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King Boo

From The Codex
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Mwah ha ha! Now what do we have here? Why, if it isn't my old pal Luigi! Or is it Baby Luigi? I can't tell the difference. Hey, remember that time you trapped me in a painting for all eternity? Good times. But guess what? I GOT OUT! And now I'm painting the town RED! Yes, it was I who broke the Dark Moon! This power-enhancing jeweled crown of mine made it easy. And now that all the ghosts of Evershade Valley are under my control, it's time to take my rightful place as supreme ruler of your world! You, that annoying scientist, and all your friends will look great hanging from the wall of my throne room!
~ King Boo to Luigi

Background

King Boo is the leader of the Boos and ghosts, ruler of the Paranormal Dimension, the main antagonist of the Luigi's Mansion series, and the arch-nemesis of Luigi. He is also an ally of Bowser, who has aided him in his various schemes. He is more than capable of devising and enacting villainous plans by himself, including his capture and imprisonment of Mario. Although not the biggest Boo, King Boo has abilities that far surpass that of the average ghost; he wields a number of impressive magical abilities, including the ability to materialize objects. King Boo's magical power is directly proportional to the number of Boos in his vicinity.

General Information

Name: King Boo

Origin: Super Mario Bros.

Sex: Male

Age: Unknown

Classification: King of Boos, Ghost

Codex Statistics

Tier: Varies. 8-B, up to 6-C, Far Higher with items or with Empowerment. 2-C through extreme paranormal levels

Cardinality: Varies

Dimensionality: 3-D

Attack Potency: Varies (Mario and his friends are noted to be akin to a troupe of actors, taking on different roles depending on the game[1], with his gimmick being attributed to the same as Mickey Mouse, with their strength and skills even being shown to vary with it being shown with Mario being unable to take on Wario in his pixelated form due to the Wario using a different physiology to make him be unable to interact requiring him to turn to a similar physiology to beat him). City Block level, up to Island level (Can harm Mario, Luigi, Peach, Paper Mario, Wario, and many others), Far Higher with items (Several items such as the Starman or Mega Mushroom amplify his strength) or with Empowerment (Stated to overwhelm Mario while having a Power Star). Universe level through extreme paranormal levels (The ghosts can start a paranormal riot where if the paranormal levels are too high it will collapse the dimension)

Durability: Varies. City Block level, up to Island level (Can take hits from the Star Children), Far Higher with items

Striking Strength: Varies. City Block Class, Up to Island Class, Far Higher with items

Lifting Strength: Varies. Class G to Multi-Stellar (Luigi cannot pull King Boo without the aid of Gooigi)

Travel Speed: Varies. Supersonic to Faster Than Light (Keeps up with the Star Children), Far Higher with items

Attack Speed: Varies. Supersonic to Faster Than Light, Far Higher with items

Reaction Speed: Varies. Supersonic to Faster Than Light, Far Higher with items

Stamina: Limitless (Is a ghost)

Range: Standard Melee to Universal

Intelligence: Supergenius Intelligence (King Boo is capable of curing viruses that can have infections spread across different galaxies)

Knowledge: At least Expert level (King Boo is able to trick E. Gadd, Mario, and Luigi, with each of them being highly skilled. King Boo is skilled in using a variety of weapons, as well as play different sports)


