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Isaac (Castlevania): Difference between revisions
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'''Age:''' Unknown | '''Age:''' Unknown | ||
'''Time Period:''' [[Castlevania_Timeline#1476_A._D._Castlevania_Curse_of_Darkness_Manga|1476]] (During ''Curse of Darkness'' manga), [[Castlevania_Timeline#1479_A._D._Castlevania_Curse_of_Darkness/Pachislot_Akumajō_Dracula_I/Pachislot_Akumajō_Dracula_II|1479]] (During ''Curse of Darkness'') | |||
'''Timeline:''' [[Castlevania Timeline|Main Timeline]] | |||
'''Homeworld:''' Earth | '''Homeworld:''' Earth | ||
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'''Story Role:''' Main Antagonist | '''Story Role:''' Main Antagonist | ||
'''[[Legacy]]:''' '''Unknown Legacy''' | |||
'''[[Influence]]:''' '''Personal Influence''' (Isaac directly exploited Hector's own rage by having his wife be burned at the stake by humans through accusing her to be a witch) | |||
'''Language:''' English | |||
'''Classification:''' Devil Forgemaster, Servant of [[Dracula (Castlevania)|Dracula]] | '''Classification:''' Devil Forgemaster, Servant of [[Dracula (Castlevania)|Dracula]] | ||
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{{#tag:tabber| | {{#tag:tabber| | ||
{{!}}-{{!}}Standard Abilities Granted From Magic= | {{!}}-{{!}}Standard Abilities Granted From Magic= | ||
'''[[Non-Standard Interaction]]''' ('''Extra-Planar Interaction;''' [https://youtu.be/7oJ9Zj6SxjY?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=2359 Magic is able to interact with beings such as] [[Camilla Fernandez]]<ref>Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight</ref>, [https://web.archive.org/web/20050524182135/http://www.castlevania.de/english/charakter12.html Physical attacks are difficult to land as Camilla lives in the Astral plane, and her earthly body is completely ethereal]<ref>Konami of Europe's Camilla Fernandez profile</ref>), Limited '''[[Immersion]]''' & '''[[Dimensional Travel]]''' ([https://www.youtube.com/watch?v=hu_2bedvcQE&t=729s Magic users can align their magic with the magic of another to enter into painting worlds]<ref>Castlevania: Portrait of Ruin</ref>) | '''[[Magic]]''' & '''[[Principle Manipulation]]''' (Through utilizing magic, [https://youtu.be/hu_2bedvcQE?t=729 one has to have a deep understanding of Quantum Physics to utilize it to its fullest], [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=492 Magic comes from alchemy, a field that experiments with the principles of God's creation of the world]<ref>Castlevania: Lament of Innocent</ref>, [https://drive.google.com/drive/folders/1IhoFJlaEx8jfDoE1wCr9LbQycPgeEMQ7?usp=sharing along with being said to be as great a task as recreating God's creation of the Earth]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 1</ref>), '''[[Non-Standard Interaction]]''' ('''Extra-Planar Interaction;''' [https://youtu.be/7oJ9Zj6SxjY?list=PLcdBWtSM0PCww1ZA3jBBGjUSaqbtP9bni&t=2359 Magic is able to interact with beings such as] [[Camilla Fernandez]]<ref>Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight</ref>, [https://web.archive.org/web/20050524182135/http://www.castlevania.de/english/charakter12.html Physical attacks are difficult to land as Camilla lives in the Astral plane, and her earthly body is completely ethereal]<ref>Konami of Europe's Camilla Fernandez profile</ref>), Limited '''[[Immersion]]''' & '''[[Dimensional Travel]]''' ('''3+1-D;''' [https://www.youtube.com/watch?v=hu_2bedvcQE&t=729s Magic users can align their magic with the magic of another to enter into painting worlds]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Summoning]]''' ([https://youtu.be/wC1EKRCUooA?t=746 Magic can be used in order to summon weapons and items inscribed in grimoires]<ref>Castlevania: Grimoire of Souls Prologue Stage 1</ref>), '''[[Soul Manipulation]]''' ([https://youtu.be/kLRigOw-reQ?t=705 Yoko through the use of magic discovered a new ability to draw the monster souls out and use them]<ref>Castlevania: Dawn of Sorrow Yoko's Shop</ref>) | ||
{{!}}-{{!}}Unique Abilities= | {{!}}-{{!}}Unique Abilities= | ||
'''[[Superhuman Physical Characteristics]]''', '''[[Social Influencing]]''' ([https://drive.google.com/file/d/10rP1CqdsrcglZ-JkPoMnad0gh1frGW6q/view?usp=sharing Isaac cleverly manipulated the witch trial to get Hector's beloved executed as a witch]<ref>Castlevania: Curse of Darkness Game Manual Page 10</ref>), '''[[Weapon Mastery]]''' ('''Halberd Mastery;''' [https://youtu.be/QYIte-bPF-w?list=PL1C82000EC86F279F&t=266 Can use a halberd deftly in combat]<ref>Castlevania: Curse of Darkness Isaac First Boss Fight</ref>), '''[[Extrasensory Perception]]''' ([https://drive.google.com/drive/folders/1OQ4eOMMlbyhLXftu39axIDfANi1l_87b?usp=sharing Only Isaac could sense Hector's energy, even noting that no one else noticed it]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 1</ref>), '''[[Creation]]''' ([https://drive.google.com/drive/folders/12JEv4E3zDEb18tZF1cWhwBa_GhT_u4VM?usp=sharing Created a devil to fight with him]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 1</ref>), '''[[Energy Absorption]]''' (Isaac can get hearts out of objects and enemies, [https://drive.google.com/file/d/1Cy-0-nggEJQcOwKazf4vjeY8GdC2lqmo/view?usp=sharing where hearts are a measure of one's stored energy, thus one is absorbing energy when gaining hearts]<ref>Castlevania: Lament of Innocence Game Manual Page 10</ref>), '''[[Shockwave Generation]]''' ([https://youtu.be/QYIte-bPF-w?list=PL1C82000EC86F279F&t=382 Isaac can use his weapon to hit the ground and generate a large shockwave]<ref>Castlevania: Curse of Darkness Isaac Boss Fight</ref>), '''[[Glyph Creation]]''' ([https://youtu.be/QYIte-bPF-w?list=PL1C82000EC86F279F&t=523 Isaac created a light glyph that allowed him to teleport away from the battle]<Ref>Castlevania: Curse of Darkness Isaac Boss</ref>), '''[[Power Suppression]]''' ('''Statistics Suppression;''' [https://youtu.be/QYIte-bPF-w?list=PL1C82000EC86F279F&t=267 Isaac was testing Hector to see how much of his power was restored]<ref>Castlevania: Curse of Darkness</ref>), '''[[Air Manipulation]]''' ([https://youtu.be/QYIte-bPF-w?list=PL1C82000EC86F279F&t=411 Can create a massive wind storm from his Halberd]<ref>Castlevania: Curse of Darkness Isaac Boss Fight</ref>), '''[[Hell Manipulation]]''' ([https://drive.google.com/drive/folders/1aNXBlgHEyKxlDBccSE4f5ap5Fp_YUOcN?usp=sharing Isaac utilizes the powers of darkness and evil]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 2</ref>), '''[[Matter Manipulation]]''' & '''[[Metaphysics Manipulation]]''' ([https://drive.google.com/drive/folders/1aNXBlgHEyKxlDBccSE4f5ap5Fp_YUOcN?usp=sharing Devil Forging has one to giving it a shape and soul, giving it a shell and applying stable power to the shell so the mass of energy without conscious can be transformed into a living devil]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 2</ref>). | '''[[Superhuman Physical Characteristics]]''', '''[[Social Influencing]]''' ([https://drive.google.com/file/d/10rP1CqdsrcglZ-JkPoMnad0gh1frGW6q/view?usp=sharing Isaac cleverly manipulated the witch trial to get Hector's beloved executed as a witch]<ref>Castlevania: Curse of Darkness Game Manual Page 10</ref>), '''[[Weapon Mastery]]''' ('''Halberd Mastery;''' [https://youtu.be/QYIte-bPF-w?list=PL1C82000EC86F279F&t=266 Can use a halberd deftly in combat]<ref>Castlevania: Curse of Darkness Isaac First Boss Fight</ref>), '''[[Extrasensory Perception]]''' ([https://drive.google.com/drive/folders/1OQ4eOMMlbyhLXftu39axIDfANi1l_87b?usp=sharing Only Isaac could sense Hector's energy, even noting that no one else noticed it]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 1</ref>), '''[[Creation]]''' ([https://drive.google.com/drive/folders/12JEv4E3zDEb18tZF1cWhwBa_GhT_u4VM?usp=sharing