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| ! colspan="2" style="background:#76B780; border-radius:3.25px;" align="center" |<div style="margin-left:55px;"><span style="color:#4754A0;">''Articles About Palutena''</span></div> | | ! colspan="2" style="background:#A1FF8B; border-radius:3.25px;" align="center" |<div style="margin-left:55px;"><span style="color:#2E77FF;">''Articles About Palutena''</span></div> |
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| | width="15%" style="background:black; border-radius:3.25px;" |'''Kid Icarus''' | | | width="15%" style="background:black; border-radius:3.25px;" |'''Kid Icarus''' |
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| '''[[Dimensionality]]:''' '''3-D''', '''(3+1)-D''' in her [[Personal Domain]] ([https://kidicarus.fandom.com/wiki/Hades's_Belly#Idol_Description Has an entire dimension within her body which is disconnected from the universe]<ref name="Hades's Belly Idol">{{Quote|Though called Hades's Belly, this strange place is in an entirely different dimension than Hades. So while it shares a link of sorts with the evil god, it seems that destruction inside the belly barely affects Hades himself.|Kid Icarus: Uprising; Hades's Belly Idol Description}}</ref>), '''Unknown''' in her true form ([https://youtu.be/9HEisHGO1bk?si=yqLX4_mgROfqmJk5&t=3154 Gods are noted by Palutena to occupy a physical form that humans can comprehend]<ref name="SSBU Bayonetta Guidance"/>) | | '''[[Dimensionality]]:''' '''3-D''', '''(3+1)-D''' in her [[Personal Domain]] ([https://kidicarus.fandom.com/wiki/Hades's_Belly#Idol_Description Has an entire dimension within her body which is disconnected from the universe]<ref name="Hades's Belly Idol">{{Quote|Though called Hades's Belly, this strange place is in an entirely different dimension than Hades. So while it shares a link of sorts with the evil god, it seems that destruction inside the belly barely affects Hades himself.|Kid Icarus: Uprising; Hades's Belly Idol Description}}</ref>), '''Unknown''' in her true form ([https://youtu.be/9HEisHGO1bk?si=yqLX4_mgROfqmJk5&t=3154 Gods are noted by Palutena to occupy a physical form that humans can comprehend]<ref name="SSBU Bayonetta Guidance"/>) |
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| '''[[Attack Potency]]:''' At least '''Country level''' ([https://youtu.be/ZkmNi-WvtAQ?si=3N9WuaTh_0c4u3Jz&t=266 Should be at least comparable to] [[Poseidon (Kid Icarus)|Poseidon]] [https://youtu.be/BpWL4D1QlLU?t=3m22s who sank an entire country]. [https://youtu.be/wNzYyFPbNYw?si=PVcBk4yxX81IFu6L Comparable to]<ref name="Kid Icarus: Medusa's Revenge"/> [[Medusa (Kid Icarus)|Medusa]] [https://youtu.be/3ImJbjla2bE?si=QI9Mw2BtKEtZMClf&t=982 who recreated entire cities and mountain ranges in the Underworld]), has a '''Universe level''' power source with her [[Personal Domain]] ([https://kidicarus.fandom.com/wiki/Hades's_Belly#Idol_Description Has an entire dimension within her body which is disconnected from the universe]<ref name="Hades's Belly Idol"/>) | At least '''Country level''' ([https://youtu.be/tMVHfdQd5rA?si=wswfwzXQOPqGDShk&t=1179 Superior to Pyrrhon] [https://youtu.be/tMVHfdQd5rA?si=Wr54MDtJwQ4a7YpV&t=423 enough so that he needed to take over the Aurum Brain just to match the leading gods], [https://thecodex.fandom.com/wiki/User_blog:MrWarnerTheGreat/Standard_Calculation_for_Destroying_a_Planetoid#Standard_Explosion and his innate powers allow him to create explosions that span the entire Aurum Brain]), has a '''Universe level''' power source with her [[Personal Domain]] | '''Continent level''' ([https://youtu.be/VNWVUs509sw?si=OPuZ_Ae00sS-eM5B&t=603 Comparable to Medusa who destroyed Hades' head with an attack], [https://youtu.be/VNWVUs509sw?t=4m44s who previously threatened to decimate a country or two]. [https://youtu.be/DTgJTeiIhsQ?si=wAeLY69sRK9QDg-A&t=1197 It's implied that not even Viridi's Reset Bomb is enough to put Hades down]. [https://youtu.be/_KovW6T_z10?si=50oCrNRYQ6Ch39LQ&t=409 Reset Bombs are noted to be visible from space]), likely '''Multi-Continent level''' ([https://youtu.be/oLxoS2TJEYY?si=D_vbdlBi4XiidEeR&t=378 should be comparable to Viridi who implied her nails alone would have the power to completely vicarateiscerate the core of the Earth], [https://thecodex.fandom.com/wiki/User_blog:GiverOfThePeace/Standard_Calculation_for_destroying_Earth%27s_Core which would require capabilities of this level]), has a '''Universe level''' power source with her [[Personal Domain]] | | '''[[Attack Potency]]:''' At least '''Country level''' ([https://youtu.be/ZkmNi-WvtAQ?si=3N9WuaTh_0c4u3Jz&t=266 Should be at least comparable to] [[Poseidon (Kid Icarus)|Poseidon]] [https://youtu.be/BpWL4D1QlLU?t=3m22s who sank an entire country]. [https://youtu.be/wNzYyFPbNYw?si=PVcBk4yxX81IFu6L Comparable to]<ref name="Kid Icarus: Medusa's Revenge"/> [[Medusa (Kid Icarus)|Medusa]] [https://youtu.be/3ImJbjla2bE?si=QI9Mw2BtKEtZMClf&t=982 who recreated entire cities and mountain ranges in the Underworld]), has a '''Universe level''' power source with her [[Personal Domain]] ([https://kidicarus.fandom.com/wiki/Hades's_Belly#Idol_Description Has an entire dimension within her body which is disconnected from the universe]<ref name="Hades's Belly Idol"/>) | At least '''Country level''' ([https://youtu.be/tMVHfdQd5rA?si=wswfwzXQOPqGDShk&t=1179 Superior to Pyrrhon] [https://youtu.be/tMVHfdQd5rA?si=Wr54MDtJwQ4a7YpV&t=423 enough so that he needed to take over the Aurum Brain just to match the leading gods], [https://thecodex.fandom.com/wiki/User_blog:MrWarnerTheGreat/Standard_Calculation_for_Destroying_a_Planetoid#Standard_Explosion and his innate powers allow him to create explosions that span the entire Aurum Brain]), has a '''Universe level''' power source with her [[Personal Domain]] | '''Continent level''' ([https://youtu.be/VNWVUs509sw?si=OPuZ_Ae00sS-eM5B&t=603 Comparable to Medusa who destroyed Hades' head with an attack], [https://youtu.be/VNWVUs509sw?t=4m44s who previously threatened to decimate a country or two]. [https://youtu.be/DTgJTeiIhsQ?si=wAeLY69sRK9QDg-A&t=1197 It's implied that not even Viridi's Reset Bomb is enough to put Hades down]. [https://youtu.be/_KovW6T_z10?si=50oCrNRYQ6Ch39LQ&t=409 Reset Bombs are noted to be visible from space]), likely '''Multi-Continent level''' ([https://youtu.be/oLxoS2TJEYY?si=D_vbdlBi4XiidEeR&t=378 Should be comparable to Viridi who implied her nails alone would have the power to completely vicarateiscerate the core of the Earth], [https://thecodex.fandom.com/wiki/User_blog:GiverOfThePeace/Standard_Calculation_for_destroying_Earth%27s_Core which would require capabilities of this level]), has a '''Universe level''' power source with her [[Personal Domain]] |
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| '''[[Durability]]:''' At least '''Country level''' ([[Medusa (Kid Icarus)|Comparable to Medusa]] [https://kidicarus.fandom.com/wiki/Medusa#Trophy_Information who is the Goddess of Darkness and counterpart of Palutena]<ref name="Medusa SSB Trophy">{{Quote|Medusa is the goddess of darkness and the leader of the Underworld Army. Although she was defeated in the past, Hades has secretly resurrected her to fight again. Those slithering snakes on her head are really unpleasant. That's got to be the worst hair day ever.|Super Smash Bros.; Medusa's Trophy}}</ref>), '''Higher''' while amplified by [https://kidicarus.fandom.com/wiki/Super_Armor Super Armor]<ref name="Super Armor Description">{{Quote|Increase defensive strength and prevent getting knocked back when receiving damage.|Kid Icarus: Uprising; Super Armor Description}}</ref> ([https://youtu.be/IYlhQtRzShU?t=5m39s The Super Armor power briefly increases the durability of Palutena and nullifies the knockback of strong attacks]) | At least '''Country level''' ([https://youtu.be/TMtqyh6nK-Q?si=T-W0M1wkvz1b80XZ&t=1579 Should be superior to Pit who survived getting blown out of Viridi's reset Bomb Depot]), '''Higher''' while amplified by [https://kidicarus.fandom.com/wiki/Super_Armor Super Armor]<ref name="Super Armor Description"/> | '''Continent level''' ([https://youtu.be/VNWVUs509sw?si=OPuZ_Ae00sS-eM5B&t=603 Comparable to Medusa who could briefly survive in combat against Hades], [https://youtu.be/VNWVUs509sw?t=4m44s who previously threatened to decimate a country or two]), likely '''Multi-Continent level''' ([https://youtu.be/oLxoS2TJEYY?si=D_vbdlBi4XiidEeR&t=378 should be comparable to Viridi who implied her nails could survive cutting through the Earth's core] [https://thecodex.fandom.com/wiki/User_blog:GiverOfThePeace/Standard_Calculation_for_destroying_Earth%27s_Core which would require capabilities of this level]), '''Higher''' while amplified by [https://kidicarus.fandom.com/wiki/Super_Armor Super Armor]<ref name="Super Armor Description"/> | | '''[[Durability]]:''' At least '''Country level''' ([[Medusa (Kid Icarus)|Comparable to Medusa]] [https://kidicarus.fandom.com/wiki/Medusa#Trophy_Information who is the Goddess of Darkness and counterpart of Palutena]<ref name="Medusa SSB Trophy">{{Quote|Medusa is the goddess of darkness and the leader of the Underworld Army. Although she was defeated in the past, Hades has secretly resurrected her to fight again. Those slithering snakes on her head are really unpleasant. That's got to be the worst hair day ever.|Super Smash Bros.; Medusa's Trophy}}</ref>), '''Higher''' while amplified by [https://kidicarus.fandom.com/wiki/Super_Armor Super Armor]<ref name="Super Armor Description">{{Quote|Increase defensive strength and prevent getting knocked back when receiving damage.|Kid Icarus: Uprising; Super Armor Description}}</ref> ([https://youtu.be/IYlhQtRzShU?t=5m39s The Super Armor power briefly increases the durability of Palutena and nullifies the knockback of strong attacks]) | At least '''Country level''' ([https://youtu.be/TMtqyh6nK-Q?si=T-W0M1wkvz1b80XZ&t=1579 Should be superior to Pit who survived getting blown out of Viridi's reset Bomb Depot]), '''Higher''' while amplified by [https://kidicarus.fandom.com/wiki/Super_Armor Super Armor]<ref name="Super Armor Description"/> | '''Continent level''' ([https://youtu.be/VNWVUs509sw?si=OPuZ_Ae00sS-eM5B&t=603 Comparable to Medusa who could briefly survive in combat against Hades], [https://youtu.be/VNWVUs509sw?t=4m44s who previously threatened to decimate a country or two]), likely '''Multi-Continent level''' ([https://youtu.be/oLxoS2TJEYY?si=D_vbdlBi4XiidEeR&t=378 should be comparable to Viridi who implied her nails could survive cutting through the Earth's core] [https://thecodex.fandom.com/wiki/User_blog:GiverOfThePeace/Standard_Calculation_for_destroying_Earth%27s_Core which would require capabilities of this level]), '''Higher''' while amplified by [https://kidicarus.fandom.com/wiki/Super_Armor Super Armor]<ref name="Super Armor Description"/> |
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| '''[[Striking Strength]]:''' At least '''Country Class''' (Stronger than Pit and comparable to Medusa) | At least '''Country Class''' (Superior to Pyrrhon) | '''Continent Class''' (Fought against Hades for three years), likely '''Multi-Continent Class''' (Comparable to [[Viridi]]) | | '''[[Striking Strength]]:''' At least '''Country Class''' (Stronger than Pit and comparable to Medusa) | At least '''Country Class''' (Superior to Pyrrhon) | '''Continent Class''' (Fought against Hades for three years), likely '''Multi-Continent Class''' (Comparable to [[Viridi]]) |
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| '''[[Lifting Strength]]:''' At least '''Class P''' ([https://vsbattles.fandom.com/wiki/User_blog:DragonGamerZ913/Kid_Icarus_Uprising:_Pyrrhon_Pushes_the_Aurum_Brain Is superior to Pyrrhon who spun the entire Aurum Brain around]), '''Class E''' with [[Telekinesis]] ([https://youtu.be/ZkmNi-WvtAQ?si=KqWN3zWR1UE7LVaS&t=210 As she directly compared her powers to his, Palutena should scale to] [[Poseidon (Kid Icarus)|Poseidon]] [https://youtu.be/ZkmNi-WvtAQ?t=3m07s who can split the entire ocean down the middle]) | At least '''Class P''', '''Class E''' with [[Telekinesis]] | At least '''Class P''', '''Class E''' with [[Telekinesis]] | | '''[[Lifting Strength]]:''' At least '''Class E''' physically ([https://youtu.be/tMVHfdQd5rA?si=KhIho2aaNVpkrJlZ&t=1285 Palutena is superior to Pyrrhon who spun and pushed the entire Aurum Brain out of the solar system, which is the size of a small planetoid]), '''Higher''' with [[Telekinesis]] ([https://youtu.be/ZkmNi-WvtAQ?si=KqWN3zWR1UE7LVaS&t=210 As she directly compared her powers to his, Palutena should scale to] [[Poseidon (Kid Icarus)|Poseidon]] [https://youtu.be/ZkmNi-WvtAQ?t=3m07s who can split the entire ocean down the middle]) | At least '''Class E''' physically, '''Higher''' with [[Telekinesis]] | At least '''Class E''' physically, '''Higher''' with [[Telekinesis]] |
