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Alph (Pikmin): Difference between revisions
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'''[[Alignment]]:''' '''Neutral Good''' (Alph, alongside [[Brittany (Pikmin)|Brittany]] and [[Charlie (Pikmin)|Captain Charlie]], travel to PNF-404 with the intention of harvesting fruits for the survival of their planet. They work as a team and even go as far as to help [[Olimar]] leave the planet after defeating the Plasm Wraith) | '''[[Alignment]]:''' '''Neutral Good''' (Alph, alongside [[Brittany (Pikmin)|Brittany]] and [[Charlie (Pikmin)|Captain Charlie]], travel to PNF-404 with the intention of harvesting fruits for the survival of their planet. They work as a team and even go as far as to help [[Olimar]] leave the planet after defeating the Plasm Wraith) | ||
==Codex Statistics== | ==Codex Statistics== | ||
'''[[Grade]]:''' '''S''' | |||
'''[[Tiering System|Tier]]:''' '''10-C''' physically, '''Higher''' with the [https://pikmin.fandom.com/wiki/Brute_Knuckles Rocket Fist], '''Far Higher''' with [[Pikmin#Purple Pikmin|Pikmin]], At least '''4-C''' with the [https://pikmin.fandom.com/wiki/Nova_Blaster#Notes Nova Blaster] | '''[[Tiering System|Tier]]:''' '''10-C''' physically, '''Higher''' with the [https://pikmin.fandom.com/wiki/Brute_Knuckles Rocket Fist], '''Far Higher''' with [[Pikmin#Purple Pikmin|Pikmin]], At least '''4-C''' with the [https://pikmin.fandom.com/wiki/Nova_Blaster#Notes Nova Blaster] | ||
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{{#tag:tabber| | {{#tag:tabber| | ||
{{!}}-{{!}}Powers= | {{!}}-{{!}}Powers= | ||
'''[[Superhuman Speed]]''', '''[[Genius Intelligence]]''', '''[[Small Size]]''' (Bug-Sized; Alph is slightly shorter than [[Olimar]] who is [https://imgur.com/a/ATB4svU 1.9 centimeters], or 0.75 inches, in height), '''[[Acrobatics]]''' (Is notably agile and can [https://youtu.be/bunWDRw2Fxc?t=891 perform backflips]), '''[[Human Achievements]]''' (Is an engineer, astronaut, and scientist who is also highly adapt at surviving in the wilderness), '''[[Stealth Mastery]]''' (Due to their small size, [https://youtu.be/5bA6-8_8cto?t=4m29s captains like Alph can easily hide in small areas]), '''[[Sound Manipulation]]''', '''[[Purification]]''', and Limited '''[[Mind Manipulation]]''' (With his [https://pikmin.fandom.com/wiki/Whistle whistle], Alph can remove status effects inflicted on a Pikmin such as [https://youtu.be/m-LsxPeu9IA?t=493 fire], [https://youtu.be/QbpwaQTVbTo?t=867 water], [https://youtu.be/fTru0L8XXZo?t=647 electricity], [https://youtu.be/mPlt_VR6GO8?t=731 poison], [https://youtu.be/nxLg8z1WN2s?t=62 dweevil acids], and [https://youtu.be/4_iAVyTcq3s?t=1022 puffstool infection]. Alph can also [https://youtu.be/233Z0WhDrak?t=430 temporarily confuse enemies with his whistle] and direct [https://youtu.be/DiZmWVNEUhY?t=396 various orders onto the Pikmin]), Limited '''[[Light Manipulation]]''' (Alph's radar antenna [https://youtu.be/DiZmWVNEUhY?t=577 emits light in dark areas]), Limited '''[[Animal Manipulation]]''' & '''[[Summoning]]''' (Alph can call nearby [[Pikmin]] with his whistle to aid him in various tasks), '''[[Self-Sustenance]]''' (Respiratory Self-Sustenance) and '''[[Aquatic Breathing]]''' (Alph's space suit allows him to breath in space and on toxic planets. He can also easily traverse submerged areas whilst wearing his suit), '''[[ | '''[[Superhuman Speed]]''', '''[[Genius Intelligence]]''', '''[[Small Size]]''' (Bug-Sized; Alph is slightly shorter than [[Olimar]] who is [https://imgur.com/a/ATB4svU 1.9 centimeters], or 0.75 inches, in height), '''[[Acrobatics]]''' (Is notably agile and can [https://youtu.be/bunWDRw2Fxc?t=891 perform backflips]), '''[[Human Achievements]]''' (Is