Created a devil to fight with him]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 1</ref>), '''[[Energy Absorption]]''' (Isaac can get hearts out of objects and enemies, [https://drive.google.com/file/d/1Cy-0-nggEJQcOwKazf4vjeY8GdC2lqmo/view?usp=sharing where hearts are a measure of one's stored energy, thus one is absorbing energy when gaining hearts]<ref>Castlevania: Lament of Innocence Game Manual Page 10</ref>), '''[[Shockwave Generation]]''' ([https://youtu.be/QYIte-bPF-w?list=PL1C82000EC86F279F&t=382 Isaac can use his weapon to hit the ground and generate a large shockwave]<ref>Castlevania: Curse of Darkness Isaac Boss Fight</ref>), '''[[Glyph Creation]]''' ([https://youtu.be/QYIte-bPF-w?list=PL1C82000EC86F279F&t=523 Isaac created a light glyph that allowed him to teleport away from the battle]<Ref>Castlevania: Curse of Darkness Isaac Boss</ref>), '''[[Power Suppression]]''' ('''Statistics Suppression;''' [https://youtu.be/QYIte-bPF-w?list=PL1C82000EC86F279F&t=267 Isaac was testing Hector to see how much of his power was restored]<ref>Castlevania: Curse of Darkness</ref>), '''[[Air Manipulation]]''' ([https://youtu.be/QYIte-bPF-w?list=PL1C82000EC86F279F&t=411 Can create a massive wind storm from his Halberd]<ref>Castlevania: Curse of Darkness Isaac Boss Fight</ref>), '''[[Hell Manipulation]]''' ([https://drive.google.com/drive/folders/1aNXBlgHEyKxlDBccSE4f5ap5Fp_YUOcN?usp=sharing Isaac utilizes the powers of darkness and evil]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 2</ref>), '''[[Familiar Summoning]]''', '''[[Matter Manipulation]]''' & '''[[Metaphysics Manipulation]]''' ([https://drive.google.com/drive/folders/1aNXBlgHEyKxlDBccSE4f5ap5Fp_YUOcN?usp=sharing Devil Forging has one to giving it a shape and soul, giving it a shell and applying stable power to the shell so the mass of energy without conscious can be transformed into a living devil]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 2</ref>). | ||
<br><br> | <br><br> | ||
'''[[Resistance]]''' to '''[[Darkness Manipulation]]''' & '''[[Hell Manipulation]]''' ([https://youtu.be/mBgOq5OyEpY?t=437 Isaac has a resistance to the darkness element]<ref>Castlevania: Curse of Darkness Bestiary No. 082</ref>) | '''[[Resistance]]''' to '''[[Darkness Manipulation]]''' & '''[[Hell Manipulation]]''' ([https://youtu.be/mBgOq5OyEpY?t=437 Isaac has a resistance to the darkness element]<ref>Castlevania: Curse of Darkness Bestiary No. 082</ref>) | ||
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Is a '''[[Creature of the Night]]''', which gives: | Is a '''[[Creature of the Night]]''', which gives: | ||
'''[[Superhuman Physical Characteristics]]''' ([https://youtu.be/N1FnI8W6sug?list=PLF0A4D1377F54A2BF&t=14 Even the smallest creatures of the night can destroy a bridge]<ref>Super Castlevania IV Stage B-1</ref>, [https://youtu.be/rodKSrtgwtk?t=110 one of Dracula's bats easily destroyed a stone ground block]<ref>Castlevania: Circle of the Moon</ref>), '''[[Intimidation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=I%20had%20come,a%20vampire%20hunter. Creatures of the nights appearances can cause one to have their body's cells cry out in terror]<ref>Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.<br>A spectacled vampire hunter confirmed this as his duty.<br>In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.<br>“The timing is bad, church person.”<br>Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.<br>-----I am …… I ought to be a vampire hunter."</ref>), '''[[Immortality]]''' ('''Ageless;''' [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something | '''[[Superhuman Physical Characteristics]]''' ([https://youtu.be/N1FnI8W6sug?list=PLF0A4D1377F54A2BF&t=14 Even the smallest creatures of the night can destroy a bridge]<ref>Super Castlevania IV Stage B-1</ref>, [https://youtu.be/rodKSrtgwtk?t=110 one of Dracula's bats easily destroyed a stone ground block]<ref>Castlevania: Circle of the Moon</ref>), '''[[Intimidation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=I%20had%20come,a%20vampire%20hunter. Creatures of the nights appearances can cause one to have their body's cells cry out in terror]<ref>Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.<br>A spectacled vampire hunter confirmed this as his duty.<br>In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.<br>“The timing is bad, church person.”<br>Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.<br>-----I am …… I ought to be a vampire hunter."</ref>), '''[[Immortality]]''' ('''Ageless;''' [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>. '''Immortal Metaphysical Aspect;''' [https://youtu.be/7LkAFhBpxtg?t=828 Creatures of the Night can continue to exist even as a spirit and use their spirit form to form bodies out of inanimate material around them]<ref>Haunted Castle Revisited Dominus Collection</ref>), '''[[Acausality]]''' ('''Causality Immunity;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/6uY2V0uOGvo?t=526 along with ignoring the very passage of time]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Golem</ref>. [https://youtu.be/-tohl-3LRtU?t=43 With their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/Y95lBCsQ07c?t=8912 The biggest hindrance to humans when attempting to accomplish something is their limited lifespans, a limitation that cannot be overcome], [https://youtu.be/Y95lBCsQ07c?t=8942 however, dwellers of the darkness do not apply to the laws of the human world, ignoring such limitations]<ref>Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord</ref>), '''[[Free Will]]''' ([https://drive.google.com/drive/folders/1Zk7--uLWjtFrulwoUt9Fz9UTF3fI_ZAk?usp=sharing Creatures of the Night do not] [https://drive.google.com/file/d/15l1YKppEHJYeWH87oCRWbAFbxlluxH1N/view?usp=sharing follow the hand of God and instead choose of their own free will]<ref>Castlevania: Curse of Darkness Manga Volume 1</ref>), '''[[Empowerment]]''' ([https://youtu.be/hvAhdyqMxw4?t=475 Creatures of the night are empowered by the night]<ref>Castlevania II: Simon's Quest Night Transition</ref>, [https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NABXE_en.pdf becoming stronger when it's night time]<ref>Castlevania II: Simon's Quest Online Game Manual Page 4</ref>), '''[[Evolution]]''' ([https://youtu.be/DW43WR30vLI?t=324 Creatures of chaos can inherit evil natures]<ref>Castlevania: Lament of Innocence Bestiary No. 058</ref> [https://youtu.be/DW43WR30vLI?t=329 awakening into stronger enemies with new abilities and less weaknesses]<ref>Castlevania: Lament of Innocence Bestiary No. 059</ref>), '''[[Resurrection]]''' ('''Self-Resurrection;''' [https://youtu.be/mBgOq5OyEpY?t=70 Creatures of chaos can be brought back to life from the power of hate]<ref>Castlevania: Curse of Darkness Bestiary No. 009</ref>. [https://youtu.be/mBgOq5OyEpY?t=48 This has also been shown with slain heads reviving as an angry wraith]<ref>Castlevania: Curse of Darkness Bestiary No. 005</ref>), '''[[Regeneration]]''' ('''Mid-Godly overtime;''' [https://youtu.be/Y95lBCsQ07c?t=1231 Even the castle from Castlevania is a Creature of Chaos]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/ASKkPR5-Ir4?t=423 where they are always rebirth from Chaos] [https://youtu.be/ASKkPR5-Ir4?t=431 with each rebirth, the creatures takes a new form]<Ref>Castlevania: Symphony of the Night</ref>, [https://castlevaniadungeon.net/forums/index.php?topic=6118.0#:~:text=Ever%20since%20the,be%20completely%20sealed. with this state being referred to as a "regeneration cycle"]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it. | ||
Several hundred years have passed with battles with the [dark lord] Dracula.<br>When suddenly, an end to it all has been foretold. | Several hundred years have passed with battles with the [dark lord] Dracula.<br>When suddenly, an end to it all has been foretold. | ||