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| '''[[Speed|Travel Speed]]''' At least '''Relativistic''' ([https://youtu.be/OS74P36Ty0M&t=154 Hid the Three Sacred Treasures in the cosmos] [https://thecodex.fandom.com/wiki/Light_Speed which would require relativistic speeds to accomplish]), '''Higher''' with [https://kidicarus.fandom.com/wiki/Super_Speed Super Speed]<ref name="Super Speed Description">{{Quote|Run extremely fast and knock weakened foes into the air when you bump into them.|Kid Icarus: Uprising; Super Speed Description}}</ref> ([https://youtu.be/i_20LeBSgXU?t=1m19s The Super Speed power can massively increase the ground speed of Palutena enough to overwhelm other opponents]) | At least '''Relativistic''', '''Higher''' with [https://kidicarus.fandom.com/wiki/Super_Speed Super Speed]<ref name="Super Speed Description"/> | At least '''Relativistic''' ([https://youtu.be/VNWVUs509sw?si=sfUTXRZ1KtyqgqVi&t=267 Should be comparable to Hades who can keep up with] [[Pit (Kid Icarus)#Great_Sacred_Treasure|The Great Sacred Treasure while in pursuit mode]]), '''Higher''' with [https://kidicarus.fandom.com/wiki/Super_Speed Super Speed]<ref name="Super Speed Description"/> | | '''[[Speed|Travel Speed]]''' At least '''Relativistic''' ([https://youtu.be/OS74P36Ty0M&t=154 Hid the Three Sacred Treasures in the cosmos] [https://thecodex.fandom.com/wiki/Light_Speed which would require relativistic speeds to accomplish]), '''Higher''' with [https://kidicarus.fandom.com/wiki/Super_Speed Super Speed]<ref name="Super Speed Description">{{Quote|Run extremely fast and knock weakened foes into the air when you bump into them.|Kid Icarus: Uprising; Super Speed Description}}</ref> ([https://youtu.be/i_20LeBSgXU?t=1m19s The Super Speed power can massively increase the ground speed of Palutena enough to overwhelm other opponents]) | At least '''Relativistic''', '''Higher''' with [https://kidicarus.fandom.com/wiki/Super_Speed Super Speed]<ref name="Super Speed Description"/> | At least '''Relativistic''' ([https://youtu.be/VNWVUs509sw?si=sfUTXRZ1KtyqgqVi&t=267 Should be comparable to Hades who can keep up with] [[Pit (Kid Icarus)#Great_Sacred_Treasure|The Great Sacred Treasure while in pursuit mode]]), '''Higher''' with [https://kidicarus.fandom.com/wiki/Super_Speed Super Speed]<ref name="Super Speed Description"/> |
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| '''[[Stamina]]:''' '''Superhuman''', likely '''Limitless''' ([https://youtu.be/MCV2AUjVJxw?si=6222KckVruz2wM7T&t=408 Was able to fight off the Chaos Kin's wrath] [https://youtu.be/l4_P_vHtb5c?si=fn9zx9KEvgMxWGDm&t=516 for three years while fighting a global war]. [https://kidicarus.fandom.com/wiki/Tirelessness Created the Tirelessness power and likely has its attributes naturally]<ref name="Tirelessness Description">{{Quote|Run contunuously without tiring.|Kid Icarus: Uprising; Tirelessness Description}}</ref>) | | '''[[Stamina]]:''' '''Superhuman''', likely '''Limitless''' ([https://youtu.be/MCV2AUjVJxw?si=6222KckVruz2wM7T&t=408 Was able to fight off the Chaos Kin's wrath] [https://youtu.be/l4_P_vHtb5c?si=fn9zx9KEvgMxWGDm&t=516 for three years while fighting a global war]. [https://kidicarus.fandom.com/wiki/Tirelessness Created the Tirelessness power and likely has its attributes naturally]<ref name="Tirelessness Description">{{Quote|Run contunuously without tiring.|Kid Icarus: Uprising; Tirelessness Description}}</ref>) |
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| '''[[Range]]:''' '''Standard Melee''' physically, '''Varies''' from '''Kilometers''' ([https://kidicarus.fandom.com/wiki/Wolf_Claws#Idol_Description Weapons such as the Wolf Claws]<ref name="Wolf Claws Idol">{{Quote|These wolf-themed claws set foes they strike on fire, dealing additional damage. Unfortunately, this flame ability limits the weapon's range. Their charged dash shot has a homing ability, something rare among claws.|Kid Icarus: Uprising; Wolf Claws Idol Description}}</ref> [https://thecodex.fandom.com/wiki/User_blog:GiverOfThePeace/Palutena%27s_an_airhead_also_explosion_boom can create explosions spanning kilometers]) to '''Thousands of Kilometers''' ([https://youtu.be/tMVHfdQd5rA?si=w0TG33LCdzPg_qO0&t=518 Can extract Pit with her magic while he's in orbit]) to '''Multiversal Cell''' (Banished Medusa to the Underworld and can communicate with Pit and Dark Pit between the main universe and the Chaos Vortex) | | '''[[Range]]:''' '''Standard Melee''' physically, '''Varies''' from '''Kilometers''' ([https://kidicarus.fandom.com/wiki/Wolf_Claws#Idol_Description Weapons such as the Wolf Claws]<ref name="Wolf Claws Idol">{{Quote|These wolf-themed claws set foes they strike on fire, dealing additional damage. Unfortunately, this flame ability limits the weapon's range. Their charged dash shot has a homing ability, something rare among claws.|Kid Icarus: Uprising; Wolf Claws Idol Description}}</ref> [https://thecodex.fandom.com/wiki/User_blog:GiverOfThePeace/Palutena%27s_an_airhead_also_explosion_boom can create explosions spanning kilometers]) to '''Thousands of Kilometers''' ([https://youtu.be/tMVHfdQd5rA?si=w0TG33LCdzPg_qO0&t=518 Can extract Pit with her magic while he's in orbit]) to '''Multiversal Cell''' ([[Medusa (Kid Icarus)|Banished Medusa]] [http://imgur.com/gallery/9f2X4TJ to the Underworld] [https://youtu.be/wNzYyFPbNYw?si=PVcBk4yxX81IFu6L during the first war in the original ''Kid Icarus'']<ref name="Kid Icarus: Medusa's Revenge">Kid Icarus Uprising Anime Shorts - Medusa's Revenge</ref> [https://youtu.be/BX71K7RX0vY?si=tUjtGAFzUfd13cNH&t=121 and can communicate with Pit and Dark Pit between the main universe and the Chaos Vortex]) |
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| '''[[Intelligence]]:''' At least '''Extraordinary Genius''', likely '''Supergenius''' (Is described as incredibly wise by other gods and has shown great knowledge of her verse from the enemies Pit fights to the history behind areas and characters. She has even shown great knowledge on universes that [https://youtu.be/9HEisHGO1bk?t=1m18s aren't even] [https://youtu.be/9HEisHGO1bk?t=43m42s part of the main] [https://youtu.be/9HEisHGO1bk?t=17m11s Kid Icarus series such as] [[The Legend of Zelda]] and [[Super Mario Bros.]] along with their characters and lore. Palutena shows a [https://youtu.be/9HEisHGO1bk?t=17m55s great understanding in cosmology and the space-time continuum to the point she's made powers capable of] [https://kidicarus.fandom.com/wiki/Chomp_Trap warping space and time to access entirely separate universes]) | | '''[[Intelligence]]:''' At least '''Extraordinary Genius''', likely '''Supergenius''' (Is described as incredibly wise by other gods and has shown great knowledge of her verse from the enemies Pit fights to the history behind areas and characters. She has even shown great knowledge on universes that [https://youtu.be/9HEisHGO1bk?t=1m18s aren't even] [https://youtu.be/9HEisHGO1bk?t=43m42s part of the main] [https://youtu.be/9HEisHGO1bk?t=17m11s Kid Icarus series such as] [[The Legend of Zelda]] and [[Super Mario Bros.]] along with their characters and lore. Palutena shows a [https://youtu.be/9HEisHGO1bk?t=17m55s great understanding in cosmology and the space-time continuum to the point she's made powers capable of] [https://kidicarus.fandom.com/wiki/Chomp_Trap warping space and time to access entirely separate universes]) |
| ---- | | ---- |
| ==[[Hax|Powers and Abilities]]== | | == [[Hax|Powers and Abilities]] == |
| <tabber> | | <tabber> |
| |-|Innate Abilities ▾= | | |-|Innate Abilities ▾= |
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| {{!}}-{{!}}Resistances= | | {{!}}-{{!}}Resistances= |
| '''[[Life Manipulation|Lifeforce]]''' '''[[Absorption]]''' ([https://kidicarus.fandom.com/wiki/Monoeye#Idol_Description Enemies like the Monoeyes cannot absorb the lifeforce of gods and angels due to them being "too divine" for them to touch]<ref name="Monoeye Idol">{{Quote|A Monoeye is a surveillance drone in the Underworld Army. Though it is capable of draining life from its target with its tentacles, a lowly Monoeye will never do so on prey like Pit. He's just too divine to touch!|Kid Icarus: Uprising; Monoeye Idol Description}}</ref>. [https://kidicarus.fandom.com/wiki/Violet_Palm#Idol_Description Palm weapons also do not drain Pit and Dark Pit's lifeforce upon use despite using that as the ammo for the weapon]<ref name="Violet Palm Idol">{{Quote|Palms are equipped on the wielder's arm like a tattoo, drawing upon the user's own vitality to fire a barrage of homing shots. The Violet Palm is an average example of this weapon type, with great rapid fire but basic range.|Kid Icarus: Uprising; Violet Palm Idol Description}}</ref>), '''[[Nullification|Power Nullification]]''' ([https://youtu.be/9sXm0sCJcqo?si=fuMEwAbV5wLyD4Ti&t=581 The gods are constantly at odds in power and thus can completely override another god's interference]), '''[[Metaphysics Manipulation]]''' (Soul Manipulation; [https://youtu.be/MCV2AUjVJxw?si=6222KckVruz2wM7T&t=408 Gods like Palutena resisted having her soul consumed by the Chaos Kin] [https://youtu.be/l4_P_vHtb5c?si=fn9zx9KEvgMxWGDm&t=516 for over three years]), '''[[Mind Manipulation]]''' ([https://youtu.be/tMVHfdQd5rA?si=bziynHb9xF90qQGg&t=386 Through sheer mental might, gods can combat others in the battle of minds and control them through taking over their consciousness]. [https://youtu.be/_KovW6T_z10?si=Oz60kl6to448fJ5H&t=578 One can also resist and break free of the] [https://kidicarus.fandom.com/wiki/Status_Ailments#Confusion Confusion status]), '''[[Space-Time Manipulation]]''', '''[[Time Manipulation|Causality Manipulation]]''', & '''[[Physics Manipulation]]''' ([https://youtu.be/BX71K7RX0vY?si=5-j0U6BbNKE0tXzh&t=114 Characters in the divine pantheon can directly enter and interact within the Chaos Vortex], [https://kidicarus.fandom.com/wiki/Chaos_Vortex#Idol_Description which is a dimension where the laws of physics are completely irregular]<ref name="Chaos Vortex Idol"/> [https://youtu.be/BX71K7RX0vY?si=i5G3_IqshvE-n3fL&t=162 and constantly warping the fabric of the dimension]), '''[[Petrification]]''' & '''[[Transmutation]]''' ([https://youtu.be/9HEisHGO1bk?si=yqLX4_mgROfqmJk5&t=3154 Due to the nature of the gods allowing them to shapeshift and alter the structure of their body]<ref name="SSBU Bayonetta Guidance"/>, [https://kidicarus.fandom.com/wiki/Palutena#Idol_Descriptions they can transform into stone structures as a means to protect themselves]<ref name="Petrified Palutena Idol">{{Quote|After Pit defeats the possessed Palutena, the Chaos Kin is unable to escape with the goddess. She turns her body to stone at the last moment, so the Chaos Kin can flee into the Chaos Vortex with only her soul.|Kid Icarus: Uprising; Petrified Palutena Idol Description}}</ref>. [https://youtu.be/aKLgF_xh2xE&t=696 Additionally, gods can simply reverse the affects of transmute spells through their magic]). | | '''[[Life Manipulation|Lifeforce]]''' '''[[Absorption]]''' ([https://kidicarus.fandom.com/wiki/Monoeye#Idol_Description Enemies like the Monoeyes cannot absorb the lifeforce of gods and angels due to them being "too divine" for them to touch]<ref name="Monoeye Idol">{{Quote|A Monoeye is a surveillance drone in the Underworld Army. Though it is capable of draining life from its target with its tentacles, a lowly Monoeye will never do so on prey like Pit. He's just too divine to touch!|Kid Icarus: Uprising; Monoeye Idol Description}}</ref>. [https://kidicarus.fandom.com/wiki/Violet_Palm#Idol_Description Palm weapons also do not drain Pit or Dark Pit's lifeforce upon use despite using that as the ammo for the weapon]<ref name="Violet Palm Idol">{{Quote|Palms are equipped on the wielder's arm like a tattoo, drawing upon the user's own vitality to fire a barrage of homing shots. The Violet Palm is an average example of this weapon type, with great rapid fire but basic range.|Kid Icarus: Uprising; Violet Palm Idol Description}}</ref>), '''[[Nullification|Power Nullification]]''' ([https://youtu.be/9sXm0sCJcqo?si=fuMEwAbV5wLyD4Ti&t=581 The gods are constantly at odds in power and thus can completely override another god's interference]), '''[[Metaphysics Manipulation]]''' (Soul Manipulation; [https://youtu.be/MCV2AUjVJxw?si=6222KckVruz2wM7T&t=408 Gods like Palutena resisted having her soul consumed by the Chaos Kin] [https://youtu.be/l4_P_vHtb5c?si=fn9zx9KEvgMxWGDm&t=516 for over three years]), '''[[Mind Manipulation]]''' ([https://youtu.be/tMVHfdQd5rA?si=bziynHb9xF90qQGg&t=386 Through sheer mental might, gods can combat others in the battle of minds and control them through taking over their consciousness]. [https://youtu.be/_KovW6T_z10?si=Oz60kl6to448fJ5H&t=578 One can also resist and break free of the] [https://kidicarus.fandom.com/wiki/Status_Ailments#Confusion Confusion status]), '''[[Space-Time Manipulation]]''', '''[[Time Manipulation|Causality Manipulation]]''', & '''[[Physics Manipulation]]''' ([https://youtu.be/BX71K7RX0vY?si=5-j0U6BbNKE0tXzh&t=114 Characters in the divine pantheon can directly enter and interact within the Chaos Vortex], [https://kidicarus.fandom.com/wiki/Chaos_Vortex#Idol_Description which is a dimension where the laws of physics are completely irregular]<ref name="Chaos Vortex Idol"/> [https://youtu.be/BX71K7RX0vY?si=i5G3_IqshvE-n3fL&t=162 and constantly warping the fabric of the dimension]), '''[[Radiation Manipulation]]''', '''[[Gravity Manipulation]]''', and '''[[Biological Manipulation]]''' ([https://youtu.be/tMVHfdQd5rA?si=lksxd3RjHJP_nXFi&t=221 The limits of the planet's atmosphere does not restrict the gods or angels], [https://youtu.be/Av4cP-mAnR4?si=chlzVArvkGaRxmZh&t=353 allowing them free access into space without suffering any ill effects]) '''[[Petrification]]''' & '''[[Transmutation]]''' ([https://youtu.be/9HEisHGO1bk?si=yqLX4_mgROfqmJk5&t=3154 Due to the nature of the gods allowing them to shapeshift and alter the structure of their body]<ref name="SSBU Bayonetta Guidance"/>, [https://kidicarus.fandom.com/wiki/Palutena#Idol_Descriptions they can transform into stone structures as a means to protect themselves]<ref name="Petrified Palutena Idol">{{Quote|After Pit defeats the possessed Palutena, the Chaos Kin is unable to escape with the goddess. She turns her body to stone at the last moment, so the Chaos Kin can flee into the Chaos Vortex with only her soul.|Kid Icarus: Uprising; Petrified Palutena Idol Description}}</ref>. [https://youtu.be/aKLgF_xh2xE&t=696 Additionally, gods can simply reverse the affects of transmute spells through their magic]). |
