|
|
Line 238: |
Line 238: |
| </tabber> | | </tabber> |
| ---- | | ---- |
| ==[[Standard Equipment]]== | | == [[Standard Equipment]] == |
| | <font size=4>''' Weapons: '''</font> |
| <tabber> | | <tabber> |
| |-|Blades= | | |-|Blades= |
Line 750: |
Line 751: |
| </div> | | </div> |
| </tabber> | | </tabber> |
| | | ---- |
| | <font size=4>''' Powers: '''</font> |
| <tabber> | | <tabber> |
| |-|Movement= | | |-|Movement= |
| <div style="width: auto; overflow-x: scroll;"> | | <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> |
| {| class="wikitable sortable" style="text-align:center" | | {| cellpadding="3" cellspacing="0" border="1" style="font-size: 95%; line-height: normal; border: 2px solid #808080; border-collapse: collapse; width: 100%;" |
| | |- bgcolor="#FFED49" |
| | !style="width:7%"| <font color="black">Icon</font> |
| | !style="width:17%"| <font color="black">Name</font> |
| | !style="width:69%"| <font color="black">Description</font> |
| |- | | |- |
| ! Icon !! Name !! Description
| | |[[File:Sky_Jump-1.png|center|42px]] |
| | |<center>''' Sky Jump '''</center> |
| | |{{Quote|Jump high into the air from where you're standing.|Kid Icarus: Uprising; Sky Jump Description}} |
| |- | | |- |
| |[[File:Sky_Jump-1.png|42px]] | | |[[File:Jump_Glide.png|center|42px]] |
| |Sky Jump | | |<center>''' Jump Glide '''</center> |
| |Jump high into the air from where you're standing. | | |{{Quote|Jump high into the air, then perform a glide.|Kid Icarus: Uprising; Jump Glide Description}} |
| |- | | |- |
| |[[File:Jump_Glide.png|42px]] | | |[[File:Rocket Jump.png|center|42px]] |
| |Jump Glide | | |<center>''' Rocket Jump '''</center> |
| |Jump high into the air, then perform a glide. | | |{{Quote|Launch yourself upward with the force of a rocket.|Kid Icarus: Uprising; Rocket Jump Description}} |
| |- | | |- |
| |[[File:Rocket Jump.png|42px]] | | |[[File:Angelic Missile.png|center|42px]] |
| |Rocket Jump | | |<center>''' Angelic Missile '''</center> |
| |Launch yourself upward with the force of a rocket. | | |{{Quote|Transform into a missile that shoots in the direction you're facing.|Kid Icarus: Uprising; Angelic Missile Description}} |
| |- | | |- |
| |[[File:Angelic Missile.png|42px]] | | |[[File:Super Speed.png|center|42px]] |
| |Angelic Missile | | |<center>''' Super Speed '''</center> |
| |Transform into a missile that shoots in the direction you're facing. | | |{{Quote|Run extremely fast and knock weakened foes into the air when you bump into them.|Kid Icarus: Uprising; Super Speed Description}} |
| |- | | |- |
| |[[File:Super Speed.png|42px]] | | |[[File:Warp.png|center|42px]] |
| |Super Speed | | |<center>''' Warp '''</center> |
| |Run extremely fast and knock weakened foes into the air when you bump into them.
| | |{{Quote|Warp from your current position.|Kid Icarus: Uprising; Warp Description}} |
| |-
| |
| |[[File:Warp.png|42px]]
| |
| |Warp | |
| |Warp from your current position. | |
| |} | | |} |
| </div> | | </div> |
| |-|Special Attack= | | |-|Special Attack= |
| <div style="width: auto; overflow-x: scroll;"> | | <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> |
| {| class="wikitable sortable" style="text-align:center" | | {| cellpadding="3" cellspacing="0" border="1" style="font-size: 95%; line-height: normal; border: 2px solid #808080; border-collapse: collapse; width: 100%;" |
| |- | | |- bgcolor="#FFED49" |
| ! Icon !! Name !! Description | | !style="width:7%"| <font color="black">Icon</font> |
| | !style="width:17%"| <font color="black">Name</font> |
| | !style="width:69%"| <font color="black">Description</font> |
| |- | | |- |
| |[[File:Idol Transformation.png|42px]] | | |[[File:Idol Transformation.png|center|42px]] |
| |Idol Transformation | | |<center>''' Idol Transformation '''</center> |
| |Turn enemies with low health into idols. | | |{{Quote|Turn enemies with low health into idols.|Kid Icarus: Uprising; Idol Transformation Description}} |
| |- | | |- |
| |[[File:Mega Laser.png|42px]] | | |[[File:Mega Laser.png|center|42px]] |
| |Mega Laser | | |<center>''' Mega Laser '''</center> |
| |Fire a massive laser. | | |Fire a massive laser.|Kid Icarus: Uprising; Mega Laser Description}} |
| |- | | |- |
| |[[File:Explosive Flame.png|42px]] | | |[[File:Explosive Flame.png|center|42px]] |
| |Explosive Flame | | |<center>''' Explosive Flame '''</center> |
| |Set off a massive explosion. | | |{{Quote|Set off a massive explosion.|Kid Icarus: Uprising; Explosive Flame Description}} |
| |- | | |- |
| |[[File:Black Hole.png|42px]] | | |[[File:Black Hole.png|center|42px]] |
| |Black Hole | | |<center>''' Black Hole '''</center> |
| |Create a black hole that pulls enemies toward it. | | |{{Quote|Create a black hole that pulls enemies toward it.|Kid Icarus: Uprising; Black Hole Description}} |
