*PK Rockin: A powerful psychokinetic wave that damages all enemies. It is not resisted by any enemies, but is the only offensive PSI that can be avoided.
Rank
|
Effect
|
PP
|
Characters
|
Level learned
|
α
|
40-120 points of damage to all enemies
|
10
|
Ness
|
8
|
β
|
90-270 points of damage to all enemies
|
14
|
Ness
|
22
|
γ
|
160-480 points of damage to all enemies
|
40
|
Ness
|
49
|
Ω
|
320-960 points of damage to all enemies
|
98
|
Ness
|
75
|
- PK Flash: A glorious flash of light that has various effects.
Rank
|
Effect
|
PP
|
Characters
|
Level learned
|
α
|
7/8 (87.5%) chance of causing crying 1/8(12.5%) chance of causing strangeness
|
8
|
Ness
|
18
|
β
|
5/8 (62.5%) chance of crying 1/8 (12.5%) chance of strangeness 1/8 (12.5%) chance of paralysis 1/8 (12.5%) chance of instant defeat
|
16
|
Ness
|
38
|
γ
|
4/8 (50%) chance of crying 1/8 (12.5%) chance of strangeness 1/8 (12.5%) chance of paralysis 1/8 (12.5%) chance of instant defeat
|
24
|
Ness
|
61
|
Ω
|
3/8 (37.5%) chance of crying 1/8 (12.5%) chance of strangeness 1/8 (12.5%) chance of paralysis 3/8 (37.5%) chance of instant defeat
|
32
|
Ness
|
67
|
- Lifeup: Heals himself and/or his allies.
Rank
|
Effect
|
PP
|
Characters
|
Level learned
|
α
|
Recovers 75-125 HP for one person
|
5
|
Ness Poo
|
2 15
|
β
|
Recovers 225-375 HP for one person
|
8
|
Ness Poo
|
20 15
|
γ
|
Recovers all HP for one person
|
13
|
Ness Poo
|
39 46
|
Ω
|
Recovers 300-500 HP for the entire party
|
24
|
Ness
|
70
|
- Healing: Removes status ailments depending on the level used.
Rank
|
Effect
|
PP
|
Characters
|
Level learned
|
α
|
Heals colds, sunstrokes and sleeping
|
5
|
Ness Poo
|
10 15
|
β
|
Heals colds, sunstrokes, sleeping, poisoning, nausea, crying and feeling strange
|
8
|
Ness Poo
|
24 15
|
γ
|
Heals every status ailment, and has a 75% chance to revive an unconscious party member, albeit not to full health, like a Secret Herb
|
20
|
Ness Poo
|
53 36
|
Ω
|
Heals every status ailment, and has a 100% chance to revive an unconscious party member to full health, like a Cup of Lifenoodles
|
38
|
Poo
|
52
|
- Shield: The user creates a shield of light that reduces the damage of physical attacks.
Rank
|
Effect
|
PP
|
Characters
|
Level learned
|
α
|
Creates a three layered shield for one target that halves the damage of all physical attacks. Each layer is depleted by a single hit, and the entire shield is destroyed by a critical hit. Using this while a shield is already active will add three more layers onto it, though if a psychic shield is active, it will be replaced.
|
6
|
Ness Poo
|
12 15
|
β
|
Creates a three layered power shield for one target that halves the damage of all physical attacks and reflects half of all received damage from physical attacks back at the attacker. Each layer is depleted by a single hit, and the entire shield is destroyed by a critical hit. Using this while a shield is already active will add three more layers onto it, though if a psychic shield is active, it will be replaced.
|
10
|
Ness Poo
|
34 16
|
Σ
|
Creates a three layered shield for all allies that halves the damage of all physical attacks. Each layer is depleted by a single hit, and the entire shield is destroyed by a critical hit. Using this while a shield is already active will add three more layers onto it, though if a psychic shield is active, it will be replaced.
|
18
|
Poo
|
15
|
Ω
|
Creates a three layered power shield for one target that halves the damage of all physical attacks and reflects half of all received damage from physical attacks back at the attacker. Each layer is depleted by a single hit, and the entire shield is destroyed by a critical hit. Using this while a shield is already active will add three more layers onto it, though if a psychic shield is active, it will be replaced.
|
30
|
Poo
|
51
|
- Hypnosis: Causes the affected targets to fall asleep.
