gallery/iBpPyhW magnetic field which stops time in the underground dungeons]) | |||
</div> | |||
}} | |||
|-|Pikmin 2= | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Purple Pikmin= | |||
<div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> | |||
'''[[Superhuman Speed]]''', '''[[Acrobatics]]''' (Pikmin are very agile and should be more fit than the likes of [[Olimar]]), '''[[Small Size]]''' (Type 2. Pikmin are about [https://imgur.com/a/ATB4svU 2.9 centimeters], or 1.14 inches, from head-to-stem), '''[[Stealth Mastery]]''' (Due to their small size, [https://youtu.be/5bA6-8_8cto?t=4m29s Pikmin can easily hide in small areas]), Passive '''[[Mind Manipulation]]''' and '''[[Light Manipulation]]''' (A Pikmin's stem [https://youtu.be/BKJyv4uqsWI?list=PLF0CD73F3876377A5&t=151 can compel people to pull it thanks to its light], which then causes the person to become friendly with the Pikmin. The light emitting from their sprout can be seen from [https://youtu.be/2nqptP2B-4c?t=36s large distances away]), '''[[Martial Arts|Combat Proficiency]]''' (Pikmin are [https://youtu.be/aOKm5wumuIs?t=104s highly adapt at fighting wildlife] [https://youtu.be/QHFrAAzOpBk far larger than themselves]), '''[[Accelerated Development]]''' (Battle & Absorption. Physical Stats, Intelligence, and Productivity. Pikmin naturally [https://youtu.be/GDx7HulH9m4?t=835 mature overtime] becoming faster, stronger and smarter when they go from leaf to bud to flower), '''[[Reactive Adaptation]]''' (Pikmin went from having electricity [https://youtu.be/YwxhP6bJGOA?t=46s one-shot them] to electricity [https://youtu.be/fTru0L8XXZo?t=647 harmlessly stunning them]. They also went from all poisons [https://youtu.be/YwxhP6bJGOA?t=73 killing them] to some being [https://youtu.be/PWKHixqBQsg?t=0m52s completely unlethal in combat]), '''[[Life Manipulation|Life]]''' '''[[Absorption]]''' and '''[[Biological Manipulation]]''' (Pikmin can absorb nutrients from the soil and [https://youtu.be/h_Bq0oXxdeg?t=531 even living creatures], allowing them to leech off of and [https://youtu.be/f4k87iiYbJg?t=530 highjack the minds of lifeforms]), '''[[Resurrection]]''' (A Flower Pikmin that falls in battle will [https://youtu.be/bpRlJEbHCmU?t=10m29s leave behind a sprout in their place]), '''[[Regeneration]]''' (Low-Mid physically. Pikmin can [https://youtu.be/QTtCuTZ_WLQ?t=11m01s regenerate from being impaled in the chest and stomach] thanks to their rubber-like physiology. They can also survive and [https://youtu.be/m-LsxPeu9IA?t=493 regenerate from being scorched for an extended period of time]. Possibly Low-Godly through the [[Onion]]. Although not seen yet, Purple Pikmin should have an Onion as there's Onions [https://youtu.be/iqvxAnw6XW8?t=290 Olimar hasn't discovered yet]), '''[[Immortality]]''' & '''[[Elasticity]]''' (Types 3, 6, possibly 8 and 9. The physiology of the Pikmin allows their bodies to [https://youtu.be/233Z0WhDrak?t=5 bend rather easily like rubber] and be [https://youtu.be/QTtCuTZ_WLQ?t=11m01s pierced with no major repercussions]. Thanks to the Onion, a Pikmin can simply [https://youtu.be/1oWbWbIpEsM?t=7m54s resurrect back and be sprouted onto the field], even if [https://youtu.be/aAtJr2xAZCc a Pikmin extinction occurs the onion will spit out sprouts to preserve the species]), '''[[Burrowing]]''' (Pikmin can dig up [https://youtu.be/vQc3LQ1O04w?t=3m23s berried items in dirt mounts] and dig through [https://youtu.be/vQc3LQ1O04w?t=127s walls of dirt rather easily]), '''[[Paralysis Inducement]]''' (Purple Pikmin, due to their weight, land with such force that they [https://youtu.be/pXKZKdA51Cs?t=212 temporarily paralyze struck foes]), '''[[Vibration Manipulation|Shockwave Generation]]''', '''[[Sound Manipulation]]''', and '''[[Fear Manipulation]]''' (Purple Pikmin generate shockwaves that emit a [https://youtu.be/0yTvkJ39eJg?t=11 fear-inducing sound] that works on enemies [https://youtu.be/OM_GaDxSJPw?t=13m44s locked in other dimensions]). '''[[Resistance]]''' to '''[[Air Manipulation]]''' (Thanks to their weight, Purple Pikmin [https://youtu.be/sFA2pzPBeTU?t=1237 can't be blown away by puffy blowhogs]), '''[[Heat Manipulation|Extreme Heats]]''' (Can enter caves with natural fire geysers and heat-based lifeforms with no ill side effect), '''[[Cold Manipulation|Extreme Colds]]''' (Can inhabit the Distant Tundra without any temperature issues), '''[[Electricity Manipulation]]''' and '''[[Poison Manipulation]]''' (Has adapted to both poison and electricity to where neither are lethal to the Pikmin anymore), '''[[Mind Manipulation]]''' and '''[[Madness Manipulation|Madness Inducement]]''' (Type 3; Resists the [[Waterwraith|Waterwraith's]] [https://www.pikminwiki.com/Waterwraith abilities] that make one go fearful and insane upon laying eyes on it), '''[[One Hit Kill]]''' (Resists the effects of the [https://pikmin.fandom.com/wiki/Bingo_Battle Enemy Annihilator] which [https://youtu.be/1oWbWbIpEsM?t=3m46s instantly kills all enemies in the vicinity of a captain]), '''[[Time Stop]]''' and '''[[Magnetism Manipulation]]''' (Is unaffected by the [http://imgur.com/gallery/iBpPyhW magnetic field which stops time in the underground dungeons]) | |||
</div> | |||
{{!}}-{{!}}White Pikmin= | |||
<div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> | |||
'''[[Superhuman Speed]]''' (White Pikmin are the [https://youtu.be/q8B3mUZmfG0?t=382 fastest Pikmin on land] to the point [[Olimar]] needs [https://pikmin.fandom.com/wiki/Repugnant_Appendage#Rush_Boots the Rush Boots to keep up with them]), '''[[Acrobatics]]''' (Pikmin are very agile and should be more fit than the likes of [[Olimar]]), '''[[Small Size]]''' (Type 2. Pikmin are about [https://imgur.com/a/ATB4svU 2.9 centimeters], or 1.14 inches, from head-to-stem), '''[[Stealth Mastery]]''' (Due to their small size, [https://youtu.be/5bA6-8_8cto?t=4m29s Pikmin can easily hide in small areas]), Passive '''[[Mind Manipulation]]''' and '''[[Light Manipulation]]''' (A Pikmin's stem [https://youtu.be/BKJyv4uqsWI?list=PLF0CD73F3876377A5&t=151 can compel people to pull it thanks to its light], which then causes the person to become friendly with the Pikmin. The light emitting from their sprout can be seen from [https://youtu.be/2nqptP2B-4c?t=36s large distances away]), '''[[Martial Arts|Combat Proficiency]]''' (Pikmin are [https://youtu.be/aOKm5wumuIs?t=104s highly adapt at fighting wildlife] [https://youtu.be/QHFrAAzOpBk far larger than themselves]), '''[[Accelerated Development]]''' (Battle & Absorption. Physical Stats, Intelligence, and Productivity. Pikmin naturally [https://youtu.be/GDx7HulH9m4?t=835 mature overtime] becoming faster, stronger and smarter when they go from leaf to bud to flower), '''[[Reactive Adaptation]]''' (Pikmin went from having electricity [https://youtu.be/YwxhP6bJGOA?t=46s one-shot them] to electricity [https://youtu.be/fTru0L8XXZo?t=647 harmlessly stunning them]), '''[[Life Manipulation|Life]]''' '''[[Absorption]]''' and '''[[Biological Manipulation]]''' (Pikmin can absorb nutrients from the soil and [https://youtu.be/h_Bq0oXxdeg?t=531 even living creatures], allowing them to leech off of and [https://youtu.be/f4k87iiYbJg?t=530 highjack the minds of lifeforms]), '''[[Resurrection]]''' (A Flower Pikmin that falls in battle will [https://youtu.be/bpRlJEbHCmU?t=10m29s leave behind a sprout in their place]), '''[[Regeneration]]''' (Low-Mid physically. Pikmin can [https://youtu.be/QTtCuTZ_WLQ?t=11m01s regenerate from being impaled in the chest and stomach] thanks to their rubber-like physiology. They can also survive and [https://youtu.be/m-LsxPeu9IA?t=493 regenerate from being scorched for an extended period of time]. Possibly Low-Godly through the [[Onion]]. Although not seen yet, Purple Pikmin should have an Onion as there's Onions [https://youtu.be/iqvxAnw6XW8?t=290 Olimar hasn't discovered yet]), '''[[Immortality]]''' & '''[[Elasticity]]''' (Types 3, 6, possibly 8 and 9. The physiology of the Pikmin allows their bodies to [https://youtu.be/233Z0WhDrak?t=5 bend rather easily like rubber] and be [https://youtu.be/QTtCuTZ_WLQ?t=11m01s pierced with no major repercussions]. Thanks to the Onion, a Pikmin can simply [https://youtu.be/1oWbWbIpEsM?t=7m54s resurrect back and be sprouted onto the field], even if [https://youtu.be/aAtJr2xAZCc a Pikmin extinction occurs the onion will spit out sprouts to preserve the species]), '''[[Burrowing]]''' (Pikmin can dig up [https://youtu.be/vQc3LQ1O04w?t=3m23s berried items in dirt mounts] and dig through [https://youtu.be/vQc3LQ1O04w?t=127s walls of dirt rather easily]), '''[[Enhanced Senses]]''' (The White Pikmin's large red eyes allow them to [https://youtu.be/q8B3mUZmfG0?t=460 see buried treasures and locate them]), '''[[Poison Manipulation]]''' and '''[[Fragrance Manipulation]]''' (White Pikmin produce a toxin in their body that can be [https://youtu.be/q8B3mUZmfG0?t=372 exhaled through their body] and [https://youtu.be/X4XV2rw0cbQ?t=340 ingested when consumed]), '''[[Acid Manipulation]]''', '''[[Corrosion Inducement]]''', and '''[[Durability Negation]]''' (White Pikmin can liquefy their poisonous gases into an [https://youtu.be/233Z0WhDrak?t=237 acidic stream that instantly corrodes metals upon a drop's touch]). '''[[Resistance]]''' to '''[[Poison Manipulation]]''' and '''[[Acid Manipulation]]''' (Due to having acidic poison run through their bodies, they are naturally [https://youtu.be/CIGnTNiyrlw?t=339 immune to various toxins]), '''[[Heat Manipulation|Extreme Heats]]''' (Can enter caves with natural fire geysers and heat-based lifeforms with no ill side effect), '''[[Cold Manipulation|Extreme Colds]]''' (Can inhabit the Distant Tundra without any temperature issues), '''[[Electricity Manipulation]]''' (Has adapted to electricity to where it's no longer lethal to the Pikmin anymore), '''[[Mind Manipulation]]''' and '''[[Madness Manipulation|Madness Inducement]]''' (Type 3; Resists the [[Waterwraith|Waterwraith's]] [https://www.pikminwiki.com/Waterwraith abilities] that make one go fearful and insane upon laying eyes on it), '''[[One Hit Kill]]''' (Resists the effects of the [https://pikmin.fandom.com/wiki/Bingo_Battle Enemy Annihilator] which [https://youtu.be/1oWbWbIpEsM?t=3m46s instantly kills all enemies in the vicinity of a captain]), '''[[Time Stop]]''' and '''[[Magnetism Manipulation]]''' (Is unaffected by the [http://imgur.com/gallery/iBpPyhW magnetic field which stops time in the underground dungeons]) | |||
</div> | |||
{{!}}-{{!}}Bulbmin= | |||
<div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> | |||
'''[[Superhuman Speed]]''', '''[[Acrobatics]]''' (Pikmin are very agile and should be more fit than the likes of [[Olimar]]), '''[[Small Size]]''' (Type 2. Pikmin are about [https://imgur.com/a/ATB4svU 2.9 centimeters], or 1.14 inches, from head-to-stem), '''[[Stealth Mastery]]''' (Due to their small size, [https://youtu.be/5bA6-8_8cto?t=4m29s Pikmin can easily hide in small areas]), Passive '''[[Mind Manipulation]]''' and '''[[Light Manipulation]]''' (A Pikmin's stem [https://youtu.be/BKJyv4uqsWI?list=PLF0CD73F3876377A5&t=151 can compel people to pull it thanks to its light], which then causes the person to become friendly with the Pikmin. The light emitting from their sprout can be seen from [https://youtu.be/2nqptP2B-4c?t=36s large distances away]), '''[[Martial Arts|Combat Proficiency]]''' (Pikmin are [https://youtu.be/aOKm5wumuIs?t=104s highly adapt at fighting wildlife] [https://youtu.be/QHFrAAzOpBk far larger than themselves]), '''[[Accelerated Development]]''' (Battle & Absorption. Physical Stats, Intelligence, and Productivity. Pikmin naturally [https://youtu.be/GDx7HulH9m4?t=835 mature overtime] becoming faster, stronger and smarter when they go from leaf to bud to flower), '''[[Reactive Adaptation]]''' (Pikmin went from having electricity [https://youtu.be/YwxhP6bJGOA?t=46s one-shot them] to electricity [https://youtu.be/fTru0L8XXZo?t=647 harmlessly stunning them]. They also went from all poisons [https://youtu.be/YwxhP6bJGOA?t=73 killing them] to some being [https://youtu.be/PWKHixqBQsg?t=0m52s completely unlethal in combat]), '''[[Life Manipulation|Life]]''' '''[[Absorption]]''' and '''[[Biological Manipulation]]''' (Pikmin can absorb nutrients from the soil and [https://youtu.be/h_Bq0oXxdeg?t=531 even living creatures], allowing them to leech off of and [https://youtu.be/f4k87iiYbJg?t=530 highjack the minds of lifeforms]), '''[[Resurrection]]''' (A Flower Pikmin that falls in battle will [https://youtu.be/bpRlJEbHCmU?t=10m29s leave behind a sprout in their place]), '''[[Regeneration]]''' (Low-Mid physically. Pikmin can [https://youtu.be/QTtCuTZ_WLQ?t=11m01s regenerate from being impaled in the chest and stomach] thanks to their rubber-like physiology. They can also survive and [https://youtu.be/m-LsxPeu9IA?t=493 regenerate from being scorched for an extended period of time]. Possibly Low-Godly through the [[Onion]]. Although not seen yet, Purple Pikmin should have an Onion as there's Onions [https://youtu.be/iqvxAnw6XW8?t=290 Olimar hasn't discovered yet]), '''[[Immortality]]''' & '''[[Elasticity]]''' (Types 3, 6, possibly 8 and 9. The physiology of the Pikmin allows their bodies to [https://youtu.be/233Z0WhDrak?t=5 bend rather easily like rubber] and be [https://youtu.be/QTtCuTZ_WLQ?t=11m01s pierced with no major repercussions]. Thanks to the Onion, a Pikmin can simply [https://youtu.be/1oWbWbIpEsM?t=7m54s resurrect back and be sprouted onto the field], even if [https://youtu.be/aAtJr2xAZCc a Pikmin extinction occurs the onion will spit out sprouts to preserve the species]), '''[[Burrowing]]''' (Pikmin can dig up [https://youtu.be/vQc3LQ1O04w?t=3m23s berried items in dirt mounts] and dig through [https://youtu.be/vQc3LQ1O04w?t=127s walls of dirt rather easily]), '''[[Biological Manipulation]]''' and '''[[Mind Manipulation]]''' (Bulbmin are [https://www.pikminwiki.com/Bulbmin Parasitic Pikmin that leech their roots into the body and mind of a] [[Red Bulborb|bulborb]] causing them to [https://youtu.be/f4k87iiYbJg?t=8m55s fall in align with the Pikmin and coexist peacefully]), '''[[Natural Weaponry]]''' and '''[[Consumption]]''' (Possesses the physical body and attributes of a [[Red Bulborb]]). '''[[Resistance]]''' to '''[[Fire Manipulation]]''', '''[[Electricity Manipulation]]''', '''[[Paralysis Inducement]]''', '''[[Water Manipulation]]''', '''[[Acid Manipulation]]''', '''[[Corrosion Inducement]]''', and '''[[Poison Manipulation]]''' (Resist all elemental hazards within caves which includes [https://youtu.be/m-LsxPeu9IA?t=493 fire], [https://youtu.be/fTru0L8XXZo?t=647 electricity], [https://youtu.be/QbpwaQTVbTo?t=867 water], [https://youtu.be/nxLg8z1WN2s?t=62 caustic dweevil acids], and [https://youtu.be/mPlt_VR6GO8?t=731 poisonous gases]), '''[[Heat Manipulation|Extreme Heats]]''' (Can enter caves with natural fire geysers and heat-based lifeforms with no ill side effect), '''[[Cold Manipulation|Extreme Colds]]''' (Can inhabit the colder dungeons without any temperature issues), '''[[Mind Manipulation]]''' and '''[[Madness Manipulation|Madness Inducement]]''' (Type 3; Resists the [[Waterwraith|Waterwraith's]] [https://www.pikminwiki.com/Waterwraith abilities] that make one go fearful and insane upon laying eyes on it), '''[[One Hit Kill]]''' (Resists the effects of the [https://pikmin.fandom.com/wiki/Bingo_Battle Enemy Annihilator] which [https://youtu.be/1oWbWbIpEsM?t=3m46s instantly kills all enemies in the vicinity of a captain]), '''[[Time Stop]]''' and '''[[Magnetism Manipulation]]''' (Is unaffected by the [http://imgur.com/gallery/iBpPyhW magnetic field which stops time in the underground dungeons]) | |||