an engineer, astronaut, and scientist who is also highly adapt at surviving in the wilderness), '''[[Stealth Mastery]]''' (Due to their small size, [https://youtu.be/5bA6-8_8cto?t=4m29s captains like Alph can easily hide in small areas]), '''[[Sound Manipulation]]''', '''[[Purification]]''', and Limited '''[[Mind Manipulation]]''' (With his [https://pikmin.fandom.com/wiki/Whistle whistle], Alph can remove status effects inflicted on a Pikmin such as [https://youtu.be/m-LsxPeu9IA?t=493 fire], [https://youtu.be/QbpwaQTVbTo?t=867 water], [https://youtu.be/fTru0L8XXZo?t=647 electricity], [https://youtu.be/mPlt_VR6GO8?t=731 poison], [https://youtu.be/nxLg8z1WN2s?t=62 dweevil acids], and [https://youtu.be/4_iAVyTcq3s?t=1022 puffstool infection]. Alph can also [https://youtu.be/233Z0WhDrak?t=430 temporarily confuse enemies with his whistle] and direct [https://youtu.be/DiZmWVNEUhY?t=396 various orders onto the Pikmin]), Limited '''[[Light Manipulation]]''' (Alph's radar antenna [https://youtu.be/DiZmWVNEUhY?t=577 emits light in dark areas]), Limited '''[[Animal Manipulation]]''' & '''[[Summoning]]''' (Alph can call nearby [[Pikmin]] with his whistle to aid him in various tasks), '''[[Self-Sustenance]]''' (Respiratory Self-Sustenance) and '''[[Aquatic Breathing]]''' (Alph's space suit allows him to breath in space and on toxic planets. He can also easily traverse submerged areas whilst wearing his suit), '''[[Impact Resistance]]''' ('''Standard Impact Resistance;''' [https://youtu.be/oFi1vPqMiCs?t=2m53s Can recover after being completely flattened]), '''[[Supernatural Protection]]''' and '''[[Teleportation]]''' (Upon being incapacitated in battle, Alph will be [https://youtu.be/p2CGLrpEW3c?t=19m48s brought back to his ship regardless of where he is] and can be [https://youtu.be/WJwgb9ea7Do?t=721 healed into functioning condition by the S.S Drake]), '''[[Information Analysis]]''' and '''[[Radar Sensing]]''' ([https://youtu.be/SjlNzQYaHB0?t=266 With the KoPad], [https://youtu.be/5bA6-8_8cto?t=3m36s Alph can scan lifeforms, revealing their data and weaknesses]. Also has a map of his current location with the locations of enemies and items built into the KoPad) | ||
{{!}}-{{!}}Resistances= | {{!}}-{{!}}Resistances= | ||
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'''[[Alignment]]:''' '''Unaligned''' (The Pikmin are driven mostly by instinct, which leads them to side with Olimar for survival purposes. Despite this, they do cherish Olimar and view him as a deity of sorts. Pikmin also seem to infect those they see as a leader, such as [[Moss (Pikmin)|Moss]], with a leafling to prevent them from leaving PNF-404 in hopes of surviving) | '''[[Alignment]]:''' '''Unaligned''' (The Pikmin are driven mostly by instinct, which leads them to side with Olimar for survival purposes. Despite this, they do cherish Olimar and view him as a deity of sorts. Pikmin also seem to infect those they see as a leader, such as [[Moss (Pikmin)|Moss]], with a leafling to prevent them from leaving PNF-404 in hopes of surviving) | ||
<font size=5>''' Codex Statistics '''</font> | <font size=5>''' Codex Statistics '''</font> | ||
'''[[Grade]]:''' '''S''' | |||
'''[[Tiering System|Tier]]:''' At least '''10-C''', '''Higher''' with Purple Pikmin, '''Far Higher''' with multiple of them attacking at once | '''[[Tiering System|Tier]]:''' At least '''10-C''', '''Higher''' with Purple Pikmin, '''Far Higher''' with multiple of them attacking at once | ||
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{{!}}-{{!}}Red Pikmin= | {{!}}-{{!}}Red Pikmin= | ||