1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.<br>However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? | 1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.<br>However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? | ||
The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.</ref>), '''[[Invisibility]]''' (Creatures of Chaos possess a natural aura of darkness, [https://youtu.be/DW43WR30vLI?t=354 which makes one unable to see those with an aura of darkness by the naked eye]<ref>Castlevania: Lament of Innocence Bestiary No. 064</ref>), '''[[Time Manipulation]]''' ('''Passive;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>), '''[[Darkness Manipulation]]''' & '''[[Subjective Reality]]''' ([https://youtu.be/wC1EKRCUooA?t=288 Creatures of chaos very existence causes dark powers to flow beyond the control of the Elgos' grimoires], [https://youtu.be/wC1EKRCUooA?t=278 due to them collecting documented information on Dracula and his castle]. [https://youtu.be/wC1EKRCUooA?t=300 Causing their power to materialize in the real world in the form of monsters]<ref>Castlevania: Grimoire of Souls Prologue</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being | The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed.</ref>), '''[[Invisibility]]''' (Creatures of Chaos possess a natural aura of darkness, [https://youtu.be/DW43WR30vLI?t=354 which makes one unable to see those with an aura of darkness by the naked eye]<ref>Castlevania: Lament of Innocence Bestiary No. 064</ref>), '''[[Time Manipulation]]''' ('''1-T''', '''Passive;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>), '''[[Darkness Manipulation]]''' & '''[[Subjective Reality]]''' ([https://youtu.be/wC1EKRCUooA?t=288 Creatures of chaos very existence causes dark powers to flow beyond the control of the Elgos' grimoires], [https://youtu.be/wC1EKRCUooA?t=278 due to them collecting documented information on Dracula and his castle]. [https://youtu.be/wC1EKRCUooA?t=300 Causing their power to materialize in the real world in the form of monsters]<ref>Castlevania: Grimoire of Souls Prologue</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being considered the same or "equal"]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Text Manipulation]]''' & '''[[Plot Manipulation]]''' ('''Passive;''' [https://youtu.be/wC1EKRCUooA?t=1596 Creatures of the night's dark powers allowed them to rewrite the Grimoires to strengthen their dark powers greatly]<ref>Castlevania: Grimoire of Souls Prologue Stage 4</ref>. [https://youtu.be/wC1EKRCUooA?t=4612 It is noted by Lucy that the "vital soul" of a monster is the cause of the grimoire chaos]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle</ref>. [https://youtu.be/wC1EKRCUooA?t=5220 Their vital souls are causing the grimoires contents to be overwritten] [https://youtu.be/wC1EKRCUooA?t=5241 changing history to things such as Jonathan Morris is now at a disadvantage in battle]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=6512 or Charlotte fading from existence due to them messing with the history of the Grimoires]<ref>Castlevania: Grimoire of Soul Chapter 2 A City of Fog</ref>, [https://youtu.be/wC1EKRCUooA?t=9005 Maria starting to fade because Richter's history is being rewritten]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://youtu.be/wC1EKRCUooA?t=6543 where if the contents of the book change the creatures magic will keep growing and eventually overflow into reality, causing the grimoire to fall into chaos and even more monsters materializing into the real world]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=10297 The text alterations also make the monsters stronger]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>. [https://youtu.be/Y95lBCsQ07c?t=5886 With the real world and world of grimoires being considered the same or "equal"]<ref>Castlevania: Grimoire of Souls Chapter 7 Death's Reign</ref>, [https://youtu.be/hu_2bedvcQE?t=729 compared to the like of Brauner's painting worlds that are quantum multi-layered spaces] [https://youtu.be/hu_2bedvcQE?t=756 requiring understandings of theories such as "Curse Amplification"]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Law Manipulation]]''' (Creatures of Chaos can alter [https://youtu.be/Y95lBCsQ07c?t=5196 grimoires, which do not adhere to the laws of reality]<ref>Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium</ref>), '''[[Power Modification]]''' ([https://youtu.be/wC1EKRCUooA?t=7238 Creatures of the night alterations of the Grimoire can greatly limit the powers of those far stronger than them, such as Jonathan Morris' power being limited due to the alterations]<ref>Castlevania: Grimoire of Souls Chapter 2 A City of Fog</ref>. [https://youtu.be/wC1EKRCUooA?t=11568 The Chaos of the Grimoire destabilized the magic of the others]<ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>). | ||
<br><br> | <br><br> | ||
'''[[Resistance]]''' to '''[[Ice Manipulation]]''' & '''[[Absolute Zero]]''' ([https://youtu.be/_cYeuvRZjAI?t=4012 All enemies in Castlevania III: Dracula's curse can eventually break out of being frozen from Sypha's ice magic]<ref>Castlevania III: Dracula's Quest</ref>. [https://youtu.be/9I9KiI_6Dmg?list=PL1C82000EC86F279F&t=294 Along with this to protect against ice attacks in series, one normally wears rings that help them resist against absolute zero]<ref>Castlevania: Curse of Darkness Absolute Zero Ring Description</ref>), '''[[Time Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>. [https://drive.google.com/file/d/1f9UaL9uRpmc59WB3CREF4ueqWDzH9ZpV/view?usp=sharing Some creatures of chaos are immune to time stop, normally being boss-level creatures]<ref>Castlevania: The Dracula X Chronicles Game Manual Pages 12-13</ref>), '''[[Fate Manipulation]]''' ([https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>, [https://youtu.be/ykXoJb78QV4?t=131 with fate being a truth wound by time]<ref>Castlevania Judgment Aeon Hyper Attack on Death</ref>) | '''[[Resistance]]''' to '''[[Ice Manipulation]]''' & '''[[Absolute Zero]]''' ([https://youtu.be/_cYeuvRZjAI?t=4012 All enemies in Castlevania III: Dracula's curse can eventually break out of being frozen from Sypha's ice magic]<ref>Castlevania III: Dracula's Quest</ref>. [https://youtu.be/9I9KiI_6Dmg?list=PL1C82000EC86F279F&t=294 Along with this to protect against ice attacks in series, one normally wears rings that help them resist against absolute zero]<ref>Castlevania: Curse of Darkness Absolute Zero Ring Description</ref>), '''[[Time Manipulation]]''' ('''1-T;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>. [https://youtu.be/ykXoJb78QV4?t=96 With time in ''Castlevania'' being so potent that not even eternity can withstand time]<ref>Castlevania Judgment Aeon's Hyper Attack on Carmilla</ref>, [https://youtu.be/ykXoJb78QV4?t=118 along with even artificial life being subject to the laws of time]<ref>Castlevania Judgment Aeon's Hyper Attack on Golem</ref>. [https://drive.google.com/file/d/1f9UaL9uRpmc59WB3CREF4ueqWDzH9ZpV/view?usp=sharing Some creatures of chaos are immune to time stop, normally being boss-level creatures]<ref>Castlevania: The Dracula X Chronicles Game Manual Pages 12-13</ref>), '''[[Fate Manipulation]]''' ('''Temporal Fate;''' [https://youtu.be/6uY2V0uOGvo?t=1180 All immortal beings disrupt the flow of time according to Aeon]<ref>Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard</ref>, [https://youtu.be/-tohl-3LRtU?t=43 with their souls being completely free from time]<ref>Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene</ref>, [https://youtu.be/ykXoJb78QV4?t=131 with fate being a truth wound by time]<ref>Castlevania Judgment Aeon Hyper Attack on Death</ref>) | ||
{{!}}-{{!}}Innocence Devil Physiology= | {{!}}-{{!}}Innocence Devil Physiology= | ||