| }} | | }} |
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| <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> | | <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> |
| {| cellpadding="3" cellspacing="0" border="1" style="font-size: 95%; line-height: normal; border: 2px solid #808080; border-collapse: collapse; width: 100%;" | | {| cellpadding="3" cellspacing="0" border="1" style="font-size: 95%; line-height: normal; border: 2px solid #808080; border-collapse: collapse; width: 100%;" |
| |- bgcolor="#00008B" | | |- bgcolor="#3D91FF" |
| !style="width:7%"| Item Image | | !style="width:7%"| Blade Image |
| !style="width:17%"| Item Name | | !style="width:17%"| Blade Name |
| !style="width:69%"| Description | | !style="width:69%"| Blade Description |
| |- | | |- |
| |[[File:First Blade.png|center|83px]] | | |[[File:First Blade.png|center|83px]] |
| |First Blade | | |<center>''' First Blade '''</center> |
| |Entrusted to [[Pit (Kid Icarus)|Pit]], this blade is just one of a new breed of armaments that combine close-quarters combat with ranged proficiency. The First Blade is well balanced in usability and strength, making it the perfect beginner's weapon. | | |{{Quote|Entrusted to [[Pit (Kid Icarus)|Pit]], this blade is just one of a new breed of armaments that combine close-quarters combat with ranged proficiency. The First Blade is well balanced in usability and strength, making it the perfect beginner's weapon.|Kid Icarus: Uprising; First Blade Description}} |
| |- | | |- |
| |[[File:Item01 02 on.png|center|83px]] | | |[[File:Item01 02 on.png|center|83px]] |
| |Burst Blade | | |<center>''' Burst Blade '''</center> |
| |While the Burst Blade has lower attack power and has the shortest range of any blade, it also fires multiple bullets at once, giving it a wide attack. Its ranged attacks have a strong potential of nullifying incoming fire. | | |{{Quote|While the Burst Blade has lower attack power and has the shortest range of any blade, it also fires multiple bullets at once, giving it a wide attack. Its ranged attacks have a strong potential of nullifying incoming fire.|Kid Icarus: Uprising; Burst Blade Description}} |
| |- | | |- |
| |[[File:Item01 04 on.png|center|83px]] | | |[[File:Item01 04 on.png|center|83px]] |
| |Viper Blade | | |<center>''' Viper Blade '''</center> |
| |A blade said to have been forged from the scales of a thousand venomous serpents. It's one of the few weapons that inflicts poison damage. Users of this blade should soothe its dark, nightly rattlings with gentle caresses. | | |{{Quote|A blade said to have been forged from the scales of a thousand venomous serpents. It's one of the few weapons that inflicts poison damage. Users of this blade should soothe its dark, nightly rattlings with gentle caresses.|Kid Icarus: Uprising; Viper Blade Description}} |
| |- | | |- |
| |[[File:Crusader Blade.png|center|83px]] | | |[[File:Crusader Blade.png|center|83px]] |
| |Crusader Blade | | |<center>''' Crusader Blade '''</center> |
| |The horizontal stock crossing the barrel is packed with a substance that generates this weapon's wide-ranged shots. These shots have the strong potential for nullifying enemy fire, and the weapon's weight makes its melee attacks powerful. | | |{{Quote|The horizontal stock crossing the barrel is packed with a substance that generates this weapon's wide-ranged shots. These shots have the strong potential for nullifying enemy fire, and the weapon's weight makes its melee attacks powerful.|Kid Icarus: Uprising; Crusader Blade Description}} |
| |- | | |- |
| |[[File:Item01 03 on.png|center|83px]] | | |[[File:Item01 03 on.png|center|83px]] |
| |Royal Blade | | |<center>''' Royal Blade '''</center> |
| |Once the heirloom of a royal house, this blade has since been worn by time and neglect. Its most powerful shots are those used during a backward dash, making the Royal Blade perfect for a hit-and-run strategy. | | |{{Quote|Once the heirloom of a royal house, this blade has since been worn by time and neglect. Its most powerful shots are those used during a backward dash, making the Royal Blade perfect for a hit-and-run strategy.|Kid Icarus: Uprising; Royal Blade Description}} |
| |- | | |- |
| |[[File:Greensword.png|center|83px]] | | |[[File:Greensword.png|center|83px]] |
| |Optical Blade | | |<center>''' Optical Blade '''</center> |
| |Despite its lightness, the extreme heat this glow-in-the-dark blade generates has the ability to cut even through steel. It also has the longest range of any blade and has charged shots that grow in power slightly at long distances. | | |{{Quote|Despite its lightness, the extreme heat this glow-in-the-dark blade generates has the ability to cut even through steel. It also has the longest range of any blade and has charged shots that grow in power slightly at long distances.|Kid Icarus: Uprising; Optical Blade Description}} |
| |- | | |- |
| |[[File:Item01 05 on.png|center|83px]] | | |[[File:Item01 05 on.png|center|83px]] |
| |Samurai Blade | | |<center>''' Samurai Blade '''</center> |
| |The Samurai Blade is a powerful copy of a legendary sword whose curved blade was devastating in close combat. While this blade improves quickness, it has weaker ranged shots and takes time to charge. | | |{{Quote|The Samurai Blade is a powerful copy of a legendary sword whose curved blade was devastating in close combat. While this blade improves quickness, it has weaker ranged shots and takes time to charge.|Kid Icarus: Uprising; Samurai Blade Description}} |
| |- | | |- |
| |[[File:Hrhr.png|center|83px]] | | |[[File:Hrhr.png|center|83px]] |
| |Bullet Blade | | |<center>''' Bullet Blade '''</center> |
| |This old-school weapon uses magic to fire a hail of explosive steel bullets. The Bullet Blade doesn't have much in the way of homing ability or melee attacks, but its shots are just as strong over long distances as up close. | | |{{Quote|This old-school weapon uses magic to fire a hail of explosive steel bullets. The Bullet Blade doesn't have much in the way of homing ability or melee attacks, but its shots are just as strong over long distances as up close.|Kid Icarus: Uprising; Bullet Blade Description}} |
| |- | | |- |
| |[[File:Aquarius blade.png|center|83px]] | | |[[File:Aquarius blade.png|center|83px]] |
| |Aquarius Blade | | |<center>''' Aquarius Blade '''</center> |
| |The Zodiac weapon bearing the sign of Aquarius. It uses extreme pressure to change water into an impossibly sharp edge. Its charged shot pushes enemies back as it damages them, and its melee attack can freeze foes. | | |{{Quote|The Zodiac weapon bearing the sign of Aquarius. It uses extreme pressure to change water into an impossibly sharp edge. Its charged shot pushes enemies back as it damages them, and its melee attack can freeze foes.|Kid Icarus: Uprising; Aquarius Blade Description}} |
| |- | | |- |
| |[[File:Palutena Blade.png|center|83px]] | | |[[File:Palutena Blade.png|center|83px]] |
| |Palutena Blade | | |<center>''' Palutena Blade '''</center> |
| |The rare example of a weapon ordered by Palutena. While its charged shots have a strong potential of nullifying enemy fire and its continuous-fire dash shots travel fast, they aren't very strong. However, its dash shots have great range. | | |{{Quote|The rare example of a weapon ordered by Palutena. While its charged shots have a strong potential of nullifying enemy fire and its continuous-fire dash shots travel fast, they aren't very strong. However, its dash shots have great range.|Kid Icarus: Uprising; Palutena Blade Description}} |
| |- | | |- |
| |[[File:Gaol blade.png|center|83px]] | | |[[File:Gaol blade.png|center|83px]] |
| |Gaol Blade | | |<center>''' Gaol Blade '''</center> |
| |A blade forged from the same cursed material as [[Dark Lord Gaol|Dark Lord Gaol's]] armor. While it has the most powerful ranged attacks of any blade and its charged shot has a strong homing ability, these attacks move slowly. | | |{{Quote|A blade forged from the same cursed material as [[Dark Lord Gaol|Dark Lord Gaol's]] armor. While it has the most powerful ranged attacks of any blade and its charged shot has a strong homing ability, these attacks move slowly.|Kid Icarus: Uprising; Gaol Blade Description}} |
| |} | | |} |
| </div> | | </div> |
| |-|Staffs= | | |-|Staffs= |
| <div style="width: auto; overflow-x: scroll;"> | | <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> |
| {| class="wikitable sortable" style="text-align:center" | | {| cellpadding="3" cellspacing="0" border="1" style="font-size: 95%; line-height: normal; border: 2px solid #808080; border-collapse: collapse; width: 100%;" |
| |- | | |- bgcolor="#3D91FF" |
| ! Icon !! Name !! Description | | !style="width:7%"| Staff Image |
| | !style="width:17%"| Staff Name |
| | !style="width:69%"| Staff Description |
| |- | | |- |
| |[[File:Staff1 card.png|center|83px]] | | |[[File:Staff1 card.png|center|83px]] |
| |Insight Staff | | |<center>''' Insight Staff '''</center> |
| |Staffs have long attack ranges with shots that generally get stronger the farther they travel. They're weak in melee combat, however. The Insight Staff is a well-balanced choice for learning this type of weapon. | | |{{Quote|Staffs have long attack ranges with shots that generally get stronger the farther they travel. They're weak in melee combat, however. The Insight Staff is a well-balanced choice for learning this type of weapon.|Kid Icarus: Uprising; Insight Staff Description}} |
| |- | | |- |
| |[[File:Orbstaff.png|center|83px]] | | |[[File:Orbstaff.png|center|83px]] |
| |Orb Staff | | |<center>''' Orb Staff '''</center> |
| |The Orb Staff's jewel raises its melee power. Its shot strength doesn't vary much, making it effective at any range. And while these shots lack in damage, distance, and knock-back ability, their large size makes hitting foes a breeze. | | |{{Quote|The Orb Staff's jewel raises its melee power. Its shot strength doesn't vary much, making it effective at any range. And while these shots lack in damage, distance, and knock-back ability, their large size makes hitting foes a breeze.|Kid Icarus: Uprising; Orb Staff Description}} |
| |- | | |- |
| |[[File:Rose Staff.png|center|83px]] | | |[[File:Rose Staff.png|center|83px]] |
| |Rose STaff | | |<center>''' Rose Staff '''</center> |
| |The Rose Staff is the product of a desire to combine beauty and lethality. The brambles it fires have exceptional attack power but travel slowly. On the plus side, this weapon charges fast, compared to other staffs. | | |{{Quote|The Rose Staff is the product of a desire to combine beauty and lethality. The brambles it fires have exceptional attack power but travel slowly. On the plus side, this weapon charges fast, compared to other staffs.|Kid Icarus: Uprising; Rose Staff Description}} |
| |- | | |- |
| |[[File:Knucklestaff.png|center|83px]] | | |[[File:Knucklestaff.png|center|83px]] |
| |Knuckle Staff | | |<center>''' Knuckle Staff '''</center> |
| |The brutish Knuckle Staff sets itself apart from other staffs by excelling at melee attacks. While its shots still pack a punch, they lack range, lose power as they travel, and charge slowly—so make sure to aim carefully! | | |{{Quote|The brutish Knuckle Staff sets itself apart from other staffs by excelling at melee attacks. While its shots still pack a punch, they lack range, lose power as they travel, and charge slowly—so make sure to aim carefully!|Kid Icarus: Uprising; Knuckle Staff Description}} |
| |- | | |- |
| |[[File:Ancientstaff.png|center|83px]] | | |[[File:Ancientstaff.png|center|83px]] |
| |Ancient Staff | | |<center>''' Ancient Staff '''</center> |