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'''[[Superhuman Speed]]''', '''[[Acrobatics]]''' (Pikmin are very agile and should be more fit than the likes of [[Olimar]]), '''[[Small Size]]''' (Bug-Sized; Pikmin are about [https://imgur.com/a/ATB4svU 2.9 centimeters], or 1.14 inches, from head-to-stem), '''[[Stealth Mastery]]''' (Due to their small size, [https://youtu.be/5bA6-8_8cto?t=4m29s Pikmin can easily hide in small areas]), Passive '''[[Mind Manipulation]]''' and '''[[Light Manipulation]]''' (A Pikmin's stem [https://youtu.be/BKJyv4uqsWI?list=PLF0CD73F3876377A5&t=151 can compel people to pull it thanks to its light], which then causes the person to become friendly with the Pikmin. The light emitting from their sprout can be seen from [https://youtu.be/2nqptP2B-4c?t=36s large distances away]), '''[[ | '''[[Superhuman Speed]]''', '''[[Acrobatics]]''' (Pikmin are very agile and should be more fit than the likes of [[Olimar]]), '''[[Small Size]]''' (Bug-Sized; Pikmin are about [https://imgur.com/a/ATB4svU 2.9 centimeters], or 1.14 inches, from head-to-stem), '''[[Stealth Mastery]]''' (Due to their small size, [https://youtu.be/5bA6-8_8cto?t=4m29s Pikmin can easily hide in small areas]), Passive '''[[Mind Manipulation]]''' and '''[[Light Manipulation]]''' (A Pikmin's stem [https://youtu.be/BKJyv4uqsWI?list=PLF0CD73F3876377A5&t=151 can compel people to pull it thanks to its light], which then causes the person to become friendly with the Pikmin. The light emitting from their sprout can be seen from [https://youtu.be/2nqptP2B-4c?t=36s large distances away]), '''[[Fighter's Intuition|Combat Proficiency]]''' (Pikmin are [https://youtu.be/aOKm5wumuIs?t=104s highly adapt at fighting wildlife] [https://youtu.be/QHFrAAzOpBk far larger than themselves]. Red Pikmin in particular are [https://youtu.be/R6phLKxaCH0?t=4m05s superior fighters] to already skilled Pikmin variants), '''[[Accelerated Development]]''' (Battle & Absorption. Physical Stats, Intelligence, and Productivity. Pikmin naturally [https://youtu.be/GDx7HulH9m4?t=835 mature overtime] becoming faster, stronger and smarter when they go from leaf to bud to flower), '''[[Adaptation]]''' (Pikmin went from having electricity [https://youtu.be/YwxhP6bJGOA?t=46s one-shot them] to electricity [https://youtu.be/fTru0L8XXZo?t=647 harmlessly stunning them]. They also went from all poisons [https://youtu.be/YwxhP6bJGOA?t=73 killing them] to some being [https://youtu.be/PWKHixqBQsg?t=0m52s completely unlethal in combat]), '''[[Life Manipulation|Life]]''' '''[[Absorption]]''' and '''[[Biological Manipulation]]''' (Pikmin can absorb nutrients from the soil and [https://youtu.be/h_Bq0oXxdeg?t=531 even living creatures], allowing them to leech off of and [https://youtu.be/f4k87iiYbJg?t=530 highjack the minds of lifeforms]), '''[[Resurrection]]''' (A Flower Pikmin that falls in battle will [https://youtu.be/bpRlJEbHCmU?t=10m29s leave behind a sprout in their place]), '''[[Regeneration]]''' (Low-Mid physically. Pikmin can [https://youtu.be/QTtCuTZ_WLQ?t=11m01s regenerate from being impaled in the chest and stomach] thanks to their rubber-like physiology. They can also survive and [https://youtu.be/m-LsxPeu9IA?t=493 regenerate from being scorched for an extended period of time]. Low-Godly through the [[Onion]]. After falling in battle, a Pikmin's soul will [https://www.pikminwiki.com/Bingo_Battle return to the onion] and be reincarnated into a new body), '''[[Elasticity]]''' & '''[[Propagation]]''' (Thanks to the Onion, a Pikmin can simply [https://youtu.be/1oWbWbIpEsM?t=7m54s resurrect back and be sprouted onto the field], even if [https://youtu.be/aAtJr2xAZCc a Pikmin extinction occurs the onion will spit out sprouts to preserve the species]), '''[[Supernatural Resilience]]''' (The physiology of the Pikmin allows their bodies to [https://youtu.be/233Z0WhDrak?t=5 bend rather easily like rubber] and be [https://youtu.be/QTtCuTZ_WLQ?t=11m01s pierced with no major repercussions]), '''[[Burrowing]]''' (Pikmin can dig up [https://youtu.be/vQc3LQ1O04w?t=3m23s berried items in dirt mounts] and dig through [https://youtu.be/vQc3LQ1O04w?t=127s walls of dirt rather easily]). | ||