'''[[Superhuman Physical Characteristics]]''' ([https://drive.google.com/drive/folders/1aNXBlgHEyKxlDBccSE4f5ap5Fp_YUOcN?usp=sharing Innocent Devils receive their powers from a devil forgemaster transferring the energy into their shells], [https://drive.google.com/file/d/1QK95zu0gJSomJnnT1E2HNwfTFdJjVmjD/view?usp=sharing the more powerful the devil, the larger its power to stabilize]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 2</ref>), '''[[Accelerated Development]]''' ('''Leveling''', '''Physical Stats and Abilities;''' [https://youtu.be/QYG1TLWCLX0?list=PL1C82000EC86F279F&t=396 Innocent Devils level up with experience points by defeating enemies]<ref>Castlevania: Curse of Darkness Innocent Devil Tutorial</ref>), '''[[Evolution]]''' & '''[[Absorption]]''' ([https://youtu.be/_RLQ46Is3CA?list=PL1C82000EC86F279F&t=581 Through Innocent Devils absorbing "evolution crystals"]<ref>Castlevania: Curse of Darkness Skill: I.D. Evolution Crystal</ref>, [https://youtu.be/fhRN0Urkhzk?list=PL1C82000EC86F279F&t=378 they will evolve, having their from change and obtaining new types of abilities]<ref>Castlevania: Curse of Darkness</ref>), '''[[Bestowal]]''' ([https://youtu.be/QYG1TLWCLX0?list=PL1C82000EC86F279F&t=393 Innocent Devils are mystical untainted familiars created by a devil forgemaster that grants status enhancements]<ref>Castlevania: Curse of Darkness Innocent Devil Tutorial</ref>), '''[[Regeneration]]''' ('''Low-Godly;''' [https://youtu.be/QYG1TLWCLX0?list=PL1C82000EC86F279F&t=393 Innocent Devils will revert to their soul form if they lose all hearts, if the devil forgetmsaster gathers enough hearts for them the Innocent Devils soul]<ref>Castlevania: Curse of Darkness Innocent Devil Tutorial</ref> [https://drive.google.com/file/d/1jvi_er-v_lJbasaZSnf0W-rCRtFMxgJa/view?usp=sharing can then be restored to material form]<ref>Castlevania: Curse of Darkness Game Manual Page 24</ref>), '''[[Immortality]]''' ('''Life and Death Immunity;''' [https://youtu.be/QYG1TLWCLX0?list=PL1C82000EC86F279F&t=393 Innocent Devils are unable to die no matter the attack]<ref>Castlevania: Curse of Darkness Innocent Devil Tutorial</ref>), '''[[Teleportation]]''' ([https://youtu.be/YbmtKkJ3wV4?list=PL1C82000EC86F279F&t=461 As one executes certain combos, the word "chain" may appear, if they chains correctly, the Innocent Devil will warp in front and add a cooperative attack]<ref>Castlevania: Curse of Darkness Tip Chain Attack</ref>), '''[[Creation]]''' ([https://youtu.be/GUagljBaBk0?list=PL1C82000EC86F279F&t=457 Innocent Devils will occassionally create "Devil Shards", which can be used to create new Innocent Devils]<ref>Castlevania: Curse of Darkness Tip Devil Shard</ref>). | '''[[Superhuman Physical Characteristics]]''' ([https://drive.google.com/drive/folders/1aNXBlgHEyKxlDBccSE4f5ap5Fp_YUOcN?usp=sharing Innocent Devils receive their powers from a devil forgemaster transferring the energy into their shells], [https://drive.google.com/file/d/1QK95zu0gJSomJnnT1E2HNwfTFdJjVmjD/view?usp=sharing the more powerful the devil, the larger its power to stabilize]<ref>Castlevania: Curse of Darkness Manga Volume 1 Chapter 2</ref>), '''[[Accelerated Development]]''' ('''Leveling''', '''Physical Stats and Abilities;''' [https://youtu.be/QYG1TLWCLX0?list=PL1C82000EC86F279F&t=396 Innocent Devils level up with experience points by defeating enemies]<ref>Castlevania: Curse of Darkness Innocent Devil Tutorial</ref>), '''[[Evolution]]''' & '''[[Absorption]]''' ([https://youtu.be/_RLQ46Is3CA?list=PL1C82000EC86F279F&t=581 Through Innocent Devils absorbing "evolution crystals"]<ref>Castlevania: Curse of Darkness Skill: I.D. Evolution Crystal</ref>, [https://youtu.be/fhRN0Urkhzk?list=PL1C82000EC86F279F&t=378 they will evolve, having their from change and obtaining new types of abilities]<ref>Castlevania: Curse of Darkness</ref>), '''[[Bestowal]]''' ([https://youtu.be/QYG1TLWCLX0?list=PL1C82000EC86F279F&t=393 Innocent Devils are mystical untainted familiars created by a devil forgemaster that grants status enhancements]<ref>Castlevania: Curse of Darkness Innocent Devil Tutorial</ref>), '''[[Regeneration]]''' ('''Low-Godly;''' [https://youtu.be/QYG1TLWCLX0?list=PL1C82000EC86F279F&t=393 Innocent Devils will revert to their soul form if they lose all hearts, if the devil forgetmsaster gathers enough hearts for them the Innocent Devils soul]<ref>Castlevania: Curse of Darkness Innocent Devil Tutorial</ref> [https://drive.google.com/file/d/1jvi_er-v_lJbasaZSnf0W-rCRtFMxgJa/view?usp=sharing can then be restored to material form]<ref>Castlevania: Curse of Darkness Game Manual Page 24</ref>), '''[[Immortality]]''' ('''Life and Death Immunity;''' [https://youtu.be/QYG1TLWCLX0?list=PL1C82000EC86F279F&t=393 Innocent Devils are unable to die no matter the attack]<ref>Castlevania: Curse of Darkness Innocent Devil Tutorial</ref>), '''[[Teleportation]]''' ([https://youtu.be/YbmtKkJ3wV4?list=PL1C82000EC86F279F&t=461 As one executes certain combos, the word "chain" may appear, if they chains correctly, the Innocent Devil will warp in front and add a cooperative attack]<ref>Castlevania: Curse of Darkness Tip Chain Attack</ref>), '''[[Creation]]''' ([https://youtu.be/GUagljBaBk0?list=PL1C82000EC86F279F&t=457 Innocent Devils will occassionally create "Devil Shards", which can be used to create new Innocent Devils]<ref>Castlevania: Curse of Darkness Tip Devil Shard</ref>). | ||
Line 221: | Line 231: | ||
'''Rasetz''' | '''Rasetz''' | ||
{{Quote|The light gliterring from its armor pierces all who see it. Equipped with ominous blades called Murasame-maru.}} | {{Quote|The light gliterring from its armor pierces all who see it. Equipped with ominous blades called Murasame-maru.}} | ||
'''[[Weapon Mastery]]''' ('''Sword Mastery;''' [https://youtu.be/JFrcdAKt6FY?t=1092 Wields a sword deftly in combat]<ref>Castlevania: Curse of Darkness</ref>), '''[[Energy Manipulation]]''' ([https://youtu.be/JFrcdAKt6FY?t=1072 With Grand Wave], [https://youtu.be/JFrcdAKt6FY?t=1101 sends an energy wave | '''[[Weapon Mastery]]''' ('''Sword Mastery;''' [https://youtu.be/JFrcdAKt6FY?t=1092 Wields a sword deftly in combat]<ref>Castlevania: Curse of Darkness</ref>), '''[[Energy Manipulation]]''' ([https://youtu.be/JFrcdAKt6FY?t=1072 With Grand Wave], [https://youtu.be/JFrcdAKt6FY?t=1101 sends an energy wave forward across the ground]<ref>Castlevania: Curse of Darkness</ref>), '''[[Soul Manipulation]]''' & '''[[Homing Attack]]''' ([https://youtu.be/JFrcdAKt6FY?t=1077 With Glow Soul], [https://youtu.be/JFrcdAKt6FY?t=1109 launches an energy soul that homes in on enemies]<ref>Castlevania: Curse of Darkness</ref>) | ||
'''Corpsey''' | '''Corpsey''' | ||
{{Quote|A killer corpse seething with murderous intent. Its sword overflows with great rage and anger.}} | {{Quote|A killer corpse seething with murderous intent. Its sword overflows with great rage and anger.}} | ||
'''[[Bloodlust]]''' ([https://youtu.be/JFrcdAKt6FY?t=1139 Noted to be a killer corpse seething with murderous intent]<ref>Castlevania: Curse of Darkness</ref>), '''[[Weapon Mastery]]''' ('''Sword Mastery;''' [https://youtu.be/JFrcdAKt6FY?t=1175 Wields a sword deftly in combat]<ref>Castlevania: Curse of Darkness</ref>), '''[[Energy Manipulation]]''' ([https://youtu.be/JFrcdAKt6FY?t=1183 With Grand Wave, sends an energy wave | '''[[Bloodlust]]''' ([https://youtu.be/JFrcdAKt6FY?t=1139 Noted to be a killer corpse seething with murderous intent]<ref>Castlevania: Curse of Darkness</ref>), '''[[Weapon Mastery]]''' ('''Sword Mastery;''' [https://youtu.be/JFrcdAKt6FY?t=1175 Wields a sword deftly in combat]<ref>Castlevania: Curse of Darkness</ref>), '''[[Energy Manipulation]]''' ([https://youtu.be/JFrcdAKt6FY?t=1183 With Grand Wave, sends an energy wave forward across the ground]<ref>Castlevania: Curse of Darkness</ref>), '''[[Bone Manipulation]]''' & '''[[Curtain Fire]]''' ([https://youtu.be/JFrcdAKt6FY?t=1192 With Bone Storm, shoots out a multitude of bones from its body at the enemies in front of it]<ref>Castlevania: Curse of Darkness</ref>) | ||