Rank
|
Effect
|
PP
|
Characters
|
Level learned
|
α
|
Puts one enemy to sleep
|
6
|
Ness
|
4
|
Ω
|
Puts all enemies to sleep
|
18
|
Ness
|
27
|
- Paralysis: Paralyzes an opponent's body, preventing them from performing physical actions such as attacking or using items.
Rank
|
Effect
|
PP
|
Characters
|
Level learned
|
α
|
Paralyzes one enemy
|
8
|
Ness
|
14
|
Ω
|
Paralyzes all enemies
|
24
|
Ness
|
29
|
- Teleport: Allows teleportation to anywhere he has previously been.
Rank
|
Effect
|
PP
|
Characters
|
Level learned
|
α
|
Allows for teleportation to known areas by running in a line
|
2
|
Ness Poo
|
Event 17
|
β
|
Allows for teleportation to known areas by running in a circular pattern
|
8
|
Ness Poo
|
Event 18
| Due to touching the Universal System and attaining the ultimate intelligence, he should know every PSI technique in the series, with the following being PSI that he does not display in game.
- PK Love: A powerful psychokinetic wave that damages all enemies. It is the signature PSI ability of Lucas and Claus, and was used by both of them to pull the needles that sealed away the Dark Dragon. This PSI does not appear in Mother 2, and as such, its data from Mother 3 will be displayed.
Rank
|
Effect
|
PP
|
Characters
|
Level learned
|
α
|
130-150 points of damage to all enemies
|
10
|
Lucas
|
Special event
|
β
|
230-250 points of damage to all enemies
|
20
|
Lucas
|
Special event
|
γ
|
450-480 points of damage to all enemies
|
35
|
Lucas
|
Special event
|
Ω
|
800-820 points of damage to all enemies
|
50
|
Lucas
|
Special event
|
- PK Starstorm: The user summons a barrage of psychic stars to rain down upon all enemies and explode, dealing massive damage. It is not resisted by any enemies.
Rank
|
Effect
|
PP
|
Characters
|
Level learned
|
α
|
270-450 points of damage to all enemies
|
24
|
Poo
|
Special event
|
Ω
|
540-900 points of damage to all enemies
|
42
|
Poo
|
Special event
|
- PK Fire: The user shoots a burst of fire from their fingertips that damages an entire row of enemies. In MOTHER 1 the Omega level is able to instantly destroy all enemies in battle.
Rank
|
Effect
|
PP
|
Characters
|
Level learned
|
α
|
60-100 points of damage to one row of enemies
|
6
|
Paula
|
3
|
β
|
120-200 points of damage to one row of enemies
|
12
|
Paula
|
19
|
γ
|
180-300 points of damage to one row of enemies
|
20
|
Paula
|
37
|
Ω
|
240-400 points of damage to one row of enemies
|
42
|
Paula
|
64
|
- PK Freeze: The user swirls a very cold wind around an opponent to inflict major damage. Has a 50% chance to completely solidify the target, preventing them from doing anything. In MOTHER 1 the Gamma level is able to reduce a single enemy to critical levels of Hp.
Rank
|
Effect
|
PP
|
Characters
|
Level learned
|
α
|
Deals 135 to 225 freeze damage to one enemy. Has a 50% chance of solidifying the target.
|
4
|
Paula Poo
|
1 15
|
β
|
Deals 270 to 450 freeze damage to one enemy. Has a 50% chance of solidifying the target.
|
9
|
Paula Poo
|
11 15
|
γ
|
Deals 405 to 675 freeze damage to one enemy. Has a 50% chance of solidifying the target.
|
18
|
Paula Poo
|
31 33
|
Ω
|
Deals 540 to 900 freeze damage to one enemy. Has a 50% chance of solidifying the target.
|
28
|
Paula
|
46
|
- PK Thunder: The user fires a bolt of lightning that deals damage to random targets. Each successive level fires one additional lightning bolt. It is not resisted by any enemies but it is less accurate when there are less targets present to hit. Instantly destroys psychic shields.
Rank
|
Effect
|
PP
|
Characters
|
Level learned
|
α
|
60-180 points of damage to one random enemy
|
3
|
Paula Poo
|
8 15
|
β
|
60-180 points of damage to two random enemies
|
7
|
Paula Poo
|
25 15
|
γ
|
100-300 points of damage to three random enemies
|
16
|
Paula Poo
|
57 41
|
Ω
|
100-300 points of damage to four random enemies
|
20
|
Poo
|
55
|
- PK Beam: A beam of psychic energy that damages a target. The Gamma level is capable of negating durability and destroying a target in one hit, and the Omega level deals damage to all enemies. Partially resisted by metallic enemies. This PSI does not appear in Mother 2, and as such, its data from Mother 1 will be displayed.