</div> | |||
}} | |||
|-|Pikmin 3= | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Rock Pikmin= | |||
<div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> | |||
'''[[Superhuman Speed]]''', '''[[Acrobatics]]''' (Pikmin are very agile and should be more fit than the likes of [[Olimar]]), '''[[Small Size]]''' (Type 2. Pikmin are about [https://imgur.com/a/ATB4svU 2.9 centimeters], or 1.14 inches, from head-to-stem), '''[[Stealth Mastery]]''' (Due to their small size, [https://youtu.be/5bA6-8_8cto?t=4m29s Pikmin can easily hide in small areas]), Passive '''[[Mind Manipulation]]''' and '''[[Light Manipulation]]''' (A Pikmin's stem [https://youtu.be/BKJyv4uqsWI?list=PLF0CD73F3876377A5&t=151 can compel people to pull it thanks to its light], which then causes the person to become friendly with the Pikmin. The light emitting from their sprout can be seen from [https://youtu.be/2nqptP2B-4c?t=36s large distances away]), '''[[Martial Arts|Combat Proficiency]]''' (Pikmin are [https://youtu.be/aOKm5wumuIs?t=104s highly adapt at fighting wildlife] [https://youtu.be/QHFrAAzOpBk far larger than themselves]), '''[[Accelerated Development]]''' (Battle & Absorption. Physical Stats, Intelligence, and Productivity. Pikmin naturally [https://youtu.be/GDx7HulH9m4?t=835 mature overtime] becoming faster, stronger and smarter when they go from leaf to bud to flower), '''[[Reactive Adaptation]]''' (Pikmin went from having electricity [https://youtu.be/YwxhP6bJGOA?t=46s one-shot them] to electricity [https://youtu.be/fTru0L8XXZo?t=647 harmlessly stunning them]. They also went from all poisons [https://youtu.be/YwxhP6bJGOA?t=73 killing them] to some being [https://youtu.be/PWKHixqBQsg?t=0m52s completely unlethal in combat]), '''[[Life Manipulation|Life]]''' '''[[Absorption]]''' and '''[[Biological Manipulation]]''' (Pikmin can absorb nutrients from the soil and [https://youtu.be/h_Bq0oXxdeg?t=531 even living creatures], allowing them to leech off of and [https://youtu.be/f4k87iiYbJg?t=530 highjack the minds of lifeforms]), '''[[Resurrection]]''' (A Flower Pikmin that falls in battle will [https://youtu.be/bpRlJEbHCmU?t=10m29s leave behind a sprout in their place]), '''[[Regeneration]]''' (Low-Mid physically. Pikmin can [https://youtu.be/QTtCuTZ_WLQ?t=11m01s regenerate from being impaled in the chest and stomach] thanks to their rubber-like physiology. They can also survive and [https://youtu.be/m-LsxPeu9IA?t=493 regenerate from being scorched for an extended period of time]. Possibly Low-Godly through the [[Onion]]. Although not seen yet, Purple Pikmin should have an Onion as there's Onions [https://youtu.be/iqvxAnw6XW8?t=290 Olimar hasn't discovered yet]), '''[[Immortality]]''' & '''[[Elasticity]]''' (Types 3, 6, possibly 8 and 9. The physiology of the Pikmin allows their bodies to [https://youtu.be/233Z0WhDrak?t=5 bend rather easily like rubber] and be [https://youtu.be/QTtCuTZ_WLQ?t=11m01s pierced with no major repercussions]. Thanks to the Onion, a Pikmin can simply [https://youtu.be/1oWbWbIpEsM?t=7m54s resurrect back and be sprouted onto the field], even if [https://youtu.be/aAtJr2xAZCc a Pikmin extinction occurs the onion will spit out sprouts to preserve the species]), '''[[Burrowing]]''' (Pikmin can dig up [https://youtu.be/vQc3LQ1O04w?t=3m23s berried items in dirt mounts] and dig through [https://youtu.be/vQc3LQ1O04w?t=127s walls of dirt rather easily]), '''[[Paralysis Inducement]]''' (Can stun an enemy with a direct hit thanks to their tough body). '''[[Resistance]]''' to '''[[Trauma|Blunt Force Trauma]]''' (Rock Pikmin can't be [https://youtu.be/R6phLKxaCH0?t=257 crushed or stomped on due to their rock-like physiology]), '''[[Absorption]]''' (The Plasm Wraith is unable to [https://youtu.be/R6phLKxaCH0?t=257 consume and absorb the Rock Pikmin]), '''[[Heat Manipulation|Extreme Heats]]''' (Can enter caves with natural fire geysers and heat-based lifeforms with no ill side effect), '''[[Cold Manipulation|Extreme Colds]]''' (Can inhabit the Distant Tundra without any temperature issues), '''[[Electricity Manipulation]]''', and '''[[Poison Manipulation]]''' (Has adapted to these over time to not be affected much by them), '''[[Mind Manipulation]]''' and '''[[Madness Manipulation|Madness Inducement]]''' (Type 3; Scales to other Pikmin who resists resists the [[Waterwraith|Waterwraith's]] [https://www.pikminwiki.com/Waterwraith abilities] that make one go fearful and insane upon laying eyes on it), '''[[One Hit Kill]]''' (Resists the effects of the [https://pikmin.fandom.com/wiki/Bingo_Battle Enemy Annihilator] which [https://youtu.be/1oWbWbIpEsM?t=3m46s instantly kills all enemies in the vicinity of a captain]), '''[[Time Stop]]''' and '''[[Magnetism Manipulation]]''' (Is unaffected by the [http://imgur.com/gallery/iBpPyhW magnetic field which stops time in the underground dungeons]) | |||
</div> | |||
{{!}}-{{!}}Winged Pikmin= | |||
<div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> | |||
'''[[Superhuman Speed]]''', '''[[Acrobatics]]''' (Pikmin are very agile and should be more fit than the likes of [[Olimar]]), '''[[Small Size]]''' (Type 2. Pikmin are about [https://imgur.com/a/ATB4svU 2.9 centimeters], or 1.14 inches, from head-to-stem), '''[[Stealth Mastery]]''' (Due to their small size, [https://youtu.be/5bA6-8_8cto?t=4m29s Pikmin can easily hide in small areas]), Passive '''[[Mind Manipulation]]''' and '''[[Light Manipulation]]''' (A Pikmin's stem [https://youtu.be/BKJyv4uqsWI?list=PLF0CD73F3876377A5&t=151 can compel people to pull it thanks to its light], which then causes the person to become friendly with the Pikmin. The light emitting from their sprout can be seen from [https://youtu.be/2nqptP2B-4c?t=36s large distances away]), '''[[Martial Arts|Combat Proficiency]]''' (Pikmin are [https://youtu.be/aOKm5wumuIs?t=104s highly adapt at fighting wildlife] [https://youtu.be/QHFrAAzOpBk far larger than themselves]. Winged Pikmin however are notably [https://youtu.be/R6phLKxaCH0?t=544 weaker than other species in combat]), '''[[Accelerated Development]]''' (Battle & Absorption. Physical Stats, Intelligence, and Productivity. Pikmin naturally [https://youtu.be/GDx7HulH9m4?t=835 mature overtime] becoming faster, stronger and smarter when they go from leaf to bud to flower), '''[[Reactive Adaptation]]''' (Pikmin went from having electricity [https://youtu.be/YwxhP6bJGOA?t=46s one-shot them] to electricity [https://youtu.be/fTru0L8XXZo?t=647 harmlessly stunning them]. They also went from all poisons [https://youtu.be/YwxhP6bJGOA?t=73 killing them] to some being [https://youtu.be/PWKHixqBQsg?t=0m52s completely unlethal in combat]), '''[[Life Manipulation|Life]]''' '''[[Absorption]]''' and '''[[Biological Manipulation]]''' (Pikmin can absorb nutrients from the soil and [https://youtu.be/h_Bq0oXxdeg?t=531 even living creatures], allowing them to leech off of and [https://youtu.be/f4k87iiYbJg?t=530 highjack the minds of lifeforms]), '''[[Resurrection]]''' (A Flower Pikmin that falls in battle will [https://youtu.be/bpRlJEbHCmU?t=10m29s leave behind a sprout in their place]), '''[[Regeneration]]''' (Low-Mid physically. Pikmin can [https://youtu.be/QTtCuTZ_WLQ?t=11m01s regenerate from being impaled in the chest and stomach] thanks to their rubber-like physiology. They can also survive and [https://youtu.be/m-LsxPeu9IA?t=493 regenerate from being scorched for an extended period of time]. Possibly Low-Godly through the [[Onion]]. Although not seen yet, Purple Pikmin should have an Onion as there's Onions [https://youtu.be/iqvxAnw6XW8?t=290 Olimar hasn't discovered yet]), '''[[Immortality]]''' & '''[[Elasticity]]''' (Types 3, 6, possibly 8 and 9. The physiology of the Pikmin allows their bodies to [https://youtu.be/233Z0WhDrak?t=5 bend rather easily like rubber] and be [https://youtu.be/QTtCuTZ_WLQ?t=11m01s pierced with no major repercussions]. Thanks to the Onion, a Pikmin can simply [https://youtu.be/1oWbWbIpEsM?t=7m54s resurrect back and be sprouted onto the field], even if [https://youtu.be/aAtJr2xAZCc a Pikmin extinction occurs the onion will spit out sprouts to preserve the species]), '''[[Burrowing]]''' (Pikmin can dig up [https://youtu.be/vQc3LQ1O04w?t=3m23s berried items in dirt mounts] and dig through [https://youtu.be/vQc3LQ1O04w?t=127s walls of dirt rather easily]), '''[[Flight]]''' (Winged Pikmin have [https://youtu.be/twZSmcg0B9E?t=1026 wings upon their back which allows them to fly]), Possible '''[[Enhanced Senses]]''' (Winged Pikmin have eyes similar to that of White Pikmin, who are [https://youtu.be/q8B3mUZmfG0?t=460 able to see and locate buried treasures]), '''[[Resistance]]''' to '''[[Heat Manipulation|Extreme Heats]]''' (Can enter caves with natural fire geysers and heat-based lifeforms with no ill side effect), '''[[Cold Manipulation|Extreme Colds]]''' (Can inhabit the Distant Tundra without any temperature issues), '''[[Electricity Manipulation]]''', and '''[[Poison Manipulation]]''' (Has adapted to these over time to not be affected much by them), '''[[Mind Manipulation]]''' and '''[[Madness Manipulation|Madness Inducement]]''' (Type 3; Scales to other Pikmin who resists resists the [[Waterwraith|Waterwraith's]] [https://www.pikminwiki.com/Waterwraith abilities] that make one go fearful and insane upon laying eyes on it), '''[[One Hit Kill]]''' (Resists the effects of the [https://pikmin.fandom.com/wiki/Bingo_Battle Enemy Annihilator] which [https://youtu.be/1oWbWbIpEsM?t=3m46s instantly kills all enemies in the vicinity of a captain]), '''[[Time Stop]]''' and '''[[Magnetism Manipulation]]''' (Is unaffected by the [http://imgur.com/gallery/iBpPyhW magnetic field which stops time in the underground dungeons]) | |||
</div> | |||
}} | |||
</tabber> | </tabber> | ||
---- | ---- | ||
===[[ | <font size=5>''' [[Standard Equipment]] '''</font> | ||
[[Pikmin]], Whistle and | |||
[[File:Bomb-Rock Pikmin 1 Render.webp|right|75px]] | |||
*'''Bomb Rocks:''' Bomb rocks are explosive rocks in the Pikmin games. Upon being activated, a rock's fuse starts going down (represented by a colored wheel), and when it reaches zero, the bomb causes a violent explosion, capable of damaging enemies, Pikmin, leaders and some obstacles. In the first and third games, they can be carried by Pikmin, but only by Yellow Pikmin in the former. In Pikmin 2, they are much larger and serve as obstacles instead of tools, with the exception being on the 2-Player Battle stage Hostile Territory, where they can be picked up and thrown by leaders. They can also appear as items in 2-Player Battle and Bingo Battle. | |||
---- | |||
<font size=5>''' Other '''</font> | |||
'''Standard Tactics:''' Pikmin are incredibly dependant on a leader for instructions in and out of battle. If left on their own, they will typically latch onto the opponent and begin attacking them repeatedly. | |||
'''Weaknesses:''' Aside from Bulbmin, every Pikmin either only resists one elemental type or none of them. Purples and Rocks resist no elemental types, and any Pikmin that's not a blue pikmin or Winged Pikmin can drown. Though if a Winged Pikmin does get caught off guard they can fall in the water and proceed to drown themselves. However this weakness can be avoided with the help of Blue Pikmin throwing them out of the water | |||
|} | |||
</div> | |||
---- | |||
==== Items ==== | |||
[[File:Exploration Kit menu Pikmin 2.jpg|center|520px]] | |||
<tabber> | |||
|-|Exploration Kit= | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Suit Upgrades= | |||
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{{!}}- bgcolor="#1D850F" | |||
!style="width:16%"{{!}} Image | |||
!style="width:25%"{{!}} Name | |||
!style="width:38%"{{!}} Description | |||
!style="width:7%"{{!}} weight | |||
{{!}}- | |||
{{!}} align="center"{{!}} [[File:ScorchGuard Render.png{{!}}center{{!}}90px]] | |||
{{!}} align="center"{{!}} '''Scorch Guard''' | |||
{{!}} align="center"{{!}} Thanks to the heat-resistant alloy, this suit is now impervious to fire! | |||
{{!}} align="center"{{!}} '''10''' | |||
{{!}}- | |||
{{!}} align="center"{{!}} [[File:Anti Electrifier Render.png{{!}}center{{!}}90px]] | |||
{{!}} align="center"{{!}} '''Anti-Electrifier''' | |||
{{!}} align="center"{{!}} I have reconfigured your suits with this new material. They will now protect you from electricity! | |||
{{!}} align="center"{{!}} '''10''' | |||
{{!}}- | |||
{{!}} align="center"{{!}} [[File:Metal Suit Z Render.png{{!}}center{{!}}90px]] | |||
{{!}} align="center"{{!}} '''Metal Suit Z''' | |||
{{!}} align="center"{{!}} This suit is extremely durable. Getting gnawed or stepped on will now produce minimal pain. | |||
{{!}} align="center"{{!}} '''10''' | |||
{{!}}- | |||
{{!}} align="center"{{!}} [[File:Napsack Pikmin 2 Render.png{{!}}center{{!}}100px]] | |||
{{!}} align="center"{{!}} '''Napsack''' | |||
{{!}} align="center"{{!}} When you have an unoccupied time interval, press and hold X/C to take a nap! | |||
{{!}} align="center"{{!}} '''15''' | |||
{{!}}- | |||
{{!}} align="center"{{!}} [[File:Rush Boots Pikmin 2 Render.png{{!}}center{{!}}125px]] | |||
{{!}} align="center"{{!}} '''Rush Boots''' | |||
{{!}} align="center"{{!}} You'll move faster and no longer be blown away by puffy blowhogs' nasal blasts! | |||
{{!}} align="center"{{!}} '''20''' | |||
{{!}}- | |||
{{!}} align="center"{{!}} [[File:Rocket Fist Pikmin 2 Render.png{{!}}center{{!}}75px]] | |||
{{!}} align="center"{{!}} '''Rocket Fist''' | |||
{{!}} align="center"{{!}} Tap A three times to launch it! One, two, PUNCH! | |||
{{!}} align="center"{{!}} '''15''' | |||
{{!}}} | |||
</div> | |||
{{!}}-{{!}}Gear Upgrades= | |||
<div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width{{!}}100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> | |||