| |The Ancient Staff is a cold and mysterious weapon made by a dead civilization. Its charged shots hang in midair and can paralyze any enemies they strike. This makes the weapon a great fit for defensive play. | | |{{Quote|The Ancient Staff is a cold and mysterious weapon made by a dead civilization. Its charged shots hang in midair and can paralyze any enemies they strike. This makes the weapon a great fit for defensive play.|Kid Icarus: Uprising; Ancient Staff Description}} |
| |- | | |- |
| |[[File:Lancerstaff.png|center|83px]] | | |[[File:Lancerstaff.png|center|83px]] |
| |Lancer Staff | | |<center>''' Lancer Staff '''</center> |
| |A staff modeled after an infamous spear said to have slain thousands. It charges quickly, and its shots, although slow moving, are most damaging at close range. Its melee attack is also better than most staffs. | | |{{Quote|A staff modeled after an infamous spear said to have slain thousands. It charges quickly, and its shots, although slow moving, are most damaging at close range. Its melee attack is also better than most staffs.|Kid Icarus: Uprising; Lancer Staff Description}} |
| |- | | |- |
| |[[File:Flintlockstaff.png|center|83px]] | | |[[File:Flintlockstaff.png|center|83px]] |
| |Flintlock Staff | | |<center>''' Flintlock Staff '''</center> |
| |This weapon excels at taking out foes from afar. Its shots increase in power as they fly at blinding speeds, making it a solid weapon for users with good aim. However, its melee attack is among the weakest of any weapon. | | |{{Quote|This weapon excels at taking out foes from afar. Its shots increase in power as they fly at blinding speeds, making it a solid weapon for users with good aim. However, its melee attack is among the weakest of any weapon.|Kid Icarus: Uprising; Flintlock Staff Description}} |
| |- | | |- |
| |[[File:Somewhatstaff.png|center|83px]] | | |[[File:Somewhatstaff.png|center|83px]] |
| |Somewhat Staff | | |<center>''' Somewhat Staff '''</center> |
| |Not only is this weapon closer in form and function to a blade than a staff, but it's actually a living creature! Despite its mysterious nature, the Somewhat Staff still retains its weapon type's movement restrictions. | | |{{Quote|Not only is this weapon closer in form and function to a blade than a staff, but it's actually a living creature! Despite its mysterious nature, the Somewhat Staff still retains its weapon type's movement restrictions.|Kid Icarus: Uprising; Somewhat Staff Description}} |
| |- | | |- |
| |[[File:Untitled-7.png|center|83px]] | | |[[File:Untitled-7.png|center|83px]] |
| |Scorpio Staff | | |<center>''' Scorpio Staff '''</center> |
| |The Zodiac weapon bearing the sign of Scorpio. Its high-speed shots often inject poison that does damage over time, with a duration and probability based on attack type. While it has a short firing range, it boosts its user's speed. | | |{{Quote|The Zodiac weapon bearing the sign of Scorpio. Its high-speed shots often inject poison that does damage over time, with a duration and probability based on attack type. While it has a short firing range, it boosts its user's speed.|Kid Icarus: Uprising; Scorpio Staff Description}} |
| |- | | |- |
| |[[File:Laser staff.png|center|83px]] | | |[[File:Laser staff.png|center|83px]] |
| |Laser Staff | | |<center>''' Laser Staff '''</center> |
| |The firing range of the Laser Staff is among the longest of any weapon. While it's slow to charge, enemies don't react to the staff's continuous fire, allowing users to silently roast foes from a massively long distance! | | |{{Quote|The firing range of the Laser Staff is among the longest of any weapon. While it's slow to charge, enemies don't react to the staff's continuous fire, allowing users to silently roast foes from a massively long distance!|Kid Icarus: Uprising; Laser Staff Description}} |
| |- | | |- |
| |[[File:Darkpitstaff.png|center|83px]] | | |[[File:Darkpitstaff.png|center|83px]] |
| |Dark Pit Staff | | |<center>''' Dark Pit Staff '''</center> |
| |Staff used by Dark Pit when he hides in Chapter 6. The staff's charged shot does four times the damage at its longest range as it does up close. Continuous fire is also powerful but lacks size and range. | | |{{Quote|Staff used by Dark Pit when he hides in Chapter 6. The staff's charged shot does four times the damage at its longest range as it does up close. Continuous fire is also powerful but lacks size and range.|Kid Icarus: Uprising; Dark Pit Staff Description}} |
| |- | | |- |
| |[[File:Thantos Staff.png|center|83px]] | | |[[File:Thantos Staff.png|center|83px]] |
| |Thanatos Staff | | |<center>''' Thanatos Staff '''</center> |
| |Modeled after [[Thanatos (Kid Icarus)|Thanatos]], this staff features a magic scarf wrapped around a piece of bone. Its continuous fire produces a stream of bats, and its backward-dash charged shot conjures a giant skull that hovers in the air. | | |{{Quote|Modeled after [[Thanatos (Kid Icarus)|Thanatos]], this staff features a magic scarf wrapped around a piece of bone. Its continuous fire produces a stream of bats, and its backward-dash charged shot conjures a giant skull that hovers in the air.|Kid Icarus: Uprising; Thanatos Staff Description}} |
| |} | | |} |
| </div> | | </div> |
| |-|Claws= | | |-|Claws= |
| <div style="width: auto; overflow-x: scroll;"> | | <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> |
| {| class="wikitable sortable" style="text-align:center" | | {| cellpadding="3" cellspacing="0" border="1" style="font-size: 95%; line-height: normal; border: 2px solid #808080; border-collapse: collapse; width: 100%;" |
| |- | | |- bgcolor="#3D91FF" |
| ! Icon !! Name !! Description | | !style="width:7%"| Claws Image |
| | !style="width:17%"| Claws Name |
| | !style="width:69%"| Claws Description |
| |- | | |- |
| |[[File:Claws tiger.png|center|83px]] | | |[[File:Claws tiger.png|center|83px]] |
| |Tiger Claws | | |<center>''' Tiger Claws '''</center> |
| |Claws are melee-specialized weapons that fire talons. They improve speed more than any other weapon, useful since they tend to have a short attack range. With a balanced set of qualities, the Tiger Claws' usefulness in battle speaks for itself. | | |{{Quote|Claws are melee-specialized weapons that fire talons. They improve speed more than any other weapon, useful since they tend to have a short attack range. With a balanced set of qualities, the Tiger Claws' usefulness in battle speaks for itself. |
| |- | | |- |
| |[[File:Wolfclaws.png|center|83px]] | | |[[File:Wolfclaws.png|center|83px]] |
| |Wolf Claws | | |<center>''' Wolf Claws '''</center> |
| |These wolf-themed claws set foes they strike on fire, dealing additional damage. Unfortunately, this flame ability limits the weapons' range. Their charged dash shot has a homing ability, something rare among claws. | | |{{Quote|These wolf-themed claws set foes they strike on fire, dealing additional damage. Unfortunately, this flame ability limits the weapons' range. Their charged dash shot has a homing ability, something rare among claws.|Kid Icarus: Uprising; Wolf Claws Description}} |
| |- | | |- |
| |[[File:Bear Claws.png|center|83px]] | | |[[File:Bear Claws.png|center|83px]] |
| |Bear Claws | | |<center>''' Bear Claws '''</center> |
| |These claws are like a bear's, with melee attacks among the most devastating of any weapon. Their ranged shots are strong but have a short reach. If you can get up close, your foes won't know what hit them. | | |{{Quote|These claws are like a bear's, with melee attacks among the most devastating of any weapon. Their ranged shots are strong but have a short reach. If you can get up close, your foes won't know what hit them.|Kid Icarus: Uprising; Bear Claws Description}} |
| |- | | |- |
| |[[File:Brawlerclaws.png|center|83px]] | | |[[File:Brawlerclaws.png|center|83px]] |
| |Brawler Claws | | |<center>''' Brawler Claws '''</center> |
| |Not only do these claws grant faster movement than any other weapon, they make you look like the king of the ring! While their other attributes aren't as cool as their speed boost, you can't deny the coolness of two-fist punching action. | | |{{Quote|Not only do these claws grant faster movement than any other weapon, they make you look like the king of the ring! While their other attributes aren't as cool as their speed boost, you can't deny the coolness of two-fist punching action.|Kid Icarus: Uprising; Brawler Claws Description}} |
| |- | | |- |
| |[[File:StealthClaws.png|center|83px]] | | |[[File:StealthClaws.png|center|83px]] |
| |Stealth Claws | | |<center>''' Stealth Claws '''</center> |
| |Forged in darkness and wrapped in the bandages of mummies, these claws are nearly invisible, so the targets of its fast fire may find it hard to find out exactly who is shooting. The claws do have a lower melee power, however. | | |{{Quote|Forged in darkness and wrapped in the bandages of mummies, these claws are nearly invisible, so the targets of its fast fire may find it hard to find out exactly who is shooting. The claws do have a lower melee power, however.|Kid Icarus: Uprising; Stealth Claws Description}} |
| |- | | |- |
| |[[File:Hedgehogclaws.png|center|83px]] | | |[[File:Hedgehogclaws.png|center|83px]] |
| |Hedgehog Claws | | |<center>''' Hedgehog Claws '''</center> |
| |Inspired by hedgehogs, these claws charge quickly and provide a large speed boost to users. While they lack homing ability and have a low attack power, their rapid fire shoots a ceaseless barrage of projectiles. | | |{{Quote|Inspired by hedgehogs, these claws charge quickly and provide a large speed boost to users. While they lack homing ability and have a low attack power, their rapid fire shoots a ceaseless barrage of projectiles.|Kid Icarus: Uprising; Hedgehog Claws Description}} |
| |- | | |- |
| |[[File:Raptorclaws.png|center|83px]] | | |[[File:Raptorclaws.png|center|83px]] |
| |Raptor Claws | | |<center>''' Raptor Claws '''</center> |
| |Claws that let wielders go all 65 million BC on enemies. They feature strong melee and ranged attacks, although they have a slow charge time. Wounds received from these claws are so brutal, they often refuse to heal. | | |{{Quote|Claws that let wielders go all 65 million BC on enemies. They feature strong melee and ranged attacks, although they have a slow charge time. Wounds received from these claws are so brutal, they often refuse to heal.|Kid Icarus: Uprising; Raptor Claws Description}} |
| |- | | |- |
| |[[File:Artillary Claws.png|center|83px]] | | |[[File:Artillary Claws.png|center|83px]] |
| |Artillary Claws | | |<center>''' Artillary Claws '''</center> |
| |These macho-looking claws aren't well suited to melee and have almost no homing ability. But where they shine is their shots that have a range comparable to blades, lose no power over distance, and move super fast. | | |{{Quote|These macho-looking claws aren't well suited to melee and have almost no homing ability. But where they shine is their shots that have a range comparable to blades, lose no power over distance, and move super fast.|Kid Icarus: Uprising; Artillary Claws Description}} |
| |- | | |- |
| |[[File:Cancer Claws.png|center|83px]] | | |[[File:Cancer Claws.png|center|83px]] |
| |Cancer Claws | | |<center>''' Cancer Claws '''</center> |
| |The Zodiac weapon bearing the sign of Cancer. Their melee attack packs a mighty wallop, and their charged shots can temporarily hover near enemies. They also give users a speed boost during continuous-fire attacks. | | |{{Quote|The Zodiac weapon bearing the sign of Cancer. Their melee attack packs a mighty wallop, and their charged shots can temporarily hover near enemies. They also give users a speed boost during continuous-fire attacks.|Kid Icarus: Uprising; Cancer Claws Description}} |
| |- | | |- |
| |[[File:Beam Claws.png|center|83px]] | | |[[File:Beam Claws.png|center|83px]] |
| |Beam Claws | | |<center>''' Beam Claws '''</center> |
| |The Beam Claws feature an extremely long attack range, comparable to that of bows. Their shots travel fast and don't lessen in strength over distance. However, they possess a weak homing ability and have a lower attack power. | | |{{Quote|The Beam Claws feature an extremely long attack range, comparable to that of bows. Their shots travel fast and don't lessen in strength over distance. However, they possess a weak homing ability and have a lower attack power.|Kid Icarus: Uprising; Beam Claws Description}} |
| |- | | |- |
| |[[File:Viridi Claws.png|center|83px]] | | |[[File:Viridi Claws.png|center|83px]] |
| |Viridi Claws | | |<center>''' Viridi Claws '''</center> |
| |Claws that are as beautiful and deadly as [[Viridi]] herself. Their shots feature a strong homing ability and can maintain continuous fire for long periods. Charged shots fired by the Viridi Claws paralyze foes one-third of the time. | | |{{Quote|Claws that are as beautiful and deadly as [[Viridi]] herself. Their shots feature a strong homing ability and can maintain continuous fire for long periods. Charged shots fired by the Viridi Claws paralyze foes one-third of the time.|Kid Icarus: Uprising; Viridi Claws Description}} |