| |- | | |- |
| |[[File:Meteor Shower.png|42px]] | | |[[File:Meteor Shower.png|center|42px]] |
| |Meteor Shower | | |<center>''' Meteor Shower '''</center> |
| |Release a deluge of shooting stars. | | |{{Quote|Release a deluge of shooting stars.|Kid Icarus: Uprising; Meteor Shower Description}} |
| |- | | |- |
| |[[File:Land Mine.png|42px]] | | |[[File:Land Mine.png|center|42px]] |
| |Land Mine | | |<center>''' Land Mine '''</center> |
| |Plant an invisible bomb on the ground. | | |{{Quote|Plant an invisible bomb on the ground.|Kid Icarus: Uprising; Land Mine Description}} |
| |- | | |- |
| |[[File:Reflect Barrier.png|42px]] | | |[[File:Reflect Barrier.png|center|42px]] |
| |Reflect Barrier | | |<center>''' Reflect Barrier '''</center> |
| |Create a barrier that reflects shots. | | |{{Quote|Create a barrier that reflects shots.|Kid Icarus: Uprising; Reflect Barrier Description}} |
| |- | | |- |
| |[[File:Heavenly Light.png|42px]] | | |[[File:Heavenly Light.png|center|42px]] |
| |Heavenly Light | | |<center>''' Heavenly Light '''</center> |
| |Unleash a light that hurts approaching enemies. | | |{{Quote|Unleash a light that hurts approaching enemies.|Kid Icarus: Uprising; Heavenly Light Description}} |
| |- | | |- |
| |[[File:Spite.png|42px]] | | |[[File:Spite.png|center|42px]] |
| |Spite | | |<center>''' Spite '''</center> |
| |Convert all remaining health into a powerful explosion. | | |{{Quote|Convert all remaining health into a powerful explosion.|Kid Icarus: Uprising; Spite Description}} |
| |} | | |} |
| </div> | | </div> |
| |-|Attack Enhance= | | |-|Attack Enhance= |
| <div style="width: auto; overflow-x: scroll;"> | | <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> |
| {| class="wikitable sortable" style="text-align:center" | | {| cellpadding="3" cellspacing="0" border="1" style="font-size: 95%; line-height: normal; border: 2px solid #808080; border-collapse: collapse; width: 100%;" |
| | |- bgcolor="#FFED49" |
| | !style="width:7%"| <font color="black">Icon</font> |
| | !style="width:17%"| <font color="black">Name</font> |
| | !style="width:69%"| <font color="black">Description</font> |
| | |- |
| | |[[File:Autoreticle.png|center|42px]] |
| | |<center>''' Autoreticle '''</center> |
| | |{{Quote|Target enemies automatically when attacking.|Kid Icarus: Uprising; Autoreticle Description}} |
| | |- |
| | |[[File:Weak-Point Reticle.png|center|42px]] |
| | |<center>''' Weak-Point Reticle '''</center> |
| | |{{Quote|Target enemies' weak points automatically when attacking.|Kid Icarus: Uprising; Weak-Point Reticle Description}} |
| |- | | |- |
| ! Icon !! Name !! Description
| | |[[File:Quick Charge.png|center|42px]] |
| | |<center>''' Quick Charge '''</center> |
| | |{{Quote|Charge up shots immediately.|Kid Icarus: Uprising; Quick Charge Description}} |
| |- | | |- |
| |[[File:Autoreticle.png|42px]] | | |[[File:Homing Boost new.png|center|42px]] |
| |Autoreticle | | |<center>''' Homing Boost '''</center> |
| |Target enemies automatically when attacking. | | |{{Quote|Improve the homing ability of shots.|Kid Icarus: Uprising; Homing Boost Description}} |
| |- | | |- |
| |[[File:Weak-Point Reticle.png|42px]] | | |[[File:Slip Shot.png|center|42px]] |
| |Weak-Point Reticle | | |<center>''' Slip Shot '''</center> |
| |Target enemies' weak points automatically when attacking. | | |{{Quote|Fire shots that pass through walls.|Kid Icarus: Uprising; Slip Shot Description}} |
| |- | | |- |
| |[[File:Quick Charge.png|42px]] | | |[[File:Invisible Shots.png|center|42px]] |
| |Quick Charge | | |<center>''' Invisible Shots '''</center> |
| |Charge up shots immediately. | | |{{Quote|Make the shots you fire invisible.|Kid Icarus: Uprising; Invisible Shot Description}} |
| |- | | |- |
| |[[File:Homing Boost new.png|42px]] | | |[[File:Poison Attack.png|center|42px]] |
| |Homing Boost | | |<center>''' Poison Attack '''</center> |
| |Improve the homing ability of shots. | | |{{Quote|Posions foes with attacks.|Kid Icarus: Uprising; Poison Attack Description}} |
| |- | | |- |
| |[[File:Slip Shot.png|42px]] | | |[[File:Paralyze Attack.png|center|42px]] |
| |Slip Shot | | |<center>''' Paralyze Attack '''</center> |
| |Fire shots that pass through walls. | | |{{Quote|Attacks inflict paralysis on a foe, which can stop its movement and make dodging harder.|Kid Icarus: Uprising; Paralyze Attack Description}} |
| |- | | |- |
| |[[File:Invisible Shots.png|42px]] | | |[[File:Weaken Attack.png|center|42px]] |
| |Invisible Shots | | |<center>''' Weaken Attack '''</center> |
| |Make the shots you fire invisible. | | |{{Quote|Attacks inflict a weakened status on a foe, which halves its maximum health.|Kid Icarus: Uprising; Weaken Attack Description}} |
| |- | | |- |