'''Iytei''' | '''Iytei''' | ||
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==Note== | ==Note== | ||
*Contrary to popular belief, holy attacks and the whips in Castlevania can affect and harm people that aren't apart of the creatures of the night. [https://youtu.be/WV_VI9PBM6o?list=PLA7CF8E257AE3FBAB&t=377 Leon's doppelganger can use holy water and holy attacks against him in this fight along with the alchemy whip] despite Leon being a pure and noble warrior<ref>Castlevania: Lament of Innocence Dark Palace Of Waterfalls</ref>. [https://youtu.be/K17MMp-shAI?t=41 Simon's doppelganger can harm him with the vampire killer], despite Simon being a noble hero. [https://youtu.be/FWEcT__cfx4?list=PLuQTRPQy8ZvBlgORefejqBGK7SO3aDW2j&t=389 Holy Water even works and harms enemies such as the "Holy Armor"]<Ref>Castlevania: Circle of the Moon</ref>, [https://youtu.be/ot6A0du2IVs?t=462 a knight who] [https://drive.google.com/file/d/1IeaPRA22SevU0aQDksrdBSu_c3mQYhwe/view?usp=sharing has natural holy powers]<ref>Castlevania: Grimoire of Souls Enemy Compendium Holy Knight</ref>. [https://youtu.be/Tx-ATZXdsKE?t=1589 Corrupted enemies such as Charlie Vincent], [https://youtu.be/Tx-ATZXdsKE?t=1608 use holy water attacks on Carrie and Reinhardt]<ref>Castlevania | *Contrary to popular belief, holy attacks and the whips in Castlevania can affect and harm people that aren't apart of the creatures of the night. [https://youtu.be/WV_VI9PBM6o?list=PLA7CF8E257AE3FBAB&t=377 Leon's doppelganger can use holy water and holy attacks against him in this fight along with the alchemy whip] despite Leon being a pure and noble warrior<ref>Castlevania: Lament of Innocence Dark Palace Of Waterfalls</ref>. [https://youtu.be/K17MMp-shAI?t=41 Simon's doppelganger can harm him with the vampire killer], despite Simon being a noble hero. [https://youtu.be/FWEcT__cfx4?list=PLuQTRPQy8ZvBlgORefejqBGK7SO3aDW2j&t=389 Holy Water even works and harms enemies such as the "Holy Armor"]<Ref>Castlevania: Circle of the Moon</ref>, [https://youtu.be/ot6A0du2IVs?t=462 a knight who] [https://drive.google.com/file/d/1IeaPRA22SevU0aQDksrdBSu_c3mQYhwe/view?usp=sharing has natural holy powers]<ref>Castlevania: Grimoire of Souls Enemy Compendium Holy Knight</ref>. [https://youtu.be/Tx-ATZXdsKE?t=1589 Corrupted enemies such as Charlie Vincent], [https://youtu.be/Tx-ATZXdsKE?t=1608 use holy water attacks on Carrie and Reinhardt]<ref>Castlevania (N64) Charlie Vincent Boss</ref>. Characters like Jonathan Morris [https://www.castlevaniacrypt.com/por-armor/#:~:text=Holy%20Mail,Jonathan wear armor like the Holy Mail, an armor that reduces damage from holy attacks]<ref>Castlevania: Portrait of Ruin Holy Mail Description</ref>. | ||
==Trivia== | ==Trivia== | ||
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*Isaac's in-game model shares the same bone structure and animations as Hector. Also, Hector can forge both weapons used by Isaac in the two encounters: the Chauve-souris (the game's most powerful spear) and the Laser Blade (the game's most powerful long sword). | *Isaac's in-game model shares the same bone structure and animations as Hector. Also, Hector can forge both weapons used by Isaac in the two encounters: the Chauve-souris (the game's most powerful spear) and the Laser Blade (the game's most powerful long sword). | ||
*Since his sister is Julia Laforeze, his family name is likely "Laforeze" (although Devil Forgemasters are only referred to by their first name). | *Since his sister is Julia Laforeze, his family name is likely "Laforeze" (although Devil Forgemasters are only referred to by their first name). | ||
==Codex Statistics Questions== | |||
'''Q: Shouldn't the characters be around tier 2 for defeating the Time Reaper [https://youtu.be/Ek6Eo5le1eo?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=45 who would've destroyed the very fabric of time]<ref>Castlevania Judgment Aeon True Story Mode Intro</ref>, [https://youtu.be/HWWcO1uh7kQ?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=844 attempted to destroy the specific era of time]<ref>Castlevania Judgment Sypha Belnades True Story Mode</ref>, [https://youtu.be/Ims85_1DX6Q?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=817 cause all beings everywhere to disappear, forever]<ref>Castlevania Judgment Golem True Story Mode</ref> [https://youtu.be/LU34JPonFXw?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=81 and that the age was on the verge of collapse]<ref>Castlevania Judgment Death True Story Mode</ref>?''' | |||
'''A: We actually never get a direct outright method of Time Reaper's plan for doing this, from what [[Aeon (Castlevania)|Aeon]] mentions to [[Golem (Castlevania)|Golem]], [https://youtu.be/Ims85_1DX6Q?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=817 if the Time Rift is not erased, all beings everywhere will disappear, forever]<ref>Castlevania Judgment Golem True Story Mode</ref>, implying that it's the Time Rift causing this, this is further backed up by the fact that [https://youtu.be/Ek6Eo5le1eo?list=PLMHR2xnx8VCp6-ec4pd-iw9_xEZhS53dz&t=897 in Time Reaper's boss fight, there is a vortex in the background consuming everything]<ref>Castlevania Judgment Aeon True Story Mode Intro</ref>, meaning this is an overtime feat that scales to no one physically.''' | |||
'''Q: Shouldn't they get tier 2 for Dracula's influence [https://youtu.be/tTfHFwlvWF4?t=2207 destabilizing the flow of time]<ref>Castlevania: Curse of Darkness Ending</ref>?''' | |||
'''A: This is [[Powers and Techniques|a potent ability]] but has nothing to do with [[Attack Potency]], there is no quantification for "destabilizing the flow of time", along with this, even if it was taken as physically, then it would be overtime as the effects are not noticeable throughout most of Curse of Darkness.''' | |||
'''Q: Shouldn't [[Dracula (Castlevania)|Dracula]] and by proxy anyone that scales to him get tier 2 for him being able to sustain [[Dracula's Castle|his castle]]?''' | |||
'''A: This goes under our [[Stabilization Feats]] standards, which treats sustaining feats are non-combat applicable [[Attack Potency]] normally, though in Dracula's case the Castle is speficially powered by the existence of a Dark Lord, and doesn't necessarily need their strength to rise. In the Castlevania novel, the castle rose without a Dark Lord as an example. Along with this, no one scales to the collapse of the castle, in Curse of Darkness [[Hector (Castlevania)|Hector]] [https://youtu.be/tTfHFwlvWF4?t=2047 would've died to the collapse of the castle if]<ref>Castlevania: Curse of Darkness Ending</ref> Julia didn't come save him, and [[Isaac (Castlevania)|Isaac]] [https://youtu.be/tTfHFwlvWF4?t=2092 died within] [https://youtu.be/tTfHFwlvWF4?t=2159 the castle]<ref>Castlevania: Curse of Darkness Ending</ref>. [https://youtu.be/z43iS--oVEc?t=83 In other cases the Castle does not collapse]<Ref>Castlevania: Symphony of the Night Ending</ref>, [https://youtu.be/D1NQQwfcdmE?t=271 but instead slowly fades away]<Ref>Castlevania: The Adventure Rebirth Ending</ref>. [https://youtu.be/7b-OBjjGkxc?list=PLFAE0762E0CD5079D&t=319 At the end of Dawn of Sorrow] [[Soma Cruz]] and [[Genya Arikado]] (aka [[Alcuard (Castlevania)|Alucard]] must escape the collapsing abyss.''' | |||
'''Q: Shouldn't Castlevania characters that scale to Death have Infinite speed due to Death being able to kill distance itself with his attacks?''' | |||