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{{!}}- bgcolor="#1D850F" | |||
!style="width:16%"{{!}} Image | |||
!style="width:25%"{{!}} Name | |||
!style="width:38%"{{!}} Description | |||
!style="width:7%"{{!}} weight | |||
{{!}}- | |||
{{!}} align="center"{{!}} [[File:Mega Tweeter Pikmin 2 Render.png{{!}}center{{!}}110px]] | |||
{{!}} align="center"{{!}} '''Mega Tweeter''' | |||
{{!}} align="center"{{!}} Captain Olimar, this device has increased the acoustic range of your whistle! | |||
{{!}} align="center"{{!}} '''20''' | |||
{{!}}- | |||
{{!}} align="center"{{!}} [[File:Pluckaphone Pikmin 2 Render.png{{!}}center{{!}}90px]] | |||
{{!}} align="center"{{!}} '''Pluckaphone''' | |||
{{!}} align="center"{{!}} Now, simply blowing your whistle will inspire Pikmin sprouts to up out of the ground. | |||
{{!}} align="center"{{!}} '''15''' | |||
{{!}}- | |||
{{!}} align="center"{{!}} [[File:Dodge Whistle Render.png{{!}}center{{!}}90px]] | |||
{{!}} align="center"{{!}} '''Dodge Whistle''' | |||
{{!}} align="center"{{!}} Press Left D-Pad or Right D-Pad to make your Pikmin roll in that direction | |||
{{!}} align="center"{{!}} '''10''' | |||
{{!}}- | |||
{{!}} align="center"{{!}} [[File:Solar System Pikmin 2 Render.png{{!}}center{{!}}100px]] | |||
{{!}} align="center"{{!}} '''Solar System''' | |||
{{!}} align="center"{{!}} The artificial sunlight it emanates will brighten underground areas. | |||
{{!}} align="center"{{!}} '''5''' | |||
{{!}}- | |||
{{!}} align="center"{{!}} [[File:Treasure Gauge Pikmin 2 Render.png{{!}}center{{!}}120px]] | |||
{{!}} align="center"{{!}} '''Treasure Gauge''' | |||
{{!}} align="center"{{!}} It will now appear on your monitor. The needle will move right as you approach treasure. | |||
{{!}} align="center"{{!}} '''35''' | |||
{{!}}} | |||
</div> | |||
}} | |||
|-|Sprays= | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Ultra-Spicy Spray= | |||
[[File:Ultra-Spicy Spray.png{{!}}right{{!}}184px]] | |||
*'''Ultra-Spicy Spray:''' Ultra-spicy spray is a red-colored spray that can be obtained by gathering ten ultra-spicy berries from a Burgeoning Spiderwort plant or finding a concentrated dose. When used, any [[Pikmin]] in the party will become more be aggressive, making them more efficient at their tasks and instantly bloom into the flower stage as well. | |||
{{!}}-{{!}}Ultra-Bitter Spray= | |||
[[File:Ultra-Bitter Spray.png{{!}}right{{!}}185px]] | |||
*'''Ultra-Bitter Spray:''' Ultra-bitter spray is the purple-colored spray that can be obtained from ten purple Burgeoning Spiderwort berries, or by finding a concentrated dose. When used, it temporarily turns any nearby enemy or bomb-rock into stone, rendering them unable to do anything. Alternatively, the spray can be used on [[Pikmin]] to bury them in the ground, making them unable to perform tasks. | |||
}} | |||
</tabber> | |||
---- | ---- | ||
=== | ==== S.S Dolphin II ==== | ||
For the S.S Dolphin profile, click the following: | |||
{|class=width="100%" style="border:4px solid #FF0000; border-radius:7.5px; clear:both; font-size:75%; font-family:verdana;" align="center"" | |||
! colspan="2" style="background:#CFBC99; border-radius:3.25px;" align="center"|<div style="margin-left:55px;"style="color:#FFFFFF;">''Articles About the S.S Dolphin''</div> | |||
|- | |||
|width="15%" style="background:black; border-radius:3.25px;"|'''Pikmin Series''' | |||
|[[S.S Dolphin]] - [[S.S Dolphin II]] | |||
|} | |||
{| class="mw-collapsible mw-collapsed" align="center" border="1" cellpadding="1" cellspacing="1" style="width:100%" | |||
| colspan="2" style="text-align: center; background-color: #FF0000; color: #FFFFFF" |'''S.S Dolphin II Profile''' | |||
|- | |||
|[[File:S.S Dolphin II.png|thumb|370px]] | |||
<div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> | |||
<font size=5>''' Background '''</font> | |||
<br> | |||
The '''S.S. Dolphin II''' is [[Olimar (Hey! Pikmin)|Captain Olimar's]] vessel in ''Hey! Pikmin''. At the start of the game, Olimar is piloting the ship to head back to Hocotate, until he hits an asteroid and plummets to an unknown planet. The ship crashes against the ground, and stays in that state. The cone of the ship has a detachable pod with its own artificial intelligence. This pod guides Olimar throughout his adventure. | |||
After the crash-landing, the ship requires certain amounts of Sparklium to recover its disabled features, and provide Captain Olimar with updates. A list can be found here. | |||
The exploration pod is Olimar's assistant throughout the events of ''Hey! Pikmin'', guiding him all along his adventure. It is the pod at the nose of the S.S. Dolphin II, and it houses the ship's cockpit room and artificial intelligence system. It is able to fly around freely and communicate with Olimar via a loudspeaker, as well as beam him and any Pikmin he's got with him inside, to return to the Pikmin Park. In general, it looks physically similar to the Research Pod in ''Pikmin 2''. | |||
The pod can be seen at the end of each area, serving as the exit. If the area has a secret exit, then the pod can be found in the location of both the normal exit and the secret one. The exploration pod is also present in the Pikmin Park, in some cutscenes at the beginning and the end of the game. At the start of the story, it helps the player learn the mechanics of the game. | |||
<font size=5>''' Statistics '''</font> | |||
<br> | |||
'''[[DebatesJungle Tiering System|Tier]]:''' Likely '''10-A''', '''4-C''' with the [https://pikmin.fandom.com/wiki/Nova_Blaster#Notes Nova Blaster] | |||
'''Name:''' S.S Dolphin II | |||
'''Origin:''' [[Pikmin (Series)|Hey! Pikmin]] | |||
'''Age:''' Unknown (The model appears to be rather new, and Olimar even calls the Hocotate Ship [https://youtu.be/R6phLKxaCH0?t=363 old in comparison]. The S.S Dolphin II appears to be a direct upgrade to the original [[S.S Dolphin]]) | |||
'''Classification:''' Delivery Spaceship | |||
'''[[Status]]:''' Likely '''Active''' (Although the S.S Dolphin was [https://youtu.be/zWh5apS4A3g?t=187s sold off at the beginning of Pikmin 2], Olimar notes he will buy back his ship after leaving PNF-404<ref>{{Quote|Curse that Hocotate ship. It may once have been a top-of-the-line vessel, but it's now an insult to my piloting. I can't wait to pay off that debt and get back in my beloved S.S. Dolphin. But that means I need to find something really valuable before I return home...|Data File [https://www.pikminwiki.com/Olimar%27s_Log_(Exploration_Notes)#Journal_Entry_.231 Journal Entry #1]}}</ref>) | |||
'''Users:''' [[Olimar (Hey! Pikmin)|Captain Olimar]] | |||
'''Terrain:''' Unknown planet and Hocotate's solar system/galaxy | |||
'''[[Dimensionality]]:''' '''3-D''' | |||
'''[[Attack Potency]]:''' Likely '''Athlete level''' (The S.S Dolphin II is designed to haul loads of items throughout space at high speeds), At least '''Star level''' with the Nova Blaster (The Nova Blaster can [https://pikmin.fandom.com/wiki/Nova_Blaster#Notes create shockwaves that can reduce stars to bits]) | |||
'''[[Durability]]:''' Likely '''Athlete level''' (Was able to [https://youtu.be/WMF5wOnVj90?t=28 briefly stay intact when hit by a comet] before catching on fire upon atmospheric reentry. Scales to other ships such as the S.S Drake which [https://youtu.be/1-bi6y5qpZk?t=97 survived a small explosion within orbit] and [https://youtu.be/XbkEbE8Pz5A?t=18 crashing onto the surface of PNF-404 with no notable damage]) | |||
''' | '''[[Speed]]:''' At least '''FTL+''' (The S.S Dolphin II can travel [https://youtu.be/1-bi6y5qpZk?t=1m20s 279,000 light years in seconds] and beyond "super light speed". The S.S Dolphin is designed for intergalactic travel), '''Higher''' with the Chronos Reactor (The Chronos Reactor changes [https://pikmin.fandom.com/wiki/Chronos_Reactor#Notes permutations in the space-time continuum into pure energy], allowing the S.S Dolphin to launch itself across the universe) | ||
'''[[ | '''[[Speed|Combat Speed]]:''' '''Extra-Temporal''' with the Nova Blaster (The Nova Blaster creates shockwaves that [https://pikmin.fandom.com/wiki/Nova_Blaster#Discovery_Notes travel in the currents of space-time, destroying anything in its path]) | ||
'''[[ | '''[[Stamina]]:''' '''Limitless''' with the Eternal Fuel Dynamo (The Eternal Fuel Dynamo generates an [https://www.pikminwiki.com/Eternal_Fuel_Dynamo#Notes unlimited amount of energy for the S.S Dolphin II]) | ||
'''[[ | '''[[Range]]:''' '''Below Average Melee''' physically, '''Universal''' with the Chronos Reactor and Nova Blaster (The Chronos Reactor can [https://pikmin.fandom.com/wiki/Chronos_Reactor warp the space-time continuum] and the Nova Blaster [https://pikmin.fandom.com/wiki/Nova_Blaster#Discovery_Notes travels through the currents of space-time]), '''Multiversal Cell''' with ship sensors (Should be superior to the [[Hocotate Ship|Hocotate Ship's sensors]], which can [https://youtu.be/OM_GaDxSJPw?t=13m44s locate and interact with] [[Waterwraith|the Waterwraith's true form]]) | ||
---- | |||
<font size=5>''' [[Hax|Powers and Abilities]] '''</font> | |||
<br> | |||
<div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> | |||
<tabber> | |||
|-|Standard Model Abilities ▾= | |||
{{#tag:tabber| | |||
{{!}}-{{!}}Powers= | |||
'''[[Superhuman Speed]]''', '''[[Spaceflight]]''', '''[[Small Size]]''' (Type 2. Although significantly taller than Olimar, it's still incredibly small), possibly '''[[Genius Intelligence]]''' (The S.S Dolphin II has an intelligent AI that is capable of [https://youtu.be/duZt5eLSyT0?t=140 communicating with] Olimar and [https://youtu.be/duZt5eLSyT0?t=233 helping him]), '''[[Information Analysis]]''' and '''[[Cosmic Awareness]]''' (Can scan anomalies such as the [[Waterwraith]] and was able to [https://youtu.be/OM_GaDxSJPw?t=13m44s deduce and sense that its physical form was] [https://youtu.be/OM_GaDxSJPw?t=13m44s present in a separate dimension]. The [https://www.pikminwiki.com/Guard_Satellite Guard Satellite] can scan and detect threats incoming. The [https://www.pikminwiki.com/Whimsical_Radar Whimsical Radar] scans nearby lost ship parts), '''[[Dimensional Storage]]''' (Can store dozens of treasures and packages in its hull like the Hocotate Freight Ship. Can store over thirty-thousand Sparklium), '''[[Teleportation]]''' (Upon being incapacitated in battle, the S.S Dolphin II will teleport Olimar [https://youtu.be/p2CGLrpEW3c?t=19m48s back to his cockpit regardless of where he is]. Can enter a [https://youtu.be/4I1HvW317xg?t=524 state of space warping] whilst flying in space), '''[[Healing]]''' and '''[[Restoration]]''' (The S.S Dolphin II can [https://youtu.be/WJwgb9ea7Do?t=721 restore both Olimar and his suit to full health]), '''[[Radiation Manipulation]]''' ([https://pikmin.fandom.com/wiki/Radiation_Canopy#Notes The Radiation Canopy can transform and nullify space radiation]), '''[[Light Manipulation]]''' (Nova blaster is stated to emit a dazzling burst of light), '''[[Electricity Manipulation|Electricity Generation]]''' and '''[[Energy Manipulation|Sunlight]]''' '''[[Absorption]]''' (Can generate an infinite amount of electricty with the [https://www.pikminwiki.com/Eternal_Fuel_Dynamo Eternal Fuel Dynamo]. The [https://pikmin.fandom.com/wiki/Positron_Generator#Notes Positron Generator] absorbs solar cells to generate electricty to power the ship's interior components), Limited '''[[Purification]]''' ([https://pikmin.fandom.com/wiki/Anti-Dioxin_Filter#Notes Can filter out toxins to prevent pollution with the Anti-Dioxin Filter]), '''[[Gravity Manipulation]]''' (The Gravity Jumper [https://pikmin.fandom.com/wiki/Gravity_Jumper#Notes manipulates gravity, allowing for easier takeoff and reentry on various planets]), '''[[Matter Manipulation|Gluon Manipulation]]''' (The Gluon Drive is stated to [https://pikmin.fandom.com/wiki/Gluon_Drive#Notes metaphysically bind gluons to travel through space]), '''[[Regeneration]]''' and '''[[Restoration]]''' (High-Mid. The Repair-Type Bolt can [https://pikmin.fandom.com/wiki/Repair-Type_Bolt#Notes repair anything in the ship, including the engine]. The S.S Dolphin II can rebuild itself from damaged remains of over a dozen parts. The S.S Dolphin II can restore its components to their rightful positions in functioning order and should be superior to the Hocotate Ship which can [https://youtu.be/rZT4RzabYlM?t=190 rebuild itself from mere scraps]), '''[[Space-Time Manipulation]]''', '''[[Light Manipulation]]''', and '''[[Vibration Manipulation|Shockwave Generation]]''' ([https://pikmin.fandom.com/wiki/Nova_Blaster#Notes The Nova Blaster fires a beam of dazzling light that can send shockwaves through space-time]), '''[[Reality Warping]]''', '''[[Transmutation]]''', and '''[[Velocity Manipulation]]''' ([https://pikmin.fandom.com/wiki/Chronos_Reactor#Notes The Chronos Reactor] warps the space-time continuum, [https://pikmin.fandom.com/wiki/Chronos_Reactor#Notes changing permutations in the space-time continuum] to allow the S.S Dolphin II to launch itself across the universes) | |||
{{!}}-{{!}}Resistances= | |||
'''[[Resistance]]''' to '''[[Radiation Manipulation|Cosmic Radiations]]''', '''[[Gravity Manipulation]]''', and '''[[Biological Manipulation]]''' (Can survive and traverse in the vacuum of space for several days. [https://pikmin.fandom.com/wiki/Radiation_Canopy#Notes The Radiation Canopy can transform and nullify space radiation]), '''[[Space-Time Manipulation]]''', and '''[[Reality Warping]]''' (Should be unaffected by its own weaponry which warps all of space and time) | |||
}} | |||
|-|Sparklium Model Abilities= | |||
'''[[Energy Manipulation]]''' and '''[[Light Manipulation]]''' (Sparklium is a [https://youtu.be/duZt5eLSyT0?t=87 bright source of energy] that acts as [https://youtu.be/duZt5eLSyT0?t=181 fuel for the S.S Dolphin II], thus powering its mechanical functions and ability to fly), '''[[Plant Manipulation]]''' ([https://youtu.be/RlZ0mq4-EUM?t=241 Sparklium can grow into sparklium seed plants that produce more Sparklium]), '''[[Corruption]]''' and '''[[Empathic Manipulation]]''' (Sparklium is a highly dangerous source of energy capable of [https://youtu.be/4I1HvW317xg?t=708 corrupting organisms that are exposed to too much Sparklium at once and altering their behaviors]), '''[[Empowerment]]''' (Sparklium can [https://youtu.be/mF6havbtY1s?t=582 amplify technology] and the [https://youtu.be/4I1HvW317xg?t=708 strength of organisms]), '''[[Accelerated Development]]''' and '''[[Power Modification]]''' (Physical Statistics and Abilities; The more Sparklium Olimar and the S.S Dolphin II collect, [https://youtu.be/mF6havbtY1s?t=582 the greater his tools and equipment become]), '''[[Statistics Amplification]]''' and '''[[Life Manipulation]]''' (Sparklium can [https://youtu.be/mF6havbtY1s?t=582 increase Olimar's maximum health], thus allowing him to take more damage), '''[[Flight]]''' (Sparklium powers Olimar's jetpack, [https://youtu.be/RlZ0mq4-EUM?t=175 allowing him to fly short distances to avoid damage and reach certain areas]), '''[[Portal Manipulation]]''', '''[[Vacuum Manipulation]]''', and '''[[BFR]]''' (Type 2; Olimar can summon a small Sparklium Ring that [https://youtu.be/RlZ0mq4-EUM?t=92 opens portals to suck up objects], including some [https://youtu.be/RlZ0mq4-EUM?t=269 several times larger than himself]), possible '''[[Transmutation]]''' and '''[[Dimensional Storage]]''' (Anything the Sparklium Ring collects gets stored into the S.S Dolphin II's Sparklium tanks) | |||