Rank
|
Effect
|
PP
|
Characters
|
Level learned
|
α
|
28-32 points of damage to one enemy
|
4
|
Ana
|
5
|
β
|
70-85 points of damage to one enemy
|
7
|
Ana
|
11
|
γ
|
Instantly knock out one enemy
|
12
|
Ana
|
25
|
Ω
|
100-210 points of damage to all enemies
|
24
|
Ana
|
33
|
- PK Ground: Creates an earthquake to damage all enemies with. Negates durability by an extent due to the fact that it deals percentage based damage instead of scaling damage. Cannot be reflected by shields. This PSI does not appear in Mother 2, and as such, its data from Mother 3 will be displayed.
Rank
|
Effect
|
PP
|
Characters
|
Level learned
|
None
|
1.56%~12.5% of the enemy's max HP, hits five times in a row in one turn, 6.25% chance of making the enemy trip
|
43
|
Kumatora
|
60
|
- PSI Magnet: The user absorbs psychic power from a target to add to their own. The Omega level absorbs psychic power from all targets present.
Rank
|
Effect
|
PP
|
Characters
|
Level learned
|
α
|
Absorbs 2-8 PP from one enemy
|
0
|
Paula Poo
|
15 21
|
Ω
|
Absorbs 2-8 PP from all enemies
|
0
|
Paula Poo
|
24 27
|
- Refresh: The user bestows the party with a status that restores Hp every turn for five turns. This PSI does not appear in Mother 2, and as such, its data from Mother 3 will be displayed.
Rank
|
Effect
|
PP
|
Characters
|
Level learned
|
None
|
Entire party recovers 12.5% of their max HP every turn for five turns
|
20
|
Lucas
|
58
|
- PSI Shield: The user creates a psychic shield that completely blocks all offensive PSI at the Alpha level and reflects it back at the Beta level. When applied it provides three layers that can each take one attack, though he is able to stack more layers by using it multiple times. The shield is instantly destroyed by lightning based attacks.
Rank
|
Effect
|
PP
|
Characters
|
Level learned
|
α
|
Creates a three layered psychic shield for one target that completely nullifies all offensive PSI. Each layer is depleted by a single hit. Using this while a psychic shield is already active will add three more layers onto it, though if a physical shield is active, it will be replaced.
|
8
|
Paula
|
6
|
β
|
Creates a three layered psychic power shield for one target that reflects all offensive PSI. Each layer is depleted by a single hit. Using this while a psychic shield is already active will add three more layers onto it, though if a psychic shield is active, it will be replaced.
|
14
|
Paula
|
51
|
Σ
|
Creates a three layered psychic shield for all allies that completely nullifies all offensive PSI. Each layer is depleted by a single hit. Using this while a psychic shield is already active will add three more layers onto it, though if a physical shield is active, it will be replaced.
|
24
|
Paula
|
27
|
Ω
|
Creates a three layered psychic power shield for all allies that reflects all offensive PSI. Each layer is depleted by a single hit. Using this while a psychic shield is already active will add three more layers onto it, though if a psychic shield is active, it will be replaced.
|
42
|
Paula
|
60
|
- Offense Up: Increases an ally's Offense stat by a small amount.
Rank
|
Effect
|
PP
|
Characters
|
Level learned
|
α
|
Raises the offense of one ally by 6.25%. Can be stacked up to four times. Ignores the offense cap of 255.
|
10
|
Paula
|
21
|
Ω
|
Raises the offense of all allies by 6.25%. Can be stacked up to four times. Ignores the offense cap of 255.
|
30
|
Paula
|
30
|
- Defense Up: Increases an ally's Defense stat by a small amount. This PSI does not appear in Mother 2, and as such, its data from Mother 3 will be displayed.