'''A: Killing distance to attack is not a speed feat, it's a method of [[Spatial Manipulation]] by circumventing and ignoring distance, while one can say the attack spawns on you instantly, this is not really something quantifiable. Along with this, it would only scale to characters comparable to Death during post-Dawn of Sorrow, as Soma notes Death is far faster than he remembered from his fight with him in Dawn of Sorrow<Ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "This ominous vortex of magic was similar to what he felt in the [demon castle]. Among all the magic Soma knows, this particular type of sophisticated [power] belonged to-----<br>“……I know I am being rude……”<Br>Faster than he can remember, that husky voice rang in front of Soma-----<br>From the shadow of the forest, a large shadow emerged.<br>“……tch!”</ref>.''' | |||
==Battle Records== | ==Battle Records== | ||
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[[Category:Male Characters]] | [[Category:Male Characters]] | ||
[[Category:Video Game Characters]] | [[Category:Video Game Characters]] | ||
[[Category:Metroidvania Characters]] | |||
[[Category:Platforming Characters]] | |||
[[Category:Horror Characters]] | |||
[[Category:Horror Game Characters]] | |||
[[Category:Manga Characters]] | [[Category:Manga Characters]] | ||
[[Category:Dead Characters]] | [[Category:Dead Characters]] | ||
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[[Category:Summoners]] | [[Category:Summoners]] | ||
[[Category:Adults]] | [[Category:Adults]] | ||
[[Category:Orphans]] | |||
[[Category:Generals]] | [[Category:Generals]] | ||
[[Category:Leaders]] | [[Category:Leaders]] | ||
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[[Category:7-C]] | [[Category:7-C]] | ||
[[Category:Superhumans]] | [[Category:Superhumans]] | ||
[[Category:Magic Users]] | |||
[[Category:Principle Users]] | |||
[[Category:Non-Standard Interaction Users]] | [[Category:Non-Standard Interaction Users]] | ||
[[Category:Immersion Users]] | [[Category:Immersion Users]] | ||
[[Category:Dimensional Travel Users]] | [[Category:Dimensional Travel Users]] | ||
[[Category:Summoning Users]] | |||
[[Category:Soul Users]] | |||
[[Category:Social Influencing Users]] | [[Category:Social Influencing Users]] | ||
[[Category:Weapon Masters]] | [[Category:Weapon Masters]] | ||
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[[Category:Air Users]] | [[Category:Air Users]] | ||
[[Category:Hell Users]] | [[Category:Hell Users]] | ||
[[Category:Familiar Summoning Users]] | |||
[[Category:Matter Users]] | [[Category:Matter Users]] | ||
[[Category:Metaphysics Users]] | [[Category:Metaphysics Users]] |
Latest revision as of 21:24, 22 March 2025
“ | You deserve a most gruesome fate for the humiliation you brought upon me three years ago. | „ |
~ Isaac to Hector |
“ | My name is Isaac. I have abandoned the reason of man and embraced the laws of heresy... If there is anyone who should trouble you, Count Dracula...then I shall rip him to pieces... | „ |
~ Isaac to Dracula |
Background
Isaac serves as the main antagonist in Castlevania: Curse of Darkness. Obsessed with bondage and self-inflicted pain, Isaac is a Devil Forgemaster who devises a plan to draw Hector back to Dracula’s Castle, intending to make him Dracula’s new host. To achieve this, he manipulates events that lead to Hector’s wife being condemned and executed as a witch. Throughout the story, Isaac’s sister, Julia, tries to stop Hector from seeking vengeance and killing him.
This dropdown contains the synopsis of Isaac’s story. Read at your own risk as you may be spoiled otherwise! |
---|
General Information
Origin: Castlevania: Curse of Darkness
First Appearance: Castlevania: Curse of Darkness
Company: Konami
Creator: Koji Igarashi
Actor
- Japanese Voice Actor: Moriya Endo
- English Voice Actor: Liam O'Brien
Sex: Male
Sexuality: Unknown
Pronouns: He/Him
Age: Unknown
Time Period: 1476 (During Curse of Darkness manga), 1479 (During Curse of Darkness)
Timeline: Main Timeline
Homeworld: Earth
Residence: Wallachia
Story Role: Main Antagonist
Legacy: Unknown Legacy
Influence: Personal Influence (Isaac directly exploited Hector's own rage by having his wife be burned at the stake by humans through accusing her to be a witch)
Language: English
Classification: Devil Forgemaster, Servant of Dracula
Species: Human
State of Being: Regular
Physiology: Humanoid Physiology
Occupation: Member of Dracula's army (Formerly)
Ranking: Army Leader (Formerly; Both Hector and Isaac led both wings of Dracula's army[3])
Affiliations: Dracula, Julia Laforeze (His younger sister)
Enemies: Hector
Height: Unknown
Weight: Unknown
Status: Deceased (Killed during the collapse of Dracula's castle)
Date of Death: 1479
Alignment: Lawful Evil (Isaac has submitted himself as a servant of Dracula, killing hundreds of soldiers in the battlefield and defying God, noting he has abandoned the reason of man and embraced the laws of heresy[4])
Threat Level: Global Threat (Isaac has submitted himself as a servant of Dracula, killing hundreds of soldiers in the battlefield and defying God[5])
Codex Statistics
Grade: S
Tier: 7-C
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Town level (Potency) (It is noted that a devil forgemasters power rivals that of Death[6], who serves as the direct henchman of Dracula, who serves as the absolute evil, the opposite to God[7], where for God to be perfectly good, there must be a being of perfect darkness[8], being the entity opposite to God[9], with such power making him far superior to Golem from Castlevania Judgment, as he died to a random unknown hunter after his return from the time rift[10]. Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see getting these results[11])
Durability: Town level
Striking Strength: Town Class (Potency)
Lifting Strength: At least Peak Human (Comparable to Hector, where by himself is unable to lift trees out of the way[12], though he is able to lift and easily wield large weapons in combat casually[13]), Far Higher with Sheer Will | At least Peak Human. At least Class 10 with Innocent Devils (Should be comparable to Hector's innocent devils, who can move entire tree logs that are blocking roads out of the way[14] where logs can weigh around 15 to 5 tons[15]. Hector's battle-type innocent devils can lift open large iron doors that "no man could force open"[16])
Travel Speed: Superhuman (Comparable to Hector, who can keep up with enemies like Fenrirs, who are wolves[17], who can run at speeds of 31-37 mph)
Attack Speed: At most Faster Than Light (Can tag End Game Hector, who in turn can tag Curse of Darkness Dracula, who serves as the absolute evil, the opposite to God[18], where for God to be perfectly good, there must be a being of perfect darkness[19], being the entity opposite to God[20], making him faster then enemies such as the Sky Fish who moves so fast that it appears as a beam of light and is only slowed down when time is stopped[21] and the White Demon, who can move at the speed of light at short distances[22])
Reaction Speed: At most Faster Than Light
Stamina: Superhuman (Fought against both Hector and Trevor Belmont back to back without having any time to rest and showing no signs of tiring)
Range: Standard Melee, Extended Melee with Halberd, Tens of Meters with Shockwave Generation (His shockwave attacks reach this far[23])
Intelligence: Supergenius Intelligence (Hector and Isaac are the only two seekers who have successfully achieved the feat[24], where alchemy is a science that experiments with the arcane[25], and experiments with the principles of God's creation of the world[26], along with being said to be as great a task as recreating God's creation of the Earth[27])
Knowledge: Grandmaster level (Noted by Trevor Belmont that Isaac is not without skill[28], served as a general of Dracula's army, killing hundreds of soldiers in the battlefield and defying God[29]. Isaac is a natural master devil forgemaster)
Powers and Techniques
Equipment
- Chauve-souris: Isaac's spear weapon he uses against Hector in Cordova Town.