</tabber> | |||
</div> | |||
---- | |||
<font size=5>''' Other '''</font> | |||
<br> | |||
'''Weaknesses:''' Despite its incredibly powerful weaponry, the S.S Dolphin II seems to lack any defensive shields or barriers to protect itself from danger. Furthermore, a deadly enough hit can damage the Sparklium converter and tank, causing the ship to lose power. | |||
'''Note:''' This is the S.S Dolphin II from ''Hey! Pikmin''. Although there's no official statement on the canonicity of ''Hey! Pikmin'', several implications suggest that it's an alternate timeline in which the events of ''Pikmin 3''/''Pikmin 3 Deluxe'' never occurred. Furthermore, due to Hey! Pikmin being a spin-off, the canonicity is put into even more question. | |||
<font size=5>''' References '''</font> | |||
<br> | |||
{{scroll box|content={{reflist|2}}}} | |||
</div> | |||
|} | |||
---- | |||
=== [[Standard Equipment|Optional Equipment]] === | |||
*'''Cupid's Grenade Items:''' | |||
<tabber> | |||
|-|2-Player Battle= | |||
<div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> | |||
{|class="wikitable" | |||
!Icon !! Power !! Description | |||
|- | |||
|[[File:Roulette Wheel 5.png]] || '''+5 Sprouts''' || Grants the player five Pikmin sprouts, if they have less than 50. | |||
|- | |||
|[[File:Roulette Wheel 10.png]] || '''+10 Sprouts''' || Just like the previous, but ten sprouts. | |||
|- | |||
|[[File:Roulette Wheel flower.png]] || '''Flower''' || Makes all of the player's Pikmin that are not planted in the ground bloom into flowers. | |||
|- | |||
|[[File:Roulette Wheel ghost.png]] || '''Ghost''' || Makes the player's leader and Pikmin become invisible to the opponent for a limited amount of time. | |||
|- | |||
|[[File:Roulette Wheel ultra-bitter spray.png]] || '''Ultra-bitter spray''' || Grants one dose of ultra-bitter spray. | |||
|- | |||
|[[File:Roulette Wheel ultra-spicy spray.png]] || '''Ultra-spicy spray''' || Grants one dose of ultra-spicy spray. | |||
|- | |||
|[[File:Roulette Wheel marble.png]] || '''Marble return''' || Makes the player's marble, if above ground, bounce all the way back to the Onion, regardless of distance. Any opposing Pikmin carrying the marble will be knocked down. | |||
|- | |||
|[[File:Roulette Wheel Withering Blowhog.png]] || '''Withering Blowhog''' || Makes a Withering Blowhog appear near the opponent's Onion. | |||
|- | |||
|[[File:Roulette Wheel Swooping Snitchbug.png]] || '''Swooping Snitchbug''' || Makes a Swooping Snitchbug appear near the opponent's Onion. | |||
|- | |||
|[[File:Roulette Wheel boulder.png]] || '''Boulders''' || Makes several boulders drop near the opponent. | |||
|- | |||
|[[File:Roulette Wheel Volatile Dweevil.png]] || '''Volatile Dweevil''' || Drops a Volatile Dweevil near the opponent. | |||
|- | |||
|[[File:Roulette Wheel Blowhogs.png]] || '''Fiery/Watery Blowhog''' || Makes a Blowhog appear near the opponent's Onion. If the opponent is [[Louie]], a Fiery Blowhog will appear. If the opponent is Olimar, a Watery Blowhog appears instead. | |||
|} | |||
</div> | |||
'''[[Pikmin|Rock Pikmin]]:''' Pikmin with | |-|Bingo Battle= | ||
<div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> | |||
{| class = "wikitable" | |||
! Icon || Name || Description | |||
|- | |||
| [[File:Bingo Battle 10 icon.png]] || '''+10 Pikmin''' || Makes the user's Onion generate ten of the player's starting Pikmin. | |||
|- | |||
| [[File:Bingo Battle 5 icon.png]] || '''+5 Rare Pikmin''' || Makes the user's Onion spawn five of the type of Pikmin the player did not start with. This item is not available on maps that only have one type of Pikmin. | |||
|- | |||
| [[File:Bingo Battle Lightning icon.png]] || '''Lightning''' || Strikes opponents and their nearby non-Yellow Pikmin with an immobilizing current of lightning. Like all electric hazards in ''Pikmin 3''/''Pikmin 3 Deluxe'', it simply immobilizes them, and proves no direct harm to the Pikmin. | |||
|- | |||
| [[File:Lucky Marble icon.png]] || '''Lucky Marble''' || Acts the same as if collecting a Lucky Marble. | |||
|- | |||
| [[File:Bingo Battle Rock Storm icon.png]] || '''Rock Storm''' || Causes four large boulders to fall near where the opponent's leader is standing, killing any non-Rock Pikmin. It's harder to dodge these boulders than their ''Pikmin 2'' counterparts. A leader can escape intact if they are always moving throughout the storm. If the player knows that the strike is incoming, they can dismiss their Pikmin to minimize the death toll. These boulders can also harm leaders and Pikmin from the team that spawned them, as well as Pikmin that are shocked on the floor. | |||
|- | |||
| [[File:Bingo Battle Ultra-Spicy Spray icon.png]] || '''Ultra-spicy spray''' || Instantly makes the player's Pikmin gain the effects of an Ultra-spicy spray. | |||
|- | |||
| [[File:Bingo Battle Enemy Annihilator icon.png]] || '''Enemy Annihilator''' || Kills all on-screen enemies. | |||
|- | |||
| [[File:Bingo Battle Bomb icon.png]] || '''Bomb''' || Causes a bomb rock to spawn in front of the player's leader. | |||
|- | |||
| [[File:Bingo Battle Shuffle icon.png]] || '''Shuffle''' || Scrambles the opponent's bingo card. Although rare, it's possible that the items will be shuffled in a way that triggers a victory for the opponent. | |||
|- | |||
| [[File:Bingo Battle Mine icon.png]] || '''Mine''' || Spawns a [[Bomb rock#Mine|mine]] in front of the active leader. Pikmin can carry these, just like bomb rocks. When the Pikmin is thrown, the mine sticks to wherever the Pikmin hits, and will only detonate when a leader walks by. | |||
|- | |||
| [[File:Bingo Battle Warp icon.png]] || '''Warp''' || Teleports the opponent to a random area on the map, along with any Pikmin in their current squad. | |||
|- | |||
| [[File:Bingo Battle Macaroon Recovery icon.png]] || '''Macaroon Recovery''' || Transports the player's macaroon back to their Onion, even if it is already nearby. | |||
|} | |||
</div> | |||
</tabber> | |||
---- | |||
=== Notable Techniques === | |||
<div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> | |||
*'''Whistle:''' The whistle is a main part of the gameplay in the Pikmin games. It is the primary way of calling idle Pikmin and leaders over onto the active leader's group, the secondary way being the active leader bumping into them. Whistling can also be used to instantly rescue Pikmin who are under the effects of certain hazards, or Pikmin trapped by special enemy attacks. Throughout the series, the whistle has been modified and repurposed for multiple different techniques. | |||
**'''Call:''' By blowing the whistle for an extended period of time, any idol Pikmin or captains will be alerted and fall into line next to the captain issuing the command. | |||
**'''Dismiss:''' Using the dismiss signal alerts any pikmin and captains following the current captain to separate into idol groups for further action. | |||
**'''Charge:''' The swarm command plays a sound equivalent to a blow horn which signals any active Pikmin groups in the captain's party to charge a targetted objective. | |||
**'''Swarm:''' The swarm technique directs any and all Pikmin in the captain's current troop to fall in on an objective in quick succession. | |||
'''[[Pikmin | *'''Whistle Upgrades:''' | ||
**'''The Mega Tweeter:''' The Mega Tweeter is obtained by defeating the [[Ranging Bloyster]] in the Shower Room and collecting the Amplified Amplifier. This upgrade increases the range of the whistles of all captains. The diameter of the visible circle projected on the ground increases to about 144% of its original size, thus more than doubling the area the whistle affects. This makes it easier to call scattered Pikmin to the captain's side, even when being slow in the Onions. | |||
**'''Pluckaphone:''' The Pluckaphone is obtained by defeating the [[Waterwraith]] in the Submerged Castle and collecting the Professional Noisemaker. It is an upgrade that allows the captain' whistles to call buried Pikmin out from the ground, saving precious time that would otherwise be spent plucking them out. As well as picking newly produced Pikmin at the Onions, this is useful for calling out Pikmin that were planted by wildlife in battle. | |||
**'''Dodge Roll:''' The Dodge Whistle can be found on a small cliff a short distance away from the exit to the [[Vehemoth Phosbat]] cave. It is an upgrade that allows captains to dodge left or right, guiding the Pikmin to do the same. It is done in a straight line normally, or in an arc around a locked-on target. | |||
---- | |||
*'''Throw:''' A standard technique which involves throwing a captain or Pikmin at an objective. This technique is used primarily to launch Pikmin at foes from a distance with risking as many casualties, at the risk of only being to throw one Pikmin at a time. All Pikmin have varying effects and different abilities in combat that allow them to stand out from their fellow speciemen. | |||
**'''Red Pikmin:''' Red Pikmin are the first Pikmin discovered in each of the three Pikmin games. They possess a standard throwing arc with average range. Due to their 1.5 times increased damage output, they are ideal for combat. | |||
**'''Yellow Pikmin:''' Yellow Pikmin are typically the second Pikmin discovered throughout the games (The exception being ''Pikmin 3'' and ''Pikmin 3 Deluxe''). Due to their lighter body weight, they have the highest throwing arc in the series, and can easily reach most airborne enemies. | |||
**'''Blue Pikmin:''' Blue Pikmin are the last Pikmin species discovered in the games (Mainly due to their aquatic diversity). Thanks to their gills, Blue Pikmin excel both on land, and underwater, making them perfect for exploring in submerged areas without risk of drowning. | |||
**'''Purple Pikmin:''' Purple Pikmin are one of three Pikmin species discovered in the caves of ''Pikmin 2'', and the first to be discovered. Their heavy weight and strength of ten regular Pikmin make them deadly warriors. Thanks to their weight, Purple Pikmin have the shortest throwing distance, but can create powerful shockwaves on impact with a solid surface. | |||
**'''White Pikmin:''' White Pikmin are one of three Pikmin species discovered in the caves of ''Pikmin 2'' and are the second species to be found by Olimar and Louie. Their light bodies and small size allow them to be thrown the furthest. To add on, consumed White Pikmin can poison targets, instantly killing them. | |||
**'''Bulbmin:''' Bulbmin are one of three Pikmin species discovered in the caves of ''Pikmin 2'' and are the final species to be discovered. Bulbmin are unique in that they possess the body of a juvenile bulborb, allowing to resist most elemtal hazards. | |||
**'''Rock Pikmin:''' Rock Pikmin are the second species of Pikmin to be discovered by the Koppaites in ''Pikmin 3'' and ''Pikmin 3 Deluxe''. Their rocky physiology gives them the most unique attack of all Pikmin, as throwing them does not latch them on to targets, but instead strike the target before bouncing off a short a distance. | |||
**'''Winged Pikmin:''' Winged Pikmin are the fourth species of Pikmin to be discovered by the Koppaites in ''Pikmin 3'' and ''Pikmin 3 Deluxe'', and the final new species. Their ability to fly makes Winged Pikmin the most capable aerial warriors of the Pikmin species. When thrown, they can latch onto targets, or home in on them when flying. The Winged Pikmin's biggest droback is its weaker attack output. | |||
</div> | |||
---- | ---- | ||
===Other=== | ===Other=== | ||
'''Standard Tactics:''' Olimar will normally survey the situation and use the Pikmin best for the situation. | '''Standard Tactics:''' Olimar will normally survey the situation alongside the [[S.S Dolphin II]] and use the [[Pikmin]] best for the situation at hand. He will also use his jetpack to out-maneuver his foe and get better positioning in combat. | ||
'''Weaknesses:''' Must wear a spacesuit while on unknown planets. He mainly relies on his Pikmin to get work done, so losing all Pikmin causes him to become extremely depressed and drop everything he's doing to flee. | '''Weaknesses:''' Must wear a spacesuit while on unknown planets. He mainly relies on his Pikmin to get work done, so losing all Pikmin causes him to become extremely depressed and drop everything he's doing to flee. | ||
== References == | |||
{{scroll box|content={{reflist|2}}}} | |||
==Battle Records== | == Battle Records == | ||
<tabber> | <tabber> | ||
|-|Victories= | |-|Victories= | ||
None. | None. | ||
|-|Loses= | |-|Loses= | ||
None. | None. | ||
|-|Inconclusive= | |-|Inconclusive= | ||
None. | None. | ||
</tabber> | </tabber> | ||
{{Discussions}} | {{Discussions}} | ||
Line 112: | Line 976: | ||
[[Category:Protagonists]] | [[Category:Protagonists]] | ||
[[Category:Tier 10]] | [[Category:Tier 10]] | ||
[[Category:10-C]] | |||
[[Category:10-B]] | |||
[[Category:10-A]] | |||
[[Category:Tier 4]] | [[Category:Tier 4]] | ||
[[Category:4-C]] | |||
[[Category:Aliens]] | [[Category:Aliens]] | ||
[[Category:Humanoid Characters]] | [[Category:Humanoid Characters]] | ||
Line 152: | Line 1,020: | ||
[[Category:Flight Users]] | [[Category:Flight Users]] | ||
[[Category:Non-Humans]] | [[Category:Non-Humans]] | ||
[[Category:Nintendo Characters]] | [[Category:Nintendo Characters]] |
Revision as of 05:20, 23 April 2023
Articles About Olimar
| |
---|---|
Pikmin Series | Original Games - Hey! Pikmin |
Other Media | Super Smash Bros. |
“ | Hey! | „ |
~ Olimar calling to the Pikmin |
“ | I noticed some Pikmin in the wild, so I called out, "Hey!" But there was no response. Were they under some spell? I saw some mysterious writing under them... Maybe if I can decipher it, |
„ |
~ Olimar's Amiibo Log on Spellbound Friends |
Background
Captain Olimar, also referred to as simply Olimar, is the main protagonist of Hey! Pikmin. Unlike the original trilogy, Hey! Pikmin appears to take place after Pikmin 1 and Pikmin 2[1], in which a second Hocotate Freight debt never occurred.