| |- | | |- |
| |[[File:PandoraClaws.png|center|83px]] | | |[[File:PandoraClaws.png|center|83px]] |
| |Pandora Claws | | |<center>''' Pandora Claws '''</center> |
| |These claws are based on the spirit form of [[Pandora (Kid Icarus)|Pandora]]. Their backward-dash charged shot creates a barrier that offers good defense in Together mode. Their third melee strike can knock enemies into the air. Try using a backward-dash attack as foes fall. | | |{{Quote|These claws are based on the spirit form of [[Pandora (Kid Icarus)|Pandora]]. Their backward-dash charged shot creates a barrier that offers good defense in Together mode. Their third melee strike can knock enemies into the air. Try using a backward-dash attack as foes fall.|Kid Icarus: Uprising; Pandora Claws Description}} |
| |} | | |} |
| </div> | | </div> |
| |-|Bows= | | |-|Bows= |
| <div style="width: auto; overflow-x: scroll;"> | | <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> |
| {| class="wikitable sortable" style="text-align:center" | | {| cellpadding="3" cellspacing="0" border="1" style="font-size: 95%; line-height: normal; border: 2px solid #808080; border-collapse: collapse; width: 100%;" |
| |- | | |- bgcolor="#3D91FF" |
| ! Icon !! Name !! Description | | !style="width:7%"| Bow Image |
| | !style="width:17%"| Bow Name |
| | !style="width:69%"| Bow Description |
| |- | | |- |
| |[[File:Fortunebow.png|center|83px]] | | |[[File:Fortunebow.png|center|83px]] |
| |Fortune Bow | | |<center>''' Fortune Bow '''</center> |
| |Bows fire fast homing shots, making them well suited to medium- and long-range attacks. Their shots are small, slightly increasing in damage over long ranges. The Fortune Bow was designed to be a well-balanced version of this weapon. | | |{{Quote|Bows fire fast homing shots, making them well suited to medium- and long-range attacks. Their shots are small, slightly increasing in damage over long ranges. The Fortune Bow was designed to be a well-balanced version of this weapon.|Kid Icarus: Uprising; Fortune Bow Description}} |
| |- | | |- |
| |[[File:Silver Bow.png|center|83px]] | | |[[File:Silver Bow.png|center|83px]] |
| |Silver Bow | | |<center>''' Silver Bow '''</center> |
| |Prototype of a bow designed by Palutena, it's the only weapon of its type whose shot power is higher at close range. Also features a relatively high firing range and homing ability, making it a solid choice for skilled users. | | |{{Quote|Prototype of a bow designed by Palutena, it's the only weapon of its type whose shot power is higher at close range. Also features a relatively high firing range and homing ability, making it a solid choice for skilled users.|Kid Icarus: Uprising; Silver Bow Description}} |
| |- | | |- |
| |[[File:Meteorbow.png|center|83px]] | | |[[File:Meteorbow.png|center|83px]] |
| |Meteor Bow | | |<center>''' Meteor Bow '''</center> |
| |The shots fired by this weapon have the longest range of any bow. While its charged shots are large and travel fast, they don't have much homing ability or power. Compensate for this with its heavy homing continuous fire. | | |{{Quote|The shots fired by this weapon have the longest range of any bow. While its charged shots are large and travel fast, they don't have much homing ability or power. Compensate for this with its heavy homing continuous fire.|Kid Icarus: Uprising; Meteor Bow Description}} |
| |- | | |- |
| |[[File:Divinebow.png|center|83px]] | | |[[File:Divinebow.png|center|83px]] |
| |Divine Bow | | |<center>''' Divine Bow '''</center> |
| |A bow made from the wood of a sacred tree. Its fearsome energy is kept in check by the bow's many seals. Its charged shots have a strong potential of nullifying enemy fire. It also charges quickly and has a high homing ability | | |{{Quote|A bow made from the wood of a sacred tree. Its fearsome energy is kept in check by the bow's many seals. Its charged shots have a strong potential of nullifying enemy fire. It also charges quickly and has a high homing ability.|Kid Icarus: Uprising; Divine Bow Description}} |
| |- | | |- |
| |[[File:Darkness Bow.png|center|83px]] | | |[[File:Darkness Bow.png|center|83px]] |
| |Darkness Bow | | |<center>''' Darkness Bow '''</center> |
| |The Darkness Bow is shrouded in mystery. Its ranged attacks are powerful, and it even excels as a melee weapon. However, it comes up short in terms of homing ability and charge time. | | |{{Quote|The Darkness Bow is shrouded in mystery. Its ranged attacks are powerful, and it even excels as a melee weapon. However, it comes up short in terms of homing ability and charge time.|Kid Icarus: Uprising; Darkness Bow Description}} |
| |- | | |- |
| |[[File:Crystal Bow.png|center|83px]] | | |[[File:Crystal Bow.png|center|83px]] |
| |Crystal Bow | | |<center>''' Crystal Bow '''</center> |
| |A bow carved from crystal taken from a forest near the home of the gods. It has high overall attack power, and fires fairly large projectiles. However, it has a short firing range, giving it a narrow sweet spot for attacks. | | |{{Quote|A bow carved from crystal taken from a forest near the home of the gods. It has high overall attack power, and fires fairly large projectiles. However, it has a short firing range, giving it a narrow sweet spot for attacks.|Kid Icarus: Uprising; Crystal Bow Description}} |
| |- | | |- |
| |[[File:Angelbow.png|center|83px]] | | |[[File:Angelbow.png|center|83px]] |
| |Angel Bow | | |<center>''' Angel Bow '''</center> |
| |Based on the god of love, the Angel Bow fires shots that relentlessly pursue their targets. However, they travel slowly and are not particularly powerful. Multiplayer opponents can easily dodge its shots when attacked head-on. | | |{{Quote|Based on the god of love, the Angel Bow fires shots that relentlessly pursue their targets. However, they travel slowly and are not particularly powerful. Multiplayer opponents can easily dodge its shots when attacked head-on.|Kid Icarus: Uprising; Angel Bow Description}} |
| |- | | |- |
| |[[File:Hawkeyebow.png|center|83px]] | | |[[File:Hawkeyebow.png|center|83px]] |
| |Hawkeye Bow | | |<center>''' Hawkeye Bow '''</center> |
| |Why get close to foes when you can snipe from afar? This bow's high-speed shots have a long range and have the strong potential to nullify incoming fire. However, its melee damage is weak, and it takes quite some time to charge. | | |{{Quote|Why get close to foes when you can snipe from afar? This bow's high-speed shots have a long range and have the strong potential to nullify incoming fire. However, its melee damage is weak, and it takes quite some time to charge.|Kid Icarus: Uprising; Hawkeye Bow Description}} |
| |- | | |- |
| |[[File:Sagittariusbow.png|center|83px]] | | |[[File:Sagittariusbow.png|center|83px]] |
| |Saggitarius Bow | | |<center>''' Saggitarius Bow '''</center> |
| |The Zodiac weapon bearing the sign of Sagittarius. Its shots can pierce through multiple opponents, making it a great choice when outnumbered. Though it takes a long time to charge, it makes up for it in high damage and shot speed. | | |{{Quote|The Zodiac weapon bearing the sign of Sagittarius. Its shots can pierce through multiple opponents, making it a great choice when outnumbered. Though it takes a long time to charge, it makes up for it in high damage and shot speed.|Kid Icarus: Uprising; Saggitarius Bow Description}} |
| |- | | |- |
| |[[File:Aurumbow.png|center|83px]] | | |[[File:Aurumbow.png|center|83px]] |
| |Aurum Bow | | |<center>''' Aurum Bow '''</center> |
| |A bow created using Aurum technology. Rare among bows, its continuous-fire dash attack unleashes a barrage of multiple shots. Though it has good range and great homing ability, its low attack power makes it better at a distance. | | |{{Quote|A bow created using Aurum technology. Rare among bows, its continuous-fire dash attack unleashes a barrage of multiple shots. Though it has good range and great homing ability, its low attack power makes it better at a distance.|Kid Icarus: Uprising; Aurum Bow Description}} |
| |- | | |- |
| |[[File:Item03 04 on.png|center|83px]] | | |[[File:Item03 04 on.png|center|83px]] |
| |Palutena Bow | | |<center>''' Palutena Bow '''</center> |
| |Painstakingly crafted by Palutena herself, this bow's shots gain speed the farther they travel. Though its standing shots are weak, its dash shots are mighty. So keep moving, and don't leave yourself open to counterattacks! | | |{{Quote|Painstakingly crafted by Palutena herself, this bow's shots gain speed the farther they travel. Though its standing shots are weak, its dash shots are mighty. So keep moving, and don't leave yourself open to counterattacks!|Kid Icarus: Uprising; Palutena Bow Description}} |
| |- | | |- |
| |[[File:Phosphorabow.png|center|83px]] | | |[[File:Phosphorabow.png|center|83px]] |
| |Phosphoran Bow | | |<center>''' Phosphora Bow '''</center> |
| |A bow crafted from Phosphora's scarf. Its charged shots tend to hit enemies, even when fired aimlessly. Although it lacks in power, its shots have the ability to paralyze foes. As a bonus, those who use it are graced with lightning-quick speed. | | |{{Quote|A bow crafted from Phosphora's scarf. Its charged shots tend to hit enemies, even when fired aimlessly. Although it lacks in power, its shots have the ability to paralyze foes. As a bonus, those who use it are graced with lightning-quick speed.|Kid Icarus: Uprising; Phosphora Bow Description}} |
| |} | | |} |
| </div> | | </div> |
| |-|Palms= | | |-|Palms= |
| <div style="width: auto; overflow-x: scroll;"> | | <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> |
| {| class="wikitable sortable" style="text-align:center" | | {| cellpadding="3" cellspacing="0" border="1" style="font-size: 95%; line-height: normal; border: 2px solid #808080; border-collapse: collapse; width: 100%;" |
| |- | | |- bgcolor="#3D91FF" |
| ! Icon !! Name !! Description | | !style="width:7%"| Palm Image |
| | !style="width:17%"| Palm Name |
| | !style="width:69%"| Palm Description |
| |- | | |- |
| |[[File:Violetpalm.png|center|83px]] | | |[[File:Violetpalm.png|center|83px]] |
| |Violet Palm | | |<center>''' Violet Palm '''</center> |
| |Palms are equipped on the wielder's arm like a tattoo, drawing upon the user's own vitality to fire a barrage of homing shots. The Violet Palm is an average example of this weapon type, with great rapid fire but basic range. | | |{{Quote|Palms are equipped on the wielder's arm like a tattoo, drawing upon the user's own vitality to fire a barrage of homing shots. The Violet Palm is an average example of this weapon type, with great rapid fire but basic range.|Kid Icarus: Uprising; Violet Palm Description}} |
| |- | | |- |
| |[[File:Burning palm.png|center|83px]] | | |[[File:Burning palm.png|center|83px]] |
| |Burning Palm | | |<center>''' Burning Palm '''</center> |
| |Shots fired from the Burning Palm set enemies on fire, dealing extra damage. It has the strongest melee attack of any palm, although it features a long charge time and short firing range. And after the battle, it makes a mean BBQ. | | |{{Quote|Shots fired from the Burning Palm set enemies on fire, dealing extra damage. It has the strongest melee attack of any palm, although it features a long charge time and short firing range. And after the battle, it makes a mean BBQ.|Kid Icarus: Uprising; Burning Palm Description}} |
| |- | | |- |
| |[[File:Needle palm.png|center|83px]] | | |[[File:Needle palm.png|center|83px]] |
| |Needle Palm | | |<center>''' Needle Palm '''</center> |
| |This palm fires needles that burrow into targets. They travel fast but have little homing ability. There isn't much difference in range between charged shots and continuous fire, so no need to think too hard about gauging your distance. | | |{{Quote|This palm fires needles that burrow into targets. They travel fast but have little homing ability. There isn't much difference in range between charged shots and continuous fire, so no need to think too hard about gauging your distance.|Kid Icarus: Uprising; Needle Palm Description}} |
| |- | | |- |
| |[[File:Midnightpalm.png|center|83px]] | | |[[File:Midnightpalm.png|center|83px]] |
| |Midnight Palm | | |<center>''' Midnight Palm '''</center> |
| |The Midnight Palm is geared toward defense, with ranged attacks that have a strong potential of nullifying incoming fire. It has powerful but slow shots. Its backward-dash charged shot crushes foes with a gigantic moon. | | |{{Quote|The Midnight Palm is geared toward defense, with ranged attacks that have a strong potential of nullifying incoming fire. It has powerful but slow shots. Its backward-dash charged shot crushes foes with a gigantic moon.|Kid Icarus: Uprising; Midnight Palm Description}} |
| |- | | |- |
| |[[File:Cursedpalm.png|center|83px]] | | |[[File:Cursedpalm.png|center|83px]] |
| |Cursed Palm | | |<center>''' Cursed Palm '''</center> |