- Laser Blade: Isaac's weapon he uses against Hector in Dracula's Castle.
- Abel: Isaac's loyal guardian innocent devil, attacks with Isaac. It attacks both Hector and Hector's innocent devil during the boss fight.
- Iyeti: A Crimson Bird-Type innocent deil he summons to come to his aid for attacks.
- Rasetz: A Battle-Type Innocent devil he summons to come to his aid for attacks.
Notable Techniques
- Skidding Thrust: A quick ground skid toward the enemy with the spear held low, ending with a fiery upward stab that sends his target flying.
- Whirlwind Spin: Spinning the spear to create a damaging whirlwind around himself, hitting all nearby enemies.
- Rapid Stabbing: A series of extended thrusts, making it hard to escape his range.
- Ground Slam Shockwave: Slamming the spear into the ground with such force that it generates a shockwave, dealing damage in a wide area.
Other
Standard Tactics
- Cordova Town: He wields the Chauve-souris spear and performs powerful, enhanced versions of Hector's spear combos, including:
- Skidding Thrust: A quick ground skid toward the enemy with the spear held low, ending with a fiery upward stab that sends his target flying.
- Whirlwind Spin: Spinning the spear to create a damaging whirlwind around himself, hitting all nearby enemies.
- Rapid Stabbing: A series of extended thrusts, making it hard to escape his range.
- Ground Slam Shockwave: Slamming the spear into the ground with such force that it generates a shockwave, dealing damage in a wide area.
He is swift and evasive, frequently rolling to dodge attacks or blocking effectively. Abel is a constant menace in the encounter, focusing on both Hector and his summoned Innocent Devil but often targeting Hector’s devil specifically to disrupt support, making it essential to manage his interference as well.
- Dracula's Castle: In this second encounter, Isaac now wields the powerful Laser Blade and is no longer accompanied by Abel. Similar to their previous fight, he can use the same types of sword combos as Hector and frequently dodges or blocks attacks. After taking some damage, Isaac briefly becomes invulnerable and summons an Innocent Devil to assist him. He typically starts with a Crimson Bird-Type, followed by an Iytei Battle-Type, and then a Rasetz Battle-Type, each with a dark, ominous appearance. During this phase, Isaac maintains his distance and launches occasional attacks from afar. Players are advised to first focus on defeating the summoned Innocent Devil, as Isaac will return to close combat only once the devil is defeated. He will repeat this pattern of summoning a new devil after receiving more damage, continuing until the battle concludes.
Weaknesses
- Unique Weaknesses: Isaac is incredibly cocky, to the point that even though he could've killed Hector early on, he decided instead to let him build power so he can beat him[254]. Isaac has a weakness to ice elemental attacks[255].
- Innocent Devil Weaknesses: When an Innocent Devil performs a special ability, its heart energy will be consumed, when all hearts are consumed, the Innocent Devil will no longer be able to perform any actions until it acquires more hearts[256].
- Mage-Type Weaknesses: Shield works only one time[257]. Only female mages can perform twinkle star[258].
Note
- Contrary to popular belief, holy attacks and the whips in Castlevania can affect and harm people that aren't apart of the creatures of the night. Leon's doppelganger can use holy water and holy attacks against him in this fight along with the alchemy whip despite Leon being a pure and noble warrior[259]. Simon's doppelganger can harm him with the vampire killer, despite Simon being a noble hero. Holy Water even works and harms enemies such as the "Holy Armor"[260], a knight who has natural holy powers[261]. Corrupted enemies such as Charlie Vincent, use holy water attacks on Carrie and Reinhardt[262]. Characters like Jonathan Morris wear armor like the Holy Mail, an armor that reduces damage from holy attacks[263].
Trivia
- Isaac's name functions both as a hint that all isn't quite as it seems with him, and also as a reference to a particular bit of vampire lore. Biblically, Itzhak (Isaac) was the son of Abraham, who was almost sacrificed as a test of his father's faith. The vampire folklore his name references appears in the short story "A Kiss of Judas" by Julian Osgood Field. A principal character in this story is Isaac Lebedenko, who dies and, when reborn, becomes a type of vampire known as a "Child of Judas" in order to exact revenge on a deserving enemy. Interestingly enough, Children of Judas are said to have red hair.
- His Innocent Devil, Abel, is another hint at Isaac's ultimately tragic nature and his end. Biblically, Abel was the first victim of murder. While Isaac is hardly an innocent man, he is very much a mere pawn in Dracula's game, only used as a means to an end.
- His clothing, too, is yet another hint as to his true nature. It appears as if Isaac is wearing only the remains of his former uniform. The Prelude to Revenge manga, packaged with the soundtrack sampler CD, uses Isaac's attire as a symbol of his mind unraveling. The madder he gets, the more tattered his clothing gets, until we see him in-game in purely ornamental armor bits and those strange pants. Thanks to Dracula's machinations, Isaac is only the broken pieces of the man he once was. Unfortunately, Isaac erroneously blames Hector for the destruction of his life. Curse of Darkness is very liberal with symbolism - not uncommon for Koji Igarashi, who seems to love his Easter eggs.
- Isaac and Hector together embody the "Red Oni and Blue Oni" trope. Isaac is denoted by red, and is emotional, temperamental and led by his heart. Hector, in blue, is the more logical and rational of the pair and is able to think things through, considers what he has been told, and in the end saves himself from an ill fate.
- Isaac's in-game model shares the same bone structure and animations as Hector. Also, Hector can forge both weapons used by Isaac in the two encounters: the Chauve-souris (the game's most powerful spear) and the Laser Blade (the game's most powerful long sword).
- Since his sister is Julia Laforeze, his family name is likely "Laforeze" (although Devil Forgemasters are only referred to by their first name).
Codex Statistics Questions
Q: Shouldn't the characters be around tier 2 for defeating the Time Reaper who would've destroyed the very fabric of time[264], attempted to destroy the specific era of time[265], cause all beings everywhere to disappear, forever[266] and that the age was on the verge of collapse[267]?