This dropdown contains the synopsis of Captain Olimar’s story. Read at your own risk as you may be spoiled otherwise! | ||
---|---|---|
Pikmin 1
These Red Pikmin that he discovered were able to reproduce more Pikmin with Olimar's help. Olimar directed them to carry his ship's Main Engine back to The Dolphin's remains, which auto-repaired itself with the parts that Olimar and the Pikmin brought. This allowed the S.S. Dolphin at least to lift off for the night and avoid the hostile nocturnal creatures that reside on PNF-404. Olimar found that the Pikmin followed him loyally, which he guessed was because he plucked each one from the ground or was seen as a parental figure. Olimar's leadership skills and the Pikmins' ability to fight enemies, destroy obstacles and carry ship parts combined to allow Olimar to find each of the various parts of the Dolphin while the Pikmin species flourished. While looking for parts, Olimar discovered other areas, including the Forest of Hope, the Forest Navel, the Distant Spring, and the Final Trial. He also discovered two more Pikmin species, the bomb-carrying Yellow Pikmin and the aquatic Blue Pikmin. Luckily for Olimar, he was able to find the Dolphin's 30 ship parts to attach to the Dolphin's remains with time left to spare. Before he left, he took a bottle cap from the planet as a souvenir for his son. By the time Olimar left, the Pikmin had learned to work together by themselves, and it seemed as though they would survive as species without his assistance, resulting in a happy ending.
Return to Hocotate
This was to pay for the loss of a Golden Pikpik Carrot shipment, supposedly eaten by a ravenous space bunny. Learning that the S.S. Dolphin was sold to pay for some of the debt, Olimar was so shocked he dropped a souvenir he found on the Distant Planet for his son. As the bottle cap rolled past Louie, an old ship, commonly known as 'The Ship' was able to use its Research Pod to suck up the rusty bottle cap. The Pod analyzed the piece of salvage to be worth 100 Pokos, which lowered the remaining debt to 10,000 Pokos. With hope for Hocotate Freight's future insight, The President commanded Olimar and Louie to return to the Distant Planet and collect more treasure to pay off the debt. Pikmin 2
As they were able to make progress in the Awakening Wood and Perplexing Pool, they encountered the undocumented White Pikmin and rediscovered the Yellow and Blue Pikmin, which were eager to help. The debt eventually lowered to a minuscule amount. In the end, Olimar and Louie were able to pay off their company's debt. After repaying the debt, Captain Olimar blasted off the planet but noticed that he somehow left Louie behind. Alas, it was too late, as he was going too fast to turn around and get him. After meeting the President once again to present him with all the treasures he and Louie found, the debt was fully paid. Olimar then told the President that there was more treasure on the planet. The President, looking to increase Hocotate Freight's fortune, then decided to send Olimar and Louie back to the planet. Only then did he realize that Louie was missing. The President decided that he would join Olimar to search for Louie and to make their company even wealthier. The two went to the Wistful Wild to start their search and find more treasure. They both were able to find Louie in the Wistful Wild, but he was at the very bottom of the deep, dark, dangerous Dream Den. To make matters worse, Louie was resting on top of a gigantic Titan Dweevil. Olimar and the President were able to rescue Louie, although they suspect that Louie was the one controlling the Titan Dweevil in the first place. Hey! Pikmin
After this, Captain Olimar wakes up from the crash landing as the ship's pod assesses his and the ship's situation. After doing so, it concludes that the ship's fuel – the Sparklium supply – is completely empty. The pod picks up Sparklium signals and sends the captain onward, where the two stumble upon a wild Red Pikmin. After it being scared off, and the two continue going forward, Captain Olimar uses his whistle to bring out the Pikmin hiding in the weeds, only to realize there are actually four of them hiding, not just one. Moving forward a bit, the group discovers some Sparklium Seeds. It is at this point that the pod confirms that each seed contains one Sparklium, but Olimar needs 30 thousand to be able to escape. After the ship reassures the demoralized captain, everyone moves further onward, find some more seeds, and the tutorial level is completed. Throughout the rest of the adventure, Olimar explores different areas, one at a time, gathering Sparklium Seeds and treasures along the way. There are two primary goals; the first is obtaining × 30,000 Sparklium in order to fully power the ship again, and the second is searching for a missing key component of the S.S. Dolphin II, the Sparklium Converter, which is needed in order to return home. This final piece can be obtained from the last sector, The Final Stretch. In order to get home, Captain Olimar needs to find × 30,000 and the Sparklium Converter. The ship does not know where the Sparklium Converter is, so the player needs to play through all eight main sectors, gathering Sparklium along the way. Once all eight sectors are finished and the Sparklium count reaches 30,000, the ship detects the Sparklium Converter in a new sector, The Final Stretch. Here, he battles against the fearsome Berserk Leech Hydroe, and after winning the fight, it is revealed that the Leech Hydroe that had taken control of the monster is holding the Sparklium Converter. After its defeat, the creature drops the ship part and then scurries away. The captain recovers the ship part, and prepares to go home. As the ship is setting everything up for the ride, Olimar goes outside to meet the Pikmin for one final time, as him and a group of different Pikmin are frolicking around. Eventually, the ship's pod calls him over, and he sorrowfully walks away from the Pikmin. At first, they follow him, but after they realize what is happening, they stop, and stare at Olimar as he is getting beamed up into the ship's pod. As the ship takes off, the Pikmin all get inside the nearby Onion. The two blast off into space, but the Onion can only follow the ship up so far, until it stays behind. The ship keeps going, eventually activates the warp, and disappears. After this, the credits roll. In the cutscene after the credits, a scene similar to the intro plays out, except instead of Olimar coming face to face with asteroids, he sees Hocotate in the distance. The ending finishes with the S.S. Dolphin II flying towards Olimar's home planet. |
Statistics
Tier: At least 10-C physically, 10-B with the Rocket Fist, 10-A with Pikmin, At least 4-C with the Nova Blaster
Name: Olimar
Origin: Hey! Pikmin
Sex: Male
Age: Likely in his mid to late 30s (Has a wife and two kids)
Classification: Alien, Hocotate Freight employee, astronaut, scientist
Status: Alive, Other in the bad ending of Pikmin 1 (Due to not being able to successfully repair the S.S Dolphin in working condition, the ship falls back into PNF-404's orbit and crashes, killing Olimar in the process. he is than shortly resurrected afterwards as a Purple Pikmin, binding his soul to the Onion)
Alignment: Neutral Good (Olimar does what he needs to do in order to survive. This involves killing wildlife if they threaten him or the Pikmin. Despite this, Olimar has a deep respect and leader-like connection with the Pikmin and blames himself for their deaths. Olimar was willing to rescue Louie despite not having much of a connection with him. Olimar collected the Spellbound Friends and did everything in his power to free the Pikmin[2])
Dimensionality: 3-D
Attack Potency: At least Below Average Human level+ (Can throw Rock Pikmin hard enough to chip the shells of large beasts and destroy rocks. Can harm those who can harm him), Human level with Rocket Fist (The Rocket Fist amplifies Olimar's attacks by roughly three times its original power, allowing him to kill fully grown bulborbs and bulbears to death), Athlete level with Purple Pikmin (Purple Pikmin possess the strength of ten regular Pikmin and can easily kill threats that previously challenged dozens of Pikmin), At least Star level with the Nova Blaster (The Nova Blaster can create shockwaves that can reduce stars to bits)
Durability: At least Below Average Human level+ (Him and other captains have survived falls from orbit, and can survive being attacked by the wildlife on PNF-404), Higher with Metal Suit Z (The Metal Suit Z is a direct upgrade from Olimar's original suit and reduces all forms of damage)
Striking Strength: At least Below Average Human Class+, Human level with the Rocket Fist, Athlete level with Purple Pikmin
Lifting Strength: Below Average (Can at least lift 2.2 grams and effortlessly throw Rock Pikmin), Higher with Pikmin (Can command Pikmin to carry back many objects far larger than himself)
Travel Speed: At least Superhuman+ (Can easily outpace pellet shots from the Gatling Groink which can travel at 168 m/s on average), Likely Supersonic with Rush Boots (The Rush Boots significantly increase Olimar's travel speed. Can maneuver and keep pace with the gunfire from Man-at-Legs), At least FTL+ with S.S Dolphin (The S.S Dolphin and S.S Drake can travel 279,000 light years in seconds and beyond "super light speed". Olimar typically uses his ship for intergalactic travel)
Combat Speed: At least Supersonic (Should be comparable to wildlife enemies that use electricity-based attacks and can fire Pikmin faster than Gatling Groinks), Extra-Temporal attack speed with the Nova Blaster (The Nova Blaster creates shockwaves that travel in the currents of space-time, destroying anything in its path)
Reaction Speed: At least Supersonic (Can outpace Mushroom Pikmin who scale to the original Pikmin. Can dodge gunfire from Man-at-Legs with relative ease)
Stamina: Peak Human (Can go days without food and rest and still be able to work. Regularly works full days without tiring)
Range: Below Average Melee physically (Can only punch a few centimeters far, even with the Rocket Fist increasing his arm length), Standard Melee Range with Pikmin (Can throw pikmin long distances), Hundreds of Meters with his whistle (As Olimar's whistle uses sound commands to callout Pikmin, it should naturally travel around 340 meters, and can be increased further with speaker amplifications), Tens of Kilometers with Cupid's Grenade Items (The Lightning Item can summon cloud-to-ground lightning which has the potential to travel around 10 miles, or 16 kilometers), Universal with the S.S Dolphin (The Chronos Reactor can warp the space-time continuum and the Nova Blaster travels through the currents of space-time), Multiversal Cell with S.S Dolphin ship sensors and the Purple Pikmin's shockwaves (Both the Hocotate Ship's sensors and the purple pikmin can locate and interact with the Waterwraith's true form)
Intelligence: Extraordinary Genius (Is a Scientist and Biologist who designed the Bowsprit for the S.S Dolphin. Studied the Pikmin species along with the enemy species to learn their weaknesses and how they act and react to things. Modified his ship and suit with technology he considered advanced and with only a night's time. Is a brilliant puzzle solver and has shown to work incredibly efficiently while under pressure)
Powers and Abilities
Standard Equipment
Pikmin Species
“ | Extraordinary! When I plucked the sprout, it turned out to be a living creature, not a plant! Picking it has done no visible damage... It just stands there, staring at me. Its shape is similar to the Pikpik brand carrots I love so much... I believe I shall call it a Pikmin. | „ |
~ Olimar's discovery of the Red Pikmin |
Name: Red Pikmin
Sex: Unknown, likely asexual
Onion Type: Red Onion
Discovered: At the Impact Site in Pikmin 1, the Valley of Repose in Pikmin 2, and the Tropical Wilds in Pikmin 3 and Pikmin 3 Deluxe.
Strengths: Is immune to fire and deals 1.5 times more damage than an average Pikmin.
Weaknesses: Standard elemental hazards excluding fire (Electricity, water, poison, and wind). Can be crushed and instantly killed.
"Red Pikmin are resistant to fire."
"Red Pikmin are good fighters."
“ | The yellow Pikmin have picked up some peculiar stones. Why did they decide to grab them? This action seems to be instinctive to the yellow Pikmin. But just what are these strange glowing stones? Brightly glowing cracks cover them. Perhaps these cracks indicate that there's tremendous power locked away within. This merits further research. | „ |
~ Olimar's discovery of the Yellow Pikmin |
Name: Yellow Pikmin
Sex: Unknown, likely asexual
Onion Type: Yellow Onion
Discovered: In the Forest of Hope in Pikmin 1, the Perplexing Pool in Pikmin 2, and the Distant Tundra in Pikmin 3 and Pikmin 3 Deluxe.
Strengths: Is lmmune to and can conduct electricity. Due to being lighter, Yellow Pikmin can be thrown further and dig up objects faster.
Weaknesses: Standard elemental hazards excluding electricity (Fire, water, poison, and wind). Can be crushed and instantly killed.
"Yellow Pikmin can conduct electricity."
"Yellow Pikmin are shock resistant."
"Yellow Pikmin can be thrown higher."
"Yellow Pikmin are good at digging."
“ | It is a Pikmin of yet another color. Near this one's cheeks is what appears to be a set of gills. This trait suggests to me that this blue type of Pikmin can enter the water without any trouble whatsoever. There's only one way to find out... | „ |
~ Olimar's discovery of the Blue Pikmin |
Name: Blue Pikmin
Sex: Unknown, likely asexual
Onion Type: Blue Onion
Discovered: In the Forest Navel in Pikmin 1, the Awakening Wood in Pikmin 2, and the Garden of Hope in Pikmin 3 and Pikmin 3 Deluxe.
Strengths: Is lmmune to and can breathe underwater. They can also swim underwater better than most fish, making them ideal for underwater combat.
Weaknesses: Standard elemental hazards excluding water (Fire, water, poison, and wind). Can be crushed and instantly killed.
"Blue Pikmin can survive in water."
"Blue Pikmin can attack while swimming."
“ | Amazing! A purple Pikmin! It has little hair... and is quite stocky. It seems very heavy and strong. | „ |
~ Hocotate Ship's analysis |
Name: Purple Pikmin
Sex: Unknown, likely asexual
Onion Type: Unknown (Although Purple Onions do exist, it is unknown whether this is the onion of the purple pikmin we see in Pikmin 2 and Pikmin 3)
Discovered: Discovered in the Emergence Cave in Pikmin 2.
Strengths: Has the physical power of ten pikmin, thus allowing to carry far heavier items. Can create shockwaves capable of stunning opponents.
Weaknesses: Standard elemental hazards excluding wind (Fire, electricity, water, and poison). Can be crushed and instantly killed.“ | Incredible! A white Pikmin! It is tiny, but looks distinctly swift. Its eyes are an unseemly red. | „ |
~ Hocotate Ship's analysis |
Name: White Pikmin
Sex: Unknown, likely asexual
Onion Type: Unknown (No White Onion has been seen within the Pikmin Series as of Pikmin 3 Deluxe)
Discovered: Discovered in the White Flower Garden in Pikmin 2.