| |A nefarious palm imbued with foul magic. It fires powerful cursed shots that travel slowly and lose strength over time, yet still relentlessly pursue their targets. And the Cursed Palm's melee attack is devastating in its own right. | | |{{Quote|A nefarious palm imbued with foul magic. It fires powerful cursed shots that travel slowly and lose strength over time, yet still relentlessly pursue their targets. And the Cursed Palm's melee attack is devastating in its own right.|Kid Icarus: Uprising; Cursed Palm Description}} |
| |- | | |- |
| |[[File:Cutterpalm.png|center|83px]] | | |[[File:Cutterpalm.png|center|83px]] |
| |Cutter Palm | | |<center>''' Cutter Palm '''</center> |
| |The Cutter Palm fires light rings that slice through foes. While powerful, it takes long to charge and its continuous fire lacks good homing. Despite these flaws, you can't go wrong with its homing backward-dash charged shot. | | |{{Quote|The Cutter Palm fires light rings that slice through foes. While powerful, it takes long to charge and its continuous fire lacks good homing. Despite these flaws, you can't go wrong with its homing backward-dash charged shot.|Kid Icarus: Uprising; Cutter Palm Description}} |
| |- | | |- |
| |[[File:Pudgypalm.png|center|83px]] | | |[[File:Pudgypalm.png|center|83px]] |
| |Pudgy Palm | | |<center>''' Pudgy Palm '''</center> |
| |This palm weapon shoots fancy, balloon-like shots. It has a short charge time and a strong overall homing ability. Its backward-dash charged shot can overwhelm almost any shot and is handy against enemy attacks in Together mode | | |{{Quote|This palm weapon shoots fancy, balloon-like shots. It has a short charge time and a strong overall homing ability. Its backward-dash charged shot can overwhelm almost any shot and is handy against enemy attacks in Together mode|Kid Icarus: Uprising; Pudgy Palm Description}} |
| |- | | |- |
| |[[File:Ninjapalm.png|center|83px]] | | |[[File:Ninjapalm.png|center|83px]] |
| |Ninja Palm | | |<center>''' Ninja Palm '''</center> |
| |A weapon with the soul of a dark assassin. It has a short charge time, fires fast-moving shots, and boosts speed and agility. It even excels at melee attacks! On the other hand, it lacks in power, range, and homing. | | |{{Quote|A weapon with the soul of a dark assassin. It has a short charge time, fires fast-moving shots, and boosts speed and agility. It even excels at melee attacks! On the other hand, it lacks in power, range, and homing.|Kid Icarus: Uprising; Ninja Palm Description}} |
| |- | | |- |
| |[[File:Virgo Palm2.png|center|83px]] | | |[[File:Virgo Palm2.png|center|83px]] |
| |Virgo Palm | | |<center>''' Virgo Palm '''</center> |
| |The Zodiac weapon bearing the sign of Virgo. Features the longest firing range of any palm, and its shots grow in size as they travel. While lacking in power and homing ability, its backward-dash charged shot creates a useful defensive wall. | | |{{Quote|The Zodiac weapon bearing the sign of Virgo. Features the longest firing range of any palm, and its shots grow in size as they travel. While lacking in power and homing ability, its backward-dash charged shot creates a useful defensive wall.|Kid Icarus: Uprising; Virgo Palm Description}} |
| |- | | |- |
| |[[File:Aurumpalm.png|center|83px]] | | |[[File:Aurumpalm.png|center|83px]] |
| |Aurum Palm | | |<center>''' Aurum Palm '''</center> |
| |Produced with Aurum technology, the Aurum Palm has almost no homing ability, making careful aim a must. Its high energy output means it charges fast, allowing users to fire off charged shots at a rate of one per second. | | |{{Quote|Produced with Aurum technology, the Aurum Palm has almost no homing ability, making careful aim a must. Its high energy output means it charges fast, allowing users to fire off charged shots at a rate of one per second.|Kid Icarus: Uprising; Aurum Palm Description}} |
| |- | | |- |
| |[[File:Viridipalm.png|center|83px]] | | |[[File:Viridipalm.png|center|83px]] |
| |Viridi Palm | | |<center>''' Viridi Palm '''</center> |
| |Created by and requiring total devotion to [[Viridi]], this palm excels at landing consecutive hits, with the damage it deals depending on where it strikes the target. Shooting from a distance will help improve its accuracy. | | |{{Quote|Created by and requiring total devotion to [[Viridi]], this palm excels at landing consecutive hits, with the damage it deals depending on where it strikes the target. Shooting from a distance will help improve its accuracy.|Kid Icarus: Uprising; Viridi Palm Description}} |
| |- | | |- |
| |[[File:Greatreaperpalm.png|center|83px]] | | |[[File:Greatreaperpalm.png|center|83px]] |
| |Great Reaper Palm | | |<center>''' Great Reaper Palm '''</center> |
| |The Great Reaper Palm uses the power of the Great Reaper to summon Reapettes that hound targets. It takes a while to charge, but unique among weapons, its attacks have the power to halve the foe's maximum health. | | |{{Quote|The Great Reaper Palm uses the power of the Great Reaper to summon Reapettes that hound targets. It takes a while to charge, but unique among weapons, its attacks have the power to halve the foe's maximum health.|Kid Icarus: Uprising; Great Reaper Palm Description}} |
| |} | | |} |
| </div> | | </div> |
| |-|Clubs= | | |-|Clubs= |
| <div style="width: auto; overflow-x: scroll;"> | | <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> |
| {| class="wikitable sortable" style="text-align:center" | | {| cellpadding="3" cellspacing="0" border="1" style="font-size: 95%; line-height: normal; border: 2px solid #808080; border-collapse: collapse; width: 100%;" |
| |- | | |- bgcolor="#3D91FF" |
| ! Icon !! Name !! Description | | !style="width:7%"| Club Image |
| | !style="width:17%"| Club Name |
| | !style="width:69%"| Club Description |
| |- | | |- |
| |[[File:Oreclub.png|center|83px]] | | |[[File:Oreclub.png|center|83px]] |
| |Ore Club | | |<center>''' Ore Club '''</center> |
| |Clubs are unique weapons ideal for dealing huge amounts of damage. Their gigantic long-range charged shots can even pass through walls! The Ore Club is fashioned from minerals that were mined on the mountain of the gods. | | |{{Quote|Clubs are unique weapons ideal for dealing huge amounts of damage. Their gigantic long-range charged shots can even pass through walls! The Ore Club is fashioned from minerals that were mined on the mountain of the gods.|Kid Icarus: Uprising; Ore Club Description}} |
| |- | | |- |
| |[[File:Babelclub.png|center|83px]] | | |[[File:Babelclub.png|center|83px]] |
| |Babel Club | | |<center>''' Babel Club '''</center> |
| |Designed to look like the tower that incurred the wrath of the heavens, this club has the longest charge time of any weapon. Its charged shots kick up a violent storm that delivers consecutive strikes, so try to make sure all of them hit. | | |{{Quote|Designed to look like the tower that incurred the wrath of the heavens, this club has the longest charge time of any weapon. Its charged shots kick up a violent storm that delivers consecutive strikes, so try to make sure all of them hit.|Kid Icarus: Uprising; Babel Club Description}} |
| |- | | |- |
| |[[File:Skyscraperclub.png|center|83px]] | | |[[File:Skyscraperclub.png|center|83px]] |
| |Skyscraper Club | | |<center>''' Skyscraper Club '''</center> |
| |A club with a rather modern look. Its charged shots deal massive damage up close and decrease in power the farther they travel. The Skyscraper Club decreases the user's speed more than most clubs. | | |{{Quote|A club with a rather modern look. Its charged shots deal massive damage up close and decrease in power the farther they travel. The Skyscraper Club decreases the user's speed more than most clubs.|Kid Icarus: Uprising; Skyscraper Club Description}} |
| |- | | |- |
| |[[File:Atlasclub.png|center|83px]] | | |[[File:Atlasclub.png|center|83px]] |
| |Atlas Club | | |<center>''' Atlas Club '''</center> |
| |Unlike most clubs, the Atlas Club allows users to run quickly while using it. Its shots don't pass through obstacles, but its dash attacks travel fast with a high homing ability. A club that handles more like other weapon types. | | |{{Quote|Unlike most clubs, the Atlas Club allows users to run quickly while using it. Its shots don't pass through obstacles, but its dash attacks travel fast with a high homing ability. A club that handles more like other weapon types.|Kid Icarus: Uprising; Atlas Club Description}} |
| |- | | |- |
| |[[File:Earthmaul Club.png|center|83px]] | | |[[File:Earthmaul Club.png|center|83px]] |
| |Earthmaul Club | | |<center>''' Earthmaul Club '''</center> |
| |The Earthmaul Club has a longer reach than any other weapon, its charged shot traveling up to 126 m. This is roughly three times the range of the First Blade. Its backward-dash charged shot reflects off walls | | |{{Quote|The Earthmaul Club has a longer reach than any other weapon, its charged shot traveling up to 126 m. This is roughly three times the range of the First Blade. Its backward-dash charged shot reflects off walls.|Kid Icarus: Uprising; Earthmaul Club Description}} |
| |- | | |- |
| |[[File:Ogre Club.png|center|83px]] | | |[[File:Ogre Club.png|center|83px]] |
| |Ogre Club | | |<center>''' Ogre Club '''</center> |
| |The club used by Dark Pit in his battle with Pit beneath the temple in Chapter 6. Though its charged shots are slow and easily dodged, this superbrutal club has the most powerful melee attack of any weapon. | | |{{Quote|The club used by Dark Pit in his battle with Pit beneath the temple in Chapter 6. Though its charged shots are slow and easily dodged, this superbrutal club has the most powerful melee attack of any weapon.|Kid Icarus: Uprising; Ogre Club Description}} |
| |- | | |- |
| |[[File:Haloclub.png|center|83px]] | | |[[File:Haloclub.png|center|83px]] |
| |Halo Club | | |<center>''' Halo Club '''</center> |
| |This lightweight club shoots halos for its ammunition. Unlike other clubs, the Halo Club's charged shots can paralyze opponents. However, it has a low attack power and is particularly ill suited for melee attacks. | | |{{Quote|This lightweight club shoots halos for its ammunition. Unlike other clubs, the Halo Club's charged shots can paralyze opponents. However, it has a low attack power and is particularly ill suited for melee attacks.|Kid Icarus: Uprising; Halo Club Description}} |
| |- | | |- |
| |[[File:Blackclub.png|center|83px]] | | |[[File:Blackclub.png|center|83px]] |
| |Black Club | | |<center>''' Black Club '''</center> |
| |While the mysterious Black Club's attack power and homing ability are high, its charge time and shot speed are slow. And not only do its charged shots cancel out enemy fire, they look really cool doing it too! | | |{{Quote|While the mysterious Black Club's attack power and homing ability are high, its charge time and shot speed are slow. And not only do its charged shots cancel out enemy fire, they look really cool doing it too!|Kid Icarus: Uprising; Black Club Description}} |
| |- | | |- |
| |[[File:Capricorn.png|center|83px]] | | |[[File:Capricorn.png|center|83px]] |
| |Capricorn Club | | |<center>''' Capricorn Club '''</center> |
| |The Zodiac weapon bearing the sign of Capricorn. Its spiraling charged shots lack range, do less damage as they travel, and don't cancel out other shots. However, these shots do move fast and have a superfast charge time. | | |{{Quote|The Zodiac weapon bearing the sign of Capricorn. Its spiraling charged shots lack range, do less damage as they travel, and don't cancel out other shots. However, these shots do move fast and have a superfast charge time.|Kid Icarus: Uprising; Capricorn Club Description}} |
| |- | | |- |
| |[[File:Aurumclub.png|center|83px]] | | |[[File:Aurumclub.png|center|83px]] |
| |Aurum Club | | |<center>''' Aurum Club '''</center> |
| |This club has charged shots that have limited range and lack homing but are large, making it harder for targets to avoid them. It can also shoot through obstacles, and its shots have a strong potential for nullifying incoming fire. | | |{{Quote|This club has charged shots that have limited range and lack homing but are large, making it harder for targets to avoid them. It can also shoot through obstacles, and its shots have a strong potential for nullifying incoming fire.|Kid Icarus: Uprising; Aurum Club Description}} |
| |- | | |- |
| |[[File:Hewdrawclub.png|center|83px]] | | |[[File:Hewdrawclub.png|center|83px]] |
| |Hewdraw Club | | |<center>''' Hewdraw Club '''</center> |
| |This club fires blade blasts and flame breath like the beast himself. Its charged shots have an extremely long range and high homing ability but are somewhat lacking in damage. Its melee attack also packs a mighty punch! | | |{{Quote|This club fires blade blasts and flame breath like the beast himself. Its charged shots have an extremely long range and high homing ability but are somewhat lacking in damage. Its melee attack also packs a mighty punch!|Kid Icarus: Uprising; Hewdraw Club Description}} |
| |- | | |- |
| |[[File:Magnus Club.png|center|83px]] | | |[[File:Magnus Club.png|center|83px]] |
| |Magnus Club | | |<center>''' Magnus Club '''</center> |