<br> | <br> | ||
'''[[Resistance]]''' to '''[[Fire Manipulation]]''' and '''[[Heat Manipulation|Extreme Heats]]''' (Is [https://youtu.be/R6phLKxaCH0?t=4m immune to fire damage] from natural fire geysers and [https://youtu.be/233Z0WhDrak?t=3m02s from firey blowhogs]), '''[[Cold Manipulation|Extreme Colds]]''' (Can inhabit the Distant Tundra without any temperature issues), '''[[Electricity Manipulation]]''' and '''[[Poison Manipulation]]''' (Has adapted to both poison and electricity to where neither are lethal to the Pikmin anymore), '''[[Mind Manipulation]]''' and '''[[Madness Manipulation|Madness Inducement]]''' (Resists the [[Waterwraith|Waterwraith's]] [https://www.pikminwiki.com/Waterwraith abilities] that make one go fearful and insane upon laying eyes on it), '''[[One Hit Kill]]''' (Resists the effects of the [https://pikmin.fandom.com/wiki/Bingo_Battle Enemy Annihilator] which [https://youtu.be/1oWbWbIpEsM?t=3m46s instantly kills all enemies in the vicinity of a captain]), '''[[Time Stop]]''' and '''[[Magnetism Manipulation]]''' (Is unaffected by the [http://imgur.com/gallery/iBpPyhW magnetic field which stops time in the underground dungeons]) | '''[[Resistance]]''' to '''[[Fire Manipulation]]''' and '''[[Heat Manipulation|Extreme Heats]]''' (Is [https://youtu.be/R6phLKxaCH0?t=4m immune to fire damage] from natural fire geysers and [https://youtu.be/233Z0WhDrak?t=3m02s from firey blowhogs]), '''[[Cold Manipulation|Extreme Colds]]''' (Can inhabit the Distant Tundra without any temperature issues), '''[[Electricity Manipulation]]''' and '''[[Poison Manipulation]]''' (Has adapted to both poison and electricity to where neither are lethal to the Pikmin anymore), '''[[Mind Manipulation]]''' and '''[[Madness Manipulation|Madness Inducement]]''' (Resists the [[Waterwraith|Waterwraith's]] [https://www.pikminwiki.com/Waterwraith abilities] that make one go fearful and insane upon laying eyes on it), '''[[One Hit Kill]]''' (Resists the effects of the [https://pikmin.fandom.com/wiki/Bingo_Battle Enemy Annihilator] which [https://youtu.be/1oWbWbIpEsM?t=3m46s instantly kills all enemies in the vicinity of a captain]), '''[[Time Stop]]''' and '''[[Magnetism Manipulation]]''' (Is unaffected by the [http://imgur.com/gallery/iBpPyhW magnetic field which stops time in the underground dungeons]) | ||
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<font size=5>''' Codex Statistics '''</font> | <font size=5>''' Codex Statistics '''</font> | ||
'''[[Grade]]:''' '''S''' | |||
'''[[Tiering System|Tier]]:''' '''Unknown-D'''' physically, '''4-C''' with the [https://pikmin.fandom.com/wiki/Nova_Blaster#Notes Nova Blaster] | '''[[Tiering System|Tier]]:''' '''Unknown-D'''' physically, '''4-C''' with the [https://pikmin.fandom.com/wiki/Nova_Blaster#Notes Nova Blaster] |
Latest revision as of 18:40, 16 February 2025
Articles About Alph
| |
---|---|
Pikmin Series | Original Games |
Other Media | Super Smash Bros. |

“ | ![]() ![]() ![]() ![]() |
„ |
~ Alph after awaking on PNF-404 |
Background
Alph, also known as Alphie, is one of three Koppai explorers in Pikmin 3 sent to PNF-404 in search of food for their dying planet. However, upon entering the planet's atmosphere, the crew was sent into freefall, separating the team of explorers in the process. As Alph was the closest to the S.S Drake, a ship engineered by his grandfather of the same name, he took it upon himself to find his missing crew and collect as much fruit as possible.