| |[[File:Poison Attack.png|42px]] | | |[[File:Petrify Attack.png|center|42px]] |
| |Poison Attack | | |<center>''' Petrify Attack '''</center> |
| |Posions foes with attacks. | | |{{Quote|Attacks inflict petrification on a foe, which makes it unable to move.|Kid Icarus: Uprising; Petrify Attack Description}} |
| |- | | |- |
| |[[File:Paralyze Attack.png|42px]] | | |[[File:Shake Attack.png|center|42px]] |
| |Paralyze Attack | | |<center>''' Shake Attack '''</center> |
| |Attacks inflict paralysis on a foe, which can stop its movement and make dodging harder. | | |{{Quote|Attacks inflict a shaking status on a foe, so it has a harder time aiming.|Kid Icarus: Uprising; Shake Attack Description}} |
| |- | | |- |
| |[[File:Weaken Attack.png|42px]] | | |[[File:Confuse Attack.png|center|42px]] |
| |Weaken Attack | | |<center>''' Confuse Attack '''</center> |
| |Attacks inflict a weakened status on a foe, which halves its maximum health. | | |{{Quote|Attacks inflict a confused status on a foe, which makes it move and shoot unpredictably.|Kid Icarus: Uprising; Confuse Attack Description}} |
| |- | | |- |
| |[[File:Petrify Attack.png|42px]] | | |[[File:Burn Attack.png|center|42px]] |
| |Petrify Attack | | |<center>''' Burn Attack '''</center> |
| |Attacks inflict petrification on a foe, which makes it unable to move. | | |Attacks inflict a burned status on a foe, which causes ongoing damage faster than poison.|Kid Icarus: Uprising; Burn Attack Description}} |
| |- | | |- |
| |[[File:Shake Attack.png|42px]] | | |[[File:Freeze Attack.png|center|42px]] |
| |Shake Attack | | |<center>''' Freeze Attack '''</center> |
| |Attacks inflict a shaking status on a foe, so it has a harder time aiming. | | |{{Quote|Attacks inflict a frozen status on a foe, which makes it unable to move.|Kid Icarus: Uprising; Freeze Attack Description}} |
| |- | | |- |
| |[[File:Confuse Attack.png|42px]] | | |[[File:Instant Death Attack.png|center|42px]] |
| |Confuse Attack | | |<center>''' Instant Death Attack '''</center> |
| |Attacks inflict a confused status on a foe, which makes it move and shoot unpredictably. | | |{{Quote|Attacks have a chance of killing a foe instantly.|Kid Icarus: Uprising; Instant Death Attack Description}} |
| |- | | |- |
| |[[File:Burn Attack.png|42px]] | | |[[File:Spin Attack.png|center|42px]] |
| |Burn Attack | | |<center>''' Spin Attack '''</center> |
| |Attacks inflict a burned status on a foe, which causes ongoing damage faster than poison. | | |{{Quote|Attacks inflict a turning status on a foe, which impairs its orientation.|Kid Icarus: Uprising; Spin Attack Description}} |
| |- | | |- |
| |[[File:Freeze Attack.png|42px]] | | |[[File:Eggplant Attack.png|center|42px]] |
| |Freeze Attack | | |<center>''' Eggplant Attack '''</center> |
| |Attacks inflict a frozen status on a foe, which makes it unable to move. | | |{{Quote|Attacks inflict an eggplant status on a foe, which makes it unable to attack.|Kid Icarus: Uprising; Eggplant Attack Description}} |
| |- | | |- |
| |[[File:Instant Death Attack.png|42px]] | | |[[File:Tempura Attack.png|center|42px]] |
| |Instant Death Attack | | |<center>''' Tempura Attack '''</center> |
| |Attacks have a chance of killing a foe instantly. | | |{{Quote|Attacks inflict a tempura status on a foe, which makes it unable to attack.|Kid Icarus: Uprising; Tempura Attack Description}} |
| |- | | |- |
| |[[File:Spin Attack.png|42px]] | | |[[File:Power Thief.png|center|42px]] |
| |Spin Attack | | |<center>''' Power Thief '''</center> |
| |Attacks inflict a turning status on a foe, which impairs its orientation. | | |{{Quote|Melee attacks have a chance of stealing the victim's unused powers.|Kid Icarus: Uprising; Power Thief Description}} |
| |- | | |- |
| |[[File:Eggplant Attack.png|42px]] | | |[[File:Energy Charge.png|center|42px]] |
| |Eggplant Attack | | |<center>''' Energy Charge '''</center> |
| |Attacks inflict an eggplant status on a foe, which makes it unable to attack. | | |{{Quote|Build up energy and increase the power of your attacks. Taking damage nullifies this effect.|Kid Icarus: Uprising; Energy Charge Description}} |
| |- | | |- |
| |[[File:Tempura Attack.png|42px]] | | |[[File:Libra Sponge.png|center|42px]] |
| |Tempura Attack | | |<center>''' Libra Sponge '''</center> |
| |Attacks inflict a tempura status on a foe, which makes it unable to attack. | | |{{Quote|Use attacks received to increase the strength of your own attacks.|Kid Icarus: Uprising; Libra Sponge Description}} |
| | |} |
| | </div> |
| | |-|Debuff= |
| | <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> |
| | {| cellpadding="3" cellspacing="0" border="1" style="font-size: 95%; line-height: normal; border: 2px solid #808080; border-collapse: collapse; width: 100%;" |
| | |- bgcolor="#FFED49" |