| |Designed to look like Magnus's sword, this club is at the top of its class in melee power and even boosts the speed of its user! Its shots barely have any range, making it the rare weapon exclusively suited to close combat. | | |{{Quote|Designed to look like Magnus's sword, this club is at the top of its class in melee power and even boosts the speed of its user! Its shots barely have any range, making it the rare weapon exclusively suited to close combat.|Kid Icarus: Uprising; Magnus Club Description}} |
| |} | | |} |
| </div> | | </div> |
| |-|Cannons= | | |-|Cannons= |
| <div style="width: auto; overflow-x: scroll;"> | | <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> |
| {| class="wikitable sortable" style="text-align:center" | | {| cellpadding="3" cellspacing="0" border="1" style="font-size: 95%; line-height: normal; border: 2px solid #808080; border-collapse: collapse; width: 100%;" |
| |- | | |- bgcolor="#3D91FF" |
| ! Icon !! Name !! Description | | !style="width:7%"| Cannon Image |
| | !style="width:17%"| Cannon Name |
| | !style="width:69%"| Cannon Description |
| |- | | |- |
| |[[File:Ezcannon.png|center|83px]] | | |[[File:Ezcannon.png|center|83px]] |
| |EZ Cannon | | |<center>''' EZ Cannon '''</center> |
| |Cannons fire powerful shots one at a time. Bristling with energy, their volatile volleys explode on impact. The EZ Cannon is a standard version of this armament. While balanced in most respects, its bouncing shots do have a strong homing ability. | | |{{Quote|Cannons fire powerful shots one at a time. Bristling with energy, their volatile volleys explode on impact. The EZ Cannon is a standard version of this armament. While balanced in most respects, its bouncing shots do have a strong homing ability.|Kid Icarus: Uprising; EZ Cannon Description}} |
| |- | | |- |
| |[[File:Ballcannon.png|center|83px]] | | |[[File:Ballcannon.png|center|83px]] |
| |Ball Cannon | | |<center>''' Ball Cannon '''</center> |
| |Inspired by the weapons seen on pirate ships, the Ball Cannon shoots iron balls with devastating power. Its continuous fire creates a hail of smaller spheres sure to turn any scurvy dog into swiss cheese. | | |{{Quote|Inspired by the weapons seen on pirate ships, the Ball Cannon shoots iron balls with devastating power. Its continuous fire creates a hail of smaller spheres sure to turn any scurvy dog into swiss cheese.|Kid Icarus: Uprising; Ball Cannon Description}} |
| |- | | |- |
| |[[File:Predatorcannon.png|center|83px]] | | |[[File:Predatorcannon.png|center|83px]] |
| |Predator Cannon | | |<center>''' Predator Cannon '''</center> |
| |This cannon raises movement speed and has the strongest melee attack of its weapon type. Upon exploding, its shots deal repeated damage, and its backward-dash charged shot fires an arcing shell that descends on the foe. | | |{{Quote|This cannon raises movement speed and has the strongest melee attack of its weapon type. Upon exploding, its shots deal repeated damage, and its backward-dash charged shot fires an arcing shell that descends on the foe.|Kid Icarus: Uprising; Predator Cannon Description}} |
| |- | | |- |
| |[[File:Poseidoncannon.png|center|83px]] | | |[[File:Poseidoncannon.png|center|83px]] |
| |Poseidon cannon | | |<center>''' Poseidon Cannon '''</center> |
| |Imbued with just a fraction of the sea god's strength, the Poseidon Cannon fires rippling, water-like shots that entangle enemies and smash them with the force of a flood. Its rapid fire blasts enemies with a veritable divine water cannon. | | |{{Quote|Imbued with just a fraction of the sea god's strength, the Poseidon Cannon fires rippling, water-like shots that entangle enemies and smash them with the force of a flood. Its rapid fire blasts enemies with a veritable divine water cannon.|Kid Icarus: Uprising; Poseidon Cannon Description}} |
| |- | | |- |
| |[[File:Fireworkscannon.png|center|83px]] | | |[[File:Fireworkscannon.png|center|83px]] |
| |Fireworks Cannon | | |<center>''' Fireworks Cannon '''</center> |
| |A cannon inspired by the tubes used to launch fireworks. It features a strong homing ability, fast charge, wide explosions, and the ability to knock enemies into the air. On the downside, its attacks lack in power and range. | | |{{Quote|A cannon inspired by the tubes used to launch fireworks. It features a strong homing ability, fast charge, wide explosions, and the ability to knock enemies into the air. On the downside, its attacks lack in power and range.|Kid Icarus: Uprising; Fireworks Cannon Description}} |
| |- | | |- |
| |[[File:Railcannon.png|center|83px]] | | |[[File:Railcannon.png|center|83px]] |
| |Rail Cannon | | |<center>''' Rail Cannon '''</center> |
| |The Rail Cannon fires small rounds at high speeds with the greatest range of any cannon, and it has continuous fire that unleashes projectiles in very tight clusters. It's a solid choice for those accurate enough to pick off enemies from afar. | | |{{Quote|The Rail Cannon fires small rounds at high speeds with the greatest range of any cannon, and it has continuous fire that unleashes projectiles in very tight clusters. It's a solid choice for those accurate enough to pick off enemies from afar.|Kid Icarus: Uprising; Rail Cannon Description}} |
| |- | | |- |
| |[[File:Dynamocannon.png|center|83px]] | | |[[File:Dynamocannon.png|center|83px]] |
| |Dynamo Cannon | | |<center>''' Dynamo Cannon '''</center> |
| |The Dynamo Cannon fires charged shots that detonate at the end of their range or upon impact, causing damage in a small radius. Many of the cannon's attacks also paralyze foes. | | |{{Quote|The Dynamo Cannon fires charged shots that detonate at the end of their range or upon impact, causing damage in a small radius. Many of the cannon's attacks also paralyze foes.|Kid Icarus: Uprising; Dynamo Cannon Description}} |
| |- | | |- |
| |[[File:Doomcannon.png|center|83px]] | | |[[File:Doomcannon.png|center|83px]] |
| |Doom Cannon | | |<center>''' Doom Cannon '''</center> |
| |A cannon that brings ruin to its victims. The shots are slow to charge, and slow-moving as well, but after impact, they deal ongoing damage in an expanding, devastating area! | | |{{Quote|A cannon that brings ruin to its victims. The shots are slow to charge, and slow-moving as well, but after impact, they deal ongoing damage in an expanding, devastating area!|Kid Icarus: Uprising; Doom Cannon Description}} |
| |- | | |- |
| |[[File:Leo Cannon.png|center|83px]] | | |[[File:Leo Cannon.png|center|83px]] |
| |Leo Cannon | | |<center>''' Leo Cannon '''</center> |
| |The Zodiac weapon bearing the sign of Leo. Shoots incendiary bombs that can send enemies flying, then explode behind them for extra damage. This attack can be difficult to land, making the Leo Cannon tricky to use. | | |{{Quote|The Zodiac weapon bearing the sign of Leo. Shoots incendiary bombs that can send enemies flying, then explode behind them for extra damage. This attack can be difficult to land, making the Leo Cannon tricky to use.|Kid Icarus: Uprising; Leo Cannon Description}} |
| |- | | |- |
| |[[File:Sonic Cannon.png|center|83px]] | | |[[File:Sonic Cannon.png|center|83px]] |
| |Sonic Cannon | | |<center>''' Sonic Cannon '''</center> |
| |The bursts from this weapon cut foes to shreds. Its continuous fire covers a vast area, eventually zeroing in on targets with its homing ability. Its long range and expanding charged shots make it great for distance fighting. | | |{{Quote|The bursts from this weapon cut foes to shreds. Its continuous fire covers a vast area, eventually zeroing in on targets with its homing ability. Its long range and expanding charged shots make it great for distance fighting.|Kid Icarus: Uprising; Sonic Cannon Description}} |
| |- | | |- |
| |[[File:Twinbellowscannon.png|center|83px]] | | |[[File:Twinbellowscannon.png|center|83px]] |
| |Twinbellows Cannon | | |<center>''' Twinbellows Cannon '''</center> |
| |Inspired by the most dreaded mutt in the Underworld. Fires a flame stream that roasts nearby foes. Its backward-dash charged shot creates explosions that detonate near the area they're fired, making them great for close combat. | | |{{Quote|Inspired by the most dreaded mutt in the Underworld. Fires a flame stream that roasts nearby foes. Its backward-dash charged shot creates explosions that detonate near the area they're fired, making them great for close combat.|Kid Icarus: Uprising; Twinbellows Cannon Description}} |
| |- | | |- |
| |[[File:Cragalanchecannon.png|center|83px]] | | |[[File:Cragalanchecannon.png|center|83px]] |
| |Cragalanche Cannon | | |<center>''' Cragalanche Cannon '''</center> |
| |A cannon made from pieces of Cragalanche. The rocks it fires have massive destructive power. But, being rocks, they lack speed and their explosions are relatively small. | | |{{Quote|A cannon made from pieces of Cragalanche. The rocks it fires have massive destructive power. But, being rocks, they lack speed and their explosions are relatively small.|Kid Icarus: Uprising; Cragalanche Cannon Description}} |
| |} | | |} |
| </div> | | </div> |
| |-|Orbitars= | | |-|Orbitars= |
| <div style="width: auto; overflow-x: scroll;"> | | <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> |
| {| class="wikitable sortable" style="text-align:center" | | {| cellpadding="3" cellspacing="0" border="1" style="font-size: 95%; line-height: normal; border: 2px solid #808080; border-collapse: collapse; width: 100%;" |
| | |- bgcolor="#3D91FF" |
| | !style="width:7%"| Orbitars Image |
| | !style="width:17%"| Orbitars Name |
| | !style="width:69%"| Orbitars Description |
| |- | | |- |
| |[[File:Standardorbitars.png|center|83px]] | | |[[File:Standardorbitars.png|center|83px]] |
| |Standard Orbitars | | |<center>''' Standard Orbitars '''</center> |
| |Orbitars are pairs of weapons that fire shots as they hover above their wielder's shoulders, allowing for wholly unimpeded movement. And what the small Standard Orbitars lack in punch they make up for in all-around quality. | | |{{Quote|Orbitars are pairs of weapons that fire shots as they hover above their wielder's shoulders, allowing for wholly unimpeded movement. And what the small Standard Orbitars lack in punch they make up for in all-around quality.|Kid Icarus: Uprising; Standard Orbitars Description}} |
| |- | | |- |
| |[[File:Guardianorbitars.png|center|83px]] | | |[[File:Guardianorbitars.png|center|83px]] |
| |Guardian Orbitars | | |<center>''' Guardian Orbitars '''</center> |
| |These orbitars specialize in defense, for their charged shot raises a shield that has a strong potential of nullifying incoming fire. After throwing up this shield, users should switch to continuous fire as their main method of attack. | | |{{Quote|These orbitars specialize in defense, for their charged shot raises a shield that has a strong potential of nullifying incoming fire. After throwing up this shield, users should switch to continuous fire as their main method of attack.|Kid Icarus: Uprising; Guardian Orbitars Description}} |
| |- | | |- |
| |[[File:Shockorbitars.png|center|83px]] | | |[[File:Shockorbitars.png|center|83px]] |
| |Shock Orbitars | | |<center>''' Shock Orbitars '''</center> |
| |These orbitars gather their energy from the flaps of Pit's wings, releasing electric projectiles that disperse on impact. Their speed and range are nothing spectacular, but their charged shots have a high homing ability. | | |{{Quote|These orbitars gather their energy from the flaps of Pit's wings, releasing electric projectiles that disperse on impact. Their speed and range are nothing spectacular, but their charged shots have a high homing ability.|Kid Icarus: Uprising; Shock Orbitars Description}} |
| |- | | |- |
| |[[File:Eyetrackorbitars.png|center|83px]] | | |[[File:Eyetrackorbitars.png|center|83px]] |
| |Eyetrack Orbitars | | |<center>''' Eyetrack Orbitars '''</center> |
| |These orbitars were once sealed inside a cursed royal tomb. Their homing ability is among the best of any weapon, making them very easy to use. However, they lack in terms of attack power and charge time. | | |{{Quote|These orbitars were once sealed inside a cursed royal tomb. Their homing ability is among the best of any weapon, making them very easy to use. However, they lack in terms of attack power and charge time.|Kid Icarus: Uprising; Eyetrack Orbitars Description}} |
| |- | | |- |
| |[[File:Fairy Orbitars.png|center|83px]] | | |[[File:Fairy Orbitars.png|center|83px]] |
| |Fairy Orbitars | | |<center>''' Fairy Orbitars '''</center> |
| |Tired of pixies asking you to listen? Try these spritely orbitars on for size! They charge quickly, allowing for consecutive charged shots. Their greatest feature is the ability to confuse enemies. | | |{{Quote|Tired of pixies asking you to listen? Try these spritely orbitars on for size! They charge quickly, allowing for consecutive charged shots. Their greatest feature is the ability to confuse enemies.|Kid Icarus: Uprising; Fairy Orbitars Description}} |
| |- | | |- |
| |[[File:Pawpadorbitars.png|center|83px]] | | |[[File:Pawpadorbitars.png|center|83px]] |