Strengths: White Pikmin are the fastest pikmin on foot, and can sense barried treasures beneath the surface. Due to their physiology, White Pikmin produce acidic poison that can instantly kill foes when consumed. This also makes them immune to toxins entirely.
Weaknesses: Standard elemental hazards excluding poison (Fire, electricity, water, and wind). Can be crushed and instantly killed.“ | These confused bulborbs seem to have fallen in with the Pikmin. They appear to coexist peacefully. |
„ |
~ Hocotate Ship's analysis |
Name: Bulbmin
Sex: Unknown, likely asexual (Pikmin), depends based on the creature they possess
Onion Type: None (Does not have an Onion, and instead nests itself in the spinal cord of other wildlife to survive)
Discovered: Discovered in the Frontier Cavern in Pikmin 2.
Strengths: Bulbmin are immune to every elemental hazard except wind. This makes them the most diverse Pikmin type of the family.
Weaknesses: Is unable to leave certain areas due to having no means to survive on the surface of PNF-404. Still affected by the wind hazard.“ | Are these creatures Pikmin too? They're giving me a funny look... | „ |
~ Alph discovering the Rock Pikmin |
Name: Rock Pikmin
Sex: Unknown, likely asexual
Onion Type: Grey Onion
Discovered: At the Garden of Hope in Pikmin 3 and Pikmin 3 Deluxe.
Strengths: Due to being a rock, their hard bodies allow them to break through more solid surfaces like crystal. They also cannot be crushed due to their physiology.
Weaknesses: Standard elemental hazards (Fire, electricity, water, poison, and wind). Cannot latch on to targets due to their size.
"Rock Pikmin are very hard... like rocks."
"Rock Pikmin inflict extraordinary damage when thrown directly onto an enemy or object."
"Rock Pikmin aren't crushed when trampled on."
“ | A new type of Pikmin came from the Onion trapped by that creature. |
„ |
~ Alph discovering the Winged Pikmin |
Name: Winged Pikmin
Sex: Unknown, likely asexual
Onion Type: Pink Onion
Discovered: At the Twilight River in Pikmin 3 and Pikmin 3 Deluxe.
Strengths: Thanks to their wings, Winged Pikmin can fly over various obstacles, and fight opponents within the air most efficiently.
Weaknesses: Standard elemental hazards (Fire, electricity, water, poison, and wind). Is a weaker fighter than most other Pikmin species.
"Winged Pikmin can fly."
"Winged Pikmin can lift objects into the air."
"Winged Pikmin are somewhat lacking in attack strength."
"Winged Pikmin are aces in aerial combat."
For the Pikmin profile, click the following:
Articles About the Pikmin
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Pikmin Series | Pikmin - Onion |
Other Media | Super Smash Bros. |
Pikmin Profile | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
"Red Pikmin are resistant to fire." "Red Pikmin are good fighters."
"Yellow Pikmin can conduct electricity." "Yellow Pikmin are shock resistant." "Yellow Pikmin can be thrown higher." "Yellow Pikmin are good at digging."
"Blue Pikmin can survive in water." "Blue Pikmin can attack while swimming."
"Rock Pikmin are very hard... like rocks." "Rock Pikmin inflict extraordinary damage when thrown directly onto an enemy or object." "Rock Pikmin aren't crushed when trampled on."
"Winged Pikmin can fly." "Winged Pikmin can lift objects into the air." "Winged Pikmin are somewhat lacking in attack strength." "Winged Pikmin are aces in aerial combat."
Background Pikmin are a plant-animal life-form first encountered by Captain Olimar when his ship crash-lands on an uncharted planet in Pikmin. The Pikmin are loyal to their leaders, although their criteria for deciding a leader is unclear. They come in a number of different types, each indicating a unique set of attributes that better suit them to different environments and tasks. Most Pikmin are 1.2 cm, from the top of the head to the feet, and have a vaguely humanoid shape, allowing them to walk, run, carry, and fight. Different types can have different shapes or sizes. Atop any Pikmin's head is a stem, topped with a leaf, bud, or flower, depending on their maturity. Captain Olimar was noted in Pikmin to wonder, a bit uneasily, why the Pikmin don't attack him, and he speculated that they might see him as a "parental figure". However, the Antenna Beetle being able to control Pikmin with its sound might prove that it is in fact the whistle that makes Pikmin non-aggressive. As of Pikmin 3 Deluxe however, it is implied by the various murals located around the globe that they view Olimar as a sort of higher deity who guides them, showing the relationship between Olimar and the Pikmin is one of loyalty. Biology Although each Pikmin species have different characteristics, most Pikmin have the same general appearance: a roughly humanoid body shape, two round eyes, two arms and two legs, two hands and two feet – each with three digits – and a tall stem on which a single leaf, bud, or five-petaled flower grows. Their limbs also serve as roots when buried in the ground. In fact, Olimar refers to their entire bodies, save the stems, as ambulatory root structures. The internal structures of Pikmin are a mystery, but certain things about them can be speculated. Since Pikmin never seem to eat anything, save nectar, they probably have a very simple digestive system, if any. As such, it is likely that Pikmin get a majority of their nutrients from food the Onions break down. Since the Onions are the center of Pikmin reproduction as well, it seems likely that Pikmin are incapable of sexual reproduction. However, in Pikmin, flowering Pikmin will sometimes drop seeds when slain in battle, allowing for new Pikmin to sprout in their place, suggesting that they may be able to reproduce asexually, but also that they do not have defined sexes and are hermaphrodites like many plants. Pikmin also have a skeletal system, as seen when electrocuted. These bones however are incredibly flexible to the point of allowing the Pikmin to act like rubber (Although they can be flattened and killed with enough force). Pikmin don't appear to have any sort of lungs (However, the Blue Pikmin are observed to have gill structures), but their leaves, buds, and flowers appear to serve as their main means of respiration, since poison gas or water droplets collecting around them suffocates the Pikmin; inversely, walking in shallow water in which their leaf/bud/flower does not touch (as seen in the Shower Room) is fine. When killed, Pikmin disappear and a ghost resembling the original Pikmin flies into the air, sometimes after releasing a liquid of the same color as the Pikmin, possibly the Pikmin equivalent to hemolymph or blood – this is best seen when the Cloaking Burrow-nit attacks. Pikmin start off as seeds ejected from the Onion, which, after landing on the ground, transform into sprouts. A leader must pluck a sprout so that the Pikmin may come out or alternatively have the Pluckaphone whistle blown at them to "inspire" them. While idle, the Pikmin's leaves and flowers glow that Pikmin's respective color; that, coupled with a cutscene at the end of Pikmin 2, would suggest that Pikmin are somehow bioluminescent, though what causes this and what function(s) it might serve in the wild have never been explained. Regular Pikmin are able to carry at least ten times their own weight, as evidenced by the ability of Blue Pikmin to lift and toss heavy Purple Pikmin when they are drowning in water and have even been shown to lift entire nuggets of gold roughly the size of the Pikmin. Pikmin are also capable of basic speech and can even be heard saying English phrases like "OK!", "Hi!", and "Yahoo!" after being plucked from the ground. When in a group they will sometimes sing parts of Ai no Uta in Pikmin 2. If left idle for a long time, Pikmin will moan at each other. From what is heard, it can be assumed that Pikmin language is very simple and primitive. Stages Pikmin can be divided into three stages. In the first of these, the Pikmin will have a leaf on their stem, which changes to a bud and then a flower as the stage increases. Leaf Pikmin are the slowest and least efficient at performing tasks, but as the stage goes up the movement speed and task efficiency increases. Along with that, Pikmin think more efficiently in both combat and task when in a higher stage as they sprout into their flower state when thinking of more elaborate plans. In some situations, Pikmin can also instantly mature from leaf to flower if threatened by immediate danger. After this point, they will remain matured for the duration of their lifespan unless reverted back to a prior state in battle. Pikmin can advance their current stage in several ways. The most common way is by being fed nectar. Alternatively, they may be left underground before being plucked, where they will gradually mature with time, or, in Pikmin 3, they can be sprayed. When knocked to the ground in battle in Pikmin and Pikmin 2, they have a chance of losing their maturity and decreasing in stage. They will never revert their current stage in Pikmin 3. In Pikmin, if a flower Pikmin is shaken off, it will revert to a bud, and the bud will revert to a leaf in the same scenario. In Pikmin 2, however, flower Pikmin revert to leaf Pikmin immediately. Like flower Pikmin, buds can be received when leaf Pikmin are allowed to stay in the ground for a certain amount of time. Statistics Tier: At least 10-C, 10-A with Purple Pikmin, higher with multiple of them attacking at once Name: Pikmin (Name of species), Red Pikmin, Yellow Pikmin, Blue Pikmin, Purple Pikmin, White Pikmin, Rock Pikmin, Winged Pikmin etc. (Not all Pikmin types have been discovered as shown in the ending of Pikmin) Origin: Pikmin Sex: Unknown (Has no confirmed sex and are hermaphrodites like many plants) Age: Unknown Classification: Plant-like Creatures, Pikmin Dimensionality: 3-D Attack Potency: At least Below Average Human level+ (Puffmin can harm Olimar, and pikmin can harm Puffmins), Athlete level with Purple Pikmin (Purple Pikmin have ten times the strength of a regular pikmin and can one-shot most enemies regular Pikmin can't), higher with multiple of them attacking at once (Up to 100 pikmin can attack enemies at once, in many cases killing enemies nigh-instantly) Durability: At least Below Average Human level+ (Puffmin can tank hits from Pikmin and Pikmin can tank hits from Puffmin), Athlete level for Purple Pikmin, higher for Rock Pikmin (Unlike most pikmin, Rock Pikmin can survive getting crushed by bosses that attack by crushing pikmin, such as the Shaggy Long Legs) Striking Strength: At least Below Average Human Class+, Athlete Class with Purple Pikmin higher with multiple of them attacking at once Lifting Strength: Below Average, higher with multiple of them (With 100 Purple Pikmin can lift the "Doomsday Apparatus"[a 1 kilogram dumbbell]) Travel Speed: Supersonic (White Pikmin can outpace the gun fire from Man at Legs), High Hypersonic launching speeds (Can launch each other above the clouds in seconds) Combat Speed: Supersonic Reaction Speed: Supersonic (Can react to Puffmin) Stamina: Superhuman (Constantly do heavy lifting [for them], fighting, and treasure hunting for an entire day without getting tired) Range: Below Average Melee Range (Can only attack a few centimeters far), Standard Melee Range when thrown, Multiversal Cell with Vibration Manipulation and Paralysis Inducement Intelligence: At least Animalistic (Pikmin naturally require a leader to do actions, however they can fight for themselves and by Pikmin 2 have become competent enough to fight enemies without Olimar or another captain's command. They also are capable of forming elaborate plans to escape bottles and Blue Pikmin are intelligent enough to understand that their other brethren are drowning and will proceed to save them) Superhuman Speed, Acrobatics (Pikmin are very agile and should be more fit than the likes of Olimar), Small Size (Type 2. Pikmin are about 2.9 centimeters, or 1.14 inches, from head-to-stem), Stealth Mastery (Due to their small size, Pikmin can easily hide in small areas), Passive Mind Manipulation and Light Manipulation (A Pikmin's stem can compel people to pull it thanks to its light, which then causes the person to become friendly with the Pikmin. The light emitting from their sprout can be seen from large distances away), Combat Proficiency (Pikmin are highly adapt at fighting wildlife far larger than themselves. Red Pikmin in particular are superior fighters to already skilled Pikmin variants), Accelerated Development (Battle & Absorption. Physical Stats, Intelligence, and Productivity. Pikmin naturally mature overtime becoming faster, stronger and smarter when they go from leaf to bud to flower), Reactive Adaptation (Pikmin went from having electricity one-shot them to electricity harmlessly stunning them. They also went from all poisons killing them to some being completely unlethal in combat), Life Absorption and Biological Manipulation (Pikmin can absorb nutrients from the soil and even living creatures, allowing them to leech off of and highjack the minds of lifeforms), Resurrection (A Flower Pikmin that falls in battle will leave behind a sprout in their place), Regeneration (Low-Mid physically. Pikmin can regenerate from being impaled in the chest and stomach thanks to their rubber-like physiology. They can also survive and regenerate from being scorched for an extended period of time. Low-Godly through the Onion. After falling in battle, a Pikmin's soul will return to the onion and be reincarnated into a new body), Immortality & Elasticity (Types 3, 6, 8, and 9. The physiology of the Pikmin allows their bodies to bend rather easily like rubber and be pierced with no major repercussions. Thanks to the Onion, a Pikmin can simply resurrect back and be sprouted onto the field, even if a Pikmin extinction occurs the onion will spit out sprouts to preserve the species), Burrowing (Pikmin can dig up berried items in dirt mounts and dig through walls of dirt rather easily). Resistance to Fire Manipulation and Extreme Heats (Is immune to fire damage from natural fire geysers and from firey blowhogs), Extreme Colds (Can inhabit the Distant Tundra without any temperature issues), Electricity Manipulation and Poison Manipulation (Has adapted to both poison and electricity to where neither are lethal to the Pikmin anymore), Mind Manipulation and Madness Inducement (Type 3; Resists the Waterwraith's abilities that make one go fearful and insane upon laying eyes on it), One Hit Kill (Resists the effects of the Enemy Annihilator which instantly kills all enemies in the vicinity of a captain), Time Stop and Magnetism Manipulation (Is unaffected by the magnetic field which stops time in the underground dungeons) Superhuman Speed, Acrobatics (Pikmin are very agile and should be more fit than the likes of Olimar), Small Size (Type 2. Pikmin are about 2.9 centimeters, or 1.14 inches, from head-to-stem), Stealth Mastery (Due to their small size, Pikmin can easily hide in small areas), Passive Mind Manipulation and Light Manipulation (A Pikmin's stem can compel people to pull it thanks to its light, which then causes the person to become friendly with the Pikmin. The light emitting from their sprout can be seen from large distances away. Yellow Pikmin are unique in thatthey can change the pigments in their stems to emit different colored lights), Combat Proficiency (Pikmin are highly adapt at fighting wildlife far larger than themselves), Accelerated Development (Battle & Absorption. Physical Stats, Intelligence, and Productivity. Pikmin naturally mature overtime becoming faster, stronger and smarter when they go from leaf to bud to flower), Reactive Adaptation (Pikmin went from having all poisons killing them to some being completely unlethal in combat), Life Absorption and Biological Manipulation (Pikmin can absorb nutrients from the soil and even living creatures, allowing them to leech off of and highjack the minds of lifeforms), Resurrection (A Flower Pikmin that falls in battle will leave behind a sprout in their place), Regeneration (Low-Mid physically. Pikmin can regenerate from being impaled in the chest and stomach thanks to their rubber-like physiology. They can also survive and regenerate from being scorched for an extended period of time. Low-Godly through the Onion. After falling in battle, a Pikmin's soul will return to the onion and be reincarnated into a new body), Immortality & Elasticity (Types 3, 6, 8, and 9. The physiology of the Pikmin allows their bodies to bend rather easily like rubber and be pierced with no major repercussions. Thanks to the Onion, a Pikmin can simply resurrect back and be sprouted onto the field, even if a Pikmin extinction occurs the onion will spit out sprouts to preserve the species), Burrowing (Pikmin can dig up berried items in dirt mounts and dig through walls of dirt rather easily. Yellow Pikmin due to their lighter density, can dig far more quickly than any other variant of Pikmin), Electricity Manipulation & Electricity Absorption (Can conduct, channel, and absorb electricity to empower themselves and accelerate their growth process), Technological Manipulation (Can conduct electricity into various objects, such as lightbulbs and large dirt tractors). Resistance to Electricity Manipulation and Paralysis Inducement (Is immune to electrical shocks, allowing them to interact with high voltage gates and survive lightning bolts with no ill side effects), Extreme Heats (Can enter caves with natural fire geysers and heat-based lifeforms with no ill side effect), Extreme Colds (Can inhabit the Distant Tundra without any temperature issues), Poison Manipulation (Has adapted to poison to where it's no longer lethal to the Pikmin anymore), Mind Manipulation and Madness Inducement (Type 3; Resists the Waterwraith's abilities that make one go fearful and insane upon laying eyes on it), One Hit Kill (Resists the effects of the Enemy Annihilator which instantly kills all enemies in the vicinity of a captain), Time Stop and Magnetism Manipulation (Is unaffected by the magnetic field which stops time in the underground dungeons) Superhuman Speed, Acrobatics (Pikmin are very agile and should be more fit than the likes of Olimar), Small Size (Type 2. Pikmin are about 2.9 centimeters, or 1.14 inches, from head-to-stem), Stealth Mastery (Due to their small size, Pikmin can easily hide in small areas), Passive Mind Manipulation and Light Manipulation (A Pikmin's stem can compel people to pull it thanks to its light, which then causes the person to become friendly with the Pikmin. The light emitting from their sprout can be seen from large distances away), Combat Proficiency (Pikmin are highly adapt at fighting wildlife far larger than themselves), Accelerated Development (Battle & Absorption. Physical Stats, Intelligence, and Productivity. Pikmin naturally mature overtime becoming faster, stronger and smarter when they go from leaf to bud to flower), Reactive Adaptation (Pikmin went from having electricity one-shot them to electricity harmlessly stunning them. They also went from all poisons killing them to some being completely unlethal in combat), Life Absorption and Biological Manipulation (Pikmin can absorb nutrients from the soil and even living creatures, allowing them to leech off of and highjack the minds of lifeforms), Resurrection (A Flower Pikmin that falls in battle will leave behind a sprout in their place), Regeneration (Low-Mid physically. Pikmin can regenerate from being impaled in the chest and stomach thanks to their rubber-like physiology. They can also survive and regenerate from being scorched for an extended period of time. Low-Godly through the Onion. After falling in battle, a Pikmin's soul will return to the onion and be reincarnated into a new body), Immortality & Elasticity (Types 3, 6, 8, and 9. The physiology of the Pikmin allows their bodies to bend rather easily like rubber and be pierced with no major repercussions. Thanks to the Onion, a Pikmin can simply resurrect back and