| | !style="width:7%"| <font color="black">Icon</font> |
| | !style="width:17%"| <font color="black">Name</font> |
| | !style="width:69%"| <font color="black">Description</font> |
| |- | | |- |
| |[[File:Power Thief.png|42px]] | | |[[File:Darkness.png|center|42px]] |
| |Power Thief | | |<center>''' Darkness '''</center> |
| |Melee attacks have a chance of stealing the victim's unused powers. | | |{{Quote|Turns foes blind.|Kid Icarus: Uprising; Darkness Description}} |
| |- | | |- |
| |[[File:Energy Charge.png|42px]] | | |[[File:Interference.png|center|42px]] |
| |Energy Charge | | |<center>''' Interference '''</center> |
| |Build up energy and increase the power of your attacks. Taking damage nullifies this effect. | | |{{Quote|Plant a beacon that disrupts enemies' ability to trigger powers and see your stats.|Kid Icarus: Uprising; Interference Description}} |
| |- | | |- |
| |[[File:Libra Sponge.png|42px]] | | |[[File:Virus.png|center|42px]] |
| |Libra Sponge | | |<center>''' Virus '''</center> |
| |Use attacks recieved to increase the strength of your own attacks. | | |{{Quote|Weaken and paralyze nearby foes.|Kid Icarus: Uprising; Virus Description}} |
| |} | | |} |
| </div> | | </div> |
| |-|Debuff= | | |-|Ability Enhance= |
| <div style="width: auto; overflow-x: scroll;"> | | <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> |
| {| class="wikitable sortable" style="text-align:center" | | {| cellpadding="3" cellspacing="0" border="1" style="font-size: 95%; line-height: normal; border: 2px solid #808080; border-collapse: collapse; width: 100%;" |
| | |- bgcolor="#FFED49" |
| | !style="width:7%"| <font color="black">Icon</font> |
| | !style="width:17%"| <font color="black">Name</font> |
| | !style="width:69%"| <font color="black">Description</font> |
| | |- |
| | |[[File:Super Armor.png|center|42px]] |
| | |<center>''' Super Armor '''</center> |
| | |{{Quote|Increases defensive strength and prevent getting knocked back when receiving damage.|Kid Icarus: Uprising; Super Armor Description}} |
| |- | | |- |
| ! Icon !! Name !! Description
| | |[[File:Brief Invincibility.png|center|42px]] |
| | |<center>''' Brief Invincibility '''</center> |
| | |{{Quote|Completely protect yourself from enemy attacks.|Kid Icarus: Uprising; Brief Invulnerability Description}} |
| |- | | |- |
| |[[File:Darkness.png|42px]] | | |[[File:Tirelessness.png|center|42px]] |
| |Darkness | | |<center>''' Tirelessness '''</center> |
| |Turns foes blind. | | |{{Quote|Run continuously without tiring.|Kid Icarus: Uprising; Tirelessness Description}} |
| |- | | |- |
| |[[File:Interference.png|42px]] | | |[[File:Lightweight.png|center|42px]] |
| |Interference | | |<center>''' Lightweight '''</center> |
| |Plant a beacon that disrupts enemies' ability to trigger powers and see your stats. | | |{{Quote|Increases movement speed and prevents tiring out in exchange for taking more damage when hit.|Kid Icarus: Uprising; Lightweight Description}} |
| |- | | |- |
| |[[File:Virus.png|42px]] | | |[[File:Aries Armor.png|center|42px]] |
| |Virus | | |<center>''' Aries Armor '''</center> |
| |Weaken and paralyze nearby foes. | | |{{Quote|Reduces damage received, and prevents status effects and getting knockback.|Kid Icarus: Uprising; Aries Armor Description}} |
| |} | | |} |
| </div> | | </div> |
| |-|Ability Enhance= | | |-|Special Effect= |
| <div style="width: auto; overflow-x: scroll;">
| | {| cellpadding="3" cellspacing="0" border="1" style="font-size: 95%; line-height: normal; border: 2px solid #808080; border-collapse: collapse; width: 100%;" |
| {| class="wikitable sortable" style="text-align:center"
| | |- bgcolor="#FFED49" |
| | !style="width:7%"| <font color="black">Icon</font> |
| | !style="width:17%"| <font color="black">Name</font> |
| | !style="width:69%"| <font color="black">Description</font> |
| | |- |
| | |[[File:Bumblebee.png|center|42px]] |
| | |<center>''' Bumblebee '''</center> |
| | |{{Quote|Dodges all attacks by vanishing and circling around the enemy in an instant.|Kid Icarus: Uprising; Bumblebee Description}} |
| | |- |
| | |[[File:Counter.png|center|42px]] |
| | |<center>''' Counter '''</center> |
| | |{{Quote|Avoid getting knocked back and automatically counter attacks when hit by enemy attacks.|Kid Icarus: Uprising; Counter Description}} |
| | |- |
| | |[[File:Transparency.png|center|42px]] |
| | |<center>''' Transparency '''</center> |
| | |{{Quote|Turn transparent, making you invisible to enemies.|Kid Icarus: Uprising; Transparency Description}} |
| |- | | |- |
| ! Icon !! Name !! Description
| | |[[File:Playing Dead.png|center|42px]] |
| | |<center>''' Playing Dead '''</center> |
| | |{{Quote|Fool enemies into thinking you're finished, then turn invisible, making attacks pass through you.|Kid Icarus: Uprising; Playing Dead Description}} |