Despite saving both Brittany and Captain Charlie, their cosmic drive key was picked up by a treasure hunter named Captain Olimar, who was lost on the foreign planet. Through various attempts at finding Olimar, including the introduction of Louie to the story, they eventually find and save Olimar from the mysterious lifeform, and escape from the planet with enough food to save koppai.
General Information
Name: Alph
Origin: Pikmin
Sex: Male
Age: Unknown, likely early twenties
Classification: Alien
Species: Koppaite
Occupation: Engineer
Status: Alive
Alignment: Neutral Good (Alph, alongside Brittany and Captain Charlie, travel to PNF-404 with the intention of harvesting fruits for the survival of their planet. They work as a team and even go as far as to help Olimar leave the planet after defeating the Plasm Wraith)
Codex Statistics
Grade: S
Tier: 10-C physically, Higher with the Rocket Fist, Far Higher with Pikmin, At least 4-C with the Nova Blaster
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Subhuman level (Can throw Rock Pikmin hard enough to chip the shells of large beasts and destroy rocks. Can harm those who can harm him), Higher with Rocket Fist (Alph likely has the The Rocket Fist installed into his suit which amplifies Alph's attacks by roughly three times its original power, allowing him to kill fully grown bulborbs and bulbears to death), Far Higher with Purple Pikmin (Purple Pikmin possess the strength of ten regular Pikmin and can easily kill threats that previously challenged dozens of Pikmin), At least Star level (Buster) with the Nova Blaster (The Nova Blaster can create shockwaves that can reduce stars to bits)
Durability: Subhuman level (Him and other captains have survived falls from orbit, and can survive being attacked by the wildlife on PNF-404), Higher with Metal Suit Z (The Metal Suit Z is a direct upgrade from Alph's original suit and reduces all forms of damage)
Striking Strength: Subhuman Class, possibly Higher with Rocket Fist, Far Higher with Purple Pikmin
Lifting Strength: Below Average (Scales to Olimar who can at least lift 2.2 grams and can effortlessly throw Rock Pikmin himself), Higher with Pikmin (Can command Pikmin to carry back many objects far larger than himself)
Travel Speed: Superhuman+ (Scales to Olimar and Louie who can easily outpace pellet shots from the Gatling Groink which can travel at 168 m/s on average), Likely Supersonic (Can potentially keep up with the Rush Boots which significantly increase Olimar and Louie's travel speed and allow them to keep pace with the gunfire from Man-at-Legs)
Attack Speed: Supersonic (Should be comparable to wildlife enemies that use electricity-based attacks and can fire Pikmin faster than Gatling Groinks)
Reaction Speed: Supersonic (Scales to Olimar who can outpace Mushroom Pikmin who scale to the original Pikmin. Can dodge gunfire from Man-at-Legs with relative ease like the Hocotates)
Stamina: Superhuman (Comparable to Captain Charlie who can go days without food and remain in peak condition. regularly embarks on PNF-404 from sunrise to sunset everyday)
Range: Below Average Melee physically (Can only punch a few centimeters far), at least Standard Melee with Pikmin (Can throw Pikmin long distances), Hundreds of Meters with whistles (As Alph's whistles are sound-based, they should naturally travel around 340 meters), Tens of Kilometers with Cupid's Grenade Items (The Lightning Item can summon cloud-to-ground lightning which has the potential to travel around 10 miles, or 16 kilometers), Multi-Universal with S.S Drake sensors and the Purple Pikmin's shockwaves (Both the S.S Drake's sensors and the Purple Pikmin can locate and interact with the Waterwraith's true form)
Intelligence: Genius Intelligence (Is one of Koppai's best engineers and is a trained astronaut who helped construct and modify the S.S Drake)
Knowledge: Expert level (Studied the Pikmin species along with the enemy species to learn their weaknesses and how they act and react to things. Managed to save his crew several times and defeat foes like the Armored Mawdad with little exposure to the Pikmin species available to him)
Powers and Techniques
Equipment
Pikmin Species
“ | Extraordinary! When I plucked the sprout, it turned out to be a living creature, not a plant! Picking it has done no visible damage... It just stands there, staring at me. Its shape is similar to the Pikpik brand carrots I love so much... I believe I shall call it a Pikmin. | „ |
~ Olimar's discovery of the Red Pikmin |
Name: Red Pikmin
Sex: Unknown, likely asexual
Onion Type: Red Onion
Discovered: At the Impact Site in Pikmin 1, the Valley of Repose in Pikmin 2, and the Tropical Wilds in Pikmin 3 and Pikmin 3 Deluxe.