be sprouted onto the field, even if a Pikmin extinction occurs the onion will spit out sprouts to preserve the species), Burrowing (Pikmin can dig up berried items in dirt mounts and dig through walls of dirt rather easily), Aquatic Breathing and Limited Physics Manipulation (Due to their gills, Blue Pikmin can traverse and breathe completely fine underwater. They can also move through liquids as if they were on land). Resistance to Water Manipulation (Due to their gills, Blue Pikmin are immune to water-based damage from Watery Blowhogs), Acid Manipulation and Corrosion Inducement (The Blue Pikmin are resistant to Caustic Dweevil Acids, which are stomach acids capable of corroding normal spacesuits instantly), Extreme Heats (Can enter caves with natural fire geysers and heat-based lifeforms with no ill side effect), Extreme Colds (Can inhabit the Distant Tundra without any temperature issues), Electricity Manipulation and Poison Manipulation (Has adapted to both poison and electricity to where neither are lethal to the Pikmin anymore), Mind Manipulation and Madness Inducement (Type 3; Resists the Waterwraith's abilities that make one go fearful and insane upon laying eyes on it), One Hit Kill (Resists the effects of the Enemy Annihilator which instantly kills all enemies in the vicinity of a captain), Time Stop and Magnetism Manipulation (Is unaffected by the magnetic field which stops time in the underground dungeons) Superhuman Speed, Acrobatics (Pikmin are very agile and should be more fit than the likes of Olimar), Small Size (Type 2. Pikmin are about 2.9 centimeters, or 1.14 inches, from head-to-stem), Stealth Mastery (Due to their small size, Pikmin can easily hide in small areas), Passive Mind Manipulation and Light Manipulation (A Pikmin's stem can compel people to pull it thanks to its light, which then causes the person to become friendly with the Pikmin. The light emitting from their sprout can be seen from large distances away), Combat Proficiency (Pikmin are highly adapt at fighting wildlife far larger than themselves), Accelerated Development (Battle & Absorption. Physical Stats, Intelligence, and Productivity. Pikmin naturally mature overtime becoming faster, stronger and smarter when they go from leaf to bud to flower), Reactive Adaptation (Pikmin went from having electricity one-shot them to electricity harmlessly stunning them. They also went from all poisons killing them to some being completely unlethal in combat), Life Absorption and Biological Manipulation (Pikmin can absorb nutrients from the soil and even living creatures, allowing them to leech off of and highjack the minds of lifeforms), Resurrection (A Flower Pikmin that falls in battle will leave behind a sprout in their place), Regeneration (Low-Mid physically. Pikmin can regenerate from being impaled in the chest and stomach thanks to their rubber-like physiology. They can also survive and regenerate from being scorched for an extended period of time. Possibly Low-Godly through the Onion. Although not seen yet, Purple Pikmin should have an Onion as there's Onions Olimar hasn't discovered yet), Immortality & Elasticity (Types 3, 6, possibly 8 and 9. The physiology of the Pikmin allows their bodies to bend rather easily like rubber and be pierced with no major repercussions. Thanks to the Onion, a Pikmin can simply resurrect back and be sprouted onto the field, even if a Pikmin extinction occurs the onion will spit out sprouts to preserve the species), Burrowing (Pikmin can dig up berried items in dirt mounts and dig through walls of dirt rather easily), Paralysis Inducement (Purple Pikmin, due to their weight, land with such force that they temporarily paralyze struck foes), Shockwave Generation, Sound Manipulation, and Fear Manipulation (Purple Pikmin generate shockwaves that emit a fear-inducing sound that works on enemies locked in other dimensions). Resistance to Air Manipulation (Thanks to their weight, Purple Pikmin can't be blown away by puffy blowhogs), Extreme Heats (Can enter caves with natural fire geysers and heat-based lifeforms with no ill side effect), Extreme Colds (Can inhabit the Distant Tundra without any temperature issues), Electricity Manipulation and Poison Manipulation (Has adapted to both poison and electricity to where neither are lethal to the Pikmin anymore), Mind Manipulation and Madness Inducement (Type 3; Resists the Waterwraith's abilities that make one go fearful and insane upon laying eyes on it), One Hit Kill (Resists the effects of the Enemy Annihilator which instantly kills all enemies in the vicinity of a captain), Time Stop and Magnetism Manipulation (Is unaffected by the magnetic field which stops time in the underground dungeons) Superhuman Speed (White Pikmin are the fastest Pikmin on land to the point Olimar needs the Rush Boots to keep up with them), Acrobatics (Pikmin are very agile and should be more fit than the likes of Olimar), Small Size (Type 2. Pikmin are about 2.9 centimeters, or 1.14 inches, from head-to-stem), Stealth Mastery (Due to their small size, Pikmin can easily hide in small areas), Passive Mind Manipulation and Light Manipulation (A Pikmin's stem can compel people to pull it thanks to its light, which then causes the person to become friendly with the Pikmin. The light emitting from their sprout can be seen from large distances away), Combat Proficiency (Pikmin are highly adapt at fighting wildlife far larger than themselves), Accelerated Development (Battle & Absorption. Physical Stats, Intelligence, and Productivity. Pikmin naturally mature overtime becoming faster, stronger and smarter when they go from leaf to bud to flower), Reactive Adaptation (Pikmin went from having electricity one-shot them to electricity harmlessly stunning them), Life Absorption and Biological Manipulation (Pikmin can absorb nutrients from the soil and even living creatures, allowing them to leech off of and highjack the minds of lifeforms), Resurrection (A Flower Pikmin that falls in battle will leave behind a sprout in their place), Regeneration (Low-Mid physically. Pikmin can regenerate from being impaled in the chest and stomach thanks to their rubber-like physiology. They can also survive and regenerate from being scorched for an extended period of time. Possibly Low-Godly through the Onion. Although not seen yet, Purple Pikmin should have an Onion as there's Onions Olimar hasn't discovered yet), Immortality & Elasticity (Types 3, 6, possibly 8 and 9. The physiology of the Pikmin allows their bodies to bend rather easily like rubber and be pierced with no major repercussions. Thanks to the Onion, a Pikmin can simply resurrect back and be sprouted onto the field, even if a Pikmin extinction occurs the onion will spit out sprouts to preserve the species), Burrowing (Pikmin can dig up berried items in dirt mounts and dig through walls of dirt rather easily), Enhanced Senses (The White Pikmin's large red eyes allow them to see buried treasures and locate them), Poison Manipulation and Fragrance Manipulation (White Pikmin produce a toxin in their body that can be exhaled through their body and ingested when consumed), Acid Manipulation, Corrosion Inducement, and Durability Negation (White Pikmin can liquefy their poisonous gases into an acidic stream that instantly corrodes metals upon a drop's touch). Resistance to Poison Manipulation and Acid Manipulation (Due to having acidic poison run through their bodies, they are naturally immune to various toxins), Extreme Heats (Can enter caves with natural fire geysers and heat-based lifeforms with no ill side effect), Extreme Colds (Can inhabit the Distant Tundra without any temperature issues), Electricity Manipulation (Has adapted to electricity to where it's no longer lethal to the Pikmin anymore), Mind Manipulation and Madness Inducement (Type 3; Resists the Waterwraith's abilities that make one go fearful and insane upon laying eyes on it), One Hit Kill (Resists the effects of the Enemy Annihilator which instantly kills all enemies in the vicinity of a captain), Time Stop and Magnetism Manipulation (Is unaffected by the magnetic field which stops time in the underground dungeons) Superhuman Speed, Acrobatics (Pikmin are very agile and should be more fit than the likes of Olimar), Small Size (Type 2. Pikmin are about 2.9 centimeters, or 1.14 inches, from head-to-stem), Stealth Mastery (Due to their small size, Pikmin can easily hide in small areas), Passive Mind Manipulation and Light Manipulation (A Pikmin's stem can compel people to pull it thanks to its light, which then causes the person to become friendly with the Pikmin. The light emitting from their sprout can be seen from large distances away), Combat Proficiency (Pikmin are highly adapt at fighting wildlife far larger than themselves), Accelerated Development (Battle & Absorption. Physical Stats, Intelligence, and Productivity. Pikmin naturally mature overtime becoming faster, stronger and smarter when they go from leaf to bud to flower), Reactive Adaptation (Pikmin went from having electricity one-shot them to electricity harmlessly stunning them. They also went from all poisons killing them to some being completely unlethal in combat), Life Absorption and Biological Manipulation (Pikmin can absorb nutrients from the soil and even living creatures, allowing them to leech off of and highjack the minds of lifeforms), Resurrection (A Flower Pikmin that falls in battle will leave behind a sprout in their place), Regeneration (Low-Mid physically. Pikmin can regenerate from being impaled in the chest and stomach thanks to their rubber-like physiology. They can also survive and regenerate from being scorched for an extended period of time. Possibly Low-Godly through the Onion. Although not seen yet, Purple Pikmin should have an Onion as there's Onions Olimar hasn't discovered yet), Immortality & Elasticity (Types 3, 6, possibly 8 and 9. The physiology of the Pikmin allows their bodies to bend rather easily like rubber and be pierced with no major repercussions. Thanks to the Onion, a Pikmin can simply resurrect back and be sprouted onto the field, even if a Pikmin extinction occurs the onion will spit out sprouts to preserve the species), Burrowing (Pikmin can dig up berried items in dirt mounts and dig through walls of dirt rather easily), Biological Manipulation and Mind Manipulation (Bulbmin are Parasitic Pikmin that leech their roots into the body and mind of a bulborb causing them to fall in align with the Pikmin and coexist peacefully), Natural Weaponry and Consumption (Possesses the physical body and attributes of a Red Bulborb). Resistance to Fire Manipulation, Electricity Manipulation, Paralysis Inducement, Water Manipulation, Acid Manipulation, Corrosion Inducement, and Poison Manipulation (Resist all elemental hazards within caves which includes fire, electricity, water, caustic dweevil acids, and poisonous gases), Extreme Heats (Can enter caves with natural fire geysers and heat-based lifeforms with no ill side effect), Extreme Colds (Can inhabit the colder dungeons without any temperature issues), Mind Manipulation and Madness Inducement (Type 3; Resists the Waterwraith's abilities that make one go fearful and insane upon laying eyes on it), One Hit Kill (Resists the effects of the Enemy Annihilator which instantly kills all enemies in the vicinity of a captain), Time Stop and Magnetism Manipulation (Is unaffected by the magnetic field which stops time in the underground dungeons) Superhuman Speed, Acrobatics (Pikmin are very agile and should be more fit than the likes of Olimar), Small Size (Type 2. Pikmin are about 2.9 centimeters, or 1.14 inches, from head-to-stem), Stealth Mastery (Due to their small size, Pikmin can easily hide in small areas), Passive Mind Manipulation and Light Manipulation (A Pikmin's stem can compel people to pull it thanks to its light, which then causes the person to become friendly with the Pikmin. The light emitting from their sprout can be seen from large distances away), Combat Proficiency (Pikmin are highly adapt at fighting wildlife far larger than themselves), Accelerated Development (Battle & Absorption. Physical Stats, Intelligence, and Productivity. Pikmin naturally mature overtime becoming faster, stronger and smarter when they go from leaf to bud to flower), Reactive Adaptation (Pikmin went from having electricity one-shot them to electricity harmlessly stunning them. They also went from all poisons killing them to some being completely unlethal in combat), Life Absorption and Biological Manipulation (Pikmin can absorb nutrients from the soil and even living creatures, allowing them to leech off of and highjack the minds of lifeforms), Resurrection (A Flower Pikmin that falls in battle will leave behind a sprout in their place), Regeneration (Low-Mid physically. Pikmin can regenerate from being impaled in the chest and stomach thanks to their rubber-like physiology. They can also survive and regenerate from being scorched for an extended period of time. Possibly Low-Godly through the Onion. Although not seen yet, Purple Pikmin should have an Onion as there's Onions Olimar hasn't discovered yet), Immortality & Elasticity (Types 3, 6, possibly 8 and 9. The physiology of the Pikmin allows their bodies to bend rather easily like rubber and be pierced with no major repercussions. Thanks to the Onion, a Pikmin can simply resurrect back and be sprouted onto the field, even if a Pikmin extinction occurs the onion will spit out sprouts to preserve the species), Burrowing (Pikmin can dig up berried items in dirt mounts and dig through walls of dirt rather easily), Paralysis Inducement (Can stun an enemy with a direct hit thanks to their tough body). Resistance to Blunt Force Trauma (Rock Pikmin can't be crushed or stomped on due to their rock-like physiology), Absorption (The Plasm Wraith is unable to consume and absorb the Rock Pikmin), Extreme Heats (Can enter caves with natural fire geysers and heat-based lifeforms with no ill side effect), Extreme Colds (Can inhabit the Distant Tundra without any temperature issues), Electricity Manipulation, and Poison Manipulation (Has adapted to these over time to not be affected much by them), Mind Manipulation and Madness Inducement (Type 3; Scales to other Pikmin who resists resists the Waterwraith's abilities that make one go fearful and insane upon laying eyes on it), One Hit Kill (Resists the effects of the Enemy Annihilator which instantly kills all enemies in the vicinity of a captain), Time Stop and Magnetism Manipulation (Is unaffected by the magnetic field which stops time in the underground dungeons) Superhuman Speed, Acrobatics (Pikmin are very agile and should be more fit than the likes of Olimar), Small Size (Type 2. Pikmin are about 2.9 centimeters, or 1.14 inches, from head-to-stem), Stealth Mastery (Due to their small size, Pikmin can easily hide in small areas), Passive Mind Manipulation and Light Manipulation (A Pikmin's stem can compel people to pull it thanks to its light, which then causes the person to become friendly with the Pikmin. The light emitting from their sprout can be seen from large distances away), Combat Proficiency (Pikmin are highly adapt at fighting wildlife far larger than themselves. Winged Pikmin however are notably weaker than other species in combat), Accelerated Development (Battle & Absorption. Physical Stats, Intelligence, and Productivity. Pikmin naturally mature overtime becoming faster, stronger and smarter when they go from leaf to bud to flower), Reactive Adaptation (Pikmin went from having electricity one-shot them to electricity harmlessly stunning them. They also went from all poisons killing them to some being completely unlethal in combat), Life Absorption and Biological Manipulation (Pikmin can absorb nutrients from the soil and even living creatures, allowing them to leech off of and highjack the minds of lifeforms), Resurrection (A Flower Pikmin that falls in battle will leave behind a sprout in their place), Regeneration (Low-Mid physically. Pikmin can regenerate from being impaled in the chest and stomach thanks to their rubber-like physiology. They can also survive and regenerate from being scorched for an extended period of time. Possibly Low-Godly through the Onion. Although not seen yet, Purple Pikmin should have an Onion as there's Onions Olimar hasn't discovered yet), Immortality & Elasticity (Types 3, 6, possibly 8 and 9. The physiology of the Pikmin allows their bodies to bend rather easily like rubber and be pierced with no major repercussions. Thanks to the Onion, a Pikmin can simply resurrect back and be sprouted onto the field, even if a Pikmin extinction occurs the onion will spit out sprouts to preserve the species), Burrowing (Pikmin can dig up berried items in dirt mounts and dig through walls of dirt rather easily), Flight (Winged Pikmin have wings upon their back which allows them to fly), Possible Enhanced Senses (Winged Pikmin have eyes similar to that of White Pikmin, who are able to see and locate buried treasures), Resistance to Extreme Heats (Can enter caves with natural fire geysers and heat-based lifeforms with no ill side effect), Extreme Colds (Can inhabit the Distant Tundra without any temperature issues), Electricity Manipulation, and Poison Manipulation (Has adapted to these over time to not be affected much by them), Mind Manipulation and Madness Inducement (Type 3; Scales to other Pikmin who resists resists the Waterwraith's abilities that make one go fearful and insane upon laying eyes on it), One Hit Kill (Resists the effects of the Enemy Annihilator which instantly kills all enemies in the vicinity of a captain), Time Stop and Magnetism Manipulation (Is unaffected by the magnetic field which stops time in the underground dungeons)
Other Standard Tactics: Pikmin are incredibly dependant on a leader for instructions in and out of battle. If left on their own, they will typically latch onto the opponent and begin attacking them repeatedly. Weaknesses: Aside from Bulbmin, every Pikmin either only resists one elemental type or none of them. Purples and Rocks resist no elemental types, and any Pikmin that's not a blue pikmin or Winged Pikmin can drown. Though if a Winged Pikmin does get caught off guard they can fall in the water and proceed to drown themselves. However this weakness can be avoided with the help of Blue Pikmin throwing them out of the water |
Items
Image | Name | Description | weight |
---|---|---|---|
Scorch Guard | Thanks to the heat-resistant alloy, this suit is now impervious to fire! | 10 | |
Anti-Electrifier | I have reconfigured your suits with this new material. They will now protect you from electricity! | 10 | |
Metal Suit Z | This suit is extremely durable. Getting gnawed or stepped on will now produce minimal pain. | 10 | |
Napsack | When you have an unoccupied time interval, press and hold X/C to take a nap! | 15 | |
Rush Boots | You'll move faster and no longer be blown away by puffy blowhogs' nasal blasts! | 20 | |
Rocket Fist | Tap A three times to launch it! One, two, PUNCH! | 15 |
Image | Name | Description | weight |
---|---|---|---|
Mega Tweeter | Captain Olimar, this device has increased the acoustic range of your whistle! | 20 | |
Pluckaphone | Now, simply blowing your whistle will inspire Pikmin sprouts to up out of the ground. | 15 | |
Dodge Whistle | Press Left D-Pad or Right D-Pad to make your Pikmin roll in that direction | 10 | |
Solar System | The artificial sunlight it emanates will brighten underground areas. | 5 | |
Treasure Gauge | It will now appear on your monitor. The needle will move right as you approach treasure. | 35 |
- Ultra-Spicy Spray: Ultra-spicy spray is a red-colored spray that can be obtained by gathering ten ultra-spicy berries from a Burgeoning Spiderwort plant or finding a concentrated dose. When used, any Pikmin in the party will become more be aggressive, making them more efficient at their tasks and instantly bloom into the flower stage as well.