| |- | | |- |
| |[[File:Super Armor.png|42px]] | | |[[File:Heart Booster.png|center|42px]] |
| |Super Armor | | |<center>''' Heart Booster '''</center> |
| |Increases defensive strength and prevent getting knocked back when receiving damage. | | |{{Quote|Increase the number of hearts received when you defeat enemies.|Kid Icarus: Uprising; Heart Booster Description}} |
| | |} |
| | </div> |
| | |-|Recovery= |
| | {| cellpadding="3" cellspacing="0" border="1" style="font-size: 95%; line-height: normal; border: 2px solid #808080; border-collapse: collapse; width: 100%;" |
| | |- bgcolor="#FFED49" |
| | !style="width:7%"| <font color="black">Icon</font> |
| | !style="width:17%"| <font color="black">Name</font> |
| | !style="width:69%"| <font color="black">Description</font> |
| |- | | |- |
| |[[File:Brief Invincibility.png|42px]] | | |[[File:Health Recovery.png|center|42px]] |
| |Brief Invincibility | | |<center>''' Health Recovery '''</center> |
| |Completely protect yourself from enemy attacks. | | |{{Quote|Recover a little health.|Kid Icarus: Uprising; Health Recovery Description}} |
| |- | | |- |
| |[[File:Tirelessness.png|42px]] | | |[[File:Crisis Recovery.png|center|42px]] |
| |Tirelessness | | |<center>''' Crisis Recovery '''</center> |
| |Run continuously without tiring. | | |{{Quote|Recover instantly from Crisis mode.|Kid Icarus: Uprising; Crisis Recovery Description}} |
| |- | | |- |
| |[[File:Lightweight.png|42px]] | | |[[File:Effect Recovery.png|center|42px]] |
| |Lightweight | | |<center>''' Effect Recovery '''</center> |
| |Increases movement speed and prevents tiring out in exchange for taking more damage when hit. | | |{{Quote|Dispel effects like poison or paralysis.|Kid Icarus: Uprising; Effect Recovery Description}} |
| |- | | |- |
| |[[File:Aries Armor.png|42px]] | | |[[File:Pisces Heal.png|center|42px]] |
| |Aries Armor | | |<center>''' Pisces Heal '''</center> |
| |Reduces damage received, and prevents status effects and getting knockback. | | |{{Quote|Heal by taking attacks that would normally finish you.|Kid Icarus: Uprising; Pisces Heal Description}} |
| |} | | |} |
| </div> | | </div> |
| |-|Special Effect= | | |-|Item= |
| <div style="width: auto; overflow-x: scroll;">
| | {| cellpadding="3" cellspacing="0" border="1" style="font-size: 95%; line-height: normal; border: 2px solid #808080; border-collapse: collapse; width: 100%;" |
| {| class="wikitable sortable" style="text-align:center"
| | |- bgcolor="#FFED49" |
| | !style="width:7%"| <font color="black">Icon</font> |
| | !style="width:17%"| <font color="black">Name</font> |
| | !style="width:69%"| <font color="black">Description</font> |
| |- | | |- |
| ! Icon !! Name !! Description
| | |[[File:Item Vacuum.png|center|42px]] |
| | |<center>''' Item Vacuum '''</center> |
| | |{{Quote|Draw items toward you.|Kid Icarus: Uprising; Item Vacuum Description}} |
| |- | | |- |
| |[[File:Bumblebee.png|42px]] | | |[[File:Throwing Boost.png|center|42px]] |
| |Bumblebee | | |<center>''' Throwing Boost '''</center> |
| |Dodges all attacks by vanishing and circling around the enemy in an instant. | | |{{Quote|Increase the homing ability and distance of thrown items.|Kid Icarus: Uprising; Throwing Boost Description}} |
| |- | | |- |
| |[[File:Counter.png|42px]] | | |[[File:Double Item.png|center|42px]] |
| |Counter | | |<center>''' Double Item '''</center> |
| |Avoid getting knocked back and automatically counter attacks when hit by enemy attacks. | | |{{Quote|Doubles the effects of items acquired.|Kid Icarus: Uprising; Double Item Description}} |
| | |} |
| | </div> |
| | |-|Miscellaneous= |
| | {| cellpadding="3" cellspacing="0" border="1" style="font-size: 95%; line-height: normal; border: 2px solid #808080; border-collapse: collapse; width: 100%;" |
| | |- bgcolor="#FFED49" |
| | !style="width:7%"| <font color="black">Icon</font> |
| | !style="width:17%"| <font color="black">Name</font> |
| | !style="width:69%"| <font color="black">Description</font> |
| |- | | |- |
| |[[File:Transparency.png|42px]] | | |[[File:Fortune's Jukebox.png|center|42px]] |
| |Transparency | | |<center>''' Fortune's Jukebox '''</center> |
| |Turn transparent, making you invisible to enemies. | | |{{Quote|Change the game music randomly.|Kid Icarus: Uprising; Fortune's Jukebox Description}} |
| |- | | |- |
| |[[File:Playing Dead.png|42px]] | | |[[File:Celestial Firework.png|center|42px]] |
| |Playing Dead | | |<center>''' Celestial Firework '''</center> |
| |Fool enemies into thinking you're finished, then turn invisible, making attacks pass through you. | | |{{Quote|Celebrate Lady Palutena by launching a firework into the air|Kid Icarus: Uprising; Celestial Firework Description}} |
| |- | | |- |