| |Paw Pad Orbitar | | |<center>''' Paw Pad Orbitar '''</center> |
| |The Paw Pad Orbitars are too cute, aren't they? They have a short charge time, and shots bounce about like an excited kitten. Shield yourself with the backward-dash charged shot, or circle around enemies using continuous fire. | | |{{Quote|The Paw Pad Orbitars are too cute, aren't they? They have a short charge time, and shots bounce about like an excited kitten. Shield yourself with the backward-dash charged shot, or circle around enemies using continuous fire.|Kid Icarus: Uprising; Paw Pad Orbitars Description}} |
| |- | | |- |
| |[[File:Jetstream.png|center|83px]] | | |[[File:Jetstream.png|center|83px]] |
| |Jetstream Orbitars | | |<center>''' Jetstream Orbitars '''</center> |
| |Charged shots fired from these orbitars may lack any sort of homing, but when they do hit—watch out! They're strong, though generally lose strength the farther they travel. Try knocking foes into the air with charged shots! | | |{{Quote|Charged shots fired from these orbitars may lack any sort of homing, but when they do hit—watch out! They're strong, though generally lose strength the farther they travel. Try knocking foes into the air with charged shots!|Kid Icarus: Uprising; Jetstream Orbitars Description}} |
| |- | | |- |
| |[[File:Boom Orbitars.png|center|83px]] | | |[[File:Boom Orbitars.png|center|83px]] |
| |Boom Orbitars | | |<center>''' Boom Orbitars '''</center> |
| |These burly-looking orbitars fire small bullets that really pack a wallop! Top among orbitars in melee and ranged attack power, they lack any sort of homing ability and slow the user down considerably during continuous fire. | | |{{Quote|These burly-looking orbitars fire small bullets that really pack a wallop! Top among orbitars in melee and ranged attack power, they lack any sort of homing ability and slow the user down considerably during continuous fire.|Kid Icarus: Uprising; Boom Orbitars Description}} |
| |- | | |- |
| |[[File:Gemini Orbitars.png|center|83px]] | | |[[File:Gemini Orbitars.png|center|83px]] |
| |Gemini Orbitars | | |<center>''' Gemini Orbitars '''</center> |
| |The Zodiac weapon bearing the sign of Gemini. The standard charged shots they fire travel straight, then break suddenly toward their target. This makes the wielder of such orbitars extremely hard to predict in Together mode. | | |{{Quote|The Zodiac weapon bearing the sign of Gemini. The standard charged shots they fire travel straight, then break suddenly toward their target. This makes the wielder of such orbitars extremely hard to predict in Together mode.|Kid Icarus: Uprising; Gemini Orbitars Description}} |
| |- | | |- |
| |[[File:Aurumorbitars.png|center|83px]] | | |[[File:Aurumorbitars.png|center|83px]] |
| |Aurum Orbitars | | |<center>''' Aurum Orbitars '''</center> |
| |These orbitars were built by literally combining members of the Aurum forces. Their continuous fire unleashes a narrow beam that is limited in range but travels so fast that targets have little time to dodge. | | |{{Quote|These orbitars were built by literally combining members of the Aurum forces. Their continuous fire unleashes a narrow beam that is limited in range but travels so fast that targets have little time to dodge.|Kid Icarus: Uprising; Aurum Orbitars Description}} |
| |- | | |- |
| |[[File:Centurion Orbitars.png|center|83px]] | | |[[File:Centurion Orbitars.png|center|83px]] |
| |Centurion Orbitars | | |<center>''' Centurion Orbitars '''</center> |
| |Modeled after Palutena's rank-and-file soldiers, these orbitars fire shots that arc like arrows in flight and are powerful at close range. Their backward-dash charged shots fire centurion-knight shields, and their continuous fire has a long range. | | |{{Quote|Modeled after Palutena's rank-and-file soldiers, these orbitars fire shots that arc like arrows in flight and are powerful at close range. Their backward-dash charged shots fire centurion-knight shields, and their continuous fire has a long range.|Kid Icarus: Uprising; Centurion Orbitars Description}} |
| |- | | |- |
| |[[File:Untitled-1.png|center|83px]] | | |[[File:Untitled-1.png|center|83px]] |
| |Arlon Orbitars | | |<center>''' Arlon Orbitars '''</center> |
| |Inspired by [[Arlon]] the Serene. But unlike Arlon, this weapon is far from invisible in combat, featuring the longest range of any of the orbitars. Its continuous fire unleashes a stream of the chakrams used by Arlon. | | |{{Quote|Inspired by [[Arlon]] the Serene. But unlike Arlon, this weapon is far from invisible in combat, featuring the longest range of any of the orbitars. Its continuous fire unleashes a stream of the chakrams used by Arlon.|Kid Icarus: Uprising; Arlon Orbitars Description}} |
| |} | | |} |
| </div> | | </div> |
| |-|Arms= | | |-|Arms= |
| <div style="width: auto; overflow-x: scroll;"> | | <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> |
| {| class="wikitable sortable" style="text-align:center" | | {| cellpadding="3" cellspacing="0" border="1" style="font-size: 95%; line-height: normal; border: 2px solid #808080; border-collapse: collapse; width: 100%;" |
| |- | | |- bgcolor="#3D91FF" |
| ! Icon !! Name !! Description | | !style="width:7%"| Arm Image |
| | !style="width:17%"| Arm Name |
| | !style="width:69%"| Arm Description |
| |- | | |- |
| |[[File:Crusherarm.png|center|83px]] | | |[[File:Crusherarm.png|center|83px]] |
| |Crusher Arm | | |<center>''' Crusher Arm '''</center> |
| |Arms have the smallest reach of any weapon type, putting wielders at a disadvantage in long-range combat. Yet they also have incredible dash and melee attacks. The Crusher Arm is the standard model of this type of weapon. | | |{{Quote|Arms have the smallest reach of any weapon type, putting wielders at a disadvantage in long-range combat. Yet they also have incredible dash and melee attacks. The Crusher Arm is the standard model of this type of weapon.|Kid Icarus: Uprising; Crusher Arm Description}} |
| |- | | |- |
| |[[File:Compactarm.png|center|83px]] | | |[[File:Compactarm.png|center|83px]] |
| |Compact Arm | | |<center>''' Compact Arm '''</center> |
| |An arm designed to be both small and light, it gives the highest movement speed of any arm, though this comes at the cost of lower melee power. Handling more like other weapons, the Compact Arm is great at midrange. | | |{{Quote|An arm designed to be both small and light, it gives the highest movement speed of any arm, though this comes at the cost of lower melee power. Handling more like other weapons, the Compact Arm is great at midrange.|Kid Icarus: Uprising; Compact Arm Description}} |
| |- | | |- |
| |[[File:Electroshock Arm.png|center|83px]] | | |[[File:Electroshock Arm.png|center|83px]] |
| |Electroshock Arm | | |<center>''' Electroshock Arm '''</center> |
| |An arm that fires bursts of electricity. Its charged shots expand as they travel, dealing a quick round of damage and inflicting paralysis. And its melee strikes send the foe flying backward, so get in there quick with your combos! | | |{{Quote|An arm that fires bursts of electricity. Its charged shots expand as they travel, dealing a quick round of damage and inflicting paralysis. And its melee strikes send the foe flying backward, so get in there quick with your combos!|Kid Icarus: Uprising; Electroshock Arm Description}} |
| |- | | |- |
| |[[File:Volcano Arm.png|center|83px]] | | |[[File:Volcano Arm.png|center|83px]] |
| |Volcano Arm | | |<center>''' Volcano Arm '''</center> |
| |The Volcano Arm uses geothermal energy for ranged and melee attacks that can set foes ablaze. Though limited in distance and long on charge time, it's a good pick for close-quarters combat. | | |{{Quote|The Volcano Arm uses geothermal energy for ranged and melee attacks that can set foes ablaze. Though limited in distance and long on charge time, it's a good pick for close-quarters combat.|Kid Icarus: Uprising; Volcano Arm Description}} |
| |- | | |- |
| |[[File:Drillarm.png|center|83px]] | | |[[File:Drillarm.png|center|83px]] |
| |Drill Arm | | |<center>''' Drill Arm '''</center> |
| |Designed to look like an excavation tool, the Drill Arm plows through enemies with its charged shot, which does ongoing damage. The powerful attack has great homing ability. | | |{{Quote|Designed to look like an excavation tool, the Drill Arm plows through enemies with its charged shot, which does ongoing damage. The powerful attack has great homing ability.|Kid Icarus: Uprising; Drill Arm Description}} |
| |- | | |- |
| |[[File:Bomberarm.png|center|83px]] | | |[[File:Bomberarm.png|center|83px]] |
| |Bomber Arm | | |<center>''' Bomber Arm '''</center> |
| |The rapid burning fists this weapon fires swerve sharply toward the foe. Though its continuous fire is weak, its charged shots are not, and it charges more quickly than any other arm. However, its range is among the shortest of any weapon. | | |{{Quote|The rapid burning fists this weapon fires swerve sharply toward the foe. Though its continuous fire is weak, its charged shots are not, and it charges more quickly than any other arm. However, its range is among the shortest of any weapon.|Kid Icarus: Uprising; Bomber Arm Description}} |
| |- | | |- |
| |[[File:Bowlarm.png|center|83px]] | | |[[File:Bowlarm.png|center|83px]] |
| |Bowl Arm | | |<center>''' Bowl Arm '''</center> |
| |This weapon was designed to look like a decorative bowl and curiously fires off bowls and toys. While it seems like the Bowl Arm would be a fragile sort of weapon, it actually has potent charged shots. | | |{{Quote|This weapon was designed to look like a decorative bowl and curiously fires off bowls and toys. While it seems like the Bowl Arm would be a fragile sort of weapon, it actually has potent charged shots.|Kid Icarus: Uprising; Bowl Arm Description}} |
| |- | | |- |
| |[[File:End-All Arm.png|center|83px]] | | |[[File:End-All Arm.png|center|83px]] |
| |End-All Arm | | |<center>''' End-All Arm '''</center> |
| |The End-All Arm is the be-all arm for malicious decimation. Though it takes a long time to charge, its continuous fire is deadly, particularly when fired during a side dash. However, it does slow the user's movement somewhat. | | |{{Quote|The End-All Arm is the be-all arm for malicious decimation. Though it takes a long time to charge, its continuous fire is deadly, particularly when fired during a side dash. However, it does slow the user's movement somewhat.|Kid Icarus: Uprising; End-All Arm Description}} |
| |- | | |- |
| |[[File:Taurusarm.png|center|83px]] | | |[[File:Taurusarm.png|center|83px]] |
| |Taurus Arm | | |<center>''' Taurus Arm '''</center> |
| |The Zodiac weapon bearing the sign of Taurus. The two horns deal the most melee damage of any arm. While its ranged attacks are big and powerful, they have weak homing ability and limited range. | | |{{Quote|The Zodiac weapon bearing the sign of Taurus. The two horns deal the most melee damage of any arm. While its ranged attacks are big and powerful, they have weak homing ability and limited range.|Kid Icarus: Uprising; Taurus Arm Description}} |
| |- | | |- |
| |[[File:Upperdash Arm.png|center|83px]] | | |[[File:Upperdash Arm.png|center|83px]] |
| |Upperdash Arm | | |<center>''' Upperdash Arm '''</center> |
| |The Upperdash Arm is outfitted with a disc-shaped device that fires ring shots. Its backward-dash charged shot can lift foes into the air. While its regular melee attacks are weak, its melee dash attack deals massive damage. | | |{{Quote|The Upperdash Arm is outfitted with a disc-shaped device that fires ring shots. Its backward-dash charged shot can lift foes into the air. While its regular melee attacks are weak, its melee dash attack deals massive damage.|Kid Icarus: Uprising; Upperdash Arm Description}} |
| |- | | |- |
| |[[File:Kraken Arm.png|center|83px]] | | |[[File:Kraken Arm.png|center|83px]] |
| |Kraken Arm | | |<center>''' Kraken Arm '''</center> |
| |Fashioned after the Galactic Sea's greatest monster, this weapon fires slow shots that feature large, hooking homing trajectories. It also features a strong melee attack and midrange performance. | | |{{Quote|Fashioned after the Galactic Sea's greatest monster, this weapon fires slow shots that feature large, hooking homing trajectories. It also features a strong melee attack and midrange performance.|Kid Icarus: Uprising; Kraken Arm Description}} |
| |- | | |- |
| |[[File:Phoenix Arm.png|center|83px]] | | |[[File:Phoenix Arm.png|center|83px]] |
| |Phoenix Arm | | |<center>''' Phoenix Arm '''</center> |
| |Modeled after the Phoenix, this arm features a unique continuous fire that travels twice as far as its charged shots. The charged shots set foes ablaze, while its continuous-fire attack launches blade feathers. | | |{{Quote|Modeled after the Phoenix, this arm features a unique continuous fire that travels twice as far as its charged shots. The charged shots set foes ablaze, while its continuous-fire attack launches blade feathers.|Kid Icarus: Uprising; Phoenix Arm Description}} |
| |} | | |} |
| </div> | | </div> |