A: We actually never get a direct outright method of Time Reaper's plan for doing this, from what Aeon mentions to Golem, if the Time Rift is not erased, all beings everywhere will disappear, forever[268], implying that it's the Time Rift causing this, this is further backed up by the fact that in Time Reaper's boss fight, there is a vortex in the background consuming everything[269], meaning this is an overtime feat that scales to no one physically.
Q: Shouldn't they get tier 2 for Dracula's influence destabilizing the flow of time[270]?
A: This is a potent ability but has nothing to do with Attack Potency, there is no quantification for "destabilizing the flow of time", along with this, even if it was taken as physically, then it would be overtime as the effects are not noticeable throughout most of Curse of Darkness.
Q: Shouldn't Dracula and by proxy anyone that scales to him get tier 2 for him being able to sustain his castle?
A: This goes under our Stabilization Feats standards, which treats sustaining feats are non-combat applicable Attack Potency normally, though in Dracula's case the Castle is speficially powered by the existence of a Dark Lord, and doesn't necessarily need their strength to rise. In the Castlevania novel, the castle rose without a Dark Lord as an example. Along with this, no one scales to the collapse of the castle, in Curse of Darkness Hector would've died to the collapse of the castle if[271] Julia didn't come save him, and Isaac died within the castle[272]. In other cases the Castle does not collapse[273], but instead slowly fades away[274]. At the end of Dawn of Sorrow Soma Cruz and Genya Arikado (aka Alucard must escape the collapsing abyss.
Q: Shouldn't Castlevania characters that scale to Death have Infinite speed due to Death being able to kill distance itself with his attacks?
A: Killing distance to attack is not a speed feat, it's a method of Spatial Manipulation by circumventing and ignoring distance, while one can say the attack spawns on you instantly, this is not really something quantifiable. Along with this, it would only scale to characters comparable to Death during post-Dawn of Sorrow, as Soma notes Death is far faster than he remembered from his fight with him in Dawn of Sorrow[275].
Battle Records
1-2-2
References
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania Lament of Innocence
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Aria of Sorrow Ending
- ↑ Castlevania: Dawn of Sorrow Dark Lord Candidates
- ↑ Castlevania: Dawn of Sorrow Ending
- ↑ Castlevania Judgment: True Story Mode, Golem
- ↑ Castlevania Judgment Golem Ultimate Attack
- ↑ Castlevania: Curse of Darkness Manga Volume 2 Chapter 4 "Redemption"
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Manga Volume 2 Chapter 4 "Redemption"
- ↑ Estimating Weight of Logs and Standing Timber Page 2
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Aria of Sorrow Ending
- ↑ Castlevania: Dawn of Sorrow Dark Lord Candidates
- ↑ Castlevania: Dawn of Sorrow Ending
- ↑ Castlevania Aria of Sorrows
- ↑ Castlevania Grimoire of Souls Enemy Compendium Showcase
- ↑ Castleania: Curse of Darkness Isaac Boss
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Lament of Innocence Perfect Guidebook
- ↑ Castlevania: Lament of Innocent
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Lament of Innocent
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: Legacy of Darkness Camilla Fernandez Boss Fight
- ↑ Konami of Europe's Camilla Fernandez profile
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Grimoire of Souls Prologue Stage 1
- ↑ Castlevania: Dawn of Sorrow Yoko's Shop
- ↑ Castlevania: Curse of Darkness Game Manual Page 10
- ↑ Castlevania: Curse of Darkness Isaac First Boss Fight
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: Lament of Innocence Game Manual Page 10
- ↑ Castlevania: Curse of Darkness Isaac Boss Fight
- ↑ Castlevania: Curse of Darkness Isaac Boss
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Isaac Boss Fight
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 2
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 2
- ↑ Castlevania: Curse of Darkness Bestiary No. 082
- ↑ Super Castlevania IV Stage B-1
- ↑ Castlevania: Circle of the Moon
- ↑ Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.
A spectacled vampire hunter confirmed this as his duty.
In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.
“The timing is bad, church person.”
Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.
-----I am …… I ought to be a vampire hunter." - ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Haunted Castle Revisited Dominus Collection
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Golem
- ↑ Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
- ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Castlevania: Curse of Darkness Manga Volume 1
- ↑ Castlevania II: Simon's Quest Night Transition
- ↑ Castlevania II: Simon's Quest Online Game Manual Page 4
- ↑ Castlevania: Lament of Innocence Bestiary No. 058
- ↑ Castlevania: Lament of Innocence Bestiary No. 059
- ↑ Castlevania: Curse of Darkness Bestiary No. 009
- ↑ Castlevania: Curse of Darkness Bestiary No. 005
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Symphony of the Night
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it.
Several hundred years have passed with battles with the [dark lord] Dracula.
When suddenly, an end to it all has been foretold. 1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.
However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed. - ↑ Castlevania: Lament of Innocence Bestiary No. 064
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania: Grimoire of Souls Prologue
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Grimoire of Souls Prologue Stage 4
- ↑ Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Soul Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Portrait of Ruin
- ↑ Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania III: Dracula's Quest
- ↑ Castlevania: Curse of Darkness Absolute Zero Ring Description
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
- ↑ Castlevania Judgment Aeon's Hyper Attack on Carmilla
- ↑ Castlevania Judgment Aeon's Hyper Attack on Golem
- ↑ Castlevania: The Dracula X Chronicles Game Manual Pages 12-13
- ↑ Castlevania Judgment True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania Judgment True Story Mode, Alucard: Aeon vs. Alucard Lose Cutscene
- ↑ Castlevania Judgment Aeon Hyper Attack on Death
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 2
- ↑ Castlevania: Curse of Darkness Innocent Devil Tutorial
- ↑ Castlevania: Curse of Darkness Skill: I.D. Evolution Crystal
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Innocent Devil Tutorial
- ↑ Castlevania: Curse of Darkness Innocent Devil Tutorial
- ↑ Castlevania: Curse of Darkness Game Manual Page 24
- ↑ Castlevania: Curse of Darkness Innocent Devil Tutorial
- ↑ Castlevania: Curse of Darkness Tip Chain Attack
- ↑ Castlevania: Curse of Darkness Tip Devil Shard
- ↑ Castlevania: Curse of Darkness Innocent Devil Tutorial
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Tip Characteristics of Fairy-Type Innocent Devils
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Lament of Innocence Bestiary No. 040
- ↑ Castlevania: Curse of Darkness Bestiary No. 065
- ↑ Castlevania Nocturne of Recollection
- ↑ Castlevania: Curse of Darkness Absolute Zero Ring Description
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Absolute Zero Ring Description
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness Bestiary No. 082
- ↑ Castlevania: Curse of Darkness Game Manual Page 14
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Lament of Innocence Dark Palace Of Waterfalls
- ↑ Castlevania: Circle of the Moon
- ↑ Castlevania: Grimoire of Souls Enemy Compendium Holy Knight
- ↑ Castlevania (N64) Charlie Vincent Boss
- ↑ Castlevania: Portrait of Ruin Holy Mail Description
- ↑ Castlevania Judgment Aeon True Story Mode Intro
- ↑ Castlevania Judgment Sypha Belnades True Story Mode
- ↑ Castlevania Judgment Golem True Story Mode
- ↑ Castlevania Judgment Death True Story Mode
- ↑ Castlevania Judgment Golem True Story Mode
- ↑ Castlevania Judgment Aeon True Story Mode Intro
- ↑ Castlevania: Curse of Darkness Ending
- ↑ Castlevania: Curse of Darkness Ending
- ↑ Castlevania: Curse of Darkness Ending
- ↑ Castlevania: Symphony of the Night Ending
- ↑ Castlevania: The Adventure Rebirth Ending
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "This ominous vortex of magic was similar to what he felt in the [demon castle]. Among all the magic Soma knows, this particular type of sophisticated [power] belonged to-----
“……I know I am being rude……”
Faster than he can remember, that husky voice rang in front of Soma-----
From the shadow of the forest, a large shadow emerged.
“……tch!” - ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: Curse of Darkness Manga Volume 2 Chapter 3
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness
- ↑ Castlevania: Curse of Darkness