| |[[File:Heart Booster.png|42px]] | | |[[File:Random.png|center|42px]] |
| |Heart Booster | | |<center>''' Random '''</center> |
| |Increase the number of hearts recieved when you defeat enemies. | | |{{Quote|Activate a random power. You won't know which one it will be until you use it.|Kid Icarus: Uprising; Random Description}} |
| |} | | |} |
| </div> | | </div> |
| |-|Recovery= | | </tabber> |
| | ---- |
| | <font size=4>''' Items:''' </font> |
| | <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> |
| | <tabber> |
| | |-|Throwing Items= |
| <div style="width: auto; overflow-x: scroll;"> | | <div style="width: auto; overflow-x: scroll;"> |
| {| class="wikitable sortable" style="text-align:center" | | {| class="wikitable sortable" style="text-align:center" |
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| ! Icon !! Name !! Description | | ! Icon !! Name !! Description |
| |- | | |- |
| |[[File:Health Recovery.png|42px]] | | |[[File:Kid_Icarus_Grenade_Image.png|42px]] |
| |Health Recovery | | |Grenade |
| |Recover a little health. | | |Once picked up, you can lob this powerful grenade in the direction of the reticle with your next press of the attack button. The yellow color of the reticle means you can press the attack button to throw an item. |
| | |- |
| | |[[File:Kid Icarus X bomb Image.jpg|42px]] |
| | |X Bomb |
| | |X Bombs explode shortly after being thrown, ripping through multiple enemies for massive damage with their cross-shaped blast. The orientation of the explosion depends on the direction faced when the bomb is thrown. |
| | |- |
| | |[[File:Kid Icarus Bouncy Bomb Image.jpg|42px]] |
| | |Bouncy Bomb |
| | |This bomb slowly bounces off surfaces. While unpredictable, a Bouncy Bomb keeps going after hitting walls, making it effective in closed-in spaces. Try sending it around blind corners as a precaution! |
| | |- |
| | |[[File:Kid Icarus Jump Bomb Image.jpg|42px]] |
| | |Jump Bomb |
| | |This spring-shaped bomb knocks enemies straight into the sky. You can also use it to jump by throwing it at your feet, making it the rare item that can be used to enhance both attacks and movement. |
| | |- |
| | |[[File:Kid Icarus Smart Bomba Image.png|42px]] |
| | |Smart Bomb |
| | |The blast from this explosive item slowly envelopes enemies. While lobbing it at random is effective, try taking advantage of the safe zone in the center of the blast. A versatile and deadly addition to any arsenal. |
| | |- |
| | |[[File:Eggplant Bomb Image.png|42px]] |
| | |Eggplant Bomb |
| | |This bomb contains the essence of the Eggplant Wizard's dark magic. Victims of this item are temporarily transformed into eggplants. Once requiring a visit to the hospital to cure, this condition thankfully now wears off over time. |
| | |- |
| | |[[File:Tempura Bomb Image.jpg|42px]] |
| | |Tempura Bomb |
| | |What's the worst thing about being turned into fried shrimp? Getting eaten? The embarrassment? Not being able to attack your foes? If it's the last one, watch out for the Tempura Bomb, because that's exactly what it does! |
| |- | | |- |
| |[[File:Crisis Recovery.png|42px]] | | |[[File:Kid Icarus Boom Spear Image.jpg|42px]] |
| |Crisis Recovery | | |Boom Spear |
| |Recover instantly from Crisis mode. | | |This fearsome attack item is armed with an explosive tip that unleashes a powerful blast after it skewers enemies. Its strong homing ability often helps it find a target even when the Boom Spear is thrown at random. |
| |- | | |- |
| |[[File:Effect Recovery.png|42px]] | | |[[File:Kid Icarus Demon Vine Image.jpg|42px]] |
| |Effect Recovery | | |Demon Vine |
| |Dispel effects like poison or paralysis. | | |This species of vine grows instantly, blocking creatures and attacks with its tangled tendrils. This makes Demon Vines perfect for erecting barriers to block foes and seal enemies off in corners. |
| |- | | |- |
| |[[File:Pisces Heal.png|42px]] | | |[[File:Kid Icarus Cyclone Image.png|42px]] |
| |Pisces Heal | | |Cyclone |
| |Heal by taking attacks that would normally finish you. | | |The strong winds created by this item pull enemies toward its center. Any enemies that reach the Cyclone are damaged and then thrown into the air. As an added bonus, they're also spun around, making it hard for them to aim. |
| | |- |
| | |[[File:Kid Icarus Poison Cloud Image.jpg|42px]] |
| | |Poison Cloud |
| | |The poison mist that billows from this magic urn comes form a noxious, lifeless swamp. While it's not flashy, it has a wide range, and anyone who steps in its putrescent fog will be assaulted by damaging toxins. |
| |} | | |} |
| </div> | | </div> |
| |-|Item= | | |-|Status Affecting= |
| <div style="width: auto; overflow-x: scroll;"> | | <div style="width: auto; overflow-x: scroll;"> |