Strengths: Is immune to fire and deals 1.5 times more damage than an average Pikmin.
Weaknesses: Standard elemental hazards excluding fire (Electricity, water, poison, and wind). Can be crushed and instantly killed.
"Red Pikmin are resistant to fire."
For the Pikmin profile, click the following:
Articles About the Pikmin
| |
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Pikmin Series | Pikmin - Onion |
Other Media | Super Smash Bros. |
Pikmin Profile |
Items

S.S Drake
For the S.S Drake profile, click the following:
Articles About the S.S Drake
| |
---|---|
Pikmin Series | S.S Drake |
Other Media | Super Smash Bros. |
S.S Drake Profile |
Optional Equipment
- Cupid's Grenade Items:
Icon | Power | Description |
---|---|---|
![]() |
+5 Sprouts | Grants the player five Pikmin sprouts, if they have less than 50. |
![]() |
+10 Sprouts | Just like the previous, but ten sprouts. |
![]() |
Flower | Makes all of the player's Pikmin that are not planted in the ground bloom into flowers. |
![]() |
Ghost | Makes the player's leader and Pikmin become invisible to the opponent for a limited amount of time. |
![]() |
Ultra-bitter spray | Grants one dose of ultra-bitter spray. |
![]() |
Ultra-spicy spray | Grants one dose of ultra-spicy spray. |
![]() |
Marble return | Makes the player's marble, if above ground, bounce all the way back to the Onion, regardless of distance. Any opposing Pikmin carrying the marble will be knocked down. |
![]() |
Withering Blowhog | Makes a Withering Blowhog appear near the opponent's Onion. |
![]() |
Swooping Snitchbug | Makes a Swooping Snitchbug appear near the opponent's Onion. |
![]() |
Boulders | Makes several boulders drop near the opponent. |
![]() |
Volatile Dweevil | Drops a Volatile Dweevil near the opponent. |
![]() |
Fiery/Watery Blowhog | Makes a Blowhog appear near the opponent's Onion. If the opponent is Louie, a Fiery Blowhog will appear. If the opponent is Olimar, a Watery Blowhog appears instead. |
Notable Techniques
- Whistle: The whistle is a main part of the gameplay in the Pikmin games. It is the primary way of calling idle Pikmin and leaders over onto the active leader's group, the secondary way being the active leader bumping into them. Whistling can also be used to instantly rescue Pikmin who are under the effects of certain hazards, or Pikmin trapped by special enemy attacks. Throughout the series, the whistle has been modified and repurposed for multiple different techniques.
- Call: By blowing the whistle for an extended period of time, any idol Pikmin or captains will be alerted and fall into line next to the captain issuing the command.
- Dismiss: Using the dismiss signal alerts any Pikmin and captains following the current captain to separate into idol groups for further action.
- Charge: The swarm command plays a sound equivalent to a blow horn which signals any active Pikmin groups in the captain's party to charge a targetted objective.
- Swarm: The swarm technique directs any and all Pikmin in the captain's current troop to fall in on an objective in quick succession.
- Whistle Upgrades:
- The Mega Tweeter: The Mega Tweeter is obtained by defeating the Ranging Bloyster in the Shower Room and collecting the Amplified Amplifier. This upgrade increases the range of the whistles of all captains. The diameter of the visible circle projected on the ground increases to about 144% of its original size, thus more than doubling the area the whistle affects. This makes it easier to call scattered Pikmin to the captain's side, even when being slow in the Onions.