S.S Dolphin II
For the S.S Dolphin profile, click the following:
Articles About the S.S Dolphin
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Pikmin Series | S.S Dolphin - S.S Dolphin II |
S.S Dolphin II Profile | ||||||||||||||||||
Background
After the crash-landing, the ship requires certain amounts of Sparklium to recover its disabled features, and provide Captain Olimar with updates. A list can be found here. The exploration pod is Olimar's assistant throughout the events of Hey! Pikmin, guiding him all along his adventure. It is the pod at the nose of the S.S. Dolphin II, and it houses the ship's cockpit room and artificial intelligence system. It is able to fly around freely and communicate with Olimar via a loudspeaker, as well as beam him and any Pikmin he's got with him inside, to return to the Pikmin Park. In general, it looks physically similar to the Research Pod in Pikmin 2. The pod can be seen at the end of each area, serving as the exit. If the area has a secret exit, then the pod can be found in the location of both the normal exit and the secret one. The exploration pod is also present in the Pikmin Park, in some cutscenes at the beginning and the end of the game. At the start of the story, it helps the player learn the mechanics of the game. Statistics
Name: S.S Dolphin II Origin: Hey! Pikmin Age: Unknown (The model appears to be rather new, and Olimar even calls the Hocotate Ship old in comparison. The S.S Dolphin II appears to be a direct upgrade to the original S.S Dolphin) Classification: Delivery Spaceship Status: Likely Active (Although the S.S Dolphin was sold off at the beginning of Pikmin 2, Olimar notes he will buy back his ship after leaving PNF-404[3]) Users: Captain Olimar Terrain: Unknown planet and Hocotate's solar system/galaxy Dimensionality: 3-D Attack Potency: Likely Athlete level (The S.S Dolphin II is designed to haul loads of items throughout space at high speeds), At least Star level with the Nova Blaster (The Nova Blaster can create shockwaves that can reduce stars to bits) Durability: Likely Athlete level (Was able to briefly stay intact when hit by a comet before catching on fire upon atmospheric reentry. Scales to other ships such as the S.S Drake which survived a small explosion within orbit and crashing onto the surface of PNF-404 with no notable damage) Speed: At least FTL+ (The S.S Dolphin II can travel 279,000 light years in seconds and beyond "super light speed". The S.S Dolphin is designed for intergalactic travel), Higher with the Chronos Reactor (The Chronos Reactor changes permutations in the space-time continuum into pure energy, allowing the S.S Dolphin to launch itself across the universe) Combat Speed: Extra-Temporal with the Nova Blaster (The Nova Blaster creates shockwaves that travel in the currents of space-time, destroying anything in its path) Stamina: Limitless with the Eternal Fuel Dynamo (The Eternal Fuel Dynamo generates an unlimited amount of energy for the S.S Dolphin II) Range: Below Average Melee physically, Universal with the Chronos Reactor and Nova Blaster (The Chronos Reactor can warp the space-time continuum and the Nova Blaster travels through the currents of space-time), Multiversal Cell with ship sensors (Should be superior to the Hocotate Ship's sensors, which can locate and interact with the Waterwraith's true form) Other
Note: This is the S.S Dolphin II from Hey! Pikmin. Although there's no official statement on the canonicity of Hey! Pikmin, several implications suggest that it's an alternate timeline in which the events of Pikmin 3/Pikmin 3 Deluxe never occurred. Furthermore, due to Hey! Pikmin being a spin-off, the canonicity is put into even more question.
References
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Optional Equipment
- Cupid's Grenade Items:
Icon | Power | Description |
---|---|---|
+5 Sprouts | Grants the player five Pikmin sprouts, if they have less than 50. | |
+10 Sprouts | Just like the previous, but ten sprouts. | |
Flower | Makes all of the player's Pikmin that are not planted in the ground bloom into flowers. | |
Ghost | Makes the player's leader and Pikmin become invisible to the opponent for a limited amount of time. | |
Ultra-bitter spray | Grants one dose of ultra-bitter spray. | |
Ultra-spicy spray | Grants one dose of ultra-spicy spray. | |
Marble return | Makes the player's marble, if above ground, bounce all the way back to the Onion, regardless of distance. Any opposing Pikmin carrying the marble will be knocked down. | |
Withering Blowhog | Makes a Withering Blowhog appear near the opponent's Onion. | |
Swooping Snitchbug | Makes a Swooping Snitchbug appear near the opponent's Onion. | |
Boulders | Makes several boulders drop near the opponent. | |
Volatile Dweevil | Drops a Volatile Dweevil near the opponent. | |
Fiery/Watery Blowhog | Makes a Blowhog appear near the opponent's Onion. If the opponent is Louie, a Fiery Blowhog will appear. If the opponent is Olimar, a Watery Blowhog appears instead. |
Icon | Name | Description |
---|---|---|
+10 Pikmin | Makes the user's Onion generate ten of the player's starting Pikmin. | |
+5 Rare Pikmin | Makes the user's Onion spawn five of the type of Pikmin the player did not start with. This item is not available on maps that only have one type of Pikmin. | |
Lightning | Strikes opponents and their nearby non-Yellow Pikmin with an immobilizing current of lightning. Like all electric hazards in Pikmin 3/Pikmin 3 Deluxe, it simply immobilizes them, and proves no direct harm to the Pikmin. | |
Lucky Marble | Acts the same as if collecting a Lucky Marble. | |
Rock Storm | Causes four large boulders to fall near where the opponent's leader is standing, killing any non-Rock Pikmin. It's harder to dodge these boulders than their Pikmin 2 counterparts. A leader can escape intact if they are always moving throughout the storm. If the player knows that the strike is incoming, they can dismiss their Pikmin to minimize the death toll. These boulders can also harm leaders and Pikmin from the team that spawned them, as well as Pikmin that are shocked on the floor. | |
Ultra-spicy spray | Instantly makes the player's Pikmin gain the effects of an Ultra-spicy spray. | |
Enemy Annihilator | Kills all on-screen enemies. | |
Bomb | Causes a bomb rock to spawn in front of the player's leader. | |
Shuffle | Scrambles the opponent's bingo card. Although rare, it's possible that the items will be shuffled in a way that triggers a victory for the opponent. | |
Mine | Spawns a mine in front of the active leader. Pikmin can carry these, just like bomb rocks. When the Pikmin is thrown, the mine sticks to wherever the Pikmin hits, and will only detonate when a leader walks by. | |
Warp | Teleports the opponent to a random area on the map, along with any Pikmin in their current squad. | |
Macaroon Recovery | Transports the player's macaroon back to their Onion, even if it is already nearby. |
Notable Techniques
- Whistle: The whistle is a main part of the gameplay in the Pikmin games. It is the primary way of calling idle Pikmin and leaders over onto the active leader's group, the secondary way being the active leader bumping into them. Whistling can also be used to instantly rescue Pikmin who are under the effects of certain hazards, or Pikmin trapped by special enemy attacks. Throughout the series, the whistle has been modified and repurposed for multiple different techniques.
- Call: By blowing the whistle for an extended period of time, any idol Pikmin or captains will be alerted and fall into line next to the captain issuing the command.
- Dismiss: Using the dismiss signal alerts any pikmin and captains following the current captain to separate into idol groups for further action.
- Charge: The swarm command plays a sound equivalent to a blow horn which signals any active Pikmin groups in the captain's party to charge a targetted objective.
- Swarm: The swarm technique directs any and all Pikmin in the captain's current troop to fall in on an objective in quick succession.
- Whistle Upgrades:
- The Mega Tweeter: The Mega Tweeter is obtained by defeating the Ranging Bloyster in the Shower Room and collecting the Amplified Amplifier. This upgrade increases the range of the whistles of all captains. The diameter of the visible circle projected on the ground increases to about 144% of its original size, thus more than doubling the area the whistle affects. This makes it easier to call scattered Pikmin to the captain's side, even when being slow in the Onions.
- Pluckaphone: The Pluckaphone is obtained by defeating the Waterwraith in the Submerged Castle and collecting the Professional Noisemaker. It is an upgrade that allows the captain' whistles to call buried Pikmin out from the ground, saving precious time that would otherwise be spent plucking them out. As well as picking newly produced Pikmin at the Onions, this is useful for calling out Pikmin that were planted by wildlife in battle.
- Dodge Roll: The Dodge Whistle can be found on a small cliff a short distance away from the exit to the Vehemoth Phosbat cave. It is an upgrade that allows captains to dodge left or right, guiding the Pikmin to do the same. It is done in a straight line normally, or in an arc around a locked-on target.
- Throw: A standard technique which involves throwing a captain or Pikmin at an objective. This technique is used primarily to launch Pikmin at foes from a distance with risking as many casualties, at the risk of only being to throw one Pikmin at a time. All Pikmin have varying effects and different abilities in combat that allow them to stand out from their fellow speciemen.
- Red Pikmin: Red Pikmin are the first Pikmin discovered in each of the three Pikmin games. They possess a standard throwing arc with average range. Due to their 1.5 times increased damage output, they are ideal for combat.
- Yellow Pikmin: Yellow Pikmin are typically the second Pikmin discovered throughout the games (The exception being Pikmin 3 and Pikmin 3 Deluxe). Due to their lighter body weight, they have the highest throwing arc in the series, and can easily reach most airborne enemies.
- Blue Pikmin: Blue Pikmin are the last Pikmin species discovered in the games (Mainly due to their aquatic diversity). Thanks to their gills, Blue Pikmin excel both on land, and underwater, making them perfect for exploring in submerged areas without risk of drowning.
- Purple Pikmin: Purple Pikmin are one of three Pikmin species discovered in the caves of Pikmin 2, and the first to be discovered. Their heavy weight and strength of ten regular Pikmin make them deadly warriors. Thanks to their weight, Purple Pikmin have the shortest throwing distance, but can create powerful shockwaves on impact with a solid surface.
- White Pikmin: White Pikmin are one of three Pikmin species discovered in the caves of Pikmin 2 and are the second species to be found by Olimar and Louie. Their light bodies and small size allow them to be thrown the furthest. To add on, consumed White Pikmin can poison targets, instantly killing them.
- Bulbmin: Bulbmin are one of three Pikmin species discovered in the caves of Pikmin 2 and are the final species to be discovered. Bulbmin are unique in that they possess the body of a juvenile bulborb, allowing to resist most elemtal hazards.
- Rock Pikmin: Rock Pikmin are the second species of Pikmin to be discovered by the Koppaites in Pikmin 3 and Pikmin 3 Deluxe. Their rocky physiology gives them the most unique attack of all Pikmin, as throwing them does not latch them on to targets, but instead strike the target before bouncing off a short a distance.
- Winged Pikmin: Winged Pikmin are the fourth species of Pikmin to be discovered by the Koppaites in Pikmin 3 and Pikmin 3 Deluxe, and the final new species. Their ability to fly makes Winged Pikmin the most capable aerial warriors of the Pikmin species. When thrown, they can latch onto targets, or home in on them when flying. The Winged Pikmin's biggest droback is its weaker attack output.
Other
Standard Tactics: Olimar will normally survey the situation alongside the S.S Dolphin II and use the Pikmin best for the situation at hand. He will also use his jetpack to out-maneuver his foe and get better positioning in combat.
Weaknesses: Must wear a spacesuit while on unknown planets. He mainly relies on his Pikmin to get work done, so losing all Pikmin causes him to become extremely depressed and drop everything he's doing to flee.
References
Battle Records
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Discussions (Link For Mobile Users):
Discussion threads involving Olimar (Reboot) |