| {| class="wikitable sortable" style="text-align:center" | | {| class="wikitable sortable" style="text-align:center" |
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| ! Icon !! Name !! Description | | ! Icon !! Name !! Description |
| |- | | |- |
| |[[File:Item Vacuum.png|42px]] | | |[[File:Poisoncardart.png|42px]] |
| |Item Vacuum | | |Poison Card |
| |Draw items toward you. | | |Gives your weapon the ability to poison an enemy. |
| | |- |
| | |[[File:Flamecardart.png|42px]] |
| | |Flame Card |
| | |Gives your weapon the ability to burn an enemy. |
| | |- |
| | |[[File:Icecardart.png|42px]] |
| | |Freeze Card |
| | |Gives your weapon the ability to freeze an enemy. |
| | |- |
| | |[[File:Stonecardart.png|42px]] |
| | |Stone Card |
| | |Gives your weapon the ability to petrify an enemy. |
| | |- |
| | |[[File:Paralysiscardart.png|42px]] |
| | |Paralysis Card |
| | |Gives your weapon the ability to paralyze an enemy. |
| | |- |
| | |[[File:Happy Trigger Image.jpg|42px]] |
| | |Happy Trigger |
| | |The Happy Trigger cuts the wait between charged shots. The ability to fire off a rapid succession is valuable for weapons with long charged times. |
| | |- |
| | |[[File:Dodge Token Image.jpg|42px]] |
| | |Dodge Token |
| | |Who has time to think about dodging in the heat of battle? Not you, that's who! Equip the Dodge Token to automatically dodge some attacks, provided you're not in the middle of your own attack. |
| | |- |
| | |[[File:Impact Amplifier Image.png|42px]] |
| | |Impact Amplifier |
| | |Use this item to give your charged shots the ability to knock back foes. If you knock them back far enough, they'll lose their chance to counter! |
| | |- |
| | |[[File:Power Up Drop Image.png|42px]] |
| | |Power-Up Drop |
| | |Power-Up Drops make you invincible against attacks. While its effects aren't long-lived, this powerful item can turn the tide of a losing battle if used wisely. |
| | |- |
| | |[[File:Shrinky Bean Image.png|42px]] |
| | |Shrinky Bean |
| | |Users who eat these beans are shrunk down to a smaller, harder-to-hit size. Shrinky Beans don't affect attack power, making them doubly effective. However, being small won't protect you from wide-ranging attacks, so watch out! |
| | |- |
| | |[[File:KIU Speed Boots Image.jpg|42px]] |
| | |Speed Boots |
| | |These boots boost the foot speed of anyone who wears them. This bonus is short lived, so try to take advantage of it while you can. Though incredibly useful, the Speed Boots' brevity can make them an inefficient item. |
| | |- |
| | |[[File:KIU FoodCard Image.png|42px]] |
| | |Food |
| | |Any textbook will tell you that food found on the street can heal even the worst injuries. While these treats may not look like much, they restore energy immediately, usually in proportion to their calorie count. |
| | |- |
| | |[[File:Drink of the Gods image.png|42px]] |
| | |Drink of the Gods |
| | |The official beverage of the deities, the Drink of the Gods features a sweet taste and bold dose of total health recovery. Down one to instantly recover all of your health. |
| | |- |
| | |[[File:Recovery Orb Image.png|42px]] |
| | |Recovery Orb |
| | |[[Palutena]] crafted this item after seeing Pit drop food one too many times during air battles. While it's somewhat lacking in potency, it recovers life the moment it's picked up, making the Recovery Orb a great source of first aid on the go. |
| | |- |
| | |[[File:KIU Chalice Glass Image.png|42px]] |
| | |Chalice |
| | |When he has got it, Pit gets one measure of strength back |
| | |- |
| | |[[File:Bottle KI86.png|42px]] |
| | |Bottle |
| | |When Pit has this, his strength recovers by one meter section when his strength has gone down to 0. He can only carry one bottle unless he has a water barrel. |
| |- | | |- |
| |[[File:Throwing Boost.png|42px]] | | |[[File:Barrel KI86.png|42px]] |
| |Throwing Boost | | |Barrel |
| |Increase the homing ability and distance of thrown items. | | |Pit can carry up to 8 water of life bottles if he has this barrel. |
| |- | | |- |
| |[[File:Double Item.png|42px]] | | |[[File:MalletPict.png|42px]] |
| |Double Item | | |Mallet |
| |Doubles the effects of items acquired. | | |Pit needs a mallet to rescue his friend Centurian at the fortress. Each mallet has the power of five arrows. One swing of the mallet and the number of mallets in stock decrease by one. |
| |} | | |} |
| </div> | | </div> |
| |-|Miscellaneous= | | |-|Assisting Items= |
| <div style="width: auto; overflow-x: scroll;"> | | <div style="width: auto; overflow-x: scroll;"> |
| {| class="wikitable sortable" style="text-align:center" | | {| class="wikitable sortable" style="text-align:center" |
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| ! Icon !! Name !! Description | | ! Icon !! Name !! Description |
| |- | | |- |