- Dodge Roll: The Dodge Whistle can be found on a small cliff a short distance away from the exit to the Vehemoth Phosbat cave. It is an upgrade that allows captains to dodge left or right, guiding the Pikmin to do the same. It is done in a straight line normally, or in an arc around a locked-on target.
- Throw: A standard technique which involves throwing a captain or Pikmin at an objective. This technique is used primarily to launch Pikmin at foes from a distance with risking as many casualties, at the risk of only being to throw one Pikmin at a time. All Pikmin have varying effects and different abilities in combat that allow them to stand out from their fellow speciemen.
- Red Pikmin: Red Pikmin are the first Pikmin discovered in each of the three Pikmin games. They possess a standard throwing arc with average range. Due to their 1.5 times increased damage output, they are ideal for combat.
- Yellow Pikmin: Yellow Pikmin are typically the second Pikmin discovered throughout the games (The exception being Pikmin 3 and Pikmin 3 Deluxe). Due to their lighter body weight, they have the highest throwing arc in the series, and can easily reach most airborne enemies.
- Blue Pikmin: Blue Pikmin are the last Pikmin species discovered in the games (Mainly due to their aquatic diversity). Thanks to their gills, Blue Pikmin excel both on land, and underwater, making them perfect for exploring in submerged areas without risk of drowning.
- Purple Pikmin: Purple Pikmin are one of three Pikmin species discovered in the caves of Pikmin 2, and the first to be discovered. Their heavy weight and strength of ten regular Pikmin make them deadly warriors. Thanks to their weight, Purple Pikmin have the shortest throwing distance, but can create powerful shockwaves on impact with a solid surface.
- White Pikmin: White Pikmin are one of three Pikmin species discovered in the caves of Pikmin 2 and are the second species to be found by Olimar and Louie. Their light bodies and small size allow them to be thrown the furthest. To add on, consumed White Pikmin can poison targets, instantly killing them.
- Bulbmin: Bulbmin are one of three Pikmin species discovered in the caves of Pikmin 2 and are the final species to be discovered. Bulbmin are unique in that they possess the body of a juvenile bulborb, allowing to resist most elemtal hazards.
- Rock Pikmin: Rock Pikmin are the second species of Pikmin to be discovered by the Koppaites in Pikmin 3 and Pikmin 3 Deluxe. Their rocky physiology gives them the most unique attack of all Pikmin, as throwing them does not latch them on to targets, but instead strike the target before bouncing off a short a distance.
- Winged Pikmin: Winged Pikmin are the fourth species of Pikmin to be discovered by the Koppaites in Pikmin 3 and Pikmin 3 Deluxe, and the final new species. Their ability to fly makes Winged Pikmin the most capable aerial warriors of the Pikmin species. When thrown, they can latch onto targets, or home in on them when flying. The Winged Pikmin's biggest droback is its weaker attack output.
Other
Standard Tactics: Alph will typically scan his surroundings with his KoPad and approach an opponent with caution before tactically commanding his Pikmin army to attack the opponent, whilst also using Ultra-Spicy Sprays to better his chances at victory.
Weaknesses: Must wear a spacesuit while on unknown planets. He mainly relies on his Pikmin to get work done, so losing all Pikmin causes him to become extremely depressed and drop everything he's doing to flee.
Battle Records
None.
- ↑ Jump up to: 1.0 1.1 1.2
“ While life-forms that excrete foul musks to warn of danger are not rare, the doodlebug is the only species known to release flatulence when active above ground. Interestingly enough, since it is merely releasing the gas created by decay of the contents of the creature's intestines, it does not have a special musk-producing organ. This means the creature is in fact merely flatulating. Spectral analysis of the rank gas indicates it contains not only methane, but hydrogen sulfide as well, making the flatulence a Grade XIII biohazard. „ ~ Olimar's Research Notes on the Doodlebug - ↑ Jump up to: 2.0 2.1
“ White Pikmin are "born" through a color-changing process within white Candypop Buds, which only grow underground.
The poison within its body is a type of diterpene alkaloid similar to a toxin often found in certain plant roots. If ingested, it can lead to vomiting, respiratory distress, and complete organ failure, ultimately resulting in death due to cardiac arrest.„ ~ Olimar's Piklopedia Notes