Rank
|
Effect
|
PP
|
Characters
|
Level learned
|
α
|
Raises the defense of one ally by 6.25%. Can be stacked up to four times. Ignores the defense cap of 255.
|
6
|
Lucas
|
17
|
Ω
|
Raises the defense of all allies by 6.25%. Can be stacked up to four times. Ignores the defense cap of 255.
|
18
|
Lucas
|
30
|
- Quick Up: Increases an ally's Speed stat by a small amount. This PSI does not appear in Mother 2, and as such, its data from Mother 1 will be displayed.
Rank
|
Effect
|
PP
|
Characters
|
Level learned
|
None
|
Increases the speed of one ally. Ignores the speed cap of 255.
|
3
|
Ninten
|
14
|
- Offense Down: Decreases an enemy's Offense stat by a small amount. This PSI does not appear in Mother 2, and as such, its data from Mother 3 will be displayed.
Rank
|
Effect
|
PP
|
Characters
|
Level learned
|
α
|
Lowers the offense of one enemy by 6.25%. Can be stacked up to four times.
|
7
|
Kumatora
|
15
|
Ω
|
Lowers the offense of all enemies by 6.25%. Can be stacked up to four times.
|
22
|
Kumatora
|
37
|
- Defense Down: Decreases an enemy's Defense stat by a small amount.
Rank
|
Effect
|
PP
|
Characters
|
Level learned
|
α
|
Lowers the defense of one enemy by 6.25%. Can be stacked up to four times.
|
6
|
Paula
|
29
|
Ω
|
Lowers the defense of all enemies by 6.25%. Can be stacked up to four times.
|
18
|
Paula
|
54
|
- PSI Block: Causes a target to lose concentration and prevents them from being able to use any PSI. This PSI does not appear in Mother 2, and as such, its data from Mother 1 will be displayed.
Rank
|
Effect
|
PP
|
Characters
|
Level learned
|
None
|
Makes one enemy unable to concentrate, preventing them from using PSI.
|
5
|
Ana
|
8
|
- Shield-Off: Removes a shield from a single target. This PSI does not appear in Mother 2, and as such, its data from Mother 1 will be displayed.
Rank
|
Effect
|
PP
|
Characters
|
Level learned
|
None
|
Removes any shields the enemy has put up
|
8
|
Ana
|
18
|
- Brainshock: Inflicts a target with strangeness, causing them to sometimes use their abilities on the wrong target, which includes allies. Strangeness lasts until the target is hit by a physical attack.
Rank
|
Effect
|
PP
|
Characters
|
Level learned
|
α
|
Makes one enemy feel strange
|
10
|
Poo
|
24
|
Ω
|
Makes all enemies feel strange
|
30
|
Poo
|
44
|
- Darkness: Blinds one target, sharply reducing the accuracy of their physical attacks. This PSI does not appear in Mother 2, and as such, its data from Mother 1 will be displayed.
Rank
|
Effect
|
PP
|
Characters
|
Level learned
|
None
|
Blinds one enemy to lower their accuracy
|
10
|
Ana
|
20
|
- 4th-D Slip: The user slips through space to escape battle. Known simply as the "Dimension Slip" in the original Japanese release. This PSI does not appear in Mother 2, and as such, its data from Mother 1 will be displayed.
Rank
|
Effect
|
PP
|
Characters
|
Level learned
|
None
|
Escapes battles without failure
|
16
|
Ninten
|
11
|
- Pray: The user calls out using telepathy to make a random effect happen. In dire situations, this ability can be used to call upon the prayers of others and even those of the Player.
In-game text
|
Effect
|
Chance
|
Dazzling light (1)
|
Does 90~270 damage to an enemy
|
1/16
|
Dazzling light (2)
|
All enemies and party members begin crying uncontrollably
|
1/8
|
Golden light
|
Restores a random party member's HP completely
|
1/16
|
Heaven-rending sound
|
All enemies and party members begin feeling strange. Ignores resistance/immunity.
|
1/16
|
Heavy air
|
All enemies and party member's defense is lowered by several points
|
1/16
|
Mysterious aroma
|
All enemies and party members fall asleep. Ignores resistance/immunity
|
1/16
|
Mysterious light
|
Restores 1-5 PP to all party members
|
1/16
|
Very subtle light
|
Restores about 6.25% of all party member's HP, rounded down
|
5/16
|
Warm light
|
Restores 12.5% of all party member's HP, rounded down
|
1/8
|
Rainbow-colored light
|
Revives all unconscious enemies and party members
|
1/16
|
- Mirror: The user concentrates and turns into a targeted enemy. Does not work on some enemies.
|