| |[[File:Fortune's Jukebox.png|42px]] | | |[[File:Centurion Assist Image.jpg|42px]] |
| |Fortune's Jukebox | | |Centurion Assist |
| |Change the game music randomly. | | |This small item looks exactly like one of Palutena's centurions. However, it has no will of its own and hovers around its users, shooting enemies with pinpoint accurary. This makes it a great source of extra firepower. |
| | |- |
| | |[[File:Killer Eye Image.jpg|42px]] |
| | |Killer Eye |
| | |A compact, movable turret. Any who enter its field of vision are showered with a relentless stream of shots. Press the attack button after picking it up to place it in front of you. It can't attack targets directly behind it though. |
| | |- |
| | |[[File:Medusa Head (Item) Image.png|42px]] |
| | |Medusa Head |
| | |Calm down: these are just lifelike models of Medusa's head. They fire petrifying beams capable of turning victims to stone. They function a lot like a turret, making the direction of placement an important decision. |
| | |- |
| | |[[File:KIU Spike Ball Image.jpg|42px]] |
| | |Spike Ball |
| | |When picked up, this spiky iron sphere spins around you, dealing damage, to enemies in its radius. Use it in conjunction with ranged attacks to take out any enemies that try to dodge the Spike Ball. |
| | |- |
| | |[[File:Icy Aura Image.png|42px]] |
| | |Icy Aura |
| | |This item surrounds its user in a spinning wall of ice that freezes everyone it touches. While this requires you to get close to your foes, it's quite effective! If you're on the receiving end of this item, quickly slide the Circle Pad in all directions! |
| | |- |
| | |[[File:KIU Boom Rocket Image.jpg|42px]] |
| | |Boom Rocket |
| | |These rockets first launch skyward, after some time falling back down and unleashing a massive explosion when they land. The delayed attack makes them a bit tricky to use but effective in areas where foes are likely to gather. |
| | |- |
| | |[[File:Atlas Foot Image.jpg|42px]] |
| | |Atlas Foot |
| | |Just as the Atlas Club was created to look like a giant's arm, the Atlas Foot item calls forth a gigantic foot that stomps the earth in front of its user, crushing enemies. Sadly, this isn't the actual foot of the famous Atlas. |
| | |- |
| | |[[File:Lightning of Judgment Image.jpg|42px]] |
| | |Lightning of Judgment |
| | |It's said the lighting gods created the Lightning of Judgment as a way of blowing off a little steam. The item shoots spears of electricity, dealing damage to all enemies within its storm. Super effective in Solo and Together mode. |
| | |- |
| | |[[File:KIU Giant Maker Image.jpg|42px]] |
| | |Giant Maker |
| | |Once placed on the ground, players who walk over this item will be turned into giants. While this effect add strength, it also makes the user a much bigger target. Take extra care when facing opponents using staffs. |
| | |- |
| | |[[File:Chomp Trap Image.jpg|42px]] |
| | |Chomp Trap |
| | |A mysterious pit trap that bends both time and space. Those who step on it find themselves in a dimension of pain, continuously taking damage. Chomp Traps are quite devious, which makes them very dangerous. |
| | |- |
| | |[[File:Capture Circle KIU Image.jpg|42px]] |
| | |Capture Circle |
| | |Those who come into contact with a Capture Circle get temporarily fixed to the spot. This doesn't prevent them from attacking or dodging, however, so don't underestimate your prey when using this item! |
| | |- |
| | |[[File:Jump Mat KIU Image.png|42px]] |
| | |Jump Mat |
| | |Place one of these handy mats on the ground, and step on it to jump! They're great for reaching otherwise hard-to-reach locations. If you find a Jump Mat in Solo, look for a place tp use it nearby! |
| | |- |
| | |[[File:Back Shield KIU Image.png|42px]] |
| | |Back Shield |
| | |This floating shield appears behind you, defending you from attacks from the back. While it doesn't help when tackling enemies head-on, it can be a lifesaver in situations where you're suddenly surrounded. |
| |- | | |- |
| |[[File:Celestial Firework.png|42px]] | | |[[File:Protective Crystalspict.jpg|42px]] |
| |Celestial Firework | | |Protective Crystals |
| |Celebrate Lady Palutena by launching a firework into the air | | |Two Crystals will revolve around Pit's body and protect him from the enemy's attacks. |
| |- | | |- |
| |[[File:Random.png|42px]] | | |[[File:Angel's Feather pict.jpg|42px]] |
| |Random | | |Angel's Feather |
| |Activate a random power. You won't know which one it will be until you use it. | | |Pit will bounce back up into the screen automatically after he falls off a cloud. |
| | |- |
| | |[[File:HarpPict.png|42px]] |
| | |Harp |
| | |This turns the enemies displayed on the screen into mallets for a short while. |
| |} | | |} |
| | </div> |
| </div> | | </div> |
| </tabber> | | </tabber> |