Powers and Techniques

Superhuman Physical Characteristics, Undead Physiology (Boos are already ghosts, being able to regenerate from nothing and can still speak during so), Self-Sustenance (Respiratory, Nutritional, and Restful), Flight, Human Achievements (Is a doctor), Intangibility (Is naturally intangible, can become another layer of intangible), Non-Standard Interaction, Invisibility (Shown here), Vehicular Mastery (King Boo is a skilled kart and bike rider), Weapon Usage, Accelerated Development (Can keep up with Mario and Luigi after getting stronger themselves), Matter Manipulation (Can mess with the effects of the Pixelator), Creation (Created the mansion Luigi was in, can create paintings to seal), Empowerment (King Boo gets stronger as more Boos are around him), Technological Manipulation (Boos can fake out their own signals from a tracking device), Explosion Manipulation (With bombs), Sealing (Sealed Mario, Peach, Toad, and E. Gadd within paintings. Was about to seal the entire hotel), Battlefield Removal (Can trap people within his realm or send away his paintings. Can trap people within his portal realm), Teleportation (Can teleport himself. His mirrors can teleport you), Gravity Manipulation (Can shift gravity to be upside down), Fusionism (All Boos can fuse together), Regeneration (Mid-Godly. Can come back after Mario completely destroys his soul), Summoning (Can summon other Boos), Shapeshifting (Can shapeshift into other characters, Boos can turn into blocks), Elemental Manipulation, Fire Manipulation (Can shoot fire), Air Manipulation (Via inhale), Duplication (Can create copies of himself), Rage Power (Becomes stronger when angry), Energy Manipulation (Shown here), Magic, Electricity Manipulation (Can fire lightning), Darkness Manipulation (Can darken an area with his presence), Portal Creation & Dimensional Travel (Can create portals to other dimensions), Pocket Reality Manipulation (Creates pocket dimensions), Vibration Manipulation (By pounding the ground), Size Manipulation (Can grow himself or other objects to be larger), Forcefield Creation (Creates borders), Sand Manipulation (Creates sand), Telekinesis (Can move objects around, as well as other people), Afterimage Creation (Shown here), Reality Warping (Can change his surrounding area as he pleases), Power Bestowal (With Spirit Balls, he can force someone to be intangible, being unable to interact with anything), Weather Manipulation (Can create storms), Body Control, Elasticity, (Can extend and freely move his tongue), Curtain Fire (Can fire many bombs at once), Mind Manipulation (His jewel passively mind controls ghosts and souls), Immersion (Boos can go in and leave paintings), Illusion Creation (Boos can create fake doors and walls), Possession (Boos can possess others), Fear Manipulation, Statistics Reduction (With Scream, Boos can reduce defense and attacks in half), Perception Manipulation (Can slow down their view of time with Zone Speed), Power Nullification (Boos can remove command blocks, removing the ability to attack or using items. Can nullify a special move with Deny), Statistics Amplification (With Evasion Cloak), Sound Manipulation (Can reduce stats via Discord), Transmutation and Curse Manipulation (Can turn Heart Orbs into Dark Orbs).


Resistance to Enhanced Senses (Can fake out radars meant to track Boos), Corruption (Unaffected by the Dark Moon's destruction corrupting all ghosts), Sealing (Even after his HP reaches 0, he can escape the Poltergust), Conceptual Manipulation, Light Manipulation & Status Effect Inducement (Unaffected by Luigi's Strobe light, which stuns enemies), Empathic Manipulation, Morality Manipulation, (Wiggler states the star makes him feel strange, he’s extremely irritated, which after getting rid of the star he suddenly felt far better and more calm. King Boo can hold a Power Star just fine), Mind Manipulation (Boos can resist Fawful's mind control), Madness Manipulation (Stated by Toad that being locked up in the walls caused the Toads to slowly become brainwash and fall into madness. King Boo is unaffected by being within the realm)


Equipment

Crown, Jewel, Power Stars, Mini Stars

Optional Equipment: Mario Kart Items, Grand Star


Other

Standard Tactics: King Boo's first tactic is to use his telekinesis and pull his enemy into his painting, which he proceeds to Battlefield Removal away.

Weaknesses: Makes brash decisions when he's against Luigi.

Battle Records

  1. "If you're familiar with things like Popeye and some of the old comic characters, you would oftentimes see this cast of characters that takes on different roles depending on the comic or cartoon," Miyamoto said. "They might be businessman in one [cartoon] or a pirate in another. Depending on the story that was being told, they would change roles. So, to a certain degree, I look at our characters in a similar way and feel that they can take on different roles in different games."